[OpenGL] Don't exit if function is not found, it probably isn't catastrophic
@@ -28,7 +28,6 @@ void* get_proc_address(const char* name) {
if (!func) {
std::cerr << "MANGOHUD: Failed to get function '" << name << "'" << std::endl;
- exit( 1 );
}
return (void*)func;
