Disable game logging to console by default
@@ -125,7 +125,7 @@ private:
bool m_outputShouldScroll{ true };
bool m_outputScroll{ false };
bool m_inputClear{ true };
- bool m_disabledGameLog{ false };
+ bool m_disabledGameLog{ true };
std::recursive_mutex m_tdbidLock;
std::unordered_map<uint64_t, TDBIDLookupEntry> m_tdbidLookup;
