message: Disable tiled resources for d3d12 check feature
  Renderdoc doesn't support TiledResource, as WrappedID3D12Device::CreateReservedResource returns E_NOINTERFACE. This commit reflects the lack of support in WrappedID3D12Device::CheckFeatureSupport.
  This allows the application to behave as if the gpu doesn't support
  tiled resources.
diff: @@ -2789,6 +2789,25 @@ HRESULT WrappedID3D12Device::CheckFeatureSupport(D3D12_FEATURE Feature, void *pF
  return hr;
  }
  + if(Feature == D3D12_FEATURE_D3D12_OPTIONS)
  + {
  + HRESULT hr = m_pDevice->CheckFeatureSupport(Feature, pFeatureSupportData, FeatureSupportDataSize);
  +
  + if(SUCCEEDED(hr))
  + {
  + D3D12_FEATURE_DATA_D3D12_OPTIONS *opts =
  + (D3D12_FEATURE_DATA_D3D12_OPTIONS *)pFeatureSupportData;
  + if(FeatureSupportDataSize != sizeof(D3D12_FEATURE_DATA_D3D12_OPTIONS))
  + return E_INVALIDARG;
  +
  + // renderdoc doesn't support tiled resources (calls to CreateReservedResource will fail), so don't report it as supported
  + opts->TiledResourcesTier = D3D12_TILED_RESOURCES_TIER_NOT_SUPPORTED;
  +
  + return S_OK;
  + }
  +
  + return hr;
  + }
  return m_pDevice->CheckFeatureSupport(Feature, pFeatureSupportData, FeatureSupportDataSize);
  }
  