fix(color) remove extraneous _LV_COLOR_MAKE_TYPE_HELPER
This updates it to match the other `LV_COLOR_MAKEXX` (where XX is the color depth) lines.
@@ -143,7 +143,7 @@ enum {
# define LV_COLOR_GET_A8(c) 0xFF
# define _LV_COLOR_ZERO_INITIALIZER8 _LV_COLOR_MAKE_TYPE_HELPER {{0x00, 0x00, 0x00}}
-# define LV_COLOR_MAKE8(r8, g8, b8) _LV_COLOR_MAKE_TYPE_HELPER {{(uint8_t)((b8 >> 6) & 0x3U), (uint8_t)((g8 >> 5) & 0x7U), (uint8_t)((r8 >> 5) & 0x7U)}}
+# define LV_COLOR_MAKE8(r8, g8, b8) {{(uint8_t)((b8 >> 6) & 0x3U), (uint8_t)((g8 >> 5) & 0x7U), (uint8_t)((r8 >> 5) & 0x7U)}}
# define LV_COLOR_SET_R16(c, v) (c).ch.red = (uint8_t)((v) & 0x1FU)
#if LV_COLOR_16_SWAP == 0
