message: Ensure constant byte offset is properly zero-initialised
diff: @@ -995,9 +995,9 @@ struct ShaderConstant
  DOCUMENT("The name of this constant");
  rdcstr name;
  DOCUMENT("The byte offset of this constant relative to the parent structure");
  - uint32_t byteOffset;
  + uint32_t byteOffset = 0;
  DOCUMENT("If this constant is no larger than a 64-bit constant, gives a default value for it.");
  - uint64_t defaultValue;
  + uint64_t defaultValue = 0;
  DOCUMENT(
  "A :class:`ShaderVariableType` giving details of the type information for this constant.");
  ShaderVariableType type;
  