diff --git a/ctrl/game.js b/ctrl/game.js
index <HASH>..<HASH> 100644
--- a/ctrl/game.js
+++ b/ctrl/game.js
@@ -13,7 +13,7 @@ module.exports = (sbot, myIdent) => {
   const gameSSBDao = GameSSBDao(sbot);
   const gameChallenger = GameChallenger(sbot, myIdent);
 
-  function getMyIdent() {PlayerUtils
+  function getMyIdent() {
     return myIdent;
   }
 
diff --git a/ui/game/gameView.js b/ui/game/gameView.js
index <HASH>..<HASH> 100644
--- a/ui/game/gameView.js
+++ b/ui/game/gameView.js
@@ -3,6 +3,8 @@ var Chessground = require('chessground').Chessground;
 
 module.exports = (gameCtrl) => {
 
+  const myIdent = gameCtrl.getMyIdent();
+
   function renderBoard(gameId) {
     var vDom = m('div', {
       class: 'cg-board-wrap ssb-chess-board-large'
@@ -12,8 +14,10 @@ module.exports = (gameCtrl) => {
       var chessGround = Chessground(vDom.dom, {});
 
       gameCtrl.getSituation(gameId).then(situation => {
+
         chessGround.set({
-          fen: situation.fen
+          fen: situation.fen,
+          orientation: situation.players[myIdent].colour
         });
       })
     });
Flip board orientation if the player is playing as black.