message: reset suite runs if a single test is played
diff: @@ -30,8 +30,6 @@ class PlaybackState {
  @action.bound startPlayingSuite() {
  const { suite } = UiState.selectedTest;
  - console.log(this._currentRunningSuite);
  - console.log(suite);
  if (this._currentRunningSuite !== (suite ? suite.id : undefined)) {
  this.resetState();
  this._currentRunningSuite = suite.id;
  @@ -48,6 +46,7 @@ class PlaybackState {
  const { test } = UiState.selectedTest;
  if (this._currentRunningSuite || !this.currentRunningTest || this.currentRunningTest.id !== test.id) {
  this.resetState();
  + this._currentRunningSuite = undefined;
  this.currentRunningTest = test;
  }
  this.clearCommandStates();
  