Add BLOCKSTART and BLOCKRELEASE constants.
@@ -484,6 +484,8 @@ typedef enum //Animations
ANI_ATTACK4, // Very important
ANI_UPPER,
ANI_BLOCK, // New block animation
+ ANI_BLOCKRELEASE, // Transition out of block.
+ ANI_BLOCKSTART, // Transition to block.
ANI_JUMPATTACK,
ANI_JUMPATTACK2,
ANI_GET,
