message: Moana model also has shading normals
diff: @@ -41,10 +41,10 @@ void render_instances_ptex_cpp(
  primitives.push_back(bvh.ref());
  auto kparams = make_kernel_params(
  - normals_per_face_binding{},
  + normals_per_vertex_binding{},
  primitives.data(),
  primitives.data() + primitives.size(),
  - geometric_normals.data(),
  + shading_normals.data(),
  face_ids.data(),
  materials.data(),
  textures.begin(),
  