window.abilities = [

    {
        name: 'Damage reduction',
        levels: [
            [ 5, 'Received damage reduced by 3%' ],
            [ 10, 'Received damage reduced by 5%' ],
            [ 15, 'Received damage reduced by 10%' ]
        ]
    },

    {
        name: 'Charge specials',
        levels: [
            [ 10, 'Cooldown of all specials reduced by 1 turn at the start of the fight' ],
            [ 20, 'Cooldown of all specials reduced by 2 turns at the start of the fight' ]
        ]
    },

    {
        name: 'Bind resistance',
        levels: [
            [ 10, 'Bind duration reduced by 1 turn' ],
            [ 15, 'Bind duration reduced by 2 turns' ],
            [ 20, 'Bind duration reduced by 3 turns' ]
        ]
    },

    {
        name: 'Silence resistance',
        levels: [
            [ 10, 'Silence duration reduced by 1 turn' ],
            [ 15, 'Silence duration reduced by 2 turns' ],
            [ 20, 'Silence duration reduced by 3 turns' ]
        ]
    },

    {
        name: 'Auto-heal',
        levels: [
            [ 5, '100 HP recovered at the end of each turn' ],
            [ 8, '200 HP recovered at the end of each turn' ],
            [ 12, '300 HP recovered at the end of each turn' ],
            [ 16, '500 HP recovered at the end of each turn' ],
            [ 24, '1000 HP recovered at the end of each turn' ]
        ]
    },

    {
        name: 'RCV boost',
        levels: [
            [ 5, 'Crew\'s RCV boosted by 100 units' ],
            [ 8, 'Crew\'s RCV boosted by 200 units' ],
            [ 12, 'Crew\'s RCV boosted by 300 units' ],
            [ 16, 'Crew\'s RCV boosted by 500 units' ],
            [ 24, 'Crew\'s RCV boosted by 1000 units' ]
        ]
    },

    {
        name: 'Slot rate boost',
        levels: [
            [ 5, 'Boosted chances (20%) of getting matching orbs' ],
            [ 10, 'Boosted chances (22.2%) of getting matching orbs' ],
            [ 20, 'Boosted chances (25%) of getting matching orbs' ],
        ]
    },

    {
        name: 'Poison resistance',
        levels: [
            [ 10, 'Poison damage reduced by 20%' ],
            [ 15, 'Poison damage reduced by 50%' ],
            [ 20, 'Poison damage reduced by 100%' ],
        ]
    },

    {
        name: 'Map damage resistance',
        levels: [
            [ 10, 'Map damage reduced by 50%' ],
            [ 20, 'Map damage reduced by 100%' ],
        ]
    },

    {
        name: 'Resilience',
        levels: [
            [ 5, '5% chance to withstand a lethal enemy hit' ],
            [ 10, '10% chance to withstand a lethal enemy hit' ],
            [ 20, '20% chance to withstand a lethal enemy hit' ]
        ]
    }

];
