message: Fix D3D12 compute bindgroups
diff: @@ -285,6 +285,7 @@ namespace backend { namespace d3d12 {
  mCommands.NextCommand<BeginComputePassCmd>();
  TransitionForPass(commandList, mPassResourceUsages[nextPassNumber]);
  + bindingTracker.SetInComputePass(true);
  RecordComputePass(commandList, &bindingTracker);
  nextPassNumber++;
  @@ -295,6 +296,7 @@ namespace backend { namespace d3d12 {
  mCommands.NextCommand<BeginRenderPassCmd>();
  TransitionForPass(commandList, mPassResourceUsages[nextPassNumber]);
  + bindingTracker.SetInComputePass(false);
  RecordRenderPass(commandList, &bindingTracker,
  ToBackend(beginRenderPassCmd->info.Get()));
  