def METHOD_NAME(self, _init_pygame, default_ui_manager, _display_surface_return_none):
    healthy_sprite = HealthySprite()
    health_bar = UIStatusBar(relative_rect=pygame.Rect(100, 100, 150, 30),
                             sprite=healthy_sprite,
                             manager=default_ui_manager)
    assert health_bar.visible == 1
    health_bar.hide()
    assert health_bar.visible == 0