message: Sample adjusted for Python3
diff: @@ -99,20 +99,20 @@ def main():
  # Note: We did not set the `Mana` field explicitly, so we get a default value.
  assert monster.Mana() == 150
  assert monster.Hp() == 300
  - assert monster.Name() == 'Orc'
  + assert monster.Name() == b'Orc'
  assert monster.Color() == MyGame.Sample.Color.Color().Red
  assert monster.Pos().X() == 1.0
  assert monster.Pos().Y() == 2.0
  assert monster.Pos().Z() == 3.0
  # Get and test the `inventory` FlatBuffer `vector`.
  - for i in xrange(monster.InventoryLength()):
  + for i in range(monster.InventoryLength()):
  assert monster.Inventory(i) == i
  # Get and test the `weapons` FlatBuffer `vector` of `table`s.
  - expected_weapon_names = ['Sword', 'Axe']
  + expected_weapon_names = [b'Sword', b'Axe']
  expected_weapon_damages = [3, 5]
  - for i in xrange(monster.WeaponsLength()):
  + for i in range(monster.WeaponsLength()):
  assert monster.Weapons(i).Name() == expected_weapon_names[i]
  assert monster.Weapons(i).Damage() == expected_weapon_damages[i]
  @@ -128,10 +128,10 @@ def main():
  union_weapon = MyGame.Sample.Weapon.Weapon()
  union_weapon.Init(monster.Equipped().Bytes, monster.Equipped().Pos)
  - assert union_weapon.Name() == "Axe"
  + assert union_weapon.Name() == b"Axe"
  assert union_weapon.Damage() == 5
  - print 'The FlatBuffer was successfully created and verified!'
  + print('The FlatBuffer was successfully created and verified!')
  if __name__ == '__main__':
  main()
  