oops - re-enable icon setting
(I was using GLFW 3.1 and had to disable the icon-setting code)
@@ -168,14 +168,12 @@ void lovrGraphicsCreateWindow(int w, int h, int fullscreen, int msaa, const char
lovrThrow("Could not create window");
}
-#if 0
if (icon) {
GLFWimage image;
image.pixels = stbi_load(icon, &image.width, &image.height, NULL, 3);
glfwSetWindowIcon(state.window, 1, &image);
free(image.pixels);
}
-#endif
glfwMakeContextCurrent(state.window);
glfwSetWindowCloseCallback(state.window, onCloseWindow);
