message: Enabled building SPIRV libraries and glslang on iOS
diff: @@ -15,7 +15,7 @@ if(PLATFORM_ANDROID)
  add_subdirectory(Android)
  endif()
  -if(PLATFORM_WIN32 OR PLATFORM_LINUX OR PLATFORM_MACOS)
  +if(PLATFORM_WIN32 OR PLATFORM_LINUX OR PLATFORM_MACOS OR PLATFORM_IOS)
  # We only need to have SPIRV-Headers folder, but we
  # do not really need any target from the project.
  #add_subdirectory(SPIRV-Headers)
  