def METHOD_NAME(battleship_game, initialized_game_id):
    hits = ["A", "B", "C", "D"]
    static_moves = [
        {"row": 1, "column": "E"},
        {"row": 1, "column": "F"},
        {"row": 1, "column": "G"},
        {"row": 1, "column": "H"},
    ]
    for index, hit in enumerate(hits):
        turn = Turn(target={"row": 2, "column": hit})
        response = battleship_game.create_turn(initialized_game_id, turn)
        assert response.ship_type == "battleship"
        static_turn = Turn(target=static_moves[index])
        battleship_game.create_turn(initialized_game_id, static_turn)
    assert response.result == "sunk"