message: improve smoothing on edges
diff: @@ -139,8 +139,8 @@ const AliHLTTPCHWCFBunch *AliHLTTPCHWCFPeakFinderUnit::OutputStream()
  if (fSmoothing >= 2)
  {
  if (n == 1) q = fOutput.fData[i].fQ * 2;
  - else if (i == 0) q = fOutput.fData[0].fQ + fOutput.fData[1].fQ;
  - else if (i == n - 1) q = fOutput.fData[n - 1].fQ + fOutput.fData[n - 2].fQ;
  + else if (i == 0) q = (3 * fOutput.fData[0].fQ + fOutput.fData[1].fQ) / 2;
  + else if (i == n - 1) q = (3 * fOutput.fData[n - 1].fQ + fOutput.fData[n - 2].fQ) / 2;
  else q = (fOutput.fData[i - 1].fQ + fOutput.fData[i + 1].fQ) / 2 + fOutput.fData[i].fQ;
  }
  else if (fSmoothing)
  