add tooltip warnings about the status of different maps.
@@ -171,7 +171,17 @@ fn make_load_map(btn: ScreenRectangle, gameplay: GameplayMode) -> Box<dyn State>
abstutil::list_all_objects(abstutil::path_all_maps())
.into_iter()
.filter(|n| n != current_map)
- .map(|n| Choice::new(nice_map_name(&n), n.clone()))
+ .map(|n| {
+ let c = Choice::new(nice_map_name(&n), n.clone());
+ // Hardcoded list for now.
+ if n == "montlake" || n == "23rd" {
+ c
+ } else {
+ c.tooltip(
+ "This map currently has bugs causing unrealistic traffic jams.",
+ )
+ }
+ })
.collect()
},
) {
