message: Fixes SimpleMesh tint
diff: @@ -143,7 +143,7 @@ export default class MeshMaterial extends Shader
  this._colorDirty = false;
  const baseTexture = this.texture.baseTexture;
  - premultiplyTintToRgba(this._tintRGB, this._alpha, this.uniforms.uColor, baseTexture.premultiplyAlpha);
  + premultiplyTintToRgba(this._tint, this._alpha, this.uniforms.uColor, baseTexture.premultiplyAlpha);
  }
  if (this.uvMatrix.update())
  {
  