game.resources = [

	// Graphics. 
	// @example
	{name: "area01_level_tiles", type:"image", src: "data/img/map/area01_level_tiles.png"},
	 

	/* Atlases 
	 * @example
	 * {name: "example_tps", type: "tps", src: "data/img/example_tps.json"},
	 */
		
	// Maps. 
	// @example
	{name: "area01", type: "tmx", src: "data/map/area01.tmx"}
	// {name: "example01", type: "tmx", src: "data/map/example01.json"},
 	 

	/* Background music. 
	 * @example
	 * {name: "example_bgm", type: "audio", src: "data/bgm/", channel : 1},
	 */	

	/* Sound effects. 
	 * @example
	 * {name: "example_sfx", type: "audio", src: "data/sfx/", channel : 2}
	 */
];
