message: Update conditional spawns civilopedia concepts entry
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  <Tag>TXT_KEY_CONCEPT_CONDITIONAL_SPAWNS_PEDIA</Tag>
  - <English>[H1]Conditional Spawns[\H1][PARAGRAPH:2]Certain civilizations in Dawn of Civilization only spawn when the right conditions are met. These civilizations are Byzantium, Italy, Thailand, Argentina and Brazil. Their requirements are listed below:
  + <English>[H1]Conditional Spawns[\H1][PARAGRAPH:2]Certain civilizations in Dawn of Civilization only spawn when the right conditions are met. These civilizations are Byzantium, Italy, the Ottomans, Thailand, Iran, and Mexico. Their requirements are listed below:
  [NEWLINE][BOLD]Byzantium:[\BOLD]
  [ICON_BULLET]Greece has to be dead
  [ICON_BULLET]Rome has to be alive
  -[ICON_BULLET]If the human player controls Rome, the Byzantine spawn can be prevented by having a Solid stability
  +[ICON_BULLET]If Rome is human controlled, the Byzantine spawn can be prevented by having a Solid stability
  [NEWLINE][BOLD]Italy:[\BOLD]
  [ICON_BULLET]Rome has to be dead
  -[ICON_BULLET]There has to be at least one independent city on the Italian peninsula
  +[NEWLINE][BOLD]Ottomans:[\BOLD]
  +[ICON_BULLET]Always spawns if any city in their birth area is human controlled
  +[ICON_BULLET]Does not spawn if the Turks never conquer a city in Asia west of Persia
  [NEWLINE][BOLD]Thailand:[\BOLD]
  [ICON_BULLET]Always spawns if the Khmer are dead
  [ICON_BULLET]Also spawns if the Khmer stability is Shaky or lower
  [ICON_BULLET]If the human player controls the Khmer, Shaky stability is sufficient to prevent the Thai spawn
  -[NEWLINE][BOLD]Argentina:[\BOLD]
  -[ICON_BULLET]The civilization controlling the most cities in the Argentine spawn area must not be Solid
  -[NEWLINE][BOLD]Brazil:[\BOLD]
  -[ICON_BULLET]The civilization controlling the most cities in the Brazilian spawn area must not be Solid[PARAGRAPH:2]Dawn of Civilization also allows to configure the spawn of the following civilizations: Tamils, Tibet, Moors, Poland and Congo. While their default setting is to appear in every game, this can be modified by editing the GlobalDefinesAlt.xml file in Assets\XML\. A value of 0 means that the civilization will not appear in the game, while a value greater than 1 means that the civilization will only appear in one out of that many games on average. For instance, setting the value for Poland to 3 means that Poland has a 1/3 chance to appear in your game. However, this setting will be ignored if you are playing as a civilization in the vicinity. For example, when playing Russia, Poland will always appear, regardless of its spawn setting.</English>
  +[NEWLINE][BOLD]Iran:[\BOLD]
  +[ICON_BULLET]Persia has to be dead
  +[NEWLINE][BOLD]Mexico:[\BOLD]
  +[ICON_BULLET]Aztecs have to be dead[PARAGRAPH:2]The civilizations of Argentina, Mexico, Colombia, Brazil, and Canada are considered conditional independence spawns. Their spawn is canceled if all players that control any city in their birth area have Solid stability.</English>
  <French>No Translation</French>
  <German>No Translation</German>
  <Italian>No Translation</Italian>
  