Bind GameOptions.Toggle to Lua
@@ -25,6 +25,7 @@ Scripting::Scripting()
"SetBool", &GameOptions::SetBool,
"SetInt", &GameOptions::SetInt,
"SetFloat", &GameOptions::SetFloat,
+ "Toggle", &GameOptions::Toggle,
"Dump", &GameOptions::Dump);
m_lua.globals()["Game"] = this;
