[paint] ignore negatively sized rectangles and circles
@@ -573,6 +573,7 @@ pub fn paint_command_into_triangles(
outline,
radius,
} => {
+ if radius > 0.0 {
path.add_circle(center, radius);
if let Some(fill) = fill {
fill_closed_path(out, options, &path.0, fill);
@@ -581,6 +582,7 @@ pub fn paint_command_into_triangles(
paint_path_outline(out, options, Closed, &path.0, outline);
}
}
+ }
PaintCmd::Triangles(triangles) => {
out.append(&triangles);
}
@@ -614,8 +616,9 @@ pub fn paint_command_into_triangles(
outline,
mut rect,
} => {
- // Common bug is to accidentally create an infinitely sized ractangle.
- // Make sure we can visualize that:
+ if !rect.is_empty() {
+ // It is common to (sometimes accidentally) create an infinitely sized ractangle.
+ // Make sure we can handle that:
rect.min = rect.min.max(pos2(-1e7, -1e7));
rect.max = rect.max.min(pos2(1e7, 1e7));
@@ -627,6 +630,7 @@ pub fn paint_command_into_triangles(
paint_path_outline(out, options, Closed, &path.0, outline);
}
}
+ }
PaintCmd::Text {
pos,
galley,
