Update Status (fix
public struct Status
{
[FieldOffset(0x0)] public ushort StatusID;
+ // this contains different information depending on the type of status
+ // debuffs - stack count
+ // food/potions - ID of the food/potion in the ItemFood sheet
+ [FieldOffset(0x2)] public ushort Param;
+ // remains for compatibility
[FieldOffset(0x2)] public byte StackCount;
- [FieldOffset(0x3)] public byte Param;
-
[FieldOffset(0x4)] public float RemainingTime;
-
// objectID matching the entity that cast the effect - regens will be from the white mage ID etc
[FieldOffset(0x8)] public uint SourceID;
}
\ No newline at end of file
