Implement UPDATE_MARK_NONE.
@@ -22204,7 +22204,7 @@ void update_ents()
if(ent_list[i]->exists && _time != ent_list[i]->timestamp)// dont update fresh entity
{
self = ent_list[i];
- self->update_mark = 0;
+ self->update_mark = UPDATE_MARK_NONE;
if(level)
{
check_lost(); // check lost caused by level scrolling or lifespan
