message: update msaa comments in graphics_settings example
diff: @@ -211,7 +211,7 @@ fn print_help() {
  /// Print out graphics settings.
  #[derive(FromArgs, Debug)]
  struct Opt {
  - /// what level of MSAA to try to use (1, 2, 4, 8)
  + /// what level of MSAA to try to use (1 or 4)
  #[argh(option, short = 'm', long = "msaa", default = "1")]
  msaa: u8,
  }
  @@ -235,12 +235,9 @@ pub fn main() -> GameResult {
  .fullscreen_type(conf::FullscreenType::Windowed)
  .resizable(true),
  )
  - .window_setup(
  - conf::WindowSetup::default().samples(
  - conf::NumSamples::try_from(opt.msaa)
  - .expect("Option msaa needs to be 1, 2, 4, 8 or 16!"),
  - ),
  - )
  + .window_setup(conf::WindowSetup::default().samples(
  + conf::NumSamples::try_from(opt.msaa).expect("Option msaa needs to be 1 or 4!"),
  + ))
  .backend(backend)
  .add_resource_path(resource_dir);
  