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[{"Owner":"brianzinn","Date":"2018-09-09T21:27:24Z","Content":"_lt_div class_eq__qt_mages_qt__gt_\n\t\t\t\n_lt_p_gt_\n\tHi_co_\n_lt_/p_gt_\n\n_lt_p_gt_\n\tI have been working on a _qt_remix mesh mashup_qt__sm_ A Remix3d.com mashup that worked more how I would like completely in VR as follows_dd__lt_br /_gt_\n\t1. Show model download progress (that moving _qt_L_qt_ piece doesn_t_t show progress).  Frustrating for big models on slow internet._lt_br /_gt_\n\t2. Wanted to be able to click the list of models (and search) from within VR to show right away in 3D - resized to a consistent dimension._lt_br /_gt_\n\t3. Wanted to be able to walk around the models with controller teleportation.  Remix3d has no direct way (you can download_co_ open in Paint3D or open in Mixed Reality (PC camera)).\n_lt_/p_gt_\n\n_lt_p_gt_\n\tSo_co_ I managed to get a working version_co_ but it fails when entering VR mode - looks like the GUI are not being correctly restored after the canvas is lost.  As a wild guess_co_ I think array buffers pointing to old context.  I have a PG and my actual demo both failing in WinMR and GearVR_dd__lt_br /_gt_\n\t_lt_a href_eq__qt_https_dd_//www.babylonjs-playground.com/#0JMGVC%2311_qt_ rel_eq__qt_external nofollow_qt__gt_https_dd_//www.babylonjs-playground.com/#0JMGVC#11_lt_/a_gt__lt_br /_gt_\n\t_lt_a href_eq__qt_https_dd_//brianzinn.github.io/create-react-app-babylonjs/meshMashup_qt_ rel_eq__qt_external nofollow_qt__gt_https_dd_//brianzinn.github.io/create-react-app-babylonjs/meshMashup_lt_/a_gt_\n_lt_/p_gt_\n\n_lt_p_gt_\n\tI would have posted as a bug_co_ but I have a feeling I have done something wrong_co_ as the PG was working up till near the latest version.  Can you see why this would not load in VR?\n_lt_/p_gt_\n\n_lt_p_gt_\n\tThanks.\n_lt_/p_gt_\n\n_lt_p_gt_\n\tedit_dd_ I have tried alpha.15 and all beta versions.  differing results somewhat_co_ but none are working._lt_br /_gt_\n\tedit2_dd_ WinMR Microsoft Edge 42.17134.1.0.  GearVr on Samsung Internet latest version.\n_lt_/p_gt_\n\n\n\t\t\t\n\t\t_lt_/div_gt_\n\n\t\t_lt_div class_eq__qt_ipsI_qt__gt__lt_/div_gt__lt_/div_gt_"},{"Owner":"Deltakosh","Date":"2018-09-10T15:24:33Z","Content":"_lt_div class_eq__qt_mages_qt__gt_\n\t\t\t\n_lt_p_gt_\n\tAdding _lt_a contenteditable_eq__qt_false_qt_ data-ipshover_eq__qt__qt_ data-ipshover-target_eq__qt_http_dd_//www.html5gamedevs.com/profile/29361-trevordev/?do_eq_hovercard_qt_ data-mentionid_eq__qt_29361_qt_ href_eq__qt_http_dd_//www.html5gamedevs.com/profile/29361-trevordev/_qt_ rel_eq__qt__qt__gt_@trevordev_lt_/a_gt_ to check why it fails when moving to VR\n_lt_/p_gt_\n\n\n\t\t\t\n\t\t_lt_/div_gt_\n\n\t\t_lt_div class_eq__qt_ipsI_qt__gt__lt_/div_gt__lt_/div_gt_"},{"Owner":"Deltakosh","Date":"2018-09-10T15:25:10Z","Content":"_lt_div class_eq__qt_mages_qt__gt_\n\t\t\t\n_lt_p_gt_\n\tTracker_dd_ _lt_a href_eq__qt_https_dd_//github.com/BabylonJS/Babylon.js/issues/5097_qt_ ipsnoembed_eq__qt_true_qt_ rel_eq__qt_external nofollow_qt__gt_https_dd_//github.com/BabylonJS/Babylon.js/issues/5097_lt_/a_gt_\n_lt_/p_gt_\n\n\n\t\t\t\n\t\t_lt_/div_gt_\n\n\t\t_lt_div class_eq__qt_ipsI_qt__gt__lt_/div_gt__lt_/div_gt_"},{"Owner":"brianzinn","Date":"2018-09-10T16:38:23Z","Content":"_lt_div class_eq__qt_mages_qt__gt_\n\t\t\t\n_lt_p_gt_\n\tIf it_t_s helpful in narrowing down the issue_co_ the earlier PGs do_co_ in fact_co_ load correctly in VR.  This would lead me to believe that AdvancedDynamicTexture is somewhere the culprit [don_t_t quote me on that _sm_P]_co_ as if I recall correctly_co_ it does work with 1 ADT.  Let me  know if I can help at all or do any testing.  Cheers.\n_lt_/p_gt_\n\n\n\t\t\t\n\t\t_lt_/div_gt_\n\n\t\t_lt_div class_eq__qt_ipsI_qt__gt__lt_/div_gt__lt_/div_gt_"},{"Owner":"trevordev","Date":"2018-09-11T22:47:03Z","Content":"_lt_div class_eq__qt_mages_qt__gt_\n\t\t\t\n_lt_p_gt_\n\t_lt_a contenteditable_eq__qt_false_qt_ data-ipshover_eq__qt__qt_ data-ipshover-target_eq__qt_http_dd_//www.html5gamedevs.com/profile/25365-brianzinn/?do_eq_hovercard_qt_ data-mentionid_eq__qt_25365_qt_ href_eq__qt_http_dd_//www.html5gamedevs.com/profile/25365-brianzinn/_qt_ rel_eq__qt__qt__gt_@brianzinn_lt_/a_gt_ _lt_a href_eq__qt_https_dd_//www.babylonjs-playground.com/#0JMGVC%2311_qt_ rel_eq__qt_external nofollow_qt_ style_eq__qt_background-color_dd_#ffffff_sm_color_dd_#3d6594_sm_font-size_dd_14px_sm__qt__gt_https_dd_//www.babylonjs-playground.com/#0JMGVC#11_lt_/a_gt_ works for me. When I tried _lt_a href_eq__qt_https_dd_//brianzinn.github.io/create-react-app-babylonjs/meshMashup_qt_ rel_eq__qt_external nofollow_qt_ style_eq__qt_background-color_dd_#ffffff_sm_color_dd_#4588c5_sm_font-size_dd_14px_sm__qt__gt_https_dd_//brianzinn.github.io/create-react-app-babylonjs/meshMashup_lt_/a_gt__co_ it did not work and from looking at the console error it looks like it comes from this line in vrExperienceHelper \n_lt_/p_gt_\n\n_lt_div style_eq__qt_background-color_dd_#1e1e1e_sm_color_dd_#d4d4d4_sm_font-size_dd_14px_sm__qt__gt_\n\t_lt_div_gt_\n\t\t_lt_span style_eq__qt_color_dd_#d4d4d4_sm__qt__gt_(_lt_/span_gt__lt_span style_eq__qt_color_dd_#9cdcfe_sm__qt__gt_mesh_lt_/span_gt__lt_span style_eq__qt_color_dd_#d4d4d4_sm__qt__gt_._lt_/span_gt__lt_span style_eq__qt_color_dd_#9cdcfe_sm__qt__gt_name_lt_/span_gt__lt_span style_eq__qt_color_dd_#d4d4d4_sm__qt__gt_._lt_/span_gt__lt_span style_eq__qt_color_dd_#dcdcaa_sm__qt__gt_indexOf_lt_/span_gt__lt_span style_eq__qt_color_dd_#d4d4d4_sm__qt__gt_(_lt_/span_gt__lt_span style_eq__qt_color_dd_#ce9178_sm__qt__gt__qt_gazeTracker_qt__lt_/span_gt__lt_span style_eq__qt_color_dd_#d4d4d4_sm__qt__gt_) _lt_/span_gt__lt_span style_eq__qt_color_dd_#d4d4d4_sm__qt__gt__eq__eq__eq__lt_/span_gt__lt_span style_eq__qt_color_dd_#d4d4d4_sm__qt__gt_ _lt_/span_gt__lt_span style_eq__qt_color_dd_#d4d4d4_sm__qt__gt_-_lt_/span_gt__lt_span style_eq__qt_color_dd_#b5cea8_sm__qt__gt_1_lt_/span_gt_\n\t_lt_/div_gt_\n_lt_/div_gt_\n\n_lt_p_gt_\n\twhich is used when when doing something related to the ray casting. mesh_t_s name is not nullable so perhaps one of the mesh initializations in your code does not provide a name (are you writing in js or ts as I would expect a warning/error in ts). If somehow this is a valid use case I could also rework the helper logic to treat it as nullable.\n_lt_/p_gt_\n\n_lt_p_gt_\n\tAlso from playing around with the project (very cool by the way _lt_span_gt__lt_img alt_eq__qt__dd_)_qt_ data-emoticon_eq__qt__qt_ height_eq__qt_20_qt_ src_eq__qt_http_dd_//www.html5gamedevs.com/uploads/emoticons/default_smile.png_qt_ srcset_eq__qt_http_dd_//www.html5gamedevs.com/uploads/emoticons/smile@2x.png 2x_qt_ title_eq__qt__dd_)_qt_ width_eq__qt_20_qt_ /_gt_ _lt_/span_gt_) I noticed the gui keyboard depth doesn_t_t always work as expected (occlusion not working properly)_co_ is this intended? Otherwise it might be a bug in how the gui is using the renderLayer.\n_lt_/p_gt_\n\n\n\t\t\t\n\t\t_lt_/div_gt_\n\n\t\t_lt_div class_eq__qt_ipsI_qt__gt__lt_/div_gt__lt_/div_gt_"},{"Owner":"brianzinn","Date":"2018-09-11T22:55:31Z","Content":"_lt_div class_eq__qt_mages_qt__gt_\n\t\t\t\n_lt_p_gt_\n\tI have a fix for keyboard depth.  Actually want to disable keyboard for mobile as it uses prompt.\n_lt_/p_gt_\n\n_lt_p_gt_\n\tFor VR - which headset are you using that it works?  Also_co_ which version of browser.  Thanks.\n_lt_/p_gt_\n\n\n\t\t\t\n\t\t_lt_/div_gt_\n\n\t\t_lt_div class_eq__qt_ipsI_qt__gt__lt_/div_gt__lt_/div_gt_"},{"Owner":"trevordev","Date":"2018-09-11T23:01:31Z","Content":"_lt_div class_eq__qt_mages_qt__gt_\n\t\t\t\n_lt_p_gt_\n\tI have an Acer WMR headset with Microsoft Edge 42.17134.1.0. Does it still not work for you in the playground? Do you see any error in the console?\n_lt_/p_gt_\n\n\n\t\t\t\n\t\t_lt_/div_gt_\n\n\t\t_lt_div class_eq__qt_ipsI_qt__gt__lt_/div_gt__lt_/div_gt_"},{"Owner":"brianzinn","Date":"2018-09-11T23:02:39Z","Content":"_lt_div class_eq__qt_mages_qt__gt_\n\t\t\t\n_lt_blockquote class_eq__qt_ipsQuote_qt_ data-ipsquote_eq__qt__qt_ data-ipsquote-contentapp_eq__qt_forums_qt_ data-ipsquote-contentclass_eq__qt_forums_Topic_qt_ data-ipsquote-contentcommentid_eq__qt_227846_qt_ data-ipsquote-contentid_eq__qt_39909_qt_ data-ipsquote-contenttype_eq__qt_forums_qt_ data-ipsquote-timestamp_eq__qt_1536706023_qt_ data-ipsquote-userid_eq__qt_29361_qt_ data-ipsquote-username_eq__qt_trevordev_qt__gt_\n\t_lt_div class_eq__qt_ipsQuote_citation_qt__gt_\n\t\t14 minutes ago_co_ trevordev said_dd_\n\t_lt_/div_gt_\n\n\t_lt_div class_eq__qt_ipsQuote_contents_qt__gt_\n\t\t_lt_p_gt_\n\t\t\tare you writing in js or ts as I would expect a warning/error in ts\n\t\t_lt_/p_gt_\n\t_lt_/div_gt_\n_lt_/blockquote_gt_\n\n_lt_p_gt_\n\tI am writing in neither_co_ it_t_s a declarative markup_dd_\n_lt_/p_gt_\n\n_lt_pre_gt_\n_lt_code_gt_&lt_sm_VRExperience createDeviceOrientationCamera_eq_{false} teleportEnvironmentGround_eq_{true} enableInteractions_eq_{true} /&gt_sm__lt_/code_gt__lt_/pre_gt_\n\n_lt_p_gt_\n\tThe markup is using code written in TypeScript that has no warnings.  I will investigate that further_co_ as I don_t_t recall having any warnings_co_ but I may have done an update since.  Thanks for your help.\n_lt_/p_gt_\n\n\n\t\t\t\n\t\t_lt_/div_gt_\n\n\t\t_lt_div class_eq__qt_ipsI_qt__gt__lt_/div_gt__lt_/div_gt_"},{"Owner":"brianzinn","Date":"2018-09-11T23:04:28Z","Content":"_lt_div class_eq__qt_mages_qt__gt_\n\t\t\t\n_lt_blockquote class_eq__qt_ipsQuote_qt_ data-ipsquote_eq__qt__qt_ data-ipsquote-contentapp_eq__qt_forums_qt_ data-ipsquote-contentclass_eq__qt_forums_Topic_qt_ data-ipsquote-contentcommentid_eq__qt_227848_qt_ data-ipsquote-contentid_eq__qt_39909_qt_ data-ipsquote-contenttype_eq__qt_forums_qt_ data-ipsquote-timestamp_eq__qt_1536706891_qt_ data-ipsquote-userid_eq__qt_29361_qt_ data-ipsquote-username_eq__qt_trevordev_qt__gt_\n\t_lt_div class_eq__qt_ipsQuote_citation_qt__gt_\n\t\t1 minute ago_co_ trevordev said_dd_\n\t_lt_/div_gt_\n\n\t_lt_div class_eq__qt_ipsQuote_contents_qt__gt_\n\t\t_lt_p_gt_\n\t\t\tDo you see any error in the console?\n\t\t_lt_/p_gt_\n\t_lt_/div_gt_\n_lt_/blockquote_gt_\n\n_lt_p_gt_\n\tI can send the WEB_GL errors in a few hours.  Same version of Edge_co_ so that is not it!\n_lt_/p_gt_\n\n\n\t\t\t\n\t\t_lt_/div_gt_\n\n\t\t_lt_div class_eq__qt_ipsI_qt__gt__lt_/div_gt__lt_/div_gt_"},{"Owner":"trevordev","Date":"2018-09-11T23:18:44Z","Content":"_lt_div class_eq__qt_mages_qt__gt_\n\t\t\t\n_lt_p_gt_\n\t_lt_a contenteditable_eq__qt_false_qt_ data-ipshover_eq__qt__qt_ data-ipshover-target_eq__qt_http_dd_//www.html5gamedevs.com/profile/25365-brianzinn/?do_eq_hovercard_qt_ data-mentionid_eq__qt_25365_qt_ href_eq__qt_http_dd_//www.html5gamedevs.com/profile/25365-brianzinn/_qt_ rel_eq__qt__qt__gt_@brianzinn_lt_/a_gt_ if I run\n_lt_/p_gt_\n\n_lt_pre_gt_\n_lt_code_gt_BABYLON.Engine.LastCreatedScene.meshes.forEach((m)_eq_&gt_sm_{m.name _eq_ _qt__qt_})_lt_/code_gt__lt_/pre_gt_\n\n_lt_p_gt_\n\tin the console on _lt_a href_eq__qt_https_dd_//brianzinn.github.io/create-react-app-babylonjs/meshMashup_qt_ rel_eq__qt_external nofollow_qt_ style_eq__qt_background-color_dd_#ffffff_sm_color_dd_#4588c5_sm_font-size_dd_14px_sm__qt__gt_https_dd_//brianzinn.github.io/create-react-app-babylonjs/meshMashup_lt_/a_gt_ before entering vr it works for me.\n_lt_/p_gt_\n\n_lt_p_gt_\n\t \n_lt_/p_gt_\n\n_lt_p_gt_\n\tAlso to get rendering to work on the webpage while in vr_co_ when creating the engine do it with preserve stencil buffer eg. \n_lt_/p_gt_\n\n_lt_pre_gt_\n_lt_code_gt_var engine _eq_ new BABYLON.Engine(canvas_co_ true_co_ { stencil_dd_ true_co_ disableWebGL2Support_dd_ false_co_ preserveDrawingBuffer_dd_ true })_lt_/code_gt__lt_/pre_gt_\n\n_lt_p_gt_\n\t \n_lt_/p_gt_\n\n\n\t\t\t\n\t\t_lt_/div_gt_\n\n\t\t_lt_div class_eq__qt_ipsI_qt__gt__lt_/div_gt__lt_/div_gt_"},{"Owner":"brianzinn","Date":"2018-09-12T00:01:00Z","Content":"_lt_div class_eq__qt_mages_qt__gt_\n\t\t\t\n_lt_p_gt_\n\t_lt_a contenteditable_eq__qt_false_qt_ data-ipshover_eq__qt__qt_ data-ipshover-target_eq__qt_http_dd_//www.html5gamedevs.com/profile/29361-trevordev/?do_eq_hovercard_qt_ data-mentionid_eq__qt_29361_qt_ href_eq__qt_http_dd_//www.html5gamedevs.com/profile/29361-trevordev/_qt_ rel_eq__qt__qt__gt_@trevordev_lt_/a_gt_ Thanks for troubleshooting the website.  I should not have brought that up as it was just a secondary place where it was failing!  Let_t_s please just try to get the PG working and forget the website _lt_span_gt__lt_img alt_eq__qt__dd_)_qt_ data-emoticon_eq__qt__qt_ height_eq__qt_20_qt_ src_eq__qt_http_dd_//www.html5gamedevs.com/uploads/emoticons/default_smile.png_qt_ srcset_eq__qt_http_dd_//www.html5gamedevs.com/uploads/emoticons/smile@2x.png 2x_qt_ title_eq__qt__dd_)_qt_ width_eq__qt_20_qt_ /_gt__lt_/span_gt_ \n_lt_/p_gt_\n\n_lt_p_gt_\n\tHere is what I see in the PG_dd__lt_br /_gt_\n\t_lt_a class_eq__qt_ipsAttachLink ipsAttachLink_image_qt_ data-fileid_eq__qt_19982_qt_ href_eq__qt_http_dd_//www.html5gamedevs.com/uploads/monthly_2018_09/image.png.bcf6bfd4993280a6b7f76dff28584195.png_qt_ rel_eq__qt__qt__gt__lt_img alt_eq__qt_image.thumb.png.a4d0f7dae9e4f1a71800e8868c972db2.png_qt_ class_eq__qt_ipsImage ipsImage_thumbnailed_qt_ data-fileid_eq__qt_19982_qt_ src_eq__qt_http_dd_//www.html5gamedevs.com/uploads/monthly_2018_09/image.thumb.png.a4d0f7dae9e4f1a71800e8868c972db2.png_qt_ /_gt__lt_/a_gt_\n_lt_/p_gt_\n\n_lt_p_gt_\n\t \n_lt_/p_gt_\n\n_lt_p_gt_\n\tHere are the WEBGL Errors_dd__lt_br /_gt_\n\t_lt_a class_eq__qt_ipsAttachLink ipsAttachLink_image_qt_ data-fileid_eq__qt_19983_qt_ href_eq__qt_http_dd_//www.html5gamedevs.com/uploads/monthly_2018_09/image.png.058b0bc2ff17627d1470d88bccd85b3f.png_qt_ rel_eq__qt__qt__gt__lt_img alt_eq__qt_image.thumb.png.d1827e691d4cae86158621182453cd7d.png_qt_ class_eq__qt_ipsImage ipsImage_thumbnailed_qt_ data-fileid_eq__qt_19983_qt_ src_eq__qt_http_dd_//www.html5gamedevs.com/uploads/monthly_2018_09/image.thumb.png.d1827e691d4cae86158621182453cd7d.png_qt_ /_gt__lt_/a_gt_\n_lt_/p_gt_\n\n_lt_p_gt_\n\t \n_lt_/p_gt_\n\n_lt_p_gt_\n\tI_t_m not getting stack traces or anything_co_ just errors.  So_co_ we are using the same version of Edge.  I have a less capable video card surely_co_ but I have never had any issues before.  I have an NVidia GTX 1050_co_ which is bottom for capabilities of WinMR.  Are you saying that the PG is working for you without any changes?\n_lt_/p_gt_\n\n\n\t\t\t\n\t\t\t\t\n\n_lt_span class_eq__t_ipsType_reset ipsType_medium ipsType_light_t_ data-excludequote_gt_\n\t_lt_strong_gt_Edited _lt_time datetime_eq__t_2018-09-12T00_dd_01_dd_39Z_t_ title_eq__t_09/12/2018 12_dd_01  AM_t_ data-short_eq__t_Sep 12_t__gt_September 12_lt_/time_gt_ by brianzinn_lt_/strong_gt_\n\t\n\t\t_lt_br_gt_formatting\n\t\n\t\n_lt_/span_gt_\n\t\t\t\n\t\t_lt_/div_gt_\n\n\t\t_lt_div class_eq__qt_ipsI_qt__gt__lt_/div_gt__lt_/div_gt_"},{"Owner":"brianzinn","Date":"2018-09-12T00:07:52Z","Content":"_lt_div class_eq__qt_mages_qt__gt_\n\t\t\t\n_lt_p_gt_\n\tI should add that is the first error coming in_co_ there is nothing before that.  You can_t_t see the scrollbar elevator_co_ but it_t_s at the top.\n_lt_/p_gt_\n\n\n\t\t\t\n\t\t_lt_/div_gt_\n\n\t\t_lt_div class_eq__qt_ipsI_qt__gt__lt_/div_gt__lt_/div_gt_"},{"Owner":"trevordev","Date":"2018-09-12T00:21:02Z","Content":"_lt_div class_eq__qt_mages_qt__gt_\n\t\t\t\n_lt_p_gt_\n\tVery weird that I can_t_t repro it on the same browser. You could try commenting out portions of the playground until it works to try to isolate the line of code that breaks it. Also can you confirm that _lt_a href_eq__qt_https_dd_//www.babylonjs-playground.com/#TAFSN0%232_qt_ rel_eq__qt_external nofollow_qt__gt_https_dd_//www.babylonjs-playground.com/#TAFSN0#2_lt_/a_gt_ works.\n_lt_/p_gt_\n\n\n\t\t\t\n\t\t_lt_/div_gt_\n\n\t\t_lt_div class_eq__qt_ipsI_qt__gt__lt_/div_gt__lt_/div_gt_"},{"Owner":"brianzinn","Date":"2018-09-12T00:44:11Z","Content":"_lt_div class_eq__qt_mages_qt__gt_\n\t\t\t\n_lt_p_gt_\n\tI_t_m going to look for any video card updates or maybe I need to rollback_co_ because I_t_m nearly positive that PG worked on my PC before whereas now it is failing (see black screen where the color chooser should be)_dd__lt_br /_gt_\n\t_lt_a class_eq__qt_ipsAttachLink ipsAttachLink_image_qt_ href_eq__qt_http_dd_//www.html5gamedevs.com/uploads/monthly_2018_09/image.png.ac6e08390e23af3f667bf1ea681c82ca.png_qt_ data-fileid_eq__qt_19985_qt_ rel_eq__qt__qt__gt__lt_img class_eq__qt_ipsImage ipsImage_thumbnailed_qt_ data-fileid_eq__qt_19985_qt_ src_eq__qt_http_dd_//www.html5gamedevs.com/uploads/monthly_2018_09/image.thumb.png.57fa956586339e1aa141c7896dd3eaad.png_qt_ alt_eq__qt_image.thumb.png.57fa956586339e1aa141c7896dd3eaad.png_qt_ /_gt__lt_/a_gt_\n_lt_/p_gt_\n\n\n\t\t\t\n\t\t_lt_/div_gt_\n\n\t\t_lt_div class_eq__qt_ipsI_qt__gt__lt_/div_gt__lt_/div_gt_"},{"Owner":"trevordev","Date":"2018-09-12T20:03:26Z","Content":"_lt_div class_eq__qt_mages_qt__gt_\n\t\t\t\n_lt_p_gt_\n\tI_t_m using a GTX 770 in a desktop computer. If it works on the 3.2 version of babylon it may be a bug_co_ can you confirm if it works there? If it also doesn_t_t work there it is most likely a driver issue.\n_lt_/p_gt_\n\n\n\t\t\t\n\t\t_lt_/div_gt_\n\n\t\t_lt_div class_eq__qt_ipsI_qt__gt__lt_/div_gt__lt_/div_gt_"},{"Owner":"brianzinn","Date":"2018-09-13T06:04:13Z","Content":"_lt_div class_eq__qt_mages_qt__gt_\n\t\t\t\n_lt_p_gt_\n\tMust be a driver issue_co_ although the drivers were 6 months old - updating to Sept. 10 drivers does not fix.  Marking as solved - thanks a lot for your efforts!_lt_br /_gt_\n\tMaybe I need a new computer! _lt_span_gt__lt_img alt_eq__qt__dd_)_qt_ data-emoticon_eq__qt__qt_ height_eq__qt_20_qt_ src_eq__qt_http_dd_//www.html5gamedevs.com/uploads/emoticons/default_smile.png_qt_ srcset_eq__qt_http_dd_//www.html5gamedevs.com/uploads/emoticons/smile@2x.png 2x_qt_ title_eq__qt__dd_)_qt_ width_eq__qt_20_qt_ /_gt_  Always looking for an excuse..._lt_/span_gt_\n_lt_/p_gt_\n\n\n\t\t\t\n\t\t_lt_/div_gt_\n\n\t\t_lt_div class_eq__qt_ipsI_qt__gt__lt_/div_gt__lt_/div_gt_"},{"Owner":"Deltakosh","Date":"2018-09-13T16:09:37Z","Content":"_lt_div class_eq__qt_mages_qt__gt_\n\t\t\t\n_lt_blockquote class_eq__qt_ipsQuote_qt_ data-ipsquote_eq__qt__qt__gt_\n\t_lt_div class_eq__qt_ipsQuote_citation_qt__gt_\n\t\tQuote\n\t_lt_/div_gt_\n\n\t_lt_div class_eq__qt_ipsQuote_contents ipsClearfix_qt__gt_\n\t\t_lt_p_gt_\n\t\t\t_lt_span style_eq__qt_background-color_dd_#ffffff_sm_ color_dd_#353c41_sm_ font-size_dd_14px_sm_ text-align_dd_start_qt__gt_Maybe I need a new computer_lt_/span_gt_\n\t\t_lt_/p_gt_\n\t_lt_/div_gt_\n_lt_/blockquote_gt_\n\n_lt_p_gt_\n\tI second that _lt_span_gt__lt_img alt_eq__qt__dd_)_qt_ data-emoticon_eq__qt_true_qt_ height_eq__qt_20_qt_ src_eq__qt_http_dd_//www.html5gamedevs.com/uploads/emoticons/default_smile.png_qt_ srcset_eq__qt_http_dd_//www.html5gamedevs.com/uploads/emoticons/smile@2x.png 2x_qt_ title_eq__qt__dd_)_qt_ width_eq__qt_20_qt__gt__lt_/span_gt_\n_lt_/p_gt_\n\n\n\t\t\t\n\t\t_lt_/div_gt_\n\n\t\t_lt_div class_eq__qt_ipsI_qt__gt__lt_/div_gt__lt_/div_gt_"}]