def METHOD_NAME(self):
    """ Set up the game and initialize the variables. """
    # Sprite lists
    self.all_sprites_list = arcade.SpriteList()
    # Set up the player
    self.player_sprite = Player(
        ":resources:images/animated_characters/female_person/"
        "femalePerson_idle.png",
        SPRITE_SCALING,
    )
    self.player_sprite.position = self.width / 2, self.height / 2
    self.all_sprites_list.append(self.player_sprite)