message: Add dataset links to readme.
diff: @@ -69,11 +69,11 @@ wstool update
  # Running Voxblox
  The easiest way to test out voxblox is to try it out on a dataset.
  -We have launch files for our own dataset (TODO), the [Euroc Vicon Room datasets](http://projects.asl.ethz.ch/datasets/doku.php?id=kmavvisualinertialdatasets), and the [KITTI raw datasets](http://www.cvlibs.net/datasets/kitti/) processed through [kitti_to_rosbag](https://github.com/ethz-asl/kitti_to_rosbag).
  +We have launch files for our [own dataset](http://projects.asl.ethz.ch/datasets/doku.php?id=iros2017), the [Euroc Vicon Room datasets](http://projects.asl.ethz.ch/datasets/doku.php?id=kmavvisualinertialdatasets), and the [KITTI raw datasets](http://www.cvlibs.net/datasets/kitti/) processed through [kitti_to_rosbag](https://github.com/ethz-asl/kitti_to_rosbag).
  For each of these datasets, there's a launch file associated under `voxblox_ros/launch`.
  -The easiest way to start is to download the cow and lady dataset (TODO), edit the path to the bagfile in `cow_and_lady_dataset.launch`, and then simply:
  +The easiest way to start is to download the [cow and lady dataset](http://projects.asl.ethz.ch/datasets/doku.php?id=iros2017), edit the path to the bagfile in `cow_and_lady_dataset.launch`, and then simply:
  ```roslaunch voxblox_ros cow_and_lady_dataset.launch```
  If you open rviz, you should be able to see the the mesh visualized on the `/voxblox_node/mesh` MarkerArray topic, in the `world` static frame, as shown below.
  