message: Don't leak references to index buffers bound for non-indexed draws
diff: @@ -3855,6 +3855,8 @@ void D3D11DebugManager::InitPostVSBuffers(uint32_t eventID)
  {
  m_pImmediateContext->IASetPrimitiveTopology(D3D11_PRIMITIVE_TOPOLOGY_POINTLIST);
  + SAFE_RELEASE(idxBuf);
  +
  uint32_t outputSize = stride * drawcall->numIndices;
  if(drawcall->flags & DrawFlags::Instanced)
  outputSize *= drawcall->numInstances;
  