message: Use lowerCamelCase for file level constants
diff: @@ -23,8 +23,8 @@ using namespace NAS2D;
  namespace {
  - constexpr int FIELD_PADDING = 4;
  - constexpr int CURSOR_BLINK_DELAY = 250;
  + constexpr int fieldPadding = 4;
  + constexpr int cursorBlinkDelay = 250;
  }
  @@ -60,7 +60,7 @@ TextField::TextField() :
  hasFocus(true);
  Utility<EventHandler>::get().textInputMode(true);
  - height(mFont.height() + FIELD_PADDING * 2);
  + height(mFont.height() + fieldPadding * 2);
  }
  @@ -104,7 +104,7 @@ void TextField::maxCharacters(std::size_t count)
  int TextField::textAreaWidth() const
  {
  - return mRect.width - FIELD_PADDING * 2;
  + return mRect.width - fieldPadding * 2;
  }
  @@ -268,13 +268,13 @@ void TextField::drawCursor()
  // updateCursor() should be called only on events relating to the cursor so this is temporary.
  updateCursor();
  auto& renderer = Utility<Renderer>::get();
  - const auto startPosition = NAS2D::Point{mCursorX, mRect.y + FIELD_PADDING};
  - const auto endPosition = NAS2D::Point{mCursorX, mRect.y + mRect.height - FIELD_PADDING - 1};
  + const auto startPosition = NAS2D::Point{mCursorX, mRect.y + fieldPadding};
  + const auto endPosition = NAS2D::Point{mCursorX, mRect.y + mRect.height - fieldPadding - 1};
  renderer.drawLine(startPosition + NAS2D::Vector{1, 1}, endPosition + NAS2D::Vector{1, 1}, NAS2D::Color::Black);
  renderer.drawLine(startPosition, endPosition, NAS2D::Color::White);
  }
  - if(mCursorTimer.accumulator() > CURSOR_BLINK_DELAY)
  + if(mCursorTimer.accumulator() > cursorBlinkDelay)
  {
  mCursorTimer.reset();
  mShowCursor = !mShowCursor;
  @@ -304,7 +304,7 @@ void TextField::updateCursor()
  mScrollOffset = 0;
  }
  - mCursorX = mRect.x + FIELD_PADDING + cursorX - mScrollOffset;
  + mCursorX = mRect.x + fieldPadding + cursorX - mScrollOffset;
  }
  @@ -322,5 +322,5 @@ void TextField::update()
  drawCursor();
  - renderer.drawText(mFont, text(), position() + NAS2D::Vector{FIELD_PADDING, FIELD_PADDING}, NAS2D::Color::White);
  + renderer.drawText(mFont, text(), position() + NAS2D::Vector{fieldPadding, fieldPadding}, NAS2D::Color::White);
  }
  