message: Validate map view location when DetailView is resized
diff: @@ -66,6 +66,7 @@ void DetailMap::resize(NAS2D::Vector<int> size)
  // Set up map draw position
  const auto sizeInTiles = size.skewInverseBy(TileSize);
  mMapView.viewSize(std::min(sizeInTiles.x, sizeInTiles.y));
  + mMapView.validateViewLocation();
  // Find top left corner of rectangle containing top tile of diamond
  mOriginPixelPosition = NAS2D::Point{size.x / 2, TileDrawOffset.y + (size.y - constants::BottomUiHeight - mMapView.viewSize() * TileSize.y) / 2};
  