message: fix(replay): Fix `checkoutEveryNms`
  This was inadvertantly changed and was causing replays to have very long durations since it was waiting for 60k events before resetting buffer.
  Fixes
diff: @@ -178,10 +178,8 @@ export class ReplayContainer implements ReplayContainerInterface {
  return;
  }
  - // Modify recording options to checkoutEveryNthSecond if
  - // sampling for error replay. This is because we don't know
  - // when an error will occur, so we need to keep a buffer of
  - // replay events.
  + // If session is sampled for errors, then we need to set the recordingMode
  + // to 'error', which will configure recording with different options.
  if (this.session.sampled === 'error') {
  this.recordingMode = 'error';
  }
  @@ -211,10 +209,10 @@ export class ReplayContainer implements ReplayContainerInterface {
  try {
  this._stopRecording = record({
  ...this._recordingOptions,
  - // When running in error sampling mode, we need to overwrite `checkoutEveryNth`
  + // When running in error sampling mode, we need to overwrite `checkoutEveryNms`
  // Without this, it would record forever, until an error happens, which we don't want
  // instead, we'll always keep the last 60 seconds of replay before an error happened
  - ...(this.recordingMode === 'error' && { checkoutEveryNth: 60000 }),
  + ...(this.recordingMode === 'error' && { checkoutEveryNms: 60000 }),
  emit: this.handleRecordingEmit,
  });
  } catch (err) {
  