message: Don't declare GL_ARB_compute_shader extension on GLES
diff: @@ -434,10 +434,14 @@ void GLReplay::InitDebugData()
  ARRAY_COUNT(DebugData.minmaxTileProgram) >= (TEXDISPLAY_SINT_TEX | TEXDISPLAY_TYPEMASK) + 1,
  "not enough programs");
  - string extensions = "#extension GL_ARB_compute_shader : require\n";
  + string extensions;
  if(!IsGLES)
  - extensions += "#extension GL_ARB_shader_storage_buffer_object : require\n";
  + {
  + extensions =
  + "#extension GL_ARB_compute_shader : require\n"
  + "#extension GL_ARB_shader_storage_buffer_object : require";
  + }
  if(HasExt[ARB_compute_shader] && HasExt[ARB_shader_storage_buffer_object])
  {
  @@ -565,10 +569,14 @@ void GLReplay::InitDebugData()
  if(HasExt[ARB_compute_shader])
  {
  - string defines = "#extension GL_ARB_compute_shader : require\n";
  + string defines;
  if(!IsGLES)
  - defines += "#extension GL_ARB_shader_storage_buffer_object : require";
  + {
  + defines =
  + "#extension GL_ARB_compute_shader : require\n"
  + "#extension GL_ARB_shader_storage_buffer_object : require";
  + }
  GenerateGLSLShader(cs, shaderType, defines, GetEmbeddedResource(glsl_mesh_comp), glslCSVer);
  DebugData.meshPickProgram = CreateCShaderProgram(cs);
  }
  