message: eval_models tweaks
diff: @@ -26,12 +26,14 @@ from absl import app, flags
  flags.DEFINE_integer('start', 0, 'Index of first model to evaluate.')
  -flags.DEFINE_integer('num_games', 100, 'Number of games to run.')
  +flags.DEFINE_integer('num_games', 128, 'Number of games to run.')
  flags.DEFINE_string('flags_dir', '', 'Flags directory.')
  flags.DEFINE_string('model_dir', '', 'Model directory.')
  flags.DEFINE_string('target', '', 'Path of the target model.')
  flags.DEFINE_string('sgf_dir', '', 'Directory to write SGFs to.')
  flags.DEFINE_list('devices', '', 'List of devices to run on.')
  +flags.DEFINE_float('winrate', 0.5,
  + 'Fraction of games that a model must beat the target by.')
  FLAGS = flags.FLAGS
  @@ -132,7 +134,8 @@ def main(unused_argv):
  logging.info('Skiping %s', name)
  continue
  winrate = evaluate_model(path)
  - if winrate >= 0.50:
  + if winrate >= FLAGS.winrate:
  + print('Model {} beat target after {}s'.format(name, timestamp))
  break
  