message: Fixes Cubemap resources not being reuploaded on GL context loss
diff: @@ -142,7 +142,7 @@ export class CubeResource extends AbstractMultiResource
  {
  const side = this.items[i];
  - if (dirty[i] < side.dirtyId)
  + if (dirty[i] < side.dirtyId || glTexture.dirtyId < _baseTexture.dirtyId)
  {
  if (side.valid && side.resource)
  {
  