<p dir="auto">The version 1.0.1 exectuable and the <code class="notranslate">deno types</code> command is missing types for <code class="notranslate">Deno.kill</code>, <code class="notranslate">Deno.Signal</code> and other units.</p>
<p dir="auto">Windows version: 10.0.18363<br>
PowerShell version: 7.0.1<br>
Deno version: 1.0.1</p>
<p dir="auto">Ubuntu version: 18.04 LTS<br>
Bash version: 4.4.20(1)-release<br>
Deno version: 1.0.1</p>
<p dir="auto">Missing types:</p>
<ul dir="auto">
<li><code class="notranslate">Deno.dir</code></li>
<li><code class="notranslate">Deno.hostname</code></li>
<li><code class="notranslate">Deno.kill</code></li>
<li><code class="notranslate">Deno.link</code></li>
<li><code class="notranslate">Deno.linkSync</code></li>
<li><code class="notranslate">Deno.loadavg</code></li>
<li><code class="notranslate">Deno.osRelease</code></li>
<li><code class="notranslate">Deno.permissions</code></li>
<li><code class="notranslate">Deno.PermissionDescriptor</code></li>
<li><code class="notranslate">Deno.Signal</code></li>
<li><code class="notranslate">Deno.symlink</code></li>
<li><code class="notranslate">Deno.symlinkSync</code></li>
<li><code class="notranslate">Deno.utime</code></li>
<li><code class="notranslate">Deno.utimeSync</code></li>
</ul>
<details>
  <summary>Output of the <code class="notranslate">deno types</code> command</summary>
<div class="snippet-clipboard-content notranslate position-relative overflow-auto" data-snippet-clipboard-copy-content="// Copyright 2018-2020 the Deno authors. All rights reserved. MIT license.

/// &lt;reference no-default-lib=&quot;true&quot; /&gt;
/// &lt;reference lib=&quot;esnext&quot; /&gt;

declare namespace Deno {
  /** A set of error constructors that are raised by Deno APIs. */
  export const errors: {
    NotFound: ErrorConstructor;
    PermissionDenied: ErrorConstructor;
    ConnectionRefused: ErrorConstructor;
    ConnectionReset: ErrorConstructor;
    ConnectionAborted: ErrorConstructor;
    NotConnected: ErrorConstructor;
    AddrInUse: ErrorConstructor;
    AddrNotAvailable: ErrorConstructor;
    BrokenPipe: ErrorConstructor;
    AlreadyExists: ErrorConstructor;
    InvalidData: ErrorConstructor;
    TimedOut: ErrorConstructor;
    Interrupted: ErrorConstructor;
    WriteZero: ErrorConstructor;
    UnexpectedEof: ErrorConstructor;
    BadResource: ErrorConstructor;
    Http: ErrorConstructor;
    Busy: ErrorConstructor;
  };

  /** The current process id of the runtime. */
  export const pid: number;

  /** Reflects the `NO_COLOR` environment variable.
   *
   * See: https://no-color.org/ */
  export const noColor: boolean;

  export interface TestDefinition {
    fn: () =&gt; void | Promise&lt;void&gt;;
    name: string;
    ignore?: boolean;
    /** Check that the number of async completed ops after the test is the same
     * as number of dispatched ops. Defaults to true.*/
    sanitizeOps?: boolean;
    /** Ensure the test case does not &quot;leak&quot; resources - ie. the resource table
     * after the test has exactly the same contents as before the test. Defaults
     * to true. */
    sanitizeResources?: boolean;
  }

  /** Register a test which will be run when `deno test` is used on the command
   * line and the containing module looks like a test module.
   * `fn` can be async if required.
   * ```ts
   * import {assert, fail, assertEquals} from &quot;https://deno.land/std/testing/asserts.ts&quot;;
   *
   * Deno.test({
   *   name: &quot;example test&quot;,
   *   fn(): void {
   *     assertEquals(&quot;world&quot;, &quot;world&quot;);
   *   },
   * });
   *
   * Deno.test({
   *   name: &quot;example ignored test&quot;,
   *   ignore: Deno.build.os === &quot;windows&quot;
   *   fn(): void {
   *     // This test is ignored only on Windows machines
   *   },
   * });
   *
   * Deno.test({
   *   name: &quot;example async test&quot;,
   *   async fn() {
   *     const decoder = new TextDecoder(&quot;utf-8&quot;);
   *     const data = await Deno.readFile(&quot;hello_world.txt&quot;);
   *     assertEquals(decoder.decode(data), &quot;Hello world&quot;)
   *   }
   * });
   * ```
   */
  export function test(t: TestDefinition): void;

  /** Register a test which will be run when `deno test` is used on the command
   * line and the containing module looks like a test module.
   * `fn` can be async if required.
   *
   * ```ts
   * import {assert, fail, assertEquals} from &quot;https://deno.land/std/testing/asserts.ts&quot;;
   *
   * Deno.test(&quot;My test description&quot;, ():void =&gt; {
   *   assertEquals(&quot;hello&quot;, &quot;hello&quot;);
   * });
   *
   * Deno.test(&quot;My async test description&quot;, async ():Promise&lt;void&gt; =&gt; {
   *   const decoder = new TextDecoder(&quot;utf-8&quot;);
   *   const data = await Deno.readFile(&quot;hello_world.txt&quot;);
   *   assertEquals(decoder.decode(data), &quot;Hello world&quot;)
   * });
   * ```
   * */
  export function test(name: string, fn: () =&gt; void | Promise&lt;void&gt;): void;

  /** Exit the Deno process with optional exit code. If no exit code is supplied
   * then Deno will exit with return code of 0.
   *
   * ```ts
   * Deno.exit(5);
   * ```
   */
  export function exit(code?: number): never;

  export const env: {
    /** Retrieve the value of an environment variable. Returns undefined if that
     * key doesn't exist.
     *
     * ```ts
     * console.log(Deno.env.get(&quot;HOME&quot;));  // e.g. outputs &quot;/home/alice&quot;
     * console.log(Deno.env.get(&quot;MADE_UP_VAR&quot;));  // outputs &quot;Undefined&quot;
     * ```
     * Requires `allow-env` permission. */
    get(key: string): string | undefined;

    /** Set the value of an environment variable.
     *
     * ```ts
     * Deno.env.set(&quot;SOME_VAR&quot;, &quot;Value&quot;));
     * Deno.env.get(&quot;SOME_VAR&quot;);  // outputs &quot;Value&quot;
     * ```
     *
     * Requires `allow-env` permission. */
    set(key: string, value: string): void;

    /** Returns a snapshot of the environment variables at invocation.
     *
     * ```ts
     * Deno.env.set(&quot;TEST_VAR&quot;, &quot;A&quot;);
     * const myEnv = Deno.env.toObject();
     * console.log(myEnv.SHELL);
     * Deno.env.set(&quot;TEST_VAR&quot;, &quot;B&quot;);
     * console.log(myEnv.TEST_VAR);  // outputs &quot;A&quot;
     * ```
     *
     * Requires `allow-env` permission. */
    toObject(): { [index: string]: string };
  };

  /**
   * Returns the path to the current deno executable.
   *
   * ```ts
   * console.log(Deno.execPath());  // e.g. &quot;/home/alice/.local/bin/deno&quot;
   * ```
   *
   * Requires `allow-read` permission.
   */
  export function execPath(): string;

  /**
   * Change the current working directory to the specified path.
   *
   * ```ts
   * Deno.chdir(&quot;/home/userA&quot;);
   * Deno.chdir(&quot;../userB&quot;);
   * Deno.chdir(&quot;C:\\Program Files (x86)\\Java&quot;);
   * ```
   *
   * Throws `Deno.errors.NotFound` if directory not found.
   * Throws `Deno.errors.PermissionDenied` if the user does not have access
   * rights
   *
   * Requires --allow-read.
   */
  export function chdir(directory: string): void;

  /**
   * Return a string representing the current working directory.
   *
   * If the current directory can be reached via multiple paths (due to symbolic
   * links), `cwd()` may return any one of them.
   *
   * ```ts
   * const currentWorkingDirectory = Deno.cwd();
   * ```
   *
   * Throws `Deno.errors.NotFound` if directory not available.
   *
   * Requires --allow-read
   */
  export function cwd(): string;

  export enum SeekMode {
    Start = 0,
    Current = 1,
    End = 2,
  }

  export interface Reader {
    /** Reads up to `p.byteLength` bytes into `p`. It resolves to the number of
     * bytes read (`0` &lt; `n` &lt;= `p.byteLength`) and rejects if any error
     * encountered. Even if `read()` resolves to `n` &lt; `p.byteLength`, it may
     * use all of `p` as scratch space during the call. If some data is
     * available but not `p.byteLength` bytes, `read()` conventionally resolves
     * to what is available instead of waiting for more.
     *
     * When `read()` encounters end-of-file condition, it resolves to EOF
     * (`null`).
     *
     * When `read()` encounters an error, it rejects with an error.
     *
     * Callers should always process the `n` &gt; `0` bytes returned before
     * considering the EOF (`null`). Doing so correctly handles I/O errors that
     * happen after reading some bytes and also both of the allowed EOF
     * behaviors.
     *
     * Implementations should not retain a reference to `p`.
     *
     * Use Deno.iter() to turn a Reader into an AsyncIterator.
     */
    read(p: Uint8Array): Promise&lt;number | null&gt;;
  }

  export interface ReaderSync {
    /** Reads up to `p.byteLength` bytes into `p`. It resolves to the number
     * of bytes read (`0` &lt; `n` &lt;= `p.byteLength`) and rejects if any error
     * encountered. Even if `read()` returns `n` &lt; `p.byteLength`, it may use
     * all of `p` as scratch space during the call. If some data is available
     * but not `p.byteLength` bytes, `read()` conventionally returns what is
     * available instead of waiting for more.
     *
     * When `readSync()` encounters end-of-file condition, it returns EOF
     * (`null`).
     *
     * When `readSync()` encounters an error, it throws with an error.
     *
     * Callers should always process the `n` &gt; `0` bytes returned before
     * considering the EOF (`null`). Doing so correctly handles I/O errors that happen
     * after reading some bytes and also both of the allowed EOF behaviors.
     *
     * Implementations should not retain a reference to `p`.
     *
     * Use Deno.iterSync() to turn a ReaderSync into an Iterator.
     */
    readSync(p: Uint8Array): number | null;
  }

  export interface Writer {
    /** Writes `p.byteLength` bytes from `p` to the underlying data stream. It
     * resolves to the number of bytes written from `p` (`0` &lt;= `n` &lt;=
     * `p.byteLength`) or reject with the error encountered that caused the
     * write to stop early. `write()` must reject with a non-null error if
     * would resolve to `n` &lt; `p.byteLength`. `write()` must not modify the
     * slice data, even temporarily.
     *
     * Implementations should not retain a reference to `p`.
     */
    write(p: Uint8Array): Promise&lt;number&gt;;
  }

  export interface WriterSync {
    /** Writes `p.byteLength` bytes from `p` to the underlying data
     * stream. It returns the number of bytes written from `p` (`0` &lt;= `n`
     * &lt;= `p.byteLength`) and any error encountered that caused the write to
     * stop early. `writeSync()` must throw a non-null error if it returns `n` &lt;
     * `p.byteLength`. `writeSync()` must not modify the slice data, even
     * temporarily.
     *
     * Implementations should not retain a reference to `p`.
     */
    writeSync(p: Uint8Array): number;
  }

  export interface Closer {
    close(): void;
  }

  export interface Seeker {
    /** Seek sets the offset for the next `read()` or `write()` to offset,
     * interpreted according to `whence`: `Start` means relative to the
     * start of the file, `Current` means relative to the current offset,
     * and `End` means relative to the end. Seek resolves to the new offset
     * relative to the start of the file.
     *
     * Seeking to an offset before the start of the file is an error. Seeking to
     * any positive offset is legal, but the behavior of subsequent I/O
     * operations on the underlying object is implementation-dependent.
     * It returns the number of cursor position.
     */
    seek(offset: number, whence: SeekMode): Promise&lt;number&gt;;
  }

  export interface SeekerSync {
    /** Seek sets the offset for the next `readSync()` or `writeSync()` to
     * offset, interpreted according to `whence`: `Start` means relative
     * to the start of the file, `Current` means relative to the current
     * offset, and `End` means relative to the end.
     *
     * Seeking to an offset before the start of the file is an error. Seeking to
     * any positive offset is legal, but the behavior of subsequent I/O
     * operations on the underlying object is implementation-dependent.
     */
    seekSync(offset: number, whence: SeekMode): number;
  }

  /** Copies from `src` to `dst` until either EOF (`null`) is read from `src` or
   * an error occurs. It resolves to the number of bytes copied or rejects with
   * the first error encountered while copying.
   *
   * ```ts
   * const source = await Deno.open(&quot;my_file.txt&quot;);
   * const buffer = new Deno.Buffer()
   * const bytesCopied1 = await Deno.copy(source, Deno.stdout);
   * const bytesCopied2 = await Deno.copy(source, buffer);
   * ```
   *
   * @param src The source to copy from
   * @param dst The destination to copy to
   * @param options Can be used to tune size of the buffer. Default size is 32kB
   */
  export function copy(
    src: Reader,
    dst: Writer,
    options?: {
      bufSize?: number;
    }
  ): Promise&lt;number&gt;;

  /** Turns a Reader, `r`, into an async iterator.
   *
   * ```ts
   * let f = await Deno.open(&quot;/etc/passwd&quot;);
   * for await (const chunk of Deno.iter(f)) {
   *   console.log(chunk);
   * }
   * f.close();
   * ```
   *
   * Second argument can be used to tune size of a buffer.
   * Default size of the buffer is 32kB.
   *
   * ```ts
   * let f = await Deno.open(&quot;/etc/passwd&quot;);
   * const iter = Deno.iter(f, {
   *   bufSize: 1024 * 1024
   * });
   * for await (const chunk of iter) {
   *   console.log(chunk);
   * }
   * f.close();
   * ```
   *
   * Iterator uses an internal buffer of fixed size for efficiency; it returns
   * a view on that buffer on each iteration. It is therefore caller's
   * responsibility to copy contents of the buffer if needed; otherwise the
   * next iteration will overwrite contents of previously returned chunk.
   */
  export function iter(
    r: Reader,
    options?: {
      bufSize?: number;
    }
  ): AsyncIterableIterator&lt;Uint8Array&gt;;

  /** Turns a ReaderSync, `r`, into an iterator.
   *
   * ```ts
   * let f = Deno.openSync(&quot;/etc/passwd&quot;);
   * for (const chunk of Deno.iterSync(reader)) {
   *   console.log(chunk);
   * }
   * f.close();
   * ```
   *
   * Second argument can be used to tune size of a buffer.
   * Default size of the buffer is 32kB.
   *
   * ```ts
   * let f = await Deno.open(&quot;/etc/passwd&quot;);
   * const iter = Deno.iterSync(f, {
   *   bufSize: 1024 * 1024
   * });
   * for (const chunk of iter) {
   *   console.log(chunk);
   * }
   * f.close();
   * ```
   *
   * Iterator uses an internal buffer of fixed size for efficiency; it returns
   * a view on that buffer on each iteration. It is therefore caller's
   * responsibility to copy contents of the buffer if needed; otherwise the
   * next iteration will overwrite contents of previously returned chunk.
   */
  export function iterSync(
    r: ReaderSync,
    options?: {
      bufSize?: number;
    }
  ): IterableIterator&lt;Uint8Array&gt;;

  /** Synchronously open a file and return an instance of `Deno.File`.  The
   * file does not need to previously exist if using the `create` or `createNew`
   * open options.  It is the callers responsibility to close the file when finished
   * with it.
   *
   * ```ts
   * const file = Deno.openSync(&quot;/foo/bar.txt&quot;, { read: true, write: true });
   * // Do work with file
   * Deno.close(file.rid);
   * ```
   *
   * Requires `allow-read` and/or `allow-write` permissions depending on options.
   */
  export function openSync(path: string, options?: OpenOptions): File;

  /** Open a file and resolve to an instance of `Deno.File`.  The
   * file does not need to previously exist if using the `create` or `createNew`
   * open options.  It is the callers responsibility to close the file when finished
   * with it.
   *
   * ```ts
   * const file = await Deno.open(&quot;/foo/bar.txt&quot;, { read: true, write: true });
   * // Do work with file
   * Deno.close(file.rid);
   * ```
   *
   * Requires `allow-read` and/or `allow-write` permissions depending on options.
   */
  export function open(path: string, options?: OpenOptions): Promise&lt;File&gt;;

  /** Creates a file if none exists or truncates an existing file and returns
   *  an instance of `Deno.File`.
   *
   * ```ts
   * const file = Deno.createSync(&quot;/foo/bar.txt&quot;);
   * ```
   *
   * Requires `allow-read` and `allow-write` permissions.
   */
  export function createSync(path: string): File;

  /** Creates a file if none exists or truncates an existing file and resolves to
   *  an instance of `Deno.File`.
   *
   * ```ts
   * const file = await Deno.create(&quot;/foo/bar.txt&quot;);
   * ```
   *
   * Requires `allow-read` and `allow-write` permissions.
   */
  export function create(path: string): Promise&lt;File&gt;;

  /** Synchronously read from a resource ID (`rid`) into an array buffer (`buffer`).
   *
   * Returns either the number of bytes read during the operation or EOF
   * (`null`) if there was nothing more to read.
   *
   * It is possible for a read to successfully return with `0` bytes. This does
   * not indicate EOF.
   *
   * ```ts
   * // if &quot;/foo/bar.txt&quot; contains the text &quot;hello world&quot;:
   * const file = Deno.openSync(&quot;/foo/bar.txt&quot;);
   * const buf = new Uint8Array(100);
   * const numberOfBytesRead = Deno.readSync(file.rid, buf); // 11 bytes
   * const text = new TextDecoder().decode(buf);  // &quot;hello world&quot;
   * Deno.close(file.rid);
   * ```
   */
  export function readSync(rid: number, buffer: Uint8Array): number | null;

  /** Read from a resource ID (`rid`) into an array buffer (`buffer`).
   *
   * Resolves to either the number of bytes read during the operation or EOF
   * (`null`) if there was nothing more to read.
   *
   * It is possible for a read to successfully return with `0` bytes. This does
   * not indicate EOF.
   *
   * ```ts
   * // if &quot;/foo/bar.txt&quot; contains the text &quot;hello world&quot;:
   * const file = await Deno.open(&quot;/foo/bar.txt&quot;);
   * const buf = new Uint8Array(100);
   * const numberOfBytesRead = await Deno.read(file.rid, buf); // 11 bytes
   * const text = new TextDecoder().decode(buf);  // &quot;hello world&quot;
   * Deno.close(file.rid);
   * ```
   */
  export function read(rid: number, buffer: Uint8Array): Promise&lt;number | null&gt;;

  /** Synchronously write to the resource ID (`rid`) the contents of the array
   * buffer (`data`).
   *
   * Returns the number of bytes written.
   *
   * ```ts
   * const encoder = new TextEncoder();
   * const data = encoder.encode(&quot;Hello world&quot;);
   * const file = Deno.openSync(&quot;/foo/bar.txt&quot;);
   * const bytesWritten = Deno.writeSync(file.rid, data); // 11
   * Deno.close(file.rid);
   * ```
   */
  export function writeSync(rid: number, data: Uint8Array): number;

  /** Write to the resource ID (`rid`) the contents of the array buffer (`data`).
   *
   * Resolves to the number of bytes written.
   *
   * ```ts
   * const encoder = new TextEncoder();
   * const data = encoder.encode(&quot;Hello world&quot;);
   * const file = await Deno.open(&quot;/foo/bar.txt&quot;);
   * const bytesWritten = await Deno.write(file.rid, data); // 11
   * Deno.close(file.rid);
   * ```
   */
  export function write(rid: number, data: Uint8Array): Promise&lt;number&gt;;

  /** Synchronously seek a resource ID (`rid`) to the given `offset` under mode
   * given by `whence`.  The new position within the resource (bytes from the
   * start) is returned.
   *
   * ```ts
   * const file = Deno.openSync('hello.txt', {read: true, write: true, truncate: true, create: true});
   * Deno.writeSync(file.rid, new TextEncoder().encode(&quot;Hello world&quot;));
   * // advance cursor 6 bytes
   * const cursorPosition = Deno.seekSync(file.rid, 6, Deno.SeekMode.Start);
   * console.log(cursorPosition);  // 6
   * const buf = new Uint8Array(100);
   * file.readSync(buf);
   * console.log(new TextDecoder().decode(buf)); // &quot;world&quot;
   * ```
   *
   * The seek modes work as follows:
   *
   * ```ts
   * // Given file.rid pointing to file with &quot;Hello world&quot;, which is 11 bytes long:
   * // Seek 6 bytes from the start of the file
   * console.log(Deno.seekSync(file.rid, 6, Deno.SeekMode.Start)); // &quot;6&quot;
   * // Seek 2 more bytes from the current position
   * console.log(Deno.seekSync(file.rid, 2, Deno.SeekMode.Current)); // &quot;8&quot;
   * // Seek backwards 2 bytes from the end of the file
   * console.log(Deno.seekSync(file.rid, -2, Deno.SeekMode.End)); // &quot;9&quot; (e.g. 11-2)
   * ```
   */
  export function seekSync(
    rid: number,
    offset: number,
    whence: SeekMode
  ): number;

  /** Seek a resource ID (`rid`) to the given `offset` under mode given by `whence`.
   * The call resolves to the new position within the resource (bytes from the start).
   *
   * ```ts
   * const file = await Deno.open('hello.txt', {read: true, write: true, truncate: true, create: true});
   * await Deno.write(file.rid, new TextEncoder().encode(&quot;Hello world&quot;));
   * // advance cursor 6 bytes
   * const cursorPosition = await Deno.seek(file.rid, 6, Deno.SeekMode.Start);
   * console.log(cursorPosition);  // 6
   * const buf = new Uint8Array(100);
   * await file.read(buf);
   * console.log(new TextDecoder().decode(buf)); // &quot;world&quot;
   * ```
   *
   * The seek modes work as follows:
   *
   * ```ts
   * // Given file.rid pointing to file with &quot;Hello world&quot;, which is 11 bytes long:
   * // Seek 6 bytes from the start of the file
   * console.log(await Deno.seek(file.rid, 6, Deno.SeekMode.Start)); // &quot;6&quot;
   * // Seek 2 more bytes from the current position
   * console.log(await Deno.seek(file.rid, 2, Deno.SeekMode.Current)); // &quot;8&quot;
   * // Seek backwards 2 bytes from the end of the file
   * console.log(await Deno.seek(file.rid, -2, Deno.SeekMode.End)); // &quot;9&quot; (e.g. 11-2)
   * ```
   */
  export function seek(
    rid: number,
    offset: number,
    whence: SeekMode
  ): Promise&lt;number&gt;;

  /** Close the given resource ID (rid) which has been previously opened, such
   * as via opening or creating a file.  Closing a file when you are finished
   * with it is important to avoid leaking resources.
   *
   * ```ts
   * const file = await Deno.open(&quot;my_file.txt&quot;);
   * // do work with &quot;file&quot; object
   * Deno.close(file.rid);
   * ````
   */
  export function close(rid: number): void;

  /** The Deno abstraction for reading and writing files. */
  export class File
    implements
      Reader,
      ReaderSync,
      Writer,
      WriterSync,
      Seeker,
      SeekerSync,
      Closer {
    readonly rid: number;
    constructor(rid: number);
    write(p: Uint8Array): Promise&lt;number&gt;;
    writeSync(p: Uint8Array): number;
    read(p: Uint8Array): Promise&lt;number | null&gt;;
    readSync(p: Uint8Array): number | null;
    seek(offset: number, whence: SeekMode): Promise&lt;number&gt;;
    seekSync(offset: number, whence: SeekMode): number;
    close(): void;
  }

  /** A handle for `stdin`. */
  export const stdin: Reader &amp; ReaderSync &amp; Closer &amp; { rid: number };
  /** A handle for `stdout`. */
  export const stdout: Writer &amp; WriterSync &amp; Closer &amp; { rid: number };
  /** A handle for `stderr`. */
  export const stderr: Writer &amp; WriterSync &amp; Closer &amp; { rid: number };

  export interface OpenOptions {
    /** Sets the option for read access. This option, when `true`, means that the
     * file should be read-able if opened. */
    read?: boolean;
    /** Sets the option for write access. This option, when `true`, means that
     * the file should be write-able if opened. If the file already exists,
     * any write calls on it will overwrite its contents, by default without
     * truncating it. */
    write?: boolean;
    /**Sets the option for the append mode. This option, when `true`, means that
     * writes will append to a file instead of overwriting previous contents.
     * Note that setting `{ write: true, append: true }` has the same effect as
     * setting only `{ append: true }`. */
    append?: boolean;
    /** Sets the option for truncating a previous file. If a file is
     * successfully opened with this option set it will truncate the file to `0`
     * size if it already exists. The file must be opened with write access
     * for truncate to work. */
    truncate?: boolean;
    /** Sets the option to allow creating a new file, if one doesn't already
     * exist at the specified path. Requires write or append access to be
     * used. */
    create?: boolean;
    /** Defaults to `false`. If set to `true`, no file, directory, or symlink is
     * allowed to exist at the target location. Requires write or append
     * access to be used. When createNew is set to `true`, create and truncate
     * are ignored. */
    createNew?: boolean;
    /** Permissions to use if creating the file (defaults to `0o666`, before
     * the process's umask).
     * Ignored on Windows. */
    mode?: number;
  }

  /**
   *
   *  Check if a given resource id (`rid`) is a TTY.
   *
   * ```ts
   * // This example is system and context specific
   * const nonTTYRid = Deno.openSync(&quot;my_file.txt&quot;).rid;
   * const ttyRid = Deno.openSync(&quot;/dev/tty6&quot;).rid;
   * console.log(Deno.isatty(nonTTYRid)); // false
   * console.log(Deno.isatty(ttyRid)); // true
   * Deno.close(nonTTYRid);
   * Deno.close(ttyRid);
   * ```
   */
  export function isatty(rid: number): boolean;

  /** A variable-sized buffer of bytes with `read()` and `write()` methods.
   *
   * Deno.Buffer is almost always used with some I/O like files and sockets. It
   * allows one to buffer up a download from a socket. Buffer grows and shrinks
   * as necessary.
   *
   * Deno.Buffer is NOT the same thing as Node's Buffer. Node's Buffer was
   * created in 2009 before JavaScript had the concept of ArrayBuffers. It's
   * simply a non-standard ArrayBuffer.
   *
   * ArrayBuffer is a fixed memory allocation. Deno.Buffer is implemented on top
   * of ArrayBuffer.
   *
   * Based on [Go Buffer](https://golang.org/pkg/bytes/#Buffer). */
  export class Buffer implements Reader, ReaderSync, Writer, WriterSync {
    constructor(ab?: ArrayBuffer);
    /** Returns a slice holding the unread portion of the buffer.
     *
     * The slice is valid for use only until the next buffer modification (that
     * is, only until the next call to a method like `read()`, `write()`,
     * `reset()`, or `truncate()`). The slice aliases the buffer content at
     * least until the next buffer modification, so immediate changes to the
     * slice will affect the result of future reads. */
    bytes(): Uint8Array;
    /** Returns whether the unread portion of the buffer is empty. */
    empty(): boolean;
    /** A read only number of bytes of the unread portion of the buffer. */
    readonly length: number;
    /** The read only capacity of the buffer's underlying byte slice, that is,
     * the total space allocated for the buffer's data. */
    readonly capacity: number;
    /** Discards all but the first `n` unread bytes from the buffer but
     * continues to use the same allocated storage. It throws if `n` is
     * negative or greater than the length of the buffer. */
    truncate(n: number): void;
    /** Resets the buffer to be empty, but it retains the underlying storage for
     * use by future writes. `.reset()` is the same as `.truncate(0)`. */
    reset(): void;
    /** Reads the next `p.length` bytes from the buffer or until the buffer is
     * drained. Returns the number of bytes read. If the buffer has no data to
     * return, the return is EOF (`null`). */
    readSync(p: Uint8Array): number | null;
    /** Reads the next `p.length` bytes from the buffer or until the buffer is
     * drained. Resolves to the number of bytes read. If the buffer has no
     * data to return, resolves to EOF (`null`).
     *
     * NOTE: This methods reads bytes sychronously; it's provided for
     * compatibility with `Reader` interfaces.
     */
    read(p: Uint8Array): Promise&lt;number | null&gt;;
    writeSync(p: Uint8Array): number;
    /** NOTE: This methods writes bytes sychronously; it's provided for
     * compatibility with `Writer` interface. */
    write(p: Uint8Array): Promise&lt;number&gt;;
    /** Grows the buffer's capacity, if necessary, to guarantee space for
     * another `n` bytes. After `.grow(n)`, at least `n` bytes can be written to
     * the buffer without another allocation. If `n` is negative, `.grow()` will
     * throw. If the buffer can't grow it will throw an error.
     *
     * Based on Go Lang's
     * [Buffer.Grow](https://golang.org/pkg/bytes/#Buffer.Grow). */
    grow(n: number): void;
    /** Reads data from `r` until EOF (`null`) and appends it to the buffer,
     * growing the buffer as needed. It resolves to the number of bytes read.
     * If the buffer becomes too large, `.readFrom()` will reject with an error.
     *
     * Based on Go Lang's
     * [Buffer.ReadFrom](https://golang.org/pkg/bytes/#Buffer.ReadFrom). */
    readFrom(r: Reader): Promise&lt;number&gt;;
    /** Reads data from `r` until EOF (`null`) and appends it to the buffer,
     * growing the buffer as needed. It returns the number of bytes read. If the
     * buffer becomes too large, `.readFromSync()` will throw an error.
     *
     * Based on Go Lang's
     * [Buffer.ReadFrom](https://golang.org/pkg/bytes/#Buffer.ReadFrom). */
    readFromSync(r: ReaderSync): number;
  }

  /** Read Reader `r` until EOF (`null`) and resolve to the content as
   * Uint8Array`.
   *
   * ```ts
   * // Example from stdin
   * const stdinContent = await Deno.readAll(Deno.stdin);
   *
   * // Example from file
   * const file = await Deno.open(&quot;my_file.txt&quot;, {read: true});
   * const myFileContent = await Deno.readAll(file);
   * Deno.close(file.rid);
   *
   * // Example from buffer
   * const myData = new Uint8Array(100);
   * // ... fill myData array with data
   * const reader = new Deno.Buffer(myData.buffer as ArrayBuffer);
   * const bufferContent = await Deno.readAll(reader);
   * ```
   */
  export function readAll(r: Reader): Promise&lt;Uint8Array&gt;;

  /** Synchronously reads Reader `r` until EOF (`null`) and returns the content
   * as `Uint8Array`.
   *
   * ```ts
   * // Example from stdin
   * const stdinContent = Deno.readAllSync(Deno.stdin);
   *
   * // Example from file
   * const file = Deno.openSync(&quot;my_file.txt&quot;, {read: true});
   * const myFileContent = Deno.readAllSync(file);
   * Deno.close(file.rid);
   *
   * // Example from buffer
   * const myData = new Uint8Array(100);
   * // ... fill myData array with data
   * const reader = new Deno.Buffer(myData.buffer as ArrayBuffer);
   * const bufferContent = Deno.readAllSync(reader);
   * ```
   */
  export function readAllSync(r: ReaderSync): Uint8Array;

  /** Write all the content of the array buffer (`arr`) to the writer (`w`).
   *
   * ```ts
   * // Example writing to stdout
   * const contentBytes = new TextEncoder().encode(&quot;Hello World&quot;);
   * await Deno.writeAll(Deno.stdout, contentBytes);
   *
   * // Example writing to file
   * const contentBytes = new TextEncoder().encode(&quot;Hello World&quot;);
   * const file = await Deno.open('test.file', {write: true});
   * await Deno.writeAll(file, contentBytes);
   * Deno.close(file.rid);
   *
   * // Example writing to buffer
   * const contentBytes = new TextEncoder().encode(&quot;Hello World&quot;);
   * const writer = new Deno.Buffer();
   * await Deno.writeAll(writer, contentBytes);
   * console.log(writer.bytes().length);  // 11
   * ```
   */
  export function writeAll(w: Writer, arr: Uint8Array): Promise&lt;void&gt;;

  /** Synchronously write all the content of the array buffer (`arr`) to the
   * writer (`w`).
   *
   * ```ts
   * // Example writing to stdout
   * const contentBytes = new TextEncoder().encode(&quot;Hello World&quot;);
   * Deno.writeAllSync(Deno.stdout, contentBytes);
   *
   * // Example writing to file
   * const contentBytes = new TextEncoder().encode(&quot;Hello World&quot;);
   * const file = Deno.openSync('test.file', {write: true});
   * Deno.writeAllSync(file, contentBytes);
   * Deno.close(file.rid);
   *
   * // Example writing to buffer
   * const contentBytes = new TextEncoder().encode(&quot;Hello World&quot;);
   * const writer = new Deno.Buffer();
   * Deno.writeAllSync(writer, contentBytes);
   * console.log(writer.bytes().length);  // 11
   * ```
   */
  export function writeAllSync(w: WriterSync, arr: Uint8Array): void;

  export interface MkdirOptions {
    /** Defaults to `false`. If set to `true`, means that any intermediate
     * directories will also be created (as with the shell command `mkdir -p`).
     * Intermediate directories are created with the same permissions.
     * When recursive is set to `true`, succeeds silently (without changing any
     * permissions) if a directory already exists at the path, or if the path
     * is a symlink to an existing directory. */
    recursive?: boolean;
    /** Permissions to use when creating the directory (defaults to `0o777`,
     * before the process's umask).
     * Ignored on Windows. */
    mode?: number;
  }

  /** Synchronously creates a new directory with the specified path.
   *
   * ```ts
   * Deno.mkdirSync(&quot;new_dir&quot;);
   * Deno.mkdirSync(&quot;nested/directories&quot;, { recursive: true });
   * Deno.mkdirSync(&quot;restricted_access_dir&quot;, { mode: 0o700 });
   * ```
   *
   * Defaults to throwing error if the directory already exists.
   *
   * Requires `allow-write` permission. */
  export function mkdirSync(path: string, options?: MkdirOptions): void;

  /** Creates a new directory with the specified path.
   *
   * ```ts
   * await Deno.mkdir(&quot;new_dir&quot;);
   * await Deno.mkdir(&quot;nested/directories&quot;, { recursive: true });
   * await Deno.mkdir(&quot;restricted_access_dir&quot;, { mode: 0o700 });
   * ```
   *
   * Defaults to throwing error if the directory already exists.
   *
   * Requires `allow-write` permission. */
  export function mkdir(path: string, options?: MkdirOptions): Promise&lt;void&gt;;

  export interface MakeTempOptions {
    /** Directory where the temporary directory should be created (defaults to
     * the env variable TMPDIR, or the system's default, usually /tmp). */
    dir?: string;
    /** String that should precede the random portion of the temporary
     * directory's name. */
    prefix?: string;
    /** String that should follow the random portion of the temporary
     * directory's name. */
    suffix?: string;
  }

  /** Synchronously creates a new temporary directory in the default directory
   * for temporary files (see also `Deno.dir(&quot;temp&quot;)`), unless `dir` is specified.
   * Other optional options include prefixing and suffixing the directory name
   * with `prefix` and `suffix` respectively.
   *
   * The full path to the newly created directory is returned.
   *
   * Multiple programs calling this function simultaneously will create different
   * directories. It is the caller's responsibility to remove the directory when
   * no longer needed.
   *
   * ```ts
   * const tempDirName0 = Deno.makeTempDirSync();  // e.g. /tmp/2894ea76
   * const tempDirName1 = Deno.makeTempDirSync({ prefix: 'my_temp' });  // e.g. /tmp/my_temp339c944d
   * ```
   *
   * Requires `allow-write` permission. */
  // TODO(ry) Doesn't check permissions.
  export function makeTempDirSync(options?: MakeTempOptions): string;

  /** Creates a new temporary directory in the default directory for temporary
   * files (see also `Deno.dir(&quot;temp&quot;)`), unless `dir` is specified.  Other
   * optional options include prefixing and suffixing the directory name with
   * `prefix` and `suffix` respectively.
   *
   * This call resolves to the full path to the newly created directory.
   *
   * Multiple programs calling this function simultaneously will create different
   * directories. It is the caller's responsibility to remove the directory when
   * no longer needed.
   *
   * ```ts
   * const tempDirName0 = await Deno.makeTempDir();  // e.g. /tmp/2894ea76
   * const tempDirName1 = await Deno.makeTempDir({ prefix: 'my_temp' }); // e.g. /tmp/my_temp339c944d
   * ```
   *
   * Requires `allow-write` permission. */
  // TODO(ry) Doesn't check permissions.
  export function makeTempDir(options?: MakeTempOptions): Promise&lt;string&gt;;

  /** Synchronously creates a new temporary file in the default directory for
   * temporary files (see also `Deno.dir(&quot;temp&quot;)`), unless `dir` is specified.
   * Other optional options include prefixing and suffixing the directory name
   * with `prefix` and `suffix` respectively.
   *
   * The full path to the newly created file is returned.
   *
   * Multiple programs calling this function simultaneously will create different
   * files. It is the caller's responsibility to remove the file when no longer
   * needed.
   *
   * ```ts
   * const tempFileName0 = Deno.makeTempFileSync(); // e.g. /tmp/419e0bf2
   * const tempFileName1 = Deno.makeTempFileSync({ prefix: 'my_temp' });  // e.g. /tmp/my_temp754d3098
   * ```
   *
   * Requires `allow-write` permission. */
  export function makeTempFileSync(options?: MakeTempOptions): string;

  /** Creates a new temporary file in the default directory for temporary
   * files (see also `Deno.dir(&quot;temp&quot;)`), unless `dir` is specified.  Other
   * optional options include prefixing and suffixing the directory name with
   * `prefix` and `suffix` respectively.
   *
   * This call resolves to the full path to the newly created file.
   *
   * Multiple programs calling this function simultaneously will create different
   * files. It is the caller's responsibility to remove the file when no longer
   * needed.
   *
   * ```ts
   * const tmpFileName0 = await Deno.makeTempFile();  // e.g. /tmp/419e0bf2
   * const tmpFileName1 = await Deno.makeTempFile({ prefix: 'my_temp' });  // e.g. /tmp/my_temp754d3098
   * ```
   *
   * Requires `allow-write` permission. */
  export function makeTempFile(options?: MakeTempOptions): Promise&lt;string&gt;;

  /** Synchronously changes the permission of a specific file/directory of
   * specified path.  Ignores the process's umask.
   *
   * ```ts
   * Deno.chmodSync(&quot;/path/to/file&quot;, 0o666);
   * ```
   *
   * For a full description, see [chmod](#chmod)
   *
   * NOTE: This API currently throws on Windows
   *
   * Requires `allow-write` permission. */
  export function chmodSync(path: string, mode: number): void;

  /** Changes the permission of a specific file/directory of specified path.
   * Ignores the process's umask.
   *
   * ```ts
   * await Deno.chmod(&quot;/path/to/file&quot;, 0o666);
   * ```
   *
   * The mode is a sequence of 3 octal numbers.  The first/left-most number
   * specifies the permissions for the owner.  The second number specifies the
   * permissions for the group. The last/right-most number specifies the
   * permissions for others.  For example, with a mode of 0o764, the owner (7) can
   * read/write/execute, the group (6) can read/write and everyone else (4) can
   * read only.
   *
   * | Number | Description |
   * | ------ | ----------- |
   * | 7      | read, write, and execute |
   * | 6      | read and write |
   * | 5      | read and execute |
   * | 4      | read only |
   * | 3      | write and execute |
   * | 2      | write only |
   * | 1      | execute only |
   * | 0      | no permission |
   *
   * NOTE: This API currently throws on Windows
   *
   * Requires `allow-write` permission. */
  export function chmod(path: string, mode: number): Promise&lt;void&gt;;

  /** Synchronously change owner of a regular file or directory. This functionality
   * is not available on Windows.
   *
   * ```ts
   * Deno.chownSync(&quot;myFile.txt&quot;, 1000, 1002);
   * ```
   *
   * Requires `allow-write` permission.
   *
   * Throws Error (not implemented) if executed on Windows
   *
   * @param path path to the file
   * @param uid user id (UID) of the new owner
   * @param gid group id (GID) of the new owner
   */
  export function chownSync(path: string, uid: number, gid: number): void;

  /** Change owner of a regular file or directory. This functionality
   * is not available on Windows.
   *
   * ```ts
   * await Deno.chown(&quot;myFile.txt&quot;, 1000, 1002);
   * ```
   *
   * Requires `allow-write` permission.
   *
   * Throws Error (not implemented) if executed on Windows
   *
   * @param path path to the file
   * @param uid user id (UID) of the new owner
   * @param gid group id (GID) of the new owner
   */
  export function chown(path: string, uid: number, gid: number): Promise&lt;void&gt;;

  export interface RemoveOptions {
    /** Defaults to `false`. If set to `true`, path will be removed even if
     * it's a non-empty directory. */
    recursive?: boolean;
  }

  /** Synchronously removes the named file or directory.
   *
   * ```ts
   * Deno.removeSync(&quot;/path/to/empty_dir/or/file&quot;);
   * Deno.removeSync(&quot;/path/to/populated_dir/or/file&quot;, { recursive: true });
   * ```
   *
   * Throws error if permission denied, path not found, or path is a non-empty
   * directory and the `recursive` option isn't set to `true`.
   *
   * Requires `allow-write` permission. */
  export function removeSync(path: string, options?: RemoveOptions): void;

  /** Removes the named file or directory.
   *
   * ```ts
   * await Deno.remove(&quot;/path/to/empty_dir/or/file&quot;);
   * await Deno.remove(&quot;/path/to/populated_dir/or/file&quot;, { recursive: true });
   * ```
   *
   * Throws error if permission denied, path not found, or path is a non-empty
   * directory and the `recursive` option isn't set to `true`.
   *
   * Requires `allow-write` permission. */
  export function remove(path: string, options?: RemoveOptions): Promise&lt;void&gt;;

  /** Synchronously renames (moves) `oldpath` to `newpath`. Paths may be files or
   * directories.  If `newpath` already exists and is not a directory,
   * `renameSync()` replaces it. OS-specific restrictions may apply when
   * `oldpath` and `newpath` are in different directories.
   *
   * ```ts
   * Deno.renameSync(&quot;old/path&quot;, &quot;new/path&quot;);
   * ```
   *
   * On Unix, this operation does not follow symlinks at either path.
   *
   * It varies between platforms when the operation throws errors, and if so what
   * they are. It's always an error to rename anything to a non-empty directory.
   *
   * Requires `allow-read` and `allow-write` permissions. */
  export function renameSync(oldpath: string, newpath: string): void;

  /** Renames (moves) `oldpath` to `newpath`.  Paths may be files or directories.
   * If `newpath` already exists and is not a directory, `rename()` replaces it.
   * OS-specific restrictions may apply when `oldpath` and `newpath` are in
   * different directories.
   *
   * ```ts
   * await Deno.rename(&quot;old/path&quot;, &quot;new/path&quot;);
   * ```
   *
   * On Unix, this operation does not follow symlinks at either path.
   *
   * It varies between platforms when the operation throws errors, and if so what
   * they are. It's always an error to rename anything to a non-empty directory.
   *
   * Requires `allow-read` and `allow-write` permission. */
  export function rename(oldpath: string, newpath: string): Promise&lt;void&gt;;

  /** Synchronously reads and returns the entire contents of a file as utf8 encoded string
   *  encoded string. Reading a directory returns an empty string.
   *
   * ```ts
   * const data = Deno.readTextFileSync(&quot;hello.txt&quot;);
   * console.log(data);
   * ```
   *
   * Requires `allow-read` permission. */
  export function readTextFileSync(path: string): string;

  /** Asynchronously reads and returns the entire contents of a file as a utf8
   *  encoded string. Reading a directory returns an empty data array.
   *
   * ```ts
   * const data = await Deno.readTextFile(&quot;hello.txt&quot;);
   * console.log(data);
   * ```
   *
   * Requires `allow-read` permission. */
  export function readTextFile(path: string): Promise&lt;string&gt;;

  /** Synchronously reads and returns the entire contents of a file as an array
   * of bytes. `TextDecoder` can be used to transform the bytes to string if
   * required.  Reading a directory returns an empty data array.
   *
   * ```ts
   * const decoder = new TextDecoder(&quot;utf-8&quot;);
   * const data = Deno.readFileSync(&quot;hello.txt&quot;);
   * console.log(decoder.decode(data));
   * ```
   *
   * Requires `allow-read` permission. */
  export function readFileSync(path: string): Uint8Array;

  /** Reads and resolves to the entire contents of a file as an array of bytes.
   * `TextDecoder` can be used to transform the bytes to string if required.
   * Reading a directory returns an empty data array.
   *
   * ```ts
   * const decoder = new TextDecoder(&quot;utf-8&quot;);
   * const data = await Deno.readFile(&quot;hello.txt&quot;);
   * console.log(decoder.decode(data));
   * ```
   *
   * Requires `allow-read` permission. */
  export function readFile(path: string): Promise&lt;Uint8Array&gt;;

  /** A FileInfo describes a file and is returned by `stat`, `lstat`,
   * `statSync`, `lstatSync`. */
  export interface FileInfo {
    /** True if this is info for a regular file. Mutually exclusive to
     * `FileInfo.isDirectory` and `FileInfo.isSymlink`. */
    isFile: boolean;
    /** True if this is info for a regular directory. Mutually exclusive to
     * `FileInfo.isFile` and `FileInfo.isSymlink`. */
    isDirectory: boolean;
    /** True if this is info for a symlink. Mutually exclusive to
     * `FileInfo.isFile` and `FileInfo.isDirectory`. */
    isSymlink: boolean;
    /** The size of the file, in bytes. */
    size: number;
    /** The last modification time of the file. This corresponds to the `mtime`
     * field from `stat` on Linux/Mac OS and `ftLastWriteTime` on Windows. This
     * may not be available on all platforms. */
    mtime: Date | null;
    /** The last access time of the file. This corresponds to the `atime`
     * field from `stat` on Unix and `ftLastAccessTime` on Windows. This may not
     * be available on all platforms. */
    atime: Date | null;
    /** The creation time of the file. This corresponds to the `birthtime`
     * field from `stat` on Mac/BSD and `ftCreationTime` on Windows. This may
     * not be available on all platforms. */
    birthtime: Date | null;
    /** ID of the device containing the file.
     *
     * _Linux/Mac OS only._ */
    dev: number | null;
    /** Inode number.
     *
     * _Linux/Mac OS only._ */
    ino: number | null;
    /** **UNSTABLE**: Match behavior with Go on Windows for `mode`.
     *
     * The underlying raw `st_mode` bits that contain the standard Unix
     * permissions for this file/directory. */
    mode: number | null;
    /** Number of hard links pointing to this file.
     *
     * _Linux/Mac OS only._ */
    nlink: number | null;
    /** User ID of the owner of this file.
     *
     * _Linux/Mac OS only._ */
    uid: number | null;
    /** Group ID of the owner of this file.
     *
     * _Linux/Mac OS only._ */
    gid: number | null;
    /** Device ID of this file.
     *
     * _Linux/Mac OS only._ */
    rdev: number | null;
    /** Blocksize for filesystem I/O.
     *
     * _Linux/Mac OS only._ */
    blksize: number | null;
    /** Number of blocks allocated to the file, in 512-byte units.
     *
     * _Linux/Mac OS only._ */
    blocks: number | null;
  }

  /** Returns absolute normalized path, with symbolic links resolved.
   *
   * ```ts
   * // e.g. given /home/alice/file.txt and current directory /home/alice
   * Deno.symlinkSync(&quot;file.txt&quot;, &quot;symlink_file.txt&quot;);
   * const realPath = Deno.realPathSync(&quot;./file.txt&quot;);
   * const realSymLinkPath = Deno.realPathSync(&quot;./symlink_file.txt&quot;);
   * console.log(realPath);  // outputs &quot;/home/alice/file.txt&quot;
   * console.log(realSymLinkPath);  // outputs &quot;/home/alice/file.txt&quot;
   * ```
   *
   * Requires `allow-read` permission. */
  export function realPathSync(path: string): string;

  /** Resolves to the absolute normalized path, with symbolic links resolved.
   *
   * ```ts
   * // e.g. given /home/alice/file.txt and current directory /home/alice
   * await Deno.symlink(&quot;file.txt&quot;, &quot;symlink_file.txt&quot;);
   * const realPath = await Deno.realPath(&quot;./file.txt&quot;);
   * const realSymLinkPath = await Deno.realPath(&quot;./symlink_file.txt&quot;);
   * console.log(realPath);  // outputs &quot;/home/alice/file.txt&quot;
   * console.log(realSymLinkPath);  // outputs &quot;/home/alice/file.txt&quot;
   * ```
   *
   * Requires `allow-read` permission. */
  export function realPath(path: string): Promise&lt;string&gt;;

  export interface DirEntry {
    name: string;
    isFile: boolean;
    isDirectory: boolean;
    isSymlink: boolean;
  }

  /** Synchronously reads the directory given by `path` and returns an iterable
   * of `Deno.DirEntry`.
   *
   * ```ts
   * for (const dirEntry of Deno.readDirSync(&quot;/&quot;)) {
   *   console.log(dirEntry.name);
   * }
   * ```
   *
   * Throws error if `path` is not a directory.
   *
   * Requires `allow-read` permission. */
  export function readDirSync(path: string): Iterable&lt;DirEntry&gt;;

  /** Reads the directory given by `path` and returns an async iterable of
   * `Deno.DirEntry`.
   *
   * ```ts
   * for await (const dirEntry of Deno.readDir(&quot;/&quot;)) {
   *   console.log(dirEntry.name);
   * }
   * ```
   *
   * Throws error if `path` is not a directory.
   *
   * Requires `allow-read` permission. */
  export function readDir(path: string): AsyncIterable&lt;DirEntry&gt;;

  /** Synchronously copies the contents and permissions of one file to another
   * specified path, by default creating a new file if needed, else overwriting.
   * Fails if target path is a directory or is unwritable.
   *
   * ```ts
   * Deno.copyFileSync(&quot;from.txt&quot;, &quot;to.txt&quot;);
   * ```
   *
   * Requires `allow-read` permission on fromPath.
   * Requires `allow-write` permission on toPath. */
  export function copyFileSync(fromPath: string, toPath: string): void;

  /** Copies the contents and permissions of one file to another specified path,
   * by default creating a new file if needed, else overwriting. Fails if target
   * path is a directory or is unwritable.
   *
   * ```ts
   * await Deno.copyFile(&quot;from.txt&quot;, &quot;to.txt&quot;);
   * ```
   *
   * Requires `allow-read` permission on fromPath.
   * Requires `allow-write` permission on toPath. */
  export function copyFile(fromPath: string, toPath: string): Promise&lt;void&gt;;

  /** Returns the full path destination of the named symbolic link.
   *
   * ```ts
   * Deno.symlinkSync(&quot;./test.txt&quot;, &quot;./test_link.txt&quot;);
   * const target = Deno.readLinkSync(&quot;./test_link.txt&quot;); // full path of ./test.txt
   * ```
   *
   * Throws TypeError if called with a hard link
   *
   * Requires `allow-read` permission. */
  export function readLinkSync(path: string): string;

  /** Resolves to the full path destination of the named symbolic link.
   *
   * ```ts
   * await Deno.symlink(&quot;./test.txt&quot;, &quot;./test_link.txt&quot;);
   * const target = await Deno.readLink(&quot;./test_link.txt&quot;); // full path of ./test.txt
   * ```
   *
   * Throws TypeError if called with a hard link
   *
   * Requires `allow-read` permission. */
  export function readLink(path: string): Promise&lt;string&gt;;

  /** Resolves to a `Deno.FileInfo` for the specified `path`. If `path` is a
   * symlink, information for the symlink will be returned instead of what it
   * points to.
   *
   * ```ts
   * const fileInfo = await Deno.lstat(&quot;hello.txt&quot;);
   * assert(fileInfo.isFile);
   * ```
   *
   * Requires `allow-read` permission. */
  export function lstat(path: string): Promise&lt;FileInfo&gt;;

  /** Synchronously returns a `Deno.FileInfo` for the specified `path`. If
   * `path` is a symlink, information for the symlink will be returned instead of
   * what it points to..
   *
   * ```ts
   * const fileInfo = Deno.lstatSync(&quot;hello.txt&quot;);
   * assert(fileInfo.isFile);
   * ```
   *
   * Requires `allow-read` permission. */
  export function lstatSync(path: string): FileInfo;

  /** Resolves to a `Deno.FileInfo` for the specified `path`. Will always
   * follow symlinks.
   *
   * ```ts
   * const fileInfo = await Deno.stat(&quot;hello.txt&quot;);
   * assert(fileInfo.isFile);
   * ```
   *
   * Requires `allow-read` permission. */
  export function stat(path: string): Promise&lt;FileInfo&gt;;

  /** Synchronously returns a `Deno.FileInfo` for the specified `path`. Will
   * always follow symlinks.
   *
   * ```ts
   * const fileInfo = Deno.statSync(&quot;hello.txt&quot;);
   * assert(fileInfo.isFile);
   * ```
   *
   * Requires `allow-read` permission. */
  export function statSync(path: string): FileInfo;

  /** Options for writing to a file. */
  export interface WriteFileOptions {
    /** Defaults to `false`. If set to `true`, will append to a file instead of
     * overwriting previous contents. */
    append?: boolean;
    /** Sets the option to allow creating a new file, if one doesn't already
     * exist at the specified path (defaults to `true`). */
    create?: boolean;
    /** Permissions always applied to file. */
    mode?: number;
  }

  /** Synchronously write `data` to the given `path`, by default creating a new
   * file if needed, else overwriting.
   *
   * ```ts
   * const encoder = new TextEncoder();
   * const data = encoder.encode(&quot;Hello world\n&quot;);
   * Deno.writeFileSync(&quot;hello1.txt&quot;, data);  // overwrite &quot;hello1.txt&quot; or create it
   * Deno.writeFileSync(&quot;hello2.txt&quot;, data, {create: false});  // only works if &quot;hello2.txt&quot; exists
   * Deno.writeFileSync(&quot;hello3.txt&quot;, data, {mode: 0o777});  // set permissions on new file
   * Deno.writeFileSync(&quot;hello4.txt&quot;, data, {append: true});  // add data to the end of the file
   * ```
   *
   * Requires `allow-write` permission, and `allow-read` if `options.create` is
   * `false`.
   */
  export function writeFileSync(
    path: string,
    data: Uint8Array,
    options?: WriteFileOptions
  ): void;

  /** Write `data` to the given `path`, by default creating a new file if needed,
   * else overwriting.
   *
   * ```ts
   * const encoder = new TextEncoder();
   * const data = encoder.encode(&quot;Hello world\n&quot;);
   * await Deno.writeFile(&quot;hello1.txt&quot;, data);  // overwrite &quot;hello1.txt&quot; or create it
   * await Deno.writeFile(&quot;hello2.txt&quot;, data, {create: false});  // only works if &quot;hello2.txt&quot; exists
   * await Deno.writeFile(&quot;hello3.txt&quot;, data, {mode: 0o777});  // set permissions on new file
   * await Deno.writeFile(&quot;hello4.txt&quot;, data, {append: true});  // add data to the end of the file
   * ```
   *
   * Requires `allow-write` permission, and `allow-read` if `options.create` is `false`.
   */
  export function writeFile(
    path: string,
    data: Uint8Array,
    options?: WriteFileOptions
  ): Promise&lt;void&gt;;

  /** Synchronously write string `data` to the given `path`, by default creating a new file if needed,
   * else overwriting.
   *
   * ```ts
   * await Deno.writeTextFileSync(&quot;hello1.txt&quot;, &quot;Hello world\n&quot;);  // overwrite &quot;hello1.txt&quot; or create it
   * ```
   *
   * Requires `allow-write` permission, and `allow-read` if `options.create` is `false`.
   */
  export function writeTextFileSync(path: string, data: string): void;

  /** Asynchronously write string `data` to the given `path`, by default creating a new file if needed,
   * else overwriting.
   *
   * ```ts
   * await Deno.writeTextFile(&quot;hello1.txt&quot;, &quot;Hello world\n&quot;);  // overwrite &quot;hello1.txt&quot; or create it
   * ```
   *
   * Requires `allow-write` permission, and `allow-read` if `options.create` is `false`.
   */
  export function writeTextFile(path: string, data: string): Promise&lt;void&gt;;

  /** Synchronously truncates or extends the specified file, to reach the
   * specified `len`.  If `len` is not specified then the entire file contents
   * are truncated.
   *
   * ```ts
   * // truncate the entire file
   * Deno.truncateSync(&quot;my_file.txt&quot;);
   *
   * // truncate part of the file
   * const file = Deno.makeTempFileSync();
   * Deno.writeFileSync(file, new TextEncoder().encode(&quot;Hello World&quot;));
   * Deno.truncateSync(file, 7);
   * const data = Deno.readFileSync(file);
   * console.log(new TextDecoder().decode(data));
   * ```
   *
   * Requires `allow-write` permission. */
  export function truncateSync(name: string, len?: number): void;

  /** Truncates or extends the specified file, to reach the specified `len`. If
   * `len` is not specified then the entire file contents are truncated.
   *
   * ```ts
   * // truncate the entire file
   * await Deno.truncate(&quot;my_file.txt&quot;);
   *
   * // truncate part of the file
   * const file = await Deno.makeTempFile();
   * await Deno.writeFile(file, new TextEncoder().encode(&quot;Hello World&quot;));
   * await Deno.truncate(file, 7);
   * const data = await Deno.readFile(file);
   * console.log(new TextDecoder().decode(data));  // &quot;Hello W&quot;
   * ```
   *
   * Requires `allow-write` permission. */
  export function truncate(name: string, len?: number): Promise&lt;void&gt;;

  export interface NetAddr {
    transport: &quot;tcp&quot; | &quot;udp&quot;;
    hostname: string;
    port: number;
  }

  export interface UnixAddr {
    transport: &quot;unix&quot; | &quot;unixpacket&quot;;
    path: string;
  }

  export type Addr = NetAddr | UnixAddr;

  /** A generic network listener for stream-oriented protocols. */
  export interface Listener extends AsyncIterable&lt;Conn&gt; {
    /** Waits for and resolves to the next connection to the `Listener`. */
    accept(): Promise&lt;Conn&gt;;
    /** Close closes the listener. Any pending accept promises will be rejected
     * with errors. */
    close(): void;
    /** Return the address of the `Listener`. */
    readonly addr: Addr;

    [Symbol.asyncIterator](): AsyncIterableIterator&lt;Conn&gt;;
  }

  export interface Conn extends Reader, Writer, Closer {
    /** The local address of the connection. */
    readonly localAddr: Addr;
    /** The remote address of the connection. */
    readonly remoteAddr: Addr;
    /** The resource ID of the connection. */
    readonly rid: number;
    /** Shuts down (`shutdown(2)`) the writing side of the TCP connection. Most
     * callers should just use `close()`.
     *
     * **Unstable** because of lack of testing and because Deno.shutdown is also
     * unstable.
     * */
    closeWrite(): void;
  }

  export interface ListenOptions {
    /** The port to listen on. */
    port: number;
    /** A literal IP address or host name that can be resolved to an IP address.
     * If not specified, defaults to `0.0.0.0`. */
    hostname?: string;
  }

  /** Listen announces on the local transport address.
   *
   * ```ts
   * const listener1 = Deno.listen({ port: 80 })
   * const listener2 = Deno.listen({ hostname: &quot;192.0.2.1&quot;, port: 80 })
   * const listener3 = Deno.listen({ hostname: &quot;[2001:db8::1]&quot;, port: 80 });
   * const listener4 = Deno.listen({ hostname: &quot;golang.org&quot;, port: 80, transport: &quot;tcp&quot; });
   * ```
   *
   * Requires `allow-net` permission. */
  export function listen(
    options: ListenOptions &amp; { transport?: &quot;tcp&quot; }
  ): Listener;

  export interface ListenTlsOptions extends ListenOptions {
    /** Server certificate file. */
    certFile: string;
    /** Server public key file. */
    keyFile: string;

    transport?: &quot;tcp&quot;;
  }

  /** Listen announces on the local transport address over TLS (transport layer
   * security).
   *
   * ```ts
   * const lstnr = Deno.listenTls({ port: 443, certFile: &quot;./server.crt&quot;, keyFile: &quot;./server.key&quot; });
   * ```
   *
   * Requires `allow-net` permission. */
  export function listenTls(options: ListenTlsOptions): Listener;

  export interface ConnectOptions {
    /** The port to connect to. */
    port: number;
    /** A literal IP address or host name that can be resolved to an IP address.
     * If not specified, defaults to `127.0.0.1`. */
    hostname?: string;
    transport?: &quot;tcp&quot;;
  }

  /**
   * Connects to the hostname (default is &quot;127.0.0.1&quot;) and port on the named
   * transport (default is &quot;tcp&quot;), and resolves to the connection (`Conn`).
   *
   * ```ts
   * const conn1 = await Deno.connect({ port: 80 });
   * const conn2 = await Deno.connect({ hostname: &quot;192.0.2.1&quot;, port: 80 });
   * const conn3 = await Deno.connect({ hostname: &quot;[2001:db8::1]&quot;, port: 80 });
   * const conn4 = await Deno.connect({ hostname: &quot;golang.org&quot;, port: 80, transport: &quot;tcp&quot; });
   * const conn5 = await Deno.connect({ path: &quot;/foo/bar.sock&quot;, transport: &quot;unix&quot; });
   * ```
   *
   * Requires `allow-net` permission for &quot;tcp&quot; and `allow-read` for unix. */
  export function connect(options: ConnectOptions): Promise&lt;Conn&gt;;

  export interface ConnectTlsOptions {
    /** The port to connect to. */
    port: number;
    /** A literal IP address or host name that can be resolved to an IP address.
     * If not specified, defaults to `127.0.0.1`. */
    hostname?: string;
    /** Server certificate file. */
    certFile?: string;
  }

  /** Establishes a secure connection over TLS (transport layer security) using
   * an optional cert file, hostname (default is &quot;127.0.0.1&quot;) and port.  The
   * cert file is optional and if not included Mozilla's root certificates will
   * be used (see also https://github.com/ctz/webpki-roots for specifics)
   *
   * ```ts
   * const conn1 = await Deno.connectTls({ port: 80 });
   * const conn2 = await Deno.connectTls({ certFile: &quot;./certs/my_custom_root_CA.pem&quot;, hostname: &quot;192.0.2.1&quot;, port: 80 });
   * const conn3 = await Deno.connectTls({ hostname: &quot;[2001:db8::1]&quot;, port: 80 });
   * const conn4 = await Deno.connectTls({ certFile: &quot;./certs/my_custom_root_CA.pem&quot;, hostname: &quot;golang.org&quot;, port: 80});
   * ```
   *
   * Requires `allow-net` permission.
   */
  export function connectTls(options: ConnectTlsOptions): Promise&lt;Conn&gt;;

  export interface Metrics {
    opsDispatched: number;
    opsDispatchedSync: number;
    opsDispatchedAsync: number;
    opsDispatchedAsyncUnref: number;
    opsCompleted: number;
    opsCompletedSync: number;
    opsCompletedAsync: number;
    opsCompletedAsyncUnref: number;
    bytesSentControl: number;
    bytesSentData: number;
    bytesReceived: number;
  }

  /** Receive metrics from the privileged side of Deno. This is primarily used
   * in the development of Deno. 'Ops', also called 'bindings', are the go-between
   * between Deno JavaScript and Deno Rust.
   *
   *      &gt; console.table(Deno.metrics())
   *      ΓöîΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓö¼ΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÉ
   *      Γöé         (index)         Γöé Values Γöé
   *      Γö£ΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓö╝ΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöñ
   *      Γöé      opsDispatched      Γöé   3    Γöé
   *      Γöé    opsDispatchedSync    Γöé   2    Γöé
   *      Γöé   opsDispatchedAsync    Γöé   1    Γöé
   *      Γöé opsDispatchedAsyncUnref Γöé   0    Γöé
   *      Γöé      opsCompleted       Γöé   3    Γöé
   *      Γöé    opsCompletedSync     Γöé   2    Γöé
   *      Γöé    opsCompletedAsync    Γöé   1    Γöé
   *      Γöé opsCompletedAsyncUnref  Γöé   0    Γöé
   *      Γöé    bytesSentControl     Γöé   73   Γöé
   *      Γöé      bytesSentData      Γöé   0    Γöé
   *      Γöé      bytesReceived      Γöé  375   Γöé
   *      ΓööΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓö┤ΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÿ
   */
  export function metrics(): Metrics;

  interface ResourceMap {
    // eslint-disable-next-line @typescript-eslint/no-explicit-any
    [rid: number]: any;
  }

  /** Returns a map of open resource ids (rid) along with their string
   * representations. This is an internal API and as such resource
   * representation has `any` type; that means it can change any time.
   *
   * ```ts
   * console.log(Deno.resources());
   * // { 0: &quot;stdin&quot;, 1: &quot;stdout&quot;, 2: &quot;stderr&quot; }
   * Deno.openSync('../test.file');
   * console.log(Deno.resources());
   * // { 0: &quot;stdin&quot;, 1: &quot;stdout&quot;, 2: &quot;stderr&quot;, 3: &quot;fsFile&quot; }
   * ```
   */
  export function resources(): ResourceMap;

  export interface FsEvent {
    kind: &quot;any&quot; | &quot;access&quot; | &quot;create&quot; | &quot;modify&quot; | &quot;remove&quot;;
    paths: string[];
  }

  /** Watch for file system events against one or more `paths`, which can be files
   * or directories.  These paths must exist already.  One user action (e.g.
   * `touch test.file`) can  generate multiple file system events.  Likewise,
   * one user action can result in multiple file paths in one event (e.g. `mv
   * old_name.txt new_name.txt`).  Recursive option is `true` by default and,
   * for directories, will watch the specified directory and all sub directories.
   * Note that the exact ordering of the events can vary between operating systems.
   *
   * ```ts
   * const watcher = Deno.watchFs(&quot;/&quot;);
   * for await (const event of watcher) {
   *    console.log(&quot;&gt;&gt;&gt;&gt; event&quot;, event);
   *    // { kind: &quot;create&quot;, paths: [ &quot;/foo.txt&quot; ] }
   * }
   *```
   *
   * Requires `allow-read` permission.
   */
  export function watchFs(
    paths: string | string[],
    options?: { recursive: boolean }
  ): AsyncIterableIterator&lt;FsEvent&gt;;

  export class Process {
    readonly rid: number;
    readonly pid: number;
    readonly stdin?: Writer &amp; Closer;
    readonly stdout?: Reader &amp; Closer;
    readonly stderr?: Reader &amp; Closer;
    /** Resolves to the current status of the process. */
    status(): Promise&lt;ProcessStatus&gt;;
    /** Buffer the stdout until EOF and return it as `Uint8Array`.
     *
     * You must set stdout to `&quot;piped&quot;` when creating the process.
     *
     * This calls `close()` on stdout after its done. */
    output(): Promise&lt;Uint8Array&gt;;
    /** Buffer the stderr until EOF and return it as `Uint8Array`.
     *
     * You must set stderr to `&quot;piped&quot;` when creating the process.
     *
     * This calls `close()` on stderr after its done. */
    stderrOutput(): Promise&lt;Uint8Array&gt;;
    close(): void;

    /** **UNSTABLE**: The `signo` argument may change to require the Deno.Signal
     * enum.
     *
     * Send a signal to process. This functionality currently only works on
     * Linux and Mac OS.
     */
    kill(signo: number): void;
  }

  export type ProcessStatus =
    | {
        success: true;
        code: 0;
        signal?: undefined;
      }
    | {
        success: false;
        code: number;
        signal?: number;
      };

  export interface RunOptions {
    /** Arguments to pass. Note, the first element needs to be a path to the
     * binary */
    cmd: string[];
    cwd?: string;
    env?: {
      [key: string]: string;
    };
    stdout?: &quot;inherit&quot; | &quot;piped&quot; | &quot;null&quot; | number;
    stderr?: &quot;inherit&quot; | &quot;piped&quot; | &quot;null&quot; | number;
    stdin?: &quot;inherit&quot; | &quot;piped&quot; | &quot;null&quot; | number;
  }

  /** Spawns new subprocess.  RunOptions must contain at a minimum the `opt.cmd`,
   * an array of program arguments, the first of which is the binary.
   *
   * ```ts
   * const p = Deno.run({
   *   cmd: [&quot;echo&quot;, &quot;hello&quot;],
   * });
   * ```
   *
   * Subprocess uses same working directory as parent process unless `opt.cwd`
   * is specified.
   *
   * Environmental variables for subprocess can be specified using `opt.env`
   * mapping.
   *
   * By default subprocess inherits stdio of parent process. To change that
   * `opt.stdout`, `opt.stderr` and `opt.stdin` can be specified independently -
   * they can be set to either an rid of open file or set to &quot;inherit&quot; &quot;piped&quot;
   * or &quot;null&quot;:
   *
   * `&quot;inherit&quot;` The default if unspecified. The child inherits from the
   * corresponding parent descriptor.
   *
   * `&quot;piped&quot;` A new pipe should be arranged to connect the parent and child
   * sub-processes.
   *
   * `&quot;null&quot;` This stream will be ignored. This is the equivalent of attaching
   * the stream to `/dev/null`.
   *
   * Details of the spawned process are returned.
   *
   * Requires `allow-run` permission. */
  export function run(opt: RunOptions): Process;

  interface InspectOptions {
    depth?: number;
  }

  /** Converts the input into a string that has the same format as printed by
   * `console.log()`.
   *
   * ```ts
   * const obj = {};
   * obj.propA = 10;
   * obj.propB = &quot;hello&quot;
   * const objAsString = Deno.inspect(obj); // { propA: 10, propB: &quot;hello&quot; }
   * console.log(obj);  // prints same value as objAsString, e.g. { propA: 10, propB: &quot;hello&quot; }
   * ```
   *
   * You can also register custom inspect functions, via the `customInspect` Deno
   * symbol on objects, to control and customize the output.
   *
   * ```ts
   * class A {
   *   x = 10;
   *   y = &quot;hello&quot;;
   *   [Deno.customInspect](): string {
   *     return &quot;x=&quot; + this.x + &quot;, y=&quot; + this.y;
   *   }
   * }
   * ```
   *
   *      const inStringFormat = Deno.inspect(new A()); // &quot;x=10, y=hello&quot;
   *      console.log(inStringFormat);  // prints &quot;x=10, y=hello&quot;
   *
   * Finally, a number of output options are also available.
   *
   *      const out = Deno.inspect(obj, {showHidden: true, depth: 4, colors: true, indentLevel: 2});
   *
   */
  export function inspect(value: unknown, options?: InspectOptions): string;

  /** Build related information. */
  export const build: {
    /** The LLVM target triple */
    target: string;
    /** Instruction set architecture */
    arch: &quot;x86_64&quot;;
    /** Operating system */
    os: &quot;darwin&quot; | &quot;linux&quot; | &quot;windows&quot;;
    /** Computer vendor */
    vendor: string;
    /** Optional environment */
    env?: string;
  };

  interface Version {
    deno: string;
    v8: string;
    typescript: string;
  }
  /** Version related information. */
  export const version: Version;

  /** Returns the script arguments to the program. If for example we run a
   * program:
   *
   * deno run --allow-read https://deno.land/std/examples/cat.ts /etc/passwd
   *
   * Then `Deno.args` will contain:
   *
   * [ &quot;/etc/passwd&quot; ]
   */
  export const args: string[];

  /** A symbol which can be used as a key for a custom method which will be
   * called when `Deno.inspect()` is called, or when the object is logged to
   * the console. */
  export const customInspect: unique symbol;
}

// Copyright 2018-2020 the Deno authors. All rights reserved. MIT license.

/* eslint-disable @typescript-eslint/no-unused-vars, @typescript-eslint/no-explicit-any, no-var */

/// &lt;reference no-default-lib=&quot;true&quot; /&gt;
/// &lt;reference lib=&quot;esnext&quot; /&gt;

// This follows the WebIDL at: https://webassembly.github.io/spec/js-api/
// and: https://webassembly.github.io/spec/web-api/
declare namespace WebAssembly {
  interface WebAssemblyInstantiatedSource {
    module: Module;
    instance: Instance;
  }

  /** Compiles a `WebAssembly.Module` from WebAssembly binary code.  This
   * function is useful if it is necessary to a compile a module before it can
   * be instantiated (otherwise, the `WebAssembly.instantiate()` function
   * should be used). */
  function compile(bufferSource: BufferSource): Promise&lt;Module&gt;;

  /** Compiles a `WebAssembly.Module` directly from a streamed underlying
   * source. This function is useful if it is necessary to a compile a module
   * before it can be instantiated (otherwise, the
   * `WebAssembly.instantiateStreaming()` function should be used). */
  function compileStreaming(source: Promise&lt;Response&gt;): Promise&lt;Module&gt;;

  /** Takes the WebAssembly binary code, in the form of a typed array or
   * `ArrayBuffer`, and performs both compilation and instantiation in one step.
   * The returned `Promise` resolves to both a compiled `WebAssembly.Module` and
   * its first `WebAssembly.Instance`. */
  function instantiate(
    bufferSource: BufferSource,
    importObject?: object
  ): Promise&lt;WebAssemblyInstantiatedSource&gt;;

  /** Takes an already-compiled `WebAssembly.Module` and returns a `Promise`
   * that resolves to an `Instance` of that `Module`. This overload is useful if
   * the `Module` has already been compiled. */
  function instantiate(
    module: Module,
    importObject?: object
  ): Promise&lt;Instance&gt;;

  /** Compiles and instantiates a WebAssembly module directly from a streamed
   * underlying source. This is the most efficient, optimized way to load wasm
   * code. */
  function instantiateStreaming(
    source: Promise&lt;Response&gt;,
    importObject?: object
  ): Promise&lt;WebAssemblyInstantiatedSource&gt;;

  /** Validates a given typed array of WebAssembly binary code, returning
   * whether the bytes form a valid wasm module (`true`) or not (`false`). */
  function validate(bufferSource: BufferSource): boolean;

  type ImportExportKind = &quot;function&quot; | &quot;table&quot; | &quot;memory&quot; | &quot;global&quot;;

  interface ModuleExportDescriptor {
    name: string;
    kind: ImportExportKind;
  }
  interface ModuleImportDescriptor {
    module: string;
    name: string;
    kind: ImportExportKind;
  }

  class Module {
    constructor(bufferSource: BufferSource);

    /** Given a `Module` and string, returns a copy of the contents of all
     * custom sections in the module with the given string name. */
    static customSections(
      moduleObject: Module,
      sectionName: string
    ): ArrayBuffer;

    /** Given a `Module`, returns an array containing descriptions of all the
     * declared exports. */
    static exports(moduleObject: Module): ModuleExportDescriptor[];

    /** Given a `Module`, returns an array containing descriptions of all the
     * declared imports. */
    static imports(moduleObject: Module): ModuleImportDescriptor[];
  }

  class Instance&lt;T extends object = { [key: string]: any }&gt; {
    constructor(module: Module, importObject?: object);

    /** An object containing as its members all the functions exported from the
     * WebAssembly module instance, to allow them to be accessed and used by
     * JavaScript. */
    readonly exports: T;
  }

  interface MemoryDescriptor {
    initial: number;
    maximum?: number;
  }

  class Memory {
    constructor(descriptor: MemoryDescriptor);

    /** An accessor property that returns the buffer contained in the memory. */
    readonly buffer: ArrayBuffer;

    /** Increases the size of the memory instance by a specified number of
     * WebAssembly pages (each one is 64KB in size). */
    grow(delta: number): number;
  }

  type TableKind = &quot;anyfunc&quot;;

  interface TableDescriptor {
    element: TableKind;
    initial: number;
    maximum?: number;
  }

  class Table {
    constructor(descriptor: TableDescriptor);

    /** Returns the length of the table, i.e. the number of elements. */
    readonly length: number;

    /** Accessor function ΓÇö gets the element stored at a given index. */
    get(index: number): (...args: any[]) =&gt; any;

    /** Increases the size of the Table instance by a specified number of
     * elements. */
    grow(delta: number): number;

    /** Sets an element stored at a given index to a given value. */
    set(index: number, value: (...args: any[]) =&gt; any): void;
  }

  type ValueType = &quot;i32&quot; | &quot;i64&quot; | &quot;f32&quot; | &quot;f64&quot;;

  interface GlobalDescriptor {
    value: ValueType;
    mutable?: boolean;
  }

  /** Represents a global variable instance, accessible from both JavaScript and
   * importable/exportable across one or more `WebAssembly.Module` instances.
   * This allows dynamic linking of multiple modules. */
  class Global {
    constructor(descriptor: GlobalDescriptor, value?: any);

    /** Old-style method that returns the value contained inside the global
     * variable. */
    valueOf(): any;

    /** The value contained inside the global variable ΓÇö this can be used to
     * directly set and get the global's value. */
    value: any;
  }

  /** Indicates an error during WebAssembly decoding or validation */
  class CompileError extends Error {
    constructor(message: string, fileName?: string, lineNumber?: string);
  }

  /** Indicates an error during module instantiation (besides traps from the
   * start function). */
  class LinkError extends Error {
    constructor(message: string, fileName?: string, lineNumber?: string);
  }

  /** Is thrown whenever WebAssembly specifies a trap. */
  class RuntimeError extends Error {
    constructor(message: string, fileName?: string, lineNumber?: string);
  }
}

/** Sets a timer which executes a function once after the timer expires. */
declare function setTimeout(
  cb: (...args: any[]) =&gt; void,
  delay?: number,
  ...args: any[]
): number;

/** Repeatedly calls a function , with a fixed time delay between each call. */
declare function setInterval(
  cb: (...args: any[]) =&gt; void,
  delay?: number,
  ...args: any[]
): number;
declare function clearTimeout(id?: number): void;
declare function clearInterval(id?: number): void;
declare function queueMicrotask(func: Function): void;

declare var console: Console;
declare var crypto: Crypto;

declare function addEventListener(
  type: string,
  callback: EventListenerOrEventListenerObject | null,
  options?: boolean | AddEventListenerOptions | undefined
): void;

declare function dispatchEvent(event: Event): boolean;

declare function removeEventListener(
  type: string,
  callback: EventListenerOrEventListenerObject | null,
  options?: boolean | EventListenerOptions | undefined
): void;

declare interface ImportMeta {
  url: string;
  main: boolean;
}

interface DomIterable&lt;K, V&gt; {
  keys(): IterableIterator&lt;K&gt;;
  values(): IterableIterator&lt;V&gt;;
  entries(): IterableIterator&lt;[K, V]&gt;;
  [Symbol.iterator](): IterableIterator&lt;[K, V]&gt;;
  forEach(
    callback: (value: V, key: K, parent: this) =&gt; void,
    thisArg?: any
  ): void;
}

interface ReadableStreamReadDoneResult&lt;T&gt; {
  done: true;
  value?: T;
}

interface ReadableStreamReadValueResult&lt;T&gt; {
  done: false;
  value: T;
}

type ReadableStreamReadResult&lt;T&gt; =
  | ReadableStreamReadValueResult&lt;T&gt;
  | ReadableStreamReadDoneResult&lt;T&gt;;

interface ReadableStreamDefaultReader&lt;R = any&gt; {
  readonly closed: Promise&lt;void&gt;;
  cancel(reason?: any): Promise&lt;void&gt;;
  read(): Promise&lt;ReadableStreamReadResult&lt;R&gt;&gt;;
  releaseLock(): void;
}

interface ReadableStreamReader&lt;R = any&gt; {
  cancel(): Promise&lt;void&gt;;
  read(): Promise&lt;ReadableStreamReadResult&lt;R&gt;&gt;;
  releaseLock(): void;
}

interface ReadableByteStreamControllerCallback {
  (controller: ReadableByteStreamController): void | PromiseLike&lt;void&gt;;
}

interface UnderlyingByteSource {
  autoAllocateChunkSize?: number;
  cancel?: ReadableStreamErrorCallback;
  pull?: ReadableByteStreamControllerCallback;
  start?: ReadableByteStreamControllerCallback;
  type: &quot;bytes&quot;;
}

interface UnderlyingSource&lt;R = any&gt; {
  cancel?: ReadableStreamErrorCallback;
  pull?: ReadableStreamDefaultControllerCallback&lt;R&gt;;
  start?: ReadableStreamDefaultControllerCallback&lt;R&gt;;
  type?: undefined;
}

interface ReadableStreamErrorCallback {
  (reason: any): void | PromiseLike&lt;void&gt;;
}

interface ReadableStreamDefaultControllerCallback&lt;R&gt; {
  (controller: ReadableStreamDefaultController&lt;R&gt;): void | PromiseLike&lt;void&gt;;
}

interface ReadableStreamDefaultController&lt;R = any&gt; {
  readonly desiredSize: number | null;
  close(): void;
  enqueue(chunk: R): void;
  error(error?: any): void;
}

interface ReadableByteStreamController {
  readonly byobRequest: undefined;
  readonly desiredSize: number | null;
  close(): void;
  enqueue(chunk: ArrayBufferView): void;
  error(error?: any): void;
}

interface PipeOptions {
  preventAbort?: boolean;
  preventCancel?: boolean;
  preventClose?: boolean;
  signal?: AbortSignal;
}

interface QueuingStrategySizeCallback&lt;T = any&gt; {
  (chunk: T): number;
}

interface QueuingStrategy&lt;T = any&gt; {
  highWaterMark?: number;
  size?: QueuingStrategySizeCallback&lt;T&gt;;
}

/** This Streams API interface provides┬áa built-in byte length queuing strategy
 * that can be used when constructing streams. */
declare class CountQueuingStrategy implements QueuingStrategy {
  constructor(options: { highWaterMark: number });
  highWaterMark: number;
  size(chunk: any): 1;
}

declare class ByteLengthQueuingStrategy
  implements QueuingStrategy&lt;ArrayBufferView&gt; {
  constructor(options: { highWaterMark: number });
  highWaterMark: number;
  size(chunk: ArrayBufferView): number;
}

/** This Streams API interface represents a readable stream of byte data. The
 * Fetch API offers a concrete instance of a ReadableStream through the body
 * property of a Response object. */
interface ReadableStream&lt;R = any&gt; {
  readonly locked: boolean;
  cancel(reason?: any): Promise&lt;void&gt;;
  getIterator(options?: { preventCancel?: boolean }): AsyncIterableIterator&lt;R&gt;;
  // getReader(options: { mode: &quot;byob&quot; }): ReadableStreamBYOBReader;
  getReader(): ReadableStreamDefaultReader&lt;R&gt;;
  pipeThrough&lt;T&gt;(
    {
      writable,
      readable,
    }: {
      writable: WritableStream&lt;R&gt;;
      readable: ReadableStream&lt;T&gt;;
    },
    options?: PipeOptions
  ): ReadableStream&lt;T&gt;;
  pipeTo(dest: WritableStream&lt;R&gt;, options?: PipeOptions): Promise&lt;void&gt;;
  tee(): [ReadableStream&lt;R&gt;, ReadableStream&lt;R&gt;];
  [Symbol.asyncIterator](options?: {
    preventCancel?: boolean;
  }): AsyncIterableIterator&lt;R&gt;;
}

declare var ReadableStream: {
  prototype: ReadableStream;
  new (
    underlyingSource: UnderlyingByteSource,
    strategy?: { highWaterMark?: number; size?: undefined }
  ): ReadableStream&lt;Uint8Array&gt;;
  new &lt;R = any&gt;(
    underlyingSource?: UnderlyingSource&lt;R&gt;,
    strategy?: QueuingStrategy&lt;R&gt;
  ): ReadableStream&lt;R&gt;;
};

interface WritableStreamDefaultControllerCloseCallback {
  (): void | PromiseLike&lt;void&gt;;
}

interface WritableStreamDefaultControllerStartCallback {
  (controller: WritableStreamDefaultController): void | PromiseLike&lt;void&gt;;
}

interface WritableStreamDefaultControllerWriteCallback&lt;W&gt; {
  (chunk: W, controller: WritableStreamDefaultController): void | PromiseLike&lt;
    void
  &gt;;
}

interface WritableStreamErrorCallback {
  (reason: any): void | PromiseLike&lt;void&gt;;
}

interface UnderlyingSink&lt;W = any&gt; {
  abort?: WritableStreamErrorCallback;
  close?: WritableStreamDefaultControllerCloseCallback;
  start?: WritableStreamDefaultControllerStartCallback;
  type?: undefined;
  write?: WritableStreamDefaultControllerWriteCallback&lt;W&gt;;
}

/** This Streams API interface provides┬áa standard abstraction for writing
 * streaming data to a destination, known as a sink. This object comes with
 * built-in backpressure and queuing. */
declare class WritableStream&lt;W = any&gt; {
  constructor(
    underlyingSink?: UnderlyingSink&lt;W&gt;,
    strategy?: QueuingStrategy&lt;W&gt;
  );
  readonly locked: boolean;
  abort(reason?: any): Promise&lt;void&gt;;
  close(): Promise&lt;void&gt;;
  getWriter(): WritableStreamDefaultWriter&lt;W&gt;;
}

/** This Streams API interface represents a controller allowing control of a
 * WritableStream's state. When constructing a WritableStream, the underlying
 * sink is given a corresponding WritableStreamDefaultController instance to
 * manipulate. */
interface WritableStreamDefaultController {
  error(error?: any): void;
}

/** This Streams API interface is the object returned by
 * WritableStream.getWriter() and once created locks the &lt; writer to the
 * WritableStream ensuring that no other streams can write to the underlying
 * sink. */
interface WritableStreamDefaultWriter&lt;W = any&gt; {
  readonly closed: Promise&lt;void&gt;;
  readonly desiredSize: number | null;
  readonly ready: Promise&lt;void&gt;;
  abort(reason?: any): Promise&lt;void&gt;;
  close(): Promise&lt;void&gt;;
  releaseLock(): void;
  write(chunk: W): Promise&lt;void&gt;;
}

declare class TransformStream&lt;I = any, O = any&gt; {
  constructor(
    transformer?: Transformer&lt;I, O&gt;,
    writableStrategy?: QueuingStrategy&lt;I&gt;,
    readableStrategy?: QueuingStrategy&lt;O&gt;
  );
  readonly readable: ReadableStream&lt;O&gt;;
  readonly writable: WritableStream&lt;I&gt;;
}

interface TransformStreamDefaultController&lt;O = any&gt; {
  readonly desiredSize: number | null;
  enqueue(chunk: O): void;
  error(reason?: any): void;
  terminate(): void;
}

interface Transformer&lt;I = any, O = any&gt; {
  flush?: TransformStreamDefaultControllerCallback&lt;O&gt;;
  readableType?: undefined;
  start?: TransformStreamDefaultControllerCallback&lt;O&gt;;
  transform?: TransformStreamDefaultControllerTransformCallback&lt;I, O&gt;;
  writableType?: undefined;
}

interface TransformStreamDefaultControllerCallback&lt;O&gt; {
  (controller: TransformStreamDefaultController&lt;O&gt;): void | PromiseLike&lt;void&gt;;
}

interface TransformStreamDefaultControllerTransformCallback&lt;I, O&gt; {
  (
    chunk: I,
    controller: TransformStreamDefaultController&lt;O&gt;
  ): void | PromiseLike&lt;void&gt;;
}

interface DOMStringList {
  /** Returns the number of strings in strings. */
  readonly length: number;
  /** Returns true if strings contains string, and false otherwise. */
  contains(string: string): boolean;
  /** Returns the string with index index from strings. */
  item(index: number): string | null;
  [index: number]: string;
}

declare class DOMException extends Error {
  constructor(message?: string, name?: string);
  readonly name: string;
  readonly message: string;
}

type BufferSource = ArrayBufferView | ArrayBuffer;
type BlobPart = BufferSource | Blob | string;

interface BlobPropertyBag {
  type?: string;
  ending?: &quot;transparent&quot; | &quot;native&quot;;
}

/** A file-like object of immutable, raw data. Blobs represent data that isn't necessarily in a JavaScript-native format. The File interface is based on Blob, inheriting blob functionality and expanding it to support files on the user's system. */
interface Blob {
  readonly size: number;
  readonly type: string;
  arrayBuffer(): Promise&lt;ArrayBuffer&gt;;
  slice(start?: number, end?: number, contentType?: string): Blob;
  stream(): ReadableStream;
  text(): Promise&lt;string&gt;;
}

declare const Blob: {
  prototype: Blob;
  new (blobParts?: BlobPart[], options?: BlobPropertyBag): Blob;
};

interface FilePropertyBag extends BlobPropertyBag {
  lastModified?: number;
}

/** Provides information about files and allows JavaScript in a web page to
 * access their content. */
interface File extends Blob {
  readonly lastModified: number;
  readonly name: string;
}

declare const File: {
  prototype: File;
  new (fileBits: BlobPart[], fileName: string, options?: FilePropertyBag): File;
};

declare const isConsoleInstance: unique symbol;

declare class Console {
  indentLevel: number;
  [isConsoleInstance]: boolean;
  /** Writes the arguments to stdout */
  log: (...args: unknown[]) =&gt; void;
  /** Writes the arguments to stdout */
  debug: (...args: unknown[]) =&gt; void;
  /** Writes the arguments to stdout */
  info: (...args: unknown[]) =&gt; void;
  /** Writes the properties of the supplied `obj` to stdout */
  dir: (
    obj: unknown,
    options?: Partial&lt;{
      depth: number;
      indentLevel: number;
    }&gt;
  ) =&gt; void;

  /** From MDN:
   * Displays an interactive tree of the descendant elements of
   * the specified XML/HTML element. If it is not possible to display
   * as an element the JavaScript Object view is shown instead.
   * The output is presented as a hierarchical listing of expandable
   * nodes that let you see the contents of child nodes.
   *
   * Since we write to stdout, we can't display anything interactive
   * we just fall back to `console.dir`.
   */
  dirxml: (
    obj: unknown,
    options?: Partial&lt;{
      showHidden: boolean;
      depth: number;
      colors: boolean;
      indentLevel: number;
    }&gt;
  ) =&gt; void;

  /** Writes the arguments to stdout */
  warn: (...args: unknown[]) =&gt; void;
  /** Writes the arguments to stdout */
  error: (...args: unknown[]) =&gt; void;
  /** Writes an error message to stdout if the assertion is `false`. If the
   * assertion is `true`, nothing happens.
   *
   * ref: https://console.spec.whatwg.org/#assert
   */
  assert: (condition?: boolean, ...args: unknown[]) =&gt; void;
  count: (label?: string) =&gt; void;
  countReset: (label?: string) =&gt; void;
  table: (data: unknown, properties?: string[] | undefined) =&gt; void;
  time: (label?: string) =&gt; void;
  timeLog: (label?: string, ...args: unknown[]) =&gt; void;
  timeEnd: (label?: string) =&gt; void;
  group: (...label: unknown[]) =&gt; void;
  groupCollapsed: (...label: unknown[]) =&gt; void;
  groupEnd: () =&gt; void;
  clear: () =&gt; void;
  trace: (...args: unknown[]) =&gt; void;
  static [Symbol.hasInstance](instance: Console): boolean;
}

declare interface Crypto {
  readonly subtle: null;
  getRandomValues&lt;
    T extends
      | Int8Array
      | Int16Array
      | Int32Array
      | Uint8Array
      | Uint16Array
      | Uint32Array
      | Uint8ClampedArray
      | Float32Array
      | Float64Array
      | DataView
      | null
  &gt;(
    array: T
  ): T;
}

type FormDataEntryValue = File | string;

/** Provides a way to easily construct a set of key/value pairs representing
 * form fields and their values, which can then be easily sent using the
 * XMLHttpRequest.send() method. It uses the same format a form would use if the
 * encoding type were set to &quot;multipart/form-data&quot;. */
interface FormData extends DomIterable&lt;string, FormDataEntryValue&gt; {
  append(name: string, value: string | Blob, fileName?: string): void;
  delete(name: string): void;
  get(name: string): FormDataEntryValue | null;
  getAll(name: string): FormDataEntryValue[];
  has(name: string): boolean;
  set(name: string, value: string | Blob, fileName?: string): void;
}

declare const FormData: {
  prototype: FormData;
  // TODO(ry) FormData constructor is non-standard.
  // new(form?: HTMLFormElement): FormData;
  new (): FormData;
};

interface Body {
  /** A simple getter used to expose a `ReadableStream` of the body contents. */
  readonly body: ReadableStream&lt;Uint8Array&gt; | null;
  /** Stores a `Boolean` that declares whether the body has been used in a
   * response yet.
   */
  readonly bodyUsed: boolean;
  /** Takes a `Response` stream and reads it to completion. It returns a promise
   * that resolves with an `ArrayBuffer`.
   */
  arrayBuffer(): Promise&lt;ArrayBuffer&gt;;
  /** Takes a `Response` stream and reads it to completion. It returns a promise
   * that resolves with a `Blob`.
   */
  blob(): Promise&lt;Blob&gt;;
  /** Takes a `Response` stream and reads it to completion. It returns a promise
   * that resolves with a `FormData` object.
   */
  formData(): Promise&lt;FormData&gt;;
  /** Takes a `Response` stream and reads it to completion. It returns a promise
   * that resolves with the result of parsing the body text as JSON.
   */
  json(): Promise&lt;any&gt;;
  /** Takes a `Response` stream and reads it to completion. It returns a promise
   * that resolves with a `USVString` (text).
   */
  text(): Promise&lt;string&gt;;
}

type HeadersInit = Headers | string[][] | Record&lt;string, string&gt;;

/** This Fetch API interface allows you to perform various actions on HTTP
 * request and response headers. These actions include retrieving, setting,
 * adding to, and removing. A Headers object has an associated header list,
 * which is initially empty and consists┬áof zero or more name and value pairs.
 * ┬áYou can add to this using methods like append() (see Examples.)┬áIn all
 * methods of this interface, header names are matched by case-insensitive byte
 * sequence. */
interface Headers {
  append(name: string, value: string): void;
  delete(name: string): void;
  get(name: string): string | null;
  has(name: string): boolean;
  set(name: string, value: string): void;
  forEach(
    callbackfn: (value: string, key: string, parent: Headers) =&gt; void,
    thisArg?: any
  ): void;
}

interface Headers extends DomIterable&lt;string, string&gt; {
  /** Appends a new value onto an existing header inside a `Headers` object, or
   * adds the header if it does not already exist.
   */
  append(name: string, value: string): void;
  /** Deletes a header from a `Headers` object. */
  delete(name: string): void;
  /** Returns an iterator allowing to go through all key/value pairs
   * contained in this Headers object. The both the key and value of each pairs
   * are ByteString objects.
   */
  entries(): IterableIterator&lt;[string, string]&gt;;
  /** Returns a `ByteString` sequence of all the values of a header within a
   * `Headers` object with a given name.
   */
  get(name: string): string | null;
  /** Returns a boolean stating whether a `Headers` object contains a certain
   * header.
   */
  has(name: string): boolean;
  /** Returns an iterator allowing to go through all keys contained in
   * this Headers object. The keys are ByteString objects.
   */
  keys(): IterableIterator&lt;string&gt;;
  /** Sets a new value for an existing header inside a Headers object, or adds
   * the header if it does not already exist.
   */
  set(name: string, value: string): void;
  /** Returns an iterator allowing to go through all values contained in
   * this Headers object. The values are ByteString objects.
   */
  values(): IterableIterator&lt;string&gt;;
  forEach(
    callbackfn: (value: string, key: string, parent: this) =&gt; void,
    thisArg?: any
  ): void;
  /** The Symbol.iterator well-known symbol specifies the default
   * iterator for this Headers object
   */
  [Symbol.iterator](): IterableIterator&lt;[string, string]&gt;;
}

declare const Headers: {
  prototype: Headers;
  new (init?: HeadersInit): Headers;
};

type RequestInfo = Request | string;
type RequestCache =
  | &quot;default&quot;
  | &quot;force-cache&quot;
  | &quot;no-cache&quot;
  | &quot;no-store&quot;
  | &quot;only-if-cached&quot;
  | &quot;reload&quot;;
type RequestCredentials = &quot;include&quot; | &quot;omit&quot; | &quot;same-origin&quot;;
type RequestMode = &quot;cors&quot; | &quot;navigate&quot; | &quot;no-cors&quot; | &quot;same-origin&quot;;
type RequestRedirect = &quot;error&quot; | &quot;follow&quot; | &quot;manual&quot;;
type ReferrerPolicy =
  | &quot;&quot;
  | &quot;no-referrer&quot;
  | &quot;no-referrer-when-downgrade&quot;
  | &quot;origin&quot;
  | &quot;origin-when-cross-origin&quot;
  | &quot;same-origin&quot;
  | &quot;strict-origin&quot;
  | &quot;strict-origin-when-cross-origin&quot;
  | &quot;unsafe-url&quot;;
type BodyInit =
  | Blob
  | BufferSource
  | FormData
  | URLSearchParams
  | ReadableStream&lt;Uint8Array&gt;
  | string;
type RequestDestination =
  | &quot;&quot;
  | &quot;audio&quot;
  | &quot;audioworklet&quot;
  | &quot;document&quot;
  | &quot;embed&quot;
  | &quot;font&quot;
  | &quot;image&quot;
  | &quot;manifest&quot;
  | &quot;object&quot;
  | &quot;paintworklet&quot;
  | &quot;report&quot;
  | &quot;script&quot;
  | &quot;sharedworker&quot;
  | &quot;style&quot;
  | &quot;track&quot;
  | &quot;video&quot;
  | &quot;worker&quot;
  | &quot;xslt&quot;;

interface RequestInit {
  /**
   * A BodyInit object or null to set request's body.
   */
  body?: BodyInit | null;
  /**
   * A string indicating how the request will interact with the browser's cache
   * to set request's cache.
   */
  cache?: RequestCache;
  /**
   * A string indicating whether credentials will be sent with the request
   * always, never, or only when sent to a same-origin URL. Sets request's
   * credentials.
   */
  credentials?: RequestCredentials;
  /**
   * A Headers object, an object literal, or an array of two-item arrays to set
   * request's headers.
   */
  headers?: HeadersInit;
  /**
   * A cryptographic hash of the resource to be fetched by request. Sets
   * request's integrity.
   */
  integrity?: string;
  /**
   * A boolean to set request's keepalive.
   */
  keepalive?: boolean;
  /**
   * A string to set request's method.
   */
  method?: string;
  /**
   * A string to indicate whether the request will use CORS, or will be
   * restricted to same-origin URLs. Sets request's mode.
   */
  mode?: RequestMode;
  /**
   * A string indicating whether request follows redirects, results in an error
   * upon encountering a redirect, or returns the redirect (in an opaque
   * fashion). Sets request's redirect.
   */
  redirect?: RequestRedirect;
  /**
   * A string whose value is a same-origin URL, &quot;about:client&quot;, or the empty
   * string, to set request's referrer.
   */
  referrer?: string;
  /**
   * A referrer policy to set request's referrerPolicy.
   */
  referrerPolicy?: ReferrerPolicy;
  /**
   * An AbortSignal to set request's signal.
   */
  signal?: AbortSignal | null;
  /**
   * Can only be null. Used to disassociate request from any Window.
   */
  window?: any;
}

/** This Fetch API interface represents a resource request. */
interface Request extends Body {
  /**
   * Returns the cache mode associated with request, which is a string
   * indicating how the request will interact with the browser's cache when
   * fetching.
   */
  readonly cache: RequestCache;
  /**
   * Returns the credentials mode associated with request, which is a string
   * indicating whether credentials will be sent with the request always, never,
   * or only when sent to a same-origin URL.
   */
  readonly credentials: RequestCredentials;
  /**
   * Returns the kind of resource requested by request, e.g., &quot;document&quot; or &quot;script&quot;.
   */
  readonly destination: RequestDestination;
  /**
   * Returns a Headers object consisting of the headers associated with request.
   * Note that headers added in the network layer by the user agent will not be
   * accounted for in this object, e.g., the &quot;Host&quot; header.
   */
  readonly headers: Headers;
  /**
   * Returns request's subresource integrity metadata, which is a cryptographic
   * hash of the resource being fetched. Its value consists of multiple hashes
   * separated by whitespace. [SRI]
   */
  readonly integrity: string;
  /**
   * Returns a boolean indicating whether or not request is for a history
   * navigation (a.k.a. back-forward navigation).
   */
  readonly isHistoryNavigation: boolean;
  /**
   * Returns a boolean indicating whether or not request is for a reload
   * navigation.
   */
  readonly isReloadNavigation: boolean;
  /**
   * Returns a boolean indicating whether or not request can outlive the global
   * in which it was created.
   */
  readonly keepalive: boolean;
  /**
   * Returns request's HTTP method, which is &quot;GET&quot; by default.
   */
  readonly method: string;
  /**
   * Returns the mode associated with request, which is a string indicating
   * whether the request will use CORS, or will be restricted to same-origin
   * URLs.
   */
  readonly mode: RequestMode;
  /**
   * Returns the redirect mode associated with request, which is a string
   * indicating how redirects for the request will be handled during fetching. A
   * request will follow redirects by default.
   */
  readonly redirect: RequestRedirect;
  /**
   * Returns the referrer of request. Its value can be a same-origin URL if
   * explicitly set in init, the empty string to indicate no referrer, and
   * &quot;about:client&quot; when defaulting to the global's default. This is used during
   * fetching to determine the value of the `Referer` header of the request
   * being made.
   */
  readonly referrer: string;
  /**
   * Returns the referrer policy associated with request. This is used during
   * fetching to compute the value of the request's referrer.
   */
  readonly referrerPolicy: ReferrerPolicy;
  /**
   * Returns the signal associated with request, which is an AbortSignal object
   * indicating whether or not request has been aborted, and its abort event
   * handler.
   */
  readonly signal: AbortSignal;
  /**
   * Returns the URL of request as a string.
   */
  readonly url: string;
  clone(): Request;
}

declare const Request: {
  prototype: Request;
  new (input: RequestInfo, init?: RequestInit): Request;
};

type ResponseType =
  | &quot;basic&quot;
  | &quot;cors&quot;
  | &quot;default&quot;
  | &quot;error&quot;
  | &quot;opaque&quot;
  | &quot;opaqueredirect&quot;;

/** This Fetch API interface represents the response to a request. */
interface Response extends Body {
  readonly headers: Headers;
  readonly ok: boolean;
  readonly redirected: boolean;
  readonly status: number;
  readonly statusText: string;
  readonly trailer: Promise&lt;Headers&gt;;
  readonly type: ResponseType;
  readonly url: string;
  clone(): Response;
}

declare const Response: {
  prototype: Response;

  // TODO(#4667) Response constructor is non-standard.
  // new(body?: BodyInit | null, init?: ResponseInit): Response;
  new (
    url: string,
    status: number,
    statusText: string,
    headersList: Array&lt;[string, string]&gt;,
    rid: number,
    redirected_: boolean,
    type_?: null | ResponseType,
    body_?: null | Body
  ): Response;

  error(): Response;
  redirect(url: string, status?: number): Response;
};

/** Fetch a resource from the network. */
declare function fetch(
  input: Request | URL | string,
  init?: RequestInit
): Promise&lt;Response&gt;;

declare function atob(s: string): string;

/** Creates a base-64 ASCII string from the input string. */
declare function btoa(s: string): string;

declare class TextDecoder {
  /** Returns encoding's name, lowercased. */
  readonly encoding: string;
  /** Returns `true` if error mode is &quot;fatal&quot;, and `false` otherwise. */
  readonly fatal: boolean;
  /** Returns `true` if ignore BOM flag is set, and `false` otherwise. */
  readonly ignoreBOM = false;
  constructor(
    label?: string,
    options?: { fatal?: boolean; ignoreBOM?: boolean }
  );
  /** Returns the result of running encoding's decoder. */
  decode(input?: BufferSource, options?: { stream?: false }): string;
  readonly [Symbol.toStringTag]: string;
}

declare class TextEncoder {
  /** Returns &quot;utf-8&quot;. */
  readonly encoding = &quot;utf-8&quot;;
  /** Returns the result of running UTF-8's encoder. */
  encode(input?: string): Uint8Array;
  encodeInto(
    input: string,
    dest: Uint8Array
  ): { read: number; written: number };
  readonly [Symbol.toStringTag]: string;
}

interface URLSearchParams {
  /** Appends a specified key/value pair as a new search parameter.
   *
   * ```ts
   * let searchParams = new URLSearchParams();
   * searchParams.append('name', 'first');
   * searchParams.append('name', 'second');
   * ```
   */
  append(name: string, value: string): void;

  /** Deletes the given search parameter and its associated value,
   * from the list of all search parameters.
   *
   * ```ts
   * let searchParams = new URLSearchParams([['name', 'value']]);
   * searchParams.delete('name');
   * ```
   */
  delete(name: string): void;

  /** Returns all the values associated with a given search parameter
   * as an array.
   *
   * ```ts
   * searchParams.getAll('name');
   * ```
   */
  getAll(name: string): string[];

  /** Returns the first value associated to the given search parameter.
   *
   * ```ts
   * searchParams.get('name');
   * ```
   */
  get(name: string): string | null;

  /** Returns a Boolean that indicates whether a parameter with the
   * specified name exists.
   *
   * ```ts
   * searchParams.has('name');
   * ```
   */
  has(name: string): boolean;

  /** Sets the value associated with a given search parameter to the
   * given value. If there were several matching values, this method
   * deletes the others. If the search parameter doesn't exist, this
   * method creates it.
   *
   * ```ts
   * searchParams.set('name', 'value');
   * ```
   */
  set(name: string, value: string): void;

  /** Sort all key/value pairs contained in this object in place and
   * return undefined. The sort order is according to Unicode code
   * points of the keys.
   *
   * ```ts
   * searchParams.sort();
   * ```
   */
  sort(): void;

  /** Calls a function for each element contained in this object in
   * place and return undefined. Optionally accepts an object to use
   * as this when executing callback as second argument.
   *
   * ```ts
   * const params = new URLSearchParams([[&quot;a&quot;, &quot;b&quot;], [&quot;c&quot;, &quot;d&quot;]]);
   * params.forEach((value, key, parent) =&gt; {
   *   console.log(value, key, parent);
   * });
   * ```
   *
   */
  forEach(
    callbackfn: (value: string, key: string, parent: this) =&gt; void,
    thisArg?: any
  ): void;

  /** Returns an iterator allowing to go through all keys contained
   * in this object.
   *
   * ```ts
   * const params = new URLSearchParams([[&quot;a&quot;, &quot;b&quot;], [&quot;c&quot;, &quot;d&quot;]]);
   * for (const key of params.keys()) {
   *   console.log(key);
   * }
   * ```
   */
  keys(): IterableIterator&lt;string&gt;;

  /** Returns an iterator allowing to go through all values contained
   * in this object.
   *
   * ```ts
   * const params = new URLSearchParams([[&quot;a&quot;, &quot;b&quot;], [&quot;c&quot;, &quot;d&quot;]]);
   * for (const value of params.values()) {
   *   console.log(value);
   * }
   * ```
   */
  values(): IterableIterator&lt;string&gt;;

  /** Returns an iterator allowing to go through all key/value
   * pairs contained in this object.
   *
   * ```ts
   * const params = new URLSearchParams([[&quot;a&quot;, &quot;b&quot;], [&quot;c&quot;, &quot;d&quot;]]);
   * for (const [key, value] of params.entries()) {
   *   console.log(key, value);
   * }
   * ```
   */
  entries(): IterableIterator&lt;[string, string]&gt;;

  /** Returns an iterator allowing to go through all key/value
   * pairs contained in this object.
   *
   * ```ts
   * const params = new URLSearchParams([[&quot;a&quot;, &quot;b&quot;], [&quot;c&quot;, &quot;d&quot;]]);
   * for (const [key, value] of params) {
   *   console.log(key, value);
   * }
   * ```
   */
  [Symbol.iterator](): IterableIterator&lt;[string, string]&gt;;

  /** Returns a query string suitable for use in a URL.
   *
   * ```ts
   * searchParams.toString();
   * ```
   */
  toString(): string;
}

declare const URLSearchParams: {
  prototype: URLSearchParams;
  new (
    init?: string[][] | Record&lt;string, string&gt; | string | URLSearchParams
  ): URLSearchParams;
  toString(): string;
};

/** The URL┬áinterface represents an object providing static methods used for creating object URLs. */
interface URL {
  hash: string;
  host: string;
  hostname: string;
  href: string;
  toString(): string;
  readonly origin: string;
  password: string;
  pathname: string;
  port: string;
  protocol: string;
  search: string;
  readonly searchParams: URLSearchParams;
  username: string;
  toJSON(): string;
}

declare const URL: {
  prototype: URL;
  new (url: string | URL, base?: string | URL): URL;
  createObjectURL(object: any): string;
  revokeObjectURL(url: string): void;
};

interface MessageEventInit extends EventInit {
  data?: any;
  origin?: string;
  lastEventId?: string;
}

declare class MessageEvent extends Event {
  readonly data: any;
  readonly origin: string;
  readonly lastEventId: string;
  constructor(type: string, eventInitDict?: MessageEventInit);
}

interface ErrorEventInit extends EventInit {
  message?: string;
  filename?: string;
  lineno?: number;
  colno?: number;
  error?: any;
}

declare class ErrorEvent extends Event {
  readonly message: string;
  readonly filename: string;
  readonly lineno: number;
  readonly colno: number;
  readonly error: any;
  constructor(type: string, eventInitDict?: ErrorEventInit);
}

interface PostMessageOptions {
  transfer?: any[];
}

declare class Worker extends EventTarget {
  onerror?: (e: ErrorEvent) =&gt; void;
  onmessage?: (e: MessageEvent) =&gt; void;
  onmessageerror?: (e: MessageEvent) =&gt; void;
  constructor(
    specifier: string,
    options?: {
      type?: &quot;classic&quot; | &quot;module&quot;;
      name?: string;
      /** UNSTABLE: New API. Expect many changes; most likely this
       * field will be made into an object for more granular
       * configuration of worker thread (permissions, import map, etc.).
       *
       * Set to `true` to make `Deno` namespace and all of its methods
       * available to worker thread.
       *
       * Currently worker inherits permissions from main thread (permissions
       * given using `--allow-*` flags).
       * Configurable permissions are on the roadmap to be implemented.
       *
       * Example:
       *
       * ```ts
       * // mod.ts
       * const worker = new Worker(&quot;./deno_worker.ts&quot;, { type: &quot;module&quot;, deno: true });
       * worker.postMessage({ cmd: &quot;readFile&quot;, fileName: &quot;./log.txt&quot; });
       *
       * // deno_worker.ts
       *
       *
       * self.onmessage = async function (e) {
       *     const { cmd, fileName } = e.data;
       *     if (cmd !== &quot;readFile&quot;) {
       *         throw new Error(&quot;Invalid command&quot;);
       *     }
       *     const buf = await Deno.readFile(fileName);
       *     const fileContents = new TextDecoder().decode(buf);
       *     console.log(fileContents);
       * }
       * ```
       *
       * // log.txt
       * hello world
       * hello world 2
       *
       * // run program
       * $ deno run --allow-read mod.ts
       * hello world
       * hello world2
       *
       */
      deno?: boolean;
    }
  );
  postMessage(message: any, transfer: ArrayBuffer[]): void;
  postMessage(message: any, options?: PostMessageOptions): void;
  terminate(): void;
}

declare namespace performance {
  /** Returns a current time from Deno's start in milliseconds.
   *
   * Use the flag --allow-hrtime return a precise value.
   *
   * ```ts
   * const t = performance.now();
   * console.log(`${t} ms since start!`);
   * ```
   */
  export function now(): number;
}

interface EventInit {
  bubbles?: boolean;
  cancelable?: boolean;
  composed?: boolean;
}

/** An event which takes place in the DOM. */
declare class Event {
  constructor(type: string, eventInitDict?: EventInit);
  /** Returns true or false depending on how event was initialized. True if
   * event goes through its target's ancestors in reverse tree order, and
   * false otherwise. */
  readonly bubbles: boolean;
  cancelBubble: boolean;
  /** Returns true or false depending on how event was initialized. Its return
   * value does not always carry meaning, but true can indicate that part of the
   * operation during which event was dispatched, can be canceled by invoking
   * the preventDefault() method. */
  readonly cancelable: boolean;
  /** Returns true or false depending on how event was initialized. True if
   * event invokes listeners past a ShadowRoot node that is the root of its
   * target, and false otherwise. */
  readonly composed: boolean;
  /** Returns the object whose event listener's callback is currently being
   * invoked. */
  readonly currentTarget: EventTarget | null;
  /** Returns true if preventDefault() was invoked successfully to indicate
   * cancellation, and false otherwise. */
  readonly defaultPrevented: boolean;
  /** Returns the event's phase, which is one of NONE, CAPTURING_PHASE,
   * AT_TARGET, and BUBBLING_PHASE. */
  readonly eventPhase: number;
  /** Returns true if event was dispatched by the user agent, and false
   * otherwise. */
  readonly isTrusted: boolean;
  /** Returns the object to which event is dispatched (its target). */
  readonly target: EventTarget | null;
  /** Returns the event's timestamp as the number of milliseconds measured
   * relative to the time origin. */
  readonly timeStamp: number;
  /** Returns the type of event, e.g. &quot;click&quot;, &quot;hashchange&quot;, or &quot;submit&quot;. */
  readonly type: string;
  /** Returns the invocation target objects of event's path (objects on which
   * listeners will be invoked), except for any nodes in shadow trees of which
   * the shadow root's mode is &quot;closed&quot; that are not reachable from event's
   * currentTarget. */
  composedPath(): EventTarget[];
  /** If invoked when the cancelable attribute value is true, and while
   * executing a listener for the event with passive set to false, signals to
   * the operation that caused event to be dispatched that it needs to be
   * canceled. */
  preventDefault(): void;
  /** Invoking this method prevents event from reaching any registered event
   * listeners after the current one finishes running and, when dispatched in a
   * tree, also prevents event from reaching any other objects. */
  stopImmediatePropagation(): void;
  /** When dispatched in a tree, invoking this method prevents event from
   * reaching any objects other than the current object. */
  stopPropagation(): void;
  readonly AT_TARGET: number;
  readonly BUBBLING_PHASE: number;
  readonly CAPTURING_PHASE: number;
  readonly NONE: number;
  static readonly AT_TARGET: number;
  static readonly BUBBLING_PHASE: number;
  static readonly CAPTURING_PHASE: number;
  static readonly NONE: number;
}

/**
 * EventTarget is a DOM interface implemented by objects that can receive events
 * and may have listeners for them.
 */
declare class EventTarget {
  /** Appends an event listener for events whose type attribute value is type.
   * The callback argument sets the callback that will be invoked when the event
   * is dispatched.
   *
   * The options argument sets listener-specific options. For compatibility this
   * can be a boolean, in which case the method behaves exactly as if the value
   * was specified as options's capture.
   *
   * When set to true, options's capture prevents callback from being invoked
   * when the event's eventPhase attribute value is BUBBLING_PHASE. When false
   * (or not present), callback will not be invoked when event's eventPhase
   * attribute value is CAPTURING_PHASE. Either way, callback will be invoked if
   * event's eventPhase attribute value is AT_TARGET.
   *
   * When set to true, options's passive indicates that the callback will not
   * cancel the event by invoking preventDefault(). This is used to enable
   * performance optimizations described in ┬º 2.8 Observing event listeners.
   *
   * When set to true, options's once indicates that the callback will only be
   * invoked once after which the event listener will be removed.
   *
   * The event listener is appended to target's event listener list and is not
   * appended if it has the same type, callback, and capture. */
  addEventListener(
    type: string,
    listener: EventListenerOrEventListenerObject | null,
    options?: boolean | AddEventListenerOptions
  ): void;
  /** Dispatches a synthetic event event to target and returns true if either
   * event's cancelable attribute value is false or its preventDefault() method
   * was not invoked, and false otherwise. */
  dispatchEvent(event: Event): boolean;
  /** Removes the event listener in target's event listener list with the same
   * type, callback, and options. */
  removeEventListener(
    type: string,
    callback: EventListenerOrEventListenerObject | null,
    options?: EventListenerOptions | boolean
  ): void;
  [Symbol.toStringTag]: string;
}

interface EventListener {
  (evt: Event): void | Promise&lt;void&gt;;
}

interface EventListenerObject {
  handleEvent(evt: Event): void | Promise&lt;void&gt;;
}

declare type EventListenerOrEventListenerObject =
  | EventListener
  | EventListenerObject;

interface AddEventListenerOptions extends EventListenerOptions {
  once?: boolean;
  passive?: boolean;
}

interface EventListenerOptions {
  capture?: boolean;
}

/** Events measuring progress of an underlying process, like an HTTP request
 * (for an XMLHttpRequest, or the loading of the underlying resource of an
 * &lt;img&gt;, &lt;audio&gt;, &lt;video&gt;, &lt;style&gt; or &lt;link&gt;). */
interface ProgressEvent&lt;T extends EventTarget = EventTarget&gt; extends Event {
  readonly lengthComputable: boolean;
  readonly loaded: number;
  readonly target: T | null;
  readonly total: number;
}

interface CustomEventInit&lt;T = any&gt; extends EventInit {
  detail?: T;
}

declare class CustomEvent&lt;T = any&gt; extends Event {
  constructor(typeArg: string, eventInitDict?: CustomEventInit&lt;T&gt;);
  /** Returns any custom data event was created with. Typically used for
   * synthetic events. */
  readonly detail: T;
}

/** A controller object that allows you to abort one or more DOM requests as and
 * when desired. */
declare class AbortController {
  /** Returns the AbortSignal object associated with this object. */
  readonly signal: AbortSignal;
  /** Invoking this method will set this object's AbortSignal's aborted flag and
   * signal to any observers that the associated activity is to be aborted. */
  abort(): void;
}

interface AbortSignalEventMap {
  abort: Event;
}

/** A signal object that allows you to communicate with a DOM request (such as a
 * Fetch) and abort it if required via an AbortController object. */
interface AbortSignal extends EventTarget {
  /** Returns true if this AbortSignal's AbortController has signaled to abort,
   * and false otherwise. */
  readonly aborted: boolean;
  onabort: ((this: AbortSignal, ev: Event) =&gt; any) | null;
  addEventListener&lt;K extends keyof AbortSignalEventMap&gt;(
    type: K,
    listener: (this: AbortSignal, ev: AbortSignalEventMap[K]) =&gt; any,
    options?: boolean | AddEventListenerOptions
  ): void;
  addEventListener(
    type: string,
    listener: EventListenerOrEventListenerObject,
    options?: boolean | AddEventListenerOptions
  ): void;
  removeEventListener&lt;K extends keyof AbortSignalEventMap&gt;(
    type: K,
    listener: (this: AbortSignal, ev: AbortSignalEventMap[K]) =&gt; any,
    options?: boolean | EventListenerOptions
  ): void;
  removeEventListener(
    type: string,
    listener: EventListenerOrEventListenerObject,
    options?: boolean | EventListenerOptions
  ): void;
}

declare const AbortSignal: {
  prototype: AbortSignal;
  new (): AbortSignal;
};

// Copyright 2018-2020 the Deno authors. All rights reserved. MIT license.

/* eslint-disable @typescript-eslint/no-explicit-any */

/// &lt;reference no-default-lib=&quot;true&quot; /&gt;
/// &lt;reference lib=&quot;deno.ns&quot; /&gt;
/// &lt;reference lib=&quot;deno.shared_globals&quot; /&gt;
/// &lt;reference lib=&quot;esnext&quot; /&gt;

declare interface Window extends EventTarget {
  readonly window: Window &amp; typeof globalThis;
  readonly self: Window &amp; typeof globalThis;
  onload: ((this: Window, ev: Event) =&gt; any) | null;
  onunload: ((this: Window, ev: Event) =&gt; any) | null;
  close: () =&gt; void;
  readonly closed: boolean;
  Deno: typeof Deno;
}

declare const window: Window &amp; typeof globalThis;
declare const self: Window &amp; typeof globalThis;
declare const onload: ((this: Window, ev: Event) =&gt; any) | null;
declare const onunload: ((this: Window, ev: Event) =&gt; any) | null;

/* eslint-enable @typescript-eslint/no-explicit-any */
"><pre class="notranslate"><code class="notranslate">// Copyright 2018-2020 the Deno authors. All rights reserved. MIT license.

/// &lt;reference no-default-lib="true" /&gt;
/// &lt;reference lib="esnext" /&gt;

declare namespace Deno {
  /** A set of error constructors that are raised by Deno APIs. */
  export const errors: {
    NotFound: ErrorConstructor;
    PermissionDenied: ErrorConstructor;
    ConnectionRefused: ErrorConstructor;
    ConnectionReset: ErrorConstructor;
    ConnectionAborted: ErrorConstructor;
    NotConnected: ErrorConstructor;
    AddrInUse: ErrorConstructor;
    AddrNotAvailable: ErrorConstructor;
    BrokenPipe: ErrorConstructor;
    AlreadyExists: ErrorConstructor;
    InvalidData: ErrorConstructor;
    TimedOut: ErrorConstructor;
    Interrupted: ErrorConstructor;
    WriteZero: ErrorConstructor;
    UnexpectedEof: ErrorConstructor;
    BadResource: ErrorConstructor;
    Http: ErrorConstructor;
    Busy: ErrorConstructor;
  };

  /** The current process id of the runtime. */
  export const pid: number;

  /** Reflects the `NO_COLOR` environment variable.
   *
   * See: https://no-color.org/ */
  export const noColor: boolean;

  export interface TestDefinition {
    fn: () =&gt; void | Promise&lt;void&gt;;
    name: string;
    ignore?: boolean;
    /** Check that the number of async completed ops after the test is the same
     * as number of dispatched ops. Defaults to true.*/
    sanitizeOps?: boolean;
    /** Ensure the test case does not "leak" resources - ie. the resource table
     * after the test has exactly the same contents as before the test. Defaults
     * to true. */
    sanitizeResources?: boolean;
  }

  /** Register a test which will be run when `deno test` is used on the command
   * line and the containing module looks like a test module.
   * `fn` can be async if required.
   * ```ts
   * import {assert, fail, assertEquals} from "https://deno.land/std/testing/asserts.ts";
   *
   * Deno.test({
   *   name: "example test",
   *   fn(): void {
   *     assertEquals("world", "world");
   *   },
   * });
   *
   * Deno.test({
   *   name: "example ignored test",
   *   ignore: Deno.build.os === "windows"
   *   fn(): void {
   *     // This test is ignored only on Windows machines
   *   },
   * });
   *
   * Deno.test({
   *   name: "example async test",
   *   async fn() {
   *     const decoder = new TextDecoder("utf-8");
   *     const data = await Deno.readFile("hello_world.txt");
   *     assertEquals(decoder.decode(data), "Hello world")
   *   }
   * });
   * ```
   */
  export function test(t: TestDefinition): void;

  /** Register a test which will be run when `deno test` is used on the command
   * line and the containing module looks like a test module.
   * `fn` can be async if required.
   *
   * ```ts
   * import {assert, fail, assertEquals} from "https://deno.land/std/testing/asserts.ts";
   *
   * Deno.test("My test description", ():void =&gt; {
   *   assertEquals("hello", "hello");
   * });
   *
   * Deno.test("My async test description", async ():Promise&lt;void&gt; =&gt; {
   *   const decoder = new TextDecoder("utf-8");
   *   const data = await Deno.readFile("hello_world.txt");
   *   assertEquals(decoder.decode(data), "Hello world")
   * });
   * ```
   * */
  export function test(name: string, fn: () =&gt; void | Promise&lt;void&gt;): void;

  /** Exit the Deno process with optional exit code. If no exit code is supplied
   * then Deno will exit with return code of 0.
   *
   * ```ts
   * Deno.exit(5);
   * ```
   */
  export function exit(code?: number): never;

  export const env: {
    /** Retrieve the value of an environment variable. Returns undefined if that
     * key doesn't exist.
     *
     * ```ts
     * console.log(Deno.env.get("HOME"));  // e.g. outputs "/home/alice"
     * console.log(Deno.env.get("MADE_UP_VAR"));  // outputs "Undefined"
     * ```
     * Requires `allow-env` permission. */
    get(key: string): string | undefined;

    /** Set the value of an environment variable.
     *
     * ```ts
     * Deno.env.set("SOME_VAR", "Value"));
     * Deno.env.get("SOME_VAR");  // outputs "Value"
     * ```
     *
     * Requires `allow-env` permission. */
    set(key: string, value: string): void;

    /** Returns a snapshot of the environment variables at invocation.
     *
     * ```ts
     * Deno.env.set("TEST_VAR", "A");
     * const myEnv = Deno.env.toObject();
     * console.log(myEnv.SHELL);
     * Deno.env.set("TEST_VAR", "B");
     * console.log(myEnv.TEST_VAR);  // outputs "A"
     * ```
     *
     * Requires `allow-env` permission. */
    toObject(): { [index: string]: string };
  };

  /**
   * Returns the path to the current deno executable.
   *
   * ```ts
   * console.log(Deno.execPath());  // e.g. "/home/alice/.local/bin/deno"
   * ```
   *
   * Requires `allow-read` permission.
   */
  export function execPath(): string;

  /**
   * Change the current working directory to the specified path.
   *
   * ```ts
   * Deno.chdir("/home/userA");
   * Deno.chdir("../userB");
   * Deno.chdir("C:\\Program Files (x86)\\Java");
   * ```
   *
   * Throws `Deno.errors.NotFound` if directory not found.
   * Throws `Deno.errors.PermissionDenied` if the user does not have access
   * rights
   *
   * Requires --allow-read.
   */
  export function chdir(directory: string): void;

  /**
   * Return a string representing the current working directory.
   *
   * If the current directory can be reached via multiple paths (due to symbolic
   * links), `cwd()` may return any one of them.
   *
   * ```ts
   * const currentWorkingDirectory = Deno.cwd();
   * ```
   *
   * Throws `Deno.errors.NotFound` if directory not available.
   *
   * Requires --allow-read
   */
  export function cwd(): string;

  export enum SeekMode {
    Start = 0,
    Current = 1,
    End = 2,
  }

  export interface Reader {
    /** Reads up to `p.byteLength` bytes into `p`. It resolves to the number of
     * bytes read (`0` &lt; `n` &lt;= `p.byteLength`) and rejects if any error
     * encountered. Even if `read()` resolves to `n` &lt; `p.byteLength`, it may
     * use all of `p` as scratch space during the call. If some data is
     * available but not `p.byteLength` bytes, `read()` conventionally resolves
     * to what is available instead of waiting for more.
     *
     * When `read()` encounters end-of-file condition, it resolves to EOF
     * (`null`).
     *
     * When `read()` encounters an error, it rejects with an error.
     *
     * Callers should always process the `n` &gt; `0` bytes returned before
     * considering the EOF (`null`). Doing so correctly handles I/O errors that
     * happen after reading some bytes and also both of the allowed EOF
     * behaviors.
     *
     * Implementations should not retain a reference to `p`.
     *
     * Use Deno.iter() to turn a Reader into an AsyncIterator.
     */
    read(p: Uint8Array): Promise&lt;number | null&gt;;
  }

  export interface ReaderSync {
    /** Reads up to `p.byteLength` bytes into `p`. It resolves to the number
     * of bytes read (`0` &lt; `n` &lt;= `p.byteLength`) and rejects if any error
     * encountered. Even if `read()` returns `n` &lt; `p.byteLength`, it may use
     * all of `p` as scratch space during the call. If some data is available
     * but not `p.byteLength` bytes, `read()` conventionally returns what is
     * available instead of waiting for more.
     *
     * When `readSync()` encounters end-of-file condition, it returns EOF
     * (`null`).
     *
     * When `readSync()` encounters an error, it throws with an error.
     *
     * Callers should always process the `n` &gt; `0` bytes returned before
     * considering the EOF (`null`). Doing so correctly handles I/O errors that happen
     * after reading some bytes and also both of the allowed EOF behaviors.
     *
     * Implementations should not retain a reference to `p`.
     *
     * Use Deno.iterSync() to turn a ReaderSync into an Iterator.
     */
    readSync(p: Uint8Array): number | null;
  }

  export interface Writer {
    /** Writes `p.byteLength` bytes from `p` to the underlying data stream. It
     * resolves to the number of bytes written from `p` (`0` &lt;= `n` &lt;=
     * `p.byteLength`) or reject with the error encountered that caused the
     * write to stop early. `write()` must reject with a non-null error if
     * would resolve to `n` &lt; `p.byteLength`. `write()` must not modify the
     * slice data, even temporarily.
     *
     * Implementations should not retain a reference to `p`.
     */
    write(p: Uint8Array): Promise&lt;number&gt;;
  }

  export interface WriterSync {
    /** Writes `p.byteLength` bytes from `p` to the underlying data
     * stream. It returns the number of bytes written from `p` (`0` &lt;= `n`
     * &lt;= `p.byteLength`) and any error encountered that caused the write to
     * stop early. `writeSync()` must throw a non-null error if it returns `n` &lt;
     * `p.byteLength`. `writeSync()` must not modify the slice data, even
     * temporarily.
     *
     * Implementations should not retain a reference to `p`.
     */
    writeSync(p: Uint8Array): number;
  }

  export interface Closer {
    close(): void;
  }

  export interface Seeker {
    /** Seek sets the offset for the next `read()` or `write()` to offset,
     * interpreted according to `whence`: `Start` means relative to the
     * start of the file, `Current` means relative to the current offset,
     * and `End` means relative to the end. Seek resolves to the new offset
     * relative to the start of the file.
     *
     * Seeking to an offset before the start of the file is an error. Seeking to
     * any positive offset is legal, but the behavior of subsequent I/O
     * operations on the underlying object is implementation-dependent.
     * It returns the number of cursor position.
     */
    seek(offset: number, whence: SeekMode): Promise&lt;number&gt;;
  }

  export interface SeekerSync {
    /** Seek sets the offset for the next `readSync()` or `writeSync()` to
     * offset, interpreted according to `whence`: `Start` means relative
     * to the start of the file, `Current` means relative to the current
     * offset, and `End` means relative to the end.
     *
     * Seeking to an offset before the start of the file is an error. Seeking to
     * any positive offset is legal, but the behavior of subsequent I/O
     * operations on the underlying object is implementation-dependent.
     */
    seekSync(offset: number, whence: SeekMode): number;
  }

  /** Copies from `src` to `dst` until either EOF (`null`) is read from `src` or
   * an error occurs. It resolves to the number of bytes copied or rejects with
   * the first error encountered while copying.
   *
   * ```ts
   * const source = await Deno.open("my_file.txt");
   * const buffer = new Deno.Buffer()
   * const bytesCopied1 = await Deno.copy(source, Deno.stdout);
   * const bytesCopied2 = await Deno.copy(source, buffer);
   * ```
   *
   * @param src The source to copy from
   * @param dst The destination to copy to
   * @param options Can be used to tune size of the buffer. Default size is 32kB
   */
  export function copy(
    src: Reader,
    dst: Writer,
    options?: {
      bufSize?: number;
    }
  ): Promise&lt;number&gt;;

  /** Turns a Reader, `r`, into an async iterator.
   *
   * ```ts
   * let f = await Deno.open("/etc/passwd");
   * for await (const chunk of Deno.iter(f)) {
   *   console.log(chunk);
   * }
   * f.close();
   * ```
   *
   * Second argument can be used to tune size of a buffer.
   * Default size of the buffer is 32kB.
   *
   * ```ts
   * let f = await Deno.open("/etc/passwd");
   * const iter = Deno.iter(f, {
   *   bufSize: 1024 * 1024
   * });
   * for await (const chunk of iter) {
   *   console.log(chunk);
   * }
   * f.close();
   * ```
   *
   * Iterator uses an internal buffer of fixed size for efficiency; it returns
   * a view on that buffer on each iteration. It is therefore caller's
   * responsibility to copy contents of the buffer if needed; otherwise the
   * next iteration will overwrite contents of previously returned chunk.
   */
  export function iter(
    r: Reader,
    options?: {
      bufSize?: number;
    }
  ): AsyncIterableIterator&lt;Uint8Array&gt;;

  /** Turns a ReaderSync, `r`, into an iterator.
   *
   * ```ts
   * let f = Deno.openSync("/etc/passwd");
   * for (const chunk of Deno.iterSync(reader)) {
   *   console.log(chunk);
   * }
   * f.close();
   * ```
   *
   * Second argument can be used to tune size of a buffer.
   * Default size of the buffer is 32kB.
   *
   * ```ts
   * let f = await Deno.open("/etc/passwd");
   * const iter = Deno.iterSync(f, {
   *   bufSize: 1024 * 1024
   * });
   * for (const chunk of iter) {
   *   console.log(chunk);
   * }
   * f.close();
   * ```
   *
   * Iterator uses an internal buffer of fixed size for efficiency; it returns
   * a view on that buffer on each iteration. It is therefore caller's
   * responsibility to copy contents of the buffer if needed; otherwise the
   * next iteration will overwrite contents of previously returned chunk.
   */
  export function iterSync(
    r: ReaderSync,
    options?: {
      bufSize?: number;
    }
  ): IterableIterator&lt;Uint8Array&gt;;

  /** Synchronously open a file and return an instance of `Deno.File`.  The
   * file does not need to previously exist if using the `create` or `createNew`
   * open options.  It is the callers responsibility to close the file when finished
   * with it.
   *
   * ```ts
   * const file = Deno.openSync("/foo/bar.txt", { read: true, write: true });
   * // Do work with file
   * Deno.close(file.rid);
   * ```
   *
   * Requires `allow-read` and/or `allow-write` permissions depending on options.
   */
  export function openSync(path: string, options?: OpenOptions): File;

  /** Open a file and resolve to an instance of `Deno.File`.  The
   * file does not need to previously exist if using the `create` or `createNew`
   * open options.  It is the callers responsibility to close the file when finished
   * with it.
   *
   * ```ts
   * const file = await Deno.open("/foo/bar.txt", { read: true, write: true });
   * // Do work with file
   * Deno.close(file.rid);
   * ```
   *
   * Requires `allow-read` and/or `allow-write` permissions depending on options.
   */
  export function open(path: string, options?: OpenOptions): Promise&lt;File&gt;;

  /** Creates a file if none exists or truncates an existing file and returns
   *  an instance of `Deno.File`.
   *
   * ```ts
   * const file = Deno.createSync("/foo/bar.txt");
   * ```
   *
   * Requires `allow-read` and `allow-write` permissions.
   */
  export function createSync(path: string): File;

  /** Creates a file if none exists or truncates an existing file and resolves to
   *  an instance of `Deno.File`.
   *
   * ```ts
   * const file = await Deno.create("/foo/bar.txt");
   * ```
   *
   * Requires `allow-read` and `allow-write` permissions.
   */
  export function create(path: string): Promise&lt;File&gt;;

  /** Synchronously read from a resource ID (`rid`) into an array buffer (`buffer`).
   *
   * Returns either the number of bytes read during the operation or EOF
   * (`null`) if there was nothing more to read.
   *
   * It is possible for a read to successfully return with `0` bytes. This does
   * not indicate EOF.
   *
   * ```ts
   * // if "/foo/bar.txt" contains the text "hello world":
   * const file = Deno.openSync("/foo/bar.txt");
   * const buf = new Uint8Array(100);
   * const numberOfBytesRead = Deno.readSync(file.rid, buf); // 11 bytes
   * const text = new TextDecoder().decode(buf);  // "hello world"
   * Deno.close(file.rid);
   * ```
   */
  export function readSync(rid: number, buffer: Uint8Array): number | null;

  /** Read from a resource ID (`rid`) into an array buffer (`buffer`).
   *
   * Resolves to either the number of bytes read during the operation or EOF
   * (`null`) if there was nothing more to read.
   *
   * It is possible for a read to successfully return with `0` bytes. This does
   * not indicate EOF.
   *
   * ```ts
   * // if "/foo/bar.txt" contains the text "hello world":
   * const file = await Deno.open("/foo/bar.txt");
   * const buf = new Uint8Array(100);
   * const numberOfBytesRead = await Deno.read(file.rid, buf); // 11 bytes
   * const text = new TextDecoder().decode(buf);  // "hello world"
   * Deno.close(file.rid);
   * ```
   */
  export function read(rid: number, buffer: Uint8Array): Promise&lt;number | null&gt;;

  /** Synchronously write to the resource ID (`rid`) the contents of the array
   * buffer (`data`).
   *
   * Returns the number of bytes written.
   *
   * ```ts
   * const encoder = new TextEncoder();
   * const data = encoder.encode("Hello world");
   * const file = Deno.openSync("/foo/bar.txt");
   * const bytesWritten = Deno.writeSync(file.rid, data); // 11
   * Deno.close(file.rid);
   * ```
   */
  export function writeSync(rid: number, data: Uint8Array): number;

  /** Write to the resource ID (`rid`) the contents of the array buffer (`data`).
   *
   * Resolves to the number of bytes written.
   *
   * ```ts
   * const encoder = new TextEncoder();
   * const data = encoder.encode("Hello world");
   * const file = await Deno.open("/foo/bar.txt");
   * const bytesWritten = await Deno.write(file.rid, data); // 11
   * Deno.close(file.rid);
   * ```
   */
  export function write(rid: number, data: Uint8Array): Promise&lt;number&gt;;

  /** Synchronously seek a resource ID (`rid`) to the given `offset` under mode
   * given by `whence`.  The new position within the resource (bytes from the
   * start) is returned.
   *
   * ```ts
   * const file = Deno.openSync('hello.txt', {read: true, write: true, truncate: true, create: true});
   * Deno.writeSync(file.rid, new TextEncoder().encode("Hello world"));
   * // advance cursor 6 bytes
   * const cursorPosition = Deno.seekSync(file.rid, 6, Deno.SeekMode.Start);
   * console.log(cursorPosition);  // 6
   * const buf = new Uint8Array(100);
   * file.readSync(buf);
   * console.log(new TextDecoder().decode(buf)); // "world"
   * ```
   *
   * The seek modes work as follows:
   *
   * ```ts
   * // Given file.rid pointing to file with "Hello world", which is 11 bytes long:
   * // Seek 6 bytes from the start of the file
   * console.log(Deno.seekSync(file.rid, 6, Deno.SeekMode.Start)); // "6"
   * // Seek 2 more bytes from the current position
   * console.log(Deno.seekSync(file.rid, 2, Deno.SeekMode.Current)); // "8"
   * // Seek backwards 2 bytes from the end of the file
   * console.log(Deno.seekSync(file.rid, -2, Deno.SeekMode.End)); // "9" (e.g. 11-2)
   * ```
   */
  export function seekSync(
    rid: number,
    offset: number,
    whence: SeekMode
  ): number;

  /** Seek a resource ID (`rid`) to the given `offset` under mode given by `whence`.
   * The call resolves to the new position within the resource (bytes from the start).
   *
   * ```ts
   * const file = await Deno.open('hello.txt', {read: true, write: true, truncate: true, create: true});
   * await Deno.write(file.rid, new TextEncoder().encode("Hello world"));
   * // advance cursor 6 bytes
   * const cursorPosition = await Deno.seek(file.rid, 6, Deno.SeekMode.Start);
   * console.log(cursorPosition);  // 6
   * const buf = new Uint8Array(100);
   * await file.read(buf);
   * console.log(new TextDecoder().decode(buf)); // "world"
   * ```
   *
   * The seek modes work as follows:
   *
   * ```ts
   * // Given file.rid pointing to file with "Hello world", which is 11 bytes long:
   * // Seek 6 bytes from the start of the file
   * console.log(await Deno.seek(file.rid, 6, Deno.SeekMode.Start)); // "6"
   * // Seek 2 more bytes from the current position
   * console.log(await Deno.seek(file.rid, 2, Deno.SeekMode.Current)); // "8"
   * // Seek backwards 2 bytes from the end of the file
   * console.log(await Deno.seek(file.rid, -2, Deno.SeekMode.End)); // "9" (e.g. 11-2)
   * ```
   */
  export function seek(
    rid: number,
    offset: number,
    whence: SeekMode
  ): Promise&lt;number&gt;;

  /** Close the given resource ID (rid) which has been previously opened, such
   * as via opening or creating a file.  Closing a file when you are finished
   * with it is important to avoid leaking resources.
   *
   * ```ts
   * const file = await Deno.open("my_file.txt");
   * // do work with "file" object
   * Deno.close(file.rid);
   * ````
   */
  export function close(rid: number): void;

  /** The Deno abstraction for reading and writing files. */
  export class File
    implements
      Reader,
      ReaderSync,
      Writer,
      WriterSync,
      Seeker,
      SeekerSync,
      Closer {
    readonly rid: number;
    constructor(rid: number);
    write(p: Uint8Array): Promise&lt;number&gt;;
    writeSync(p: Uint8Array): number;
    read(p: Uint8Array): Promise&lt;number | null&gt;;
    readSync(p: Uint8Array): number | null;
    seek(offset: number, whence: SeekMode): Promise&lt;number&gt;;
    seekSync(offset: number, whence: SeekMode): number;
    close(): void;
  }

  /** A handle for `stdin`. */
  export const stdin: Reader &amp; ReaderSync &amp; Closer &amp; { rid: number };
  /** A handle for `stdout`. */
  export const stdout: Writer &amp; WriterSync &amp; Closer &amp; { rid: number };
  /** A handle for `stderr`. */
  export const stderr: Writer &amp; WriterSync &amp; Closer &amp; { rid: number };

  export interface OpenOptions {
    /** Sets the option for read access. This option, when `true`, means that the
     * file should be read-able if opened. */
    read?: boolean;
    /** Sets the option for write access. This option, when `true`, means that
     * the file should be write-able if opened. If the file already exists,
     * any write calls on it will overwrite its contents, by default without
     * truncating it. */
    write?: boolean;
    /**Sets the option for the append mode. This option, when `true`, means that
     * writes will append to a file instead of overwriting previous contents.
     * Note that setting `{ write: true, append: true }` has the same effect as
     * setting only `{ append: true }`. */
    append?: boolean;
    /** Sets the option for truncating a previous file. If a file is
     * successfully opened with this option set it will truncate the file to `0`
     * size if it already exists. The file must be opened with write access
     * for truncate to work. */
    truncate?: boolean;
    /** Sets the option to allow creating a new file, if one doesn't already
     * exist at the specified path. Requires write or append access to be
     * used. */
    create?: boolean;
    /** Defaults to `false`. If set to `true`, no file, directory, or symlink is
     * allowed to exist at the target location. Requires write or append
     * access to be used. When createNew is set to `true`, create and truncate
     * are ignored. */
    createNew?: boolean;
    /** Permissions to use if creating the file (defaults to `0o666`, before
     * the process's umask).
     * Ignored on Windows. */
    mode?: number;
  }

  /**
   *
   *  Check if a given resource id (`rid`) is a TTY.
   *
   * ```ts
   * // This example is system and context specific
   * const nonTTYRid = Deno.openSync("my_file.txt").rid;
   * const ttyRid = Deno.openSync("/dev/tty6").rid;
   * console.log(Deno.isatty(nonTTYRid)); // false
   * console.log(Deno.isatty(ttyRid)); // true
   * Deno.close(nonTTYRid);
   * Deno.close(ttyRid);
   * ```
   */
  export function isatty(rid: number): boolean;

  /** A variable-sized buffer of bytes with `read()` and `write()` methods.
   *
   * Deno.Buffer is almost always used with some I/O like files and sockets. It
   * allows one to buffer up a download from a socket. Buffer grows and shrinks
   * as necessary.
   *
   * Deno.Buffer is NOT the same thing as Node's Buffer. Node's Buffer was
   * created in 2009 before JavaScript had the concept of ArrayBuffers. It's
   * simply a non-standard ArrayBuffer.
   *
   * ArrayBuffer is a fixed memory allocation. Deno.Buffer is implemented on top
   * of ArrayBuffer.
   *
   * Based on [Go Buffer](https://golang.org/pkg/bytes/#Buffer). */
  export class Buffer implements Reader, ReaderSync, Writer, WriterSync {
    constructor(ab?: ArrayBuffer);
    /** Returns a slice holding the unread portion of the buffer.
     *
     * The slice is valid for use only until the next buffer modification (that
     * is, only until the next call to a method like `read()`, `write()`,
     * `reset()`, or `truncate()`). The slice aliases the buffer content at
     * least until the next buffer modification, so immediate changes to the
     * slice will affect the result of future reads. */
    bytes(): Uint8Array;
    /** Returns whether the unread portion of the buffer is empty. */
    empty(): boolean;
    /** A read only number of bytes of the unread portion of the buffer. */
    readonly length: number;
    /** The read only capacity of the buffer's underlying byte slice, that is,
     * the total space allocated for the buffer's data. */
    readonly capacity: number;
    /** Discards all but the first `n` unread bytes from the buffer but
     * continues to use the same allocated storage. It throws if `n` is
     * negative or greater than the length of the buffer. */
    truncate(n: number): void;
    /** Resets the buffer to be empty, but it retains the underlying storage for
     * use by future writes. `.reset()` is the same as `.truncate(0)`. */
    reset(): void;
    /** Reads the next `p.length` bytes from the buffer or until the buffer is
     * drained. Returns the number of bytes read. If the buffer has no data to
     * return, the return is EOF (`null`). */
    readSync(p: Uint8Array): number | null;
    /** Reads the next `p.length` bytes from the buffer or until the buffer is
     * drained. Resolves to the number of bytes read. If the buffer has no
     * data to return, resolves to EOF (`null`).
     *
     * NOTE: This methods reads bytes sychronously; it's provided for
     * compatibility with `Reader` interfaces.
     */
    read(p: Uint8Array): Promise&lt;number | null&gt;;
    writeSync(p: Uint8Array): number;
    /** NOTE: This methods writes bytes sychronously; it's provided for
     * compatibility with `Writer` interface. */
    write(p: Uint8Array): Promise&lt;number&gt;;
    /** Grows the buffer's capacity, if necessary, to guarantee space for
     * another `n` bytes. After `.grow(n)`, at least `n` bytes can be written to
     * the buffer without another allocation. If `n` is negative, `.grow()` will
     * throw. If the buffer can't grow it will throw an error.
     *
     * Based on Go Lang's
     * [Buffer.Grow](https://golang.org/pkg/bytes/#Buffer.Grow). */
    grow(n: number): void;
    /** Reads data from `r` until EOF (`null`) and appends it to the buffer,
     * growing the buffer as needed. It resolves to the number of bytes read.
     * If the buffer becomes too large, `.readFrom()` will reject with an error.
     *
     * Based on Go Lang's
     * [Buffer.ReadFrom](https://golang.org/pkg/bytes/#Buffer.ReadFrom). */
    readFrom(r: Reader): Promise&lt;number&gt;;
    /** Reads data from `r` until EOF (`null`) and appends it to the buffer,
     * growing the buffer as needed. It returns the number of bytes read. If the
     * buffer becomes too large, `.readFromSync()` will throw an error.
     *
     * Based on Go Lang's
     * [Buffer.ReadFrom](https://golang.org/pkg/bytes/#Buffer.ReadFrom). */
    readFromSync(r: ReaderSync): number;
  }

  /** Read Reader `r` until EOF (`null`) and resolve to the content as
   * Uint8Array`.
   *
   * ```ts
   * // Example from stdin
   * const stdinContent = await Deno.readAll(Deno.stdin);
   *
   * // Example from file
   * const file = await Deno.open("my_file.txt", {read: true});
   * const myFileContent = await Deno.readAll(file);
   * Deno.close(file.rid);
   *
   * // Example from buffer
   * const myData = new Uint8Array(100);
   * // ... fill myData array with data
   * const reader = new Deno.Buffer(myData.buffer as ArrayBuffer);
   * const bufferContent = await Deno.readAll(reader);
   * ```
   */
  export function readAll(r: Reader): Promise&lt;Uint8Array&gt;;

  /** Synchronously reads Reader `r` until EOF (`null`) and returns the content
   * as `Uint8Array`.
   *
   * ```ts
   * // Example from stdin
   * const stdinContent = Deno.readAllSync(Deno.stdin);
   *
   * // Example from file
   * const file = Deno.openSync("my_file.txt", {read: true});
   * const myFileContent = Deno.readAllSync(file);
   * Deno.close(file.rid);
   *
   * // Example from buffer
   * const myData = new Uint8Array(100);
   * // ... fill myData array with data
   * const reader = new Deno.Buffer(myData.buffer as ArrayBuffer);
   * const bufferContent = Deno.readAllSync(reader);
   * ```
   */
  export function readAllSync(r: ReaderSync): Uint8Array;

  /** Write all the content of the array buffer (`arr`) to the writer (`w`).
   *
   * ```ts
   * // Example writing to stdout
   * const contentBytes = new TextEncoder().encode("Hello World");
   * await Deno.writeAll(Deno.stdout, contentBytes);
   *
   * // Example writing to file
   * const contentBytes = new TextEncoder().encode("Hello World");
   * const file = await Deno.open('test.file', {write: true});
   * await Deno.writeAll(file, contentBytes);
   * Deno.close(file.rid);
   *
   * // Example writing to buffer
   * const contentBytes = new TextEncoder().encode("Hello World");
   * const writer = new Deno.Buffer();
   * await Deno.writeAll(writer, contentBytes);
   * console.log(writer.bytes().length);  // 11
   * ```
   */
  export function writeAll(w: Writer, arr: Uint8Array): Promise&lt;void&gt;;

  /** Synchronously write all the content of the array buffer (`arr`) to the
   * writer (`w`).
   *
   * ```ts
   * // Example writing to stdout
   * const contentBytes = new TextEncoder().encode("Hello World");
   * Deno.writeAllSync(Deno.stdout, contentBytes);
   *
   * // Example writing to file
   * const contentBytes = new TextEncoder().encode("Hello World");
   * const file = Deno.openSync('test.file', {write: true});
   * Deno.writeAllSync(file, contentBytes);
   * Deno.close(file.rid);
   *
   * // Example writing to buffer
   * const contentBytes = new TextEncoder().encode("Hello World");
   * const writer = new Deno.Buffer();
   * Deno.writeAllSync(writer, contentBytes);
   * console.log(writer.bytes().length);  // 11
   * ```
   */
  export function writeAllSync(w: WriterSync, arr: Uint8Array): void;

  export interface MkdirOptions {
    /** Defaults to `false`. If set to `true`, means that any intermediate
     * directories will also be created (as with the shell command `mkdir -p`).
     * Intermediate directories are created with the same permissions.
     * When recursive is set to `true`, succeeds silently (without changing any
     * permissions) if a directory already exists at the path, or if the path
     * is a symlink to an existing directory. */
    recursive?: boolean;
    /** Permissions to use when creating the directory (defaults to `0o777`,
     * before the process's umask).
     * Ignored on Windows. */
    mode?: number;
  }

  /** Synchronously creates a new directory with the specified path.
   *
   * ```ts
   * Deno.mkdirSync("new_dir");
   * Deno.mkdirSync("nested/directories", { recursive: true });
   * Deno.mkdirSync("restricted_access_dir", { mode: 0o700 });
   * ```
   *
   * Defaults to throwing error if the directory already exists.
   *
   * Requires `allow-write` permission. */
  export function mkdirSync(path: string, options?: MkdirOptions): void;

  /** Creates a new directory with the specified path.
   *
   * ```ts
   * await Deno.mkdir("new_dir");
   * await Deno.mkdir("nested/directories", { recursive: true });
   * await Deno.mkdir("restricted_access_dir", { mode: 0o700 });
   * ```
   *
   * Defaults to throwing error if the directory already exists.
   *
   * Requires `allow-write` permission. */
  export function mkdir(path: string, options?: MkdirOptions): Promise&lt;void&gt;;

  export interface MakeTempOptions {
    /** Directory where the temporary directory should be created (defaults to
     * the env variable TMPDIR, or the system's default, usually /tmp). */
    dir?: string;
    /** String that should precede the random portion of the temporary
     * directory's name. */
    prefix?: string;
    /** String that should follow the random portion of the temporary
     * directory's name. */
    suffix?: string;
  }

  /** Synchronously creates a new temporary directory in the default directory
   * for temporary files (see also `Deno.dir("temp")`), unless `dir` is specified.
   * Other optional options include prefixing and suffixing the directory name
   * with `prefix` and `suffix` respectively.
   *
   * The full path to the newly created directory is returned.
   *
   * Multiple programs calling this function simultaneously will create different
   * directories. It is the caller's responsibility to remove the directory when
   * no longer needed.
   *
   * ```ts
   * const tempDirName0 = Deno.makeTempDirSync();  // e.g. /tmp/2894ea76
   * const tempDirName1 = Deno.makeTempDirSync({ prefix: 'my_temp' });  // e.g. /tmp/my_temp339c944d
   * ```
   *
   * Requires `allow-write` permission. */
  // TODO(ry) Doesn't check permissions.
  export function makeTempDirSync(options?: MakeTempOptions): string;

  /** Creates a new temporary directory in the default directory for temporary
   * files (see also `Deno.dir("temp")`), unless `dir` is specified.  Other
   * optional options include prefixing and suffixing the directory name with
   * `prefix` and `suffix` respectively.
   *
   * This call resolves to the full path to the newly created directory.
   *
   * Multiple programs calling this function simultaneously will create different
   * directories. It is the caller's responsibility to remove the directory when
   * no longer needed.
   *
   * ```ts
   * const tempDirName0 = await Deno.makeTempDir();  // e.g. /tmp/2894ea76
   * const tempDirName1 = await Deno.makeTempDir({ prefix: 'my_temp' }); // e.g. /tmp/my_temp339c944d
   * ```
   *
   * Requires `allow-write` permission. */
  // TODO(ry) Doesn't check permissions.
  export function makeTempDir(options?: MakeTempOptions): Promise&lt;string&gt;;

  /** Synchronously creates a new temporary file in the default directory for
   * temporary files (see also `Deno.dir("temp")`), unless `dir` is specified.
   * Other optional options include prefixing and suffixing the directory name
   * with `prefix` and `suffix` respectively.
   *
   * The full path to the newly created file is returned.
   *
   * Multiple programs calling this function simultaneously will create different
   * files. It is the caller's responsibility to remove the file when no longer
   * needed.
   *
   * ```ts
   * const tempFileName0 = Deno.makeTempFileSync(); // e.g. /tmp/419e0bf2
   * const tempFileName1 = Deno.makeTempFileSync({ prefix: 'my_temp' });  // e.g. /tmp/my_temp754d3098
   * ```
   *
   * Requires `allow-write` permission. */
  export function makeTempFileSync(options?: MakeTempOptions): string;

  /** Creates a new temporary file in the default directory for temporary
   * files (see also `Deno.dir("temp")`), unless `dir` is specified.  Other
   * optional options include prefixing and suffixing the directory name with
   * `prefix` and `suffix` respectively.
   *
   * This call resolves to the full path to the newly created file.
   *
   * Multiple programs calling this function simultaneously will create different
   * files. It is the caller's responsibility to remove the file when no longer
   * needed.
   *
   * ```ts
   * const tmpFileName0 = await Deno.makeTempFile();  // e.g. /tmp/419e0bf2
   * const tmpFileName1 = await Deno.makeTempFile({ prefix: 'my_temp' });  // e.g. /tmp/my_temp754d3098
   * ```
   *
   * Requires `allow-write` permission. */
  export function makeTempFile(options?: MakeTempOptions): Promise&lt;string&gt;;

  /** Synchronously changes the permission of a specific file/directory of
   * specified path.  Ignores the process's umask.
   *
   * ```ts
   * Deno.chmodSync("/path/to/file", 0o666);
   * ```
   *
   * For a full description, see [chmod](#chmod)
   *
   * NOTE: This API currently throws on Windows
   *
   * Requires `allow-write` permission. */
  export function chmodSync(path: string, mode: number): void;

  /** Changes the permission of a specific file/directory of specified path.
   * Ignores the process's umask.
   *
   * ```ts
   * await Deno.chmod("/path/to/file", 0o666);
   * ```
   *
   * The mode is a sequence of 3 octal numbers.  The first/left-most number
   * specifies the permissions for the owner.  The second number specifies the
   * permissions for the group. The last/right-most number specifies the
   * permissions for others.  For example, with a mode of 0o764, the owner (7) can
   * read/write/execute, the group (6) can read/write and everyone else (4) can
   * read only.
   *
   * | Number | Description |
   * | ------ | ----------- |
   * | 7      | read, write, and execute |
   * | 6      | read and write |
   * | 5      | read and execute |
   * | 4      | read only |
   * | 3      | write and execute |
   * | 2      | write only |
   * | 1      | execute only |
   * | 0      | no permission |
   *
   * NOTE: This API currently throws on Windows
   *
   * Requires `allow-write` permission. */
  export function chmod(path: string, mode: number): Promise&lt;void&gt;;

  /** Synchronously change owner of a regular file or directory. This functionality
   * is not available on Windows.
   *
   * ```ts
   * Deno.chownSync("myFile.txt", 1000, 1002);
   * ```
   *
   * Requires `allow-write` permission.
   *
   * Throws Error (not implemented) if executed on Windows
   *
   * @param path path to the file
   * @param uid user id (UID) of the new owner
   * @param gid group id (GID) of the new owner
   */
  export function chownSync(path: string, uid: number, gid: number): void;

  /** Change owner of a regular file or directory. This functionality
   * is not available on Windows.
   *
   * ```ts
   * await Deno.chown("myFile.txt", 1000, 1002);
   * ```
   *
   * Requires `allow-write` permission.
   *
   * Throws Error (not implemented) if executed on Windows
   *
   * @param path path to the file
   * @param uid user id (UID) of the new owner
   * @param gid group id (GID) of the new owner
   */
  export function chown(path: string, uid: number, gid: number): Promise&lt;void&gt;;

  export interface RemoveOptions {
    /** Defaults to `false`. If set to `true`, path will be removed even if
     * it's a non-empty directory. */
    recursive?: boolean;
  }

  /** Synchronously removes the named file or directory.
   *
   * ```ts
   * Deno.removeSync("/path/to/empty_dir/or/file");
   * Deno.removeSync("/path/to/populated_dir/or/file", { recursive: true });
   * ```
   *
   * Throws error if permission denied, path not found, or path is a non-empty
   * directory and the `recursive` option isn't set to `true`.
   *
   * Requires `allow-write` permission. */
  export function removeSync(path: string, options?: RemoveOptions): void;

  /** Removes the named file or directory.
   *
   * ```ts
   * await Deno.remove("/path/to/empty_dir/or/file");
   * await Deno.remove("/path/to/populated_dir/or/file", { recursive: true });
   * ```
   *
   * Throws error if permission denied, path not found, or path is a non-empty
   * directory and the `recursive` option isn't set to `true`.
   *
   * Requires `allow-write` permission. */
  export function remove(path: string, options?: RemoveOptions): Promise&lt;void&gt;;

  /** Synchronously renames (moves) `oldpath` to `newpath`. Paths may be files or
   * directories.  If `newpath` already exists and is not a directory,
   * `renameSync()` replaces it. OS-specific restrictions may apply when
   * `oldpath` and `newpath` are in different directories.
   *
   * ```ts
   * Deno.renameSync("old/path", "new/path");
   * ```
   *
   * On Unix, this operation does not follow symlinks at either path.
   *
   * It varies between platforms when the operation throws errors, and if so what
   * they are. It's always an error to rename anything to a non-empty directory.
   *
   * Requires `allow-read` and `allow-write` permissions. */
  export function renameSync(oldpath: string, newpath: string): void;

  /** Renames (moves) `oldpath` to `newpath`.  Paths may be files or directories.
   * If `newpath` already exists and is not a directory, `rename()` replaces it.
   * OS-specific restrictions may apply when `oldpath` and `newpath` are in
   * different directories.
   *
   * ```ts
   * await Deno.rename("old/path", "new/path");
   * ```
   *
   * On Unix, this operation does not follow symlinks at either path.
   *
   * It varies between platforms when the operation throws errors, and if so what
   * they are. It's always an error to rename anything to a non-empty directory.
   *
   * Requires `allow-read` and `allow-write` permission. */
  export function rename(oldpath: string, newpath: string): Promise&lt;void&gt;;

  /** Synchronously reads and returns the entire contents of a file as utf8 encoded string
   *  encoded string. Reading a directory returns an empty string.
   *
   * ```ts
   * const data = Deno.readTextFileSync("hello.txt");
   * console.log(data);
   * ```
   *
   * Requires `allow-read` permission. */
  export function readTextFileSync(path: string): string;

  /** Asynchronously reads and returns the entire contents of a file as a utf8
   *  encoded string. Reading a directory returns an empty data array.
   *
   * ```ts
   * const data = await Deno.readTextFile("hello.txt");
   * console.log(data);
   * ```
   *
   * Requires `allow-read` permission. */
  export function readTextFile(path: string): Promise&lt;string&gt;;

  /** Synchronously reads and returns the entire contents of a file as an array
   * of bytes. `TextDecoder` can be used to transform the bytes to string if
   * required.  Reading a directory returns an empty data array.
   *
   * ```ts
   * const decoder = new TextDecoder("utf-8");
   * const data = Deno.readFileSync("hello.txt");
   * console.log(decoder.decode(data));
   * ```
   *
   * Requires `allow-read` permission. */
  export function readFileSync(path: string): Uint8Array;

  /** Reads and resolves to the entire contents of a file as an array of bytes.
   * `TextDecoder` can be used to transform the bytes to string if required.
   * Reading a directory returns an empty data array.
   *
   * ```ts
   * const decoder = new TextDecoder("utf-8");
   * const data = await Deno.readFile("hello.txt");
   * console.log(decoder.decode(data));
   * ```
   *
   * Requires `allow-read` permission. */
  export function readFile(path: string): Promise&lt;Uint8Array&gt;;

  /** A FileInfo describes a file and is returned by `stat`, `lstat`,
   * `statSync`, `lstatSync`. */
  export interface FileInfo {
    /** True if this is info for a regular file. Mutually exclusive to
     * `FileInfo.isDirectory` and `FileInfo.isSymlink`. */
    isFile: boolean;
    /** True if this is info for a regular directory. Mutually exclusive to
     * `FileInfo.isFile` and `FileInfo.isSymlink`. */
    isDirectory: boolean;
    /** True if this is info for a symlink. Mutually exclusive to
     * `FileInfo.isFile` and `FileInfo.isDirectory`. */
    isSymlink: boolean;
    /** The size of the file, in bytes. */
    size: number;
    /** The last modification time of the file. This corresponds to the `mtime`
     * field from `stat` on Linux/Mac OS and `ftLastWriteTime` on Windows. This
     * may not be available on all platforms. */
    mtime: Date | null;
    /** The last access time of the file. This corresponds to the `atime`
     * field from `stat` on Unix and `ftLastAccessTime` on Windows. This may not
     * be available on all platforms. */
    atime: Date | null;
    /** The creation time of the file. This corresponds to the `birthtime`
     * field from `stat` on Mac/BSD and `ftCreationTime` on Windows. This may
     * not be available on all platforms. */
    birthtime: Date | null;
    /** ID of the device containing the file.
     *
     * _Linux/Mac OS only._ */
    dev: number | null;
    /** Inode number.
     *
     * _Linux/Mac OS only._ */
    ino: number | null;
    /** **UNSTABLE**: Match behavior with Go on Windows for `mode`.
     *
     * The underlying raw `st_mode` bits that contain the standard Unix
     * permissions for this file/directory. */
    mode: number | null;
    /** Number of hard links pointing to this file.
     *
     * _Linux/Mac OS only._ */
    nlink: number | null;
    /** User ID of the owner of this file.
     *
     * _Linux/Mac OS only._ */
    uid: number | null;
    /** Group ID of the owner of this file.
     *
     * _Linux/Mac OS only._ */
    gid: number | null;
    /** Device ID of this file.
     *
     * _Linux/Mac OS only._ */
    rdev: number | null;
    /** Blocksize for filesystem I/O.
     *
     * _Linux/Mac OS only._ */
    blksize: number | null;
    /** Number of blocks allocated to the file, in 512-byte units.
     *
     * _Linux/Mac OS only._ */
    blocks: number | null;
  }

  /** Returns absolute normalized path, with symbolic links resolved.
   *
   * ```ts
   * // e.g. given /home/alice/file.txt and current directory /home/alice
   * Deno.symlinkSync("file.txt", "symlink_file.txt");
   * const realPath = Deno.realPathSync("./file.txt");
   * const realSymLinkPath = Deno.realPathSync("./symlink_file.txt");
   * console.log(realPath);  // outputs "/home/alice/file.txt"
   * console.log(realSymLinkPath);  // outputs "/home/alice/file.txt"
   * ```
   *
   * Requires `allow-read` permission. */
  export function realPathSync(path: string): string;

  /** Resolves to the absolute normalized path, with symbolic links resolved.
   *
   * ```ts
   * // e.g. given /home/alice/file.txt and current directory /home/alice
   * await Deno.symlink("file.txt", "symlink_file.txt");
   * const realPath = await Deno.realPath("./file.txt");
   * const realSymLinkPath = await Deno.realPath("./symlink_file.txt");
   * console.log(realPath);  // outputs "/home/alice/file.txt"
   * console.log(realSymLinkPath);  // outputs "/home/alice/file.txt"
   * ```
   *
   * Requires `allow-read` permission. */
  export function realPath(path: string): Promise&lt;string&gt;;

  export interface DirEntry {
    name: string;
    isFile: boolean;
    isDirectory: boolean;
    isSymlink: boolean;
  }

  /** Synchronously reads the directory given by `path` and returns an iterable
   * of `Deno.DirEntry`.
   *
   * ```ts
   * for (const dirEntry of Deno.readDirSync("/")) {
   *   console.log(dirEntry.name);
   * }
   * ```
   *
   * Throws error if `path` is not a directory.
   *
   * Requires `allow-read` permission. */
  export function readDirSync(path: string): Iterable&lt;DirEntry&gt;;

  /** Reads the directory given by `path` and returns an async iterable of
   * `Deno.DirEntry`.
   *
   * ```ts
   * for await (const dirEntry of Deno.readDir("/")) {
   *   console.log(dirEntry.name);
   * }
   * ```
   *
   * Throws error if `path` is not a directory.
   *
   * Requires `allow-read` permission. */
  export function readDir(path: string): AsyncIterable&lt;DirEntry&gt;;

  /** Synchronously copies the contents and permissions of one file to another
   * specified path, by default creating a new file if needed, else overwriting.
   * Fails if target path is a directory or is unwritable.
   *
   * ```ts
   * Deno.copyFileSync("from.txt", "to.txt");
   * ```
   *
   * Requires `allow-read` permission on fromPath.
   * Requires `allow-write` permission on toPath. */
  export function copyFileSync(fromPath: string, toPath: string): void;

  /** Copies the contents and permissions of one file to another specified path,
   * by default creating a new file if needed, else overwriting. Fails if target
   * path is a directory or is unwritable.
   *
   * ```ts
   * await Deno.copyFile("from.txt", "to.txt");
   * ```
   *
   * Requires `allow-read` permission on fromPath.
   * Requires `allow-write` permission on toPath. */
  export function copyFile(fromPath: string, toPath: string): Promise&lt;void&gt;;

  /** Returns the full path destination of the named symbolic link.
   *
   * ```ts
   * Deno.symlinkSync("./test.txt", "./test_link.txt");
   * const target = Deno.readLinkSync("./test_link.txt"); // full path of ./test.txt
   * ```
   *
   * Throws TypeError if called with a hard link
   *
   * Requires `allow-read` permission. */
  export function readLinkSync(path: string): string;

  /** Resolves to the full path destination of the named symbolic link.
   *
   * ```ts
   * await Deno.symlink("./test.txt", "./test_link.txt");
   * const target = await Deno.readLink("./test_link.txt"); // full path of ./test.txt
   * ```
   *
   * Throws TypeError if called with a hard link
   *
   * Requires `allow-read` permission. */
  export function readLink(path: string): Promise&lt;string&gt;;

  /** Resolves to a `Deno.FileInfo` for the specified `path`. If `path` is a
   * symlink, information for the symlink will be returned instead of what it
   * points to.
   *
   * ```ts
   * const fileInfo = await Deno.lstat("hello.txt");
   * assert(fileInfo.isFile);
   * ```
   *
   * Requires `allow-read` permission. */
  export function lstat(path: string): Promise&lt;FileInfo&gt;;

  /** Synchronously returns a `Deno.FileInfo` for the specified `path`. If
   * `path` is a symlink, information for the symlink will be returned instead of
   * what it points to..
   *
   * ```ts
   * const fileInfo = Deno.lstatSync("hello.txt");
   * assert(fileInfo.isFile);
   * ```
   *
   * Requires `allow-read` permission. */
  export function lstatSync(path: string): FileInfo;

  /** Resolves to a `Deno.FileInfo` for the specified `path`. Will always
   * follow symlinks.
   *
   * ```ts
   * const fileInfo = await Deno.stat("hello.txt");
   * assert(fileInfo.isFile);
   * ```
   *
   * Requires `allow-read` permission. */
  export function stat(path: string): Promise&lt;FileInfo&gt;;

  /** Synchronously returns a `Deno.FileInfo` for the specified `path`. Will
   * always follow symlinks.
   *
   * ```ts
   * const fileInfo = Deno.statSync("hello.txt");
   * assert(fileInfo.isFile);
   * ```
   *
   * Requires `allow-read` permission. */
  export function statSync(path: string): FileInfo;

  /** Options for writing to a file. */
  export interface WriteFileOptions {
    /** Defaults to `false`. If set to `true`, will append to a file instead of
     * overwriting previous contents. */
    append?: boolean;
    /** Sets the option to allow creating a new file, if one doesn't already
     * exist at the specified path (defaults to `true`). */
    create?: boolean;
    /** Permissions always applied to file. */
    mode?: number;
  }

  /** Synchronously write `data` to the given `path`, by default creating a new
   * file if needed, else overwriting.
   *
   * ```ts
   * const encoder = new TextEncoder();
   * const data = encoder.encode("Hello world\n");
   * Deno.writeFileSync("hello1.txt", data);  // overwrite "hello1.txt" or create it
   * Deno.writeFileSync("hello2.txt", data, {create: false});  // only works if "hello2.txt" exists
   * Deno.writeFileSync("hello3.txt", data, {mode: 0o777});  // set permissions on new file
   * Deno.writeFileSync("hello4.txt", data, {append: true});  // add data to the end of the file
   * ```
   *
   * Requires `allow-write` permission, and `allow-read` if `options.create` is
   * `false`.
   */
  export function writeFileSync(
    path: string,
    data: Uint8Array,
    options?: WriteFileOptions
  ): void;

  /** Write `data` to the given `path`, by default creating a new file if needed,
   * else overwriting.
   *
   * ```ts
   * const encoder = new TextEncoder();
   * const data = encoder.encode("Hello world\n");
   * await Deno.writeFile("hello1.txt", data);  // overwrite "hello1.txt" or create it
   * await Deno.writeFile("hello2.txt", data, {create: false});  // only works if "hello2.txt" exists
   * await Deno.writeFile("hello3.txt", data, {mode: 0o777});  // set permissions on new file
   * await Deno.writeFile("hello4.txt", data, {append: true});  // add data to the end of the file
   * ```
   *
   * Requires `allow-write` permission, and `allow-read` if `options.create` is `false`.
   */
  export function writeFile(
    path: string,
    data: Uint8Array,
    options?: WriteFileOptions
  ): Promise&lt;void&gt;;

  /** Synchronously write string `data` to the given `path`, by default creating a new file if needed,
   * else overwriting.
   *
   * ```ts
   * await Deno.writeTextFileSync("hello1.txt", "Hello world\n");  // overwrite "hello1.txt" or create it
   * ```
   *
   * Requires `allow-write` permission, and `allow-read` if `options.create` is `false`.
   */
  export function writeTextFileSync(path: string, data: string): void;

  /** Asynchronously write string `data` to the given `path`, by default creating a new file if needed,
   * else overwriting.
   *
   * ```ts
   * await Deno.writeTextFile("hello1.txt", "Hello world\n");  // overwrite "hello1.txt" or create it
   * ```
   *
   * Requires `allow-write` permission, and `allow-read` if `options.create` is `false`.
   */
  export function writeTextFile(path: string, data: string): Promise&lt;void&gt;;

  /** Synchronously truncates or extends the specified file, to reach the
   * specified `len`.  If `len` is not specified then the entire file contents
   * are truncated.
   *
   * ```ts
   * // truncate the entire file
   * Deno.truncateSync("my_file.txt");
   *
   * // truncate part of the file
   * const file = Deno.makeTempFileSync();
   * Deno.writeFileSync(file, new TextEncoder().encode("Hello World"));
   * Deno.truncateSync(file, 7);
   * const data = Deno.readFileSync(file);
   * console.log(new TextDecoder().decode(data));
   * ```
   *
   * Requires `allow-write` permission. */
  export function truncateSync(name: string, len?: number): void;

  /** Truncates or extends the specified file, to reach the specified `len`. If
   * `len` is not specified then the entire file contents are truncated.
   *
   * ```ts
   * // truncate the entire file
   * await Deno.truncate("my_file.txt");
   *
   * // truncate part of the file
   * const file = await Deno.makeTempFile();
   * await Deno.writeFile(file, new TextEncoder().encode("Hello World"));
   * await Deno.truncate(file, 7);
   * const data = await Deno.readFile(file);
   * console.log(new TextDecoder().decode(data));  // "Hello W"
   * ```
   *
   * Requires `allow-write` permission. */
  export function truncate(name: string, len?: number): Promise&lt;void&gt;;

  export interface NetAddr {
    transport: "tcp" | "udp";
    hostname: string;
    port: number;
  }

  export interface UnixAddr {
    transport: "unix" | "unixpacket";
    path: string;
  }

  export type Addr = NetAddr | UnixAddr;

  /** A generic network listener for stream-oriented protocols. */
  export interface Listener extends AsyncIterable&lt;Conn&gt; {
    /** Waits for and resolves to the next connection to the `Listener`. */
    accept(): Promise&lt;Conn&gt;;
    /** Close closes the listener. Any pending accept promises will be rejected
     * with errors. */
    close(): void;
    /** Return the address of the `Listener`. */
    readonly addr: Addr;

    [Symbol.asyncIterator](): AsyncIterableIterator&lt;Conn&gt;;
  }

  export interface Conn extends Reader, Writer, Closer {
    /** The local address of the connection. */
    readonly localAddr: Addr;
    /** The remote address of the connection. */
    readonly remoteAddr: Addr;
    /** The resource ID of the connection. */
    readonly rid: number;
    /** Shuts down (`shutdown(2)`) the writing side of the TCP connection. Most
     * callers should just use `close()`.
     *
     * **Unstable** because of lack of testing and because Deno.shutdown is also
     * unstable.
     * */
    closeWrite(): void;
  }

  export interface ListenOptions {
    /** The port to listen on. */
    port: number;
    /** A literal IP address or host name that can be resolved to an IP address.
     * If not specified, defaults to `0.0.0.0`. */
    hostname?: string;
  }

  /** Listen announces on the local transport address.
   *
   * ```ts
   * const listener1 = Deno.listen({ port: 80 })
   * const listener2 = Deno.listen({ hostname: "192.0.2.1", port: 80 })
   * const listener3 = Deno.listen({ hostname: "[2001:db8::1]", port: 80 });
   * const listener4 = Deno.listen({ hostname: "golang.org", port: 80, transport: "tcp" });
   * ```
   *
   * Requires `allow-net` permission. */
  export function listen(
    options: ListenOptions &amp; { transport?: "tcp" }
  ): Listener;

  export interface ListenTlsOptions extends ListenOptions {
    /** Server certificate file. */
    certFile: string;
    /** Server public key file. */
    keyFile: string;

    transport?: "tcp";
  }

  /** Listen announces on the local transport address over TLS (transport layer
   * security).
   *
   * ```ts
   * const lstnr = Deno.listenTls({ port: 443, certFile: "./server.crt", keyFile: "./server.key" });
   * ```
   *
   * Requires `allow-net` permission. */
  export function listenTls(options: ListenTlsOptions): Listener;

  export interface ConnectOptions {
    /** The port to connect to. */
    port: number;
    /** A literal IP address or host name that can be resolved to an IP address.
     * If not specified, defaults to `127.0.0.1`. */
    hostname?: string;
    transport?: "tcp";
  }

  /**
   * Connects to the hostname (default is "127.0.0.1") and port on the named
   * transport (default is "tcp"), and resolves to the connection (`Conn`).
   *
   * ```ts
   * const conn1 = await Deno.connect({ port: 80 });
   * const conn2 = await Deno.connect({ hostname: "192.0.2.1", port: 80 });
   * const conn3 = await Deno.connect({ hostname: "[2001:db8::1]", port: 80 });
   * const conn4 = await Deno.connect({ hostname: "golang.org", port: 80, transport: "tcp" });
   * const conn5 = await Deno.connect({ path: "/foo/bar.sock", transport: "unix" });
   * ```
   *
   * Requires `allow-net` permission for "tcp" and `allow-read` for unix. */
  export function connect(options: ConnectOptions): Promise&lt;Conn&gt;;

  export interface ConnectTlsOptions {
    /** The port to connect to. */
    port: number;
    /** A literal IP address or host name that can be resolved to an IP address.
     * If not specified, defaults to `127.0.0.1`. */
    hostname?: string;
    /** Server certificate file. */
    certFile?: string;
  }

  /** Establishes a secure connection over TLS (transport layer security) using
   * an optional cert file, hostname (default is "127.0.0.1") and port.  The
   * cert file is optional and if not included Mozilla's root certificates will
   * be used (see also https://github.com/ctz/webpki-roots for specifics)
   *
   * ```ts
   * const conn1 = await Deno.connectTls({ port: 80 });
   * const conn2 = await Deno.connectTls({ certFile: "./certs/my_custom_root_CA.pem", hostname: "192.0.2.1", port: 80 });
   * const conn3 = await Deno.connectTls({ hostname: "[2001:db8::1]", port: 80 });
   * const conn4 = await Deno.connectTls({ certFile: "./certs/my_custom_root_CA.pem", hostname: "golang.org", port: 80});
   * ```
   *
   * Requires `allow-net` permission.
   */
  export function connectTls(options: ConnectTlsOptions): Promise&lt;Conn&gt;;

  export interface Metrics {
    opsDispatched: number;
    opsDispatchedSync: number;
    opsDispatchedAsync: number;
    opsDispatchedAsyncUnref: number;
    opsCompleted: number;
    opsCompletedSync: number;
    opsCompletedAsync: number;
    opsCompletedAsyncUnref: number;
    bytesSentControl: number;
    bytesSentData: number;
    bytesReceived: number;
  }

  /** Receive metrics from the privileged side of Deno. This is primarily used
   * in the development of Deno. 'Ops', also called 'bindings', are the go-between
   * between Deno JavaScript and Deno Rust.
   *
   *      &gt; console.table(Deno.metrics())
   *      ΓöîΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓö¼ΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÉ
   *      Γöé         (index)         Γöé Values Γöé
   *      Γö£ΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓö╝ΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöñ
   *      Γöé      opsDispatched      Γöé   3    Γöé
   *      Γöé    opsDispatchedSync    Γöé   2    Γöé
   *      Γöé   opsDispatchedAsync    Γöé   1    Γöé
   *      Γöé opsDispatchedAsyncUnref Γöé   0    Γöé
   *      Γöé      opsCompleted       Γöé   3    Γöé
   *      Γöé    opsCompletedSync     Γöé   2    Γöé
   *      Γöé    opsCompletedAsync    Γöé   1    Γöé
   *      Γöé opsCompletedAsyncUnref  Γöé   0    Γöé
   *      Γöé    bytesSentControl     Γöé   73   Γöé
   *      Γöé      bytesSentData      Γöé   0    Γöé
   *      Γöé      bytesReceived      Γöé  375   Γöé
   *      ΓööΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓö┤ΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÇΓöÿ
   */
  export function metrics(): Metrics;

  interface ResourceMap {
    // eslint-disable-next-line @typescript-eslint/no-explicit-any
    [rid: number]: any;
  }

  /** Returns a map of open resource ids (rid) along with their string
   * representations. This is an internal API and as such resource
   * representation has `any` type; that means it can change any time.
   *
   * ```ts
   * console.log(Deno.resources());
   * // { 0: "stdin", 1: "stdout", 2: "stderr" }
   * Deno.openSync('../test.file');
   * console.log(Deno.resources());
   * // { 0: "stdin", 1: "stdout", 2: "stderr", 3: "fsFile" }
   * ```
   */
  export function resources(): ResourceMap;

  export interface FsEvent {
    kind: "any" | "access" | "create" | "modify" | "remove";
    paths: string[];
  }

  /** Watch for file system events against one or more `paths`, which can be files
   * or directories.  These paths must exist already.  One user action (e.g.
   * `touch test.file`) can  generate multiple file system events.  Likewise,
   * one user action can result in multiple file paths in one event (e.g. `mv
   * old_name.txt new_name.txt`).  Recursive option is `true` by default and,
   * for directories, will watch the specified directory and all sub directories.
   * Note that the exact ordering of the events can vary between operating systems.
   *
   * ```ts
   * const watcher = Deno.watchFs("/");
   * for await (const event of watcher) {
   *    console.log("&gt;&gt;&gt;&gt; event", event);
   *    // { kind: "create", paths: [ "/foo.txt" ] }
   * }
   *```
   *
   * Requires `allow-read` permission.
   */
  export function watchFs(
    paths: string | string[],
    options?: { recursive: boolean }
  ): AsyncIterableIterator&lt;FsEvent&gt;;

  export class Process {
    readonly rid: number;
    readonly pid: number;
    readonly stdin?: Writer &amp; Closer;
    readonly stdout?: Reader &amp; Closer;
    readonly stderr?: Reader &amp; Closer;
    /** Resolves to the current status of the process. */
    status(): Promise&lt;ProcessStatus&gt;;
    /** Buffer the stdout until EOF and return it as `Uint8Array`.
     *
     * You must set stdout to `"piped"` when creating the process.
     *
     * This calls `close()` on stdout after its done. */
    output(): Promise&lt;Uint8Array&gt;;
    /** Buffer the stderr until EOF and return it as `Uint8Array`.
     *
     * You must set stderr to `"piped"` when creating the process.
     *
     * This calls `close()` on stderr after its done. */
    stderrOutput(): Promise&lt;Uint8Array&gt;;
    close(): void;

    /** **UNSTABLE**: The `signo` argument may change to require the Deno.Signal
     * enum.
     *
     * Send a signal to process. This functionality currently only works on
     * Linux and Mac OS.
     */
    kill(signo: number): void;
  }

  export type ProcessStatus =
    | {
        success: true;
        code: 0;
        signal?: undefined;
      }
    | {
        success: false;
        code: number;
        signal?: number;
      };

  export interface RunOptions {
    /** Arguments to pass. Note, the first element needs to be a path to the
     * binary */
    cmd: string[];
    cwd?: string;
    env?: {
      [key: string]: string;
    };
    stdout?: "inherit" | "piped" | "null" | number;
    stderr?: "inherit" | "piped" | "null" | number;
    stdin?: "inherit" | "piped" | "null" | number;
  }

  /** Spawns new subprocess.  RunOptions must contain at a minimum the `opt.cmd`,
   * an array of program arguments, the first of which is the binary.
   *
   * ```ts
   * const p = Deno.run({
   *   cmd: ["echo", "hello"],
   * });
   * ```
   *
   * Subprocess uses same working directory as parent process unless `opt.cwd`
   * is specified.
   *
   * Environmental variables for subprocess can be specified using `opt.env`
   * mapping.
   *
   * By default subprocess inherits stdio of parent process. To change that
   * `opt.stdout`, `opt.stderr` and `opt.stdin` can be specified independently -
   * they can be set to either an rid of open file or set to "inherit" "piped"
   * or "null":
   *
   * `"inherit"` The default if unspecified. The child inherits from the
   * corresponding parent descriptor.
   *
   * `"piped"` A new pipe should be arranged to connect the parent and child
   * sub-processes.
   *
   * `"null"` This stream will be ignored. This is the equivalent of attaching
   * the stream to `/dev/null`.
   *
   * Details of the spawned process are returned.
   *
   * Requires `allow-run` permission. */
  export function run(opt: RunOptions): Process;

  interface InspectOptions {
    depth?: number;
  }

  /** Converts the input into a string that has the same format as printed by
   * `console.log()`.
   *
   * ```ts
   * const obj = {};
   * obj.propA = 10;
   * obj.propB = "hello"
   * const objAsString = Deno.inspect(obj); // { propA: 10, propB: "hello" }
   * console.log(obj);  // prints same value as objAsString, e.g. { propA: 10, propB: "hello" }
   * ```
   *
   * You can also register custom inspect functions, via the `customInspect` Deno
   * symbol on objects, to control and customize the output.
   *
   * ```ts
   * class A {
   *   x = 10;
   *   y = "hello";
   *   [Deno.customInspect](): string {
   *     return "x=" + this.x + ", y=" + this.y;
   *   }
   * }
   * ```
   *
   *      const inStringFormat = Deno.inspect(new A()); // "x=10, y=hello"
   *      console.log(inStringFormat);  // prints "x=10, y=hello"
   *
   * Finally, a number of output options are also available.
   *
   *      const out = Deno.inspect(obj, {showHidden: true, depth: 4, colors: true, indentLevel: 2});
   *
   */
  export function inspect(value: unknown, options?: InspectOptions): string;

  /** Build related information. */
  export const build: {
    /** The LLVM target triple */
    target: string;
    /** Instruction set architecture */
    arch: "x86_64";
    /** Operating system */
    os: "darwin" | "linux" | "windows";
    /** Computer vendor */
    vendor: string;
    /** Optional environment */
    env?: string;
  };

  interface Version {
    deno: string;
    v8: string;
    typescript: string;
  }
  /** Version related information. */
  export const version: Version;

  /** Returns the script arguments to the program. If for example we run a
   * program:
   *
   * deno run --allow-read https://deno.land/std/examples/cat.ts /etc/passwd
   *
   * Then `Deno.args` will contain:
   *
   * [ "/etc/passwd" ]
   */
  export const args: string[];

  /** A symbol which can be used as a key for a custom method which will be
   * called when `Deno.inspect()` is called, or when the object is logged to
   * the console. */
  export const customInspect: unique symbol;
}

// Copyright 2018-2020 the Deno authors. All rights reserved. MIT license.

/* eslint-disable @typescript-eslint/no-unused-vars, @typescript-eslint/no-explicit-any, no-var */

/// &lt;reference no-default-lib="true" /&gt;
/// &lt;reference lib="esnext" /&gt;

// This follows the WebIDL at: https://webassembly.github.io/spec/js-api/
// and: https://webassembly.github.io/spec/web-api/
declare namespace WebAssembly {
  interface WebAssemblyInstantiatedSource {
    module: Module;
    instance: Instance;
  }

  /** Compiles a `WebAssembly.Module` from WebAssembly binary code.  This
   * function is useful if it is necessary to a compile a module before it can
   * be instantiated (otherwise, the `WebAssembly.instantiate()` function
   * should be used). */
  function compile(bufferSource: BufferSource): Promise&lt;Module&gt;;

  /** Compiles a `WebAssembly.Module` directly from a streamed underlying
   * source. This function is useful if it is necessary to a compile a module
   * before it can be instantiated (otherwise, the
   * `WebAssembly.instantiateStreaming()` function should be used). */
  function compileStreaming(source: Promise&lt;Response&gt;): Promise&lt;Module&gt;;

  /** Takes the WebAssembly binary code, in the form of a typed array or
   * `ArrayBuffer`, and performs both compilation and instantiation in one step.
   * The returned `Promise` resolves to both a compiled `WebAssembly.Module` and
   * its first `WebAssembly.Instance`. */
  function instantiate(
    bufferSource: BufferSource,
    importObject?: object
  ): Promise&lt;WebAssemblyInstantiatedSource&gt;;

  /** Takes an already-compiled `WebAssembly.Module` and returns a `Promise`
   * that resolves to an `Instance` of that `Module`. This overload is useful if
   * the `Module` has already been compiled. */
  function instantiate(
    module: Module,
    importObject?: object
  ): Promise&lt;Instance&gt;;

  /** Compiles and instantiates a WebAssembly module directly from a streamed
   * underlying source. This is the most efficient, optimized way to load wasm
   * code. */
  function instantiateStreaming(
    source: Promise&lt;Response&gt;,
    importObject?: object
  ): Promise&lt;WebAssemblyInstantiatedSource&gt;;

  /** Validates a given typed array of WebAssembly binary code, returning
   * whether the bytes form a valid wasm module (`true`) or not (`false`). */
  function validate(bufferSource: BufferSource): boolean;

  type ImportExportKind = "function" | "table" | "memory" | "global";

  interface ModuleExportDescriptor {
    name: string;
    kind: ImportExportKind;
  }
  interface ModuleImportDescriptor {
    module: string;
    name: string;
    kind: ImportExportKind;
  }

  class Module {
    constructor(bufferSource: BufferSource);

    /** Given a `Module` and string, returns a copy of the contents of all
     * custom sections in the module with the given string name. */
    static customSections(
      moduleObject: Module,
      sectionName: string
    ): ArrayBuffer;

    /** Given a `Module`, returns an array containing descriptions of all the
     * declared exports. */
    static exports(moduleObject: Module): ModuleExportDescriptor[];

    /** Given a `Module`, returns an array containing descriptions of all the
     * declared imports. */
    static imports(moduleObject: Module): ModuleImportDescriptor[];
  }

  class Instance&lt;T extends object = { [key: string]: any }&gt; {
    constructor(module: Module, importObject?: object);

    /** An object containing as its members all the functions exported from the
     * WebAssembly module instance, to allow them to be accessed and used by
     * JavaScript. */
    readonly exports: T;
  }

  interface MemoryDescriptor {
    initial: number;
    maximum?: number;
  }

  class Memory {
    constructor(descriptor: MemoryDescriptor);

    /** An accessor property that returns the buffer contained in the memory. */
    readonly buffer: ArrayBuffer;

    /** Increases the size of the memory instance by a specified number of
     * WebAssembly pages (each one is 64KB in size). */
    grow(delta: number): number;
  }

  type TableKind = "anyfunc";

  interface TableDescriptor {
    element: TableKind;
    initial: number;
    maximum?: number;
  }

  class Table {
    constructor(descriptor: TableDescriptor);

    /** Returns the length of the table, i.e. the number of elements. */
    readonly length: number;

    /** Accessor function ΓÇö gets the element stored at a given index. */
    get(index: number): (...args: any[]) =&gt; any;

    /** Increases the size of the Table instance by a specified number of
     * elements. */
    grow(delta: number): number;

    /** Sets an element stored at a given index to a given value. */
    set(index: number, value: (...args: any[]) =&gt; any): void;
  }

  type ValueType = "i32" | "i64" | "f32" | "f64";

  interface GlobalDescriptor {
    value: ValueType;
    mutable?: boolean;
  }

  /** Represents a global variable instance, accessible from both JavaScript and
   * importable/exportable across one or more `WebAssembly.Module` instances.
   * This allows dynamic linking of multiple modules. */
  class Global {
    constructor(descriptor: GlobalDescriptor, value?: any);

    /** Old-style method that returns the value contained inside the global
     * variable. */
    valueOf(): any;

    /** The value contained inside the global variable ΓÇö this can be used to
     * directly set and get the global's value. */
    value: any;
  }

  /** Indicates an error during WebAssembly decoding or validation */
  class CompileError extends Error {
    constructor(message: string, fileName?: string, lineNumber?: string);
  }

  /** Indicates an error during module instantiation (besides traps from the
   * start function). */
  class LinkError extends Error {
    constructor(message: string, fileName?: string, lineNumber?: string);
  }

  /** Is thrown whenever WebAssembly specifies a trap. */
  class RuntimeError extends Error {
    constructor(message: string, fileName?: string, lineNumber?: string);
  }
}

/** Sets a timer which executes a function once after the timer expires. */
declare function setTimeout(
  cb: (...args: any[]) =&gt; void,
  delay?: number,
  ...args: any[]
): number;

/** Repeatedly calls a function , with a fixed time delay between each call. */
declare function setInterval(
  cb: (...args: any[]) =&gt; void,
  delay?: number,
  ...args: any[]
): number;
declare function clearTimeout(id?: number): void;
declare function clearInterval(id?: number): void;
declare function queueMicrotask(func: Function): void;

declare var console: Console;
declare var crypto: Crypto;

declare function addEventListener(
  type: string,
  callback: EventListenerOrEventListenerObject | null,
  options?: boolean | AddEventListenerOptions | undefined
): void;

declare function dispatchEvent(event: Event): boolean;

declare function removeEventListener(
  type: string,
  callback: EventListenerOrEventListenerObject | null,
  options?: boolean | EventListenerOptions | undefined
): void;

declare interface ImportMeta {
  url: string;
  main: boolean;
}

interface DomIterable&lt;K, V&gt; {
  keys(): IterableIterator&lt;K&gt;;
  values(): IterableIterator&lt;V&gt;;
  entries(): IterableIterator&lt;[K, V]&gt;;
  [Symbol.iterator](): IterableIterator&lt;[K, V]&gt;;
  forEach(
    callback: (value: V, key: K, parent: this) =&gt; void,
    thisArg?: any
  ): void;
}

interface ReadableStreamReadDoneResult&lt;T&gt; {
  done: true;
  value?: T;
}

interface ReadableStreamReadValueResult&lt;T&gt; {
  done: false;
  value: T;
}

type ReadableStreamReadResult&lt;T&gt; =
  | ReadableStreamReadValueResult&lt;T&gt;
  | ReadableStreamReadDoneResult&lt;T&gt;;

interface ReadableStreamDefaultReader&lt;R = any&gt; {
  readonly closed: Promise&lt;void&gt;;
  cancel(reason?: any): Promise&lt;void&gt;;
  read(): Promise&lt;ReadableStreamReadResult&lt;R&gt;&gt;;
  releaseLock(): void;
}

interface ReadableStreamReader&lt;R = any&gt; {
  cancel(): Promise&lt;void&gt;;
  read(): Promise&lt;ReadableStreamReadResult&lt;R&gt;&gt;;
  releaseLock(): void;
}

interface ReadableByteStreamControllerCallback {
  (controller: ReadableByteStreamController): void | PromiseLike&lt;void&gt;;
}

interface UnderlyingByteSource {
  autoAllocateChunkSize?: number;
  cancel?: ReadableStreamErrorCallback;
  pull?: ReadableByteStreamControllerCallback;
  start?: ReadableByteStreamControllerCallback;
  type: "bytes";
}

interface UnderlyingSource&lt;R = any&gt; {
  cancel?: ReadableStreamErrorCallback;
  pull?: ReadableStreamDefaultControllerCallback&lt;R&gt;;
  start?: ReadableStreamDefaultControllerCallback&lt;R&gt;;
  type?: undefined;
}

interface ReadableStreamErrorCallback {
  (reason: any): void | PromiseLike&lt;void&gt;;
}

interface ReadableStreamDefaultControllerCallback&lt;R&gt; {
  (controller: ReadableStreamDefaultController&lt;R&gt;): void | PromiseLike&lt;void&gt;;
}

interface ReadableStreamDefaultController&lt;R = any&gt; {
  readonly desiredSize: number | null;
  close(): void;
  enqueue(chunk: R): void;
  error(error?: any): void;
}

interface ReadableByteStreamController {
  readonly byobRequest: undefined;
  readonly desiredSize: number | null;
  close(): void;
  enqueue(chunk: ArrayBufferView): void;
  error(error?: any): void;
}

interface PipeOptions {
  preventAbort?: boolean;
  preventCancel?: boolean;
  preventClose?: boolean;
  signal?: AbortSignal;
}

interface QueuingStrategySizeCallback&lt;T = any&gt; {
  (chunk: T): number;
}

interface QueuingStrategy&lt;T = any&gt; {
  highWaterMark?: number;
  size?: QueuingStrategySizeCallback&lt;T&gt;;
}

/** This Streams API interface provides┬áa built-in byte length queuing strategy
 * that can be used when constructing streams. */
declare class CountQueuingStrategy implements QueuingStrategy {
  constructor(options: { highWaterMark: number });
  highWaterMark: number;
  size(chunk: any): 1;
}

declare class ByteLengthQueuingStrategy
  implements QueuingStrategy&lt;ArrayBufferView&gt; {
  constructor(options: { highWaterMark: number });
  highWaterMark: number;
  size(chunk: ArrayBufferView): number;
}

/** This Streams API interface represents a readable stream of byte data. The
 * Fetch API offers a concrete instance of a ReadableStream through the body
 * property of a Response object. */
interface ReadableStream&lt;R = any&gt; {
  readonly locked: boolean;
  cancel(reason?: any): Promise&lt;void&gt;;
  getIterator(options?: { preventCancel?: boolean }): AsyncIterableIterator&lt;R&gt;;
  // getReader(options: { mode: "byob" }): ReadableStreamBYOBReader;
  getReader(): ReadableStreamDefaultReader&lt;R&gt;;
  pipeThrough&lt;T&gt;(
    {
      writable,
      readable,
    }: {
      writable: WritableStream&lt;R&gt;;
      readable: ReadableStream&lt;T&gt;;
    },
    options?: PipeOptions
  ): ReadableStream&lt;T&gt;;
  pipeTo(dest: WritableStream&lt;R&gt;, options?: PipeOptions): Promise&lt;void&gt;;
  tee(): [ReadableStream&lt;R&gt;, ReadableStream&lt;R&gt;];
  [Symbol.asyncIterator](options?: {
    preventCancel?: boolean;
  }): AsyncIterableIterator&lt;R&gt;;
}

declare var ReadableStream: {
  prototype: ReadableStream;
  new (
    underlyingSource: UnderlyingByteSource,
    strategy?: { highWaterMark?: number; size?: undefined }
  ): ReadableStream&lt;Uint8Array&gt;;
  new &lt;R = any&gt;(
    underlyingSource?: UnderlyingSource&lt;R&gt;,
    strategy?: QueuingStrategy&lt;R&gt;
  ): ReadableStream&lt;R&gt;;
};

interface WritableStreamDefaultControllerCloseCallback {
  (): void | PromiseLike&lt;void&gt;;
}

interface WritableStreamDefaultControllerStartCallback {
  (controller: WritableStreamDefaultController): void | PromiseLike&lt;void&gt;;
}

interface WritableStreamDefaultControllerWriteCallback&lt;W&gt; {
  (chunk: W, controller: WritableStreamDefaultController): void | PromiseLike&lt;
    void
  &gt;;
}

interface WritableStreamErrorCallback {
  (reason: any): void | PromiseLike&lt;void&gt;;
}

interface UnderlyingSink&lt;W = any&gt; {
  abort?: WritableStreamErrorCallback;
  close?: WritableStreamDefaultControllerCloseCallback;
  start?: WritableStreamDefaultControllerStartCallback;
  type?: undefined;
  write?: WritableStreamDefaultControllerWriteCallback&lt;W&gt;;
}

/** This Streams API interface provides┬áa standard abstraction for writing
 * streaming data to a destination, known as a sink. This object comes with
 * built-in backpressure and queuing. */
declare class WritableStream&lt;W = any&gt; {
  constructor(
    underlyingSink?: UnderlyingSink&lt;W&gt;,
    strategy?: QueuingStrategy&lt;W&gt;
  );
  readonly locked: boolean;
  abort(reason?: any): Promise&lt;void&gt;;
  close(): Promise&lt;void&gt;;
  getWriter(): WritableStreamDefaultWriter&lt;W&gt;;
}

/** This Streams API interface represents a controller allowing control of a
 * WritableStream's state. When constructing a WritableStream, the underlying
 * sink is given a corresponding WritableStreamDefaultController instance to
 * manipulate. */
interface WritableStreamDefaultController {
  error(error?: any): void;
}

/** This Streams API interface is the object returned by
 * WritableStream.getWriter() and once created locks the &lt; writer to the
 * WritableStream ensuring that no other streams can write to the underlying
 * sink. */
interface WritableStreamDefaultWriter&lt;W = any&gt; {
  readonly closed: Promise&lt;void&gt;;
  readonly desiredSize: number | null;
  readonly ready: Promise&lt;void&gt;;
  abort(reason?: any): Promise&lt;void&gt;;
  close(): Promise&lt;void&gt;;
  releaseLock(): void;
  write(chunk: W): Promise&lt;void&gt;;
}

declare class TransformStream&lt;I = any, O = any&gt; {
  constructor(
    transformer?: Transformer&lt;I, O&gt;,
    writableStrategy?: QueuingStrategy&lt;I&gt;,
    readableStrategy?: QueuingStrategy&lt;O&gt;
  );
  readonly readable: ReadableStream&lt;O&gt;;
  readonly writable: WritableStream&lt;I&gt;;
}

interface TransformStreamDefaultController&lt;O = any&gt; {
  readonly desiredSize: number | null;
  enqueue(chunk: O): void;
  error(reason?: any): void;
  terminate(): void;
}

interface Transformer&lt;I = any, O = any&gt; {
  flush?: TransformStreamDefaultControllerCallback&lt;O&gt;;
  readableType?: undefined;
  start?: TransformStreamDefaultControllerCallback&lt;O&gt;;
  transform?: TransformStreamDefaultControllerTransformCallback&lt;I, O&gt;;
  writableType?: undefined;
}

interface TransformStreamDefaultControllerCallback&lt;O&gt; {
  (controller: TransformStreamDefaultController&lt;O&gt;): void | PromiseLike&lt;void&gt;;
}

interface TransformStreamDefaultControllerTransformCallback&lt;I, O&gt; {
  (
    chunk: I,
    controller: TransformStreamDefaultController&lt;O&gt;
  ): void | PromiseLike&lt;void&gt;;
}

interface DOMStringList {
  /** Returns the number of strings in strings. */
  readonly length: number;
  /** Returns true if strings contains string, and false otherwise. */
  contains(string: string): boolean;
  /** Returns the string with index index from strings. */
  item(index: number): string | null;
  [index: number]: string;
}

declare class DOMException extends Error {
  constructor(message?: string, name?: string);
  readonly name: string;
  readonly message: string;
}

type BufferSource = ArrayBufferView | ArrayBuffer;
type BlobPart = BufferSource | Blob | string;

interface BlobPropertyBag {
  type?: string;
  ending?: "transparent" | "native";
}

/** A file-like object of immutable, raw data. Blobs represent data that isn't necessarily in a JavaScript-native format. The File interface is based on Blob, inheriting blob functionality and expanding it to support files on the user's system. */
interface Blob {
  readonly size: number;
  readonly type: string;
  arrayBuffer(): Promise&lt;ArrayBuffer&gt;;
  slice(start?: number, end?: number, contentType?: string): Blob;
  stream(): ReadableStream;
  text(): Promise&lt;string&gt;;
}

declare const Blob: {
  prototype: Blob;
  new (blobParts?: BlobPart[], options?: BlobPropertyBag): Blob;
};

interface FilePropertyBag extends BlobPropertyBag {
  lastModified?: number;
}

/** Provides information about files and allows JavaScript in a web page to
 * access their content. */
interface File extends Blob {
  readonly lastModified: number;
  readonly name: string;
}

declare const File: {
  prototype: File;
  new (fileBits: BlobPart[], fileName: string, options?: FilePropertyBag): File;
};

declare const isConsoleInstance: unique symbol;

declare class Console {
  indentLevel: number;
  [isConsoleInstance]: boolean;
  /** Writes the arguments to stdout */
  log: (...args: unknown[]) =&gt; void;
  /** Writes the arguments to stdout */
  debug: (...args: unknown[]) =&gt; void;
  /** Writes the arguments to stdout */
  info: (...args: unknown[]) =&gt; void;
  /** Writes the properties of the supplied `obj` to stdout */
  dir: (
    obj: unknown,
    options?: Partial&lt;{
      depth: number;
      indentLevel: number;
    }&gt;
  ) =&gt; void;

  /** From MDN:
   * Displays an interactive tree of the descendant elements of
   * the specified XML/HTML element. If it is not possible to display
   * as an element the JavaScript Object view is shown instead.
   * The output is presented as a hierarchical listing of expandable
   * nodes that let you see the contents of child nodes.
   *
   * Since we write to stdout, we can't display anything interactive
   * we just fall back to `console.dir`.
   */
  dirxml: (
    obj: unknown,
    options?: Partial&lt;{
      showHidden: boolean;
      depth: number;
      colors: boolean;
      indentLevel: number;
    }&gt;
  ) =&gt; void;

  /** Writes the arguments to stdout */
  warn: (...args: unknown[]) =&gt; void;
  /** Writes the arguments to stdout */
  error: (...args: unknown[]) =&gt; void;
  /** Writes an error message to stdout if the assertion is `false`. If the
   * assertion is `true`, nothing happens.
   *
   * ref: https://console.spec.whatwg.org/#assert
   */
  assert: (condition?: boolean, ...args: unknown[]) =&gt; void;
  count: (label?: string) =&gt; void;
  countReset: (label?: string) =&gt; void;
  table: (data: unknown, properties?: string[] | undefined) =&gt; void;
  time: (label?: string) =&gt; void;
  timeLog: (label?: string, ...args: unknown[]) =&gt; void;
  timeEnd: (label?: string) =&gt; void;
  group: (...label: unknown[]) =&gt; void;
  groupCollapsed: (...label: unknown[]) =&gt; void;
  groupEnd: () =&gt; void;
  clear: () =&gt; void;
  trace: (...args: unknown[]) =&gt; void;
  static [Symbol.hasInstance](instance: Console): boolean;
}

declare interface Crypto {
  readonly subtle: null;
  getRandomValues&lt;
    T extends
      | Int8Array
      | Int16Array
      | Int32Array
      | Uint8Array
      | Uint16Array
      | Uint32Array
      | Uint8ClampedArray
      | Float32Array
      | Float64Array
      | DataView
      | null
  &gt;(
    array: T
  ): T;
}

type FormDataEntryValue = File | string;

/** Provides a way to easily construct a set of key/value pairs representing
 * form fields and their values, which can then be easily sent using the
 * XMLHttpRequest.send() method. It uses the same format a form would use if the
 * encoding type were set to "multipart/form-data". */
interface FormData extends DomIterable&lt;string, FormDataEntryValue&gt; {
  append(name: string, value: string | Blob, fileName?: string): void;
  delete(name: string): void;
  get(name: string): FormDataEntryValue | null;
  getAll(name: string): FormDataEntryValue[];
  has(name: string): boolean;
  set(name: string, value: string | Blob, fileName?: string): void;
}

declare const FormData: {
  prototype: FormData;
  // TODO(ry) FormData constructor is non-standard.
  // new(form?: HTMLFormElement): FormData;
  new (): FormData;
};

interface Body {
  /** A simple getter used to expose a `ReadableStream` of the body contents. */
  readonly body: ReadableStream&lt;Uint8Array&gt; | null;
  /** Stores a `Boolean` that declares whether the body has been used in a
   * response yet.
   */
  readonly bodyUsed: boolean;
  /** Takes a `Response` stream and reads it to completion. It returns a promise
   * that resolves with an `ArrayBuffer`.
   */
  arrayBuffer(): Promise&lt;ArrayBuffer&gt;;
  /** Takes a `Response` stream and reads it to completion. It returns a promise
   * that resolves with a `Blob`.
   */
  blob(): Promise&lt;Blob&gt;;
  /** Takes a `Response` stream and reads it to completion. It returns a promise
   * that resolves with a `FormData` object.
   */
  formData(): Promise&lt;FormData&gt;;
  /** Takes a `Response` stream and reads it to completion. It returns a promise
   * that resolves with the result of parsing the body text as JSON.
   */
  json(): Promise&lt;any&gt;;
  /** Takes a `Response` stream and reads it to completion. It returns a promise
   * that resolves with a `USVString` (text).
   */
  text(): Promise&lt;string&gt;;
}

type HeadersInit = Headers | string[][] | Record&lt;string, string&gt;;

/** This Fetch API interface allows you to perform various actions on HTTP
 * request and response headers. These actions include retrieving, setting,
 * adding to, and removing. A Headers object has an associated header list,
 * which is initially empty and consists┬áof zero or more name and value pairs.
 * ┬áYou can add to this using methods like append() (see Examples.)┬áIn all
 * methods of this interface, header names are matched by case-insensitive byte
 * sequence. */
interface Headers {
  append(name: string, value: string): void;
  delete(name: string): void;
  get(name: string): string | null;
  has(name: string): boolean;
  set(name: string, value: string): void;
  forEach(
    callbackfn: (value: string, key: string, parent: Headers) =&gt; void,
    thisArg?: any
  ): void;
}

interface Headers extends DomIterable&lt;string, string&gt; {
  /** Appends a new value onto an existing header inside a `Headers` object, or
   * adds the header if it does not already exist.
   */
  append(name: string, value: string): void;
  /** Deletes a header from a `Headers` object. */
  delete(name: string): void;
  /** Returns an iterator allowing to go through all key/value pairs
   * contained in this Headers object. The both the key and value of each pairs
   * are ByteString objects.
   */
  entries(): IterableIterator&lt;[string, string]&gt;;
  /** Returns a `ByteString` sequence of all the values of a header within a
   * `Headers` object with a given name.
   */
  get(name: string): string | null;
  /** Returns a boolean stating whether a `Headers` object contains a certain
   * header.
   */
  has(name: string): boolean;
  /** Returns an iterator allowing to go through all keys contained in
   * this Headers object. The keys are ByteString objects.
   */
  keys(): IterableIterator&lt;string&gt;;
  /** Sets a new value for an existing header inside a Headers object, or adds
   * the header if it does not already exist.
   */
  set(name: string, value: string): void;
  /** Returns an iterator allowing to go through all values contained in
   * this Headers object. The values are ByteString objects.
   */
  values(): IterableIterator&lt;string&gt;;
  forEach(
    callbackfn: (value: string, key: string, parent: this) =&gt; void,
    thisArg?: any
  ): void;
  /** The Symbol.iterator well-known symbol specifies the default
   * iterator for this Headers object
   */
  [Symbol.iterator](): IterableIterator&lt;[string, string]&gt;;
}

declare const Headers: {
  prototype: Headers;
  new (init?: HeadersInit): Headers;
};

type RequestInfo = Request | string;
type RequestCache =
  | "default"
  | "force-cache"
  | "no-cache"
  | "no-store"
  | "only-if-cached"
  | "reload";
type RequestCredentials = "include" | "omit" | "same-origin";
type RequestMode = "cors" | "navigate" | "no-cors" | "same-origin";
type RequestRedirect = "error" | "follow" | "manual";
type ReferrerPolicy =
  | ""
  | "no-referrer"
  | "no-referrer-when-downgrade"
  | "origin"
  | "origin-when-cross-origin"
  | "same-origin"
  | "strict-origin"
  | "strict-origin-when-cross-origin"
  | "unsafe-url";
type BodyInit =
  | Blob
  | BufferSource
  | FormData
  | URLSearchParams
  | ReadableStream&lt;Uint8Array&gt;
  | string;
type RequestDestination =
  | ""
  | "audio"
  | "audioworklet"
  | "document"
  | "embed"
  | "font"
  | "image"
  | "manifest"
  | "object"
  | "paintworklet"
  | "report"
  | "script"
  | "sharedworker"
  | "style"
  | "track"
  | "video"
  | "worker"
  | "xslt";

interface RequestInit {
  /**
   * A BodyInit object or null to set request's body.
   */
  body?: BodyInit | null;
  /**
   * A string indicating how the request will interact with the browser's cache
   * to set request's cache.
   */
  cache?: RequestCache;
  /**
   * A string indicating whether credentials will be sent with the request
   * always, never, or only when sent to a same-origin URL. Sets request's
   * credentials.
   */
  credentials?: RequestCredentials;
  /**
   * A Headers object, an object literal, or an array of two-item arrays to set
   * request's headers.
   */
  headers?: HeadersInit;
  /**
   * A cryptographic hash of the resource to be fetched by request. Sets
   * request's integrity.
   */
  integrity?: string;
  /**
   * A boolean to set request's keepalive.
   */
  keepalive?: boolean;
  /**
   * A string to set request's method.
   */
  method?: string;
  /**
   * A string to indicate whether the request will use CORS, or will be
   * restricted to same-origin URLs. Sets request's mode.
   */
  mode?: RequestMode;
  /**
   * A string indicating whether request follows redirects, results in an error
   * upon encountering a redirect, or returns the redirect (in an opaque
   * fashion). Sets request's redirect.
   */
  redirect?: RequestRedirect;
  /**
   * A string whose value is a same-origin URL, "about:client", or the empty
   * string, to set request's referrer.
   */
  referrer?: string;
  /**
   * A referrer policy to set request's referrerPolicy.
   */
  referrerPolicy?: ReferrerPolicy;
  /**
   * An AbortSignal to set request's signal.
   */
  signal?: AbortSignal | null;
  /**
   * Can only be null. Used to disassociate request from any Window.
   */
  window?: any;
}

/** This Fetch API interface represents a resource request. */
interface Request extends Body {
  /**
   * Returns the cache mode associated with request, which is a string
   * indicating how the request will interact with the browser's cache when
   * fetching.
   */
  readonly cache: RequestCache;
  /**
   * Returns the credentials mode associated with request, which is a string
   * indicating whether credentials will be sent with the request always, never,
   * or only when sent to a same-origin URL.
   */
  readonly credentials: RequestCredentials;
  /**
   * Returns the kind of resource requested by request, e.g., "document" or "script".
   */
  readonly destination: RequestDestination;
  /**
   * Returns a Headers object consisting of the headers associated with request.
   * Note that headers added in the network layer by the user agent will not be
   * accounted for in this object, e.g., the "Host" header.
   */
  readonly headers: Headers;
  /**
   * Returns request's subresource integrity metadata, which is a cryptographic
   * hash of the resource being fetched. Its value consists of multiple hashes
   * separated by whitespace. [SRI]
   */
  readonly integrity: string;
  /**
   * Returns a boolean indicating whether or not request is for a history
   * navigation (a.k.a. back-forward navigation).
   */
  readonly isHistoryNavigation: boolean;
  /**
   * Returns a boolean indicating whether or not request is for a reload
   * navigation.
   */
  readonly isReloadNavigation: boolean;
  /**
   * Returns a boolean indicating whether or not request can outlive the global
   * in which it was created.
   */
  readonly keepalive: boolean;
  /**
   * Returns request's HTTP method, which is "GET" by default.
   */
  readonly method: string;
  /**
   * Returns the mode associated with request, which is a string indicating
   * whether the request will use CORS, or will be restricted to same-origin
   * URLs.
   */
  readonly mode: RequestMode;
  /**
   * Returns the redirect mode associated with request, which is a string
   * indicating how redirects for the request will be handled during fetching. A
   * request will follow redirects by default.
   */
  readonly redirect: RequestRedirect;
  /**
   * Returns the referrer of request. Its value can be a same-origin URL if
   * explicitly set in init, the empty string to indicate no referrer, and
   * "about:client" when defaulting to the global's default. This is used during
   * fetching to determine the value of the `Referer` header of the request
   * being made.
   */
  readonly referrer: string;
  /**
   * Returns the referrer policy associated with request. This is used during
   * fetching to compute the value of the request's referrer.
   */
  readonly referrerPolicy: ReferrerPolicy;
  /**
   * Returns the signal associated with request, which is an AbortSignal object
   * indicating whether or not request has been aborted, and its abort event
   * handler.
   */
  readonly signal: AbortSignal;
  /**
   * Returns the URL of request as a string.
   */
  readonly url: string;
  clone(): Request;
}

declare const Request: {
  prototype: Request;
  new (input: RequestInfo, init?: RequestInit): Request;
};

type ResponseType =
  | "basic"
  | "cors"
  | "default"
  | "error"
  | "opaque"
  | "opaqueredirect";

/** This Fetch API interface represents the response to a request. */
interface Response extends Body {
  readonly headers: Headers;
  readonly ok: boolean;
  readonly redirected: boolean;
  readonly status: number;
  readonly statusText: string;
  readonly trailer: Promise&lt;Headers&gt;;
  readonly type: ResponseType;
  readonly url: string;
  clone(): Response;
}

declare const Response: {
  prototype: Response;

  // TODO(#4667) Response constructor is non-standard.
  // new(body?: BodyInit | null, init?: ResponseInit): Response;
  new (
    url: string,
    status: number,
    statusText: string,
    headersList: Array&lt;[string, string]&gt;,
    rid: number,
    redirected_: boolean,
    type_?: null | ResponseType,
    body_?: null | Body
  ): Response;

  error(): Response;
  redirect(url: string, status?: number): Response;
};

/** Fetch a resource from the network. */
declare function fetch(
  input: Request | URL | string,
  init?: RequestInit
): Promise&lt;Response&gt;;

declare function atob(s: string): string;

/** Creates a base-64 ASCII string from the input string. */
declare function btoa(s: string): string;

declare class TextDecoder {
  /** Returns encoding's name, lowercased. */
  readonly encoding: string;
  /** Returns `true` if error mode is "fatal", and `false` otherwise. */
  readonly fatal: boolean;
  /** Returns `true` if ignore BOM flag is set, and `false` otherwise. */
  readonly ignoreBOM = false;
  constructor(
    label?: string,
    options?: { fatal?: boolean; ignoreBOM?: boolean }
  );
  /** Returns the result of running encoding's decoder. */
  decode(input?: BufferSource, options?: { stream?: false }): string;
  readonly [Symbol.toStringTag]: string;
}

declare class TextEncoder {
  /** Returns "utf-8". */
  readonly encoding = "utf-8";
  /** Returns the result of running UTF-8's encoder. */
  encode(input?: string): Uint8Array;
  encodeInto(
    input: string,
    dest: Uint8Array
  ): { read: number; written: number };
  readonly [Symbol.toStringTag]: string;
}

interface URLSearchParams {
  /** Appends a specified key/value pair as a new search parameter.
   *
   * ```ts
   * let searchParams = new URLSearchParams();
   * searchParams.append('name', 'first');
   * searchParams.append('name', 'second');
   * ```
   */
  append(name: string, value: string): void;

  /** Deletes the given search parameter and its associated value,
   * from the list of all search parameters.
   *
   * ```ts
   * let searchParams = new URLSearchParams([['name', 'value']]);
   * searchParams.delete('name');
   * ```
   */
  delete(name: string): void;

  /** Returns all the values associated with a given search parameter
   * as an array.
   *
   * ```ts
   * searchParams.getAll('name');
   * ```
   */
  getAll(name: string): string[];

  /** Returns the first value associated to the given search parameter.
   *
   * ```ts
   * searchParams.get('name');
   * ```
   */
  get(name: string): string | null;

  /** Returns a Boolean that indicates whether a parameter with the
   * specified name exists.
   *
   * ```ts
   * searchParams.has('name');
   * ```
   */
  has(name: string): boolean;

  /** Sets the value associated with a given search parameter to the
   * given value. If there were several matching values, this method
   * deletes the others. If the search parameter doesn't exist, this
   * method creates it.
   *
   * ```ts
   * searchParams.set('name', 'value');
   * ```
   */
  set(name: string, value: string): void;

  /** Sort all key/value pairs contained in this object in place and
   * return undefined. The sort order is according to Unicode code
   * points of the keys.
   *
   * ```ts
   * searchParams.sort();
   * ```
   */
  sort(): void;

  /** Calls a function for each element contained in this object in
   * place and return undefined. Optionally accepts an object to use
   * as this when executing callback as second argument.
   *
   * ```ts
   * const params = new URLSearchParams([["a", "b"], ["c", "d"]]);
   * params.forEach((value, key, parent) =&gt; {
   *   console.log(value, key, parent);
   * });
   * ```
   *
   */
  forEach(
    callbackfn: (value: string, key: string, parent: this) =&gt; void,
    thisArg?: any
  ): void;

  /** Returns an iterator allowing to go through all keys contained
   * in this object.
   *
   * ```ts
   * const params = new URLSearchParams([["a", "b"], ["c", "d"]]);
   * for (const key of params.keys()) {
   *   console.log(key);
   * }
   * ```
   */
  keys(): IterableIterator&lt;string&gt;;

  /** Returns an iterator allowing to go through all values contained
   * in this object.
   *
   * ```ts
   * const params = new URLSearchParams([["a", "b"], ["c", "d"]]);
   * for (const value of params.values()) {
   *   console.log(value);
   * }
   * ```
   */
  values(): IterableIterator&lt;string&gt;;

  /** Returns an iterator allowing to go through all key/value
   * pairs contained in this object.
   *
   * ```ts
   * const params = new URLSearchParams([["a", "b"], ["c", "d"]]);
   * for (const [key, value] of params.entries()) {
   *   console.log(key, value);
   * }
   * ```
   */
  entries(): IterableIterator&lt;[string, string]&gt;;

  /** Returns an iterator allowing to go through all key/value
   * pairs contained in this object.
   *
   * ```ts
   * const params = new URLSearchParams([["a", "b"], ["c", "d"]]);
   * for (const [key, value] of params) {
   *   console.log(key, value);
   * }
   * ```
   */
  [Symbol.iterator](): IterableIterator&lt;[string, string]&gt;;

  /** Returns a query string suitable for use in a URL.
   *
   * ```ts
   * searchParams.toString();
   * ```
   */
  toString(): string;
}

declare const URLSearchParams: {
  prototype: URLSearchParams;
  new (
    init?: string[][] | Record&lt;string, string&gt; | string | URLSearchParams
  ): URLSearchParams;
  toString(): string;
};

/** The URL┬áinterface represents an object providing static methods used for creating object URLs. */
interface URL {
  hash: string;
  host: string;
  hostname: string;
  href: string;
  toString(): string;
  readonly origin: string;
  password: string;
  pathname: string;
  port: string;
  protocol: string;
  search: string;
  readonly searchParams: URLSearchParams;
  username: string;
  toJSON(): string;
}

declare const URL: {
  prototype: URL;
  new (url: string | URL, base?: string | URL): URL;
  createObjectURL(object: any): string;
  revokeObjectURL(url: string): void;
};

interface MessageEventInit extends EventInit {
  data?: any;
  origin?: string;
  lastEventId?: string;
}

declare class MessageEvent extends Event {
  readonly data: any;
  readonly origin: string;
  readonly lastEventId: string;
  constructor(type: string, eventInitDict?: MessageEventInit);
}

interface ErrorEventInit extends EventInit {
  message?: string;
  filename?: string;
  lineno?: number;
  colno?: number;
  error?: any;
}

declare class ErrorEvent extends Event {
  readonly message: string;
  readonly filename: string;
  readonly lineno: number;
  readonly colno: number;
  readonly error: any;
  constructor(type: string, eventInitDict?: ErrorEventInit);
}

interface PostMessageOptions {
  transfer?: any[];
}

declare class Worker extends EventTarget {
  onerror?: (e: ErrorEvent) =&gt; void;
  onmessage?: (e: MessageEvent) =&gt; void;
  onmessageerror?: (e: MessageEvent) =&gt; void;
  constructor(
    specifier: string,
    options?: {
      type?: "classic" | "module";
      name?: string;
      /** UNSTABLE: New API. Expect many changes; most likely this
       * field will be made into an object for more granular
       * configuration of worker thread (permissions, import map, etc.).
       *
       * Set to `true` to make `Deno` namespace and all of its methods
       * available to worker thread.
       *
       * Currently worker inherits permissions from main thread (permissions
       * given using `--allow-*` flags).
       * Configurable permissions are on the roadmap to be implemented.
       *
       * Example:
       *
       * ```ts
       * // mod.ts
       * const worker = new Worker("./deno_worker.ts", { type: "module", deno: true });
       * worker.postMessage({ cmd: "readFile", fileName: "./log.txt" });
       *
       * // deno_worker.ts
       *
       *
       * self.onmessage = async function (e) {
       *     const { cmd, fileName } = e.data;
       *     if (cmd !== "readFile") {
       *         throw new Error("Invalid command");
       *     }
       *     const buf = await Deno.readFile(fileName);
       *     const fileContents = new TextDecoder().decode(buf);
       *     console.log(fileContents);
       * }
       * ```
       *
       * // log.txt
       * hello world
       * hello world 2
       *
       * // run program
       * $ deno run --allow-read mod.ts
       * hello world
       * hello world2
       *
       */
      deno?: boolean;
    }
  );
  postMessage(message: any, transfer: ArrayBuffer[]): void;
  postMessage(message: any, options?: PostMessageOptions): void;
  terminate(): void;
}

declare namespace performance {
  /** Returns a current time from Deno's start in milliseconds.
   *
   * Use the flag --allow-hrtime return a precise value.
   *
   * ```ts
   * const t = performance.now();
   * console.log(`${t} ms since start!`);
   * ```
   */
  export function now(): number;
}

interface EventInit {
  bubbles?: boolean;
  cancelable?: boolean;
  composed?: boolean;
}

/** An event which takes place in the DOM. */
declare class Event {
  constructor(type: string, eventInitDict?: EventInit);
  /** Returns true or false depending on how event was initialized. True if
   * event goes through its target's ancestors in reverse tree order, and
   * false otherwise. */
  readonly bubbles: boolean;
  cancelBubble: boolean;
  /** Returns true or false depending on how event was initialized. Its return
   * value does not always carry meaning, but true can indicate that part of the
   * operation during which event was dispatched, can be canceled by invoking
   * the preventDefault() method. */
  readonly cancelable: boolean;
  /** Returns true or false depending on how event was initialized. True if
   * event invokes listeners past a ShadowRoot node that is the root of its
   * target, and false otherwise. */
  readonly composed: boolean;
  /** Returns the object whose event listener's callback is currently being
   * invoked. */
  readonly currentTarget: EventTarget | null;
  /** Returns true if preventDefault() was invoked successfully to indicate
   * cancellation, and false otherwise. */
  readonly defaultPrevented: boolean;
  /** Returns the event's phase, which is one of NONE, CAPTURING_PHASE,
   * AT_TARGET, and BUBBLING_PHASE. */
  readonly eventPhase: number;
  /** Returns true if event was dispatched by the user agent, and false
   * otherwise. */
  readonly isTrusted: boolean;
  /** Returns the object to which event is dispatched (its target). */
  readonly target: EventTarget | null;
  /** Returns the event's timestamp as the number of milliseconds measured
   * relative to the time origin. */
  readonly timeStamp: number;
  /** Returns the type of event, e.g. "click", "hashchange", or "submit". */
  readonly type: string;
  /** Returns the invocation target objects of event's path (objects on which
   * listeners will be invoked), except for any nodes in shadow trees of which
   * the shadow root's mode is "closed" that are not reachable from event's
   * currentTarget. */
  composedPath(): EventTarget[];
  /** If invoked when the cancelable attribute value is true, and while
   * executing a listener for the event with passive set to false, signals to
   * the operation that caused event to be dispatched that it needs to be
   * canceled. */
  preventDefault(): void;
  /** Invoking this method prevents event from reaching any registered event
   * listeners after the current one finishes running and, when dispatched in a
   * tree, also prevents event from reaching any other objects. */
  stopImmediatePropagation(): void;
  /** When dispatched in a tree, invoking this method prevents event from
   * reaching any objects other than the current object. */
  stopPropagation(): void;
  readonly AT_TARGET: number;
  readonly BUBBLING_PHASE: number;
  readonly CAPTURING_PHASE: number;
  readonly NONE: number;
  static readonly AT_TARGET: number;
  static readonly BUBBLING_PHASE: number;
  static readonly CAPTURING_PHASE: number;
  static readonly NONE: number;
}

/**
 * EventTarget is a DOM interface implemented by objects that can receive events
 * and may have listeners for them.
 */
declare class EventTarget {
  /** Appends an event listener for events whose type attribute value is type.
   * The callback argument sets the callback that will be invoked when the event
   * is dispatched.
   *
   * The options argument sets listener-specific options. For compatibility this
   * can be a boolean, in which case the method behaves exactly as if the value
   * was specified as options's capture.
   *
   * When set to true, options's capture prevents callback from being invoked
   * when the event's eventPhase attribute value is BUBBLING_PHASE. When false
   * (or not present), callback will not be invoked when event's eventPhase
   * attribute value is CAPTURING_PHASE. Either way, callback will be invoked if
   * event's eventPhase attribute value is AT_TARGET.
   *
   * When set to true, options's passive indicates that the callback will not
   * cancel the event by invoking preventDefault(). This is used to enable
   * performance optimizations described in ┬º 2.8 Observing event listeners.
   *
   * When set to true, options's once indicates that the callback will only be
   * invoked once after which the event listener will be removed.
   *
   * The event listener is appended to target's event listener list and is not
   * appended if it has the same type, callback, and capture. */
  addEventListener(
    type: string,
    listener: EventListenerOrEventListenerObject | null,
    options?: boolean | AddEventListenerOptions
  ): void;
  /** Dispatches a synthetic event event to target and returns true if either
   * event's cancelable attribute value is false or its preventDefault() method
   * was not invoked, and false otherwise. */
  dispatchEvent(event: Event): boolean;
  /** Removes the event listener in target's event listener list with the same
   * type, callback, and options. */
  removeEventListener(
    type: string,
    callback: EventListenerOrEventListenerObject | null,
    options?: EventListenerOptions | boolean
  ): void;
  [Symbol.toStringTag]: string;
}

interface EventListener {
  (evt: Event): void | Promise&lt;void&gt;;
}

interface EventListenerObject {
  handleEvent(evt: Event): void | Promise&lt;void&gt;;
}

declare type EventListenerOrEventListenerObject =
  | EventListener
  | EventListenerObject;

interface AddEventListenerOptions extends EventListenerOptions {
  once?: boolean;
  passive?: boolean;
}

interface EventListenerOptions {
  capture?: boolean;
}

/** Events measuring progress of an underlying process, like an HTTP request
 * (for an XMLHttpRequest, or the loading of the underlying resource of an
 * &lt;img&gt;, &lt;audio&gt;, &lt;video&gt;, &lt;style&gt; or &lt;link&gt;). */
interface ProgressEvent&lt;T extends EventTarget = EventTarget&gt; extends Event {
  readonly lengthComputable: boolean;
  readonly loaded: number;
  readonly target: T | null;
  readonly total: number;
}

interface CustomEventInit&lt;T = any&gt; extends EventInit {
  detail?: T;
}

declare class CustomEvent&lt;T = any&gt; extends Event {
  constructor(typeArg: string, eventInitDict?: CustomEventInit&lt;T&gt;);
  /** Returns any custom data event was created with. Typically used for
   * synthetic events. */
  readonly detail: T;
}

/** A controller object that allows you to abort one or more DOM requests as and
 * when desired. */
declare class AbortController {
  /** Returns the AbortSignal object associated with this object. */
  readonly signal: AbortSignal;
  /** Invoking this method will set this object's AbortSignal's aborted flag and
   * signal to any observers that the associated activity is to be aborted. */
  abort(): void;
}

interface AbortSignalEventMap {
  abort: Event;
}

/** A signal object that allows you to communicate with a DOM request (such as a
 * Fetch) and abort it if required via an AbortController object. */
interface AbortSignal extends EventTarget {
  /** Returns true if this AbortSignal's AbortController has signaled to abort,
   * and false otherwise. */
  readonly aborted: boolean;
  onabort: ((this: AbortSignal, ev: Event) =&gt; any) | null;
  addEventListener&lt;K extends keyof AbortSignalEventMap&gt;(
    type: K,
    listener: (this: AbortSignal, ev: AbortSignalEventMap[K]) =&gt; any,
    options?: boolean | AddEventListenerOptions
  ): void;
  addEventListener(
    type: string,
    listener: EventListenerOrEventListenerObject,
    options?: boolean | AddEventListenerOptions
  ): void;
  removeEventListener&lt;K extends keyof AbortSignalEventMap&gt;(
    type: K,
    listener: (this: AbortSignal, ev: AbortSignalEventMap[K]) =&gt; any,
    options?: boolean | EventListenerOptions
  ): void;
  removeEventListener(
    type: string,
    listener: EventListenerOrEventListenerObject,
    options?: boolean | EventListenerOptions
  ): void;
}

declare const AbortSignal: {
  prototype: AbortSignal;
  new (): AbortSignal;
};

// Copyright 2018-2020 the Deno authors. All rights reserved. MIT license.

/* eslint-disable @typescript-eslint/no-explicit-any */

/// &lt;reference no-default-lib="true" /&gt;
/// &lt;reference lib="deno.ns" /&gt;
/// &lt;reference lib="deno.shared_globals" /&gt;
/// &lt;reference lib="esnext" /&gt;

declare interface Window extends EventTarget {
  readonly window: Window &amp; typeof globalThis;
  readonly self: Window &amp; typeof globalThis;
  onload: ((this: Window, ev: Event) =&gt; any) | null;
  onunload: ((this: Window, ev: Event) =&gt; any) | null;
  close: () =&gt; void;
  readonly closed: boolean;
  Deno: typeof Deno;
}

declare const window: Window &amp; typeof globalThis;
declare const self: Window &amp; typeof globalThis;
declare const onload: ((this: Window, ev: Event) =&gt; any) | null;
declare const onunload: ((this: Window, ev: Event) =&gt; any) | null;

/* eslint-enable @typescript-eslint/no-explicit-any */

</code></pre></div>
</details>
<p dir="auto">I'm trying the following script and I get a few errors.</p>
<p dir="auto">index.ts</p>
<div class="highlight highlight-source-js notranslate position-relative overflow-auto" dir="auto" data-snippet-clipboard-copy-content="import { exists } from &quot;https://deno.land/std/fs/mod.ts&quot;;

const found = await exists('/folder');
console.log('Found:', found);"><pre class="notranslate"><span class="pl-k">import</span> <span class="pl-kos">{</span> <span class="pl-s1">exists</span> <span class="pl-kos">}</span> <span class="pl-k">from</span> <span class="pl-s">"https://deno.land/std/fs/mod.ts"</span><span class="pl-kos">;</span>

<span class="pl-k">const</span> <span class="pl-s1">found</span> <span class="pl-c1">=</span> <span class="pl-k">await</span> <span class="pl-en">exists</span><span class="pl-kos">(</span><span class="pl-s">'/folder'</span><span class="pl-kos">)</span><span class="pl-kos">;</span>
<span class="pl-smi">console</span><span class="pl-kos">.</span><span class="pl-en">log</span><span class="pl-kos">(</span><span class="pl-s">'Found:'</span><span class="pl-kos">,</span> <span class="pl-s1">found</span><span class="pl-kos">)</span><span class="pl-kos">;</span></pre></div>
<p dir="auto">Error:</p>
<div class="highlight highlight-source-shell notranslate position-relative overflow-auto" dir="auto" data-snippet-clipboard-copy-content="error TS2339: Property 'utime' does not exist on type 'typeof Deno'.
    await Deno.utime(dest, statInfo.atime, statInfo.mtime);
               ~~~~~
    at https://deno.land/std/fs/copy.ts:90:16

error TS2339: Property 'utimeSync' does not exist on type 'typeof Deno'.
    Deno.utimeSync(dest, statInfo.atime, statInfo.mtime);
         ~~~~~~~~~
    at https://deno.land/std/fs/copy.ts:101:10

error TS2339: Property 'symlink' does not exist on type 'typeof Deno'.
  await Deno.symlink(originSrcFilePath, dest, type);
             ~~~~~~~
    at https://deno.land/std/fs/copy.ts:114:14

error TS2339: Property 'utime' does not exist on type 'typeof Deno'.
    await Deno.utime(dest, statInfo.atime, statInfo.mtime);
               ~~~~~
    at https://deno.land/std/fs/copy.ts:119:16

error TS2339: Property 'symlinkSync' does not exist on type 'typeof Deno'.
  Deno.symlinkSync(originSrcFilePath, dest, type);
       ~~~~~~~~~~~
    at https://deno.land/std/fs/copy.ts:132:8

error TS2339: Property 'utimeSync' does not exist on type 'typeof Deno'.
    Deno.utimeSync(dest, statInfo.atime, statInfo.mtime);
         ~~~~~~~~~
    at https://deno.land/std/fs/copy.ts:137:10

error TS2339: Property 'utime' does not exist on type 'typeof Deno'.
    await Deno.utime(dest, srcStatInfo.atime, srcStatInfo.mtime);
               ~~~~~
    at https://deno.land/std/fs/copy.ts:157:16

error TS2339: Property 'utimeSync' does not exist on type 'typeof Deno'.
    Deno.utimeSync(dest, srcStatInfo.atime, srcStatInfo.mtime);
         ~~~~~~~~~
    at https://deno.land/std/fs/copy.ts:185:10

error TS2339: Property 'link' does not exist on type 'typeof Deno'.
  await Deno.link(src, dest);
             ~~~~
    at https://deno.land/std/fs/ensure_link.ts:28:14

error TS2339: Property 'linkSync' does not exist on type 'typeof Deno'.
  Deno.linkSync(src, dest);
       ~~~~~~~~
    at https://deno.land/std/fs/ensure_link.ts:52:8

error TS2339: Property 'symlink' does not exist on type 'typeof Deno'.
  await Deno.symlink(src, dest, srcFilePathType);
             ~~~~~~~
    at https://deno.land/std/fs/ensure_symlink.ts:31:14

error TS2339: Property 'symlinkSync' does not exist on type 'typeof Deno'.
  Deno.symlinkSync(src, dest, srcFilePathType);
       ~~~~~~~~~~~
    at https://deno.land/std/fs/ensure_symlink.ts:58:8

Found 12 errors."><pre class="notranslate">error TS2339: Property <span class="pl-s"><span class="pl-pds">'</span>utime<span class="pl-pds">'</span></span> does not exist on <span class="pl-c1">type</span> <span class="pl-s"><span class="pl-pds">'</span>typeof Deno<span class="pl-pds">'</span></span>.
    await Deno.utime(dest, statInfo.atime, statInfo.mtime)<span class="pl-k">;</span>
               <span class="pl-k">~</span>~~~~
    at https://deno.land/std/fs/copy.ts:90:16

error TS2339: Property <span class="pl-s"><span class="pl-pds">'</span>utimeSync<span class="pl-pds">'</span></span> does not exist on <span class="pl-c1">type</span> <span class="pl-s"><span class="pl-pds">'</span>typeof Deno<span class="pl-pds">'</span></span>.
    Deno.utimeSync(dest, statInfo.atime, statInfo.mtime)<span class="pl-k">;</span>
         <span class="pl-k">~</span>~~~~~~~~
    at https://deno.land/std/fs/copy.ts:101:10

error TS2339: Property <span class="pl-s"><span class="pl-pds">'</span>symlink<span class="pl-pds">'</span></span> does not exist on <span class="pl-c1">type</span> <span class="pl-s"><span class="pl-pds">'</span>typeof Deno<span class="pl-pds">'</span></span>.
  await Deno.symlink(originSrcFilePath, dest, type)<span class="pl-k">;</span>
             <span class="pl-k">~</span>~~~~~~
    at https://deno.land/std/fs/copy.ts:114:14

error TS2339: Property <span class="pl-s"><span class="pl-pds">'</span>utime<span class="pl-pds">'</span></span> does not exist on <span class="pl-c1">type</span> <span class="pl-s"><span class="pl-pds">'</span>typeof Deno<span class="pl-pds">'</span></span>.
    await Deno.utime(dest, statInfo.atime, statInfo.mtime)<span class="pl-k">;</span>
               <span class="pl-k">~</span>~~~~
    at https://deno.land/std/fs/copy.ts:119:16

error TS2339: Property <span class="pl-s"><span class="pl-pds">'</span>symlinkSync<span class="pl-pds">'</span></span> does not exist on <span class="pl-c1">type</span> <span class="pl-s"><span class="pl-pds">'</span>typeof Deno<span class="pl-pds">'</span></span>.
  Deno.symlinkSync(originSrcFilePath, dest, type)<span class="pl-k">;</span>
       <span class="pl-k">~</span>~~~~~~~~~~
    at https://deno.land/std/fs/copy.ts:132:8

error TS2339: Property <span class="pl-s"><span class="pl-pds">'</span>utimeSync<span class="pl-pds">'</span></span> does not exist on <span class="pl-c1">type</span> <span class="pl-s"><span class="pl-pds">'</span>typeof Deno<span class="pl-pds">'</span></span>.
    Deno.utimeSync(dest, statInfo.atime, statInfo.mtime)<span class="pl-k">;</span>
         <span class="pl-k">~</span>~~~~~~~~
    at https://deno.land/std/fs/copy.ts:137:10

error TS2339: Property <span class="pl-s"><span class="pl-pds">'</span>utime<span class="pl-pds">'</span></span> does not exist on <span class="pl-c1">type</span> <span class="pl-s"><span class="pl-pds">'</span>typeof Deno<span class="pl-pds">'</span></span>.
    await Deno.utime(dest, srcStatInfo.atime, srcStatInfo.mtime)<span class="pl-k">;</span>
               <span class="pl-k">~</span>~~~~
    at https://deno.land/std/fs/copy.ts:157:16

error TS2339: Property <span class="pl-s"><span class="pl-pds">'</span>utimeSync<span class="pl-pds">'</span></span> does not exist on <span class="pl-c1">type</span> <span class="pl-s"><span class="pl-pds">'</span>typeof Deno<span class="pl-pds">'</span></span>.
    Deno.utimeSync(dest, srcStatInfo.atime, srcStatInfo.mtime)<span class="pl-k">;</span>
         <span class="pl-k">~</span>~~~~~~~~
    at https://deno.land/std/fs/copy.ts:185:10

error TS2339: Property <span class="pl-s"><span class="pl-pds">'</span>link<span class="pl-pds">'</span></span> does not exist on <span class="pl-c1">type</span> <span class="pl-s"><span class="pl-pds">'</span>typeof Deno<span class="pl-pds">'</span></span>.
  await Deno.link(src, dest)<span class="pl-k">;</span>
             <span class="pl-k">~</span>~~~
    at https://deno.land/std/fs/ensure_link.ts:28:14

error TS2339: Property <span class="pl-s"><span class="pl-pds">'</span>linkSync<span class="pl-pds">'</span></span> does not exist on <span class="pl-c1">type</span> <span class="pl-s"><span class="pl-pds">'</span>typeof Deno<span class="pl-pds">'</span></span>.
  Deno.linkSync(src, dest)<span class="pl-k">;</span>
       <span class="pl-k">~</span>~~~~~~~
    at https://deno.land/std/fs/ensure_link.ts:52:8

error TS2339: Property <span class="pl-s"><span class="pl-pds">'</span>symlink<span class="pl-pds">'</span></span> does not exist on <span class="pl-c1">type</span> <span class="pl-s"><span class="pl-pds">'</span>typeof Deno<span class="pl-pds">'</span></span>.
  await Deno.symlink(src, dest, srcFilePathType)<span class="pl-k">;</span>
             <span class="pl-k">~</span>~~~~~~
    at https://deno.land/std/fs/ensure_symlink.ts:31:14

error TS2339: Property <span class="pl-s"><span class="pl-pds">'</span>symlinkSync<span class="pl-pds">'</span></span> does not exist on <span class="pl-c1">type</span> <span class="pl-s"><span class="pl-pds">'</span>typeof Deno<span class="pl-pds">'</span></span>.
  Deno.symlinkSync(src, dest, srcFilePathType)<span class="pl-k">;</span>
       <span class="pl-k">~</span>~~~~~~~~~~
    at https://deno.land/std/fs/ensure_symlink.ts:58:8

Found 12 errors.</pre></div>
<p dir="auto">deno 1.0.0-rc1<br>
v8 8.2.308<br>
typescript 3.8.3</p>