Generate operator== for all LMT structs
MODIFY
generator/csv/structs.csv
generator/csv/structs.csv
@@ -59,8 +59,8 @@ lsd,SaveMapInfo,,0,0
lsd,SaveCommonEvent,,1,0
lsd,SavePanorama,,0,0
lsd,Save,,0,0
-lmt,Rect,,,0
-lmt,Encounter,,1,0
-lmt,MapInfo,,1,0
-lmt,Start,,0,0
-lmt,TreeMap,,,0
+lmt,Rect,,,1
+lmt,Encounter,,1,1
+lmt,MapInfo,,1,1
+lmt,Start,,0,1
+lmt,TreeMap,,,1

MODIFY
src/generated/rpg_encounter.h
src/generated/rpg_encounter.h
Binary files a/src/generated/rpg_encounter.h and b/src/generated/rpg_encounter.h differ

MODIFY
src/generated/rpg_mapinfo.h
src/generated/rpg_mapinfo.h
Binary files a/src/generated/rpg_mapinfo.h and b/src/generated/rpg_mapinfo.h differ

MODIFY
src/generated/rpg_rect.h
src/generated/rpg_rect.h
Binary files a/src/generated/rpg_rect.h and b/src/generated/rpg_rect.h differ

MODIFY
src/generated/rpg_start.h
src/generated/rpg_start.h
Binary files a/src/generated/rpg_start.h and b/src/generated/rpg_start.h differ

MODIFY
src/generated/rpg_treemap.h
src/generated/rpg_treemap.h
Binary files a/src/generated/rpg_treemap.h and b/src/generated/rpg_treemap.h differ

Generate operator== for all LMT structs