message: Fix potentially expensive copying of ChunkPos in escort path assignment
diff: @@ -361,7 +361,7 @@ static void taskStart(CNSocket* sock, CNPacketData* data) {
  // if escort task, assign matching paths to all nearby NPCs
  if (task["m_iHTaskType"] == 6) {
  - for (ChunkPos chunkPos : Chunking::getChunksInMap(plr->instanceID)) { // check all NPCs in the instance
  + for (ChunkPos& chunkPos : Chunking::getChunksInMap(plr->instanceID)) { // check all NPCs in the instance
  Chunk* chunk = Chunking::chunks[chunkPos];
  for (EntityRef ref : chunk->entities) {
  if (ref.type != EntityType::PLAYER) {
  