Mark idling member wiki documented.
@@ -2465,7 +2465,7 @@ typedef struct entity
int seal; // If 0+, entity can't perform special with >= energy cost. ~~
int dead; // He's dead Jim. ~~
int jumping; // In jumping state. ~~
- int idling; // Idle state.
+ int idling; // Idle state. ~~
int walking;
int drop;
e_attacking_state attacking;
