{"size": 149, "ext": "js", "max_stars_repo_path": "src/Assets/Scripts/PortalJump.js", "max_stars_repo_name": "flashback2k14/SolarSystemTraveller", "max_stars_repo_stars_event_min_datetime": "2016-10-18T12:39:27.000Z", "max_stars_repo_stars_event_max_datetime": "2016-10-18T12:39:27.000Z", "max_issues_repo_path": "src/Assets/Scripts/PortalJump.js", "max_issues_repo_name": "flashback2k14/SolarSystemTraveller", "max_issues_repo_issues_event_min_datetime": null, "max_issues_repo_issues_event_max_datetime": null, "max_forks_repo_path": "src/Assets/Scripts/PortalJump.js", "max_forks_repo_name": "flashback2k14/SolarSystemTraveller", "max_forks_repo_forks_event_min_datetime": null, "max_forks_repo_forks_event_max_datetime": null}
{"max_stars_count": 1, "max_issues_count": null, "max_forks_count": null, "avg_line_length": 16.5555555556, "max_line_length": 39, "alphanum_fraction": 0.7718120805}
﻿#pragma strict

import UnityEngine.SceneManagement;

function OnCollisionEnter() {
	print("portal jump");
	SceneManager.LoadScene("Startscreen");
}
