def METHOD_NAME(window):
    """
    Spot check to make sure arcade.Text works correctly
    Output should be identical to that of test_text
    """
    window.background_color = arcade.color.AMAZON
    SCREEN_WIDTH = window.width
    SCREEN_HEIGHT = window.height
    LINE_HEIGHT = 20
    arcade.start_render()
    current_x = 20
    text_list: List[arcade.Text] = []
    def new_text(*args, **kwargs) -> None:
        """
        Local test helper to place all entries in a list to draw
        """
        text = arcade.Text(*args, **kwargs)
        text_list.append(text)
    # First line
    current_y = SCREEN_HEIGHT - LINE_HEIGHT
    new_text("Test Text", current_x, current_y, arcade.color.BLACK, 12)
    # Keep output identical to test_text
    current_y -= LINE_HEIGHT
    new_text("Test Text", current_x, current_y, arcade.color.BLACK, 12)
    current_y -= LINE_HEIGHT
    new_text("Test Text Anchor Left", SCREEN_WIDTH // 2, current_y,
                        arcade.color.BLACK, 12, anchor_x="left")
    arcade.draw_point(SCREEN_WIDTH // 2, current_y, arcade.color.RED, 5)
    current_y -= LINE_HEIGHT
    new_text("Test Text Anchor Center", SCREEN_WIDTH // 2, current_y,
                        arcade.color.BLACK, 12, anchor_x="center")
    arcade.draw_point(SCREEN_WIDTH // 2, current_y, arcade.color.RED, 5)
    current_y -= LINE_HEIGHT
    new_text("Test Text Anchor Right", SCREEN_WIDTH // 2, current_y,
                        arcade.color.BLACK, 12, anchor_x="right")
    arcade.draw_point(SCREEN_WIDTH // 2, current_y, arcade.color.RED, 5)
    current_y -= LINE_HEIGHT
    new_text("Test Text Anchor Top", SCREEN_WIDTH // 2, current_y,
                        arcade.color.BLACK, 12, anchor_y="top")
    arcade.draw_point(SCREEN_WIDTH // 2, current_y, arcade.color.RED, 5)
    current_y -= LINE_HEIGHT
    new_text("Test Text Anchor Center", SCREEN_WIDTH // 2, current_y,
                        arcade.color.BLACK, 12, anchor_y="center")
    arcade.draw_point(SCREEN_WIDTH // 2, current_y, arcade.color.RED, 5)
    current_y -= LINE_HEIGHT
    new_text("Test Text Anchor Bottom", SCREEN_WIDTH // 2, current_y,
                        arcade.color.BLACK, 12, anchor_y="bottom")
    arcade.draw_point(SCREEN_WIDTH // 2, current_y, arcade.color.RED, 5)
    field_width = SCREEN_WIDTH
    current_y -= LINE_HEIGHT
    new_text(f"Test Text Field Width {field_width}", current_x, current_y,
                        arcade.color.BLACK, 12, font_name="arial", width=field_width)
    current_y -= LINE_HEIGHT
    new_text(f"Centered Test Text Field Width {field_width}", current_x, current_y,
                        arcade.color.BLACK, 12, font_name="arial", width=field_width, align="center")
    current_y -= LINE_HEIGHT
    font_name = ("comic", "arial")
    new_text("Different font", current_x, current_y, arcade.color.BLACK, 12, font_name=font_name)
    current_y -= LINE_HEIGHT
    for text in text_list:
        text.draw()
    window.flip()