message: Fixed up resolution issue with RenderTexture
diff: @@ -92,7 +92,7 @@ export default class BaseRenderTexture extends BaseTexture
  this.clearColor = [0, 0, 0, 0];
  - this.frameBuffer = new FrameBuffer(width, height)
  + this.frameBuffer = new FrameBuffer(width * this.resolution, height * this.resolution)
  .addColorTexture(0, this);
  // TODO - could this be added the systems?
  @@ -122,7 +122,7 @@ export default class BaseRenderTexture extends BaseTexture
  {
  width = Math.ceil(width);
  height = Math.ceil(height);
  - this.frameBuffer.resize(width, height);
  + this.frameBuffer.resize(width * this.resolution, height * this.resolution);
  }
  /**
  