message: Workaround webdoc issue with overloading and inheritance
diff: @@ -308,6 +308,21 @@ export abstract class AbstractRenderer extends EventEmitter
  this.emit('resize', screenWidth, screenHeight);
  }
  + /**
  + * Useful function that returns a texture of the display object that can then be used to create sprites
  + * This can be quite useful if your displayObject is complicated and needs to be reused multiple times.
  + * @method PIXI.AbstractRenderer#generateTexture
  + * @param displayObject - The displayObject the object will be generated from.
  + * @param {object} options - Generate texture options.
  + * @param {PIXI.SCALE_MODES} options.scaleMode - The scale mode of the texture.
  + * @param {number} options.resolution - The resolution / device pixel ratio of the texture being generated.
  + * @param {PIXI.Rectangle} options.region - The region of the displayObject, that shall be rendered,
  + * if no region is specified, defaults to the local bounds of the displayObject.
  + * @param {PIXI.MSAA_QUALITY} options.multisample - The number of samples of the frame buffer.
  + * @return A texture of the graphics object.
  + */
  + generateTexture(displayObject: IRenderableObject, options?: IGenerateTextureOptions): RenderTexture;
  +
  /**
  * Please use the options argument instead.
  *
  @@ -326,21 +341,6 @@ export abstract class AbstractRenderer extends EventEmitter
  resolution?: number,
  region?: Rectangle): RenderTexture;
  - /**
  - * Useful function that returns a texture of the display object that can then be used to create sprites
  - * This can be quite useful if your displayObject is complicated and needs to be reused multiple times.
  - * @method PIXI.AbstractRenderer#generateTexture
  - * @param displayObject - The displayObject the object will be generated from.
  - * @param {object} options - Generate texture options.
  - * @param {PIXI.SCALE_MODES} options.scaleMode - The scale mode of the texture.
  - * @param {number} options.resolution - The resolution / device pixel ratio of the texture being generated.
  - * @param {PIXI.Rectangle} options.region - The region of the displayObject, that shall be rendered,
  - * if no region is specified, defaults to the local bounds of the displayObject.
  - * @param {PIXI.MSAA_QUALITY} options.multisample - The number of samples of the frame buffer.
  - * @return A texture of the graphics object.
  - */
  - generateTexture(displayObject: IRenderableObject, options?: IGenerateTextureOptions): RenderTexture;
  -
  /**
  * @ignore
  */
  