Adjust desktop fov;
@@ -104,7 +104,7 @@ static bool desktop_getViewAngles(uint32_t view, float* left, float* right, floa
uint32_t width, height;
desktop_getDisplayDimensions(&width, &height);
aspect = (float) width / height;
- fov = .5f;
+ fov = .7f;
*left = atanf(tanf(fov) * aspect);
*right = atanf(tanf(fov) * aspect);
*up = fov;
