message: Don't add drawcalls for glCopyBufferSubData from before frame capture
diff: @@ -1058,7 +1058,7 @@ bool WrappedOpenGL::Serialise_glNamedCopyBufferSubDataEXT(SerialiserType &ser,
  GL.glNamedCopyBufferSubDataEXT(readBuffer.name, writeBuffer.name, (GLintptr)readOffset,
  (GLintptr)writeOffset, (GLsizeiptr)size);
  - if(IsLoading(m_State))
  + if(IsLoading(m_State) && m_CurEventID > 0)
  {
  AddEvent();
  