Fixed some AgentCraftActionSimulator offsets.
@@ -26,11 +26,11 @@ public struct ProgressEfficiencyCalculations
[FieldOffset(0x18)] public ProgressEfficiencyCalculation RapidSynthesis;
[FieldOffset(0x30)] public ProgressEfficiencyCalculation MuscleMemory;
[FieldOffset(0x48)] public ProgressEfficiencyCalculation CarefulSynthesis;
- [FieldOffset(0x78)] public ProgressEfficiencyCalculation FocusedSynthesis;
- [FieldOffset(0x90)] public ProgressEfficiencyCalculation Groundwork;
- [FieldOffset(0xA8)] public ProgressEfficiencyCalculation DelicateSynthesis;
- [FieldOffset(0xC0)] public ProgressEfficiencyCalculation IntensiveSynthesis;
- [FieldOffset(0xD8)] public ProgressEfficiencyCalculation PrudentSynthesis;
+ [FieldOffset(0x60)] public ProgressEfficiencyCalculation FocusedSynthesis;
+ [FieldOffset(0x78)] public ProgressEfficiencyCalculation Groundwork;
+ [FieldOffset(0x90)] public ProgressEfficiencyCalculation DelicateSynthesis;
+ [FieldOffset(0xA8)] public ProgressEfficiencyCalculation IntensiveSynthesis;
+ [FieldOffset(0xC0)] public ProgressEfficiencyCalculation PrudentSynthesis;
}
[StructLayout(LayoutKind.Explicit, Size = 0x0138)]
