message: Use range-for loop to set consistent button size and font
diff: @@ -46,22 +46,15 @@ void MainMenuState::initialize()
  e.windowResized().connect(this, &MainMenuState::onWindowResized);
  e.keyDown().connect(this, &MainMenuState::onKeyDown);
  - btnNewGame.fontSize(constants::FONT_PRIMARY_MEDIUM);
  - btnNewGame.size({200, 30});
  -
  - btnContinueGame.fontSize(constants::FONT_PRIMARY_MEDIUM);
  - btnContinueGame.size({200, 30});
  + auto buttons = std::array{&btnNewGame, &btnContinueGame, &btnOptions, &btnHelp, &btnQuit};
  + for (auto button : buttons)
  + {
  + button->fontSize(constants::FONT_PRIMARY_MEDIUM);
  + button->size({200, 30});
  + }
  - btnOptions.fontSize(constants::FONT_PRIMARY_MEDIUM);
  - btnOptions.size({200, 30});
  btnOptions.enabled(false);
  - btnHelp.fontSize(constants::FONT_PRIMARY_MEDIUM);
  - btnHelp.size({200, 30});
  -
  - btnQuit.fontSize(constants::FONT_PRIMARY_MEDIUM);
  - btnQuit.size({200, 30});
  -
  mFileIoDialog.setMode(FileIo::FileOperation::Load);
  mFileIoDialog.fileOperation().connect(this, &MainMenuState::onFileIoAction);
  mFileIoDialog.anchored(false);
  