def METHOD_NAME(self):
    with Context() as ctx:
        gc = ctx.game.GameContext.fromTwoRandomDecks()
        behaviour1 = PlayRandomBehaviour()
        behaviour2 = PlayRandomBehaviour()
        gc.setBehaviour(0, behaviour1.wrap(ctx))
        gc.setBehaviour(1, behaviour2.wrap(ctx))
        gc.play()
        self.assertTrue(gc.updateAndGetGameOver())