message: Do not give the Lightning Gun and Buttercup Nano to new Academy players
  And do not mark the two missions from the old Tutorial as completed.
diff: @@ -577,19 +577,27 @@ bool Database::finishTutorial(int playerID, int accountID) {
  const char* sql = R"(
  UPDATE Players SET
  TutorialFlag = 1,
  - Nano1 = 1,
  + Nano1 = ?,
  Quests = ?
  WHERE PlayerID = ? AND AccountID = ? AND TutorialFlag = 0;
  )";
  sqlite3_stmt* stmt;
  sqlite3_prepare_v2(db, sql, -1, &stmt, NULL);
  - // save missions nr 1 & 2
  unsigned char questBuffer[128] = { 0 };
  +
  +#ifndef ACADEMY
  + // save missions nr 1 & 2; equip Buttercup
  questBuffer[0] = 3;
  - sqlite3_bind_blob(stmt, 1, questBuffer, sizeof(questBuffer), NULL);
  - sqlite3_bind_int(stmt, 2, playerID);
  - sqlite3_bind_int(stmt, 3, accountID);
  + sqlite3_bind_int(stmt, 1, 1);
  +#else
  + // no, none of that
  + sqlite3_bind_int(stmt, 1, 0);
  +#endif
  +
  + sqlite3_bind_blob(stmt, 2, questBuffer, sizeof(questBuffer), NULL);
  + sqlite3_bind_int(stmt, 3, playerID);
  + sqlite3_bind_int(stmt, 4, accountID);
  if (sqlite3_step(stmt) != SQLITE_DONE) {
  sqlite3_finalize(stmt);
  @@ -599,6 +607,7 @@ bool Database::finishTutorial(int playerID, int accountID) {
  sqlite3_finalize(stmt);
  +#ifndef ACADEMY
  // Lightning Gun
  sql = R"(
  INSERT INTO Inventory
  @@ -634,6 +643,7 @@ bool Database::finishTutorial(int playerID, int accountID) {
  sqlite3_exec(db, "ROLLBACK TRANSACTION;", NULL, NULL, NULL);
  return false;
  }
  +#endif
  sqlite3_exec(db, "COMMIT;", NULL, NULL, NULL);
  return true;
  