message: Removed additional Militia for China in the 1700 AD scenario
diff: @@ -1321,9 +1321,11 @@ def convertSurroundingCities(iPlayer, lPlots):
  if iCultureChange > 0:
  completeCityFlip((x, y), iPlayer, iOwner, iCultureChange, True, False, False, True)
  - ensureDefenders(iPlayer, (x, y), 2)
  iConvertedCitiesCount += 1
  + if turn() > scenarioStartTurn():
  + ensureDefenders(iPlayer, (x, y), 2)
  +
  warOnSpawn(iPlayer, lEnemies)
  if iConvertedCitiesCount > 0:
  