message: Cooldown after a crisis to avoid frequent crises
diff: @@ -122,6 +122,11 @@ def checkSecedingCities(iGameTurn, iPlayer):
  def triggerCrisis(iPlayer):
  + if getCrisisCountdown(iPlayer) > 0:
  + return
  +
  + changeCrisisCountdown(iPlayer, turns(10))
  +
  # if no overexpansion, just have a domestic crisis
  if data.players[iPlayer].lStabilityCategoryValues[0] >= 0:
  domesticCrisis(iPlayer)
  @@ -136,6 +141,7 @@ def triggerCrisis(iPlayer):
  scheduleCollapse(iPlayer)
  +
  def scheduleCollapse(iPlayer):
  data.players[iPlayer].iTurnsToCollapse = 1
  