gsk: use manual instead of ignore
@@ -78,8 +78,8 @@ status = "generate"
manual_traits = ["BorderNodeManualExt"]
[[object.function]]
name = "get_widths"
- # manual, needs fixed-size=4 in gir file
- ignore = true
+ # gir fails to generate a fixed-size=4 array
+ manual = true
[[object]]
name = "Gsk.BroadwayRenderer"
@@ -91,8 +91,8 @@ name = "Gsk.ConicGradientNode"
status = "generate"
[[object.function]]
name = "new"
- # manual, uses &[&ColorStop] instead of a &[ColorStop]
- ignore = true
+ # uses &[&ColorStop] instead of a &[ColorStop]
+ manual = true
[[object]]
@@ -105,16 +105,16 @@ name = "Gsk.LinearGradientNode"
status = "generate"
[[object.function]]
name = "new"
- # manual, uses &[&ColorStop] instead of a &[ColorStop]
- ignore = true
+ # uses &[&ColorStop] instead of a &[ColorStop]
+ manual = true
[[object]]
name = "Gsk.RadialGradientNode"
status = "generate"
[[object.function]]
name = "new"
- # manual, uses &[&ColorStop] instead of a &[ColorStop]
- ignore = true
+ # uses &[&ColorStop] instead of a &[ColorStop]
+ manual = true
[[object]]
name = "Gsk.RenderNode"
@@ -130,16 +130,16 @@ name = "Gsk.RepeatingLinearGradientNode"
status = "generate"
[[object.function]]
name = "new"
- # manual, uses &[&ColorStop] instead of a &[ColorStop]
- ignore = true
+ # uses &[&ColorStop] instead of a &[ColorStop]
+ manual = true
[[object]]
name = "Gsk.RepeatingRadialGradientNode"
status = "generate"
[[object.function]]
name = "new"
- # manual, uses &[&ColorStop] instead of a &[ColorStop]
- ignore = true
+ # uses &[&ColorStop] instead of a &[ColorStop]
+ manual = true
[[object]]
@@ -147,12 +147,12 @@ name = "Gsk.ShadowNode"
status = "generate"
[[object.function]]
name = "new"
- # manual, uses &[&Shadow] instead of a &[Shadow]
- ignore = true
+ # uses &[&Shadow] instead of a &[Shadow]
+ manual = true
[[object.function]]
name = "get_shadow"
- # manual, needs an assertion that the i < n_shadows
- ignore = true
+ # needs an assertion that the i < n_shadows
+ manual = true
[[object]]
name = "Gsk.Transform"
