message: Disable RenderPassTest.TwoRenderPassesInOneCommandBuffer on OpenGL and Metal
  This test is flaky on Metal and consistently failing on OpenGL.
  TBR=cwallez@chromium.org,kainino@chromium.org
diff: @@ -72,6 +72,11 @@ protected:
  // Test using two different render passes in one commandBuffer works correctly.
  TEST_P(RenderPassTest, TwoRenderPassesInOneCommandBuffer) {
  + if (IsOpenGL() || IsMetal()) {
  + // crbug.com/950768
  + // This test is consistently failing on OpenGL and flaky on Metal.
  + return;
  + }
  constexpr RGBA8 kRed(255, 0, 0, 255);
  constexpr RGBA8 kGreen(0, 255, 0, 255);
  