lossless_neon: harmonize function suffixes
@@ -505,7 +505,7 @@ static const uint8_t kGreenShuffle[16] = {
1, 255, 1, 255, 5, 255, 5, 255, 9, 255, 9, 255, 13, 255, 13, 255
};
-static WEBP_INLINE uint8x16_t DoGreenShuffle(const uint8x16_t argb,
+static WEBP_INLINE uint8x16_t DoGreenShuffle_NEON(const uint8x16_t argb,
const uint8x16_t shuffle) {
return vcombine_u8(vtbl1q_u8(argb, vget_low_u8(shuffle)),
vtbl1q_u8(argb, vget_high_u8(shuffle)));
@@ -514,7 +514,7 @@ static WEBP_INLINE uint8x16_t DoGreenShuffle(const uint8x16_t argb,
// 255 = byte will be zeroed
static const uint8_t kGreenShuffle[8] = { 1, 255, 1, 255, 5, 255, 5, 255 };
-static WEBP_INLINE uint8x16_t DoGreenShuffle(const uint8x16_t argb,
+static WEBP_INLINE uint8x16_t DoGreenShuffle_NEON(const uint8x16_t argb,
const uint8x8_t shuffle) {
return vcombine_u8(vtbl1_u8(vget_low_u8(argb), shuffle),
vtbl1_u8(vget_high_u8(argb), shuffle));
@@ -531,7 +531,7 @@ static void AddGreenToBlueAndRed_NEON(const uint32_t* src, int num_pixels,
#endif
for (; src < end; src += 4, dst += 4) {
const uint8x16_t argb = vld1q_u8((const uint8_t*)src);
- const uint8x16_t greens = DoGreenShuffle(argb, shuffle);
+ const uint8x16_t greens = DoGreenShuffle_NEON(argb, shuffle);
vst1q_u8((uint8_t*)dst, vaddq_u8(argb, greens));
}
// fallthrough and finish off with plain-C
@@ -574,7 +574,7 @@ static void TransformColorInverse_NEON(const VP8LMultipliers* const m,
const uint8x16_t in = vld1q_u8((const uint8_t*)(src + i));
const uint32x4_t a0g0 = vandq_u32(vreinterpretq_u32_u8(in), mask_ag);
// 0 g 0 g
- const uint8x16_t greens = DoGreenShuffle(in, shuffle);
+ const uint8x16_t greens = DoGreenShuffle_NEON(in, shuffle);
// x dr x db1
const int16x8_t A = vqdmulhq_s16(vreinterpretq_s16_u8(greens), mults_rb);
// x r' x b'
