message: D3D12: fixed VRS min tile size
  (fixed https://github.com/DiligentGraphics/DiligentSamples/issues/76)
diff: @@ -972,8 +972,8 @@ GraphicsAdapterInfo EngineFactoryD3D12Impl::GetGraphicsAdapterInfo(void*
  SHADING_RATE_CAP_FLAG_SAMPLE_MASK |
  SHADING_RATE_CAP_FLAG_SHADER_SAMPLE_MASK |
  SHADING_RATE_CAP_FLAG_SHADING_RATE_SHADER_INPUT;
  - ShadingRateProps.MinTileSize[0] = 1;
  - ShadingRateProps.MinTileSize[1] = 1;
  + ShadingRateProps.MinTileSize[0] = d3d12Features6.ShadingRateImageTileSize;
  + ShadingRateProps.MinTileSize[1] = d3d12Features6.ShadingRateImageTileSize;
  ShadingRateProps.MaxTileSize[0] = d3d12Features6.ShadingRateImageTileSize;
  ShadingRateProps.MaxTileSize[1] = d3d12Features6.ShadingRateImageTileSize;
  ShadingRateProps.Combiners |=
  