Expose rising constants.
@@ -520,7 +520,7 @@ int mapstrings_transconst(ScriptVariant **varlist, int paramCount)
ICMPCONST(DUCK_ACTIVE)
ICMPCONST(DUCK_RISE)
- // Explode status (legacy bomb projectiles).
+ // Explode state (legacy bomb projectiles).
ICMPCONST(EXPLODE_INACTIVE)
ICMPCONST(EXPLODE_PREPARED)
ICMPCONST(EXPLODE_DETONATE)
@@ -535,6 +535,11 @@ int mapstrings_transconst(ScriptVariant **varlist, int paramCount)
ICMPCONST(PLATFORM_DEPTH)
ICMPCONST(PLATFORM_HEIGHT)
+ // Rising state.
+ ICMPCONST(RISING_INACTIVE)
+ ICMPCONST(RISING_RISE)
+ ICMPCONST(RISING_ATTACK)
+
ICMPCONST(PLAYER_MIN_Z)
ICMPCONST(PLAYER_MAX_Z)
ICMPCONST(BGHEIGHT)
