message: Remove extra `GameState::` prefix
diff: @@ -112,7 +112,7 @@ private:
  void checkConnectedness();
  bool changeDepth(int _d);
  - void GameState::pullRobotFromFactory(ProductType pt, Factory& factory);
  + void pullRobotFromFactory(ProductType pt, Factory& factory);
  void factoryProductionComplete(Factory& factory);
  // TURN LOGIC
  