no movement when not animated
@@ -4437,7 +4437,7 @@ animleft(const Arg *arg) {
animateclient(selmon->sel, selmon->mx + 2, selmon->my + bh + 2, (selmon->mw / 2) - 8, selmon->mh - bh - 8, 15, 0);
return;
}
-
+ if (animated) {
for(tempc = selmon->clients; tempc; tempc = tempc->next) {
if (tempc->tags & 1 << selmon->pertag->curtag - 2 && !tempc->isfloating && selmon->pertag &&
selmon->pertag->ltidxs[selmon->pertag->curtag - 1][0]->arrange != NULL) {
@@ -4447,6 +4447,7 @@ animleft(const Arg *arg) {
}
}
}
+ }
viewtoleft(arg);
}
@@ -4466,6 +4467,7 @@ animright(const Arg *arg) {
return;
}
+ if (animated) {
for(tempc = selmon->clients; tempc; tempc = tempc->next) {
if (tempc->tags & 1 << selmon->pertag->curtag && !tempc->isfloating && selmon->pertag &&
selmon->pertag->ltidxs[selmon->pertag->curtag + 1][0]->arrange != NULL) {
@@ -4475,6 +4477,7 @@ animright(const Arg *arg) {
}
}
}
+ }
viewtoright(arg);
}
