Unsaved change from XA_ATOM to XA_CARDINAL
@@ -197,7 +197,7 @@ static GLFWwindow* init(const char* glsl_version){
// Set atom for gamescope to render as an overlay.
Atom overlay_atom = XInternAtom (x11_display, GamescopeOverlayProperty, False);
uint32_t value = 1;
- XChangeProperty(x11_display, x11_window, overlay_atom, XA_ATOM, 32, PropertyNewValue, (unsigned char *)&value, 1);
+ XChangeProperty(x11_display, x11_window, overlay_atom, XA_CARDINAL, 32, PropertyNewValue, (unsigned char *)&value, 1);
}
glfwMakeContextCurrent(window);
