message: When using glslc command line to build SPIR-V asm, add file extension
diff: @@ -354,6 +354,10 @@ std::vector<uint32_t> CompileShaderToSpv(const std::string &source_text, SPIRVTa
  case ShaderStage::comp: command_line += " -fshader-stage=comp"; break;
  }
  }
  + else
  + {
  + strcat(infile, ".spvasm");
  + }
  if(target == SPIRVTarget::opengl)
  command_line += " --target-env=opengl";
  