message: Storage usage flags for scene
diff: @@ -259,8 +259,11 @@ public:
  void createScene()
  {
  // Instead of a simple triangle, we'll be loading a more complex scene for this example
  - scene.loadFromFile(getAssetPath() + "models/vulkanscene_shadow.dae", vertexLayout, 0.25f, vulkanDevice, queue);
  - //scene.loadFromFile(getAssetPath() + "models/Mini_Diorama_01.dae", vertexLayout, 0.25f, vulkanDevice, queue);
  + vks::ModelCreateInfo modelCI{};
  + modelCI.scale = glm::vec3(0.25f);
  + // The shaders are accessing the vertex and index buffers of the scene, so the proper usage flag has to be set
  + modelCI.memoryPropertyFlags = VK_BUFFER_USAGE_STORAGE_BUFFER_BIT;
  + scene.loadFromFile(getAssetPath() + "models/vulkanscene_shadow.dae", vertexLayout, &modelCI, vulkanDevice, queue);
  /*
  Create the bottom level acceleration structure containing the actual scene geometry
  