message: Add some missing D3D12 bitfield stringise cases
diff: @@ -959,6 +959,11 @@ rdcstr DoStringise(const D3D12_HEAP_FLAGS &el)
  STRINGISE_BITFIELD_BIT(D3D12_HEAP_FLAG_SHARED_CROSS_ADAPTER);
  STRINGISE_BITFIELD_BIT(D3D12_HEAP_FLAG_DENY_RT_DS_TEXTURES);
  STRINGISE_BITFIELD_BIT(D3D12_HEAP_FLAG_DENY_NON_RT_DS_TEXTURES);
  + STRINGISE_BITFIELD_BIT(D3D12_HEAP_FLAG_HARDWARE_PROTECTED);
  + STRINGISE_BITFIELD_BIT(D3D12_HEAP_FLAG_ALLOW_WRITE_WATCH);
  + STRINGISE_BITFIELD_BIT(D3D12_HEAP_FLAG_ALLOW_SHADER_ATOMICS);
  + STRINGISE_BITFIELD_BIT(D3D12_HEAP_FLAG_CREATE_NOT_RESIDENT);
  + STRINGISE_BITFIELD_BIT(D3D12_HEAP_FLAG_CREATE_NOT_ZEROED);
  }
  END_BITFIELD_STRINGISE();
  }
  