message: Fix crash in glTF sample for Android
diff: @@ -115,9 +115,11 @@ class MainActivity : Activity() {
  choreographer.postFrameCallback(this)
  modelViewer.animator?.apply {
  + if (animationCount > 0) {
  val elapsedTimeSeconds = (frameTimeNanos - startTime).toDouble() / 1_000_000_000
  - this.applyAnimation(0, elapsedTimeSeconds.toFloat())
  - this.updateBoneMatrices()
  + applyAnimation(0, elapsedTimeSeconds.toFloat())
  + updateBoneMatrices()
  + }
  }
  modelViewer.render()
  