[rs] Add missing re-exports
@@ -34,10 +34,10 @@ pub use wgt::{
PrimitiveState, PrimitiveTopology, PushConstantRange, QuerySetDescriptor, QueryType,
SamplerBorderColor, ShaderFlags, ShaderLocation, ShaderStage, StencilFaceState,
StencilOperation, StencilState, StorageTextureAccess, SwapChainDescriptor, SwapChainStatus,
- TextureAspect, TextureDimension, TextureFormat, TextureSampleType, TextureUsage,
- TextureViewDimension, VertexAttribute, VertexFormat, BIND_BUFFER_ALIGNMENT,
- COPY_BUFFER_ALIGNMENT, COPY_BYTES_PER_ROW_ALIGNMENT, PUSH_CONSTANT_ALIGNMENT,
- QUERY_SET_MAX_QUERIES, QUERY_SIZE, VERTEX_STRIDE_ALIGNMENT,
+ TextureAspect, TextureDimension, TextureFormat, TextureFormatFeatureFlags,
+ TextureFormatFeatures, TextureSampleType, TextureUsage, TextureViewDimension, VertexAttribute,
+ VertexFormat, BIND_BUFFER_ALIGNMENT, COPY_BUFFER_ALIGNMENT, COPY_BYTES_PER_ROW_ALIGNMENT,
+ PUSH_CONSTANT_ALIGNMENT, QUERY_SET_MAX_QUERIES, QUERY_SIZE, VERTEX_STRIDE_ALIGNMENT,
};
use backend::{BufferMappedRange, Context as C};
