Feature holding B speeds up text draw to 1 char per frame
Previous IS_FRAME_2 perf idle (plus window check) 24 - 34
Now always 2C when idle (same as average)
When drawing 74-76
@@ -160,9 +160,11 @@ void UIUpdate_b() {
} else {
win_pos_y -= interval;
}
- } else if( ((game_time & text_draw_speed) == 0) && !text_drawn) {
+ } else if(!text_drawn) {
+ if ( (joy & J_B) | ((game_time & text_draw_speed) == 0) ) {
UIDrawTextBufferChar_b();
}
+ }
WX_REG = win_pos_x + 7;
WY_REG = win_pos_y;
