Fix typo in hal/src/buffer.rs
//!
//! # Buffer
//!
-//! Buffers interpret memory slices as linear continguous data array.
+//! Buffers interpret memory slices as linear contiguous data array.
//! They can be used as shader resources, vertex buffers, index buffers or for
-//! specifying the action commands for indirect exection.
+//! specifying the action commands for indirect execution.
use {format, IndexType, Backend};
@@ -126,7 +126,7 @@ bitflags!(
/// Index buffer view for `bind_index_buffer`.
///
-/// Defines a buffer slice used for acquiring the indicies on draw commands.
+/// Defines a buffer slice used for acquiring the indices on draw commands.
/// Indices are used to lookup vertex indices in the vertex buffers.
pub struct IndexBufferView<'a, B: Backend> {
/// The buffer to bind.
