message: Add categories to editable globe anchor component params
diff: @@ -37,7 +37,7 @@ private:
  BlueprintReadWrite,
  BlueprintGetter = GetGeoreference,
  BlueprintSetter = SetGeoreference,
  - Category = "Cesium",
  + Category = "Cesium|Georeference",
  Meta = (AllowPrivateAccess))
  ACesiumGeoreference* Georeference = nullptr;
  @@ -90,7 +90,7 @@ private:
  */
  UPROPERTY(
  EditAnywhere,
  - Category = "Cesium",
  + Category = "Cesium|Georeference",
  Meta = (AllowPrivateAccess, ClampMin = -90.0, ClampMax = 90.0))
  double Latitude = 0.0;
  @@ -99,7 +99,7 @@ private:
  */
  UPROPERTY(
  EditAnywhere,
  - Category = "Cesium",
  + Category = "Cesium|Georeference",
  meta = (AllowPrivateAccess, ClampMin = -180.0, ClampMax = 180.0))
  double Longitude = 0.0;
  @@ -109,7 +109,10 @@ private:
  * which can be tens of meters higher or lower depending on where in the world
  * the object is located.
  */
  - UPROPERTY(EditAnywhere, Category = "Cesium", Meta = (AllowPrivateAccess))
  + UPROPERTY(
  + EditAnywhere,
  + Category = "Cesium|Georeference",
  + Meta = (AllowPrivateAccess))
  double Height = 0.0;
  public:
  @@ -161,19 +164,28 @@ private:
  /**
  * The Earth-Centered Earth-Fixed X-coordinate of this component in meters.
  */
  - UPROPERTY(EditAnywhere, Category = "Cesium", Meta = (AllowPrivateAccess))
  + UPROPERTY(
  + EditAnywhere,
  + Category = "Cesium|Georeference",
  + Meta = (AllowPrivateAccess))
  double ECEF_X = 0.0;
  /**
  * The Earth-Centered Earth-Fixed Y-coordinate of this component in meters.
  */
  - UPROPERTY(EditAnywhere, Category = "Cesium", Meta = (AllowPrivateAccess))
  + UPROPERTY(
  + EditAnywhere,
  + Category = "Cesium|Georeference",
  + Meta = (AllowPrivateAccess))
  double ECEF_Y = 0.0;
  /**
  * The Earth-Centered Earth-Fixed Z-coordinate of this component in meters.
  */
  - UPROPERTY(EditAnywhere, Category = "Cesium", Meta = (AllowPrivateAccess))
  + UPROPERTY(
  + EditAnywhere,
  + Category = "Cesium|Georeference",
  + Meta = (AllowPrivateAccess))
  double ECEF_Z = 0.0;
  public:
  @@ -245,7 +257,7 @@ public:
  * working with physics actors that maintain an internal velocity which we do
  * not want to change when updating location.
  */
  - UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Cesium")
  + UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Cesium|Georeference")
  bool TeleportWhenUpdatingTransform = true;
  /**
  @@ -267,7 +279,7 @@ public:
  * updates an Actor's position and orientation, because in that case the Actor
  * would be over-rotated.
  */
  - UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Cesium")
  + UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Cesium|Georeference")
  bool AdjustOrientationForGlobeWhenMoving = true;
  //
  