message: Optionally load packed assets if they exist
  This means users don't have to manually unzip data files for a fresh
  install. The game will work with either packed or unpacked assets.
diff: @@ -132,8 +132,8 @@ int main(int /*argc*/, char *argv[])
  std::cout << "Loading packed assets... ";
  - //f.mount("fonts.dat");
  - //f.mount("planets.dat");
  + f.mountSoftFail("fonts.dat");
  + f.mountSoftFail("planets.dat");
  std::cout << "done." << std::endl;
  