multigpu: Fix flipped imported textures.
@@ -1559,7 +1559,7 @@ where
.map_err(Error::Target)?;
self.render
.renderer_mut()
- .import_memory(mapped, mapping.size(), mapping.flipped())
+ .import_memory(mapped, mapping.size(), false)
.ok()
} else if let Some(source) = self
.other_renderers
@@ -1576,7 +1576,7 @@ where
.map_err(Error::Render)?;
self.render
.renderer_mut()
- .import_memory(mapped, mapping.size(), mapping.flipped())
+ .import_memory(mapped, mapping.size(), false)
.ok()
} else {
None
