message: By default don't have any pixel selected in texture viewer
diff: @@ -683,6 +683,9 @@ void TextureViewer::RT_PickPixelsAndUpdate(IReplayController *)
  {
  PixelValue pickValue, realValue;
  + if(m_PickedPoint.x() < 0 || m_PickedPoint.y() < 0)
  + return;
  +
  uint32_t x = (uint32_t)m_PickedPoint.x();
  uint32_t y = (uint32_t)m_PickedPoint.y();
  @@ -2551,6 +2554,9 @@ void TextureViewer::Reset()
  {
  m_CachedTexture = NULL;
  + m_PickedPoint.setX(-1);
  + m_PickedPoint.setY(-1);
  +
  memset(&m_TexDisplay, 0, sizeof(m_TexDisplay));
  m_TexDisplay.backgroundColor =
  backCol.isValid() ? FloatVector(backCol.redF(), backCol.greenF(), backCol.blueF(), 1.0f)
  