message: Reformat documentation in State
diff: @@ -10,12 +10,11 @@ const WINDING = 4;
  const DEPTH_MASK = 5;
  /**
  - * This is a WebGL state, and is is passed The WebGL StateManager.
  + * This is a WebGL state, and is is passed to {@link PIXI.StateSystem}.
  *
  * Each mesh rendered may require WebGL to be in a different state.
  * For example you may want different blend mode or to enable polygon offsets
  *
  - * @class
  * @memberof PIXI
  */
  export class State
  @@ -37,9 +36,9 @@ export class State
  }
  /**
  - * Activates blending of the computed fragment color values
  + * Activates blending of the computed fragment color values.
  *
  - * @member {boolean}
  + * @default true
  */
  get blend(): boolean
  {
  @@ -57,7 +56,6 @@ export class State
  /**
  * Activates adding an offset to depth values of polygon's fragments
  *
  - * @member {boolean}
  * @default false
  */
  get offsets(): boolean
  @@ -76,7 +74,6 @@ export class State
  /**
  * Activates culling of polygons.
  *
  - * @member {boolean}
  * @default false
  */
  get culling(): boolean
  @@ -95,7 +92,6 @@ export class State
  /**
  * Activates depth comparisons and updates to the depth buffer.
  *
  - * @member {boolean}
  * @default false
  */
  get depthTest(): boolean
  @@ -114,7 +110,6 @@ export class State
  /**
  * Enables or disables writing to the depth buffer.
  *
  - * @member {boolean}
  * @default true
  */
  get depthMask(): boolean
  @@ -132,7 +127,7 @@ export class State
  /**
  * Specifies whether or not front or back-facing polygons can be culled.
  - * @member {boolean}
  + *
  * @default false
  */
  get clockwiseFrontFace(): boolean
  @@ -152,9 +147,7 @@ export class State
  * The blend mode to be applied when this state is set. Apply a value of `PIXI.BLEND_MODES.NORMAL` to reset the blend mode.
  * Setting this mode to anything other than NO_BLEND will automatically switch blending on.
  *
  - * @member {number}
  * @default PIXI.BLEND_MODES.NORMAL
  - * @see PIXI.BLEND_MODES
  */
  get blendMode(): BLEND_MODES
  {
  @@ -170,7 +163,6 @@ export class State
  /**
  * The polygon offset. Setting this property to anything other than 0 will automatically enable polygon offset fill.
  *
  - * @member {number}
  * @default 0
  */
  get polygonOffset(): number
  