message: Fixed a small issue with triangulation which is already fixed on main, but no here
diff: @@ -177,7 +177,7 @@ export class GeometryConverter {
  let k = 0
  while (k < faces.length) {
  let n = faces[k]
  - if (n <= 3) n += 3 // 0 -> 3, 1 -> 4
  + if (n < 3) n += 3 // 0 -> 3, 1 -> 4
  if (n === 3) {
  // Triangle face
  