message: Fix multisampling example for AMD hardware.
diff: @@ -341,8 +341,11 @@ public:
  VK_CHECK_RESULT(vkCreateRenderPass(device, &renderPassInfo, nullptr, &renderPass));
  // Create custom overlay render pass
  - attachments[0].loadOp = VK_ATTACHMENT_LOAD_OP_LOAD;
  + colorReference.attachment = 1;
  attachments[1].loadOp = VK_ATTACHMENT_LOAD_OP_LOAD;
  + subpass.pResolveAttachments = 0;
  + subpass.pDepthStencilAttachment = 0;
  +
  VK_CHECK_RESULT(vkCreateRenderPass(device, &renderPassInfo, nullptr, &uiRenderPass));
  }
  @@ -752,7 +755,7 @@ public:
  {
  createInfo.renderPass = uiRenderPass;
  createInfo.framebuffers = frameBuffers;
  - createInfo.rasterizationSamples = sampleCount;
  + createInfo.rasterizationSamples = VK_SAMPLE_COUNT_1_BIT;
  createInfo.attachmentCount = 1;
  createInfo.clearValues = {
  { { 1.0f, 1.0f, 1.0f, 1.0f } },
  