Fixup RLTK warnings.
//////////////////////////////////////////////////////////////
rltk::add_wasm_support!();
-use rltk::{Console, GameState, Rltk, VirtualKeyCode, RGB};
+use rltk::{GameState, Rltk, VirtualKeyCode, RGB};
// We'll allow map tiles to be either a wall or a floor. We're deriving PartialEq so we don't
// have to match on it every time. We'll make it a copy type because it's really just an int.
