message: Some minor updates to ShaderResourceLayoutD3D12
diff: @@ -41,9 +41,6 @@ namespace Diligent
  ShaderResourceLayoutD3D12::ShaderResourceLayoutD3D12(IObject& Owner,
  IMemoryAllocator& ResourceLayoutDataAllocator) :
  m_Owner(Owner),
  -#if USE_VARIABLE_HASH_MAP
  - m_VariableHash(STD_ALLOCATOR_RAW_MEM(VariableHashElemType, GetRawAllocator(), "Allocator for unordered_map<HashMapStringKey, IShaderVariable*>")),
  -#endif
  m_ResourceBuffer(nullptr, STDDeleterRawMem<void>(ResourceLayoutDataAllocator))
  {
  }
  