JANITORIAL: (fpe.h) Correct spelling mistake in comments
@@ -193,7 +193,7 @@ typedef struct fpe_state_s {
typedef struct fpe_fpe_s {
GLuint frag, vert, prog; // shader info
- fpe_state_t state; // state relevent to the current fpe program
+ fpe_state_t state; // state relevant to the current fpe program
program_t *glprogram;
} fpe_fpe_t;
