Chatview is now a bit more generous with memory to avoid multiple allocations
MODIFY
ui/chatview.go
ui/chatview.go
@@ -79,6 +79,7 @@ type ChatView struct {
// NewChatView constructs a new ready to use ChatView.
func NewChatView(state *discordgo.State, ownUserID string) *ChatView {
chatView := ChatView{
+ data: make([]*discordgo.Message, 0, 100),
internalTextView: tview.NewTextView(),
state: state,
ownUserID: ownUserID,
@@ -285,7 +286,9 @@ OUTER_LOOP:
// ClearViewAndCache clears the TextView buffer and removes all data for
// all messages.
func (chatView *ChatView) ClearViewAndCache() {
- chatView.data = make([]*discordgo.Message, 0)
+ //100 as default size, as we usually have message. Even if not, this
+ //is worth the memory overhead.
+ chatView.data = make([]*discordgo.Message, 0, 100)
chatView.showSpoilerContent = make(map[string]bool)
chatView.formattedMessages = make(map[string]string)
chatView.selection = -1

Chatview is now a bit more generous with memory to avoid multiple allocations