message: gltfio: use openLocalTransformTransaction API.
diff: @@ -253,9 +253,9 @@ size_t Animator::getAnimationCount() const {
  void Animator::applyAnimation(size_t animationIndex, float time) const {
  const Animation& anim = mImpl->animations[animationIndex];
  - TransformManager* transformManager = mImpl->transformManager;
  - RenderableManager* renderableManager = mImpl->renderableManager;
  time = fmod(time, anim.duration);
  + TransformManager& transformManager = *mImpl->transformManager;
  + transformManager.openLocalTransformTransaction();
  for (const auto& channel : anim.channels) {
  const Sampler* sampler = channel.sourceData;
  if (sampler->times.size() < 2) {
  @@ -296,6 +296,7 @@ void Animator::applyAnimation(size_t animationIndex, float time) const {
  mImpl->applyAnimation(channel, t, prevIndex, nextIndex);
  }
  + transformManager.commitLocalTransformTransaction();
  }
  void Animator::resetBoneMatrices() {
  