message: fix: don't update touch data when the gesture is not active
diff: @@ -149,7 +149,7 @@ export default class PinchRecognizer extends DistanceAngleRecognizer<'pinch'> {
  }
  updateTouchData = (event: UseGestureEvent<TouchEvent>): void => {
  - if (!this.enabled || event.touches.length !== 2) return
  + if (!this.enabled || event.touches.length !== 2 || !this.state._active) return
  const { origin } = getTwoTouchesEventData(event)
  this.state.origin = origin
  }
  