fixed script template generator
@@ -327,7 +327,7 @@ use crate::GameConstructor;
use fyrox::{{
core::{{inspect::prelude::*, uuid::{{Uuid, uuid}}, visitor::prelude::*, reflect::Reflect}},
engine::resource_manager::ResourceManager,
- event::Event, impl_component_provider, impl_directly_inheritable_entity_trait,
+ event::Event, impl_component_provider,
scene::{{graph::map::NodeHandleMap, node::TypeUuidProvider}},
script::{{ScriptContext, ScriptDeinitContext, ScriptTrait}},
}};
@@ -338,9 +338,6 @@ pub struct {name} {{
}}
impl_component_provider!({name});
-impl_directly_inheritable_entity_trait!({name};
- // Add inheritable (TemplateVariable<T>) fields here.
-);
impl TypeUuidProvider for {name} {{
fn type_uuid() -> Uuid {{
