message: AI will not declare war on spawn
diff: @@ -893,34 +893,11 @@ class Birth(object):
  self.flipPopup.text(cityNames, name(self.iPlayer)).cancel().declareWarOnFlip().launch(iOwner)
  return
  - if not self.canWarOnFlip(iOwner):
  - return
  -
  if team(iOwner).isAtWar(self.player.getTeam()):
  team(iOwner).AI_setAtWarCounter(self.player.getTeam(), 0)
  self.team.AI_setAtWarCounter(player(iOwner).getTeam(), 0)
  return
  - if chance(dWarOnFlipProbability[iOwner]):
  - self.declareWarOnFlip(iOwner)
  -
  - def canWarOnFlip(self, iOwner):
  - iOwnerCiv = civ(iOwner)
  -
  - if iOwnerCiv == iCanada:
  - return False
  -
  - if iOwnerCiv == iGermany and not player(iOwner).isHuman():
  - return False
  -
  - if iOwnerCiv == iByzantium and self.iCiv == iRome:
  - return False
  -
  - return True
  -
  - def declareWarOnFlip(self, iOwner):
  - team(iOwner).declareWar(self.player.getTeam(), False, WarPlanTypes.WARPLAN_ATTACKED_RECENT)
  -
  def flip(self):
  flippedPlots = self.isIndependence() and self.area or plots.birth(self.iPlayer)
  