message: Park: +0.50 health for Village, Town, Public Transportation: +0.50 health for Town
diff: <iMaxLatitude>90</iMaxLatitude>
  <iAsset>4</iAsset>
  <fVisibilityPriority>1.0</fVisibilityPriority>
  - <ImprovementHappinesses>
  - <ImprovementHappiness>
  + <ImprovementHealths>
  + <ImprovementHealth>
  + <ImprovementType>IMPROVEMENT_VILLAGE</ImprovementType>
  + <iHealthPercent>50</iHealthPercent>
  + </ImprovementHealth>
  + <ImprovementHealth>
  <ImprovementType>IMPROVEMENT_TOWN</ImprovementType>
  - <iHappiness>1</iHappiness>
  - </ImprovementHappiness>
  - </ImprovementHappinesses>
  + <iHealthPercent>50</iHealthPercent>
  + </ImprovementHealth>
  + </ImprovementHealths>
  <Flavors>
  <Flavor>
  <FlavorType>FLAVOR_GROWTH</FlavorType>
  <ImprovementHealths>
  <ImprovementHealth>
  <ImprovementType>IMPROVEMENT_WORKSHOP</ImprovementType>
  - <iHealth>1</iHealth>
  + <iHealthPercent>100</iHealthPercent>
  </ImprovementHealth>
  </ImprovementHealths>
  <Flavors>
  <fVisibilityPriority>1.0</fVisibilityPriority>
  <ConstructSound>AS2D_BUILD_RECYCLING_CENTER</ConstructSound>
  <ImprovementHealths>
  - <ImprovementHealth>
  - <ImprovementType>IMPROVEMENT_VILLAGE</ImprovementType>
  - <iHealth>1</iHealth>
  - </ImprovementHealth>
  <ImprovementHealth>
  <ImprovementType>IMPROVEMENT_TOWN</ImprovementType>
  - <iHealth>1</iHealth>
  + <iHealthPercent>50</iHealthPercent>
  </ImprovementHealth>
  </ImprovementHealths>
  <Flavors>
  