message: Fix, incorrect camera view matrix with non-rigid transformations
diff: @@ -230,7 +230,9 @@ math::details::TMat44<T> inverseProjection(const math::details::TMat44<T>& p) no
  UTILS_NOINLINE
  mat4f FCamera::getViewMatrix(mat4f const& model) noexcept {
  - return FCamera::rigidTransformInverse(model);
  + // We can't use rigidTransformInverse here. The camera's model matrix might have scaling, which
  + // would make it non-rigid.
  + return inverse(model);
  }
  Frustum FCamera::getFrustum(mat4 const& projection, mat4f const& viewMatrix) noexcept {
  