message: Tweaks to General Store Output
  This just makes the whole thing read a bit more fluidly as well as adds in an exterior building description
diff: :: GeneralStoreOutput [GeneralStore]
  -<<unset $selectedBuilding>><<set $GeneralStore to ($town.buildings.GeneralStore[$selected.key] || $town.buildings.GeneralStore[$currentPassage.key])>><<set $shopkeep to $npcs[$GeneralStore.shopkeep.key]>><h1>$GeneralStore.name</h1><<include "TownMicroEventsOutput">><span class="firstcharacter">Y</span>ou make your way down $GeneralStore.road, and enter $GeneralStore.name and see that inside, the $GeneralStore.size $GeneralStore.material building is $GeneralStore.cleanliness. The shopkeep is <<print $shopkeep.idle.seededrandom()>>. The shopkeep <<print either($shopkeep.greeting)>>, and <<print either("saunters", "walks", "strolls", "walks", "slowly walks", "drags $shopkeep.hisher feet over")>> to you, and introduces $shopkeep.himherself as <<profile $shopkeep>>, the $shopkeep.owner of the General Store, and asks what $shopkeep.heshe can do for you. $GeneralStore.note.
  +<<unset $selectedBuilding>><<set $GeneralStore to ($town.buildings.GeneralStore[$selected.key] || $town.buildings.GeneralStore[$currentPassage.key])>><<set $shopkeep to $npcs[$GeneralStore.shopkeep.key]>><h1>$GeneralStore.name</h1><<include "TownMicroEventsOutput">><span class="firstcharacter">Y</span>ou make your way down $GeneralStore.road, and enter $GeneralStore.structure.generalStoreDescriptor and see that inside, the $GeneralStore.size building is $GeneralStore.cleanliness. The shopkeep is $GeneralStore.idle. The shopkeep <<print either($shopkeep.greeting)>> when you enter, and <<print either("saunters", "walks", "strolls", "walks", "slowly walks", "drags $shopkeep.hisher feet", "swaggers", "quickly walks", "ambles", "wanders")>> over to you. <<print $shopkeep.heshe.toUpperFirst()>> introduces $shopkeep.himherself as <<profile $shopkeep>>, the $shopkeep.owner of the General Store, and asks what $shopkeep.heshe can do for you. You notice $GeneralStore.note.
  <<include "GeneralStoreSell">>
  