removed dbg!'s
@@ -42,9 +42,6 @@ pub struct Physics {
impl Physics {
pub fn new(scene: &Scene) -> Self {
- dbg!(scene.physics.bodies.len());
- dbg!(scene.physics.colliders.len());
-
let mut bodies: Pool<RigidBody> = Default::default();
let mut body_map = HashMap::new();
@@ -112,11 +109,6 @@ impl Physics {
binder.insert(node, *body_map.get(&body.0).unwrap());
}
- dbg!(&bodies);
- dbg!(&colliders);
- dbg!(&joints);
- dbg!(&binder);
-
Self {
bodies,
colliders,
