message: Use Color constant name Red
diff: @@ -277,7 +277,7 @@ void MapViewState::drawNavInfo()
  {
  const auto levelString = (i == 0) ? std::string{"S"} : std::to_string(i); // Set string for current level
  bool isCurrentDepth = i == mTileMap->currentDepth();
  - NAS2D::Color color = isCurrentDepth ? NAS2D::Color{255, 0, 0} : NAS2D::Color{200, 200, 200}; // red for current depth : white for others
  + NAS2D::Color color = isCurrentDepth ? NAS2D::Color::Red : NAS2D::Color{200, 200, 200}; // red for current depth : white for others
  const auto position = NAS2D::Point<int>{iPosX - MAIN_FONT->width(levelString), iPosY}.to<float>();
  renderer.drawText(*MAIN_FONT, levelString, position, color);
  iPosX = iPosX - iWidth; // Shift position by one step left
  