message: Don't try to replay vkCmdNextSubpass when doing a single-draw replay
diff: @@ -975,7 +975,9 @@ bool WrappedVulkan::Serialise_vkCmdNextSubpass(Serialiser *localSerialiser,
  if(m_State == EXECUTING)
  {
  - if(ShouldRerecordCmd(cmdid) && InRerecordRange(cmdid))
  + // don't do anything if we're executing a single draw, NextSubpass is meaningless (and invalid
  + // on a partial render pass)
  + if(ShouldRerecordCmd(cmdid) && InRerecordRange(cmdid) && m_FirstEventID != m_LastEventID)
  {
  commandBuffer = RerecordCmdBuf(cmdid);
  