Fix 3DS compilation
It runs a test game but you need to use menu to choose disk
@@ -842,6 +842,10 @@ ifneq ($(platform), emscripten)
SOURCES_C += $(NP2_PATH)/sdl2/libretro/rsemaphore.c
endif
+ifeq ($(platform), ctr)
+ SOURCES_C += $(NP2_PATH)/sdl2/libretro/libretro-common/rthreads/rthreads.c
+endif
+
ifeq ($(platform), windows_msvc2003_x86)
INCFLAGS += -I$(NP2_PATH)/sdl2/libretro/libretro-common/include/compat/msvc
endif
