Handle painting of rectangles that start at negative infinity
@@ -459,6 +459,7 @@ pub fn mesh_command(options: MesherOptions, fonts: &Fonts, command: PaintCmd, ou
} => {
// Common bug is to accidentally create an infinitely sized ractangle.
// Make sure we can visualize that:
+ rect.min = rect.min.max(pos2(-1e7, -1e7));
rect.max = rect.max.min(pos2(1e7, 1e7));
let mut path = Path::default();
