vmaCreateBuffer: Added some asserts.
@@ -8359,6 +8359,24 @@ VkResult vmaCreateBuffer(
allocator->GetBufferMemoryRequirements(*pBuffer, vkMemReq,
requiresDedicatedAllocation, prefersDedicatedAllocation);
+ // Make sure alignment requirements for specific buffer usages reported
+ // in Physical Device Properties are included in alignment reported by memory requirements.
+ if((pBufferCreateInfo->usage & VK_BUFFER_USAGE_UNIFORM_TEXEL_BUFFER_BIT) != 0)
+ {
+ VMA_ASSERT(vkMemReq.alignment %
+ allocator->m_PhysicalDeviceProperties.limits.minTexelBufferOffsetAlignment == 0);
+ }
+ if((pBufferCreateInfo->usage & VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT) != 0)
+ {
+ VMA_ASSERT(vkMemReq.alignment %
+ allocator->m_PhysicalDeviceProperties.limits.minUniformBufferOffsetAlignment == 0);
+ }
+ if((pBufferCreateInfo->usage & VK_BUFFER_USAGE_STORAGE_BUFFER_BIT) != 0)
+ {
+ VMA_ASSERT(vkMemReq.alignment %
+ allocator->m_PhysicalDeviceProperties.limits.minStorageBufferOffsetAlignment == 0);
+ }
+
// 3. Allocate memory using allocator.
res = allocator->AllocateMemory(
vkMemReq,
