code: package core.competition;
  
  import java.util.Random;
  
  import tracks.ArcadeMachine;
  
  /**
   * Created with IntelliJ IDEA.
   * User: Diego
   * Date: 04/10/13
   * Time: 16:29
   * This is a Java port from Tom Schaul's VGDL - https://github.com/schaul/py-vgdl
   */
  public class AgentExecutor {
  
      public static void main(String[] args) {
  
          String map = args[0];
          String level = args[1];
          String playerClassString = args[2];
          String action_file = args[3];
          System.out.println("Map: " + map);
          System.out.println("level: " + level);
          System.out.println("Player Class: " + playerClassString);
          System.out.println("Agent Action file: " + action_file );
  
          int seed = new Random().nextInt();
  
          double[] gameScore = ArcadeMachine.runOneGame(map, level, false, playerClassString, action_file, seed, 0);
          //System.out.println(gameScore);
      }
  }
  