wasm compilation fix (it's strange, but emscripten doesn't want to build with this include definition)
@@ -432,7 +432,6 @@ target_include_directories(sdlgpu PRIVATE ${THIRDPARTY_DIR}/sdl-gpu/src/external
target_include_directories(sdlgpu PRIVATE ${THIRDPARTY_DIR}/sdl-gpu/src/externals/glew/GL)
target_include_directories(sdlgpu PRIVATE ${THIRDPARTY_DIR}/sdl-gpu/src/externals/stb_image)
target_include_directories(sdlgpu PRIVATE ${THIRDPARTY_DIR}/sdl-gpu/src/externals/stb_image_write)
-target_include_directories(sdlgpu PRIVATE ${THIRDPARTY_DIR}/sdl2/include)
if(WIN32)
target_link_libraries(sdlgpu opengl32)
