equals and not-equals must always be symmetric, even if it's only a partial equality
@@ -594,10 +594,6 @@ extern "C" bool C_SkRRect_equals(const SkRRect* lhs, const SkRRect* rhs) {
return *lhs == *rhs;
}
-extern "C" bool C_SkRRect_not_equals(const SkRRect* lhs, const SkRRect* rhs) {
- return *lhs != *rhs;
-}
-
//
// GrBackendTexture
//
