message: Minor update missed in previous commit
diff: @@ -82,6 +82,7 @@ void RenderDrawCommandRefenceGL(ISwapChain* pSwapChain)
  const auto& SCDesc = pTestingSwapChainGL->GetDesc();
  GLuint glShaders[2] = {};
  +
  glShaders[0] = pEnv->CompileGLShader(VSSource, GL_VERTEX_SHADER);
  ASSERT_NE(glShaders[0], 0u);
  glShaders[1] = pEnv->CompileGLShader(PSSource, GL_FRAGMENT_SHADER);
  @@ -105,9 +106,6 @@ void RenderDrawCommandRefenceGL(ISwapChain* pSwapChain)
  glBindVertexArray(0);
  glUseProgram(0);
  - // Make sure Diligent Engine will reset all GL states
  - pContext->InvalidateState();
  -
  for (int i = 0; i < _countof(glShaders); ++i)
  {
  if (glShaders[i] != 0)
  @@ -115,6 +113,9 @@ void RenderDrawCommandRefenceGL(ISwapChain* pSwapChain)
  }
  if (glProg != 0)
  glDeleteProgram(glProg);
  +
  + // Make sure Diligent Engine will reset all GL states
  + pContext->InvalidateState();
  }
  } // namespace Testing
  