Fix OpenXR texture layer count;
@@ -915,7 +915,7 @@ static void openxr_start(void) {
.srgb = true,
.width = state.width,
.height = state.height,
- .depth = 2,
+ .layers = 2,
.mipmaps = 1,
.samples = 1,
.usage = TEXTURE_RENDER,
