message: Cleanup some unused stuff
diff: @@ -39,7 +39,6 @@ setup.createNPC = (town, base) => {
  let dndClass
  if (lib.findProfession(town, base, profession).type === 'dndClass') {
  base.hasClass = true
  - // eslint-disable-next-line no-unused-vars
  dndClass = base.dndClass || profession
  }
  @@ -112,7 +111,6 @@ setup.createNPC = (town, base) => {
  wealth: lib.dice(2, 50),
  currentMood: data.currentMood,
  hasHistory: base.hasHistory || false,
  - // id: Math.floor(randomFloat(1) * 0x10000),
  idle: data.idle,
  get gender () {
  return this._gender
  @@ -139,22 +137,18 @@ setup.createNPC = (town, base) => {
  reading: lib.random(data.reading),
  family: undefined
  - // pubRumour: setup.createPubRumour()
  }, base)
  npc.gender = npc.gender || npc._gender
  npc.race = npc.race || npc._race
  - // npc.key = randomFloat(0, 1)
  Object.assign(npc, lib.genderData[npc.gender])
  Object.assign(npc.pronouns, lib.genderData[npc.gender])
  Object.assign(npc, lib.raceTraits[npc.race].raceWords)
  - npc.availableLanguages = [data.standardLanguages.concat(data.exoticLanguages) - npc.knownLanguages]
  if (typeof npc.hasClass === 'undefined') {
  if (lib.findProfession(town, npc).type !== 'dndClass') {
  npc.hasClass = false
  - // npc.dndClass = npc.profession
  } else {
  npc.hasClass = true
  npc.adventure = lib.random(data.adventure) || 'looking for work'
  @@ -201,7 +195,6 @@ setup.createNPC = (town, base) => {
  setup.createDescriptors(npc)
  npc.formalName = npc.formalName || `${npc.title} ${npc.lastName}`
  - // npc.key = npc.name
  if (!npc.keyIsAlreadyDefined) State.variables.npcs[npc.key] = npc
  setup.createSexuality(npc)
  