message: Suppress failing tests on Metal Intel.
  Currently this suppresses them for all GPUs on Metal because
  we there are no facilities to get the GPU vendor ID yet.
  TBR=kainino@chromium.org
diff: @@ -362,6 +362,7 @@ TEST_P(TextureViewTest, Texture2DViewOn2DArrayTexture) {
  // Test sampling from a 2D array texture view created on a 2D array texture.
  TEST_P(TextureViewTest, Texture2DArrayViewOn2DArrayTexture) {
  + DAWN_SKIP_TEST_IF(IsMetal());
  Texture2DArrayViewTest(6, 1, 2, 0);
  }
  @@ -377,6 +378,7 @@ TEST_P(TextureViewTest, Texture2DViewOnOneLevelOf2DArrayTexture) {
  // Test sampling from a 2D array texture view created on a mipmap level of a 2D array texture.
  TEST_P(TextureViewTest, Texture2DArrayViewOnOneLevelOf2DArrayTexture) {
  + DAWN_SKIP_TEST_IF(IsMetal());
  Texture2DArrayViewTest(6, 6, 2, 4);
  }
  @@ -399,7 +401,7 @@ TEST_P(TextureViewTest, TextureCubeMapViewCoveringLastLayer) {
  }
  // Test sampling from a cube map texture array view that covers a whole 2D array texture.
  -TEST_P(TextureViewTest, TextureCubeMapArrayaOnWholeTexture) {
  +TEST_P(TextureViewTest, TextureCubeMapArrayOnWholeTexture) {
  constexpr uint32_t kTotalLayers = 12;
  TextureCubeMapTest(kTotalLayers, 0, kTotalLayers, true);
  }
  