message: Standardize brace placement in TileMap function
diff: @@ -159,8 +159,10 @@ void TileMap::setupMines(int mineCount, Planet::Hostility hostility)
  auto mheight = std::bind(distributionHeight, std::ref(generator));
  auto randPoint = [&mwidth, &mheight]() { return NAS2D::Point{mwidth(), mheight()}; };
  - auto generateMines = [&](int mineCountAtYield, MineProductionRate yield) {
  - for (int i = 0; i < mineCountAtYield; ++i) {
  + auto generateMines = [&](int mineCountAtYield, MineProductionRate yield)
  + {
  + for (int i = 0; i < mineCountAtYield; ++i)
  + {
  addMineSet(randPoint(), mMineLocations, yield);
  }
  };
  