Add new feature to reset a single shortcut by hitting `r` after selecting it.
MODIFY
shortcuts/table.go
shortcuts/table.go
@@ -144,6 +144,15 @@ func (shortcutTable *ShortcutTable) handleInput(event *tcell.EventKey) *tcell.Ev
shortcutTable.table.GetCell(selectedRow, shortcutCellIndex).SetText("[blue][::ub]Hit the desired keycombination")
shortcutTable.selection = selectedRow
}
+ } else if event.Key() == tcell.KeyRune && event.Rune() == 'r' && event.Modifiers() == tcell.ModNone {
+ shortcut := shortcutTable.shortcuts[dataIndex]
+ shortcut.Reset()
+ shortcutTable.table.GetCell(selectedRow, shortcutCellIndex).SetText(EventToString(shortcut.Event))
+
+ persistError := Persist()
+ if persistError != nil {
+ panic(persistError)
+ }
} else if event.Key() == tcell.KeyBackspace || event.Key() == tcell.KeyBackspace2 {
shortcutTable.table.GetCell(selectedRow, shortcutCellIndex).SetText("")
shortcutTable.shortcuts[dataIndex].Event = nil

Add new feature to reset a single shortcut by hitting `r` after selecting it.