message: Fix number of arguments being passed when setting the thread name on Windows.
  Cr-Commit-Position: refs/heads/master@{#29739}
diff: @@ -58,18 +58,25 @@ bool IsThreadRefEqual(const PlatformThreadRef& a, const PlatformThreadRef& b) {
  void SetCurrentThreadName(const char* name) {
  #if defined(WEBRTC_WIN)
  + // For details see:
  + // https://docs.microsoft.com/en-us/visualstudio/debugger/how-to-set-a-thread-name-in-native-code
  +#pragma pack(push, 8)
  struct {
  DWORD dwType;
  LPCSTR szName;
  DWORD dwThreadID;
  DWORD dwFlags;
  } threadname_info = {0x1000, name, static_cast<DWORD>(-1), 0};
  +#pragma pack(pop)
  +#pragma warning(push)
  +#pragma warning(disable : 6320 6322)
  __try {
  - ::RaiseException(0x406D1388, 0, sizeof(threadname_info) / sizeof(DWORD),
  + ::RaiseException(0x406D1388, 0, sizeof(threadname_info) / sizeof(ULONG_PTR),
  reinterpret_cast<ULONG_PTR*>(&threadname_info));
  } __except (EXCEPTION_EXECUTE_HANDLER) { // NOLINT
  }
  +#pragma warning(pop)
  #elif defined(WEBRTC_LINUX) || defined(WEBRTC_ANDROID)
  prctl(PR_SET_NAME, reinterpret_cast<unsigned long>(name)); // NOLINT
  #elif defined(WEBRTC_MAC) || defined(WEBRTC_IOS)
  