Fix issue preventing push command from completing
@@ -891,11 +891,7 @@ void Script_ActorPush_b() {
actor_move_dir_x = actors[0].dir.x;
actor_move_dir_y = actors[0].dir.y;
- // script_ptr += 1 + script_cmd_args_len;
- // script_action_complete = FALSE;
-
script_ptr += 1 + script_cmd_args_len;
- script_action_complete = FALSE;
script_update_fn = ScriptUpdate_MoveActor;
LOG("DEST_X =%u\n", dest_x);
