Fixed some constness
@@ -374,9 +374,9 @@ void Scripting::Initialize()
// error when there are classes that instantiate a parent class but don't actually have a subclass instance
GameMainThread::Get().AddTask(&GameDump::DumpVTablesTask::Run);
};
- m_lua["DumpReflection"] = [this]()
+ m_lua["DumpReflection"] = [this](bool aVerbose, bool aExtendedPath, bool aPropertyHolders)
{
- RED4ext::GameReflection::Dump(Options::Get().CETPath / "dumps");
+ RED4ext::GameReflection::Dump(Options::Get().CETPath / "dumps", aVerbose, aExtendedPath, aPropertyHolders);
};
#endif
