message: Remove invariant decorations in vulkan PostVS vertex->compute transform
diff: @@ -288,6 +288,12 @@ static void ConvertToMeshOutputCompute(const ShaderReflection &refl, const SPIRV
  editor.Remove(it);
  }
  + // remove all invariant decoreations
  + if(it.opcode() == spv::OpDecorate && it.word(2) == spv::DecorationInvariant)
  + {
  + editor.Remove(it);
  + }
  +
  if(it.opcode() == spv::OpDecorate && it.word(2) == spv::DecorationLocation)
  {
  SPIRVId id = it.word(1);
  