Fix issue with actors returning onscreen not having movement
@@ -184,6 +184,7 @@ void ActivateActor_b(UBYTE i) {
actors[i].frame_offset = 0;
actors[i].rerender = TRUE;
actors[i].moving = FALSE;
+ actors[i].script_control = FALSE;
if (actors[i].movement_ptr.bank) {
// ScriptStartBg(&actors[i].movement_ptr);
