message: Have dxc generate hlsl shaders into hlsl directory
  Instead of overwriting the glsl binaries.
  Issue:
diff: @@ -35,13 +35,7 @@ for root, dirs, files in os.walk(dir_path):
  for file in files:
  if file.endswith(".vert") or file.endswith(".frag") or file.endswith(".comp") or file.endswith(".geom") or file.endswith(".tesc") or file.endswith(".tese") or file.endswith(".rgen") or file.endswith(".rchit") or file.endswith(".rmiss"):
  hlsl_file = os.path.join(root, file)
  -
  - spv_out = os.path.abspath(os.path.join(dir_path, "..", "glsl", os.path.relpath(hlsl_file, dir_path) + ".spv"))
  -
  - # Make the spv directory if it does not already exist
  - spv_dir = os.path.dirname(spv_out)
  - if not os.path.exists(spv_dir):
  - os.makedirs(spv_dir)
  + spv_out = hlsl_file + ".spv"
  profile = ''
  if(hlsl_file.find('.vert') != -1):
  