message: D3D12: Enabled copy tests with non-aligned buffer offsets
diff: @@ -144,7 +144,7 @@ protected:
  data[i] = RGBA8(
  static_cast<uint8_t>(i % 256),
  static_cast<uint8_t>((i / 256) % 256),
  - static_cast<uint8_t>((i / 256 / 256) % 255),
  + static_cast<uint8_t>((i / 256 / 256) % 256),
  255);
  }
  }
  @@ -309,10 +309,6 @@ TEST_P(CopyTests_T2B, OffsetBufferAligned) {
  // Test that copying without a 512-byte aligned buffer offset works
  TEST_P(CopyTests_T2B, OffsetBufferUnaligned) {
  - if (IsD3D12()) {
  - printf("TODO(enga@google.com): Test skipped because unaligned buffer offsets not supported in D3D12\n");
  - return;
  - }
  constexpr uint32_t kWidth = 128;
  constexpr uint32_t kHeight = 128;
  for (uint32_t i = kBytesPerTexel; i < 512; i += kBytesPerTexel * 9) {
  @@ -325,10 +321,6 @@ TEST_P(CopyTests_T2B, OffsetBufferUnaligned) {
  // Test that copying without a 512-byte aligned buffer offset that is greater than the row pitch works
  TEST_P(CopyTests_T2B, OffsetBufferUnalignedSmallRowPitch) {
  - if (IsD3D12()) {
  - printf("TODO(enga@google.com): Test skipped because unaligned buffer offsets not supported in D3D12\n");
  - return;
  - }
  constexpr uint32_t kWidth = 32;
  constexpr uint32_t kHeight = 128;
  for (uint32_t i = 256 + kBytesPerTexel; i < 512; i += kBytesPerTexel * 9) {
  @@ -460,10 +452,6 @@ TEST_P(CopyTests_B2T, OffsetBufferAligned) {
  // Test that copying without a 512-byte aligned buffer offset works
  TEST_P(CopyTests_B2T, OffsetBufferUnaligned) {
  - if (IsD3D12()) {
  - printf("TODO(enga@google.com): Test skipped because unaligned buffer offsets not supported in D3D12\n");
  - return;
  - }
  constexpr uint32_t kWidth = 256;
  constexpr uint32_t kHeight = 128;
  for (uint32_t i = kBytesPerTexel; i < 512; i += kBytesPerTexel * 9) {
  @@ -476,10 +464,6 @@ TEST_P(CopyTests_B2T, OffsetBufferUnaligned) {
  // Test that copying without a 512-byte aligned buffer offset that is greater than the row pitch works
  TEST_P(CopyTests_B2T, OffsetBufferUnalignedSmallRowPitch) {
  - if (IsD3D12()) {
  - printf("TODO(enga@google.com): Test skipped because unaligned buffer offsets not supported in D3D12\n");
  - return;
  - }
  constexpr uint32_t kWidth = 32;
  constexpr uint32_t kHeight = 128;
  for (uint32_t i = 256 + kBytesPerTexel; i < 512; i += kBytesPerTexel * 9) {
  