message: Removed some lodash functions.
diff: @@ -426,7 +426,10 @@ function getPlugHashesFromCategory(category: DimSocketCategory) {
  function getBaseStatValues(stats: Dictionary<DimStat>, item: DimItem) {
  const baseStats = {};
  - _.forEach(statValues, (statHash) => (baseStats[statHash] = stats[statHash].value));
  +
  + for (const statHash in statValues) {
  + baseStats[statHash] = stats[statHash].value;
  + }
  // Checking energy tells us if it is Armour 2.0
  if (item.isDestiny2() && item.sockets && item.energy) {
  @@ -449,7 +452,7 @@ function getBaseStatValues(stats: Dictionary<DimStat>, item: DimItem) {
  }
  }
  // mapping out from stat values to ensure ordering
  - return _.map(statValues, (statHash) => baseStats[statHash]);
  + return statValues.map((statHash) => baseStats[statHash]);
  }
  /**
  