message: Remove deadcode
diff: @@ -22,11 +22,6 @@ setup.createNPC = function (town, base) {
  base = lib.objectArrayFetcher(setup.misc.patreonCharacters, town)
  }
  - // if (!base.roll) {
  - // base.roll = {
  - // breakGenderNorms: random(1, 100)
  - // }
  - // }
  setup.initSexistProfession(town, base)
  const gender = base.gender || ['man', 'woman'].random()
  @@ -199,19 +194,6 @@ setup.createNPC = function (town, base) {
  Object.assign(npc, data.raceTraits[npc.race].raceWords)
  npc.availableLanguages = [data.standardLanguages.concat(data.exoticLanguages) - npc.knownLanguages]
  - // if (npc.hasClass === undefined) {
  - // if (random(100) > 70) {
  - // npc.hasClass = false
  - // npc.dndClass = npc.profession
  - // } else {
  - // npc.adventure = data.adventure.random() || 'looking for work'
  - // npc.hasClass = true
  - // }
  - // } else if (!npc.hasClass) {
  - // npc.dndClass = npc.profession
  - // } else if (npc.hasClass) {
  - // npc.adventure = data.adventure.random() || 'looking for work'
  - // }
  if (typeof npc.hasClass === 'undefined') {
  if (setup.findProfession(town, npc).type !== 'dndClass') {
  npc.hasClass = false
  @@ -230,7 +212,6 @@ setup.createNPC = function (town, base) {
  }
  // setup.createName(npc)
  - // console.log(npc)
  setup.createAge(npc)
  setup.createRace(npc)
  @@ -283,27 +264,12 @@ setup.createNPC = function (town, base) {
  }
  if (npc.hasHistory !== false) setup.expandNPC(town, npc)
  - /* if (npc.partnerID) {
  - console.log('assigning ' + npc.name + ' ' + State.variables.npcs[npc.partnerID].name + ' as a partner...')
  - setup.setAsPartners(npc, State.variables.npcs[npc.partnerID])
  - } */
  State.temporary.newNPC = npc
  if (npc.callbackFunction) {
  npc.callbackFunction(town, npc, base)
  }
  - // let tempProfession = setup.findProfession(town, npc, profession)
  - // if (setup.townData.professions[tempProfession].function) {
  - // if (typeof setup.townData.professions[tempProfession].function === 'function') {
  - // console.log('There is an on-load function for the profession.')
  - // console.log({ tempProfession })
  - // console.log({ npc })
  - // setup.townData.professions[tempProfession].function(town, npc)
  - // }
  - // }
  - // npc.doesnt = lib.weightedRandomFetcher(town, setup.npcData.doesnt, npc)
  -
  console.log(npc)
  console.groupEnd()
  return npc
  