Add bindings for String.from_code_point
@@ -2973,6 +2973,40 @@ extern "C" {
#[wasm_bindgen(static_method_of = JsString, js_class = "String", js_name = fromCharCode)]
pub fn from_char_code5(a: u32, b: u32, c: u32, d: u32, e: u32) -> JsString;
+
+ /// The static String.fromCodePoint() method returns a string created by
+ /// using the specified sequence of code points.
+ ///
+ /// https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/String/fromCodePoint
+ ///
+ /// # Exceptions
+ ///
+ /// A RangeError is thrown if an invalid Unicode code point is given
+ ///
+ /// # Notes
+ ///
+ /// There are a few bindings to `from_code_point` in `js-sys`: `from_code_point1`, `from_code_point2`, etc...
+ /// with different arities.
+ #[wasm_bindgen(catch, static_method_of = JsString, js_class = "String", js_name = fromCodePoint)]
+ pub fn from_code_point1(a: u32) -> Result<JsString, JsValue>;
+
+ /// https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/String/fromCodePoint
+ #[wasm_bindgen(catch, static_method_of = JsString, js_class = "String", js_name = fromCodePoint)]
+ pub fn from_code_point2(a: u32, b: u32) -> Result<JsString, JsValue>;
+
+ /// https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/String/fromCodePoint
+ #[wasm_bindgen(catch, static_method_of = JsString, js_class = "String", js_name = fromCodePoint)]
+ pub fn from_code_point3(a: u32, b: u32, c: u32) -> Result<JsString, JsValue>;
+
+ /// https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/String/fromCodePoint
+ #[wasm_bindgen(catch, static_method_of = JsString, js_class = "String", js_name = fromCodePoint)]
+ pub fn from_code_point4(a: u32, b: u32, c: u32, d: u32) -> Result<JsString, JsValue>;
+
+ /// https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/String/fromCodePoint
+ #[wasm_bindgen(catch, static_method_of = JsString, js_class = "String", js_name = fromCodePoint)]
+ pub fn from_code_point5(a: u32, b: u32, c: u32, d: u32, e: u32) -> Result<JsString, JsValue>;
+
+
/// The `includes()` method determines whether one string may be found
/// within another string, returning true or false as appropriate.
///
