message: Increase the time frame where civs can respawn from a collapse
diff: @@ -659,6 +659,10 @@ def secedeCities(iPlayer, lCities, bRazeMinorCities = False):
  bPossible = True
  break
  + # make respawns on collapse more likely
  + if tBirth[iLoopPlayer] <= gc.getGame().getGameTurnYear() <= tFall[iLoopPlayer]:
  + bPossible = True
  +
  if bPossible:
  if iLoopPlayer in dPossibleResurrections:
  dPossibleResurrections[iLoopPlayer].append(city)
  