message: Added comment about shader reflection data
diff: @@ -235,7 +235,10 @@ struct ShaderCreationAttribs
  /// Compiled shader bytecode.
  /// If shader byte code is provided, FilePath and Source members must be null
  - /// \note. This option is currently only supported for D3D11 and D3D12
  + /// \note. This option is currently only supported for D3D11 and D3D12.
  + /// The bytecode must contain reflection information. If shaders were compiled
  + /// using fxc, make sure that /Qstrip_reflect option is *not* specified.
  + /// Also, shaders need to be compiled against 4.0 profile or higher.
  const void *ByteCode = nullptr;
  /// Size of the compiled shader bytecode
  