message: Texture(Engine, long) instead of Texture(long)
  deprecated Texture(long nativeTexture) in favor of
  Texture(Engine, long nativeTexture), there is no difference
  currently,  but in the future Texture(Engine, long nativeTexture)
  will be able to validate the native pointer.
diff: @@ -73,10 +73,16 @@ import static com.google.android.filament.Texture.Type.COMPRESSED;
  public class Texture {
  private long mNativeObject;
  + /** @deprecated use {@link #Texture(Engine, long)} instead */
  + @Deprecated
  public Texture(long nativeTexture) {
  mNativeObject = nativeTexture;
  }
  + public Texture(Engine engine, long nativeTexture) {
  + mNativeObject = nativeTexture;
  + }
  +
  /**
  * Type of sampler
  */
  