message: fix monster warn-behavior
diff: @@ -695,7 +695,7 @@ bool Npc::isAtackMode() const {
  }
  bool Npc::implAtack(uint64_t dt) {
  - if(currentTarget==nullptr || isPlayer())
  + if(currentTarget==nullptr || isPlayer() || isTalk())
  return false;
  if(currentTarget->isDead()){
  @@ -888,7 +888,7 @@ void Npc::tick(uint64_t dt) {
  }
  }
  - if(!aiState.started) {
  + if(!aiState.started && aiState.funcIni!=0) {
  tickRoutine();
  }
  else if(aiActions.size()==0) {
  