Reduce scriptracker.js buffer to 2048 (left over buffer from last play?)
1024 is less noticable, but may stutter on low end computers, no idea where it's coming from, better than 4096
@@ -51,7 +51,7 @@ var ScripTracker = function() {
this.audioContext = null; // AudioContext for output.
this.audioSource = null; // Source object for audio.
this.audioScriptNode = null; // Audio processing object.
- this.bufferSize = 4096; // Size of the audio buffer.
+ this.bufferSize = 2048; // Size of the audio buffer.
this.eventHandlers = {
SONG_LOADED: [],
