message: Mistake with changelog
diff: @@ -8,29 +8,35 @@ The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/).
  ### Added
  -- Changed license to MIT
  -- Road system
  -- Export to JSON
  -- Faction editing
  -- Tavern illustration
  -- General Store illustration
  -- Foundry export functionality
  +- Changed license to MIT.
  +- Road system.
  +- Export to JSON.
  +- Faction editing.
  +- Tavern illustration.
  +- General Store illustration.
  +- Foundry export functionality.
  +
  +### Changed
  - Buildings are ordered via road.
  - Overhauled the faction resources.
  - Changed the errors to be slightly less obtrusive.
  -- Fixed a bug with marriages
  -- Fixed a bug with tavern sleep
  -- Ported over a lot of code to TypeScript
  +- Fixed a bug with marriages.
  +- Fixed a bug with tavern sleep.
  +- Ported over a lot of code to TypeScript.
  - Fixed an issue with mercenaries in the town square.
  -- Fixed a bug with general store crud
  -- Fixed a bug with general store owners reading books
  -- Toned down the road reproduction rate for cities and towns
  +- Fixed a bug with general store crud.
  +- Fixed a bug with general store owners reading books.
  +- Toned down the road reproduction rate for cities and towns.
  +- Changed so only the link is highlighted when creating a new building.
  ### Removed
  - Weapons in NPC profile (for now- they'll be back!)
  +- Individual NPC export (just copy + paste, you'll be fine.)
  ### Known issues
  - On some machines, the faction profile page does not render (however, the text is still there and inspectable via element).
  +- NPC history is still sometimes broken.
  +
  ## 2.6.3
  ### Added
  