message: Fixed debug check in ShaderResourceBindingD3D12Impl::InitializeStaticResources()
diff: @@ -157,7 +157,7 @@ void ShaderResourceBindingD3D12Impl::dvpVerifyResourceBindings(const PipelineSta
  void ShaderResourceBindingD3D12Impl::InitializeStaticResources(const PipelineStateD3D12Impl* pPSO)
  {
  VERIFY(!StaticResourcesInitialized(), "Static resources have already been initialized");
  - VERIFY(pPSO == GetPipelineState(), "Invalid pipeline state provided");
  + VERIFY(pPSO->IsCompatibleWith(GetPipelineState()), "Currently bound pipeline state is not compatible with this SRB");
  auto NumShaders = pPSO->GetNumShaders();
  auto ppShaders = pPSO->GetShaders();
  