message: Fix register space filling - resize before grabbing dest pointer
diff: @@ -552,8 +552,8 @@ void D3D12Replay::FillRegisterSpaces(const D3D12RenderState::RootSignature &root
  WrappedID3D12RootSignature *sig =
  m_pDevice->GetResourceManager()->GetCurrentAs<WrappedID3D12RootSignature>(rootSig.rootsig);
  - D3D12Pipe::RegisterSpace *spaces = dstSpaces.data();
  dstSpaces.resize(sig->sig.numSpaces);
  + D3D12Pipe::RegisterSpace *spaces = dstSpaces.data();
  for(size_t rootEl = 0; rootEl < sig->sig.params.size(); rootEl++)
  {
  