message: Minor fixes to gltf-bloom demo.
diff: @@ -155,7 +155,7 @@ class MainActivity : Activity() {
  // IndirectLight and SkyBox
  // ------------------------
  - val ibl = "venetian_crossroads_2k";
  + val ibl = "venetian_crossroads_2k"
  readUncompressedAsset("envs/$ibl/${ibl}_ibl.ktx").let {
  primary.scene.indirectLight = KtxLoader.createIndirectLight(engine, it, KtxLoader.Options())
  @@ -244,10 +244,12 @@ class MainActivity : Activity() {
  // The lucy asset does not have animation but we invoke the asset animator for demonstration purposes.
  + if (filamentAsset.animator.animationCount > 0) {
  val elapsedTimeInSeconds = a.currentPlayTime.toFloat() / 1000.0f
  filamentAsset.animator.applyAnimation(0, elapsedTimeInSeconds)
  filamentAsset.animator.updateBoneMatrices()
  }
  + }
  animator.start()
  }
  @@ -434,7 +436,7 @@ class MainActivity : Activity() {
  // Stop the animation and any pending frame
  choreographer.removeFrameCallback(frameScheduler)
  - animator.cancel();
  + animator.cancel()
  // Always detach the surface before destroying the engine
  uiHelper.detach()
  