message: demo: Update GLTFLoader.js to include the point size fix
diff: @@ -2270,6 +2270,7 @@ THREE.GLTFLoader = ( function () {
  pointsMaterial.color.copy( material.color );
  pointsMaterial.map = material.map;
  pointsMaterial.lights = false; // PointsMaterial doesn't support lights yet
  + pointsMaterial.sizeAttenuation = false; // glTF spec says points should be 1px
  this.cache.add( cacheKey, pointsMaterial );
  