message: Disable NV D32S8 vendorcheck workaround
diff: @@ -755,7 +755,7 @@ void DoVendorChecks(GLPlatform &platform, GLWindowingData context)
  }
  // don't have a test for this, just have to enable it all the time, for now.
  - VendorCheck[VendorCheck_NV_avoid_D32S8_copy] = true;
  + VendorCheck[VendorCheck_NV_avoid_D32S8_copy] = false;
  // On 32-bit calling this function could actually lead to crashes (issues with
  // esp being saved across the call), so since the work-around is low-cost of just
  