message: Altering vertex order for wedges in Mesh::PrintVTK
diff: @@ -8920,10 +8920,18 @@ void Mesh::PrintVTK(std::ostream &out)
  const int *v = elements[i]->GetVertices();
  const int nv = elements[i]->GetNVertices();
  out << nv;
  + if (elements[i]->GetType() != Element::WEDGE)
  + {
  for (int j = 0; j < nv; j++)
  {
  out << ' ' << v[j];
  }
  + }
  + else
  + {
  + out << ' ' << v[0] << ' ' << v[2] << ' ' << v[1]
  + << ' ' << v[3] << ' ' << v[5] << ' ' << v[4];
  + }
  out << '\n';
  }
  order = 1;
  