message: Add setter functions to allow setting waste accumulation state during savegame loading
diff: @@ -32,9 +32,14 @@ public:
  int capacity() const { return ResidentialColonistCapacityBase; }
  +
  int wasteCapacity() const { return ResidentialWasteCapacityBase; }
  +
  int wasteAccumulated() const { return mWasteAccumulated; }
  + void wasteAccumulated(int amount) { mWasteAccumulated = amount; }
  +
  int wasteOverflow() const { return mWasteOverflow; }
  + void wasteOverflow(int amount) { mWasteOverflow = amount; }
  int pullWaste(int amount)
  