message: Remove comment claiming encrypted rooms are handled incorrectly
  Fixes
  The encrypted rooms are loaded on startup (eventually), so we don't need to worry about the problem described.
diff: @@ -221,9 +221,6 @@ export class RoomListStore2 extends AsyncStore<ActionPayload> {
  }
  // TODO: Remove debug: https://github.com/vector-im/riot-web/issues/14035
  console.log(`[RoomListDebug] Decrypted timeline event ${eventPayload.event.getId()} in ${roomId}`);
  - // TODO: Verify that e2e rooms are handled on init: https://github.com/vector-im/riot-web/issues/14238
  - // It seems like when viewing the room the timeline is decrypted, rather than at startup. This could
  - // cause inaccuracies with the list ordering. We may have to decrypt the last N messages of every room :(
  await this.handleRoomUpdate(room, RoomUpdateCause.Timeline);
  } else if (payload.action === 'MatrixActions.accountData' && payload.event_type === 'm.direct') {
  const eventPayload = (<any>payload); // TODO: Type out the dispatcher types
  