message: Fix output pattern in 1x1 SOFTMAX case.
diff: @@ -119,7 +119,7 @@ class Softmax : public NodeShader {
  if (z < $depth$) {
  highp vec4 src = $input_data_0[0, 0, z]$;
  highp vec4 temp = exp(src) * sum;
  - $output_data_0[0, 0, z]$ = temp;
  + $output_data_0[0, 0, z] = temp$;
  offset += 32;
  }
  s++;
  