message: use  UEditorLevelUtils::MoveSelectedActorsToLevel(level) instead of  GEditor->MoveSelectedActorsToLevel(level)
diff: @@ -1889,7 +1889,11 @@ PyObject *py_unreal_engine_move_selected_actors_to_level(PyObject *self, PyObjec
  if (!level)
  return PyErr_Format(PyExc_Exception, "argument is not a ULevel");
  +#if ENGINE_MINOR_VERSION >= 17
  + UEditorLevelUtils::MoveSelectedActorsToLevel(level);
  +#else
  GEditor->MoveSelectedActorsToLevel(level);
  +#endif
  Py_RETURN_NONE;
  }
  