message: Fixed GLES build error
diff: @@ -97,7 +97,7 @@ String BuildGLSLSourceString(const ShaderCreateInfo& CreationAttribs,
  if (deviceCaps.Features.SeparablePrograms && !IsES31OrAbove)
  GLSLSource.append("#extension GL_EXT_separate_shader_objects : enable\n");
  - if (deviceCaps.TexCaps.bCubemapArraysSupported && !IsES32OrAbove)
  + if (deviceCaps.TexCaps.CubemapArraysSupported && !IsES32OrAbove)
  GLSLSource.append("#extension GL_EXT_texture_cube_map_array : enable\n");
  if (ShaderType == SHADER_TYPE_GEOMETRY && !IsES32OrAbove)
  @@ -153,7 +153,7 @@ String BuildGLSLSourceString(const ShaderCreateInfo& CreationAttribs,
  ); // clang-format on
  }
  - if (deviceCaps.TexCaps.bCubemapArraysSupported)
  + if (deviceCaps.TexCaps.CubemapArraysSupported)
  {
  GLSLSource.append(
  "precision highp samplerCubeArray;\n"
  @@ -163,7 +163,7 @@ String BuildGLSLSourceString(const ShaderCreateInfo& CreationAttribs,
  ); // clang-format on
  }
  - if (deviceCaps.TexCaps.bTexture2DMSSupported)
  + if (deviceCaps.TexCaps.Texture2DMSSupported)
  {
  GLSLSource.append(
  "precision highp sampler2DMS;\n"
  