message: Added some cmake info reporting
diff: @@ -16,10 +16,10 @@ set(CMAKE_OBJECT_PATH_MAX 4096)
  if(WIN32)
  if(${CMAKE_SYSTEM_NAME} STREQUAL "WindowsStore")
  set(PLATFORM_UNIVERSAL_WINDOWS TRUE CACHE INTERNAL "Target platform: Windows Store")
  - message("Target platform: Universal Windows")
  + message("Target platform: Universal Windows. SDK Version: " ${CMAKE_SYSTEM_VERSION})
  else()
  set(PLATFORM_WIN32 TRUE CACHE INTERNAL "Target platform: Win32") #WIN32 is a variable, so we cannot use string "WIN32"
  - message("Target platform: Win32")
  + message("Target platform: Win32. SDK Version: " ${CMAKE_SYSTEM_VERSION})
  endif()
  else()
  if(${CMAKE_SYSTEM_NAME} STREQUAL "Android")
  @@ -72,6 +72,11 @@ else()
  message(FATAL_ERROR "No PLATFORM_XXX variable defined. Make sure that 'DiligentCore' folder is processed first")
  endif()
  +message("D3D11_SUPPORTED: " ${D3D11_SUPPORTED})
  +message("D3D12_SUPPORTED: " ${D3D12_SUPPORTED})
  +message("GL_SUPPORTED: " ${GL_SUPPORTED})
  +message("GLES_SUPPORTED: " ${GLES_SUPPORTED})
  +
  target_compile_definitions(BuildSettings
  INTERFACE
  D3D11_SUPPORTED=$<BOOL:${D3D11_SUPPORTED}>
  