message: add note to future me
diff: -
  +// already has a definition
  setup.createStartFactions = town => {
  console.log('Creating starting factions...')
  // const factions = ['merchants', 'merchants', 'merchants', 'thieves', 'nobles', 'wizards']
  @@ -10,9 +10,12 @@ setup.createStartFactions = town => {
  }
  console.log('Finished creating start factions!')
  - return town
  }
  +/**
  + *
  + * @param {Town} town
  + */
  function getFactionsNumber (town) {
  const factionsNumber = lib.townData.type[town.type].startFactionsNumber()
  return factionsNumber + getFactionNumberWealthModifier(town.roll.wealth)
  