message: Damage: Fix comparison of narrow type vs wide type
diff: @@ -181,7 +181,7 @@ void Damage::OnSignalDamage(bool before, CNWSCreature *pThis, CNWSObject *pTarge
  // m_nCurrentAttack points to the attack *after* this flurry
  uint8_t attackNumberOffset = pThis->m_pcCombatRound->m_nCurrentAttack - nAttacks;
  // trigger script once per attack in the flurry
  - for ( uint8_t i = 0; i < nAttacks; i++ )
  + for ( uint32_t i = 0; i < nAttacks; i++ )
  OnCombatAttack(pThis, pTarget, script, attackNumberOffset + i);
  }
  }
  