Tidied comments in flare.c, even though Laura's new version will supersede.
@@ -428,11 +428,7 @@ void InitializeOutputFlare(OUTPUT *output,fnWriteOutput fnWrite[]) {
output[OUT_LXUVFLARE].iModuleBit = FLARE;
fnWrite[OUT_LXUVFLARE] = &WriteLXUVFlare;
}
-/* XXX I think this approach is defunct
-void FinalizeOutputFunctionFlare(OUTPUT *output,int iBody,int iModule) {
- output[OUT_LXUVTOT].fnOutput[iBody][iModule] = &fdLXUVFlare;
-}
-*/
+
/************ FLARE Logging Functions **************/
@@ -481,9 +477,7 @@ void AddModuleFlare(CONTROL *control,MODULE *module,int iBody,int iModule) {
module->fnFinalizeUpdateLXUV[iBody][iModule] = &FinalizeUpdateLXUVFlare;
- /* XXX I think this approach to multi-module outputs is defunct
- module->fnFinalizeOutputFunction[iBody][iModule] = &FinalizeOutputFunctionFlare;
- */
+
}
/************* FLARE Functions ************/
@@ -510,7 +504,6 @@ double fdLXUVFlare(BODY *body,double dDeltaTime,int iBody) {
double dLogEMin,dLogEMax,dFreqMin,dFreqMax,dWidth,dArea;
double dEpsVis,dEpsXUV,dLXUVFlare;
- // XXX Need global variable ERGSJOULES
dLogEMin = log10(body[iBody].dFlareMinEnergy*1e7);
dLogEMax = log10(body[iBody].dFlareMaxEnergy*1e7);
dWidth = dLogEMax - dLogEMin;
