message: Fix issue where we were hitting a falsey condition with mods for titan in the optimiser causing mods not to be counted
diff: @@ -98,11 +98,6 @@ export function getTotalModStatChanges(
  Strength: 0,
  };
  - // This should only happen on initialisation if the store is undefined.
  - if (!characterClass) {
  - return totals;
  - }
  -
  const flatMods = Object.values(lockedArmor2Mods)
  .flat()
  .filter((mod): mod is LockedMod => Boolean(mod));
  