Improve docs for JS engine slightly
MODIFY
scripting/js/javascript.go
scripting/js/javascript.go
@@ -57,7 +57,8 @@ type ScriptInstance struct {
onMessageDelete *otto.Value
}
-// New instantiates a new scripting engine
+// New instantiates a new scripting engine. The resulting object doesn't hold
+// any data or VMs initially. Only upon loading scripts, VMs are created.
func New() *JavaScriptEngine {
return &JavaScriptEngine{}
}
@@ -176,6 +177,8 @@ func (engine *JavaScriptEngine) readScriptsRecursively(dirname string) error {
return nil
}
+// SetErrorOutput sets the writer to which errors can be written from inside
+// the JavaScript engines.
func (engine *JavaScriptEngine) SetErrorOutput(errorOutput io.Writer) {
engine.errorOutput = errorOutput
}

Improve docs for JS engine slightly