Deprecate .3d format
@@ -6,6 +6,7 @@ impl Loaded {
///
/// Deserialize a loaded .3d file resource (a custom binary format for `three-d`) into a list of meshes and materials.
///
+ #[deprecated]
pub fn three_d<P: AsRef<Path>>(
&mut self,
path: P,
@@ -120,6 +121,7 @@ impl Saver {
///
/// Saves the given meshes and materials as a .3d file.
///
+ #[deprecated]
pub fn save_3d_file<P: AsRef<Path>>(
path: P,
cpu_meshes: Vec<CPUMesh>,
