disable mouseover for areas, now that they work pretty well
@@ -365,11 +365,12 @@ impl<S: UIState> UI<S> {
objects.reverse();
for obj in objects {
- // Don't mouseover parcels.
+ // Don't mouseover parcels or areas.
// TODO Might get fancier rules in the future, so we can't mouseover irrelevant things
// in intersection editor mode, for example.
match obj.get_id() {
ID::Parcel(_) => {}
+ ID::Area(_) => {}
_ => {
if obj.contains_pt(pt) {
return Some(obj.get_id());
