Updated for refactoring
@@ -174,7 +174,7 @@ void BMP_reset()
// need 64x64 cells sized plane
VDP_setPlaneSize(64, 64, TRUE);
// clear plane (complete tilemap)
- VDP_clearPlan(bmp_plan, TRUE);
+ VDP_clearPlane(bmp_plan, TRUE);
// reset state and phase
state = 0;
