message: Fix detection of fatal errors better during initialisation
diff: @@ -2149,6 +2149,8 @@ ReplayStatus ReplayController::PostCreateInit(IReplayDriver *device, RDCFile *rd
  ReplayStatus status = m_pDevice->ReadLogInitialisation(rdc, false);
  FatalErrorCheck();
  + if(m_FatalError != ReplayStatus::Succeeded)
  + return m_FatalError;
  m_pDevice->SetPipelineStates(&m_D3D11PipelineState, &m_D3D12PipelineState, &m_GLPipelineState,
  &m_VulkanPipelineState);
  @@ -2168,7 +2170,10 @@ ReplayStatus ReplayController::PostCreateInit(IReplayDriver *device, RDCFile *rd
  m_FrameRecord = m_pDevice->GetFrameRecord();
  FatalErrorCheck();
  - if(m_FrameRecord.actionList.empty() || m_FatalError != ReplayStatus::Succeeded)
  + if(m_FatalError != ReplayStatus::Succeeded)
  + return m_FatalError;
  +
  + if(m_FrameRecord.actionList.empty())
  return ReplayStatus::APIReplayFailed;
  m_Actions.clear();
  