message: TextureVk: Fix not transitioning between queues
diff: @@ -318,8 +318,8 @@ namespace backend { namespace vulkan {
  barrier.dstAccessMask = VulkanAccessFlags(targetUsage, format);
  barrier.oldLayout = VulkanImageLayout(currentUsage, format);
  barrier.newLayout = VulkanImageLayout(targetUsage, format);
  - barrier.srcQueueFamilyIndex = 0;
  - barrier.dstQueueFamilyIndex = 0;
  + barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
  + barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
  barrier.image = mHandle;
  // This transitions the whole resource but assumes it is a 2D texture
  ASSERT(GetDimension() == nxt::TextureDimension::e2D);
  