message: Don't force direction after drag
diff: @@ -101,7 +101,7 @@ export function DragHandler(
  if (!loop && isEdge) return baseForce * 0.4
  if (skipSnaps && targetChanged) return baseForce * 0.5
  - return scrollTarget.byIndex(next.get(), mathSign(force)).distance
  + return scrollTarget.byIndex(next.get(), 0).distance
  }
  function down(evt: PointerEventType): void {
  