message: Add unit mappings for PDM units
diff: @@ -1013,10 +1013,12 @@ map<string, HoI4UnitMap> HoI4World::importUnitMap() const
  unitMap["irregular"] = HoI4UnitMap();
  unitMap["infantry"] = HoI4UnitMap("land","infantry","infantry_equipment_0",3);
  + unitMap["regular"] = HoI4UnitMap("land","infantry","infantry_equipment_0",3);
  unitMap["engineer"] = HoI4UnitMap("land", "infantry", "infantry_equipment_0", 3);
  unitMap["guard"] = HoI4UnitMap("land", "infantry", "infantry_equipment_0", 3);
  unitMap["artillery"] = HoI4UnitMap("land", "artillery_brigade", "artillery_equipment_1", 3);
  + unitMap["horse_artillery"] = HoI4UnitMap("land", "artillery_brigade", "artillery_equipment_1", 3);
  unitMap["cavalry"] = HoI4UnitMap();
  @@ -1036,6 +1038,7 @@ map<string, HoI4UnitMap> HoI4World::importUnitMap() const
  unitMap["cruiser"] = HoI4UnitMap("naval", "light_cruiser", "light_cruiser_1", 1);
  unitMap["battleship"] = HoI4UnitMap("naval", "heavy_cruiser", "heavy_cruiser_1", 1);
  unitMap["dreadnought"] = HoI4UnitMap("naval", "battleship", "battleship_1", 1);
  + unitMap["submarine"] = HoI4UnitMap("naval", "submarine", "submarine", 1);
  unitMap["clipper_transport"] = HoI4UnitMap();
  unitMap["steam_transport"] = HoI4UnitMap("convoy", "convoy", "convoy_1", 1);
  @@ -1226,6 +1229,7 @@ void HoI4World::convertMilitaries()
  convertAirforces(unitMap);
  }
  +
  void HoI4World::convertArmies(const map<string, HoI4UnitMap>& unitMap, const vector<HoI4DivisionTemplateType>& divisionTemplates)
  {
  LOG(LogLevel::Info) << "Converting armies";
  @@ -1236,6 +1240,7 @@ void HoI4World::convertArmies(const map<string, HoI4UnitMap>& unitMap, const vec
  }
  }
  +
  void HoI4World::convertNavies(const map<string, HoI4UnitMap>& unitMap)
  {
  LOG(LogLevel::Info) << "Converting navies";
  