Update resolve methods docs for event_map
@@ -83,12 +83,7 @@ impl StateResolution {
/// * `auth_events` - The full recursive set of `auth_events` for each event in the `state_sets`.
///
/// * `event_map` - The `EventMap` acts as a local cache of state, any event that is not found
- /// in the `event_map` will be fetched from the `StateStore` and cached in the `event_map`. There
- /// is no state kept from separate `resolve` calls, although this could be a potential optimization
- /// in the future.
- ///
- /// It is up the the caller to check that the events returned from `StateStore::get_event` are
- /// events for the correct room (synapse checks that all events are in the right room).
+ /// in the `event_map` will cause an unrecoverable `Error` in `resolve`.
pub fn resolve<E: Event>(
room_id: &RoomId,
room_version: &RoomVersionId,
