message: Apple Xcode project build fixes for renderdoccmd
  Building via Xcode does not include "stdc++" by default (probably a difference between cland and clang++).
  Building via Xcode puts the static library "renderdoc_libentry" into a different folder than the shared library "renderdoc"
  Pass the full path to the static library "renderdoc_libentry" on the link line.
diff: @@ -22,6 +22,7 @@ if(ANDROID)
  PRIVATE -landroid)
  elseif(APPLE)
  list(APPEND RDOC_LIBRARIES
  + PRIVATE -lstdc++
  PRIVATE -liconv
  PRIVATE -lm
  PRIVATE -ldl)
  @@ -563,7 +564,7 @@ link_directories(${CMAKE_CURRENT_BINARY_DIR})
  # On apple we need to pass the force_load parameter here - if we set it with LINK_FLAGS below
  # it gets applied too early (even if the -lrenderdoc_libentry is later)
  if(APPLE)
  - list(APPEND RDOC_LIBRARIES PRIVATE "-Wl,-force_load,librenderdoc_libentry.a -lrenderdoc_libentry")
  + list(APPEND RDOC_LIBRARIES PRIVATE "-Wl,-force_load,$<TARGET_FILE:renderdoc_libentry>")
  else()
  list(APPEND RDOC_LIBRARIES PRIVATE -lrenderdoc_libentry)
  endif()
  