Ehem, fix build break in web from last commit. Hard to test a single commit against both native/web, because switching targets clears the entire build cache...
@@ -240,10 +240,10 @@ mod loader {
use abstutil::Timer;
use geom::Duration;
use map_model::Map;
+ use sim::Sim;
use widgetry::UpdateType;
use super::*;
- use crate::render::DrawMap;
// Instead of blockingly reading a file within ctx.loading_screen, on the web have to
// asynchronously make an HTTP request and keep "polling" for completion in a way that's
