change output limits and integral limit. output limit raised so that scaling stays better during clipping events, integral limit increased as improved iterm relax is added.
#ifdef BRUSHLESS_TARGET
/// output limit
-const float outlimit[PID_SIZE] = {0.8, 0.8, 0.4};
+const float outlimit[PID_SIZE] = {1.0, 1.0, 1.0};
// limit of integral term (abs)
-const float integrallimit[PID_SIZE] = {0.8, 0.8, 0.4};
+const float integrallimit[PID_SIZE] = {0.8, 0.8, 0.6};
#else // BRUSHED TARGET
