message: fix camera initialization
diff: @@ -33,7 +33,6 @@ float Camera::baseSpeeed = 200;
  float Camera::offsetAngleMul = 0.2f;
  Camera::Camera() {
  - (void)inertiaTarget;
  }
  void Camera::reset() {
  @@ -44,6 +43,11 @@ void Camera::reset(const Npc* pl) {
  const auto& def = cameraDef();
  dst.range = userRange*(def.maxRange-def.minRange)+def.minRange;
  dst.target = pl ? pl->cameraBone() : Vec3();
  +
  + dst.spin.x = def.bestElevation;
  + dst.spin.y = pl ? pl->rotation() : 0;
  +
  + src.spin = dst.spin;
  calcControlPoints(-1.f);
  }
  