message: lighting fixup
diff: @@ -32,8 +32,10 @@ void Light::setColor(const Vec3& cl) {
  colorAniListFpsInv = 0;
  }
  -void Light::setColor(uint32_t cl) {
  - setColor(toVec3(cl));
  +void Light::setColor(uint32_t v) {
  + uint8_t cl[4];
  + std::memcpy(cl,&v,4);
  + setColor(Vec3(cl[2]/255.f,cl[1]/255.f,cl[0]/255.f));
  }
  void Light::setColor(const std::vector<uint32_t>& arr, float fps, bool smooth) {
  