Reduced size of vertices in wireframe
@@ -13,7 +13,7 @@ impl Wireframe
{
let edges = ShadedEdges::new(&gl, indices, positions, tube_radius);
let mut vertices = ShadedVertices::new(&gl, positions);
- vertices.scale = 2.0 * tube_radius;
+ vertices.scale = 1.5 * tube_radius;
Wireframe {edges, vertices}
}
