message: Bug fix for the last commit (intermediate texture is not an array)
diff: @@ -184,9 +184,9 @@ namespace ml
  ID3D11Texture2D* intermediateTexture;
  device.CreateTexture2D(&desc, nullptr, &intermediateTexture);
  - context.ResolveSubresource(&(intermediateTexture[which]), 0, m_targets[which], 0, m_textureFormats[which]);
  + context.ResolveSubresource(intermediateTexture, 0, m_targets[which], 0, m_textureFormats[which]);
  - context.CopyResource(m_captureTextures[which], &(intermediateTexture[which]));
  + context.CopyResource(m_captureTextures[which], intermediateTexture);
  result.allocate(m_width, m_height);
  