message: Get rid of unnecessary variables in scrollBody
diff: @@ -39,12 +39,11 @@ export function ScrollBody(
  function seek(v: Vector1DType): ScrollBodyType {
  attraction.set(v).subtract(location)
  - const magnitude = attraction.get()
  - const m = map(magnitude, 0, 100, 0, speed)
  + const magnitude = map(attraction.get(), 0, 100, 0, speed)
  attractionDirection = mathSign(attraction.get())
  attraction
  .normalize()
  - .multiply(m)
  + .multiply(magnitude)
  .subtract(velocity)
  applyForce(attraction)
  return self
  @@ -52,8 +51,7 @@ export function ScrollBody(
  function settle(v: Vector1DType): boolean {
  const diff = v.get() - location.get()
  - const diffRounded = roundToTwoDecimals(diff)
  - const hasSettled = !diffRounded
  + const hasSettled = !roundToTwoDecimals(diff)
  if (hasSettled) location.set(v)
  return hasSettled
  }
  