message: Fix, flip components not working
diff: @@ -83,7 +83,7 @@ object TextureUtils {
  }
  private fun loadTextureFromImage(engine: Engine, img: BufferedImage): Texture? {
  - val data = img.data.dataBuffer as DataBufferByte
  + val data = img.raster.dataBuffer as DataBufferByte
  val (internalFormat, textureFormat) = decideTextureFormat(img)
  @@ -106,7 +106,7 @@ object TextureUtils {
  }
  private fun flipComponentsIfNecessary(img: BufferedImage) {
  - val data = img.data.dataBuffer as DataBufferByte
  + val data = img.raster.dataBuffer as DataBufferByte
  val pixels = data.data
  val components = img.colorModel.numComponents
  