message: Set TextureDescription.resType in image_viewer
  This fixes image_viewer on gl_replay.  Previously, images would show up
  as <Uninitialised Texture>.
diff: @@ -450,6 +450,7 @@ void ImageViewer::RefreshFile()
  texDetails.format = rgba8_unorm;
  // reasonable defaults
  + texDetails.resType = TextureDim::Texture2D;
  texDetails.dimension = 2;
  texDetails.arraysize = 1;
  texDetails.width = 1;
  @@ -608,11 +609,29 @@ void ImageViewer::RefreshFile()
  texDetails.depth = read_data.depth;
  texDetails.mips = read_data.mips;
  texDetails.format = read_data.format;
  - texDetails.dimension = 1;
  - if(texDetails.width > 1)
  - texDetails.dimension = 2;
  if(texDetails.depth > 1)
  + {
  + texDetails.resType = TextureDim::Texture3D;
  texDetails.dimension = 3;
  + }
  + else if(texDetails.cubemap)
  + {
  + texDetails.resType =
  + texDetails.arraysize > 1 ? TextureDim::TextureCubeArray : TextureDim::TextureCube;
  + texDetails.dimension = 2;
  + }
  + else if(texDetails.width > 1)
  + {
  + texDetails.resType =
  + texDetails.arraysize > 1 ? TextureDim::Texture2DArray : TextureDim::Texture2D;
  + texDetails.dimension = 2;
  + }
  + else
  + {
  + texDetails.resType =
  + texDetails.arraysize > 1 ? TextureDim::Texture1DArray : TextureDim::Texture1D;
  + texDetails.dimension = 1;
  + }
  m_FrameRecord.frameInfo.uncompressedFileSize = 0;
  for(uint32_t i = 0; i < texDetails.arraysize * texDetails.mips; i++)
  