fix the greedy_quads bench to call the right constructor
@@ -22,7 +22,7 @@ fn greedy_quads_terrace(c: &mut Criterion) {
}
// Do a single run first to allocate the buffer to the right size.
- let mut buffer = GreedyQuadsBuffer::new(*voxels.extent());
+ let mut buffer = GreedyQuadsBuffer::new_with_y_up(*voxels.extent());
greedy_quads(&voxels, voxels.extent(), &mut buffer);
(voxels, buffer)
