message: Higher respawn chance for civs whose core is controlled by minors
diff: @@ -1437,6 +1437,19 @@ def checkResurrection(iGameTurn):
  if utils.canRespawn(iLoopCiv):
  lPossibleResurrections.append(iLoopCiv)
  + for iLoopCiv in utils.getSortedList(lPossibleResurrections, lambda x: data.players[x].iLastTurnAlive):
  + if gc.getGame().getGameTurn() - data.players[iLoopCiv].iLastTurnAlive < utils.getTurns(15):
  + continue
  +
  + for city in utils.getAreaCities(Areas.getRespawnArea(iLoopCiv)):
  + if city.getOwner() not in [iIndependent, iIndependent2, iNative, iBarbarian]:
  + continue
  +
  + lCityList = getResurrectionCities(iLoopCiv)
  + if lCityList:
  + doResurrection(iLoopCiv, lCityList)
  + return
  +
  for iLoopCiv in utils.getSortedList(lPossibleResurrections, lambda x: data.players[x].iLastTurnAlive):
  iMinNumCities = 2
  