message: If enumerating remote target controls on Android, distrust everything
  * On android sometimes if you connect successfully over a forwarded port you
  haven't actually connected! You need to wait a bit, try and use the socket,
  and then you might find that you've been disconnected.
diff: @@ -379,6 +379,7 @@ extern "C" RENDERDOC_API uint32_t RENDERDOC_CC RENDERDOC_EnumerateRemoteTargets(
  else
  nextIdent++;
  + bool isAndroid = false;
  uint32_t lastIdent = RenderDoc_LastTargetControlPort;
  if(host != NULL && Android::IsHostADB(host))
  {
  @@ -386,6 +387,8 @@ extern "C" RENDERDOC_API uint32_t RENDERDOC_CC RENDERDOC_EnumerateRemoteTargets(
  std::string deviceID;
  Android::ExtractDeviceIDAndIndex(host, index, deviceID);
  + isAndroid = true;
  +
  // each subsequent device gets a new range of ports. The deviceID isn't needed since we already
  // forwarded the ports to the right devices.
  if(nextIdent == RenderDoc_FirstTargetControlPort)
  @@ -401,6 +404,17 @@ extern "C" RENDERDOC_API uint32_t RENDERDOC_CC RENDERDOC_EnumerateRemoteTargets(
  if(sock)
  {
  + if(isAndroid)
  + {
  + Threading::Sleep(100);
  + (void)sock->IsRecvDataWaiting();
  + if(!sock->Connected())
  + {
  + SAFE_DELETE(sock);
  + return 0;
  + }
  + }
  +
  SAFE_DELETE(sock);
  return nextIdent;
  }
  