no need to mention meshes in the clipmap code comments
@@ -134,7 +134,7 @@ impl ClipMapUpdate3 {
&& offset_from_center < self.high_lod_boundary
{
// Increase the detail for this octant.
- // Create the higher detail meshes in descendant octants.
+ // Create the higher detail in descendant octants.
let old_chunk = octant_lod_chunk_key(self.chunk_log2, &octant);
let new_chunks = find_merge_or_split_descendants(
self.chunk_log2,
@@ -153,7 +153,7 @@ impl ClipMapUpdate3 {
&& old_offset_from_center < self.high_lod_boundary
{
// Decrease the detail for this octant.
- // Delete the higher detail meshes in descendant octants.
+ // Delete the higher detail in descendant octants.
let new_chunk = octant_lod_chunk_key(self.chunk_log2, &octant);
let old_chunks = find_merge_or_split_descendants(
self.chunk_log2,
