redo mouseover when zooming, so that we never have current_selection when unzoomed.
@@ -40,6 +40,7 @@ impl<'a> EventCtx<'a> {
pub fn redo_mouseover(&self) -> bool {
self.input.window_lost_cursor()
|| (!self.canvas.is_dragging() && self.input.get_moved_mouse().is_some())
+ || self.input.get_mouse_scroll().is_some()
}
pub fn texture(&self, filename: &str) -> Color {
