message: reinitialize HORE variable at world switching
diff: @@ -344,6 +344,9 @@ auto GameSession::implChangeWorld(std::unique_ptr<GameSession>&& game,
  break;
  }
  + if(auto hero = wrld->player())
  + vm->setInstanceNPC("HERO",*hero);
  +
  Log::i("Done loading world[",world,"]");
  return std::move(game);
  }
  