message: fixed accidental reference of EntityCollection in Collection
diff: @@ -10,7 +10,7 @@ declare class Collection extends Map {
  protected _source: any;
  /**
  - * An array of all the Entities in the EntityCollection. Since EntityCollection is now a Map, it would be preferred to use EntityCollection#values directly to obtain an iterator
  + * An array of all the Entities in the Collection. Since Collection is now a Map, it would be preferred to use Collection#values directly to obtain an iterator
  */
  entities: Entity[];
  @@ -24,13 +24,13 @@ declare class Collection extends Map {
  values(): IterableIterator<Entity>;
  /**
  - * Initialize the EntityCollection instance by preparing all of it's contained Entities
  - * @return A reference to the initialized EntityCollection
  + * Initialize the Collection instance by preparing all of it's contained Entities
  + * @return A reference to the initialized Collection
  */
  - initialize(): EntityCollection;
  + initialize(): Collection;
  /**
  - * Re-render any currently visible applications associated with this EntityCollection
  + * Re-render any currently visible applications associated with this Collection
  */
  render(...args: any): void;
  @@ -44,18 +44,18 @@ declare class Collection extends Map {
  get name(): string;
  /**
  - * Return a reference to the singleton instance of this EntityCollection
  - * By default, a EntityCollection is located in `game[EntityCollection.name]`, for example `game.actors`
  + * Return a reference to the singleton instance of this Collection
  + * By default, a Collection is located in `game[Collection.name]`, for example `game.actors`
  */
  static get instance(): EntityCollection;
  /**
  - * Return a reference to the SidebarDirectory application for this EntityCollection
  + * Return a reference to the SidebarDirectory application for this Collection
  */
  get directory(): any;
  /**
  - * Return a reference to the Entity subclass which should be used when creating elements of this EntityCollection
  + * Return a reference to the Entity subclass which should be used when creating elements of this Collection
  *
  * This should always be an explicit reference to the class which is used in this game to represent the entity,
  * and not the base implementation of that entity type.
  @@ -76,14 +76,14 @@ declare class Collection extends Map {
  /* -------------------------------------------- */
  /**
  - * Add a new Entity to the EntityCollection, asserting that they are of the correct type
  + * Add a new Entity to the Collection, asserting that they are of the correct type
  *
  * @param entity The entity instance to add to the collection
  */
  insert(entity: Entity): void;
  /**
  - * Remove an Entity from the EntityCollection by its ID.
  + * Remove an Entity from the Collection by its ID.
  *
  * @param id {String} The entity ID which should be removed
  */
  