message: Fix scripted conquerors
diff: @@ -183,18 +183,16 @@ def checkConquest(tConquest, tPrereqConquest = (), iWarPlan = WarPlanTypes.WARPL
  return
  iPreferredTarget = slot(iPreferredTargetCiv)
  - if iPreferredTarget < 0:
  - return
  if player(iPlayer).isHuman(): return
  if not player(iPlayer).isAlive() and iCiv != iTurks: return
  if data.lConquest[iID]: return
  if iPreferredTarget >= 0 and player(iPreferredTarget).isAlive() and team(iPreferredTarget).isVassal(iPlayer): return
  - iStartTurn = year(iYear).deviate(5)
  + iStartTurn = year(iYear) + turns(data.iSeed % 10 - 5)
  if turn() < player(iCiv).getLastBirthTurn() + turns(3): return
  - if not turn().between(iStartTurn, iStartTurn + iIntervalTurns): return
  + if not (iStartTurn <= turn() <= iStartTurn + iIntervalTurns): return
  if tPrereqConquest and not isConquered(tPrereqConquest): return
  spawnConquerors(iPlayer, iPreferredTarget, tTL, tBR, iNumTargets, iYear, iIntervalTurns, iWarPlan)
  