message: gltf_viewer: fix indirect light controls.
diff: @@ -185,6 +185,7 @@ int main(int argc, char** argv) {
  // Add the renderables to the scene.
  app.viewer->setAsset(app.asset, app.names);
  + app.viewer->setIndirectLight(FilamentApp::get().getIBL()->getIndirectLight());
  // Leave FXAA enabled but we also enable MSAA for a nice result. The wireframe looks
  // much better with MSAA enabled.
  