docs(readme): add binding info for PikaScript
@@ -70,6 +70,7 @@ Our team is ready to help you with graphics design, UI implementation and consul
**Binding and Build Support**
- [Micropython Binding](https://blog.lvgl.io/2019-02-20/micropython-bindings) exposes LVGL API
+ - [PikaScript Binding](https://blog.lvgl.io/2022-08-24/pikascript-and-lvgl) python on MCU lighter and easier.
- No custom build system is used. You can build LVGL as you build the other files of your project.
- Support for Make and [CMake](https://docs.lvgl.io/master/get-started/platforms/cmake.html) is included out of the box.
- [Develop on PC](https://docs.lvgl.io/master/get-started/platforms/pc-simulator.html) and use the same UI code on embedded hardware.
