message: Fix handling of matrix outputs in Vulkan GS/Tess mesh output
diff: @@ -4095,6 +4095,7 @@ void AddSignatureParameter(bool isInput, ShaderStage stage, uint32_t id, uint32_
  regIndex++;
  patch.accessChain.back()++;
  + patch.isArraySubsequentElement = true;
  }
  patch.isMatrix = false;
  