message: Remove magic number from ECS pipeline.
diff: @@ -57,7 +57,7 @@ namespace NovelRT::Ecs::Graphics
  Experimental::Graphics::GraphicsResourceAccess::Read, 64 * 1024);
  _textureStagingBuffer = _graphicsDevice->GetMemoryAllocator()->CreateBufferWithDefaultArguments(
  Experimental::Graphics::GraphicsBufferKind::Default, Experimental::Graphics::GraphicsResourceAccess::Write,
  - Experimental::Graphics::GraphicsResourceAccess::Read, 2818048);
  + Experimental::Graphics::GraphicsResourceAccess::Read, 32 * 1024 * 1024);
  auto vertexBufferRegion = _vertexBuffer->Allocate(sizeof(TexturedVertexTest) * 6, 16);
  @@ -85,8 +85,6 @@ namespace NovelRT::Ecs::Graphics
  texture.width, texture.height);
  auto texture2DRegion = _texture2D->Allocate(_texture2D->GetSize(), 4);
  auto pTextureData = _textureStagingBuffer->Map<uint8_t>(texture2DRegion);
  - auto test = _texture2D->GetSize();
  - unused(test);
  memcpy_s(pTextureData, texture.data.size(), texture.data.data(), texture.data.size());
  _textureStagingBuffer->UnmapAndWrite(texture2DRegion);
  