Fix character positioning for colourlcd160x80
@@ -394,7 +394,7 @@ mp_obj_t BreakoutColourLCD160x80_character(size_t n_args, const mp_obj_t *pos_ar
breakout_colourlcd160x80_BreakoutColourLCD160x80_obj_t *self = MP_OBJ_TO_PTR2(args[ARG_self].u_obj, breakout_colourlcd160x80_BreakoutColourLCD160x80_obj_t);
int c = mp_obj_get_int(args[ARG_char].u_obj);
- int x = args[ARG_y].u_int;
+ int x = args[ARG_x].u_int;
int y = args[ARG_y].u_int;
Point p(x, y);
