message: Vulkan backend: added SPIRV optimization when compiling from HLSL
diff: @@ -503,6 +503,7 @@ std::vector<unsigned int> HLSLtoSPIRV(const ShaderCreateInfo& Attribs, IDataBlob
  // turn it into a valid vulkan SPIR-V shader
  spvtools::Optimizer SpirvOptimizer(SPV_ENV_VULKAN_1_0);
  SpirvOptimizer.RegisterLegalizationPasses();
  + SpirvOptimizer.RegisterPerformancePasses();
  std::vector<uint32_t> LegalizedSPIRV;
  if (SpirvOptimizer.Run(SPIRV.data(), SPIRV.size(), &LegalizedSPIRV))
  {
  