message: The map server was not loading runtime support data.
  Now it does :)
diff: #include "ConfigExtension.h"
  #include "MapManager.h"
  #include "GameData/GameDataStore.h"
  +#include "Runtime/RuntimeData.h"
  #include "MapTemplate.h"
  #include "MapInstance.h"
  #include "SEGSTimer.h"
  @@ -72,6 +73,8 @@ bool MapServer::Run()
  if (!getGameData().read_game_data(RUNTIME_DATA_PATH))
  return false;
  + if(!getRuntimeData().prepare(RUNTIME_DATA_PATH))
  + return false;
  assert(d->m_manager.num_templates() > 0);
  qInfo() << "MapServer" << m_id << "now listening on" << m_base_listen_point.get_host_addr() << ":"
  