message: Explicitly define difficulty modifiers as floating point
diff: @@ -24,10 +24,10 @@ private:
  // Lower number indicates criminal activity occurs more often
  std::map<Difficulty, float> chanceCrimeOccurs
  {
  - {Difficulty::Beginner, 0.5},
  - {Difficulty::Easy, 0.75},
  - {Difficulty::Medium, 1},
  - {Difficulty::Hard, 2}
  + { Difficulty::Beginner, 0.5f },
  + { Difficulty::Easy, 0.75f },
  + { Difficulty::Medium, 1.0f },
  + { Difficulty::Hard, 2.0f }
  };
  Difficulty mDifficulty{ Difficulty::Medium };
  