Fix the request_animation_frame lifetimes
@@ -71,10 +71,13 @@ impl Window {
register(&target.runner, &canvas);
let runner = target.runner.clone();
- let redraw = Box::new(move || window().request_animation_frame(|| runner.send_event(Event::WindowEvent {
+ let redraw = Box::new(move || {
+ let runner = runner.clone();
+ window().request_animation_frame(move |_| runner.send_event(Event::WindowEvent {
window_id: RootWI(WindowId),
event: WindowEvent::RedrawRequested
- })));
+ }));
+ });
let window = Window {
canvas,
