message: fix crash on save-game priview load
diff: @@ -473,6 +473,9 @@ bool GameMenu::implUpdateSavThumb(GameMenu::Item& sel) {
  Log::d(e.what());
  return false;
  }
  + catch(std::runtime_error&) {
  + return false;
  + }
  char form[64]={};
  savThumb = Resources::loadTexture(hdr.priview);
  