object.c: fast implementation of `mrb_obj_eq`.
For `MRB_NAN_BOXING` and `MRB_WORD_BOXING`.
MODIFY
src/object.c
src/object.c
MRB_API mrb_bool
mrb_obj_eq(mrb_state *mrb, mrb_value v1, mrb_value v2)
{
+#if defined(MRB_NAN_BOXING)
+ return v1.u == v2.u;
+#elif defined(MRB_NAN_BOXING)
+ return v1.w == v2.w;
+#else /* MRB_NO_BOXING */
if (mrb_type(v1) != mrb_type(v2)) return FALSE;
switch (mrb_type(v1)) {
case MRB_TT_TRUE:
return TRUE;
case MRB_TT_FALSE:
+ return (mrb_fixnum(v1) == mrb_fixnum(v2));
case MRB_TT_INTEGER:
return (mrb_integer(v1) == mrb_integer(v2));
case MRB_TT_SYMBOL:
@@ -33,6 +39,7 @@ mrb_obj_eq(mrb_state *mrb, mrb_value v1, mrb_value v2)
default:
return (mrb_ptr(v1) == mrb_ptr(v2));
}
+#endif
}
MRB_API mrb_bool

object.c: fast implementation of `mrb_obj_eq`.

For `MRB_NAN_BOXING` and `MRB_WORD_BOXING`.