message: Don't enable D3D12 debug layer in release builds on replay
diff: @@ -190,7 +190,8 @@ private:
  }
  const bool EnableDebugLayer =
  -#if 1 // toggle on/off if you want debug layer during replay
  +// toggle on/off if you want debug layer during replay
  +#if ENABLED(RDOC_DEVEL)
  RenderDoc::Inst().IsReplayApp() ||
  #endif
  (m_EnabledHooks && !reading && RenderDoc::Inst().GetCaptureOptions().APIValidation);
  