ble_mesh: Update lightness last state when actual state is changed
@@ -192,6 +192,15 @@ int bt_mesh_update_binding_state(struct bt_mesh_model *model,
bt_mesh_server_stop_transition(&srv->actual_transition);
srv->state->lightness_actual = value->light_lightness_actual.lightness;
+ /**
+ * Whenever the Light Lightness Actual state is changed with a non-transactional
+ * message or a completed sequence of transactional messages to a non-zero value,
+ * the value of the Light Lightness Last shall be set to the value of the Light
+ * Lightness Actual.
+ */
+ if (srv->state->lightness_actual) {
+ srv->state->lightness_last = srv->state->lightness_actual;
+ }
light_lightness_publish(model, BLE_MESH_MODEL_OP_LIGHT_LIGHTNESS_STATUS);
break;
}
