Dynamic width when fps_only
@@ -525,7 +525,11 @@ void render_imgui(swapchain_stats& data, struct overlay_params& params, ImVec2&
HUDElements.is_vulkan = is_vulkan;
ImGui::GetIO().FontGlobalScale = params.font_scale;
static float ralign_width = 0, old_scale = 0;
+ if (params.enabled[OVERLAY_PARAM_ENABLED_fps_only]){
+ window_size = ImVec2((to_string(int(HUDElements.sw_stats->fps)).length() * ImGui::CalcTextSize("A").x) + 15.f, params.height);
+ } else {
window_size = ImVec2(params.width, params.height);
+ }
unsigned height = ImGui::GetIO().DisplaySize.y;
auto now = Clock::now();
