message: Use getTile to silence warnings in TileMap::buildTerrainMap
diff: @@ -181,7 +181,7 @@ void TileMap::buildTerrainMap(const std::string& path)
  for(int col = 0; col < mSizeInTiles.x; col++)
  {
  Color color = heightmap.pixelColor({col, row});
  - Tile& tile = mTileMap[depth][row][col];
  + Tile& tile = *getTile({col, row}, depth);
  tile = {{col, row}, depth, color.red / 50};
  if (depth > 0) { tile.excavated(false); }
  }
  