role-playing-game: Edit to introduction.md
Edited line 77 - I think it's a little easier to read now.
@@ -74,7 +74,7 @@ match some_words {
} // Prints "I've got nothing to say"
```
-In Rust, there are other ways besides `match` that you can check for and access values contained within `Option`, but `match` should be familiar to you by now.
+Besides `match`, Rust has other tools available for checking and accessing values contained within `Option`, but `match` should be familiar to you by now.
Additionally, consider this a demonstration of why Rust uses `Option` instead of a null-reference.
The point is that **you _must_ check** whether or not the `Option` variable is `Some` (in which case you can go ahead and extract and use the value contained within), or `None`.
