message: Re-added Red to default cpu pool... this does mean that there is a conflict with avg and cpu core 10, but eh... whatever I guess.
diff: @@ -40,17 +40,18 @@ pub fn gen_n_styles(num_to_gen: i32) -> Vec<Style> {
  let mut colour_vec: Vec<Style> = vec![
  Style::default().fg(STANDARD_FIRST_COLOUR),
  Style::default().fg(STANDARD_SECOND_COLOUR),
  - Style::default().fg(Color::LightRed),
  Style::default().fg(Color::LightCyan),
  Style::default().fg(Color::LightGreen),
  Style::default().fg(Color::LightBlue),
  + Style::default().fg(Color::LightRed),
  Style::default().fg(Color::Cyan),
  Style::default().fg(Color::Green),
  Style::default().fg(Color::Blue),
  + Style::default().fg(Color::Red),
  ];
  let mut h: f32 = 0.4; // We don't need random colours... right?
  - for _i in 0..(num_to_gen - 9) {
  + for _i in 0..(num_to_gen - 10) {
  h = gen_hsv(h);
  let result = hsv_to_rgb(h, 0.5, 0.95);
  colour_vec.push(Style::default().fg(Color::Rgb(result.0, result.1, result.2)));
  