message: Fixed Vladivostok spawn event
diff: @@ -2043,16 +2043,14 @@ class RiseAndFall:
  utils.makeUnitAI(iRifleman, iCiv, tPlot, UnitAITypes.UNITAI_ATTACK_CITY, 4)
  utils.makeUnitAI(iCannon, iCiv, tPlot, UnitAITypes.UNITAI_ATTACK_CITY, 2)
  else:
  - bFree = True
  -
  - if utils.isFree(iRussia, tPlot, True): # Also bNoEnemyUnits?
  - bFree = False
  -
  - if bFree:
  + if not utils.isFree(iRussia, tVladivostok, True): # Also bNoEnemyUnits?
  pRussia.found(x, y)
  utils.makeUnit(iRifleman, iCiv, tVladivostok, 2)
  utils.makeUnit(iRifleman, iCiv, tVladivostok, 2)
  + for (i, j) in utils.surroundingPlots(tVladivostok):
  + utils.convertPlotCulture(gc.getMap().plot(i, j), iRussia, 80, True)
  +
  def handleColonialAcquisition(self, iPlayer):
  