Support integer and float combination in `mrb_equal()`.
MODIFY
src/object.c
src/object.c
@@ -47,6 +47,17 @@ mrb_equal(mrb_state *mrb, mrb_value obj1, mrb_value obj2)
mrb_value result;
if (mrb_obj_eq(mrb, obj1, obj2)) return TRUE;
+#ifndef MRB_WITHOUT_FLOAT
+ /* value mixing with integer and float */
+ if (mrb_fixnum_p(obj1)) {
+ if (mrb_float_p(obj2) && (mrb_float)mrb_fixnum(obj1) == mrb_float(obj2))
+ return TRUE;
+ }
+ else if (mrb_float_p(obj1)) {
+ if (mrb_fixnum_p(obj2) && mrb_float(obj1) == (mrb_float)mrb_fixnum(obj2))
+ return TRUE;
+ }
+#endif
result = mrb_funcall(mrb, obj1, "==", 1, obj2);
if (mrb_test(result)) return TRUE;
return FALSE;

Support integer and float combination in `mrb_equal()`.