changed offset_x/y to int so it can be negative
@@ -124,8 +124,7 @@ struct overlay_params {
bool io_read, io_write;
unsigned width;
unsigned height;
- unsigned offset_x;
- unsigned offset_y;
+ int offset_x, offset_y;
unsigned vsync;
unsigned crosshair_color, cpu_color, gpu_color, vram_color, ram_color, engine_color, io_color, frametime_color, background_color;
unsigned tableCols;
