def METHOD_NAME(self) -> None:
    logger.info("Saving!")
    try:
        save_data = METHOD_NAME.get_save_data(
            local_session,
        )
        METHOD_NAME.METHOD_NAME(
            save_data,
            self.selected_index + 1,
        )
        METHOD_NAME.slot_number = self.selected_index
    except Exception as e:
        raise
        logger.error("Unable to save game!!")
        logger.error(e)
        open_dialog(local_session, [T.translate("save_failure")])
    else:
        open_dialog(local_session, [T.translate("save_success")])