sdl/audio: Remove unused commented-out code
@@ -466,10 +466,3 @@ func CloseAudio() {
func CloseAudioDevice(dev AudioDeviceID) {
C.SDL_CloseAudioDevice(dev.c())
}
-
-/*
-func AudioDeviceConnected(dev AudioDeviceID) int {
- _dev := (C.SDL_AudioDeviceID) (dev)
- return int (C.SDL_AudioDeviceConnected(_dev))
-}
-*/
