Replace 3 byte shift with appropriate macro
aria.c has a shift by 3 bytes, but does not use the 0xff masking.
aparently this is not a problem and it is tidier to use the maco.
@@ -215,19 +215,19 @@ static inline void aria_sl( uint32_t *a, uint32_t *b,
*a = ( (uint32_t) sa[ MBEDTLS_BYTE_0( *a ) ] ) ^
(((uint32_t) sb[ MBEDTLS_BYTE_1( *a ) ]) << 8) ^
(((uint32_t) sc[ MBEDTLS_BYTE_2( *a ) ]) << 16) ^
- (((uint32_t) sd[ *a >> 24 ]) << 24);
+ (((uint32_t) sd[ MBEDTLS_BYTE_3( *a ) ]) << 24);
*b = ( (uint32_t) sa[ MBEDTLS_BYTE_0( *b ) ] ) ^
(((uint32_t) sb[ MBEDTLS_BYTE_1( *b ) ]) << 8) ^
(((uint32_t) sc[ MBEDTLS_BYTE_2( *b ) ]) << 16) ^
- (((uint32_t) sd[ *b >> 24 ]) << 24);
+ (((uint32_t) sd[ MBEDTLS_BYTE_3( *b ) ]) << 24);
*c = ( (uint32_t) sa[ MBEDTLS_BYTE_0( *c ) ] ) ^
(((uint32_t) sb[ MBEDTLS_BYTE_1( *c ) ]) << 8) ^
(((uint32_t) sc[ MBEDTLS_BYTE_2( *c ) ]) << 16) ^
- (((uint32_t) sd[ *c >> 24 ]) << 24);
+ (((uint32_t) sd[ MBEDTLS_BYTE_3( *c ) ]) << 24);
*d = ( (uint32_t) sa[ MBEDTLS_BYTE_0( *d ) ] ) ^
(((uint32_t) sb[ MBEDTLS_BYTE_1( *d ) ]) << 8) ^
(((uint32_t) sc[ MBEDTLS_BYTE_2( *d ) ]) << 16) ^
- (((uint32_t) sd[ *d >> 24 ]) << 24);
+ (((uint32_t) sd[ MBEDTLS_BYTE_3( *d ) ]) << 24);
}
/*
