message: Removed redundant comment.
diff: @@ -25,7 +25,7 @@ void NovelRenderObject::executeObjectBehaviour() {
  void NovelRenderObject::configureObjectBuffers(const bool refreshBuffers) {
  auto bounds = getObjectBounds();
  - //I think this is forward facing?
  +
  auto topLeft = bounds.getCornerInOpenGLSurfaceSpace(0, _screenScale);
  auto bottomRight = bounds.getCornerInOpenGLSurfaceSpace(2, _screenScale);
  auto topRight = bounds.getCornerInOpenGLSurfaceSpace(1, _screenScale);
  