message: Clear route table on savegame load
diff: @@ -172,6 +172,7 @@ void MapViewState::load(const std::string& filePath)
  delete mPathSolver;
  mPathSolver = new micropather::MicroPather(mTileMap);
  + mRouteTable.clear();
  /**
  * In the case of loading a game, the Robot Command Center depends on the robot list
  