def METHOD_NAME(self):
    # self.polyprev.create(vertex=POLYPREV_SIZE * 8,
    #                      color=palette.previewpoly, usage=glh.gl.GL_DYNAMIC_DRAW)
    self.polyprev.METHOD_NAME(vertex=POLYPREV_SIZE * 8,
                         color=palette.previewpoly, usage=glh.GLBuffer.UsagePattern.DynamicDraw)
    self.allpolys.METHOD_NAME(vertex=POLY_SIZE * 16, color=POLY_SIZE * 8)
    self.allpfill.METHOD_NAME(vertex=POLY_SIZE * 24,
                         color=np.append(palette.polys, 50))