message: Player: Don't remove the effect from the TURD while inside the loop
diff: @@ -1664,14 +1664,16 @@ ArgumentStack Player::RemoveEffectFromTURD(ArgumentStack&& args)
  if (pTURD && pTURD->m_oidPlayer == oidPlayer)
  {
  + std::vector<uint64_t> remove(128);
  for (int i = 0; i < pTURD->m_appliedEffects.num; i++)
  {
  auto *pEffect = pTURD->m_appliedEffects.element[i];
  if (pEffect->m_sCustomTag == effectTag)
  - pTURD->RemoveEffect(pEffect);
  + remove.push_back(pEffect->m_nID);
  }
  -
  + for (auto id: remove)
  + pTURD->RemoveEffectById(id);
  break;
  }
  }
  