Added info on the buffer count limit in SceCtrl.
Only 64 buffers can be handled by the user functions, as that is as many as the static memory blocks they use can take. The error `SCE_CTRL_ERROR_INVALID_ARG` will be returned if more than 64 buffers is requested.
@@ -171,7 +171,7 @@ int sceCtrlGetSamplingMode(SceCtrlPadInputMode *pMode);
*
* @param[in] port - use 0.
* @param[out] *pad_data - see ::SceCtrlData.
- * @param[in] count - Buffers count.
+ * @param[in] count - Buffers count. Up to 64 buffers can be requested.
*
* @return Buffers count, between 1 and 'count'. <0 on error.
*/
@@ -184,7 +184,7 @@ int sceCtrlPeekBufferPositive(int port, SceCtrlData *pad_data, int count);
*
* @param[in] port - use 0.
* @param[out] *pad_data - see ::SceCtrlData.
- * @param[in] count - Buffers count.
+ * @param[in] count - Buffers count. Up to 64 buffers can be requested.
*
* @return Buffers count, between 1 and 'count'. <0 on error.
*/
@@ -195,7 +195,7 @@ int sceCtrlPeekBufferPositiveExt2(int port, SceCtrlData *pad_data, int count);
*
* @param[in] port - use 0.
* @param[out] *pad_data - see ::SceCtrlData.
- * @param[in] count - Buffers count.
+ * @param[in] count - Buffers count. Up to 64 buffers can be requested.
*
* @return Buffers count, between 1 and 'count'. <0 on error.
*/
@@ -206,7 +206,7 @@ int sceCtrlPeekBufferNegative(int port, SceCtrlData *pad_data, int count);
*
* @param[in] port - use 0.
* @param[out] *pad_data - see ::SceCtrlData.
- * @param[in] count - Buffers count.
+ * @param[in] count - Buffers count. Up to 64 buffers can be requested.
*
* @return Buffers count, between 1 and 'count'. <0 on error.
*/
@@ -219,7 +219,7 @@ int sceCtrlReadBufferPositive(int port, SceCtrlData *pad_data, int count);
*
* @param[in] port - use 0.
* @param[out] *pad_data - see ::SceCtrlData.
- * @param[in] count - Buffers count.
+ * @param[in] count - Buffers count. Up to 64 buffers can be requested.
*
* @return Buffers count, between 1 and 'count'. <0 on error.
*/
@@ -230,7 +230,7 @@ int sceCtrlReadBufferPositiveExt2(int port, SceCtrlData *pad_data, int count);
*
* @param[in] port - use 0.
* @param[out] *pad_data - see ::SceCtrlData.
- * @param[in] count - Buffers count.
+ * @param[in] count - Buffers count. Up to 64 buffers can be requested.
*
* @return Buffers count, between 1 and 'count'. <0 on error.
*/
