message: demo: Update GLTFLoader.js with a fix for animation output
  three.js now supports normalized accessors for animation output.
diff: @@ -2951,12 +2951,52 @@ THREE.GLTFLoader = ( function () {
  }
  + var outputArray = outputAccessor.array;
  +
  + if ( outputAccessor.normalized ) {
  +
  + var scale;
  +
  + if ( outputArray.constructor === Int8Array ) {
  +
  + scale = 1 / 127;
  +
  + } else if ( outputArray.constructor === Uint8Array ) {
  +
  + scale = 1 / 255;
  +
  + } else if ( outputArray.constructor == Int16Array ) {
  +
  + scale = 1 / 32767;
  +
  + } else if ( outputArray.constructor === Uint16Array ) {
  +
  + scale = 1 / 65535;
  +
  + } else {
  +
  + throw new Error( 'THREE.GLTFLoader: Unsupported output accessor component type.' );
  +
  + }
  +
  + var scaled = new Float32Array( outputArray.length );
  +
  + for ( var j = 0, jl = outputArray.length; j < jl; j ++ ) {
  +
  + scaled[j] = outputArray[j] * scale;
  +
  + }
  +
  + outputArray = scaled;
  +
  + }
  +
  for ( var j = 0, jl = targetNames.length; j < jl; j ++ ) {
  var track = new TypedKeyframeTrack(
  targetNames[ j ] + '.' + PATH_PROPERTIES[ target.path ],
  inputAccessor.array,
  - outputAccessor.array,
  + outputArray,
  interpolation
  );
  