Fix missing pointer cast.
@@ -21753,7 +21753,7 @@ void damage_recursive(entity *ent)
float offense; // Owner's offense.
float defense; // target defense.
s_collision_attack attack; // Attack structure.
- s_damage_recursive cursor;
+ s_damage_recursive *cursor;
// Iterate target's recursive damage nodes.
for(cursor == ent->recursive_damage; cursor != NULL; cursor = cursor->next)
