Format and mark exposed/documented members.
@@ -2473,10 +2473,10 @@ typedef struct entity
unsigned pathblocked;
s_axis_principal_float *waypoints;
int numwaypoints;
- unsigned int animpos; // Current animation frame.
- unsigned int animnum; // animation id.
+ unsigned int animpos; // Current animation frame. ~~ animation_frame
+ unsigned int animnum; // Current animation id. ~~ animation_id
unsigned int prevanimnum; // previous animation id.
- s_anim *animation;
+ s_anim *animation; // Pointer to animation collection. ~~ animation_collection
float knockdowncount;
s_damage_on_landing damage_on_landing; // ~~
int die_on_landing; // flag for damageonlanding (active if self->health <= 0)
