Ignore when using concrete ShaderModule
Both vs_module and fs_module are concrete ShaderModules.
@@ -461,7 +461,7 @@ fn main() {
let pipeline = {
let (vs_entry, fs_entry) = (
- pso::EntryPoint::<back::Backend> {
+ pso::EntryPoint {
entry: ENTRY_NAME,
module: &vs_module,
specialization: pso::Specialization {
@@ -469,7 +469,7 @@ fn main() {
data: unsafe { std::mem::transmute::<&f32, &[u8; 4]>(&0.8f32) },
},
},
- pso::EntryPoint::<back::Backend> {
+ pso::EntryPoint {
entry: ENTRY_NAME,
module: &fs_module,
specialization: pso::Specialization::default(),
