message: Add a bit more logging around GLES context creation
diff: @@ -3444,7 +3444,7 @@ static DriverRegistration GLDriverRegistration(RDCDriver::OpenGL, &GL_CreateRepl
  ReplayStatus GLES_CreateReplayDevice(RDCFile *rdc, IReplayDriver **driver)
  {
  - RDCDEBUG("Creating an OpenGL ES replay device");
  + RDCLOG("Creating an OpenGL ES replay device");
  // for GLES replay, we try to use EGL if it's available. If it's not available, we look to see if
  // we can create an OpenGL ES context via the platform GL functions
  @@ -3458,13 +3458,15 @@ ReplayStatus GLES_CreateReplayDevice(RDCFile *rdc, IReplayDriver **driver)
  return ReplayStatus::APIInitFailed;
  }
  + RDCLOG("Initialising GLES replay via libEGL");
  +
  return CreateReplayDevice(rdc ? rdc->GetDriver() : RDCDriver::OpenGLES, rdc, GetEGLPlatform(),
  driver);
  }
  #if defined(RENDERDOC_SUPPORT_GL)
  else if(GetGLPlatform().CanCreateGLESContext())
  {
  - RDCDEBUG("libEGL is not available, falling back to EXT_create_context_es2_profile");
  + RDCLOG("libEGL is not available, falling back to EXT_create_context_es2_profile");
  bool load_ok = GetGLPlatform().PopulateForReplay();
  