message: Fix victory map option in worldbuilder
diff: @@ -165,10 +165,9 @@ class CvWorldBuilderScreen:
  TextKey = u"TXT_KEY_REGION_%d" % iRegion
  sDoCText += "<font=3b>%s</font>" % CyTranslator().getText(str(TextKey), ())
  elif self.iPlayerAddMode == iModeVictoryMap:
  - iVictoryRegion = CvScreensInterface.getUHVTileInfo((x, y, iPlayer)) # TODO: change player to civ
  - if iVictoryRegion != -1:
  - TextKey = "TXT_KEY_UHV_AREA_%d" % iVictoryRegion
  - sDoCText += "<font=3b>%s</font>" % CyTranslator().getText(str(TextKey), ())
  + sVictoryText = CvScreensInterface.getVictoryTooltip((iPlayer, x, y))
  + if sVictoryText:
  + sDoCText += "<font=3b>%s</font>" % sVictoryText
  else:
  # CNM and settlervalue
  if x > -1 and y > -1: #If you move you mouse to fast, I cannot always keep track of the current tile, which can lead to pythex
  