message: Pick unorm as default type for 1-byte textures
  * Normally we rely on a query from the driver, but not all drivers return valid
  data here unfortunately so we want a better fallback.
diff: @@ -2263,7 +2263,14 @@ ResourceFormat MakeResourceFormat(GLenum target, GLenum fmt)
  case eGL_SIGNED_NORMALIZED: ret.compType = CompType::SNorm; break;
  case eGL_FLOAT: ret.compType = CompType::Float; break;
  case eGL_INT: ret.compType = CompType::SInt; break;
  - default: RDCERR("Unexpected texture type");
  + default:
  + {
  + RDCERR("Unexpected texture type");
  + if(ret.compByteWidth == 1)
  + ret.compType = CompType::UNorm;
  + else
  + ret.compType = CompType::Float;
  + }
  }
  }
  else
  