message: fix dragon dialogs startup distance
diff: @@ -2117,8 +2117,6 @@ void Npc::nextAiAction(AiQueue& queue, uint64_t dt) {
  case AI_StandUpQuick:
  // NOTE: B_ASSESSTALK calls AI_StandUp, to make npc stand, if it's not on a chair or something
  if(interactive()!=nullptr) {
  - // if(interactive()->stateMask()==BS_SIT)
  - // ;
  if(!setInteraction(nullptr,false)) {
  queue.pushFront(std::move(act));
  }
  @@ -2291,7 +2289,7 @@ void Npc::nextAiAction(AiQueue& queue, uint64_t dt) {
  break;
  }
  case AI_ProcessInfo: {
  - const int PERC_DIST_DIALOG = 500;
  + const int PERC_DIST_DIALOG = 2000;
  if(act.target==nullptr)
  break;
  