room: add tombstone event handling
@@ -28,13 +28,14 @@ use crate::events::room::{
member::{MemberEvent, MembershipChange},
name::NameEvent,
power_levels::{NotificationPowerLevels, PowerLevelsEvent, PowerLevelsEventContent},
+ tombstone::TombstoneEvent,
};
use crate::events::EventType;
use crate::identifiers::{RoomAliasId, RoomId, UserId};
use js_int::{Int, UInt};
-#[derive(Debug, Default)]
+#[derive(Debug, Default, PartialEq)]
/// `RoomName` allows the calculation of a text room name.
pub struct RoomName {
/// The displayed name of the room.
@@ -82,8 +83,16 @@ pub struct PowerLevels {
pub notifications: Int,
}
+#[derive(Debug, PartialEq, Eq)]
+pub struct Tombstone {
+ /// A server-defined message.
+ body: String,
+ /// The room that is now active.
+ replacement: RoomId,
+}
+
#[derive(Debug)]
-/// A Matrix rooom.
+/// A Matrix room.
pub struct Room {
/// The unique id of the room.
pub room_id: RoomId,
@@ -106,6 +115,8 @@ pub struct Room {
pub unread_highlight: Option<UInt>,
/// Number of unread notifications.
pub unread_notifications: Option<UInt>,
+ /// The tombstone state of this room.
+ pub tombstone: Option<Tombstone>,
}
impl RoomName {
@@ -175,6 +186,7 @@ impl Room {
encrypted: false,
unread_highlight: None,
unread_notifications: None,
+ tombstone: None,
}
}
@@ -257,8 +269,8 @@ impl Room {
invited_member_count,
} = summary;
self.room_name.heroes = heroes.clone();
- self.room_name.invited_member_count = invited_member_count.clone();
- self.room_name.joined_member_count = joined_member_count.clone();
+ self.room_name.invited_member_count = *invited_member_count;
+ self.room_name.joined_member_count = *joined_member_count;
}
/// Handle a room.member updating the room state if necessary.
@@ -335,6 +347,14 @@ impl Room {
updated
}
+ fn handle_tombstone(&mut self, event: &TombstoneEvent) -> bool {
+ self.tombstone = Some(Tombstone {
+ body: event.content.body.clone(),
+ replacement: event.content.replacement_room.clone(),
+ });
+ true
+ }
+
fn handle_encryption_event(&mut self, _event: &EncryptionEvent) -> bool {
self.encrypted = true;
true
@@ -357,6 +377,7 @@ impl Room {
RoomEvent::RoomAliases(a) => self.handle_room_aliases(a),
// power levels of the room members
RoomEvent::RoomPowerLevels(p) => self.handle_power_level(p),
+ RoomEvent::RoomTombstone(t) => self.handle_tombstone(t),
RoomEvent::RoomEncryption(e) => self.handle_encryption_event(e),
_ => false,
}
@@ -376,6 +397,7 @@ impl Room {
StateEvent::RoomCanonicalAlias(ca) => self.handle_canonical(ca),
StateEvent::RoomAliases(a) => self.handle_room_aliases(a),
StateEvent::RoomPowerLevels(p) => self.handle_power_level(p),
+ StateEvent::RoomTombstone(t) => self.handle_tombstone(t),
StateEvent::RoomEncryption(e) => self.handle_encryption_event(e),
_ => false,
}
