message: MSAA textures should be displayed with a simple 2D image view
diff: @@ -64,8 +64,10 @@ void VulkanReplay::CreateTexImageView(VkImageAspectFlags aspectFlags, VkImage li
  if(iminfo.type == VK_IMAGE_TYPE_1D)
  viewInfo.viewType = VK_IMAGE_VIEW_TYPE_1D;
  - if(iminfo.type == VK_IMAGE_TYPE_3D)
  + else if(iminfo.type == VK_IMAGE_TYPE_3D)
  viewInfo.viewType = VK_IMAGE_VIEW_TYPE_3D;
  + else if(iminfo.samples > VK_SAMPLE_COUNT_1_BIT)
  + viewInfo.viewType = VK_IMAGE_VIEW_TYPE_2D;
  VkResult vkr = VK_SUCCESS;
  ResourceId viewid;
  