message: print spell names
diff: @@ -328,6 +328,11 @@ void PlayerControl::implMove(uint64_t dt) {
  pl.drawMage(uint8_t(3+i));
  auto ws = weaponState();
  ctrl[DrawWeaponMage3+i] = !(ws==WeaponState::Mage);
  + if(ws==WeaponState::Mage) {
  + if(auto spl = pl.inventory().currentSpell(i)) {
  + gothic.print(spl->description());
  + }
  + }
  } else {
  ctrl[DrawWeaponMage3+i] = false;
  }
  