def METHOD_NAME(self, _init_pygame, default_ui_manager, _display_surface_return_none):
    loaded_image = pygame.image.load(os.path.join('tests', 'data', 'images', 'splat.png'))
    ui_image = UIImage(relative_rect=pygame.Rect(100, 100, 150, 30),
                       image_surface=loaded_image,
                       manager=default_ui_manager)
    assert ui_image.visible == 1
    ui_image.hide()
    assert ui_image.visible == 0