message: Remove low value and outdated comments
diff: @@ -180,9 +180,6 @@ Tile& TileMap::getTile(const MapCoordinate& position)
  }
  -/**
  - * Builds the terrain map.
  - */
  void TileMap::buildTerrainMap(const std::string& path)
  {
  const Image heightmap(path + MapTerrainExtension);
  @@ -211,9 +208,6 @@ void TileMap::buildTerrainMap(const std::string& path)
  }
  -/**
  - * Sets up position and drawing parememters for the tile map.
  - */
  void TileMap::onResize(NAS2D::Vector<int> size)
  {
  // Set up map draw position
  @@ -349,9 +343,6 @@ void TileMap::draw() const
  }
  -/**
  - * Brute Force but works.
  - */
  void TileMap::updateTileHighlight()
  {
  const auto pixelOffset = mMousePixelPosition - mOriginPixelPosition;
  