message: Windows doesn't seem to load/find the ospray_sg symbols?
  It seems like we need to load the library explicitly for some reason,
  which is odd. Maybe we have some build config issue?
diff: @@ -70,6 +70,12 @@ int main(int ac, const char **av)
  {
  ospInit(&ac,av);
  +#ifdef _WIN32
  + // TODO: Why do we not have the sg symbols already available for us
  + // since we link against it?
  + loadLibrary("ospray_sg");
  +#endif
  +
  ospray::imgui3D::init(&ac,av);
  auto ospObjs = parseWithDefaultParsers(ac, av);
  