message: Fixed inverted Y position for RenderObjects.
diff: @@ -31,7 +31,7 @@ GeoVector<float> GeoBounds::getCornerInOpenGLSurfaceSpace(const int index, const
  auto point = _corners[index];
  float pointX = ((point.getX()) / ((1920.0f * screenScale) / 2.0f)) - 1.0f;
  point.setX(pointX);
  - float pointY = ((point.getY()) / ((1080.0f * screenScale) / 2.0f)) - 1.0f;
  + float pointY = ( ((1080.0f * screenScale) - (point.getY())) / ((1080.0f * screenScale) / 2.0f)) - 1.0f;
  point.setY(pointY);
  return point;
  }
  