Fix exclusive actors reserve count
@@ -887,7 +887,7 @@ export const precompileScenes = (
const sprite = usedSpritesLookup[event.args.spriteSheetId];
actorsExclusiveLookup[actorId] = Math.max(
actorsExclusiveLookup[actorId] || 0,
- sprite.numTiles
+ sprite.numTiles * 2
);
}
}
