Move functions to the PlayerState section
@@ -113,9 +113,6 @@ functions:
0x14053B640: Component::GUI::TextModuleInterface::GetTextLabelByID
0x14061ADD0: ConvertLogMessageIdToCharaLogKind
0x1406F66A0: ExecuteCommand
- 0x14078A6f0: Client::Game::UI::UIState::PlayerState.GetBeastTribeRank
- 0x14078A770: Client::Game::UI::UIState::PlayerState.GetBeastTribeCurrentRep
- 0x14078A7B0: Client::Game::UI::UIState::PlayerState.GetBeastTribeNeededRep
0x1408DC200: CreateSelectYesno
0x140A91500: EventFramework_GetSingleton
0x140A91510: EventFramework_ctor
@@ -275,6 +272,9 @@ classes:
funcs:
0x140789110: SetCharacterName
0x14078CA30: Initialize
+ 0x14078A6f0: GetBeastTribeRank
+ 0x14078A770: GetBeastTribeCurrentRep
+ 0x14078A7B0: GetBeastTribeNeededRep
0x1407F2BF0: ctor
Client::Game::UI::Revive:
vtbl: 0x1416E6390
