Mark walking as wiki documented.
@@ -2464,9 +2464,9 @@ typedef struct entity
int seal; // If 0+, entity can't perform special with >= energy cost. ~~
int dead; // He's dead Jim. ~~
- int jumping; // In jumping state. ~~
- int idling; // Idle state. ~~
- int walking;
+ int jumping; // ~~
+ int idling; // ~~
+ int walking; // ~~
int drop;
e_attacking_state attacking;
int getting;
