message: Maya UP scales with game speed and expires with medieval era
diff: @@ -115,11 +115,11 @@ def colombianPower(iOwner, iPlayer, city, bConquest):
  @handler("techAcquired")
  def mayanPower(iTech, iTeam, iPlayer):
  - iEra = infos.tech(iTech).getEra()
  + iEra = player(iPlayer).getCurrentEra()
  if civ(iPlayer) == iMaya and iEra < iMedieval:
  iNumCities = player(iPlayer).getNumCities()
  if iNumCities > 0:
  - iFood = 20 / iNumCities
  + iFood = scale(20) / iNumCities
  for city in cities.owner(iPlayer):
  city.changeFood(iFood)
  