message: Fix Victory screen
diff: @@ -1603,7 +1603,7 @@ class CvVictoryScreen:
  if iVictoryType == iVictoryPaganism and i == 1:
  sGoalText += "_" + str(gc.getCivilizationInfo(gc.getPlayer(self.iActivePlayer).getCivilizationType()).getPaganReligionName(0).upper())
  if self.iActivePlayer == iMaya and not gc.getPlayer(self.iActivePlayer).isReborn(): sGoalText += "_MAYA"
  - screen.setTableText(szTable, 0, iRow, localText.getText(sGoalText, ()), '', WidgetTypes.WIDGET_GENERAL, -1, -1, CvUtil.FONT_LEFT_JUSTIFY)
  + screen.setTableText(szTable, 0, iRow, localText.getText(str(sGoalText), ()), '', WidgetTypes.WIDGET_GENERAL, -1, -1, CvUtil.FONT_LEFT_JUSTIFY)
  screen.setTableText(szTable, 2, iRow, localText.getText("TXT_KEY_VICTORY_SCREEN_ACCOMPLISHED", ()), "", WidgetTypes.WIDGET_GENERAL, -1, -1, CvUtil.FONT_LEFT_JUSTIFY)
  if vic.checkReligiousGoal(self.iActivePlayer, i) == 1: sGoalProgress = 'TXT_KEY_VICTORY_SCREEN_YES'
  elif vic.checkReligiousGoal(self.iActivePlayer, i) == 0: sGoalProgress = 'TXT_KEY_VICTORY_SCREEN_NO'
  