message: Escorial effect does not trigger for reconquered cities
diff: @@ -15,7 +15,7 @@ def escorialFoundedCity(city):
  def escorialEffect(iPlayer, city):
  if player(iPlayer).isHasBuildingEffect(iEscorial):
  - if city.isColony():
  + if city.isColony() and city.getGameTurnPlayerLost(iPlayer) == -1:
  capital = player(iPlayer).getCapitalCity()
  iGold = scale(10 + distance(capital, city))
  message(iPlayer, 'TXT_KEY_BUILDING_ESCORIAL_EFFECT', iGold, city.getName(), location=city, button=infos.building(iEscorial).getButton())
  