message: Reinstate timeline/redaction callbacks when updating notification state
diff: @@ -37,6 +37,9 @@ export class RoomNotificationState extends NotificationState implements IDestroy
  this.room.on(RoomEvent.Receipt, this.handleReadReceipt);
  this.room.on(RoomEvent.MyMembership, this.handleMembershipUpdate);
  this.room.on(RoomEvent.LocalEchoUpdated, this.handleLocalEchoUpdated);
  + this.room.on(RoomEvent.Timeline, this.handleRoomEventUpdate);
  + this.room.on(RoomEvent.Redaction, this.handleRoomEventUpdate);
  +
  this.room.on(RoomEvent.UnreadNotifications, this.handleNotificationCountUpdate); // for server-sent counts
  if (cli.canSupport.get(Feature.ThreadUnreadNotifications) === ServerSupport.Unsupported) {
  this.threadsState?.on(NotificationStateEvents.Update, this.handleThreadsUpdate);
  @@ -56,6 +59,8 @@ export class RoomNotificationState extends NotificationState implements IDestroy
  this.room.removeListener(RoomEvent.Receipt, this.handleReadReceipt);
  this.room.removeListener(RoomEvent.MyMembership, this.handleMembershipUpdate);
  this.room.removeListener(RoomEvent.LocalEchoUpdated, this.handleLocalEchoUpdated);
  + this.room.removeListener(RoomEvent.Timeline, this.handleRoomEventUpdate);
  + this.room.removeListener(RoomEvent.Redaction, this.handleRoomEventUpdate);
  if (cli.canSupport.get(Feature.ThreadUnreadNotifications) === ServerSupport.Unsupported) {
  this.room.removeListener(RoomEvent.UnreadNotifications, this.handleNotificationCountUpdate);
  } else if (this.threadsState) {
  @@ -93,6 +98,11 @@ export class RoomNotificationState extends NotificationState implements IDestroy
  this.updateNotificationState();
  };
  + private handleRoomEventUpdate = (event: MatrixEvent, room: Room | null) => {
  + if (room?.roomId !== this.room.roomId) return; // ignore - not for us or notifications timeline
  + this.updateNotificationState();
  + };
  +
  private handleAccountDataUpdate = (ev: MatrixEvent) => {
  if (ev.getType() === "m.push_rules") {
  this.updateNotificationState();
  