message: BUG: Fixed compilation warnings in InOutOctree.hpp
diff: @@ -2663,13 +2663,13 @@ private:
  // Add the fields to the mint mesh
  - VertexIndex* vertID = addIntField(debugMesh, "vertID", leafSet.size() );
  - VertexIndex* lLevel = addIntField(debugMesh, "level", leafSet.size() );
  + VertexIndex* vertID = addIntField(debugMesh, "vertID" );
  + VertexIndex* lLevel = addIntField(debugMesh, "level" );
  int* blockCoord[3];
  - blockCoord[0] = addIntField(debugMesh, "block_x", leafSet.size() );
  - blockCoord[1] = addIntField(debugMesh, "block_y", leafSet.size() );
  - blockCoord[2] = addIntField(debugMesh, "block_z", leafSet.size() );
  + blockCoord[0] = addIntField(debugMesh, "block_x" );
  + blockCoord[1] = addIntField(debugMesh, "block_y" );
  + blockCoord[2] = addIntField(debugMesh, "block_z" );
  for ( int i=0 ; i < leafSet.size() ; ++i )
  {
  @@ -2683,10 +2683,8 @@ private:
  if(hasTriangles)
  {
  - VertexIndex* uniqVertID =
  - addIntField(debugMesh, "uniqVertID", leafSet.size() );
  - int* triCount =
  - addIntField(debugMesh, "triCount", leafSet.size() );
  + VertexIndex* uniqVertID = addIntField(debugMesh, "uniqVertID" );
  + int* triCount = addIntField(debugMesh, "triCount" );
  for ( int i=0 ; i < leafSet.size() ; ++i )
  {
  @@ -2697,7 +2695,7 @@ private:
  if(hasColors)
  {
  - int* colors = addIntField(debugMesh, "colors", leafSet.size() );
  + int* colors = addIntField(debugMesh, "colors" );
  for ( int i=0 ; i < leafSet.size() ; ++i )
  colors[i] = leafColors[i];
  }
  @@ -2730,13 +2728,13 @@ private:
  int numTris = tris.size();
  // Index of each triangle within the mesh
  - int* triIdx = addIntField(debugMesh, "triangle_index", numTris);
  + int* triIdx = addIntField(debugMesh, "triangle_index" );
  // Indices of the three boundary vertices of this triangle
  int* vertIdx[3];
  - vertIdx[0] = addIntField(debugMesh, "vertex_index_0", numTris);
  - vertIdx[1] = addIntField(debugMesh, "vertex_index_1", numTris);
  - vertIdx[2] = addIntField(debugMesh, "vertex_index_2", numTris);
  + vertIdx[0] = addIntField(debugMesh, "vertex_index_0" );
  + vertIdx[1] = addIntField(debugMesh, "vertex_index_1" );
  + vertIdx[2] = addIntField(debugMesh, "vertex_index_2" );
  for(int i=0 ; i< numTris ; ++i)
  {
  @@ -2761,16 +2759,14 @@ private:
  private:
  - int* addIntField(DebugMesh* mesh, const std::string& name,
  - int AXOM_NOT_USED(size) ) const
  + int* addIntField(DebugMesh* mesh, const std::string& name ) const
  {
  int* fld = mesh->createField< int >( name, mint::NODE_CENTERED );
  SLIC_ASSERT( fld != AXOM_NULLPTR );
  return fld;
  }
  - double* addRealField(DebugMesh* mesh, const std::string& name,
  - int AXOM_NOT_USED(size) ) const
  + double* addRealField(DebugMesh* mesh, const std::string& name ) const
  {
  double* fld = mesh->createField< double >( name, mint::NODE_CENTERED );
  SLIC_ASSERT( fld != AXOM_NULLPTR );
  