message: fix gold fallback
diff: @@ -304,7 +304,7 @@ void InventoryMenu::drawSlot(Painter &p,const Inventory &inv, int x, int y, size
  void InventoryMenu::drawGold(Painter &p, Npc &player, int x, int y) {
  if(!slot)
  return;
  - auto* txt = world ? world->script()->currencyName() : "";
  + auto* txt = world ? world->script()->currencyName() : nullptr;
  const uint32_t gold = player.inventory().goldCount();
  char vint[64]={};
  if(txt==nullptr)
  