minor change in VDP_drawImageEx(..) to use CPU on setTileMap (DMA is actually slower)
@@ -267,7 +267,8 @@ u16 VDP_drawImageEx(VDPPlane plane, const Image *image, u16 basetile, u16 x, u16
TileMap* tilemap = image->tilemap;
- if (!VDP_setTileMapEx(plane, tilemap, basetile, x, y, 0, 0, tilemap->w, tilemap->h, dma?DMA:CPU))
+ // no interest in using VDP_setTileMapEx with DMA (DMA_QUEUE is ok)
+ if (!VDP_setTileMapEx(plane, tilemap, basetile, x, y, 0, 0, tilemap->w, tilemap->h, CPU))
return FALSE;
Palette* palette = image->palette;
