Remove lcf::rpg::Save::Setup
MODIFY
generator/csv/functions.csv
generator/csv/functions.csv
Structure,Method,Headers
Actor,void Setup(),
-Save,void Setup(),
Parameters,void Setup(int final_level),

MODIFY
src/generated/lcf/rpg/save.h
src/generated/lcf/rpg/save.h
Binary files a/src/generated/lcf/rpg/save.h and b/src/generated/lcf/rpg/save.h differ

MODIFY
src/rpg_setup.cpp
src/rpg_setup.cpp
namespace lcf {
-void rpg::Save::Setup() {
- screen = rpg::SaveScreen();
- pictures.clear();
- actors.clear();
- actors.resize(lcf::Data::actors.size());
-
- party_location.move_speed = 4;
- boat_location.vehicle = rpg::SaveVehicleLocation::VehicleType_skiff;
- ship_location.vehicle = rpg::SaveVehicleLocation::VehicleType_ship;
- airship_location.vehicle = rpg::SaveVehicleLocation::VehicleType_airship;
-
- if (targets.empty()) {
- targets.resize(1);
- }
-}
-
void rpg::Actor::Setup() {
int max_final_level = 0;
if (lcf::Data::system.ldb_id == 2003) {

Remove lcf::rpg::Save::Setup