make submodules of building_blocks_mesh private; all symbols are re-exported and there is no module-level documentation that would be missed
//! ```
//! use building_blocks_core::prelude::*;
//! use building_blocks_storage::prelude::*;
-//! use building_blocks_mesh::height_map::*;
+//! use building_blocks_mesh::*;
//!
//! use std::collections::HashSet;
//!
//! ```
//! # use building_blocks_core::prelude::*;
//! # use building_blocks_storage::prelude::*;
-//! # use building_blocks_mesh::height_map::*;
+//! # use building_blocks_mesh::*;
//! #
//! struct OtherHeight(f32);
//!
//! triangulate_height_map(&tfm_array, &extent, &mut hm_buffer);
//! ```
-pub mod greedy_quads;
-pub mod height_map;
-pub mod quad;
-pub mod surface_nets;
+mod greedy_quads;
+mod height_map;
+mod quad;
+mod surface_nets;
pub use greedy_quads::*;
pub use height_map::*;
