Modified CB project file to enable BlastEm GDB
</MakeCommands>
<Build>
<Target title="debug">
- <Option output="out/rom.bin" prefix_auto="0" extension_auto="0" />
+ <Option output="out/rom.out" prefix_auto="0" extension_auto="0" />
<Option object_output="." />
<Option deps_output="." />
<Option type="1" />
<Option compilerVar="CC" />
</Unit>
<Extensions>
- <code_completion />
+ <code_completion>
+ <search_path add="D:\Apps\SGDK\inc" />
+ </code_completion>
<envvars />
<debugger>
<remote_debugging>
- <options conn_type="-1" ip_address="localhost" ip_port="6868" />
+ <options conn_type="0" serial_baud="115200" ip_address="localhost" ip_port="1234" />
</remote_debugging>
<remote_debugging target="debug">
- <options conn_type="0" serial_baud="115200" ip_address="localhost" ip_port="6868" />
+ <options conn_type="0" serial_baud="115200" ip_address="localhost" ip_port="1234" />
</remote_debugging>
<remote_debugging target="release">
- <options conn_type="0" serial_baud="115200" ip_address="localhost" ip_port="6868" />
+ <options conn_type="0" serial_baud="115200" ip_address="localhost" ip_port="1234" />
</remote_debugging>
</debugger>
<DoxyBlocks>
