Actors can now only be dragged by their base (so using large canvas doesn't cause problems clicking in scene)
@@ -44,6 +44,7 @@ class Actor extends Component {
}}
>
{showSprite && (
+ <div style={{ pointerEvents: "none" }}>
<SpriteSheetCanvas
spriteSheetId={spriteSheetId}
direction={direction}
@@ -52,6 +53,7 @@ class Actor extends Component {
palettes={palettes}
offsetPosition
/>
+ </div>
)}
</div>
</>
