message: Fix quad/hex refinement by adding DeleteLazyTables()
diff: @@ -5499,6 +5499,7 @@ void Mesh::UpdateNodes()
  void Mesh::QuadUniformRefinement()
  {
  + DeleteLazyTables();
  int i, j, *v, vv[2], attr;
  const int *e;
  @@ -5601,6 +5602,7 @@ void Mesh::QuadUniformRefinement()
  void Mesh::HexUniformRefinement()
  {
  + DeleteLazyTables();
  int i;
  int * v;
  const int *e, *f;
  