message: Fixed (alignment issue with d3d12 texture update)
diff: @@ -845,7 +845,9 @@ namespace Diligent
  auto UpdateRegionWidth = DstBox.MaxX - DstBox.MinX;
  auto UpdateRegionHeight = DstBox.MaxY - DstBox.MinY;
  auto UpdateRegionDepth = DstBox.MaxZ - DstBox.MinZ;
  - auto BufferDataStride = UpdateRegionWidth * FmtAttribs.ComponentSize * FmtAttribs.NumComponents;
  + auto BufferDataStride = UpdateRegionWidth * Uint32{FmtAttribs.ComponentSize} * Uint32{FmtAttribs.NumComponents};
  + // RowPitch must be a multiple of 256 (aka. D3D12_TEXTURE_DATA_PITCH_ALIGNMENT)
  + BufferDataStride = (BufferDataStride + D3D12_TEXTURE_DATA_PITCH_ALIGNMENT-1) & ~(D3D12_TEXTURE_DATA_PITCH_ALIGNMENT-1);
  auto BufferDataDepthStride = UpdateRegionHeight * BufferDataStride;
  auto MemorySize = UpdateRegionDepth * BufferDataDepthStride;
  auto UploadSpace = AllocateDynamicSpace(MemorySize, D3D12_TEXTURE_DATA_PLACEMENT_ALIGNMENT);
  