message: [terminal_view] TextRenderer: fixes visual glitch after `ED 2` still rendering the last text fragment because we did not clear the screen.
diff: @@ -297,6 +297,7 @@ GlyphPositionList TextRenderer::prepareRun(unicode::run_segmenter::range const&
  void TextRenderer::finish()
  {
  state_ = State::Empty;
  + codepoints_.clear();
  }
  void TextRenderer::render(QPoint _pos,
  