message: Use different FOV for each camera
diff: @@ -383,8 +383,8 @@ class MULTICOPTERSIM_API Vehicle : public MultirotorDynamics {
  objects.camera ->SetupAttachment(objects.springArm, USpringArmComponent::SocketName);
  objects.camera->SetRelativeLocation(FVector(0, 0, CAMERA_Z));
  objects.camera->SetWorldScale3D(cameraScale);
  - objects.camera->SetFieldOfView(90);
  - objects.camera->SetAspectRatio(4./3);
  + objects.camera->SetFieldOfView(135);
  + objects.camera->SetAspectRatio(1280./720);
  // Create a scene-capture component and set its target to the render target
  objects.capture = objects.pawn->CreateDefaultSubobject<USceneCaptureComponent2D >(TEXT("Capture"));
  @@ -392,7 +392,7 @@ class MULTICOPTERSIM_API Vehicle : public MultirotorDynamics {
  objects.capture->SetupAttachment(objects.springArm, USpringArmComponent::SocketName);
  objects.capture->SetRelativeLocation(FVector(0, 0, CAMERA_Z));
  objects.capture->TextureTarget = objects.renderTarget;
  - objects.capture->FOVAngle = 45;
  + objects.capture->FOVAngle = 90;
  }
  static void createCamera2(objects_t & objects)
  @@ -411,8 +411,8 @@ class MULTICOPTERSIM_API Vehicle : public MultirotorDynamics {
  objects.camera2 ->SetupAttachment(objects.springArm, USpringArmComponent::SocketName);
  objects.camera2->SetRelativeLocation(FVector(0, 0, CAMERA_Z));
  objects.camera2->SetWorldScale3D(cameraScale);
  - objects.camera2->SetFieldOfView(90);
  - objects.camera2->SetAspectRatio(4./3);
  + objects.camera2->SetFieldOfView(60);
  + objects.camera2->SetAspectRatio(1280./720);
  // Create a scene-capture component and set its target to the render target
  objects.capture2 = objects.pawn->CreateDefaultSubobject<USceneCaptureComponent2D >(TEXT("Capture2"));
  @@ -420,7 +420,7 @@ class MULTICOPTERSIM_API Vehicle : public MultirotorDynamics {
  objects.capture2->SetupAttachment(objects.springArm, USpringArmComponent::SocketName);
  objects.capture2->SetRelativeLocation(FVector(0, 0, CAMERA_Z));
  objects.capture2->TextureTarget = objects.renderTarget2;
  - objects.capture2->FOVAngle = 45;
  + objects.capture2->FOVAngle = 15;
  }
  protected:
  