message: Temporary compile fix for enum declare until enum class refactor
diff: #include <string>
  #include <vector>
  #include "3rdparty/glslang/SPIRV/spirv.hpp"
  +#include "api/replay/replay_enums.h"
  using std::string;
  using std::vector;
  @@ -48,7 +49,6 @@ void ShutdownSPIRVCompiler();
  struct SPVInstruction;
  -enum ShaderStageType;
  struct ShaderReflection;
  struct ShaderBindpointMapping;
  