Log "new texture" at INFO level
The "initial texture" is logged at INFO level. For consistency, log "new
texture" at the same level.
@@ -241,7 +241,7 @@ prepare_for_frame(struct screen *screen, struct size new_frame_size) {
screen->frame_size = new_frame_size;
- LOGD("New texture: %" PRIu16 "x%" PRIu16,
+ LOGI("New texture: %" PRIu16 "x%" PRIu16,
screen->frame_size.width, screen->frame_size.height);
screen->texture = create_texture(screen->renderer, new_frame_size);
if (!screen->texture) {
