message: Temporarily remove sanity check for egg pickup distance
diff: @@ -879,10 +879,12 @@ void NPCManager::eggPickup(CNSocket* sock, CNPacketData* data) {
  return;
  }
  + /* this has some issues with position desync, leaving it out for now
  if (abs(egg->appearanceData.iX - plr->x)>500 || abs(egg->appearanceData.iY - plr->y) > 500) {
  std::cout << "[WARN] Player tried to open an egg from the other chunk?!" << std::endl;
  return;
  }
  + */
  int typeId = egg->appearanceData.iNPCType;
  if (EggTypes.find(typeId) == EggTypes.end()) {
  