message: EventIndex: Refactor out the addInitialCheckpoints method.
diff: @@ -70,11 +70,10 @@ export default class EventIndex {
  client.removeListener('Room.timelineReset', this.onTimelineReset);
  }
  - onSync = async (state, prevState, data) => {
  + /** Get crawler checkpoints for the encrypted rooms and store them in the index.
  + */
  + async addInitialCheckpoints() {
  const indexManager = PlatformPeg.get().getEventIndexingManager();
  -
  - if (prevState === "PREPARED" && state === "SYNCING") {
  - const addInitialCheckpoints = async () => {
  const client = MatrixClientPeg.get();
  const rooms = client.getRooms();
  @@ -114,18 +113,19 @@ export default class EventIndex {
  this.crawlerCheckpoints.push(backCheckpoint);
  this.crawlerCheckpoints.push(forwardCheckpoint);
  }));
  - };
  + }
  + onSync = async (state, prevState, data) => {
  + const indexManager = PlatformPeg.get().getEventIndexingManager();
  +
  + if (prevState === "PREPARED" && state === "SYNCING") {
  // If our indexer is empty we're most likely running Riot the
  // first time with indexing support or running it with an
  // initial sync. Add checkpoints to crawl our encrypted rooms.
  const eventIndexWasEmpty = await indexManager.isEventIndexEmpty();
  - if (eventIndexWasEmpty) await addInitialCheckpoints();
  + if (eventIndexWasEmpty) await this.addInitialCheckpoints();
  - // Start our crawler.
  - if (SettingsStore.getValueAt(SettingLevel.DEVICE, 'enableCrawling')) {
  this.startCrawler();
  - }
  return;
  }
  