Fixed data recorder for OSX
@@ -94,6 +94,10 @@ void my_imu_process( struct SurviveObject * so, int mask, FLT * accelgyro, uint3
void * GuiThread( void * v )
{
+ CNFGBGColor = 0x000000;
+ CNFGDialogColor = 0x444444;
+ CNFGSetup( "Survive GUI Debug", 640, 480 );
+
short screenx, screeny;
while(1)
{
@@ -122,37 +126,46 @@ void * GuiThread( void * v )
}
}
-
CNFGSwapBuffers();
OGUSleep( 10000 );
}
}
+int SurviveThreadLoaded=0;
-
-int main()
+void *SurviveThread(void *junk)
{
ctx = survive_init( 0 );
survive_install_light_fn( ctx, my_light_process );
survive_install_imu_fn( ctx, my_imu_process );
-
- CNFGBGColor = 0x000000;
- CNFGDialogColor = 0x444444;
- CNFGSetup( "Survive GUI Debug", 640, 480 );
- OGCreateThread( GuiThread, 0 );
-
-
if( !ctx )
{
fprintf( stderr, "Fatal. Could not start\n" );
return 1;
}
+ SurviveThreadLoaded = 1;
+
while(survive_poll(ctx) == 0)
{
+ printf("Do stuff.\n");
//Do stuff.
}
+
+ return 0;
+}
+
+int main()
+{
+ // Create the libsurvive thread
+ OGCreateThread(SurviveThread, 0);
+
+ // Wait for the survive thread to load
+ while (!SurviveThreadLoaded) { OGUSleep(100); }
+
+ // Run the Gui in the main thread
+ GuiThread(0);
}
