message: Fixed build bug with RenderDeviceD3DBase
diff: @@ -47,8 +47,9 @@ public:
  size_t ShaderObjSize,
  size_t SamplerObjSize,
  size_t PSOSize,
  - size_t SRBSize) :
  - RenderDeviceBase<BaseInterface>(pRefCounters, RawMemAllocator, NumDeferredContexts, TextureObjSize, TexViewObjSize, BufferObjSize, BuffViewObjSize, ShaderObjSize, SamplerObjSize, PSOSize, SRBSize)
  + size_t SRBSize,
  + size_t FenceSize) :
  + RenderDeviceBase<BaseInterface>(pRefCounters, RawMemAllocator, NumDeferredContexts, TextureObjSize, TexViewObjSize, BufferObjSize, BuffViewObjSize, ShaderObjSize, SamplerObjSize, PSOSize, SRBSize, FenceSize)
  {
  // Flag texture formats always supported in D3D11 and D3D12
  