Don't paint insertion point if text is immutable
@@ -579,6 +579,8 @@ impl<'t> TextEdit<'t> {
// We paint the cursor on top of the text, in case
// the text galley has backgrounds (as e.g. `code` snippets in markup do).
paint_cursor_selection(ui, &painter, text_draw_pos, &galley, &cursor_range);
+
+ if text.is_mutable() {
let cursor_pos = paint_cursor_end(
ui,
row_height,
@@ -592,7 +594,7 @@ impl<'t> TextEdit<'t> {
ui.scroll_to_rect(cursor_pos, None); // keep cursor in view
}
- if interactive && text.is_mutable() {
+ if interactive {
// egui_web uses `text_cursor_pos` when showing IME,
// so only set it when text is editable and visible!
ui.ctx().output().text_cursor_pos = Some(cursor_pos.left_top());
@@ -600,6 +602,7 @@ impl<'t> TextEdit<'t> {
}
}
}
+ }
state.clone().store(ui.ctx(), id);
