message: Fix seceding cities resurrection popup
diff: @@ -1540,7 +1540,7 @@ def getResurrectionCities(iPlayer, bFromCollapse = False):
  def resurrectionFromCollapse(iPlayer, lCityList):
  if lCityList:
  - doResurrection(iPlayer, lCityList)
  + doResurrection(iPlayer, lCityList, False)
  def doResurrection(iPlayer, lCityList, bAskFlip = True):
  pPlayer = player(iPlayer)
  @@ -1740,7 +1740,7 @@ def switchCivics(iPlayer):
  pPlayer.setRevolutionTimer(gc.getDefineINT("MIN_REVOLUTION_TURNS"))
  def rebellionPopup(iRebelCiv):
  - eventpopup(7622, text("TXT_KEY_REBELLION_TITLE"), text("TXT_KEY_REBELLION_TEXT", adjective(iRebelCiv)), text("TXT_KEY_POPUP_YES"), text("TXT_KEY_POPUP_NO"))
  + eventpopup(7622, text("TXT_KEY_REBELLION_TITLE"), text("TXT_KEY_REBELLION_TEXT", adjective(iRebelCiv)), (text("TXT_KEY_POPUP_YES"), text("TXT_KEY_POPUP_NO")))
  def sign(x):
  if x > 0: return 1
  