Remove leftover dbg!()
@@ -478,8 +478,8 @@ impl Physics {
assert_eq!(phys_desc.bodies.len(), phys_desc.body_handle_map.len());
assert_eq!(
- dbg!(phys_desc.colliders.len()),
- dbg!(phys_desc.collider_handle_map.len())
+ phys_desc.colliders.len(),
+ phys_desc.collider_handle_map.len()
);
assert_eq!(phys_desc.joints.len(), phys_desc.joint_handle_map.len());
