improved prev/next playermodeln() logic
@@ -5505,7 +5505,7 @@ s_model *nextplayermodeln(s_model *current, int p)
{
++used_player_count;
// all busy players? return the next natural
- if (used_player_count >= player_count) return nextplayermodel(current);
+ if (used_player_count >= player_count) return model;
}
}
@@ -5588,7 +5588,7 @@ s_model *prevplayermodeln(s_model *current, int p)
{
++used_player_count;
// all busy players? return the prev natural
- if (used_player_count >= player_count) return prevplayermodel(current);
+ if (used_player_count >= player_count) return model;
}
}
