fix stairs placement type
@@ -200,6 +200,7 @@ impl BlockId {
| SimplifiedBlockKind::Fence
| SimplifiedBlockKind::FenceGate
| SimplifiedBlockKind::IronDoor
+ | SimplifiedBlockKind::Stairs
| SimplifiedBlockKind::WoodenDoor => Some(PlacementType::PlayerDirection),
SimplifiedBlockKind::Anvil => Some(PlacementType::PlayerDirectionRightAngle),
_ => None,
