message: Minor fix to input attachment test
diff: @@ -801,6 +801,7 @@ TEST_F(RenderPassTest, InputAttachment)
  RefCntAutoPtr<ITexture> pTex;
  {
  TextureDesc TexDesc;
  + TexDesc.Name = "Input attachment test texture";
  TexDesc.Type = RESOURCE_DIM_TEX_2D;
  TexDesc.Format = SCDesc.ColorBufferFormat;
  TexDesc.Width = SCDesc.Width;
  @@ -920,7 +921,6 @@ TEST_F(RenderPassTest, InputAttachment)
  pInputAttachmentPSO->GetStaticVariableByName(SHADER_TYPE_PIXEL, "g_SubpassInput")->Set(pTex->GetDefaultView(TEXTURE_VIEW_SHADER_RESOURCE));
  pInputAttachmentPSO->CreateShaderResourceBinding(&pInputAttachmentSRB, true);
  ASSERT_NE(pInputAttachmentSRB, nullptr);
  - pContext->TransitionShaderResources(pInputAttachmentPSO, pInputAttachmentSRB);
  }
  ITextureView* pRTAttachments[] = //
  