message: Fix a building placement bug.
diff: @@ -196,7 +196,7 @@ void HoI4::Buildings::placeAirports(const HoI4States& theStates, const MapData&
  HoI4::buildingPosition thePosition;
  thePosition.xCoordinate = centermostPoint.first;
  thePosition.yCoordinate = 11.0;
  - thePosition.yCoordinate = centermostPoint.second;
  + thePosition.zCoordinate = centermostPoint.second;
  thePosition.rotation = 0;
  HoI4::Building* newBuilding = new HoI4::Building(state.first, "air_base", thePosition, 0);
  buildings.insert(std::make_pair(state.first, newBuilding));
  @@ -406,7 +406,7 @@ void HoI4::Buildings::placeDockyards(const HoI4States& theStates, const coastalP
  HoI4::buildingPosition thePosition;
  thePosition.xCoordinate = centermostPoint->first;
  thePosition.yCoordinate = 11.0;
  - thePosition.yCoordinate = centermostPoint->second;
  + thePosition.zCoordinate = centermostPoint->second;
  thePosition.rotation = 0;
  HoI4::Building* newBuilding = new HoI4::Building(state.first, "dockyard", thePosition, 0);
  buildings.insert(std::make_pair(state.first, newBuilding));
  @@ -449,7 +449,7 @@ void HoI4::Buildings::placeSyntheticRefineries(const HoI4States& theStates, cons
  HoI4::buildingPosition thePosition;
  thePosition.xCoordinate = centermostPoint.first;
  thePosition.yCoordinate = 11.0;
  - thePosition.yCoordinate = centermostPoint.second;
  + thePosition.zCoordinate = centermostPoint.second;
  thePosition.rotation = 0;
  HoI4::Building* newBuilding = new HoI4::Building(state.first, "synthetic_refinery", thePosition, 0);
  buildings.insert(std::make_pair(state.first, newBuilding));
  @@ -490,7 +490,7 @@ void HoI4::Buildings::placeNuclearReactors(const HoI4States& theStates, const Ma
  HoI4::buildingPosition thePosition;
  thePosition.xCoordinate = centermostPoint.first;
  thePosition.yCoordinate = 11.0;
  - thePosition.yCoordinate = centermostPoint.second;
  + thePosition.zCoordinate = centermostPoint.second;
  thePosition.rotation = 0;
  HoI4::Building* newBuilding = new HoI4::Building(state.first, "nuclear_reactor", thePosition, 0);
  buildings.insert(std::make_pair(state.first, newBuilding));
  