message: Increase threshold for Rome to get an empire dynamic name before Byzantium is alive
diff: @@ -427,21 +427,21 @@ lPeoplesRepublicAdj = [iTamils, iByzantium, iMongols]
  lIslamicRepublicOf = [iIndia, iPersia, iMali, iMughals, iIran]
  dEmpireThreshold = {
  - iCarthage : 4,
  - iIndonesia : 4,
  + iPhoenicia : 4,
  + iPolynesia : 3,
  + iTamils : 3,
  iKorea : 4,
  - iRussia : 8,
  + iTibet : 2,
  + iIndonesia : 4,
  + iMoors : 3,
  iHolyRome : 3,
  - iGermany : 4,
  - iItaly : 4,
  + iRussia : 8,
  + iPoland : 3,
  iInca : 3,
  iMongols : 8,
  - iPoland : 3,
  - iMoors : 3,
  - iTibet : 2,
  - iPolynesia : 3,
  - iTamils : 3,
  + iItaly : 4,
  iIran : 4,
  + iGermany : 4,
  }
  lChristianity = [iCatholicism, iOrthodoxy, iProtestantism]
  @@ -799,11 +799,15 @@ def isEmpire(iPlayer):
  def getEmpireThreshold(iPlayer):
  iCiv = civ(iPlayer)
  - if iCiv in dEmpireThreshold: return dEmpireThreshold[iCiv]
  + if iCiv in dEmpireThreshold:
  + return dEmpireThreshold[iCiv]
  if iCiv == iEthiopia and not game.isReligionFounded(iIslam):
  return 4
  + if iCiv == iRome and not player(iByzantium).isAlive():
  + return 7
  +
  return 5
  def isAtWar(iPlayer):
  