Introducing STD Map and applying to resource stuff.
@@ -14,5 +14,6 @@ namespace FFXIVClientStructs.FFXIV.Client.System.Resource.Handle
[FieldOffset(0x0C)] public uint FileType; // "txt" "uld" etc from the header
[FieldOffset(0x10)] public uint Id;
[FieldOffset(0x48)] public FFXIVClientStructs.STD.String FileName; // std::string
+ [FieldOffset(0xAC)] public uint RefCount;
}
}
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