message: remove outdate animation hack
diff: @@ -1516,15 +1516,10 @@ void Npc::takeDamage(Npc &other, const Bullet *b) {
  fghAlgo.onTakeHit();
  implFaiWait(0);
  - uint32_t g = guild();
  - if(g==GIL_SKELETON || g==GIL_SKELETON_MAGE || g==GIL_SUMMONED_SKELETON) {
  - lastHitType='A';
  - } else {
  float da = rotationRad()-lastHit->rotationRad();
  if(std::cos(da)>=0)
  lastHitType='A'; else
  lastHitType='B';
  - }
  if(!isPlayer())
  setOther(lastHit);
  