message: Change GameTime to use socket.io sockets
diff: @@ -29,10 +29,7 @@ declare class GameTime {
  */
  _time: GameTime.Timestamps
  - /**
  - * @param socket - Originally documented as type `Socket`.
  - */
  - constructor (socket: WebSocket)
  + constructor (socket: SocketIOClient.Socket)
  /**
  * The current server time based on the last synchronization point and the
  @@ -64,7 +61,7 @@ declare class GameTime {
  * Synchronize the local client game time with the official time kept by the
  * server
  */
  - sync (socket: WebSocket): Promise<GameTime>
  + sync (socket: SocketIOClient.Socket): Promise<GameTime>
  }
  declare namespace GameTime {
  