message: Sampler descriptor is larger than UAV descriptor - use it for GetSize
diff: @@ -262,7 +262,7 @@ uint32_t D3D12ResourceManager::GetSize_InitialState(ResourceId id, ID3D12DeviceC
  if(record->type == Resource_DescriptorHeap)
  {
  // the initial contents are just the descriptors. Estimate the serialise size here
  - const uint32_t descriptorSerSize = 40 + sizeof(D3D12_UNORDERED_ACCESS_VIEW_DESC);
  + const uint32_t descriptorSerSize = 40 + sizeof(D3D12_SAMPLER_DESC);
  return initContents.num * descriptorSerSize;
  }
  