message: Turn on D3D12 shader debugging by default. Closes
diff: #include "data/hlsl/hlsl_cbuffers.h"
  -RDOC_CONFIG(bool, D3D12_ShaderDebugging, false,
  - "BETA: Enable experimental shader debugging support.");
  -
  RDOC_CONFIG(bool, D3D12_HardwareCounters, true,
  "Enable support for IHV-specific hardware counters on D3D12.");
  @@ -243,7 +240,7 @@ APIProperties D3D12Replay::GetAPIProperties()
  ret.shadersMutable = false;
  ret.rgpCapture =
  m_DriverInfo.vendor == GPUVendor::AMD && m_RGP != NULL && m_RGP->DriverSupportsInterop();
  - ret.shaderDebugging = D3D12_ShaderDebugging;
  + ret.shaderDebugging = true;
  return ret;
  }
  