[rs] Removed unusued Uniform struct in texture-arrays example.
@@ -13,12 +13,6 @@ struct Vertex {
_index: u32,
}
-#[repr(C)]
-#[derive(Clone, Copy, Pod, Zeroable)]
-struct Uniform {
- index: u32,
-}
-
fn vertex(pos: [i8; 2], tc: [i8; 2], index: i8) -> Vertex {
Vertex {
_pos: [pos[0] as f32, pos[1] as f32],
