message: fix MaterialBuilder tests
diff: @@ -47,7 +47,8 @@ static ::testing::AssertionResult PropertyListsMatch(const MaterialBuilder::Prop
  std::string shaderWithAllProperties(JobSystem& jobSystem, ShaderType type,
  const std::string fragmentCode, const std::string vertexCode = "",
  filamat::MaterialBuilder::Shading shadingModel = filamat::MaterialBuilder::Shading::LIT,
  - filamat::MaterialBuilder::RefractionMode refractionMode = filamat::MaterialBuilder::RefractionMode::NONE) {
  + filamat::MaterialBuilder::RefractionMode refractionMode = filamat::MaterialBuilder::RefractionMode::NONE,
  + filamat::MaterialBuilder::VertexDomain vertexDomain = filamat::MaterialBuilder::VertexDomain::OBJECT) {
  MockIncluder includer;
  includer
  .sourceForInclude("modify_normal.h", "material.normal = vec3(0.8);");
  @@ -60,6 +61,7 @@ std::string shaderWithAllProperties(JobSystem& jobSystem, ShaderType type,
  builder.shading(shadingModel);
  builder.includeCallback(includer);
  builder.refractionMode(refractionMode);
  + builder.vertexDomain(vertexDomain);
  MaterialBuilder::PropertyList allProperties;
  std::fill_n(allProperties, MaterialBuilder::MATERIAL_PROPERTIES_COUNT, true);
  @@ -193,7 +195,10 @@ TEST_F(MaterialCompiler, StaticCodeAnalyzerDirectAssignVertex) {
  )");
  std::string shaderCode = shaderWithAllProperties(*jobSystem, ShaderType::VERTEX,
  - fragmentCode, vertexCode);
  + fragmentCode, vertexCode,
  + MaterialBuilder::Shading::LIT,
  + MaterialBuilder::RefractionMode::NONE,
  + MaterialBuilder::VertexDomain::DEVICE);
  GLSLTools glslTools;
  MaterialBuilder::PropertyList properties {false};
  