message: Rename `ta` to `tileArray`
diff: @@ -68,26 +68,26 @@ auto myield = std::bind(mine_yield, std::ref(generator));
  // = STATIC/LOCAL FUNCTIONS
  // ===============================================================================
  using TileArray = std::vector<std::vector<std::vector<Tile> > >;
  -static Point<int> findSurroundingMineLocation(Point<int> pt, TileArray& ta)
  +static Point<int> findSurroundingMineLocation(Point<int> pt, TileArray& tileArray)
  {
  - if (ta[0][pt.y()][pt.x()].hasMine())
  + if (tileArray[0][pt.y()][pt.x()].hasMine())
  {
  for (const auto& direction : DirectionScan323)
  {
  const auto point = pt + direction;
  - if (ta[0][point.y()][point.x()].hasMine()) { return point; }
  + if (tileArray[0][point.y()][point.x()].hasMine()) { return point; }
  }
  }
  return pt;
  }
  -static void addMineSet(Point<int> pt, Point2dList& plist, TileArray& ta, MineProductionRate rate)
  +static void addMineSet(Point<int> pt, Point2dList& plist, TileArray& tileArray, MineProductionRate rate)
  {
  - pt = findSurroundingMineLocation(pt, ta);
  + pt = findSurroundingMineLocation(pt, tileArray);
  - ta[0][pt.y()][pt.x()].pushMine(new Mine(rate));
  - ta[0][pt.y()][pt.x()].index(TERRAIN_DOZED);
  + tileArray[0][pt.y()][pt.x()].pushMine(new Mine(rate));
  + tileArray[0][pt.y()][pt.x()].index(TERRAIN_DOZED);
  plist.push_back(pt);
  }
  