message: Attempt to fix skybox shader in ORTHO view
diff: @@ -54,8 +54,6 @@ fragment {
  vertex {
  void materialVertex(inout MaterialVertexInputs material) {
  - float3 p = getPosition().xyz;
  - float3 unprojected = mulMat4x4Float3(getViewFromClipMatrix(), p).xyz;
  - material.eyeDirection.xyz = mulMat3x3Float3(getWorldFromViewMatrix(), unprojected);
  + material.eyeDirection.xyz = material.worldPosition.xyz;
  }
  }
  