message: Don't print to stdout/stderr in captured programs
  * Otherwise it could interfere with normal functioning. Especially if we
  run a script that then runs ls or dirname or pwd or something, and we
  start printing logging messages! Oops.
diff: @@ -337,7 +337,10 @@ void RenderDoc::Initialise()
  }
  // begin printing to stdout/stderr after this point, earlier logging is debugging
  - // cruft that we don't want cluttering output
  + // cruft that we don't want cluttering output.
  + // However we don't want to print in captured applications, since they may be outputting important
  + // information to stdout/stderr and being piped around and processed!
  + if(IsReplayApp())
  RDCLOGOUTPUT();
  }
  