message: Fix discards of buffer views on D3D11
diff: @@ -820,6 +820,10 @@ void D3D11DebugManager::FillWithDiscardPattern(DiscardType type, ID3D11View *vie
  numMips = desc.MipLevels;
  tex3D = true;
  }
  + else if(WrappedID3D11Buffer::IsAlloc(res))
  + {
  + // nothing to do, just pass
  + }
  else
  {
  RDCERR("View of unknown resource type being discarded");
  