GIMP 3.0 中值得期待的 8 项新功能和改进
GIMP

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> 将带来重大改进的 GIMP 3.0 是最令人期待的版本之一。根据它最近的开发版本，这是一个预期的功能列表。
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![](/data/attachment/album/202111/15/181326g97bbdzapwnsqudz.jpg)


[GIMP](https://www.gimp.org/) 是可在 Linux 上使用的 [最佳免费图像编辑器](https://itsfoss.com/image-applications-ubuntu-linux/) 之一。不仅仅适用于那些想要 Adobe 套件的免费替代品的用户，许多专业人士也使用 GIMP 进行艺术创作、设计和照片编辑。


尽管 GIMP 提供了许多必要的功能和选项，但在各种平台上已经出现了许多现代替代品，其中在一些方面已经超过了 GIMP。


不过，GIMP 3.0 可能是一个扭转局面的版本，它将使 GIMP 成为最好的现代产品之一，可与现有的商业对手相竞争。


本文将讨论预期出现在 GIMP 3.0 版本的功能。


### GIMP 3.0 值得期待的顶级功能


随着 GIMP 3.0 的版本发布，其开发版本增加了很多改进。


你或许想看到早期开发版本中的所有功能/变化，但我们将在本文中只能介绍其中重要的亮点。


### 1、基于 GTK3 的用户界面


![来源：GIMP 博客](/data/attachment/album/202111/15/181327r3u32nfk03nbdzfn.png)


GIMP 3.0 将带来基于 GTK3 的用户界面的重新打造的视觉享受。除了改进的外观和感受，你还可以看到一些新的小工具。


别忘了，[爱德华•斯诺登也认为 GIMP 需要进行 UI 大修](https://news.itsfoss.com/gimp-ui-edward-snowden/)。所以，GIMP 3.0 即使最终没有成为一种视觉享受，也应该在某种形式上有所改善。


在以前的 GIMP 版本中，它并不支持高像素密度的显示器。虽然可以使用，但如果你有一个更高分辨率的屏幕，GIMP 看起来就不够好。


现在，随着 GTK3 的加入，它增加了对高像素密度显示器的支持。你所要做的就是设置你的操作系统的首选缩放/分辨率，GIMP 应该可以支持它了。


### 2、Wayland 支持


向 GTK3 的过渡应该能提供更好的 Wayland 支持。因此，如果你开始使用 Wayland 桌面会话，GIMP 3.0 应该可以让你毫无问题地使用该应用程序。


### 3、多层选择


![来源：GIMP 博客](/data/attachment/album/202111/15/181328y61jbjlwlbjb2ytw.png)


最关键的新增功能之一是可以选择多个图层。


虽然这是一个需要很长时间才能完成的功能，但它终于在 GIMP 3.0 版本中实现了。


有了这个功能，人们可以轻松地管理和组织他们的工程中的几个图层。


根据现有的信息，他们正式提到了这个变化：



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> 可停靠的图层现在完全可以进行多选，使用通常的交互方式进行多项目选择（“`Shift` + 点击”用于选择一系列图层，“`Ctrl` + 点击”用于选择或取消选择不相邻的层）。组织操作现在可以对所有选定的图层起作用，即你可以一次性移动、重新排序、删除、复制、合并（以及更多...）所有选定的图层。
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换句话说，你可以选择多个图层，并同时对它们进行批量操作。


例如，你可以裁剪、移动、使用合并的图层中的颜色选择工具，并使用这个功能执行更多操作。


在发表这篇文章时，我注意到，根据他们的开发博客，这是一个正在进行的工作，有一些限制。希望在稳定版中，多层选择可以完美地工作。


### 4、新的插件 API


插件 API 保留了所有的基本功能，但也引入了一些新的改进。


因此，新的插件 API 应该不会对开发者造成任何破坏，而应该可以让他们把插件轻松地移植到 GIMP 3.0 应用程序上。


他们的开发版本中提到了一些改进：


* 摆脱了对象 ID，转而使用真实的对象。特别是在 GIMP 3 中，`GimpImage`、`GimpItem`、`GimpDrawable`、`GimpLayer`、`GimpVectors`、`GimpChannel` 和 `GimpPDB` 都是对象（其他类别的对象已经存在或以后可能加入）。
* 路径现在被当作 `GFile` 来处理，这意味着使用 GLib/GIO API。
* GIMP API 应该可以完全支持各种语言（Python 3、JavaScript、Lua、Vala 等）。


### 5、绘画选择工具


![来源：GIMP 博客](/data/attachment/album/202111/15/181329rz05v777euxvd0ei.png)


前景选择工具不会消失。然而，他们正在开发一个新的实验性的“绘画选择”工具，它可以让你逐步选择和绘制使用画笔的区域。


绘画选择工具的目的还在于克服前景选择工具对大图像的限制，并解决内存/稳定性问题。


考虑到它被列为实验性工具，我们不能确定它是否能进入稳定版，但它已经有了新的图标，你可以找到这个工具。


### 6、Windows Ink 支持


![来源：GIMP 博客](/data/attachment/album/202111/15/181330qtwz8475bbwwtwc8.png)


当然，我们在这里讨论的都是 Linux。但是，GIMP 是一个流行的跨平台工具。


所以，为了吸引更多的用户，最好为专业人士或设计师使用的工具提供硬件支持。


GIMP 3.0 现在支持 Windows Ink 开箱即用，这要归功于它引入的 GTK3。你会从管理输入设备的设置中找到使用 Windows Ink API 的选项。


### 7、改进手势支持


GIMP 并不是笔记本电脑用户的最佳选择，或者更准确地说，不是触摸板/触摸屏用户的最佳选择。


然而，随着 GIMP 3.0 增加了手势支持，可以捏住画布放大/缩小，这种情况可能会有所改善。


我们还可能在最终版本中看到更多的手势支持，但截至 2.99.8 版本，也就是最新的开发版本，还没有新的手势。


### 8、改进的文件格式支持


GIMP 3.0 现在支持 JPEG-XL 文件格式，能够加载/导出带有灰度和 RGB 颜色配置文件的 .jxl 文件。


对 Adobe Photoshop 工程文件的支持也得到了改进。它现在可以处理大于 4GB 的 PSD 文件，同时加载多达 99 个通道。


除此以外，对 WebP 和 16 位 SGI 图像的支持也得到了改进。


### 总结


看看 [GIMP 的开发博客](https://www.gimp.org/news/2021/10/20/gimp-2-99-8-released/)，看起来他们几乎已经完成了最终版本。然而，他们并没有透露任何特定的发布日期时间表。


所以，一旦他们解决了错误并完成了改进，它就会到来。


你期待 GIMP 3.0 吗？它看起来是一个有希望的下一代版本吗？




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via: <https://news.itsfoss.com/gimp-3-0-features/>


作者：[Ankush Das](https://news.itsfoss.com/author/ankush/) 选题：[lujun9972](https://github.com/lujun9972) 译者：[wxy](https://github.com/wxy) 校对：[wxy](https://github.com/wxy)


本文由 [LCTT](https://github.com/LCTT/TranslateProject) 原创编译，[Linux中国](https://linux.cn/) 荣誉推出


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[GIMP](https://www.gimp.org/?ref=news.itsfoss.com) is one of the [best free image editors](https://itsfoss.com/image-applications-ubuntu-linux/?ref=news.itsfoss.com) available for Linux. Not just for users who want a free alternative to Adobe suite, but many professionals use GIMP for artwork, design, and photo editing.

Even though GIMP offers many essential features and options to work with, many modern alternatives (irrespective of the platform) have popped up that outshine GIMP in several ways.

And, GIMP 3.0 could be the release that turns the table by putting GIMP as one of the best modern offerings to compete with commercial options available out there.

This article will discuss the expected features to arrive with GIMP 3.0 release.

## Top Features to Expect With GIMP 3.0

Following the road to GIMP 3.0 release, the development versions have added a lot of improvements.

It does make sense to expect all the features/changes you see in its early developer builds, but we will stick to significant highlights for this article.

## 1. GTK3 based UI

![](https://news.itsfoss.com/content/images/wordpress/2021/11/gimp-2-99-2-gtk3-1024x559.png)

GIMP 3.0 will bring in a visual overhaul with GTK3-based UI. Along with the improved look and feel, you can also expect new widgets.

Not to forget, [Edward Snowden also thinks that GIMP needs a UI overhaul](https://news.itsfoss.com/gimp-ui-edward-snowden/). So, GIMP 3.0 should make a difference in some form if it does not end up being a visual treat.

With previous GIMP releases, it did not support high pixel density displays. It was manageable, but GIMP did not look good enough if you had a higher resolution screen.

Now with GTK3 onboard, it adds support for high pixel density displays. All you have to do is set your operating system’s preferred scaling/resolution, and GIMP should support it.

## 2. Wayland Support

The transition to GTK3 should ensure better Wayland support. So, if you are starting to use Wayland desktop sessions, GIMP 3.0 should let you use the app without any issues.

## 3. Multiple Layer Selection

![](https://news.itsfoss.com/content/images/wordpress/2021/11/gimp-2.99.2-multi-layer-selection.png)

One of the most crucial feature addition is the ability to select multiple layers.

While this was a much-needed feature due for a long time, it is finally coming together for GIMP 3.0 release.

With this feature, one can easily manage and organize several layers in their projects.

As per the available information, they officially mention more about the change:

The Layers dockable is now fully multi-selection aware, using the usual interaction for multi-items selection (

`Shift+click`

for selecting a range of layers and`Ctrl+click`

for selecting or deselecting non-contiguous layers). Organizational operations now work on all selected layers, i.e. that you can move, reorder, delete, duplicate, merge (and more…) all selected layers at once.

In other words, you can select multiple layers and perform batch operations on all of them at once.

For instance, you can crop, move, use the color picker tool from merged layers, and do more things with this feature.

When publishing this article, I noticed that it is a work in progress with some limitations, as per their development blog. Hopefully, with the stable release, the multi-layer selection works flawlessly.

## 4. New Plugin API

The plugin API retains all the essential functionalities but also introduces several new improvements.

So, the new plugin API shouldn’t break anything for developers but should allow them to port their plugins to GIMP 3.0 app easily.

Some improvements as mentioned in their development releases:

- Moved away from object IDs to real objects. In particular in GIMP 3,
`GimpImage`

,`GimpItem`

,`GimpDrawable`

,`GimpLayer`

,`GimpVectors`

,`GimpChannel`

and`GimpPDB`

are objects (other classes of objects already exist or may be added later). - Paths are now handled as
`GFile`

, which implies using the GLib/GIO API. - GIMP API should be fully usable in a wide range of language bindings (Python 3, JavaScript, Lua, Vala, etc)

## 5. Paint Select Tool

![](https://news.itsfoss.com/content/images/wordpress/2021/11/gimp-paint-select-tool.png)

The Foreground Select tool isn’t going anywhere. However, a new experimental “Paint Select” tool is being worked on that lets you progressively select and paint the region where you use the brush.

The Paint Select tool also aims to overcome the limitations with the Foreground Select tool for big images and resolve memory/stability issues.

We can’t be sure if it makes it to the stable release, considering it was listed as experimental, but it already has new icons to help you identify the tool.

## 6. Windows Ink Support

![](https://news.itsfoss.com/content/images/wordpress/2021/11/gimp-windows-ink.png)

Of course, we discuss all things Linux here. But, GIMP is a popular cross-platform tool.

So, to appeal to more users, it is good to have hardware support for tools that professionals or designers use.

GIMP 3.0 now supports Windows Ink out-of-the-box, thanks to its addition to GTK3. You would get the option to use the Windows Ink API from the settings for managing input devices.

## 7. Improved Gesture Support

GIMP wasn’t the best candidate for laptop users or, more accurately, touchpad/touchscreen users.

However, this could change with GIMP 3.0 adding gesture support to pinch to zoom in/out of the canvas.

We could also see more gesture support in the final release, but there are no new gestures as of version 2.99.8, which is the latest development release.

## 8. **Improved File Format Support**

GIMP 3.0 now supports JPEG-XL file format, with the ability to load/export .jxl files with grayscale and RGB color profiles.

The support for Adobe Photoshop project files has been improved as well. It can now handle PSD files larger than 4 GB while loading up to 99 channels.

In addition to these, support for WebP, and 16-bit SGI images were also improved.

## Wrapping Up

Looking at [GIMP’s development blog](https://www.gimp.org/news/2021/10/20/gimp-2-99-8-released/?ref=news.itsfoss.com), it looks like they’re almost done for the final release. However, they haven’t shared any particular timeline for a release date.

So, it should arrive as soon as they squash the bugs and finalize the improvements.

*Are you looking forward to GIMP 3.0? Does it look like a promising next-gen release?*

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