Fix crash on mouse motion on fullscreen container
container_at expects a workspace, not the fullscreened container.
Fixes
@@ -99,8 +99,7 @@ static struct sway_container *container_at_coords(
return ws;
}
if (ws->sway_workspace->fullscreen) {
- return container_at(ws->sway_workspace->fullscreen, lx, ly,
- surface, sx, sy);
+ return container_at(ws, lx, ly, surface, sx, sy);
}
if ((*surface = layer_surface_at(output,
&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_TOP],
