message: clang-formatted some lines
diff: @@ -388,8 +388,11 @@ inline std::pair<core::Mesh, fitting::RenderingParameters> fit_shape_and_pose(
  fitting::estimate_orthographic_projection_linear(image_points, model_points, true, image_height);
  fitting::RenderingParameters rendering_params(current_pose, image_width, image_height);
  - const Eigen::Matrix<float, 3, 4> affine_from_ortho = fitting::get_3x4_affine_camera_matrix(rendering_params, image_width, image_height);
  - expression_coefficients = fit_expressions(morphable_model.get_expression_model().value(), current_pca_shape, affine_from_ortho, image_points, vertex_indices);
  + const Eigen::Matrix<float, 3, 4> affine_from_ortho =
  + fitting::get_3x4_affine_camera_matrix(rendering_params, image_width, image_height);
  + expression_coefficients =
  + fit_expressions(morphable_model.get_expression_model().value(), current_pca_shape, affine_from_ortho,
  + image_points, vertex_indices);
  // Mesh with same PCA coeffs as before, but new expression fit (this is relevant if no initial blendshape coeffs have been given):
  current_combined_shape = current_pca_shape + draw_sample(morphable_model.get_expression_model().value(),
  @@ -485,7 +488,9 @@ inline std::pair<core::Mesh, fitting::RenderingParameters> fit_shape_and_pose(
  }
  fitted_image_points = image_points;
  - return { current_mesh, rendering_params }; // I think we could also work with a Mat face_instance in this function instead of a Mesh, but it would convolute the code more (i.e. more complicated to access vertices).
  + return {current_mesh, rendering_params}; // I think we could also work with a VectorXf face_instance in
  + // this function instead of a Mesh, but it would convolute the
  + // code more (i.e. more complicated to access vertices).
  };
  /**
  @@ -650,8 +655,11 @@ fit_shape_and_pose(const morphablemodel::MorphableModel& morphable_model,
  fitting::estimate_orthographic_projection_linear(image_points, model_points, true, image_height);
  fitting::RenderingParameters rendering_params(current_pose, image_width, image_height);
  - const Eigen::Matrix<float, 3, 4> affine_from_ortho = fitting::get_3x4_affine_camera_matrix(rendering_params, image_width, image_height);
  - expression_coefficients = fit_expressions(morphable_model.get_expression_model().value(), current_pca_shape, affine_from_ortho, image_points, vertex_indices);
  + const Eigen::Matrix<float, 3, 4> affine_from_ortho =
  + fitting::get_3x4_affine_camera_matrix(rendering_params, image_width, image_height);
  + expression_coefficients =
  + fit_expressions(morphable_model.get_expression_model().value(), current_pca_shape, affine_from_ortho,
  + image_points, vertex_indices);
  // Mesh with same PCA coeffs as before, but new expression fit (this is relevant if no initial blendshape coeffs have been given):
  current_combined_shape = current_pca_shape + draw_sample(morphable_model.get_expression_model().value(),
  @@ -703,7 +711,9 @@ fit_shape_and_pose(const morphablemodel::MorphableModel& morphable_model,
  }
  fitted_image_points = image_points;
  - return { current_mesh, rendering_params }; // I think we could also work with a Mat face_instance in this function instead of a Mesh, but it would convolute the code more (i.e. more complicated to access vertices).
  + return {current_mesh, rendering_params}; // I think we could also work with a VectorXf face_instance in
  + // this function instead of a Mesh, but it would convolute the
  + // code more (i.e. more complicated to access vertices).
  };
  } /* namespace fitting */
  