message: Optimizations: Fix a potential memory leak in GameObjectLookup
diff: @@ -23,7 +23,7 @@ GameObjectLookup::GameObjectLookup(Services::HooksProxy* hooker)
  {
  // Reading the config is currently.. complicated in NWNX, so just
  // let the CGOA constructor read it, and then undo the allocation.
  - delete pThis->m_pArray;
  + delete[] pThis->m_pArray;
  pThis->m_pArray = nullptr;
  pThis->m_nArraySize = 0;
  pThis->m_nGameObjectCache = 0;
  