message: Don't divide per-face size for cubemaps by 6
diff: @@ -867,9 +867,6 @@ void GLResourceManager::PrepareTextureInitialContents(ResourceId liveid, Resourc
  {
  size_t size = GetCompressedByteSize(w, h, d, details.internalFormat, i);
  - if(details.curType == eGL_TEXTURE_CUBE_MAP)
  - size /= 6;
  -
  byte *buf = new byte[size];
  // read to CPU
  @@ -1215,9 +1212,6 @@ bool GLResourceManager::Serialise_InitialState(ResourceId resid, GLResource res)
  size_t size = GetCompressedByteSize(details.width, details.height, details.depth,
  details.internalFormat, i);
  - if(t == eGL_TEXTURE_CUBE_MAP)
  - size /= 6;
  -
  byte *buf = new byte[size];
  gl.glGetCompressedTextureImageEXT(tex, targets[trg], i, buf);
  