message: hotfix for saved games
diff: @@ -208,6 +208,8 @@ int Npc::aiOutputOrderId() const {
  }
  bool Npc::performOutput(const Npc::AiAction &act) {
  + if(act.target==nullptr) //FIXME: target is null after loading
  + return true;
  const int order = act.target->aiOutputOrderId();
  if(order<act.i0)
  return false;
  