message: Use the correct RuntimeLibrary when building for UWP in debug
diff: <PreprocessorDefinitions>REALM_DEBUG;_DEBUG;_CONSOLE;_CRTDBG_MAP_ALLOC;_CRTDBG_MAP_ALLOC_NEW;%(PreprocessorDefinitions)</PreprocessorDefinitions>
  <MinimalRebuild>false</MinimalRebuild>
  <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
  - <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
  + <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
  <PrecompiledHeader>
  </PrecompiledHeader>
  <CompileAs>CompileAsCpp</CompileAs>
  <PreprocessorDefinitions>REALM_DEBUG;_DEBUG;_CONSOLE;_CRTDBG_MAP_ALLOC;_CRTDBG_MAP_ALLOC_NEW;%(PreprocessorDefinitions)</PreprocessorDefinitions>
  <MinimalRebuild>false</MinimalRebuild>
  <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
  - <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
  + <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
  <PrecompiledHeader>
  </PrecompiledHeader>
  <CompileAs>CompileAsCpp</CompileAs>
  