message: Align up the page count when applying single page mappings on D3D12
diff: @@ -437,8 +437,8 @@ SparseBinds::SparseBinds(const Sparse::PageTable &table)
  bind.heap = mapping.singleMapping.memory;
  bind.rangeOffset = uint32_t(mapping.singleMapping.offset / pageSize);
  bind.rangeCount = uint32_t(table.isSubresourceInMipTail(sub)
  - ? table.getMipTailSliceSize() / pageSize
  - : table.getSubresourceByteSize(sub) / pageSize);
  + ? (table.getMipTailSliceSize() + pageSize - 1) / pageSize
  + : (table.getSubresourceByteSize(sub) + pageSize - 1) / pageSize);
  bind.regionStart = {0, 0, 0, sub};
  bind.regionSize = {bind.rangeCount, FALSE, bind.rangeCount, 1, 1};
  bind.rangeFlag = D3D12_TILE_RANGE_FLAG_NONE;
  