message: Distillery gives gold instead of happiness with Wine, Sugar, Banana
diff: <iHealthChange>-1</iHealthChange>
  </BonusHealthChange>
  </BonusHealthChanges>
  - <BonusHappinessChanges>
  - <BonusHappinessChange>
  + <BonusCommerceModifiers>
  + <BonusCommerceModifier>
  <BonusType>BONUS_SUGAR</BonusType>
  - <iHappinessChange>1</iHappinessChange>
  - </BonusHappinessChange>
  - <BonusHappinessChange>
  + <CommerceModifiers>
  + <iCommerce>10</iCommerce>
  + </CommerceModifiers>
  + </BonusCommerceModifier>
  + <BonusCommerceModifier>
  <BonusType>BONUS_WINE</BonusType>
  - <iHappinessChange>1</iHappinessChange>
  - </BonusHappinessChange>
  - <BonusHappinessChange>
  + <CommerceModifiers>
  + <iCommerce>10</iCommerce>
  + </CommerceModifiers>
  + </BonusCommerceModifier>
  + <BonusCommerceModifier>
  <BonusType>BONUS_BANANA</BonusType>
  - <iHappinessChange>1</iHappinessChange>
  - </BonusHappinessChange>
  - </BonusHappinessChanges>
  + <CommerceModifiers>
  + <iCommerce>10</iCommerce>
  + </CommerceModifiers>
  + </BonusCommerceModifier>
  + </BonusCommerceModifiers>
  <Flavors>
  <Flavor>
  - <FlavorType>FLAVOR_GROWTH</FlavorType>
  - <iFlavor>4</iFlavor>
  + <FlavorType>FLAVOR_GOLD</FlavorType>
  + <iFlavor>6</iFlavor>
  </Flavor>
  </Flavors>
  </BuildingInfo>
  