message: Fine tune positioning of some UI elements
diff: @@ -145,15 +145,16 @@ void MineReport::fillLists()
  void MineReport::resized(Control* /*c*/)
  {
  - lstMineFacilities.size({ rect().center().x - 20, rect().height - 50 });
  + lstMineFacilities.size({ rect().center().x - 20, rect().height - 51 });
  int position_x = rect().width - 150;
  btnIdle.position({ position_x, btnIdle.positionY() });
  btnDigNewLevel.position({ position_x, btnDigNewLevel.positionY() });
  btnTakeMeThere.position({ position_x, btnTakeMeThere.positionY() });
  - btnAddTruck.position({ position_x, btnAddTruck.positionY() });
  - btnRemoveTruck.position({ position_x, btnRemoveTruck.positionY() });
  + auto& r = NAS2D::Utility<Renderer>::get();
  + btnAddTruck.position({ position_x, r.size().y - 130 });
  + btnRemoveTruck.position({ position_x, r.size().y - 95 });
  }
  @@ -328,7 +329,7 @@ void MineReport::drawTruckMangementPane(const NAS2D::Point<int>& origin)
  const auto mFacility = static_cast<MineFacility*>(selectedFacility);
  r.drawText(fontMediumBold, "Trucks & Routing", origin, textColor);
  - r.drawLine(origin + NAS2D::Vector{ 0, 20 }, { static_cast<float>(r.size().x - 10), static_cast<float>(origin.y + 20) }, textColor, 1);
  + r.drawLine(origin + NAS2D::Vector{ 0, 21 }, { static_cast<float>(r.size().x - 10), static_cast<float>(origin.y + 21) }, textColor, 1);
  r.drawText(fontBold, "Trucks Assigned to Facility", origin + NAS2D::Vector{ 0, 30 }, textColor);
  @@ -418,17 +419,17 @@ void MineReport::update()
  {
  if (!visible()) { return; }
  - auto& renderer = Utility<Renderer>::get();
  + auto& r = Utility<Renderer>::get();
  const auto textColor = NAS2D::Color{ 0, 185, 0 };
  const auto startPoint = NAS2D::Point{ rect().center().x , rect().y + 10 };
  - renderer.drawLine(startPoint, startPoint + NAS2D::Vector{ 0, rect().height - 20 }, textColor);
  + r.drawLine(startPoint, startPoint + NAS2D::Vector{ 0, rect().height - 20 }, textColor);
  if (selectedFacility)
  {
  drawMineFacilityPane(startPoint + NAS2D::Vector{ 10, 30 });
  - drawTruckMangementPane(startPoint + NAS2D::Vector{ 10, 180 });
  + drawTruckMangementPane(startPoint + NAS2D::Vector{ 10, r.size().y - 214 });
  }
  UIContainer::update();
  