sway/input: fix bad position of wlr_drag
@@ -380,8 +380,8 @@ void drag_icon_update_position(struct sway_drag_icon *icon) {
case WLR_DRAG_GRAB_KEYBOARD:
return;
case WLR_DRAG_GRAB_KEYBOARD_POINTER:
- icon->x = cursor->x;
- icon->y = cursor->y;
+ icon->x = cursor->x + wlr_icon->surface->sx;
+ icon->y = cursor->y + wlr_icon->surface->sy;
break;
case WLR_DRAG_GRAB_KEYBOARD_TOUCH:;
struct wlr_touch_point *point =
@@ -389,8 +389,8 @@ void drag_icon_update_position(struct sway_drag_icon *icon) {
if (point == NULL) {
return;
}
- icon->x = seat->touch_x;
- icon->y = seat->touch_y;
+ icon->x = seat->touch_x + wlr_icon->surface->sx;
+ icon->y = seat->touch_y + wlr_icon->surface->sy;
}
drag_icon_damage_whole(icon);
