/**
 * @license jquery.panzoom.js v1.12.6
 * Updated: Wed Mar 26 2014
 * Add pan and zoom functionality to any element
 * Copyright (c) 2014 timmy willison
 * Released under the MIT license
 * https://github.com/timmywil/jquery.panzoom/blob/master/MIT-License.txt
 */

(function( global, factory ) {
	// AMD
	if ( typeof define === 'function' && define.amd ) {
		define([ 'jquery' ], function(jQuery) {
			return factory(global, jQuery);
		});
	// CommonJS/Browserify
	} else if ( typeof exports === 'object' ) {
		factory(global, require('jquery'));
	// Global
	} else {
		factory(global, global.jQuery);
	}
}( typeof window !== 'undefined' ? window : this, function( window, $ ) {
	'use strict';

	// Common properties to lift for touch or pointer events
	var list = 'over out down up move enter leave cancel'.split(' ');
	var hook = $.extend({}, $.event.mouseHooks);
	var events = {};

	// Support pointer events in IE11+ if available
	if ( window.PointerEvent ) {
		$.each(list, function( i, name ) {
			// Add event name to events property and add fixHook
			$.event.fixHooks[
				(events[name] = 'pointer' + name)
			] = hook;
		});
	} else {
		var mouseProps = hook.props;
		// Add touch properties for the touch hook
		hook.props = mouseProps.concat(['touches', 'changedTouches', 'targetTouches', 'altKey', 'ctrlKey', 'metaKey', 'shiftKey']);

		/**
		 * Support: Android
		 * Android sets pageX/Y to 0 for any touch event
		 * Attach first touch's pageX/pageY and clientX/clientY if not set correctly
		 */
		hook.filter = function( event, originalEvent ) {
			var touch;
			var i = mouseProps.length;
			if ( !originalEvent.pageX && originalEvent.touches && (touch = originalEvent.touches[0]) ) {
				// Copy over all mouse properties
				while(i--) {
					event[mouseProps[i]] = touch[mouseProps[i]];
				}
			}
			return event;
		};

		$.each(list, function( i, name ) {
			// No equivalent touch events for over and out
			if (i < 2) {
				events[ name ] = 'mouse' + name;
			} else {
				var touch = 'touch' +
					(name === 'down' ? 'start' : name === 'up' ? 'end' : name);
				// Add fixHook
				$.event.fixHooks[ touch ] = hook;
				// Add event names to events property
				events[ name ] = touch + ' mouse' + name;
			}
		});
	}

	$.pointertouch = events;

	var datakey = '__pz__';
	var slice = Array.prototype.slice;
	var pointerEvents = !!window.PointerEvent;

	// Regex
	var rupper = /([A-Z])/g;
	var rsvg = /^http:[\w\.\/]+svg$/;
	var rinline = /^inline/;

	var floating = '(\\-?[\\d\\.e]+)';
	var commaSpace = '\\,?\\s*';
	var rmatrix = new RegExp(
		'^matrix\\(' +
		floating + commaSpace +
		floating + commaSpace +
		floating + commaSpace +
		floating + commaSpace +
		floating + commaSpace +
		floating + '\\)$'
	);

	/**
	 * Utility for determing transform matrix equality
	 * Checks backwards to test translation first
	 * @param {Array} first
	 * @param {Array} second
	 */
	function matrixEquals( first, second ) {
		var i = first.length;
		while( --i ) {
			if ( +first[i] !== +second[i] ) {
				return false;
			}
		}
		return true;
	}

	/**
	 * Creates the options object for reset functions
	 * @param {Boolean|Object} opts See reset methods
	 * @returns {Object} Returns the newly-created options object
	 */
	function createResetOptions( opts ) {
		var options = { range: true, animate: true };
		if ( typeof opts === 'boolean' ) {
			options.animate = opts;
		} else {
			$.extend( options, opts );
		}
		return options;
	}

	/**
	 * Represent a transformation matrix with a 3x3 matrix for calculations
	 * Matrix functions adapted from Louis Remi's jQuery.transform (https://github.com/louisremi/jquery.transform.js)
	 * @param {Array|Number} a An array of six values representing a 2d transformation matrix
	 */
	function Matrix( a, b, c, d, e, f, g, h, i ) {
		if ( $.type(a) === 'array' ) {
			this.elements = [
				+a[0], +a[2], +a[4],
				+a[1], +a[3], +a[5],
				    0,     0,     1
			];
		} else {
			this.elements = [
				a, b, c,
				d, e, f,
				g || 0, h || 0, i || 1
			];
		}
	}

	Matrix.prototype = {
		/**
		 * Multiply a 3x3 matrix by a similar matrix or a vector
		 * @param {Matrix|Vector} matrix
		 * @return {Matrix|Vector} Returns a vector if multiplying by a vector
		 */
		x: function( matrix ) {
			var isVector = matrix instanceof Vector;

			var a = this.elements,
				b = matrix.elements;

			if ( isVector && b.length === 3 ) {
				// b is actually a vector
				return new Vector(
					a[0] * b[0] + a[1] * b[1] + a[2] * b[2],
					a[3] * b[0] + a[4] * b[1] + a[5] * b[2],
					a[6] * b[0] + a[7] * b[1] + a[8] * b[2]
				);
			} else if ( b.length === a.length ) {
				// b is a 3x3 matrix
				return new Matrix(
					a[0] * b[0] + a[1] * b[3] + a[2] * b[6],
					a[0] * b[1] + a[1] * b[4] + a[2] * b[7],
					a[0] * b[2] + a[1] * b[5] + a[2] * b[8],

					a[3] * b[0] + a[4] * b[3] + a[5] * b[6],
					a[3] * b[1] + a[4] * b[4] + a[5] * b[7],
					a[3] * b[2] + a[4] * b[5] + a[5] * b[8],

					a[6] * b[0] + a[7] * b[3] + a[8] * b[6],
					a[6] * b[1] + a[7] * b[4] + a[8] * b[7],
					a[6] * b[2] + a[7] * b[5] + a[8] * b[8]
				);
			}
			return false; // fail
		},
		/**
		 * Generates an inverse of the current matrix
		 * @returns {Matrix}
		 */
		inverse: function() {
			var d = 1 / this.determinant(),
				a = this.elements;
			return new Matrix(
				d * (  a[8] * a[4] - a[7] * a[5]),
				d * (-(a[8] * a[1] - a[7] * a[2])),
				d * (  a[5] * a[1] - a[4] * a[2]),

				d * (-(a[8] * a[3] - a[6] * a[5])),
				d * (  a[8] * a[0] - a[6] * a[2]),
				d * (-(a[5] * a[0] - a[3] * a[2])),

				d * (  a[7] * a[3] - a[6] * a[4]),
				d * (-(a[7] * a[0] - a[6] * a[1])),
				d * (  a[4] * a[0] - a[3] * a[1])
			);
		},
		/**
		 * Calculates the determinant of the current matrix
		 * @returns {Number}
		 */
		determinant: function() {
			var a = this.elements;
			return a[0] * (a[8] * a[4] - a[7] * a[5]) - a[3] * (a[8] * a[1] - a[7] * a[2]) + a[6] * (a[5] * a[1] - a[4] * a[2]);
		}
	};

	/**
	 * Create a vector containing three values
	 */
	function Vector( x, y, z ) {
		this.elements = [ x, y, z ];
	}

	/**
	 * Get the element at zero-indexed index i
	 * @param {Number} i
	 */
	Vector.prototype.e = Matrix.prototype.e = function( i ) {
		return this.elements[ i ];
	};

	/**
	 * Create a Panzoom object for a given element
	 * @constructor
	 * @param {Element} elem - Element to use pan and zoom
	 * @param {Object} [options] - An object literal containing options to override default options
	 *  (See Panzoom.defaults for ones not listed below)
	 * @param {jQuery} [options.$zoomIn] - zoom in buttons/links collection (you can also bind these yourself
	 *  e.g. $button.on('click', function( e ) { e.preventDefault(); $elem.panzooom('zoomIn'); }); )
	 * @param {jQuery} [options.$zoomOut] - zoom out buttons/links collection on which to bind zoomOut
	 * @param {jQuery} [options.$zoomRange] - zoom in/out with this range control
	 * @param {jQuery} [options.$reset] - Reset buttons/links collection on which to bind the reset method
	 * @param {Function} [options.on[Start|Change|Zoom|Pan|End|Reset] - Optional callbacks for panzoom events
	 */
	function Panzoom( elem, options ) {

		// Allow instantiation without `new` keyword
		if ( !(this instanceof Panzoom) ) {
			return new Panzoom( elem, options );
		}

		// Sanity checks
		if ( elem.nodeType !== 1 ) {
			$.error('Panzoom called on non-Element node');
		}
		if ( !$.contains(document, elem) ) {
			$.error('Panzoom element must be attached to the document');
		}

		// Don't remake
		var d = $.data( elem, datakey );
		if ( d ) {
			return d;
		}

		// Extend default with given object literal
		// Each instance gets its own options
		this.options = options = $.extend( {}, Panzoom.defaults, options );
		this.elem = elem;
		var $elem = this.$elem = $(elem);
		this.$set = options.$set && options.$set.length ? options.$set : $elem;
		this.$doc = $(elem.ownerDocument || document);
		this.$parent = $elem.parent();

		// This is SVG if the namespace is SVG
		// However, while <svg> elements are SVG, we want to treat those like other elements
		this.isSVG = rsvg.test( elem.namespaceURI ) && elem.nodeName.toLowerCase() !== 'svg';

		this.panning = false;

		// Save the original transform value
		// Save the prefixed transform style key
		// Set the starting transform
		this._buildTransform();

		// Build the appropriately-prefixed transform style property name
		// De-camelcase
		// Transitioning the attribute for SVG doesn't apply
		if ( !this.isSVG ) {
			this._transform = $.cssProps.transform.replace( rupper, '-$1' ).toLowerCase();
		}

		// Build the transition value
		this._buildTransition();

		// Build containment dimensions
		this.resetDimensions();

		// Add zoom and reset buttons to `this`
		var $empty = $();
		var self = this;
		$.each([ '$zoomIn', '$zoomOut', '$zoomRange', '$reset' ], function( i, name ) {
			self[ name ] = options[ name ] || $empty;
		});

		this.enable();

		// Save the instance
		$.data( elem, datakey, this );
	}

	// Attach regex for possible use (immutable)
	Panzoom.rmatrix = rmatrix;

	// Container for event names
	Panzoom.events = $.pointertouch;

	Panzoom.defaults = {
		// Should always be non-empty
		// Used to bind jQuery events without collisions
		// A guid is not added here as different instantiations/versions of panzoom
		// on the same element is not supported, so don't do it.
		eventNamespace: '.panzoom',

		// Whether or not to transition the scale
		transition: true,

		// Default cursor style for the element
		cursor: 'move',

		// There may be some use cases for zooming without panning or vice versa
		disablePan: false,
		disableZoom: false,

		// The increment at which to zoom
		// adds/subtracts to the scale each time zoomIn/Out is called
		increment: 0.3,

		minScale: 0.4,
		maxScale: 5,

		// The default step for the range input
		// Precendence: default < HTML attribute < option setting
		rangeStep: 0.05,

		// Animation duration (ms)
		duration: 200,
		// CSS easing used for scale transition
		easing: 'ease-in-out',

		// Indicate that the element should be contained within it's parent when panning
		// Note: this does not affect zooming outside of the parent
		// Set this value to 'invert' to only allow panning outside of the parent element (basically the opposite of the normal use of contain)
		// 'invert' is useful for a large panzoom element where you don't want to show anything behind it
		contain: false
	};

	Panzoom.prototype = {
		constructor: Panzoom,

		/**
		 * @returns {Panzoom} Returns the instance
		 */
		instance: function() {
			return this;
		},

		/**
		 * Enable or re-enable the panzoom instance
		 */
		enable: function() {
			// Unbind first
			this._initStyle();
			this._bind();
			this.disabled = false;
		},

		/**
		 * Disable panzoom
		 */
		disable: function() {
			this.disabled = true;
			this._resetStyle();
			this._unbind();
		},

		/**
		 * @returns {Boolean} Returns whether the current panzoom instance is disabled
		 */
		isDisabled: function() {
			return this.disabled;
		},

		/**
		 * Destroy the panzoom instance
		 */
		destroy: function() {
			this.disable();
			$.removeData( this.elem, datakey );
		},

		/**
		 * Builds the restricing dimensions from the containment element
		 * Also used with focal points
		 * Call this method whenever the dimensions of the element or parent are changed
		 */
		resetDimensions: function() {
			// Reset container properties
			var $parent = this.$parent;
			this.container = {
				width: $parent.innerWidth(),
				height: $parent.innerHeight()
			};
			var elem = this.elem;
			var $elem = this.$elem;
			var dims = this.dimensions = this.isSVG ? {
				left: elem.getAttribute('x') || 0,
				top: elem.getAttribute('y') || 0,
				width: elem.getAttribute('width') || $elem.innerWidth(),
				height: elem.getAttribute('height') || $elem.innerHeight(),
				margin: { left: 0, top: 0 }
			} : {
				left: $.css( elem, 'left', true ) || 0,
				top: $.css( elem, 'top', true ) || 0,
				width: $elem.innerWidth(),
				height: $elem.innerHeight(),
				margin: {
					top: $.css( elem, 'marginTop', true ) || 0,
					left: $.css( elem, 'marginLeft', true ) || 0
				}
			};
			dims.widthBorder = ($.css( elem, 'borderLeftWidth', true ) + $.css( elem, 'borderRightWidth', true )) || 0;
			dims.heightBorder = ($.css( elem, 'borderTopWidth', true ) + $.css( elem, 'borderBottomWidth', true )) || 0;
		},

		/**
		 * Return the element to it's original transform matrix
		 * @param {Boolean} [options] If a boolean is passed, animate the reset (default: true). If an options object is passed, simply pass that along to setMatrix.
		 * @param {Boolean} [options.silent] Silence the reset event
		 */
		reset: function( options ) {
			options = createResetOptions( options );
			// Reset the transform to its original value
			var matrix = this.setMatrix( this._origTransform, options );
			if ( !options.silent ) {
				this._trigger( 'reset', matrix );
			}
		},

		/**
		 * Only resets zoom level
		 * @param {Boolean|Object} [options] Whether to animate the reset (default: true) or an object of options to pass to zoom()
		 */
		resetZoom: function( options ) {
			options = createResetOptions( options );
			var origMatrix = this.getMatrix( this._origTransform );
			options.dValue = origMatrix[ 3 ];
			this.zoom( origMatrix[0], options );
		},

		/**
		 * Only reset panning
		 * @param {Boolean|Object} [options] Whether to animate the reset (default: true) or an object of options to pass to pan()
		 */
		resetPan: function( options ) {
			var origMatrix = this.getMatrix( this._origTransform );
			this.pan( origMatrix[4], origMatrix[5], createResetOptions(options) );
		},

		/**
		 * Sets a transform on the $set
		 * @param {String} transform
		 */
		setTransform: function( transform ) {
			var method = this.isSVG ? 'attr' : 'style';
			var $set = this.$set;
			var i = $set.length;
			while( i-- ) {
				$[ method ]( $set[i], 'transform', transform );
			}
		},

		/**
		 * Retrieving the transform is different for SVG
		 *  (unless a style transform is already present)
		 * Uses the $set collection for retrieving the transform
		 * @param {String} [transform] Pass in an transform value (like 'scale(1.1)')
		 *  to have it formatted into matrix format for use by Panzoom
		 * @returns {String} Returns the current transform value of the element
		 */
		getTransform: function( transform ) {
			var transformElem = this.$set[0];
			if ( transform ) {
				this.setTransform( transform );
			} else {
				// Use style rather than computed
				// If currently transitioning, computed transform might be unchanged
				// Retrieve with attr for SVG
				transform = $[ this.isSVG ? 'attr' : 'style' ]( transformElem, 'transform' );
			}

			// Convert any transforms set by the user to matrix format
			// by setting to computed
			if ( transform !== 'none' && !rmatrix.test(transform) && !this.isSVG ) {
				// Get computed and set for next time
				this.setTransform( transform = $.css( transformElem, 'transform' ) );
			}

			return transform || 'none';
		},

		/**
		 * Retrieve the current transform matrix for $elem (or turn a transform into it's array values)
		 * @param {String} [transform] matrix-formatted transform value
		 * @returns {Array} Returns the current transform matrix split up into it's parts, or a default matrix
		 */
		getMatrix: function( transform ) {
			var matrix = rmatrix.exec( transform || this.getTransform() );
			if ( matrix ) {
				matrix.shift();
			}
			return matrix || [ 1, 0, 0, 1, 0, 0 ];
		},

		/**
		 * Given a matrix object, quickly set the current matrix of the element
		 * @param {Array|String} matrix
		 * @param {Boolean} [animate] Whether to animate the transform change
		 * @param {Object} [options]
		 * @param {Boolean|String} [options.animate] Whether to animate the transform change, or 'skip' indicating that it is unnecessary to set
		 * @param {Boolean} [options.contain] Override the global contain option
		 * @param {Boolean} [options.range] If true, $zoomRange's value will be updated.
		 * @param {Boolean} [options.silent] If true, the change event will not be triggered
		 * @returns {Array} Returns the newly-set matrix
		 */
		setMatrix: function( matrix, options ) {
			if ( this.disabled ) { return; }
			if ( !options ) { options = {}; }
			// Convert to array
			if ( typeof matrix === 'string' ) {
				matrix = this.getMatrix( matrix );
			}
			var dims, container, marginW, marginH, diffW, diffH, left, top, width, height;
			var scale = +matrix[0];
			var $parent = this.$parent;
			var contain = typeof options.contain !== 'undefined' ? options.contain : this.options.contain;

			// Apply containment
			if ( contain ) {
				dims = this._checkDims();
				container = this.container;
				width = dims.width + dims.widthBorder;
				height = dims.height + dims.heightBorder;
				// Use absolute value of scale here as negative scale doesn't mean even smaller
				marginW = ((width * Math.abs(scale)) - container.width) / 2;
				marginH = ((height * Math.abs(scale)) - container.height) / 2;
				left = dims.left + dims.margin.left;
				top = dims.top + dims.margin.top;
				if ( contain === 'invert' ) {
					diffW = width > container.width ? width - container.width : 0;
					diffH = height > container.height ? height - container.height : 0;
					marginW += (container.width - width) / 2;
					marginH += (container.height - height) / 2;
					matrix[4] = Math.max( Math.min( matrix[4], marginW - left ), -marginW - left - diffW );
					matrix[5] = Math.max( Math.min( matrix[5], marginH - top ), -marginH - top - diffH + dims.heightBorder );
				} else {
					// marginW += dims.widthBorder / 2;
					marginH += dims.heightBorder / 2;
					diffW = container.width > width ? container.width - width : 0;
					diffH = container.height > height ? container.height - height : 0;
					// If the element is not naturally centered, assume full margin right
					if ( $parent.css('textAlign') !== 'center' || !rinline.test($.css(this.elem, 'display')) ) {
						marginW = marginH = 0;
					} else {
						diffW = 0;
					}
					matrix[4] = Math.min(
						Math.max( matrix[4], marginW - left ),
						-marginW - left + diffW
					);
					matrix[5] = Math.min(
						Math.max( matrix[5], marginH - top ),
						-marginH - top + diffH
					);
				}
			}
			if ( options.animate !== 'skip' ) {
				// Set transition
				this.transition( !options.animate );
			}
			// Update range
			if ( options.range ) {
				this.$zoomRange.val( scale );
			}

			// Set the matrix on this.$set
			this.setTransform( 'matrix(' + matrix.join(',') + ')' );

			if ( !options.silent ) {
				this._trigger( 'change', matrix );
			}

			return matrix;
		},

		/**
		 * @returns {Boolean} Returns whether the panzoom element is currently being dragged
		 */
		isPanning: function() {
			return this.panning;
		},

		/**
		 * Apply the current transition to the element, if allowed
		 * @param {Boolean} [off] Indicates that the transition should be turned off
		 */
		transition: function( off ) {
			var transition = off || !this.options.transition ? 'none' : this._transition;
			var $set = this.$set;
			var i = $set.length;
			while( i-- ) {
				// Avoid reflows when zooming
				if ( $.style( $set[i], 'transition') !== transition ) {
					$.style( $set[i], 'transition', transition );
				}
			}
		},

		/**
		 * Pan the element to the specified translation X and Y
		 * Note: this is not the same as setting jQuery#offset() or jQuery#position()
		 * @param {Number} x
		 * @param {Number} y
		 * @param {Object} [options] These options are passed along to setMatrix
		 * @param {Array} [options.matrix] The matrix being manipulated (if already known so it doesn't have to be retrieved again)
		 * @param {Boolean} [options.silent] Silence the pan event. Note that this will also silence the setMatrix change event.
		 * @param {Boolean} [options.relative] Make the x and y values relative to the existing matrix
		 */
		pan: function( x, y, options ) {
			if ( this.options.disablePan ) { return; }
			if ( !options ) { options = {}; }
			var matrix = options.matrix;
			if ( !matrix ) {
				matrix = this.getMatrix();
			}
			// Cast existing matrix values to numbers
			if ( options.relative ) {
				x += +matrix[4];
				y += +matrix[5];
			}
			matrix[4] = x;
			matrix[5] = y;
			this.setMatrix( matrix, options );
			if ( !options.silent ) {
				this._trigger( 'pan', matrix[4], matrix[5] );
			}
		},

		/**
		 * Zoom in/out the element using the scale properties of a transform matrix
		 * @param {Number|Boolean} [scale] The scale to which to zoom or a boolean indicating to transition a zoom out
		 * @param {Object} [opts] All global options can be overwritten by this options object. For example, override the default increment.
		 * @param {Boolean} [opts.noSetRange] Specify that the method should not set the $zoomRange value (as is the case when $zoomRange is calling zoom on change)
		 * @param {jQuery.Event|Object} [opts.focal] A focal point on the panzoom element on which to zoom.
		 *  If an object, set the clientX and clientY properties to the position relative to the parent
		 * @param {Boolean} [opts.animate] Whether to animate the zoom (defaults to true if scale is not a number, false otherwise)
		 * @param {Boolean} [opts.silent] Silence the zoom event
		 * @param {Array} [opts.matrix] Optionally pass the current matrix so it doesn't need to be retrieved
		 * @param {Number} [opts.dValue] Think of a transform matrix as four values a, b, c, d
		 *  where a/d are the horizontal/vertical scale values and b/c are the skew values
		 *  (5 and 6 of matrix array are the tx/ty transform values).
		 *  Normally, the scale is set to both the a and d values of the matrix.
		 *  This option allows you to specify a different d value for the zoom.
		 *  For instance, to flip vertically, you could set -1 as the dValue.
		 */
		zoom: function( scale, opts ) {
			// Shuffle arguments
			if ( typeof scale === 'object' ) {
				opts = scale;
				scale = null;
			} else if ( !opts ) {
				opts = {};
			}
			var options = $.extend( {}, this.options, opts );
			// Check if disabled
			if ( options.disableZoom ) { return; }
			var animate = false;
			var matrix = options.matrix || this.getMatrix();

			// Calculate zoom based on increment
			if ( typeof scale !== 'number' ) {
				scale = +matrix[0] + (options.increment * (scale ? -1 : 1));
				animate = true;
			}

			// Constrain scale
			if ( scale > options.maxScale ) {
				scale = options.maxScale;
			} else if ( scale < options.minScale ) {
				scale = options.minScale;
			}

			// Calculate focal point based on scale
			var focal = options.focal;
			if ( focal && !options.disablePan ) {
				// animate isn't necessary for focal point use cases
				animate = false;
				// Adapted from code by Florian Günther
				// https://github.com/florianguenther/zui53
				// Adjusts the focal point for default transform-origin => 50% 50%
				var dims = this._checkDims();
				var clientX = focal.clientX - (dims.width + dims.widthBorder) / 2;
				var clientY = focal.clientY - (dims.height + dims.heightBorder) / 2;
				var clientV = new Vector( clientX, clientY, 1 );
				var surfaceM = new Matrix( matrix );
				var o = this.$parent.offset();
				var offsetM = new Matrix( 1, 0, o.left - this.$doc.scrollLeft(), 0, 1, o.top - this.$doc.scrollTop() );
				var surfaceV = surfaceM.inverse().x( offsetM.inverse().x(clientV) );
				var scaleBy = scale / matrix[0];
				surfaceM = surfaceM.x( new Matrix([ scaleBy, 0, 0, scaleBy, 0, 0 ]) );
				clientV = offsetM.x( surfaceM.x( surfaceV ) );
				matrix[4] = +matrix[4] + (clientX - clientV.e(0));
				matrix[5] = +matrix[5] + (clientY - clientV.e(1));
			}

			// Set the scale
			matrix[0] = scale;
			matrix[3] = typeof options.dValue === 'number' ? options.dValue : scale;

			// Calling zoom may still pan the element
			this.setMatrix( matrix, {
				animate: typeof options.animate === 'boolean' ? options.animate : animate,
				// Set the zoomRange value
				range: !options.noSetRange
			});

			// Trigger zoom event
			if ( !options.silent ) {
				this._trigger( 'zoom', matrix[0], options );
			}
		},

		/**
		 * Get/set option on an existing instance
		 * @returns {Array|undefined} If getting, returns an array of all values
		 *   on each instance for a given key. If setting, continue chaining by returning undefined.
		 */
		option: function( key, value ) {
			var options;
			if ( !key ) {
				// Avoids returning direct reference
				return $.extend( {}, this.options );
			}

			if ( typeof key === 'string' ) {
				if ( arguments.length === 1 ) {
					return this.options[ key ] !== undefined ?
						this.options[ key ] :
						null;
				}
				options = {};
				options[ key ] = value;
			} else {
				options = key;
			}

			this._setOptions( options );
		},

		/**
		 * Internally sets options
		 * @param {Object} options - An object literal of options to set
		 */
		_setOptions: function( options ) {
			$.each( options, $.proxy(function( key, value ) {
				switch( key ) {
					case 'disablePan':
						this._resetStyle();
						/* falls through */
					case '$zoomIn':
					case '$zoomOut':
					case '$zoomRange':
					case '$reset':
					case 'disableZoom':
					case 'onStart':
					case 'onChange':
					case 'onZoom':
					case 'onPan':
					case 'onEnd':
					case 'onReset':
					case 'eventNamespace':
						this._unbind();
				}
				this.options[ key ] = value;
				switch( key ) {
					case 'disablePan':
						this._initStyle();
						/* falls through */
					case '$zoomIn':
					case '$zoomOut':
					case '$zoomRange':
					case '$reset':
						// Set these on the instance
						this[ key ] = value;
						/* falls through */
					case 'disableZoom':
					case 'onStart':
					case 'onChange':
					case 'onZoom':
					case 'onPan':
					case 'onEnd':
					case 'onReset':
					case 'eventNamespace':
						this._bind();
						break;
					case 'cursor':
						$.style( this.elem, 'cursor', value );
						break;
					case 'minScale':
						this.$zoomRange.attr( 'min', value );
						break;
					case 'maxScale':
						this.$zoomRange.attr( 'max', value );
						break;
					case 'rangeStep':
						this.$zoomRange.attr( 'step', value );
						break;
					case 'startTransform':
						this._buildTransform();
						break;
					case 'duration':
					case 'easing':
						this._buildTransition();
						/* falls through */
					case 'transition':
						this.transition();
						break;
					case '$set':
						if ( value instanceof $ && value.length ) {
							this.$set = value;
						}
				}
			}, this));
		},

		/**
		 * Initialize base styles for the element and its parent
		 */
		_initStyle: function() {
			var styles = {
				// Promote the element to it's own compositor layer
				'backface-visibility': 'hidden'
			};
			// Set elem styles
			if ( !this.options.disablePan ) {
				styles.cursor = this.options.cursor;
			}
			this.$elem.css(styles);

			// Set parent to relative if set to static
			var $parent = this.$parent;
			// No need to add styles to the body
			if ( $parent.length && !$.nodeName($parent[0], 'body') ) {
				styles = {
					overflow: 'hidden'
				};
				if ( $parent.css('position') === 'static' ) {
					styles.position = 'relative';
				}
				$parent.css( styles );
			}
		},

		/**
		 * Undo any styles attached in this plugin
		 */
		_resetStyle: function() {
			this.$elem.css({
				'cursor': '',
				'transition': ''
			});
			this.$parent.css({
				'overflow': '',
				'position': ''
			});
		},

		/**
		 * Binds all necessary events
		 */
		_bind: function() {
			var self = this;
			var options = this.options;
			var ns = options.eventNamespace;
			var str_start = pointerEvents ? 'pointerdown' + ns : ('touchstart' + ns + ' mousedown' + ns);
			var str_click = pointerEvents ? 'pointerup' + ns : ('touchend' + ns + ' click' + ns);
			var events = {};
			var $reset = this.$reset;
			var $zoomRange = this.$zoomRange;

			// Bind panzoom events from options
			$.each([ 'Start', 'Change', 'Zoom', 'Pan', 'End', 'Reset' ], function() {
				var m = options[ 'on' + this ];
				if ( $.isFunction(m) ) {
					events[ 'panzoom' + this.toLowerCase() + ns ] = m;
				}
			});

			// Bind $elem drag and click/touchdown events
			// Bind touchstart if either panning or zooming is enabled
			if ( !options.disablePan || !options.disableZoom ) {
				events[ str_start ] = function( e ) {
					var touches;
					if ( e.type === 'touchstart' ?
						// Touch
						(touches = e.touches) &&
							((touches.length === 1 && !options.disablePan) || touches.length === 2) :
						// Mouse/Pointer: Ignore right click
						!options.disablePan && e.which === 1 ) {

						e.preventDefault();
						e.stopPropagation();
						self._startMove( e, touches );
					}
				};
			}
			this.$elem.on( events );

			// Bind reset
			if ( $reset.length ) {
				$reset.on( str_click, function( e ) {
					e.preventDefault();
					self.reset();
				});
			}

			// Set default attributes for the range input
			if ( $zoomRange.length ) {
				$zoomRange.attr({
					// Only set the range step if explicit or
					// set the default if there is no attribute present
					step: options.rangeStep === Panzoom.defaults.rangeStep &&
						$zoomRange.attr('step') ||
						options.rangeStep,
					min: options.minScale,
					max: options.maxScale
				}).prop({
					value: this.getMatrix()[0]
				});
			}

			// No bindings if zooming is disabled
			if ( options.disableZoom ) {
				return;
			}

			var $zoomIn = this.$zoomIn;
			var $zoomOut = this.$zoomOut;

			// Bind zoom in/out
			// Don't bind one without the other
			if ( $zoomIn.length && $zoomOut.length ) {
				// preventDefault cancels future mouse events on touch events
				$zoomIn.on( str_click, function( e ) {
					e.preventDefault();
					self.zoom();
				});
				$zoomOut.on( str_click, function( e ) {
					e.preventDefault();
					self.zoom( true );
				});
			}

			if ( $zoomRange.length ) {
				events = {};
				// Cannot prevent default action here, just use pointerdown/mousedown
				events[ (pointerEvents ? 'pointerdown' : 'mousedown') + ns ] = function() {
					self.transition( true );
				};
				events[ 'change' + ns ] = function() {
					self.zoom( +this.value, { noSetRange: true } );
				};
				$zoomRange.on( events );
			}
		},

		/**
		 * Unbind all events
		 */
		_unbind: function() {
			this.$elem
				.add( this.$zoomIn )
				.add( this.$zoomOut )
				.add( this.$reset )
				.off( this.options.eventNamespace );
		},

		/**
		 * Builds the original transform value
		 */
		_buildTransform: function() {
			// Save the original transform
			// Retrieving this also adds the correct prefixed style name
			// to jQuery's internal $.cssProps
			return this._origTransform = this.getTransform( this.options.startTransform );
		},

		/**
		 * Set transition property for later use when zooming
		 * If SVG, create necessary animations elements for translations and scaling
		 */
		_buildTransition: function() {
			var options = this.options;
			if ( this._transform ) {
				this._transition = this._transform + ' ' + options.duration + 'ms ' + options.easing;
			}
		},

		/**
		 * Checks dimensions to make sure they don't need to be re-calculated
		 */
		_checkDims: function() {
			var dims = this.dimensions;
			// Rebuild if width or height is still 0
			if ( !dims.width || !dims.height ) {
				this.resetDimensions();
			}
			return this.dimensions;
		},

		/**
		 * Calculates the distance between two touch points
		 * Remember pythagorean?
		 * @param {Array} touches
		 * @returns {Number} Returns the distance
		 */
		_getDistance: function( touches ) {
			var touch1 = touches[0];
			var touch2 = touches[1];
			return Math.sqrt( Math.pow(Math.abs( touch2.clientX - touch1.clientX ), 2) + Math.pow(Math.abs( touch2.clientY - touch1.clientY ), 2) );
		},

		/**
		 * Constructs an approximated point in the middle of two touch points
		 * @returns {Object} Returns an object containing pageX and pageY
		 */
		_getMiddle: function( touches ) {
			var touch1 = touches[0];
			var touch2 = touches[1];
			return {
				clientX: ((touch2.clientX - touch1.clientX) / 2) + touch1.clientX,
				clientY: ((touch2.clientY - touch1.clientY) / 2) + touch1.clientY
			};
		},

		/**
		 * Trigger a panzoom event on our element
		 * The event is passed the Panzoom instance
		 * @param {String|jQuery.Event} event
		 * @param {Mixed} arg1[, arg2, arg3, ...] Arguments to append to the trigger
		 */
		_trigger: function ( event ) {
			if ( typeof event === 'string' ) {
				event = 'panzoom' + event;
			}
			this.$elem.triggerHandler( event, [this].concat(slice.call( arguments, 1 )) );
		},

		/**
		 * Starts the pan
		 * This is bound to mouse/touchmove on the element
		 * @param {jQuery.Event} event An event with pageX, pageY, and possibly the touches list
		 * @param {TouchList} [touches] The touches list if present
		 */
		_startMove: function( event, touches ) {
			var move, moveEvent, endEvent,
				startDistance, startScale, startMiddle,
				startPageX, startPageY;
			var self = this;
			var options = this.options;
			var ns = options.eventNamespace;
			var matrix = this.getMatrix();
			var original = matrix.slice( 0 );
			var origPageX = +original[4];
			var origPageY = +original[5];
			var panOptions = { matrix: matrix, animate: 'skip' };

			// Use proper events
			if ( pointerEvents ) {
				moveEvent = 'pointermove';
				endEvent = 'pointerup';
			} else if ( event.type === 'touchstart' ) {
				moveEvent = 'touchmove';
				endEvent = 'touchend';
			} else {
				moveEvent = 'mousemove';
				endEvent = 'mouseup';
			}

			// Add namespace
			moveEvent += ns;
			endEvent += ns;

			// Remove any transitions happening
			this.transition( true );

			// Indicate that we are currently panning
			this.panning = true;

			// Trigger start event
			this._trigger( 'start', event, touches );

			if ( touches && touches.length === 2 ) {
				startDistance = this._getDistance( touches );
				startScale = +matrix[0];
				startMiddle = this._getMiddle( touches );
				move = function( e ) {
					e.preventDefault();

					// Calculate move on middle point
					var middle = self._getMiddle( touches = e.touches );
					var diff = self._getDistance( touches ) - startDistance;

					// Set zoom
					self.zoom( diff * (options.increment / 100) + startScale, { focal: middle, matrix: matrix } );

					// Set pan
					self.pan(
						+matrix[4] + middle.clientX - startMiddle.clientX,
						+matrix[5] + middle.clientY - startMiddle.clientY,
						panOptions
					);
					startMiddle = middle;
				};
			} else {
				startPageX = event.pageX;
				startPageY = event.pageY;

				/**
				 * Mousemove/touchmove function to pan the element
				 * @param {Object} e Event object
				 */
				move = function( e ) {
					e.preventDefault();
					self.pan(
						origPageX + e.pageX - startPageX,
						origPageY + e.pageY - startPageY,
						panOptions
					);
				};
			}

			// Bind the handlers
			$(document)
				.off( ns )
				.on( moveEvent, move )
				.on( endEvent, function( e ) {
					e.preventDefault();
					// Unbind all document events
					$(this).off( ns );
					self.panning = false;
					// Trigger our end event
					// Simply set the type to "panzoomend" to pass through all end properties
					// jQuery's `not` is used here to compare Array equality
					e.type = 'panzoomend';
					self._trigger( e, matrix, !matrixEquals(matrix, original) );
				});
		}
	};

	// Add Panzoom as a static property
	$.Panzoom = Panzoom;

	/**
	 * Extend jQuery
	 * @param {Object|String} options - The name of a method to call on the prototype
	 *  or an object literal of options
	 * @returns {jQuery|Mixed} jQuery instance for regular chaining or the return value(s) of a panzoom method call
	 */
	$.fn.panzoom = function( options ) {
		var instance, args, m, ret;

		// Call methods widget-style
		if ( typeof options === 'string' ) {
			ret = [];
			args = slice.call( arguments, 1 );
			this.each(function() {
				instance = $.data( this, datakey );

				if ( !instance ) {
					ret.push( undefined );

				// Ignore methods beginning with `_`
				} else if ( options.charAt(0) !== '_' &&
					typeof (m = instance[ options ]) === 'function' &&
					// If nothing is returned, do not add to return values
					(m = m.apply( instance, args )) !== undefined ) {

					ret.push( m );
				}
			});

			// Return an array of values for the jQuery instances
			// Or the value itself if there is only one
			// Or keep chaining
			return ret.length ?
				(ret.length === 1 ? ret[0] : ret) :
				this;
		}

		return this.each(function() { new Panzoom( this, options ); });
	};

	return Panzoom;
}));
