message: Added instate count
diff: @@ -61,9 +61,8 @@ export default class MeshRenderer extends core.ObjectRenderer
  // bind the geometry...
  this.bindGeometry(mesh.geometry, glShader);
  -
  // then render it
  - mesh.geometry.glVertexArrayObjects[this.CONTEXT_UID].draw(mesh.drawMode, mesh.size, mesh.start, mesh.instanceCount);
  + mesh.geometry.glVertexArrayObjects[this.CONTEXT_UID].draw(mesh.drawMode, mesh.size, mesh.start, mesh.geometry.instanceCount);
  }
  /**
  @@ -72,7 +71,7 @@ export default class MeshRenderer extends core.ObjectRenderer
  */
  draw(mesh)
  {
  - mesh.geometry.glVertexArrayObjects[this.CONTEXT_UID].draw(mesh.drawMode, mesh.size, mesh.start, mesh.instanceCount);
  + mesh.geometry.glVertexArrayObjects[this.CONTEXT_UID].draw(mesh.drawMode, mesh.size, mesh.start, mesh.geometry.instanceCount);
  }
  /**
  