message: Skip listing buffers in GL that aren't from the capture itself
diff: @@ -144,7 +144,13 @@ vector<ResourceId> GLReplay::GetBuffers()
  vector<ResourceId> ret;
  for(auto it = m_pDriver->m_Buffers.begin(); it != m_pDriver->m_Buffers.end(); ++it)
  + {
  + // skip buffers that aren't from the log
  + if(m_pDriver->GetResourceManager()->GetOriginalID(it->first) == it->first)
  + continue;
  +
  ret.push_back(it->first);
  + }
  return ret;
  }
  