BT Keyboard Focus On Android Version
@@ -908,21 +908,6 @@ static void initMenuMode()
initMenu(studio.menu, studio.tic, studio.fs);
}
-static void enableScreenTextInput()
-{
- if(SDL_HasScreenKeyboardSupport())
- {
- static const EditorMode TextModes[] = {TIC_CONSOLE_MODE, TIC_CODE_MODE};
-
- for(s32 i = 0; i < COUNT_OF(TextModes); i++)
- if(TextModes[i] == studio.mode)
- {
- SDL_StartTextInput();
- break;
- }
- }
-}
-
void runGameFromSurf()
{
studio.tic->api.reset(studio.tic);
@@ -959,7 +944,6 @@ void setStudioMode(EditorMode mode)
switch (prev)
{
case TIC_START_MODE:
- SDL_StartTextInput();
case TIC_CONSOLE_MODE:
case TIC_RUN_MODE:
case TIC_KEYMAP_MODE:
@@ -981,15 +965,6 @@ void setStudioMode(EditorMode mode)
}
studio.mode = mode;
-
- if(prev == TIC_RUN_MODE)
- enableScreenTextInput();
- else if ((prev == TIC_MENU_MODE || prev == TIC_SURF_MODE) && studio.mode != TIC_RUN_MODE)
- enableScreenTextInput();
-
- if(SDL_HasScreenKeyboardSupport() &&
- (studio.mode == TIC_RUN_MODE || studio.mode == TIC_SURF_MODE || studio.mode == TIC_MENU_MODE))
- SDL_StopTextInput();
}
}
@@ -1947,7 +1922,9 @@ SDL_Event* pollEvent()
}
break;
case SDL_FINGERUP:
- enableScreenTextInput();
+ if(SDL_HasScreenKeyboardSupport() && !SDL_IsTextInputActive())
+ if(studio.mode == TIC_CONSOLE_MODE || studio.mode == TIC_CODE_MODE)
+ SDL_StartTextInput();
break;
case SDL_QUIT:
exitStudio();
@@ -2646,7 +2623,6 @@ static void onFSInitialized(FileSystem* fs)
if(studio.console->skipStart)
{
- SDL_StartTextInput();
setStudioMode(TIC_CONSOLE_MODE);
}
