message: Add revisions section to the documentation
diff: @@ -3898,6 +3898,22 @@ void main() {
  ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  [Listing [froxelEvaluation]: GLSL implementation of assigning lights to froxels (compute shader)]
  +# Revisions
  +
  +August 17, 2018: Specular color
  + - Added section [Specular color] to explain how the base color of various metals is computed
  +
  +August 15, 2018: Fresnel
  + - Added a description of the Fresnel effect in section [Fresnel (specular F)]
  +
  +August 9, 2018: Lighting
  + - Added explanation about pre-exposed lights
  +
  +August 7, 2018: Cloth model
  + - Added description of the "Charlie" NDF
  +
  +August 3, 2018: First public version
  +
  # Bibliography
  [#Ashdown98]: Ian Ashdown. 1998. Parsing the IESNA LM-63 photometric data file. http://lumen.iee.put.poznan.pl/kw/iesna.txt
  