Magicleap demo is less chatty
@@ -42,7 +42,6 @@ use gl::types::GLuint;
use log;
use log::debug;
use log::info;
-use log::warn;
use pathfinder_demo::window::CameraTransform;
use pathfinder_demo::window::Event;
@@ -134,7 +133,7 @@ impl Window for MagicLeapWindow {
self.begin_frame();
let eye = match eye {
Some(eye) if (eye as usize) < ML_VIRTUAL_CAMERA_COUNT => eye as usize,
- _ => { warn!("Asked for eye out of range {:?}", eye); 0 }
+ _ => { debug!("Asked for eye out of range {:?}", eye); 0 }
};
debug!("Making {} current.", eye);
let viewport = self.virtual_camera_array.viewport;
