message: Add call to assign scientists
diff: @@ -192,6 +192,12 @@ void StructureManager::update(const StorableResources& resources, PopulationPool
  updateStructures(resources, population, mStructureLists[Structure::StructureClass::Undefined]);
  assignColonistsToResidences(population);
  +
  + /**
  + * Scientists are assigned to labs after other facilities like medical, university, etc
  + * as those are much higher priority than labs. If the player wants to free up scientists,
  + * they can either manually set a structure to idle or bulldoze it.
  + */
  assignScientistsToResearchFacilities(population);
  }
  