mentioned opengl version in readme
@@ -44,6 +44,8 @@ There are many examples covering various aspects of the engine. Also don't hesit
## Features
- Deferred shading.
+ - Renderer based on OpenGL 3.3 Core (released in 2010) which means that your game will run on almost
+ any relatively modern GPU.
- Directional light.
- Point light + shadows.
- Spot light + shadows.
