message: convert sRGB to linear when exporting GLB
diff: @@ -160,6 +160,7 @@ export class GlbExporter extends MeshExporter<GlbData> {
  alpha *= 1 - transparency;
  }
  + color = Color.sRGBToLinear(color);
  Color.toArrayNormalized(color, colorArray, i * 4);
  colorArray[i * 4 + 3] = alpha;
  }
  