message: Get rid of circular reference
diff: @@ -84,7 +84,7 @@ declare class Item<D extends Item.Data = Item.Data<any>> extends Entity<D> {
  /**
  * A convenience reference to the Actor entity which owns this item, if any
  */
  - get actor(): Actor<this, Actor.Data<any, Actor.OwnedItem<this>>> | null;
  + get actor(): Actor<this, Actor.Data<any, D>> | null;
  /**
  * A convenience reference to the image path (data.img) used to represent this Item
  