message: Update AmbientSoundConfig to 0.7.9
diff: /**
  * Ambient Sound Config Sheet
  - *
  + */
  +declare class AmbientSoundConfig extends FormApplication<AmbientSoundConfig.Data, AmbientSound> {
  + /**
  * @param sound - The sound object being configured
  * @param options - Additional application rendering options
  - * @param preview - Configure a preview version of a sound which is not yet saved
  */
  -declare class AmbientSoundConfig extends FormApplication {
  - _updateObject(event?: Event, formData?: object): Promise<any>; // TODO: Add correct return type
  + constructor(sound: AmbientSound, options?: AmbientSoundConfig.Options);
  +
  + options: AmbientSoundConfig.Options;
  +
  + /**
  + * @override
  + * @defaultValue
  + * ```typescript
  + * mergeObject(super.defaultOptions, {
  + * id: "sound-config",
  + * classes: ["sheet", "sound-sheet"],
  + * title: "SOUND.ConfigTitle",
  + * template: "templates/scene/sound-config.html",
  + * width: 480
  + * });
  + * ```
  + */
  + static get defaultOptions(): AmbientSoundConfig.Options;
  +
  + /**
  + * @param options - (unused)
  + * @override
  + */
  + getData(options?: Application.RenderOptions): AmbientSoundConfig.Data;
  +
  + /**
  + * @param event - (unused)
  + * @override
  + */
  + protected _updateObject(event: Event, formData: AmbientSoundConfig.FormData): Promise<AmbientSound>;
  +
  + /** @override */
  + close(options?: Application.CloseOptions): Promise<void>;
  +}
  +
  +declare namespace AmbientSoundConfig {
  + interface Data {
  + object: Duplicated<AmbientSoundConfig['object']['data']>;
  + options: AmbientSoundConfig['options'];
  + submitText: string;
  + }
  +
  + interface FormData {
  + easing: AmbientSound.Data['easing'];
  + path: AmbientSound.Data['path'];
  + radius: AmbientSound.Data['radius'] | null;
  + type: AmbientSound.Data['type'];
  + volume: AmbientSound.Data['volume'];
  + x: AmbientSound.Data['x'] | null;
  + y: AmbientSound.Data['y'] | null;
  + }
  +
  + interface Options extends FormApplication.Options {
  + /**
  + * Configure a preview version of a sound which is not yet saved
  + */
  + preview?: boolean;
  + }
  }
  