def METHOD_NAME(stack):
    """Function override."""
    r = original_is_method_namestack(stack)
    # Additional check for D3D12 headers.
    if r:
        index = stack.index("(")
        # 0: return type, 1: function name
        # if "(" index is less than 2, this is a property, not a method
        if index < 2:
            r = False
    return r