Update main.c
updated to last SGDK...
@@ -83,8 +83,6 @@ static void fastStarFieldFX()
/* Disable auto tile upload */
SPR_setAutoTileUpload(spr, FALSE);
- /* Enable depth sorting */
- SPR_setDepthSorting(spr, TRUE);
/* default position */
SPR_setPosition(spr, (cosFix16(s + (i << 5)) << 1) + 160 - 16, sinFix16(s + (i << 5)) + 112 - 16);
/* Set depth */
