add doc for DeleteAfterBaking preference, and fix some cut and paste errors in the doc
@@ -19,7 +19,13 @@ e.g. when this extrude asset was baked with Ungroup on, only the leaf transform
but when Ungroup was off, another layer of grouping was preserved
@image html Maya_Bake_Group.png
-The corresponding mel command, to add an asset as history to the selected mesh is:
+@section Maya_Bake_Preferences Preferences
+
+- delete asset after baking
+
+If this preference is turned on, the asset will be deleted after the output is baked.
+
+The corresponding mel command, to bake the output of the selected asset is:
@verbatim
houdiniEngine_bakeAsset(string $assetNode)
