Add FixedSizeArray property to AgentHUD
@@ -22,7 +22,10 @@ public unsafe partial struct AgentHUD
//[FieldOffset(0x9DC)] public uint CurrentBattleCharaTargetLevel;
[FieldOffset(0xCB8)] public int CompanionSummonTimer;
+
+ [FixedSizeArray<HudPartyMember>(10)]
[FieldOffset(0xCC8)] public fixed byte PartyMemberList[0x20 * 10];
+
[FieldOffset(0x12B8)] public short PartyMemberCount;
[FieldOffset(0x12C0)] public uint PartyTitleAddonId;
[FieldOffset(0x12C4)] public fixed uint RaidMemberIds[40];
