Fix CPU mode matrix issue
@@ -76,7 +76,7 @@ pub(crate) async fn run<TD>(
for object in object_chunk {
let model = object.transform.transform;
- let model_view = view;
+ let model_view = view * model;
let transformed = object.sphere.apply_transform(model_view);
if !frustum.contains_sphere(transformed) {
