message: Update PlayerConfig to 0.7.9
diff: /**
  - * The player configuration menu
  - * This form is used to allow the client to edit some preferences about their own User entity
  + * The Player Configuration application provides a form used to allow the current client to
  + * edit preferences and configurations about their own User entity.
  */
  -declare class PlayerConfig extends FormApplication {
  - _updateObject(event?: Event, formData?: object): Promise<any>; // TODO: Add correct return type
  +declare class PlayerConfig extends FormApplication<PlayerConfig.Data, User> {
  + /**
  + * @param user - The User entity being configured.
  + * @param options - Additional rendering options which modify the behavior of the form.
  + */
  + constructor(user: User, options: PlayerConfig.Options);
  +
  + user: User;
  +
  + /**
  + * Assign the default options which are supported by the entity edit sheet
  + */
  + static get defaultOptions(): PlayerConfig.Options;
  +
  + get title(): string;
  +
  + /**
  + * Provide data to the form
  + * @returns The data provided to the template when rendering the form
  + */
  + getData(): PlayerConfig.Data;
  +
  + /**
  + * Activate the default set of listeners for the Entity sheet
  + * These listeners handle basic stuff like form submission or updating images
  + *
  + * @param html - The rendered template ready to have listeners attached
  + */
  + activateListeners(html: JQuery): void;
  +
  + /**
  + * Handle changing the user avatar image by opening a FilePicker
  + */
  + protected _onEditAvatar(event: Event): Promise<FilePicker.Result>;
  +
  + /**
  + * This method is called upon form submission after form data is validated
  + * @param event - The initial triggering submission event
  + * @param formData - The object of validated form data with which to update the object
  + */
  + protected _updateObject(event: Event, formData: User.Data): Promise<User>;
  +}
  +
  +declare namespace PlayerConfig {
  + interface Data {
  + user: PlayerConfig['user'];
  + actors: Actor[];
  + options: PlayerConfig['options'];
  + }
  +
  + interface Options extends FormApplication.Options {
  + /**
  + * @defaultValue `'player-config'`
  + */
  + id: string;
  +
  + /**
  + * @defaultValue `'templates/user/player-config.html'`
  + */
  + template: string;
  +
  + /**
  + * @defaultValue `400`
  + */
  + width: number;
  +
  + /**
  + * @defaultValue `'auto'`
  + */
  + height: 'auto' | number;
  + }
  }
  