message: vertexfilter: Clamp exponents at -100
  This effectively stores values smaller than 2^-100 as 0 even when we
  have enough bits to represent the values; the acceptable input range for
  exponent encoding is -100..100 to allow for the extra bit bias anyway.
diff: @@ -929,7 +929,7 @@ void meshopt_encodeFilterExp(void* destination_, size_t count, size_t stride, in
  unsigned int* d = &destination[i * stride_float];
  // use maximum exponent to encode values; this guarantess that mantissa is [-1, 1]
  - int exp = -256;
  + int exp = -100;
  for (size_t j = 0; j < stride_float; ++j)
  {
  