Removed old global tileset from engine
@@ -27,10 +27,6 @@ void UIInit_b()
UISetPos(160, 144);
- // Load global tiles from data bank
- ptr = ((UWORD)bank_data_ptrs[UI_BANK]) + UI_BANK_OFFSET;
- SetBankedBkgData(UI_BANK, 192, 64, ptr);
-
// Load frame tiles from data bank
ptr = ((UWORD)bank_data_ptrs[FRAME_BANK]) + FRAME_BANK_OFFSET;
SetBankedBkgData(UI_BANK, 208, 9, ptr);
