message: Change comm overlay check to happen after structures are updated
diff: @@ -499,7 +499,6 @@ void MapViewState::nextTurn()
  NAS2D::Utility<StructureManager>::get().disconnectAll();
  checkConnectedness();
  - checkCommRangeOverlay();
  NAS2D::Utility<StructureManager>::get().update(mResourcesCount, mPopulationPool);
  mPreviousMorale = mCurrentMorale;
  @@ -518,6 +517,8 @@ void MapViewState::nextTurn()
  updateStructuresAvailability();
  updateRoads();
  + checkCommRangeOverlay();
  +
  auto& factories = NAS2D::Utility<StructureManager>::get().structureList(Structure::StructureClass::Factory);
  for (auto factory : factories)
  {
  