Fix world generation making lines between chunks
@@ -67,9 +67,9 @@ pub struct FlatChunkGenerator {}
impl ChunkGenerator for FlatChunkGenerator {
fn generate(&self, chunk: &mut Chunk) {
- for x in 0..15 {
+ for x in 0..16 {
for y in 0..64 {
- for z in 0..15 {
+ for z in 0..16 {
chunk.set_block_at(x, y, z, BlockType::Stone);
}
}
