message: Calculate crime rate earlier in update cycle
  This will facilitate the UI showing proper values when resources are pilfered by criminal activity.
diff: @@ -568,6 +568,10 @@ void MapViewState::nextTurn()
  mPreviousMorale = mCurrentMorale;
  transferFoodToCommandCenter();
  +
  + mCrimeRateUpdate.update(mPoliceOverlays, mPopulationPanel);
  + mCurrentMorale += mCrimeRateUpdate.getMoraleChange();
  +
  updateResidentialCapacity();
  countFood();
  @@ -581,9 +585,6 @@ void MapViewState::nextTurn()
  updateStructuresAvailability();
  updateRoads();
  - mCrimeRateUpdate.update(mPoliceOverlays, mPopulationPanel);
  - mCurrentMorale += mCrimeRateUpdate.getMoraleChange();
  -
  // Overlay Updates
  checkCommRangeOverlay();
  checkSurfacePoliceOverlay();
  