message: Fix pixel picking from custom shader output in image viewer. Refs
diff: @@ -121,7 +121,7 @@ public:
  y = (mipHeight - 1) - y;
  }
  - m_Proxy->PickPixel(m_TextureID, x, y, sub, typeCast, pixel);
  + m_Proxy->PickPixel(texture, x, y, sub, typeCast, pixel);
  }
  bool GetMinMax(ResourceId texid, const Subresource &sub, CompType typeCast, float *minval,
  float *maxval)
  