message: Use lambda for tile location
diff: @@ -73,8 +73,8 @@ void TileInspector::update()
  drawTitleText(position, "Production Rate: ", MINE_YIELD_TRANSLATION[mTile->mine()->productionRate()]);
  }
  - r.drawText(*FONT_BOLD, "Location:", rect().x() + 5, rect().y() + 62, 255, 255, 255);
  - r.drawText(*FONT, string_format("%i, %i", mTile->x(), mTile->y()), rect().x() + 5 + FONT_BOLD->width("Location: "), rect().y() + 62, 255, 255, 255);
  + position = rect().startPoint() + NAS2D::Vector{5, 62};
  + drawTitleText(position, "Location: ", string_format("%i, %i", mTile->x(), mTile->y()));
  r.drawText(*FONT_BOLD, "Terrain:", rect().x() + 5, rect().y() + 72, 255, 255, 255);
  r.drawText(*FONT, TILE_INDEX_TRANSLATION[mTile->index()], rect().x() + 5 + FONT_BOLD->width("Terrain: "), rect().y() + 72, 255, 255, 255);
  