message: Update RELEASE_NOTES for 1.9.5
diff: @@ -5,6 +5,8 @@ A new header is inserted each time a *tag* is created.
  ## Next release (main branch)
  +## v1.9.6
  +
  - Added View::setVsmShadowOptions (experimental)
  - Add anisotropic shadow map sampling with VSM (experimental)
  - matc: fixed bug where some compilation failures still exited with code 0
  @@ -12,8 +14,15 @@ A new header is inserted each time a *tag* is created.
  ## v1.9.5
  - Added a new Live Wallpaper Android sample
  -- `UiHelper` now supports managing a `SurfaceHolder`.
  +- `UiHelper` now supports managing a `SurfaceHolder`
  - Fix: an internal texture resource was never destroyed
  +- Fix: hang on 2-CPU machines
  +- Fix: Vulkan crash when using shadow cascades
  +- Linux fixes for headless SwiftShader
  +- Fix null pointer dereference in `FIndirectLight`
  +- Fix Windows build by avoiding nested initializers
  +- Vulkan: support readPixels and headless swap chains
  +- VSM improvements
  ## v1.9.4
  