message: Default color for light nodes is white
diff: @@ -235,7 +235,7 @@ std::shared_ptr<sg::node> parse_point_light(Object const& obj)
  {
  auto light = std::make_shared<sg::point_light>();
  - vec3 cl(0.0f);
  + vec3 cl(1.0f);
  if (obj.HasMember("cl"))
  {
  auto const& color = obj["cl"];
  