message: Reduce stolen amount of resources and food to more reasonable levels
diff: @@ -38,7 +38,7 @@ void CrimeExecution::stealFood(FoodProduction& structure)
  {
  if (structure.foodLevel() > 0)
  {
  - int foodStolen = 100;
  + int foodStolen = 15;
  if (foodStolen > structure.foodLevel())
  {
  foodStolen = structure.foodLevel();
  @@ -80,7 +80,7 @@ void CrimeExecution::stealResources(Structure& structure, const std::array<std::
  // TODO: Rob randomly from stock, for now it just robs from first available indice with resources
  auto indexToStealFrom = resourceIndicesWithStock[0];
  - int amountStolen = 100;
  + int amountStolen = 5;
  if (amountStolen > structure.storage().resources[indexToStealFrom])
  {
  amountStolen = structure.storage().resources[indexToStealFrom];
  