message: Update CHANGELOG.md for new tag
diff: # Change Log
  This is the changelog for OutpostHD.
  +## [0.8.1] - 2019-02-17
  +
  +Introduces biowaste produced by residential units and some quality of life improvements in the GUI.
  +
  +### Added
  +- Recycling Facility
  +- Biowaste accumulation
  +- GUI ToolTip's
  +
  +### Changed
  +- StructureInspector window now dynamically resizes to accommodate contents
  +- Middle mouse button and `shift + right mouse button` will now bring up Structure Inspector window regardless of structure type
  +- Depleted food stores in the Command Center will be refilled each turn from the production of food producing facilities
  +- Morale will take a take a hit whenever biowaste in residences overflows
  +- Improve behavior of UI elements in full-screen Mine Operations UI
  +
  +### Fixed
  +- Fix text overlap in Mine Operations Window
  +- Fix crash when opening the Structure Inspector Window on any structure that employs Scientists
  +- Fix crash when right-clicking a Robot Command Center
  +- Fix a mistake that tallied food totals before population consumption which resulted in incorrect value displayed in the HUD
  +- Fix Mine full-screen UI showing "no routes" when loading a game
  +
  +
  ## [0.8.0] - 2021-01-01
  Includes improved mined resource management and a proper implementation of truck routing for mines and mine to smelter routes.
  