Clear FizzleFade screen properly on init
@@ -43,7 +43,9 @@ void init() {
screen.alpha = 255;
screen.mask = nullptr;
- screen.pen = fade_to[FADE_STEPS - 1];
+ Pen p = fade_to[FADE_STEPS - 1];
+ p.a = 255;
+ screen.pen = p;
screen.clear();
screen.pen = fade_to[0];
