message: Use the correct VarType when creating resource source mappings
diff: @@ -5206,7 +5206,7 @@ ShaderDebugTrace *InterpretDebugger::BeginDebug(const DXBC::DXBCContainer *dxbcC
  SourceVariableMapping sourcemap;
  sourcemap.name = r.name;
  - sourcemap.type = VarType::Sampler;
  + sourcemap.type = list.varType;
  sourcemap.rows = 1;
  sourcemap.columns = 1;
  sourcemap.offset = 0;
  