Change particle depth_test to LessOrEqual.
@@ -28,7 +28,7 @@ impl Material for FireworksMaterial {
destination_rgb_multiplier: BlendMultiplierType::One,
destination_alpha_multiplier: BlendMultiplierType::One,
},
- depth_test: DepthTest::Always,
+ depth_test: DepthTest::LessOrEqual,
write_mask: WriteMask::COLOR,
}
}
