Fix missing assignment. Updated recursive now compiles and is ready for testing.
@@ -25111,7 +25111,7 @@ void check_damage_recursive(entity *ent, entity *other, s_collision_attack *atta
cursor = malloc(sizeof(*cursor));
// Assign to entity.
- ent->recursive_damage;
+ ent->recursive_damage = cursor;
}
// Now we have a target recursive element to populate with
