def METHOD_NAME(self, areas: List[Polygon]) -> bool:
    """Return if any area collides with the convex hull of this scene node"""
    convex_hull = self.callDecoration("getPrintingArea")
    if convex_hull:
        if not convex_hull.isValid():
            return False
        # Check for collisions between provided areas and the object
        for area in areas:
            overlap = convex_hull.intersectsPolygon(area)
            if overlap is None:
                continue
            return True
    return False