package com.bda.controller;

public class MotionEvent {
	public static final int AXIS_X = 0;
	public static final int AXIS_Y = 1;
	public static final int AXIS_Z = 2;
	public static final int AXIS_RZ = 3;
	public static final int AXIS_LTRIGGER = 4;
	public static final int AXIS_RTRIGGER = 5;
	
	public int getAxisValue(int val) {
		return 0;
	}
}
