message: tutorial docs
diff: @@ -840,7 +840,7 @@ for the `path` field above:
  </div>
  <div class="language-python">
  ~~~{.py}
  - MyGame.Example.Monster.MonsterStartPathVector(builder, 2)
  + MyGame.Sample.Monster.MonsterStartPathVector(builder, 2)
  MyGame.Sample.Vec3.CreateVec3(builder, 1.0, 2.0, 3.0)
  MyGame.Sample.Vec3.CreateVec3(builder, 4.0, 5.0, 6.0)
  path = builder.EndVector(2)
  @@ -848,7 +848,7 @@ for the `path` field above:
  </div>
  <div class="language-javascript">
  ~~~{.js}
  - MyGame.Example.Monster.startPathVector(builder, 2);
  + MyGame.Sample.Monster.startPathVector(builder, 2);
  MyGame.Sample.Vec3.createVec3(builder, 1.0, 2.0, 3.0);
  MyGame.Sample.Vec3.createVec3(builder, 4.0, 5.0, 6.0);
  var path = builder.endVector();
  @@ -1166,7 +1166,7 @@ appropriate `finish` method.
  <div class="language-javascript">
  ~~~{.js}
  // Call `finish()` to instruct the builder that this monster is complete.
  - builder.finish(orc); // You could also call `MyGame.Example.Monster.finishMonsterBuffer(builder,
  + builder.finish(orc); // You could also call `MyGame.Sample.Monster.finishMonsterBuffer(builder,
  // orc);`.
  ~~~
  </div>
  