message: Fix maxInlineUniformBlockBindings value + comment
diff: @@ -208,7 +208,7 @@ public:
  {
  std::vector<VkDescriptorSetLayoutBinding> setLayoutBindings = {
  /*
  - [POI] Setup inline uniform block for set 0 at binding 2 (see vertex shader)
  + [POI] Setup inline uniform block for set 1 at binding 0 (see fragment shader)
  Descriptor count for an inline uniform block contains data sizes of the block (last parameter)
  */
  vks::initializers::descriptorSetLayoutBinding(VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK_EXT, VK_SHADER_STAGE_FRAGMENT_BIT, 0, sizeof(Object::Material)),
  @@ -250,7 +250,7 @@ public:
  */
  VkDescriptorPoolInlineUniformBlockCreateInfoEXT descriptorPoolInlineUniformBlockCreateInfo{};
  descriptorPoolInlineUniformBlockCreateInfo.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_INLINE_UNIFORM_BLOCK_CREATE_INFO_EXT;
  - descriptorPoolInlineUniformBlockCreateInfo.maxInlineUniformBlockBindings = 1;
  + descriptorPoolInlineUniformBlockCreateInfo.maxInlineUniformBlockBindings = static_cast<uint32_t>(objects.size());
  descriptorPoolCI.pNext = &descriptorPoolInlineUniformBlockCreateInfo;
  VK_CHECK_RESULT(vkCreateDescriptorPool(device, &descriptorPoolCI, nullptr, &descriptorPool));
  