One more try...!
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LinkIncremental>true</LinkIncremental>
+ <IncludePath>$(VC_IncludePath);$(WindowsSDK_IncludePath);$(ProjectDir)</IncludePath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<LinkIncremental>true</LinkIncremental>
+ <IncludePath>$(VC_IncludePath);$(WindowsSDK_IncludePath);$(ProjectDir)</IncludePath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LinkIncremental>false</LinkIncremental>
+ <IncludePath>$(VC_IncludePath);$(WindowsSDK_IncludePath);$(ProjectDir)</IncludePath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<LinkIncremental>false</LinkIncremental>
+ <IncludePath>$(VC_IncludePath);$(WindowsSDK_IncludePath);$(ProjectDir)</IncludePath>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
- <SDLCheck>false</SDLCheck>
+ <SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>_DEBUG;_CONSOLE;WIN32;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<ConformanceMode>true</ConformanceMode>
<AdditionalIncludeDirectories>..\..\..\32blit;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
