message: Specific sampler precision only on GLES
diff: @@ -92,8 +92,10 @@ io::sstream& CodeGenerator::generateProlog(io::sstream& out, ShaderType type,
  const char* precision = getPrecisionQualifier(defaultPrecision, Precision::DEFAULT);
  out << "precision " << precision << " float;\n";
  out << "precision " << precision << " int;\n";
  + if (mShaderModel == ShaderModel::GL_ES_30) {
  out << "precision lowp sampler2DArray;\n";
  out << "precision lowp sampler3D;\n";
  + }
  out << SHADERS_COMMON_TYPES_FS_DATA;
  