message: Fixing NovelBasicFillRect to directly use _vertexBufferData
diff: @@ -35,14 +35,12 @@ void NovelBasicFillRect::configureBuffer() {
  bottomRight.getX(), bottomRight.getY(), 0.0f,
  };
  - GLfloat targetArray[_vertexBufferData.size()];
  - std::copy(_vertexBufferData.begin(), _vertexBufferData.end(), targetArray);
  // Generate 1 buffer, put the resulting identifier in vertexbuffer
  glGenBuffers(1, &_buffer);
  // The following commands will talk about our 'vertexbuffer' buffer
  glBindBuffer(GL_ARRAY_BUFFER, _buffer);
  // Give our vertices to OpenGL.
  - glBufferData(GL_ARRAY_BUFFER, sizeof(targetArray), targetArray, GL_STATIC_DRAW);
  + glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * _vertexBufferData.size(), _vertexBufferData.data(), GL_STATIC_DRAW);
  }
  