message: Fixed sorting of potential great power targets, so that they are sorted by distance as intended
  Target for Anschluss focus is no longer added to annexer's faction
diff: @@ -886,9 +886,9 @@ vector<HoI4Faction*> HoI4WarCreator::fascistWarMaker(HoI4Country* Leader, ofstre
  //int x = i * 3;
  string annexername = Leader->getSourceCountry()->getName("english");
  string annexedname = nan[i]->getSourceCountry()->getName("english");
  - findFaction(Leader)->addMember(nan[i]);
  +// findFaction(Leader)->addMember(nan[i]); // country is added to the faction here, which blocks the focus we create, I comment this out for now (TK)
  //for random date
  - int v1 = rand() % 5 + 1;
  + int v1 = rand() % 5 + 1; // I don't like randomness during the conversion process (TK)
  int v2 = rand() % 5 + 1;
  //focus for anschluss
  newFocus = new HoI4Focus;
  @@ -1233,7 +1233,7 @@ vector<HoI4Faction*> HoI4WarCreator::fascistWarMaker(HoI4Country* Leader, ofstre
  {
  GCDistanceSorted.push_back(iterator->second);
  }
  - sort(GCDistanceSorted.begin(), GCDistanceSorted.end());
  +
  vector<HoI4Country*> GCTargets;
  for each (auto GC in GCDistanceSorted)
  {
  @@ -1244,7 +1244,6 @@ vector<HoI4Faction*> HoI4WarCreator::fascistWarMaker(HoI4Country* Leader, ofstre
  if (GC != Leader)
  GCTargets.push_back(GC);
  }
  -
  }
  int maxGCWars = 0;
  int start = 0;
  