message: Fix VAO & instance array check in WebGL2
diff: @@ -93,7 +93,7 @@ export class GeometrySystem extends System
  this.CONTEXT_UID = this.renderer.CONTEXT_UID;
  // webgl2
  - if (!gl.createVertexArray)
  + if (context.webGLVersion !== 2)
  {
  // webgl 1!
  let nativeVaoExtension = this.renderer.context.extensions.vertexArrayObject;
  @@ -128,7 +128,7 @@ export class GeometrySystem extends System
  }
  }
  - if (!gl.vertexAttribDivisor)
  + if (context.webGLVersion !== 2)
  {
  const instanceExt = gl.getExtension('ANGLE_instanced_arrays');
  