Remove redundant header listing
@@ -94,77 +94,7 @@ target_include_directories(${PROJECT_NAME}
)
# Target for header-only usage
-add_library(${PROJECT_NAME}_headers INTERFACE
- include/cglm/affine-mat.h
- include/cglm/affine.h
- include/cglm/affine2d.h
- include/cglm/applesimd.h
- include/cglm/bezier.h
- include/cglm/box.h
- include/cglm/call.h
- include/cglm/cam.h
- include/cglm/cglm.h
- include/cglm/color.h
- include/cglm/common.h
- include/cglm/curve.h
- include/cglm/ease.h
- include/cglm/euler.h
- include/cglm/frustum.h
- include/cglm/io.h
- include/cglm/mat2.h
- include/cglm/mat3.h
- include/cglm/mat4.h
- include/cglm/plane.h
- include/cglm/project.h
- include/cglm/quat.h
- include/cglm/ray.h
- include/cglm/sphere.h
- include/cglm/struct.h
- include/cglm/types-struct.h
- include/cglm/types.h
- include/cglm/util.h
- include/cglm/vec2-ext.h
- include/cglm/vec2.h
- include/cglm/vec3-ext.h
- include/cglm/vec3.h
- include/cglm/vec4-ext.h
- include/cglm/vec4.h
- include/cglm/version.h
- include/cglm/simd/arm.h
- include/cglm/simd/avx/affine.h
- include/cglm/simd/avx/mat4.h
- include/cglm/simd/intrin.h
- include/cglm/simd/neon/mat4.h
- include/cglm/simd/sse2/affine.h
- include/cglm/simd/sse2/mat2.h
- include/cglm/simd/sse2/mat3.h
- include/cglm/simd/sse2/mat4.h
- include/cglm/simd/sse2/quat.h
- include/cglm/simd/x86.h
- include/cglm/struct/affine.h
- include/cglm/struct/affine2d.h
- include/cglm/struct/box.h
- include/cglm/struct/cam.h
- include/cglm/struct/color.h
- include/cglm/struct/curve.h
- include/cglm/struct/euler.h
- include/cglm/struct/frustum.h
- include/cglm/struct/io.h
- include/cglm/struct/mat2.h
- include/cglm/struct/mat3.h
- include/cglm/struct/mat4.h
- include/cglm/struct/plane.h
- include/cglm/struct/project.h
- include/cglm/struct/quat.h
- include/cglm/struct/sphere.h
- include/cglm/struct/vec2-ext.h
- include/cglm/struct/vec2.h
- include/cglm/struct/vec3-ext.h
- include/cglm/struct/vec3.h
- include/cglm/struct/vec4-ext.h
- include/cglm/struct/vec4.h
- )
-
+add_library(${PROJECT_NAME}_headers INTERFACE)
target_include_directories(${PROJECT_NAME}_headers INTERFACE
${CMAKE_CURRENT_SOURCE_DIR}/include)
