minor fix to maintain animation during fading.
@@ -505,7 +505,8 @@ void PAL_fade(u16 fromCol, u16 toCol, const u16* palSrc, const u16* palDst, u16
else
{
// process fading immediatly
- while (PAL_doFadeStep());
+ while (PAL_doFadeStep())
+ SYS_doVBlankProcess();
}
}
