message: Rename parameters near/far to avoid conflicts with macros from windows.h
diff: @@ -288,7 +288,7 @@ Matrix4f Matrix4f::RotationXYZ(const Vec3f &rot)
  return R.GetMatrix();
  }
  -Matrix4f Matrix4f::Orthographic(const float near, const float far)
  +Matrix4f Matrix4f::Orthographic(const float Near, const float Far)
  {
  float L = -10.0f;
  float R = 10.0f;
  @@ -296,10 +296,10 @@ Matrix4f Matrix4f::Orthographic(const float near, const float far)
  float T = 10.0f;
  float B = -10.0f;
  - float N = -fabsf(far - near) * 0.5f;
  - float F = fabsf(far - near) * 0.5f;
  + float N = -fabsf(Far - Near) * 0.5f;
  + float F = fabsf(Far - Near) * 0.5f;
  - if(far < near)
  + if(Far < Near)
  {
  float tmp = F;
  F = N;
  