message: Fix mistakenly swapped "previous" and "current" lock orders
diff: @@ -105,7 +105,7 @@ static void potential_deadlock_detected(const LockPair& mismatch, const LockStac
  {
  LogPrintf("POTENTIAL DEADLOCK DETECTED\n");
  LogPrintf("Previous lock order was:\n");
  - for (const LockStackItem& i : s2) {
  + for (const LockStackItem& i : s1) {
  if (i.first == mismatch.first) {
  LogPrintf(" (1)"); /* Continued */
  }
  @@ -115,7 +115,7 @@ static void potential_deadlock_detected(const LockPair& mismatch, const LockStac
  LogPrintf(" %s\n", i.second.ToString());
  }
  LogPrintf("Current lock order is:\n");
  - for (const LockStackItem& i : s1) {
  + for (const LockStackItem& i : s2) {
  if (i.first == mismatch.first) {
  LogPrintf(" (1)"); /* Continued */
  }
  