libflash/blocklevel: suppress debug printout
while this is PR_DEBUG, and we shouldn't be printing it to the
console, we do because of a long standing bug in how we do
log priorities. So, for the moment at least, just don't print
it at all.
@@ -531,7 +531,6 @@ static bool insert_bl_prot_range(struct blocklevel_range *ranges, struct bl_prot
for (i = 0; i < ranges->n_prot && len > 0; i++) {
if (prot[i].start <= pos && prot[i].start + prot[i].len >= pos + len) {
len = 0;
- FL_DBG("%s: breaking early\n", __func__);
break; /* Might as well, the next two conditions can't be true */
}
