Allow manual rename of spritesheet (doesn't need to match filename)
@@ -88,6 +88,7 @@ const loadProject = async (projectPath) => {
...sprite,
id: oldSprite.id,
_v: oldSprite._v,
+ name: oldSprite.name || sprite.name,
canvasWidth: oldSprite.canvasWidth || 32,
canvasHeight: oldSprite.canvasHeight || 32,
animations: Array.from(Array(8)).map((_, animationIndex) => ({
