message: Remove incorrect sRGB conversion of clear overlay background color
diff: @@ -272,10 +272,6 @@ void ReplayOutput::RefreshOverlay()
  {
  FloatVector f = m_RenderData.texDisplay.backgroundColor;
  - f.x = ConvertLinearToSRGB(f.x);
  - f.y = ConvertLinearToSRGB(f.y);
  - f.z = ConvertLinearToSRGB(f.z);
  -
  m_OverlayResourceId =
  m_pDevice->RenderOverlay(id, f, m_RenderData.texDisplay.overlay, m_EventID, passEvents);
  m_OverlayDirty = false;
  