src/swarm/behaviour: Clarify custom NetworkBehaviour deriviation
@@ -69,7 +69,7 @@ pub(crate) type THandlerOutEvent<THandler> =
/// let my_toggled_behaviour = Toggle::from(Some(my_behaviour));
/// ```
///
-/// ## Derive Macro
+/// ## Custom [`NetworkBehaviour`] with the Derive Macro
///
/// One can derive [`NetworkBehaviour`] for a custom `struct` via the `#[derive(NetworkBehaviour)]`
/// proc macro re-exported by the `libp2p` crate. The macro generates a delegating `trait`
@@ -80,11 +80,20 @@ pub(crate) type THandlerOutEvent<THandler> =
/// it will delegate to each `struct` member and return a concatenated array of all addresses
/// returned by the struct members.
///
-/// By default the derive sets the [`NetworkBehaviour::OutEvent`] as `()` but this can be overridden
-/// with `#[behaviour(out_event = "AnotherType")]`.
-///
-/// When setting a custom `out_event` users have to implement [`From`] converting from each of the
-/// event types generated by the struct members to the custom `out_event`.
+/// When creating a custom [`NetworkBehaviour`], you must choose one of two methods to respond to
+/// incoming events:
+/// * One option is setting a custom `out_event` with `#[behaviour(out_event = "AnotherType")]`.
+/// In this case, events generated by the custom [`NetworkBehaviour`] struct members will be
+/// converted to your custom `out_event` for you to handle after polling the swarm.
+/// * Alternatively, users that need access to the root [`NetworkBehaviour`] implementation while
+/// processing emitted events, can specify `#[behaviour(event_process = true)]` (default is false).
+/// Events generated by the behaviour's struct members are delegated to [`NetworkBehaviourEventProcess`]
+/// trait implementations. Those must be provided by the user on the type that [`NetworkBehaviour`]
+/// is derived on.
+///
+/// When setting a custom `out_event`, the aforementioned conversion of each of the event types
+/// generated by the struct members to the custom `out_event` is handled by [`From`]
+/// implementations the user needs to provide.
///
/// ``` rust
/// # use libp2p::identify::{Identify, IdentifyEvent};
@@ -115,6 +124,18 @@ pub(crate) type THandlerOutEvent<THandler> =
/// }
/// ```
///
+/// When using `event_process = true` the [`NetworkBehaviourEventProcess`] trait implementations
+/// are granted exclusive access to the [`NetworkBehaviour`], therefore
+/// [blocking code](https://ryhl.io/blog/async-what-is-blocking/) in these implementations will
+/// block the entire [`Swarm`](crate::Swarm) from processing new events, since the swarm cannot progress
+/// without also having exclusive access to the [`NetworkBehaviour`]. A better alternative is to execute
+/// blocking or asynchronous logic on a separate task, perhaps with the help of a bounded channel to
+/// maintain backpressure. The sender for the channel could be included in the NetworkBehaviours constructor.
+///
+/// Optionally one can provide a custom `poll` function through the `#[behaviour(poll_method =
+/// "poll")]` attribute. This function must have the same signature as the [`NetworkBehaviour#poll`]
+/// function and will be called last within the generated [`NetworkBehaviour`] implementation.
+///
/// Struct members that don't implement [`NetworkBehaviour`] must be annotated with
/// `#[behaviour(ignore)]`.
///
