message: Mono: Don't move the script name when we're inserting it - we still use it later on.
diff: @@ -186,7 +186,7 @@ bool Mono::RunMonoScript(const char* scriptName, Types::ObjectID objId, bool val
  if (iter == std::end(m_ScriptMap))
  {
  MonoMethod* method = GetScriptEntryFromClass(scriptNameAsLower.c_str());
  - iter = m_ScriptMap.insert(std::make_pair(std::move(scriptNameAsLower), method)).first;
  + iter = m_ScriptMap.insert(std::make_pair(scriptNameAsLower, method)).first;
  }
  MonoMethod* method = iter->second;
  