message: Fix compile and code style errors in GL_Simple_Triangle
diff: @@ -52,17 +52,16 @@ RD_TEST(GL_Simple_Triangle, OpenGLGraphicsTest)
  glBindTexture(GL_TEXTURE_2D, tex);
  glTexStorage2D(GL_TEXTURE_2D, 1, GL_RGBA32F, 4, 4);
  - float col[] = {0.8f, 0.2f, 0.9f, 1.0f};
  + float col[] = {0.2f, 0.2f, 0.2f, 1.0f};
  float textureColourData[4 * 4 * 4];
  - for(auto i = 0; i < 4 * 4; ++i)
  + for(int i = 0; i < 4 * 4; ++i)
  {
  - for(auto c = 0; c < 4; ++c)
  + for(int c = 0; c < 4; ++c)
  textureColourData[i * 4 + c] = col[c];
  }
  while(Running())
  {
  - float col[] = {0.2f, 0.2f, 0.2f, 1.0f};
  glClearBufferfv(GL_COLOR, 0, col);
  glBindTexture(GL_TEXTURE_2D, tex);
  