Add time tick to s_damage_recursive struct.
@@ -1655,6 +1655,7 @@ typedef struct
int index; // Index.
e_dot_mode mode; // Mode.
int rate; // Tick delay.
+ unsigned int tick; // Time of next tick.
unsigned int time; // Time to expire.
entity *owner; // Entity that caused the recursive damage.
s_damage_recursive *next; // Next node of linked list.
