message: Fixed issue with SHADER_SOURCE_LANGUAGE SourceLanguage member
diff: @@ -208,7 +208,7 @@ struct ShaderCreateInfo
  struct ShaderDesc Desc;
  /// Shader source language. See Diligent::SHADER_SOURCE_LANGUAGE.
  - enum SHADER_SOURCE_LANGUAGE SourceLanguage DEFAULT_INITIALIZER(SHADER_SOURCE_LANGUAGE_DEFAULT);
  + SHADER_SOURCE_LANGUAGE SourceLanguage DEFAULT_INITIALIZER(SHADER_SOURCE_LANGUAGE_DEFAULT);
  /// HLSL shader model to use when compiling the shader. When default value
  /// is given (0, 0), the engine will attempt to use the highest HLSL shader model
  