SDK 4.4.0RC2 changelog
+CARTO Mobile SDK 4.4.0RC2
+-------------------
+
+### New features:
+
+* Implemented smarter caching logic for CARTO online tile sources. New implementation can keep larger number of tiles in memory and uses better zoom-based tile prioritization during eviction.
+* Added getLayerBlendSpeed, setLayerBlendSpeed, getLabelBlendSpeed, setLabelBlendSpeed methods to VectorTileLayer, for controlling transition animations.
+* Added getTileBlendSpeed, setTileBlendSpeed methods to RasterTileLayer, for controlling transition animations.
+
+### Changes, fixes:
+
+* Fixed critical regression in GeoJSONVectorTileDataSource causing 'unknown pbf type' errors
+* Fixed rendering artifacts with larger halo radiuses in vector tile renderer
+* Fixed regression with tile loading canceling, causing updates to vector tiles being slow
+* Fixed potential synchronization issues regarding tile invalidation and caching
+* Fixed layers not being correctly refreshed in rare cases
+* Implemented more robust time interval calculation for transition animations
+* Various fixes in build scripts
+
+
CARTO Mobile SDK 4.4.0RC1
-------------------
@@ -18,7 +38,7 @@ CARTO Mobile SDK 4.4.0RC1
* Additional map callback that provides detailed information about the user interactions.
* SDK for iOS is now distributed as XCFramework. Previous SDK versions used Universal Frameworks with 'fat binaries'.
* There are now two prebuilt versions of iOS frameworks: a legacy version using OpenGLES rendering backend and a new version using OpenGLES -> Metal API converter that does not use deprecated iOS APIs.
-* SDK built-in vector styles now include fonts and glyphs for Arabic, Hebrew, Gerogian and Armenian locales.
+* SDK built-in vector styles now include fonts and glyphs for Arabic, Hebrew, Georgian and Armenian locales.
### New features:
@@ -27,7 +47,6 @@ CARTO Mobile SDK 4.4.0RC1
* Added UI based interaction callback to MapEventListener (onMapInteraction method). The callback receives detailed information about the type of the interaction.
* NMLModel is now a subclass of Billboard. This allows using billboard features like special scaling, orientation modes and transition animations for 3D models.
-
### Removed features and API changes:
* Removed deprecated compressToPng method from Bitmap (replaced with compressToPNG)
