"If Actor Relative Actor" event working from Custom Event
@@ -25,7 +25,9 @@ const compile = (input, helpers) => {
if (e.args.actorId && e.args.actordId !== "player") {
e.args.actorId = input[`$actor[${e.args.actorId}]$`];
}
-
+ if (e.args.otherActorId && e.args.otherActorId !== "player") {
+ e.args.otherActorId = input[`$actor[${e.args.otherActorId}]$`];
+ }
if (e.args.variable) {
e.args.variable = input[`$variable[${e.args.variable}]$`];
}
