message: fix for npc_getequippedmeleeweapon
diff: @@ -2108,7 +2108,7 @@ void GameScript::npc_getheighttonpc(Daedalus::DaedalusVM &vm) {
  void GameScript::npc_getequippedmeleeweapon(Daedalus::DaedalusVM &vm) {
  auto npc = popInstance(vm);
  if(npc!=nullptr){
  - auto a = npc->currentRangeWeapon();
  + auto a = npc->currentMeleWeapon();
  pushItem(vm,a);
  }
  }
  