Fix spirv feature by removing profiling::scope bit
@@ -812,7 +812,6 @@ impl crate::Context for Context {
let source = match desc.source {
#[cfg(feature = "spirv")]
ShaderSource::SpirV(ref spv) => {
- profiling::scope!("naga::spv::parse");
// Parse the given shader code and store its representation.
let options = naga::front::spv::Options {
adjust_coordinate_space: false, // we require NDC_Y_UP feature
