far cry update
@@ -340,8 +340,8 @@ void InitXRenderD3D9()
if (Screen.bStretch)
{
Screen.bStretch = false;
- DrawImage((void*)_rcx, 0.0f, 0.0f, Screen.fHudOffset + 1.0f, 600.0f, 0, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.5f, 0.5f);
- DrawImage((void*)_rcx, 800.0f - Screen.fHudOffset - 1.0f, 0.0f, Screen.fHudOffset + 1.0f, 600.0f, 0, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.5f, 0.5f);
+ DrawImage((void*)_this, 0.0f, 0.0f, Screen.fHudOffset + 1.0f, 600.0f, 0, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.5f, 0.5f);
+ DrawImage((void*)_this, 800.0f - Screen.fHudOffset - 1.0f, 0.0f, Screen.fHudOffset + 1.0f, 600.0f, 0, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.5f, 0.5f);
Screen.bStretch = true;
}
};
