message: Fix small doc issue with GetSpawnLocation
diff: @@ -335,7 +335,7 @@ void NWNX_Player_RemoveEffectFromTURD(object oPlayer, string sEffectTag);
  /// @brief Set the location oPlayer will spawn when logging in to the server.
  /// @note This function is best called in the NWNX_ON_ELC_VALIDATE_CHARACTER_BEFORE event, OnClientEnter will be too late.
  -/// @param The player object.
  +/// @param oPlayer The player object.
  /// @param locSpawn The location.
  void NWNX_Player_SetSpawnLocation(object oPlayer, location locSpawn);
  