message: Update to conform to NAS2D changes.
diff: @@ -68,7 +68,7 @@ int main(int argc, char *argv[])
  try
  {
  Filesystem& f = Utility<Filesystem>::get();
  - f.init(argv[0], "data");
  + f.init(argv[0], "OutpostHD", "LairWorks", "data");
  if (!f.exists(constants::SAVE_GAME_PATH))
  {
  @@ -130,8 +130,8 @@ int main(int argc, char *argv[])
  std::cout << "Loading packed assets... ";
  - f.addToSearchPath("fonts.dat");
  - f.addToSearchPath("planets.dat");
  + //f.mount("data/fonts.dat");
  + //f.mount("planets.dat");
  std::cout << "done." << std::endl;
  