message: Update mesh.cpp
  Fix spelling
diff: @@ -101,8 +101,9 @@ static void transformMesh(Mesh& target, const Mesh& mesh, const cgltf_node* node
  }
  }
  - // copy indicies as cannot assume the target values are unmodified
  + // copy indices so that we can modify them below
  target.indices = mesh.indices;
  +
  if (det < 0 && mesh.type == cgltf_primitive_type_triangles)
  {
  // negative scale means we need to flip face winding
  