message: fix: delay each shard by 5 seconds
diff: import { Collection } from "../util/collection.ts";
  +import { delay } from "../util/utils.ts";
  import { ws } from "./ws.ts";
  /** Begin spawning shards. */
  @@ -46,6 +47,7 @@ export function spawnShards(firstShardId = 0) {
  }
  }
  + console.log("BUCKETS", buckets);
  // SPREAD THIS OUT TO DIFFERENT CLUSTERS TO BEGIN STARTING UP
  buckets.forEach(async (bucket, bucketId) => {
  ws.log(
  @@ -61,6 +63,12 @@ export function spawnShards(firstShardId = 0) {
  while (shardId !== undefined) {
  ws.log("DEBUG", "Running while loop in getMembers function.");
  + if (!ws.createNextShard) {
  + await delay(100);
  + continue;
  + }
  +
  + ws.createNextShard = false;
  await ws.tellClusterToIdentify(clusterId as number, shardId, bucketId);
  shardId = queue.shift();
  }
  