switched default shadows precision for High option to Full
@@ -295,8 +295,8 @@ impl QualitySettings {
light_scatter_enabled: true,
- point_shadow_map_precision: ShadowMapPrecision::Half,
- spot_shadow_map_precision: ShadowMapPrecision::Half,
+ point_shadow_map_precision: ShadowMapPrecision::Full,
+ spot_shadow_map_precision: ShadowMapPrecision::Full,
fxaa: true,
