message: Fix canvas resizing in Text when resolution is not 1
diff: @@ -202,8 +202,8 @@ export class Text extends Sprite
  const maxLineWidth = measured.maxLineWidth;
  const fontProperties = measured.fontProperties;
  - this.canvas.width = Math.ceil((Math.max(1, width) + (style.padding * 2)) * this._resolution);
  - this.canvas.height = Math.ceil((Math.max(1, height) + (style.padding * 2)) * this._resolution);
  + this.canvas.width = Math.ceil(Math.ceil((Math.max(1, width) + (style.padding * 2))) * this._resolution);
  + this.canvas.height = Math.ceil(Math.ceil((Math.max(1, height) + (style.padding * 2))) * this._resolution);
  context.scale(this._resolution, this._resolution);
  