message: fix: too high shard count bug
diff: @@ -15,6 +15,10 @@ export function prepareBuckets(gateway: GatewayManager, firstShardId: number, la
  // ORGANIZE ALL SHARDS INTO THEIR OWN BUCKETS
  for (let i = firstShardId; i < lastShardId; i++) {
  gateway.debug(`1. Running for loop in spawnShards function.`);
  + if (i >= gateway.maxShards) {
  + continue;
  + }
  +
  const bucketId = i % gateway.maxConcurrency;
  const bucket = gateway.buckets.get(bucketId);
  if (!bucket) throw new Error("Bucket not found when spawning shards.");
  