message: fix: checkReady return loaded()
diff: @@ -50,7 +50,7 @@ function checkReady(payload: Ready, shard: DiscordenoShard) {
  if (shard.lastAvailable + 5000 < Date.now()) {
  eventHandlers.shardFailedToLoad?.(shard, shard.unavailableGuildIds);
  // Force execute the loaded function to prevent infinite loop
  - loaded(shard);
  + return loaded(shard);
  }
  // Not all guilds were loaded but 5 seconds haven't passed so check again
  