Handle potential overflow in `int_div` and `flo_idiv`.
MODIFY
src/numeric.c
src/numeric.c
@@ -120,7 +120,10 @@ int_div(mrb_state *mrb, mrb_value xv)
mrb_get_args(mrb, "o", &yv);
if (mrb_float_p(yv)) {
- return mrb_fixnum_value((mrb_int)((mrb_float)mrb_integer(xv)/mrb_float(yv)));
+ double d = mrb_integer(xv)/mrb_float(yv);
+ if (MRB_INT_MIN <= d && d <= MRB_INT_MAX)
+ return mrb_int_value(mrb, (mrb_int)d);
+ return mrb_float_value(mrb, d);
}
else
#endif
@@ -202,7 +205,10 @@ flo_idiv(mrb_state *mrb, mrb_value x)
mrb_float y;
mrb_get_args(mrb, "f", &y);
- return mrb_int_value(mrb, (mrb_int)(mrb_to_flo(mrb, x) / y));
+ y = mrb_to_flo(mrb, x) / y;
+ if (MRB_INT_MIN <= y && y <= MRB_INT_MAX)
+ return mrb_int_value(mrb, (mrb_int)y);
+ return mrb_float_value(mrb, y);
}
static mrb_value

Handle potential overflow in `int_div` and `flo_idiv`.