message: fix premisive canceling of BS_MOBINTERACT anim
diff: @@ -266,7 +266,8 @@ void MdlVisual::stopItemStateAnim(Npc& npc) {
  }
  void MdlVisual::stopWalkAnim(Npc &npc) {
  - if(pose().bodyState()!=BS_STAND) {
  + auto state = pose().bodyState();
  + if(state!=BS_STAND && state!=BS_MOBINTERACT) {
  skInst->stopAnim(nullptr);
  startAnimAndGet(npc,AnimationSolver::Idle,fgtMode,npc.walkMode());
  }
  