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a663b069_kipedia__the_free_encyclopedia__Potential_Enablers
[Characteristic] Events Timed to Real World Game play events initiated by specific real time events occurring [Consequences] Ephemeral events Evolving game play design Encouraged return visits [Examples] Mafia Wars LifeSocialGame [Potential Enablers]
Tick-based games
[]
Social network game - Wikipedia, the free encyclopedia
Potential Enablers
https://en.wikipedia.org/wiki/Social_network_game
16/1438042987866.61_20150728002307-00300-ip-10-236-191-2_864502380_1.json
a663b069_kipedia__the_free_encyclopedia__Potential_Enablers
[Characteristic] Evolving Game Play Design Rules of a game instance change as game play takes place [Consequences] Ephemeral events Encouraged return visits Exploration Red queen dilemma [Examples] Mafia Wars FarmVille Parking Wars Normic [Potential Enablers]
Events timed to real world
[]
Social network game - Wikipedia, the free encyclopedia
Potential Enablers
https://en.wikipedia.org/wiki/Social_network_game
16/1438042987866.61_20150728002307-00300-ip-10-236-191-2_864502380_1.json
a663b069_kipedia__the_free_encyclopedia__Potential_Enablers
[Characteristic] Encouraged Return Visits Players are encouraged to return frequently to a certain part of game space [Consequences] Grinding [Examples] Parking Wars LifeSocialGame [Potential Enablers]
Catching ephemeral events Continuous goals Risk/reward Tick-based games
[]
Social network game - Wikipedia, the free encyclopedia
Potential Enablers
https://en.wikipedia.org/wiki/Social_network_game
16/1438042987866.61_20150728002307-00300-ip-10-236-191-2_864502380_1.json
a663b069_kipedia__the_free_encyclopedia__Potential_Enablers
[Characteristic] Grinding The need to perform a certain task considered easy repeatedly [Consequences] Pottering [Examples] FarmVille LifeSocialGame Kantai Collection [Potential Enablers]
Difficulty and punishments Encouraged return visits
[]
Social network game - Wikipedia, the free encyclopedia
Potential Enablers
https://en.wikipedia.org/wiki/Social_network_game
16/1438042987866.61_20150728002307-00300-ip-10-236-191-2_864502380_1.json
a663b069_kipedia__the_free_encyclopedia__Potential_Enablers
[Characteristic] Drop-In/Drop-Out Designed support to handle players entering and leaving ongoing game sessions [Consequences] Spontaneity Ephemeral events [Examples] Pet Societies Lego Star Wars [Potential Enablers]
Asynchronicity Persistent game worlds
[]
Social network game - Wikipedia, the free encyclopedia
Potential Enablers
https://en.wikipedia.org/wiki/Social_network_game
16/1438042987866.61_20150728002307-00300-ip-10-236-191-2_864502380_1.json
a663b069_kipedia__the_free_encyclopedia__Potential_Enablers
[Characteristic] Private Game Spaces Parts of the game space that only a single player can manipulate directly [Consequences] Construction Visits Massively single-player games [Examples] FarmVille Puerto Rico Kantai Collection [Potential Enablers]
Difficulty and punishments Narrativity Persistent Game Worlds Drop-In/Drop-Out
[]
Social network game - Wikipedia, the free encyclopedia
Potential Enablers
https://en.wikipedia.org/wiki/Social_network_game
16/1438042987866.61_20150728002307-00300-ip-10-236-191-2_864502380_1.json
a663b069_kipedia__the_free_encyclopedia__Potential_Enablers
[Characteristic] Massively Single-Player Online Games Games making use of other players’ game instances to provide input to the game state [Consequences] Symbolic physicality [Examples] Mafia Wars Spore LifeSocialGame [Potential Enablers]
Asynchronicity Private game spaces
[]
Social network game - Wikipedia, the free encyclopedia
Potential Enablers
https://en.wikipedia.org/wiki/Social_network_game
16/1438042987866.61_20150728002307-00300-ip-10-236-191-2_864502380_1.json
a663b069_kipedia__the_free_encyclopedia__Potential_Enablers
[Characteristic] Construction Changing or rearranging game elements to form more complex structures [Consequences] Pottering [Examples] Mafia Wars FarmVille LifeSocialGame [Potential Enablers]
Fiction Narrativity Private game spaces
[]
Social network game - Wikipedia, the free encyclopedia
Potential Enablers
https://en.wikipedia.org/wiki/Social_network_game
16/1438042987866.61_20150728002307-00300-ip-10-236-191-2_864502380_1.json
a663b069_kipedia__the_free_encyclopedia__Potential_Enablers
[Characteristic] Pottering The management of game resources for its own sake [Consequences] Static relations Juiciness [Examples] FrontierVille The Sims Kantai Collection [Potential Enablers]
Difficulty and punishment Grinding Construction
[]
Social network game - Wikipedia, the free encyclopedia
Potential Enablers
https://en.wikipedia.org/wiki/Social_network_game
16/1438042987866.61_20150728002307-00300-ip-10-236-191-2_864502380_1.json
a663b069_kipedia__the_free_encyclopedia__Potential_Enablers
[Characteristic] Visits Temporary access to other players’ private game spaces [Consequences] Ephemeral events Massively single-player games [Examples] FarmVille Puerto Rico LifeSocialGame [Potential Enablers]
Inherent sociability Private game spaces
[]
Social network game - Wikipedia, the free encyclopedia
Potential Enablers
https://en.wikipedia.org/wiki/Social_network_game
16/1438042987866.61_20150728002307-00300-ip-10-236-191-2_864502380_1.json
a663b069_kipedia__the_free_encyclopedia__Potential_Enablers
[Characteristic] Altruistic Actions Actions that have only explicit benefits for somebody else than is performing the action [Consequences] Non-player help Collaboration Expected reciprocity [Examples] FarmVille D&D Tiny Adventures [Potential Enablers]
Inherent sociability Free gift inventories Visits
[]
Social network game - Wikipedia, the free encyclopedia
Potential Enablers
https://en.wikipedia.org/wiki/Social_network_game
16/1438042987866.61_20150728002307-00300-ip-10-236-191-2_864502380_1.json
a663b069_kipedia__the_free_encyclopedia__Potential_Enablers
[Characteristic] Non-Player Help Players can receive help in games by actions from those not playing [Consequences] Symbolic physicality Extra-game event broadcasting [Examples] FarmVille Lifelines in Who Wants to Be a Millionaire? [Potential Enablers]
Broadcasting ephemeral events Altruistic actions
[]
Social network game - Wikipedia, the free encyclopedia
Potential Enablers
https://en.wikipedia.org/wiki/Social_network_game
16/1438042987866.61_20150728002307-00300-ip-10-236-191-2_864502380_1.json
a663b069_kipedia__the_free_encyclopedia__Potential_Enablers
[Characteristic] Invites The use of inviting new players to a game as game actions [Consequences] Extra-game event broadcasting [Examples] Mafia Wars FarmVille LifeSocialGame [Potential Enablers]
Inherent sociability Static relations Drop-in/drop-out Non-player help
[]
Social network game - Wikipedia, the free encyclopedia
Potential Enablers
https://en.wikipedia.org/wiki/Social_network_game
16/1438042987866.61_20150728002307-00300-ip-10-236-191-2_864502380_1.json
a663b069_kipedia__the_free_encyclopedia__Potential_Enablers
[Characteristic] Extra-Game Event Broadcasting Game events are broadcast in a medium where others can perceive them [Consequences] Broadcasting ephemeral events [Examples] Mafia Wars [Potential Enablers]
Achievements Invites Non-player help
[]
Social network game - Wikipedia, the free encyclopedia
Potential Enablers
https://en.wikipedia.org/wiki/Social_network_game
16/1438042987866.61_20150728002307-00300-ip-10-236-191-2_864502380_1.json
a663b069_kipedia__the_free_encyclopedia__Potential_Enablers
[Characteristic] Collaborative Actions Compound actions that require several players to perform actions [Consequences] Symbolic physicality Cooperation Delayed reciprocity Purchasable game advantages [Examples] FarmVille Pandemic LifeSocialGame [Potential Enablers]
Inherent sociability Altruistic actions Construction
[]
Social network game - Wikipedia, the free encyclopedia
Potential Enablers
https://en.wikipedia.org/wiki/Social_network_game
16/1438042987866.61_20150728002307-00300-ip-10-236-191-2_864502380_1.json
a663b069_kipedia__the_free_encyclopedia__Potential_Enablers
[Characteristic] Delayed Reciprocity Players perform actions to help others under the assumption that they later will be helped in return [Consequences] Guilting [Examples] FrontierVille LifeSocialGame [Potential Enablers]
Inherent sociability Altruistic actions Collaborative actions
[]
Social network game - Wikipedia, the free encyclopedia
Potential Enablers
https://en.wikipedia.org/wiki/Social_network_game
16/1438042987866.61_20150728002307-00300-ip-10-236-191-2_864502380_1.json
a663b069_kipedia__the_free_encyclopedia__Potential_Enablers
[Characteristic] Guilting Trying to influence another placer’s actions based upon moral grounds [Examples] FrontierVille Intrigue [Potential Enablers]
Ephemeral events Inherent sociability Delayed reciprocity
[]
Social network game - Wikipedia, the free encyclopedia
Potential Enablers
https://en.wikipedia.org/wiki/Social_network_game
16/1438042987866.61_20150728002307-00300-ip-10-236-191-2_864502380_1.json
a663b069_kipedia__the_free_encyclopedia__Potential_Enablers
[Characteristic] Purchasable Game Advantages Players can pay real currency to gain some in-game advantage [Examples] FishVille FrontierVille Entropia Universe Kantai Collection [Potential Enablers]
Difficulty and punishment Collaborative actions Social status
[]
Social network game - Wikipedia, the free encyclopedia
Potential Enablers
https://en.wikipedia.org/wiki/Social_network_game
16/1438042987866.61_20150728002307-00300-ip-10-236-191-2_864502380_1.json
a663b069_kipedia__the_free_encyclopedia__Potential_Enablers
[Characteristic] Extra–Game Consequences Some actions within a game has pre-defined effects outside the game system [Consequences] Static relations Social status [Examples] Lil’ Green Patch ‘sugar beets’ in FarmVille [Potential Enablers]
Inherent sociability Altruistic actions Purchasable game advantages
[]
Social network game - Wikipedia, the free encyclopedia
Potential Enablers
https://en.wikipedia.org/wiki/Social_network_game
16/1438042987866.61_20150728002307-00300-ip-10-236-191-2_864502380_1.json
a7a3c0ea_kipedia__the_free_encyclopedia_Concurrency_patterns_In_POSA2_19_
[Name] Active Object [Description] Decouples method execution from method invocation that reside in their own thread of control. The goal is to introduce concurrency, by using asynchronous method invocation and a scheduler for handling requests. [Other] N/A [In POSA2[19]]
Yes
[ [ "Y", "e", "s" ], [ "N", "o" ] ]
Software design pattern - Wikipedia, the free encyclopedia
In POSA2[19]
https://en.wikipedia.org/wiki/Software_design_patterns
16/1438042988312.76_20150728002308-00338-ip-10-236-191-2_871118499_3.json
a7a3c0ea_kipedia__the_free_encyclopedia_Concurrency_patterns_In_POSA2_19_
[Name] Balking [Description] Only execute an action on an object when the object is in a particular state. [Other] N/A [In POSA2[19]]
No
[ [ "Y", "e", "s" ], [ "N", "o" ] ]
Software design pattern - Wikipedia, the free encyclopedia
In POSA2[19]
https://en.wikipedia.org/wiki/Software_design_patterns
16/1438042988312.76_20150728002308-00338-ip-10-236-191-2_871118499_3.json
a7a3c0ea_kipedia__the_free_encyclopedia_Concurrency_patterns_In_POSA2_19_
[Name] Binding properties [Description] Combining multiple observers to force properties in different objects to be synchronized or coordinated in some way.[20] [Other] N/A [In POSA2[19]]
No
[ [ "Y", "e", "s" ], [ "N", "o" ] ]
Software design pattern - Wikipedia, the free encyclopedia
In POSA2[19]
https://en.wikipedia.org/wiki/Software_design_patterns
16/1438042988312.76_20150728002308-00338-ip-10-236-191-2_871118499_3.json
a7a3c0ea_kipedia__the_free_encyclopedia_Concurrency_patterns_In_POSA2_19_
[Name] Block chain [Description] Decentralized way to store data and agree on ways of processing it in a Merkle tree, optionally using Digital signature for any individual contributions. [Other] N/A [In POSA2[19]]
No
[ [ "Y", "e", "s" ], [ "N", "o" ] ]
Software design pattern - Wikipedia, the free encyclopedia
In POSA2[19]
https://en.wikipedia.org/wiki/Software_design_patterns
16/1438042988312.76_20150728002308-00338-ip-10-236-191-2_871118499_3.json
a7a3c0ea_kipedia__the_free_encyclopedia_Concurrency_patterns_In_POSA2_19_
[Name] Double-checked locking [Description] Reduce the overhead of acquiring a lock by first testing the locking criterion (the 'lock hint') in an unsafe manner; only if that succeeds does the actual locking logic proceed. Can be unsafe when implemented in some language/hardware combinations. It can therefore sometimes be considered an anti-pattern. [Other] N/A [In POSA2[19]]
Yes
[ [ "Y", "e", "s" ], [ "N", "o" ] ]
Software design pattern - Wikipedia, the free encyclopedia
In POSA2[19]
https://en.wikipedia.org/wiki/Software_design_patterns
16/1438042988312.76_20150728002308-00338-ip-10-236-191-2_871118499_3.json
a7a3c0ea_kipedia__the_free_encyclopedia_Concurrency_patterns_In_POSA2_19_
[Name] Event-based asynchronous [Description] Addresses problems with the asynchronous pattern that occur in multithreaded programs.[21] [Other] N/A [In POSA2[19]]
No
[ [ "Y", "e", "s" ], [ "N", "o" ] ]
Software design pattern - Wikipedia, the free encyclopedia
In POSA2[19]
https://en.wikipedia.org/wiki/Software_design_patterns
16/1438042988312.76_20150728002308-00338-ip-10-236-191-2_871118499_3.json
a7a3c0ea_kipedia__the_free_encyclopedia_Concurrency_patterns_In_POSA2_19_
[Name] Guarded suspension [Description] Manages operations that require both a lock to be acquired and a precondition to be satisfied before the operation can be executed. [Other] N/A [In POSA2[19]]
No
[ [ "Y", "e", "s" ], [ "N", "o" ] ]
Software design pattern - Wikipedia, the free encyclopedia
In POSA2[19]
https://en.wikipedia.org/wiki/Software_design_patterns
16/1438042988312.76_20150728002308-00338-ip-10-236-191-2_871118499_3.json
a7a3c0ea_kipedia__the_free_encyclopedia_Concurrency_patterns_In_POSA2_19_
[Name] Join [Description] Join-pattern provides a way to write concurrent, parallel and distributed programs by message passing. Compared to the use of threads and locks, this is a high level programming model. [Other] N/A [In POSA2[19]]
No
[ [ "Y", "e", "s" ], [ "N", "o" ] ]
Software design pattern - Wikipedia, the free encyclopedia
In POSA2[19]
https://en.wikipedia.org/wiki/Software_design_patterns
16/1438042988312.76_20150728002308-00338-ip-10-236-191-2_871118499_3.json
a7a3c0ea_kipedia__the_free_encyclopedia_Concurrency_patterns_In_POSA2_19_
[Name] Lock [Description] One thread puts a "lock" on a resource, preventing other threads from accessing or modifying it.[22] [Other] PoEAA[17] [In POSA2[19]]
No
[ [ "Y", "e", "s" ], [ "N", "o" ] ]
Software design pattern - Wikipedia, the free encyclopedia
In POSA2[19]
https://en.wikipedia.org/wiki/Software_design_patterns
16/1438042988312.76_20150728002308-00338-ip-10-236-191-2_871118499_3.json
a7a3c0ea_kipedia__the_free_encyclopedia_Concurrency_patterns_In_POSA2_19_
[Name] Messaging design pattern (MDP) [Description] Allows the interchange of information (i.e. messages) between components and applications. [Other] N/A [In POSA2[19]]
No
[ [ "Y", "e", "s" ], [ "N", "o" ] ]
Software design pattern - Wikipedia, the free encyclopedia
In POSA2[19]
https://en.wikipedia.org/wiki/Software_design_patterns
16/1438042988312.76_20150728002308-00338-ip-10-236-191-2_871118499_3.json
a7a3c0ea_kipedia__the_free_encyclopedia_Concurrency_patterns_In_POSA2_19_
[Name] Monitor object [Description] An object whose methods are subject to mutual exclusion, thus preventing multiple objects from erroneously trying to use it at the same time. [Other] N/A [In POSA2[19]]
Yes
[ [ "Y", "e", "s" ], [ "N", "o" ] ]
Software design pattern - Wikipedia, the free encyclopedia
In POSA2[19]
https://en.wikipedia.org/wiki/Software_design_patterns
16/1438042988312.76_20150728002308-00338-ip-10-236-191-2_871118499_3.json
a7a3c0ea_kipedia__the_free_encyclopedia_Concurrency_patterns_In_POSA2_19_
[Name] Reactor [Description] A reactor object provides an asynchronous interface to resources that must be handled synchronously. [Other] N/A [In POSA2[19]]
Yes
[ [ "Y", "e", "s" ], [ "N", "o" ] ]
Software design pattern - Wikipedia, the free encyclopedia
In POSA2[19]
https://en.wikipedia.org/wiki/Software_design_patterns
16/1438042988312.76_20150728002308-00338-ip-10-236-191-2_871118499_3.json
a7a3c0ea_kipedia__the_free_encyclopedia_Concurrency_patterns_In_POSA2_19_
[Name] Read-write lock [Description] Allows concurrent read access to an object, but requires exclusive access for write operations. [Other] N/A [In POSA2[19]]
No
[ [ "Y", "e", "s" ], [ "N", "o" ] ]
Software design pattern - Wikipedia, the free encyclopedia
In POSA2[19]
https://en.wikipedia.org/wiki/Software_design_patterns
16/1438042988312.76_20150728002308-00338-ip-10-236-191-2_871118499_3.json
a7a3c0ea_kipedia__the_free_encyclopedia_Concurrency_patterns_In_POSA2_19_
[Name] Scheduler [Description] Explicitly control when threads may execute single-threaded code. [Other] N/A [In POSA2[19]]
No
[ [ "Y", "e", "s" ], [ "N", "o" ] ]
Software design pattern - Wikipedia, the free encyclopedia
In POSA2[19]
https://en.wikipedia.org/wiki/Software_design_patterns
16/1438042988312.76_20150728002308-00338-ip-10-236-191-2_871118499_3.json
a7a3c0ea_kipedia__the_free_encyclopedia_Concurrency_patterns_In_POSA2_19_
[Name] Thread pool [Description] A number of threads are created to perform a number of tasks, which are usually organized in a queue. Typically, there are many more tasks than threads. Can be considered a special case of the object pool pattern. [Other] N/A [In POSA2[19]]
No
[ [ "Y", "e", "s" ], [ "N", "o" ] ]
Software design pattern - Wikipedia, the free encyclopedia
In POSA2[19]
https://en.wikipedia.org/wiki/Software_design_patterns
16/1438042988312.76_20150728002308-00338-ip-10-236-191-2_871118499_3.json
a7a3c0ea_kipedia__the_free_encyclopedia_Concurrency_patterns_In_POSA2_19_
[Name] Thread-specific storage [Description] Static or "global" memory local to a thread. [Other] N/A [In POSA2[19]]
Yes
[ [ "Y", "e", "s" ], [ "N", "o" ] ]
Software design pattern - Wikipedia, the free encyclopedia
In POSA2[19]
https://en.wikipedia.org/wiki/Software_design_patterns
16/1438042988312.76_20150728002308-00338-ip-10-236-191-2_871118499_3.json
03d863f3_kipedia__the_free_encyclopedia__Rank
[Collar/epaulette markings] Red [Helmet colour/pattern] Yellow helmet, often with the Trainee's surname written across to allow trainers to identify them [Form of address] None [Rank]
Firefighter Trainee
[ [ "F", "i", "r", "e", "f", "i", "g", "h", "t", "e", "r", " ", "T", "r", "a", "i", "n", "e", "e" ], [ "F", "i", "r", "e", "f", "i", "g", "h", "t", "e", "r", " ", "D", "e", "v", "e", "l", "o", "p", "m", "e", "n", "t" ], [ "F", "i", "r", "e", "f", "i", "g", "h", "t", "e", "r" ], [ "C", "r", "e", "w", " ", "M", "a", "n", "a", "g", "e", "r" ], [ "W", "a", "t", "c", "h", " ", "M", "a", "n", "a", "g", "e", "r" ], [ "S", "t", "a", "t", "i", "o", "n", " ", "M", "a", "n", "a", "g", "e", "r" ], [ "G", "r", "o", "u", "p", " ", "M", "a", "n", "a", "g", "e", "r" ], [ "A", "r", "e", "a", " ", "M", "a", "n", "a", "g", "e", "r" ], [ "D", "e", "p", "u", "t", "y", " ", "C", "h", "i", "e", "f", " ", "F", "i", "r", "e", " ", "O", "f", "f", "i", "c", "e", "r" ], [ "C", "h", "i", "e", "f", " ", "F", "i", "r", "e", " ", "O", "f", "f", "i", "c", "e", "r" ] ]
Firefighter - Wikipedia, the free encyclopedia
Rank
https://en.wikipedia.org/wiki/Fire_fighter
16/1438042988312.76_20150728002308-00321-ip-10-236-191-2_868975783_6.json
03d863f3_kipedia__the_free_encyclopedia__Rank
[Collar/epaulette markings] None [Helmet colour/pattern] Yellow helmet with a red diamond indicating the Firefighter is capable of responding to fire calls, but is in the final stage of his/her training [Form of address] None [Rank]
Firefighter Development
[ [ "F", "i", "r", "e", "f", "i", "g", "h", "t", "e", "r", " ", "T", "r", "a", "i", "n", "e", "e" ], [ "F", "i", "r", "e", "f", "i", "g", "h", "t", "e", "r", " ", "D", "e", "v", "e", "l", "o", "p", "m", "e", "n", "t" ], [ "F", "i", "r", "e", "f", "i", "g", "h", "t", "e", "r" ], [ "C", "r", "e", "w", " ", "M", "a", "n", "a", "g", "e", "r" ], [ "W", "a", "t", "c", "h", " ", "M", "a", "n", "a", "g", "e", "r" ], [ "S", "t", "a", "t", "i", "o", "n", " ", "M", "a", "n", "a", "g", "e", "r" ], [ "G", "r", "o", "u", "p", " ", "M", "a", "n", "a", "g", "e", "r" ], [ "A", "r", "e", "a", " ", "M", "a", "n", "a", "g", "e", "r" ], [ "D", "e", "p", "u", "t", "y", " ", "C", "h", "i", "e", "f", " ", "F", "i", "r", "e", " ", "O", "f", "f", "i", "c", "e", "r" ], [ "C", "h", "i", "e", "f", " ", "F", "i", "r", "e", " ", "O", "f", "f", "i", "c", "e", "r" ] ]
Firefighter - Wikipedia, the free encyclopedia
Rank
https://en.wikipedia.org/wiki/Fire_fighter
16/1438042988312.76_20150728002308-00321-ip-10-236-191-2_868975783_6.json
03d863f3_kipedia__the_free_encyclopedia__Rank
[Collar/epaulette markings] None [Helmet colour/pattern] Yellow helmet with no marking indicates a "competent" (fully trained) firefighter. [Form of address] None [Rank]
Firefighter
[ [ "F", "i", "r", "e", "f", "i", "g", "h", "t", "e", "r", " ", "T", "r", "a", "i", "n", "e", "e" ], [ "F", "i", "r", "e", "f", "i", "g", "h", "t", "e", "r", " ", "D", "e", "v", "e", "l", "o", "p", "m", "e", "n", "t" ], [ "F", "i", "r", "e", "f", "i", "g", "h", "t", "e", "r" ], [ "C", "r", "e", "w", " ", "M", "a", "n", "a", "g", "e", "r" ], [ "W", "a", "t", "c", "h", " ", "M", "a", "n", "a", "g", "e", "r" ], [ "S", "t", "a", "t", "i", "o", "n", " ", "M", "a", "n", "a", "g", "e", "r" ], [ "G", "r", "o", "u", "p", " ", "M", "a", "n", "a", "g", "e", "r" ], [ "A", "r", "e", "a", " ", "M", "a", "n", "a", "g", "e", "r" ], [ "D", "e", "p", "u", "t", "y", " ", "C", "h", "i", "e", "f", " ", "F", "i", "r", "e", " ", "O", "f", "f", "i", "c", "e", "r" ], [ "C", "h", "i", "e", "f", " ", "F", "i", "r", "e", " ", "O", "f", "f", "i", "c", "e", "r" ] ]
Firefighter - Wikipedia, the free encyclopedia
Rank
https://en.wikipedia.org/wiki/Fire_fighter
16/1438042988312.76_20150728002308-00321-ip-10-236-191-2_868975783_6.json
03d863f3_kipedia__the_free_encyclopedia__Rank
[Collar/epaulette markings] Two chrome bars on blue [Helmet colour/pattern] Yellow helmet with two 12.5mm horizontal black stripes [Form of address] Crew [Rank]
Crew Manager
[ [ "F", "i", "r", "e", "f", "i", "g", "h", "t", "e", "r", " ", "T", "r", "a", "i", "n", "e", "e" ], [ "F", "i", "r", "e", "f", "i", "g", "h", "t", "e", "r", " ", "D", "e", "v", "e", "l", "o", "p", "m", "e", "n", "t" ], [ "F", "i", "r", "e", "f", "i", "g", "h", "t", "e", "r" ], [ "C", "r", "e", "w", " ", "M", "a", "n", "a", "g", "e", "r" ], [ "W", "a", "t", "c", "h", " ", "M", "a", "n", "a", "g", "e", "r" ], [ "S", "t", "a", "t", "i", "o", "n", " ", "M", "a", "n", "a", "g", "e", "r" ], [ "G", "r", "o", "u", "p", " ", "M", "a", "n", "a", "g", "e", "r" ], [ "A", "r", "e", "a", " ", "M", "a", "n", "a", "g", "e", "r" ], [ "D", "e", "p", "u", "t", "y", " ", "C", "h", "i", "e", "f", " ", "F", "i", "r", "e", " ", "O", "f", "f", "i", "c", "e", "r" ], [ "C", "h", "i", "e", "f", " ", "F", "i", "r", "e", " ", "O", "f", "f", "i", "c", "e", "r" ] ]
Firefighter - Wikipedia, the free encyclopedia
Rank
https://en.wikipedia.org/wiki/Fire_fighter
16/1438042988312.76_20150728002308-00321-ip-10-236-191-2_868975783_6.json
03d863f3_kipedia__the_free_encyclopedia__Rank
[Collar/epaulette markings] Two impellers on blue [Helmet colour/pattern] White helmet with one 12.5mm horizontal black stripe [Form of address] Watch [Rank]
Watch Manager
[ [ "F", "i", "r", "e", "f", "i", "g", "h", "t", "e", "r", " ", "T", "r", "a", "i", "n", "e", "e" ], [ "F", "i", "r", "e", "f", "i", "g", "h", "t", "e", "r", " ", "D", "e", "v", "e", "l", "o", "p", "m", "e", "n", "t" ], [ "F", "i", "r", "e", "f", "i", "g", "h", "t", "e", "r" ], [ "C", "r", "e", "w", " ", "M", "a", "n", "a", "g", "e", "r" ], [ "W", "a", "t", "c", "h", " ", "M", "a", "n", "a", "g", "e", "r" ], [ "S", "t", "a", "t", "i", "o", "n", " ", "M", "a", "n", "a", "g", "e", "r" ], [ "G", "r", "o", "u", "p", " ", "M", "a", "n", "a", "g", "e", "r" ], [ "A", "r", "e", "a", " ", "M", "a", "n", "a", "g", "e", "r" ], [ "D", "e", "p", "u", "t", "y", " ", "C", "h", "i", "e", "f", " ", "F", "i", "r", "e", " ", "O", "f", "f", "i", "c", "e", "r" ], [ "C", "h", "i", "e", "f", " ", "F", "i", "r", "e", " ", "O", "f", "f", "i", "c", "e", "r" ] ]
Firefighter - Wikipedia, the free encyclopedia
Rank
https://en.wikipedia.org/wiki/Fire_fighter
16/1438042988312.76_20150728002308-00321-ip-10-236-191-2_868975783_6.json
03d863f3_kipedia__the_free_encyclopedia__Rank
[Collar/epaulette markings] Three impellers on blue [Helmet colour/pattern] White helmet with one 19mm horizontal black stripe [Form of address] Sir/Ma'am [Rank]
Station Manager
[ [ "F", "i", "r", "e", "f", "i", "g", "h", "t", "e", "r", " ", "T", "r", "a", "i", "n", "e", "e" ], [ "F", "i", "r", "e", "f", "i", "g", "h", "t", "e", "r", " ", "D", "e", "v", "e", "l", "o", "p", "m", "e", "n", "t" ], [ "F", "i", "r", "e", "f", "i", "g", "h", "t", "e", "r" ], [ "C", "r", "e", "w", " ", "M", "a", "n", "a", "g", "e", "r" ], [ "W", "a", "t", "c", "h", " ", "M", "a", "n", "a", "g", "e", "r" ], [ "S", "t", "a", "t", "i", "o", "n", " ", "M", "a", "n", "a", "g", "e", "r" ], [ "G", "r", "o", "u", "p", " ", "M", "a", "n", "a", "g", "e", "r" ], [ "A", "r", "e", "a", " ", "M", "a", "n", "a", "g", "e", "r" ], [ "D", "e", "p", "u", "t", "y", " ", "C", "h", "i", "e", "f", " ", "F", "i", "r", "e", " ", "O", "f", "f", "i", "c", "e", "r" ], [ "C", "h", "i", "e", "f", " ", "F", "i", "r", "e", " ", "O", "f", "f", "i", "c", "e", "r" ] ]
Firefighter - Wikipedia, the free encyclopedia
Rank
https://en.wikipedia.org/wiki/Fire_fighter
16/1438042988312.76_20150728002308-00321-ip-10-236-191-2_868975783_6.json
03d863f3_kipedia__the_free_encyclopedia__Rank
[Collar/epaulette markings] One impeller inside wreath on blue [Helmet colour/pattern] White helmet with one 12.5mm and one 19mm horizontal black stripes [Form of address] Sir/Ma'am [Rank]
Group Manager
[ [ "F", "i", "r", "e", "f", "i", "g", "h", "t", "e", "r", " ", "T", "r", "a", "i", "n", "e", "e" ], [ "F", "i", "r", "e", "f", "i", "g", "h", "t", "e", "r", " ", "D", "e", "v", "e", "l", "o", "p", "m", "e", "n", "t" ], [ "F", "i", "r", "e", "f", "i", "g", "h", "t", "e", "r" ], [ "C", "r", "e", "w", " ", "M", "a", "n", "a", "g", "e", "r" ], [ "W", "a", "t", "c", "h", " ", "M", "a", "n", "a", "g", "e", "r" ], [ "S", "t", "a", "t", "i", "o", "n", " ", "M", "a", "n", "a", "g", "e", "r" ], [ "G", "r", "o", "u", "p", " ", "M", "a", "n", "a", "g", "e", "r" ], [ "A", "r", "e", "a", " ", "M", "a", "n", "a", "g", "e", "r" ], [ "D", "e", "p", "u", "t", "y", " ", "C", "h", "i", "e", "f", " ", "F", "i", "r", "e", " ", "O", "f", "f", "i", "c", "e", "r" ], [ "C", "h", "i", "e", "f", " ", "F", "i", "r", "e", " ", "O", "f", "f", "i", "c", "e", "r" ] ]
Firefighter - Wikipedia, the free encyclopedia
Rank
https://en.wikipedia.org/wiki/Fire_fighter
16/1438042988312.76_20150728002308-00321-ip-10-236-191-2_868975783_6.json
03d863f3_kipedia__the_free_encyclopedia__Rank
[Collar/epaulette markings] One chrome bar and one impeller inside wreath on blue [Helmet colour/pattern] White helmet with two 19mm horizontal black stripes [Form of address] Sir/Ma'am [Rank]
Area Manager
[ [ "F", "i", "r", "e", "f", "i", "g", "h", "t", "e", "r", " ", "T", "r", "a", "i", "n", "e", "e" ], [ "F", "i", "r", "e", "f", "i", "g", "h", "t", "e", "r", " ", "D", "e", "v", "e", "l", "o", "p", "m", "e", "n", "t" ], [ "F", "i", "r", "e", "f", "i", "g", "h", "t", "e", "r" ], [ "C", "r", "e", "w", " ", "M", "a", "n", "a", "g", "e", "r" ], [ "W", "a", "t", "c", "h", " ", "M", "a", "n", "a", "g", "e", "r" ], [ "S", "t", "a", "t", "i", "o", "n", " ", "M", "a", "n", "a", "g", "e", "r" ], [ "G", "r", "o", "u", "p", " ", "M", "a", "n", "a", "g", "e", "r" ], [ "A", "r", "e", "a", " ", "M", "a", "n", "a", "g", "e", "r" ], [ "D", "e", "p", "u", "t", "y", " ", "C", "h", "i", "e", "f", " ", "F", "i", "r", "e", " ", "O", "f", "f", "i", "c", "e", "r" ], [ "C", "h", "i", "e", "f", " ", "F", "i", "r", "e", " ", "O", "f", "f", "i", "c", "e", "r" ] ]
Firefighter - Wikipedia, the free encyclopedia
Rank
https://en.wikipedia.org/wiki/Fire_fighter
16/1438042988312.76_20150728002308-00321-ip-10-236-191-2_868975783_6.json
03d863f3_kipedia__the_free_encyclopedia__Rank
[Collar/epaulette markings] One chrome bar, one impeller and one large impeller inside wreath on blue [Helmet colour/pattern] White helmet with one 38mm horizontal black stripe [Form of address] Sir/Ma'am [Rank]
Deputy Chief Fire Officer
[ [ "F", "i", "r", "e", "f", "i", "g", "h", "t", "e", "r", " ", "T", "r", "a", "i", "n", "e", "e" ], [ "F", "i", "r", "e", "f", "i", "g", "h", "t", "e", "r", " ", "D", "e", "v", "e", "l", "o", "p", "m", "e", "n", "t" ], [ "F", "i", "r", "e", "f", "i", "g", "h", "t", "e", "r" ], [ "C", "r", "e", "w", " ", "M", "a", "n", "a", "g", "e", "r" ], [ "W", "a", "t", "c", "h", " ", "M", "a", "n", "a", "g", "e", "r" ], [ "S", "t", "a", "t", "i", "o", "n", " ", "M", "a", "n", "a", "g", "e", "r" ], [ "G", "r", "o", "u", "p", " ", "M", "a", "n", "a", "g", "e", "r" ], [ "A", "r", "e", "a", " ", "M", "a", "n", "a", "g", "e", "r" ], [ "D", "e", "p", "u", "t", "y", " ", "C", "h", "i", "e", "f", " ", "F", "i", "r", "e", " ", "O", "f", "f", "i", "c", "e", "r" ], [ "C", "h", "i", "e", "f", " ", "F", "i", "r", "e", " ", "O", "f", "f", "i", "c", "e", "r" ] ]
Firefighter - Wikipedia, the free encyclopedia
Rank
https://en.wikipedia.org/wiki/Fire_fighter
16/1438042988312.76_20150728002308-00321-ip-10-236-191-2_868975783_6.json
03d863f3_kipedia__the_free_encyclopedia__Rank
[Collar/epaulette markings] Two impellers and one large impeller inside wreath on blue [Helmet colour/pattern] White helmet with one 38mm horizontal black stripe [Form of address] Sir/Ma'am [Rank]
Chief Fire Officer
[ [ "F", "i", "r", "e", "f", "i", "g", "h", "t", "e", "r", " ", "T", "r", "a", "i", "n", "e", "e" ], [ "F", "i", "r", "e", "f", "i", "g", "h", "t", "e", "r", " ", "D", "e", "v", "e", "l", "o", "p", "m", "e", "n", "t" ], [ "F", "i", "r", "e", "f", "i", "g", "h", "t", "e", "r" ], [ "C", "r", "e", "w", " ", "M", "a", "n", "a", "g", "e", "r" ], [ "W", "a", "t", "c", "h", " ", "M", "a", "n", "a", "g", "e", "r" ], [ "S", "t", "a", "t", "i", "o", "n", " ", "M", "a", "n", "a", "g", "e", "r" ], [ "G", "r", "o", "u", "p", " ", "M", "a", "n", "a", "g", "e", "r" ], [ "A", "r", "e", "a", " ", "M", "a", "n", "a", "g", "e", "r" ], [ "D", "e", "p", "u", "t", "y", " ", "C", "h", "i", "e", "f", " ", "F", "i", "r", "e", " ", "O", "f", "f", "i", "c", "e", "r" ], [ "C", "h", "i", "e", "f", " ", "F", "i", "r", "e", " ", "O", "f", "f", "i", "c", "e", "r" ] ]
Firefighter - Wikipedia, the free encyclopedia
Rank
https://en.wikipedia.org/wiki/Fire_fighter
16/1438042988312.76_20150728002308-00321-ip-10-236-191-2_868975783_6.json
5166d48c_kipedia__the_free_encyclopedia__Software_tracing
[Event logging] Consumed primarily by system administrators [Software tracing]
Consumed primarily by developers
[]
Tracing (software) - Wikipedia, the free encyclopedia
Software tracing
https://en.wikipedia.org/wiki/Tracing_(software)
16/1438042988312.76_20150728002308-00045-ip-10-236-191-2_877680980_0.json
5166d48c_kipedia__the_free_encyclopedia__Software_tracing
[Event logging] Logs "high level" information (e.g. failed installation of a program) [Software tracing]
Logs "low level" information (e.g. a thrown exception)
[]
Tracing (software) - Wikipedia, the free encyclopedia
Software tracing
https://en.wikipedia.org/wiki/Tracing_(software)
16/1438042988312.76_20150728002308-00045-ip-10-236-191-2_877680980_0.json
5166d48c_kipedia__the_free_encyclopedia__Software_tracing
[Event logging] Must not be too "noisy" (contain many duplicate events or information not helpful to its intended audience) [Software tracing]
Can be noisy
[]
Tracing (software) - Wikipedia, the free encyclopedia
Software tracing
https://en.wikipedia.org/wiki/Tracing_(software)
16/1438042988312.76_20150728002308-00045-ip-10-236-191-2_877680980_0.json
5166d48c_kipedia__the_free_encyclopedia__Software_tracing
[Event logging] A standards-based output format is often desirable, sometimes even required [Software tracing]
Few limitations on output format
[]
Tracing (software) - Wikipedia, the free encyclopedia
Software tracing
https://en.wikipedia.org/wiki/Tracing_(software)
16/1438042988312.76_20150728002308-00045-ip-10-236-191-2_877680980_0.json
5166d48c_kipedia__the_free_encyclopedia__Software_tracing
[Event logging] Event log messages are often localized [Software tracing]
Localization is rarely a concern
[]
Tracing (software) - Wikipedia, the free encyclopedia
Software tracing
https://en.wikipedia.org/wiki/Tracing_(software)
16/1438042988312.76_20150728002308-00045-ip-10-236-191-2_877680980_0.json
5166d48c_kipedia__the_free_encyclopedia__Software_tracing
[Event logging] Addition of new types of events, as well as new event messages, need not be agile [Software tracing]
Addition of new tracing messages must be agile
[]
Tracing (software) - Wikipedia, the free encyclopedia
Software tracing
https://en.wikipedia.org/wiki/Tracing_(software)
16/1438042988312.76_20150728002308-00045-ip-10-236-191-2_877680980_0.json
567d976d_kipedia__the_free_encyclopedia_Type_I_Past
[Present] wait [Past]
waited
[]
Internal reconstruction - Wikipedia, the free encyclopedia
Past
https://en.wikipedia.org/wiki/Internal_reconstruction
16/1438042988312.76_20150728002308-00100-ip-10-236-191-2_869426531_4.json
567d976d_kipedia__the_free_encyclopedia_Type_I_Past
[Present] reflect [Past]
reflected
[]
Internal reconstruction - Wikipedia, the free encyclopedia
Past
https://en.wikipedia.org/wiki/Internal_reconstruction
16/1438042988312.76_20150728002308-00100-ip-10-236-191-2_869426531_4.json
567d976d_kipedia__the_free_encyclopedia_Type_I_Past
[Present] greet [Past]
greeted
[]
Internal reconstruction - Wikipedia, the free encyclopedia
Past
https://en.wikipedia.org/wiki/Internal_reconstruction
16/1438042988312.76_20150728002308-00100-ip-10-236-191-2_869426531_4.json
567d976d_kipedia__the_free_encyclopedia_Type_I_Past
[Present] fret [Past]
fretted
[]
Internal reconstruction - Wikipedia, the free encyclopedia
Past
https://en.wikipedia.org/wiki/Internal_reconstruction
16/1438042988312.76_20150728002308-00100-ip-10-236-191-2_869426531_4.json
567d976d_kipedia__the_free_encyclopedia_Type_I_Past
[Present] rent [Past]
rented
[]
Internal reconstruction - Wikipedia, the free encyclopedia
Past
https://en.wikipedia.org/wiki/Internal_reconstruction
16/1438042988312.76_20150728002308-00100-ip-10-236-191-2_869426531_4.json
567d976d_kipedia__the_free_encyclopedia_Type_I_Past
[Present] note [Past]
noted
[]
Internal reconstruction - Wikipedia, the free encyclopedia
Past
https://en.wikipedia.org/wiki/Internal_reconstruction
16/1438042988312.76_20150728002308-00100-ip-10-236-191-2_869426531_4.json
567d976d_kipedia__the_free_encyclopedia_Type_I_Past
[Present] waste [Past]
wasted
[]
Internal reconstruction - Wikipedia, the free encyclopedia
Past
https://en.wikipedia.org/wiki/Internal_reconstruction
16/1438042988312.76_20150728002308-00100-ip-10-236-191-2_869426531_4.json
567d976d_kipedia__the_free_encyclopedia_Type_I_Past
[Present] adapt [Past]
adapted
[]
Internal reconstruction - Wikipedia, the free encyclopedia
Past
https://en.wikipedia.org/wiki/Internal_reconstruction
16/1438042988312.76_20150728002308-00100-ip-10-236-191-2_869426531_4.json
567d976d_kipedia__the_free_encyclopedia_Type_I_Past
[Present] regret [Past]
regretted
[]
Internal reconstruction - Wikipedia, the free encyclopedia
Past
https://en.wikipedia.org/wiki/Internal_reconstruction
16/1438042988312.76_20150728002308-00100-ip-10-236-191-2_869426531_4.json
567d976d_kipedia__the_free_encyclopedia_Type_I_Past
[Present] fund [Past]
funded
[]
Internal reconstruction - Wikipedia, the free encyclopedia
Past
https://en.wikipedia.org/wiki/Internal_reconstruction
16/1438042988312.76_20150728002308-00100-ip-10-236-191-2_869426531_4.json
567d976d_kipedia__the_free_encyclopedia_Type_I_Past
[Present] found [Past]
founded
[]
Internal reconstruction - Wikipedia, the free encyclopedia
Past
https://en.wikipedia.org/wiki/Internal_reconstruction
16/1438042988312.76_20150728002308-00100-ip-10-236-191-2_869426531_4.json
567d976d_kipedia__the_free_encyclopedia_Type_I_Past
[Present] grade [Past]
graded
[]
Internal reconstruction - Wikipedia, the free encyclopedia
Past
https://en.wikipedia.org/wiki/Internal_reconstruction
16/1438042988312.76_20150728002308-00100-ip-10-236-191-2_869426531_4.json
567d976d_kipedia__the_free_encyclopedia_Type_I_Past
[Present] abide [Past]
abided
[]
Internal reconstruction - Wikipedia, the free encyclopedia
Past
https://en.wikipedia.org/wiki/Internal_reconstruction
16/1438042988312.76_20150728002308-00100-ip-10-236-191-2_869426531_4.json
567d976d_kipedia__the_free_encyclopedia_Type_I_Past
[Present] plod [Past]
plodded
[]
Internal reconstruction - Wikipedia, the free encyclopedia
Past
https://en.wikipedia.org/wiki/Internal_reconstruction
16/1438042988312.76_20150728002308-00100-ip-10-236-191-2_869426531_4.json
567d976d_kipedia__the_free_encyclopedia_Type_I_Past
[Present] blend [Past]
blended
[]
Internal reconstruction - Wikipedia, the free encyclopedia
Past
https://en.wikipedia.org/wiki/Internal_reconstruction
16/1438042988312.76_20150728002308-00100-ip-10-236-191-2_869426531_4.json
567d976d_kipedia__the_free_encyclopedia_Type_I_Past
[Present] end [Past]
ended
[]
Internal reconstruction - Wikipedia, the free encyclopedia
Past
https://en.wikipedia.org/wiki/Internal_reconstruction
16/1438042988312.76_20150728002308-00100-ip-10-236-191-2_869426531_4.json
db5411d1_kipedia__the_free_encyclopedia__ICT4D_1_0
[Issue // Phase] Iconic technology [ICT4D 0.0] PC database [ICT4D 2.0] Mobile phone [ICT4D 1.0]
Telecentre
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Information and communication technologies for development - Wikipedia, the free encyclopedia
ICT4D 1.0
https://en.wikipedia.org/wiki/ICT4D
16/1438042988312.76_20150728002308-00024-ip-10-236-191-2_874159874_4.json
db5411d1_kipedia__the_free_encyclopedia__ICT4D_1_0
[Issue // Phase] Key application [ICT4D 0.0] Data processing [ICT4D 2.0] Services and production [ICT4D 1.0]
Content (and iteration)
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Information and communication technologies for development - Wikipedia, the free encyclopedia
ICT4D 1.0
https://en.wikipedia.org/wiki/ICT4D
16/1438042988312.76_20150728002308-00024-ip-10-236-191-2_874159874_4.json
db5411d1_kipedia__the_free_encyclopedia__ICT4D_1_0
[Issue // Phase] The poor [ICT4D 0.0] Who? [ICT4D 2.0] Innovators and producers [ICT4D 1.0]
Consumers
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Information and communication technologies for development - Wikipedia, the free encyclopedia
ICT4D 1.0
https://en.wikipedia.org/wiki/ICT4D
16/1438042988312.76_20150728002308-00024-ip-10-236-191-2_874159874_4.json
db5411d1_kipedia__the_free_encyclopedia__ICT4D_1_0
[Issue // Phase] Key goal [ICT4D 0.0] Organizational efficiency [ICT4D 2.0] Growth and development [ICT4D 1.0]
MDGs
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Information and communication technologies for development - Wikipedia, the free encyclopedia
ICT4D 1.0
https://en.wikipedia.org/wiki/ICT4D
16/1438042988312.76_20150728002308-00024-ip-10-236-191-2_874159874_4.json
db5411d1_kipedia__the_free_encyclopedia__ICT4D_1_0
[Issue // Phase] Key issue [ICT4D 0.0] Technology's potential [ICT4D 2.0] Uptake and impact [ICT4D 1.0]
Readiness and availability
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Information and communication technologies for development - Wikipedia, the free encyclopedia
ICT4D 1.0
https://en.wikipedia.org/wiki/ICT4D
16/1438042988312.76_20150728002308-00024-ip-10-236-191-2_874159874_4.json
db5411d1_kipedia__the_free_encyclopedia__ICT4D_1_0
[Issue // Phase] Key actor [ICT4D 0.0] Government [ICT4D 2.0] All sectors [ICT4D 1.0]
Donors and NGOs
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Information and communication technologies for development - Wikipedia, the free encyclopedia
ICT4D 1.0
https://en.wikipedia.org/wiki/ICT4D
16/1438042988312.76_20150728002308-00024-ip-10-236-191-2_874159874_4.json
db5411d1_kipedia__the_free_encyclopedia__ICT4D_1_0
[Issue // Phase] Attitude [ICT4D 0.0] Ignore → Isolate [ICT4D 2.0] Integrate → innovate [ICT4D 1.0]
Idolise → Integrate
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Information and communication technologies for development - Wikipedia, the free encyclopedia
ICT4D 1.0
https://en.wikipedia.org/wiki/ICT4D
16/1438042988312.76_20150728002308-00024-ip-10-236-191-2_874159874_4.json
db5411d1_kipedia__the_free_encyclopedia__ICT4D_1_0
[Issue // Phase] Innovation model [ICT4D 0.0] Northern [ICT4D 2.0] Para-poor → per-poor [ICT4D 1.0]
Pro-poor → Para-poor
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Information and communication technologies for development - Wikipedia, the free encyclopedia
ICT4D 1.0
https://en.wikipedia.org/wiki/ICT4D
16/1438042988312.76_20150728002308-00024-ip-10-236-191-2_874159874_4.json
db5411d1_kipedia__the_free_encyclopedia__ICT4D_1_0
[Issue // Phase] Dominant discipline [ICT4D 0.0] Information Systems [ICT4D 2.0] Tribrid of CS, IS, and DS [ICT4D 1.0]
Informatics/Development Studies
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Information and communication technologies for development - Wikipedia, the free encyclopedia
ICT4D 1.0
https://en.wikipedia.org/wiki/ICT4D
16/1438042988312.76_20150728002308-00024-ip-10-236-191-2_874159874_4.json
db5411d1_kipedia__the_free_encyclopedia__ICT4D_1_0
[Issue // Phase] Development paradigm [ICT4D 0.0] Modernisation [ICT4D 2.0] Development 2.0 [ICT4D 1.0]
Human development
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Information and communication technologies for development - Wikipedia, the free encyclopedia
ICT4D 1.0
https://en.wikipedia.org/wiki/ICT4D
16/1438042988312.76_20150728002308-00024-ip-10-236-191-2_874159874_4.json
35e52312_kipedia__the_free_encyclopedia__Characteristic
[Potential Enablers] Static relations Ephemeral events Global high score lists Friend lists [Consequences] Social status [Examples] Mafia Wars Icy Tower [Characteristic]
Public Player Statistics Information regarding players’ game instances are publicly available
[]
Social network game - Wikipedia, the free encyclopedia
Characteristic
https://en.wikipedia.org/wiki/Social_network_game
16/1438042987866.61_20150728002307-00300-ip-10-236-191-2_864502380_1.json
35e52312_kipedia__the_free_encyclopedia__Characteristic
[Potential Enablers] Static relations Spontaneity Fiction [Consequences] Tick-based games [Examples] FrontierVille LifeSocialGame [Characteristic]
Persistent Game Worlds Game state is independent from individual players’ game and play sessions
[]
Social network game - Wikipedia, the free encyclopedia
Characteristic
https://en.wikipedia.org/wiki/Social_network_game
16/1438042987866.61_20150728002307-00300-ip-10-236-191-2_864502380_1.json
35e52312_kipedia__the_free_encyclopedia__Characteristic
[Potential Enablers] Persistent game worlds [Consequences] Asynchronicity Asynchronous games Downtime Encouraged return [Examples] FarmVille Parking Wars LifeSocialGame [Characteristic]
Tick-Based Games Game time progresses according to real time, but in discrete steps
[]
Social network game - Wikipedia, the free encyclopedia
Characteristic
https://en.wikipedia.org/wiki/Social_network_game
16/1438042987866.61_20150728002307-00300-ip-10-236-191-2_864502380_1.json
35e52312_kipedia__the_free_encyclopedia__Characteristic
[Potential Enablers] Tick-based games [Consequences] Ephemeral events Evolving game play design Encouraged return visits [Examples] Mafia Wars LifeSocialGame [Characteristic]
Events Timed to Real World Game play events initiated by specific real time events occurring
[]
Social network game - Wikipedia, the free encyclopedia
Characteristic
https://en.wikipedia.org/wiki/Social_network_game
16/1438042987866.61_20150728002307-00300-ip-10-236-191-2_864502380_1.json
35e52312_kipedia__the_free_encyclopedia__Characteristic
[Potential Enablers] Events timed to real world [Consequences] Ephemeral events Encouraged return visits Exploration Red queen dilemma [Examples] Mafia Wars FarmVille Parking Wars Normic [Characteristic]
Evolving Game Play Design Rules of a game instance change as game play takes place
[]
Social network game - Wikipedia, the free encyclopedia
Characteristic
https://en.wikipedia.org/wiki/Social_network_game
16/1438042987866.61_20150728002307-00300-ip-10-236-191-2_864502380_1.json
35e52312_kipedia__the_free_encyclopedia__Characteristic
[Potential Enablers] Catching ephemeral events Continuous goals Risk/reward Tick-based games [Consequences] Grinding [Examples] Parking Wars LifeSocialGame [Characteristic]
Encouraged Return Visits Players are encouraged to return frequently to a certain part of game space
[]
Social network game - Wikipedia, the free encyclopedia
Characteristic
https://en.wikipedia.org/wiki/Social_network_game
16/1438042987866.61_20150728002307-00300-ip-10-236-191-2_864502380_1.json
35e52312_kipedia__the_free_encyclopedia__Characteristic
[Potential Enablers] Difficulty and punishments Encouraged return visits [Consequences] Pottering [Examples] FarmVille LifeSocialGame Kantai Collection [Characteristic]
Grinding The need to perform a certain task considered easy repeatedly
[]
Social network game - Wikipedia, the free encyclopedia
Characteristic
https://en.wikipedia.org/wiki/Social_network_game
16/1438042987866.61_20150728002307-00300-ip-10-236-191-2_864502380_1.json
35e52312_kipedia__the_free_encyclopedia__Characteristic
[Potential Enablers] Asynchronicity Persistent game worlds [Consequences] Spontaneity Ephemeral events [Examples] Pet Societies Lego Star Wars [Characteristic]
Drop-In/Drop-Out Designed support to handle players entering and leaving ongoing game sessions
[]
Social network game - Wikipedia, the free encyclopedia
Characteristic
https://en.wikipedia.org/wiki/Social_network_game
16/1438042987866.61_20150728002307-00300-ip-10-236-191-2_864502380_1.json
35e52312_kipedia__the_free_encyclopedia__Characteristic
[Potential Enablers] Difficulty and punishments Narrativity Persistent Game Worlds Drop-In/Drop-Out [Consequences] Construction Visits Massively single-player games [Examples] FarmVille Puerto Rico Kantai Collection [Characteristic]
Private Game Spaces Parts of the game space that only a single player can manipulate directly
[]
Social network game - Wikipedia, the free encyclopedia
Characteristic
https://en.wikipedia.org/wiki/Social_network_game
16/1438042987866.61_20150728002307-00300-ip-10-236-191-2_864502380_1.json
35e52312_kipedia__the_free_encyclopedia__Characteristic
[Potential Enablers] Asynchronicity Private game spaces [Consequences] Symbolic physicality [Examples] Mafia Wars Spore LifeSocialGame [Characteristic]
Massively Single-Player Online Games Games making use of other players’ game instances to provide input to the game state
[]
Social network game - Wikipedia, the free encyclopedia
Characteristic
https://en.wikipedia.org/wiki/Social_network_game
16/1438042987866.61_20150728002307-00300-ip-10-236-191-2_864502380_1.json
35e52312_kipedia__the_free_encyclopedia__Characteristic
[Potential Enablers] Fiction Narrativity Private game spaces [Consequences] Pottering [Examples] Mafia Wars FarmVille LifeSocialGame [Characteristic]
Construction Changing or rearranging game elements to form more complex structures
[]
Social network game - Wikipedia, the free encyclopedia
Characteristic
https://en.wikipedia.org/wiki/Social_network_game
16/1438042987866.61_20150728002307-00300-ip-10-236-191-2_864502380_1.json
35e52312_kipedia__the_free_encyclopedia__Characteristic
[Potential Enablers] Difficulty and punishment Grinding Construction [Consequences] Static relations Juiciness [Examples] FrontierVille The Sims Kantai Collection [Characteristic]
Pottering The management of game resources for its own sake
[]
Social network game - Wikipedia, the free encyclopedia
Characteristic
https://en.wikipedia.org/wiki/Social_network_game
16/1438042987866.61_20150728002307-00300-ip-10-236-191-2_864502380_1.json
35e52312_kipedia__the_free_encyclopedia__Characteristic
[Potential Enablers] Inherent sociability Private game spaces [Consequences] Ephemeral events Massively single-player games [Examples] FarmVille Puerto Rico LifeSocialGame [Characteristic]
Visits Temporary access to other players’ private game spaces
[]
Social network game - Wikipedia, the free encyclopedia
Characteristic
https://en.wikipedia.org/wiki/Social_network_game
16/1438042987866.61_20150728002307-00300-ip-10-236-191-2_864502380_1.json
35e52312_kipedia__the_free_encyclopedia__Characteristic
[Potential Enablers] Inherent sociability Free gift inventories Visits [Consequences] Non-player help Collaboration Expected reciprocity [Examples] FarmVille D&D Tiny Adventures [Characteristic]
Altruistic Actions Actions that have only explicit benefits for somebody else than is performing the action
[]
Social network game - Wikipedia, the free encyclopedia
Characteristic
https://en.wikipedia.org/wiki/Social_network_game
16/1438042987866.61_20150728002307-00300-ip-10-236-191-2_864502380_1.json
35e52312_kipedia__the_free_encyclopedia__Characteristic
[Potential Enablers] Broadcasting ephemeral events Altruistic actions [Consequences] Symbolic physicality Extra-game event broadcasting [Examples] FarmVille Lifelines in Who Wants to Be a Millionaire? [Characteristic]
Non-Player Help Players can receive help in games by actions from those not playing
[]
Social network game - Wikipedia, the free encyclopedia
Characteristic
https://en.wikipedia.org/wiki/Social_network_game
16/1438042987866.61_20150728002307-00300-ip-10-236-191-2_864502380_1.json
35e52312_kipedia__the_free_encyclopedia__Characteristic
[Potential Enablers] Inherent sociability Static relations Drop-in/drop-out Non-player help [Consequences] Extra-game event broadcasting [Examples] Mafia Wars FarmVille LifeSocialGame [Characteristic]
Invites The use of inviting new players to a game as game actions
[]
Social network game - Wikipedia, the free encyclopedia
Characteristic
https://en.wikipedia.org/wiki/Social_network_game
16/1438042987866.61_20150728002307-00300-ip-10-236-191-2_864502380_1.json
35e52312_kipedia__the_free_encyclopedia__Characteristic
[Potential Enablers] Achievements Invites Non-player help [Consequences] Broadcasting ephemeral events [Examples] Mafia Wars [Characteristic]
Extra-Game Event Broadcasting Game events are broadcast in a medium where others can perceive them
[]
Social network game - Wikipedia, the free encyclopedia
Characteristic
https://en.wikipedia.org/wiki/Social_network_game
16/1438042987866.61_20150728002307-00300-ip-10-236-191-2_864502380_1.json
35e52312_kipedia__the_free_encyclopedia__Characteristic
[Potential Enablers] Inherent sociability Altruistic actions Construction [Consequences] Symbolic physicality Cooperation Delayed reciprocity Purchasable game advantages [Examples] FarmVille Pandemic LifeSocialGame [Characteristic]
Collaborative Actions Compound actions that require several players to perform actions
[]
Social network game - Wikipedia, the free encyclopedia
Characteristic
https://en.wikipedia.org/wiki/Social_network_game
16/1438042987866.61_20150728002307-00300-ip-10-236-191-2_864502380_1.json
35e52312_kipedia__the_free_encyclopedia__Characteristic
[Potential Enablers] Inherent sociability Altruistic actions Collaborative actions [Consequences] Guilting [Examples] FrontierVille LifeSocialGame [Characteristic]
Delayed Reciprocity Players perform actions to help others under the assumption that they later will be helped in return
[]
Social network game - Wikipedia, the free encyclopedia
Characteristic
https://en.wikipedia.org/wiki/Social_network_game
16/1438042987866.61_20150728002307-00300-ip-10-236-191-2_864502380_1.json
35e52312_kipedia__the_free_encyclopedia__Characteristic
[Potential Enablers] Ephemeral events Inherent sociability Delayed reciprocity [Examples] FrontierVille Intrigue [Characteristic]
Guilting Trying to influence another placer’s actions based upon moral grounds
[]
Social network game - Wikipedia, the free encyclopedia
Characteristic
https://en.wikipedia.org/wiki/Social_network_game
16/1438042987866.61_20150728002307-00300-ip-10-236-191-2_864502380_1.json
35e52312_kipedia__the_free_encyclopedia__Characteristic
[Potential Enablers] Difficulty and punishment Collaborative actions Social status [Examples] FishVille FrontierVille Entropia Universe Kantai Collection [Characteristic]
Purchasable Game Advantages Players can pay real currency to gain some in-game advantage
[]
Social network game - Wikipedia, the free encyclopedia
Characteristic
https://en.wikipedia.org/wiki/Social_network_game
16/1438042987866.61_20150728002307-00300-ip-10-236-191-2_864502380_1.json
35e52312_kipedia__the_free_encyclopedia__Characteristic
[Potential Enablers] Inherent sociability Altruistic actions Purchasable game advantages [Consequences] Static relations Social status [Examples] Lil’ Green Patch ‘sugar beets’ in FarmVille [Characteristic]
Extra–Game Consequences Some actions within a game has pre-defined effects outside the game system
[]
Social network game - Wikipedia, the free encyclopedia
Characteristic
https://en.wikipedia.org/wiki/Social_network_game
16/1438042987866.61_20150728002307-00300-ip-10-236-191-2_864502380_1.json
1abf02cc_kipedia__the_free_encyclopedia__Event_logging
[Software tracing] Consumed primarily by developers [Event logging]
Consumed primarily by system administrators
[]
Tracing (software) - Wikipedia, the free encyclopedia
Event logging
https://en.wikipedia.org/wiki/Tracing_(software)
16/1438042988312.76_20150728002308-00045-ip-10-236-191-2_877680980_0.json