message: Force smooth render mode until edge support is implemented.
diff: @@ -326,7 +326,9 @@ export abstract class Target extends RenderTarget {
  const visEdgeOvrs = undefined !== plan.hline ? plan.hline.visible.clone(scratch.visibleEdges) : undefined;
  const hidEdgeOvrs = undefined !== plan.hline ? plan.hline.hidden.clone(scratch.hiddenEdges) : undefined;
  + plan.viewFlags.renderMode = RenderMode.SmoothShade; // ###TODO: Remove after we implement support for edges.
  const vf = ViewFlags.createFrom(plan.viewFlags, scratch.viewFlags);
  +
  let forceEdgesOpaque = true; // most render modes want edges to be opaque so don't allow overrides to their alpha
  switch (vf.renderMode) {
  case RenderMode.Wireframe: {
  