Fix miniaudio warning;
@@ -18000,7 +18000,6 @@ static void ma_device__send_frames_to_client(ma_device* pDevice, ma_uint32 frame
ma_uint8 pFramesInClientFormat[MA_DATA_CONVERTER_STACK_BUFFER_SIZE];
ma_uint64 framesInClientFormatCap = sizeof(pFramesInClientFormat) / ma_get_bytes_per_frame(pDevice->capture.format, pDevice->capture.channels);
ma_uint64 totalDeviceFramesProcessed = 0;
- ma_uint64 totalClientFramesProcessed = 0;
const void* pRunningFramesInDeviceFormat = pFramesInDeviceFormat;
/* We just keep going until we've exhaused all of our input frames and cannot generate any more output frames. */
@@ -18022,7 +18021,6 @@ static void ma_device__send_frames_to_client(ma_device* pDevice, ma_uint32 frame
pRunningFramesInDeviceFormat = ma_offset_ptr(pRunningFramesInDeviceFormat, deviceFramesProcessedThisIteration * ma_get_bytes_per_frame(pDevice->capture.internalFormat, pDevice->capture.internalChannels));
totalDeviceFramesProcessed += deviceFramesProcessedThisIteration;
- totalClientFramesProcessed += clientFramesProcessedThisIteration;
if (deviceFramesProcessedThisIteration == 0 && clientFramesProcessedThisIteration == 0) {
break; /* We're done. */
