message: Fixing government mapping
diff: -/*Copyright(c) 2017 The Paradox Game Converters Project
  +/*Copyright(c) 2018 The Paradox Game Converters Project
  Permission is hereby granted, free of charge, to any person obtaining a copy
  of this software and associated documentation files(the "Software"), to deal
  @@ -241,6 +241,12 @@ EU4Country::EU4Country(shared_ptr<Object> obj, EU4Version* version)
  vector<shared_ptr<Object>> governmentObj = obj->getValue("government"); // the object holding the government
  (governmentObj.size() > 0) ? government = governmentObj[0]->getLeaf() : government = "";
  + if (government == "" && governmentObj.size() > 0)
  + {
  + vector<shared_ptr<Object>> subGovernmentObj = governmentObj[0]->getValue("government");
  + (subGovernmentObj.size() > 0) ? government = subGovernmentObj[0]->getLeaf() : government = "";
  +
  + }
  if (government == "daimyo")
  {
  possibleDaimyo = true;
  