message: Document the new custom shader directories setting
diff: @@ -203,6 +203,12 @@ Settings including which channels are displayed (red, green, blue, alpha or dept
  If the above setting is enabled, then also store the y-flip per texture. By default this is treated as a global toggle for all textures. With this setting enabled the flip will default to off for all textures, and then be saved per-texture.
  + | :guilabel:`Custom shader directories` Default: ``Empty``
  +
  +Here you can choose additional locations to search for custom visualisation shaders, and in which order in case of duplicates.
  +
  +For more information see :doc:`../how/how_custom_visualisation`.
  +
  Shader Viewer options
  ---------------------
  