message: Move deleted constructors to public section of TileMap
diff: @@ -29,6 +29,8 @@ public:
  TileMap(const std::string& mapPath, const std::string& tilesetPath, int maxDepth, int mineCount, Planet::Hostility hostility /*= constants::Hostility::None*/, bool setupMines = true);
  + TileMap(const TileMap&) = delete;
  + TileMap& operator=(const TileMap&) = delete;
  ~TileMap() override;
  Tile* getTile(NAS2D::Point<int> position, int level);
  @@ -96,9 +98,6 @@ private:
  using TileGrid = std::vector<std::vector<Tile> >;
  using TileArray = std::vector<TileGrid>;
  - TileMap(const TileMap&) = delete; /**< Not Allowed */
  - TileMap& operator=(const TileMap&) = delete; /**< Not allowed */
  -
  void buildMouseMap();
  void buildTerrainMap(const std::string& path);
  void setupMines(int, Planet::Hostility);
  