"Generates TCastTo source files for constexpr-enabled CEntity casts"

class Namespace:
    def __init__(self, name):
        self.name = name

class EndNamespace:
    pass

CENTITY_TYPES = (
    # Class, Header
    ('CActor', 'World/CActor.hpp'),
    ('CBallCamera', 'Camera/CBallCamera.hpp'),
    ('CBomb', 'Weapon/CBomb.hpp'),
    ('CCinematicCamera', 'Camera/CCinematicCamera.hpp'),
    ('CCollisionActor', 'Collision/CCollisionActor.hpp'),
    ('CDestroyableRock', 'World/CDestroyableRock.hpp'),
    ('CEnergyProjectile', 'Weapon/CEnergyProjectile.hpp'),
    ('CEntity', 'World/CEntity.hpp'),
    ('CExplosion', 'World/CExplosion.hpp'),
    ('CFirstPersonCamera', 'Camera/CFirstPersonCamera.hpp'),
    ('CFishCloud', 'World/CFishCloud.hpp'),
    ('CGameCamera', 'Camera/CGameCamera.hpp'),
    ('CGameLight', 'World/CGameLight.hpp'),
    ('CGameProjectile', 'Weapon/CGameProjectile.hpp'),
    ('CHUDBillboardEffect', 'World/CHUDBillboardEffect.hpp'),
    ('CInterpolationCamera', 'Camera/CInterpolationCamera.hpp'),
    Namespace('MP1'),
    ('CMetroidPrimeRelay', 'MP1/World/CMetroidPrimeRelay.hpp', 'MP1'),
    ('CWarWasp', 'MP1/World/CWarWasp.hpp', 'MP1'),
    ('CActorContraption', 'MP1/World/CActorContraption.hpp', 'MP1'),
    EndNamespace(),
    ('CPathCamera', 'Camera/CPathCamera.hpp'),
    ('CAi', 'World/CAi.hpp'),
    ('CPatterned', 'World/CPatterned.hpp'),
    ('CPhysicsActor', 'World/CPhysicsActor.hpp'),
    ('CPlayer', 'World/CPlayer.hpp'),
    ('CRepulsor', 'World/CRepulsor.hpp'),
    ('CScriptActor', 'World/CScriptActor.hpp'),
    ('CScriptActorKeyframe', 'World/CScriptActorKeyframe.hpp'),
    ('CScriptAiJumpPoint', 'World/CScriptAiJumpPoint.hpp'),
    ('CScriptCameraHint', 'World/CScriptCameraHint.hpp'),
    ('CScriptCameraPitchVolume', 'World/CScriptCameraPitchVolume.hpp'),
    ('CScriptCameraShaker', 'World/CScriptCameraShaker.hpp'),
    ('CScriptCameraWaypoint', 'World/CScriptCameraWaypoint.hpp'),
    ('CScriptControllerAction', 'World/CScriptControllerAction.hpp'),
    ('CScriptCoverPoint', 'World/CScriptCoverPoint.hpp'),
    ('CScriptDebugCameraWaypoint', 'World/CScriptDebugCameraWaypoint.hpp'),
    ('CScriptDistanceFog', 'World/CScriptDistanceFog.hpp'),
    ('CScriptDock', 'World/CScriptDock.hpp'),
    ('CScriptDoor', 'World/CScriptDoor.hpp'),
    ('CScriptEffect', 'World/CScriptEffect.hpp'),
    ('CScriptGrapplePoint', 'World/CScriptGrapplePoint.hpp'),
    ('CScriptGunTurret', 'World/CScriptGunTurret.hpp'),
    ('CScriptMazeNode', 'World/CScriptMazeNode.hpp'),
    ('CScriptPickup', 'World/CScriptPickup.hpp'),
    ('CScriptPlatform', 'World/CScriptPlatform.hpp'),
    ('CScriptPlayerHint', 'World/CScriptPlayerHint.hpp'),
    ('CScriptPointOfInterest', 'World/CScriptPointOfInterest.hpp'),
    ('CScriptRoomAcoustics', 'World/CScriptRoomAcoustics.hpp'),
    ('CScriptSound', 'World/CScriptSound.hpp'),
    ('CScriptMidi', 'World/CScriptMidi.hpp'),
    ('CScriptSpawnPoint', 'World/CScriptSpawnPoint.hpp'),
    ('CScriptSpecialFunction', 'World/CScriptSpecialFunction.hpp'),
    ('CScriptSpiderBallAttractionSurface', 'World/CScriptSpiderBallAttractionSurface.hpp'),
    ('CScriptSpiderBallWaypoint', 'World/CScriptSpiderBallWaypoint.hpp'),
    ('CScriptTargetingPoint', 'World/CScriptTargetingPoint.hpp'),
    ('CTeamAiMgr', 'World/CTeamAiMgr.hpp'),
    ('CScriptTimer', 'World/CScriptTimer.hpp'),
    ('CScriptTrigger', 'World/CScriptTrigger.hpp'),
    ('CScriptVisorFlare', 'World/CScriptVisorFlare.hpp'),
    ('CScriptVisorGoo', 'World/CScriptVisorGoo.hpp'),
    ('CScriptWater', 'World/CScriptWater.hpp'),
    ('CScriptWaypoint', 'World/CScriptWaypoint.hpp'),
    ('CSnakeWeedSwarm', 'World/CSnakeWeedSwarm.hpp'),
    ('CScriptSpindleCamera', 'World/CScriptSpindleCamera.hpp'),
    ('CWallCrawlerSwarm', 'World/CWallCrawlerSwarm.hpp'),
    ('CWeapon', 'Weapon/CWeapon.hpp'),
    ('CScriptDebris', 'World/CScriptDebris.hpp'),
)

def getqualified(tp):
    if len(tp) >= 3:
        return tp[2] + '::' + tp[0]
    else:
        return tp[0]

headerf = open('TCastTo.hpp', 'w')
sourcef = open('TCastTo.cpp', 'w')

headerf.write('''#pragma once

namespace urde {
class CEntity;
''')

for tp in CENTITY_TYPES:
    if type(tp) == tuple:
        headerf.write('class %s;\n' % tp[0])
    elif isinstance(tp, Namespace):
        headerf.write('namespace %s {\n' % tp.name)
    elif isinstance(tp, EndNamespace):
        headerf.write('}\n')

headerf.write('\nclass IVisitor {\npublic:\n')

for tp in CENTITY_TYPES:
    if type(tp) == tuple:
        headerf.write('  virtual void Visit(%s* p)=0;\n' % getqualified(tp))

headerf.write('''};

template <class T>
class TCastToPtr : public IVisitor {
protected:
  T* ptr = nullptr;
public:
  TCastToPtr() = default;
  TCastToPtr(CEntity* p);
  TCastToPtr(CEntity& p);
  TCastToPtr<T>& operator=(CEntity& p);
  TCastToPtr<T>& operator=(CEntity* p);

''')

for tp in CENTITY_TYPES:
    if type(tp) == tuple:
        headerf.write('  void Visit(%s* p);\n' % getqualified(tp))

headerf.write('''
  T* GetPtr() const { return ptr; }
  operator T*() const { return GetPtr(); }
  T& operator*() const { return *GetPtr(); }
  T* operator->() const { return GetPtr(); }
  operator bool() const { return ptr != nullptr; }
};

template <class T>
class TCastToConstPtr : TCastToPtr<T> {
public:
  TCastToConstPtr() = default;
  TCastToConstPtr(const CEntity* p) : TCastToPtr<T>(const_cast<CEntity*>(p)) {}
  TCastToConstPtr(const CEntity& p) : TCastToPtr<T>(const_cast<CEntity&>(p)) {}
  TCastToConstPtr<T>& operator=(const CEntity& p) { TCastToPtr<T>::operator=(const_cast<CEntity&>(p)); return *this; }
  TCastToConstPtr<T>& operator=(const CEntity* p) { TCastToPtr<T>::operator=(const_cast<CEntity*>(p)); return *this; }
  const T* GetPtr() const { return TCastToPtr<T>::ptr; }
  operator const T*() const { return GetPtr(); }
  const T& operator*() const { return *GetPtr(); }
  const T* operator->() const { return GetPtr(); }
  operator bool() const { return TCastToPtr<T>::ptr != nullptr; }
};

}
''')

headerf.close()

sourcef.write('#include "TCastTo.hpp"\n\n')

for tp in CENTITY_TYPES:
    if type(tp) == tuple:
        sourcef.write('#include "%s"\n' % tp[1])

sourcef.write('''
namespace urde {

template <class T>
TCastToPtr<T>::TCastToPtr(CEntity* p) { if (p) p->Accept(*this); else ptr = nullptr; }

template <class T>
TCastToPtr<T>::TCastToPtr(CEntity& p) { p.Accept(*this); }

template <class T>
TCastToPtr<T>& TCastToPtr<T>::operator=(CEntity* p) { if (p) p->Accept(*this); else ptr = nullptr; return *this; }

template <class T>
TCastToPtr<T>& TCastToPtr<T>::operator=(CEntity& p) { p.Accept(*this); return *this; }

''')

for tp in CENTITY_TYPES:
    if type(tp) == tuple:
        qual = getqualified(tp)
        sourcef.write('''template <class T>
void TCastToPtr<T>::Visit(%s* p) {
  static_assert(sizeof(T) > 0 && !std::is_void<T>::value, "TCastToPtr can not cast to incomplete type");
  ptr = reinterpret_cast<T*>(std::is_convertible<%s*, T*>::value ? p : nullptr);
}

''' % (qual, qual))

for tp in CENTITY_TYPES:
    if type(tp) == tuple:
        sourcef.write('template class TCastToPtr<%s>;\n' % getqualified(tp))

sourcef.write('\n}\n')

sourcef.close()
