message: Don't try to break apart single float values that were merged
diff: @@ -1554,7 +1554,8 @@ ShaderDebugTrace D3D11DebugManager::DebugPixel(uint32_t eventID, uint32_t x, uin
  {
  const SigParameter &prev = dxbc->m_InputSig[i - 1];
  - if(prev.compCount <= 2 && prev.regChannelMask <= 0x3)
  + if(prev.regIndex != dxbc->m_InputSig[i].regIndex && prev.compCount <= 2 &&
  + prev.regChannelMask <= 0x3)
  arrayLength = 1;
  }
  