message: Fix CubeReflection's orientation
diff: @@ -269,7 +269,7 @@ void frame() {
  cameraData.view = glm::lookAt(
  glm::vec3(8.f * std::sin(glm::radians(s.b * 360.f)), 2.f, 8.f * std::cos(glm::radians(s.b * 360.f))),
  glm::vec3(0.0f, 0.0f, 0.0f),
  - glm::vec3(0.0f, 1.0f, 0.0f)
  + glm::vec3(0.0f, -1.0f, 0.0f)
  );
  cameraBuffer.TransitionUsage(nxt::BufferUsageBit::TransferDst);
  