world transform was still being connected for history assets
@@ -73,8 +73,13 @@ createInputGeometryNode(string $transformAttr, string $geometryAttr)
string $inputNode = `createNode -skipSelect houdiniInputGeometry`;
- if($transformAttr != "")
- connectAttr $transformAttr ($inputNode + ".inputTransform");
+ // don't connect the input world transform for a history asset
+ // Since the output is still parented under that same hierarchy
+ // but if you really need the input transform, uncomment this code
+
+ //if($transformAttr != "")
+ //connectAttr $transformAttr ($inputNode + ".inputTransform");
+
connectAttr $geometryAttr ($inputNode + ".inputGeometry");
return ($inputNode + ".outputNodeId");
