message: increasing shadow distance to 5000 meters
diff: @@ -55,7 +55,7 @@ ACesiumSunSky::ACesiumSunSky() {
  DirectionalLight->bUsedAsAtmosphereSunLight = true;
  DirectionalLight->DynamicShadowCascades = 5;
  DirectionalLight->CascadeDistributionExponent = 2.0;
  - DirectionalLight->DynamicShadowDistanceMovableLight = 80000.f;
  + DirectionalLight->DynamicShadowDistanceMovableLight = 500000.f;
  // The location of the DirectionalLight should never matter, but by making it
  // absolute we do less math when the Actor moves as a result of the
  