message: TFL iOS delegate build static binary framework.
diff: load("//tensorflow/lite:special_rules.bzl", "tflite_extra_gles_deps")
  +load("@build_bazel_rules_apple//apple:ios.bzl", "ios_static_framework")
  package(
  default_visibility = ["//visibility:public"],
  @@ -126,15 +127,14 @@ cc_binary(
  deps = [":gl_delegate"],
  )
  -# build -c opt --config ios_arm64 --copt -Os --copt -DTFLITE_GPU_BINARY_RELEASE --copt -fvisibility=hidden --linkopt -s --strip always :libtensorflowlite_gpu_metal.so
  -cc_binary(
  - name = "libtensorflowlite_gpu_metal.so",
  - linkshared = 1,
  - linkstatic = 1,
  - tags = [
  - "nobuilder",
  - "notap",
  +# bazel build -c opt --cpu ios_arm64 --copt -Os --copt -DTFLITE_GPU_BINARY_RELEASE --copt -fvisibility=hidden --linkopt -s --strip always --cxxopt=-std=c++14 :libtensorflowlite_gpu_metal --apple_platform_type=ios
  +ios_static_framework(
  + name = "tensorflow_lite_gpu_framework",
  + hdrs = [
  + "metal_delegate.h",
  + "metal_delegate_internal.h",
  ],
  + minimum_os_version = "10.0",
  deps = [":metal_delegate"],
  )
  