fixed numpad to enter color values
@@ -1664,8 +1664,6 @@ static void processKeyboard(Sprite* sprite)
{
tic_mem* tic = sprite->tic;
- if(tic->ram->input.keyboard.data == 0) return;
-
switch(getClipboardEvent(sprite->studio))
{
case TIC_CLIPBOARD_CUT: cutToClipboard(sprite); break;
