message: Peace, war etc. counters only increase when contact is established
diff: @@ -3687,6 +3687,9 @@ void CvTeamAI::AI_doCounter()
  if (GET_TEAM((TeamTypes)iI).isAlive())
  {
  if (iI != getID())
  + {
  + // Leoreth: only starts building after making contact, and stops building while contact is interrupted
  + if (canContact((TeamTypes)iI))
  {
  AI_changeWarPlanStateCounter(((TeamTypes)iI), 1);
  @@ -3732,6 +3735,7 @@ void CvTeamAI::AI_doCounter()
  }
  }
  }
  +}
  void CvTeamAI::AI_doWar()
  