message: Windows build fixes + minor cleanup
diff: @@ -463,13 +463,9 @@ SignedDistance<NDIMS, ExecSpace>::getCellBoundingBox(axom::IndexType icell,
  SLIC_ASSERT(cellType == mint::TRIANGLE || cellType == mint::QUAD ||
  cellType == mint::SEGMENT);
  - // If another shape is supported, you might need to increase this number.
  - constexpr int MAX_NODES = 4;
  -
  // Get the cell node IDs that make up the cell
  int nnodes;
  const axom::IndexType* cellIds = mesh.getCellNodeIDs(icell, nnodes);
  - SLIC_ASSERT(nnodes <= MAX_NODES);
  // compute the cell's bounding box
  BoxType bb;
  @@ -527,7 +523,7 @@ inline void SignedDistance<NDIMS, ExecSpace>::checkCandidate(
  currMin.sumNormalsAngWt = VectorType {};
  }
  if(computeNormal && currMin.minLoc < TriangleType::NUM_TRI_VERTS &&
  - utilities::isNearlyEqual(sq_dist, currMin.minSqDist))
  + axom::utilities::isNearlyEqual(sq_dist, currMin.minSqDist))
  {
  VectorType norm = surface_elems[ei].normal();
  