message: Fix the orientation of CubeReflection
diff: @@ -260,7 +260,7 @@ void frame() {
  cameraData.view = glm::lookAt(
  glm::vec3(8.f * std::sin(glm::radians(s.b * 360.f)), 2.f, 8.f * std::cos(glm::radians(s.b * 360.f))),
  glm::vec3(0.0f, 0.0f, 0.0f),
  - glm::vec3(0.0f, -1.0f, 0.0f)
  + glm::vec3(0.0f, 1.0f, 0.0f)
  );
  cameraBuffer.SetSubData(0, sizeof(CameraData), &cameraData);
  