message: Fixed a bug where people could be their own friend.
diff: @@ -121,8 +121,8 @@ setup.createFriends = (town, npc) => {
  let friend
  if (random(100) < 50) {
  console.log('Finding an already existing NPC for a friend!')
  - friend = Object.values(State.variables.npcs).find(({ socialClass, relationships }) => {
  - return socialClass === npc.socialClass && !relationships[npc.key]
  + friend = Object.values(State.variables.npcs).find(({ socialClass, relationships, key }) => {
  + return socialClass === npc.socialClass && !relationships[npc.key] && key !== npc.key
  })
  setup.createRelationship(town, npc, friend, 'friend', 'friend')
  if (friend === undefined) {
  