message: Granary gives health with grain resources
diff: <iFoodKept>25</iFoodKept>
  <iAsset>3</iAsset>
  <fVisibilityPriority>1.0</fVisibilityPriority>
  + <BonusHealthChanges>
  + <BonusHealthChange>
  + <BonusType>BONUS_WHEAT</BonusType>
  + <iHealthChange>1</iHealthChange>
  + </BonusHealthChange>
  + <BonusHealthChange>
  + <BonusType>BONUS_RICE</BonusType>
  + <iHealthChange>1</iHealthChange>
  + </BonusHealthChange>
  + <BonusHealthChange>
  + <BonusType>BONUS_CORN</BonusType>
  + <iHealthChange>1</iHealthChange>
  + </BonusHealthChange>
  + </BonusHealthChanges>
  <ConstructSound>AS2D_BUILD_GRANARY</ConstructSound>
  <Flavors>
  <Flavor>
  