var path = require('path');
var autoprefixer = require('autoprefixer');
var webpack = require('webpack');
var findCacheDir = require('find-cache-dir');
var HtmlWebpackPlugin = require('html-webpack-plugin');
var CaseSensitivePathsPlugin = require('case-sensitive-paths-webpack-plugin');
var InterpolateHtmlPlugin = require('react-dev-utils/InterpolateHtmlPlugin');
var WatchMissingNodeModulesPlugin = require('react-dev-utils/WatchMissingNodeModulesPlugin');
var getClientEnvironment = require('./env');
var paths = require('./paths');
var CopyWebpackPlugin = require('copy-webpack-plugin');

// Webpack uses `publicPath` to determine where the app is being served from.
// In development, we always serve from the root. This makes config easier.
var publicPath = '/';
// `publicUrl` is just like `publicPath`, but we will provide it to our app
// as %PUBLIC_URL% in `index.html` and `process.env.PUBLIC_URL` in JavaScript.
// Omit trailing shlash as %PUBLIC_PATH%/xyz looks better than %PUBLIC_PATH%xyz.
var publicUrl = '';
// Get enrivonment variables to inject into our app.
var env = getClientEnvironment(publicUrl);

// This is the development configuration.
// It is focused on developer experience and fast rebuilds.
// The production configuration is different and lives in a separate file.
module.exports = {
  // This makes the bundle appear split into separate modules in the devtools.
  // We don't use source maps here because they can be confusing:
  // https://github.com/facebookincubator/create-react-app/issues/343#issuecomment-237241875
  // You may want 'cheap-module-source-map' instead if you prefer source maps.
  devtool: 'cheap-module-source-map',
  // These are the "entry points" to our application.
  // This means they will be the "root" imports that are included in JS bundle.
  // The first two entry points enable "hot" CSS and auto-refreshes for JS.
  entry: {
    // Include an alternative client for WebpackDevServer. A client's job is to
    // connect to WebpackDevServer by a socket and get notified about changes.
    // When you save a file, the client will either apply hot updates (in case
    // of CSS changes), or refresh the page (in case of JS changes). When you
    // make a syntax error, this client will display a syntax error overlay.
    // Note: instead of the default WebpackDevServer client, we use a custom one
    // to bring better experience for Create React App users. You can replace
    // the line below with these two lines if you prefer the stock client:
    // require.resolve('webpack-dev-server/client') + '?/',
    // require.resolve('webpack/hot/dev-server'),
    app: paths.appIndexJs,
    //  [
    //   require.resolve('react-dev-utils/webpackHotDevClient'),
    //   // We ship a few polyfills by default:
    //   require.resolve('./polyfills'),
    //   // Finally, this is your app's code:
    //   // We include the app code last so that if there is a runtime error during
    //   // initialization, it doesn't blow up the WebpackDevServer client, and
    //   // changing JS code would still trigger a refresh.
    // ],
    vendor: [
      'react',
      'react-dom',
      'react-monaco-editor',
      'react-portal',
      'react-redux',
      'react-router',
      'react-router-redux',
      'react-split-pane',
      'redux',
      'redux-localstorage',
      'vega'
    ]
  },
  output: {
    // Next line is not used in dev but WebpackDevServer crashes without it:
    path: paths.appBuild,
    // Add /* filename */ comments to generated require()s in the output.
    pathinfo: true,
    // This does not produce a real file. It's just the virtual path that is
    // served by WebpackDevServer in development. This is the JS bundle
    // containing code from all our entry points, and the Webpack runtime.
    filename: 'static/js/bundle.js',
    // This is the URL that app is served from. We use "/" in development.
    publicPath: publicPath
  },
  resolve: {
    // This allows you to set a fallback for where Webpack should look for modules.
    // We read `NODE_PATH` environment variable in `paths.js` and pass paths here.
    // We use `fallback` instead of `root` because we want `node_modules` to "win"
    // if there any conflicts. This matches Node resolution mechanism.
    // https://github.com/facebookincubator/create-react-app/issues/253
    fallback: paths.nodePaths,
    // These are the reasonable defaults supported by the Node ecosystem.
    // We also include JSX as a common component filename extension to support
    // some tools, although we do not recommend using it, see:
    // https://github.com/facebookincubator/create-react-app/issues/290
    extensions: ['.js', '.json', '.jsx', ''],
    alias: {
      // Support React Native Web
      // https://www.smashingmagazine.com/2016/08/a-glimpse-into-the-future-with-react-native-for-web/
      'react-native': 'react-native-web'
    }
  },
  resolveLoader: { fallback: path.join(__dirname, '..', "node_modules") },
  module: {
    // First, run the linter.
    // It's important to do this before Babel processes the JS.
    preLoaders: [
      {
        test: /\.(js|jsx)$/,
        loader: 'eslint',
        include: paths.appSrc,
      },
    ],
    loaders: [
      // Process JS with Babel.
      {
        test: /\.(js|jsx)$/,
        loader: 'source-map-loader'
      },
      {
        test: /\.tsx?$/,
        loader: 'awesome-typescript-loader'
      },
      {
        test: /\.(js|jsx)$/,
        include: [
          paths.appSrc,
          /\/vega\//  // we need to transpile vega
        ],
        loader: 'babel',
        query: {

          // This is a feature of `babel-loader` for webpack (not Babel itself).
          // It enables caching results in ./node_modules/.cache/react-scripts/
          // directory for faster rebuilds. We use findCacheDir() because of:
          // https://github.com/facebookincubator/create-react-app/issues/483
          cacheDirectory: findCacheDir({
            name: 'react-scripts'
          })
        }
      },
      // "postcss" loader applies autoprefixer to our CSS.
      // "css" loader resolves paths in CSS and adds assets as dependencies.
      // "style" loader turns CSS into JS modules that inject <style> tags.
      // In production, we use a plugin to extract that CSS to a file, but
      // in development "style" loader enables hot editing of CSS.
      {
        test: /\.css$/,
        loader: 'style!css!postcss'
      },
      // JSON is not enabled by default in Webpack but both Node and Browserify
      // allow it implicitly so we also enable it.
      {
        test: /\.json$/,
        loader: 'json'
      },
      // "file" loader makes sure those assets get served by WebpackDevServer.
      // When you `import` an asset, you get its (virtual) filename.
      // In production, they would get copied to the `build` folder.
      {
        test: /\.(ico|jpg|jpeg|png|gif|eot|otf|webp|svg|ttf|woff|woff2)(\?.*)?$/,
        loader: 'file',
        query: {
          name: 'static/media/[name].[hash:8].[ext]'
        }
      },
      // "url" loader works just like "file" loader but it also embeds
      // assets smaller than specified size as data URLs to avoid requests.
      {
        test: /\.(mp4|webm|wav|mp3|m4a|aac|oga)(\?.*)?$/,
        loader: 'url',
        query: {
          limit: 10000,
          name: 'static/media/[name].[hash:8].[ext]'
        }
      }
    ]
  },

  // We use PostCSS for autoprefixing only.
  postcss: function() {
    return [
      autoprefixer({
        browsers: [
          '>1%',
          'last 4 versions',
          'Firefox ESR',
          'not ie < 9', // React doesn't support IE8 anyway
        ]
      }),
    ];
  },
  plugins: [
    // Makes the public URL available as %PUBLIC_URL% in index.html, e.g.:
    // <link rel="shortcut icon" href="%PUBLIC_URL%/favicon.ico">
    // In development, this will be an empty string.
    new InterpolateHtmlPlugin({
      PUBLIC_URL: publicUrl
    }),
    // Generates an `index.html` file with the <script> injected.
    new HtmlWebpackPlugin({
      inject: true,
      template: paths.appHtml,
    }),
    // Makes some environment variables available to the JS code, for example:
    // if (process.env.NODE_ENV === 'development') { ... }. See `./env.js`.
    new webpack.DefinePlugin(env),
    // This is necessary to emit hot updates (currently CSS only):
    new webpack.HotModuleReplacementPlugin(),

    // Watcher doesn't work well if you mistype casing in a path so we use
    // a plugin that prints an error when you attempt to do this.
    // See https://github.com/facebookincubator/create-react-app/issues/240
    new CaseSensitivePathsPlugin(),
    // If you require a missing module and then `npm install` it, you still have
    // to restart the development server for Webpack to discover it. This plugin
    // makes the discovery automatic so you don't have to restart.
    // See https://github.com/facebookincubator/create-react-app/issues/186
    new WatchMissingNodeModulesPlugin(paths.appNodeModules),
    new CopyWebpackPlugin([{
      from: 'node_modules/monaco-editor/dev/vs',
      to: 'vs',
    }]),
    new webpack.optimize.CommonsChunkPlugin(/* chunkName= */"vendor", /* filename= */"vendor.bundle.js")
  ],
  // Some libraries import Node modules but don't use them in the browser.
  // Tell Webpack to provide empty mocks for them so importing them works.
  node: {
    fs: 'empty',
    net: 'empty',
    tls: 'empty'
  },
  externals:[{
    xmlhttprequest: '{XMLHttpRequest:XMLHttpRequest}'
  }]
};
