message: unsigned int to int (unreal doesn't like unsigned?)
diff: @@ -85,13 +85,13 @@ public:
  * The maximum number of tiles that may be loaded at once.
  */
  UPROPERTY(EditAnywhere, Category="Cesium|Tile Loading")
  - uint32_t MaximumSimultaneousTileLoads = 20;
  + int MaximumSimultaneousTileLoads = 20;
  /**
  * The number of loading descendents a tile should allow before deciding to render itself instead of waiting.
  */
  UPROPERTY(EditAnywhere, Category="Cesium|Tile Loading")
  - uint32_t LoadingDescendantLimit = 20;
  + int LoadingDescendantLimit = 20;
  /**
  * Whether to cull tiles that are outside the frustum.
  