message: Fixes typo in typename in slam's IndirectionPolicy isValid() functions
diff: @@ -239,8 +239,8 @@ bool ArrayIndirection<PosType,ElemType>::isValid(PosType size,
  // Note: We do not have sufficient information about the array to know its
  // upper bound
  - PositionType firstEltInd = offset;
  - PositionType lastEltInd = (size - 1) * stride + offset;
  + PosType firstEltInd = offset;
  + PosType lastEltInd = (size - 1) * stride + offset;
  bool isRangeValid = (firstEltInd >= 0) && (lastEltInd >= 0);
  if(!isRangeValid)
  @@ -287,9 +287,9 @@ bool STLVectorIndirection<PosType,ElemType>::isValid(PosType size,
  {
  // Verify underlying vector has sufficient storage for all set elements
  // Note: it is valid for the data buffer to have extra space
  - PositionType firstEltInd = offset;
  - PositionType lastEltInd = (size - 1) * stride + offset;
  - PositionType vecSize = m_vecBuf->size();
  + PosType firstEltInd = offset;
  + PosType lastEltInd = (size - 1) * stride + offset;
  + PosType vecSize = m_vecBuf->size();
  bool isRangeValid =
  (0 <= firstEltInd) && (firstEltInd < vecSize)
  