《泰拉瑞亚》开发商支持开源游戏引擎而非 Unity
Unity 游戏
![](/data/attachment/album/202309/28/133314q5y3ibodit666056.jpg)



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> 开源游戏引擎万岁！
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继 Unity 制定了会在游戏安装或启动时向开发者收取费用的掠夺性 “[运行时费用](https://blog.unity.com/news/plan-pricing-and-packaging-updates)” 定价模式之后，《<ruby> 泰拉瑞亚 <rt>  Terraria </rt></ruby>》的开发商 [Re-Logic](https://re-logic.com/) 承诺将会支持两个新兴的开源游戏引擎。


尽管 Unity 的定价模式 [已进行了调整](https://www.theregister.com/2023/09/19/unity_talks_of_price_cap/)，但对玩家以及开发者的信任已经被打破。许多游戏开发商不得不采取预防措施来限制成本。


那么，让我们看看 Re-Logic 都承诺了些什么。


### 巨大贡献 ?


他们最近在 Twitter 上宣布了两件大事。


第一，他们**谴责 Unity 提出的定价模式改革**，提到了以下几点：



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> 我们明确谴责并拒绝接受 Unity 最近提出的服务条款/收费变更，以及推出这些变更的暗箱操作方式。
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> 
> 最令人痛心的是，Unity 多年来培养的信任被轻描淡写地抛到了一边，成为压榨发行商、工作室和玩家的又一种方式。
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他们还补充说，**一份简单的公开声明**不足以挽回这样的事情，被破坏的信任，不可能轻易修复。


不过，该公告的**第二项**主要亮点是他们**承诺向开源游戏引擎 [Godot](https://godotengine.org/) 和 [FNA](https://fna-xna.github.io/)** 各捐赠 100,000 美元。


而且，这还不够，他们还决定**赞助这些项目**，每个项目的赞助费为每月 1000 美元，只有一个很简单的要求：



> 
> 作为回报，我们所要求的只是他们保持良好的品格，继续尽其所能为世界各地的开发人员提供功能强大、易于使用的引擎。
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这是一个很好的回报要求！ ?


尽管《泰拉瑞亚》的手机和游戏机移植版使用的是 Unity（由第三方维护），但这并不妨碍他们对这种情况发表意见。


你可以在原 [公告推文](https://twitter.com/Terraria_Logic/status/1704227519027651016) 上关注围绕此事发表的讨论，了解用户和游戏开发者的更多想法。


### 是时候闪亮登场了吗？


![](/data/attachment/album/202309/28/133551ydmauedn6vvu3686.png)


我觉得，是的！


鉴于大多数流行的游戏引擎，要么是需要付费的闭源引擎，要么是仅供游戏开发者自用的引擎（说的就是你 [RAGE](https://en.wikipedia.org/wiki/Rockstar_Advanced_Game_Engine) ），因此**像 Godot 和 FNA 这样的开源游戏引擎是当务之急**。


很高兴看到 Re-Logic 这样的热门游戏开发商尝试支持开源游戏引擎，我们已经有一段时间没有看到这样的努力了。


我希望通过这件事，**更多的开发者会对支持开源游戏引擎产生浓厚的兴趣**，无论他们以何种方式，可以是金钱，也可以是贡献代码。


? 你对此怎么看？可以在下方分享你的想法。




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via: <https://news.itsfoss.com/terraria-open-source-game-engine/>


作者：[Sourav Rudra](https://news.itsfoss.com/author/sourav/) 选题：[lujun9972](https://github.com/lujun9972) 译者：[GenshinMinecraft](https://github.com/GenshinMinecraft) 校对：[wxy](https://github.com/wxy)


本文由 [LCTT](https://github.com/LCTT/TranslateProject) 原创编译，[Linux中国](https://linux.cn/) 荣誉推出


OK
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Terraria's developers, [Re-Logic](https://re-logic.com/?ref=news.itsfoss.com), have pledged to support two up-and-coming open-source game engines following Unity's predatory '[Runtime Fee](https://blog.unity.com/news/plan-pricing-and-packaging-updates?ref=news.itsfoss.com)' pricing model that would charge devs whenever a game was installed or launched.

Even though the pricing model [was tweaked](https://www.theregister.com/2023/09/19/unity_talks_of_price_cap/?ref=news.itsfoss.com), the trust has been broken, with many game devs having to take precautionary measures to limit costs.

So, let's see what Re-Logic has promised to do.

## A Sizeable Contribution 💰

In a recent announcement on Twitter, they said two major things.

One, they **denounced the pricing model changes proposed by Unity **by mentioning the following:

We unequivocally condemn and reject the recent TOS/fee changes proposed by Unity and the underhanded way they were rolled out.

The flippant manner with which years of trust cultivated by Unity were cast aside for yet another way to squeeze publishers, studios, and gamers is the saddest part.

They also added that **a simple public statement was not sufficient** to undo such a thing, and trust had been broken that cannot be repaired easily.

However, the main highlight of the announcement was their **pledge to donate $100,000 each to open-source gaming engines, Godot and FNA**.

And, that's not all, they have **also decided to sponsor these projects for $1000/month each**, with only a simple demand:

All we ask in return is that they remain good people and keep doing all that they can to make these engines powerful and approachable for developers everywhere.

Now, that's an excellent thing to ask for in return! 😄

Even though the mobile and console ports of Terraria use Unity (maintained by a third-party), this hasn't stopped them from being vocal about the situation.

You can follow the discussion surrounding this on the original [announcement tweet](https://twitter.com/Terraria_Logic/status/1704227519027651016?ref=news.itsfoss.com) to get more insights on what the users and game developers think.

## Time to Shine?

![a custom banner showing the godot and fna logos](https://news.itsfoss.com/content/images/2023/09/Terraria_Devs_W.png)

I say, yes!

**Open-source game engines such as Godot and FNA are the need of the hour**, seeing that most popular game engines are either close-sourced behind a paywall, or strictly for a game developer's own use (I am looking at you [RAGE](https://en.wikipedia.org/wiki/Rockstar_Advanced_Game_Engine?ref=news.itsfoss.com)).

It is great to see a popular game developer like Re-Logic trying to support open-source game engines like this, it has been some time since we saw such an endeavor.

I hope with this, **more developers take a keen interest in supporting open-source game engines** in whatever way they can, it could be either monetarily, or by contributing to the code.

* 💬* *What do you think? Share your thoughts in the comments below.*

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