message: Fix mac compile error.
diff: @@ -1639,7 +1639,7 @@ static void loadModelGameThreadPart(
  #if PLATFORM_MAC
  // TODO: figure out why water material crashes mac
  - pBaseMaterial = pGltf->BaseMaterial;
  + UMaterialInterface* pBaseMaterial = pGltf->BaseMaterial;
  #else
  UMaterialInterface* pBaseMaterial =
  (loadResult.onlyWater || !loadResult.onlyLand)
  