Minor update on Python example code
)
)
+ # source MEL script for houdiniEngine_setAssetInput
+ cmds.eval("source houdiniEngineAssetInput")
+
# call MEL function to connect input geometry
# connect to an actual node input
mel.eval("houdiniEngine_setAssetInput {} {}".format(
# may need to call dgeval() to force the click to be processed
cmds.dgeval("{}.output".format(asset))
+ # source MEL script for houdiniEngine_syncAssetOutput
+ cmds.eval("source houdiniEngineAssetSync")
+
+ # sync the asset if needed
+ cmds.eval("houdiniEngine_syncAssetOutput {}".format(asset))
*/
