message: Render state cache: added render device type to the hash
diff: @@ -280,7 +280,7 @@ bool RenderStateCacheImpl::CreateShader(const ShaderCreateInfo& ShaderCI,
  *ppShader = nullptr;
  XXH128State Hasher;
  - Hasher.Update(ShaderCI);
  + Hasher.Update(ShaderCI, m_DeviceType);
  const auto Hash = Hasher.Digest();
  // First, try to check if the shader has already been requested
  @@ -630,7 +630,7 @@ bool RenderStateCacheImpl::CreatePipelineState(const CreateInfoType& PSOCreateIn
  *ppPipelineState = nullptr;
  XXH128State Hasher;
  - Hasher.Update(PSOCreateInfo);
  + Hasher.Update(PSOCreateInfo, m_DeviceType);
  const auto Hash = Hasher.Digest();
  // First, try to check if the PSO has already been requested
  