Fix tutorial crash. [rebuild] [release]
@@ -1040,8 +1040,8 @@ impl TutorialState {
Stage::new(Task::Escort)
// Don't center on where the agents are, be a little offset
.warp_to(
- ID::Building(map.find_b_by_osm_id(bldg(217699780)).unwrap()),
- Some(10.0),
+ ID::Building(map.find_b_by_osm_id(bldg(217700459)).unwrap()),
+ Some(8.0),
)
.custom_spawn(Box::new(move |app| {
// Seed a specific target car, and fill up the target building's private
@@ -1051,8 +1051,8 @@ impl TutorialState {
let start_lane = {
let r = map.get_r(
map.find_r_by_osm_id(OriginalRoad::new(
- 158782224,
- (9167872280, 53128052),
+ 36952952,
+ (53128049, 53101726),
))
.unwrap(),
);
@@ -1104,7 +1104,7 @@ impl TutorialState {
spawn_agents_around(
app.primary
.map
- .find_i_by_osm_id(osm::NodeID(9167872280))
+ .find_i_by_osm_id(osm::NodeID(53101726))
.unwrap(),
app,
);
