Expose EXPLODE constants to script.
@@ -520,6 +520,11 @@ int mapstrings_transconst(ScriptVariant **varlist, int paramCount)
ICMPCONST(DUCK_ACTIVE)
ICMPCONST(DUCK_RISE)
+ // Explode status (legacy bomb projectiles).
+ ICMPCONST(EXPLODE_INACTIVE)
+ ICMPCONST(EXPLODE_PREPARED)
+ ICMPCONST(EXPLODE_DETONATE)
+
// Platform props.
ICMPCONST(PLATFORM_X)
ICMPCONST(PLATFORM_Z)
