message: switching subdivision tutorial to scivis renderer; using ambient and directional lights.
diff: @@ -148,7 +148,7 @@ OSPGeometry createGroundPlaneGeometry()
  ospSetData(planeGeometry, "index", indexData);
  // create and assign a material to the geometry
  - OSPMaterial material = ospNewMaterial2("pathtracer", "OBJMaterial");
  + OSPMaterial material = ospNewMaterial2("scivis", "OBJMaterial");
  ospCommit(material);
  ospSetMaterial(planeGeometry, material);
  @@ -187,7 +187,7 @@ int main(int argc, const char **argv)
  // add in subdivision geometry
  OSPTestingGeometry subdivisionGeometry =
  - ospTestingNewGeometry("subdivision_cube", "pathtracer");
  + ospTestingNewGeometry("subdivision_cube", "scivis");
  ospAddGeometry(world, subdivisionGeometry.geometry);
  ospRelease(subdivisionGeometry.geometry);
  @@ -198,9 +198,9 @@ int main(int argc, const char **argv)
  ospCommit(world);
  // create OSPRay renderer
  - OSPRenderer renderer = ospNewRenderer("pathtracer");
  + OSPRenderer renderer = ospNewRenderer("scivis");
  - OSPData lightsData = ospTestingNewLights("ambient_only");
  + OSPData lightsData = ospTestingNewLights("ambient_and_directional");
  ospSetData(renderer, "lights", lightsData);
  ospRelease(lightsData);
  