ActionTimelineManager tweaks
@@ -46,7 +46,7 @@ public unsafe partial struct Character
[FieldOffset(0x818)] public fixed byte EquipSlotData[4 * 10];
[FieldOffset(0x840)] public fixed byte CustomizeData[0x1A];
- [FieldOffset(0x8E0)] public ActionTimelineManager ActionTimelineManager;
+ [FieldOffset(0x8F0)] public ActionTimelineManager ActionTimelineManager;
[FieldOffset(0xC60)] public uint PlayerTargetObjectID;
