message: Minor header comment/structure cleanup
diff: @@ -74,18 +74,11 @@ MESHOPTIMIZER_API void meshopt_optimizeOverdraw(unsigned int* destination, const
  * Vertex fetch cache optimizer
  * Reorders vertices and changes indices to reduce the amount of GPU memory fetches during vertex processing
  *
  - * desination must contain enough space for the resulting vertex buffer (vertex_count elements)
  + * destination must contain enough space for the resulting vertex buffer (vertex_count elements)
  * indices is used both as an input and as an output index buffer
  */
  MESHOPTIMIZER_API size_t meshopt_optimizeVertexFetch(void* destination, unsigned int* indices, size_t index_count, const void* vertices, size_t vertex_count, size_t vertex_size);
  -struct VertexCacheStatistics
  -{
  - unsigned int vertices_transformed;
  - float acmr; /* transformed vertices / triangle count; best case 0.5, worst case 3.0, optimum depends on topology */
  - float atvr; /* transformed vertices / vertex count; best case 1.0, worse case 6.0, optimum is 1.0 (each vertex is transformed once) */
  -};
  -
  /**
  * Mesh simplifier
  * Reduces the number of triangles in the mesh, attempting to preserve mesh appearance as much as possible
  @@ -96,6 +89,13 @@ struct VertexCacheStatistics
  */
  MESHOPTIMIZER_API size_t meshopt_simplify(unsigned int* destination, const unsigned int* indices, size_t index_count, const float* vertex_positions, size_t vertex_count, size_t vertex_positions_stride, size_t target_index_count);
  +struct VertexCacheStatistics
  +{
  + unsigned int vertices_transformed;
  + float acmr; /* transformed vertices / triangle count; best case 0.5, worst case 3.0, optimum depends on topology */
  + float atvr; /* transformed vertices / vertex count; best case 1.0, worse case 6.0, optimum is 1.0 (each vertex is transformed once) */
  +};
  +
  /**
  * Vertex transform cache analyzer
  * Returns cache hit statistics using a simplified FIFO model
  