fix(sdl) correct makefile
-CSRCS += lv_draw_sdl_draw_blend.c
-CSRCS += lv_draw_sdl_draw_img.c
-CSRCS += lv_draw_sdl_draw_label.c
-CSRCS += lv_draw_sdl_draw_rect.c
+CSRCS += lv_draw_sdl_blend.c
+CSRCS += lv_draw_sdl_img.c
+CSRCS += lv_draw_sdl_label.c
+CSRCS += lv_draw_sdl_rect.c
CSRCS += lv_draw_sdl_lru.c
CSRCS += lv_draw_sdl_mask.c
CSRCS += lv_draw_sdl_stack_blur.c
CSRCS += lv_draw_sdl_texture_cache.c
CSRCS += lv_draw_sdl_utils.c
-DEPPATH += --dep-path $(LVGL_DIR)/$(LVGL_DIR_NAME)/src/gpu/sdl
-VPATH += :$(LVGL_DIR)/$(LVGL_DIR_NAME)/src/gpu/sdl
+DEPPATH += --dep-path $(LVGL_DIR)/$(LVGL_DIR_NAME)/src/draw/sdl
+VPATH += :$(LVGL_DIR)/$(LVGL_DIR_NAME)/src/draw/sdl
-CFLAGS += "-I$(LVGL_DIR)/$(LVGL_DIR_NAME)/src/gpu/sdl"
+CFLAGS += "-I$(LVGL_DIR)/$(LVGL_DIR_NAME)/src/draw/sdl"
