message: Fixes TS linting issue
diff: @@ -74,7 +74,7 @@ export function multiply<T extends number[] | Float32Array>(a: T, b: Float32Arra
  return a;
  }
  -export function multiplyVec2(a: Float32Array | number[], b: Coordinates, z: number = 1): Coordinates {
  +export function multiplyVec2(a: Float32Array | number[], b: Coordinates, z = 1): Coordinates {
  const a00 = a[0];
  const a01 = a[1];
  const a10 = a[3];
  