def METHOD_NAME(level):
    if level > 31:
        diff = 5 * (level - 30)
    elif level == 31:
        diff = 6
    elif level == 30:
        diff = 3
    elif level == 29:
        diff = 1
    else:
        diff = 0
    # Always round to the nearest hundred
    return int(round(((8 * level) + diff) * PlayerFormulas.base_xp_per_mob(level) + 1, -2))