message: Spill if/else if/else blocks in TileMap::buildMouseMap()
diff: @@ -221,11 +221,26 @@ void TileMap::buildMouseMap()
  for (std::size_t col = 0; col < TILE_WIDTH; col++)
  {
  const Color c = mousemap.pixelColor({static_cast<int>(col), static_cast<int>(row)});
  - if (c == NAS2D::Color::Yellow) { mMouseMap[row][col] = MouseMapRegion::MMR_BOTTOM_RIGHT; }
  - else if (c == NAS2D::Color::Red) { mMouseMap[row][col] = MouseMapRegion::MMR_TOP_LEFT; }
  - else if (c == NAS2D::Color::Blue) { mMouseMap[row][col] = MouseMapRegion::MMR_TOP_RIGHT; }
  - else if (c == NAS2D::Color::Green) { mMouseMap[row][col] = MouseMapRegion::MMR_BOTTOM_LEFT; }
  - else { mMouseMap[row][col] = MouseMapRegion::MMR_MIDDLE; }
  + if (c == NAS2D::Color::Yellow)
  + {
  + mMouseMap[row][col] = MouseMapRegion::MMR_BOTTOM_RIGHT;
  + }
  + else if (c == NAS2D::Color::Red)
  + {
  + mMouseMap[row][col] = MouseMapRegion::MMR_TOP_LEFT;
  + }
  + else if (c == NAS2D::Color::Blue)
  + {
  + mMouseMap[row][col] = MouseMapRegion::MMR_TOP_RIGHT;
  + }
  + else if (c == NAS2D::Color::Green)
  + {
  + mMouseMap[row][col] = MouseMapRegion::MMR_BOTTOM_LEFT;
  + }
  + else
  + {
  + mMouseMap[row][col] = MouseMapRegion::MMR_MIDDLE;
  + }
  }
  }
  }
  