def METHOD_NAME(self):
    if self.settings.os == "Windows" and self.settings.compiler == "Visual Studio":
        self.cpp_info.libs = ["lib{}".format(self._libname)]
    else:
        self.cpp_info.libs = [self._libname]
    self.cpp_info.includedirs = [
        os.path.join("include", "godot-cpp"),
        os.path.join("include", "godot-cpp", "core"),
        os.path.join("include", "godot-cpp", "gen"),
    ]