message: Use Ruleset for Good Aim modifier
diff: @@ -949,7 +949,7 @@ int32_t Weapon::GetAttackModifierVersus(CNWSCreatureStats* pStats, CNWSCreature*
  if(plugin.m_GASling && nBaseItem == Constants::BaseItem::Sling && pStats->m_nRace != Constants::RacialType::Halfling && pStats->HasFeat(Constants::Feat::GoodAim))
  {
  - nMod += 1;
  + nMod += Globals::Rules()->GetRulesetIntEntry("GOOD_AIM_MODIFIER", 1);
  }
  return nMod;
  