message: 600 AD AI Vikings spawn with Galleys
diff: @@ -3053,6 +3053,8 @@ class RiseAndFall:
  utils.makeUnit(iSettler, iVikings, tSeaPlot, 1)
  utils.makeUnit(iArcher, iVikings, tSeaPlot, 1)
  utils.makeUnitAI(iGalley, iVikings, tSeaPlot, UnitAITypes.UNITAI_EXPLORE_SEA, 2)
  + else:
  + utils.makeUnitAI(iGalley, iVikings, tSeaPlot, UnitAITypes.UNITAI_EXPLORE_SEA, 3)
  # start AI settler and garrison in Denmark and Sweden
  if utils.getHumanID() != iVikings:
  