export FastChunkCompression from storage
@@ -22,8 +22,8 @@ pub use array::{
};
pub use chunk_map::{
Chunk, Chunk2, Chunk3, ChunkMap, ChunkMap2, ChunkMap3, ChunkMapReader, ChunkMapReader2,
- ChunkMapReader3, LocalChunkCache, LocalChunkCache2, LocalChunkCache3, SerializableChunkMap,
- SerializableChunkMap2, SerializableChunkMap3,
+ ChunkMapReader3, FastChunkCompression, LocalChunkCache, LocalChunkCache2, LocalChunkCache3,
+ SerializableChunkMap, SerializableChunkMap2, SerializableChunkMap3,
};
pub use transform_map::TransformMap;
@@ -35,9 +35,9 @@ pub trait IsEmpty {
pub mod prelude {
pub use super::{
copy_extent, Array, Array2, Array3, ArrayN, Chunk2, Chunk3, ChunkMap2, ChunkMap3,
- ChunkMapReader2, ChunkMapReader3, Compressed, Compression, FastArrayCompression, ForEach,
- ForEachMut, Get, GetMut, IsEmpty, Local, LocalChunkCache2, LocalChunkCache3, ReadExtent,
- Snappy, Stride, TransformMap, WriteExtent,
+ ChunkMapReader2, ChunkMapReader3, Compressed, Compression, FastArrayCompression,
+ FastChunkCompression, ForEach, ForEachMut, Get, GetMut, IsEmpty, Local, LocalChunkCache2,
+ LocalChunkCache3, ReadExtent, Snappy, Stride, TransformMap, WriteExtent,
};
#[cfg(feature = "lz4")]
