message: Use vectorized drawText in drawNavInfo()
diff: @@ -279,7 +279,7 @@ void MapViewState::drawNavInfo()
  bool isCurrentDepth = i == mTileMap->currentDepth();
  NAS2D::Color color = isCurrentDepth ? NAS2D::Color{255, 0, 0, 255} : NAS2D::Color{200, 200, 200, 255}; // red for current depth : white for others
  const auto position = NAS2D::Point<int>{iPosX - MAIN_FONT->width(levelString), iPosY}.to<float>();
  - renderer.drawText(*MAIN_FONT, levelString, position.x(), position.y(), color.red(), color.green(), color.blue(), color.alpha());
  + renderer.drawText(*MAIN_FONT, levelString, position, color);
  iPosX = iPosX - iWidth; // Shift position by one step left
  }
  }
  