<p dir="auto"><strong>Describe the bug</strong><br>
When I load .glb file in creat-react-app , i just use three.js@136, but i can't see it in my iphone.It's catch error "response.body.getReader".<br>
When i use three@133, I load it successfully. I search the document, I think it's changed FileLoader with Fetch Api  in three@134.</p>
<p dir="auto"><em><strong>Code</strong></em></p>
<div class="highlight highlight-source-js notranslate position-relative overflow-auto" dir="auto" data-snippet-clipboard-copy-content="// code goes here
let gltfLoader=new GLTFLoader()
gltfLoader.load(
          &quot;xxx.glb&quot;,
          (gltf) =&gt; {
            scene.add(gltf.scene);
          },
          undefined,
          (error) =&gt; {
            console.info(error);
    
            // reject(error);
          }
        );"><pre class="notranslate"><span class="pl-c">// code goes here</span>
<span class="pl-k">let</span> <span class="pl-s1">gltfLoader</span><span class="pl-c1">=</span><span class="pl-k">new</span> <span class="pl-v">GLTFLoader</span><span class="pl-kos">(</span><span class="pl-kos">)</span>
<span class="pl-s1">gltfLoader</span><span class="pl-kos">.</span><span class="pl-en">load</span><span class="pl-kos">(</span>
          <span class="pl-s">"xxx.glb"</span><span class="pl-kos">,</span>
          <span class="pl-kos">(</span><span class="pl-s1">gltf</span><span class="pl-kos">)</span> <span class="pl-c1">=&gt;</span> <span class="pl-kos">{</span>
            <span class="pl-s1">scene</span><span class="pl-kos">.</span><span class="pl-en">add</span><span class="pl-kos">(</span><span class="pl-s1">gltf</span><span class="pl-kos">.</span><span class="pl-c1">scene</span><span class="pl-kos">)</span><span class="pl-kos">;</span>
          <span class="pl-kos">}</span><span class="pl-kos">,</span>
          <span class="pl-c1">undefined</span><span class="pl-kos">,</span>
          <span class="pl-kos">(</span><span class="pl-s1">error</span><span class="pl-kos">)</span> <span class="pl-c1">=&gt;</span> <span class="pl-kos">{</span>
            <span class="pl-smi">console</span><span class="pl-kos">.</span><span class="pl-en">info</span><span class="pl-kos">(</span><span class="pl-s1">error</span><span class="pl-kos">)</span><span class="pl-kos">;</span>
    
            <span class="pl-c">// reject(error);</span>
          <span class="pl-kos">}</span>
        <span class="pl-kos">)</span><span class="pl-kos">;</span></pre></div>
<p dir="auto"><strong>Platform:</strong></p>
<ul dir="auto">
<li>Device: Mobile</li>
<li>OS:IOS</li>
<li>Browser: Chrome</li>
<li>Three.js version: [dev, r134]</li>
</ul>
<p dir="auto"><strong>[TypeError: undefined is not an object (evaluating ‘response.body.getReader’)]</strong></p>
<p dir="auto">Above error is produced when load function of any loader ( like GLTFLoader or ObjectLoader ) is called.</p>
<p dir="auto">Platforms tested on:</p>
<p dir="auto">Mobile - iPhone<br>
OS: iOS, MacOS<br>
Three.js version 0.135.0<br>
expo-three version 6.0.1<br>
expo-gl version 11.0.3<br>
expo version 43.0.2<br>
react version 17.0.1<br>
react-native version 0.64.3</p>
<p dir="auto">Sample Code:</p>
<div class="snippet-clipboard-content notranslate position-relative overflow-auto" data-snippet-clipboard-copy-content="const asset = Asset.fromModule(
    require(&quot;./assets/v_knife_karam/v_knife_karam.gltf&quot;)
  );
  await asset.downloadAsync();

  const loader = new GLTFLoader();

  loader.load(
    asset.uri,
    (gltf) =&gt; {
      // model = gltf.scene;
      scene.add(gltf.scene);
    },
    (xhr) =&gt; {
      console.log(`${(xhr.loaded / xhr.total) * 100}% loaded`);
    },
    (error) =&gt; {
      console.error(&quot;An error happened&quot;, error);
    }
  );"><pre class="notranslate"><code class="notranslate">const asset = Asset.fromModule(
    require("./assets/v_knife_karam/v_knife_karam.gltf")
  );
  await asset.downloadAsync();

  const loader = new GLTFLoader();

  loader.load(
    asset.uri,
    (gltf) =&gt; {
      // model = gltf.scene;
      scene.add(gltf.scene);
    },
    (xhr) =&gt; {
      console.log(`${(xhr.loaded / xhr.total) * 100}% loaded`);
    },
    (error) =&gt; {
      console.error("An error happened", error);
    }
  );
</code></pre></div>
<p dir="auto">Error :  [TypeError: undefined is not an object (evaluating ‘response.body.getReader’)]</p>