update the examples README.md
# Examples
+## Bevy Minimal
+
+A simple example of how to generate a voxel mesh for use in the Bevy game engine.
+Uses sdfu for modeling a signed distance field.
+
+```sh
+cargo run --example bevy_minimal
+```
+
+![Minimal](https://i.imgur.com/pnTRdO4.png)
+
## Bevy Meshing
-A simple example of how to generate voxel meshes for use in the Bevy game
-engine.
+A showcase of all the meshing algorithms, fetching samples from a `ChunkMap`.
```sh
-cargo run --release --example bevy_meshing
+cargo run --example bevy_meshing
```
-Use the left and right arrow keys to select one of the example shapes to be
-meshed.
+Use the left and right arrow keys to select one of the example shapes to be meshed.
![Meshing](https://i.imgur.com/IZwfRHc.gif)
