message: D3D12: Fix SetDescriptorHeap when we only have a sampler heap
diff: @@ -259,7 +259,7 @@ namespace backend { namespace d3d12 {
  } else if (descriptorHeaps[0]) {
  commandList->SetDescriptorHeaps(1, descriptorHeaps);
  } else if (descriptorHeaps[1]) {
  - commandList->SetDescriptorHeaps(2, &descriptorHeaps[1]);
  + commandList->SetDescriptorHeaps(1, &descriptorHeaps[1]);
  }
  }
  