message: Remove `isIdle()` check before consuming resources
  An idled building should not consume resources.
diff: @@ -224,7 +224,7 @@ void StructureManager::updateEnergyConsumed()
  {
  for (auto structure : classListPair.second)
  {
  - if (structure->operational() || structure->isIdle())
  + if (structure->operational())
  {
  mTotalEnergyUsed += structure->energyRequirement();
  }
  @@ -326,7 +326,7 @@ void StructureManager::updateStructures(const StorableResources& resources, Popu
  structure->enable();
  - if (structure->operational() || structure->isIdle())
  + if (structure->operational())
  {
  population.usePopulation(populationRequired);
  