Remove boomerang from model initialization.
@@ -8416,8 +8416,6 @@ s_model *init_model(int cacheindex, int unload)
newchar->icon.mpmed = -1; //No mpmed icon yet.
newchar->edgerange.x = 0;
newchar->edgerange.z = 0;
- newchar->boomerang_prop.acceleration = 0;
- newchar->boomerang_prop.hdistance = 0;
// Default Attack1 in chain must be referenced if not used.
for(i = 0; i < MAX_ATCHAIN; i++)
@@ -8465,7 +8463,6 @@ s_model *init_model(int cacheindex, int unload)
newchar->bomb = -1;
newchar->star = -1;
newchar->knife = -1;
- newchar->boomerang = -1;
newchar->stealth.hide = 0;
newchar->stealth.detect = 0;
newchar->attackthrottle = 0.0f;
