updates proxy to always allocate 4K buffers on socket read
@@ -989,8 +989,11 @@ _proxy_alloc(uv_handle_t* had_u,
size_t len_i,
uv_buf_t* buf)
{
- void* ptr_v = c3_malloc(len_i);
- *buf = uv_buf_init(ptr_v, len_i);
+ // len_i is always 64k, so we're ignoring it
+ // using fixed size 4K buffer for
+ // XX consider h2o_buffer_t, a pool, or something XX
+ void* ptr_v = c3_malloc(4096);
+ *buf = uv_buf_init(ptr_v, 4096);
}
/* _proxy_write_free(): free uv_write struct and linked buffer
