message: PSOCreationFailureTest: fixed ray-tracing shaders initialization
diff: @@ -226,6 +226,7 @@ protected:
  if (sm_HasRayTracing)
  {
  ShaderCI.ShaderCompiler = SHADER_COMPILER_DXC;
  + ShaderCI.HLSLVersion = {6, 3};
  ShaderCI.Source = g_TrivialRGenSource;
  ShaderCI.Desc.ShaderType = SHADER_TYPE_RAY_GEN;
  