def METHOD_NAME(self, paths):
    polygons = []
    for path in paths:
        if len(path) < 3:
            continue
        linearring = LinearRing(path)
        if not linearring.is_simple:
            linearring = unary_union(linearring)
            for polygon in polygonize(linearring):
                polygons.append(polygon)
        else:
            polygon = Polygon(path).buffer(0)
            polygons.append(polygon)
    return polygons