message: Fix nasty memory corruption
diff: @@ -138,7 +138,7 @@ export void* uniform GeometryLight_create(void* uniform _geo
  } else if (numEmissivePrims < geo->numPrimitives) {
  // save memory
  int32 *uniform newPrimIDs = uniform new uniform int32[numEmissivePrims];
  - memcpy(newPrimIDs, self->primIDs, numEmissivePrims*sizeof(int32));
  + memcpy(newPrimIDs, self->primIDs, numEmissivePrims*sizeof(uniform int32));
  delete[] self->primIDs;
  self->primIDs = newPrimIDs;
  }
  