Temporary commit. Will be destroyed by next merge.
@@ -710,6 +710,7 @@ void VerifyModuleMultiAtmescEqtideThermint(BODY *body,CONTROL *control,FILES *fi
// If you're using alllll of these, include the force behavior!
// Also, you MUST have surface water information set if you're using bOceanTides
// Note: VerifyEqtideThermint handles all things oceans
+
if(body[iBody].bEqtide)
{
if(body[iBody].bThermint)
