message: fix animation pause calculation
diff: @@ -368,7 +368,7 @@ void MainWindow::display()
  // pause at the end of the path
  if (g_camCurrentPathIndex == g_camPath.size() - 1) {
  framesPaused++;
  - int framesToWait = g_camPathPause * latestFPS;
  + int framesToWait = g_camPathPause * ImGui::GetIO().Framerate;
  if (framesPaused > framesToWait) {
  framesPaused = 0;
  g_camCurrentPathIndex = 0;
  