Fix script_cmd_args length in header
@@ -26,7 +26,7 @@ typedef struct _SCENE_STATE {
extern UINT8 scriptrunner_bank;
extern UBYTE script_ptr_bank;
extern UBYTE *script_start_ptr;
-extern UBYTE script_cmd_args[6];
+extern UBYTE script_cmd_args[7];
extern UBYTE script_cmd_args_len;
extern const SCRIPT_CMD script_cmds[];
extern UBYTE *script_ptr;
