mangoapp: make fsr display a little prettier
@@ -766,17 +766,14 @@ void HudElements::gamescope_fsr(){
}
ImGui::TextColored(HUDElements.colors.engine, "%s", "FSR");
- if (g_fsrUpscale){
- ImGui::SameLine();
- ImGui::TextColored(FSR_COLOR, "%s", FSR_TEXT.c_str());
ImGui::TableNextColumn();
- ImGui::TextColored(HUDElements.colors.engine, "Sharpness");
+ right_aligned_text(FSR_COLOR, HUDElements.ralign_width, "%s", FSR_TEXT.c_str());
ImGui::TableNextColumn();
right_aligned_text(HUDElements.colors.text, HUDElements.ralign_width, "%i", g_fsrSharpness);
- } else {
- ImGui::TableNextColumn();
- right_aligned_text(HUDElements.colors.text, HUDElements.ralign_width, "%s", FSR_TEXT.c_str());
- }
+ ImGui::SameLine(0,1.0f);
+ ImGui::PushFont(HUDElements.sw_stats->font1);
+ ImGui::Text("Sharp");
+ ImGui::PopFont();
#endif
}
