message: Drag and Drop: Drop target rectangle goes out of clipping range
diff: @@ -11299,9 +11299,13 @@ const ImGuiPayload* ImGui::AcceptDragDropPayload(const char* type, ImGuiDragDrop
  // Render drop visuals
  if (!(flags & ImGuiDragDropFlags_AcceptNoDrawDefaultRect) && was_accepted_previously)
  {
  - r.Expand(4.0f);
  - window->DrawList->AddRectFilled(r.Min, r.Max, IM_COL32(255, 255, 0, 20), 0.0f); // FIXME-DRAG FIXME-STYLE
  - window->DrawList->AddRect(r.Min, r.Max, IM_COL32(255, 255, 0, 255), 0.0f, ~0, 2.0f); // FIXME-DRAG FIXME-STYLE
  + // FIXME-DRAG FIXME-STYLE: Settle on a proper default visuals for drop target, w/ ImGuiCol enum value probably.
  + r.Expand(5.0f);
  + bool push_clip_rect = !window->ClipRect.Contains(r);
  + if (push_clip_rect) window->DrawList->PushClipRectFullScreen();
  + window->DrawList->AddRectFilled(r.Min, r.Max, IM_COL32(255, 255, 0, 20), 0.0f);
  + window->DrawList->AddRect(r.Min + ImVec2(1.5f,1.5f), r.Max - ImVec2(1.5f,1.5f), IM_COL32(255, 255, 0, 255), 0.0f, ~0, 2.0f);
  + if (push_clip_rect) window->DrawList->PopClipRect();
  }
  g.DragDropAcceptFrameCount = g.FrameCount;
  payload.Delivery = was_accepted_previously && IsMouseReleased(g.DragDropMouseButton);
  