<p dir="auto">If two objects have the same name and the second object has animations the animations on the second object will instead be applied to the first on export.</p>
<p dir="auto">Names of nodes are user-specified, and not guaranteed to be unique within a glTF file. But because THREE.PropertyBinding relies on track names to target animation, having two nodes with the same name will cause animation to affect the wrong part of a model. We should de-duplicate node names on import, to ensure that every node ends up with a unique name.</p>
<p dir="auto">Filing to follow up on <a href="https://discourse.threejs.org/t/gltf-animation-bug-or-wrong-usage/4536/2" rel="nofollow">https://discourse.threejs.org/t/gltf-animation-bug-or-wrong-usage/4536/2</a>.</p>