skipping instantiation of subset plot options for single block meshes
@@ -578,7 +578,7 @@ VariableMenuPopulator::PopulateVariableLists(const std::string &dbName,
//
if (role == SIL_MATERIAL)
materialVars.AddVariable(varName, validVariable);
- else
+ else if (maps.size() > 1)
subsetVars.AddVariable(varName, validVariable);
}
}
