message: Forgot to un-comment codes in GameHandler and included entitydata_serializers.h
diff: #include "GameData/chardata_serializers.h"
  #include "Common/Servers/InternalEvents.h"
  #include "GameData/serialization_common.h"
  +#include "GameData/entitydata_serializers.h"
  #include "GameLink.h"
  #include "GameServer.h"
  #include "NetStructures/Character.h"
  @@ -350,7 +351,7 @@ void GameHandler::on_map_req(MapServerAddrRequest *ev)
  return; // TODO: return some kind of error.
  GameAccountResponseCharacterData *selected_slot = &session.m_game_account.get_character(ev->m_character_index);
  - /*EntityData ed;
  + EntityData ed;
  try
  {
  serializeFromQString(ed,selected_slot->m_serialized_entity_data);
  @@ -413,7 +414,7 @@ void GameHandler::on_map_req(MapServerAddrRequest *ev)
  qInfo("Telling map server to expect a client with character %s, %d\n", qPrintable(ev->m_char_name),
  ev->m_character_index);
  session.m_direction = GameSession::EXITING_TO_MAP;
  - map_handler->putq(expect_client);*/
  + map_handler->putq(expect_client);
  }
  void GameHandler::on_unknown_link_event(GameUnknownRequest *)
  