Fixed: switched the X and Y buttons
It feels more natural this way.
@@ -547,9 +547,9 @@ protected:
persist.volume += 0.25f;
} else if (blit::buttons.released & blit::Button::B) {
persist.volume -= 0.25f;
- } else if (blit::buttons.released & blit::Button::X) {
- persist.volume = 0.0f;
} else if (blit::buttons.released & blit::Button::Y) {
+ persist.volume = 0.0f;
+ } else if (blit::buttons.released & blit::Button::X) {
persist.volume = 1.0f;
}
persist.volume = std::fmin(1.0f, std::fmax(0.0f, persist.volume));
