message: Re-enable optimal bloom on Intel GPUs.
diff: @@ -71,13 +71,6 @@ OpenGLContext::OpenGLContext() noexcept {
  }
  } else if (strstr(renderer, "Intel")) {
  bugs.vao_doesnt_store_element_array_buffer_binding = true;
  -
  - // We have observed bloom artifacts (MacBook Air with an Intel GPU) in release builds, which
  - // goes away in ping-pong mode. This is strange because test_FeedbackLoops seems to produce
  - // reasonable results with these GPU's.
  - // TODO: match a more specific string pattern after Intel discrete GPU's arrive.
  - bugs.disable_feedback_loops = true;
  -
  } else if (strstr(renderer, "PowerVR") || strstr(renderer, "Apple")) {
  } else if (strstr(renderer, "Tegra") || strstr(renderer, "GeForce") || strstr(renderer, "NV")) {
  } else if (strstr(renderer, "Vivante")) {
  