message: Remove old workaround for glslang bug
diff: @@ -2089,16 +2089,6 @@ void main() {
  // glslang with the fix
  const ShaderConstantType *varType = &res.variableType;
  - if(testType == ShaderType::GLSL && res.variableType.members.size() != 2)
  - {
  - REQUIRE(varType->members.size() == 1);
  - REQUIRE(varType->members[0].name == "a");
  -
  - varType = &res.variableType.members[0].type;
  -
  - RDCWARN("Working around glslang reflection bug");
  - }
  -
  REQUIRE_ARRAY_SIZE(varType->members.size(), 2);
  {
  CHECK(varType->members[0].name == "a");
  