Removed some forgotten comments
#ifndef _GL4ES_STATE_H_
#define _GL4ES_STATE_H_
-//#include <khash.h>
-//#include "buffers.h"
+#include <khash.h>
+#include "buffers.h"
#include "eval.h"
-//#include "fog.h"
-//#include "fpe.h"
#include "gles.h"
-//#include "light.h"
#include "list.h"
-//#include "pointsprite.h"
#include "program.h"
-//#include "queries.h"
#include "raster.h"
#include "shader.h"
-//#include "stencil.h"
#include "texenv.h"
#include "texture.h"
-//#include "vertexattrib.h"
typedef struct {
GLboolean line_stipple,
