message: made it so it's pulled from State.variables
diff: @@ -6,10 +6,15 @@ setup.createRelationship = function (town, npc, targetNPC, type, targetType) {
  if (typeof npc === 'string') {
  console.error('First argument was passed a string!')
  npc = State.variables.npcs[npc]
  + } else {
  + npc = State.variables.npcs[npc.key]
  }
  +
  if (typeof targetNPC === 'string') {
  console.error('Second argument was passed a string!')
  targetNPC = State.variables.npcs[targetNPC]
  + } else {
  + targetNPC = State.variables.npcs[targetNPC.key]
  }
  // if (!npc || !targetNPC || !npc.key || !targetNPC.key) {
  // console.log('Called createRelationship() with a null/undefined argument')
  