message: Remove unnecessary use of `MakeDelegate`
  From context, the compiler can already deduce the parameters should form
  a `DelegateX` object, and is already able to call the correct
  constructor.
diff: @@ -40,7 +40,7 @@ GameState::~GameState()
  takeMeThere->disconnect({this, &GameState::onTakeMeThere});
  }
  - NAS2D::Utility<NAS2D::Mixer>::get().musicCompleteSignalSource().disconnect({MakeDelegate(this, &GameState::onMusicComplete)});
  + NAS2D::Utility<NAS2D::Mixer>::get().musicCompleteSignalSource().disconnect({this, &GameState::onMusicComplete});
  NAS2D::Utility<NAS2D::Mixer>::get().stopAllAudio();
  }
  @@ -62,7 +62,7 @@ void GameState::initialize()
  takeMeThere->connect({this, &GameState::onTakeMeThere});
  }
  - NAS2D::Utility<NAS2D::Mixer>::get().musicCompleteSignalSource().connect({MakeDelegate(this, &GameState::onMusicComplete)});
  + NAS2D::Utility<NAS2D::Mixer>::get().musicCompleteSignalSource().connect({this, &GameState::onMusicComplete});
  mFade.fadeIn(constants::FadeSpeed);
  }
  