message: Use lambda for tile terrain type
diff: @@ -76,8 +76,8 @@ void TileInspector::update()
  position = rect().startPoint() + NAS2D::Vector{5, 62};
  drawTitleText(position, "Location: ", string_format("%i, %i", mTile->x(), mTile->y()));
  - r.drawText(*FONT_BOLD, "Terrain:", rect().x() + 5, rect().y() + 72, 255, 255, 255);
  - r.drawText(*FONT, TILE_INDEX_TRANSLATION[mTile->index()], rect().x() + 5 + FONT_BOLD->width("Terrain: "), rect().y() + 72, 255, 255, 255);
  + position.y() += 10;
  + drawTitleText(position, "Terrain: ", TILE_INDEX_TRANSLATION[mTile->index()]);
  }
  