def METHOD_NAME():
    frame = tof.Frame()
    status = camera1.requestFrame(frame)
    frameDataDetails = tof.FrameDataDetails()
    status = frame.getDataDetails("depth", frameDataDetails)
    image = np.array(frame.getData("depth"), copy=False)
    image = np.rot90(image)
    return pygame.surfarray.make_surface(normalize(image, frameDataDetails.width, frameDataDetails.height))