Fix rgb10a2 constant;
@@ -150,7 +150,7 @@ const char* TextureFormats[] = {
[FORMAT_RG16F] = "rg16f",
[FORMAT_RG32F] = "rg32f",
[FORMAT_RGB5A1] = "rgb5a1",
- [FORMAT_RGB10A2] = "rgb5a2",
+ [FORMAT_RGB10A2] = "rgb10a2",
[FORMAT_RG11B10F] = "rg11b10f",
[FORMAT_D16] = "d16",
[FORMAT_D32F] = "d32f",
