message: BUGFIX: use FloatType consistently
diff: @@ -185,7 +185,7 @@ public:
  // TODO: in the future we should take `t` into account and organize
  // candidate bins in a priority queue.
  - double t = 0.0;
  + FloatType t = 0.0;
  return primal::detail::intersect_ray( x0,nx,y0,ny,xmin,xmax,ymin,ymax,t );
  }
  @@ -208,7 +208,7 @@ public:
  // TODO: in the future we should take `t` into account and organize
  // candidate bins in a priority queue.
  - double t = 0.0;
  + FloatType t = 0.0;
  return primal::detail::intersect_ray( x0,nx,y0,ny,xmin,xmax,ymin,ymax,t );
  }
  @@ -289,7 +289,7 @@ public:
  // TODO: in the future we should take `t` into account and organize
  // candidate bins in a priority queue.
  - double t = 0.0;
  + FloatType t = 0.0;
  return primal::detail::intersect_ray(
  x0,nx,y0,ny,z0,nz,xmin,xmax,ymin,ymax,zmin,zmax,t );
  }
  @@ -317,7 +317,7 @@ public:
  // TODO: in the future we should take `t` into account and organize
  // candidate bins in a priority queue.
  - double t = 0.0;
  + FloatType t = 0.0;
  return primal::detail::intersect_ray(
  x0,nx,y0,ny,z0,nz,xmin,xmax,ymin,ymax,zmin,zmax,t );
  }
  