message: Add usage from trailing events in command buffers on D3D12. Closes
diff: @@ -582,6 +582,7 @@ bool WrappedID3D12CommandQueue::Serialise_ExecuteCommandLists(SerialiserType &se
  // only primary command lists can be submitted
  m_Cmd.m_Partial[D3D12CommandData::Primary].cmdListExecs[cmd].push_back(m_Cmd.m_RootEventID);
  + // pull in any remaining events on the command buffer that weren't added to an action
  for(size_t e = 0; e < cmdListInfo.curEvents.size(); e++)
  {
  APIEvent apievent = cmdListInfo.curEvents[e];
  @@ -595,6 +596,13 @@ bool WrappedID3D12CommandQueue::Serialise_ExecuteCommandLists(SerialiserType &se
  m_Cmd.m_RootEventID += cmdListInfo.eventCount;
  m_Cmd.m_RootActionID += cmdListInfo.actionCount;
  + for(auto it = cmdListInfo.resourceUsage.begin(); it != cmdListInfo.resourceUsage.end(); ++it)
  + {
  + EventUsage u = it->second;
  + u.eventId += m_Cmd.m_RootEventID - cmdListInfo.curEvents.count();
  + m_Cmd.m_ResourceUses[it->first].push_back(u);
  + }
  +
  {
  action.customName =
  StringFormat::Fmt("=> %s[%u]: Close(%s)", basename.c_str(), c, ToStr(cmd).c_str());
  