message: [Grappler] Use input instead of node name when swapping control dependency in ConstantPushDown of ConstantFolding
diff: @@ -2681,8 +2681,9 @@ bool ConstantFolding::ConstantPushDown(NodeDef* node) {
  // to C.
  CHECK(MaybeRemoveControlInput(op_child_node->name(), const_child_node,
  graph_, node_map_.get()));
  - NodeDef* other_leaf = left_leaf_is_constant ? left_leaf : right_leaf;
  - MaybeAddControlInput(other_leaf->name(), const_child_node, graph_,
  + string other_leaf_input = left_leaf_is_constant ? op_child_node->input(0)
  + : op_child_node->input(1);
  + MaybeAddControlInput(other_leaf_input, const_child_node, graph_,
  node_map_.get());
  }
  