JANITORIAL: (shaderconv.c) Correct spelling mistakes in comments
occurence -> occurrence
@@ -929,7 +929,7 @@ char* ConvertShader(const char* pEntry, int isVertex, shaderconv_need_t *need)
while((p=strstr(p, "gl_LightSource["))) {
char *p2 = strchr(p, ']');
if (p2 && !strncmp(p2, "].halfVector", strlen("].halfVector"))) {
- // found an occurence, lets change
+ // found an occurrence, lets change
char p3[500];
strncpy(p3,p, (p2-p)+1); p3[(p2-p)+1]='\0';
char p4[500], p5[500];
