message: Use constructor init list for control text in MainMenuState
diff: @@ -20,7 +20,15 @@ using namespace NAS2D;
  /**
  * C'tor
  */
  -MainMenuState::MainMenuState() : mBgImage("sys/mainmenu.png"), mReturnState(this)
  +MainMenuState::MainMenuState() :
  + mBgImage("sys/mainmenu.png"),
  + btnNewGame{constants::MAIN_MENU_NEW_GAME},
  + btnContinueGame{constants::MAIN_MENU_CONTINUE},
  + btnOptions{constants::MAIN_MENU_OPTIONS},
  + btnHelp{constants::MAIN_MENU_HELP},
  + btnQuit{constants::MAIN_MENU_QUIT},
  + lblVersion{constants::VERSION},
  + mReturnState(this)
  {}
  @@ -50,28 +58,23 @@ void MainMenuState::initialize()
  e.windowResized().connect(this, &MainMenuState::onWindowResized);
  e.keyDown().connect(this, &MainMenuState::onKeyDown);
  - btnNewGame.text(constants::MAIN_MENU_NEW_GAME);
  btnNewGame.fontSize(constants::FONT_PRIMARY_MEDIUM);
  btnNewGame.size(200, 30);
  btnNewGame.click().connect(this, &MainMenuState::btnNewGameClicked);
  - btnContinueGame.text(constants::MAIN_MENU_CONTINUE);
  btnContinueGame.fontSize(constants::FONT_PRIMARY_MEDIUM);
  btnContinueGame.size(200, 30);
  btnContinueGame.click().connect(this, &MainMenuState::btnContinueGameClicked);
  - btnOptions.text(constants::MAIN_MENU_OPTIONS);
  btnOptions.fontSize(constants::FONT_PRIMARY_MEDIUM);
  btnOptions.size(200, 30);
  btnOptions.enabled(false);
  btnOptions.click().connect(this, &MainMenuState::btnOptionsClicked);
  - btnHelp.text(constants::MAIN_MENU_HELP);
  btnHelp.fontSize(constants::FONT_PRIMARY_MEDIUM);
  btnHelp.size(200, 30);
  btnHelp.click().connect(this, &MainMenuState::btnHelpClicked);
  - btnQuit.text(constants::MAIN_MENU_QUIT);
  btnQuit.fontSize(constants::FONT_PRIMARY_MEDIUM);
  btnQuit.size(200, 30);
  btnQuit.click().connect(this, &MainMenuState::btnQuitClicked);
  @@ -92,7 +95,6 @@ void MainMenuState::initialize()
  Font* tiny_font = Utility<FontManager>::get().font(constants::FONT_PRIMARY, constants::FONT_PRIMARY_NORMAL);
  auto& r = NAS2D::Utility<NAS2D::Renderer>::get();
  lblVersion.font(tiny_font);
  - lblVersion.text(constants::VERSION);
  lblVersion.position(r.width() - lblVersion.width() - 5, r.height() - lblVersion.height() - 5);
  lblVersion.color(NAS2D::Color::White);
  