Use updated CommitEvent in Splinter-related code
This fixes compiling with splinter-support.
@@ -170,7 +170,7 @@ impl EventConnection for ScabbardEventConnection {
match *connection_state {
ConnectionState::Connected(ref receiver) => match receiver.recv() {
Ok(ConnectionCommand::Message(scabbard_evt)) => Ok(CommitEvent {
- service_id: self.name.clone(),
+ service_id: Some(self.name.clone()),
id: scabbard_evt.id,
height: None,
state_changes: scabbard_evt
