message: Comment nwscript to indicate sticky player name event can be skipped and a result returned
diff: @@ -738,6 +738,7 @@ string NWNX_Events_GetEventData(string tag);
  // - QuickChat events
  // - Barter event (START only)
  // - Trap events
  +// - Sticky Player Name event
  void NWNX_Events_SkipEvent();
  // Set the return value of the event.
  @@ -749,6 +750,7 @@ void NWNX_Events_SkipEvent();
  // - OnClientConnectBefore -> Reason for disconnect if skipped
  // - Ammo Reload event -> Forced ammunition returned
  // - Trap events -> "1" or "0"
  +// - Sticky Player Name event -> "1" or "0"
  void NWNX_Events_SetEventResult(string data);
  // Returns the current event name
  