def METHOD_NAME(self):
    frequencies = [
        0, 0, self.task_advances, self.turners, 0, self.paint_cans, 5, 25, 33
    ] + self._create_traps()
    item_pool = []
    for i, name in enumerate(item_table):
        if i < len(frequencies):
            item_pool += self._create_item_in_quantities(
                name, frequencies[i])
    item_delta = len(location_table) - len(item_pool) - 1
    if item_delta > 0:
        item_pool += self._create_item_in_quantities(
            "Score Bonus", item_delta)
    self.multiworld.itempool += item_pool