message: Make /lair fit convention.
diff: @@ -699,7 +699,7 @@ void whoisCommand(std::string full, std::vector<std::string>& args, CNSocket* so
  ChatManager::sendServerMessage(sock, "[WHOIS] Instance: " + std::to_string(PLAYERID(npc->instanceID)));
  }
  -void lairUnlock(std::string full, std::vector<std::string>& args, CNSocket* sock) {
  +void lairUnlockCommand(std::string full, std::vector<std::string>& args, CNSocket* sock) {
  Player* plr = PlayerManager::getPlayer(sock);
  if (!ChunkManager::chunkExists(plr->chunkPos))
  return;
  @@ -773,7 +773,7 @@ void ChatManager::init() {
  registerCommand("summonGroup", 30, summonGroupCommand, "summon group NPCs");
  registerCommand("summonGroupW", 30, summonGroupCommand, "permanently summon group NPCs");
  registerCommand("whois", 50, whoisCommand, "describe nearest NPC");
  - registerCommand("lair", 50, lairUnlock, "Allows entry to lair by granting you the required mission and task");
  + registerCommand("lair", 50, lairUnlockCommand, "get the required mission for the nearest fusion lair");
  }
  void ChatManager::registerCommand(std::string cmd, int requiredLevel, CommandHandler handlr, std::string help) {
  