message: Handle pixel history for D16 targets directly without failing
diff: @@ -4759,6 +4759,8 @@ vector<PixelModification> D3D11DebugManager::PixelHistory(vector<EventUsage> eve
  details.texFmt == DXGI_FORMAT_X24_TYPELESS_G8_UINT ||
  details.texFmt == DXGI_FORMAT_R24G8_TYPELESS || details.texFmt == DXGI_FORMAT_D24_UNORM_S8_UINT ||
  + details.texFmt == DXGI_FORMAT_D16_UNORM ||
  +
  details.texFmt == DXGI_FORMAT_R32_FLOAT_X8X24_TYPELESS ||
  details.texFmt == DXGI_FORMAT_X32_TYPELESS_G8X24_UINT ||
  details.texFmt == DXGI_FORMAT_R32G8X24_TYPELESS ||
  