message: [FLR] Use the correct `Options` when populating `Executor::Args`.
  My recent change modified how `Executor::Args` was populated and missed the fact that we
  rewrite the `Options` to add in a created `Rendezvous` object in some cases. This change correctly uses the rewritten `Options` in both cases.
diff: @@ -1028,9 +1028,9 @@ void FunctionLibraryRuntimeImpl::Run(const Options& opts, Handle handle,
  }
  Executor::Args exec_args;
  - ExecutorArgsFromOptions(opts, frame, &exec_args);
  + ExecutorArgsFromOptions(run_opts, frame, &exec_args);
  - bool allow_dead_tensors = opts.allow_dead_tensors;
  + bool allow_dead_tensors = run_opts.allow_dead_tensors;
  item->exec->RunAsync(
  // Executor args
  exec_args,
  @@ -1085,7 +1085,7 @@ void FunctionLibraryRuntimeImpl::Run(const Options& opts, Handle handle,
  DCHECK(run_opts.runner != nullptr);
  Executor::Args exec_args;
  - ExecutorArgsFromOptions(opts, frame, &exec_args);
  + ExecutorArgsFromOptions(run_opts, frame, &exec_args);
  item->exec->RunAsync(exec_args, std::move(done));
  }
  