message: Display bind array index in register name on D3D12 pipeline state
diff: @@ -707,6 +707,9 @@ void D3D12PipelineStateViewer::addResourceRow(const D3D12ViewTag &view,
  if(shaderInput && !shaderInput->name.empty())
  regname += lit(": ") + shaderInput->name;
  + if(bind && bind->arraySize > 1)
  + regname += QFormatStr("[%1]").arg(view.res.bind - bind->bind);
  +
  if(view.type == D3D12ViewTag::OMDepth)
  regname = tr("Depth");
  