message: Fix lint errors in PushRuleVectorState.js
diff: @@ -16,10 +16,10 @@ limitations under the License.
  'use strict';
  -var StandardActions = require('./StandardActions');
  -var NotificationUtils = require('./NotificationUtils');
  +const StandardActions = require('./StandardActions');
  +const NotificationUtils = require('./NotificationUtils');
  -var states = {
  +const states = {
  /** The push rule is disabled */
  OFF: "off",
  @@ -48,8 +48,7 @@ module.exports = {
  actionsFor: function(pushRuleVectorState) {
  if (pushRuleVectorState === this.ON) {
  return StandardActions.ACTION_NOTIFY;
  - }
  - else if (pushRuleVectorState === this.LOUD) {
  + } else if (pushRuleVectorState === this.LOUD) {
  return StandardActions.ACTION_HIGHLIGHT_DEFAULT_SOUND;
  }
  },
  @@ -62,21 +61,21 @@ module.exports = {
  * state. Returns null if it does not match these categories.
  */
  contentRuleVectorStateKind: function(rule) {
  - var decoded = NotificationUtils.decodeActions(rule.actions);
  + const decoded = NotificationUtils.decodeActions(rule.actions);
  if (!decoded) {
  return null;
  }
  // Count tweaks to determine if it is a ON or LOUD rule
  - var tweaks = 0;
  + let tweaks = 0;
  if (decoded.sound) {
  tweaks++;
  }
  if (decoded.highlight) {
  tweaks++;
  }
  - var stateKind = null;
  + let stateKind = null;
  switch (tweaks) {
  case 0:
  stateKind = this.ON;
  @@ -89,6 +88,6 @@ module.exports = {
  },
  };
  -for (var k in states) {
  +for (const k in states) {
  module.exports[k] = states[k];
  -};
  +}
  