Get env in windows correctly
#include <libgen.h>
#include <stdio.h>
#include <SDL2/SDL_timer.h>
+#include <SDL2/SDL_platform.h>
#include "config.h"
#include "command.h"
#include "util/log.h"
#include "util/net.h"
+#include "util/str_util.h"
#define SOCKET_NAME "scrcpy"
#define SERVER_FILENAME "scrcpy-server"
static char *
get_server_path(void) {
+#ifdef __WINDOWS__
+ const wchar_t *server_path_env = _wgetenv(L"SCRCPY_SERVER_PATH");
+#else
const char *server_path_env = getenv("SCRCPY_SERVER_PATH");
+#endif
if (server_path_env) {
// if the envvar is set, use it
+#ifdef __WINDOWS__
+ char *server_path = utf8_from_wide_char(server_path_env);
+#else
char *server_path = SDL_strdup(server_path_env);
+#endif
if (!server_path) {
LOGE("Could not allocate memory");
return NULL;
