message: Fix on bin CSTLWriting, forgot XD
diff: @@ -112,10 +112,17 @@ inline void writeFacesBinary(asset::ICPUMeshBuffer* buffer, const bool& noIndice
  }
  }
  + core::vectorSIMDf normal = core::plane3dSIMDf(v[0], v[1], v[2]).getNormal();
  + core::vectorSIMDf vertex1 = v[2];
  + core::vectorSIMDf vertex2 = v[1];
  + core::vectorSIMDf vertex3 = v[0];
  +
  auto flipVectors = [&]()
  {
  - for(uint8_t i = 0; i < 3; ++i)
  - v[i].X = -v[i].X;
  + vertex1.X = -vertex1.X;
  + vertex2.X = -vertex2.X;
  + vertex3.X = -vertex3.X;
  + normal = core::plane3dSIMDf(vertex1, vertex2, vertex3).getNormal();
  };
  if (_params.writerFlags & IAssetWriter::EWPF_WRITE_RIGHT_HANDED)
  @@ -137,11 +144,10 @@ inline void writeFacesBinary(asset::ICPUMeshBuffer* buffer, const bool& noIndice
  flipVectors();
  }
  - const core::plane3dSIMDf plane(v[0], v[1], v[2]);
  - file->write(&plane, 12);
  - file->write(v+0, 12);
  - file->write(v+1, 12);
  - file->write(v+2, 12);
  + file->write(&normal, 12);
  + file->write(&vertex1, 12);
  + file->write(&vertex2, 12);
  + file->write(&vertex3, 12);
  file->write(&color, 2); // saving color using non-standard VisCAM/SolidView trick
  }
  }
  