fixed resource description
@@ -25,14 +25,16 @@ public class TilesetProcessor implements Processor
if (fields.length < 3)
{
System.out.println("Wrong TILESET definition");
- System.out.println("TILESET name \"file\" [compression]");
+ System.out.println("TILESET name \"file\" [compression [opt [metatile]]]");
System.out.println(" name Tileset variable name");
- System.out.println(" file the image to convert to TileSet structure (should be a 8bpp .bmp or .png)");
+ System.out.println(
+ " file the image to convert to TileSet structure (should be a 8bpp .bmp or .png)");
System.out.println(" compression compression type, accepted values:");
System.out.println(" -1 / BEST / AUTO = use best compression");
System.out.println(" 0 / NONE = no compression (default)");
System.out.println(" 1 / APLIB = aplib library (good compression ratio but slow)");
- System.out.println(" 2 / FAST / LZ4W = custom lz4 compression (average compression ratio but fast)");
+ System.out.println(
+ " 2 / FAST / LZ4W = custom lz4 compression (average compression ratio but fast)");
System.out.println(" opt define the optimisation level, accepted values:");
System.out.println(" 0 / NONE = no optimisation, each tile is unique");
System.out.println(" 1 / ALL = ignore duplicated and flipped tile (default)");
