message: only update camera state if manualReset is off
diff: @@ -574,7 +574,7 @@ namespace Canvas3D {
  }
  if (oldBoundingSphereVisible.radius === 0) nextCameraResetDuration = 0;
  - camera.setState({ radiusMax: scene.boundingSphere.radius }, 0);
  + if (!p.camera.manualReset) camera.setState({ radiusMax: scene.boundingSphere.radius }, 0);
  reprCount.next(reprRenderObjects.size);
  if (isDebugMode) consoleStats();
  