message: convert2baw lil fix
diff: // Directory to which textures in output mesh files will be relative.
  // -pwd <password>
  // Password string consisting of only hex digits. Must be 32 characters long.
  +// -info
  +// Prints mesh info to stdout.
  // -optmesh <settings>
  // If passed - mesh will be optimized before export. The option comes along with error metrics settings:
  // Settings must be enclosed with curly (i.e. {}) braces and grouped in threes. Threes must be delimited with commas. Order of threes is irrelevant.
  @@ -146,7 +148,7 @@ int main(int _optCnt, char** _options)
  std::transform(s.cbegin(), s.cend(), s.begin(), [](char c) { return (c == '{' || c == '}' || c == ',') ? ' ' : c; });
  std::stringstream ss(s);
  - for (size_t i = 0u; i < cnt;)
  + for (size_t i = 0u; i < cnt; ++i)
  {
  size_t vaid{};
  ss >> vaid;
  @@ -223,7 +225,7 @@ int main(int _optCnt, char** _options)
  smgr->getMeshCache()->removeMesh(inmesh);
  continue;
  }
  - if (optimizeMesh && !optMesh(inmesh, meshManip, errMetrics)) // todo pass error metrics
  + if (optimizeMesh && !optMesh(inmesh, meshManip, errMetrics))
  {
  printf("Could not optimize mesh %s. Mesh not exported!\n", inNames[i]);
  smgr->getMeshCache()->removeMesh(inmesh);
  @@ -232,7 +234,10 @@ int main(int _optCnt, char** _options)
  }
  if (printInfo)
  + {
  + printf("%s INFO:\n", inNames[i]);
  printFullMeshInfo(inmesh);
  + }
  if (usePwd)
  writer->writeMesh(outfile, inmesh, properties);
  