Update README examples;
@@ -40,25 +40,25 @@ then write a `main.lua` script and drag its parent folder onto the executable.
#### Hello World
```lua
-function lovr.draw()
- lovr.graphics.print('Hello World!', 0, 1.7, -3, .5)
+function lovr.draw(pass)
+ pass:text('Hello World!', 0, 1.7, -3, .5)
end
```
#### Spinning Cube
```lua
-function lovr.draw()
- lovr.graphics.cube('line', 0, 1.7, -1, .5, lovr.timer.getTime())
+function lovr.draw(pass)
+ pass:cube(0, 1.7, -1, .5, lovr.timer.getTime())
end
```
#### Hand Tracking
```lua
-function lovr.draw()
+function lovr.draw(pass)
for _, hand in ipairs(lovr.headset.getHands()) do
- lovr.graphics.sphere(vec3(lovr.headset.getPosition(hand)), .1)
+ pass:sphere(vec3(lovr.headset.getPosition(hand)), .1)
end
end
```
@@ -70,12 +70,12 @@ function lovr.load()
model = lovr.graphics.newModel('model.gltf')
end
-function lovr.draw()
- model:draw(x, y, z)
+function lovr.draw(pass)
+ pass:draw(model, x, y, z)
end
```
-You can try more examples in your browser on the [docs page](https://lovr.org/docs/Intro/Hello_World).
+More examples are on the [docs page](https://lovr.org/docs/Intro/Hello_World).
Building
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