Fix `pathfinder_swf` build
use std::ops::Add;
use pathfinder_color::{ColorF, ColorU};
+use pathfinder_content::fill::FillRule;
use pathfinder_content::outline::{Outline, Contour};
use pathfinder_content::stroke::{OutlineStrokeToFill, StrokeStyle};
use pathfinder_geometry::vector::Vector2F;
@@ -198,6 +199,7 @@ pub fn draw_paths_into_scene(library: &SymbolLibrary, scene: &mut Scene) {
path,
paint_id,
None,
+ FillRule::EvenOdd,
String::new()
));
}
