TicTacToe tests: Extend tests to end of game draw condition & quit.
MODIFY
zulip_bots/zulip_bots/bots/tictactoe/test_tictactoe.py
zulip_bots/zulip_bots/bots/tictactoe/test_tictactoe.py
from zulip_bots.test_lib import StubBotTestCase
+from mock import patch
+
class TestTictactoeBot(StubBotTestCase):
bot_name = 'tictactoe'
@@ -39,8 +41,10 @@ class TestTictactoeBot(StubBotTestCase):
"My turn:\n[ x o x ]\n[ x o _ ]\n[ o _ _ ]\n"
"Your turn! Enter a coordinate or type help."),
after_3_2 = ("[ x o x ]\n[ x o _ ]\n[ o x _ ]\n"
- "My turn:\n[ x o x ]\n[ x o o ]\n[ o x _ ]\n"
+ "My turn:\n[ x o x ]\n[ x o _ ]\n[ o x o ]\n"
"Your turn! Enter a coordinate or type help."),
+ after_2_3_draw = ("[ x o x ]\n[ x o x ]\n[ o x o ]\n"
+ "It's a draw! Neither of us was able to win.")
)
conversation = [
@@ -80,8 +84,12 @@ class TestTictactoeBot(StubBotTestCase):
("1,1", msg['after_1_1']),
("2, 1", msg['after_2_1']),
("(1,3)", msg['after_1_3']),
- ("quit", msg['successful_quit']),
- # Can't test 'after_3_2' as it's random!
+ ("3,2", msg['after_3_2']),
+ ("2,3", msg['after_2_3_draw']),
+ # Game already over; can't quit FIXME improve response?
+ ("quit", msg['didnt_understand']),
]
+ with patch('zulip_bots.bots.tictactoe.tictactoe.random.choice') as choice:
+ choice.return_value = [2, 2]
self.verify_dialog(conversation)

TicTacToe tests: Extend tests to end of game draw condition & quit.