message: fix(viewer): Arc and circle radius bug
diff: @@ -404,6 +404,10 @@ export default class Coverter {
  const xAxis = this.PointToVector3( plane.xdir )
  const yAxis = this.PointToVector3( plane.ydir )
  + // Make sure plane axis are unit lenght!!!!
  + xAxis.normalize()
  + yAxis.normalize()
  +
  // Determine resolution
  let resolution = ( endAngle - startAngle ) * radius / res
  resolution = parseInt( resolution.toString() )
  @@ -417,7 +421,9 @@ export default class Coverter {
  const xMove = new THREE.Vector3( xAxis.x * x, xAxis.y * x, xAxis.z * x )
  const yMove = new THREE.Vector3( yAxis.x * y, yAxis.y * y, yAxis.z * y )
  - let pt = new THREE.Vector3().addVectors( xMove, yMove ).add( center )
  + const v = new THREE.Vector3().addVectors( xMove, yMove )
  + console.warn( 'Radius vs Length', v.length(), radius, x, y )
  + let pt = v.add( center )
  points.push( pt )
  }
  return points
  