AtkUldManager change
@@ -29,6 +29,7 @@ namespace FFXIVClientStructs.FFXIV.Component.GUI
[FieldOffset(0x78)] public AtkResNode* RootNode;
[FieldOffset(0x80)] public ushort RootNodeWidth;
[FieldOffset(0x82)] public ushort RootNodeHeight;
+ [FieldOffset(0x84)] public ushort NodeListSize; // this is the allocated size of nodelist, count is the amount of nodes it has
[FieldOffset(0x86)] public byte Flags1;
[FieldOffset(0x89)] public byte LoadedState; // 3 is fully loaded
@@ -37,5 +38,8 @@ namespace FFXIVClientStructs.FFXIV.Component.GUI
[MemberFunction("E8 ? ? ? ? 48 8B 4C 24 ? 48 8B 51 08")]
public partial AtkResNode* CreateNodeByType(uint type);
+
+ [MemberFunction("E8 ? ? ? ? 49 8B 4E 10 8B C5")]
+ public partial void UpdateDrawNodeList();
}
}
\ No newline at end of file
