message: Fixed minor potential issue in ~CPUDescriptorHeap()
diff: @@ -180,11 +180,10 @@ CPUDescriptorHeap::~CPUDescriptorHeap()
  DEV_CHECK_ERR(Heap.GetNumAvailableDescriptors() == Heap.GetMaxDescriptors(), "Not all descriptors in the descriptor pool are released");
  TotalDescriptors += Heap.GetMaxDescriptors();
  }
  - TotalDescriptors = std::max(TotalDescriptors, 1u);
  LOG_INFO_MESSAGE(std::setw(38), std::left, GetD3D12DescriptorHeapTypeLiteralName(m_HeapDesc.Type), " CPU heap allocated pool count: ", m_HeapPool.size(),
  ". Max descriptors: ", m_MaxSize, '/', TotalDescriptors,
  - " (", std::fixed, std::setprecision(2), m_MaxSize*100.0 / TotalDescriptors, "%).");
  + " (", std::fixed, std::setprecision(2), m_MaxSize*100.0 / std::max(TotalDescriptors, 1u), "%).");
  }
  #ifdef DEVELOPMENT
  