# -*-coding:Utf-8 -*

# Copyright (c) 2010 LE GOFF Vincent
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"""Package contenant la commande 'afk'"""

from primaires.interpreteur.commande.commande import Commande
from primaires.format.fonctions import couper_phrase

class CmdAfk(Commande):
    
    """Commande 'afk'.
    
    """
    
    def __init__(self):
        """Constructeur de la commande"""
        Commande.__init__(self, "afk", "afk")
        self.groupe = "joueur"
        self.schema = "(<message>)"
        self.aide_courte = "passe AFK"
        self.aide_longue = \
            "Cette commande permet de passer AFK (Away From Keyboard). " \
            "Vous signalez ainsi aux autres joueurs que vous êtes absent " \
            "pour le moment ; la raison de cette absence, si spécifiée en " \
            "argument, sera affichée dans la liste de la commande %qui%. " \
            "Lorsque vous revenez, utilisez à nouveau la commande sans " \
            "argument pour revenir à l'état normal. Dans le mode " \
            "AFK, vous serez dans un état suspendu : vous pourrez " \
            "toujours discuter sur les canaux HRP, mais vous ne " \
            "récupérerez plus d'endurance ou d'autres stats. Vous " \
            "n'aurew ni faim ni soif en contre-partie."
    
    def interpreter(self, personnage, dic_masques):
        """Méthode d'interprétation de commande"""
        if dic_masques["message"] is not None:
            message = dic_masques["message"].message
            if len(message) > 20:
                message = couper_phrase(message, 20)
            personnage << "Vous passez AFK ({}).".format(message)
            personnage.afk = message
        else:
            if not personnage.afk:
                personnage << "Vous passez AFK."
                personnage.afk = "afk"
            else:
                personnage << "Vous n'êtes plus AFK."
                personnage.afk = ""
