message: fix UE5 compiler error for FMeshStaticData
diff: @@ -1525,8 +1525,7 @@ static void loadPrimitiveGameThreadPart(
  pStaticMesh->SetRenderData(std::move(loadResult.RenderData));
  #else
  // UE 5
  - pStaticMesh->SetRenderData(
  - TUniquePtr<FStaticMeshRenderData>(loadResult.RenderData));
  + pStaticMesh->SetRenderData(std::move(loadResult.RenderData));
  #endif
  const CesiumGltf::Model& model = *loadResult.pModel;
  