message: Fix typo accessing incorrect array of resources in pipe state
diff: @@ -1622,7 +1622,7 @@ rdcarray<BoundResourceArray> PipeState::GetReadWriteResources(ShaderStage stage,
  Bindpoint key(0, i);
  BoundResource val;
  - val.resourceId = m_GL->atomicBuffers[i].resourceId;
  + val.resourceId = m_GL->shaderStorageBuffers[i].resourceId;
  ret.push_back(BoundResourceArray(key, {val}));
  }
  