fix lv_align_y/mid_y to align y and not x
@@ -984,7 +984,7 @@ void lv_obj_align_y(lv_obj_t * obj, const lv_obj_t * base, lv_align_t align, lv_
LV_ASSERT_OBJ(base, LV_OBJX_NAME);
- obj_align_core(obj, base, align, true, false, 0, y_ofs);
+ obj_align_core(obj, base, align, false, true, 0, y_ofs);
}
/**
@@ -1058,7 +1058,7 @@ void lv_obj_align_mid_y(lv_obj_t * obj, const lv_obj_t * base, lv_align_t align,
LV_ASSERT_OBJ(base, LV_OBJX_NAME);
- obj_align_mid_core(obj, base, align, true, false, 0, y_ofs);
+ obj_align_mid_core(obj, base, align, false, true, 0, y_ofs);
}
/**
