Small FS Fix
@@ -1501,6 +1501,10 @@ void CFortunaPayments::update(const CBlockIndex *pindex, bool force)
// do pay rate loops, already do this in connectblock()
for (CFortunaStake& mn : vecFortunastakes)
{
+ CFortunaPayData data;
+ data.height = pindex->nHeight;
+ data.hash = pindex->GetBlockHash();
+ mn.payData.push_back(data);
mn.SetPayRate(pindex->nHeight);
}
