message: Fix copy-paste error that searched ReadOnlyResources array for UAVs.
diff: @@ -1598,10 +1598,10 @@ void D3D11PipelineStateViewer::setState()
  {
  if(stage->ShaderDetails)
  {
  - for(int b = 0; b < stage->ShaderDetails->ReadOnlyResources.count(); b++)
  + for(int b = 0; b < stage->ShaderDetails->ReadWriteResources.count(); b++)
  {
  - const ShaderResource &res = stage->ShaderDetails->ReadOnlyResources[b];
  - const BindpointMap &bind = stage->BindpointMapping.ReadOnlyResources[b];
  + const ShaderResource &res = stage->ShaderDetails->ReadWriteResources[b];
  + const BindpointMap &bind = stage->BindpointMapping.ReadWriteResources[b];
  if(bind.bind == i + (int)state.m_OM.UAVStartSlot)
  {
  