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import { CONSTANTS } from "../constants/constants.js";
import { LevelScene } from "./level.js";
import { GiantRat } from "../targets/enemies/giant-rat.js";

export class TutorialIslandScene extends LevelScene {
    constructor() {
        super({
            levelType: CONSTANTS.LEVEL_TYPE.ENEMY,
            key: CONSTANTS.SCENES.TUTORIAL_ISLAND,
            background: {
                name: "tutorial-island",
                path: "src/assets/backgrounds/TutorialIslandBackground.png",
            },
            minimap: {
                name: "tutorial-island-map",
                path: "src/assets/maps/TutorialIslandMap.png",
            },
            targets: [GiantRat],
            questAmounts: {
                giantRat: [10],
            },
            questPointAward: 1,
            audio: { bgm: "newbie-melody" },
        });
    }
}
