Fix render target draw.
@@ -160,6 +160,7 @@ fn is_single_tasks(task: &RenderTask) -> bool {
RenderTask::Start() => true,
RenderTask::Resize { .. } => true,
RenderTask::RegisterFont { .. } => true,
+ RenderTask::DrawRenderTarget { .. } => true,
RenderTask::DrawImage { .. } => true,
RenderTask::DrawImageWithClip { .. } => true,
RenderTask::DrawPipeline { .. } => true,
