Correctly SaveVehicleLocation::vehicle
MODIFY
src/rpg_setup.cpp
src/rpg_setup.cpp
@@ -162,6 +162,10 @@ void RPG::Save::Setup() {
for (int i = 1; i <= (int) actors.size(); i++)
actors[i - 1].Setup(i);
map_info.Setup();
+
+ boat_location.vehicle = RPG::SaveVehicleLocation::VehicleType_skiff;
+ ship_location.vehicle = RPG::SaveVehicleLocation::VehicleType_ship;
+ airship_location.vehicle = RPG::SaveVehicleLocation::VehicleType_airship;
}
void RPG::Actor::Setup() {

Correctly SaveVehicleLocation::vehicle