message: Should not apply padding when trimmed
diff: @@ -344,6 +344,7 @@ export default class Text extends Sprite
  const texture = this._texture;
  const style = this._style;
  + const padding = style.trim ? 0 : style.padding;
  texture.baseTexture.hasLoaded = true;
  texture.baseTexture.resolution = this.resolution;
  @@ -355,11 +356,11 @@ export default class Text extends Sprite
  texture.trim.width = texture._frame.width = this.canvas.width / this.resolution;
  texture.trim.height = texture._frame.height = this.canvas.height / this.resolution;
  - texture.trim.x = -style.padding;
  - texture.trim.y = -style.padding;
  + texture.trim.x = -padding;
  + texture.trim.y = -padding;
  - texture.orig.width = texture._frame.width - (style.padding * 2);
  - texture.orig.height = texture._frame.height - (style.padding * 2);
  + texture.orig.width = texture._frame.width - (padding * 2);
  + texture.orig.height = texture._frame.height - (padding * 2);
  // call sprite onTextureUpdate to update scale if _width or _height were set
  this._onTextureUpdate();
  