message: Raytracing - removed unnecessary buffer memory barrier.
diff: @@ -283,23 +283,6 @@ public:
  VK_CHECK_RESULT(vkBeginCommandBuffer(compute.commandBuffer, &cmdBufInfo));
  - VkBufferMemoryBarrier bufferMemoryBarrier = {};
  - bufferMemoryBarrier.sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER;
  - bufferMemoryBarrier.srcAccessMask = VK_ACCESS_HOST_WRITE_BIT;
  - bufferMemoryBarrier.dstAccessMask = VK_ACCESS_UNIFORM_READ_BIT;
  - bufferMemoryBarrier.buffer = compute.uniformBuffer.buffer;
  - bufferMemoryBarrier.offset = 0;
  - bufferMemoryBarrier.size = VK_WHOLE_SIZE;
  - vkCmdPipelineBarrier(
  - compute.commandBuffer,
  - VK_PIPELINE_STAGE_HOST_BIT,
  - VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT,
  - VK_FLAGS_NONE,
  - 0, nullptr,
  - 1, &bufferMemoryBarrier,
  - 0, nullptr );
  -
  - vkCmdBindPipeline(compute.commandBuffer, VK_PIPELINE_BIND_POINT_COMPUTE, compute.pipeline);
  vkCmdBindDescriptorSets(compute.commandBuffer, VK_PIPELINE_BIND_POINT_COMPUTE, compute.pipelineLayout, 0, 1, &compute.descriptorSet, 0, 0);
  vkCmdDispatch(compute.commandBuffer, textureComputeTarget.width / 16, textureComputeTarget.height / 16, 1);
  