fixed sprite copying when palette editing is enabled
@@ -1497,12 +1497,6 @@ static void cutToClipboard(Sprite* sprite)
static void copyFromClipboard(Sprite* sprite)
{
- if(sprite->palette.edit)
- {
- pasteColor(sprite);
- return;
- }
-
s32 size = sprite->size * sprite->size * TIC_PALETTE_BPP / BITS_IN_BYTE;
DEFER(u8* buffer = malloc(size), free(buffer))
