def METHOD_NAME(
    output_folder: Path, 
    terrain: Terrain, 
    scene_seed: int, 
    asset_factory=None, # provided via gin
    grid_rad=1.2, 
    grid_dim=3, #NxN grid
    background='grass',
    camera_circle_radius=8,
    camera_altitude=2,
    circle_duration_sec=25,
    fstop=2,
    asset_scale=(1,1,1),
    asset_offset=(0,0,0),
    **params