message: Mongol conquerors cannot spawn on tiles with enemy units
diff: @@ -600,8 +600,7 @@ def getBorderPlots(iPlayer, tTL, tBR, iDirection = DirectionTypes.NO_DIRECTION,
  # used: RFCUtils
  def getPlotNearCityInDirection(city, iDirection):
  - firstRing = plots.surrounding(city)
  - secondRing = plots.surrounding(city, radius=2).without(firstRing).where(lambda p: not p.isCity() and not p.isWater())
  + secondRing = plots.ring(city, radius=2).where(lambda p: not p.isCity() and not p.isWater() and not p.isUnit() and not p.isPeak())
  return secondRing.where(lambda p: estimate_direction(city, p) == iDirection).random()
  