message: Offset a query point used to determine colors in quest's InOutOctree
  This improves some cases where the indexed triangles are parallel and close to the face boundary.
diff: @@ -1856,9 +1856,11 @@ bool InOutOctree<DIM>::colorLeafAndNeighbors(const BlockIndex& leafBlk,
  break;
  case InOutBlockData::Gray:
  {
  - SpacePt faceCenter = SpacePt::midpoint(
  + // Check the center of the shared face betwen the same-level neighbor of the gray block
  + SpacePt faceCenter = SpacePt::lerp(
  this->blockBoundingBox(leafBlk).getCentroid(),
  - this->blockBoundingBox(leafBlk.faceNeighbor(i)).getCentroid());
  + this->blockBoundingBox(leafBlk.faceNeighbor(i)).getCentroid(),
  + .55);
  if(withinGrayBlock(faceCenter, leafBlk, leafData))
  neighborData.setBlack();
  