message: fix cloud lut allocation
  #fixed
diff: @@ -37,6 +37,7 @@ Sky::Sky(const SceneGlobals& scene, const World& world, const std::pair<Tempest:
  // auto& moon = gothic.settingsGetS("SKY_OUTDOOR","zMoonName");
  auto& device = Resources::device();
  + cloudsLut = device.image2d (lutRGBAFormat, 2, 1);
  transLut = device.attachment(lutRGBFormat, 256, 64);
  multiScatLut = device.attachment(lutRGBFormat, 32, 32);
  viewLut = device.attachment(lutRGBFormat, 128, 64);
  @@ -62,7 +63,6 @@ void Sky::setupSettings() {
  device.waitIdle();
  lutIsInitialized = false;
  - cloudsLut = device.image2d(lutRGBAFormat,2,1);
  /* https://bartwronski.files.wordpress.com/2014/08/bwronski_volumetric_fog_siggraph2014.pdf
  * page 25 160*90*64 = ~720p
  