Use `NULL` instead of `0` for null pointers.
MODIFY
src/numeric.c
src/numeric.c
@@ -904,7 +904,7 @@ fix_mod(mrb_state *mrb, mrb_value x)
return mrb_float_value(mrb, NAN);
#endif
}
- fixdivmod(mrb, a, b, 0, &mod);
+ fixdivmod(mrb, a, b, NULL, &mod);
return mrb_fixnum_value(mod);
}
#ifdef MRB_WITHOUT_FLOAT
@@ -913,7 +913,7 @@ fix_mod(mrb_state *mrb, mrb_value x)
else {
mrb_float mod;
- flodivmod(mrb, (mrb_float)a, mrb_to_flo(mrb, y), 0, &mod);
+ flodivmod(mrb, (mrb_float)a, mrb_to_flo(mrb, y), NULL, &mod);
return mrb_float_value(mrb, mod);
}
#endif

Use `NULL` instead of `0` for null pointers.