message: Overflow should accumulate indefinitely, not be reset each turn
diff: @@ -67,7 +67,7 @@ protected:
  {
  const int oldWasteAccumulated = mWasteAccumulated;
  mWasteAccumulated = std::clamp(mAssignedColonists, 0, wasteCapacity());
  - mWasteOverflow = mWasteAccumulated - oldWasteAccumulated;
  + mWasteOverflow += mWasteAccumulated - oldWasteAccumulated;
  }
  protected:
  