Formatting Fixes and remove unused variable
@@ -340,7 +340,6 @@ if (HUDElements.params->enabled[OVERLAY_PARAM_ENABLED_fps]){
}
ImGui::TextColored(HUDElements.colors.engine, "%s", HUDElements.is_vulkan ? HUDElements.sw_stats->engineName.c_str() : "OpenGL");
ImGui::TableNextCell();
- auto text_color = HUDElements.colors.text;
if (HUDElements.params->enabled[OVERLAY_PARAM_ENABLED_fps_color_change]){
int fps = int(HUDElements.sw_stats->fps);
struct LOAD_DATA fps_data = {
