message: Remove useless std::clamp
  The mapViewLocation method already clamps the parameter. Additionally,
  it clamps the parameter more accurately than was being done here.
diff: @@ -298,8 +298,8 @@ void TileMap::centerMapOnTile(Tile* _t)
  if (!_t) { return; }
  mapViewLocation({
  - std::clamp(_t->x() - edgeLength() / 2, 0, mWidth - 1),
  - std::clamp(_t->y() - edgeLength() / 2, 0, mHeight - 1)
  + _t->x() - edgeLength() / 2,
  + _t->y() - edgeLength() / 2
  });
  currentDepth(_t->depth());
  }
  