Fix garbled debug markers in render passes
@@ -1525,6 +1525,7 @@ impl<G: GlobalIdentityHandlerFactory> Global<G> {
unsafe {
raw.insert_debug_marker(label, color);
}
+ base.string_data = &base.string_data[len..];
}
RenderCommand::ExecuteBundle(bundle_id) => {
let bundle = trackers
