Swap Z order of neon and shadow panels. Fixes
@@ -99,8 +99,8 @@ movement restirctions are here!
#define FRONTPANEL_Z (PLAYER_MAX_Z+50)
#define HUD_Z (FRONTPANEL_Z+10000)
#define HOLE_Z (PLAYER_MIN_Z-46)
-#define NEONPANEL_Z (PLAYER_MIN_Z-47)
-#define SHADOW_Z (PLAYER_MIN_Z-48)
+#define SHADOW_Z (PLAYER_MIN_Z-47)
+#define NEONPANEL_Z (PLAYER_MIN_Z-48)
#define SCREENPANEL_Z (PLAYER_MIN_Z-49)
#define PANEL_Z (PLAYER_MIN_Z-50)
#define MIRROR_Z (PLAYER_MIN_Z-5)
