gles2: Fix `import_bitmap` resulting in black textures
@@ -846,7 +846,7 @@ impl Renderer for Gles2Renderer {
let texture = Gles2Texture(Rc::new(Gles2TextureInternal {
texture: tex,
- texture_kind: 2,
+ texture_kind: 0,
is_external: false,
y_inverted: false,
width: image.width(),
