message: Change label at the start of D3D12 command list
diff: @@ -176,8 +176,8 @@ bool WrappedID3D12CommandQueue::Serialise_ExecuteCommandLists(SerialiserType &se
  // add a fake marker
  DrawcallDescription draw;
  - draw.name = StringFormat::Fmt("=> %s[%u]: ID3D12CommandList(%s)", basename.c_str(), c,
  - ToStr(cmd).c_str());
  + draw.name =
  + StringFormat::Fmt("=> %s[%u]: Reset(%s)", basename.c_str(), c, ToStr(cmd).c_str());
  draw.flags = DrawFlags::PassBoundary | DrawFlags::BeginPass;
  m_Cmd.AddEvent();
  