message: NoopDriver now uses ShaderModel::GL_ES_30 on WASM
diff: @@ -31,7 +31,7 @@ NoopDriver::NoopDriver() noexcept : DriverBase(new ConcreteDispatcher<NoopDriver
  NoopDriver::~NoopDriver() noexcept = default;
  backend::ShaderModel NoopDriver::getShaderModel() const noexcept {
  -#if defined(ANDROID) || defined(IOS)
  +#if defined(ANDROID) || defined(IOS) || defined(__EMSCRIPTEN__)
  return ShaderModel::GL_ES_30;
  #else
  return ShaderModel::GL_CORE_41;
  