[numerics] adapt to the new structure Convex QP
@@ -139,7 +139,8 @@ void fc3d_Panagiotopoulos_FixedPoint(FrictionContactProblem* problem, double *re
tangent_cqp->M = splitted_problem->M_tt;
tangent_cqp->q = (double *) malloc(2* nc * sizeof(double));
tangent_cqp->ProjectionOnC = &Projection_ConvexQP_FC3D_Disk;
-
+ tangent_cqp->A=NULL;
+ tangent_cqp->b= NULL;
FrictionContactProblem_as_ConvexQP *fc3d_as_cqp= (FrictionContactProblem_as_ConvexQP*)malloc(sizeof(FrictionContactProblem_as_ConvexQP));
tangent_cqp->env = fc3d_as_cqp ;
tangent_cqp->size = nc*2;
