message: fix gamestart music
diff: @@ -453,12 +453,6 @@ void MainWindow::drawSaving(Painter& p, int sw, int sh, float scale) {
  }
  void MainWindow::tick() {
  - static bool once=true;
  - if(once) {
  - gothic.emitGlobalSoundWav("GAMESTART.WAV");
  - once=false;
  - }
  -
  auto st = gothic.checkLoading();
  if(st==Gothic::LoadState::Finalize || st==Gothic::LoadState::FailedLoad || st==Gothic::LoadState::FailedSave) {
  gothic.finishLoading();
  @@ -678,6 +672,12 @@ void MainWindow::render(){
  followCamera();
  + static bool once=true;
  + if(once) {
  + gothic.emitGlobalSoundWav("GAMESTART.WAV");
  + once=false;
  + }
  +
  if(!gothic.isPause()) {
  tick();
  gothic.updateAnimation();
  