message: changed weighting to a bell curve
diff: @@ -166,18 +166,18 @@ setup.createTown = function (base) {
  currentEvent: setup.townData.misc.currentEvent.random(),
  microEvent: setup.townData.misc.microEvent,
  roll: {
  - wealth: random(1, 100),
  - reputation: random(1, 100),
  - religiosity: random(1, 100),
  - sin: random(1, 100),
  - diversity: random(1, 100),
  - magic: random(1, 100),
  + wealth: dice(2, 50),
  + reputation: dice(2, 50),
  + religiosity: dice(2, 50),
  + sin: dice(2, 50),
  + diversity: dice(2, 50),
  + magic: dice(2, 50),
  size: random(1, 100),
  - economics: random(1, 100),
  - welfare: random(1, 100),
  - military: random(1, 100),
  - law: random(1, 100),
  - arcana: random(1, 100),
  + economics: dice(2, 50),
  + welfare: dice(3, 33) - 10,
  + military: dice(2, 50),
  + law: dice(2, 50),
  + arcana: dice(2, 50),
  equality: Math.clamp(dice(2, 50) + 20, 1, 100)
  }
  }, base)
  