message: Free UVInfo and FaceRemap data from UBodySetup.
diff: UBodySetup* pBodySetup = Cast<UBodySetup>(pObject);
  if (pBodySetup) {
  + pBodySetup->UVInfo.IndexBuffer.Empty();
  + pBodySetup->UVInfo.VertPositions.Empty();
  + pBodySetup->UVInfo.VertUVs.Empty();
  + pBodySetup->FaceRemap.Empty();
  pBodySetup->ClearPhysicsMeshes();
  }
  }
  