message: Fix incorrect reflection for 1,1,1 group size compute shaders
diff: @@ -624,7 +624,7 @@ void Reflector::MakeReflection(const GraphicsAPI sourceAPI, const ShaderStage st
  reflection.dispatchThreadsDimension[2] =
  EvaluateConstant(e.executionModes.localSizeId.z, specInfo).value.u.x;
  }
  - else if(e.executionModes.localSize.x > 1)
  + else if(e.executionModes.localSize.x > 0)
  {
  reflection.dispatchThreadsDimension[0] = e.executionModes.localSize.x;
  reflection.dispatchThreadsDimension[1] = e.executionModes.localSize.y;
  