disable building boundary rendering; looks pretty cool without it
@@ -40,7 +40,8 @@ impl Renderable for DrawBuilding {
}
fn draw(&self, g: &mut GfxCtx, opts: RenderOptions, ctx: Ctx) {
- g.draw_polygon(ctx.cs.get(Colors::BuildingBoundary), &self.boundary_polygon);
+ // Buildings look better without boundaries, actually
+ //g.draw_polygon(ctx.cs.get(Colors::BuildingBoundary), &self.boundary_polygon);
g.draw_polygon(
opts.color.unwrap_or(ctx.cs.get(Colors::Building)),
&self.fill_polygon,
