Re-export TypedArray in the prelude
pub use gdnative_core::core_types::{
self, error::GodotError, Aabb, Angle, Basis, ByteArray, Color, ColorArray, Dictionary,
Float32Array, GodotString, Int32Array, NodePath, Plane, Point2, Point3, Quat, Rect2, Rid,
- Rotation2D, Rotation3D, Size2, StringArray, StringName, Transform, Transform2D, Variant,
- VariantArray, VariantOperator, VariantType, Vector2, Vector2Array, Vector3, Vector3Array,
+ Rotation2D, Rotation3D, Size2, StringArray, StringName, Transform, Transform2D, TypedArray,
+ Variant, VariantArray, VariantOperator, VariantType, Vector2, Vector2Array, Vector3,
+ Vector3Array,
};
pub use gdnative_core::core_types::{
FromVariant, FromVariantError, OwnedToVariant, ToVariant, ToVariantEq, Vector2Godot,
