message: Fix GL texture zoo handling of RGB9E5
diff: @@ -496,7 +496,10 @@ void main()
  format = isInt ? GL_RED_INTEGER : GL_RED;
  if(test.fmt.cfg.type == TextureType::R9G9B9E5)
  + {
  format = GL_RGB;
  + type = GL_UNSIGNED_INT_5_9_9_9_REV;
  + }
  GLint slices = test.isArray ? texSlices : 1;
  GLint mips = test.isMSAA || test.isRect ? 1 : texMips;
  