message: Removing the </c> escape; let the user handle it as they wish.
diff: @@ -198,7 +198,7 @@ ArgumentStack Rename::SetPlayerOverrideName(ArgumentStack&& args)
  const auto newName = Services::Events::ExtractArgument<std::string>(args);
  const auto sSuffix = Services::Events::ExtractArgument<std::string>(args);
  - const std::string fullDisplayName = sPrefix + newName + sSuffix + "</c>"; //put together the floaty name, escape all colors
  + const std::string fullDisplayName = sPrefix + newName + sSuffix; //put together the floaty name, escape all colors
  pCreature->m_sDisplayName = fullDisplayName.c_str();
  pCreature->m_bUpdateDisplayName = true; //unsure if this is necessary
  