message: Fixed false warning about missing static samplers in VK
diff: @@ -330,8 +330,7 @@ SPIRVShaderResources::SPIRVShaderResources(IMemoryAllocator& Allocator,
  {
  const auto* SamName = shaderDesc.StaticSamplers[s].SamplerOrTextureName;
  bool SamplerFound = false;
  - if (CombinedSamplerSuffix != nullptr)
  - {
  +
  for (Uint32 i = 0; i < GetNumSmpldImgs(); ++i)
  {
  const auto& SmplImg = GetSmpldImg(i);
  @@ -339,13 +338,13 @@ SPIRVShaderResources::SPIRVShaderResources(IMemoryAllocator& Allocator,
  if (SamplerFound)
  break;
  }
  - }
  - else
  +
  + if (!SamplerFound)
  {
  for (Uint32 i = 0; i < GetNumSepSmplrs(); ++i)
  {
  const auto& SepSmpl = GetSepSmplr(i);
  - SamplerFound = (strcmp(SepSmpl.Name, SamName) == 0);
  + SamplerFound = StreqSuff(SepSmpl.Name, SamName, CombinedSamplerSuffix);
  if (SamplerFound)
  break;
  }
  