message: Enable trilinear texture filtering in the viewer
  This changelist enables trilinear texture filtering for the linear filter type, which is the default for image nodes in the viewer.
diff: @@ -239,11 +239,7 @@ int GLTextureHandler::mapFilterTypeToGL(ImageSamplingProperties::FilterType filt
  int filterType = GL_LINEAR_MIPMAP_LINEAR;
  if (filterTypeEnum == ImageSamplingProperties::FilterType::CLOSEST)
  {
  - filterType = GL_NEAREST;
  - }
  - else if (filterTypeEnum == ImageSamplingProperties::FilterType::LINEAR)
  - {
  - filterType = GL_LINEAR;
  + filterType = GL_NEAREST_MIPMAP_NEAREST;
  }
  return filterType;
  }
  