don't average log fps
@@ -203,7 +203,7 @@ void Logger::try_log() {
auto elapsedLog = now - m_log_start;
currentLogData.previous = elapsedLog;
- currentLogData.fps = fps;
+ currentLogData.fps = 1000.f / (frametime / 1000.f);
currentLogData.frametime = frametime;
m_log_array.push_back(currentLogData);
