message: fix full screen triangle VAO spec
diff: @@ -36,8 +36,8 @@ inline video::IGPUMeshBuffer* createFullScreenTriangle(video::IVideoDriver* driv
  triangleMeshBuffer->setMeshDataAndFormat(desc);
  desc->drop();
  - desc->setVertexAttrBuffer(buff,asset::EVAI_ATTR0,asset::EF_R16G16_SSCALED,sizeof(ScreenTriangleVertexStruct),0);
  - desc->setVertexAttrBuffer(buff,asset::EVAI_ATTR1,asset::EF_R16G16_USCALED,sizeof(ScreenTriangleVertexStruct),offsetof(ScreenTriangleVertexStruct,TexCoord[0]));
  + desc->setVertexAttrBuffer(buff,asset::EVAI_ATTR0,asset::EF_R8G8B8A8_SSCALED,sizeof(ScreenTriangleVertexStruct),0);
  + desc->setVertexAttrBuffer(buff,asset::EVAI_ATTR1,asset::EF_R8G8B8A8_SSCALED,sizeof(ScreenTriangleVertexStruct),offsetof(ScreenTriangleVertexStruct,TexCoord[0]));
  triangleMeshBuffer->setIndexCount(3u);
  buff->drop();
  