message: Rename math functions to correct names.
diff: @@ -70,7 +70,7 @@ inline glm::vec3 toCoH_YPR(const glm::quat &q)
  assert(rollVal > -16.0f);
  return {pitchVal,yawVal,rollVal};
  }
  -inline glm::vec3 CoHPyrFromMat(const glm::mat3 &mat)
  +inline glm::vec3 CoHYprFromMat(const glm::mat3 &mat)
  {
  float pitchVal;
  float yawVal;
  @@ -116,7 +116,7 @@ inline glm::vec3 CoHPyrFromMat(const glm::mat3 &mat)
  return {pitchVal,yawVal,rollVal};
  }
  -inline glm::quat fromCoHPyr(glm::vec3 pyr)
  +inline glm::quat fromCoHYpr(glm::vec3 pyr)
  {
  const float cp = std::cos(pyr.x);
  const float sp = std::sin(pyr.x);
  @@ -143,7 +143,7 @@ inline glm::quat fromCoHPyr(glm::vec3 pyr)
  zc.z = std::copysign(zc.z, m01 - m10);
  return zc;
  }
  -inline glm::mat3 CoHPyrToMat3(glm::vec3 pyr)
  +inline glm::mat3 CoHYprToMat3(glm::vec3 pyr)
  {
  const float cp = std::cos(pyr.x);
  const float sp = std::sin(pyr.x);
  