message: Only build OpenGL and Vulkan shaders in Android samples
diff: @@ -104,7 +104,7 @@ class MaterialCompiler extends TaskWithBinary {
  standardOutput out
  errorOutput err
  executable "${getBinary()}"
  - args('-a', 'all', '-p', 'mobile', '-o', getOutputFile(file), file)
  + args('-a', 'opengl', '-a', 'vulkan', '-p', 'mobile', '-o', getOutputFile(file), file)
  }
  }
  