message: Always reset CC location to (0, 0)
  Closes
diff: @@ -80,6 +80,7 @@ MapViewState::MapViewState(const std::string& savegame) :
  mLoadingExisting(true),
  mExistingToLoad(savegame)
  {
  + ccLocation()(0, 0);
  Utility<EventHandler>::get().windowResized().connect(this, &MapViewState::onWindowResized);
  }
  @@ -99,6 +100,7 @@ MapViewState::MapViewState(const std::string& sm, const std::string& t, int d, i
  mHeightMap(sm + MAP_TERRAIN_EXTENSION),
  mUiIcons("ui/icons.png")
  {
  + ccLocation()(0, 0);
  Utility<EventHandler>::get().windowResized().connect(this, &MapViewState::onWindowResized);
  }
  