message: Update imgui g.MovedWindow members to g.MovingWindow
diff: @@ -2287,31 +2287,31 @@ void ImGui::NewFrame()
  g.IO.Framerate = 1.0f / (g.FramerateSecPerFrameAccum / (float)IM_ARRAYSIZE(g.FramerateSecPerFrame));
  // Handle user moving window with mouse (at the beginning of the frame to avoid input lag or sheering). Only valid for root windows.
  - if (g.MovedWindowMoveId && g.MovedWindowMoveId == g.ActiveId)
  + if (g.MovingWindowMoveId && g.MovingWindowMoveId == g.ActiveId)
  {
  - KeepAliveID(g.MovedWindowMoveId);
  - IM_ASSERT(g.MovedWindow && g.MovedWindow->RootWindow);
  - IM_ASSERT(g.MovedWindow->MoveId == g.MovedWindowMoveId);
  + KeepAliveID(g.MovingWindowMoveId);
  + IM_ASSERT(g.MovingWindow && g.MovingWindow->RootWindow);
  + IM_ASSERT(g.MovingWindow->MoveId == g.MovingWindowMoveId);
  if (g.IO.MouseDown[0])
  {
  // FIXME: Won't work if the tooltip itself has child.
  - ImGuiWindow* actual_moved_window = ((g.MovedWindow->Flags & ImGuiWindowFlags_ChildWindow) && (g.MovedWindow->Flags & ImGuiWindowFlags_Tooltip)) ? g.MovedWindow : g.MovedWindow->RootWindow;
  + ImGuiWindow* actual_moved_window = ((g.MovingWindow->Flags & ImGuiWindowFlags_ChildWindow) && (g.MovingWindow->Flags & ImGuiWindowFlags_Tooltip)) ? g.MovingWindow : g.MovingWindow->RootWindow;
  actual_moved_window->PosFloat += g.IO.MouseDelta;
  if (g.IO.MouseDelta.x != 0.0f || g.IO.MouseDelta.y != 0.0f)
  MarkIniSettingsDirty(actual_moved_window);
  - FocusWindow(g.MovedWindow);
  + FocusWindow(g.MovingWindow);
  }
  else
  {
  ClearActiveID();
  - g.MovedWindow = NULL;
  - g.MovedWindowMoveId = 0;
  + g.MovingWindow = NULL;
  + g.MovingWindowMoveId = 0;
  }
  }
  else
  {
  - g.MovedWindow = NULL;
  - g.MovedWindowMoveId = 0;
  + g.MovingWindow = NULL;
  + g.MovingWindowMoveId = 0;
  }
  // Delay saving settings so we don't spam disk too much
  