def METHOD_NAME():
    # fgd_path = r"F:\SteamLibrary\steamapps\common\Black Mesa\bin\bms.fgd"
    # fgd_path = r"H:\SteamLibrary\SteamApps\common\Team Fortress 2\bin\base.fgd"
    # fgd_path = r"H:\SteamLibrary\SteamApps\common\Team Fortress 2\bin\tf.fgd"
    # fgd_path = r"D:\SteamLibrary\steamapps\common\Portal\bin\portal.fgd"
    # fgd_path = r"D:\SteamLibrary\steamapps\common\Counter-Strike Global Offensive\bin\csgo.fgd"
    # fgd_path = r"D:\SteamLibrary\steamapps\common\Portal 2\bin\portal2.fgd"
    # fgd_path = r"H:\SteamLibrary\SteamApps\common\Left 4 Dead 2\bin\left4dead2.fgd"
    # fgd_path = r"F:\SteamLibrary\steamapps\common\Half-Life 2\bin\halflife2.fgd"
    fgd_path = r"H:\SteamLibrary\SteamApps\common\SourceFilmmaker\game\bin\swarm.fgd"
    ContentManager().scan_for_content(fgd_path)
    fgd: Fgd = FgdParse(fgd_path)
    processed_classes = []
    buffer = ''
    buffer += """