message: Ensure all values are used and unstripped in GL_Vertex_Attr_Zoo
diff: @@ -92,6 +92,17 @@ void main()
  {
  Color = vec4(0, 1.0f, 0, 1);
  + // ensure all values are used
  + Color.g += abs(InSNorm.x);
  + Color.g += InUNorm.x;
  + Color.g += float(InUInt.x);
  + Color.g += float(InDouble.x);
  + Color.g += float(InArray[0].x);
  + Color.g += float(InArray[1].x);
  + Color.g += float(InArray[2].x);
  + Color.g += float(InMatrix[0][0]);
  + Color.g += float(InMatrix[1][1]);
  +
  // check values came through correctly
  // SNorm should be in [-1, 1]
  