[test] Bug Fix: Increase Server Timeout
@@ -325,7 +325,7 @@ fn udp_ping_pong() {
// Spawn timeout thread.
let (sender, receiver) = mpsc::channel();
let t = thread::spawn(
- move || match receiver.recv_timeout(Duration::from_secs(10)) {
+ move || match receiver.recv_timeout(Duration::from_secs(60)) {
Ok(_) => {}
_ => process::exit(0),
},
