Implement UPDATE_MARK_CHECK_AI.
@@ -21026,7 +21026,7 @@ void check_ai()
{
if(self->nextthink <= _time && !endgame)
{
- self->update_mark |= 2; //mark it
+ self->update_mark |= UPDATE_MARK_CHECK_AI; //mark it
// take actions
if(self->takeaction)
{
