message: Use size member field directly rather than accessor
diff: @@ -150,10 +150,10 @@ void TileMap::buildTerrainMap(const std::string& path)
  mTileMap.resize(static_cast<std::size_t>(mMaxDepth) + 1);
  for(int level = 0; level <= mMaxDepth; level++)
  {
  - mTileMap[level].resize(height());
  + mTileMap[level].resize(mSizeInTiles.y);
  for (std::size_t i = 0; i < mTileMap[level].size(); i++)
  {
  - mTileMap[level][i].resize(width());
  + mTileMap[level][i].resize(mSizeInTiles.x);
  }
  }
  @@ -167,9 +167,9 @@ void TileMap::buildTerrainMap(const std::string& path)
  */
  for(int depth = 0; depth <= mMaxDepth; depth++)
  {
  - for(int row = 0; row < height(); row++)
  + for(int row = 0; row < mSizeInTiles.y; row++)
  {
  - for(int col = 0; col < width(); col++)
  + for(int col = 0; col < mSizeInTiles.x; col++)
  {
  Color color = heightmap.pixelColor(col, row);
  Tile& tile = mTileMap[depth][row][col];
  @@ -476,9 +476,9 @@ void TileMap::serialize(NAS2D::Xml::XmlElement* element)
  Tile* tile = nullptr;
  for (int depth = 0; depth <= maxDepth(); ++depth)
  {
  - for (int x = 0; x < width(); ++x)
  + for (int x = 0; x < mSizeInTiles.x; ++x)
  {
  - for (int y = 0; y < height(); ++y)
  + for (int y = 0; y < mSizeInTiles.y; ++y)
  {
  tile = getTile({x, y}, depth);
  if (depth > 0 && tile->excavated() && tile->empty() && tile->mine() == nullptr)
  