message: Fix spot angles
diff: @@ -321,9 +321,9 @@ void GLTFData::createLights()
  newLight = createNode(lightName, "spot");
  auto outerConeAngle = (float)l.spot.outerConeAngle;
  auto innerConeAngle = (float)l.spot.innerConeAngle;
  - newLight->createChild("openingAngle", "float", outerConeAngle);
  - newLight->createChild(
  - "penumbraAngle", "float", outerConeAngle - innerConeAngle);
  + newLight->child("openingAngle") = outerConeAngle * (360.f / (float)pi);
  + newLight->child("penumbraAngle") =
  + (outerConeAngle - innerConeAngle) * (180.f / (float)pi);
  } else if (l.type == "hdri") {
  newLight = createNode(lightName, l.type);
  auto hdrFileName = l.extras.Get("map").Get<std::string>();
  