def METHOD_NAME(self):
    PtDebugPrint("psnlVaultSDLBoolRespond.OnFirstUpdate():\t attached to sceneobject: %s" % self.sceneobject.getName())
    if not stringVarName.value:
        PtDebugPrint("ERROR: psnlVaultSDLBoolRespond.OnFirstUpdate():\tERROR: missing SDL var name")
        pass
    if boolFirstUpdate.value == 1:
        self.IFinishInit()