Use another material for the terrain
@@ -32,7 +32,7 @@ pub async fn run() {
// Source: https://polyhaven.com/
let mut loaded = if let Ok(loaded) = three_d_asset::io::load_async(&[
"../assets/syferfontein_18d_clear_4k.hdr",
- "../assets/aerial_grass_rock_4k/aerial_grass_rock_4k.gltf",
+ "../assets/rocks_ground_01_4k/rocks_ground_01_4k.gltf",
])
.await
{
@@ -40,7 +40,7 @@ pub async fn run() {
} else {
three_d_asset::io::load_async(&[
"https://asny.github.io/three-d/assets/syferfontein_18d_clear_4k.hdr",
- "https://asny.github.io/three-d/assets/aerial_grass_rock_4k/aerial_grass_rock_4k.gltf",
+ "https://asny.github.io/three-d/assets/rocks_ground_01_4k/rocks_ground_01_4k.gltf",
])
.await
.expect("failed to download the necessary assets, to enable running this example offline, place the relevant assets in a folder called 'assets' next to the three-d source")
