Fix slidelock hittest
MODIFY
WalletWasabi.Gui/Controls/LockScreen/SlideLock.xaml
WalletWasabi.Gui/Controls/LockScreen/SlideLock.xaml
</UserControl.Clock>
<UserControl.Styles>
<Styles>
+
<Styles.Resources>
<Template x:Key="Chevron">
<Path Stretch="Uniform"
<Setter Property="Height" Value="50"/>
<Setter Property="Child" Value="{StaticResource Chevron}"/>
</Style>
+
<Style Selector="Border.Chev1">
<Style.Animations>
<Animation Duration="0:0:1.5"
</Animation>
</Style.Animations>
</Style>
+
<Style Selector="Border.Chev2">
<Style.Animations>
<Animation Delay="0:0:0.3"
</Animation>
</Style.Animations>
</Style>
+
<Style Selector="Border.Chev3">
<Style.Animations>
<Animation Delay="0:0:0.6"
<Style Selector="Grid#Shade">
<Setter Property="Opacity" Value="0"/>
<Setter Property="TranslateTransform.Y" Value="-100"/>
- <Setter Property="IsHitTestVisible" Value="False"/>
</Style>
<Style Selector="Grid.Locked">
FillMode="Both"
Duration="0:0:1.5"
Easing="QuarticEaseInOut">
+ <KeyFrame Cue="0%">
+ <Setter Property="IsHitTestVisible" Value="True"/>
+ </KeyFrame>
<KeyFrame Cue="100%">
<Setter Property="Opacity" Value="1"/>
<Setter Property="TranslateTransform.Y" Value="0"/>
FillMode="Both"
Duration="0:0:1.5"
Easing="QuarticEaseInOut">
+ <KeyFrame Cue="0%">
+ <Setter Property="IsHitTestVisible" Value="False"/>
+ </KeyFrame>
<KeyFrame Cue="100%">
<Setter Property="Opacity" Value="0"/>
<Setter Property="TranslateTransform.Y" Value="-100"/>
</Animation>
</Style.Animations>
</Style>
+
</Styles>
</UserControl.Styles>
<Grid>

Fix slidelock hittest