def METHOD_NAME(cls):
    from skytemple.module.rom.module import RomModule
    from skytemple.module.bgp.module import BgpModule
    from skytemple.module.tiled_img.module import TiledImgModule
    from skytemple.module.map_bg.module import MapBgModule
    from skytemple.module.script.module import ScriptModule
    from skytemple.module.monster.module import MonsterModule
    from skytemple.module.portrait.module import PortraitModule
    from skytemple.module.patch.module import PatchModule
    from skytemple.module.lists.module import ListsModule
    from skytemple.module.misc_graphics.module import MiscGraphicsModule
    from skytemple.module.dungeon.module import DungeonModule
    from skytemple.module.dungeon_graphics.module import DungeonGraphicsModule
    from skytemple.module.strings.module import StringsModule
    from skytemple.module.gfxcrunch.module import GfxcrunchModule
    from skytemple.module.sprite.module import SpriteModule
    from skytemple.module.moves_items.module import MovesItemsModule
    from skytemple.module.spritecollab.module import SpritecollabModule
    return {
        "rom": RomModule,
        "bgp": BgpModule,
        "tiled_img": TiledImgModule,
        "map_bg": MapBgModule,
        "script": ScriptModule,
        "monster": MonsterModule,
        "portrait": PortraitModule,
        "patch": PatchModule,
        "lists": ListsModule,
        "misc_graphics": MiscGraphicsModule,
        "dungeon": DungeonModule,
        "dungeon_graphics": DungeonGraphicsModule,
        "strings": StringsModule,
        "gfxcrunch": GfxcrunchModule,
        "sprite": SpriteModule,
        'moves_items': MovesItemsModule,
        'spritecollab': SpritecollabModule
    }