message: Fix matinfo bug when printing Metal shaders
diff: @@ -966,7 +966,7 @@ static bool parseChunks(Config config, void* data, size_t size) {
  const auto& item = info[config.shaderIndex];
  parser.getShader(item.shaderModel, item.variant, item.pipelineStage, builder);
  - std::cout << builder.data();
  + std::cout << (const char*) builder.data();
  return true;
  }
  