message: Fix illegal vkCmdPipelineBarrier
  Adhere to vkImageMemoryBarrier valid usage:
  If image has a depth/stencil format with both depth and stencil
  components, then aspectMask member of subresourceRange must include both
  VK_IMAGE_ASPECT_DEPTH_BIT and VK_IMAGE_ASPECT_STENCIL_BIT
diff: @@ -135,6 +135,12 @@ std::vector<VkImageMemoryBarrier> WrappedVulkan::GetImplicitRenderPassBarriers(u
  barrier.image = Unwrap(
  GetResourceManager()->GetCurrentHandle<VkImage>(m_CreationInfo.m_ImageView[view].image));
  + // When an imageView of a depth/stencil image is used as a depth/stencil framebuffer attachment,
  + // the aspectMask is ignored and both depth and stencil image subresources are used.
  + VulkanCreationInfo::Image &c = m_CreationInfo.m_Image[m_CreationInfo.m_ImageView[view].image];
  + if(IsDepthAndStencilFormat(c.format))
  + barrier.subresourceRange.aspectMask = (VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT);
  +
  barrier.newLayout = atts[i].layout;
  // search back from this subpass to see which layout it was in before. If it's
  