message: guard quest on boost :-/
  quest cannot be built w/o boost, so we guard
  adding quest on if boost was found
  (like we guard lumberjack on if mpi was found)
diff: @@ -24,7 +24,10 @@ blt_add_component(COMPONENT_NAME slic DEFAULT_STATE ${ENABLE_ALL_COMPONENTS})
  blt_add_component(COMPONENT_NAME slam DEFAULT_STATE ${ENABLE_ALL_COMPONENTS})
  blt_add_component(COMPONENT_NAME sidre DEFAULT_STATE ${ENABLE_ALL_COMPONENTS})
  blt_add_component(COMPONENT_NAME mint DEFAULT_STATE ${ENABLE_ALL_COMPONENTS})
  +
  +if(BOOST_FOUND)
  blt_add_component(COMPONENT_NAME quest DEFAULT_STATE ${ENABLE_ALL_COMPONENTS})
  +endif(BOOST_FOUND)
  if(ENABLE_MPI)
  blt_add_component(COMPONENT_NAME spio DEFAULT_STATE ${ENABLE_ALL_COMPONENTS})
  