gpu fix for nonlinear inversion
@@ -157,7 +157,7 @@ struct noir_data* noir_init(const long dims[DIMS], const complex float* mask, co
data->pattern = ptr;
- complex float* adj_pattern = md_alloc(DIMS, data->ptrn_dims, CFL_SIZE);
+ complex float* adj_pattern = my_alloc(DIMS, data->ptrn_dims, CFL_SIZE);
if (!conf->noncart) {
