diff --git a/src/Commands/BotLimit.js b/src/Commands/BotLimit.js
index <HASH>..<HASH> 100644
--- a/src/Commands/BotLimit.js
+++ b/src/Commands/BotLimit.js
@@ -27,7 +27,7 @@ var botlimit = {
       }
       return;
     }
-    value = arguments[1]
+    value = arguments[1];
     if (value >= 0) {
       this.gameState.botDepartLimit = value;
     } else {
diff --git a/src/Server.js b/src/Server.js
index <HASH>..<HASH> 100644
--- a/src/Server.js
+++ b/src/Server.js
@@ -765,7 +765,7 @@ Server.prototype.addBot = function (player) {
     if (player.active) {
       return false;
     }
-    bot = player
+    bot = player;
   } else {
     // Haetaan seuraava vapaa paikka botille
     playerIds = Object.keys(this.players);
Fix the last two jshint errors! Woot!