Fixed fade speed in scene switch
@@ -238,7 +238,7 @@ const precompileEntityScript = (
output.push(input[i].args.x || 0);
output.push(input[i].args.y || 0);
output.push(dirDec(input[i].args.direction));
- output.push(input[i].args.fadeInSpeed || 2);
+ output.push(input[i].args.fadeSpeed || 2);
}
} else if (command === EVENT_SHOW_SPRITES) {
output.push(CMD_LOOKUP.SHOW_SPRITES);
