message: Set correct type when interpreting R10G10B10A2_UNORM vertex inputs
diff: @@ -3867,6 +3867,8 @@ ShaderDebugTrace *VulkanReplay::DebugVertex(uint32_t eventId, uint32_t vertid, u
  }
  else
  {
  + var.type = VarType::Float;
  +
  RDCASSERTEQUAL(fmt.compByteWidth, VarTypeByteSize(var.type));
  memcpy(var.value.u64v, data.data(), fmt.compByteWidth * fmt.compCount);
  }
  