message: Suppress two -Wunreachable-code warnings.
diff: @@ -258,6 +258,7 @@ TEST_F(GetBindGroupLayoutTests, Multisampled) {
  // TODO: Support multisampling
  GTEST_SKIP() << "Multisampling unimplemented";
  +#if 0
  {
  binding.multisampled = true;
  wgpu::RenderPipeline pipeline = RenderPipelineFromFragmentShader(R"(
  @@ -267,6 +268,7 @@ TEST_F(GetBindGroupLayoutTests, Multisampled) {
  void main() {})");
  EXPECT_EQ(device.CreateBindGroupLayout(&desc).Get(), pipeline.GetBindGroupLayout(0).Get());
  }
  +#endif
  }
  // Test that texture view dimension matches the shader.
  @@ -497,10 +499,8 @@ TEST_F(GetBindGroupLayoutTests, ConflictingBindingType) {
  }
  // Test it is invalid to have conflicting binding texture multisampling in the shaders.
  -TEST_F(GetBindGroupLayoutTests, ConflictingBindingTextureMultisampling) {
  // TODO: Support multisampling
  - GTEST_SKIP() << "Multisampling unimplemented";
  -
  +TEST_F(GetBindGroupLayoutTests, DISABLED_ConflictingBindingTextureMultisampling) {
  wgpu::ShaderModule vsModule =
  utils::CreateShaderModule(device, utils::SingleShaderStage::Vertex, R"(
  #version 450
  