Struct members for manual animation and frame bind.
@@ -2284,6 +2284,8 @@ typedef struct
unsigned int matching; // Animation binding type.
int tag; // User data.
int sortid; // Relative binding sortid. Default = -1
+ int frame; // Frame to match (only if requested in matching).
+ e_animations animation; // Animation to match (only if requested in matching).
s_axis_principal_int enable; // Toggle binding on X, Y and Z axis.
s_axis_principal_int offset; // x,y,z offset.
e_direction_adjust direction; // Direction force.
