message: Fix a Python error when determining prevalent religions in an area
diff: @@ -1558,6 +1558,9 @@ def doResurrection(iPlayer, lCityList, bAskFlip=True, bDisplay=False):
  lOwners = []
  dRelocatedUnits = {}
  + # determine prevalent religion in the resurrection area
  + iNewStateReligion = getPrevalentReligion(plots.of(lCityList))
  +
  for city in lCityList:
  iOwner = city.getOwner()
  pOwner = player(iOwner)
  @@ -1622,7 +1625,6 @@ def doResurrection(iPlayer, lCityList, bAskFlip=True, bDisplay=False):
  makeUnits(iPlayer, getBestSiege(iPlayer), capital, iArmySize + iNumCities)
  # set state religion based on religions in the area
  - iNewStateReligion = getPrevalentReligion(plots.of(lCityList))
  if iNewStateReligion >= 0:
  pPlayer.setLastStateReligion(iNewStateReligion)
  