Add names for new events
"EVENT_MENU": "Text: Display Menu",
"EVENT_ACTOR_COLLISIONS_ENABLE": "Actor: Collisions Enable",
"EVENT_ACTOR_COLLISIONS_DISABLE": "Actor: Collisions Disable",
+ "EVENT_LAUNCH_PROJECTILE": "Weapon: Launch Projectile",
+ "EVENT_IF_ACTOR_RELATIVE_TO_ACTOR": "If Actor Relative To Actor",
+ "EVENT_ACTOR_SET_SPRITE": "Actor: Set Sprite Sheet",
"// 10": "Menu -----------------------------------------------------",
