lossless_sse2.c: fix some missed suffix changes
@@ -424,7 +424,7 @@ GENERATE_PREDICTOR_ADD(Predictor13_SSE2, PredictorAdd13_SSE2)
//------------------------------------------------------------------------------
// Subtract-Green Transform
-static void AddGreenToBlueAndRed(const uint32_t* const src, int num_pixels,
+static void AddGreenToBlueAndRed_SSE2(const uint32_t* const src, int num_pixels,
uint32_t* dst) {
int i;
for (i = 0; i + 4 <= num_pixels; i += 4) {
@@ -444,9 +444,9 @@ static void AddGreenToBlueAndRed(const uint32_t* const src, int num_pixels,
//------------------------------------------------------------------------------
// Color Transform
-static void TransformColorInverse(const VP8LMultipliers* const m,
- const uint32_t* const src, int num_pixels,
- uint32_t* dst) {
+static void TransformColorInverse_SSE2(const VP8LMultipliers* const m,
+ const uint32_t* const src,
+ int num_pixels, uint32_t* dst) {
// sign-extended multiplying constants, pre-shifted by 5.
#define CST(X) (((int16_t)(m->X << 8)) >> 5) // sign-extend
const __m128i mults_rb = _mm_set_epi16(
@@ -689,8 +689,8 @@ WEBP_TSAN_IGNORE_FUNCTION void VP8LDspInitSSE2(void) {
VP8LPredictorsAdd[12] = PredictorAdd12_SSE2;
VP8LPredictorsAdd[13] = PredictorAdd13_SSE2;
- VP8LAddGreenToBlueAndRed = AddGreenToBlueAndRed;
- VP8LTransformColorInverse = TransformColorInverse;
+ VP8LAddGreenToBlueAndRed = AddGreenToBlueAndRed_SSE2;
+ VP8LTransformColorInverse = TransformColorInverse_SSE2;
VP8LConvertBGRAToRGB = ConvertBGRAToRGB_SSE2;
VP8LConvertBGRAToRGBA = ConvertBGRAToRGBA_SSE2;
