message: dynamicrendering: use the right layout for depth/stencil
diff: @@ -119,7 +119,7 @@ public:
  0,
  VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT,
  VK_IMAGE_LAYOUT_UNDEFINED,
  - VK_IMAGE_LAYOUT_DEPTH_ATTACHMENT_OPTIMAL,
  + VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL,
  VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT | VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT,
  VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT | VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT,
  VkImageSubresourceRange{ VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT, 0, 1, 0, 1 });
  @@ -138,7 +138,7 @@ public:
  VkRenderingAttachmentInfoKHR depthStencilAttachment{};
  depthStencilAttachment.sType = VK_STRUCTURE_TYPE_RENDERING_ATTACHMENT_INFO_KHR;
  depthStencilAttachment.imageView = depthStencil.view;
  - depthStencilAttachment.imageLayout = VK_IMAGE_LAYOUT_DEPTH_ATTACHMENT_OPTIMAL_KHR;
  + depthStencilAttachment.imageLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
  depthStencilAttachment.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
  depthStencilAttachment.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
  depthStencilAttachment.clearValue.depthStencil = { 1.0f, 0 };
  