message: adjust chest_lobart workaround
diff: @@ -338,8 +338,11 @@ const char *Interactive::displayName() const {
  return "";
  const char* strId=focName.c_str();
  - if(world.getSymbolIndex(strId)==size_t(-1))
  - return focName.c_str();
  + char buf[256] = {};
  + if(world.getSymbolIndex(strId)==size_t(-1)) {
  + std::snprintf(buf,sizeof(buf),"MOBNAME_%s",strId);
  + strId = buf;
  + }
  auto& s=world.getSymbol(strId);
  const char* txt = s.getString(0).c_str();
  