message: Why does texture2d not use OSP_DATA_SHARED_BUFFER flag?
diff: @@ -406,7 +406,7 @@ namespace ospray {
  }
  void NewTexture2d::run() {
  Texture2D *texture = Texture2D::createTexture(dimensions, format, data.data(),
  - flags & ~OSP_DATA_SHARED_BUFFER);
  + flags & ~OSP_TEXTURE_SHARED_BUFFER);
  Assert(texture);
  handle.assign(texture);
  }
  