Add tag member to binding struct.
@@ -2274,6 +2274,7 @@ typedef struct
typedef struct
{
unsigned int animation; // Animation binding type.
+ int tag; // User data.
int sortid; // Relative binding sortid. Default = -1
s_axis_principal_int enable; // Toggle binding on X, Y and Z axis.
s_axis_principal_int offset; // x,y,z offset.
