message: Players resurrected by conqueror spawn receive free techs
diff: @@ -10,6 +10,7 @@ import Areas
  from RFCUtils import utils
  import UniquePowers
  from StoredData import data # edead
  +import Stability as sta
  # globals
  gc = CyGlobalContext()
  @@ -171,6 +172,10 @@ class AIWars:
  return True
  def spawnConquerors(self, iPlayer, iPreferredTarget, tTL, tBR, iNumTargets, iYear, iIntervalTurns, iWarPlan = WarPlanTypes.WARPLAN_TOTAL):
  + if not gc.getPlayer(iPlayer).isAlive():
  + for iTech in sta.getResurrectionTechs(iPlayer):
  + gc.getTeam(gc.getPlayer(iPlayer).getTeam()).setHasTech(iTech, True, iPlayer, False, False)
  +
  lCities = []
  for city in utils.getAreaCities(utils.getPlotList(tTL, tBR)):
  if city.getOwner() != iPlayer and not gc.getTeam(city.getOwner()).isVassal(iPlayer):
  