Fewer, faster circles in 240x240 LCD demo
@@ -22,13 +22,13 @@ int main() {
};
std::vector<pt> shapes;
- for(int i = 0; i < 1000; i++) {
+ for(int i = 0; i < 100; i++) {
pt shape;
shape.x = rand() % lcd.bounds.w;
shape.y = rand() % lcd.bounds.h;
shape.r = (rand() % 10) + 3;
- shape.dx = float(rand() % 255) / 128.0f;
- shape.dy = float(rand() % 255) / 128.0f;
+ shape.dx = float(rand() % 255) / 64.0f;
+ shape.dy = float(rand() % 255) / 64.0f;
shape.pen = lcd.create_pen(rand() % 255, rand() % 255, rand() % 255);
shapes.push_back(shape);
}
