Add hand joint radius to getSkeleton;
@@ -453,10 +453,12 @@ static int l_lovrHeadsetGetSkeleton(lua_State* L) {
lua_pushnumber(L, pose[0]);
lua_pushnumber(L, pose[1]);
lua_pushnumber(L, pose[2]);
+ lua_pushnumber(L, pose[3]);
lua_pushnumber(L, angle);
lua_pushnumber(L, ax);
lua_pushnumber(L, ay);
lua_pushnumber(L, az);
+ lua_rawseti(L, -9, 8);
lua_rawseti(L, -8, 7);
lua_rawseti(L, -7, 6);
lua_rawseti(L, -6, 5);
