message: Make the example a little more aesthetic?
diff: @@ -63,7 +63,10 @@ impl event::EventHandler<ggez::GameError> for MainState {
  );
  canvas.set_shader(self.shader.clone());
  canvas.set_shader_params(self.shader_params.clone());
  - canvas.draw(&self.square_mesh, DrawParam::default());
  + canvas.draw(
  + &self.square_mesh,
  + DrawParam::default().dest(Vec2::new(200.0, 100.0)),
  + );
  canvas.finish(ctx)?;
  