polish: some basic cleaning
@@ -9,9 +9,9 @@ use std::{
use crate::innerlude::*;
-pub type FcSlot = *const ();
+pub(crate) type FcSlot = *const ();
-pub struct Heuristic {
+pub(crate) struct Heuristic {
hook_arena_size: usize,
node_arena_size: usize,
}
@@ -196,8 +196,6 @@ impl ScopeArena {
pub fn try_remove(&self, id: &ScopeId) -> Option<()> {
self.ensure_drop_safety(id);
- // log::debug!("removing scope {:?}", id);
-
// Safety:
// - ensure_drop_safety ensures that no references to this scope are in use
// - this raw pointer is removed from the map
