message: Reorder shader
diff: @@ -71,12 +71,11 @@ void getCommonPixelParams(const MaterialInputs material, inout PixelParams pixel
  pixel.diffuseColor = computeDiffuseColor(baseColor, metallic);
  pixel.f0 = specularColor;
  #elif !defined(SHADING_MODEL_CLOTH)
  - float metallic = material.metallic;
  + pixel.diffuseColor = computeDiffuseColor(baseColor, material.metallic);
  +
  // Assumes an interface from air to an IOR of 1.5 for dielectrics
  float reflectance = computeDielectricF0(material.reflectance);
  -
  - pixel.diffuseColor = computeDiffuseColor(baseColor, metallic);
  - pixel.f0 = computeF0(baseColor, metallic, reflectance);
  + pixel.f0 = computeF0(baseColor, material.metallic, reflectance);
  #else
  pixel.diffuseColor = baseColor.rgb;
  pixel.f0 = material.sheenColor;
  