message: Use Point auto BaseType conversion to eliminate cast
diff: @@ -268,7 +268,7 @@ void TileMap::initMapDrawParams(NAS2D::Vector<int> size)
  // Set up map draw position
  mEdgeLength = size.x / TILE_WIDTH;
  - mMapPosition = {static_cast<float>((size.x - TILE_WIDTH) / 2), static_cast<float>((size.y - constants::BOTTOM_UI_HEIGHT - mEdgeLength * TILE_HEIGHT_ABSOLUTE) / 2)};
  + mMapPosition = NAS2D::Point{(size.x - TILE_WIDTH) / 2, (size.y - constants::BOTTOM_UI_HEIGHT - mEdgeLength * TILE_HEIGHT_ABSOLUTE) / 2};
  mMapBoundingBox = {(size.x / 2) - ((TILE_WIDTH * mEdgeLength) / 2), static_cast<int>(mMapPosition.y()), TILE_WIDTH * mEdgeLength, TILE_HEIGHT_ABSOLUTE * mEdgeLength};
  int transform = (mMapPosition.x() - mMapBoundingBox.x()) / TILE_WIDTH;
  