Rename AfterImage to Afterimage
MODIFY
generator/csv/enums.csv
generator/csv/enums.csv
@@ -59,8 +59,8 @@ BattlerAnimationItemSkill,Movement,none,0
BattlerAnimationItemSkill,Movement,step,1
BattlerAnimationItemSkill,Movement,jump,2
BattlerAnimationItemSkill,Movement,move,3
-BattlerAnimationItemSkill,AfterImage,none,0
-BattlerAnimationItemSkill,AfterImage,add,1
+BattlerAnimationItemSkill,Afterimage,none,0
+BattlerAnimationItemSkill,Afterimage,add,1
BattlerAnimationPose,AnimType,character,0
BattlerAnimationPose,AnimType,battle,1
Chipset,AnimType,reciprocating,0

MODIFY
generator/csv/fields.csv
generator/csv/fields.csv
@@ -96,7 +96,7 @@ BattlerAnimationItemSkill,unknown02,f,Int32,0x02,0,0,1,
BattlerAnimationItemSkill,type,f,Enum<BattlerAnimationItemSkill_AnimType>,0x03,0,0,1,
BattlerAnimationItemSkill,weapon_animation_id,f,Ref<BattlerAnimationWeapon>,0x04,0,0,1,
BattlerAnimationItemSkill,movement,f,Enum<BattlerAnimationItemSkill_Movement>,0x05,0,0,1,
-BattlerAnimationItemSkill,after_image,f,Enum<BattlerAnimationItemSkill_AfterImage>,0x06,0,0,1,
+BattlerAnimationItemSkill,after_image,f,Enum<BattlerAnimationItemSkill_Afterimage>,0x06,0,0,1,
BattlerAnimationItemSkill,attacks,f,Int32,0x07,0,0,1,
BattlerAnimationItemSkill,ranged,f,Boolean,0x08,False,0,1,
BattlerAnimationItemSkill,ranged_animation_id,f,Ref<BattlerAnimationWeapon>,0x09,0,0,1,

MODIFY
src/generated/lcf/rpg/battleranimationitemskill.h
src/generated/lcf/rpg/battleranimationitemskill.h
Binary files a/src/generated/lcf/rpg/battleranimationitemskill.h and b/src/generated/lcf/rpg/battleranimationitemskill.h differ

MODIFY
src/generated/rpg_enums.cpp
src/generated/rpg_enums.cpp
Binary files a/src/generated/rpg_enums.cpp and b/src/generated/rpg_enums.cpp differ

Rename AfterImage to Afterimage