README.md: more formatting
@@ -35,12 +35,16 @@ On __Windows__,
- Exception: seh
- Build revision: 1
- Destination Folder: Select a folder that your Windows user owns
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2. Install SDL2 http://libsdl.org/download-2.0.php
- Extract the SDL2 folder from the archive using a tool like [7zip](http://7-zip.org)
- Inside the folder, copy the `i686-w64-mingw32` and/or `x86_64-w64-mingw32` depending on the architecture you chose into your mingw-w64 folder e.g. `C:\Program Files\mingw-w64\x86_64-6.3.0-win32-seh-rt_v5-rev1\mingw64`
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3. Setup Path environment variable
- Put your mingw-w64 binaries location into your system Path environment variable. e.g. `C:\Program Files\mingw-w64\x86_64-6.3.0-win32-seh-rt_v5-rev1\mingw64\bin` and `C:\Program Files\mingw-w64\x86_64-6.3.0-win32-seh-rt_v5-rev1\mingw64\x86_64-w64-mingw32\bin`
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4. Open up a terminal such as `Git Bash` and run `go get -v github.com/veandco/go-sdl2/sdl`. To prove that it's working correctly, you can change directory by running `cd go/src/github.com/veandco/go-sdl2/examples/events` and run `go run events.go`. A window should pop up and you can see event logs printed when moving your mouse over it or typing on your keyboard.
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5. (Optional) You can repeat __Step 2__ for [SDL_image](https://www.libsdl.org/projects/SDL_image), [SDL_mixer](https://www.libsdl.org/projects/SDL_mixer), [SDL_ttf](https://www.libsdl.org/projects/SDL_ttf)
- NOTE: pre-build the libraries for faster compilation by running `go install github.com/veandco/go-sdl2/sdl_{image,mixer,ttf}`
