message: Spices: +1 health with Pharmacy instead of +1 happiness with Market
diff: <BonusType>BONUS_WHALE</BonusType>
  <iHealthChange>1</iHealthChange>
  </BonusHealthChange>
  + <BonusHealthChange>
  + <BonusType>BONUS_SPICES</BonusType>
  + <iHealthChange>1</iHealthChange>
  + </BonusHealthChange>
  </BonusHealthChanges>
  <Flavors>
  <Flavor>
  <BonusType>BONUS_WHALE</BonusType>
  <iHealthChange>1</iHealthChange>
  </BonusHealthChange>
  + <BonusHealthChange>
  + <BonusType>BONUS_SPICES</BonusType>
  + <iHealthChange>1</iHealthChange>
  + </BonusHealthChange>
  </BonusHealthChanges>
  <Flavors>
  <Flavor>
  <BonusType>BONUS_SILK</BonusType>
  <iHappinessChange>1</iHappinessChange>
  </BonusHappinessChange>
  - <BonusHappinessChange>
  - <BonusType>BONUS_SPICES</BonusType>
  - <iHappinessChange>1</iHappinessChange>
  - </BonusHappinessChange>
  </BonusHappinessChanges>
  <Flavors>
  <Flavor>
  <BonusType>BONUS_SILK</BonusType>
  <iHappinessChange>1</iHappinessChange>
  </BonusHappinessChange>
  - <BonusHappinessChange>
  - <BonusType>BONUS_SPICES</BonusType>
  - <iHappinessChange>1</iHappinessChange>
  - </BonusHappinessChange>
  </BonusHappinessChanges>
  <Flavors>
  <Flavor>
  <BonusType>BONUS_SILK</BonusType>
  <iHappinessChange>1</iHappinessChange>
  </BonusHappinessChange>
  - <BonusHappinessChange>
  - <BonusType>BONUS_SPICES</BonusType>
  - <iHappinessChange>1</iHappinessChange>
  - </BonusHappinessChange>
  </BonusHappinessChanges>
  <BonusYieldChanges>
  <BonusYieldChange>
  <BonusType>BONUS_SILK</BonusType>
  <iHappinessChange>1</iHappinessChange>
  </BonusHappinessChange>
  - <BonusHappinessChange>
  - <BonusType>BONUS_SPICES</BonusType>
  - <iHappinessChange>1</iHappinessChange>
  - </BonusHappinessChange>
  </BonusHappinessChanges>
  <BonusYieldChanges>
  <BonusYieldChange>
  <BonusType>BONUS_SILK</BonusType>
  <iHappinessChange>1</iHappinessChange>
  </BonusHappinessChange>
  - <BonusHappinessChange>
  - <BonusType>BONUS_SPICES</BonusType>
  - <iHappinessChange>1</iHappinessChange>
  - </BonusHappinessChange>
  </BonusHappinessChanges>
  <Flavors>
  <Flavor>
  