message: Resolves issue with custom resolutions and sprite masks
diff: @@ -130,6 +130,11 @@ export default class RenderTextureSystem extends System
  this.destinationFrame.width = destinationFrame.width / resolution;
  this.destinationFrame.height = destinationFrame.height / resolution;
  +
  + if (sourceFrame === destinationFrame)
  + {
  + this.sourceFrame.copyFrom(this.destinationFrame);
  + }
  }
  /**
  