Write down command for each example
@@ -17,18 +17,43 @@ The source of the default scene is available here:
https://cdn.cwfitz.com/scenes/rend3-default-scene.blend
+## Default Scene
+
Default scene, exposed through glTF:
![](screenshot.jpg)
+```
+cargo run --bin scene-viewer --release -- --shadow-distance 40 --msaa 4 --fullscreen
+```
+
+## Sci-fi Base
+
Exported Unity Scene through glTF:
![](scifi-base.jpg)
+```
+cargo run --bin scene-viewer --release -- ..\gltf-export\sci-fi-base-ktx\sci-fi-base.gltf --shadow-distance 1000 --msaa 4 --gltf-disable-directional-lights --directional-light -1,-0.5,-1 --directional-light-intensity 20 --fullscreen
+```
+
+## Bistro
+
Bistro scene from [NVIDIA ORCA](https://developer.nvidia.com/orca) touched up by https://github.com/aclysma/rendering-demo-scenes
![](bistro.jpg)
+```
+cargo run --bin scene-viewer --profile release -- ..\rendering-demo-scenes\bistro\bistro.gltf --normal-y-down --msaa 4 --gltf-disable-directional-lights --directional-light 1,-5,-1 --directional-light-intensity 15 --fullscreen
+```
+
+## Emerald Square
+
Emerald-Square from [NVIDIA ORCA](https://developer.nvidia.com/orca) exported to GLTF with blender:
![](emerald-square.jpg)
+
+```
+cargo run --bin scene-viewer --release -- ..\gltf-export\emerald-square\untitled.gltf --shadow-distance 1000 --msaa 4 --gltf-disable-directional-lights --directional-light -1,-1,-1
+--directional-light-intensity 20 --fullscreen
+```
