message: Adjust positioning of mine beacon after replacing visuals
diff: @@ -322,10 +322,10 @@ void TileMap::draw()
  if (tile.mine() != nullptr && !tile.thing())
  {
  uint8_t glow = static_cast<uint8_t>(120 + sin(mTimer.tick() / THROB_SPEED) * 57);
  - const auto mineBeaconPosition = position + NAS2D::Vector{TILE_HALF_WIDTH - 6, 15};
  + const auto mineBeaconPosition = position + NAS2D::Vector{ 0, -64 };
  renderer.drawImage(mMineBeacon, mineBeaconPosition);
  - renderer.drawSubImage(mMineBeacon, mineBeaconPosition, NAS2D::Rectangle{0, 0, 10, 5}, NAS2D::Color{glow, glow, glow});
  + renderer.drawSubImage(mMineBeacon, position + NAS2D::Vector{ 59, 15 }, NAS2D::Rectangle{ 59, 79, 10, 7 }, NAS2D::Color{ glow, glow, glow });
  }
  // Tell an occupying thing to update itself.
  