message: Default texture parameters
diff: @@ -305,8 +305,6 @@ struct depth_compositor::impl
  // GL color texture handle
  gl::texture depth_texture;
  -
  - void set_texture_params() const;
  #else
  pixel_format_info color_info;
  pixel_format_info depth_info;
  @@ -320,17 +318,6 @@ struct depth_compositor::impl
  };
  -#if !defined(VSNRAY_OPENGL_LEGACY)
  -void depth_compositor::impl::set_texture_params() const
  -{
  - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
  - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
  - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
  - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
  -}
  -#endif
  -
  -
  //-------------------------------------------------------------------------------------------------
  // depth compositor public interface
  //
  @@ -463,7 +450,6 @@ void depth_compositor::setup_color_texture(pixel_format_info info, GLsizei w, GL
  glBindTexture(GL_TEXTURE_2D, impl_->color_texture.get());
  - impl_->set_texture_params();
  alloc_texture(info, w, h);
  #else
  impl_->color_info = info;
  @@ -479,7 +465,6 @@ void depth_compositor::setup_depth_texture(pixel_format_info info, GLsizei w, GL
  glBindTexture(GL_TEXTURE_2D, impl_->depth_texture.get());
  - impl_->set_texture_params();
  alloc_texture(info, w, h);
  #else
  impl_->depth_info = info;
  