message: alpha-orbitals: re-enable cutoff in GPU shader
diff: @@ -210,9 +210,9 @@ void main(void) {
  float R2 = dot(X, X);
  // center.w is squared cutoff radius
  - // if (R2 > center.w) {
  - // continue;
  - // }
  + if (R2 > center.w) {
  + continue;
  + }
  vec4 info = texture2D(tInfo, cCoord);
  