message: Use new mouse moved event to handle imGui window mouse capture
diff: @@ -779,13 +779,9 @@ public:
  io.DisplaySize = ImVec2((float)width, (float)height);
  io.DeltaTime = frameTimer;
  - // todo: Android touch/gamepad, different platforms
  -#if defined(_WIN32)
  io.MousePos = ImVec2(mousePos.x, mousePos.y);
  - io.MouseDown[0] = (((GetKeyState(VK_LBUTTON) & 0x100) != 0));
  - io.MouseDown[1] = (((GetKeyState(VK_RBUTTON) & 0x100) != 0));
  -#else
  -#endif
  + io.MouseDown[0] = mouseButtons.left;
  + io.MouseDown[1] = mouseButtons.right;
  draw();
  @@ -797,6 +793,13 @@ public:
  {
  updateUniformBuffers();
  }
  +
  + virtual void mouseMoved(double x, double y, bool &handled)
  + {
  + ImGuiIO& io = ImGui::GetIO();
  + handled = io.WantCaptureMouse;
  + }
  +
  };
  VULKAN_EXAMPLE_MAIN()
  