NFSU2 WriteSettingsToFile update
g_AnimatedTextureEnable needs to be enabled by default since there's no way to change that in-game. Some people were having issues with this.
@@ -645,7 +645,7 @@ void Init()
RegistryWrapper::AddDefault("g_MotionBlurEnable", "1");
RegistryWrapper::AddDefault("g_LightStreaksEnable", "1");
RegistryWrapper::AddDefault("g_LightGlowEnable", "1");
- RegistryWrapper::AddDefault("g_AnimatedTextureEnable", "0");
+ RegistryWrapper::AddDefault("g_AnimatedTextureEnable", "1");
RegistryWrapper::AddDefault("g_ParticleSystemEnable", "1");
RegistryWrapper::AddDefault("g_DepthOfFieldEnable", "1");
RegistryWrapper::AddDefault("g_WorldLodLevel", "3");
