message: Correct techs required to trigger trading company conquerors listed in civilopedia
diff: @@ -4485,7 +4485,7 @@ Your stability level can change during a stability check. As long it is higher t
  </TEXT>
  <TEXT>
  <Tag>TXT_KEY_CONCEPT_TRADING_COMPANY_CONQUERORS_PEDIA</Tag>
  - <English>[H1]Trading Companies[\H1][PARAGRAPH:2]If you are either Portugal, Spain, France, England or the Netherlands, building the Trading Company triggers an event that gives you the opportunity to expand your colonial empire into South Asia. The event selects a number of target cities and gives you the choice to either attempt to acquire them by investing money or raising an army. In case of the former, the owning civ can decline your gold offer, which means the gold is lost. In case of the latter, you lose population and happiness in your capital (similar to drafting), armies appear close to the target cities and you enter war with their owners. If the target areas are empty, you get a settler there instead. AI civilizations get the same opportunity by discovering Astronomy and Gunpowder (Portugal and Spain) or Economics and Rifling (France, England and Netherlands), without building a Trading Company.
  + <English>[H1]Trading Companies[\H1][PARAGRAPH:2]If you are either Portugal, Spain, France, England or the Netherlands, building the Trading Company triggers an event that gives you the opportunity to expand your colonial empire into South Asia. The event selects a number of target cities and gives you the choice to either attempt to acquire them by investing money or raising an army. In case of the former, the owning civ can decline your gold offer, which means the gold is lost. In case of the latter, you lose population and happiness in your capital (similar to drafting), armies appear close to the target cities and you enter war with their owners. If the target areas are empty, you get a settler there instead. AI civilizations get the same opportunity by discovering Exploration and Firearms (Portugal and Spain) or Economics and Replaceable Parts (France, England and Netherlands), without building a Trading Company.
  [NEWLINE]The target areas of each civilization are as follows:
  [BOLD]Portugal:[\BOLD] three (five for the AI) cities out of Sao Salvador, Quelimane, Muscat, Goa, Cochin, Malacca and Canton
  [BOLD]Spain:[\BOLD] always Manila
  