message: cancel rotation anim before strafe
diff: @@ -1195,6 +1195,7 @@ bool Npc::implAtack(uint64_t dt) {
  if(act==FightAlgo::MV_STRAFEL) {
  if(setAnim(Npc::Anim::MoveL)){
  + visual.setRotation(*this,0);
  implFaiWait(visual.pose().animationTotalTime());
  fghAlgo.consumeAction();
  }
  @@ -1203,6 +1204,7 @@ bool Npc::implAtack(uint64_t dt) {
  if(act==FightAlgo::MV_STRAFER) {
  if(setAnim(Npc::Anim::MoveR)){
  + visual.setRotation(*this,0);
  implFaiWait(visual.pose().animationTotalTime());
  fghAlgo.consumeAction();
  }
  