message: Don't unwrap DSV that should be passed through as wrapped
diff: @@ -890,11 +890,7 @@ ResourceId D3D12Replay::RenderOverlay(ResourceId texid, CompType typeHint, Debug
  Vec4f viewport(rs.views[0].Width, rs.views[0].Height);
  if(rs.dsv.ptr)
  - {
  - D3D12_CPU_DESCRIPTOR_HANDLE realDSV = Unwrap(rs.dsv);
  -
  - list->OMSetRenderTargets(1, &rtv, TRUE, &realDSV);
  - }
  + list->OMSetRenderTargets(1, &rtv, TRUE, &rs.dsv);
  list->RSSetViewports(1, &rs.views[0]);
  