Final checks
@@ -264,7 +264,7 @@ char* gl4es_convertARB(const char* const code, int vertex, char **error_msg, int
APPEND_OUTPUT(
"\tgl_FragColor.rgb = mix(gl_Fog.color.rgb, gl_Color.rgb, "
"clamp(exp(-(gl_Fog.density * gl_FogFragCoord)*(gl_Fog.density * gl_FogFragCoord)), 0., 1.)",
- 136
+ 146
)
break;
case FOG_LINEAR:
