message: Rename LogoState values names to drop prefix
diff: namespace {
  enum class LogoState
  {
  - LOGO_NONE,
  - LOGO_LAIRWORKS,
  - LOGO_NAS2D,
  - LOGO_OUTPOSTHD
  + None,
  + Lairworks,
  + Nas2d,
  + OutpostHD
  };
  - LogoState CURRENT_STATE = LogoState::LOGO_NONE;
  + LogoState CURRENT_STATE = LogoState::None;
  const int PAUSE_TIME = 5800;
  unsigned int FADE_PAUSE_TIME = 5000;
  @@ -32,18 +32,18 @@ namespace {
  LogoState setNextState(LogoState logoState)
  {
  - if (logoState == LogoState::LOGO_NONE)
  + if (logoState == LogoState::None)
  {
  FADE_PAUSE_TIME = 2500;
  - return LogoState::LOGO_LAIRWORKS;
  + return LogoState::Lairworks;
  }
  - if (logoState == LogoState::LOGO_LAIRWORKS)
  + if (logoState == LogoState::Lairworks)
  {
  - return LogoState::LOGO_NAS2D;
  + return LogoState::Nas2d;
  }
  BYLINE_TIMER.reset();
  - return LogoState::LOGO_OUTPOSTHD;
  + return LogoState::OutpostHD;
  }
  }
  @@ -103,19 +103,19 @@ NAS2D::State* SplashState::update()
  }
  const auto size = renderer.size();
  - const auto backgroundColor = (CURRENT_STATE == LogoState::LOGO_OUTPOSTHD) ? NAS2D::Color::Black : NAS2D::Color::White;
  + const auto backgroundColor = (CURRENT_STATE == LogoState::OutpostHD) ? NAS2D::Color::Black : NAS2D::Color::White;
  renderer.drawBoxFilled(NAS2D::Rectangle<int>::Create({0, 0}, size), backgroundColor);
  - if (CURRENT_STATE == LogoState::LOGO_LAIRWORKS)
  + if (CURRENT_STATE == LogoState::Lairworks)
  {
  renderer.drawImage(mLogoLairworks, renderer.center() - mLogoLairworks.size() / 2);
  }
  - if (CURRENT_STATE == LogoState::LOGO_NAS2D)
  + if (CURRENT_STATE == LogoState::Nas2d)
  {
  renderer.drawImage(mLogoNas2d, renderer.center() - mLogoNas2d.size() / 2);
  }
  - if (CURRENT_STATE == LogoState::LOGO_OUTPOSTHD)
  + if (CURRENT_STATE == LogoState::OutpostHD)
  {
  const unsigned int tick = BYLINE_TIMER.accumulator();
  const auto logoPosition = renderer.center() - mLogoOutpostHd.size() / 2 - NAS2D::Vector{100, 0};
  @@ -137,7 +137,7 @@ NAS2D::State* SplashState::update()
  if (renderer.isFading()) { return this; }
  - if (CURRENT_STATE == LogoState::LOGO_OUTPOSTHD)
  + if (CURRENT_STATE == LogoState::OutpostHD)
  {
  if (mTimer.accumulator() > 11000)
  {
  