message: Add comment describing location update
diff: @@ -84,6 +84,8 @@ static Point<int> findSurroundingMineLocation(Point<int> centerPoint, TileArray&
  static void addMineSet(Point<int> suggestedMineLocation, Point2dList& plist, TileArray& tileArray, MineProductionRate rate)
  {
  + // Mines should not be right next to each other
  + // If mines are right next to each other, then overwrite the old location with the new mine parameters
  const auto mineLocation = findSurroundingMineLocation(suggestedMineLocation, tileArray);
  tileArray[0][mineLocation.y()][mineLocation.x()].pushMine(new Mine(rate));
  