message: fix: remove distance and velocity from pinch state
diff: @@ -22,7 +22,7 @@ export default abstract class DistanceAngleRecognizer<T extends DistanceAngleKey
  const state = this.getMovement(values)
  const turns = (values[1] - state._movement![1] - this.state.initial[1]) / 360
  const dt = event.timeStamp - this.state.timeStamp!
  - const kinematics = calculateAllKinematics(state.movement!, state.delta!, dt)
  + const { distance, velocity, ...kinematics } = calculateAllKinematics(state.movement!, state.delta!, dt)
  return { turns, ...state, ...kinematics }
  }
  