sse2: add WASM implementation of _mm_unpackhi_pd
Fixes
@@ -6807,6 +6807,8 @@ simde_mm_unpackhi_pd (simde__m128d a, simde__m128d b) {
float64x1_t a_l = vget_high_f64(a_.f64);
float64x1_t b_l = vget_high_f64(b_.f64);
r_.neon_f64 = vcombine_f64(a_l, b_l);
+ #elif defined(SIMDE_WASM_SIMD128_NATIVE)
+ r_.wasm_v128 = wasm_v64x2_shuffle(a_.wasm_v128, b_.wasm_v128, 1, 3);
#elif defined(SIMDE_SHUFFLE_VECTOR_)
r_.f64 = SIMDE_SHUFFLE_VECTOR_(64, 16, a_.f64, b_.f64, 1, 3);
#else
