message: removed overhead for fetching  imodels in Geometry.test.ts
diff: *--------------------------------------------------------------------------------------------*/
  import { expect, assert } from "chai";
  -import { IModelConnection, SpatialViewState, StandardViewId } from "@bentley/imodeljs-frontend";
  -import * as path from "path";
  -import {
  - Geometry,
  - DisplayParams,
  - StrokesPrimitiveList,
  - StrokesPrimitivePointLists,
  - StrokesPrimitivePointList,
  - PolyfacePrimitiveList,
  - PolyfacePrimitive,
  -} from "@bentley/imodeljs-frontend/lib/rendering";
  +import { Geometry, DisplayParams, StrokesPrimitiveList, StrokesPrimitivePointLists, StrokesPrimitivePointList, PolyfacePrimitiveList, PolyfacePrimitive } from "@bentley/imodeljs-frontend/lib/rendering";
  import { Loop, Path, LineString3d, Point3d, Transform, Range3d, IndexedPolyface } from "@bentley/geometry-core";
  import { GraphicParams } from "@bentley/imodeljs-common/lib/Render";
  import { ColorDef } from "@bentley/imodeljs-common";
  -import { CONSTANTS } from "../common/Testbed";
  -import { WebGLTestContext } from "./WebGLTestContext";
  -
  -const iModelLocation = path.join(CONSTANTS.IMODELJS_CORE_DIRNAME, "core/backend/lib/test/assets/test.bim");
  function pointIsInArray(pt: Point3d, arr: Point3d[]): boolean {
  for (const arrPt of arr) {
  @@ -39,26 +25,6 @@ function pointIsInPolyface(pt: Point3d, pf: IndexedPolyface): boolean {
  }
  describe("GeometryPrimitives tests", () => {
  - let imodel: IModelConnection;
  - let spatialView: SpatialViewState;
  -
  - const canvas = document.createElement("canvas") as HTMLCanvasElement;
  - assert(null !== canvas);
  - canvas!.width = canvas!.height = 1000;
  - document.body.appendChild(canvas!);
  -
  - before(async () => { // Create a ViewState to load into a Viewport
  - imodel = await IModelConnection.openStandalone(iModelLocation);
  - spatialView = await imodel.views.load("0x34") as SpatialViewState;
  - spatialView.setStandardRotation(StandardViewId.RightIso);
  - WebGLTestContext.startup();
  - });
  -
  - after(async () => {
  - WebGLTestContext.shutdown();
  - if (imodel) await imodel.closeStandalone();
  - });
  -
  it("should produce PrimitiveLoopGeometry with strokes and polyface", () => {
  const points: Point3d[] = [];
  points.push(new Point3d(0, 0, 0));
  