message: Update AudioHelper for 0.8.9
diff: @@ -25,17 +25,17 @@ declare class AudioHelper {
  sounds: Map<string, Sound>;
  /**
  - * Get an array of the Sound objects which are currently playing.
  + * Get a map of the Sound objects which are currently playing.
  * @remarks It's not actually an `Array` but a `Map`.
  */
  playing: Map<number, Sound>;
  /**
  * A user gesture must be registered before audio can be played.
  - * This Array contains the Howl instances which are requested for playback prior to a gesture.
  + * This Array contains the Sound instances which are requested for playback prior to a gesture.
  * Once a gesture is observed, we begin playing all elements of this Array.
  + * @see Sound
  * @defaultValue `[]`
  - * @remarks It's not actually Howl instances (Howler is not used anymore) but function that will be executed.
  */
  pending: (() => void)[];
  @@ -154,14 +154,13 @@ declare class AudioHelper {
  * @param push - Push the audio sound effect to other connected clients?
  * (default: `false`)
  *
  - * @returns A Howl instance which controls audio playback.
  + * @returns A Sound instance which controls audio playback.
  *
  * @example
  * ```typescript
  * // Play the sound of a locked door for all players
  * AudioHelper.play({src: "sounds/lock.wav", volume: 0.8, loop: false}, true);
  * ```
  - * @remarks It actually returns a promise that resolves to a {@link Sound}, Howler isn't actually used anymore.
  */
  static play(data: AudioHelper.PlayData, push?: boolean): Promise<Sound>;
  