message: apps/server: Use same style when it comes to std
  Use std namespace everywhere.
diff: #include <sys/time.h>
  using namespace google::protobuf::io;
  -using namespace std;
  static int interrupted = 0;
  static std::shared_ptr<LocalDevice> device = nullptr;
  -static vector<shared_ptr<aditof::EepromInterface>> eeproms;
  +static std::vector<std::shared_ptr<aditof::EepromInterface>> eeproms;
  static payload::ClientRequest buff_recv;
  static payload::ServerResponse buff_send;
  -static std::map<string, api_Values> s_map_api_Values;
  +static std::map<std::string, api_Values> s_map_api_Values;
  static void Initialize();
  void invoke_sdk_api(payload::ClientRequest buff_recv);
  static bool Client_Connected = false;
  @@ -91,13 +90,13 @@ int Network::callback_function(struct lws *wsi,
  /*Check if another client is connected or not*/
  buff_send.Clear();
  if (Client_Connected == false) {
  - cout << "Conn Established" << endl;
  + std::cout << "Conn Established" << std::endl;
  Client_Connected = true;
  buff_send.set_message("Connection Allowed");
  lws_callback_on_writable(wsi);
  break;
  } else {
  - cout << "Another client connected" << endl;
  + std::cout << "Another client connected" << std::endl;
  no_of_client_connected = true;
  buff_send.set_message("Only 1 client connection allowed");
  lws_callback_on_writable(wsi);
  @@ -174,9 +173,9 @@ int Network::callback_function(struct lws *wsi,
  cout << "server is sending " << n << endl;
  #endif
  if (n < 0)
  - cout << "Error Sending" << endl;
  + std::cout << "Error Sending" << std::endl;
  else if (n < siz)
  - cout << "Partial write" << endl;
  + std::cout << "Partial write" << std::endl;
  else if (n == siz) {
  #ifdef NW_DEBUG
  cout << "Write successful" << endl;
  @@ -190,7 +189,7 @@ int Network::callback_function(struct lws *wsi,
  case LWS_CALLBACK_CLOSED: {
  if (Client_Connected == true && no_of_client_connected == false) {
  /*CONN_CLOSED event is for first and only client connected*/
  - cout << "Connection Closed" << endl;
  + std::cout << "Connection Closed" << std::endl;
  if (device) {
  device.reset();
  }
  @@ -198,7 +197,7 @@ int Network::callback_function(struct lws *wsi,
  break;
  } else {
  /*CONN_CLOSED event for more than 1 client connected */
  - cout << "Another Client Connection Closed" << endl;
  + std::cout << "Another Client Connection Closed" << std::endl;
  no_of_client_connected = false;
  break;
  }
  @@ -216,8 +215,9 @@ int Network::callback_function(struct lws *wsi,
  void sigint_handler(int) { interrupted = 1; }
  -shared_ptr<aditof::EepromInterface> findEepromByName(const string &name) {
  - shared_ptr<aditof::EepromInterface> eeprom;
  +std::shared_ptr<aditof::EepromInterface>
  +findEepromByName(const std::string &name) {
  + std::shared_ptr<aditof::EepromInterface> eeprom;
  for (const auto &e : eeproms) {
  std::string eName;
  @@ -656,7 +656,7 @@ void invoke_sdk_api(payload::ClientRequest buff_recv) {
  default: {
  std::string msgErr = "Function not found";
  - cout << msgErr << "\n";
  + std::cout << msgErr << "\n";
  buff_send.set_message(msgErr);
  buff_send.set_server_status(::payload::ServerStatus::REQUEST_UNKNOWN);
  