message: Use Tile::position() in TileInspector
diff: @@ -60,7 +60,8 @@ void TileInspector::update()
  }
  position = mRect.startPoint() + NAS2D::Vector{5, 62};
  - drawLabelAndValue(position, "Location: ", std::to_string(mTile->x()) + ", " + std::to_string(mTile->y()));
  + const auto tilePosition = mTile->position();
  + drawLabelAndValue(position, "Location: ", std::to_string(tilePosition.x()) + ", " + std::to_string(tilePosition.y()));
  position.y() += 10;
  drawLabelAndValue(position, "Terrain: ", TILE_INDEX_TRANSLATION[mTile->index()]);
  