message: Update Vehicle.hpp
  fixes in AGL
diff: @@ -369,7 +369,7 @@ class Vehicle {
  {
  // Start at the center of the vehicle
  FVector startPoint = _pawn->GetActorLocation();
  -
  + startPoint.Z += 100;
  // End at a point an "infinite" distance below the start point
  FVector endPoint = FVector(startPoint.X, startPoint.Y, startPoint.Z-INF);
  