3d and obj io depends on image-io
@@ -17,8 +17,8 @@ default = ["glutin-window", "canvas", "3d-io", "obj-io", "image-io"]
glutin-window = ["glutin"] # Default window for desktop (only available when NOT building for the wasm32 architecture)
canvas = [] # Default window for web (only available when building for the wasm32 architecture)
image-io = ["image"] # Additional image functionality, for example loading an image to a texture
-3d-io = ["serde", "bincode"]
-obj-io = ["wavefront_obj"]
+3d-io = ["serde", "bincode", "image-io"]
+obj-io = ["wavefront_obj", "image-io"]
no-renderer = [] # Does not include the deferred renderer, but only core OpenGL/WebGL functionality.
debug = [] # Prints OpenGL debug information (only available when NOT building for the wasm32 architecture)
