message: Run clang-format on normals.hpp
diff: @@ -31,10 +31,11 @@ namespace eos {
  namespace render {
  /**
  - * Calculates the normal of a face (or triangle), i.e. the
  - * per-face normal. Return normal will be normalised.
  - * Assumes the triangle is given in CCW order, i.e. vertices
  - * in counterclockwise order on the screen are front-facing.
  + * Calculates the normal of a face (or triangle), i.e. the per-face normal. Returned normal will be unit
  + * length.
  + *
  + * Assumes the triangle is given in CCW order, i.e. vertices in counterclockwise order on the screen are
  + * front-facing.
  *
  * @param[in] v0 First vertex.
  * @param[in] v1 Second vertex.
  @@ -48,7 +49,18 @@ inline Eigen::Vector3f compute_face_normal(const Eigen::Vector3f& v0, const Eige
  return n.normalized();
  };
  -// Todo: Doxygen. Actually this is the overload that's probably most used?
  +/**
  + * Calculates the normal of a face (or triangle), i.e. the per-face normal. Returned normal will be unit
  + * length.
  + *
  + * Assumes the triangle is given in CCW order, i.e. vertices in counterclockwise order on the screen are
  + * front-facing.
  + *
  + * @param[in] v0 First vertex.
  + * @param[in] v1 Second vertex.
  + * @param[in] v2 Third vertex.
  + * @return The unit-length normal of the given triangle.
  + */
  inline Eigen::Vector3f compute_face_normal(const Eigen::Vector4f& v0, const Eigen::Vector4f& v1,
  const Eigen::Vector4f& v2)
  {
  @@ -57,10 +69,11 @@ inline Eigen::Vector3f compute_face_normal(const Eigen::Vector4f& v0, const Eige
  };
  /**
  - * Computes the normal of a face (or triangle), i.e. the
  - * per-face normal. Return normal will be normalised.
  - * Assumes the triangle is given in CCW order, i.e. vertices
  - * in counterclockwise order on the screen are front-facing.
  + * Calculates the normal of a face (or triangle), i.e. the per-face normal. Returned normal will be unit
  + * length.
  + *
  + * Assumes the triangle is given in CCW order, i.e. vertices in counterclockwise order on the screen are
  + * front-facing.
  *
  * @param[in] v0 First vertex.
  * @param[in] v1 Second vertex.
  