code: /*
   Copyright 1995-2015 Esri
  
     Licensed under the Apache License, Version 2.0 (the "License");
     you may not use this file except in compliance with the License.
     You may obtain a copy of the License at
  
         http://www.apache.org/licenses/LICENSE-2.0
  
     Unless required by applicable law or agreed to in writing, software
     distributed under the License is distributed on an "AS IS" BASIS,
     WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     See the License for the specific language governing permissions and
     limitations under the License.
  
   For additional information, contact:
   Environmental Systems Research Institute, Inc.
   Attn: Contracts Dept
   380 New York Street
   Redlands, California, USA 92373
  
   email: contracts@esri.com
   */
  package com.esri.core.geometry;
  
  import com.esri.core.geometry.Operator.Type;
  
  public abstract class OperatorOffset extends Operator {
  	@Override
  	public Operator.Type getType() {
  		return Operator.Type.Offset;
  	}
  
  	/**
  	 * Join types for the offset operation.
  	 */
  	public enum JoinType {
  		Round, Bevel, Miter, Square,
  	};
  
  	/**
  	 * Creates offset version of the input geometries.
  	 * 
  	 * The offset operation creates a geometry that is a constant distance from
  	 * an input polyline or polygon. It is similar to buffering, but produces a
  	 * one sided result. If offsetDistance greater than 0, then the offset geometry is
  	 * constructed to the right of the oriented input geometry, otherwise it is
  	 * constructed to the left. For a simple polygon, the orientation of outer
  	 * rings is clockwise and for inner rings it is counter clockwise. So the
  	 * "right side" of a simple polygon is always its inside. The bevelRatio is
  	 * multiplied by the offset distance and the result determines how far a
  	 * mitered offset intersection can be from the input curve before it is
  	 * beveled.
  	 * 
  	 * @param inputGeometries
  	 *            The geometries to calculate offset for. Point and MultiPoint
  	 *            are not supported.
  	 * @param sr
  	 *            The SpatialReference of the Geometries.
  	 * @param distance
  	 *            The offset distance for the Geometries.
  	 * @param joins
  	 *            The join type of the offset geometry.
  	 * @param bevelRatio
  	 *            The ratio used to produce a bevel join instead of a miter join
  	 *            (used only when joins is Miter)
  	 * @param flattenError
  	 *            The maximum distance of the resulting segments compared to the
  	 *            true circular arc (used only when joins is Round). If
  	 *            flattenError is 0, tolerance value is used. Also, the
  	 *            algorithm never produces more than around 180 vertices for
  	 *            each round join.
  	 * @return Returns the result of the offset operation.
  	 */
  	public abstract GeometryCursor execute(GeometryCursor inputGeometries,
  			SpatialReference sr, double distance, JoinType joins,
  			double bevelRatio, double flattenError,
  			ProgressTracker progressTracker);
  
  	/**
  	 * Creates offset version of the input geometry.
  	 * 
  	 * The offset operation creates a geometry that is a constant distance from
  	 * an input polyline or polygon. It is similar to buffering, but produces a
  	 * one sided result. If offsetDistance greater than 0, then the offset geometry is
  	 * constructed to the right of the oriented input geometry, otherwise it is
  	 * constructed to the left. For a simple polygon, the orientation of outer
  	 * rings is clockwise and for inner rings it is counter clockwise. So the
  	 * "right side" of a simple polygon is always its inside. The bevelRatio is
  	 * multiplied by the offset distance and the result determines how far a
  	 * mitered offset intersection can be from the input curve before it is
  	 * beveled.
  	 * 
  	 * @param inputGeometry
  	 *            The geometry to calculate offset for. Point and MultiPoint are
  	 *            not supported.
  	 * @param sr
  	 *            The SpatialReference of the Geometries.
  	 * @param distance
  	 *            The offset distance for the Geometries.
  	 * @param joins
  	 *            The join type of the offset geometry.
  	 * @param bevelRatio
  	 *            The ratio used to produce a bevel join instead of a miter join
  	 *            (used only when joins is Miter)
  	 * @param flattenError
  	 *            The maximum distance of the resulting segments compared to the
  	 *            true circular arc (used only when joins is Round). If
  	 *            flattenError is 0, tolerance value is used. Also, the
  	 *            algorithm never produces more than around 180 vetices for each
  	 *            round join.
  	 * @return Returns the result of the offset operation.
  	 */
  	public abstract Geometry execute(Geometry inputGeometry,
  			SpatialReference sr, double distance, JoinType joins,
  			double bevelRatio, double flattenError,
  			ProgressTracker progressTracker);
  
  	public static OperatorOffset local() {
  		return (OperatorOffset) OperatorFactoryLocal.getInstance().getOperator(
  				Type.Offset);
  	}
  
  }
  