Add VmaPoolCreateInfo::pMemoryAllocateNext
@@ -3037,6 +3037,9 @@ typedef struct VmaPoolCreateInfo {
become lost, set this value to 0.
*/
uint32_t frameInUseCount;
+ /** TODO
+ */
+ void* pMemoryAllocateNext;
} VmaPoolCreateInfo;
/** \brief Describes parameter of existing #VmaPool.
@@ -7001,7 +7004,8 @@ public:
VkDeviceSize bufferImageGranularity,
uint32_t frameInUseCount,
bool explicitBlockSize,
- uint32_t algorithm);
+ uint32_t algorithm,
+ void* pMemoryAllocateNext);
~VmaBlockVector();
VkResult CreateMinBlocks();
@@ -7084,6 +7088,7 @@ private:
const uint32_t m_FrameInUseCount;
const bool m_ExplicitBlockSize;
const uint32_t m_Algorithm;
+ void* const m_pMemoryAllocateNext;
VMA_RW_MUTEX m_Mutex;
/* There can be at most one allocation that is completely empty (except when minBlockCount > 0) -
@@ -12534,7 +12539,8 @@ VmaPool_T::VmaPool_T(
(createInfo.flags & VMA_POOL_CREATE_IGNORE_BUFFER_IMAGE_GRANULARITY_BIT) != 0 ? 1 : hAllocator->GetBufferImageGranularity(),
createInfo.frameInUseCount,
createInfo.blockSize != 0, // explicitBlockSize
- createInfo.flags & VMA_POOL_CREATE_ALGORITHM_MASK), // algorithm
+ createInfo.flags & VMA_POOL_CREATE_ALGORITHM_MASK,
+ createInfo.pMemoryAllocateNext), // algorithm
m_Id(0),
m_Name(VMA_NULL)
{
@@ -12573,7 +12579,8 @@ VmaBlockVector::VmaBlockVector(
VkDeviceSize bufferImageGranularity,
uint32_t frameInUseCount,
bool explicitBlockSize,
- uint32_t algorithm) :
+ uint32_t algorithm,
+ void* pMemoryAllocateNext) :
m_hAllocator(hAllocator),
m_hParentPool(hParentPool),
m_MemoryTypeIndex(memoryTypeIndex),
@@ -12584,6 +12591,7 @@ VmaBlockVector::VmaBlockVector(
m_FrameInUseCount(frameInUseCount),
m_ExplicitBlockSize(explicitBlockSize),
m_Algorithm(algorithm),
+ m_pMemoryAllocateNext(pMemoryAllocateNext),
m_HasEmptyBlock(false),
m_Blocks(VmaStlAllocator<VmaDeviceMemoryBlock*>(hAllocator->GetAllocationCallbacks())),
m_NextBlockId(0)
@@ -13267,6 +13275,7 @@ VkResult VmaBlockVector::AllocateFromBlock(
VkResult VmaBlockVector::CreateBlock(VkDeviceSize blockSize, size_t* pNewBlockIndex)
{
VkMemoryAllocateInfo allocInfo = { VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO };
+ allocInfo.pNext = m_pMemoryAllocateNext;
allocInfo.memoryTypeIndex = m_MemoryTypeIndex;
allocInfo.allocationSize = blockSize;
@@ -15770,7 +15779,8 @@ VmaAllocator_T::VmaAllocator_T(const VmaAllocatorCreateInfo* pCreateInfo) :
GetBufferImageGranularity(),
pCreateInfo->frameInUseCount,
false, // explicitBlockSize
- false); // linearAlgorithm
+ false, // linearAlgorithm
+ VMA_NULL); // pMemoryAllocateNext
// No need to call m_pBlockVectors[memTypeIndex][blockVectorTypeIndex]->CreateMinBlocks here,
// becase minBlockCount is 0.
m_pDedicatedAllocations[memTypeIndex] = vma_new(this, AllocationVectorType)(VmaStlAllocator<VmaAllocation>(GetAllocationCallbacks()));
