Catch unitialized value valgrind error. Probably has no effect,
but fixed to shut up valgrind.
@@ -121,6 +121,7 @@ DstValue dst_wrap_boolean(int x) {
DstValue dst_wrap_##NAME(TYPE x) {\
DstValue y;\
y.type = DTYPE;\
+ y.as.u64 = 0; /* zero other bits in case of 32 bit integer */ \
y.as.UM = x;\
return y;\
}
