message: Compile fix for apple, unused lambda capture
diff: @@ -890,8 +890,8 @@ ShaderDebugTrace *Debugger::BeginDebug(DebugAPIWrapper *apiWrapper, const Shader
  // global variables should all be pointers into opaque storage
  RDCASSERT(type.type == DataType::PointerType);
  - auto uninitialisedCallback = [this](ShaderVariable &var, const Decorations &,
  - const DataType &, uint64_t, const rdcstr &) {
  + auto uninitialisedCallback = [](ShaderVariable &var, const Decorations &, const DataType &,
  + uint64_t, const rdcstr &) {
  if(!var.members.empty())
  return;
  