def METHOD_NAME(evt: Event, var: Optional[GameState], kind: str):
    if kind == "role_categories":
        evt.data["guardian angel"] = {"Village", "Safe", "Nocturnal"}
    elif kind == "lycanthropy_role":
        evt.data["guardian angel"] = {"role": "fallen angel", "prefix": "fallen_angel", "secondary_roles": {"assassin"}}