﻿import pygame

class Pawn:
    def __init__(self,pawnPosition,playerName,playerId,hp,ap,texture,startPosition,playerCorner):
        self.pawnPosition = pawnPosition
        self.PlayerName = playerName
        self.PlayerId = playerId
        self.playerCorner = playerCorner
        self.Hp = hp
        self.Ap = ap
        self.Dead = False
        self.StartPosition = startPosition
        self.pawnTexture = pygame.image.load(texture).convert()
        self.Bot = False