message: Don't add fragment execution mode for compute-shader math pipeline
diff: @@ -1960,9 +1960,6 @@ private:
  editor.AddExecutionMode(rdcspv::OpExecutionMode(
  entryId, rdcspv::ExecutionModeParam<rdcspv::ExecutionMode::LocalSize>(1, 1, 1)));
  - editor.AddOperation(editor.Begin(rdcspv::Section::ExecutionMode),
  - rdcspv::OpExecutionMode(entryId, rdcspv::ExecutionMode::OriginUpperLeft));
  -
  rdcspv::Id voidType = editor.DeclareType(rdcspv::scalar<void>());
  rdcspv::Id funcType = editor.DeclareType(rdcspv::FunctionType(voidType, {}));
  