message: Ignore velocity for landing
diff: @@ -359,7 +359,7 @@ class Vehicle {
  break;
  case STATE_RUNNING:
  - if (agl() <= 0 && _dynamics->getState().pose.location[2] > 0.4) { // close to ground and descending
  + if (agl() <= 0) {
  _dynamics->reset();
  reset = true;
  }
  