message: Fixed #include in serialized shader
diff: @@ -54,11 +54,11 @@ SerializableShaderImpl::SerializableShaderImpl(IReferenceCounters* pRefCou
  CopyShaderCreateInfo(InShaderCI);
  - auto ShaderCI = m_CreateInfo;
  String CompilationLog;
  while (DeviceFlags != ARCHIVE_DEVICE_DATA_FLAG_NONE)
  {
  + auto ShaderCI = InShaderCI;
  const auto Flag = ExtractLSB(DeviceFlags);
  static_assert(ARCHIVE_DEVICE_DATA_FLAG_LAST == ARCHIVE_DEVICE_DATA_FLAG_METAL_IOS, "Please update the switch below to handle the new device data type");
  @@ -77,6 +77,7 @@ SerializableShaderImpl::SerializableShaderImpl(IReferenceCounters* pRefCou
  case ARCHIVE_DEVICE_DATA_FLAG_GL:
  case ARCHIVE_DEVICE_DATA_FLAG_GLES:
  #if (GL_SUPPORTED || GLES_SUPPORTED) && !DILIGENT_NO_GLSLANG
  + ShaderCI = m_CreateInfo;
  CreateShaderGL(pRefCounters, ShaderCI, CompilationLog, Flag == ARCHIVE_DEVICE_DATA_FLAG_GL ? RENDER_DEVICE_TYPE_GL : RENDER_DEVICE_TYPE_GLES);
  #endif
  break;
  