message: Object: Serialize() comment fix
diff: @@ -108,7 +108,6 @@ string NWNX_Object_GetPortrait(object obj);
  void NWNX_Object_SetPortrait(object obj, string portrait);
  // Serialize the full object (including locals, inventory, etc) to base64 string
  -// Only works on Creatures and Items currently.
  string NWNX_Object_Serialize(object obj);
  // Deserialize the object. The object will be created outside of the world and
  