message: Removed Windows-specific code
diff: #include "Engine/StaticMesh.h"
  #include "Runtime/Core/Public/Math/UnrealMathUtility.h"
  -#include <shlwapi.h>
  -
  #include <cmath>
  #include <stdarg.h>
  @@ -224,7 +222,4 @@ void AVehiclePawn::outbuf(char * buf)
  // -1 = no overwrite (0 for overwrite); 5.f = arbitrary time to display; true = newer on top
  GEngine->AddOnScreenDebugMessage(0, 5.f, TEXT_COLOR, FString(buf), true, FVector2D(TEXT_SCALE,TEXT_SCALE));
  }
  -
  - // on Visual Studio output console
  - OutputDebugStringA(buf);
  }
  