message: Convert QString to char * to appease clang
diff: @@ -124,7 +124,7 @@ bool GameDbSyncContext::loadAndConfigure()
  if(!m_db->open())
  {
  - qFatal("Failed to open database: %s", dbname);
  + qFatal("Failed to open database: %s", dbname.toStdString().c_str());
  return false;
  }
  