message: [terminal_view] Fixes font/cell transparency issue.
diff: @@ -55,8 +55,10 @@ GLRenderer::GLRenderer(Logger _logger,
  }
  {
  initializeOpenGLFunctions();
  +
  glEnable(GL_BLEND);
  - glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
  + glBlendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ONE);
  + glBlendEquation(GL_FUNC_ADD);
  }
  void GLRenderer::setFont(Font& _font)
  