refactor(hold-tap): improve switch statements
@@ -278,9 +278,10 @@ static inline const char *flavor_str(enum flavor flavor) {
return "balanced";
case FLAVOR_TAP_PREFERRED:
return "tap-preferred";
- }
+ default:
return "UNKNOWN FLAVOR";
}
+}
static inline const char *status_str(enum status status) {
switch (status) {
@@ -292,9 +293,10 @@ static inline const char *status_str(enum status status) {
return "hold-interrupt";
case STATUS_TAP:
return "tap";
- }
+ default:
return "UNKNOWN STATUS";
}
+}
static inline const char *decision_moment_str(enum decision_moment decision_moment) {
switch (decision_moment) {
@@ -308,9 +310,10 @@ static inline const char *decision_moment_str(enum decision_moment decision_mome
return "quick-tap";
case HT_TIMER_EVENT:
return "timer";
- }
+ default:
return "UNKNOWN STATUS";
}
+}
static int press_binding(struct active_hold_tap *hold_tap) {
struct zmk_behavior_binding_event event = {
