message: farming.service.js doesn't need to handle D2
diff: @@ -27,17 +27,7 @@ export function FarmingService($rootScope,
  ]);
  // These are things you may pick up frequently out in the wild
  - const makeRoomTypes = dimSettingsService.destinyVersion === 2 ? [
  - 953998645, // power weapons
  - 1498876634, // kinetic weapons
  - 2465295065, // energy weapon
  - // are the specific to warlocks? ->
  - 3448274439, // helmets
  - 14239492, // chest
  - 20886954, // boots
  - 3551918588, // gloves
  - 1585787867, // class items
  - ] : [
  + const makeRoomTypes = [
  'BUCKET_PRIMARY_WEAPON',
  'BUCKET_SPECIAL_WEAPON',
  'BUCKET_HEAVY_WEAPON',
  @@ -74,11 +64,7 @@ export function FarmingService($rootScope,
  // reserve one space in the active character
  reservations[this.store.id] = {};
  makeRoomTypes.forEach((type) => {
  - if (dimSettingsService.destinyVersion === 2) {
  - reservations[this.store.id][buckets.byHash[type].type] = 1;
  - } else {
  reservations[this.store.id][buckets.byId[type].type] = 1;
  - }
  });
  }
  