message: Apply current transform to light positions
diff: @@ -424,6 +424,10 @@ struct build_bvhs_visitor : sg::node_visitor
  {
  point_lights_.push_back(static_cast<visionaray::point_light<float>>(pl));
  + vec3 pos = point_lights_.back().position();
  + pos = (current_transform_ * vec4(pos, 1.0f)).xyz();
  + point_lights_.back().set_position(pos);
  +
  node_visitor::apply(pl);
  }
  