message: Fix restoring VAO state with double-formatted attribs
diff: @@ -2114,7 +2114,9 @@ void GLResourceManager::Apply_InitialState(GLResource live, InitialContentData i
  if(attrib.size != 0)
  {
  - if(initialdata->VertexAttribs[i].integer == 0)
  + if(attrib.type == eGL_DOUBLE)
  + gl.glVertexAttribLFormat(i, attrib.size, attrib.type, attrib.offset);
  + else if(attrib.integer == 0)
  gl.glVertexAttribFormat(i, attrib.size, attrib.type, (GLboolean)attrib.normalized,
  attrib.offset);
  else
  