use surface coordinates for damaging buffers
@@ -163,12 +163,12 @@ void output_view_for_each_surface(struct sway_output *output,
.user_iterator = iterator,
.user_data = user_data,
.output = output,
- .ox = view->container->current.content_x - output->lx
+ .ox = view->container->surface_x - output->lx
- view->geometry.x,
- .oy = view->container->current.content_y - output->ly
+ .oy = view->container->surface_y - output->ly
- view->geometry.y,
- .width = view->container->current.content_width,
- .height = view->container->current.content_height,
+ .width = view->container->surface_width,
+ .height = view->container->surface_height,
.rotation = 0, // TODO
};
@@ -182,12 +182,12 @@ void output_view_for_each_popup(struct sway_output *output,
.user_iterator = iterator,
.user_data = user_data,
.output = output,
- .ox = view->container->current.content_x - output->lx
+ .ox = view->container->surface_x - output->lx
- view->geometry.x,
- .oy = view->container->current.content_y - output->ly
+ .oy = view->container->surface_y - output->ly
- view->geometry.y,
- .width = view->container->current.content_width,
- .height = view->container->current.content_height,
+ .width = view->container->surface_width,
+ .height = view->container->surface_height,
.rotation = 0, // TODO
};
