message: Fix GL's vertex buffer columns to be consistent: Stride | Offset | Divis
diff: @@ -174,7 +174,7 @@ GLPipelineStateViewer::GLPipelineStateViewer(ICaptureContext &ctx, PipelineState
  }
  {
  - ui->viBuffers->setColumns({tr("Slot"), tr("Buffer"), tr("Divisor"), tr("Offset"), tr("Stride"),
  + ui->viBuffers->setColumns({tr("Slot"), tr("Buffer"), tr("Stride"), tr("Offset"), tr("Divisor"),
  tr("Byte Length"), tr("Go")});
  ui->viBuffers->header()->resizeSection(0, 75);
  ui->viBuffers->header()->setSectionResizeMode(0, QHeaderView::Interactive);
  @@ -1209,7 +1209,7 @@ void GLPipelineStateViewer::setState()
  }
  RDTreeWidgetItem *node =
  - new RDTreeWidgetItem({tr("Element"), name, 0, 0, draw ? draw->indexByteWidth : 0,
  + new RDTreeWidgetItem({tr("Element"), name, draw ? draw->indexByteWidth : 0, 0, 0,
  (qulonglong)length, QString()});
  node->setTag(QVariant::fromValue(VBIBTag(state.m_VtxIn.ibuffer, draw ? draw->indexOffset : 0)));
  