message: Minor: Improve documentation for raycast
diff: @@ -1689,6 +1689,10 @@ export class MapView extends THREE.EventDispatcher {
  * THREE.js can raycast, the solid lines that get their geometry in the shader cannot be tested
  * for intersection.
  *
  + * Note, if a [[DataSource]] adds an [[Object3D]] to a [[Tile]], it will be only pickable once
  + * [[MapView.render]] has been called, this is because [[MapView.render]] method creates the
  + * internal three.js root [[Object3D]] which is used in the [[PickHandler]] internally.
  + *
  * @param x The X position in css/client coordinates (without applied display ratio).
  * @param y The Y position in css/client coordinates (without applied display ratio).
  * @returns The list of intersection results.
  