message: Add indirect buffer bit to our own internal indirect buffer
diff: @@ -2197,7 +2197,8 @@ ReplayStatus WrappedVulkan::ReadLogInitialisation(RDCFile *rdc, bool storeStruct
  // create indirect draw buffer
  m_IndirectBufferSize = AlignUp(m_IndirectBufferSize + 63, (size_t)64);
  - m_IndirectBuffer.Create(this, GetDev(), m_IndirectBufferSize, 1, 0);
  + m_IndirectBuffer.Create(this, GetDev(), m_IndirectBufferSize, 1,
  + GPUBuffer::eGPUBufferIndirectBuffer);
  m_IndirectCommandBuffer = GetNextCmd();
  