message: Store original texture details in image viewer, rather than patched
  * If we need to patch the details we use that for proxy texture upload, but we
  still want to return the original details to the replay.
diff: @@ -762,13 +762,14 @@ void ImageViewer::RefreshFile()
  }
  }
  + m_TexDetails = texDetails;
  +
  if(m_TextureID == ResourceId())
  CreateProxyTexture(texDetails, read_data);
  if(m_TextureID == ResourceId())
  RDCERR("Couldn't create proxy texture for image file");
  - m_TexDetails = texDetails;
  m_TexDetails.resourceId = m_TextureID;
  m_TexDetails.byteSize = fileSize;
  