message: Updated configurator so the linked list doesn't segfault lol
diff: @@ -37,6 +37,9 @@ namespace NovelRT::Ecs
  std::numeric_limits<EntityId>::max(), std::numeric_limits<EntityId>::max(),
  std::numeric_limits<EntityId>::max(), std::numeric_limits<EntityId>::max()});
  + target.GetComponentCache().RegisterComponentType(
  + LinkedEntityListNodeComponent{std::numeric_limits<EntityId>::max(), std::numeric_limits<EntityId>::max()});
  +
  target.GetComponentCache().RegisterComponentType(
  TransformComponent{Maths::GeoVector3F::uniform(NAN), Maths::GeoVector2F::uniform(NAN), NAN});
  