message: Minor add constness to loop variable [SonarLint]
diff: @@ -22,7 +22,7 @@ void RowOperations::InitializeStates(RowLayout &layout, Vector &addresses, const
  auto &offsets = layout.GetOffsets();
  auto aggr_idx = layout.ColumnCount();
  - for (auto &aggr : layout.GetAggregates()) {
  + for (const auto &aggr : layout.GetAggregates()) {
  for (idx_t i = 0; i < count; ++i) {
  auto row_idx = sel.get_index(i);
  auto row = pointers[row_idx];
  @@ -38,7 +38,7 @@ void RowOperations::DestroyStates(RowLayout &layout, Vector &addresses, idx_t co
  }
  // Move to the first aggregate state
  VectorOperations::AddInPlace(addresses, layout.GetAggrOffset(), count);
  - for (auto &aggr : layout.GetAggregates()) {
  + for (const auto &aggr : layout.GetAggregates()) {
  if (aggr.function.destructor) {
  aggr.function.destructor(addresses, count);
  }
  