message: Add note from Pierre-Loup about why we're building with static libs
  Closes bug
diff: @@ -35,6 +35,9 @@ if ( USE_FREETYPE )
  ucm_add_flags( -DUSE_FREETYPE )
  endif()
  +# https://github.com/mikesart/gpuvis/issues/17
  +# From Pierre-Loup: Static is better for our usecase, since we do ad-hoc builds
  +# that we distribute in SteamVR.
  ucm_set_runtime( STATIC )
  # https://codingnest.com/basic-cmake/#fnref6
  