Fix hello world framebuffer size
@@ -4,7 +4,7 @@ use dust::window::event::*;
fn main() {
let mut window = window::Window::new_default("Hello, world!").unwrap();
- let (width, height) = window.size();
+ let (width, height) = window.framebuffer_size();
let renderer = ForwardPipeline::new(&window.gl(), width, height).unwrap();
