message: gltfpack: Reduce the translation tolerance 10x
  This should be more forgiving of various animations where translation
  changes insignificantly, and on a test dataset this reduces the number
  of *collapsed* tracks by 0.5% which isn't very significant.
diff: @@ -34,16 +34,16 @@ static float getDeltaTolerance(cgltf_animation_path_type type)
  switch (type)
  {
  case cgltf_animation_path_type_translation:
  - return 0.001f; // linear
  + return 0.0001f; // 0.1mm linear
  case cgltf_animation_path_type_rotation:
  - return 0.1f * (3.1415926f / 180.f); // 0.1 degrees delta
  + return 0.1f * (3.1415926f / 180.f); // 0.1 degrees
  case cgltf_animation_path_type_scale:
  - return 0.001f; // 0.1% delta (ratio)
  + return 0.001f; // 0.1% ratio
  case cgltf_animation_path_type_weights:
  - return 0.001f; // 0.1% delta (linear)
  + return 0.001f; // 0.1% linear
  default:
  assert(!"Uknown animation path");
  