message: Fixed city flip next to spawn plot
diff: @@ -1614,8 +1614,8 @@ class RiseAndFall:
  if plotList:
  tPlot = utils.getRandomEntry(plotList)
  if tPlot:
  - self.createStartingUnits(iCiv, result)
  - #self.createStartingWorkers(iCiv, result)
  + self.createStartingUnits(iCiv, tPlot)
  + #self.createStartingWorkers(iCiv, tPlot)
  self.assignTechs(iCiv)
  data.players[iCiv].iPlagueCountdown = -iImmunity
  utils.clearPlague(iCiv)
  