message: Fix typecast preserving sRGB on GL
diff: @@ -2319,11 +2319,11 @@ void GLReplay::GetTextureData(ResourceId tex, const Subresource &sub,
  else if(params.remap == RemapTexture::RGBA32)
  remapFormat = eGL_RGBA32F;
  - CompType typeCast = params.typeCast;
  + CompType typeCast = BaseRemapType(params.typeCast);
  if(typeCast == CompType::Typeless && IsSRGBFormat(intFormat))
  typeCast = CompType::UNormSRGB;
  - remapFormat = GetViewCastedFormat(remapFormat, BaseRemapType(typeCast));
  + remapFormat = GetViewCastedFormat(remapFormat, typeCast);
  if(intFormat != remapFormat)
  {
  