[numerics] another internal header first to avoid redefining typedefs
@@ -23,10 +23,10 @@ static inline char* strdup(const char* src)
#include <stdbool.h>
#include <float.h>
+#include "SparseMatrix_internal.h"
#include "NumericsMatrix.h"
#include "FrictionContactProblem.h"
#include "SolverOptions.h"
-#include "SparseMatrix_internal.h"
#ifdef HAVE_GAMS_C_API
