message: Don't play the hangup sound when the call is answered from elsewhere
diff: @@ -375,7 +375,7 @@ export default class CallHandler {
  title: _t("Answered Elsewhere"),
  description: _t("The call was answered on another device."),
  });
  - } else if (oldState !== CallState.Fledgling) {
  + } else if (oldState !== CallState.Fledgling && oldState !== CallState.Ringing) {
  // don't play the end-call sound for calls that never got off the ground
  this.play(AudioID.CallEnd);
  }
  