small tweak (BMP plane is always fixed to 64x64)
* \brief
* Bitmap plane width (in tile)
*/
-#define BMP_PLANWIDTH planeWidth
+#define BMP_PLANWIDTH 64
/**
* \brief
* Bitmap plane height (in tile)
*/
-#define BMP_PLANHEIGHT planeHeight
+#define BMP_PLANHEIGHT 64
#define BMP_CELLWIDTH_SFT 5
/**
