enable CRT shader in the exported builds, fix
@@ -1036,7 +1036,7 @@ if(BUILD_STUB)
target_include_directories(tic80${SCRIPT} PRIVATE ${CMAKE_CURRENT_BINARY_DIR})
if(BUILD_SDLGPU)
- target_compile_definitions(tic80studio PUBLIC CRT_SHADER_SUPPORT)
+ target_compile_definitions(tic80${SCRIPT} PRIVATE CRT_SHADER_SUPPORT)
endif()
if(MINGW)
