Adding missing macro for Tokitori 2+ patch to fix compile error for RK3288 and etc.
@@ -74,7 +74,7 @@ int box86_dynarec_trace = 0;
#ifdef PANDORA
int x11color16 = 0;
#endif
-#if defined(RPI) || defined(RK3399)
+#if defined(RPI) || defined(RK3399) || defined(RK3288) || defined(GOA_CLONE) || defined(PYRA) || defined(PANDORA)
int box86_tokitori2 = 0;
#endif
int box86_zoom = 0;
@@ -1008,7 +1008,7 @@ int main(int argc, const char **argv, const char **env) {
free(my_context->argv[0]);
my_context->argv[0] = strdup("./UnrealLinux.bin");
}
- #if defined(RPI) || defined(RK3399)
+ #if defined(RPI) || defined(RK3399) || defined(RK3288) || defined(GOA_CLONE) || defined(PYRA) || defined(PANDORA)
// special case for TokiTori 2+, that check if texture max size is > = 8192
if(strstr(prgname, "TokiTori2.bin.x86")==prgname) {
printf_log(LOG_INFO, "TokiTori 2+ detected, runtime patch to fix GPU non-power-of-two faillure\n");
