message: Remove duplicate access specifiers in TileMap.h
diff: @@ -27,7 +27,7 @@ public:
  LEVEL_UG_4
  };
  -public:
  +
  TileMap(const std::string& mapPath, const std::string& tilesetPath, int maxDepth, int mineCount, Planet::Hostility hostility /*= constants::Hostility::None*/, bool setupMines = true);
  ~TileMap() override;
  @@ -72,7 +72,7 @@ public:
  void serialize(NAS2D::Xml::XmlElement* element, const Planet::Attributes& planetAttributes);
  void deserialize(NAS2D::Xml::XmlElement* element);
  -public:
  +
  /** MicroPather public interface implementation. */
  float LeastCostEstimate(void* stateStart, void* stateEnd) override;
  void AdjacentCost(void* state, std::vector<micropather::StateCost>* adjacent) override;
  @@ -96,11 +96,9 @@ private:
  using TileGrid = std::vector<std::vector<Tile> >;
  using TileArray = std::vector<TileGrid>;
  -private:
  TileMap(const TileMap&) = delete; /**< Not Allowed */
  TileMap& operator=(const TileMap&) = delete; /**< Not allowed */
  -private:
  void buildMouseMap();
  void buildTerrainMap(const std::string& path);
  void setupMines(int, Planet::Hostility);
  @@ -109,7 +107,7 @@ private:
  MouseMapRegion getMouseMapRegion(int x, int y);
  -private:
  +
  int mEdgeLength = 0;
  const NAS2D::Vector<int> mSizeInTiles;
  