Remove no-op trips from the UK scenarios. They now work (but gridlock, of course).
@@ -78,6 +78,9 @@ pub fn generate_scenario(
&mut rng,
timer,
);
+ // Some zones have very few buildings, and people wind up with a home and workplace that's the
+ // same!
+ scenario = scenario.remove_weird_schedules();
info!(
"Created scenario with {} people",
abstutil::prettyprint_usize(scenario.people.len())
