message: bump up ambient light intensity in fast mode
diff: @@ -98,8 +98,7 @@ namespace ospray {
  renderer.createChild("animationcontroller", "AnimationController");
  - if (fast)
  - {
  + if (fast) {
  renderer["spp"] = -1;
  renderer["shadowsEnabled"] = false;
  renderer["aoTransparencyEnabled"] = false;
  @@ -393,8 +392,7 @@ namespace ospray {
  if (noDefaultLights == false &&
  (lights.numChildren() <= 0 || addDefaultLights == true)) {
  - if (!fast)
  - {
  + if (!fast) {
  auto &sun = lights.createChild("sun", "DirectionalLight");
  sun["color"] = vec3f(1.f, 232.f / 255.f, 166.f / 255.f);
  sun["direction"] = vec3f(0.462f, -1.f, -.1f);
  @@ -408,7 +406,7 @@ namespace ospray {
  if (hdriLightFile == "") {
  auto &ambient = lights.createChild("ambient", "AmbientLight");
  - ambient["intensity"] = 0.9f;
  + ambient["intensity"] = fast ? 2.0f : 0.9f;
  ambient["color"] = vec3f(174.f / 255.f, 218.f / 255.f, 255.f / 255.f);
  }
  }
  