message: [NOT WORKING] Fabulist still broken. Fix incorrect play state in the narrative player.
diff: @@ -122,7 +122,11 @@ namespace NovelRT::Ecs::Narrative
  if (scriptExecutionRequestCount == 1)
  {
  _narrativeStoryStateTrackerEntityId = _catalogueForFrame->CreateEntity();
  - narrativeStoryStateComponents.AddComponent(_narrativeStoryStateTrackerEntityId.value(), NarrativeStoryStateComponent{NarrativeStoryState::BeginPlay});
  +
  + if (BeginPlay(scriptExecutionRequestComponents))
  + {
  + narrativeStoryStateComponents.PushComponentUpdateInstruction(_narrativeStoryStateTrackerEntityId.value(), NarrativeStoryStateComponent{NarrativeStoryState::BeginPlay});
  + }
  }
  else
  {
  