message: Armor 2.0 isn't bound to fixed perks, so reviews are kind of silly.
diff: @@ -384,7 +384,7 @@ export function makeItem(
  // *able
  createdItem.taggable = Boolean(createdItem.lockable || createdItem.classified);
  createdItem.comparable = Boolean(createdItem.equipment && createdItem.lockable);
  - createdItem.reviewable = Boolean($featureFlags.reviewsEnabled && isWeaponOrArmor(createdItem));
  + createdItem.reviewable = Boolean($featureFlags.reviewsEnabled && isWeaponOrArmor1(createdItem));
  if (createdItem.primStat) {
  const statDef = defs.Stat.get(createdItem.primStat.statHash);
  @@ -540,12 +540,13 @@ export function makeItem(
  return createdItem;
  }
  -function isWeaponOrArmor(item: D2Item) {
  +function isWeaponOrArmor1(item: D2Item) {
  return (
  item.primStat &&
  + !item.energy && // energy is an armor 2.0 signifier
  (item.primStat.statHash === 1480404414 || // weapon
  - item.primStat.statHash === 3897883278)
  - ); // armor
  + item.primStat.statHash === 3897883278) // armor
  + );
  }
  function isLegendaryOrBetter(item) {
  