message: Fix broken filamat lite build
diff: @@ -790,10 +790,12 @@ bool MaterialBuilder::generateShaders(JobSystem& jobSystem, const std::vector<Va
  for (const auto& s : glslEntries) {
  textDictionary.addText(s.shader);
  }
  +#ifndef FILAMAT_LITE
  for (auto& s : spirvEntries) {
  std::vector<uint32_t> spirv = std::move(s.spirv);
  s.dictionaryIndex = spirvDictionary.addBlob(spirv);
  }
  +#endif
  for (const auto& s : metalEntries) {
  textDictionary.addText(s.shader);
  }
  