Simplify loop.
@@ -221,9 +221,9 @@ static void drawHLineDma(tic_mem* memory, s32 xl, s32 xr, s32 y, u8 color)
tic_tool_poke4(&memory->ram.vram.screen.data, y * TIC80_WIDTH + xl, color);
xl++;
}
- for(s32 x = xl; x + 1 < xr; x+=2) {
- memory->ram.vram.screen.data[(y * TIC80_WIDTH + x) >> 1] = color;
- }
+ s32 count = (xr - xl) >> 1;
+ u8 *screen = memory->ram.vram.screen.data + ((y * TIC80_WIDTH + xl) >> 1);
+ for(s32 i = 0; i < count; i++) *screen++ = color;
if (xr & 1) {
tic_tool_poke4(&memory->ram.vram.screen.data, y * TIC80_WIDTH + xr - 1, color);
}
