Attenuate after normalisation
@@ -1186,10 +1186,6 @@ impl PlayerInternal {
Some(mut packet) => {
if !packet.is_empty() {
if let AudioPacket::Samples(ref mut data) = packet {
- if let Some(ref editor) = self.audio_filter {
- editor.modify_stream(data)
- }
-
if self.config.normalisation
&& !(f64::abs(normalisation_factor - 1.0) <= f64::EPSILON
&& self.config.normalisation_method == NormalisationMethod::Basic)
@@ -1302,6 +1298,10 @@ impl PlayerInternal {
}
}
}
+
+ if let Some(ref editor) = self.audio_filter {
+ editor.modify_stream(data)
+ }
}
if let Err(err) = self.sink.write(&packet, &mut self.converter) {
