message: Restore maxDepth to 2 while fixing stack overflow.
diff: @@ -60,7 +60,7 @@ export class Tile {
  private _graphic?: RenderGraphic;
  // ###TODO: Artificially limiting depth for now until tile selection is fixed...
  - protected _maxDepth: number = 20;
  + protected _maxDepth: number = 2;
  public constructor(props: Tile.Params) {
  this.root = props.root;
  this.range = props.range;
  