message: Reduce French starting units
diff: @@ -2655,9 +2655,9 @@ class RiseAndFall:
  utils.makeUnit(iWorker, iCiv, tPlot, 1) #there is no carthaginian city in Iberia and Portugal may found 2 cities otherwise (a settler is too much)
  elif iCiv == iFrance:
  utils.createSettlers(iCiv, 3)
  - utils.makeUnitAI(iCrossbowman, iCiv, tPlot, UnitAITypes.UNITAI_CITY_DEFENSE, 4)
  + utils.makeUnitAI(iCrossbowman, iCiv, tPlot, UnitAITypes.UNITAI_CITY_DEFENSE, 3)
  + utils.makeUnit(iHeavySpearman, iCiv, tPlot, 2)
  utils.makeUnit(iSwordsman, iCiv, tPlot, 2)
  - utils.makeUnit(iLightSwordsman, iCiv, tPlot, 3)
  utils.createMissionaries(iCiv, 1)
  elif iCiv == iEngland:
  utils.createSettlers(iCiv, 3)
  