message: moved exception includes namespace to be more alphabetically sorted with other namespaces
diff: @@ -218,6 +218,21 @@ namespace NovelRT::Windowing {
  #include "NovelRT/Animation/SpriteAnimatorState.h"
  #include "NovelRT/Animation/SpriteAnimator.h"
  +// Exception types
  +#include "NovelRT/Exceptions/CharacterNotFoundException.h"
  +#include "NovelRT/Exceptions/CompilationErrorException.h"
  +#include "NovelRT/Exceptions/FileNotFoundException.h"
  +#include "NovelRT/Exceptions/FunctionNotFoundException.h"
  +#include "NovelRT/Exceptions/InitialisationFailureException.h"
  +#include "NovelRT/Exceptions/InvalidOperationException.h"
  +#include "NovelRT/Exceptions/IOException.h"
  +#include "NovelRT/Exceptions/NotInitialisedException.h"
  +#include "NovelRT/Exceptions/NotSupportedException.h"
  +#include "NovelRT/Exceptions/NullPointerException.h"
  +#include "NovelRT/Exceptions/OpenGLLinkageFailure.h"
  +#include "NovelRT/Exceptions/OutOfMemoryException.h"
  +#include "NovelRT/Exceptions/RuntimeNotFoundException.h"
  +
  //Graphics types
  #include "NovelRT/Graphics/Camera.h"
  #include "NovelRT/Graphics/Texture.h"
  @@ -252,19 +267,4 @@ namespace NovelRT::Windowing {
  #include "NovelRT/SceneGraph/QuadTreeNode.h"
  #include "NovelRT/SceneGraph/Scene.h"
  -// Exception types
  -#include "NovelRT/Exceptions/CharacterNotFoundException.h"
  -#include "NovelRT/Exceptions/CompilationErrorException.h"
  -#include "NovelRT/Exceptions/FileNotFoundException.h"
  -#include "NovelRT/Exceptions/FunctionNotFoundException.h"
  -#include "NovelRT/Exceptions/InitialisationFailureException.h"
  -#include "NovelRT/Exceptions/InvalidOperationException.h"
  -#include "NovelRT/Exceptions/IOException.h"
  -#include "NovelRT/Exceptions/NotInitialisedException.h"
  -#include "NovelRT/Exceptions/NotSupportedException.h"
  -#include "NovelRT/Exceptions/NullPointerException.h"
  -#include "NovelRT/Exceptions/OpenGLLinkageFailure.h"
  -#include "NovelRT/Exceptions/OutOfMemoryException.h"
  -#include "NovelRT/Exceptions/RuntimeNotFoundException.h"
  -
  #endif //!NOVELRT_H
  