message: Remove unused root elements after filling D3D12 pipeline state
diff: @@ -1415,6 +1415,8 @@ void D3D12Replay::FillRootElements(uint32_t eventId, const D3D12RenderState::Roo
  samp.minLOD = sampDesc.MinLOD;
  samp.mipLODBias = sampDesc.MipLODBias;
  }
  +
  + rootElements.resize(ridx);
  }
  void D3D12Replay::SavePipelineState(uint32_t eventId)
  