message: Use skewInverseBy when calculating sizeInTiles
diff: @@ -232,9 +232,8 @@ void TileMap::buildTerrainMap(const std::string& path)
  void TileMap::onResize(NAS2D::Vector<int> size)
  {
  // Set up map draw position
  - const auto lengthX = size.x / TileSize.x;
  - const auto lengthY = size.y / TileSize.y;
  - mEdgeLength = std::max(3, std::min(lengthX, lengthY));
  + const auto sizeInTiles = size.skewInverseBy(TileSize);
  + mEdgeLength = std::max(3, std::min(sizeInTiles.x, sizeInTiles.y));
  // Find top left corner of rectangle containing top tile of diamond
  mOriginPixelPosition = NAS2D::Point{size.x / 2, TileDrawOffset.y + (size.y - constants::BottomUiHeight - mEdgeLength * TileSize.y) / 2};
  