message: Corrected committed UAV tests in D3D11 context impl
diff: @@ -531,7 +531,7 @@ namespace Diligent
  }
  }
  - if(m_DebugFlags & (Uint32)EngineD3D11DebugFlags::VerifyCommittedResourceRelevance)
  + if( (m_DebugFlags & (Uint32)EngineD3D11DebugFlags::VerifyCommittedResourceRelevance) != 0 && ShaderTypeInd == CSInd)
  {
  dbgVerifyCommittedUAVs(pShaderD3D11->GetDesc().ShaderType);
  }
  @@ -753,7 +753,7 @@ namespace Diligent
  // Verify bindings after all resources are set
  dbgVerifyRenderTargetFormats();
  dbgVerifyCommittedSRVs();
  - dbgVerifyCommittedUAVs();
  + dbgVerifyCommittedUAVs(SHADER_TYPE_COMPUTE);
  dbgVerifyCommittedSamplers();
  dbgVerifyCommittedCBs();
  dbgVerifyCommittedVertexBuffers();
  @@ -808,7 +808,7 @@ namespace Diligent
  {
  // Verify bindings
  dbgVerifyCommittedSRVs();
  - dbgVerifyCommittedUAVs();
  + dbgVerifyCommittedUAVs(SHADER_TYPE_COMPUTE);
  dbgVerifyCommittedSamplers();
  dbgVerifyCommittedCBs();
  dbgVerifyCommittedShaders();
  @@ -1360,7 +1360,7 @@ namespace Diligent
  if(m_DebugFlags & (Uint32)EngineD3D11DebugFlags::VerifyCommittedResourceRelevance)
  {
  dbgVerifyCommittedSRVs();
  - dbgVerifyCommittedUAVs();
  + dbgVerifyCommittedUAVs(SHADER_TYPE_COMPUTE);
  dbgVerifyCommittedSamplers();
  dbgVerifyCommittedCBs();
  }
  @@ -1394,7 +1394,7 @@ namespace Diligent
  {
  // Verify bindings
  dbgVerifyCommittedSRVs();
  - dbgVerifyCommittedUAVs();
  + dbgVerifyCommittedUAVs(SHADER_TYPE_COMPUTE);
  dbgVerifyCommittedSamplers();
  dbgVerifyCommittedCBs();
  dbgVerifyCommittedVertexBuffers();
  @@ -1429,7 +1429,7 @@ namespace Diligent
  {
  // Verify bindings
  dbgVerifyCommittedSRVs();
  - dbgVerifyCommittedUAVs();
  + dbgVerifyCommittedUAVs(SHADER_TYPE_COMPUTE);
  dbgVerifyCommittedSamplers();
  dbgVerifyCommittedCBs();
  dbgVerifyCommittedVertexBuffers();
  