(function(e){if("function"==typeof bootstrap)bootstrap("ss",e);else if("object"==typeof exports)module.exports=e();else if("function"==typeof define&&define.amd)define(e);else if("undefined"!=typeof ses){if(!ses.ok())return;ses.makeSs=e}else"undefined"!=typeof window?window.ss=e():global.ss=e()})(function(){var define,ses,bootstrap,module,exports;
return (function(e,t,n){function i(n,s){if(!t[n]){if(!e[n]){var o=typeof require=="function"&&require;if(!s&&o)return o(n,!0);if(r)return r(n,!0);throw new Error("Cannot find module '"+n+"'")}var u=t[n]={exports:{}};e[n][0].call(u.exports,function(t){var r=e[n][1][t];return i(r?r:t)},u,u.exports)}return t[n].exports}var r=typeof require=="function"&&require;for(var s=0;s<n.length;s++)i(n[s]);return i})({1:[function(require,module,exports){

module.exports = require('./lib');


},{"./lib":3}],2:[function(require,module,exports){
var util = require('util')
  , Readable = require('readable-stream').Readable;


module.exports = BlobReadStream;

util.inherits(BlobReadStream, Readable);

/**
 * Readable stream for Blob and File on browser.
 *
 * @param {Object} options
 * @api private
 */
function BlobReadStream(blob, options) {
  if (!(this instanceof BlobReadStream)) {
    return new BlobReadStream(blob, options);
  }

  Readable.call(this, options);

  this.blob = blob;
  this.slice = blob.slice || blob.webkitSlice || blob.mozSlice;
  this.start = 0;

  var fileReader = this.fileReader = new FileReader();
  fileReader.onload = this._onload.bind(this);
  fileReader.onerror = this._onerror.bind(this);
}

BlobReadStream.prototype._read = function(size) {
  var start = this.start
    , end = this.start = this.start + size
    , chunk = this.slice.call(this.blob, start, end);

  if (chunk.size) {
    this.fileReader.readAsDataURL(chunk);
  } else {
    this.push(null);
  }
};

BlobReadStream.prototype._onload = function(e) {
  // parse data from DataURL.
  var chunk = e.target.result.match(/,(.*)$/)[1];
  this.push(chunk, 'base64');
};

BlobReadStream.prototype._onerror = function(e) {
  var err = e.target.error;
  this.emit('error', err);
};


},{"readable-stream":14,"util":19}],3:[function(require,module,exports){
(function(){var Socket = require('./socket')
  , WriteStream = require('./write-stream')
  , BlobReadStream = require('./blob-read-stream');

exports = module.exports = lookup;

var Buffer = require("buffer").Buffer;
module.exports.Buffer = Buffer

var Array2ByteStream = require("./read-array2byte-stream.js")
module.exports.Array2ByteStream = Array2ByteStream;

/**
 * Expose Socket constructor.
 *
 * @api public
 */
exports.Socket = Socket;

/**
 * Look up an existing Socket.
 *
 * @param {socket.io#Socket} socket.io
 * @return {Socket} Socket instance
 * @api public
 */
function lookup(sio) {
  if (!sio._streamSocket) {
    sio._streamSocket = new Socket(sio);
  }
  return sio._streamSocket;
}

/**
 * Creates a new writable stream.
 *
 * @param {Object} options
 * @return {WriteStream} writable stream
 * @api public
 */
exports.createStream = function(options) {
  return new WriteStream(options);
};

/**
 * Creates a new readable stream for Blob/File on browser.
 *
 * @param {Blob} blob
 * @param {Object} options
 * @return {BlobReadStream} stream
 * @api public
 */
exports.createBlobReadStream = function(blob, options) {
  return new BlobReadStream(blob, options);
};

})()
},{"./blob-read-stream":2,"./read-array2byte-stream.js":4,"./socket":6,"./write-stream":7,"buffer":21}],4:[function(require,module,exports){
(function(Buffer){var util = require('util')
  , Readable = require('readable-stream').Readable;


module.exports = Array2Stream;

util.inherits(Array2Stream, Readable);


function Array2Stream(array, options) {
  if (!(this instanceof Array2Stream)) {
    return new Array2Stream(array, options);
  }

  Readable.call(this, options);
  this.arrays = Array();
  this.arrays.push(array);
  this.index = 0;
  this.offset = 0;
  
  if(array instanceof Float32Array)
  {
    this.type = Float32Array;
  }
  else
  {
    this.type = undefined;
  }
}

Array2Stream.prototype.addMore = function(newArray)
{
  if(newArray instanceof this.type)
  {
    // Clever trick but only for "normal" arrays
    //this.array.push.apply(this.array,newArray);
    this.arrays.push(newArray);
    console.log("New Array!");
  }
}

Array2Stream.prototype.end = function()
{
  this.push(null);
}

Array2Stream.prototype._read = function(size) {
  var chunk = this.arrays[this.index];
  var i;
  
  if (chunk !== undefined && chunk.length > 0) {
      switch(this.type)
      {
	case Float32Array:
	  var cell_size = 4;  // A 32-bit Float uses 4 bytes (32 = 8*4)
	  // How much can you write?
	  var bytes = size;
	  if((chunk.length - this.offset) * cell_size < size)
	  {
	    //bytes = (chunk.length - this.offset) * cell_size;
	  }
	  var pushed_chunk = new Buffer(bytes);
	  for(i = 0; (this.offset+i) < chunk.length && i*cell_size < size; i++)
	  {
	    pushed_chunk.parent.writeFloatLE(chunk[this.offset+i], i*cell_size, false); // Little Endian? Why not?
	  }
	  this.push(pushed_chunk);
	  break;
	default:
	  this.push(null);
	  break;
      }
      this.offset += i;
      if(this.offset >= chunk.length)
      {
	this.index++;
	this.offset = 0;
	console.log("Index: "+this.index);
      }
  }
  else
  {
      // Nothing to push, you can't do this.push('') because it will end the whole thing, so now I have to go for a noise object
      console.log("Noise!");
      var temp = new Buffer(4);
      temp.writeFloatLE(0.0,0,false);
      this.push(temp);
  }
};

})(require("__browserify_Buffer").Buffer)
},{"__browserify_Buffer":23,"readable-stream":14,"util":19}],5:[function(require,module,exports){
var util = require('util')
  , Readable = require('readable-stream').Readable;


module.exports = ReadStream;

util.inherits(ReadStream, Readable);

/**
 * Readable stream which accepts data from WriteStream.
 *
 * @param {Object} options
 * @api private
 */
function ReadStream(options) {
  if (!(this instanceof ReadStream)) {
    return new ReadStream(options);
  }

  Readable.call(this, options);

  this.id = null;
  this.socket = null;
  this._readable = false;
  this.pushBuffer = [];

  this.on('error', this._onerror.bind(this));
}

ReadStream.prototype._read = function(size) {
  var push;

  if (this.pushBuffer.length) {
    // flush buffer and end if it exists.
    while (push = this.pushBuffer.shift()) {
      if (!push()) break;
    }
    return;
  }

  this._readable = true;
  this.socket._read(this.id, size);
};

ReadStream.prototype._write = function(chunk, encoding, callback) {
  var self = this;

  function push() {
    self._readable = false;
    var ret = self.push(chunk || '', encoding);
    callback();
    return ret;
  }

  if (this._readable) {
    push();
  } else {
    this.pushBuffer.push(push);
  }
};

ReadStream.prototype._end = function() {
  if (this.pushBuffer.length) {
    // end after flushing buffer.
    this.pushBuffer.push(this._onend.bind(this));
  } else {
    this._onend();
  }
};

ReadStream.prototype._onend = function() {
  this._readable = false;

  // signal the end of the data.
  return this.push(null);
};

ReadStream.prototype._onerror = function(err) {
  if (!this.socket) return;
  // check if the error came from the corresponding stream.
  if (err.remote) return;

  // notify the error to the corresponding write-stream.
  this.socket._readerror(this.id, err);
};

},{"readable-stream":14,"util":19}],6:[function(require,module,exports){
var util = require('util')
  , EventEmitter = require('events').EventEmitter
  , ReadStream = require('./read-stream')
  , WriteStream = require('./write-stream')
  , debug = require('debug')('socket.io-stream:socket')
  , emit = EventEmitter.prototype.emit
  , slice = Array.prototype.slice;


exports = module.exports = Socket;

/**
 * Base event name for messaging.
 *
 * @api public
 */
exports.event = 'stream';

exports.events = [
  'error'
];

util.inherits(Socket, EventEmitter);

/**
 * Bidirectional stream socket which wraps Socket.IO.
 *
 * @param {socket.io#Socket} socket.io
 * @api public
 */
function Socket(sio) {
  if (!(this instanceof Socket)) {
    return new Socket(sio);
  }

  EventEmitter.call(this);

  this.sio = sio;
  this.ids = 0;
  this.readStreams = {};
  this.writeStreams = {};

  var eventName = exports.event;
  sio.on(eventName, this._onstream.bind(this));
  sio.on(eventName + '-read', this._onread.bind(this));
  sio.on(eventName + '-write', this._onwrite.bind(this));
  sio.on(eventName + '-end', this._onend.bind(this));
  sio.on(eventName + '-writeerror', this._onwriteerror.bind(this));
  sio.on(eventName + '-readerror', this._onreaderror.bind(this));
  sio.on('error', this.emit.bind(this, 'error'));
}

/**
 * Emits streams to this corresponding server/client.
 *
 * @return {Socket} self
 * @api public
 */
Socket.prototype.emit = function(type) {
  if (~exports.events.indexOf(type)) {
    return emit.apply(this, arguments);
  }
  this._stream.apply(this, arguments);
  return this;
};

/**
 * Sends a new stream request.
 *
 * @api private
 */
Socket.prototype._stream = function() {
  debug('sending new streams');

  var args = slice.call(arguments)
    , type = args.shift()
    , sio = this.sio
    , pos = [];

  args = args.map(function(stream, i) {
    if (!(stream instanceof WriteStream)) {
      return stream;
    }

    if (stream.socket) {
      throw new Error('stream has already been sent.');
    }

    // keep stream positions of args.
    pos.push(i);

    var id = this.ids++;
    this.writeStreams[id] = stream;
    stream.id = id;
    stream.socket = this;

    // add listers to clean up.
    ['finish', 'error'].forEach(function(type) {
      stream.on(type, function() {
        delete this.writeStreams[id];
      }.bind(this));
    }, this);

    // represent a stream in an id.
    return id;
  }, this);

  args.unshift(exports.event, pos, type);
  sio.emit.apply(sio, args);
};

/**
 * Notifies the read event.
 *
 * @api private
 */
Socket.prototype._read = function(id, size) {
  this.sio.emit(exports.event + '-read', id, size);
};

/**
 * Requests to write a chunk.
 *
 * @api private
 */
Socket.prototype._write = function(id, chunk, encoding, callback) {
  encoding = 'base64';
  chunk = chunk.toString(encoding);
  this.sio.emit(exports.event + '-write', id, chunk, encoding, callback);
};

Socket.prototype._end = function(id) {
  this.sio.emit(exports.event + '-end', id);
};

Socket.prototype._writeerror = function(id, err) {
  this.sio.emit(exports.event + '-writeerror', id, err.message || err);
};

Socket.prototype._readerror = function(id, err) {
  this.sio.emit(exports.event + '-readerror', id, err.message || err);
};

/**
 * Handles a new stream request.
 *
 * @api private
 */
Socket.prototype._onstream = function() {
  debug('new streams');

  var args = slice.call(arguments)
    , pos = args.shift()
    , type = args.shift()
    , streams;

  args = args.map(function(id, i) {
    if (!~pos.indexOf(i)) {
      // arg is not a stream.
      return id;
    }

    if (this.readStreams[id]) {
      this._readerror(id, 'id already exists');
      return;
    }

    // TODO: enable to set options.
    var stream = this.readStreams[id] = new ReadStream(/*options*/);
    stream.id = id;
    stream.socket = this;

    // add listeners to clean up.
    ['end', 'error'].forEach(function(type) {
      stream.on(type, function() {
        delete this.readStreams[id];
      }.bind(this));
    }, this);

    return stream;
  }, this);

  args.unshift(type);
  emit.apply(this, args);
};

Socket.prototype._onread = function(id, size) {
  debug('read: "%s"', id);

  var writeStream = this.writeStreams[id];
  if (writeStream) {
    writeStream._read(size);
  } else {
    this._writeerror(id, 'invalid stream id');
  }
};

Socket.prototype._onwrite = function(id, chunk, encoding, callback) {
  debug('write: "%s"', id);

  var readStream = this.readStreams[id];
  if (readStream) {
    readStream._write(chunk, encoding, callback);
  } else {
    this._readerror(id, 'invalid stream id');
  }
};

Socket.prototype._onend = function(id) {
  debug('end: "%s"', id);

  var readStream = this.readStreams[id];
  if (readStream) {
    readStream._end();
  } else {
    this._readerror(id, 'invalid stream id');
  }
};

Socket.prototype._onwriteerror = function(id, message) {
  debug('write error: "%s", "%s"', id, message);

  var readStream = this.readStreams[id];
  if (readStream) {
    var err = new Error(message);
    err.remote = true;
    readStream.emit('error', err);
  } else {
    debug('invalid read-stream id: "%s"', id);
  }
};

Socket.prototype._onreaderror = function(id, message) {
  debug('read error: "%s", "%s"', id, message);

  var writeStream = this.writeStreams[id];
  if (writeStream) {
    var err = new Error(message);
    err.remote = true;
    writeStream.emit('error', err);
  } else {
    debug('invalid write-stream id: "%s"', id);
  }
};

},{"./read-stream":5,"./write-stream":7,"debug":8,"events":16,"util":19}],7:[function(require,module,exports){
var util = require('util')
  , Writable = require('readable-stream').Writable;


module.exports = WriteStream;

util.inherits(WriteStream, Writable);

/**
 * Writable stream which sends data to ReadStream.
 *
 * @param {Object} options
 * @api private
 */
function WriteStream(options) {
  if (!(this instanceof WriteStream)) {
    return new WriteStream(options);
  }

  Writable.call(this, options);

  this.id = null;
  this.socket = null;
  this._writable = false;
  this.writeBuffer = [];

  this.once('finish', this._onfinish.bind(this));
  this.on('error', this._onerror.bind(this));
}

WriteStream.prototype._write = function(chunk, encoding, callback) {
  var self = this;

  function write() {
    self._writable = false;
    self.socket._write(self.id, chunk, encoding, callback);
  }

  if (this._writable) {
    write();
  } else {
    this.writeBuffer.push(write);
  }
};

WriteStream.prototype._read = function(size) {
  var write = this.writeBuffer.shift();
  if (write) return write();

  this._writable = true;
};

WriteStream.prototype._onfinish = function() {
  this.socket._end(this.id);
};

WriteStream.prototype._onerror = function(err) {
  if (!this.socket) return;
  // check if the error came from the corresponding stream.
  if (err.remote) return;

  // notify the error to the corresponding read-stream.
  this.socket._writeerror(this.id, err);
};


},{"readable-stream":14,"util":19}],8:[function(require,module,exports){

/**
 * Expose `debug()` as the module.
 */

module.exports = debug;

/**
 * Create a debugger with the given `name`.
 *
 * @param {String} name
 * @return {Type}
 * @api public
 */

function debug(name) {
  if (!debug.enabled(name)) return function(){};

  return function(fmt){
    var curr = new Date;
    var ms = curr - (debug[name] || curr);
    debug[name] = curr;

    fmt = name
      + ' '
      + fmt
      + ' +' + debug.humanize(ms);

    // This hackery is required for IE8
    // where `console.log` doesn't have 'apply'
    window.console
      && console.log
      && Function.prototype.apply.call(console.log, console, arguments);
  }
}

/**
 * The currently active debug mode names.
 */

debug.names = [];
debug.skips = [];

/**
 * Enables a debug mode by name. This can include modes
 * separated by a colon and wildcards.
 *
 * @param {String} name
 * @api public
 */

debug.enable = function(name) {
  try {
    localStorage.debug = name;
  } catch(e){}

  var split = (name || '').split(/[\s,]+/)
    , len = split.length;

  for (var i = 0; i < len; i++) {
    name = split[i].replace('*', '.*?');
    if (name[0] === '-') {
      debug.skips.push(new RegExp('^' + name.substr(1) + '$'));
    }
    else {
      debug.names.push(new RegExp('^' + name + '$'));
    }
  }
};

/**
 * Disable debug output.
 *
 * @api public
 */

debug.disable = function(){
  debug.enable('');
};

/**
 * Humanize the given `ms`.
 *
 * @param {Number} m
 * @return {String}
 * @api private
 */

debug.humanize = function(ms) {
  var sec = 1000
    , min = 60 * 1000
    , hour = 60 * min;

  if (ms >= hour) return (ms / hour).toFixed(1) + 'h';
  if (ms >= min) return (ms / min).toFixed(1) + 'm';
  if (ms >= sec) return (ms / sec | 0) + 's';
  return ms + 'ms';
};

/**
 * Returns true if the given mode name is enabled, false otherwise.
 *
 * @param {String} name
 * @return {Boolean}
 * @api public
 */

debug.enabled = function(name) {
  for (var i = 0, len = debug.skips.length; i < len; i++) {
    if (debug.skips[i].test(name)) {
      return false;
    }
  }
  for (var i = 0, len = debug.names.length; i < len; i++) {
    if (debug.names[i].test(name)) {
      return true;
    }
  }
  return false;
};

// persist

if (window.localStorage) debug.enable(localStorage.debug);

},{}],9:[function(require,module,exports){
(function(process){// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.

// a duplex stream is just a stream that is both readable and writable.
// Since JS doesn't have multiple prototypal inheritance, this class
// prototypally inherits from Readable, and then parasitically from
// Writable.

module.exports = Duplex;
var util = require('util');
var Readable = require('./_stream_readable');
var Writable = require('./_stream_writable');

util.inherits(Duplex, Readable);

Object.keys(Writable.prototype).forEach(function(method) {
  if (!Duplex.prototype[method])
    Duplex.prototype[method] = Writable.prototype[method];
});

function Duplex(options) {
  if (!(this instanceof Duplex))
    return new Duplex(options);

  Readable.call(this, options);
  Writable.call(this, options);

  if (options && options.readable === false)
    this.readable = false;

  if (options && options.writable === false)
    this.writable = false;

  this.allowHalfOpen = true;
  if (options && options.allowHalfOpen === false)
    this.allowHalfOpen = false;

  this.once('end', onend);
}

// the no-half-open enforcer
function onend() {
  // if we allow half-open state, or if the writable side ended,
  // then we're ok.
  if (this.allowHalfOpen || this._writableState.ended)
    return;

  // no more data can be written.
  // But allow more writes to happen in this tick.
  process.nextTick(this.end.bind(this));
}

})(require("__browserify_process"))
},{"./_stream_readable":11,"./_stream_writable":13,"__browserify_process":24,"util":19}],10:[function(require,module,exports){
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.

// a passthrough stream.
// basically just the most minimal sort of Transform stream.
// Every written chunk gets output as-is.

module.exports = PassThrough;

var Transform = require('./_stream_transform');
var util = require('util');
util.inherits(PassThrough, Transform);

function PassThrough(options) {
  if (!(this instanceof PassThrough))
    return new PassThrough(options);

  Transform.call(this, options);
}

PassThrough.prototype._transform = function(chunk, encoding, cb) {
  cb(null, chunk);
};

},{"./_stream_transform":12,"util":19}],11:[function(require,module,exports){
(function(process,Buffer){// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.

module.exports = Readable;
Readable.ReadableState = ReadableState;

var EE = require('events').EventEmitter;
if (!EE.listenerCount) EE.listenerCount = function(emitter, type) {
  return emitter.listeners(type).length;
};
var Stream = require('stream');
var util = require('util');
var StringDecoder;

util.inherits(Readable, Stream);

function ReadableState(options, stream) {
  options = options || {};

  // the point at which it stops calling _read() to fill the buffer
  // Note: 0 is a valid value, means "don't call _read preemptively ever"
  var hwm = options.highWaterMark;
  this.highWaterMark = (hwm || hwm === 0) ? hwm : 16 * 1024;

  // cast to ints.
  this.highWaterMark = ~~this.highWaterMark;

  this.buffer = [];
  this.length = 0;
  this.pipes = null;
  this.pipesCount = 0;
  this.flowing = false;
  this.ended = false;
  this.endEmitted = false;
  this.reading = false;

  // In streams that never have any data, and do push(null) right away,
  // the consumer can miss the 'end' event if they do some I/O before
  // consuming the stream.  So, we don't emit('end') until some reading
  // happens.
  this.calledRead = false;

  // a flag to be able to tell if the onwrite cb is called immediately,
  // or on a later tick.  We set this to true at first, becuase any
  // actions that shouldn't happen until "later" should generally also
  // not happen before the first write call.
  this.sync = true;

  // whenever we return null, then we set a flag to say
  // that we're awaiting a 'readable' event emission.
  this.needReadable = false;
  this.emittedReadable = false;


  // object stream flag. Used to make read(n) ignore n and to
  // make all the buffer merging and length checks go away
  this.objectMode = !!options.objectMode;

  // when piping, we only care about 'readable' events that happen
  // after read()ing all the bytes and not getting any pushback.
  this.ranOut = false;

  // the number of writers that are awaiting a drain event in .pipe()s
  this.awaitDrain = 0;

  // if true, a maybeReadMore has been scheduled
  this.readingMore = false;

  this.decoder = null;
  if (options.encoding) {
    if (!StringDecoder)
      StringDecoder = require('string_decoder').StringDecoder;
    this.decoder = new StringDecoder(options.encoding);
  }
}

function Readable(options) {
  if (!(this instanceof Readable))
    return new Readable(options);

  this._readableState = new ReadableState(options, this);

  // legacy
  this.readable = true;

  Stream.call(this);
}

// Manually shove something into the read() buffer.
// This returns true if the highWaterMark has not been hit yet,
// similar to how Writable.write() returns true if you should
// write() some more.
Readable.prototype.push = function(chunk) {
  var state = this._readableState;
  if (typeof chunk === 'string' && !state.objectMode)
    chunk = new Buffer(chunk, arguments[1]);
  return readableAddChunk(this, state, chunk, false);
};

Readable.prototype.unshift = function(chunk) {
  var state = this._readableState;
  if (typeof chunk === 'string' && !state.objectMode)
    chunk = new Buffer(chunk, arguments[1]);
  return readableAddChunk(this, state, chunk, true);
};

function readableAddChunk(stream, state, chunk, addToFront) {
  state.reading = false;

  var er = chunkInvalid(state, chunk);
  if (er) {
    stream.emit('error', er);
  } else if (chunk === null || chunk === undefined) {
    onEofChunk(stream, state);
  } else if (state.objectMode || chunk && chunk.length > 0) {
    if (state.decoder)
      chunk = state.decoder.write(chunk);

    // update the buffer info.
    state.length += state.objectMode ? 1 : chunk.length;
    if (addToFront)
      state.buffer.unshift(chunk);
    else
      state.buffer.push(chunk);

    if (state.needReadable)
      emitReadable(stream);

    maybeReadMore(stream, state);
  }

  return needMoreData(state);
}



// if it's past the high water mark, we can push in some more.
// Also, if we have no data yet, we can stand some
// more bytes.  This is to work around cases where hwm=0,
// such as the repl.  Also, if the push() triggered a
// readable event, and the user called read(largeNumber) such that
// needReadable was set, then we ought to push more, so that another
// 'readable' event will be triggered.
function needMoreData(state) {
  return !state.ended &&
         (state.needReadable ||
          state.length < state.highWaterMark ||
          state.length === 0);
}

// backwards compatibility.
Readable.prototype.setEncoding = function(enc) {
  if (!StringDecoder)
    StringDecoder = require('string_decoder').StringDecoder;
  this._readableState.decoder = new StringDecoder(enc);
};

// Don't raise the hwm > 128MB
var MAX_HWM = 0x800000;
function roundUpToNextPowerOf2(n) {
  if (n >= MAX_HWM) {
    n = MAX_HWM;
  } else {
    // Get the next highest power of 2
    n--;
    for (var p = 1; p < 32; p <<= 1) n |= n >> p;
    n++;
  }
  return n;
}

function howMuchToRead(n, state) {
  if (state.length === 0 && state.ended)
    return 0;

  if (state.objectMode)
    return n === 0 ? 0 : 1;

  if (isNaN(n) || n === null) {
    // only flow one buffer at a time
    if (state.flowing && state.buffer.length)
      return state.buffer[0].length;
    else
      return state.length;
  }

  if (n <= 0)
    return 0;

  // If we're asking for more than the target buffer level,
  // then raise the water mark.  Bump up to the next highest
  // power of 2, to prevent increasing it excessively in tiny
  // amounts.
  if (n > state.highWaterMark)
    state.highWaterMark = roundUpToNextPowerOf2(n);

  // don't have that much.  return null, unless we've ended.
  if (n > state.length) {
    if (!state.ended) {
      state.needReadable = true;
      return 0;
    } else
      return state.length;
  }

  return n;
}

// you can override either this method, or the async _read(n) below.
Readable.prototype.read = function(n) {
  var state = this._readableState;
  state.calledRead = true;
  var nOrig = n;

  if (typeof n !== 'number' || n > 0)
    state.emittedReadable = false;

  // if we're doing read(0) to trigger a readable event, but we
  // already have a bunch of data in the buffer, then just trigger
  // the 'readable' event and move on.
  if (n === 0 &&
      state.needReadable &&
      state.length >= state.highWaterMark) {
    emitReadable(this);
    return null;
  }

  n = howMuchToRead(n, state);

  // if we've ended, and we're now clear, then finish it up.
  if (n === 0 && state.ended) {
    if (state.length === 0)
      endReadable(this);
    return null;
  }

  // All the actual chunk generation logic needs to be
  // *below* the call to _read.  The reason is that in certain
  // synthetic stream cases, such as passthrough streams, _read
  // may be a completely synchronous operation which may change
  // the state of the read buffer, providing enough data when
  // before there was *not* enough.
  //
  // So, the steps are:
  // 1. Figure out what the state of things will be after we do
  // a read from the buffer.
  //
  // 2. If that resulting state will trigger a _read, then call _read.
  // Note that this may be asynchronous, or synchronous.  Yes, it is
  // deeply ugly to write APIs this way, but that still doesn't mean
  // that the Readable class should behave improperly, as streams are
  // designed to be sync/async agnostic.
  // Take note if the _read call is sync or async (ie, if the read call
  // has returned yet), so that we know whether or not it's safe to emit
  // 'readable' etc.
  //
  // 3. Actually pull the requested chunks out of the buffer and return.

  // if we need a readable event, then we need to do some reading.
  var doRead = state.needReadable;

  // if we currently have less than the highWaterMark, then also read some
  if (state.length - n <= state.highWaterMark)
    doRead = true;

  // however, if we've ended, then there's no point, and if we're already
  // reading, then it's unnecessary.
  if (state.ended || state.reading)
    doRead = false;

  if (doRead) {
    state.reading = true;
    state.sync = true;
    // if the length is currently zero, then we *need* a readable event.
    if (state.length === 0)
      state.needReadable = true;
    // call internal read method
    this._read(state.highWaterMark);
    state.sync = false;
  }

  // If _read called its callback synchronously, then `reading`
  // will be false, and we need to re-evaluate how much data we
  // can return to the user.
  if (doRead && !state.reading)
    n = howMuchToRead(nOrig, state);

  var ret;
  if (n > 0)
    ret = fromList(n, state);
  else
    ret = null;

  if (ret === null) {
    state.needReadable = true;
    n = 0;
  }

  state.length -= n;

  // If we have nothing in the buffer, then we want to know
  // as soon as we *do* get something into the buffer.
  if (state.length === 0 && !state.ended)
    state.needReadable = true;

  // If we happened to read() exactly the remaining amount in the
  // buffer, and the EOF has been seen at this point, then make sure
  // that we emit 'end' on the very next tick.
  if (state.ended && !state.endEmitted && state.length === 0)
    endReadable(this);

  return ret;
};

function chunkInvalid(state, chunk) {
  var er = null;
  if (!Buffer.isBuffer(chunk) &&
      'string' !== typeof chunk &&
      chunk !== null &&
      chunk !== undefined &&
      !state.objectMode &&
      !er) {
    er = new TypeError('Invalid non-string/buffer chunk');
  }
  return er;
}


function onEofChunk(stream, state) {
  state.ended = true;
  if (state.decoder && state.decoder.end) {
    var chunk = state.decoder.end();
    if (chunk && chunk.length) {
      state.buffer.push(chunk);
      state.length += state.objectMode ? 1 : chunk.length;
    }
  }

  // if we've ended and we have some data left, then emit
  // 'readable' now to make sure it gets picked up.
  if (state.length > 0)
    emitReadable(stream);
  else
    endReadable(stream);
}

// Don't emit readable right away in sync mode, because this can trigger
// another read() call => stack overflow.  This way, it might trigger
// a nextTick recursion warning, but that's not so bad.
function emitReadable(stream) {
  var state = stream._readableState;
  state.needReadable = false;
  if (state.emittedReadable)
    return;

  state.emittedReadable = true;
  if (state.sync)
    process.nextTick(function() {
      emitReadable_(stream);
    });
  else
    emitReadable_(stream);
}

function emitReadable_(stream) {
  var state = stream._readableState;
  stream.emit('readable');
}


// at this point, the user has presumably seen the 'readable' event,
// and called read() to consume some data.  that may have triggered
// in turn another _read(n) call, in which case reading = true if
// it's in progress.
// However, if we're not ended, or reading, and the length < hwm,
// then go ahead and try to read some more preemptively.
function maybeReadMore(stream, state) {
  if (!state.readingMore) {
    state.readingMore = true;
    process.nextTick(function() {
      maybeReadMore_(stream, state);
    });
  }
}

function maybeReadMore_(stream, state) {
  var len = state.length;
  while (!state.reading && !state.flowing && !state.ended &&
         state.length < state.highWaterMark) {
    stream.read(0);
    if (len === state.length)
      // didn't get any data, stop spinning.
      break;
    else
      len = state.length;
  }
  state.readingMore = false;
}

// abstract method.  to be overridden in specific implementation classes.
// call cb(er, data) where data is <= n in length.
// for virtual (non-string, non-buffer) streams, "length" is somewhat
// arbitrary, and perhaps not very meaningful.
Readable.prototype._read = function(n) {
  this.emit('error', new Error('not implemented'));
};

Readable.prototype.pipe = function(dest, pipeOpts) {
  var src = this;
  var state = this._readableState;

  switch (state.pipesCount) {
    case 0:
      state.pipes = dest;
      break;
    case 1:
      state.pipes = [state.pipes, dest];
      break;
    default:
      state.pipes.push(dest);
      break;
  }
  state.pipesCount += 1;

  var doEnd = (!pipeOpts || pipeOpts.end !== false) &&
              dest !== process.stdout &&
              dest !== process.stderr;

  var endFn = doEnd ? onend : cleanup;
  if (state.endEmitted)
    process.nextTick(endFn);
  else
    src.once('end', endFn);

  dest.on('unpipe', onunpipe);
  function onunpipe(readable) {
    if (readable !== src) return;
    cleanup();
  }

  function onend() {
    dest.end();
  }

  // when the dest drains, it reduces the awaitDrain counter
  // on the source.  This would be more elegant with a .once()
  // handler in flow(), but adding and removing repeatedly is
  // too slow.
  var ondrain = pipeOnDrain(src);
  dest.on('drain', ondrain);

  function cleanup() {
    // cleanup event handlers once the pipe is broken
    dest.removeListener('close', onclose);
    dest.removeListener('finish', onfinish);
    dest.removeListener('drain', ondrain);
    dest.removeListener('error', onerror);
    dest.removeListener('unpipe', onunpipe);
    src.removeListener('end', onend);
    src.removeListener('end', cleanup);

    // if the reader is waiting for a drain event from this
    // specific writer, then it would cause it to never start
    // flowing again.
    // So, if this is awaiting a drain, then we just call it now.
    // If we don't know, then assume that we are waiting for one.
    if (!dest._writableState || dest._writableState.needDrain)
      ondrain();
  }

  // if the dest has an error, then stop piping into it.
  // however, don't suppress the throwing behavior for this.
  function onerror(er) {
    unpipe();
    if (EE.listenerCount(dest, 'error') === 0)
      dest.emit('error', er);
  }
  dest.once('error', onerror);

  // Both close and finish should trigger unpipe, but only once.
  function onclose() {
    dest.removeListener('finish', onfinish);
    unpipe();
  }
  dest.once('close', onclose);
  function onfinish() {
    dest.removeListener('close', onclose);
    unpipe();
  }
  dest.once('finish', onfinish);

  function unpipe() {
    src.unpipe(dest);
  }

  // tell the dest that it's being piped to
  dest.emit('pipe', src);

  // start the flow if it hasn't been started already.
  if (!state.flowing) {
    // the handler that waits for readable events after all
    // the data gets sucked out in flow.
    // This would be easier to follow with a .once() handler
    // in flow(), but that is too slow.
    this.on('readable', pipeOnReadable);

    state.flowing = true;
    process.nextTick(function() {
      flow(src);
    });
  }

  return dest;
};

function pipeOnDrain(src) {
  return function() {
    var dest = this;
    var state = src._readableState;
    state.awaitDrain--;
    if (state.awaitDrain === 0)
      flow(src);
  };
}

function flow(src) {
  var state = src._readableState;
  var chunk;
  state.awaitDrain = 0;

  function write(dest, i, list) {
    var written = dest.write(chunk);
    if (false === written) {
      state.awaitDrain++;
    }
  }

  while (state.pipesCount && null !== (chunk = src.read())) {

    if (state.pipesCount === 1)
      write(state.pipes, 0, null);
    else
      state.pipes.forEach(write);

    src.emit('data', chunk);

    // if anyone needs a drain, then we have to wait for that.
    if (state.awaitDrain > 0)
      return;
  }

  // if every destination was unpiped, either before entering this
  // function, or in the while loop, then stop flowing.
  //
  // NB: This is a pretty rare edge case.
  if (state.pipesCount === 0) {
    state.flowing = false;

    // if there were data event listeners added, then switch to old mode.
    if (EE.listenerCount(src, 'data') > 0)
      emitDataEvents(src);
    return;
  }

  // at this point, no one needed a drain, so we just ran out of data
  // on the next readable event, start it over again.
  state.ranOut = true;
}

function pipeOnReadable() {
  if (this._readableState.ranOut) {
    this._readableState.ranOut = false;
    flow(this);
  }
}


Readable.prototype.unpipe = function(dest) {
  var state = this._readableState;

  // if we're not piping anywhere, then do nothing.
  if (state.pipesCount === 0)
    return this;

  // just one destination.  most common case.
  if (state.pipesCount === 1) {
    // passed in one, but it's not the right one.
    if (dest && dest !== state.pipes)
      return this;

    if (!dest)
      dest = state.pipes;

    // got a match.
    state.pipes = null;
    state.pipesCount = 0;
    this.removeListener('readable', pipeOnReadable);
    state.flowing = false;
    if (dest)
      dest.emit('unpipe', this);
    return this;
  }

  // slow case. multiple pipe destinations.

  if (!dest) {
    // remove all.
    var dests = state.pipes;
    var len = state.pipesCount;
    state.pipes = null;
    state.pipesCount = 0;
    this.removeListener('readable', pipeOnReadable);
    state.flowing = false;

    for (var i = 0; i < len; i++)
      dests[i].emit('unpipe', this);
    return this;
  }

  // try to find the right one.
  var i = state.pipes.indexOf(dest);
  if (i === -1)
    return this;

  state.pipes.splice(i, 1);
  state.pipesCount -= 1;
  if (state.pipesCount === 1)
    state.pipes = state.pipes[0];

  dest.emit('unpipe', this);

  return this;
};

// set up data events if they are asked for
// Ensure readable listeners eventually get something
Readable.prototype.on = function(ev, fn) {
  var res = Stream.prototype.on.call(this, ev, fn);

  if (ev === 'data' && !this._readableState.flowing)
    emitDataEvents(this);

  if (ev === 'readable' && !this._readableState.reading)
    this.read(0);

  return res;
};
Readable.prototype.addListener = Readable.prototype.on;

// pause() and resume() are remnants of the legacy readable stream API
// If the user uses them, then switch into old mode.
Readable.prototype.resume = function() {
  emitDataEvents(this);
  this.read(0);
  this.emit('resume');
};

Readable.prototype.pause = function() {
  emitDataEvents(this, true);
  this.emit('pause');
};

function emitDataEvents(stream, startPaused) {
  var state = stream._readableState;

  if (state.flowing) {
    // https://github.com/isaacs/readable-stream/issues/16
    throw new Error('Cannot switch to old mode now.');
  }

  var paused = startPaused || false;
  var readable = false;

  // convert to an old-style stream.
  stream.readable = true;
  stream.pipe = Stream.prototype.pipe;
  stream.on = stream.addListener = Stream.prototype.on;

  stream.on('readable', function() {
    readable = true;

    var c;
    while (!paused && (null !== (c = stream.read())))
      stream.emit('data', c);

    if (c === null) {
      readable = false;
      stream._readableState.needReadable = true;
    }
  });

  stream.pause = function() {
    paused = true;
    this.emit('pause');
  };

  stream.resume = function() {
    paused = false;
    if (readable)
      process.nextTick(function() {
        stream.emit('readable');
      });
    else
      this.read(0);
    this.emit('resume');
  };

  // now make it start, just in case it hadn't already.
  stream.emit('readable');
}

// wrap an old-style stream as the async data source.
// This is *not* part of the readable stream interface.
// It is an ugly unfortunate mess of history.
Readable.prototype.wrap = function(stream) {
  var state = this._readableState;
  var paused = false;

  var self = this;
  stream.on('end', function() {
    state.ended = true;
    if (state.decoder && state.decoder.end) {
      var chunk = state.decoder.end();
      if (chunk && chunk.length)
        self.push(chunk);
    }

    self.push(null);
  });

  stream.on('data', function(chunk) {
    if (state.decoder)
      chunk = state.decoder.write(chunk);
    if (!chunk || !chunk.length)
      return;

    var ret = self.push(chunk);
    if (!ret) {
      paused = true;
      stream.pause();
    }
  });

  // proxy all the other methods.
  // important when wrapping filters and duplexes.
  for (var i in stream) {
    if (typeof stream[i] === 'function' &&
        typeof this[i] === 'undefined') {
      this[i] = function(method) { return function() {
        return stream[method].apply(stream, arguments);
      }}(i);
    }
  }

  // proxy certain important events.
  var events = ['error', 'close', 'destroy', 'pause', 'resume'];
  events.forEach(function(ev) {
    stream.on(ev, self.emit.bind(self, ev));
  });

  // when we try to consume some more bytes, simply unpause the
  // underlying stream.
  self._read = function(n) {
    if (paused) {
      stream.resume();
      paused = false;
    }
  };
};



// exposed for testing purposes only.
Readable._fromList = fromList;

// Pluck off n bytes from an array of buffers.
// Length is the combined lengths of all the buffers in the list.
function fromList(n, state) {
  var list = state.buffer;
  var length = state.length;
  var stringMode = !!state.decoder;
  var objectMode = !!state.objectMode;
  var ret;

  // nothing in the list, definitely empty.
  if (list.length === 0)
    return null;

  if (length === 0)
    ret = null;
  else if (objectMode)
    ret = list.shift();
  else if (!n || n >= length) {
    // read it all, truncate the array.
    if (stringMode)
      ret = list.join('');
    else
      ret = Buffer.concat(list, length);
    list.length = 0;
  } else {
    // read just some of it.
    if (n < list[0].length) {
      // just take a part of the first list item.
      // slice is the same for buffers and strings.
      var buf = list[0];
      ret = buf.slice(0, n);
      list[0] = buf.slice(n);
    } else if (n === list[0].length) {
      // first list is a perfect match
      ret = list.shift();
    } else {
      // complex case.
      // we have enough to cover it, but it spans past the first buffer.
      if (stringMode)
        ret = '';
      else
        ret = new Buffer(n);

      var c = 0;
      for (var i = 0, l = list.length; i < l && c < n; i++) {
        var buf = list[0];
        var cpy = Math.min(n - c, buf.length);

        if (stringMode)
          ret += buf.slice(0, cpy);
        else
          buf.copy(ret, c, 0, cpy);

        if (cpy < buf.length)
          list[0] = buf.slice(cpy);
        else
          list.shift();

        c += cpy;
      }
    }
  }

  return ret;
}

function endReadable(stream) {
  var state = stream._readableState;

  // If we get here before consuming all the bytes, then that is a
  // bug in node.  Should never happen.
  if (state.length > 0)
    throw new Error('endReadable called on non-empty stream');

  if (!state.endEmitted && state.calledRead) {
    state.ended = true;
    state.endEmitted = true;
    process.nextTick(function() {
      stream.readable = false;
      stream.emit('end');
    });
  }
}

})(require("__browserify_process"),require("__browserify_Buffer").Buffer)
},{"__browserify_Buffer":23,"__browserify_process":24,"events":16,"stream":17,"string_decoder":18,"util":19}],12:[function(require,module,exports){
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.


// a transform stream is a readable/writable stream where you do
// something with the data.  Sometimes it's called a "filter",
// but that's not a great name for it, since that implies a thing where
// some bits pass through, and others are simply ignored.  (That would
// be a valid example of a transform, of course.)
//
// While the output is causally related to the input, it's not a
// necessarily symmetric or synchronous transformation.  For example,
// a zlib stream might take multiple plain-text writes(), and then
// emit a single compressed chunk some time in the future.
//
// Here's how this works:
//
// The Transform stream has all the aspects of the readable and writable
// stream classes.  When you write(chunk), that calls _write(chunk,cb)
// internally, and returns false if there's a lot of pending writes
// buffered up.  When you call read(), that calls _read(n) until
// there's enough pending readable data buffered up.
//
// In a transform stream, the written data is placed in a buffer.  When
// _read(n) is called, it transforms the queued up data, calling the
// buffered _write cb's as it consumes chunks.  If consuming a single
// written chunk would result in multiple output chunks, then the first
// outputted bit calls the readcb, and subsequent chunks just go into
// the read buffer, and will cause it to emit 'readable' if necessary.
//
// This way, back-pressure is actually determined by the reading side,
// since _read has to be called to start processing a new chunk.  However,
// a pathological inflate type of transform can cause excessive buffering
// here.  For example, imagine a stream where every byte of input is
// interpreted as an integer from 0-255, and then results in that many
// bytes of output.  Writing the 4 bytes {ff,ff,ff,ff} would result in
// 1kb of data being output.  In this case, you could write a very small
// amount of input, and end up with a very large amount of output.  In
// such a pathological inflating mechanism, there'd be no way to tell
// the system to stop doing the transform.  A single 4MB write could
// cause the system to run out of memory.
//
// However, even in such a pathological case, only a single written chunk
// would be consumed, and then the rest would wait (un-transformed) until
// the results of the previous transformed chunk were consumed.

module.exports = Transform;

var Duplex = require('./_stream_duplex');
var util = require('util');
util.inherits(Transform, Duplex);


function TransformState(options, stream) {
  var ts = this;

  this.afterTransform = function(er, data) {
    return afterTransform(stream, er, data);
  };

  this.needTransform = false;
  this.transforming = false;
  this.writecb = null;
  this.writechunk = null;
}

function afterTransform(stream, er, data) {
  var ts = stream._transformState;
  ts.transforming = false;

  var cb = ts.writecb;

  if (!cb)
    return stream.emit('error', new Error('no writecb in Transform class'));

  ts.writechunk = null;
  ts.writecb = null;

  if (data !== null && data !== undefined)
    stream.push(data);

  if (cb)
    cb(er);

  var rs = stream._readableState;
  if (rs.needReadable || rs.length < rs.highWaterMark) {
    stream._read(rs.highWaterMark);
  }
}


function Transform(options) {
  if (!(this instanceof Transform))
    return new Transform(options);

  Duplex.call(this, options);

  var ts = this._transformState = new TransformState(options, this);

  // when the writable side finishes, then flush out anything remaining.
  var stream = this;

  // start out asking for a readable event once data is transformed.
  this._readableState.needReadable = true;

  // we have implemented the _read method, and done the other things
  // that Readable wants before the first _read call, so unset the
  // sync guard flag.
  this._readableState.sync = false;

  this.once('finish', function() {
    if ('function' === typeof this._flush)
      this._flush(function(er) {
        done(stream, er);
      });
    else
      done(stream);
  });
}

Transform.prototype.push = function(chunk) {
  this._transformState.needTransform = false;
  return Duplex.prototype.push.call(this, chunk);
};

// This is the part where you do stuff!
// override this function in implementation classes.
// 'chunk' is an input chunk.
//
// Call `push(newChunk)` to pass along transformed output
// to the readable side.  You may call 'push' zero or more times.
//
// Call `cb(err)` when you are done with this chunk.  If you pass
// an error, then that'll put the hurt on the whole operation.  If you
// never call cb(), then you'll never get another chunk.
Transform.prototype._transform = function(chunk, output, cb) {
  throw new Error('not implemented');
};

Transform.prototype._write = function(chunk, encoding, cb) {
  var ts = this._transformState;
  ts.writecb = cb;
  ts.writechunk = chunk;
  ts.writeencoding = encoding;
  if (!ts.transforming) {
    var rs = this._readableState;
    if (ts.needTransform ||
        rs.needReadable ||
        rs.length < rs.highWaterMark)
      this._read(rs.highWaterMark);
  }
};

// Doesn't matter what the args are here.
// the output and callback functions passed to _transform do all the work.
// That we got here means that the readable side wants more data.
Transform.prototype._read = function(n) {
  var ts = this._transformState;

  if (ts.writechunk && ts.writecb && !ts.transforming) {
    ts.transforming = true;
    this._transform(ts.writechunk, ts.writeencoding, ts.afterTransform);
  } else {
    // mark that we need a transform, so that any data that comes in
    // will get processed, now that we've asked for it.
    ts.needTransform = true;
  }
};


function done(stream, er) {
  if (er)
    return stream.emit('error', er);

  // if there's nothing in the write buffer, then that means
  // that nothing more will ever be provided
  var ws = stream._writableState;
  var rs = stream._readableState;
  var ts = stream._transformState;

  if (ws.length)
    throw new Error('calling transform done when ws.length != 0');

  if (ts.transforming)
    throw new Error('calling transform done when still transforming');

  return stream.push(null);
}

},{"./_stream_duplex":9,"util":19}],13:[function(require,module,exports){
(function(process,Buffer){// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.

// A bit simpler than readable streams.
// Implement an async ._write(chunk, cb), and it'll handle all
// the drain event emission and buffering.

module.exports = Writable;
Writable.WritableState = WritableState;

var util = require('util');
var assert = require('assert');
var Stream = require('stream');

util.inherits(Writable, Stream);

function WriteReq(chunk, encoding, cb) {
  this.chunk = chunk;
  this.encoding = encoding;
  this.callback = cb;
}

function WritableState(options, stream) {
  options = options || {};

  // the point at which write() starts returning false
  // Note: 0 is a valid value, means that we always return false if
  // the entire buffer is not flushed immediately on write()
  var hwm = options.highWaterMark;
  this.highWaterMark = (hwm || hwm === 0) ? hwm : 16 * 1024;

  // object stream flag to indicate whether or not this stream
  // contains buffers or objects.
  this.objectMode = !!options.objectMode;

  // cast to ints.
  this.highWaterMark = ~~this.highWaterMark;

  this.needDrain = false;
  // at the start of calling end()
  this.ending = false;
  // when end() has been called, and returned
  this.ended = false;
  // when 'finish' is emitted
  this.finished = false;

  // should we decode strings into buffers before passing to _write?
  // this is here so that some node-core streams can optimize string
  // handling at a lower level.
  var noDecode = options.decodeStrings === false;
  this.decodeStrings = !noDecode;

  // not an actual buffer we keep track of, but a measurement
  // of how much we're waiting to get pushed to some underlying
  // socket or file.
  this.length = 0;

  // a flag to see when we're in the middle of a write.
  this.writing = false;

  // a flag to be able to tell if the onwrite cb is called immediately,
  // or on a later tick.  We set this to true at first, becuase any
  // actions that shouldn't happen until "later" should generally also
  // not happen before the first write call.
  this.sync = true;

  // a flag to know if we're processing previously buffered items, which
  // may call the _write() callback in the same tick, so that we don't
  // end up in an overlapped onwrite situation.
  this.bufferProcessing = false;

  // the callback that's passed to _write(chunk,cb)
  this.onwrite = function(er) {
    onwrite(stream, er);
  };

  // the callback that the user supplies to write(chunk,encoding,cb)
  this.writecb = null;

  // the amount that is being written when _write is called.
  this.writelen = 0;

  this.buffer = [];
}

function Writable(options) {
  // Writable ctor is applied to Duplexes, though they're not
  // instanceof Writable, they're instanceof Readable.
  if (!(this instanceof Writable) && !(this instanceof require('./_stream_duplex')))
    return new Writable(options);

  this._writableState = new WritableState(options, this);

  // legacy.
  this.writable = true;

  Stream.call(this);
}

// Otherwise people can pipe Writable streams, which is just wrong.
Writable.prototype.pipe = function() {
  this.emit('error', new Error('Cannot pipe. Not readable.'));
};


function writeAfterEnd(stream, state, cb) {
  var er = new Error('write after end');
  // TODO: defer error events consistently everywhere, not just the cb
  stream.emit('error', er);
  process.nextTick(function() {
    cb(er);
  });
}

// If we get something that is not a buffer, string, null, or undefined,
// and we're not in objectMode, then that's an error.
// Otherwise stream chunks are all considered to be of length=1, and the
// watermarks determine how many objects to keep in the buffer, rather than
// how many bytes or characters.
function validChunk(stream, state, chunk, cb) {
  var valid = true;
  if (!Buffer.isBuffer(chunk) &&
      !ss.Buffer.isBuffer(chunk) &&
      'string' !== typeof chunk &&
      chunk !== null &&
      chunk !== undefined &&
      !state.objectMode) {
    var er = new TypeError('Invalid non-string/buffer chunk');
    stream.emit('error', er);
    process.nextTick(function() {
      cb(er);
    });
    valid = false;
  }
  return valid;
}

Writable.prototype.write = function(chunk, encoding, cb) {
  var state = this._writableState;
  var ret = false;

  if (typeof encoding === 'function') {
    cb = encoding;
    encoding = null;
  }
  if (!encoding)
    encoding = 'utf8';

  if (typeof cb !== 'function')
    cb = function() {};

  if (state.ended)
    writeAfterEnd(this, state, cb);
  else if (validChunk(this, state, chunk, cb))
    ret = writeOrBuffer(this, state, chunk, encoding, cb);

  return ret;
};

function decodeChunk(state, chunk, encoding) {
  if (!state.objectMode &&
      state.decodeStrings !== false &&
      typeof chunk === 'string') {
    chunk = new Buffer(chunk, encoding);
  }
  return chunk;
}

// if we're already writing something, then just put this
// in the queue, and wait our turn.  Otherwise, call _write
// If we return false, then we need a drain event, so set that flag.
function writeOrBuffer(stream, state, chunk, encoding, cb) {
  chunk = decodeChunk(state, chunk, encoding);
  var len = state.objectMode ? 1 : chunk.length;

  state.length += len;

  var ret = state.length < state.highWaterMark;
  state.needDrain = !ret;

  if (state.writing)
    state.buffer.push(new WriteReq(chunk, encoding, cb));
  else
    doWrite(stream, state, len, chunk, encoding, cb);

  return ret;
}

function doWrite(stream, state, len, chunk, encoding, cb) {
  state.writelen = len;
  state.writecb = cb;
  state.writing = true;
  state.sync = true;
  stream._write(chunk, encoding, state.onwrite);
  state.sync = false;
}

function onwriteError(stream, state, sync, er, cb) {
  if (sync)
    process.nextTick(function() {
      cb(er);
    });
  else
    cb(er);

  stream.emit('error', er);
}

function onwriteStateUpdate(state) {
  state.writing = false;
  state.writecb = null;
  state.length -= state.writelen;
  state.writelen = 0;
}

function onwrite(stream, er) {
  var state = stream._writableState;
  var sync = state.sync;
  var cb = state.writecb;

  onwriteStateUpdate(state);

  if (er)
    onwriteError(stream, state, sync, er, cb);
  else {
    var finished = finishMaybe(stream, state);

    if (!finished && !state.bufferProcessing && state.buffer.length)
      clearBuffer(stream, state);

    if (sync) {
      process.nextTick(function() {
        afterWrite(stream, state, finished, cb);
      });
    } else {
      afterWrite(stream, state, finished, cb);
    }
  }
}

function afterWrite(stream, state, finished, cb) {
  if (!finished)
    onwriteDrain(stream, state);
  cb();
}

// Must force callback to be called on nextTick, so that we don't
// emit 'drain' before the write() consumer gets the 'false' return
// value, and has a chance to attach a 'drain' listener.
function onwriteDrain(stream, state) {
  if (state.length === 0 && state.needDrain) {
    state.needDrain = false;
    stream.emit('drain');
  }
}


// if there's something in the buffer waiting, then process it
function clearBuffer(stream, state) {
  state.bufferProcessing = true;

  for (var c = 0; c < state.buffer.length; c++) {
    var entry = state.buffer[c];
    var chunk = entry.chunk;
    var encoding = entry.encoding;
    var cb = entry.callback;
    var len = state.objectMode ? 1 : chunk.length;

    doWrite(stream, state, len, chunk, encoding, cb);

    // if we didn't call the onwrite immediately, then
    // it means that we need to wait until it does.
    // also, that means that the chunk and cb are currently
    // being processed, so move the buffer counter past them.
    if (state.writing) {
      c++;
      break;
    }
  }

  state.bufferProcessing = false;
  if (c < state.buffer.length)
    state.buffer = state.buffer.slice(c);
  else
    state.buffer.length = 0;
}

Writable.prototype._write = function(chunk, encoding, cb) {
  cb(new Error('not implemented'));
};

Writable.prototype.end = function(chunk, encoding, cb) {
  var state = this._writableState;

  if (typeof chunk === 'function') {
    cb = chunk;
    chunk = null;
    encoding = null;
  } else if (typeof encoding === 'function') {
    cb = encoding;
    encoding = null;
  }

  if (typeof chunk !== 'undefined' && chunk !== null)
    this.write(chunk, encoding);

  // ignore unnecessary end() calls.
  if (!state.ending && !state.finished)
    endWritable(this, state, cb);
};

function finishMaybe(stream, state) {
  if (state.ending && state.length === 0 && !state.finished) {
    state.finished = true;
    stream.emit('finish');
  }
  return state.finished;
}

function endWritable(stream, state, cb) {
  state.ending = true;
  finishMaybe(stream, state);
  if (cb) {
    if (state.finished)
      process.nextTick(cb);
    else
      stream.once('finish', cb);
  }
  state.ended = true;
}

})(require("__browserify_process"),require("__browserify_Buffer").Buffer)
},{"./_stream_duplex":9,"__browserify_Buffer":23,"__browserify_process":24,"assert":15,"stream":17,"util":19}],14:[function(require,module,exports){
exports = module.exports = require('./lib/_stream_readable.js');
exports.Readable = exports;
exports.Writable = require('./lib/_stream_writable.js');
exports.Duplex = require('./lib/_stream_duplex.js');
exports.Transform = require('./lib/_stream_transform.js');
exports.PassThrough = require('./lib/_stream_passthrough.js');

},{"./lib/_stream_duplex.js":9,"./lib/_stream_passthrough.js":10,"./lib/_stream_readable.js":11,"./lib/_stream_transform.js":12,"./lib/_stream_writable.js":13}],15:[function(require,module,exports){
(function(){// UTILITY
var util = require('util');
var Buffer = require("buffer").Buffer;
var pSlice = Array.prototype.slice;

function objectKeys(object) {
  if (Object.keys) return Object.keys(object);
  var result = [];
  for (var name in object) {
    if (Object.prototype.hasOwnProperty.call(object, name)) {
      result.push(name);
    }
  }
  return result;
}

// 1. The assert module provides functions that throw
// AssertionError's when particular conditions are not met. The
// assert module must conform to the following interface.

var assert = module.exports = ok;

// 2. The AssertionError is defined in assert.
// new assert.AssertionError({ message: message,
//                             actual: actual,
//                             expected: expected })

assert.AssertionError = function AssertionError(options) {
  this.name = 'AssertionError';
  this.message = options.message;
  this.actual = options.actual;
  this.expected = options.expected;
  this.operator = options.operator;
  var stackStartFunction = options.stackStartFunction || fail;

  if (Error.captureStackTrace) {
    Error.captureStackTrace(this, stackStartFunction);
  }
};
util.inherits(assert.AssertionError, Error);

function replacer(key, value) {
  if (value === undefined) {
    return '' + value;
  }
  if (typeof value === 'number' && (isNaN(value) || !isFinite(value))) {
    return value.toString();
  }
  if (typeof value === 'function' || value instanceof RegExp) {
    return value.toString();
  }
  return value;
}

function truncate(s, n) {
  if (typeof s == 'string') {
    return s.length < n ? s : s.slice(0, n);
  } else {
    return s;
  }
}

assert.AssertionError.prototype.toString = function() {
  if (this.message) {
    return [this.name + ':', this.message].join(' ');
  } else {
    return [
      this.name + ':',
      truncate(JSON.stringify(this.actual, replacer), 128),
      this.operator,
      truncate(JSON.stringify(this.expected, replacer), 128)
    ].join(' ');
  }
};

// assert.AssertionError instanceof Error

assert.AssertionError.__proto__ = Error.prototype;

// At present only the three keys mentioned above are used and
// understood by the spec. Implementations or sub modules can pass
// other keys to the AssertionError's constructor - they will be
// ignored.

// 3. All of the following functions must throw an AssertionError
// when a corresponding condition is not met, with a message that
// may be undefined if not provided.  All assertion methods provide
// both the actual and expected values to the assertion error for
// display purposes.

function fail(actual, expected, message, operator, stackStartFunction) {
  throw new assert.AssertionError({
    message: message,
    actual: actual,
    expected: expected,
    operator: operator,
    stackStartFunction: stackStartFunction
  });
}

// EXTENSION! allows for well behaved errors defined elsewhere.
assert.fail = fail;

// 4. Pure assertion tests whether a value is truthy, as determined
// by !!guard.
// assert.ok(guard, message_opt);
// This statement is equivalent to assert.equal(true, guard,
// message_opt);. To test strictly for the value true, use
// assert.strictEqual(true, guard, message_opt);.

function ok(value, message) {
  if (!!!value) fail(value, true, message, '==', assert.ok);
}
assert.ok = ok;

// 5. The equality assertion tests shallow, coercive equality with
// ==.
// assert.equal(actual, expected, message_opt);

assert.equal = function equal(actual, expected, message) {
  if (actual != expected) fail(actual, expected, message, '==', assert.equal);
};

// 6. The non-equality assertion tests for whether two objects are not equal
// with != assert.notEqual(actual, expected, message_opt);

assert.notEqual = function notEqual(actual, expected, message) {
  if (actual == expected) {
    fail(actual, expected, message, '!=', assert.notEqual);
  }
};

// 7. The equivalence assertion tests a deep equality relation.
// assert.deepEqual(actual, expected, message_opt);

assert.deepEqual = function deepEqual(actual, expected, message) {
  if (!_deepEqual(actual, expected)) {
    fail(actual, expected, message, 'deepEqual', assert.deepEqual);
  }
};

function _deepEqual(actual, expected) {
  // 7.1. All identical values are equivalent, as determined by ===.
  if (actual === expected) {
    return true;

  } else if (Buffer.isBuffer(actual) && Buffer.isBuffer(expected)) {
    if (actual.length != expected.length) return false;

    for (var i = 0; i < actual.length; i++) {
      if (actual[i] !== expected[i]) return false;
    }

    return true;

  // 7.2. If the expected value is a Date object, the actual value is
  // equivalent if it is also a Date object that refers to the same time.
  } else if (actual instanceof Date && expected instanceof Date) {
    return actual.getTime() === expected.getTime();

  // 7.3. Other pairs that do not both pass typeof value == 'object',
  // equivalence is determined by ==.
  } else if (typeof actual != 'object' && typeof expected != 'object') {
    return actual == expected;

  // 7.4. For all other Object pairs, including Array objects, equivalence is
  // determined by having the same number of owned properties (as verified
  // with Object.prototype.hasOwnProperty.call), the same set of keys
  // (although not necessarily the same order), equivalent values for every
  // corresponding key, and an identical 'prototype' property. Note: this
  // accounts for both named and indexed properties on Arrays.
  } else {
    return objEquiv(actual, expected);
  }
}

function isUndefinedOrNull(value) {
  return value === null || value === undefined;
}

function isArguments(object) {
  return Object.prototype.toString.call(object) == '[object Arguments]';
}

function objEquiv(a, b) {
  if (isUndefinedOrNull(a) || isUndefinedOrNull(b))
    return false;
  // an identical 'prototype' property.
  if (a.prototype !== b.prototype) return false;
  //~~~I've managed to break Object.keys through screwy arguments passing.
  //   Converting to array solves the problem.
  if (isArguments(a)) {
    if (!isArguments(b)) {
      return false;
    }
    a = pSlice.call(a);
    b = pSlice.call(b);
    return _deepEqual(a, b);
  }
  try {
    var ka = objectKeys(a),
        kb = objectKeys(b),
        key, i;
  } catch (e) {//happens when one is a string literal and the other isn't
    return false;
  }
  // having the same number of owned properties (keys incorporates
  // hasOwnProperty)
  if (ka.length != kb.length)
    return false;
  //the same set of keys (although not necessarily the same order),
  ka.sort();
  kb.sort();
  //~~~cheap key test
  for (i = ka.length - 1; i >= 0; i--) {
    if (ka[i] != kb[i])
      return false;
  }
  //equivalent values for every corresponding key, and
  //~~~possibly expensive deep test
  for (i = ka.length - 1; i >= 0; i--) {
    key = ka[i];
    if (!_deepEqual(a[key], b[key])) return false;
  }
  return true;
}

// 8. The non-equivalence assertion tests for any deep inequality.
// assert.notDeepEqual(actual, expected, message_opt);

assert.notDeepEqual = function notDeepEqual(actual, expected, message) {
  if (_deepEqual(actual, expected)) {
    fail(actual, expected, message, 'notDeepEqual', assert.notDeepEqual);
  }
};

// 9. The strict equality assertion tests strict equality, as determined by ===.
// assert.strictEqual(actual, expected, message_opt);

assert.strictEqual = function strictEqual(actual, expected, message) {
  if (actual !== expected) {
    fail(actual, expected, message, '===', assert.strictEqual);
  }
};

// 10. The strict non-equality assertion tests for strict inequality, as
// determined by !==.  assert.notStrictEqual(actual, expected, message_opt);

assert.notStrictEqual = function notStrictEqual(actual, expected, message) {
  if (actual === expected) {
    fail(actual, expected, message, '!==', assert.notStrictEqual);
  }
};

function expectedException(actual, expected) {
  if (!actual || !expected) {
    return false;
  }

  if (expected instanceof RegExp) {
    return expected.test(actual);
  } else if (actual instanceof expected) {
    return true;
  } else if (expected.call({}, actual) === true) {
    return true;
  }

  return false;
}

function _throws(shouldThrow, block, expected, message) {
  var actual;

  if (typeof expected === 'string') {
    message = expected;
    expected = null;
  }

  try {
    block();
  } catch (e) {
    actual = e;
  }

  message = (expected && expected.name ? ' (' + expected.name + ').' : '.') +
            (message ? ' ' + message : '.');

  if (shouldThrow && !actual) {
    fail('Missing expected exception' + message);
  }

  if (!shouldThrow && expectedException(actual, expected)) {
    fail('Got unwanted exception' + message);
  }

  if ((shouldThrow && actual && expected &&
      !expectedException(actual, expected)) || (!shouldThrow && actual)) {
    throw actual;
  }
}

// 11. Expected to throw an error:
// assert.throws(block, Error_opt, message_opt);

assert.throws = function(block, /*optional*/error, /*optional*/message) {
  _throws.apply(this, [true].concat(pSlice.call(arguments)));
};

// EXTENSION! This is annoying to write outside this module.
assert.doesNotThrow = function(block, /*optional*/error, /*optional*/message) {
  _throws.apply(this, [false].concat(pSlice.call(arguments)));
};

assert.ifError = function(err) { if (err) {throw err;}};

})()
},{"buffer":21,"util":19}],16:[function(require,module,exports){
(function(process){if (!process.EventEmitter) process.EventEmitter = function () {};

var EventEmitter = exports.EventEmitter = process.EventEmitter;
var isArray = typeof Array.isArray === 'function'
    ? Array.isArray
    : function (xs) {
        return Object.prototype.toString.call(xs) === '[object Array]'
    }
;
function indexOf (xs, x) {
    if (xs.indexOf) return xs.indexOf(x);
    for (var i = 0; i < xs.length; i++) {
        if (x === xs[i]) return i;
    }
    return -1;
}

// By default EventEmitters will print a warning if more than
// 10 listeners are added to it. This is a useful default which
// helps finding memory leaks.
//
// Obviously not all Emitters should be limited to 10. This function allows
// that to be increased. Set to zero for unlimited.
var defaultMaxListeners = 10;
EventEmitter.prototype.setMaxListeners = function(n) {
  if (!this._events) this._events = {};
  this._events.maxListeners = n;
};


EventEmitter.prototype.emit = function(type) {
  // If there is no 'error' event listener then throw.
  if (type === 'error') {
    if (!this._events || !this._events.error ||
        (isArray(this._events.error) && !this._events.error.length))
    {
      if (arguments[1] instanceof Error) {
        throw arguments[1]; // Unhandled 'error' event
      } else {
        throw new Error("Uncaught, unspecified 'error' event.");
      }
      return false;
    }
  }

  if (!this._events) return false;
  var handler = this._events[type];
  if (!handler) return false;

  if (typeof handler == 'function') {
    switch (arguments.length) {
      // fast cases
      case 1:
        handler.call(this);
        break;
      case 2:
        handler.call(this, arguments[1]);
        break;
      case 3:
        handler.call(this, arguments[1], arguments[2]);
        break;
      // slower
      default:
        var args = Array.prototype.slice.call(arguments, 1);
        handler.apply(this, args);
    }
    return true;

  } else if (isArray(handler)) {
    var args = Array.prototype.slice.call(arguments, 1);

    var listeners = handler.slice();
    for (var i = 0, l = listeners.length; i < l; i++) {
      listeners[i].apply(this, args);
    }
    return true;

  } else {
    return false;
  }
};

// EventEmitter is defined in src/node_events.cc
// EventEmitter.prototype.emit() is also defined there.
EventEmitter.prototype.addListener = function(type, listener) {
  if ('function' !== typeof listener) {
    throw new Error('addListener only takes instances of Function');
  }

  if (!this._events) this._events = {};

  // To avoid recursion in the case that type == "newListeners"! Before
  // adding it to the listeners, first emit "newListeners".
  this.emit('newListener', type, listener);

  if (!this._events[type]) {
    // Optimize the case of one listener. Don't need the extra array object.
    this._events[type] = listener;
  } else if (isArray(this._events[type])) {

    // Check for listener leak
    if (!this._events[type].warned) {
      var m;
      if (this._events.maxListeners !== undefined) {
        m = this._events.maxListeners;
      } else {
        m = defaultMaxListeners;
      }

      if (m && m > 0 && this._events[type].length > m) {
        this._events[type].warned = true;
        console.error('(node) warning: possible EventEmitter memory ' +
                      'leak detected. %d listeners added. ' +
                      'Use emitter.setMaxListeners() to increase limit.',
                      this._events[type].length);
        console.trace();
      }
    }

    // If we've already got an array, just append.
    this._events[type].push(listener);
  } else {
    // Adding the second element, need to change to array.
    this._events[type] = [this._events[type], listener];
  }

  return this;
};

EventEmitter.prototype.on = EventEmitter.prototype.addListener;

EventEmitter.prototype.once = function(type, listener) {
  var self = this;
  self.on(type, function g() {
    self.removeListener(type, g);
    listener.apply(this, arguments);
  });

  return this;
};

EventEmitter.prototype.removeListener = function(type, listener) {
  if ('function' !== typeof listener) {
    throw new Error('removeListener only takes instances of Function');
  }

  // does not use listeners(), so no side effect of creating _events[type]
  if (!this._events || !this._events[type]) return this;

  var list = this._events[type];

  if (isArray(list)) {
    var i = indexOf(list, listener);
    if (i < 0) return this;
    list.splice(i, 1);
    if (list.length == 0)
      delete this._events[type];
  } else if (this._events[type] === listener) {
    delete this._events[type];
  }

  return this;
};

EventEmitter.prototype.removeAllListeners = function(type) {
  if (arguments.length === 0) {
    this._events = {};
    return this;
  }

  // does not use listeners(), so no side effect of creating _events[type]
  if (type && this._events && this._events[type]) this._events[type] = null;
  return this;
};

EventEmitter.prototype.listeners = function(type) {
  if (!this._events) this._events = {};
  if (!this._events[type]) this._events[type] = [];
  if (!isArray(this._events[type])) {
    this._events[type] = [this._events[type]];
  }
  return this._events[type];
};

})(require("__browserify_process"))
},{"__browserify_process":24}],17:[function(require,module,exports){
var events = require('events');
var util = require('util');

function Stream() {
  events.EventEmitter.call(this);
}
util.inherits(Stream, events.EventEmitter);
module.exports = Stream;
// Backwards-compat with node 0.4.x
Stream.Stream = Stream;

Stream.prototype.pipe = function(dest, options) {
  var source = this;

  function ondata(chunk) {
    if (dest.writable) {
      if (false === dest.write(chunk) && source.pause) {
        source.pause();
      }
    }
  }

  source.on('data', ondata);

  function ondrain() {
    if (source.readable && source.resume) {
      source.resume();
    }
  }

  dest.on('drain', ondrain);

  // If the 'end' option is not supplied, dest.end() will be called when
  // source gets the 'end' or 'close' events.  Only dest.end() once, and
  // only when all sources have ended.
  if (!dest._isStdio && (!options || options.end !== false)) {
    dest._pipeCount = dest._pipeCount || 0;
    dest._pipeCount++;

    source.on('end', onend);
    source.on('close', onclose);
  }

  var didOnEnd = false;
  function onend() {
    if (didOnEnd) return;
    didOnEnd = true;

    dest._pipeCount--;

    // remove the listeners
    cleanup();

    if (dest._pipeCount > 0) {
      // waiting for other incoming streams to end.
      return;
    }

    dest.end();
  }


  function onclose() {
    if (didOnEnd) return;
    didOnEnd = true;

    dest._pipeCount--;

    // remove the listeners
    cleanup();

    if (dest._pipeCount > 0) {
      // waiting for other incoming streams to end.
      return;
    }

    dest.destroy();
  }

  // don't leave dangling pipes when there are errors.
  function onerror(er) {
    cleanup();
    if (this.listeners('error').length === 0) {
      throw er; // Unhandled stream error in pipe.
    }
  }

  source.on('error', onerror);
  dest.on('error', onerror);

  // remove all the event listeners that were added.
  function cleanup() {
    source.removeListener('data', ondata);
    dest.removeListener('drain', ondrain);

    source.removeListener('end', onend);
    source.removeListener('close', onclose);

    source.removeListener('error', onerror);
    dest.removeListener('error', onerror);

    source.removeListener('end', cleanup);
    source.removeListener('close', cleanup);

    dest.removeListener('end', cleanup);
    dest.removeListener('close', cleanup);
  }

  source.on('end', cleanup);
  source.on('close', cleanup);

  dest.on('end', cleanup);
  dest.on('close', cleanup);

  dest.emit('pipe', source);

  // Allow for unix-like usage: A.pipe(B).pipe(C)
  return dest;
};

},{"events":16,"util":19}],18:[function(require,module,exports){
(function(Buffer){var StringDecoder = exports.StringDecoder = function(encoding) {
  this.encoding = (encoding || 'utf8').toLowerCase().replace(/[-_]/, '');
  switch (this.encoding) {
    case 'utf8':
      // CESU-8 represents each of Surrogate Pair by 3-bytes
      this.surrogateSize = 3;
      break;
    case 'ucs2':
    case 'utf16le':
      // UTF-16 represents each of Surrogate Pair by 2-bytes
      this.surrogateSize = 2;
      this.detectIncompleteChar = utf16DetectIncompleteChar;
      break;
    case 'base64':
      // Base-64 stores 3 bytes in 4 chars, and pads the remainder.
      this.surrogateSize = 3;
      this.detectIncompleteChar = base64DetectIncompleteChar;
      break;
    default:
      this.write = passThroughWrite;
      return;
  }

  this.charBuffer = new Buffer(6);
  this.charReceived = 0;
  this.charLength = 0;
};


StringDecoder.prototype.write = function(buffer) {
  var charStr = '';
  var offset = 0;

  // if our last write ended with an incomplete multibyte character
  while (this.charLength) {
    // determine how many remaining bytes this buffer has to offer for this char
    var i = (buffer.length >= this.charLength - this.charReceived) ?
                this.charLength - this.charReceived :
                buffer.length;

    // add the new bytes to the char buffer
    buffer.copy(this.charBuffer, this.charReceived, offset, i);
    this.charReceived += (i - offset);
    offset = i;

    if (this.charReceived < this.charLength) {
      // still not enough chars in this buffer? wait for more ...
      return '';
    }

    // get the character that was split
    charStr = this.charBuffer.slice(0, this.charLength).toString(this.encoding);

    // lead surrogate (D800-DBFF) is also the incomplete character
    var charCode = charStr.charCodeAt(charStr.length - 1);
    if (charCode >= 0xD800 && charCode <= 0xDBFF) {
      this.charLength += this.surrogateSize;
      charStr = '';
      continue;
    }
    this.charReceived = this.charLength = 0;

    // if there are no more bytes in this buffer, just emit our char
    if (i == buffer.length) return charStr;

    // otherwise cut off the characters end from the beginning of this buffer
    buffer = buffer.slice(i, buffer.length);
    break;
  }

  var lenIncomplete = this.detectIncompleteChar(buffer);

  var end = buffer.length;
  if (this.charLength) {
    // buffer the incomplete character bytes we got
    buffer.copy(this.charBuffer, 0, buffer.length - lenIncomplete, end);
    this.charReceived = lenIncomplete;
    end -= lenIncomplete;
  }

  charStr += buffer.toString(this.encoding, 0, end);

  var end = charStr.length - 1;
  var charCode = charStr.charCodeAt(end);
  // lead surrogate (D800-DBFF) is also the incomplete character
  if (charCode >= 0xD800 && charCode <= 0xDBFF) {
    var size = this.surrogateSize;
    this.charLength += size;
    this.charReceived += size;
    this.charBuffer.copy(this.charBuffer, size, 0, size);
    this.charBuffer.write(charStr.charAt(charStr.length - 1), this.encoding);
    return charStr.substring(0, end);
  }

  // or just emit the charStr
  return charStr;
};

StringDecoder.prototype.detectIncompleteChar = function(buffer) {
  // determine how many bytes we have to check at the end of this buffer
  var i = (buffer.length >= 3) ? 3 : buffer.length;

  // Figure out if one of the last i bytes of our buffer announces an
  // incomplete char.
  for (; i > 0; i--) {
    var c = buffer[buffer.length - i];

    // See http://en.wikipedia.org/wiki/UTF-8#Description

    // 110XXXXX
    if (i == 1 && c >> 5 == 0x06) {
      this.charLength = 2;
      break;
    }

    // 1110XXXX
    if (i <= 2 && c >> 4 == 0x0E) {
      this.charLength = 3;
      break;
    }

    // 11110XXX
    if (i <= 3 && c >> 3 == 0x1E) {
      this.charLength = 4;
      break;
    }
  }

  return i;
};

StringDecoder.prototype.end = function(buffer) {
  var res = '';
  if (buffer && buffer.length)
    res = this.write(buffer);

  if (this.charReceived) {
    var cr = this.charReceived;
    var buf = this.charBuffer;
    var enc = this.encoding;
    res += buf.slice(0, cr).toString(enc);
  }

  return res;
};

function passThroughWrite(buffer) {
  return buffer.toString(this.encoding);
}

function utf16DetectIncompleteChar(buffer) {
  var incomplete = this.charReceived = buffer.length % 2;
  this.charLength = incomplete ? 2 : 0;
  return incomplete;
}

function base64DetectIncompleteChar(buffer) {
  var incomplete = this.charReceived = buffer.length % 3;
  this.charLength = incomplete ? 3 : 0;
  return incomplete;
}

})(require("__browserify_Buffer").Buffer)
},{"__browserify_Buffer":23}],19:[function(require,module,exports){
var events = require('events');

exports.isArray = isArray;
exports.isDate = function(obj){return Object.prototype.toString.call(obj) === '[object Date]'};
exports.isRegExp = function(obj){return Object.prototype.toString.call(obj) === '[object RegExp]'};


exports.print = function () {};
exports.puts = function () {};
exports.debug = function() {};

exports.inspect = function(obj, showHidden, depth, colors) {
  var seen = [];

  var stylize = function(str, styleType) {
    // http://en.wikipedia.org/wiki/ANSI_escape_code#graphics
    var styles =
        { 'bold' : [1, 22],
          'italic' : [3, 23],
          'underline' : [4, 24],
          'inverse' : [7, 27],
          'white' : [37, 39],
          'grey' : [90, 39],
          'black' : [30, 39],
          'blue' : [34, 39],
          'cyan' : [36, 39],
          'green' : [32, 39],
          'magenta' : [35, 39],
          'red' : [31, 39],
          'yellow' : [33, 39] };

    var style =
        { 'special': 'cyan',
          'number': 'blue',
          'boolean': 'yellow',
          'undefined': 'grey',
          'null': 'bold',
          'string': 'green',
          'date': 'magenta',
          // "name": intentionally not styling
          'regexp': 'red' }[styleType];

    if (style) {
      return '\033[' + styles[style][0] + 'm' + str +
             '\033[' + styles[style][1] + 'm';
    } else {
      return str;
    }
  };
  if (! colors) {
    stylize = function(str, styleType) { return str; };
  }

  function format(value, recurseTimes) {
    // Provide a hook for user-specified inspect functions.
    // Check that value is an object with an inspect function on it
    if (value && typeof value.inspect === 'function' &&
        // Filter out the util module, it's inspect function is special
        value !== exports &&
        // Also filter out any prototype objects using the circular check.
        !(value.constructor && value.constructor.prototype === value)) {
      return value.inspect(recurseTimes);
    }

    // Primitive types cannot have properties
    switch (typeof value) {
      case 'undefined':
        return stylize('undefined', 'undefined');

      case 'string':
        var simple = '\'' + JSON.stringify(value).replace(/^"|"$/g, '')
                                                 .replace(/'/g, "\\'")
                                                 .replace(/\\"/g, '"') + '\'';
        return stylize(simple, 'string');

      case 'number':
        return stylize('' + value, 'number');

      case 'boolean':
        return stylize('' + value, 'boolean');
    }
    // For some reason typeof null is "object", so special case here.
    if (value === null) {
      return stylize('null', 'null');
    }

    // Look up the keys of the object.
    var visible_keys = Object_keys(value);
    var keys = showHidden ? Object_getOwnPropertyNames(value) : visible_keys;

    // Functions without properties can be shortcutted.
    if (typeof value === 'function' && keys.length === 0) {
      if (isRegExp(value)) {
        return stylize('' + value, 'regexp');
      } else {
        var name = value.name ? ': ' + value.name : '';
        return stylize('[Function' + name + ']', 'special');
      }
    }

    // Dates without properties can be shortcutted
    if (isDate(value) && keys.length === 0) {
      return stylize(value.toUTCString(), 'date');
    }

    var base, type, braces;
    // Determine the object type
    if (isArray(value)) {
      type = 'Array';
      braces = ['[', ']'];
    } else {
      type = 'Object';
      braces = ['{', '}'];
    }

    // Make functions say that they are functions
    if (typeof value === 'function') {
      var n = value.name ? ': ' + value.name : '';
      base = (isRegExp(value)) ? ' ' + value : ' [Function' + n + ']';
    } else {
      base = '';
    }

    // Make dates with properties first say the date
    if (isDate(value)) {
      base = ' ' + value.toUTCString();
    }

    if (keys.length === 0) {
      return braces[0] + base + braces[1];
    }

    if (recurseTimes < 0) {
      if (isRegExp(value)) {
        return stylize('' + value, 'regexp');
      } else {
        return stylize('[Object]', 'special');
      }
    }

    seen.push(value);

    var output = keys.map(function(key) {
      var name, str;
      if (value.__lookupGetter__) {
        if (value.__lookupGetter__(key)) {
          if (value.__lookupSetter__(key)) {
            str = stylize('[Getter/Setter]', 'special');
          } else {
            str = stylize('[Getter]', 'special');
          }
        } else {
          if (value.__lookupSetter__(key)) {
            str = stylize('[Setter]', 'special');
          }
        }
      }
      if (visible_keys.indexOf(key) < 0) {
        name = '[' + key + ']';
      }
      if (!str) {
        if (seen.indexOf(value[key]) < 0) {
          if (recurseTimes === null) {
            str = format(value[key]);
          } else {
            str = format(value[key], recurseTimes - 1);
          }
          if (str.indexOf('\n') > -1) {
            if (isArray(value)) {
              str = str.split('\n').map(function(line) {
                return '  ' + line;
              }).join('\n').substr(2);
            } else {
              str = '\n' + str.split('\n').map(function(line) {
                return '   ' + line;
              }).join('\n');
            }
          }
        } else {
          str = stylize('[Circular]', 'special');
        }
      }
      if (typeof name === 'undefined') {
        if (type === 'Array' && key.match(/^\d+$/)) {
          return str;
        }
        name = JSON.stringify('' + key);
        if (name.match(/^"([a-zA-Z_][a-zA-Z_0-9]*)"$/)) {
          name = name.substr(1, name.length - 2);
          name = stylize(name, 'name');
        } else {
          name = name.replace(/'/g, "\\'")
                     .replace(/\\"/g, '"')
                     .replace(/(^"|"$)/g, "'");
          name = stylize(name, 'string');
        }
      }

      return name + ': ' + str;
    });

    seen.pop();

    var numLinesEst = 0;
    var length = output.reduce(function(prev, cur) {
      numLinesEst++;
      if (cur.indexOf('\n') >= 0) numLinesEst++;
      return prev + cur.length + 1;
    }, 0);

    if (length > 50) {
      output = braces[0] +
               (base === '' ? '' : base + '\n ') +
               ' ' +
               output.join(',\n  ') +
               ' ' +
               braces[1];

    } else {
      output = braces[0] + base + ' ' + output.join(', ') + ' ' + braces[1];
    }

    return output;
  }
  return format(obj, (typeof depth === 'undefined' ? 2 : depth));
};


function isArray(ar) {
  return ar instanceof Array ||
         Array.isArray(ar) ||
         (ar && ar !== Object.prototype && isArray(ar.__proto__));
}


function isRegExp(re) {
  return re instanceof RegExp ||
    (typeof re === 'object' && Object.prototype.toString.call(re) === '[object RegExp]');
}


function isDate(d) {
  if (d instanceof Date) return true;
  if (typeof d !== 'object') return false;
  var properties = Date.prototype && Object_getOwnPropertyNames(Date.prototype);
  var proto = d.__proto__ && Object_getOwnPropertyNames(d.__proto__);
  return JSON.stringify(proto) === JSON.stringify(properties);
}

function pad(n) {
  return n < 10 ? '0' + n.toString(10) : n.toString(10);
}

var months = ['Jan', 'Feb', 'Mar', 'Apr', 'May', 'Jun', 'Jul', 'Aug', 'Sep',
              'Oct', 'Nov', 'Dec'];

// 26 Feb 16:19:34
function timestamp() {
  var d = new Date();
  var time = [pad(d.getHours()),
              pad(d.getMinutes()),
              pad(d.getSeconds())].join(':');
  return [d.getDate(), months[d.getMonth()], time].join(' ');
}

exports.log = function (msg) {};

exports.pump = null;

var Object_keys = Object.keys || function (obj) {
    var res = [];
    for (var key in obj) res.push(key);
    return res;
};

var Object_getOwnPropertyNames = Object.getOwnPropertyNames || function (obj) {
    var res = [];
    for (var key in obj) {
        if (Object.hasOwnProperty.call(obj, key)) res.push(key);
    }
    return res;
};

var Object_create = Object.create || function (prototype, properties) {
    // from es5-shim
    var object;
    if (prototype === null) {
        object = { '__proto__' : null };
    }
    else {
        if (typeof prototype !== 'object') {
            throw new TypeError(
                'typeof prototype[' + (typeof prototype) + '] != \'object\''
            );
        }
        var Type = function () {};
        Type.prototype = prototype;
        object = new Type();
        object.__proto__ = prototype;
    }
    if (typeof properties !== 'undefined' && Object.defineProperties) {
        Object.defineProperties(object, properties);
    }
    return object;
};

exports.inherits = function(ctor, superCtor) {
  ctor.super_ = superCtor;
  ctor.prototype = Object_create(superCtor.prototype, {
    constructor: {
      value: ctor,
      enumerable: false,
      writable: true,
      configurable: true
    }
  });
};

var formatRegExp = /%[sdj%]/g;
exports.format = function(f) {
  if (typeof f !== 'string') {
    var objects = [];
    for (var i = 0; i < arguments.length; i++) {
      objects.push(exports.inspect(arguments[i]));
    }
    return objects.join(' ');
  }

  var i = 1;
  var args = arguments;
  var len = args.length;
  var str = String(f).replace(formatRegExp, function(x) {
    if (x === '%%') return '%';
    if (i >= len) return x;
    switch (x) {
      case '%s': return String(args[i++]);
      case '%d': return Number(args[i++]);
      case '%j': return JSON.stringify(args[i++]);
      default:
        return x;
    }
  });
  for(var x = args[i]; i < len; x = args[++i]){
    if (x === null || typeof x !== 'object') {
      str += ' ' + x;
    } else {
      str += ' ' + exports.inspect(x);
    }
  }
  return str;
};

},{"events":16}],20:[function(require,module,exports){
exports.readIEEE754 = function(buffer, offset, isBE, mLen, nBytes) {
  var e, m,
      eLen = nBytes * 8 - mLen - 1,
      eMax = (1 << eLen) - 1,
      eBias = eMax >> 1,
      nBits = -7,
      i = isBE ? 0 : (nBytes - 1),
      d = isBE ? 1 : -1,
      s = buffer[offset + i];

  i += d;

  e = s & ((1 << (-nBits)) - 1);
  s >>= (-nBits);
  nBits += eLen;
  for (; nBits > 0; e = e * 256 + buffer[offset + i], i += d, nBits -= 8);

  m = e & ((1 << (-nBits)) - 1);
  e >>= (-nBits);
  nBits += mLen;
  for (; nBits > 0; m = m * 256 + buffer[offset + i], i += d, nBits -= 8);

  if (e === 0) {
    e = 1 - eBias;
  } else if (e === eMax) {
    return m ? NaN : ((s ? -1 : 1) * Infinity);
  } else {
    m = m + Math.pow(2, mLen);
    e = e - eBias;
  }
  return (s ? -1 : 1) * m * Math.pow(2, e - mLen);
};

exports.writeIEEE754 = function(buffer, value, offset, isBE, mLen, nBytes) {
  var e, m, c,
      eLen = nBytes * 8 - mLen - 1,
      eMax = (1 << eLen) - 1,
      eBias = eMax >> 1,
      rt = (mLen === 23 ? Math.pow(2, -24) - Math.pow(2, -77) : 0),
      i = isBE ? (nBytes - 1) : 0,
      d = isBE ? -1 : 1,
      s = value < 0 || (value === 0 && 1 / value < 0) ? 1 : 0;

  value = Math.abs(value);

  if (isNaN(value) || value === Infinity) {
    m = isNaN(value) ? 1 : 0;
    e = eMax;
  } else {
    e = Math.floor(Math.log(value) / Math.LN2);
    if (value * (c = Math.pow(2, -e)) < 1) {
      e--;
      c *= 2;
    }
    if (e + eBias >= 1) {
      value += rt / c;
    } else {
      value += rt * Math.pow(2, 1 - eBias);
    }
    if (value * c >= 2) {
      e++;
      c /= 2;
    }

    if (e + eBias >= eMax) {
      m = 0;
      e = eMax;
    } else if (e + eBias >= 1) {
      m = (value * c - 1) * Math.pow(2, mLen);
      e = e + eBias;
    } else {
      m = value * Math.pow(2, eBias - 1) * Math.pow(2, mLen);
      e = 0;
    }
  }

  for (; mLen >= 8; buffer[offset + i] = m & 0xff, i += d, m /= 256, mLen -= 8);

  e = (e << mLen) | m;
  eLen += mLen;
  for (; eLen > 0; buffer[offset + i] = e & 0xff, i += d, e /= 256, eLen -= 8);

  buffer[offset + i - d] |= s * 128;
};

},{}],21:[function(require,module,exports){
(function(){var assert = require('assert');
exports.Buffer = Buffer;
exports.SlowBuffer = Buffer;
Buffer.poolSize = 8192;
exports.INSPECT_MAX_BYTES = 50;

function Buffer(subject, encoding, offset) {
  if (!(this instanceof Buffer)) {
    return new Buffer(subject, encoding, offset);
  }
  this.parent = this;
  this.offset = 0;

  var type;

  // Are we slicing?
  if (typeof offset === 'number') {
    this.length = coerce(encoding);
    this.offset = offset;
  } else {
    // Find the length
    switch (type = typeof subject) {
      case 'number':
        this.length = coerce(subject);
        break;

      case 'string':
        this.length = Buffer.byteLength(subject, encoding);
        break;

      case 'object': // Assume object is an array
        this.length = coerce(subject.length);
        break;

      default:
        throw new Error('First argument needs to be a number, ' +
                        'array or string.');
    }

    // Treat array-ish objects as a byte array.
    if (isArrayIsh(subject)) {
      for (var i = 0; i < this.length; i++) {
        if (subject instanceof Buffer) {
          this[i] = subject.readUInt8(i);
        }
        else {
          this[i] = subject[i];
        }
      }
    } else if (type == 'string') {
      // We are a string
      this.length = this.write(subject, 0, encoding);
    } else if (type === 'number') {
      for (var i = 0; i < this.length; i++) {
        this[i] = 0;
      }
    }
  }
}

Buffer.prototype.get = function get(i) {
  if (i < 0 || i >= this.length) throw new Error('oob');
  return this[i];
};

Buffer.prototype.set = function set(i, v) {
  if (i < 0 || i >= this.length) throw new Error('oob');
  return this[i] = v;
};

Buffer.byteLength = function (str, encoding) {
  switch (encoding || "utf8") {
    case 'hex':
      return str.length / 2;

    case 'utf8':
    case 'utf-8':
      return utf8ToBytes(str).length;

    case 'ascii':
    case 'binary':
      return str.length;

    case 'base64':
      return base64ToBytes(str).length;

    default:
      throw new Error('Unknown encoding');
  }
};

Buffer.prototype.utf8Write = function (string, offset, length) {
  var bytes, pos;
  return Buffer._charsWritten =  blitBuffer(utf8ToBytes(string), this, offset, length);
};

Buffer.prototype.asciiWrite = function (string, offset, length) {
  var bytes, pos;
  return Buffer._charsWritten =  blitBuffer(asciiToBytes(string), this, offset, length);
};

Buffer.prototype.binaryWrite = Buffer.prototype.asciiWrite;

Buffer.prototype.base64Write = function (string, offset, length) {
  var bytes, pos;
  return Buffer._charsWritten = blitBuffer(base64ToBytes(string), this, offset, length);
};

Buffer.prototype.base64Slice = function (start, end) {
  var bytes = Array.prototype.slice.apply(this, arguments)
  return require("base64-js").fromByteArray(bytes);
};

Buffer.prototype.utf8Slice = function () {
  var bytes = Array.prototype.slice.apply(this, arguments);
  var res = "";
  var tmp = "";
  var i = 0;
  while (i < bytes.length) {
    if (bytes[i] <= 0x7F) {
      res += decodeUtf8Char(tmp) + String.fromCharCode(bytes[i]);
      tmp = "";
    } else
      tmp += "%" + bytes[i].toString(16);

    i++;
  }

  return res + decodeUtf8Char(tmp);
}

Buffer.prototype.asciiSlice = function () {
  var bytes = Array.prototype.slice.apply(this, arguments);
  var ret = "";
  for (var i = 0; i < bytes.length; i++)
    ret += String.fromCharCode(bytes[i]);
  return ret;
}

Buffer.prototype.binarySlice = Buffer.prototype.asciiSlice;

Buffer.prototype.inspect = function() {
  var out = [],
      len = this.length;
  for (var i = 0; i < len; i++) {
    out[i] = toHex(this[i]);
    if (i == exports.INSPECT_MAX_BYTES) {
      out[i + 1] = '...';
      break;
    }
  }
  return '<Buffer ' + out.join(' ') + '>';
};


Buffer.prototype.hexSlice = function(start, end) {
  var len = this.length;

  if (!start || start < 0) start = 0;
  if (!end || end < 0 || end > len) end = len;

  var out = '';
  for (var i = start; i < end; i++) {
    out += toHex(this[i]);
  }
  return out;
};


Buffer.prototype.toString = function(encoding, start, end) {
  encoding = String(encoding || 'utf8').toLowerCase();
  start = +start || 0;
  if (typeof end == 'undefined') end = this.length;

  // Fastpath empty strings
  if (+end == start) {
    return '';
  }

  switch (encoding) {
    case 'hex':
      return this.hexSlice(start, end);

    case 'utf8':
    case 'utf-8':
      return this.utf8Slice(start, end);

    case 'ascii':
      return this.asciiSlice(start, end);

    case 'binary':
      return this.binarySlice(start, end);

    case 'base64':
      return this.base64Slice(start, end);

    case 'ucs2':
    case 'ucs-2':
      return this.ucs2Slice(start, end);

    default:
      throw new Error('Unknown encoding');
  }
};


Buffer.prototype.hexWrite = function(string, offset, length) {
  offset = +offset || 0;
  var remaining = this.length - offset;
  if (!length) {
    length = remaining;
  } else {
    length = +length;
    if (length > remaining) {
      length = remaining;
    }
  }

  // must be an even number of digits
  var strLen = string.length;
  if (strLen % 2) {
    throw new Error('Invalid hex string');
  }
  if (length > strLen / 2) {
    length = strLen / 2;
  }
  for (var i = 0; i < length; i++) {
    var byte = parseInt(string.substr(i * 2, 2), 16);
    if (isNaN(byte)) throw new Error('Invalid hex string');
    this[offset + i] = byte;
  }
  Buffer._charsWritten = i * 2;
  return i;
};


Buffer.prototype.write = function(string, offset, length, encoding) {
  // Support both (string, offset, length, encoding)
  // and the legacy (string, encoding, offset, length)
  if (isFinite(offset)) {
    if (!isFinite(length)) {
      encoding = length;
      length = undefined;
    }
  } else {  // legacy
    var swap = encoding;
    encoding = offset;
    offset = length;
    length = swap;
  }

  offset = +offset || 0;
  var remaining = this.length - offset;
  if (!length) {
    length = remaining;
  } else {
    length = +length;
    if (length > remaining) {
      length = remaining;
    }
  }
  encoding = String(encoding || 'utf8').toLowerCase();

  switch (encoding) {
    case 'hex':
      return this.hexWrite(string, offset, length);

    case 'utf8':
    case 'utf-8':
      return this.utf8Write(string, offset, length);

    case 'ascii':
      return this.asciiWrite(string, offset, length);

    case 'binary':
      return this.binaryWrite(string, offset, length);

    case 'base64':
      return this.base64Write(string, offset, length);

    case 'ucs2':
    case 'ucs-2':
      return this.ucs2Write(string, offset, length);

    default:
      throw new Error('Unknown encoding');
  }
};


// slice(start, end)
Buffer.prototype.slice = function(start, end) {
  if (end === undefined) end = this.length;

  if (end > this.length) {
    throw new Error('oob');
  }
  if (start > end) {
    throw new Error('oob');
  }

  return new Buffer(this, end - start, +start);
};

// copy(targetBuffer, targetStart=0, sourceStart=0, sourceEnd=buffer.length)
Buffer.prototype.copy = function(target, target_start, start, end) {
  var source = this;
  start || (start = 0);
  if (end === undefined || isNaN(end)) {
    end = this.length;
  }
  target_start || (target_start = 0);

  if (end < start) throw new Error('sourceEnd < sourceStart');

  // Copy 0 bytes; we're done
  if (end === start) return 0;
  if (target.length == 0 || source.length == 0) return 0;

  if (target_start < 0 || target_start >= target.length) {
    throw new Error('targetStart out of bounds');
  }

  if (start < 0 || start >= source.length) {
    throw new Error('sourceStart out of bounds');
  }

  if (end < 0 || end > source.length) {
    throw new Error('sourceEnd out of bounds');
  }

  // Are we oob?
  if (end > this.length) {
    end = this.length;
  }

  if (target.length - target_start < end - start) {
    end = target.length - target_start + start;
  }

  var temp = [];
  for (var i=start; i<end; i++) {
    assert.ok(typeof this[i] !== 'undefined', "copying undefined buffer bytes!");
    temp.push(this[i]);
  }

  for (var i=target_start; i<target_start+temp.length; i++) {
    target[i] = temp[i-target_start];
  }
};

// fill(value, start=0, end=buffer.length)
Buffer.prototype.fill = function fill(value, start, end) {
  value || (value = 0);
  start || (start = 0);
  end || (end = this.length);

  if (typeof value === 'string') {
    value = value.charCodeAt(0);
  }
  if (!(typeof value === 'number') || isNaN(value)) {
    throw new Error('value is not a number');
  }

  if (end < start) throw new Error('end < start');

  // Fill 0 bytes; we're done
  if (end === start) return 0;
  if (this.length == 0) return 0;

  if (start < 0 || start >= this.length) {
    throw new Error('start out of bounds');
  }

  if (end < 0 || end > this.length) {
    throw new Error('end out of bounds');
  }

  for (var i = start; i < end; i++) {
    this[i] = value;
  }
}

// Static methods
Buffer.isBuffer = function isBuffer(b) {
  return b instanceof Buffer || b instanceof Buffer;
};

Buffer.concat = function (list, totalLength) {
  if (!isArray(list)) {
    throw new Error("Usage: Buffer.concat(list, [totalLength])\n \
      list should be an Array.");
  }

  if (list.length === 0) {
    return new Buffer(0);
  } else if (list.length === 1) {
    return list[0];
  }

  if (typeof totalLength !== 'number') {
    totalLength = 0;
    for (var i = 0; i < list.length; i++) {
      var buf = list[i];
      totalLength += buf.length;
    }
  }

  var buffer = new Buffer(totalLength);
  var pos = 0;
  for (var i = 0; i < list.length; i++) {
    var buf = list[i];
    buf.copy(buffer, pos);
    pos += buf.length;
  }
  return buffer;
};

// helpers

function coerce(length) {
  // Coerce length to a number (possibly NaN), round up
  // in case it's fractional (e.g. 123.456) then do a
  // double negate to coerce a NaN to 0. Easy, right?
  length = ~~Math.ceil(+length);
  return length < 0 ? 0 : length;
}

function isArray(subject) {
  return (Array.isArray ||
    function(subject){
      return {}.toString.apply(subject) == '[object Array]'
    })
    (subject)
}

function isArrayIsh(subject) {
  return isArray(subject) || Buffer.isBuffer(subject) ||
         subject && typeof subject === 'object' &&
         typeof subject.length === 'number';
}

function toHex(n) {
  if (n < 16) return '0' + n.toString(16);
  return n.toString(16);
}

function utf8ToBytes(str) {
  var byteArray = [];
  for (var i = 0; i < str.length; i++)
    if (str.charCodeAt(i) <= 0x7F)
      byteArray.push(str.charCodeAt(i));
    else {
      var h = encodeURIComponent(str.charAt(i)).substr(1).split('%');
      for (var j = 0; j < h.length; j++)
        byteArray.push(parseInt(h[j], 16));
    }

  return byteArray;
}

function asciiToBytes(str) {
  var byteArray = []
  for (var i = 0; i < str.length; i++ )
    // Node's code seems to be doing this and not & 0x7F..
    byteArray.push( str.charCodeAt(i) & 0xFF );

  return byteArray;
}

function base64ToBytes(str) {
  return require("base64-js").toByteArray(str);
}

function blitBuffer(src, dst, offset, length) {
  var pos, i = 0;
  while (i < length) {
    if ((i+offset >= dst.length) || (i >= src.length))
      break;

    dst[i + offset] = src[i];
    i++;
  }
  return i;
}

function decodeUtf8Char(str) {
  try {
    return decodeURIComponent(str);
  } catch (err) {
    return String.fromCharCode(0xFFFD); // UTF 8 invalid char
  }
}

// read/write bit-twiddling

Buffer.prototype.readUInt8 = function(offset, noAssert) {
  var buffer = this;

  if (!noAssert) {
    assert.ok(offset !== undefined && offset !== null,
        'missing offset');

    assert.ok(offset < buffer.length,
        'Trying to read beyond buffer length');
  }

  if (offset >= buffer.length) return;

  return buffer[offset];
};

function readUInt16(buffer, offset, isBigEndian, noAssert) {
  var val = 0;


  if (!noAssert) {
    assert.ok(typeof (isBigEndian) === 'boolean',
        'missing or invalid endian');

    assert.ok(offset !== undefined && offset !== null,
        'missing offset');

    assert.ok(offset + 1 < buffer.length,
        'Trying to read beyond buffer length');
  }

  if (offset >= buffer.length) return 0;

  if (isBigEndian) {
    val = buffer[offset] << 8;
    if (offset + 1 < buffer.length) {
      val |= buffer[offset + 1];
    }
  } else {
    val = buffer[offset];
    if (offset + 1 < buffer.length) {
      val |= buffer[offset + 1] << 8;
    }
  }

  return val;
}

Buffer.prototype.readUInt16LE = function(offset, noAssert) {
  return readUInt16(this, offset, false, noAssert);
};

Buffer.prototype.readUInt16BE = function(offset, noAssert) {
  return readUInt16(this, offset, true, noAssert);
};

function readUInt32(buffer, offset, isBigEndian, noAssert) {
  var val = 0;

  if (!noAssert) {
    assert.ok(typeof (isBigEndian) === 'boolean',
        'missing or invalid endian');

    assert.ok(offset !== undefined && offset !== null,
        'missing offset');

    assert.ok(offset + 3 < buffer.length,
        'Trying to read beyond buffer length');
  }

  if (offset >= buffer.length) return 0;

  if (isBigEndian) {
    if (offset + 1 < buffer.length)
      val = buffer[offset + 1] << 16;
    if (offset + 2 < buffer.length)
      val |= buffer[offset + 2] << 8;
    if (offset + 3 < buffer.length)
      val |= buffer[offset + 3];
    val = val + (buffer[offset] << 24 >>> 0);
  } else {
    if (offset + 2 < buffer.length)
      val = buffer[offset + 2] << 16;
    if (offset + 1 < buffer.length)
      val |= buffer[offset + 1] << 8;
    val |= buffer[offset];
    if (offset + 3 < buffer.length)
      val = val + (buffer[offset + 3] << 24 >>> 0);
  }

  return val;
}

Buffer.prototype.readUInt32LE = function(offset, noAssert) {
  return readUInt32(this, offset, false, noAssert);
};

Buffer.prototype.readUInt32BE = function(offset, noAssert) {
  return readUInt32(this, offset, true, noAssert);
};


/*
 * Signed integer types, yay team! A reminder on how two's complement actually
 * works. The first bit is the signed bit, i.e. tells us whether or not the
 * number should be positive or negative. If the two's complement value is
 * positive, then we're done, as it's equivalent to the unsigned representation.
 *
 * Now if the number is positive, you're pretty much done, you can just leverage
 * the unsigned translations and return those. Unfortunately, negative numbers
 * aren't quite that straightforward.
 *
 * At first glance, one might be inclined to use the traditional formula to
 * translate binary numbers between the positive and negative values in two's
 * complement. (Though it doesn't quite work for the most negative value)
 * Mainly:
 *  - invert all the bits
 *  - add one to the result
 *
 * Of course, this doesn't quite work in Javascript. Take for example the value
 * of -128. This could be represented in 16 bits (big-endian) as 0xff80. But of
 * course, Javascript will do the following:
 *
 * > ~0xff80
 * -65409
 *
 * Whoh there, Javascript, that's not quite right. But wait, according to
 * Javascript that's perfectly correct. When Javascript ends up seeing the
 * constant 0xff80, it has no notion that it is actually a signed number. It
 * assumes that we've input the unsigned value 0xff80. Thus, when it does the
 * binary negation, it casts it into a signed value, (positive 0xff80). Then
 * when you perform binary negation on that, it turns it into a negative number.
 *
 * Instead, we're going to have to use the following general formula, that works
 * in a rather Javascript friendly way. I'm glad we don't support this kind of
 * weird numbering scheme in the kernel.
 *
 * (BIT-MAX - (unsigned)val + 1) * -1
 *
 * The astute observer, may think that this doesn't make sense for 8-bit numbers
 * (really it isn't necessary for them). However, when you get 16-bit numbers,
 * you do. Let's go back to our prior example and see how this will look:
 *
 * (0xffff - 0xff80 + 1) * -1
 * (0x007f + 1) * -1
 * (0x0080) * -1
 */
Buffer.prototype.readInt8 = function(offset, noAssert) {
  var buffer = this;
  var neg;

  if (!noAssert) {
    assert.ok(offset !== undefined && offset !== null,
        'missing offset');

    assert.ok(offset < buffer.length,
        'Trying to read beyond buffer length');
  }

  if (offset >= buffer.length) return;

  neg = buffer[offset] & 0x80;
  if (!neg) {
    return (buffer[offset]);
  }

  return ((0xff - buffer[offset] + 1) * -1);
};

function readInt16(buffer, offset, isBigEndian, noAssert) {
  var neg, val;

  if (!noAssert) {
    assert.ok(typeof (isBigEndian) === 'boolean',
        'missing or invalid endian');

    assert.ok(offset !== undefined && offset !== null,
        'missing offset');

    assert.ok(offset + 1 < buffer.length,
        'Trying to read beyond buffer length');
  }

  val = readUInt16(buffer, offset, isBigEndian, noAssert);
  neg = val & 0x8000;
  if (!neg) {
    return val;
  }

  return (0xffff - val + 1) * -1;
}

Buffer.prototype.readInt16LE = function(offset, noAssert) {
  return readInt16(this, offset, false, noAssert);
};

Buffer.prototype.readInt16BE = function(offset, noAssert) {
  return readInt16(this, offset, true, noAssert);
};

function readInt32(buffer, offset, isBigEndian, noAssert) {
  var neg, val;

  if (!noAssert) {
    assert.ok(typeof (isBigEndian) === 'boolean',
        'missing or invalid endian');

    assert.ok(offset !== undefined && offset !== null,
        'missing offset');

    assert.ok(offset + 3 < buffer.length,
        'Trying to read beyond buffer length');
  }

  val = readUInt32(buffer, offset, isBigEndian, noAssert);
  neg = val & 0x80000000;
  if (!neg) {
    return (val);
  }

  return (0xffffffff - val + 1) * -1;
}

Buffer.prototype.readInt32LE = function(offset, noAssert) {
  return readInt32(this, offset, false, noAssert);
};

Buffer.prototype.readInt32BE = function(offset, noAssert) {
  return readInt32(this, offset, true, noAssert);
};

function readFloat(buffer, offset, isBigEndian, noAssert) {
  if (!noAssert) {
    assert.ok(typeof (isBigEndian) === 'boolean',
        'missing or invalid endian');

    assert.ok(offset + 3 < buffer.length,
        'Trying to read beyond buffer length');
  }

  return require('./buffer_ieee754').readIEEE754(buffer, offset, isBigEndian,
      23, 4);
}

Buffer.prototype.readFloatLE = function(offset, noAssert) {
  return readFloat(this, offset, false, noAssert);
};

Buffer.prototype.readFloatBE = function(offset, noAssert) {
  return readFloat(this, offset, true, noAssert);
};

function readDouble(buffer, offset, isBigEndian, noAssert) {
  if (!noAssert) {
    assert.ok(typeof (isBigEndian) === 'boolean',
        'missing or invalid endian');

    assert.ok(offset + 7 < buffer.length,
        'Trying to read beyond buffer length');
  }

  return require('./buffer_ieee754').readIEEE754(buffer, offset, isBigEndian,
      52, 8);
}

Buffer.prototype.readDoubleLE = function(offset, noAssert) {
  return readDouble(this, offset, false, noAssert);
};

Buffer.prototype.readDoubleBE = function(offset, noAssert) {
  return readDouble(this, offset, true, noAssert);
};


/*
 * We have to make sure that the value is a valid integer. This means that it is
 * non-negative. It has no fractional component and that it does not exceed the
 * maximum allowed value.
 *
 *      value           The number to check for validity
 *
 *      max             The maximum value
 */
function verifuint(value, max) {
  assert.ok(typeof (value) == 'number',
      'cannot write a non-number as a number');

  assert.ok(value >= 0,
      'specified a negative value for writing an unsigned value');

  assert.ok(value <= max, 'value is larger than maximum value for type');

  assert.ok(Math.floor(value) === value, 'value has a fractional component');
}

Buffer.prototype.writeUInt8 = function(value, offset, noAssert) {
  var buffer = this;

  if (!noAssert) {
    assert.ok(value !== undefined && value !== null,
        'missing value');

    assert.ok(offset !== undefined && offset !== null,
        'missing offset');

    assert.ok(offset < buffer.length,
        'trying to write beyond buffer length');

    verifuint(value, 0xff);
  }

  if (offset < buffer.length) {
    buffer[offset] = value;
  }
};

function writeUInt16(buffer, value, offset, isBigEndian, noAssert) {
  if (!noAssert) {
    assert.ok(value !== undefined && value !== null,
        'missing value');

    assert.ok(typeof (isBigEndian) === 'boolean',
        'missing or invalid endian');

    assert.ok(offset !== undefined && offset !== null,
        'missing offset');

    assert.ok(offset + 1 < buffer.length,
        'trying to write beyond buffer length');

    verifuint(value, 0xffff);
  }

  for (var i = 0; i < Math.min(buffer.length - offset, 2); i++) {
    buffer[offset + i] =
        (value & (0xff << (8 * (isBigEndian ? 1 - i : i)))) >>>
            (isBigEndian ? 1 - i : i) * 8;
  }

}

Buffer.prototype.writeUInt16LE = function(value, offset, noAssert) {
  writeUInt16(this, value, offset, false, noAssert);
};

Buffer.prototype.writeUInt16BE = function(value, offset, noAssert) {
  writeUInt16(this, value, offset, true, noAssert);
};

function writeUInt32(buffer, value, offset, isBigEndian, noAssert) {
  if (!noAssert) {
    assert.ok(value !== undefined && value !== null,
        'missing value');

    assert.ok(typeof (isBigEndian) === 'boolean',
        'missing or invalid endian');

    assert.ok(offset !== undefined && offset !== null,
        'missing offset');

    assert.ok(offset + 3 < buffer.length,
        'trying to write beyond buffer length');

    verifuint(value, 0xffffffff);
  }

  for (var i = 0; i < Math.min(buffer.length - offset, 4); i++) {
    buffer[offset + i] =
        (value >>> (isBigEndian ? 3 - i : i) * 8) & 0xff;
  }
}

Buffer.prototype.writeUInt32LE = function(value, offset, noAssert) {
  writeUInt32(this, value, offset, false, noAssert);
};

Buffer.prototype.writeUInt32BE = function(value, offset, noAssert) {
  writeUInt32(this, value, offset, true, noAssert);
};


/*
 * We now move onto our friends in the signed number category. Unlike unsigned
 * numbers, we're going to have to worry a bit more about how we put values into
 * arrays. Since we are only worrying about signed 32-bit values, we're in
 * slightly better shape. Unfortunately, we really can't do our favorite binary
 * & in this system. It really seems to do the wrong thing. For example:
 *
 * > -32 & 0xff
 * 224
 *
 * What's happening above is really: 0xe0 & 0xff = 0xe0. However, the results of
 * this aren't treated as a signed number. Ultimately a bad thing.
 *
 * What we're going to want to do is basically create the unsigned equivalent of
 * our representation and pass that off to the wuint* functions. To do that
 * we're going to do the following:
 *
 *  - if the value is positive
 *      we can pass it directly off to the equivalent wuint
 *  - if the value is negative
 *      we do the following computation:
 *         mb + val + 1, where
 *         mb   is the maximum unsigned value in that byte size
 *         val  is the Javascript negative integer
 *
 *
 * As a concrete value, take -128. In signed 16 bits this would be 0xff80. If
 * you do out the computations:
 *
 * 0xffff - 128 + 1
 * 0xffff - 127
 * 0xff80
 *
 * You can then encode this value as the signed version. This is really rather
 * hacky, but it should work and get the job done which is our goal here.
 */

/*
 * A series of checks to make sure we actually have a signed 32-bit number
 */
function verifsint(value, max, min) {
  assert.ok(typeof (value) == 'number',
      'cannot write a non-number as a number');

  assert.ok(value <= max, 'value larger than maximum allowed value');

  assert.ok(value >= min, 'value smaller than minimum allowed value');

  assert.ok(Math.floor(value) === value, 'value has a fractional component');
}

function verifIEEE754(value, max, min) {
  assert.ok(typeof (value) == 'number',
      'cannot write a non-number as a number');

  assert.ok(value <= max, 'value larger than maximum allowed value');

  assert.ok(value >= min, 'value smaller than minimum allowed value');
}

Buffer.prototype.writeInt8 = function(value, offset, noAssert) {
  var buffer = this;

  if (!noAssert) {
    assert.ok(value !== undefined && value !== null,
        'missing value');

    assert.ok(offset !== undefined && offset !== null,
        'missing offset');

    assert.ok(offset < buffer.length,
        'Trying to write beyond buffer length');

    verifsint(value, 0x7f, -0x80);
  }

  if (value >= 0) {
    buffer.writeUInt8(value, offset, noAssert);
  } else {
    buffer.writeUInt8(0xff + value + 1, offset, noAssert);
  }
};

function writeInt16(buffer, value, offset, isBigEndian, noAssert) {
  if (!noAssert) {
    assert.ok(value !== undefined && value !== null,
        'missing value');

    assert.ok(typeof (isBigEndian) === 'boolean',
        'missing or invalid endian');

    assert.ok(offset !== undefined && offset !== null,
        'missing offset');

    assert.ok(offset + 1 < buffer.length,
        'Trying to write beyond buffer length');

    verifsint(value, 0x7fff, -0x8000);
  }

  if (value >= 0) {
    writeUInt16(buffer, value, offset, isBigEndian, noAssert);
  } else {
    writeUInt16(buffer, 0xffff + value + 1, offset, isBigEndian, noAssert);
  }
}

Buffer.prototype.writeInt16LE = function(value, offset, noAssert) {
  writeInt16(this, value, offset, false, noAssert);
};

Buffer.prototype.writeInt16BE = function(value, offset, noAssert) {
  writeInt16(this, value, offset, true, noAssert);
};

function writeInt32(buffer, value, offset, isBigEndian, noAssert) {
  if (!noAssert) {
    assert.ok(value !== undefined && value !== null,
        'missing value');

    assert.ok(typeof (isBigEndian) === 'boolean',
        'missing or invalid endian');

    assert.ok(offset !== undefined && offset !== null,
        'missing offset');

    assert.ok(offset + 3 < buffer.length,
        'Trying to write beyond buffer length');

    verifsint(value, 0x7fffffff, -0x80000000);
  }

  if (value >= 0) {
    writeUInt32(buffer, value, offset, isBigEndian, noAssert);
  } else {
    writeUInt32(buffer, 0xffffffff + value + 1, offset, isBigEndian, noAssert);
  }
}

Buffer.prototype.writeInt32LE = function(value, offset, noAssert) {
  writeInt32(this, value, offset, false, noAssert);
};

Buffer.prototype.writeInt32BE = function(value, offset, noAssert) {
  writeInt32(this, value, offset, true, noAssert);
};

function writeFloat(buffer, value, offset, isBigEndian, noAssert) {
  if (!noAssert) {
    assert.ok(value !== undefined && value !== null,
        'missing value');

    assert.ok(typeof (isBigEndian) === 'boolean',
        'missing or invalid endian');

    assert.ok(offset !== undefined && offset !== null,
        'missing offset');

    assert.ok(offset + 3 < buffer.length,
        'Trying to write beyond buffer length');

    verifIEEE754(value, 3.4028234663852886e+38, -3.4028234663852886e+38);
  }

  require('./buffer_ieee754').writeIEEE754(buffer, value, offset, isBigEndian,
      23, 4);
}

Buffer.prototype.writeFloatLE = function(value, offset, noAssert) {
  writeFloat(this, value, offset, false, noAssert);
};

Buffer.prototype.writeFloatBE = function(value, offset, noAssert) {
  writeFloat(this, value, offset, true, noAssert);
};

function writeDouble(buffer, value, offset, isBigEndian, noAssert) {
  if (!noAssert) {
    assert.ok(value !== undefined && value !== null,
        'missing value');

    assert.ok(typeof (isBigEndian) === 'boolean',
        'missing or invalid endian');

    assert.ok(offset !== undefined && offset !== null,
        'missing offset');

    assert.ok(offset + 7 < buffer.length,
        'Trying to write beyond buffer length');

    verifIEEE754(value, 1.7976931348623157E+308, -1.7976931348623157E+308);
  }

  require('./buffer_ieee754').writeIEEE754(buffer, value, offset, isBigEndian,
      52, 8);
}

Buffer.prototype.writeDoubleLE = function(value, offset, noAssert) {
  writeDouble(this, value, offset, false, noAssert);
};

Buffer.prototype.writeDoubleBE = function(value, offset, noAssert) {
  writeDouble(this, value, offset, true, noAssert);
};

})()
},{"./buffer_ieee754":20,"assert":15,"base64-js":22}],22:[function(require,module,exports){
(function (exports) {
	'use strict';

	var lookup = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/';

	function b64ToByteArray(b64) {
		var i, j, l, tmp, placeHolders, arr;
	
		if (b64.length % 4 > 0) {
			throw 'Invalid string. Length must be a multiple of 4';
		}

		// the number of equal signs (place holders)
		// if there are two placeholders, than the two characters before it
		// represent one byte
		// if there is only one, then the three characters before it represent 2 bytes
		// this is just a cheap hack to not do indexOf twice
		placeHolders = b64.indexOf('=');
		placeHolders = placeHolders > 0 ? b64.length - placeHolders : 0;

		// base64 is 4/3 + up to two characters of the original data
		arr = [];//new Uint8Array(b64.length * 3 / 4 - placeHolders);

		// if there are placeholders, only get up to the last complete 4 chars
		l = placeHolders > 0 ? b64.length - 4 : b64.length;

		for (i = 0, j = 0; i < l; i += 4, j += 3) {
			tmp = (lookup.indexOf(b64[i]) << 18) | (lookup.indexOf(b64[i + 1]) << 12) | (lookup.indexOf(b64[i + 2]) << 6) | lookup.indexOf(b64[i + 3]);
			arr.push((tmp & 0xFF0000) >> 16);
			arr.push((tmp & 0xFF00) >> 8);
			arr.push(tmp & 0xFF);
		}

		if (placeHolders === 2) {
			tmp = (lookup.indexOf(b64[i]) << 2) | (lookup.indexOf(b64[i + 1]) >> 4);
			arr.push(tmp & 0xFF);
		} else if (placeHolders === 1) {
			tmp = (lookup.indexOf(b64[i]) << 10) | (lookup.indexOf(b64[i + 1]) << 4) | (lookup.indexOf(b64[i + 2]) >> 2);
			arr.push((tmp >> 8) & 0xFF);
			arr.push(tmp & 0xFF);
		}

		return arr;
	}

	function uint8ToBase64(uint8) {
		var i,
			extraBytes = uint8.length % 3, // if we have 1 byte left, pad 2 bytes
			output = "",
			temp, length;

		function tripletToBase64 (num) {
			return lookup[num >> 18 & 0x3F] + lookup[num >> 12 & 0x3F] + lookup[num >> 6 & 0x3F] + lookup[num & 0x3F];
		};

		// go through the array every three bytes, we'll deal with trailing stuff later
		for (i = 0, length = uint8.length - extraBytes; i < length; i += 3) {
			temp = (uint8[i] << 16) + (uint8[i + 1] << 8) + (uint8[i + 2]);
			output += tripletToBase64(temp);
		}

		// pad the end with zeros, but make sure to not forget the extra bytes
		switch (extraBytes) {
			case 1:
				temp = uint8[uint8.length - 1];
				output += lookup[temp >> 2];
				output += lookup[(temp << 4) & 0x3F];
				output += '==';
				break;
			case 2:
				temp = (uint8[uint8.length - 2] << 8) + (uint8[uint8.length - 1]);
				output += lookup[temp >> 10];
				output += lookup[(temp >> 4) & 0x3F];
				output += lookup[(temp << 2) & 0x3F];
				output += '=';
				break;
		}

		return output;
	}

	module.exports.toByteArray = b64ToByteArray;
	module.exports.fromByteArray = uint8ToBase64;
}());

},{}],23:[function(require,module,exports){
require=(function(e,t,n,r){function i(r){if(!n[r]){if(!t[r]){if(e)return e(r);throw new Error("Cannot find module '"+r+"'")}var s=n[r]={exports:{}};t[r][0](function(e){var n=t[r][1][e];return i(n?n:e)},s,s.exports)}return n[r].exports}for(var s=0;s<r.length;s++)i(r[s]);return i})(typeof require!=="undefined"&&require,{1:[function(require,module,exports){
// UTILITY
var util = require('util');
var Buffer = require("buffer").Buffer;
var pSlice = Array.prototype.slice;

function objectKeys(object) {
  if (Object.keys) return Object.keys(object);
  var result = [];
  for (var name in object) {
    if (Object.prototype.hasOwnProperty.call(object, name)) {
      result.push(name);
    }
  }
  return result;
}

// 1. The assert module provides functions that throw
// AssertionError's when particular conditions are not met. The
// assert module must conform to the following interface.

var assert = module.exports = ok;

// 2. The AssertionError is defined in assert.
// new assert.AssertionError({ message: message,
//                             actual: actual,
//                             expected: expected })

assert.AssertionError = function AssertionError(options) {
  this.name = 'AssertionError';
  this.message = options.message;
  this.actual = options.actual;
  this.expected = options.expected;
  this.operator = options.operator;
  var stackStartFunction = options.stackStartFunction || fail;

  if (Error.captureStackTrace) {
    Error.captureStackTrace(this, stackStartFunction);
  }
};
util.inherits(assert.AssertionError, Error);

function replacer(key, value) {
  if (value === undefined) {
    return '' + value;
  }
  if (typeof value === 'number' && (isNaN(value) || !isFinite(value))) {
    return value.toString();
  }
  if (typeof value === 'function' || value instanceof RegExp) {
    return value.toString();
  }
  return value;
}

function truncate(s, n) {
  if (typeof s == 'string') {
    return s.length < n ? s : s.slice(0, n);
  } else {
    return s;
  }
}

assert.AssertionError.prototype.toString = function() {
  if (this.message) {
    return [this.name + ':', this.message].join(' ');
  } else {
    return [
      this.name + ':',
      truncate(JSON.stringify(this.actual, replacer), 128),
      this.operator,
      truncate(JSON.stringify(this.expected, replacer), 128)
    ].join(' ');
  }
};

// assert.AssertionError instanceof Error

assert.AssertionError.__proto__ = Error.prototype;

// At present only the three keys mentioned above are used and
// understood by the spec. Implementations or sub modules can pass
// other keys to the AssertionError's constructor - they will be
// ignored.

// 3. All of the following functions must throw an AssertionError
// when a corresponding condition is not met, with a message that
// may be undefined if not provided.  All assertion methods provide
// both the actual and expected values to the assertion error for
// display purposes.

function fail(actual, expected, message, operator, stackStartFunction) {
  throw new assert.AssertionError({
    message: message,
    actual: actual,
    expected: expected,
    operator: operator,
    stackStartFunction: stackStartFunction
  });
}

// EXTENSION! allows for well behaved errors defined elsewhere.
assert.fail = fail;

// 4. Pure assertion tests whether a value is truthy, as determined
// by !!guard.
// assert.ok(guard, message_opt);
// This statement is equivalent to assert.equal(true, guard,
// message_opt);. To test strictly for the value true, use
// assert.strictEqual(true, guard, message_opt);.

function ok(value, message) {
  if (!!!value) fail(value, true, message, '==', assert.ok);
}
assert.ok = ok;

// 5. The equality assertion tests shallow, coercive equality with
// ==.
// assert.equal(actual, expected, message_opt);

assert.equal = function equal(actual, expected, message) {
  if (actual != expected) fail(actual, expected, message, '==', assert.equal);
};

// 6. The non-equality assertion tests for whether two objects are not equal
// with != assert.notEqual(actual, expected, message_opt);

assert.notEqual = function notEqual(actual, expected, message) {
  if (actual == expected) {
    fail(actual, expected, message, '!=', assert.notEqual);
  }
};

// 7. The equivalence assertion tests a deep equality relation.
// assert.deepEqual(actual, expected, message_opt);

assert.deepEqual = function deepEqual(actual, expected, message) {
  if (!_deepEqual(actual, expected)) {
    fail(actual, expected, message, 'deepEqual', assert.deepEqual);
  }
};

function _deepEqual(actual, expected) {
  // 7.1. All identical values are equivalent, as determined by ===.
  if (actual === expected) {
    return true;

  } else if (Buffer.isBuffer(actual) && Buffer.isBuffer(expected)) {
    if (actual.length != expected.length) return false;

    for (var i = 0; i < actual.length; i++) {
      if (actual[i] !== expected[i]) return false;
    }

    return true;

  // 7.2. If the expected value is a Date object, the actual value is
  // equivalent if it is also a Date object that refers to the same time.
  } else if (actual instanceof Date && expected instanceof Date) {
    return actual.getTime() === expected.getTime();

  // 7.3. Other pairs that do not both pass typeof value == 'object',
  // equivalence is determined by ==.
  } else if (typeof actual != 'object' && typeof expected != 'object') {
    return actual == expected;

  // 7.4. For all other Object pairs, including Array objects, equivalence is
  // determined by having the same number of owned properties (as verified
  // with Object.prototype.hasOwnProperty.call), the same set of keys
  // (although not necessarily the same order), equivalent values for every
  // corresponding key, and an identical 'prototype' property. Note: this
  // accounts for both named and indexed properties on Arrays.
  } else {
    return objEquiv(actual, expected);
  }
}

function isUndefinedOrNull(value) {
  return value === null || value === undefined;
}

function isArguments(object) {
  return Object.prototype.toString.call(object) == '[object Arguments]';
}

function objEquiv(a, b) {
  if (isUndefinedOrNull(a) || isUndefinedOrNull(b))
    return false;
  // an identical 'prototype' property.
  if (a.prototype !== b.prototype) return false;
  //~~~I've managed to break Object.keys through screwy arguments passing.
  //   Converting to array solves the problem.
  if (isArguments(a)) {
    if (!isArguments(b)) {
      return false;
    }
    a = pSlice.call(a);
    b = pSlice.call(b);
    return _deepEqual(a, b);
  }
  try {
    var ka = objectKeys(a),
        kb = objectKeys(b),
        key, i;
  } catch (e) {//happens when one is a string literal and the other isn't
    return false;
  }
  // having the same number of owned properties (keys incorporates
  // hasOwnProperty)
  if (ka.length != kb.length)
    return false;
  //the same set of keys (although not necessarily the same order),
  ka.sort();
  kb.sort();
  //~~~cheap key test
  for (i = ka.length - 1; i >= 0; i--) {
    if (ka[i] != kb[i])
      return false;
  }
  //equivalent values for every corresponding key, and
  //~~~possibly expensive deep test
  for (i = ka.length - 1; i >= 0; i--) {
    key = ka[i];
    if (!_deepEqual(a[key], b[key])) return false;
  }
  return true;
}

// 8. The non-equivalence assertion tests for any deep inequality.
// assert.notDeepEqual(actual, expected, message_opt);

assert.notDeepEqual = function notDeepEqual(actual, expected, message) {
  if (_deepEqual(actual, expected)) {
    fail(actual, expected, message, 'notDeepEqual', assert.notDeepEqual);
  }
};

// 9. The strict equality assertion tests strict equality, as determined by ===.
// assert.strictEqual(actual, expected, message_opt);

assert.strictEqual = function strictEqual(actual, expected, message) {
  if (actual !== expected) {
    fail(actual, expected, message, '===', assert.strictEqual);
  }
};

// 10. The strict non-equality assertion tests for strict inequality, as
// determined by !==.  assert.notStrictEqual(actual, expected, message_opt);

assert.notStrictEqual = function notStrictEqual(actual, expected, message) {
  if (actual === expected) {
    fail(actual, expected, message, '!==', assert.notStrictEqual);
  }
};

function expectedException(actual, expected) {
  if (!actual || !expected) {
    return false;
  }

  if (expected instanceof RegExp) {
    return expected.test(actual);
  } else if (actual instanceof expected) {
    return true;
  } else if (expected.call({}, actual) === true) {
    return true;
  }

  return false;
}

function _throws(shouldThrow, block, expected, message) {
  var actual;

  if (typeof expected === 'string') {
    message = expected;
    expected = null;
  }

  try {
    block();
  } catch (e) {
    actual = e;
  }

  message = (expected && expected.name ? ' (' + expected.name + ').' : '.') +
            (message ? ' ' + message : '.');

  if (shouldThrow && !actual) {
    fail('Missing expected exception' + message);
  }

  if (!shouldThrow && expectedException(actual, expected)) {
    fail('Got unwanted exception' + message);
  }

  if ((shouldThrow && actual && expected &&
      !expectedException(actual, expected)) || (!shouldThrow && actual)) {
    throw actual;
  }
}

// 11. Expected to throw an error:
// assert.throws(block, Error_opt, message_opt);

assert.throws = function(block, /*optional*/error, /*optional*/message) {
  _throws.apply(this, [true].concat(pSlice.call(arguments)));
};

// EXTENSION! This is annoying to write outside this module.
assert.doesNotThrow = function(block, /*optional*/error, /*optional*/message) {
  _throws.apply(this, [false].concat(pSlice.call(arguments)));
};

assert.ifError = function(err) { if (err) {throw err;}};

},{"util":2,"buffer":3}],2:[function(require,module,exports){
var events = require('events');

exports.isArray = isArray;
exports.isDate = function(obj){return Object.prototype.toString.call(obj) === '[object Date]'};
exports.isRegExp = function(obj){return Object.prototype.toString.call(obj) === '[object RegExp]'};


exports.print = function () {};
exports.puts = function () {};
exports.debug = function() {};

exports.inspect = function(obj, showHidden, depth, colors) {
  var seen = [];

  var stylize = function(str, styleType) {
    // http://en.wikipedia.org/wiki/ANSI_escape_code#graphics
    var styles =
        { 'bold' : [1, 22],
          'italic' : [3, 23],
          'underline' : [4, 24],
          'inverse' : [7, 27],
          'white' : [37, 39],
          'grey' : [90, 39],
          'black' : [30, 39],
          'blue' : [34, 39],
          'cyan' : [36, 39],
          'green' : [32, 39],
          'magenta' : [35, 39],
          'red' : [31, 39],
          'yellow' : [33, 39] };

    var style =
        { 'special': 'cyan',
          'number': 'blue',
          'boolean': 'yellow',
          'undefined': 'grey',
          'null': 'bold',
          'string': 'green',
          'date': 'magenta',
          // "name": intentionally not styling
          'regexp': 'red' }[styleType];

    if (style) {
      return '\033[' + styles[style][0] + 'm' + str +
             '\033[' + styles[style][1] + 'm';
    } else {
      return str;
    }
  };
  if (! colors) {
    stylize = function(str, styleType) { return str; };
  }

  function format(value, recurseTimes) {
    // Provide a hook for user-specified inspect functions.
    // Check that value is an object with an inspect function on it
    if (value && typeof value.inspect === 'function' &&
        // Filter out the util module, it's inspect function is special
        value !== exports &&
        // Also filter out any prototype objects using the circular check.
        !(value.constructor && value.constructor.prototype === value)) {
      return value.inspect(recurseTimes);
    }

    // Primitive types cannot have properties
    switch (typeof value) {
      case 'undefined':
        return stylize('undefined', 'undefined');

      case 'string':
        var simple = '\'' + JSON.stringify(value).replace(/^"|"$/g, '')
                                                 .replace(/'/g, "\\'")
                                                 .replace(/\\"/g, '"') + '\'';
        return stylize(simple, 'string');

      case 'number':
        return stylize('' + value, 'number');

      case 'boolean':
        return stylize('' + value, 'boolean');
    }
    // For some reason typeof null is "object", so special case here.
    if (value === null) {
      return stylize('null', 'null');
    }

    // Look up the keys of the object.
    var visible_keys = Object_keys(value);
    var keys = showHidden ? Object_getOwnPropertyNames(value) : visible_keys;

    // Functions without properties can be shortcutted.
    if (typeof value === 'function' && keys.length === 0) {
      if (isRegExp(value)) {
        return stylize('' + value, 'regexp');
      } else {
        var name = value.name ? ': ' + value.name : '';
        return stylize('[Function' + name + ']', 'special');
      }
    }

    // Dates without properties can be shortcutted
    if (isDate(value) && keys.length === 0) {
      return stylize(value.toUTCString(), 'date');
    }

    var base, type, braces;
    // Determine the object type
    if (isArray(value)) {
      type = 'Array';
      braces = ['[', ']'];
    } else {
      type = 'Object';
      braces = ['{', '}'];
    }

    // Make functions say that they are functions
    if (typeof value === 'function') {
      var n = value.name ? ': ' + value.name : '';
      base = (isRegExp(value)) ? ' ' + value : ' [Function' + n + ']';
    } else {
      base = '';
    }

    // Make dates with properties first say the date
    if (isDate(value)) {
      base = ' ' + value.toUTCString();
    }

    if (keys.length === 0) {
      return braces[0] + base + braces[1];
    }

    if (recurseTimes < 0) {
      if (isRegExp(value)) {
        return stylize('' + value, 'regexp');
      } else {
        return stylize('[Object]', 'special');
      }
    }

    seen.push(value);

    var output = keys.map(function(key) {
      var name, str;
      if (value.__lookupGetter__) {
        if (value.__lookupGetter__(key)) {
          if (value.__lookupSetter__(key)) {
            str = stylize('[Getter/Setter]', 'special');
          } else {
            str = stylize('[Getter]', 'special');
          }
        } else {
          if (value.__lookupSetter__(key)) {
            str = stylize('[Setter]', 'special');
          }
        }
      }
      if (visible_keys.indexOf(key) < 0) {
        name = '[' + key + ']';
      }
      if (!str) {
        if (seen.indexOf(value[key]) < 0) {
          if (recurseTimes === null) {
            str = format(value[key]);
          } else {
            str = format(value[key], recurseTimes - 1);
          }
          if (str.indexOf('\n') > -1) {
            if (isArray(value)) {
              str = str.split('\n').map(function(line) {
                return '  ' + line;
              }).join('\n').substr(2);
            } else {
              str = '\n' + str.split('\n').map(function(line) {
                return '   ' + line;
              }).join('\n');
            }
          }
        } else {
          str = stylize('[Circular]', 'special');
        }
      }
      if (typeof name === 'undefined') {
        if (type === 'Array' && key.match(/^\d+$/)) {
          return str;
        }
        name = JSON.stringify('' + key);
        if (name.match(/^"([a-zA-Z_][a-zA-Z_0-9]*)"$/)) {
          name = name.substr(1, name.length - 2);
          name = stylize(name, 'name');
        } else {
          name = name.replace(/'/g, "\\'")
                     .replace(/\\"/g, '"')
                     .replace(/(^"|"$)/g, "'");
          name = stylize(name, 'string');
        }
      }

      return name + ': ' + str;
    });

    seen.pop();

    var numLinesEst = 0;
    var length = output.reduce(function(prev, cur) {
      numLinesEst++;
      if (cur.indexOf('\n') >= 0) numLinesEst++;
      return prev + cur.length + 1;
    }, 0);

    if (length > 50) {
      output = braces[0] +
               (base === '' ? '' : base + '\n ') +
               ' ' +
               output.join(',\n  ') +
               ' ' +
               braces[1];

    } else {
      output = braces[0] + base + ' ' + output.join(', ') + ' ' + braces[1];
    }

    return output;
  }
  return format(obj, (typeof depth === 'undefined' ? 2 : depth));
};


function isArray(ar) {
  return ar instanceof Array ||
         Array.isArray(ar) ||
         (ar && ar !== Object.prototype && isArray(ar.__proto__));
}


function isRegExp(re) {
  return re instanceof RegExp ||
    (typeof re === 'object' && Object.prototype.toString.call(re) === '[object RegExp]');
}


function isDate(d) {
  if (d instanceof Date) return true;
  if (typeof d !== 'object') return false;
  var properties = Date.prototype && Object_getOwnPropertyNames(Date.prototype);
  var proto = d.__proto__ && Object_getOwnPropertyNames(d.__proto__);
  return JSON.stringify(proto) === JSON.stringify(properties);
}

function pad(n) {
  return n < 10 ? '0' + n.toString(10) : n.toString(10);
}

var months = ['Jan', 'Feb', 'Mar', 'Apr', 'May', 'Jun', 'Jul', 'Aug', 'Sep',
              'Oct', 'Nov', 'Dec'];

// 26 Feb 16:19:34
function timestamp() {
  var d = new Date();
  var time = [pad(d.getHours()),
              pad(d.getMinutes()),
              pad(d.getSeconds())].join(':');
  return [d.getDate(), months[d.getMonth()], time].join(' ');
}

exports.log = function (msg) {};

exports.pump = null;

var Object_keys = Object.keys || function (obj) {
    var res = [];
    for (var key in obj) res.push(key);
    return res;
};

var Object_getOwnPropertyNames = Object.getOwnPropertyNames || function (obj) {
    var res = [];
    for (var key in obj) {
        if (Object.hasOwnProperty.call(obj, key)) res.push(key);
    }
    return res;
};

var Object_create = Object.create || function (prototype, properties) {
    // from es5-shim
    var object;
    if (prototype === null) {
        object = { '__proto__' : null };
    }
    else {
        if (typeof prototype !== 'object') {
            throw new TypeError(
                'typeof prototype[' + (typeof prototype) + '] != \'object\''
            );
        }
        var Type = function () {};
        Type.prototype = prototype;
        object = new Type();
        object.__proto__ = prototype;
    }
    if (typeof properties !== 'undefined' && Object.defineProperties) {
        Object.defineProperties(object, properties);
    }
    return object;
};

exports.inherits = function(ctor, superCtor) {
  ctor.super_ = superCtor;
  ctor.prototype = Object_create(superCtor.prototype, {
    constructor: {
      value: ctor,
      enumerable: false,
      writable: true,
      configurable: true
    }
  });
};

var formatRegExp = /%[sdj%]/g;
exports.format = function(f) {
  if (typeof f !== 'string') {
    var objects = [];
    for (var i = 0; i < arguments.length; i++) {
      objects.push(exports.inspect(arguments[i]));
    }
    return objects.join(' ');
  }

  var i = 1;
  var args = arguments;
  var len = args.length;
  var str = String(f).replace(formatRegExp, function(x) {
    if (x === '%%') return '%';
    if (i >= len) return x;
    switch (x) {
      case '%s': return String(args[i++]);
      case '%d': return Number(args[i++]);
      case '%j': return JSON.stringify(args[i++]);
      default:
        return x;
    }
  });
  for(var x = args[i]; i < len; x = args[++i]){
    if (x === null || typeof x !== 'object') {
      str += ' ' + x;
    } else {
      str += ' ' + exports.inspect(x);
    }
  }
  return str;
};

},{"events":4}],5:[function(require,module,exports){
exports.readIEEE754 = function(buffer, offset, isBE, mLen, nBytes) {
  var e, m,
      eLen = nBytes * 8 - mLen - 1,
      eMax = (1 << eLen) - 1,
      eBias = eMax >> 1,
      nBits = -7,
      i = isBE ? 0 : (nBytes - 1),
      d = isBE ? 1 : -1,
      s = buffer[offset + i];

  i += d;

  e = s & ((1 << (-nBits)) - 1);
  s >>= (-nBits);
  nBits += eLen;
  for (; nBits > 0; e = e * 256 + buffer[offset + i], i += d, nBits -= 8);

  m = e & ((1 << (-nBits)) - 1);
  e >>= (-nBits);
  nBits += mLen;
  for (; nBits > 0; m = m * 256 + buffer[offset + i], i += d, nBits -= 8);

  if (e === 0) {
    e = 1 - eBias;
  } else if (e === eMax) {
    return m ? NaN : ((s ? -1 : 1) * Infinity);
  } else {
    m = m + Math.pow(2, mLen);
    e = e - eBias;
  }
  return (s ? -1 : 1) * m * Math.pow(2, e - mLen);
};

exports.writeIEEE754 = function(buffer, value, offset, isBE, mLen, nBytes) {
  var e, m, c,
      eLen = nBytes * 8 - mLen - 1,
      eMax = (1 << eLen) - 1,
      eBias = eMax >> 1,
      rt = (mLen === 23 ? Math.pow(2, -24) - Math.pow(2, -77) : 0),
      i = isBE ? (nBytes - 1) : 0,
      d = isBE ? -1 : 1,
      s = value < 0 || (value === 0 && 1 / value < 0) ? 1 : 0;

  value = Math.abs(value);

  if (isNaN(value) || value === Infinity) {
    m = isNaN(value) ? 1 : 0;
    e = eMax;
  } else {
    e = Math.floor(Math.log(value) / Math.LN2);
    if (value * (c = Math.pow(2, -e)) < 1) {
      e--;
      c *= 2;
    }
    if (e + eBias >= 1) {
      value += rt / c;
    } else {
      value += rt * Math.pow(2, 1 - eBias);
    }
    if (value * c >= 2) {
      e++;
      c /= 2;
    }

    if (e + eBias >= eMax) {
      m = 0;
      e = eMax;
    } else if (e + eBias >= 1) {
      m = (value * c - 1) * Math.pow(2, mLen);
      e = e + eBias;
    } else {
      m = value * Math.pow(2, eBias - 1) * Math.pow(2, mLen);
      e = 0;
    }
  }

  for (; mLen >= 8; buffer[offset + i] = m & 0xff, i += d, m /= 256, mLen -= 8);

  e = (e << mLen) | m;
  eLen += mLen;
  for (; eLen > 0; buffer[offset + i] = e & 0xff, i += d, e /= 256, eLen -= 8);

  buffer[offset + i - d] |= s * 128;
};

},{}],6:[function(require,module,exports){
// shim for using process in browser

var process = module.exports = {};

process.nextTick = (function () {
    var canSetImmediate = typeof window !== 'undefined'
    && window.setImmediate;
    var canPost = typeof window !== 'undefined'
    && window.postMessage && window.addEventListener
    ;

    if (canSetImmediate) {
        return function (f) { return window.setImmediate(f) };
    }

    if (canPost) {
        var queue = [];
        window.addEventListener('message', function (ev) {
            if (ev.source === window && ev.data === 'process-tick') {
                ev.stopPropagation();
                if (queue.length > 0) {
                    var fn = queue.shift();
                    fn();
                }
            }
        }, true);

        return function nextTick(fn) {
            queue.push(fn);
            window.postMessage('process-tick', '*');
        };
    }

    return function nextTick(fn) {
        setTimeout(fn, 0);
    };
})();

process.title = 'browser';
process.browser = true;
process.env = {};
process.argv = [];

process.binding = function (name) {
    throw new Error('process.binding is not supported');
}

// TODO(shtylman)
process.cwd = function () { return '/' };
process.chdir = function (dir) {
    throw new Error('process.chdir is not supported');
};

},{}],4:[function(require,module,exports){
(function(process){if (!process.EventEmitter) process.EventEmitter = function () {};

var EventEmitter = exports.EventEmitter = process.EventEmitter;
var isArray = typeof Array.isArray === 'function'
    ? Array.isArray
    : function (xs) {
        return Object.prototype.toString.call(xs) === '[object Array]'
    }
;
function indexOf (xs, x) {
    if (xs.indexOf) return xs.indexOf(x);
    for (var i = 0; i < xs.length; i++) {
        if (x === xs[i]) return i;
    }
    return -1;
}

// By default EventEmitters will print a warning if more than
// 10 listeners are added to it. This is a useful default which
// helps finding memory leaks.
//
// Obviously not all Emitters should be limited to 10. This function allows
// that to be increased. Set to zero for unlimited.
var defaultMaxListeners = 10;
EventEmitter.prototype.setMaxListeners = function(n) {
  if (!this._events) this._events = {};
  this._events.maxListeners = n;
};


EventEmitter.prototype.emit = function(type) {
  // If there is no 'error' event listener then throw.
  if (type === 'error') {
    if (!this._events || !this._events.error ||
        (isArray(this._events.error) && !this._events.error.length))
    {
      if (arguments[1] instanceof Error) {
        throw arguments[1]; // Unhandled 'error' event
      } else {
        throw new Error("Uncaught, unspecified 'error' event.");
      }
      return false;
    }
  }

  if (!this._events) return false;
  var handler = this._events[type];
  if (!handler) return false;

  if (typeof handler == 'function') {
    switch (arguments.length) {
      // fast cases
      case 1:
        handler.call(this);
        break;
      case 2:
        handler.call(this, arguments[1]);
        break;
      case 3:
        handler.call(this, arguments[1], arguments[2]);
        break;
      // slower
      default:
        var args = Array.prototype.slice.call(arguments, 1);
        handler.apply(this, args);
    }
    return true;

  } else if (isArray(handler)) {
    var args = Array.prototype.slice.call(arguments, 1);

    var listeners = handler.slice();
    for (var i = 0, l = listeners.length; i < l; i++) {
      listeners[i].apply(this, args);
    }
    return true;

  } else {
    return false;
  }
};

// EventEmitter is defined in src/node_events.cc
// EventEmitter.prototype.emit() is also defined there.
EventEmitter.prototype.addListener = function(type, listener) {
  if ('function' !== typeof listener) {
    throw new Error('addListener only takes instances of Function');
  }

  if (!this._events) this._events = {};

  // To avoid recursion in the case that type == "newListeners"! Before
  // adding it to the listeners, first emit "newListeners".
  this.emit('newListener', type, listener);

  if (!this._events[type]) {
    // Optimize the case of one listener. Don't need the extra array object.
    this._events[type] = listener;
  } else if (isArray(this._events[type])) {

    // Check for listener leak
    if (!this._events[type].warned) {
      var m;
      if (this._events.maxListeners !== undefined) {
        m = this._events.maxListeners;
      } else {
        m = defaultMaxListeners;
      }

      if (m && m > 0 && this._events[type].length > m) {
        this._events[type].warned = true;
        console.error('(node) warning: possible EventEmitter memory ' +
                      'leak detected. %d listeners added. ' +
                      'Use emitter.setMaxListeners() to increase limit.',
                      this._events[type].length);
        console.trace();
      }
    }

    // If we've already got an array, just append.
    this._events[type].push(listener);
  } else {
    // Adding the second element, need to change to array.
    this._events[type] = [this._events[type], listener];
  }

  return this;
};

EventEmitter.prototype.on = EventEmitter.prototype.addListener;

EventEmitter.prototype.once = function(type, listener) {
  var self = this;
  self.on(type, function g() {
    self.removeListener(type, g);
    listener.apply(this, arguments);
  });

  return this;
};

EventEmitter.prototype.removeListener = function(type, listener) {
  if ('function' !== typeof listener) {
    throw new Error('removeListener only takes instances of Function');
  }

  // does not use listeners(), so no side effect of creating _events[type]
  if (!this._events || !this._events[type]) return this;

  var list = this._events[type];

  if (isArray(list)) {
    var i = indexOf(list, listener);
    if (i < 0) return this;
    list.splice(i, 1);
    if (list.length == 0)
      delete this._events[type];
  } else if (this._events[type] === listener) {
    delete this._events[type];
  }

  return this;
};

EventEmitter.prototype.removeAllListeners = function(type) {
  if (arguments.length === 0) {
    this._events = {};
    return this;
  }

  // does not use listeners(), so no side effect of creating _events[type]
  if (type && this._events && this._events[type]) this._events[type] = null;
  return this;
};

EventEmitter.prototype.listeners = function(type) {
  if (!this._events) this._events = {};
  if (!this._events[type]) this._events[type] = [];
  if (!isArray(this._events[type])) {
    this._events[type] = [this._events[type]];
  }
  return this._events[type];
};

})(require("__browserify_process"))
},{"__browserify_process":6}],"buffer-browserify":[function(require,module,exports){
module.exports=require('q9TxCC');
},{}],"q9TxCC":[function(require,module,exports){
function SlowBuffer (size) {
    this.length = size;
};

var assert = require('assert');

exports.INSPECT_MAX_BYTES = 50;


function toHex(n) {
  if (n < 16) return '0' + n.toString(16);
  return n.toString(16);
}

function utf8ToBytes(str) {
  var byteArray = [];
  for (var i = 0; i < str.length; i++)
    if (str.charCodeAt(i) <= 0x7F)
      byteArray.push(str.charCodeAt(i));
    else {
      var h = encodeURIComponent(str.charAt(i)).substr(1).split('%');
      for (var j = 0; j < h.length; j++)
        byteArray.push(parseInt(h[j], 16));
    }

  return byteArray;
}

function asciiToBytes(str) {
  var byteArray = []
  for (var i = 0; i < str.length; i++ )
    // Node's code seems to be doing this and not & 0x7F..
    byteArray.push( str.charCodeAt(i) & 0xFF );

  return byteArray;
}

function base64ToBytes(str) {
  return require("base64-js").toByteArray(str);
}

SlowBuffer.byteLength = function (str, encoding) {
  switch (encoding || "utf8") {
    case 'hex':
      return str.length / 2;

    case 'utf8':
    case 'utf-8':
      return utf8ToBytes(str).length;

    case 'ascii':
    case 'binary':
      return str.length;

    case 'base64':
      return base64ToBytes(str).length;

    default:
      throw new Error('Unknown encoding');
  }
};

function blitBuffer(src, dst, offset, length) {
  var pos, i = 0;
  while (i < length) {
    if ((i+offset >= dst.length) || (i >= src.length))
      break;

    dst[i + offset] = src[i];
    i++;
  }
  return i;
}

SlowBuffer.prototype.utf8Write = function (string, offset, length) {
  var bytes, pos;
  return SlowBuffer._charsWritten =  blitBuffer(utf8ToBytes(string), this, offset, length);
};

SlowBuffer.prototype.asciiWrite = function (string, offset, length) {
  var bytes, pos;
  return SlowBuffer._charsWritten =  blitBuffer(asciiToBytes(string), this, offset, length);
};

SlowBuffer.prototype.binaryWrite = SlowBuffer.prototype.asciiWrite;

SlowBuffer.prototype.base64Write = function (string, offset, length) {
  var bytes, pos;
  return SlowBuffer._charsWritten = blitBuffer(base64ToBytes(string), this, offset, length);
};

SlowBuffer.prototype.base64Slice = function (start, end) {
  var bytes = Array.prototype.slice.apply(this, arguments)
  return require("base64-js").fromByteArray(bytes);
}

function decodeUtf8Char(str) {
  try {
    return decodeURIComponent(str);
  } catch (err) {
    return String.fromCharCode(0xFFFD); // UTF 8 invalid char
  }
}

SlowBuffer.prototype.utf8Slice = function () {
  var bytes = Array.prototype.slice.apply(this, arguments);
  var res = "";
  var tmp = "";
  var i = 0;
  while (i < bytes.length) {
    if (bytes[i] <= 0x7F) {
      res += decodeUtf8Char(tmp) + String.fromCharCode(bytes[i]);
      tmp = "";
    } else
      tmp += "%" + bytes[i].toString(16);

    i++;
  }

  return res + decodeUtf8Char(tmp);
}

SlowBuffer.prototype.asciiSlice = function () {
  var bytes = Array.prototype.slice.apply(this, arguments);
  var ret = "";
  for (var i = 0; i < bytes.length; i++)
    ret += String.fromCharCode(bytes[i]);
  return ret;
}

SlowBuffer.prototype.binarySlice = SlowBuffer.prototype.asciiSlice;

SlowBuffer.prototype.inspect = function() {
  var out = [],
      len = this.length;
  for (var i = 0; i < len; i++) {
    out[i] = toHex(this[i]);
    if (i == exports.INSPECT_MAX_BYTES) {
      out[i + 1] = '...';
      break;
    }
  }
  return '<SlowBuffer ' + out.join(' ') + '>';
};


SlowBuffer.prototype.hexSlice = function(start, end) {
  var len = this.length;

  if (!start || start < 0) start = 0;
  if (!end || end < 0 || end > len) end = len;

  var out = '';
  for (var i = start; i < end; i++) {
    out += toHex(this[i]);
  }
  return out;
};


SlowBuffer.prototype.toString = function(encoding, start, end) {
  encoding = String(encoding || 'utf8').toLowerCase();
  start = +start || 0;
  if (typeof end == 'undefined') end = this.length;

  // Fastpath empty strings
  if (+end == start) {
    return '';
  }

  switch (encoding) {
    case 'hex':
      return this.hexSlice(start, end);

    case 'utf8':
    case 'utf-8':
      return this.utf8Slice(start, end);

    case 'ascii':
      return this.asciiSlice(start, end);

    case 'binary':
      return this.binarySlice(start, end);

    case 'base64':
      return this.base64Slice(start, end);

    case 'ucs2':
    case 'ucs-2':
      return this.ucs2Slice(start, end);

    default:
      throw new Error('Unknown encoding');
  }
};


SlowBuffer.prototype.hexWrite = function(string, offset, length) {
  offset = +offset || 0;
  var remaining = this.length - offset;
  if (!length) {
    length = remaining;
  } else {
    length = +length;
    if (length > remaining) {
      length = remaining;
    }
  }

  // must be an even number of digits
  var strLen = string.length;
  if (strLen % 2) {
    throw new Error('Invalid hex string');
  }
  if (length > strLen / 2) {
    length = strLen / 2;
  }
  for (var i = 0; i < length; i++) {
    var byte = parseInt(string.substr(i * 2, 2), 16);
    if (isNaN(byte)) throw new Error('Invalid hex string');
    this[offset + i] = byte;
  }
  SlowBuffer._charsWritten = i * 2;
  return i;
};


SlowBuffer.prototype.write = function(string, offset, length, encoding) {
  // Support both (string, offset, length, encoding)
  // and the legacy (string, encoding, offset, length)
  if (isFinite(offset)) {
    if (!isFinite(length)) {
      encoding = length;
      length = undefined;
    }
  } else {  // legacy
    var swap = encoding;
    encoding = offset;
    offset = length;
    length = swap;
  }

  offset = +offset || 0;
  var remaining = this.length - offset;
  if (!length) {
    length = remaining;
  } else {
    length = +length;
    if (length > remaining) {
      length = remaining;
    }
  }
  encoding = String(encoding || 'utf8').toLowerCase();

  switch (encoding) {
    case 'hex':
      return this.hexWrite(string, offset, length);

    case 'utf8':
    case 'utf-8':
      return this.utf8Write(string, offset, length);

    case 'ascii':
      return this.asciiWrite(string, offset, length);

    case 'binary':
      return this.binaryWrite(string, offset, length);

    case 'base64':
      return this.base64Write(string, offset, length);

    case 'ucs2':
    case 'ucs-2':
      return this.ucs2Write(string, offset, length);

    default:
      throw new Error('Unknown encoding');
  }
};


// slice(start, end)
SlowBuffer.prototype.slice = function(start, end) {
  if (end === undefined) end = this.length;

  if (end > this.length) {
    throw new Error('oob');
  }
  if (start > end) {
    throw new Error('oob');
  }

  return new Buffer(this, end - start, +start);
};

SlowBuffer.prototype.copy = function(target, targetstart, sourcestart, sourceend) {
  var temp = [];
  for (var i=sourcestart; i<sourceend; i++) {
    assert.ok(typeof this[i] !== 'undefined', "copying undefined buffer bytes!");
    temp.push(this[i]);
  }

  for (var i=targetstart; i<targetstart+temp.length; i++) {
    target[i] = temp[i-targetstart];
  }
};

SlowBuffer.prototype.fill = function(value, start, end) {
  if (end > this.length) {
    throw new Error('oob');
  }
  if (start > end) {
    throw new Error('oob');
  }

  for (var i = start; i < end; i++) {
    this[i] = value;
  }
}

function coerce(length) {
  // Coerce length to a number (possibly NaN), round up
  // in case it's fractional (e.g. 123.456) then do a
  // double negate to coerce a NaN to 0. Easy, right?
  length = ~~Math.ceil(+length);
  return length < 0 ? 0 : length;
}


// Buffer

function Buffer(subject, encoding, offset) {
  if (!(this instanceof Buffer)) {
    return new Buffer(subject, encoding, offset);
  }

  var type;

  // Are we slicing?
  if (typeof offset === 'number') {
    this.length = coerce(encoding);
    this.parent = subject;
    this.offset = offset;
  } else {
    // Find the length
    switch (type = typeof subject) {
      case 'number':
        this.length = coerce(subject);
        break;

      case 'string':
        this.length = Buffer.byteLength(subject, encoding);
        break;

      case 'object': // Assume object is an array
        this.length = coerce(subject.length);
        break;

      default:
        throw new Error('First argument needs to be a number, ' +
                        'array or string.');
    }

    if (this.length > Buffer.poolSize) {
      // Big buffer, just alloc one.
      this.parent = new SlowBuffer(this.length);
      this.offset = 0;

    } else {
      // Small buffer.
      if (!pool || pool.length - pool.used < this.length) allocPool();
      this.parent = pool;
      this.offset = pool.used;
      pool.used += this.length;
    }

    // Treat array-ish objects as a byte array.
    if (isArrayIsh(subject)) {
      for (var i = 0; i < this.length; i++) {
        if (subject instanceof Buffer) {
          this.parent[i + this.offset] = subject.readUInt8(i);
        }
        else {
          this.parent[i + this.offset] = subject[i];
        }
      }
    } else if (type == 'string') {
      // We are a string
      this.length = this.write(subject, 0, encoding);
    }
  }

}

function isArrayIsh(subject) {
  return Array.isArray(subject) || Buffer.isBuffer(subject) ||
         subject && typeof subject === 'object' &&
         typeof subject.length === 'number';
}

exports.SlowBuffer = SlowBuffer;
exports.Buffer = Buffer;

Buffer.poolSize = 8 * 1024;
var pool;

function allocPool() {
  pool = new SlowBuffer(Buffer.poolSize);
  pool.used = 0;
}


// Static methods
Buffer.isBuffer = function isBuffer(b) {
  return b instanceof Buffer || b instanceof SlowBuffer;
};

Buffer.concat = function (list, totalLength) {
  if (!Array.isArray(list)) {
    throw new Error("Usage: Buffer.concat(list, [totalLength])\n \
      list should be an Array.");
  }

  if (list.length === 0) {
    return new Buffer(0);
  } else if (list.length === 1) {
    return list[0];
  }

  if (typeof totalLength !== 'number') {
    totalLength = 0;
    for (var i = 0; i < list.length; i++) {
      var buf = list[i];
      totalLength += buf.length;
    }
  }

  var buffer = new Buffer(totalLength);
  var pos = 0;
  for (var i = 0; i < list.length; i++) {
    var buf = list[i];
    buf.copy(buffer, pos);
    pos += buf.length;
  }
  return buffer;
};

// Inspect
Buffer.prototype.inspect = function inspect() {
  var out = [],
      len = this.length;

  for (var i = 0; i < len; i++) {
    out[i] = toHex(this.parent[i + this.offset]);
    if (i == exports.INSPECT_MAX_BYTES) {
      out[i + 1] = '...';
      break;
    }
  }

  return '<Buffer ' + out.join(' ') + '>';
};


Buffer.prototype.get = function get(i) {
  if (i < 0 || i >= this.length) throw new Error('oob');
  return this.parent[this.offset + i];
};


Buffer.prototype.set = function set(i, v) {
  if (i < 0 || i >= this.length) throw new Error('oob');
  return this.parent[this.offset + i] = v;
};


// write(string, offset = 0, length = buffer.length-offset, encoding = 'utf8')
Buffer.prototype.write = function(string, offset, length, encoding) {
  // Support both (string, offset, length, encoding)
  // and the legacy (string, encoding, offset, length)
  if (isFinite(offset)) {
    if (!isFinite(length)) {
      encoding = length;
      length = undefined;
    }
  } else {  // legacy
    var swap = encoding;
    encoding = offset;
    offset = length;
    length = swap;
  }

  offset = +offset || 0;
  var remaining = this.length - offset;
  if (!length) {
    length = remaining;
  } else {
    length = +length;
    if (length > remaining) {
      length = remaining;
    }
  }
  encoding = String(encoding || 'utf8').toLowerCase();

  var ret;
  switch (encoding) {
    case 'hex':
      ret = this.parent.hexWrite(string, this.offset + offset, length);
      break;

    case 'utf8':
    case 'utf-8':
      ret = this.parent.utf8Write(string, this.offset + offset, length);
      break;

    case 'ascii':
      ret = this.parent.asciiWrite(string, this.offset + offset, length);
      break;

    case 'binary':
      ret = this.parent.binaryWrite(string, this.offset + offset, length);
      break;

    case 'base64':
      // Warning: maxLength not taken into account in base64Write
      ret = this.parent.base64Write(string, this.offset + offset, length);
      break;

    case 'ucs2':
    case 'ucs-2':
      ret = this.parent.ucs2Write(string, this.offset + offset, length);
      break;

    default:
      throw new Error('Unknown encoding');
  }

  Buffer._charsWritten = SlowBuffer._charsWritten;

  return ret;
};


// toString(encoding, start=0, end=buffer.length)
Buffer.prototype.toString = function(encoding, start, end) {
  encoding = String(encoding || 'utf8').toLowerCase();

  if (typeof start == 'undefined' || start < 0) {
    start = 0;
  } else if (start > this.length) {
    start = this.length;
  }

  if (typeof end == 'undefined' || end > this.length) {
    end = this.length;
  } else if (end < 0) {
    end = 0;
  }

  start = start + this.offset;
  end = end + this.offset;

  switch (encoding) {
    case 'hex':
      return this.parent.hexSlice(start, end);

    case 'utf8':
    case 'utf-8':
      return this.parent.utf8Slice(start, end);

    case 'ascii':
      return this.parent.asciiSlice(start, end);

    case 'binary':
      return this.parent.binarySlice(start, end);

    case 'base64':
      return this.parent.base64Slice(start, end);

    case 'ucs2':
    case 'ucs-2':
      return this.parent.ucs2Slice(start, end);

    default:
      throw new Error('Unknown encoding');
  }
};


// byteLength
Buffer.byteLength = SlowBuffer.byteLength;


// fill(value, start=0, end=buffer.length)
Buffer.prototype.fill = function fill(value, start, end) {
  value || (value = 0);
  start || (start = 0);
  end || (end = this.length);

  if (typeof value === 'string') {
    value = value.charCodeAt(0);
  }
  if (!(typeof value === 'number') || isNaN(value)) {
    throw new Error('value is not a number');
  }

  if (end < start) throw new Error('end < start');

  // Fill 0 bytes; we're done
  if (end === start) return 0;
  if (this.length == 0) return 0;

  if (start < 0 || start >= this.length) {
    throw new Error('start out of bounds');
  }

  if (end < 0 || end > this.length) {
    throw new Error('end out of bounds');
  }

  return this.parent.fill(value,
                          start + this.offset,
                          end + this.offset);
};


// copy(targetBuffer, targetStart=0, sourceStart=0, sourceEnd=buffer.length)
Buffer.prototype.copy = function(target, target_start, start, end) {
  var source = this;
  start || (start = 0);
  end || (end = this.length);
  target_start || (target_start = 0);

  if (end < start) throw new Error('sourceEnd < sourceStart');

  // Copy 0 bytes; we're done
  if (end === start) return 0;
  if (target.length == 0 || source.length == 0) return 0;

  if (target_start < 0 || target_start >= target.length) {
    throw new Error('targetStart out of bounds');
  }

  if (start < 0 || start >= source.length) {
    throw new Error('sourceStart out of bounds');
  }

  if (end < 0 || end > source.length) {
    throw new Error('sourceEnd out of bounds');
  }

  // Are we oob?
  if (end > this.length) {
    end = this.length;
  }

  if (target.length - target_start < end - start) {
    end = target.length - target_start + start;
  }

  return this.parent.copy(target.parent,
                          target_start + target.offset,
                          start + this.offset,
                          end + this.offset);
};


// slice(start, end)
Buffer.prototype.slice = function(start, end) {
  if (end === undefined) end = this.length;
  if (end > this.length) throw new Error('oob');
  if (start > end) throw new Error('oob');

  return new Buffer(this.parent, end - start, +start + this.offset);
};


// Legacy methods for backwards compatibility.

Buffer.prototype.utf8Slice = function(start, end) {
  return this.toString('utf8', start, end);
};

Buffer.prototype.binarySlice = function(start, end) {
  return this.toString('binary', start, end);
};

Buffer.prototype.asciiSlice = function(start, end) {
  return this.toString('ascii', start, end);
};

Buffer.prototype.utf8Write = function(string, offset) {
  return this.write(string, offset, 'utf8');
};

Buffer.prototype.binaryWrite = function(string, offset) {
  return this.write(string, offset, 'binary');
};

Buffer.prototype.asciiWrite = function(string, offset) {
  return this.write(string, offset, 'ascii');
};

Buffer.prototype.readUInt8 = function(offset, noAssert) {
  var buffer = this;

  if (!noAssert) {
    assert.ok(offset !== undefined && offset !== null,
        'missing offset');

    assert.ok(offset < buffer.length,
        'Trying to read beyond buffer length');
  }

  if (offset >= buffer.length) return;

  return buffer.parent[buffer.offset + offset];
};

function readUInt16(buffer, offset, isBigEndian, noAssert) {
  var val = 0;


  if (!noAssert) {
    assert.ok(typeof (isBigEndian) === 'boolean',
        'missing or invalid endian');

    assert.ok(offset !== undefined && offset !== null,
        'missing offset');

    assert.ok(offset + 1 < buffer.length,
        'Trying to read beyond buffer length');
  }

  if (offset >= buffer.length) return 0;

  if (isBigEndian) {
    val = buffer.parent[buffer.offset + offset] << 8;
    if (offset + 1 < buffer.length) {
      val |= buffer.parent[buffer.offset + offset + 1];
    }
  } else {
    val = buffer.parent[buffer.offset + offset];
    if (offset + 1 < buffer.length) {
      val |= buffer.parent[buffer.offset + offset + 1] << 8;
    }
  }

  return val;
}

Buffer.prototype.readUInt16LE = function(offset, noAssert) {
  return readUInt16(this, offset, false, noAssert);
};

Buffer.prototype.readUInt16BE = function(offset, noAssert) {
  return readUInt16(this, offset, true, noAssert);
};

function readUInt32(buffer, offset, isBigEndian, noAssert) {
  var val = 0;

  if (!noAssert) {
    assert.ok(typeof (isBigEndian) === 'boolean',
        'missing or invalid endian');

    assert.ok(offset !== undefined && offset !== null,
        'missing offset');

    assert.ok(offset + 3 < buffer.length,
        'Trying to read beyond buffer length');
  }

  if (offset >= buffer.length) return 0;

  if (isBigEndian) {
    if (offset + 1 < buffer.length)
      val = buffer.parent[buffer.offset + offset + 1] << 16;
    if (offset + 2 < buffer.length)
      val |= buffer.parent[buffer.offset + offset + 2] << 8;
    if (offset + 3 < buffer.length)
      val |= buffer.parent[buffer.offset + offset + 3];
    val = val + (buffer.parent[buffer.offset + offset] << 24 >>> 0);
  } else {
    if (offset + 2 < buffer.length)
      val = buffer.parent[buffer.offset + offset + 2] << 16;
    if (offset + 1 < buffer.length)
      val |= buffer.parent[buffer.offset + offset + 1] << 8;
    val |= buffer.parent[buffer.offset + offset];
    if (offset + 3 < buffer.length)
      val = val + (buffer.parent[buffer.offset + offset + 3] << 24 >>> 0);
  }

  return val;
}

Buffer.prototype.readUInt32LE = function(offset, noAssert) {
  return readUInt32(this, offset, false, noAssert);
};

Buffer.prototype.readUInt32BE = function(offset, noAssert) {
  return readUInt32(this, offset, true, noAssert);
};


/*
 * Signed integer types, yay team! A reminder on how two's complement actually
 * works. The first bit is the signed bit, i.e. tells us whether or not the
 * number should be positive or negative. If the two's complement value is
 * positive, then we're done, as it's equivalent to the unsigned representation.
 *
 * Now if the number is positive, you're pretty much done, you can just leverage
 * the unsigned translations and return those. Unfortunately, negative numbers
 * aren't quite that straightforward.
 *
 * At first glance, one might be inclined to use the traditional formula to
 * translate binary numbers between the positive and negative values in two's
 * complement. (Though it doesn't quite work for the most negative value)
 * Mainly:
 *  - invert all the bits
 *  - add one to the result
 *
 * Of course, this doesn't quite work in Javascript. Take for example the value
 * of -128. This could be represented in 16 bits (big-endian) as 0xff80. But of
 * course, Javascript will do the following:
 *
 * > ~0xff80
 * -65409
 *
 * Whoh there, Javascript, that's not quite right. But wait, according to
 * Javascript that's perfectly correct. When Javascript ends up seeing the
 * constant 0xff80, it has no notion that it is actually a signed number. It
 * assumes that we've input the unsigned value 0xff80. Thus, when it does the
 * binary negation, it casts it into a signed value, (positive 0xff80). Then
 * when you perform binary negation on that, it turns it into a negative number.
 *
 * Instead, we're going to have to use the following general formula, that works
 * in a rather Javascript friendly way. I'm glad we don't support this kind of
 * weird numbering scheme in the kernel.
 *
 * (BIT-MAX - (unsigned)val + 1) * -1
 *
 * The astute observer, may think that this doesn't make sense for 8-bit numbers
 * (really it isn't necessary for them). However, when you get 16-bit numbers,
 * you do. Let's go back to our prior example and see how this will look:
 *
 * (0xffff - 0xff80 + 1) * -1
 * (0x007f + 1) * -1
 * (0x0080) * -1
 */
Buffer.prototype.readInt8 = function(offset, noAssert) {
  var buffer = this;
  var neg;

  if (!noAssert) {
    assert.ok(offset !== undefined && offset !== null,
        'missing offset');

    assert.ok(offset < buffer.length,
        'Trying to read beyond buffer length');
  }

  if (offset >= buffer.length) return;

  neg = buffer.parent[buffer.offset + offset] & 0x80;
  if (!neg) {
    return (buffer.parent[buffer.offset + offset]);
  }

  return ((0xff - buffer.parent[buffer.offset + offset] + 1) * -1);
};

function readInt16(buffer, offset, isBigEndian, noAssert) {
  var neg, val;

  if (!noAssert) {
    assert.ok(typeof (isBigEndian) === 'boolean',
        'missing or invalid endian');

    assert.ok(offset !== undefined && offset !== null,
        'missing offset');

    assert.ok(offset + 1 < buffer.length,
        'Trying to read beyond buffer length');
  }

  val = readUInt16(buffer, offset, isBigEndian, noAssert);
  neg = val & 0x8000;
  if (!neg) {
    return val;
  }

  return (0xffff - val + 1) * -1;
}

Buffer.prototype.readInt16LE = function(offset, noAssert) {
  return readInt16(this, offset, false, noAssert);
};

Buffer.prototype.readInt16BE = function(offset, noAssert) {
  return readInt16(this, offset, true, noAssert);
};

function readInt32(buffer, offset, isBigEndian, noAssert) {
  var neg, val;

  if (!noAssert) {
    assert.ok(typeof (isBigEndian) === 'boolean',
        'missing or invalid endian');

    assert.ok(offset !== undefined && offset !== null,
        'missing offset');

    assert.ok(offset + 3 < buffer.length,
        'Trying to read beyond buffer length');
  }

  val = readUInt32(buffer, offset, isBigEndian, noAssert);
  neg = val & 0x80000000;
  if (!neg) {
    return (val);
  }

  return (0xffffffff - val + 1) * -1;
}

Buffer.prototype.readInt32LE = function(offset, noAssert) {
  return readInt32(this, offset, false, noAssert);
};

Buffer.prototype.readInt32BE = function(offset, noAssert) {
  return readInt32(this, offset, true, noAssert);
};

function readFloat(buffer, offset, isBigEndian, noAssert) {
  if (!noAssert) {
    assert.ok(typeof (isBigEndian) === 'boolean',
        'missing or invalid endian');

    assert.ok(offset + 3 < buffer.length,
        'Trying to read beyond buffer length');
  }

  return require('./buffer_ieee754').readIEEE754(buffer, offset, isBigEndian,
      23, 4);
}

Buffer.prototype.readFloatLE = function(offset, noAssert) {
  return readFloat(this, offset, false, noAssert);
};

Buffer.prototype.readFloatBE = function(offset, noAssert) {
  return readFloat(this, offset, true, noAssert);
};

function readDouble(buffer, offset, isBigEndian, noAssert) {
  if (!noAssert) {
    assert.ok(typeof (isBigEndian) === 'boolean',
        'missing or invalid endian');

    assert.ok(offset + 7 < buffer.length,
        'Trying to read beyond buffer length');
  }

  return require('./buffer_ieee754').readIEEE754(buffer, offset, isBigEndian,
      52, 8);
}

Buffer.prototype.readDoubleLE = function(offset, noAssert) {
  return readDouble(this, offset, false, noAssert);
};

Buffer.prototype.readDoubleBE = function(offset, noAssert) {
  return readDouble(this, offset, true, noAssert);
};


/*
 * We have to make sure that the value is a valid integer. This means that it is
 * non-negative. It has no fractional component and that it does not exceed the
 * maximum allowed value.
 *
 *      value           The number to check for validity
 *
 *      max             The maximum value
 */
function verifuint(value, max) {
  assert.ok(typeof (value) == 'number',
      'cannot write a non-number as a number');

  assert.ok(value >= 0,
      'specified a negative value for writing an unsigned value');

  assert.ok(value <= max, 'value is larger than maximum value for type');

  assert.ok(Math.floor(value) === value, 'value has a fractional component');
}

Buffer.prototype.writeUInt8 = function(value, offset, noAssert) {
  var buffer = this;

  if (!noAssert) {
    assert.ok(value !== undefined && value !== null,
        'missing value');

    assert.ok(offset !== undefined && offset !== null,
        'missing offset');

    assert.ok(offset < buffer.length,
        'trying to write beyond buffer length');

    verifuint(value, 0xff);
  }

  if (offset < buffer.length) {
    buffer.parent[buffer.offset + offset] = value;
  }
};

function writeUInt16(buffer, value, offset, isBigEndian, noAssert) {
  if (!noAssert) {
    assert.ok(value !== undefined && value !== null,
        'missing value');

    assert.ok(typeof (isBigEndian) === 'boolean',
        'missing or invalid endian');

    assert.ok(offset !== undefined && offset !== null,
        'missing offset');

    assert.ok(offset + 1 < buffer.length,
        'trying to write beyond buffer length');

    verifuint(value, 0xffff);
  }

  for (var i = 0; i < Math.min(buffer.length - offset, 2); i++) {
    buffer.parent[buffer.offset + offset + i] =
        (value & (0xff << (8 * (isBigEndian ? 1 - i : i)))) >>>
            (isBigEndian ? 1 - i : i) * 8;
  }

}

Buffer.prototype.writeUInt16LE = function(value, offset, noAssert) {
  writeUInt16(this, value, offset, false, noAssert);
};

Buffer.prototype.writeUInt16BE = function(value, offset, noAssert) {
  writeUInt16(this, value, offset, true, noAssert);
};

function writeUInt32(buffer, value, offset, isBigEndian, noAssert) {
  if (!noAssert) {
    assert.ok(value !== undefined && value !== null,
        'missing value');

    assert.ok(typeof (isBigEndian) === 'boolean',
        'missing or invalid endian');

    assert.ok(offset !== undefined && offset !== null,
        'missing offset');

    assert.ok(offset + 3 < buffer.length,
        'trying to write beyond buffer length');

    verifuint(value, 0xffffffff);
  }

  for (var i = 0; i < Math.min(buffer.length - offset, 4); i++) {
    buffer.parent[buffer.offset + offset + i] =
        (value >>> (isBigEndian ? 3 - i : i) * 8) & 0xff;
  }
}

Buffer.prototype.writeUInt32LE = function(value, offset, noAssert) {
  writeUInt32(this, value, offset, false, noAssert);
};

Buffer.prototype.writeUInt32BE = function(value, offset, noAssert) {
  writeUInt32(this, value, offset, true, noAssert);
};


/*
 * We now move onto our friends in the signed number category. Unlike unsigned
 * numbers, we're going to have to worry a bit more about how we put values into
 * arrays. Since we are only worrying about signed 32-bit values, we're in
 * slightly better shape. Unfortunately, we really can't do our favorite binary
 * & in this system. It really seems to do the wrong thing. For example:
 *
 * > -32 & 0xff
 * 224
 *
 * What's happening above is really: 0xe0 & 0xff = 0xe0. However, the results of
 * this aren't treated as a signed number. Ultimately a bad thing.
 *
 * What we're going to want to do is basically create the unsigned equivalent of
 * our representation and pass that off to the wuint* functions. To do that
 * we're going to do the following:
 *
 *  - if the value is positive
 *      we can pass it directly off to the equivalent wuint
 *  - if the value is negative
 *      we do the following computation:
 *         mb + val + 1, where
 *         mb   is the maximum unsigned value in that byte size
 *         val  is the Javascript negative integer
 *
 *
 * As a concrete value, take -128. In signed 16 bits this would be 0xff80. If
 * you do out the computations:
 *
 * 0xffff - 128 + 1
 * 0xffff - 127
 * 0xff80
 *
 * You can then encode this value as the signed version. This is really rather
 * hacky, but it should work and get the job done which is our goal here.
 */

/*
 * A series of checks to make sure we actually have a signed 32-bit number
 */
function verifsint(value, max, min) {
  assert.ok(typeof (value) == 'number',
      'cannot write a non-number as a number');

  assert.ok(value <= max, 'value larger than maximum allowed value');

  assert.ok(value >= min, 'value smaller than minimum allowed value');

  assert.ok(Math.floor(value) === value, 'value has a fractional component');
}

function verifIEEE754(value, max, min) {
  assert.ok(typeof (value) == 'number',
      'cannot write a non-number as a number');

  assert.ok(value <= max, 'value larger than maximum allowed value');

  assert.ok(value >= min, 'value smaller than minimum allowed value');
}

Buffer.prototype.writeInt8 = function(value, offset, noAssert) {
  var buffer = this;

  if (!noAssert) {
    assert.ok(value !== undefined && value !== null,
        'missing value');

    assert.ok(offset !== undefined && offset !== null,
        'missing offset');

    assert.ok(offset < buffer.length,
        'Trying to write beyond buffer length');

    verifsint(value, 0x7f, -0x80);
  }

  if (value >= 0) {
    buffer.writeUInt8(value, offset, noAssert);
  } else {
    buffer.writeUInt8(0xff + value + 1, offset, noAssert);
  }
};

function writeInt16(buffer, value, offset, isBigEndian, noAssert) {
  if (!noAssert) {
    assert.ok(value !== undefined && value !== null,
        'missing value');

    assert.ok(typeof (isBigEndian) === 'boolean',
        'missing or invalid endian');

    assert.ok(offset !== undefined && offset !== null,
        'missing offset');

    assert.ok(offset + 1 < buffer.length,
        'Trying to write beyond buffer length');

    verifsint(value, 0x7fff, -0x8000);
  }

  if (value >= 0) {
    writeUInt16(buffer, value, offset, isBigEndian, noAssert);
  } else {
    writeUInt16(buffer, 0xffff + value + 1, offset, isBigEndian, noAssert);
  }
}

Buffer.prototype.writeInt16LE = function(value, offset, noAssert) {
  writeInt16(this, value, offset, false, noAssert);
};

Buffer.prototype.writeInt16BE = function(value, offset, noAssert) {
  writeInt16(this, value, offset, true, noAssert);
};

function writeInt32(buffer, value, offset, isBigEndian, noAssert) {
  if (!noAssert) {
    assert.ok(value !== undefined && value !== null,
        'missing value');

    assert.ok(typeof (isBigEndian) === 'boolean',
        'missing or invalid endian');

    assert.ok(offset !== undefined && offset !== null,
        'missing offset');

    assert.ok(offset + 3 < buffer.length,
        'Trying to write beyond buffer length');

    verifsint(value, 0x7fffffff, -0x80000000);
  }

  if (value >= 0) {
    writeUInt32(buffer, value, offset, isBigEndian, noAssert);
  } else {
    writeUInt32(buffer, 0xffffffff + value + 1, offset, isBigEndian, noAssert);
  }
}

Buffer.prototype.writeInt32LE = function(value, offset, noAssert) {
  writeInt32(this, value, offset, false, noAssert);
};

Buffer.prototype.writeInt32BE = function(value, offset, noAssert) {
  writeInt32(this, value, offset, true, noAssert);
};

function writeFloat(buffer, value, offset, isBigEndian, noAssert) {
  if (!noAssert) {
    assert.ok(value !== undefined && value !== null,
        'missing value');

    assert.ok(typeof (isBigEndian) === 'boolean',
        'missing or invalid endian');

    assert.ok(offset !== undefined && offset !== null,
        'missing offset');

    assert.ok(offset + 3 < buffer.length,
        'Trying to write beyond buffer length');

    verifIEEE754(value, 3.4028234663852886e+38, -3.4028234663852886e+38);
  }

  require('./buffer_ieee754').writeIEEE754(buffer, value, offset, isBigEndian,
      23, 4);
}

Buffer.prototype.writeFloatLE = function(value, offset, noAssert) {
  writeFloat(this, value, offset, false, noAssert);
};

Buffer.prototype.writeFloatBE = function(value, offset, noAssert) {
  writeFloat(this, value, offset, true, noAssert);
};

function writeDouble(buffer, value, offset, isBigEndian, noAssert) {
  if (!noAssert) {
    assert.ok(value !== undefined && value !== null,
        'missing value');

    assert.ok(typeof (isBigEndian) === 'boolean',
        'missing or invalid endian');

    assert.ok(offset !== undefined && offset !== null,
        'missing offset');

    assert.ok(offset + 7 < buffer.length,
        'Trying to write beyond buffer length');

    verifIEEE754(value, 1.7976931348623157E+308, -1.7976931348623157E+308);
  }

  require('./buffer_ieee754').writeIEEE754(buffer, value, offset, isBigEndian,
      52, 8);
}

Buffer.prototype.writeDoubleLE = function(value, offset, noAssert) {
  writeDouble(this, value, offset, false, noAssert);
};

Buffer.prototype.writeDoubleBE = function(value, offset, noAssert) {
  writeDouble(this, value, offset, true, noAssert);
};

SlowBuffer.prototype.readUInt8 = Buffer.prototype.readUInt8;
SlowBuffer.prototype.readUInt16LE = Buffer.prototype.readUInt16LE;
SlowBuffer.prototype.readUInt16BE = Buffer.prototype.readUInt16BE;
SlowBuffer.prototype.readUInt32LE = Buffer.prototype.readUInt32LE;
SlowBuffer.prototype.readUInt32BE = Buffer.prototype.readUInt32BE;
SlowBuffer.prototype.readInt8 = Buffer.prototype.readInt8;
SlowBuffer.prototype.readInt16LE = Buffer.prototype.readInt16LE;
SlowBuffer.prototype.readInt16BE = Buffer.prototype.readInt16BE;
SlowBuffer.prototype.readInt32LE = Buffer.prototype.readInt32LE;
SlowBuffer.prototype.readInt32BE = Buffer.prototype.readInt32BE;
SlowBuffer.prototype.readFloatLE = Buffer.prototype.readFloatLE;
SlowBuffer.prototype.readFloatBE = Buffer.prototype.readFloatBE;
SlowBuffer.prototype.readDoubleLE = Buffer.prototype.readDoubleLE;
SlowBuffer.prototype.readDoubleBE = Buffer.prototype.readDoubleBE;
SlowBuffer.prototype.writeUInt8 = Buffer.prototype.writeUInt8;
SlowBuffer.prototype.writeUInt16LE = Buffer.prototype.writeUInt16LE;
SlowBuffer.prototype.writeUInt16BE = Buffer.prototype.writeUInt16BE;
SlowBuffer.prototype.writeUInt32LE = Buffer.prototype.writeUInt32LE;
SlowBuffer.prototype.writeUInt32BE = Buffer.prototype.writeUInt32BE;
SlowBuffer.prototype.writeInt8 = Buffer.prototype.writeInt8;
SlowBuffer.prototype.writeInt16LE = Buffer.prototype.writeInt16LE;
SlowBuffer.prototype.writeInt16BE = Buffer.prototype.writeInt16BE;
SlowBuffer.prototype.writeInt32LE = Buffer.prototype.writeInt32LE;
SlowBuffer.prototype.writeInt32BE = Buffer.prototype.writeInt32BE;
SlowBuffer.prototype.writeFloatLE = Buffer.prototype.writeFloatLE;
SlowBuffer.prototype.writeFloatBE = Buffer.prototype.writeFloatBE;
SlowBuffer.prototype.writeDoubleLE = Buffer.prototype.writeDoubleLE;
SlowBuffer.prototype.writeDoubleBE = Buffer.prototype.writeDoubleBE;

},{"assert":1,"./buffer_ieee754":5,"base64-js":7}],7:[function(require,module,exports){
(function (exports) {
	'use strict';

	var lookup = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/';

	function b64ToByteArray(b64) {
		var i, j, l, tmp, placeHolders, arr;
	
		if (b64.length % 4 > 0) {
			throw 'Invalid string. Length must be a multiple of 4';
		}

		// the number of equal signs (place holders)
		// if there are two placeholders, than the two characters before it
		// represent one byte
		// if there is only one, then the three characters before it represent 2 bytes
		// this is just a cheap hack to not do indexOf twice
		placeHolders = b64.indexOf('=');
		placeHolders = placeHolders > 0 ? b64.length - placeHolders : 0;

		// base64 is 4/3 + up to two characters of the original data
		arr = [];//new Uint8Array(b64.length * 3 / 4 - placeHolders);

		// if there are placeholders, only get up to the last complete 4 chars
		l = placeHolders > 0 ? b64.length - 4 : b64.length;

		for (i = 0, j = 0; i < l; i += 4, j += 3) {
			tmp = (lookup.indexOf(b64[i]) << 18) | (lookup.indexOf(b64[i + 1]) << 12) | (lookup.indexOf(b64[i + 2]) << 6) | lookup.indexOf(b64[i + 3]);
			arr.push((tmp & 0xFF0000) >> 16);
			arr.push((tmp & 0xFF00) >> 8);
			arr.push(tmp & 0xFF);
		}

		if (placeHolders === 2) {
			tmp = (lookup.indexOf(b64[i]) << 2) | (lookup.indexOf(b64[i + 1]) >> 4);
			arr.push(tmp & 0xFF);
		} else if (placeHolders === 1) {
			tmp = (lookup.indexOf(b64[i]) << 10) | (lookup.indexOf(b64[i + 1]) << 4) | (lookup.indexOf(b64[i + 2]) >> 2);
			arr.push((tmp >> 8) & 0xFF);
			arr.push(tmp & 0xFF);
		}

		return arr;
	}

	function uint8ToBase64(uint8) {
		var i,
			extraBytes = uint8.length % 3, // if we have 1 byte left, pad 2 bytes
			output = "",
			temp, length;

		function tripletToBase64 (num) {
			return lookup[num >> 18 & 0x3F] + lookup[num >> 12 & 0x3F] + lookup[num >> 6 & 0x3F] + lookup[num & 0x3F];
		};

		// go through the array every three bytes, we'll deal with trailing stuff later
		for (i = 0, length = uint8.length - extraBytes; i < length; i += 3) {
			temp = (uint8[i] << 16) + (uint8[i + 1] << 8) + (uint8[i + 2]);
			output += tripletToBase64(temp);
		}

		// pad the end with zeros, but make sure to not forget the extra bytes
		switch (extraBytes) {
			case 1:
				temp = uint8[uint8.length - 1];
				output += lookup[temp >> 2];
				output += lookup[(temp << 4) & 0x3F];
				output += '==';
				break;
			case 2:
				temp = (uint8[uint8.length - 2] << 8) + (uint8[uint8.length - 1]);
				output += lookup[temp >> 10];
				output += lookup[(temp >> 4) & 0x3F];
				output += lookup[(temp << 2) & 0x3F];
				output += '=';
				break;
		}

		return output;
	}

	module.exports.toByteArray = b64ToByteArray;
	module.exports.fromByteArray = uint8ToBase64;
}());

},{}],8:[function(require,module,exports){
exports.readIEEE754 = function(buffer, offset, isBE, mLen, nBytes) {
  var e, m,
      eLen = nBytes * 8 - mLen - 1,
      eMax = (1 << eLen) - 1,
      eBias = eMax >> 1,
      nBits = -7,
      i = isBE ? 0 : (nBytes - 1),
      d = isBE ? 1 : -1,
      s = buffer[offset + i];

  i += d;

  e = s & ((1 << (-nBits)) - 1);
  s >>= (-nBits);
  nBits += eLen;
  for (; nBits > 0; e = e * 256 + buffer[offset + i], i += d, nBits -= 8);

  m = e & ((1 << (-nBits)) - 1);
  e >>= (-nBits);
  nBits += mLen;
  for (; nBits > 0; m = m * 256 + buffer[offset + i], i += d, nBits -= 8);

  if (e === 0) {
    e = 1 - eBias;
  } else if (e === eMax) {
    return m ? NaN : ((s ? -1 : 1) * Infinity);
  } else {
    m = m + Math.pow(2, mLen);
    e = e - eBias;
  }
  return (s ? -1 : 1) * m * Math.pow(2, e - mLen);
};

exports.writeIEEE754 = function(buffer, value, offset, isBE, mLen, nBytes) {
  var e, m, c,
      eLen = nBytes * 8 - mLen - 1,
      eMax = (1 << eLen) - 1,
      eBias = eMax >> 1,
      rt = (mLen === 23 ? Math.pow(2, -24) - Math.pow(2, -77) : 0),
      i = isBE ? (nBytes - 1) : 0,
      d = isBE ? -1 : 1,
      s = value < 0 || (value === 0 && 1 / value < 0) ? 1 : 0;

  value = Math.abs(value);

  if (isNaN(value) || value === Infinity) {
    m = isNaN(value) ? 1 : 0;
    e = eMax;
  } else {
    e = Math.floor(Math.log(value) / Math.LN2);
    if (value * (c = Math.pow(2, -e)) < 1) {
      e--;
      c *= 2;
    }
    if (e + eBias >= 1) {
      value += rt / c;
    } else {
      value += rt * Math.pow(2, 1 - eBias);
    }
    if (value * c >= 2) {
      e++;
      c /= 2;
    }

    if (e + eBias >= eMax) {
      m = 0;
      e = eMax;
    } else if (e + eBias >= 1) {
      m = (value * c - 1) * Math.pow(2, mLen);
      e = e + eBias;
    } else {
      m = value * Math.pow(2, eBias - 1) * Math.pow(2, mLen);
      e = 0;
    }
  }

  for (; mLen >= 8; buffer[offset + i] = m & 0xff, i += d, m /= 256, mLen -= 8);

  e = (e << mLen) | m;
  eLen += mLen;
  for (; eLen > 0; buffer[offset + i] = e & 0xff, i += d, e /= 256, eLen -= 8);

  buffer[offset + i - d] |= s * 128;
};

},{}],3:[function(require,module,exports){
function SlowBuffer (size) {
    this.length = size;
};

var assert = require('assert');

exports.INSPECT_MAX_BYTES = 50;


function toHex(n) {
  if (n < 16) return '0' + n.toString(16);
  return n.toString(16);
}

function utf8ToBytes(str) {
  var byteArray = [];
  for (var i = 0; i < str.length; i++)
    if (str.charCodeAt(i) <= 0x7F)
      byteArray.push(str.charCodeAt(i));
    else {
      var h = encodeURIComponent(str.charAt(i)).substr(1).split('%');
      for (var j = 0; j < h.length; j++)
        byteArray.push(parseInt(h[j], 16));
    }

  return byteArray;
}

function asciiToBytes(str) {
  var byteArray = []
  for (var i = 0; i < str.length; i++ )
    // Node's code seems to be doing this and not & 0x7F..
    byteArray.push( str.charCodeAt(i) & 0xFF );

  return byteArray;
}

function base64ToBytes(str) {
  return require("base64-js").toByteArray(str);
}

SlowBuffer.byteLength = function (str, encoding) {
  switch (encoding || "utf8") {
    case 'hex':
      return str.length / 2;

    case 'utf8':
    case 'utf-8':
      return utf8ToBytes(str).length;

    case 'ascii':
      return str.length;

    case 'base64':
      return base64ToBytes(str).length;

    default:
      throw new Error('Unknown encoding');
  }
};

function blitBuffer(src, dst, offset, length) {
  var pos, i = 0;
  while (i < length) {
    if ((i+offset >= dst.length) || (i >= src.length))
      break;

    dst[i + offset] = src[i];
    i++;
  }
  return i;
}

SlowBuffer.prototype.utf8Write = function (string, offset, length) {
  var bytes, pos;
  return SlowBuffer._charsWritten =  blitBuffer(utf8ToBytes(string), this, offset, length);
};

SlowBuffer.prototype.asciiWrite = function (string, offset, length) {
  var bytes, pos;
  return SlowBuffer._charsWritten =  blitBuffer(asciiToBytes(string), this, offset, length);
};

SlowBuffer.prototype.base64Write = function (string, offset, length) {
  var bytes, pos;
  return SlowBuffer._charsWritten = blitBuffer(base64ToBytes(string), this, offset, length);
};

SlowBuffer.prototype.base64Slice = function (start, end) {
  var bytes = Array.prototype.slice.apply(this, arguments)
  return require("base64-js").fromByteArray(bytes);
}

function decodeUtf8Char(str) {
  try {
    return decodeURIComponent(str);
  } catch (err) {
    return String.fromCharCode(0xFFFD); // UTF 8 invalid char
  }
}

SlowBuffer.prototype.utf8Slice = function () {
  var bytes = Array.prototype.slice.apply(this, arguments);
  var res = "";
  var tmp = "";
  var i = 0;
  while (i < bytes.length) {
    if (bytes[i] <= 0x7F) {
      res += decodeUtf8Char(tmp) + String.fromCharCode(bytes[i]);
      tmp = "";
    } else
      tmp += "%" + bytes[i].toString(16);

    i++;
  }

  return res + decodeUtf8Char(tmp);
}

SlowBuffer.prototype.asciiSlice = function () {
  var bytes = Array.prototype.slice.apply(this, arguments);
  var ret = "";
  for (var i = 0; i < bytes.length; i++)
    ret += String.fromCharCode(bytes[i]);
  return ret;
}

SlowBuffer.prototype.inspect = function() {
  var out = [],
      len = this.length;
  for (var i = 0; i < len; i++) {
    out[i] = toHex(this[i]);
    if (i == exports.INSPECT_MAX_BYTES) {
      out[i + 1] = '...';
      break;
    }
  }
  return '<SlowBuffer ' + out.join(' ') + '>';
};


SlowBuffer.prototype.hexSlice = function(start, end) {
  var len = this.length;

  if (!start || start < 0) start = 0;
  if (!end || end < 0 || end > len) end = len;

  var out = '';
  for (var i = start; i < end; i++) {
    out += toHex(this[i]);
  }
  return out;
};


SlowBuffer.prototype.toString = function(encoding, start, end) {
  encoding = String(encoding || 'utf8').toLowerCase();
  start = +start || 0;
  if (typeof end == 'undefined') end = this.length;

  // Fastpath empty strings
  if (+end == start) {
    return '';
  }

  switch (encoding) {
    case 'hex':
      return this.hexSlice(start, end);

    case 'utf8':
    case 'utf-8':
      return this.utf8Slice(start, end);

    case 'ascii':
      return this.asciiSlice(start, end);

    case 'binary':
      return this.binarySlice(start, end);

    case 'base64':
      return this.base64Slice(start, end);

    case 'ucs2':
    case 'ucs-2':
      return this.ucs2Slice(start, end);

    default:
      throw new Error('Unknown encoding');
  }
};


SlowBuffer.prototype.hexWrite = function(string, offset, length) {
  offset = +offset || 0;
  var remaining = this.length - offset;
  if (!length) {
    length = remaining;
  } else {
    length = +length;
    if (length > remaining) {
      length = remaining;
    }
  }

  // must be an even number of digits
  var strLen = string.length;
  if (strLen % 2) {
    throw new Error('Invalid hex string');
  }
  if (length > strLen / 2) {
    length = strLen / 2;
  }
  for (var i = 0; i < length; i++) {
    var byte = parseInt(string.substr(i * 2, 2), 16);
    if (isNaN(byte)) throw new Error('Invalid hex string');
    this[offset + i] = byte;
  }
  SlowBuffer._charsWritten = i * 2;
  return i;
};


SlowBuffer.prototype.write = function(string, offset, length, encoding) {
  // Support both (string, offset, length, encoding)
  // and the legacy (string, encoding, offset, length)
  if (isFinite(offset)) {
    if (!isFinite(length)) {
      encoding = length;
      length = undefined;
    }
  } else {  // legacy
    var swap = encoding;
    encoding = offset;
    offset = length;
    length = swap;
  }

  offset = +offset || 0;
  var remaining = this.length - offset;
  if (!length) {
    length = remaining;
  } else {
    length = +length;
    if (length > remaining) {
      length = remaining;
    }
  }
  encoding = String(encoding || 'utf8').toLowerCase();

  switch (encoding) {
    case 'hex':
      return this.hexWrite(string, offset, length);

    case 'utf8':
    case 'utf-8':
      return this.utf8Write(string, offset, length);

    case 'ascii':
      return this.asciiWrite(string, offset, length);

    case 'binary':
      return this.binaryWrite(string, offset, length);

    case 'base64':
      return this.base64Write(string, offset, length);

    case 'ucs2':
    case 'ucs-2':
      return this.ucs2Write(string, offset, length);

    default:
      throw new Error('Unknown encoding');
  }
};


// slice(start, end)
SlowBuffer.prototype.slice = function(start, end) {
  if (end === undefined) end = this.length;

  if (end > this.length) {
    throw new Error('oob');
  }
  if (start > end) {
    throw new Error('oob');
  }

  return new Buffer(this, end - start, +start);
};

SlowBuffer.prototype.copy = function(target, targetstart, sourcestart, sourceend) {
  var temp = [];
  for (var i=sourcestart; i<sourceend; i++) {
    assert.ok(typeof this[i] !== 'undefined', "copying undefined buffer bytes!");
    temp.push(this[i]);
  }

  for (var i=targetstart; i<targetstart+temp.length; i++) {
    target[i] = temp[i-targetstart];
  }
};

function coerce(length) {
  // Coerce length to a number (possibly NaN), round up
  // in case it's fractional (e.g. 123.456) then do a
  // double negate to coerce a NaN to 0. Easy, right?
  length = ~~Math.ceil(+length);
  return length < 0 ? 0 : length;
}


// Buffer

function Buffer(subject, encoding, offset) {
  if (!(this instanceof Buffer)) {
    return new Buffer(subject, encoding, offset);
  }

  var type;

  // Are we slicing?
  if (typeof offset === 'number') {
    this.length = coerce(encoding);
    this.parent = subject;
    this.offset = offset;
  } else {
    // Find the length
    switch (type = typeof subject) {
      case 'number':
        this.length = coerce(subject);
        break;

      case 'string':
        this.length = Buffer.byteLength(subject, encoding);
        break;

      case 'object': // Assume object is an array
        this.length = coerce(subject.length);
        break;

      default:
        throw new Error('First argument needs to be a number, ' +
                        'array or string.');
    }

    if (this.length > Buffer.poolSize) {
      // Big buffer, just alloc one.
      this.parent = new SlowBuffer(this.length);
      this.offset = 0;

    } else {
      // Small buffer.
      if (!pool || pool.length - pool.used < this.length) allocPool();
      this.parent = pool;
      this.offset = pool.used;
      pool.used += this.length;
    }

    // Treat array-ish objects as a byte array.
    if (isArrayIsh(subject)) {
      for (var i = 0; i < this.length; i++) {
        this.parent[i + this.offset] = subject[i];
      }
    } else if (type == 'string') {
      // We are a string
      this.length = this.write(subject, 0, encoding);
    }
  }

}

function isArrayIsh(subject) {
  return Array.isArray(subject) || Buffer.isBuffer(subject) ||
         subject && typeof subject === 'object' &&
         typeof subject.length === 'number';
}

exports.SlowBuffer = SlowBuffer;
exports.Buffer = Buffer;

Buffer.poolSize = 8 * 1024;
var pool;

function allocPool() {
  pool = new SlowBuffer(Buffer.poolSize);
  pool.used = 0;
}


// Static methods
Buffer.isBuffer = function isBuffer(b) {
  return b instanceof Buffer || b instanceof SlowBuffer;
};

Buffer.concat = function (list, totalLength) {
  if (!Array.isArray(list)) {
    throw new Error("Usage: Buffer.concat(list, [totalLength])\n \
      list should be an Array.");
  }

  if (list.length === 0) {
    return new Buffer(0);
  } else if (list.length === 1) {
    return list[0];
  }

  if (typeof totalLength !== 'number') {
    totalLength = 0;
    for (var i = 0; i < list.length; i++) {
      var buf = list[i];
      totalLength += buf.length;
    }
  }

  var buffer = new Buffer(totalLength);
  var pos = 0;
  for (var i = 0; i < list.length; i++) {
    var buf = list[i];
    buf.copy(buffer, pos);
    pos += buf.length;
  }
  return buffer;
};

// Inspect
Buffer.prototype.inspect = function inspect() {
  var out = [],
      len = this.length;

  for (var i = 0; i < len; i++) {
    out[i] = toHex(this.parent[i + this.offset]);
    if (i == exports.INSPECT_MAX_BYTES) {
      out[i + 1] = '...';
      break;
    }
  }

  return '<Buffer ' + out.join(' ') + '>';
};


Buffer.prototype.get = function get(i) {
  if (i < 0 || i >= this.length) throw new Error('oob');
  return this.parent[this.offset + i];
};


Buffer.prototype.set = function set(i, v) {
  if (i < 0 || i >= this.length) throw new Error('oob');
  return this.parent[this.offset + i] = v;
};


// write(string, offset = 0, length = buffer.length-offset, encoding = 'utf8')
Buffer.prototype.write = function(string, offset, length, encoding) {
  // Support both (string, offset, length, encoding)
  // and the legacy (string, encoding, offset, length)
  if (isFinite(offset)) {
    if (!isFinite(length)) {
      encoding = length;
      length = undefined;
    }
  } else {  // legacy
    var swap = encoding;
    encoding = offset;
    offset = length;
    length = swap;
  }

  offset = +offset || 0;
  var remaining = this.length - offset;
  if (!length) {
    length = remaining;
  } else {
    length = +length;
    if (length > remaining) {
      length = remaining;
    }
  }
  encoding = String(encoding || 'utf8').toLowerCase();

  var ret;
  switch (encoding) {
    case 'hex':
      ret = this.parent.hexWrite(string, this.offset + offset, length);
      break;

    case 'utf8':
    case 'utf-8':
      ret = this.parent.utf8Write(string, this.offset + offset, length);
      break;

    case 'ascii':
      ret = this.parent.asciiWrite(string, this.offset + offset, length);
      break;

    case 'binary':
      ret = this.parent.binaryWrite(string, this.offset + offset, length);
      break;

    case 'base64':
      // Warning: maxLength not taken into account in base64Write
      ret = this.parent.base64Write(string, this.offset + offset, length);
      break;

    case 'ucs2':
    case 'ucs-2':
      ret = this.parent.ucs2Write(string, this.offset + offset, length);
      break;

    default:
      throw new Error('Unknown encoding');
  }

  Buffer._charsWritten = SlowBuffer._charsWritten;

  return ret;
};


// toString(encoding, start=0, end=buffer.length)
Buffer.prototype.toString = function(encoding, start, end) {
  encoding = String(encoding || 'utf8').toLowerCase();

  if (typeof start == 'undefined' || start < 0) {
    start = 0;
  } else if (start > this.length) {
    start = this.length;
  }

  if (typeof end == 'undefined' || end > this.length) {
    end = this.length;
  } else if (end < 0) {
    end = 0;
  }

  start = start + this.offset;
  end = end + this.offset;

  switch (encoding) {
    case 'hex':
      return this.parent.hexSlice(start, end);

    case 'utf8':
    case 'utf-8':
      return this.parent.utf8Slice(start, end);

    case 'ascii':
      return this.parent.asciiSlice(start, end);

    case 'binary':
      return this.parent.binarySlice(start, end);

    case 'base64':
      return this.parent.base64Slice(start, end);

    case 'ucs2':
    case 'ucs-2':
      return this.parent.ucs2Slice(start, end);

    default:
      throw new Error('Unknown encoding');
  }
};


// byteLength
Buffer.byteLength = SlowBuffer.byteLength;


// fill(value, start=0, end=buffer.length)
Buffer.prototype.fill = function fill(value, start, end) {
  value || (value = 0);
  start || (start = 0);
  end || (end = this.length);

  if (typeof value === 'string') {
    value = value.charCodeAt(0);
  }
  if (!(typeof value === 'number') || isNaN(value)) {
    throw new Error('value is not a number');
  }

  if (end < start) throw new Error('end < start');

  // Fill 0 bytes; we're done
  if (end === start) return 0;
  if (this.length == 0) return 0;

  if (start < 0 || start >= this.length) {
    throw new Error('start out of bounds');
  }

  if (end < 0 || end > this.length) {
    throw new Error('end out of bounds');
  }

  return this.parent.fill(value,
                          start + this.offset,
                          end + this.offset);
};


// copy(targetBuffer, targetStart=0, sourceStart=0, sourceEnd=buffer.length)
Buffer.prototype.copy = function(target, target_start, start, end) {
  var source = this;
  start || (start = 0);
  end || (end = this.length);
  target_start || (target_start = 0);

  if (end < start) throw new Error('sourceEnd < sourceStart');

  // Copy 0 bytes; we're done
  if (end === start) return 0;
  if (target.length == 0 || source.length == 0) return 0;

  if (target_start < 0 || target_start >= target.length) {
    throw new Error('targetStart out of bounds');
  }

  if (start < 0 || start >= source.length) {
    throw new Error('sourceStart out of bounds');
  }

  if (end < 0 || end > source.length) {
    throw new Error('sourceEnd out of bounds');
  }

  // Are we oob?
  if (end > this.length) {
    end = this.length;
  }

  if (target.length - target_start < end - start) {
    end = target.length - target_start + start;
  }

  return this.parent.copy(target.parent,
                          target_start + target.offset,
                          start + this.offset,
                          end + this.offset);
};


// slice(start, end)
Buffer.prototype.slice = function(start, end) {
  if (end === undefined) end = this.length;
  if (end > this.length) throw new Error('oob');
  if (start > end) throw new Error('oob');

  return new Buffer(this.parent, end - start, +start + this.offset);
};


// Legacy methods for backwards compatibility.

Buffer.prototype.utf8Slice = function(start, end) {
  return this.toString('utf8', start, end);
};

Buffer.prototype.binarySlice = function(start, end) {
  return this.toString('binary', start, end);
};

Buffer.prototype.asciiSlice = function(start, end) {
  return this.toString('ascii', start, end);
};

Buffer.prototype.utf8Write = function(string, offset) {
  return this.write(string, offset, 'utf8');
};

Buffer.prototype.binaryWrite = function(string, offset) {
  return this.write(string, offset, 'binary');
};

Buffer.prototype.asciiWrite = function(string, offset) {
  return this.write(string, offset, 'ascii');
};

Buffer.prototype.readUInt8 = function(offset, noAssert) {
  var buffer = this;

  if (!noAssert) {
    assert.ok(offset !== undefined && offset !== null,
        'missing offset');

    assert.ok(offset < buffer.length,
        'Trying to read beyond buffer length');
  }

  return buffer.parent[buffer.offset + offset];
};

function readUInt16(buffer, offset, isBigEndian, noAssert) {
  var val = 0;


  if (!noAssert) {
    assert.ok(typeof (isBigEndian) === 'boolean',
        'missing or invalid endian');

    assert.ok(offset !== undefined && offset !== null,
        'missing offset');

    assert.ok(offset + 1 < buffer.length,
        'Trying to read beyond buffer length');
  }

  if (isBigEndian) {
    val = buffer.parent[buffer.offset + offset] << 8;
    val |= buffer.parent[buffer.offset + offset + 1];
  } else {
    val = buffer.parent[buffer.offset + offset];
    val |= buffer.parent[buffer.offset + offset + 1] << 8;
  }

  return val;
}

Buffer.prototype.readUInt16LE = function(offset, noAssert) {
  return readUInt16(this, offset, false, noAssert);
};

Buffer.prototype.readUInt16BE = function(offset, noAssert) {
  return readUInt16(this, offset, true, noAssert);
};

function readUInt32(buffer, offset, isBigEndian, noAssert) {
  var val = 0;

  if (!noAssert) {
    assert.ok(typeof (isBigEndian) === 'boolean',
        'missing or invalid endian');

    assert.ok(offset !== undefined && offset !== null,
        'missing offset');

    assert.ok(offset + 3 < buffer.length,
        'Trying to read beyond buffer length');
  }

  if (isBigEndian) {
    val = buffer.parent[buffer.offset + offset + 1] << 16;
    val |= buffer.parent[buffer.offset + offset + 2] << 8;
    val |= buffer.parent[buffer.offset + offset + 3];
    val = val + (buffer.parent[buffer.offset + offset] << 24 >>> 0);
  } else {
    val = buffer.parent[buffer.offset + offset + 2] << 16;
    val |= buffer.parent[buffer.offset + offset + 1] << 8;
    val |= buffer.parent[buffer.offset + offset];
    val = val + (buffer.parent[buffer.offset + offset + 3] << 24 >>> 0);
  }

  return val;
}

Buffer.prototype.readUInt32LE = function(offset, noAssert) {
  return readUInt32(this, offset, false, noAssert);
};

Buffer.prototype.readUInt32BE = function(offset, noAssert) {
  return readUInt32(this, offset, true, noAssert);
};


/*
 * Signed integer types, yay team! A reminder on how two's complement actually
 * works. The first bit is the signed bit, i.e. tells us whether or not the
 * number should be positive or negative. If the two's complement value is
 * positive, then we're done, as it's equivalent to the unsigned representation.
 *
 * Now if the number is positive, you're pretty much done, you can just leverage
 * the unsigned translations and return those. Unfortunately, negative numbers
 * aren't quite that straightforward.
 *
 * At first glance, one might be inclined to use the traditional formula to
 * translate binary numbers between the positive and negative values in two's
 * complement. (Though it doesn't quite work for the most negative value)
 * Mainly:
 *  - invert all the bits
 *  - add one to the result
 *
 * Of course, this doesn't quite work in Javascript. Take for example the value
 * of -128. This could be represented in 16 bits (big-endian) as 0xff80. But of
 * course, Javascript will do the following:
 *
 * > ~0xff80
 * -65409
 *
 * Whoh there, Javascript, that's not quite right. But wait, according to
 * Javascript that's perfectly correct. When Javascript ends up seeing the
 * constant 0xff80, it has no notion that it is actually a signed number. It
 * assumes that we've input the unsigned value 0xff80. Thus, when it does the
 * binary negation, it casts it into a signed value, (positive 0xff80). Then
 * when you perform binary negation on that, it turns it into a negative number.
 *
 * Instead, we're going to have to use the following general formula, that works
 * in a rather Javascript friendly way. I'm glad we don't support this kind of
 * weird numbering scheme in the kernel.
 *
 * (BIT-MAX - (unsigned)val + 1) * -1
 *
 * The astute observer, may think that this doesn't make sense for 8-bit numbers
 * (really it isn't necessary for them). However, when you get 16-bit numbers,
 * you do. Let's go back to our prior example and see how this will look:
 *
 * (0xffff - 0xff80 + 1) * -1
 * (0x007f + 1) * -1
 * (0x0080) * -1
 */
Buffer.prototype.readInt8 = function(offset, noAssert) {
  var buffer = this;
  var neg;

  if (!noAssert) {
    assert.ok(offset !== undefined && offset !== null,
        'missing offset');

    assert.ok(offset < buffer.length,
        'Trying to read beyond buffer length');
  }

  neg = buffer.parent[buffer.offset + offset] & 0x80;
  if (!neg) {
    return (buffer.parent[buffer.offset + offset]);
  }

  return ((0xff - buffer.parent[buffer.offset + offset] + 1) * -1);
};

function readInt16(buffer, offset, isBigEndian, noAssert) {
  var neg, val;

  if (!noAssert) {
    assert.ok(typeof (isBigEndian) === 'boolean',
        'missing or invalid endian');

    assert.ok(offset !== undefined && offset !== null,
        'missing offset');

    assert.ok(offset + 1 < buffer.length,
        'Trying to read beyond buffer length');
  }

  val = readUInt16(buffer, offset, isBigEndian, noAssert);
  neg = val & 0x8000;
  if (!neg) {
    return val;
  }

  return (0xffff - val + 1) * -1;
}

Buffer.prototype.readInt16LE = function(offset, noAssert) {
  return readInt16(this, offset, false, noAssert);
};

Buffer.prototype.readInt16BE = function(offset, noAssert) {
  return readInt16(this, offset, true, noAssert);
};

function readInt32(buffer, offset, isBigEndian, noAssert) {
  var neg, val;

  if (!noAssert) {
    assert.ok(typeof (isBigEndian) === 'boolean',
        'missing or invalid endian');

    assert.ok(offset !== undefined && offset !== null,
        'missing offset');

    assert.ok(offset + 3 < buffer.length,
        'Trying to read beyond buffer length');
  }

  val = readUInt32(buffer, offset, isBigEndian, noAssert);
  neg = val & 0x80000000;
  if (!neg) {
    return (val);
  }

  return (0xffffffff - val + 1) * -1;
}

Buffer.prototype.readInt32LE = function(offset, noAssert) {
  return readInt32(this, offset, false, noAssert);
};

Buffer.prototype.readInt32BE = function(offset, noAssert) {
  return readInt32(this, offset, true, noAssert);
};

function readFloat(buffer, offset, isBigEndian, noAssert) {
  if (!noAssert) {
    assert.ok(typeof (isBigEndian) === 'boolean',
        'missing or invalid endian');

    assert.ok(offset + 3 < buffer.length,
        'Trying to read beyond buffer length');
  }

  return require('./buffer_ieee754').readIEEE754(buffer, offset, isBigEndian,
      23, 4);
}

Buffer.prototype.readFloatLE = function(offset, noAssert) {
  return readFloat(this, offset, false, noAssert);
};

Buffer.prototype.readFloatBE = function(offset, noAssert) {
  return readFloat(this, offset, true, noAssert);
};

function readDouble(buffer, offset, isBigEndian, noAssert) {
  if (!noAssert) {
    assert.ok(typeof (isBigEndian) === 'boolean',
        'missing or invalid endian');

    assert.ok(offset + 7 < buffer.length,
        'Trying to read beyond buffer length');
  }

  return require('./buffer_ieee754').readIEEE754(buffer, offset, isBigEndian,
      52, 8);
}

Buffer.prototype.readDoubleLE = function(offset, noAssert) {
  return readDouble(this, offset, false, noAssert);
};

Buffer.prototype.readDoubleBE = function(offset, noAssert) {
  return readDouble(this, offset, true, noAssert);
};


/*
 * We have to make sure that the value is a valid integer. This means that it is
 * non-negative. It has no fractional component and that it does not exceed the
 * maximum allowed value.
 *
 *      value           The number to check for validity
 *
 *      max             The maximum value
 */
function verifuint(value, max) {
  assert.ok(typeof (value) == 'number',
      'cannot write a non-number as a number');

  assert.ok(value >= 0,
      'specified a negative value for writing an unsigned value');

  assert.ok(value <= max, 'value is larger than maximum value for type');

  assert.ok(Math.floor(value) === value, 'value has a fractional component');
}

Buffer.prototype.writeUInt8 = function(value, offset, noAssert) {
  var buffer = this;

  if (!noAssert) {
    assert.ok(value !== undefined && value !== null,
        'missing value');

    assert.ok(offset !== undefined && offset !== null,
        'missing offset');

    assert.ok(offset < buffer.length,
        'trying to write beyond buffer length');

    verifuint(value, 0xff);
  }

  buffer.parent[buffer.offset + offset] = value;
};

function writeUInt16(buffer, value, offset, isBigEndian, noAssert) {
  if (!noAssert) {
    assert.ok(value !== undefined && value !== null,
        'missing value');

    assert.ok(typeof (isBigEndian) === 'boolean',
        'missing or invalid endian');

    assert.ok(offset !== undefined && offset !== null,
        'missing offset');

    assert.ok(offset + 1 < buffer.length,
        'trying to write beyond buffer length');

    verifuint(value, 0xffff);
  }

  if (isBigEndian) {
    buffer.parent[buffer.offset + offset] = (value & 0xff00) >>> 8;
    buffer.parent[buffer.offset + offset + 1] = value & 0x00ff;
  } else {
    buffer.parent[buffer.offset + offset + 1] = (value & 0xff00) >>> 8;
    buffer.parent[buffer.offset + offset] = value & 0x00ff;
  }
}

Buffer.prototype.writeUInt16LE = function(value, offset, noAssert) {
  writeUInt16(this, value, offset, false, noAssert);
};

Buffer.prototype.writeUInt16BE = function(value, offset, noAssert) {
  writeUInt16(this, value, offset, true, noAssert);
};

function writeUInt32(buffer, value, offset, isBigEndian, noAssert) {
  if (!noAssert) {
    assert.ok(value !== undefined && value !== null,
        'missing value');

    assert.ok(typeof (isBigEndian) === 'boolean',
        'missing or invalid endian');

    assert.ok(offset !== undefined && offset !== null,
        'missing offset');

    assert.ok(offset + 3 < buffer.length,
        'trying to write beyond buffer length');

    verifuint(value, 0xffffffff);
  }

  if (isBigEndian) {
    buffer.parent[buffer.offset + offset] = (value >>> 24) & 0xff;
    buffer.parent[buffer.offset + offset + 1] = (value >>> 16) & 0xff;
    buffer.parent[buffer.offset + offset + 2] = (value >>> 8) & 0xff;
    buffer.parent[buffer.offset + offset + 3] = value & 0xff;
  } else {
    buffer.parent[buffer.offset + offset + 3] = (value >>> 24) & 0xff;
    buffer.parent[buffer.offset + offset + 2] = (value >>> 16) & 0xff;
    buffer.parent[buffer.offset + offset + 1] = (value >>> 8) & 0xff;
    buffer.parent[buffer.offset + offset] = value & 0xff;
  }
}

Buffer.prototype.writeUInt32LE = function(value, offset, noAssert) {
  writeUInt32(this, value, offset, false, noAssert);
};

Buffer.prototype.writeUInt32BE = function(value, offset, noAssert) {
  writeUInt32(this, value, offset, true, noAssert);
};


/*
 * We now move onto our friends in the signed number category. Unlike unsigned
 * numbers, we're going to have to worry a bit more about how we put values into
 * arrays. Since we are only worrying about signed 32-bit values, we're in
 * slightly better shape. Unfortunately, we really can't do our favorite binary
 * & in this system. It really seems to do the wrong thing. For example:
 *
 * > -32 & 0xff
 * 224
 *
 * What's happening above is really: 0xe0 & 0xff = 0xe0. However, the results of
 * this aren't treated as a signed number. Ultimately a bad thing.
 *
 * What we're going to want to do is basically create the unsigned equivalent of
 * our representation and pass that off to the wuint* functions. To do that
 * we're going to do the following:
 *
 *  - if the value is positive
 *      we can pass it directly off to the equivalent wuint
 *  - if the value is negative
 *      we do the following computation:
 *         mb + val + 1, where
 *         mb   is the maximum unsigned value in that byte size
 *         val  is the Javascript negative integer
 *
 *
 * As a concrete value, take -128. In signed 16 bits this would be 0xff80. If
 * you do out the computations:
 *
 * 0xffff - 128 + 1
 * 0xffff - 127
 * 0xff80
 *
 * You can then encode this value as the signed version. This is really rather
 * hacky, but it should work and get the job done which is our goal here.
 */

/*
 * A series of checks to make sure we actually have a signed 32-bit number
 */
function verifsint(value, max, min) {
  assert.ok(typeof (value) == 'number',
      'cannot write a non-number as a number');

  assert.ok(value <= max, 'value larger than maximum allowed value');

  assert.ok(value >= min, 'value smaller than minimum allowed value');

  assert.ok(Math.floor(value) === value, 'value has a fractional component');
}

function verifIEEE754(value, max, min) {
  assert.ok(typeof (value) == 'number',
      'cannot write a non-number as a number');

  assert.ok(value <= max, 'value larger than maximum allowed value');

  assert.ok(value >= min, 'value smaller than minimum allowed value');
}

Buffer.prototype.writeInt8 = function(value, offset, noAssert) {
  var buffer = this;

  if (!noAssert) {
    assert.ok(value !== undefined && value !== null,
        'missing value');

    assert.ok(offset !== undefined && offset !== null,
        'missing offset');

    assert.ok(offset < buffer.length,
        'Trying to write beyond buffer length');

    verifsint(value, 0x7f, -0x80);
  }

  if (value >= 0) {
    buffer.writeUInt8(value, offset, noAssert);
  } else {
    buffer.writeUInt8(0xff + value + 1, offset, noAssert);
  }
};

function writeInt16(buffer, value, offset, isBigEndian, noAssert) {
  if (!noAssert) {
    assert.ok(value !== undefined && value !== null,
        'missing value');

    assert.ok(typeof (isBigEndian) === 'boolean',
        'missing or invalid endian');

    assert.ok(offset !== undefined && offset !== null,
        'missing offset');

    assert.ok(offset + 1 < buffer.length,
        'Trying to write beyond buffer length');

    verifsint(value, 0x7fff, -0x8000);
  }

  if (value >= 0) {
    writeUInt16(buffer, value, offset, isBigEndian, noAssert);
  } else {
    writeUInt16(buffer, 0xffff + value + 1, offset, isBigEndian, noAssert);
  }
}

Buffer.prototype.writeInt16LE = function(value, offset, noAssert) {
  writeInt16(this, value, offset, false, noAssert);
};

Buffer.prototype.writeInt16BE = function(value, offset, noAssert) {
  writeInt16(this, value, offset, true, noAssert);
};

function writeInt32(buffer, value, offset, isBigEndian, noAssert) {
  if (!noAssert) {
    assert.ok(value !== undefined && value !== null,
        'missing value');

    assert.ok(typeof (isBigEndian) === 'boolean',
        'missing or invalid endian');

    assert.ok(offset !== undefined && offset !== null,
        'missing offset');

    assert.ok(offset + 3 < buffer.length,
        'Trying to write beyond buffer length');

    verifsint(value, 0x7fffffff, -0x80000000);
  }

  if (value >= 0) {
    writeUInt32(buffer, value, offset, isBigEndian, noAssert);
  } else {
    writeUInt32(buffer, 0xffffffff + value + 1, offset, isBigEndian, noAssert);
  }
}

Buffer.prototype.writeInt32LE = function(value, offset, noAssert) {
  writeInt32(this, value, offset, false, noAssert);
};

Buffer.prototype.writeInt32BE = function(value, offset, noAssert) {
  writeInt32(this, value, offset, true, noAssert);
};

function writeFloat(buffer, value, offset, isBigEndian, noAssert) {
  if (!noAssert) {
    assert.ok(value !== undefined && value !== null,
        'missing value');

    assert.ok(typeof (isBigEndian) === 'boolean',
        'missing or invalid endian');

    assert.ok(offset !== undefined && offset !== null,
        'missing offset');

    assert.ok(offset + 3 < buffer.length,
        'Trying to write beyond buffer length');

    verifIEEE754(value, 3.4028234663852886e+38, -3.4028234663852886e+38);
  }

  require('./buffer_ieee754').writeIEEE754(buffer, value, offset, isBigEndian,
      23, 4);
}

Buffer.prototype.writeFloatLE = function(value, offset, noAssert) {
  writeFloat(this, value, offset, false, noAssert);
};

Buffer.prototype.writeFloatBE = function(value, offset, noAssert) {
  writeFloat(this, value, offset, true, noAssert);
};

function writeDouble(buffer, value, offset, isBigEndian, noAssert) {
  if (!noAssert) {
    assert.ok(value !== undefined && value !== null,
        'missing value');

    assert.ok(typeof (isBigEndian) === 'boolean',
        'missing or invalid endian');

    assert.ok(offset !== undefined && offset !== null,
        'missing offset');

    assert.ok(offset + 7 < buffer.length,
        'Trying to write beyond buffer length');

    verifIEEE754(value, 1.7976931348623157E+308, -1.7976931348623157E+308);
  }

  require('./buffer_ieee754').writeIEEE754(buffer, value, offset, isBigEndian,
      52, 8);
}

Buffer.prototype.writeDoubleLE = function(value, offset, noAssert) {
  writeDouble(this, value, offset, false, noAssert);
};

Buffer.prototype.writeDoubleBE = function(value, offset, noAssert) {
  writeDouble(this, value, offset, true, noAssert);
};

SlowBuffer.prototype.readUInt8 = Buffer.prototype.readUInt8;
SlowBuffer.prototype.readUInt16LE = Buffer.prototype.readUInt16LE;
SlowBuffer.prototype.readUInt16BE = Buffer.prototype.readUInt16BE;
SlowBuffer.prototype.readUInt32LE = Buffer.prototype.readUInt32LE;
SlowBuffer.prototype.readUInt32BE = Buffer.prototype.readUInt32BE;
SlowBuffer.prototype.readInt8 = Buffer.prototype.readInt8;
SlowBuffer.prototype.readInt16LE = Buffer.prototype.readInt16LE;
SlowBuffer.prototype.readInt16BE = Buffer.prototype.readInt16BE;
SlowBuffer.prototype.readInt32LE = Buffer.prototype.readInt32LE;
SlowBuffer.prototype.readInt32BE = Buffer.prototype.readInt32BE;
SlowBuffer.prototype.readFloatLE = Buffer.prototype.readFloatLE;
SlowBuffer.prototype.readFloatBE = Buffer.prototype.readFloatBE;
SlowBuffer.prototype.readDoubleLE = Buffer.prototype.readDoubleLE;
SlowBuffer.prototype.readDoubleBE = Buffer.prototype.readDoubleBE;
SlowBuffer.prototype.writeUInt8 = Buffer.prototype.writeUInt8;
SlowBuffer.prototype.writeUInt16LE = Buffer.prototype.writeUInt16LE;
SlowBuffer.prototype.writeUInt16BE = Buffer.prototype.writeUInt16BE;
SlowBuffer.prototype.writeUInt32LE = Buffer.prototype.writeUInt32LE;
SlowBuffer.prototype.writeUInt32BE = Buffer.prototype.writeUInt32BE;
SlowBuffer.prototype.writeInt8 = Buffer.prototype.writeInt8;
SlowBuffer.prototype.writeInt16LE = Buffer.prototype.writeInt16LE;
SlowBuffer.prototype.writeInt16BE = Buffer.prototype.writeInt16BE;
SlowBuffer.prototype.writeInt32LE = Buffer.prototype.writeInt32LE;
SlowBuffer.prototype.writeInt32BE = Buffer.prototype.writeInt32BE;
SlowBuffer.prototype.writeFloatLE = Buffer.prototype.writeFloatLE;
SlowBuffer.prototype.writeFloatBE = Buffer.prototype.writeFloatBE;
SlowBuffer.prototype.writeDoubleLE = Buffer.prototype.writeDoubleLE;
SlowBuffer.prototype.writeDoubleBE = Buffer.prototype.writeDoubleBE;

},{"assert":1,"./buffer_ieee754":8,"base64-js":9}],9:[function(require,module,exports){
(function (exports) {
	'use strict';

	var lookup = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/';

	function b64ToByteArray(b64) {
		var i, j, l, tmp, placeHolders, arr;
	
		if (b64.length % 4 > 0) {
			throw 'Invalid string. Length must be a multiple of 4';
		}

		// the number of equal signs (place holders)
		// if there are two placeholders, than the two characters before it
		// represent one byte
		// if there is only one, then the three characters before it represent 2 bytes
		// this is just a cheap hack to not do indexOf twice
		placeHolders = b64.indexOf('=');
		placeHolders = placeHolders > 0 ? b64.length - placeHolders : 0;

		// base64 is 4/3 + up to two characters of the original data
		arr = [];//new Uint8Array(b64.length * 3 / 4 - placeHolders);

		// if there are placeholders, only get up to the last complete 4 chars
		l = placeHolders > 0 ? b64.length - 4 : b64.length;

		for (i = 0, j = 0; i < l; i += 4, j += 3) {
			tmp = (lookup.indexOf(b64[i]) << 18) | (lookup.indexOf(b64[i + 1]) << 12) | (lookup.indexOf(b64[i + 2]) << 6) | lookup.indexOf(b64[i + 3]);
			arr.push((tmp & 0xFF0000) >> 16);
			arr.push((tmp & 0xFF00) >> 8);
			arr.push(tmp & 0xFF);
		}

		if (placeHolders === 2) {
			tmp = (lookup.indexOf(b64[i]) << 2) | (lookup.indexOf(b64[i + 1]) >> 4);
			arr.push(tmp & 0xFF);
		} else if (placeHolders === 1) {
			tmp = (lookup.indexOf(b64[i]) << 10) | (lookup.indexOf(b64[i + 1]) << 4) | (lookup.indexOf(b64[i + 2]) >> 2);
			arr.push((tmp >> 8) & 0xFF);
			arr.push(tmp & 0xFF);
		}

		return arr;
	}

	function uint8ToBase64(uint8) {
		var i,
			extraBytes = uint8.length % 3, // if we have 1 byte left, pad 2 bytes
			output = "",
			temp, length;

		function tripletToBase64 (num) {
			return lookup[num >> 18 & 0x3F] + lookup[num >> 12 & 0x3F] + lookup[num >> 6 & 0x3F] + lookup[num & 0x3F];
		};

		// go through the array every three bytes, we'll deal with trailing stuff later
		for (i = 0, length = uint8.length - extraBytes; i < length; i += 3) {
			temp = (uint8[i] << 16) + (uint8[i + 1] << 8) + (uint8[i + 2]);
			output += tripletToBase64(temp);
		}

		// pad the end with zeros, but make sure to not forget the extra bytes
		switch (extraBytes) {
			case 1:
				temp = uint8[uint8.length - 1];
				output += lookup[temp >> 2];
				output += lookup[(temp << 4) & 0x3F];
				output += '==';
				break;
			case 2:
				temp = (uint8[uint8.length - 2] << 8) + (uint8[uint8.length - 1]);
				output += lookup[temp >> 10];
				output += lookup[(temp >> 4) & 0x3F];
				output += lookup[(temp << 2) & 0x3F];
				output += '=';
				break;
		}

		return output;
	}

	module.exports.toByteArray = b64ToByteArray;
	module.exports.fromByteArray = uint8ToBase64;
}());

},{}]},{},[])
;;module.exports=require("buffer-browserify")

},{}],24:[function(require,module,exports){
// shim for using process in browser

var process = module.exports = {};

process.nextTick = (function () {
    var canSetImmediate = typeof window !== 'undefined'
    && window.setImmediate;
    var canPost = typeof window !== 'undefined'
    && window.postMessage && window.addEventListener
    ;

    if (canSetImmediate) {
        return function (f) { return window.setImmediate(f) };
    }

    if (canPost) {
        var queue = [];
        window.addEventListener('message', function (ev) {
            if (ev.source === window && ev.data === 'process-tick') {
                ev.stopPropagation();
                if (queue.length > 0) {
                    var fn = queue.shift();
                    fn();
                }
            }
        }, true);

        return function nextTick(fn) {
            queue.push(fn);
            window.postMessage('process-tick', '*');
        };
    }

    return function nextTick(fn) {
        setTimeout(fn, 0);
    };
})();

process.title = 'browser';
process.browser = true;
process.env = {};
process.argv = [];

process.binding = function (name) {
    throw new Error('process.binding is not supported');
}

// TODO(shtylman)
process.cwd = function () { return '/' };
process.chdir = function (dir) {
    throw new Error('process.chdir is not supported');
};

},{}]},{},[1])(1)
});
;