Fix macro in topdown
@@ -35,7 +35,7 @@ void Update_TopDown() {
for (i = 1; i < actors_active_size; i++) {
a = actors_active[i];
if (actors[a].movement_type == AI_RANDOM_WALK) {
- if (ACTOR_ON_TILE(a)) {
+ if (ActorOnTile(a)) {
if (IS_FRAME_128) {
rnd = rand();
if (rnd & 0x1u) {
