message: generateMipmap needs at least 2 levels allocated
diff: @@ -209,7 +209,7 @@ void FTexture::generateMipmaps(FEngine& engine) const noexcept {
  return;
  }
  - if (mLevelCount == 1 || (mWidth == 1 && mHeight == 1)) {
  + if (mLevelCount < 2 || (mWidth == 1 && mHeight == 1)) {
  return;
  }
  