message: Move another change to the right version section.
diff: - Added a dynamic camera that adapts to height above terrain.
  - Added support for displaying a water effect for the parts of quantized-mesh terrain tiles that are known to be water.
  - Added Linux support.
  +- Improved property change checks in `Cesium3DTileset::LoadTileset`.
  ##### Fixes :wrench:
  ##### Additions :tada:
  -- Improved property change checks in `Cesium3DTileset::LoadTileset`.
  - Added macOS support.
  - Added support for the legacy `gltfUpAxis` property in a tileset `asset` dictionary. Although this property is **not** part of the specification, there are many existing assets that use this property and had been shown with a wrong rotation otherwise.
  - Changed the log level for the tile selection output from `Display` to `Verbose`. With default settings, the output will no longer be displayed in the console, but only written to the log file.
  