message: Internals: Moved IsWindowContentHoverable() in the file
diff: @@ -605,7 +605,6 @@ static void SetWindowSize(ImGuiWindow* window, const ImVec2& size, I
  static void SetWindowCollapsed(ImGuiWindow* window, bool collapsed, ImGuiCond cond);
  static ImGuiWindow* FindHoveredWindow(ImVec2 pos, bool excluding_childs);
  static ImGuiWindow* CreateNewWindow(const char* name, ImVec2 size, ImGuiWindowFlags flags);
  -static inline bool IsWindowContentHoverable(ImGuiWindow* window);
  static void ClearSetNextWindowData();
  static void CheckStacksSize(ImGuiWindow* window, bool write);
  static void Scrollbar(ImGuiWindow* window, bool horizontal);
  @@ -1901,6 +1900,19 @@ void ImGui::KeepAliveID(ImGuiID id)
  g.ActiveIdIsAlive = true;
  }
  +static inline bool IsWindowContentHoverable(ImGuiWindow* window)
  +{
  + // An active popup disable hovering on other windows (apart from its own children)
  + // FIXME-OPT: This could be cached/stored within the window.
  + ImGuiContext& g = *GImGui;
  + if (g.NavWindow)
  + if (ImGuiWindow* focused_root_window = g.NavWindow->RootWindow)
  + if ((focused_root_window->Flags & ImGuiWindowFlags_Popup) != 0 && focused_root_window->WasActive && focused_root_window != window->RootWindow)
  + return false;
  +
  + return true;
  +}
  +
  // Advance cursor given item size for layout.
  void ImGui::ItemSize(const ImVec2& size, float text_offset_y)
  {
  @@ -5647,19 +5659,6 @@ void ImGui::LabelText(const char* label, const char* fmt, ...)
  va_end(args);
  }
  -static inline bool IsWindowContentHoverable(ImGuiWindow* window)
  -{
  - // An active popup disable hovering on other windows (apart from its own children)
  - // FIXME-OPT: This could be cached/stored within the window.
  - ImGuiContext& g = *GImGui;
  - if (g.NavWindow)
  - if (ImGuiWindow* focused_root_window = g.NavWindow->RootWindow)
  - if ((focused_root_window->Flags & ImGuiWindowFlags_Popup) != 0 && focused_root_window->WasActive && focused_root_window != window->RootWindow)
  - return false;
  -
  - return true;
  -}
  -
  bool ImGui::ButtonBehavior(const ImRect& bb, ImGuiID id, bool* out_hovered, bool* out_held, ImGuiButtonFlags flags)
  {
  ImGuiContext& g = *GImGui;
  