Remove directory structure explanation
@@ -10,19 +10,6 @@ There is also a [Waffle board](https://waffle.io/gfx-rs/gfx-rs), which you can u
Finally, feel free to hop on [#rust-gamedev](http://chat.mibbit.com/?server=irc.mozilla.org&channel=%23rust-gamedev).
-### Directory Structure
-
-* _src/backend_ : The different backends GFX supports.
-* _src/core_ : core structures and the interface that backends must provide
-* _src/corell_ : contains low-level graphics implementation (no resource management overhead).
-* _src/macros_ : Macros used internally by GFX.
-* _src/support_ : Support code that is used by GFX examples. This package contains all of the
- non-essential functionality for running the GFX examples. Feel free to use this code in your own
- project.
-* _info_ : Information and documentation.
-* _src/render_ : The main gfx package. This is where all user code that uses gfx::* lives.
-* _src/window_ : Different backends to create windows and initialize their graphics
-
### Code
gfx-rs adheres to [Rust Coding Guidelines](http://aturon.github.io/).
