message: Reintroduce previous resource count writing during game save
diff: @@ -82,7 +82,7 @@ void MapViewState::save(const std::string& filePath)
  Utility<StructureManager>::get().serialize(root);
  writeRobots(root, mRobotPool, mRobotList);
  writeResources(root, mPlayerResources, "resources");
  - //writeResources(root, mResourceBreakdownPanel.previousResources(), "prev_resources");
  + writeResources(root, mResourceBreakdownPanel.previousResources(), "prev_resources");
  XmlElement* turns = new XmlElement("turns");
  turns->attribute("count", mTurnCount);
  