Keep windows within the screen
@@ -239,6 +239,14 @@ impl Window {
outer_rect: outer_rect,
};
+ // Constrain to screen:
+ let margin = 32.0;
+ state.outer_pos = state.outer_pos.max(pos2(margin - outer_rect.width(), 0.0));
+ state.outer_pos = state.outer_pos.min(pos2(
+ ctx.input.screen_size.x - margin,
+ ctx.input.screen_size.y - margin,
+ ));
+
if win_interact.active || corner_interact.active || mouse_pressed_on_window(ctx, id) {
ctx.memory.lock().move_window_to_top(id);
}
