<p dir="auto">Docs:<br>
CurvePath overwrited Curve's getPoint, getPoints, getSpacedPoints and copy functions, and has different behavior.<br>
Should we write documentation about these functions?<br>
Or, at least add function names in CurvePath to inform users about the overwriting?</p>
<p dir="auto">I have an OBJ file with a cube in it where every wall is a named (north, east, south, west, top, bottom). When I open the file in blender, everything is as expected, when I open the file in text editor, there are no noticeable discrepancies between walls, but when I load it with OBJLoader, the file has all the sides (well, at least their naming...) completely mixed up.</p>
<p dir="auto">South is missing (has no children attached to it, therefore mesh cannot be accessed), walls go in order (turning to the right) east, floor, east, north; top is west and bottom is ceiling.</p>
<p dir="auto">I suspect an issue with OBJLoader, but when I experimented around with it I couldn't find anything standing out.</p>
<hr>
<p dir="auto">three.js: r60<br>
demo github: <a href="https://github.com/uskudnik/obj-not-loading-correctly">https://github.com/uskudnik/obj-not-loading-correctly</a></p>
<p dir="auto">Controls are implemented, as is raycaster so you can click on a wall and it will write in console what is the name of the object; you can turn with arrow keys, go up/down with arrow keys and move the view around with WSAD.</p>