[examples] box stacks, disable wrecking ball by default
@@ -50,10 +50,10 @@ with Hdf5() as io:
io.addObject('ground', [Contactor('Ground')], [0,0,-0.05])
# Enable to smash the wall
- io.addPrimitiveShape('Ball', 'Sphere', [1,])
- io.addObject('WreckingBall', [Contactor('Ball')],
- translation=[30,0,3], velocity=[-30,0,2,0,0,0],
- mass=10)
+ # io.addPrimitiveShape('Ball', 'Sphere', [1,])
+ # io.addObject('WreckingBall', [Contactor('Ball')],
+ # translation=[30,0,3], velocity=[-30,0,2,0,0,0],
+ # mass=10)
# Definition of a non smooth law. As no group ids are specified it
# is between contactors of group id 0.
