message: Engine and extensions now compile without PCH
diff: @@ -294,8 +294,10 @@ auto IGPUObjectFromAssetConverter::create(asset::ICPUMesh** const _begin, asset:
  switch ((*it)->getMeshType())
  {
  case asset::EMT_ANIMATED_SKINNED:
  - gpumesh = core::make_smart_refctd_ptr<video::CGPUSkinnedMesh>(static_cast<asset::ICPUSkinnedMesh*>(*it)->getBoneReferenceHierarchy());
  + {
  + gpumesh = core::make_smart_refctd_ptr<video::CGPUSkinnedMesh>(core::smart_refctd_ptr<asset::CFinalBoneHierarchy>(static_cast<asset::ICPUSkinnedMesh*>(*it)->getBoneReferenceHierarchy()));
  break;
  + }
  default:
  gpumesh = core::make_smart_refctd_ptr<video::CGPUMesh>();
  break;
  