Initialize console early so we can print init logs
@@ -69,13 +69,13 @@ static void Initialize(HMODULE mod)
OptionsInitHook(&options.GameImage);
+ if (options.Console)
+ Console::Initialize();
+
Window::Initialize();
LuaVM::Initialize();
- if(options.Console)
- Console::Initialize();
-
D3D12::Initialize();
#ifndef NDEBUG
