message: Minor adjustment of slider box sizes
diff: @@ -1280,6 +1280,7 @@ void MainWindow::buildMainMenuEdit()
  - g_renderers.begin();
  static int whichDebuggerType = 0;
  + ImGui::PushItemWidth(10.f * ImGui::GetFontSize());
  if (ImGui::Combo("renderer##whichRenderer",
  &whichRenderer,
  rendererUI_callback,
  @@ -1566,13 +1567,15 @@ void MainWindow::buildMainMenuView()
  ImGui::SameLine();
  ImGui::Checkbox("Pause rendering", &frame->pauseRendering);
  - ImGui::SetNextItemWidth(10 * ImGui::GetFontSize());
  + ImGui::SetNextItemWidth(5 * ImGui::GetFontSize());
  ImGui::DragInt(
  "Limit accumulation", &frame->accumLimit, 1, 0, INT_MAX, "%d frames");
  ImGui::Checkbox("auto rotate", &autorotate);
  if (autorotate) {
  - ImGui::SliderInt("auto rotate speed", &autorotateSpeed, 1, 100);
  + ImGui::SameLine();
  + ImGui::SetNextItemWidth(5 * ImGui::GetFontSize());
  + ImGui::SliderInt(" speed", &autorotateSpeed, 1, 100);
  }
  ImGui::Separator();
  @@ -2204,8 +2207,8 @@ void MainWindow::buildWindowRenderingStats()
  auto variance = fb.variance();
  ImGui::Text("renderer: %s", rendererTypeStr.c_str());
  - ImGui::Text("framerate: %-5.1f fps", latestFPS);
  - ImGui::Text("ui framerate: %-5.1f fps", ImGui::GetIO().Framerate);
  + ImGui::Text("framerate: %-7.1f fps", latestFPS);
  + ImGui::Text("ui framerate: %-7.1f fps", ImGui::GetIO().Framerate);
  ImGui::Text("variance : %-5.2f ", variance);
  if (frame->accumLimit > 0) {
  ImGui::Text("accumulation:");
  