message: fix canvas3d camera reset condition
diff: @@ -421,7 +421,7 @@ namespace Canvas3D {
  if (!b.radius) continue;
  const cameraDist = Vec3.distance(cameraSphere.center, b.center);
  - if (cameraDist > cameraSphere.radius && cameraDist > b.radius && !Sphere3D.includes(oldBoundingSphereVisible, b)) return true;
  + if ((cameraDist > cameraSphere.radius || cameraDist > b.radius) && !Sphere3D.includes(oldBoundingSphereVisible, b)) return true;
  if (Sphere3D.overlaps(cameraSphere, b)) cameraSphereOverlapsNone = false;
  }
  