Remove authenticated log
This pollutes the log a lot and doesn't help debugging.
All cases where a packet is not authenticated should already be
logged in different places, so just remove this.
@@ -1380,7 +1380,6 @@ where
Some(x) => x,
None => return,
};
- trace!("authenticated");
if self.side.is_server() {
if self.spaces[SpaceId::Initial].crypto.is_some() && space_id == SpaceId::Handshake {
// A server stops sending and processing Initial packets when it receives its first Handshake packet.
