message: GLTFIO_LITE does not need volume texture.
diff: @@ -270,7 +270,7 @@ MaterialInstance* UbershaderLoader::createMaterialInstance(MaterialKey* config,
  // starting point.
  const bool clearCoatNeedsTexture = false;
  - const bool volumeThicknessNeedsTexture = true;
  + const bool volumeThicknessNeedsTexture = false;
  #endif
  