Fix x/y mixup in lv_page.c (fixes
@@ -567,7 +567,7 @@ void lv_page_scroll_ver(lv_obj_t * page, lv_coord_t dist)
a.repeat_pause = 0;
lv_anim_create(&a);
#else
- lv_obj_set_y(scrl, lv_obj_get_x(scrl) + dist);
+ lv_obj_set_y(scrl, lv_obj_get_y(scrl) + dist);
#endif
}
