set the minimum OpenGL version to 3.3 for running the examples
@@ -276,7 +276,7 @@ fn main() {
if drivers.contains(&artifact::OpenGL::NAME) {
let context = GLContext::<NativeGLContext>::create(
sparkle::gl::GlType::Gl,
- GLVersion::Major(4),
+ GLVersion::MajorMinor(3, 3),
None,
)
.unwrap();
