message: Fixed really stupid bug but still something's wrong - probably get/setAttribute
diff: @@ -1162,14 +1162,14 @@ ICPUMeshBuffer* CMeshManipulator::createOptimizedMeshBuffer(ICPUMeshBuffer* _inb
  std::map<E_VERTEX_ATTRIBUTE_ID, std::vector<core::vectorSIMDf>> attribsF;
  for (size_t vaid = EVAI_ATTR0; vaid < (size_t)EVAI_COUNT; ++vaid)
  {
  - const E_COMPONENT_TYPE type = _inbuffer->getMeshDataAndFormat()->getAttribType((E_VERTEX_ATTRIBUTE_ID)vaid);
  + const E_COMPONENT_TYPE type = outbuffer->getMeshDataAndFormat()->getAttribType((E_VERTEX_ATTRIBUTE_ID)vaid);
  - if (_inbuffer->getMeshDataAndFormat()->getMappedBuffer((E_VERTEX_ATTRIBUTE_ID)vaid))
  + if (outbuffer->getMeshDataAndFormat()->getMappedBuffer((E_VERTEX_ATTRIBUTE_ID)vaid))
  {
  if (!scene::isNormalized(type) && (scene::isNativeInteger(type) || scene::isWeakInteger(type)))
  - attribsI[(E_VERTEX_ATTRIBUTE_ID)vaid] = findBetterFormatI(&newAttribs[vaid].type, &newAttribs[vaid].size, &newAttribs[vaid].cpa, _inbuffer, (E_VERTEX_ATTRIBUTE_ID)vaid);
  + attribsI[(E_VERTEX_ATTRIBUTE_ID)vaid] = findBetterFormatI(&newAttribs[vaid].type, &newAttribs[vaid].size, &newAttribs[vaid].cpa, outbuffer, (E_VERTEX_ATTRIBUTE_ID)vaid);
  else
  - attribsF[(E_VERTEX_ATTRIBUTE_ID)vaid] = findBetterFormatF(&newAttribs[vaid].type, &newAttribs[vaid].size, &newAttribs[vaid].cpa, _inbuffer, (E_VERTEX_ATTRIBUTE_ID)vaid);
  + attribsF[(E_VERTEX_ATTRIBUTE_ID)vaid] = findBetterFormatF(&newAttribs[vaid].type, &newAttribs[vaid].size, &newAttribs[vaid].cpa, outbuffer, (E_VERTEX_ATTRIBUTE_ID)vaid);
  }
  }
  