message: Check for undefined accumulation texture when deciding whether or not to fully update scene compositor
diff: @@ -348,7 +348,7 @@ export class SceneCompositor implements IDisposable {
  const width = rect.width;
  const height = rect.height;
  - if (width === this._width && height === this._height) {
  + if (this._textures.accumulation !== undefined && width === this._width && height === this._height) {
  return true;
  }
  