[numerics] change verbosity in solver
@@ -333,6 +333,9 @@ int fc3d_projectionOnConeWithLocalIteration_solve(FrictionContactProblem* localp
/* double tau=dparam[4], tauinv=dparam[5], L= dparam[6], Lmin = dparam[7]; */
double tau=2.0/3.0, tauinv = 3.0/2.0, L= 0.9, Lmin =0.3;
+ numerics_printf_verbose(2,"-- fc3d_projectionOnConeWithLocalIteration_solve contact = %i", options->iparam[4] );
+ numerics_printf_verbose(2,"-- fc3d_projectionOnConeWithLocalIteration_solve | localiter \t| rho \t\t\t| error\t\t\t|");
+ numerics_printf_verbose(2,"-- | %i \t\t| %.10e\t| %.10e\t|", localiter, rho, localerror);
@@ -434,12 +437,8 @@ int fc3d_projectionOnConeWithLocalIteration_solve(FrictionContactProblem* localp
}
else
rho =rho_k;
- if (verbose > 1)
- {
- printf("-- fc3d_projectionOnConeWithLocalIteration_solve localiter = %i\t, rho= %.10e\t, error = %.10e \n", localiter, rho, localerror);
-
- }
+ numerics_printf_verbose(2,"-- | %i \t\t| %.10e\t| %.10e\t|", localiter, rho, localerror);
}
options->dWork[options->iparam[4]] =rho;
