[WIP] Remove incorrect debug assertion
@@ -155,7 +155,6 @@ pub fn draw_paths_into_scene(library: &SymbolLibrary, scene: &mut Scene) {
// NOTE: Right now symbols only contain graphics.
if let Symbol::Graphic(graphic) = symbol {
for style_layer in graphic.layers() {
- debug_assert_ne!(style_layer.shapes().len(), 0);
let mut path = Outline::new();
let paint_id = scene.push_paint(&style_layer.fill());
