message: When fetching bindless feedback patch pipeline to reference load RP
diff: @@ -640,6 +640,10 @@ void VulkanReplay::FetchShaderFeedback(uint32_t eventId)
  else
  m_pDriver->GetShaderCache()->MakeGraphicsPipelineInfo(graphicsInfo, state.graphics.pipeline);
  + graphicsInfo.renderPass =
  + creationInfo.m_RenderPass[GetResID(graphicsInfo.renderPass)].loadRPs[graphicsInfo.subpass];
  + graphicsInfo.subpass = 0;
  +
  if(feedbackStorageSize > m_BindlessFeedback.FeedbackBuffer.sz)
  {
  uint32_t flags = GPUBuffer::eGPUBufferGPULocal | GPUBuffer::eGPUBufferSSBO;
  