def METHOD_NAME(nw: NodeWrangler):
    # Code generated using version 2.4.3 of the node_transpiler
    group = nw.new_node(nodegroup_color_noise().name,
        input_kwargs={'Scale': 10.0, 'Color': (0.0779, 0.0839, 0.0809, 1.0)})
    principled_bsdf_1 = nw.new_node(Nodes.PrincipledBSDF,
        input_kwargs={'Base Color': group, 'Metallic': 0.9, 'Specular': 0.5114, 'Roughness': 0.2568})
    material_output = nw.new_node(Nodes.MaterialOutput,
        input_kwargs={'Surface': principled_bsdf_1})