message: Export 32bit floating point textures to 32bit floating point EXR files
diff: @@ -1506,6 +1506,14 @@ bool ReplayController::SaveTexture(const TextureSave &saveData, const char *path
  int reqTypes[4] = {TINYEXR_PIXELTYPE_HALF, TINYEXR_PIXELTYPE_HALF, TINYEXR_PIXELTYPE_HALF,
  TINYEXR_PIXELTYPE_HALF};
  + if(saveFmt.compByteWidth == 4)
  + {
  + for(size_t channel = 0; channel < 4; channel++)
  + {
  + reqTypes[channel] = TINYEXR_PIXELTYPE_FLOAT;
  + }
  + }
  +
  // must be in this order as many viewers don't pay attention to channels and just assume
  // they are in this order
  EXRChannelInfo bgraChannels[4] = {
  