Change WEBGPU_TEXTURE_FORMAT_SUPPORT to 1 << 14 instead of 1 << 13
@@ -1030,7 +1030,7 @@ bitflags::bitflags! {
/// Supports all the texture usages described in WebGPU. If this isn't supported, you
/// should call `get_texture_format_features` to get how you can use textures of a given format
- const WEBGPU_TEXTURE_FORMAT_SUPPORT = 1 << 15;
+ const WEBGPU_TEXTURE_FORMAT_SUPPORT = 1 << 14;
}
}
