Make ELF files the first option of LoadDialog
MODIFY
src/loaddialog.cpp
src/loaddialog.cpp
namespace Ripes {
-LoadDialog::TypeButtonID LoadDialog::s_typeIndex = TypeButtonID::Assembly;
+LoadDialog::TypeButtonID LoadDialog::s_typeIndex = TypeButtonID::ELF;
QString LoadDialog::s_filePath = QString();
LoadDialog::LoadDialog(QWidget* parent) : QDialog(parent), m_ui(new Ui::LoadDialog) {

MODIFY
src/loaddialog.ui
src/loaddialog.ui
<item row="0" column="1">
<layout class="QHBoxLayout" name="horizontalLayout_2">
<item>
- <widget class="QRadioButton" name="assemblyRadioButton">
+ <widget class="QRadioButton" name="elfRadioButton">
<property name="text">
- <string>Assembly</string>
+ <string>Executable (ELF)</string>
</property>
</widget>
</item>
</widget>
</item>
<item>
- <widget class="QRadioButton" name="elfRadioButton">
+ <widget class="QRadioButton" name="assemblyRadioButton">
<property name="text">
- <string>Executable (ELF)</string>
+ <string>Assembly</string>
</property>
</widget>
</item>

Make ELF files the first option of LoadDialog