message: ASSERT(false) -> ASSERT_FAIL_MSG.
diff: @@ -161,7 +161,7 @@ static inline CExoString *_getScriptList(CGameObject *pObject, int32_t *pSize)
  }
  default:
  - ASSERT(false); // "Object does not have any scripts"
  + ASSERT_FAIL_MSG("Object does not have any scripts");
  *pSize = 0;
  return nullptr;
  }
  