message: Ensure each element in an array is vec4-aligned in cbuffer. Refs
diff: @@ -360,6 +360,12 @@ void D3D11DebugManager::FillCBufferVariables(const string &prefix, size_t &offse
  rowDataOffset = AlignUp(rowDataOffset, sizeof(Vec4f));
  }
  + // arrays are also aligned to the nearest Vec4f for each element
  + if(!flatten && isArray)
  + {
  + rowDataOffset = AlignUp(rowDataOffset, sizeof(Vec4f));
  + }
  +
  if(rowDataOffset < data.size())
  {
  const byte *d = &data[rowDataOffset];
  