message: Extract constant `PlanetSize`
diff: #include <array>
  +namespace {
  + constexpr auto PlanetSize = NAS2D::Vector<int>{128, 128};
  +}
  +
  +
  Planet::Planet(PlanetType type) : mType(type)
  {
  // Fixme: This should be in a table vs. a giant switch statement.
  @@ -81,7 +86,6 @@ void Planet::update()
  // as only a few of these objects will ever be on screen ever and as of 11/1/2015 are only ever used once
  // during planetary selection at the beginning of the game.
  auto& renderer = NAS2D::Utility<NAS2D::Renderer>::get();
  - const auto spriteFrameOffset = NAS2D::Point<int>{mTick % 8 * 128, ((mTick % 64) / 8) * 128};
  - const auto size = NAS2D::Vector<float>{128.0f, 128.0f};
  - renderer.drawSubImage(mImage, mPosition.to<float>(), spriteFrameOffset.to<float>(), size);
  + const auto spriteFrameOffset = NAS2D::Point<int>{mTick % 8 * PlanetSize.x, ((mTick % 64) / 8) * PlanetSize.y};
  + renderer.drawSubImage(mImage, mPosition.to<float>(), spriteFrameOffset.to<float>(), PlanetSize.to<float>());
  }
  