message: Use range-for loop to reposition main menu buttons
diff: @@ -88,15 +88,12 @@ void MainMenuState::positionButtons()
  auto buttonPosition = center - NAS2D::Vector{100, (35 * 4) / 2};
  - btnNewGame.position(buttonPosition);
  - buttonPosition.y += 35;
  - btnContinueGame.position(buttonPosition);
  - buttonPosition.y += 35;
  - btnOptions.position(buttonPosition);
  - buttonPosition.y += 35;
  - btnHelp.position(buttonPosition);
  + auto buttons = std::array{&btnNewGame, &btnContinueGame, &btnOptions, &btnHelp, &btnQuit};
  + for (auto button : buttons)
  + {
  + button->position(buttonPosition);
  buttonPosition.y += 35;
  - btnQuit.position(buttonPosition);
  + }
  mFileIoDialog.position(center - mFileIoDialog.size() / 2);
  