vere: adds full replay option to play subcommand
#include <vere/serf.h>
#include "vere/vere.h"
#include "vere/mars.h"
+#include "noun/events.h"
#if !defined(U3_OS_mingw)
#include <sigsegv.h>
#endif
@@ -1786,17 +1787,19 @@ _cw_play(c3_i argc, c3_c* argv[])
{
c3_i ch_i, lid_i;
c3_w arg_w;
+ c3_o ful_o = c3n;
static struct option lop_u[] = {
{ "loom", required_argument, NULL, c3__loom },
{ "no-demand", no_argument, NULL, 6 },
- { "replay-to", required_argument, NULL, 'n' },
+ { "full", required_argument, NULL, 'f' },
+ { "replay-to", no_argument, NULL, 'n' },
{ NULL, 0, NULL, 0 }
};
u3_Host.dir_c = _main_pier_run(argv[0]);
- while ( -1 != (ch_i=getopt_long(argc, argv, "n:", lop_u, &lid_i)) ) {
+ while ( -1 != (ch_i=getopt_long(argc, argv, "fn:", lop_u, &lid_i)) ) {
switch ( ch_i ) {
case 6: { // no-demand
u3_Host.ops_u.map = c3n;
@@ -1813,6 +1816,11 @@ _cw_play(c3_i argc, c3_c* argv[])
u3_Host.ops_u.lom_y = lom_w;
} break;
+ case 'f': {
+ ful_o = c3y;
+ break;
+ }
+
case 'n': {
u3_Host.ops_u.til_c = strdup(optarg);
break;
@@ -1853,6 +1861,14 @@ _cw_play(c3_i argc, c3_c* argv[])
u3m_boot(u3_Host.dir_c, (size_t)1 << u3_Host.ops_u.lom_y);
u3C.slog_f = _cw_play_slog;
+ if ( c3y == ful_o ) {
+ u3l_log("mars: preparing for full replay\r\n");
+ u3e_yolo();
+ u3m_pave(c3y);
+ u3j_boot(c3y);
+ u3A->eve_d = 0;
+ }
+
{
u3_mars mar_u = {
.log_u = log_u,
