Fixed ascii text loading on gb build
@@ -157,7 +157,7 @@ void UIDrawTextBufferChar()
if (text_lines[text_count] != '\b')
{
i = text_x + (18 * text_y);
- SetBankedBkgData(FONT_BANK, 217 + i, 1, ptr + (letter << 4));
+ SetBankedBkgData(FONT_BANK, 217 + i, 1, ptr + (letter * 16));
}
if (text_lines[text_count] == '\b')
