def METHOD_NAME():
    """Create texture with different """
    path = ":resources:images/test_textures/test_texture.png"
    # Basic loading
    tex = arcade.load_texture(path)
    assert tex.size == (128, 128)
    assert tex.width == 128
    assert tex.height == 128
    assert tex.size == (128, 128)
    assert tex.hit_box_points is not None
    assert tex._sprite_list is None
    with pytest.raises(FileNotFoundError):
        arcade.load_texture("moo")