message: Be clear that it's a roll per node.
diff: @@ -985,7 +985,7 @@ function StoreService(
  // Generate a hash that identifies the weapons permutation and selected perks.
  // This is used by the Weapon Reviewing system.
  - const generateDtrRoll = (node, talentNodeSelected) => {
  + const generateNodeDtrRoll = (node, talentNodeSelected) => {
  var dtrRoll = node.nodeHash.toString(16);
  if (dtrRoll.length > 1) {
  @@ -1005,7 +1005,7 @@ function StoreService(
  return dtrRoll;
  };
  - var dtrRoll = generateDtrRoll(node, talentNodeSelected);
  + var dtrRoll = generateNodeDtrRoll(node, talentNodeSelected);
  // There's a lot more here, but we're taking just what we need
  return {
  