message: MINOR: Fix phased loading default value interpretation.
  The phased loading in options is interpreted as 'false' by default, such
  as it is disabled when the option is undefined.
  Fix getter implementation to comply with options interpretation.
diff: @@ -524,8 +524,13 @@ export interface MapViewOptions extends TextElementsRendererOptions {
  maxFps?: number;
  /**
  - * Enable phased loading. If `false`, the geometry on a [[Tile]] is always being created in a
  - * single step, instead of (potentially) over multiple frames to smoothen animations.
  + * Enable phased loading.
  + *
  + * Enabling this feature allows to minimize performance overhead by distributing geometry
  + * creation over multiple frames, thus decreasing CPU load at single frame for smoother
  + * application feedback and animations.
  + * If `false` or undefined, the geometry on a [[Tile]] is always being created in a single
  + * step, instead of (potentially) over multiple frames.
  *
  * @default `false`
  */
  @@ -1744,10 +1749,10 @@ export class MapView extends THREE.EventDispatcher {
  /**
  * Returns 'true' if the phased loading is currently enabled.
  *
  - * @default true.
  + * @default `false`.
  */
  get phasedLoadingEnabled(): boolean {
  - return this.m_options.enablePhasedLoading !== false;
  + return this.m_options.enablePhasedLoading === true;
  }
  /**
  