Add arbitrary globals that are used
@@ -53,9 +53,12 @@ globals:
0x141DE0BF0: g_GameObjectManager_ObjectListEnd
0x141DE2B90: g_Client::Game::UI::UIState # not a pointer. Client::Game::UI::Hotbar is here since its the first member of UIState
0x141DE3F48: g_Client::Game::UI::Telepo # not a pointer. Member of UIState
- 0x141DE44F0: g_Client::Game::UI::BuddyList # not a pointer. Member of UIState.
- 0x141DE4D40: g_Client::Game::UI::SquadronAndTrustListPtr # Member of UIState
+ 0x141DE44F0: g_Client::Game::UI::BuddyList # not a pointer. Member of UIState. Also the Companion Buddy slot.
+ 0x141DE4688: g_Client::Game::UI::BuddyPet # not a pointer
+ 0x141DE4698: g_Client::Game::UI::BuddyPet.BuffList # not a pointer
0x141DE4CE8: g_Client::Game::UI::CompanionStats # not a pointer. Member of UIState
+ 0x141DE4CF0: g_Client::Game::UI::CompanionStats.TimeRemaining # not a pointer
+ 0x141DE4D40: g_Client::Game::UI::SquadronAndTrustListPtr # Member of UIState
0x141DECA28: g_ActiveDirector
0x141DF0C90: g_MarkingController
0x141DF0F40: g_LimitBreakController
