message: Added the option for no weather
diff: :: CreateScenario
  -<<listbox "$town.currentSeason">><<option "Summer" "summer">><<option "Autumn" "autumn">><<option "Winter" "winter">><<option "Spring" "spring">><</listbox>><<listbox "$scenarioType">><<option "Town Encounter" "town">><<option "Forest" "forest">><<option "Desert" "desert">><<option "Mountain" "mountain">><<option "Road" "road">><</listbox>><<button "Create scenario">>
  +<<set $currentSeason to $town.currentSeason>><<listbox "$currentSeason">><<option "Summer" "summer">><<option "Autumn" "autumn">><<option "Winter" "winter">><<option "Spring" "spring">><<option "No weather" "null">><</listbox>><<listbox "$scenarioType">><<option "Town Encounter" "town">><<option "Forest" "forest">><<option "Desert" "desert">><<option "Mountain" "mountain">><<option "Road" "road">><</listbox>><<button "Create scenario">>
  <<if def _newNPC>>
  <<run delete $npcs[_newNPC.key]>>
  <</if>>
  -<<if def $scenario && $scenarioWeather >>
  +<<if def $scenario && $scenarioWeather && $currentSeason !== "null">>
  <<set $scenarioWeather.timer.temperature -= 4>>
  <<set $scenarioWeather.timer.precipitation -= 4>>
  <<set $scenarioWeather.timer.cloud -= 4>>
  <<else>>
  <<set $scenario to setup.misc[$scenarioType].create($town)>>
  /* <<set $scenario to setup.createEncounter($town, $scenarioType)>> */
  + <<if $currentSeason !== "null">>
  <<set $scenarioWeather to setup.createWeather($town, $scenarioType)>>
  <</if>>
  -<<replace "#scenario">>$scenarioWeather.readout.full $scenario<</replace>><</button>>
  -<div id="scenario"><<if def $scenario>>$scenarioWeather.readout.full $scenario<</if>></div>
  +<</if>>
  +<<replace "#scenario">><<if $currentSeason !== "null">>$scenarioWeather.readout.full<</if>> $scenario<</replace>><</button>>
  +<div id="scenario"><<if def $scenario>><<if $currentSeason !== "null">>$scenarioWeather.readout.full<</if>> $scenario<</if>></div>
  