MapInfo - use DBString for background name
MODIFY
generator/csv/fields.csv
generator/csv/fields.csv
@@ -608,7 +608,7 @@ MapInfo,expanded_node,f,Boolean,0x07,False,0,0,Flag. Editor only
MapInfo,music_type,f,Enum<MapInfo_MusicType>,0x0B,0,1,0,Integer. 0=inherit; 1=from event; 2=specified in 0x0C
MapInfo,music,f,Music,0x0C,,1,0,Array - rpg::Music
MapInfo,background_type,f,Enum<MapInfo_BGMType>,0x15,0,1,0,Integer. 0=inherit; 1=from terrain ldb data; 2=specified in 0x16
-MapInfo,background_name,f,String,0x16,'',0,0,String
+MapInfo,background_name,f,DBString,0x16,'',0,0,String
MapInfo,teleport,f,Enum<MapInfo_TriState>,0x1F,0,1,0,Flag. 0=inherit; 1=allow; 2=disallow
MapInfo,escape,f,Enum<MapInfo_TriState>,0x20,0,1,0,Flag. 0=inherit; 1=allow; 2=disallow
MapInfo,save,f,Enum<MapInfo_TriState>,0x21,0,1,0,Flag. 0=inherit; 1=allow; 2=disallow

MODIFY
src/generated/lcf/rpg/mapinfo.h
src/generated/lcf/rpg/mapinfo.h
Binary files a/src/generated/lcf/rpg/mapinfo.h and b/src/generated/lcf/rpg/mapinfo.h differ

MODIFY
src/generated/lmt_mapinfo.cpp
src/generated/lmt_mapinfo.cpp
Binary files a/src/generated/lmt_mapinfo.cpp and b/src/generated/lmt_mapinfo.cpp differ

MapInfo - use DBString for background name