Update en.json
Added missing entries, removed a couple duplicates.
"FIELD_ACTOR_DIRECTION": "Actor Direction",
"FIELD_LIFE_TIME": "Life Time",
"FIELD_LOCK_AXIS": "Lock Axis",
- "FIELD_SET_VARIABLE": "Set Variable",
- "FIELD_TO_VARIABLE": "To Variable",
"FIELD_FROM_SAVE_SLOT": "From Save Slot",
+ "FIELD_CLIMB_VEL": "Climb Velocity",
+ "FIELD_LINK_CLOSE": "Close the current link session.",
+ "FIELD_LINK_JOIN": "Join a link session.",
+ "FIELD_LINK_HOST": "Host a link session.",
"// 7": "Asset Viewer ---------------------------------------------",
"ASSET_SEARCH": "Search...",
"EVENT_IF_FLAGS_COMPARE_LABEL": "If {variable} Has Flag {flag}",
"EVENT_IF_TRUE_LABEL": "If {variable} Is 'True'",
"EVENT_IF_FALSE_LABEL": "If {variable} Is 'False'",
+ "EVENT_GBVM_SCRIPT": "GBVM Script",
+ "EVENT_LINK_CLOSE": "Link: Close",
+ "EVENT_LINK_JOIN": "Link: Join",
+ "EVENT_LINK_HOST": "Link: Host",
+ "EVENT_LINK_CLOSE": "Link: Transfer",
"// 10": "Menu -----------------------------------------------------",
"GAMETYPE_ADVENTURE": "Adventure",
"GAMETYPE_SHMUP": "Shoot Em' Up",
"GAMETYPE_POINT_N_CLICK": "Point and Click",
+ "GAMETYPE_LOGO": "Logo",
"// 20": "Compiler -----------------------------------------------------",
