Fix reverse mapping
@@ -151,7 +151,7 @@ void lv_rotary_set_value(lv_obj_t * rotary, int16_t value, lv_anim_enable_t anim
lv_arc_set_start_angle(
rotary,
_lv_map(ext->cur_value, ext->max_value, ext->min_value,
- ext->arc.arc_angle_start, 360 + ext->arc.bg_angle_end)
+ 360 + ext->arc.bg_angle_end, ext->arc.bg_angle_start)
);
} else {
lv_arc_set_end_angle(
