message: Add debug option to disable use of buffer device address
diff: RDOC_DEBUG_CONFIG(rdcstr, Vulkan_Debug_PSDebugDumpDirPath, "",
  "Path to dump before and after pixel shader input SPIR-V files.");
  +RDOC_DEBUG_CONFIG(bool, Vulkan_Debug_DisableBufferDeviceAddress, false,
  + "Disable use of buffer device address for PS Input fetch.");
  class VulkanAPIWrapper : public rdcspv::DebugAPIWrapper
  {
  @@ -1163,6 +1165,9 @@ ShaderDebugTrace *VulkanReplay::DebugPixel(uint32_t eventId, uint32_t x, uint32_
  storageMode = EXT_bda;
  }
  + if(Vulkan_Debug_DisableBufferDeviceAddress)
  + storageMode = Binding;
  +
  rdcarray<uint32_t> fragspv = shader.spirv.GetSPIRV();
  if(!Vulkan_Debug_PSDebugDumpDirPath.empty())
  