message: Make sure shader feedback query results data is aligned
diff: @@ -1490,6 +1490,8 @@ bool D3D12Replay::FetchShaderFeedback(uint32_t eventId)
  return false;
  }
  + numSlots = AlignUp16(numSlots);
  +
  // need to be able to add a descriptor of our UAV without hitting the 64 DWORD limit
  if(modsig.dwordLength > 62)
  {
  