Remove GLSL renderer from the C samples.
This renderer was replaced by the GL2 renderer.
@@ -1600,7 +1600,6 @@ typedef struct RendererOption {
} RendererOption;
// The available renderers and their labels.
static const RendererOption RENDERER_OPTIONS[] = {
- {"GLSL ", TCOD_RENDERER_GLSL},
{"OPENGL ", TCOD_RENDERER_OPENGL},
{"SDL ", TCOD_RENDERER_SDL},
{"SDL2 ", TCOD_RENDERER_SDL2},
