We don't have (yet) 128-bit unaligned load/store on ARM
@@ -395,7 +395,7 @@ clib_bitmap_first_set (uword * ai)
break;
i += 8;
}
-#elif defined (CLIB_HAVE_VEC128)
+#elif defined(CLIB_HAVE_VEC128) && defined(CLIB_HAVE_VEC128_UNALIGNED_LOAD_STORE)
while (i + 3 < vec_len (ai))
{
u64x2 v;
