message: validation error fix
diff: @@ -1061,7 +1061,8 @@ void ObjectsBucketDyn::drawCommon(Tempest::Encoder<Tempest::CommandBuffer>& cmd,
  void ObjectsBucketDyn::drawHiZ(Tempest::Encoder<Tempest::CommandBuffer>& cmd, uint8_t fId) {
  if(pHiZ==nullptr || objType!=LandscapeShadow || !useMeshlets)
  return;
  - cmd.setUniforms(*pHiZ, uboHiZ.ubo[fId][SceneGlobals::V_Shadow1]);
  + uint32_t meshletBase = 0;
  + cmd.setUniforms(*pHiZ, uboHiZ.ubo[fId][SceneGlobals::V_Shadow1], &meshletBase, sizeof(uint32_t));
  for(size_t i=0; i<valSz; ++i) {
  auto& v = val[i];
  if(!v.isValid)
  