changed default backbuffer clear color to opaque black
@@ -817,7 +817,7 @@ impl Renderer {
quality_settings: settings,
debug_renderer: DebugRenderer::new(&mut state)?,
scene_to_gbuffer_map: Default::default(),
- backbuffer_clear_color: Color::from_rgba(0, 0, 0, 0),
+ backbuffer_clear_color: Color::BLACK,
texture_cache: Default::default(),
geometry_cache: Default::default(),
state,
