Improve wireframe example
@@ -43,8 +43,8 @@ fn main() {
let wireframe_material = Material {
name: "wireframe".to_string(),
albedo: vec4(0.9, 0.2, 0.2, 1.0),
- roughness: 0.5,
- metallic: 0.9,
+ roughness: 0.7,
+ metallic: 0.8,
..Default::default()
};
let mut edges = InstancedModel::new(
@@ -70,10 +70,10 @@ fn main() {
color: Color::WHITE,
};
let directional_light0 =
- DirectionalLight::new(&context, 1.0, Color::WHITE, &vec3(-1.0, -1.0, -1.0))
+ DirectionalLight::new(&context, 2.0, Color::WHITE, &vec3(-1.0, -1.0, -1.0))
.unwrap();
let directional_light1 =
- DirectionalLight::new(&context, 1.0, Color::WHITE, &vec3(1.0, 1.0, 1.0)).unwrap();
+ DirectionalLight::new(&context, 2.0, Color::WHITE, &vec3(1.0, 1.0, 1.0)).unwrap();
// main loop
window
