Fix OpenXR usage of setBackground;
@@ -1821,7 +1821,7 @@ static Pass* openxr_getPass(void) {
uint8_t stencil;
float color[4][4], depth;
lovrPassGetClear(state.pass, color, &depth, &stencil);
- lovrGraphicsGetBackground(color[0]);
+ lovrGraphicsGetBackgroundColor(color[0]);
lovrPassSetClear(state.pass, color, depth, stencil);
lovrPassSetTarget(state.pass, &texture, depthTexture);
lovrPassReset(state.pass);
