Expose ui.cursor and ui.next_widget_position
@@ -783,7 +783,17 @@ impl Ui {
&self.placer
}
- pub(crate) fn cursor(&self) -> Rect {
+ /// Where the next widget will be put.
+ ///
+ /// One side of this will always be infinite: the direction in which new widgets will be added.
+ /// The opposing side is what is incremented.
+ /// The crossing sides are initialized to `max_rect`.
+ ///
+ /// So one can think of `cursor` as a constraint on the available region.
+ ///
+ /// If something has already been added, this will point to `style.spacing.item_spacing` beyond the latest child.
+ /// The cursor can thus be `style.spacing.item_spacing` pixels outside of the min_rect.
+ pub fn cursor(&self) -> Rect {
self.placer.cursor()
}
@@ -792,7 +802,7 @@ impl Ui {
}
/// Where do we expect a zero-sized widget to be placed?
- pub(crate) fn next_widget_position(&self) -> Pos2 {
+ pub fn next_widget_position(&self) -> Pos2 {
self.placer.next_widget_position()
}
