RTX: Enhanced SCVD with current stack pointer.
<item property="Used" value="%d[TCB[i].stack_curb]"/>
<item property="Max" value="%d[TCB[i].stack_maxb]"/>
<item property="Top" value="%x[TCB[i].stack_mem + TCB[i].stack_size]"/>
+ <item property="Current" value="%x[TCB[i].sp]"/>
<item property="Limit" value="%x[TCB[i].stack_mem]"/>
<item property="Size" value="%d[TCB[i].stack_size]"/>
</item>
<item property="Stack" value="Used: %d[TCB[i].stack_curp]%% [%d[TCB[i].stack_curb]]" cond="stack_wmark == 0">
<item property="Used" value="%d[TCB[i].stack_curb]"/>
<item property="Top" value="%x[TCB[i].stack_mem + TCB[i].stack_size]"/>
+ <item property="Current" value="%x[TCB[i].sp]"/>
<item property="Limit" value="%x[TCB[i].stack_mem]"/>
<item property="Size" value="%d[TCB[i].stack_size]"/>
</item>
<item property="Used" value="%d[TCB[i].stack_curb]"/>
<item property="Max" value="%d[TCB[i].stack_maxb]"/>
<item property="Top" value="%x[TCB[i].stack_mem + TCB[i].stack_size]"/>
+ <item property="Current" value="%x[TCB[i].sp]"/>
<item property="Limit" value="%x[TCB[i].stack_mem]"/>
<item property="Size" value="%d[TCB[i].stack_size]"/>
</item>
<item property="Stack" value="Used: %d[TCB[i].stack_curp]%% [%d[TCB[i].stack_curb]]" cond="stack_wmark == 0">
<item property="Used" value="%d[TCB[i].stack_curb]"/>
<item property="Top" value="%x[TCB[i].stack_mem + TCB[i].stack_size]"/>
+ <item property="Current" value="%x[TCB[i].sp]"/>
<item property="Limit" value="%x[TCB[i].stack_mem]"/>
<item property="Size" value="%d[TCB[i].stack_size]"/>
</item>
