message: Don't fetch AMD counters when no AMD counter is required.
diff: @@ -456,8 +456,11 @@ vector<CounterResult> D3D11DebugManager::FetchCounters(const vector<GPUCounter>
  counters.begin(), counters.end(), std::back_inserter(amdCounters),
  [](const GPUCounter &c) { return c >= GPUCounter::FirstAMD && c < GPUCounter::FirstIntel; });
  + if(!amdCounters.empty())
  + {
  ret = FetchCountersAMD(amdCounters);
  }
  + }
  D3D11_QUERY_DESC disjointdesc = {D3D11_QUERY_TIMESTAMP_DISJOINT, 0};
  ID3D11Query *disjoint = NULL;
  