message: Check for SSBO support before introspecting programs for SSBO binds
diff: @@ -2035,7 +2035,7 @@ static void ForAllProgramUniforms(const GLHookSet &gl, Serialiser *ser, GLuint p
  }
  GLint numSSBOs = 0;
  - if(CheckConstParam(ReadSourceProgram))
  + if(CheckConstParam(ReadSourceProgram) && HasExt[ARB_shader_storage_buffer_object])
  gl.glGetProgramInterfaceiv(progSrc, eGL_SHADER_STORAGE_BLOCK, eGL_ACTIVE_RESOURCES, &numSSBOs);
  if(CheckConstParam(SerialiseUniforms))
  