message: Fix D3D error in D3D11_Deferred_Map
diff: @@ -35,7 +35,7 @@ struct v2f
  {
  float4 pos : SV_POSITION;
  float4 col : COLOR0;
  - float4 uv : TEXCOORD0;
  + float2 uv : TEXCOORD0;
  };
  Texture2D<float4> tex;
  @@ -43,7 +43,7 @@ Texture2D<float4> tex;
  float4 main(v2f IN) : SV_Target0
  {
  clip(float2(0.9999f, 0.9999f) - IN.uv.xy);
  - return tex.Load(int3(IN.uv.xyz*64.0f));
  + return tex.Load(int3(IN.uv.xy*64.0f, 0));
  }
  )EOSHADER";
  