message: Fix free tile check for Vladivostok event
diff: @@ -2030,7 +2030,7 @@ class RiseAndFall:
  utils.makeUnitAI(iRifleman, iCiv, tPlot, UnitAITypes.UNITAI_ATTACK_CITY, 4)
  utils.makeUnitAI(iCannon, iCiv, tPlot, UnitAITypes.UNITAI_ATTACK_CITY, 2)
  else:
  - if not utils.isFree(iRussia, tVladivostok, True): # Also bNoEnemyUnits?
  + if utils.isFree(iRussia, tVladivostok, True): # Also bNoEnemyUnits?
  pRussia.found(x, y)
  utils.makeUnit(iRifleman, iCiv, tVladivostok, 2)
  utils.makeUnit(iRifleman, iCiv, tVladivostok, 2)
  