message: Minor update to HLSL2GLSLConverter
diff: @@ -2973,7 +2973,7 @@ void HLSL2GLSLConverterImpl::ConversionStream::ProcessFragmentShaderArguments(st
  PrologueSS << " " << Getter << '(' << FullParamName << ");\n";
  else
  {
  - auto InputVarName = BuildParameterName(MemberStack, '_', m_bUseInOutLocationQualifiers ? "_in_" : "_");
  + auto InputVarName = BuildParameterName(MemberStack, '_', m_bUseInOutLocationQualifiers ? "_psin_" : "_");
  DefineInterfaceVar(m_bUseInOutLocationQualifiers ? InLocation++ : -1,
  RequiresFlatQualifier(Param.Type) ? "flat in" : "in",
  Param.Type, InputVarName, InterfaceVarsSS );
  