message: Fix bounds check in Spritebatch::set
diff: @@ -75,7 +75,7 @@ impl SpriteBatch {
  /// Alters a sprite in the batch to use the given draw params
  pub fn set(&mut self, handle: SpriteIdx, param: graphics::DrawParam) -> GameResult<()> {
  - if handle < self.sprites.len() - 1 {
  + if handle < self.sprites.len() {
  self.sprites[handle] = param.into();
  Ok(())
  } else {
  