X11: Fix `request_redraw` deadlock while handling `RedrawRequested`
@@ -278,8 +278,10 @@ impl<T: 'static> EventLoop<T> {
}
// Empty the redraw requests
{
- let mut guard = wt.pending_redraws.lock().unwrap();
- for wid in guard.drain() {
+ // Release the lock to prevent deadlock
+ let windows: Vec<_> = wt.pending_redraws.lock().unwrap().drain().collect();
+
+ for wid in windows {
sticky_exit_callback(
Event::WindowEvent {
window_id: crate::window::WindowId(super::WindowId::X(wid)),
