message: improved Mac build system and fixed packaging
diff: @@ -114,7 +114,7 @@ public class UnrealEnginePython : ModuleRules
  }
  System.Console.WriteLine("Using Python at: " + pythonHome);
  PublicIncludePaths.Add(pythonHome);
  - PublicAdditionalLibraries.Add(GetMacPythonLibFile(pythonHome));
  + PublicDelayLoadDLLs.Add(GetMacPythonLibFile(pythonHome));
  Definitions.Add(string.Format("UNREAL_ENGINE_PYTHON_ON_MAC"));
  }
  else if (Target.Platform == UnrealTargetPlatform.Linux)
  