far cry update
enemy markers restored to original (binoculars)
@@ -591,6 +591,11 @@ void InitXRenderD3D9()
{
if (ret == dword_365526AD) // Objectives window on Tab
{
+ ret2 = *(void**)(regs.esp + 0x1E4);
+
+ if (ret2 != dword_330193CE)
+ Screen.bStretch = false;
+ else
Screen.bStretch = true;
}
else if (ret2 == dword_330193CE) // Damage overlay
@@ -699,6 +704,11 @@ void InitXRenderD3D9()
{
if (ret == dword_100B0A58) // Objectives window on Tab
{
+ ret2 = *(void**)(ptr + 0x1E4);
+
+ if (ret2 != dword_100B72BB)
+ Screen.bStretch = false;
+ else
Screen.bStretch = true;
}
else if (ret2 == dword_100B72BB) // Damage overlay (and scopes in x64 version)
