message: correct weapon stats on no health
diff: @@ -564,6 +564,7 @@ bool Npc::checkHealth(bool onChange,bool allowUnconscious) {
  }
  void Npc::onNoHealth(bool death, HitSound sndMask) {
  + invent.switchActiveWeapon(*this,Item::NSLOT);
  visual.dropWeapon(*this);
  dropTorch();
  visual.setToFightMode(WeaponState::NoWeapon);
  