Shader:send: Add a missing break;
opps
@@ -108,6 +108,7 @@ int luax_checkuniform(lua_State* L, int index, const Uniform* uniform, void* des
case UNIFORM_FLOAT:
case UNIFORM_MATRIX:
*((float*) dest + i * components + j) = luaL_checknumber(L, -1);
+ break;
case UNIFORM_INT:
*((int*) dest + i * components + j) = luaL_checkinteger(L, -1);
