message: Fix delayed badge update for mentions in encrypted rooms
  * Fix delayed badge update for mentions in encrypted rooms
  Fixes
  More detail on the issue
  * Remove unused import
  * Fix listener removal
diff: @@ -35,7 +35,7 @@ export class RoomNotificationState extends NotificationState implements IDestroy
  this.room.on("Room.redaction", this.handleRoomEventUpdate);
  this.room.on("Room.myMembership", this.handleMembershipUpdate);
  this.room.on("Room.localEchoUpdated", this.handleLocalEchoUpdated);
  - MatrixClientPeg.get().on("Event.decrypted", this.handleRoomEventUpdate);
  + MatrixClientPeg.get().on("Event.decrypted", this.onEventDecrypted);
  MatrixClientPeg.get().on("accountData", this.handleAccountDataUpdate);
  this.updateNotificationState();
  }
  @@ -52,7 +52,7 @@ export class RoomNotificationState extends NotificationState implements IDestroy
  this.room.removeListener("Room.myMembership", this.handleMembershipUpdate);
  this.room.removeListener("Room.localEchoUpdated", this.handleLocalEchoUpdated);
  if (MatrixClientPeg.get()) {
  - MatrixClientPeg.get().removeListener("Event.decrypted", this.handleRoomEventUpdate);
  + MatrixClientPeg.get().removeListener("Event.decrypted", this.onEventDecrypted);
  MatrixClientPeg.get().removeListener("accountData", this.handleAccountDataUpdate);
  }
  }
  @@ -71,8 +71,15 @@ export class RoomNotificationState extends NotificationState implements IDestroy
  this.updateNotificationState();
  };
  + private onEventDecrypted = (event: MatrixEvent) => {
  + if (event.getRoomId() !== this.room.roomId) return; // ignore - not for us or notifications timeline
  +
  + this.updateNotificationState();
  + };
  +
  private handleRoomEventUpdate = (event: MatrixEvent, room: Room | null) => {
  if (room?.roomId !== this.room.roomId) return; // ignore - not for us or notifications timeline
  +
  this.updateNotificationState();
  };
  