Use more color (16 -> 128) in sixel graphics
@@ -95,7 +95,7 @@ impl super::ImageBackend for SixelBackend {
// reduce the amount of colors using dithering
colorops::dither(
&mut rgba_image,
- &NeuQuant::new(10, 16, flat_samples.image_slice().unwrap()),
+ &NeuQuant::new(10, 128, flat_samples.image_slice().unwrap()),
);
let rgb_image = ImageBuffer::from_fn(rgba_image.width(), rgba_image.height(), |x, y| {
let rgba_pixel = rgba_image.get_pixel(x, y);
