message: Fix Canvas.layers
diff: @@ -120,20 +120,20 @@ declare class Canvas {
  * This mapping is defined in the order that layers must be drawn.
  */
  static get layers(): {
  - background: any; // TODO: BackgroundLayer
  - tiles: any; // TODO: TilesLayer
  - drawings: any; // TODO: DrawingsLayer
  - grid: GridLayer;
  - walls: any; // TODO: WallsLayer
  - templates: any; // TODO: TemplateLayer
  - notes: any; // TODO: NotesLayer
  - tokens: TokenLayer;
  - lighting: LightingLayer;
  - sounds: any; // TODO: SoundsLayer
  - sight: SightLayer;
  - effects: any; // TODO: EffectsLayer
  - controls: any; // TODO: ControlsLayer
  - } & Partial<Record<string, CanvasLayer>>;
  + background: any; // TODO: ConstructorOf<BackgroundLayer>
  + tiles: any; // TODO: ConstructorOf<TilesLayer>
  + drawings: any; // TODO: ConstructorOf<DrawingsLayer>
  + grid: ConstructorOf<GridLayer>;
  + walls: any; // TODO: ConstructorOf<WallsLayer>
  + templates: any; // TODO: ConstructorOf<TemplateLayer>
  + notes: any; // TODO: ConstructorOf<NotesLayer>
  + tokens: ConstructorOf<TokenLayer>;
  + lighting: ConstructorOf<LightingLayer>;
  + sounds: any; // TODO: ConstructorOf<SoundsLayer>
  + sight: ConstructorOf<SightLayer>;
  + effects: any; // TODO: ConstructorOf<EffectsLayer>
  + controls: any; // TODO: ConstructorOf<ControlsLayer>
  + } & Partial<Record<string, ConstructorOf<CanvasLayer>>>;
  /**
  * An Array of all CanvasLayer instances which are active on the Canvas board
  