Disable flaky assert in killSuccess
@@ -264,7 +264,10 @@ if (Deno.platform.os !== "win") {
const status = await p.status();
assertEquals(status.success, false);
- assertEquals(status.code, undefined);
+ // TODO(ry) On Linux, status.code is sometimes undefined and sometimes 1.
+ // The following assert is causing this test to be flaky. Investigate and
+ // re-enable when it can be made deterministic.
+ // assertEquals(status.code, 1);
assertEquals(status.signal, Deno.Signal.SIGINT);
});
