Fix zink detection from opengl path
@@ -138,6 +138,8 @@ void imgui_create(void *ctx)
} else {
vendorID = 0x10de;
}
+ if (deviceName.find("zink") != std::string::npos)
+ sw_stats.engine = EngineTypes::ZINK;
init_gpu_stats(vendorID, 0, params);
sw_stats.gpuName = gpu = get_device_name(vendorID, deviceID);
SPDLOG_DEBUG("gpu: {}", gpu);
