message: Reordered to be alphabetical
diff: @@ -111,20 +111,23 @@ namespace NovelRT::Audio {
  namespace NovelRT::DotNet {
  typedef class RuntimeService RuntimeService;
  }
  +/**
  + * Contains exceptions used within NovelRT
  + */
  namespace NovelRT::Exceptions {
  - typedef class NotInitialisedException NotInitialisedException;
  - typedef class InitialisationFailureException InitialisationFailureException;
  - typedef class RuntimeNotFoundException RuntimeNotFoundException;
  - typedef class FileNotFoundException FileNotFoundException;
  - typedef class NotSupportedException NotSupportedException;
  typedef class CharacterNotFoundException CharacterNotFoundException;
  - typedef class NullPointerException NullPointerException;
  - typedef class OutOfMemoryException OutOfMemoryException;
  + typedef class CompilationErrorException CompilationErrorException;
  + typedef class FileNotFoundException FileNotFoundException;
  typedef class FunctionNotFoundException FunctionNotFoundException;
  + typedef class InitialisationFailureException InitialisationFailureException;
  typedef class InvalidOperationException InvalidOperationException;
  typedef class IOException IOException;
  - typedef class CompilationErrorException CompilationErrorException;
  + typedef class NotInitialisedException NotInitialisedException;
  + typedef class NotSupportedException NotSupportedException;
  + typedef class NullPointerException NullPointerException;
  typedef class OpenGLLinkageFailure OpenGLLinkageFailure;
  + typedef class OutOfMemoryException OutOfMemoryException;
  + typedef class RuntimeNotFoundException RuntimeNotFoundException;
  }
  /**
  * Contains graphics features, such as rendering, textures, cameras, etc.
  @@ -250,18 +253,18 @@ namespace NovelRT::Windowing {
  #include "NovelRT/SceneGraph/Scene.h"
  // Exception types
  -#include "NovelRT/Exceptions/NotInitialisedException.h"
  -#include "NovelRT/Exceptions/InitialisationFailureException.h"
  -#include "NovelRT/Exceptions/RuntimeNotFoundException.h"
  -#include "NovelRT/Exceptions/FileNotFoundException.h"
  -#include "NovelRT/Exceptions/NotSupportedException.h"
  #include "NovelRT/Exceptions/CharacterNotFoundException.h"
  -#include "NovelRT/Exceptions/NullPointerException.h"
  -#include "NovelRT/Exceptions/OutOfMemoryException.h"
  +#include "NovelRT/Exceptions/CompilationErrorException.h"
  +#include "NovelRT/Exceptions/FileNotFoundException.h"
  #include "NovelRT/Exceptions/FunctionNotFoundException.h"
  +#include "NovelRT/Exceptions/InitialisationFailureException.h"
  #include "NovelRT/Exceptions/InvalidOperationException.h"
  #include "NovelRT/Exceptions/IOException.h"
  -#include "NovelRT/Exceptions/CompilationErrorException.h"
  +#include "NovelRT/Exceptions/NotInitialisedException.h"
  +#include "NovelRT/Exceptions/NotSupportedException.h"
  +#include "NovelRT/Exceptions/NullPointerException.h"
  #include "NovelRT/Exceptions/OpenGLLinkageFailure.h"
  +#include "NovelRT/Exceptions/OutOfMemoryException.h"
  +#include "NovelRT/Exceptions/RuntimeNotFoundException.h"
  #endif //!NOVELRT_H
  