message: Fixed indentation in NovelWorldObject. Removed dead code from NovelWorldObject.
diff: @@ -66,15 +66,4 @@ void NovelWorldObject::setOrderInLayer(int value) {
  _orderInLayer = value;
  _layeringService->sortLayerOrder(getLayer());
  }
  -
  -/*GeoBounds NovelWorldObject::getScreenSpaceObjectBounds() {
  - if(_isDirty) {
  - _isDirty = false;
  - GeoVector<float> position = getScreenSpacePosition();
  - GeoVector<float> size = getScreenSpaceSize();
  - _objectBounds = GeoBounds(position, size, getRotation());
  - }
  - return _objectBounds;
  -}*/
  -
  }
  