message: Don't discard alpha in PNG/TGA formats. Refs
diff: @@ -1303,10 +1303,6 @@ bool ReplayController::SaveTexture(const TextureSave &saveData, const char *path
  }
  else if(sd.destType == FileType::PNG)
  {
  - // discard alpha if requested
  - for(uint32_t p = 0; sd.alpha == AlphaMapping::Discard && p < td.width * td.height; p++)
  - subdata[0][p * 4 + 3] = 255;
  -
  int ret = stbi_write_png_to_func(fileWriteFunc, (void *)f, td.width, td.height, numComps,
  subdata[0], rowPitch);
  success = (ret != 0);
  @@ -1316,10 +1312,6 @@ bool ReplayController::SaveTexture(const TextureSave &saveData, const char *path
  }
  else if(sd.destType == FileType::TGA)
  {
  - // discard alpha if requested
  - for(uint32_t p = 0; sd.alpha == AlphaMapping::Discard && p < td.width * td.height; p++)
  - subdata[0][p * 4 + 3] = 255;
  -
  int ret = stbi_write_tga_to_func(fileWriteFunc, (void *)f, td.width, td.height, numComps,
  subdata[0]);
  success = (ret != 0);
  