message: More generic.
diff: @@ -29,11 +29,11 @@ class itemListBuilder {
  return allItems;
  }
  - getGuns(stores, scoreMaintainer) {
  + getWeapons(stores, scoreMaintainer) {
  var self = this;
  var allItems = this.getAllItems(stores);
  - var allGuns = _.filter(allItems,
  + var allWeapons = _.filter(allItems,
  function(item) {
  if (!item.primStat) {
  return false;
  @@ -42,32 +42,32 @@ class itemListBuilder {
  return (item.primStat.statHash === 368428387);
  });
  - var newGuns = this.getNewItems(allGuns, scoreMaintainer);
  + var newGuns = this.getNewItems(allWeapons, scoreMaintainer);
  if (scoreMaintainer.getItemStores().length > 0) {
  return newGuns;
  }
  - return _.map(allGuns, function(item) { return self._itemTransformer.translateToDtrWeapon(item); });
  + return _.map(allWeapons, function(item) { return self._itemTransformer.translateToDtrWeapon(item); });
  }
  getWeaponList(stores, scoreMaintainer) {
  - var guns = this.getGuns(stores, scoreMaintainer);
  + var weapons = this.getWeapons(stores, scoreMaintainer);
  var list = [];
  var self = this;
  - guns.forEach(function(gun) {
  - if (!self.isKnownGun(list, gun)) {
  - list.push(gun);
  + weapons.forEach(function(weapon) {
  + if (!self.isKnownWeapon(list, weapon)) {
  + list.push(weapon);
  }
  });
  return list;
  }
  - isKnownGun(list, dtrGun) {
  - return _.contains(list, dtrGun);
  + isKnownWeapon(list, dtrWeapon) {
  + return _.contains(list, dtrWeapon);
  }
  }
  