Try shuffling order
MODIFY
WalletWasabi/WabiSabi/Backend/Rounds/Arena.cs
WalletWasabi/WabiSabi/Backend/Rounds/Arena.cs
@@ -81,7 +81,7 @@ public partial class Arena : PeriodicRunner
await CreateRoundsAsync(cancel).ConfigureAwait(false);
// RoundStates have to contain all states. Do not change stateId=0.
- RoundStates = Rounds.OrderBy(x => x.InputCount).Select(r => RoundState.FromRound(r, stateId: 0)).ToImmutableArray();
+ RoundStates = Rounds.ToShuffled().Select(r => RoundState.FromRound(r, stateId: 0)).ToImmutableArray();
}
}

Try shuffling order