message: Split some uses of `pt` into `mineLocation`
diff: @@ -84,12 +84,12 @@ static Point<int> findSurroundingMineLocation(Point<int> centerPoint, TileArray&
  static void addMineSet(Point<int> pt, Point2dList& plist, TileArray& tileArray, MineProductionRate rate)
  {
  - pt = findSurroundingMineLocation(pt, tileArray);
  + const auto mineLocation = findSurroundingMineLocation(pt, tileArray);
  - tileArray[0][pt.y()][pt.x()].pushMine(new Mine(rate));
  - tileArray[0][pt.y()][pt.x()].index(TERRAIN_DOZED);
  + tileArray[0][mineLocation.y()][mineLocation.x()].pushMine(new Mine(rate));
  + tileArray[0][mineLocation.y()][mineLocation.x()].index(TERRAIN_DOZED);
  - plist.push_back(pt);
  + plist.push_back(mineLocation);
  }
  