message: adjust PERC_ASSESSTHEFT for G1
diff: @@ -51,6 +51,7 @@ bool PlayerControl::interact(Item &item) {
  auto it = ptr.get();
  pl->addItem(std::move(ptr));
  + if(it->handle()->owner!=0)
  w->sendPassivePerc(*pl,*pl,*pl,*it,Npc::PERC_ASSESSTHEFT);
  return true;
  }
  