message: Use vectorized offset calculation to center map view
diff: @@ -297,10 +297,7 @@ void TileMap::centerMapOnTile(Tile* _t)
  {
  if (!_t) { return; }
  - mapViewLocation({
  - _t->x() - edgeLength() / 2,
  - _t->y() - edgeLength() / 2
  - });
  + mapViewLocation(_t->position() - NAS2D::Vector{edgeLength(), edgeLength()} / 2);
  currentDepth(_t->depth());
  }
  