Add attack type member.
@@ -1656,6 +1656,7 @@ typedef struct s_damage_recursive
int rate; // Tick delay.
unsigned int tick; // Time of next tick.
unsigned int time; // Time to expire.
+ int type; // Attack type.
struct entity *owner; // Entity that caused the recursive damage.
struct s_damage_recursive *next; // Next node of linked list.
} s_damage_recursive;
