message: re-add NOLINT for readability.
diff: @@ -97,14 +97,15 @@ bool Interpolator<VoxelType>::getAdaptiveDistanceAndGradient(
  offset(i) = block_ptr->voxel_size();
  FloatingPoint left_distance = 0.0f, right_distance = 0.0f;
  bool left_valid = getDistance(pos - offset, &left_distance, interpolate);
  - bool right_valid = getDistance(pos + offset, &right_distance, interpolate);
  + bool right_valid =
  + getDistance(pos + offset, &right_distance, interpolate);
  if (left_valid && right_valid) {
  gradient(i) =
  (right_distance - left_distance) / (2.0f * block_ptr->voxel_size());
  } else if (left_valid) {
  - gradient(i) =
  - (nearest_neighbor_distance - left_distance) / block_ptr->voxel_size();
  + gradient(i) = (nearest_neighbor_distance - left_distance) /
  + block_ptr->voxel_size();
  } else if (right_valid) {
  gradient(i) = (right_distance - nearest_neighbor_distance) /
  block_ptr->voxel_size();
  @@ -176,10 +177,14 @@ void Interpolator<VoxelType>::getQVector(const Point& voxel_pos,
  CHECK((voxel_offset.array() >= 0).all()); // NOLINT
  - *q_vector << 1, voxel_offset[0], voxel_offset[1], voxel_offset[2],
  - voxel_offset[0] * voxel_offset[1], voxel_offset[1] * voxel_offset[2],
  - voxel_offset[2] * voxel_offset[0],
  - voxel_offset[0] * voxel_offset[1] * voxel_offset[2];
  + *q_vector << 1, // NOLINT
  + voxel_offset[0], // NOLINT
  + voxel_offset[1], // NOLINT
  + voxel_offset[2], // NOLINT
  + voxel_offset[0] * voxel_offset[1], // NOLINT
  + voxel_offset[1] * voxel_offset[2], // NOLINT
  + voxel_offset[2] * voxel_offset[0], // NOLINT
  + voxel_offset[0] * voxel_offset[1] * voxel_offset[2]; // NOLINT
  }
  template <typename VoxelType>
  