Made Axes cloneable
@@ -8,6 +8,7 @@ use crate::object::*;
/// Three arrows indicating the three main axes; the x-axis (red), the y-axis (green) and the z-axis (blue).
/// Used for easily debugging where objects are placed in the 3D world.
///
+#[derive(Clone)]
pub struct Axes {
x: Mesh,
y: Mesh,
