Fix single precision Truncate___STATIC__R4__R4
float d = stack.Arg0().NumericByRefConst().r4;
float res = 0.0;
- float retVal = modff(d, &res);
+ modff(d, &res);
- stack.SetResult_R4( retVal );
+ stack.SetResult_R4( res );
NANOCLR_NOCLEANUP_NOLABEL();
