message: bugfix - importRIVL can load files with > 4GB offsets
diff: @@ -217,11 +217,11 @@ namespace ospray {
  txt.ptr->texData = new miniSG::Texture2D;
  nodeList.push_back(txt.ptr);
  - int height = std::stol(node.getProp("height"));
  - int width = std::stol(node.getProp("width"));
  - int ofs = std::stol(node.getProp("ofs"));
  - int channels = std::stol(node.getProp("channels"));
  - int depth = std::stol(node.getProp("depth"));
  + size_t height = std::stoll(node.getProp("height"));
  + size_t width = std::stoll(node.getProp("width"));
  + size_t ofs = std::stoll(node.getProp("ofs"));
  + size_t channels = std::stoll(node.getProp("channels"));
  + size_t depth = std::stoll(node.getProp("depth"));
  std::string format = node.getProp("format");
  txt.ptr->texData->channels = channels;
  @@ -334,8 +334,7 @@ namespace ospray {
  }
  free(value);
  } else if (!childNodeType.compare("textures")) {
  - int num = std::stoll(child.getProp("num","-1"));
  -
  + size_t num = std::stoll(child.getProp("num","-1"));
  if (child.content == "") {
  } else {
  char *tokenBuffer = strdup(child.content.c_str());
  