message: BF: Texture unit check needs to be >4 and >5.
diff: @@ -142,7 +142,7 @@ export class Capabilities {
  /** Determines if the required number of texture units are supported in vertex and fragment shader (could change). */
  private get hasRequiredTextureUnits(): boolean {
  - return this.maxFragTextureUnits > 5 && this.maxVertTextureUnits > 6;
  + return this.maxFragTextureUnits > 4 && this.maxVertTextureUnits > 5;
  }
  }
  