message: Don't play call end sound for calls that never started
diff: @@ -341,7 +341,8 @@ export default class CallHandler {
  title: _t("Answered Elsewhere"),
  description: _t("The call was answered on another device."),
  });
  - } else {
  + } else if (oldState !== CallState.Fledgling) {
  + // don't play the end-call sound for calls that never got off the ground
  this.play(AudioID.CallEnd);
  }
  }
  