def METHOD_NAME(line: GenieGameEntityGroup) -> ForwardRef:
    """
    Adds the RegenerateAttribute ability to a line.
    :param line: Unit/Building line that gets the ability.
    :type line: ...dataformat.converter_object.ConverterObjectGroup
    :returns: The forward references for the ability.
    :rtype: list
    """
    current_unit = line.get_head_unit()
    current_unit_id = line.get_head_unit_id()
    dataset = line.data
    attribute = None
    attribute_name = ""
    if current_unit_id == 125:
        # Monk; regenerates Faith
        attribute = dataset.pregen_nyan_objects["util.attribute.types.Faith"].get_nyan_object()
        attribute_name = "Faith"
    elif current_unit_id == 692:
        # Berserk: regenerates Health
        attribute = dataset.pregen_nyan_objects["util.attribute.types.Health"].get_nyan_object()
        attribute_name = "Health"
    else:
        return []
    name_lookup_dict = internal_name_lookups.get_entity_lookups(dataset.game_version)
    game_entity_name = name_lookup_dict[current_unit_id][0]
    ability_name = f"Regenerate{attribute_name}"
    ability_ref = f"{game_entity_name}.{ability_name}"
    ability_raw_api_object = RawAPIObject(ability_ref, ability_name, dataset.nyan_api_objects)
    ability_raw_api_object.add_raw_parent("engine.ability.type.RegenerateAttribute")
    ability_location = ForwardRef(line, game_entity_name)
    ability_raw_api_object.set_location(ability_location)
    # Attribute rate
    # ===============================================================================
    rate_name = f"{attribute_name}Rate"
    rate_ref = f"{game_entity_name}.{ability_name}.{rate_name}"
    rate_raw_api_object = RawAPIObject(rate_ref, rate_name, dataset.nyan_api_objects)
    rate_raw_api_object.add_raw_parent("engine.util.attribute.AttributeRate")
    rate_location = ForwardRef(line, ability_ref)
    rate_raw_api_object.set_location(rate_location)
    # Attribute
    rate_raw_api_object.add_raw_member("type",
                                       attribute,
                                       "engine.util.attribute.AttributeRate")
    # Rate
    attribute_rate = 0
    if current_unit_id == 125:
        # stored in civ resources
        attribute_rate = dataset.genie_civs[0]["resources"][35].value
    elif current_unit_id == 692:
        # stored in unit, but has to get converted to amount/second
        heal_timer = current_unit["heal_timer"].value
        attribute_rate = 1 / heal_timer
    rate_raw_api_object.add_raw_member("rate",
                                       attribute_rate,
                                       "engine.util.attribute.AttributeRate")
    line.add_raw_api_object(rate_raw_api_object)
    # ===============================================================================
    rate_forward_ref = ForwardRef(line, rate_ref)
    ability_raw_api_object.add_raw_member("rate",
                                          rate_forward_ref,
                                          "engine.ability.type.RegenerateAttribute")
    line.add_raw_api_object(ability_raw_api_object)
    ability_forward_ref = ForwardRef(line, ability_raw_api_object.get_id())
    return [ability_forward_ref]