message: Move DEFAULT_RECYCLE_VALUE into unnamed namespace
diff: @@ -67,6 +67,10 @@ namespace
  {SID_WAREHOUSE, {1, 0}},
  };
  + /** Default recycle value. Currently set at 90% but this should probably be
  + * lowered for actual gameplay with modifiers to improve efficiency. */
  + const int DEFAULT_RECYCLE_VALUE = 90;
  +
  template <typename Value>
  const Value& findOrDefault(const std::map<StructureID, Value>& container, StructureID key)
  @@ -83,10 +87,6 @@ namespace
  std::map<StructureID, StorableResources> StructureCatalogue::mStructureRecycleValueTable;
  float StructureCatalogue::mMeanSolarDistance = 0;
  -/** Default recycle value. Currently set at 90% but this should probably be
  - * lowered for actual gameplay with modifiers to improve efficiency. */
  -const int DEFAULT_RECYCLE_VALUE = 90;
  -
  /**
  * Gets a new Structure object given a StructureID.
  