message: Stringise new D3D12 resource states
diff: @@ -1024,6 +1024,7 @@ rdcstr DoStringise(const D3D12_RESOURCE_STATES &el)
  {
  STRINGISE_BITFIELD_VALUE(D3D12_RESOURCE_STATE_COMMON);
  STRINGISE_BITFIELD_VALUE(D3D12_RESOURCE_STATE_GENERIC_READ);
  + STRINGISE_BITFIELD_VALUE(D3D12_RESOURCE_STATE_ALL_SHADER_RESOURCE);
  STRINGISE_BITFIELD_BIT(D3D12_RESOURCE_STATE_VERTEX_AND_CONSTANT_BUFFER);
  STRINGISE_BITFIELD_BIT(D3D12_RESOURCE_STATE_INDEX_BUFFER);
  @@ -1039,7 +1040,15 @@ rdcstr DoStringise(const D3D12_RESOURCE_STATES &el)
  STRINGISE_BITFIELD_BIT(D3D12_RESOURCE_STATE_COPY_SOURCE);
  STRINGISE_BITFIELD_BIT(D3D12_RESOURCE_STATE_RESOLVE_DEST);
  STRINGISE_BITFIELD_BIT(D3D12_RESOURCE_STATE_RESOLVE_SOURCE);
  - STRINGISE_BITFIELD_BIT(D3D12_RESOURCE_STATE_PREDICATION);
  +
  + STRINGISE_BITFIELD_BIT(D3D12_RESOURCE_STATE_RAYTRACING_ACCELERATION_STRUCTURE);
  + STRINGISE_BITFIELD_BIT(D3D12_RESOURCE_STATE_SHADING_RATE_SOURCE);
  + STRINGISE_BITFIELD_BIT(D3D12_RESOURCE_STATE_VIDEO_DECODE_READ);
  + STRINGISE_BITFIELD_BIT(D3D12_RESOURCE_STATE_VIDEO_DECODE_WRITE);
  + STRINGISE_BITFIELD_BIT(D3D12_RESOURCE_STATE_VIDEO_PROCESS_READ);
  + STRINGISE_BITFIELD_BIT(D3D12_RESOURCE_STATE_VIDEO_PROCESS_WRITE);
  + STRINGISE_BITFIELD_BIT(D3D12_RESOURCE_STATE_VIDEO_ENCODE_READ);
  + STRINGISE_BITFIELD_BIT(D3D12_RESOURCE_STATE_VIDEO_ENCODE_WRITE);
  }
  END_BITFIELD_STRINGISE();
  }
  