Implement bind update script functions.
@@ -21378,6 +21378,12 @@ void adjust_bind(entity *e)
return;
}
+ // Run bind update script on the bind target.
+ execute_on_bind_update_other_to_self(e->binding.ent, e->binding);
+
+ // Run bind update script on *e (entity performing bind).
+ execute_on_bind_update_self_to_other(e, e->binding);
+
// Animation match flag in use?
if(e->binding.animation)
{
