message: Fix Eval3D bug issue
diff: @@ -2912,8 +2912,8 @@ void QuadratureInterpolator::Eval3D(
  const int ND = T_ND ? T_ND : nd;
  const int NQ = T_NQ ? T_NQ : nq;
  const int VDIM = T_VDIM ? T_VDIM : vdim;
  - constexpr int max_ND = T_ND ? T_ND : MAX_ND2D;
  - constexpr int max_VDIM = T_VDIM ? T_VDIM : MAX_VDIM2D;
  + constexpr int max_ND = T_ND ? T_ND : MAX_ND3D;
  + constexpr int max_VDIM = T_VDIM ? T_VDIM : MAX_VDIM3D;
  double s_E[max_VDIM*max_ND];
  for (int d = 0; d < ND; d++)
  {
  