Entity metadata: default main hand to right hand
@@ -56,7 +56,7 @@ entity_metadata! {
additional_hearts: f32() = 11,
score: VarInt() = 12,
displayed_skin_parts: u8() = 13,
- main_hand: u8() = 14,
+ main_hand: u8(1) = 14,
},
Arrow: Entity {
arrow_bit_mask: u8() = 6,
