Remove unused check that data has finished loading
@@ -1785,11 +1785,6 @@ void Script_TextWithAvatar_b() {
}
UBYTE ScriptLastFnComplete_b() {
- /*
- if (last_fn == Script_LoadData_b && !fading) {
- return TRUE;
- }
- */
/*
if (last_fn == Script_CameraMoveTo_b && SceneCameraAtDest())
{
