message: When setting up printf location only patch it into entry point function
diff: @@ -798,11 +798,14 @@ void AnnotateShader(const ShaderReflection &refl, const SPIRVPatchData &patchDat
  while(it.opcode() == rdcspv::Op::Variable)
  ++it;
  + if(funcId == entryID)
  + {
  for(const rdcspv::Operation &op : locationGather)
  {
  editor.AddOperation(it, op);
  ++it;
  }
  + }
  // now patch accesses in the function body
  for(; it; ++it)
  