message: Reformat FateDie
diff: /**
  - * Define a three-sided Fate/Fudge dice term that can be used as part of a Roll
  - * formula
  + * Define a three-sided Fate/Fudge dice term that can be used as part of a Roll formula
  * Mathematically behaves like 1d3-2
  */
  declare class FateDie extends DiceTerm {
  - static DENOMINATION: 'f';
  -
  constructor(termData?: DiceTerm.TermData);
  + /* -------------------------------------------- */
  +
  /**
  * @override
  */
  - static getResultLabel(result: string): string;
  + roll(options?: { maximize: boolean; minimize: boolean }): DiceTerm.Result;
  +
  + /* -------------------------------------------- */
  /**
  * @override
  */
  - roll(options?: { maximize: boolean; minimize: boolean }): DiceTerm.Result;
  + static getResultLabel(result: string): string;
  +
  + /* -------------------------------------------- */
  +
  + static DENOMINATION: 'f';
  }
  