message: Fix remote replay issue caused by Refs
diff: @@ -2489,6 +2489,8 @@ void ReplayProxy::SavePipelineState()
  m_FromReplaySerialiser->Serialise("", m_GLPipelineState);
  m_FromReplaySerialiser->Serialise("", m_VulkanPipelineState);
  + if(!m_RemoteServer)
  + {
  {
  D3D11Pipe::Shader *stages[] = {
  &m_D3D11PipelineState.m_VS, &m_D3D11PipelineState.m_HS, &m_D3D11PipelineState.m_DS,
  @@ -2534,6 +2536,7 @@ void ReplayProxy::SavePipelineState()
  GetShader(GetLiveID(stages[i]->Object), stages[i]->entryPoint.elems);
  }
  }
  +}
  void ReplayProxy::ReplayLog(uint32_t endEventID, ReplayLogType replayType)
  {
  