Bug fix: if condition is always false
MODIFY
www/MarkerCluster.js
www/MarkerCluster.js
@@ -621,7 +621,7 @@ MarkerCluster.prototype._redraw = function(clusterDistance, force) {
}
}
var delete_clusters = Object.keys(deleteClusters);
- if (new_or_update_clusters.length === 0 && delete_clusters === 0) {
+ if (new_or_update_clusters.length === 0 && delete_clusters.length === 0) {
self.trigger("nextTask");
return;
}

Bug fix: if condition is always false