diff --git a/packages/graphics/src/Graphics.js b/packages/graphics/src/Graphics.js
index <HASH>..<HASH> 100644
--- a/packages/graphics/src/Graphics.js
+++ b/packages/graphics/src/Graphics.js
@@ -1202,7 +1202,7 @@ export default class Graphics extends Container
 
         if (data.type === SHAPES.POLY)
         {
-            data.shape.closed = data.shape.closed || this.filling;
+            data.shape.closed = data.shape.closed;
             this.currentPath = data;
         }
Don't auto-close paths when using Graphics with CanvasRenderer (#<I>)

When defining a path, any call to beginFill results in the path being closed,

but only for the Canvas renderer, not for the WebGL renderer.

This commit removes the check that sets the shape to be closed when a fill is

active. This unifies the rendering behavior between Canvas and WebGL.