message: fix AIStandUp
diff: @@ -1865,12 +1865,12 @@ void Npc::nextAiAction(uint64_t dt) {
  if(!setInteraction(nullptr)) {
  aiActions.push_front(std::move(act));
  }
  - else if(bodyStateMasked()==BS_UNCONSCIOUS || bodyStateMasked()==BS_DEAD) {
  + else if(bodyStateMasked()==BS_UNCONSCIOUS) {
  if(!setAnim(Anim::Idle))
  aiActions.push_front(std::move(act)); else
  implAniWait(visual.pose().animationTotalTime());
  }
  - else {
  + else if(bodyStateMasked()!=BS_DEAD) {
  setAnim(Anim::Idle);
  }
  break;
  