Add party id to GroupManager
@@ -12,8 +12,8 @@ namespace FFXIVClientStructs.FFXIV.Client.Game.Group
[FieldOffset(0x1180)] public fixed byte AllianceMembers[0x230 * 20]; // PartyMember type
[FieldOffset(0x3D40)] public uint Unk_3D40;
[FieldOffset(0x3D44)] public ushort Unk_3D44;
- [FieldOffset(0x3D48)] public long Unk_3D48;
- [FieldOffset(0x3D50)] public long Unk_3D50;
+ [FieldOffset(0x3D48)] public long PartyId; // both seem to be unique per party and replicated to every member
+ [FieldOffset(0x3D50)] public long PartyId_2;
[FieldOffset(0x3D58)] public uint PartyLeaderIndex; // index of party leader in array
[FieldOffset(0x3D5C)] public byte MemberCount;
[FieldOffset(0x3D5D)] public byte Unk_3D5D;
