message: alchemist added
diff: @@ -2,7 +2,6 @@ setup.createStartBuildings = function (town) {
  const buildingType = [
  'Town Square',
  'Tavern',
  - // 'Alchemist',
  'General Store',
  'Smithy',
  'Market',
  @@ -13,6 +12,8 @@ setup.createStartBuildings = function (town) {
  if (town.hasBrothel) { buildingType.push('Brothel') }
  + if (town.population > 100 || town.roll.wealth > 40) { buildingType.push('Alchemist') }
  +
  if (town.population > 100 || town.roll.wealth > 40) { buildingType.push('Bakery') }
  if (town.population > 1000 || town.roll.wealth > 70) { buildingType.push('Florist') }
  