[fix] scale check to prevent un-necessary layouts was in the wrong place.
@@ -1031,11 +1031,11 @@ void apply_horiz_layout(swayc_t *container, const double x, const double y,
}
scale += *old_width;
}
+ scale = width / scale;
// Resize windows
double child_x = x;
if (scale > 0.1) {
- scale = width / scale;
sway_log(L_DEBUG, "Arranging %p horizontally", container);
swayc_t *focused = NULL;
for (int i = start; i < end; ++i) {
@@ -1084,10 +1084,11 @@ void apply_vert_layout(swayc_t *container, const double x, const double y,
}
scale += *old_height;
}
+ scale = height / scale;
+
// Resize
double child_y = y;
if (scale > 0.1) {
- scale = height / scale;
sway_log(L_DEBUG, "Arranging %p vertically", container);
swayc_t *focused = NULL;
for (i = start; i < end; ++i) {
