def METHOD_NAME():
    """ Import environment lightning settings from world.rpr_data """
    world = bpy.context.scene.world
    env_data = world.get('rpr_data', None)
    if not env_data:
        return
    env_data = env_data.to_dict()
    environment = env_data.get('environment', None)
    if not environment:
        return
    env_enabled = environment.get('enable', True)
    world.rpr.enabled = env_enabled
    ibl = environment.get('ibl', None)
    if not ibl:
        return
    ibl_type = ibl.get('type', None)
    if ibl_type is not None:
        world.rpr.ibl_type = {0: 'COLOR', 1: 'IBL'}[ibl_type]
    # Environment light
    color = ibl.get('color', None)
    if color:
        world.rpr.ibl_color = color[:]
    ibl_image = ibl.get('ibl_image', None)
    if ibl_image:
        world.rpr.ibl_image = ibl_image
    intensity = ibl.get('intensity', None)
    if intensity is not None:
        world.rpr.ibl_intensity = intensity
    # Rotation Gizmo
    gizmo_object = environment.get('gizmo', None)
    if gizmo_object:
        world.rpr.gizmo = gizmo_object
    gizmo_rotation = environment.get('gizmo_rotation', None)
    if gizmo_rotation:
        world.rpr.gizmo_rotation = gizmo_rotation
    # TODO Import Environment Overrides
    # TODO Import Sun & Sky