Used fixed tmp folder for builds
import { ipcRenderer, remote } from "electron";
-import uuid from "uuid/v4";
import Path from "path";
import {
BUILD_GAME,
@@ -18,7 +17,7 @@ import { promisify } from "util";
const rmdir = promisify(rimraf);
-const buildUUID = uuid();
+const buildUUID = "_gbsbuild";
export default store => next => async action => {
if (action.type === BUILD_GAME) {
