Add VMA_STATIC_VULKAN_FUNCTIONS and set VMA_DYNAMIC_VULKAN_FUNCTIONS to ON by default
@@ -15,7 +15,8 @@ message(STATUS "VMA_BUILD_REPLAY = ${VMA_BUILD_REPLAY}")
option(VMA_RECORDING_ENABLED "Enable VMA memory recording for debugging" OFF)
option(VMA_USE_STL_CONTAINERS "Use C++ STL containers instead of VMA's containers" OFF)
-option(VMA_DYNAMIC_VULKAN_FUNCTIONS "Fetch pointers to Vulkan functions internally (no static linking)" OFF)
+option(VMA_STATIC_VULKAN_FUNCTIONS "Link statically with Vulkan API" OFF)
+option(VMA_DYNAMIC_VULKAN_FUNCTIONS "Fetch pointers to Vulkan functions internally (no static linking)" ON)
option(VMA_DEBUG_ALWAYS_DEDICATED_MEMORY "Every allocation will have its own memory block" OFF)
option(VMA_DEBUG_INITIALIZE_ALLOCATIONS "Automatically fill new allocations and destroyed allocations with some bit pattern" OFF)
option(VMA_DEBUG_GLOBAL_MUTEX "Enable single mutex protecting all entry calls to the library" OFF)
