message: Refactor _rescheduleEvents to prevent repeating events when loop = 1
diff: @@ -146,7 +146,7 @@ Tone.Event.prototype._rescheduleEvents = function(after){
  Tone.Transport.clear(event.id);
  }
  var startTick = event.time + Math.round(this.startOffset / this._playbackRate);
  - if (this._loop){
  + if (this._loop === true || Tone.isNumber(this._loop) && this._loop > 1){
  duration = Infinity;
  if (Tone.isNumber(this._loop)){
  duration = (this._loop) * this._getLoopDuration();
  