Rename struct to reflect contents.
@@ -1765,7 +1765,7 @@ typedef struct
int x;
int y;
int z;
-} s_axis_principal_short;
+} s_axis_principal_int;
// Caskey, Damon V.
// 2014-01-18
@@ -1779,7 +1779,7 @@ typedef struct
int bomb; // custbomb;
int flash; // custpshotno;
int knife; // custknife;
- s_axis_principal_short position; // Location at which projectiles are spawned
+ s_axis_principal_int position; // Location at which projectiles are spawned
int star; // custstar;
} s_projectile;
@@ -2191,7 +2191,7 @@ typedef struct
unsigned int ani_bind; // Animation binding type.
int sortid; // Relative binding sortid. Default = -1
s_axis_principal_bool bind_toggle; // Toggle binding on X, Y and Z axis.
- s_axis_principal_short offset; // x,y,z offset.
+ s_axis_principal_int offset; // x,y,z offset.
e_direction_adjust direction; // Direction force
struct entity *ent; // Entity to bind.
} s_bind;
