Dragging over actor/trigger with collision tool switches back to select tool
@@ -196,6 +196,8 @@ class Scene extends Component {
this.props.addCollisionTile(id, hoverX, hoverY);
this.remove = false;
}
+ } else {
+ this.props.setTool("select");
}
} else if (tool === "triggers") {
if (!trigger) {
