message: Update Audio_API.md
diff: @@ -12,10 +12,12 @@ self.uobject.play_sound_at_location(sound, FVector(0, 0, 0))
  If you prefer to work with AudioComponent:
  ```py
  +from unreal_engine.classes import AudioComponent
  +
  class Sounder:
  def begin_play(self):
  # find the AudioComponent of this actor
  - self.audio = self.uobject.get_component_by_type('AudioComponent')
  + self.audio = self.uobject.get_component_by_type(AudioComponent)
  self.audio.call('Stop')
  def tick(self, delta_time):
  # start the sound when pressing 'A'
  