Remove redundant finish() call in wasm shell.
Fixes
@@ -99,10 +99,6 @@ impl WindowState {
if let Err(e) = piet_ctx.finish() {
log::error!("piet error on render: {:?}", e);
}
- let res = piet_ctx.finish();
- if let Err(e) = res {
- log::error!("EndDraw error: {:?}", e);
- }
want_anim_frame
}
