Fix render() no longer called by tick()
@@ -187,6 +187,7 @@ Uint32 System::mode() {
}
void System::update_texture(SDL_Texture *texture) {
+ blit::render(::now());
if (_mode == blit::screen_mode::lores) {
SDL_UpdateTexture(texture, NULL, (uint8_t *)__fb.data, 160 * 3);
}
