message: Increase the ip address relay branching factor for unreachable networks
  Onion addresses propagate very badly among the IPv4/IPv6 network, resulting
  in difficulty for those to find each other.
  The branching factor 1 is probably so low that propagations die out before
  they reach another onion peer. Increase it to 1.5 on average.
diff: @@ -1521,7 +1521,6 @@ void RelayTransaction(const uint256& txid, const uint256& wtxid, const CConnman&
  static void RelayAddress(const CAddress& addr, bool fReachable, const CConnman& connman)
  {
  - unsigned int nRelayNodes = fReachable ? 2 : 1; // limited relaying of addresses outside our network(s)
  // Relay to a limited number of other nodes
  // Use deterministic randomness to send to the same nodes for 24 hours
  @@ -1530,6 +1529,9 @@ static void RelayAddress(const CAddress& addr, bool fReachable, const CConnman&
  const CSipHasher hasher = connman.GetDeterministicRandomizer(RANDOMIZER_ID_ADDRESS_RELAY).Write(hashAddr << 32).Write((GetTime() + hashAddr) / (24 * 60 * 60));
  FastRandomContext insecure_rand;
  + // Relay reachable addresses to 2 peers. Unreachable addresses are relayed randomly to 1 or 2 peers.
  + unsigned int nRelayNodes = (fReachable || (hasher.Finalize() & 1)) ? 2 : 1;
  +
  std::array<std::pair<uint64_t, CNode*>,2> best{{{0, nullptr}, {0, nullptr}}};
  assert(nRelayNodes <= best.size());
  