message: Fixed issue with GLSL string source len
diff: @@ -241,7 +241,7 @@ String BuildGLSLSourceString(const ShaderCreationAttribs &CreationAttribs, Targe
  GLSLSource.append(ConvertedSource);
  }
  else
  - GLSLSource.append(ShaderSource);
  + GLSLSource.append(ShaderSource, SourceLen);
  return GLSLSource;
  }
  