[opengl wincrypt winsock2] Use $ENV{WindowsSdkDir} instead of hard coding Windows SDK paths.
Also delete vcpkg_get_program_files_32_bit because it was used in only one place.
Resolves
Obsoletes
MODIFY
vcpkg.sln
vcpkg.sln
@@ -41,7 +41,6 @@ Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "cmake", "cmake", "{A0122231
..\scripts\cmake\vcpkg_fixup_cmake_targets.cmake = ..\scripts\cmake\vcpkg_fixup_cmake_targets.cmake
..\scripts\cmake\vcpkg_from_bitbucket.cmake = ..\scripts\cmake\vcpkg_from_bitbucket.cmake
..\scripts\cmake\vcpkg_from_github.cmake = ..\scripts\cmake\vcpkg_from_github.cmake
- ..\scripts\cmake\vcpkg_get_program_files_32_bit.cmake = ..\scripts\cmake\vcpkg_get_program_files_32_bit.cmake
..\scripts\cmake\vcpkg_get_program_files_platform_bitness.cmake = ..\scripts\cmake\vcpkg_get_program_files_platform_bitness.cmake
..\scripts\cmake\vcpkg_get_windows_sdk.cmake = ..\scripts\cmake\vcpkg_get_windows_sdk.cmake
..\scripts\cmake\vcpkg_install_cmake.cmake = ..\scripts\cmake\vcpkg_install_cmake.cmake

[opengl wincrypt winsock2] Use $ENV{WindowsSdkDir} instead of hard coding Windows SDK paths. (#12232)

Also delete vcpkg_get_program_files_32_bit because it was used in only one place.

Resolves #8288
Obsoletes #11421, #11261, #8329