message: Remove low value comments from Slider.h
diff: class Slider : public Control
  {
  public:
  - /**
  - * List the types of slider that could be used
  - */
  enum class SliderType
  {
  - Vertical, /**< Vertical slider. */
  - Horizontal /**< Horizontal slider. */
  + Vertical,
  + Horizontal
  };
  struct Skins {
  @@ -35,7 +32,7 @@ public:
  NAS2D::RectangleSkin skinSlider;
  };
  - using ValueChangeSignal = NAS2D::Signal<float>; /**< type for Signal on value changed. */
  + using ValueChangeSignal = NAS2D::Signal<float>;
  Slider(SliderType sliderType = SliderType::Vertical);
  Slider(Skins skins, SliderType sliderType = SliderType::Vertical);
  @@ -57,20 +54,20 @@ public:
  bool backward() const { return mBackward; } /**< Get the backward flag. */
  void backward(bool isBackward) { mBackward = isBackward; } /**< Set the backward flag. */
  - void update() override; /**< Called to display the slider. */
  + void update() override;
  - ValueChangeSignal::Source& change() { return mSignal; } /**< Give the callback to enable another control or a window to dis/connect to this event call. */
  + ValueChangeSignal::Source& change() { return mSignal; }
  protected:
  - virtual void onMouseDown(NAS2D::EventHandler::MouseButton button, int x, int y); /**< Event raised on mouse button down. */
  - virtual void onMouseUp(NAS2D::EventHandler::MouseButton button, int x, int y); /**< Event raised on mouse button up. */
  - virtual void onMouseMove(int x, int y, int dX, int dY); /**< Event raised on mouse move. */
  + virtual void onMouseDown(NAS2D::EventHandler::MouseButton button, int x, int y);
  + virtual void onMouseUp(NAS2D::EventHandler::MouseButton button, int x, int y);
  + virtual void onMouseMove(int x, int y, int dX, int dY);
  private:
  float positionInternal();
  void positionInternal(float newPosition);
  - void draw() const override; /**< Draw the widget on screen. */
  + void draw() const override;
  void logic(); /**< Compute some values before drawing the control. */
  void buttonCheck(bool& buttonFlag, NAS2D::Rectangle<int>& rect, float value);
  @@ -79,26 +76,26 @@ private:
  NAS2D::Timer mTimer;
  - ValueChangeSignal mSignal; /**< Signal executed when the value is changed. */
  + ValueChangeSignal mSignal;
  - SliderType mSliderType{SliderType::Vertical}; /**< Type of the Slider. */
  + SliderType mSliderType{SliderType::Vertical};
  // mouse event related vars
  - NAS2D::Point<int> mMousePosition; /**< Mouse coordinates. */
  + NAS2D::Point<int> mMousePosition;
  bool mMouseHoverSlide = false; /**< Mouse is within the bounds of the Button. */
  bool mThumbPressed = false; /**< Flag to indicate if this control is pressed. */
  // Slider values
  - float mPosition = 0.0f; /**< Current value that represent the position of the slider. */
  - float mLength = 0.0f; /**< Maximum value for the position of the slider. */
  + float mPosition = 0.0f;
  + float mLength = 0.0f;
  - bool mBackward = false; /**< Does the value returned in backward mode . */
  + bool mBackward = false;
  // Slider button responses
  uint32_t mPressedAccumulator = 0; /**< Accumulation value for pressed responses. */
  - bool mButton1Held = false; /**< Flag indicating that a button is being held down. */
  - bool mButton2Held = false; /**< Flag indicating that a button is being held down. */
  + bool mButton1Held = false;
  + bool mButton2Held = false;
  // drawing vars
  