diff --git a/lib/GameWindow.js b/lib/GameWindow.js
index <HASH>..<HASH> 100644
--- a/lib/GameWindow.js
+++ b/lib/GameWindow.js
@@ -898,7 +898,7 @@
 
         oldPos = this.headerPosition;
 
-        // Store the new position in a reference variable 
+        // Store the new position in a reference variable
         // **before** adaptFrame2HeaderPosition is called
         this.headerPosition = pos;
 
@@ -1344,6 +1344,8 @@
      *
      * Warning: Security policies may block this method if the content is
      * coming from another domain.
+     * Notice: If called multiple times within the same stage/step, it will
+     * the `VisualTimer` widget to reload the timer.
      *
      * @param {string} uri The uri to load
      * @param {function} func Optional. The function to call once the DOM is
@@ -1770,7 +1772,7 @@
 
         W.removeClass(W.frameElement, 'ng_mainframe-header-[a-z-]*');
         switch(position) {
-        case 'right':            
+        case 'right':
             W.addClass(W.frameElement, 'ng_mainframe-header-vertical-r');
             break;
         case 'left':
Added notice to GameWindow.loadFrame about resetting of VisualTimer