message: Don't display typed buffers as structured in D3D11 pipeline state
diff: @@ -694,7 +694,7 @@ void D3D11PipelineStateViewer::addResourceRow(const D3D11ViewTag &view,
  typeName = QFormatStr("%1ByteAddressBuffer")
  .arg(view.type == D3D11ViewTag::UAV ? lit("RW") : QString());
  }
  - else if(r.elementByteSize > 0)
  + else if(r.elementByteSize > 0 && r.viewFormat.type == ResourceFormatType::Undefined)
  {
  // for structured buffers, display how many 'elements' there are in the buffer
  typeName = QFormatStr("%1StructuredBuffer[%2]")
  