Bitmask toexplode just in case we need to pack in more flags.
@@ -147,9 +147,9 @@ typedef enum
// Flags for legacy bomb projectiles.
typedef enum
{
- EXPLODE_NONE,
- EXPLODE_PREPARE,
- EXPLODE_DETONATE
+ EXPLODE_NONE = 0,
+ EXPLODE_PREPARED = (1 << 0),
+ EXPLODE_DETONATE = (1 << 1)
} e_explode_status;
// PLAY/REC INPUT vars
