Update ActionManager.cs
change targetId args to long from uint
@@ -10,16 +10,13 @@ public unsafe partial struct ActionManager
public static partial ActionManager* Instance();
[MemberFunction("E8 ?? ?? ?? ?? EB 64 B1 01")]
- public partial bool UseAction(ActionType actionType, uint actionID, uint targetID = 0xE000_0000, uint a4 = 0,
- uint a5 = 0, uint a6 = 0, void* a7 = null);
+ public partial bool UseAction(ActionType actionType, uint actionID, long targetID = 0xE000_0000, uint a4 = 0, uint a5 = 0, uint a6 = 0, void* a7 = null);
[MemberFunction("E8 ?? ?? ?? ?? 3C 01 0F 85 ?? ?? ?? ?? EB 46")]
- public partial bool UseActionLocation(ActionType actionType, uint actionID, uint targetID = 0xE000_0000,
- Vector3* location = null, uint a4 = 0);
+ public partial bool UseActionLocation(ActionType actionType, uint actionID, long targetID = 0xE000_0000, Vector3* location = null, uint a4 = 0);
[MemberFunction("E8 ?? ?? ?? ?? 83 BC 24 ?? ?? ?? ?? ?? 8B F0")]
- public partial uint GetActionStatus(ActionType actionType, uint actionID, uint targetID = 0xE000_0000, uint a4 = 1,
- uint a5 = 1);
+ public partial uint GetActionStatus(ActionType actionType, uint actionID, long targetID = 0xE000_0000, uint a4 = 1, uint a5 = 1);
[MemberFunction("E8 ?? ?? ?? ?? 8B F8 3B DF")]
public partial uint GetAdjustedActionId(uint actionID);
