Change material samples
@@ -62,7 +62,7 @@ fn main() {
&renderer,
rend3_pbr::RenderTextureOptions {
resolution: glam::UVec2::new(window_size.width, window_size.height),
- samples: rend3_pbr::SampleCount::Four,
+ samples: rend3_pbr::SampleCount::One,
},
format,
);
