Clipping doesn't work with tri() api
@@ -939,8 +939,9 @@ static void api_tri(tic_mem* memory, s32 x1, s32 y1, s32 x2, s32 y2, s32 x3, s32
ticLine(memory, x3, y3, x1, y1, color, triPixelFunc);
u8 final_color = mapColor(&machine->memory, color);
- s32 yt = max(0, min(y1, min(y2, y3)));
- s32 yb = min(TIC80_HEIGHT, max(y1, max(y2, y3)) + 1);
+ s32 yt = max(machine->state.clip.t, min(y1, min(y2, y3)));
+ s32 yb = min(machine->state.clip.b, max(y1, max(y2, y3)) + 1);
+
for(s32 y = yt; y < yb; y++) {
s32 xl = max(SidesBuffer.Left[y], machine->state.clip.l);
s32 xr = min(SidesBuffer.Right[y]+1, machine->state.clip.r);
