Stop stroking every path!!
@@ -324,7 +324,7 @@ impl Scene {
}
fn push_svg_path(&mut self, value: &str, style: StyleId, name: String) {
- if self.get_style(style).stroke_width > 0.0 {
+ if self.get_style(style).stroke_color.is_some() {
let computed_style = self.get_style(style);
let mut path_parser = PathParser::from(&*value);
let path = SvgPathToPathEvents::new(&mut path_parser);
