message: Remove explicit float literals
  Technically this will produce `Point<int>`, but that silently converts
  to `Point<float>`. Long term though, control position will be switching
  from `float` to `int`.
diff: @@ -69,12 +69,12 @@ void MapViewState::initUi()
  mFileIoDialog.anchored(true);
  mFileIoDialog.hide();
  - mPopulationPanel.position({675.0f, constants::RESOURCE_ICON_SIZE + 4.0f + constants::MARGIN_TIGHT});
  + mPopulationPanel.position({675, constants::RESOURCE_ICON_SIZE + 4 + constants::MARGIN_TIGHT});
  mPopulationPanel.population(&mPopulation);
  mPopulationPanel.morale(&mCurrentMorale);
  mPopulationPanel.old_morale(&mPreviousMorale);
  - mResourceBreakdownPanel.position({0.0f, 22.0f});
  + mResourceBreakdownPanel.position({0, 22});
  mResourceBreakdownPanel.playerResources(&mPlayerResources);
  mGameOverDialog.returnToMainMenu().connect(this, &MapViewState::btnGameOverClicked);
  