message: Fix player revive packet carrying wrong values
  Oops
diff: @@ -735,9 +735,9 @@ void PlayerManager::revivePlayer(CNSocket* sock, CNPacketData* data) {
  // Response parameters
  response.PCRegenData.iActiveNanoSlotNum = activeSlot;
  - response.PCRegenData.iX = plr->x;
  - response.PCRegenData.iY = plr->y;
  - response.PCRegenData.iZ = plr->z;
  + response.PCRegenData.iX = move ? target.x : plr->x;
  + response.PCRegenData.iY = move ? target.y : plr->y;
  + response.PCRegenData.iZ = move ? target.z : plr->z;
  response.PCRegenData.iHP = plr->HP;
  response.iFusionMatter = plr->fusionmatter;
  response.bMoveLocation = 0;
  