message: Use brace init for Point in TileMap
  Brace init will work for either a constructor call or for initialization
  of public struct fields.
diff: @@ -219,19 +219,19 @@ void TileMap::setupMines(int mineCount, constants::PlanetHostility hostility)
  // \fixme Inelegant solution but may not be worth refactoring out into its own function.
  for (int i = 0; i < yield_low; ++i)
  {
  - Point<int> pt(std::clamp(mwidth(), 4, mWidth - 8), std::clamp(mheight(), 4, mWidth - 8));
  + Point<int> pt{std::clamp(mwidth(), 4, mWidth - 8), std::clamp(mheight(), 4, mWidth - 8)};
  addMineSet(pt, mMineLocations, mTileMap, MineProductionRate::PRODUCTION_RATE_LOW);
  }
  for (int i = 0; i < yield_medium; ++i)
  {
  - Point<int> pt(std::clamp(mwidth(), 4, mWidth - 8), std::clamp(mheight(), 4, mWidth - 8));
  + Point<int> pt{std::clamp(mwidth(), 4, mWidth - 8), std::clamp(mheight(), 4, mWidth - 8)};
  addMineSet(pt, mMineLocations, mTileMap, MineProductionRate::PRODUCTION_RATE_MEDIUM);
  }
  for (int i = 0; i < yield_high; ++i)
  {
  - Point<int> pt(std::clamp(mwidth(), 4, mWidth - 8), std::clamp(mheight(), 4, mWidth - 8));
  + Point<int> pt{std::clamp(mwidth(), 4, mWidth - 8), std::clamp(mheight(), 4, mWidth - 8)};
  addMineSet(pt, mMineLocations, mTileMap, MineProductionRate::PRODUCTION_RATE_HIGH);
  }
  