message: Fix a bug in Mesh::ReorderElements.
diff: @@ -1463,7 +1463,11 @@ void Mesh::ReorderElements(const Array<int> &ordering, bool reorder_vertices)
  // Build the nodes from the saved locations if they were around before
  if (Nodes)
  {
  - nodes_fes->Update();
  + // To force FE space update, we need to increase 'sequence':
  + sequence++;
  + last_operation = Mesh::NONE;
  + nodes_fes->Update(false); // want_transform = false
  + Nodes->Update(); // just needed to update Nodes->sequence
  Array<int> new_dofs;
  for (int old_elid = 0; old_elid < GetNE(); ++old_elid)
  {
  