do not set player_type in migration
@@ -385,10 +385,6 @@ fn migrate_storage_schema_to_v6<E: Env>() -> TryEnvFuture<()> {
.and_then(|settings| settings.as_object_mut())
{
Some(settings) => {
- settings.insert(
- "player_type".to_owned(),
- serde_json::Value::Number(serde_json::Number::from(0)),
- );
settings.insert(
"auto_frame_rate_matching".to_owned(),
serde_json::Value::Bool(false),
