fix display of connected input list in the attribute editor when
there are multiple inputs at least one of which is an asset node.
@@ -551,7 +551,7 @@ houdiniEngine_getAssetInput(string $inputAttr)
}
else if(`nodeType $inputNode` == "houdiniAsset")
{
- $inputGeometryNodes[0] = $inputNode;
+ $inputGeometryNodes[size($inputGeometryNodes)] = $inputNode;
}
}
