update L to match orcaJS
@@ -576,7 +576,7 @@ BEGIN_OPERATOR(loop)
Glyph buff[Glyphs_index_count];
Glyph* gs = gbuffer + y * width + x + 1;
for (Usz i = 0; i < len; ++i) {
- Usz offset = (i + rate) % len;
+ Usz offset = (i + len - rate) % len;
buff[i] = gs[offset];
}
for (Usz i = 0; i < len; ++i) {
