message: Use thrust random engine instead of stl in device code.
diff: #include <thrust/version.h>
  #if THRUST_CPP_DIALECT >= 2011
  +#include <thrust/random.h>
  #include <thrust/shuffle.h>
  +
  #include <random>
  #endif
  @@ -720,7 +722,6 @@ template <typename Container, typename TrialKind = regular_trial>
  struct shuffle_trial_base : trial_base<TrialKind>
  {
  Container input;
  - std::default_random_engine g;
  void setup(uint64_t elements)
  {
  @@ -934,6 +935,7 @@ struct shuffle_tester
  struct std_trial : shuffle_trial_base<std::vector<T>, baseline_trial>
  {
  + std::default_random_engine g;
  void operator()()
  {
  std::shuffle(this->input.begin(), this->input.end(), this->g);
  @@ -942,6 +944,7 @@ struct shuffle_tester
  struct thrust_trial : shuffle_trial_base<thrust::device_vector<T> >
  {
  + thrust::default_random_engine g;
  void operator()()
  {
  thrust::shuffle(this->input.begin(), this->input.end(), this->g);
  