message: Make debug pixel comparison epsilon slightly more forgiving
diff: @@ -223,7 +223,7 @@ class Iter_Test(rdtest.TestCase):
  debuggedValue = [debugged.value.f.x, debugged.value.f.y, debugged.value.f.z, debugged.value.f.w]
  - if not rdtest.value_compare(lastmod.shaderOut.col.floatValue, debuggedValue):
  + if not rdtest.value_compare(lastmod.shaderOut.col.floatValue, debuggedValue, eps=3.0E-06):
  raise rdtest.TestFailureException("Debugged value {}: {} doesn't match history shader output {}".format(debugged.name, debuggedValue, lastmod.shaderOut.col.floatValue))
  rdtest.log.success('Successfully debugged pixel in {} cycles, result matches'.format(cycles))
  