message: Cities from recently spawned civilisations cannot be claimed in congress as intended
diff: @@ -1041,10 +1041,12 @@ class Congress:
  if iPlayer in self.losers and iLoopPlayer not in self.winners: continue
  # AI civs: cannot claim cities from friends
  - if not player(iPlayer).isHuman() and pPlayer.AI_getAttitude(iLoopPlayer) >= AttitudeTypes.ATTITUDE_FRIENDLY: continue
  + if not player(iPlayer).isHuman() and pPlayer.AI_getAttitude(iLoopPlayer) >= AttitudeTypes.ATTITUDE_FRIENDLY:
  + continue
  # recently spawned
  - if iGameTurn < player(iLoopPlayer).getLastBirthTurn(): continue
  + if since(player(iLoopPlayer).getLastBirthTurn()) <= turns(10):
  + continue
  # exclude master/vassal relationships
  if team(iPlayer).isVassal(iLoopPlayer): continue
  @@ -1052,10 +1054,12 @@ class Congress:
  if team(iPlayer).isAVassal() and master(iPlayer) == master(iLoopPlayer): continue
  # cannot demand cities while at war
  - if team(iPlayer).isAtWar(iLoopPlayer): continue
  + if team(iPlayer).isAtWar(iLoopPlayer):
  + continue
  # Palace of Nations effect
  - if player(iLoopPlayer).isHasBuildingEffect(iPalaceOfNations): continue
  + if player(iLoopPlayer).isHasBuildingEffect(iPalaceOfNations):
  + continue
  for city in cities.owner(iLoopPlayer):
  plot = plot_(city)
  @@ -1069,7 +1073,8 @@ class Congress:
  # after a war: losers can only claim previously owned cities
  if self.bPostWar and iPlayer in self.losers:
  - if city.getGameTurnPlayerLost(iPlayer) < turn() - turns(25): continue
  + if city.getGameTurnPlayerLost(iPlayer) < turn() - turns(25):
  + continue
  iCultureDivisor = bRecolonise and 50 or 20
  