Fix flipping a selection than trying to move it
After flipping a selection, when we try to move it, was getting the previous seleciton back and then moving it.
@@ -548,6 +548,7 @@ static void flipCanvasHorz(Sprite* sprite)
}
history_add(sprite->history);
+ copySelection(sprite);
}
static void flipCanvasVert(Sprite* sprite)
@@ -569,6 +570,7 @@ static void flipCanvasVert(Sprite* sprite)
}
history_add(sprite->history);
+ copySelection(sprite);
}
static void drawMoveButtons(Sprite* sprite)
