Add ability to leave servers
MODIFY
commands/commandimpls/server.go
commands/commandimpls/server.go
@@ -16,6 +16,7 @@ doesn't allow administrating a server though.
Available subcommands
* join - takes an invite and accepts it
+ * leave - leaves the server
`
// Server is the command that allows managing the UserGuilds.
@@ -46,6 +47,12 @@ func (s *Server) Execute(writer io.Writer, parameters []string) {
} else {
s.joinServer(writer, parameters[1])
}
+ case "leave", "exit", "quit":
+ if len(parameters) != 2 {
+ s.printServerLeaveHelp(writer)
+ } else {
+ s.leaveServer(writer, parameters[1])
+ }
default:
s.PrintHelp(writer)
}
@@ -72,6 +79,36 @@ func (s *Server) joinServer(writer io.Writer, input string) {
}
}
+func (s *Server) printServerLeaveHelp(writer io.Writer) {
+ fmt.Fprintln(writer, "Usage: server leave <ID|Name>")
+}
+
+func (s *Server) leaveServer(writer io.Writer, input string) {
+ matches := make([]*discordgo.Guild, 0)
+ for _, guild := range s.session.State.Guilds {
+ if guild.ID == input || guild.Name == input {
+ matches = append(matches, guild)
+ }
+ }
+
+ if len(matches) == 1 {
+ err := s.session.GuildLeave(matches[0].ID)
+ if err != nil {
+ fmt.Fprintf(writer, "[red]Error leaving server '%s':\n\t[red]%s\n", matches[0].Name, err)
+ } else {
+ fmt.Fprintf(writer, "Left server '%s'.\n", matches[0].Name)
+ }
+ } else if len(matches) == 0 {
+ fmt.Fprintf(writer, "[red]No server with the ID or Name '%s' was found.\n", input)
+ } else {
+ fmt.Fprintf(writer, "Multiple matches were found for '%s'. Please be more precise.\n", input)
+ fmt.Fprintln(writer, "The following matches were found:")
+ for _, match := range matches {
+ fmt.Fprintf(writer, "ID: %s\tName: %s\n", match.ID, match.Name)
+ }
+ }
+}
+
// Name identifies this command, allowing you to call it by using the returned
// value.
func (s *Server) Name() string {

Add ability to leave servers