message: Fix init bug on Windows.
diff: @@ -116,6 +116,14 @@ impl GraphicsContextGeneric<GlBackendSpec> {
  .with_inner_size(window_size)
  .with_resizable(window_mode.resizable);
  + // We need to disable drag-and-drop on windows for multithreaded stuff like cpal to work.
  + // See winit bug here: https://github.com/rust-windowing/winit/pull/1524
  + #[cfg(target_os="windows")]
  + {
  + use winit::platform::windows::WindowBuilderExtWindows;
  + window_builder = window_builder.with_drag_and_drop(false);
  + }
  +
  window_builder = if !window_setup.icon.is_empty() {
  let icon = load_icon(window_setup.icon.as_ref(), filesystem)?;
  window_builder.with_window_icon(Some(icon))
  