message: fixing more of the stuff
diff: @@ -173,6 +173,7 @@ setup.npcData = {
  console.log('called lifeEvents.meetPartnerNPC function')
  if (npc.partnerID !== undefined) {
  console.log('Making a baby!')
  + var partner = State.variables.npcs[npc.partnerID]
  var child = setup.createNPC(town, {
  ageStage: 'child',
  race: npc.race,
  @@ -180,17 +181,17 @@ setup.npcData = {
  isShallow: true,
  relationships: {
  [npc.key]: npc.parentNoun,
  - [npc.partnerID]: State.variables.npcs[npc.partnerID].parentNoun
  + [npc.partnerID]: partner.parentNoun
  }
  })
  setup.createRelationship(town, npc, child, child.childNoun, npc.parentNoun)
  // console.log('The other parent is a ' + State.variables.npcs[npc.partnerID].parentNoun)
  - setup.createRelationship(town, npc.partnerID, child, child.childNoun, State.variables.npcs[npc.partnerID].parentNoun)
  + setup.createRelationship(town, npc.partnerID, child, child.childNoun, partner.parentNoun)
  return 'I had a child, ' + setup.profile(child) + ' with my dear partner ' + setup.profile(npc.partnerID)
  } else if (npc.partnerID === undefined) {
  console.log(npc.name + ' met somebody!')
  if (npc.gender === 'man') {
  - var partner = setup.createNPC(town, {
  + partner = setup.createNPC(town, {
  gender: 'woman',
  lastName: npc.lastName,
  isShallow: true,
  @@ -199,7 +200,7 @@ setup.npcData = {
  setup.setAsPartners(npc, partner)
  setup.createRelationship(town, npc, partner, 'wife', 'husband')
  } else {
  - npc.partnerID = setup.createNPC(town, {
  + partner = setup.createNPC(town, {
  gender: 'man',
  lastName: npc.lastName,
  isShallow: true,
  