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const Terran = [
    {
        time: "00:01",
        unitImg: "./img/SCV.png",
        archImg: "",
        techImg: "",
        unitName: "SCV",
        archName: "",
        techName: ""
},
    {
        time: "00:21",
        unitImg: "./img/SCV.png",
        archImg: "./img/Depot_Close.png",
        techImg: "",
        unitName: "SCV",
        archName: "Supply Depot\nRefinery",
        techName: ""
},
    {
        time: "00:25",
        unitImg: "./img/SCV.png",
        archImg: "./img/E-bay_Close.png",
        techImg: "",
        unitName: "SCV",
        archName: "Engineering Bay",
        techName: ""
},
    {
        time: "00:43",
        unitImg: "./img/SCV.png",
        archImg: "./img/Turret_Close.png",
        techImg: "",
        unitName: "SCV",
        archName: "Missile Turret\nSensor Tower",
        techName: ""
},
    {
        time: "01:01",
        unitImg: "./img/SCV.png",
        archImg: "./img/Planetary_Fortress.png",
        techImg: "",
        unitName: "SCV",
        archName: "Planetary Fortress",
        techName: ""
},
    {
        time: "01:07", // lab 1:25
        unitImg: "./img/SCV.png",
        archImg: "./img/600px-Barracks_Close.png",
        techImg: "",
        unitName: "SCV",
        archName: "Barracks",
        techName: ""
},
    {
        time: "01:23",
        unitImg: "./img/SCV.png",
        archImg: "./img/600px-Barracks_Close.png",
        techImg: "./img/Hisec_auto_tracking.gif",
        unitName: "SCV",
        archName: "Barracks",
        techName: "Hi-Sec Auto Tracking"
},
    {
        time: "01:25",
        unitImg: "./img/Marine_sc2.png",
        archImg: "./img/600px-Barracks_Close.png",
        techImg: "./img/Hisec_auto_tracking.gif",
        unitName: "Marine",
        archName: "Barracks",
        techName: "Hi-Sec Auto Tracking"
},
    {
        time: "01:32",
        unitImg: "./img/Marine_sc2.png",
        archImg: "./img/Orbital_Command.png",
        techImg: "./img/Hisec_auto_tracking.gif",
        unitName: "Marine",
        archName: "Orbital Command",
        techName: "Hi-Sec Auto Tracking"
},
    {
        time: "01:36",
        unitImg: "./img/Marine_sc2.png",
        archImg: "./img/Bunker_Close.png",
        techImg: "./img/Hisec_auto_tracking.gif",
        unitName: "Marine",
        archName: "Bunker\nGhost Academy",
        techName: "Hi-Sec Auto Tracking"
},
    {
        time: "01:39",
        unitImg: "./img/Reaper.png",
        archImg: "./img/Bunker_Close.png",
        techImg: "./img/Hisec_auto_tracking.gif",
        unitName: "Reaper",
        archName: "Bunker\nGhost Academy",
        techName: "Hi-Sec Auto Tracking"
},
    {
        time: "01:46",
        unitImg: "./img/Marauder.png",
        archImg: "./img/Bunker_Close.png",
        techImg: "./img/Hisec_auto_tracking.gif",
        unitName: "Marauder",
        archName: "Bunker\nGhost Academy",
        techName: "Hi-Sec Auto Tracking"
},
    {
        time: "01:50", //lab 2:08 
        unitImg: "./img/Marauder.png",
        archImg: "./img/Factory.png",
        techImg: "./img/Hisec_auto_tracking.gif",
        unitName: "Marauder",
        archName: "Factory",
        techName: "Hi-Sec Auto Tracking"
},
    {
        time: "02:05",
        unitImg: "./img/Ghost_sc2.png",
        archImg: "./img/Factory.png",
        techImg: "./img/Hisec_auto_tracking.gif",
        unitName: "Ghost",
        archName: "Factory",
        techName: "Hi-Sec Auto Tracking"
},
    {
        time: "02:08",
        unitImg: "./img/Ghost_sc2.png",
        archImg: "./img/Factory.png",
        techImg: "./img/61px-Concussive_Shells.png",
        unitName: "Ghost",
        archName: "Factory",
        techName: "Concussive Shells\nNeosteel Armor"
},
    {
        time: "02:11",
        unitImg: "./img/HellionHotS.png",
        archImg: "./img/Factory.png",
        techImg: "./img/61px-Concussive_Shells.png",
        unitName: "Hellion\nWidow Mine",
        archName: "Factory",
        techName: "Concussive Shells\nNeosteel Armor"
},
    {
        time: "02:19",
        unitImg: "./img/HellionHotS.png",
        archImg: "./img/Factory.png",
        techImg: "./img/Infantry_weapons_1.gif",
        unitName: "Hellion\nWidow Mine",
        archName: "Factory",
        techName: "Infantry Weapons Level 1\nInfantry Armor Level 1\nArm Silo With Nuke"
},
    {
        time: "02:26", //lab 2:44
        unitImg: "./img/HellionHotS.png",
        archImg: "./img/Starport.png",
        techImg: "./img/Infantry_weapons_1.gif",
        unitName: "Hellion\nWidow Mine",
        archName: "Starport",
        techName: "Infantry Weapons Level 1\nInfantry Armor Level 1\nArm Silo With Nuke"
},
    {
        time: "02:36",
        unitImg: "./img/HellionHotS.png",
        archImg: "./img/ArmoryClose.png",
        techImg: "./img/Infantry_weapons_1.gif",
        unitName: "Hellion\nWidow Mine",
        archName: "Armory",
        techName: "Infantry Weapons Level 1\nInfantry Armor Level 1\nArm Silo With Nuke"
},
    {
        time: "02:40",
        unitImg: "./img/Siege_Tank.png",
        archImg: "./img/ArmoryClose.png",
        techImg: "./img/Infantry_weapons_1.gif",
        unitName: "Siege Tank\nCyclone\nHellbat",
        archName: "Armory",
        techName: "Infantry Weapons Level 1\nInfantry Armor Level 1\nArm Silo With Nuke"
},
    {
        time: "02:44",
        unitImg: "./img/Siege_Tank.png",
        archImg: "./img/ArmoryClose.png",
        techImg: "./img/60px-Combat_Shield.png",
        unitName: "Siege Tank\nCyclone\nHellbat",
        archName: "Armory",
        techName: "Combat Shield"
},
    {
        time: "02:56",
        unitImg: "./img/Medivac.png",
        archImg: "./img/ArmoryClose.png",
        techImg: "./img/60px-Combat_Shield.png",
        unitName: "Medivac\nViking",
        archName: "Armory",
        techName: "Combat Shield"
},
    {
        time: "03:02",
        unitImg: "./img/Medivac.png",
        archImg: "./img/ArmoryClose.png",
        techImg: "./img/61px-Cloak.png",
        unitName: "Medivac\nViking",
        archName: "Armory",
        techName: "Personal Cloaking"
},
    {
        time: "03:09",
        unitImg: "./img/Liberator_in_fighter_mode.png",
        archImg: "./img/ArmoryClose.png",
        techImg: "./img/61px-Cloak.png",
        unitName: "Liberator",
        archName: "Armory",
        techName: "Personal Cloaking"
},
    {
        time: "03:12",
        unitImg: "./img/Liberator_in_fighter_mode.png",
        archImg: "./img/Fusion_Core_Close.png",
        techImg: "./img/61px-Cloak.png",
        unitName: "Liberator",
        archName: "Fusion Core",
        techName: "Personal Cloaking"
},
    {
        time: "03:12",
        unitImg: "./img/Thor.png",
        archImg: "./img/Fusion_Core_Close.png",
        techImg: "./img/61px-Cloak.png",
        unitName: "Thor",
        archName: "Fusion Core",
        techName: "Personal Cloaking"
},
    {
        time: "03:26",
        unitImg: "./img/Banshee.png",
        archImg: "./img/Fusion_Core_Close.png",
        techImg: "./img/62px-Stimpack.png",
        unitName: "Banshee\nRaven",
        archName: "Fusion Core",
        techName: "Stimpack\nInfernal Pre-Igniter\nMag-Field Accelerator\nDrilling Claws\nSmart Servos"
},
    {
        time: "03:41",
        unitImg: "./img/Banshee.png",
        archImg: "./img/Fusion_Core_Close.png",
        techImg: "./img/High_Capacity_Fuel_Tanks_(Patch_3.1.2).jpg",
        unitName: "Banshee\nRaven",
        archName: "Fusion Core",
        techName: "Rapid Reignition System"
},
    {
        time: "03:55",
        unitImg: "./img/Banshee.png",
        archImg: "./img/Fusion_Core_Close.png",
        techImg: "./img/61px-Yamato_cannon.png",
        unitName: "Banshee\nRaven",
        archName: "Fusion Core",
        techName: "Weapon Refit"
},
    {
        time: "04:03",
        unitImg: "./img/Banshee.png",
        archImg: "./img/Fusion_Core_Close.png",
        techImg: "./img/61px-Cloak.png",
        unitName: "Banshee\nRaven",
        archName: "Fusion Core",
        techName: "Cloaking Field\nCorvid Reactor\nAdvanced Ballistics"
},
    {
        time: "04:16",
        unitImg: "./img/Battle_Cruiser.png",
        archImg: "./img/Fusion_Core_Close.png",
        techImg: "./img/61px-Cloak.png",
        unitName: "Battlecruiser",
        archName: "Fusion Core",
        techName: "Cloaking Field\nCorvid Reactor\nAdvanced Ballistics"
},
    {
        time: "04:30",
        unitImg: "./img/Battle_Cruiser.png",
        archImg: "./img/Fusion_Core_Close.png",
        techImg: "./img/Vehicle_weapons_1.gif",
        unitName: "Battlecruiser",
        archName: "Fusion Core",
        techName: "Vehicle Weapons Level 1\nShip Weapons Level 1\nVehicle and Ship Plating Level 1"
},
    {
        time: "04:35",
        unitImg: "./img/Battle_Cruiser.png",
        archImg: "./img/Fusion_Core_Close.png",
        techImg: "./img/Infantry_weapons_2.gif",
        unitName: "Battlecruiser",
        archName: "Fusion Core",
        techName: "Infantry Weapons Level 2\nInfantry Armor Level 2"
},
    {
        time: "04:45",
        unitImg: "./img/Battle_Cruiser.png",
        archImg: "./img/Fusion_Core_Close.png",
        techImg: "./img/Hyperflight_Rotors_(Patch_3.1.2).jpg",
        unitName: "Battlecruiser",
        archName: "Fusion Core",
        techName: "Hyperflight Rotors"
},
    {
        time: "06:46",
        unitImg: "./img/Battle_Cruiser.png",
        archImg: "./img/Fusion_Core_Close.png",
        techImg: "./img/Vehicle_weapons_2.gif",
        unitName: "Battlecruiser",
        archName: "Fusion Core",
        techName: "Vehicle Weapons Level 2\nShip Weapons Level 2\nVehicle and Ship Plating Level 2"
},
    {
        time: "07:13",
        unitImg: "./img/Battle_Cruiser.png",
        archImg: "./img/Fusion_Core_Close.png",
        techImg: "./img/Infantry_weapons_3.gif",
        unitName: "Battlecruiser",
        archName: "Fusion Core",
        techName: "Infantry Weapons Level 3\nInfantry Armor Level 3"
},
    {
        time: "09:23",
        unitImg: "./img/Battle_Cruiser.png",
        archImg: "./img/Fusion_Core_Close.png",
        techImg: "./img/Vehicle_weapons_3.gif",
        unitName: "Battlecruiser",
        archName: "Fusion Core",
        techName: "Vehicle Weapons Level 3\nShip Weapons Level 3\nVehicle and Ship Plating Level 3"
},
];
