Reduce Poser Calls
I've been seeing starvation that manifests itself as weird light data coming into the disambiguator.  A major cause ended up being starvation.  This change will cut the frequency of poser calls by by 75%
@@ -1520,7 +1520,7 @@ int PoserTurveyTori( SurviveObject * so, PoserData * poserData )
counter++;
// let's just do this occasionally for now...
- //if (counter % 1 == 0)
+ if (counter % 4 == 0)
QuickPose(so, 0);
}
// axis changed, time to increment the circular buffer index.
