message: fix arrow physics
diff: @@ -771,6 +771,7 @@ void DynamicWorld::moveBullet(BulletBody &b, const Tempest::Vec3& dir, uint64_t
  b.cb->onCollide(callback.matId);
  }
  }
  + b.addHit();
  } else {
  const float l = b.speed();
  auto d = b.direction();
  