<p dir="auto">Call me crazy but.</p>
<p dir="auto">What if I need to create a highly consuming task I don't want to be runned by Deno? Is there any way to program Rust code inside Deno?</p>
<p dir="auto">Or do I have to set up a completely new Rust server to do it and call it as an API?</p>
<p dir="auto">I honestly don't see a way to do this without making a hole in the whole Deno structure, but being able to use Rust as more than just the interpreter looked like an idea that's worth giving a shot.</p>
<p dir="auto">I know that using protobufs simplifies the writing of native modules, but how does importing them work?<br>
What's the structure of it supposed to be?<br>
How do we specify how the native module should be built?</p>