[NFSU] add one more frametime patch
@@ -1032,6 +1032,9 @@ void Init()
if (FrameSeconds < 60.0)
FrameSeconds = 60.0;
injector::WriteMemory(dword_6CC8B0, FrameSeconds, true);
+ // another frametime -- seems to affect some gameplay elements...
+ uint32_t* dword_6B5C08 = *hook::pattern("DF E0 F6 C4 41 7A ? 8A 44 24 12 D9 05 ? ? ? ?").count(1).get(0).get<uint32_t*>(13);
+ injector::WriteMemory(dword_6B5C08, FrameTime, true);
}
// windowed mode
