message: Fix loop in Texture.ts update() method.
diff: @@ -238,8 +238,7 @@ export class TextureHandle implements IDisposable {
  if (data.length !== this.dataBytes.length)
  return false;
  - // copy data into this.dataBytes
  - for (const i of this.dataBytes) {
  + for (let i = 0; i < this.dataBytes.length; i++) {
  this.dataBytes[i] = data[i];
  }
  