message: Fixed crash in WebGLState::push().
diff: @@ -82,18 +82,20 @@ export default class WebGLState
  push()
  {
  // next state..
  - let state = this.stack[++this.stackIndex];
  + let state = this.stack[this.stackIndex];
  if (!state)
  {
  state = this.stack[this.stackIndex] = new Uint8Array(16);
  }
  + ++this.stackIndex;
  +
  // copy state..
  // set active state so we can force overrides of gl state
  for (let i = 0; i < this.activeState.length; i++)
  {
  - this.activeState[i] = state[i];
  + state[i] = this.activeState[i];
  }
  }
  