message: Inherit original FrontCounterClockwise for D3D12 backface cull overlay
diff: @@ -537,6 +537,7 @@ ResourceId D3D12Replay::RenderOverlay(ResourceId texid, CompType typeHint, Debug
  pipe->Fill(psoDesc);
  D3D12_CULL_MODE origCull = psoDesc.RasterizerState.CullMode;
  + BOOL origFrontCCW = psoDesc.RasterizerState.FrontCounterClockwise;
  float redCol[4] = {1.0f, 0.0f, 0.0f, 1.0f};
  ID3DBlob *red = m_pDevice->GetShaderCache()->MakeFixedColShader(redCol);
  @@ -586,6 +587,7 @@ ResourceId D3D12Replay::RenderOverlay(ResourceId texid, CompType typeHint, Debug
  }
  psoDesc.RasterizerState.CullMode = origCull;
  + psoDesc.RasterizerState.FrontCounterClockwise = origFrontCCW;
  psoDesc.PS.pShaderBytecode = green->GetBufferPointer();
  psoDesc.PS.BytecodeLength = green->GetBufferSize();
  