insert the WindowDesc resource on the lod_terrain example
@@ -26,6 +26,7 @@ fn main() {
window_desc.title = "Building Blocks: LOD Terrain Example".to_string();
App::build()
+ .insert_resource(window_desc)
.insert_resource(Msaa { samples: 4 })
// .insert_resource(WgpuOptions {
// features: WgpuFeatures {
