message: Identify stencil-only GL framebuffer attachments correctly
diff: @@ -1977,7 +1977,7 @@ void GLPipelineStateViewer::setState()
  }
  QString slot = tr("Depth Only");
  - if(i == 1)
  + if(dsIdx == 1)
  slot = tr("Stencil Only");
  bool depthstencil = false;
  