message: Give descriptive names for color and tile
diff: @@ -172,10 +172,10 @@ void TileMap::buildTerrainMap(const std::string& path)
  {
  for(int col = 0; col < width(); col++)
  {
  - Color c = heightmap.pixelColor(col, row);
  - Tile& t = mTileMap[depth][row][col];
  - t.init(col, row, depth, c.red / 50);
  - if (depth > 0) { t.excavated(false); }
  + Color color = heightmap.pixelColor(col, row);
  + Tile& tile = mTileMap[depth][row][col];
  + tile.init(col, row, depth, color.red / 50);
  + if (depth > 0) { tile.excavated(false); }
  }
  }
  }
  