Fixed actor preview if initial frame hasn't been set
@@ -42,7 +42,7 @@ class ActorSelect extends Component {
<SpriteSheetCanvas
spriteSheetId={actor.spriteSheetId}
direction={rest.direction || actor.direction}
- frame={rest.frame % totalFrames}
+ frame={(rest.frame || 0) % totalFrames}
/>
)}
</div>
