message: Calculate correct row pitch for proxy YUV textures
diff: @@ -3407,8 +3407,7 @@ void D3D11Replay::SetProxyTextureData(ResourceId texid, uint32_t arrayIdx, uint3
  return;
  }
  - ctx->UpdateSubresource(tex->GetReal(), sub, NULL, data,
  - GetByteSize(desc.Width, 1, 1, desc.Format, mip),
  + ctx->UpdateSubresource(tex->GetReal(), sub, NULL, data, GetRowPitch(desc.Width, desc.Format, mip),
  GetByteSize(desc.Width, 1, 1, desc.Format, mip));
  }
  else if(WrappedID3D11Texture2D1::m_TextureList.find(texid) !=
  @@ -3452,7 +3451,7 @@ void D3D11Replay::SetProxyTextureData(ResourceId texid, uint32_t arrayIdx, uint3
  m_pDevice->GetReal()->CreateTexture2D(&uploadDesc, NULL, &uploadTex);
  ctx->UpdateSubresource(uploadTex, arrayIdx, NULL, data,
  - GetByteSize(desc.Width, 1, 1, desc.Format, mip),
  + GetRowPitch(desc.Width, desc.Format, mip),
  GetByteSize(desc.Width, desc.Height, 1, desc.Format, mip));
  // copy that slice into MSAA sample
  @@ -3465,7 +3464,7 @@ void D3D11Replay::SetProxyTextureData(ResourceId texid, uint32_t arrayIdx, uint3
  uint32_t sub = arrayIdx * mips + mip;
  ctx->UpdateSubresource(tex->GetReal(), sub, NULL, data,
  - GetByteSize(desc.Width, 1, 1, desc.Format, mip),
  + GetRowPitch(desc.Width, desc.Format, mip),
  GetByteSize(desc.Width, desc.Height, 1, desc.Format, mip));
  }
  }
  @@ -3493,8 +3492,7 @@ void D3D11Replay::SetProxyTextureData(ResourceId texid, uint32_t arrayIdx, uint3
  return;
  }
  - ctx->UpdateSubresource(tex->GetReal(), mip, NULL, data,
  - GetByteSize(desc.Width, 1, 1, desc.Format, mip),
  + ctx->UpdateSubresource(tex->GetReal(), mip, NULL, data, GetRowPitch(desc.Width, desc.Format, mip),
  GetByteSize(desc.Width, desc.Height, 1, desc.Format, mip));
  }
  else
  