message: fixed the editor
diff: UPythonProject::UPythonProject(const FObjectInitializer& ObjectInitializer)
  : Super(ObjectInitializer)
  {
  + FUnrealEnginePythonModule &PythonModule = FModuleManager::GetModuleChecked<FUnrealEnginePythonModule>("UnrealEnginePython");
  + Path = PythonModule.ScriptsPath;
  }
  