Disable ScreenSpaceReflection if antialiasing is being disabled
@@ -37,6 +37,10 @@ bool HookGamePropertyGetBoolean(GameProperty* apThis, uint8_t* apVariable, uint8
{
*pVariable = false;
}
+ else if (Options::Get().PatchAntialiasing && strcmp(apThis->pName, "ScreenSpaceReflection") == 0)
+ {
+ *pVariable = false;
+ }
if (aKind != apThis->kind)
return false;
