message: market change
diff: :: MarketOutput [market]
  <<unset $selectedBuilding>><<set $market to ($town.buildings.market[$selected.key] || $town.buildings.market[$currentPassage.key])>><h1>The Markets of $town.name</h1>You wander through the streets of $town.name, and come across the market, which is located in $market.location. It seems that the vendors are organised by $market.organisation. The market is known for $market.draw, and is $market.cleanliness.
  -<<nobr>><<set _marketData to setup.market>><<if ndef $marketSellers>><<set $marketSellers to {}>><<run setup.createMarketSellers($town, $marketSellers, "", 5)>>
  +<<nobr>><<set _marketData to setup.market>><<if ndef $market.sellers>><<set $market.sellers to {}>><<run setup.createMarketSellers($town, $market.sellers, "", 5)>>
  <<set $magicSeller to setup.createNPC($town, {background: either("commoner", "commoner", "commoner", "noble"), profession: "merchant"})>><</if>><</nobr>>
  -<<for _key, _seller range $marketSellers>>
  +<<for _key, _seller range $market.sellers>>
  <<print ["A ", "Nearby, a ", "Off to the side, a "].seededrandom()>> <<profile $npcs[_key] $npcs[_key].descriptor>> is _seller.selling from a _seller.tent.
  <</for>>
  