Added focus following for touch_down
@@ -368,6 +368,12 @@ static void handle_touch_down(struct wl_listener *listener, void *data) {
event->touch_id, sx, sy);
cursor_hide(cursor);
}
+
+ //move cursor so focus follows touch
+ float delta_x = lx - cursor->cursor->x;
+ float delta_y = ly - cursor->cursor->y;
+ cursor_motion(cursor, 0, event->device, delta_x,
+ delta_y, delta_x, delta_y);
}
static void handle_touch_up(struct wl_listener *listener, void *data) {
