message: Returned the main function back to starting with either the SplashState or MainMenuState.
diff: @@ -149,7 +149,6 @@ int main(int argc, char *argv[])
  StateManager stateManager;
  - /*
  if (cf.option("skip-splash") == "false")
  {
  stateManager.setState(new SplashState());
  @@ -158,8 +157,6 @@ int main(int argc, char *argv[])
  {
  stateManager.setState(new MainMenuState());
  }
  - */
  - stateManager.setState(new GameState( "savegames/Mine Interface Test.xml"));
  // Game Loop
  while (stateManager.update())
  