message: Use vendorID instead of NPC_ID to index into vendor tables
diff: @@ -278,10 +278,10 @@ void NPCManager::npcVendorTable(CNSocket* sock, CNPacketData* data) {
  sP_CL2FE_REQ_PC_VENDOR_TABLE_UPDATE* req = (sP_CL2FE_REQ_PC_VENDOR_TABLE_UPDATE*)data->buf;
  - if (req->iVendorID != req->iNPC_ID || ItemManager::VendorTables.find(req->iNPC_ID) == ItemManager::VendorTables.end())
  + if (req->iVendorID != req->iNPC_ID || ItemManager::VendorTables.find(req->iVendorID) == ItemManager::VendorTables.end())
  return;
  - std::vector<VendorListing> listings = ItemManager::VendorTables[req->iNPC_ID]; // maybe use iVendorID instead...?
  + std::vector<VendorListing> listings = ItemManager::VendorTables[req->iVendorID];
  INITSTRUCT(sP_FE2CL_REP_PC_VENDOR_TABLE_UPDATE_SUCC, resp);
  