def METHOD_NAME():
    sprite_list = arcade.SpriteList()
    def sprite_grid_generator(cols: int, rows: int, cell_size: float):
        for row in range(rows):
            for col in range(cols):
                yield arcade.SpriteSolidColor(
                    width=32,
                    height=32,
                    color=arcade.color.RED,
                    center_x=col * cell_size,
                    center_y=row * cell_size
                )
    sprite_list.extend(sprite_grid_generator(3, 5, 1.0))
    index = 0
    for y in range(5):
        for x in range(3):
            assert sprite_list[index].position == (x, y)
            index += 1