Prototype check_range().
@@ -2857,7 +2857,7 @@ entity *check_block_obstacle(entity *entity);
int check_block_wall(entity *entity);
int colorset_timed_expire(entity *ent);
int check_lost();
-
+int check_range(entity *ent, entity *target, e_animations animation_id);
void generate_basemap(int map_index, float rx, float rz, float x_size, float z_size, float min_a, float max_a, int x_cont);
int testmove(entity *, float, float, float, float);
