fix yet another caller of GreedyQuadsBuffer::new
@@ -307,7 +307,7 @@ fn generate_chunk_meshes_from_cubic(cubic: Cubic, pool: &TaskPool) -> Vec<Option
// TODO bevy: we could avoid re-allocating the buffers on every call if we had
// thread-local storage accessible from this task
- let mut buffer = GreedyQuadsBuffer::new(padded_chunk_extent);
+ let mut buffer = GreedyQuadsBuffer::new_with_y_up(padded_chunk_extent);
greedy_quads(&padded_chunk, &padded_chunk_extent, &mut buffer);
let mut mesh = PosNormMesh::default();
