message: Fix VSM shader error
diff: @@ -325,7 +325,7 @@ highp float chebyshevUpperBound(const highp vec2 moments, const highp float mean
  highp float variance = moments.y - (moments.x * moments.x);
  variance = max(variance, minVariance);
  - const highp float d = mean - moments.x;
  + highp float d = mean - moments.x;
  highp float pMax = variance / (variance + d * d);
  pMax = reduceLightBleed(pMax, lightBleedReduction);
  