Use forwarding references with std::forward()
@@ -3616,7 +3616,7 @@ class VmaPoolAllocator
public:
VmaPoolAllocator(const VkAllocationCallbacks* pAllocationCallbacks, uint32_t firstBlockCapacity);
~VmaPoolAllocator();
- template<typename... Types> T* Alloc(Types... args);
+ template<typename... Types> T* Alloc(Types&&... args);
void Free(T* ptr);
private:
@@ -3658,7 +3658,7 @@ VmaPoolAllocator<T>::~VmaPoolAllocator()
}
template<typename T>
-template<typename... Types> T* VmaPoolAllocator<T>::Alloc(Types... args)
+template<typename... Types> T* VmaPoolAllocator<T>::Alloc(Types&&... args)
{
for(size_t i = m_ItemBlocks.size(); i--; )
{
@@ -6272,7 +6272,7 @@ class VmaAllocationObjectAllocator
public:
VmaAllocationObjectAllocator(const VkAllocationCallbacks* pAllocationCallbacks);
- template<typename... Types> VmaAllocation Allocate(Types... args);
+ template<typename... Types> VmaAllocation Allocate(Types&&... args);
void Free(VmaAllocation hAlloc);
private:
@@ -14160,7 +14160,7 @@ VmaAllocationObjectAllocator::VmaAllocationObjectAllocator(const VkAllocationCal
{
}
-template<typename... Types> VmaAllocation VmaAllocationObjectAllocator::Allocate(Types... args)
+template<typename... Types> VmaAllocation VmaAllocationObjectAllocator::Allocate(Types&&... args)
{
VmaMutexLock mutexLock(m_Mutex);
return m_Allocator.Alloc<Types...>(std::forward<Types>(args)...);
