message: switch tavern.lodging
diff: <<set $tavern.wealth to "squalid", $tavern.lodging to 7, $tavern.food = 3>>
  <</if>>
  -<<if $tavern.wealthroll gt 95>>
  +<<switch $tavern.wealth>>
  + <<case "kingly">>
  <<set $tavern.lodging to 800, $tavern.food to 400>>
  - <<elseif $tavernwealthroll gt 80>>
  +<<case "aristocratic">>
  <<set $tavern.lodging to 400, $tavern.food to 200>>
  - <<elseif $tavernwealthroll gt 70>>
  +<<case "wealthy">>
  <<set $tavern.lodging to 200, $tavern.food to 80>>
  - <<elseif $tavernwealthroll gt 60>>
  +<<case "comfortable">>
  <<set $tavern.lodging to 50, $tavern.food to 40>>
  - <<elseif $tavernwealthroll gt 50>>
  +<<case "modest">>
  <<set $tavern.lodging to 30, $tavern.food to 30>>
  - <<elseif $tavernwealthroll gt 25>>
  +<<case "poor">>
  <<set $tavern.lodging to 10, $tavern.food to 6>>
  - <<elseif $tavernwealthroll lte 25>>
  +<<case "squalid">>
  <<set $tavern.lodging to 7, $tavern.food to 3>>
  -<</if>>
  +<</switch>>
  /* ------------------------- SIZE -------------------------- */
  <<if $tavern.sizeroll gt 80>>
  