Add getTransform() for CanvasRenderingContext2D
@@ -146,6 +146,8 @@ interface mixin CanvasTransform {
void setTransform(double a, double b, double c, double d, double e, double f);
[Throws]
void resetTransform();
+ [NewObject, Throws]
+ DOMMatrix getTransform();
};
[NoInterfaceObject]
