Add another safeguard to avoid unnecessarily sending read states to discord when hitting ctrl+r
MODIFY
ui/window.go
ui/window.go
@@ -866,7 +866,7 @@ func NewWindow(doRestart chan bool, app *tview.Application, session *discordgo.S
if shortcuts.GuildListMarkRead.Equals(event) {
selectedGuildNode := guildList.GetCurrentNode()
- if selectedGuildNode != nil {
+ if selectedGuildNode != nil && !readstate.HasGuildBeenRead(selectedGuildNode.GetReference().(string)) {
ackError := window.session.GuildMessageAck(selectedGuildNode.GetReference().(string))
if ackError != nil {
window.ShowErrorDialog(ackError.Error())
@@ -926,7 +926,7 @@ func NewWindow(doRestart chan bool, app *tview.Application, session *discordgo.S
selectedChannelNode := channelTree.GetCurrentNode()
if selectedChannelNode != nil {
channel, stateError := window.session.State.Channel(selectedChannelNode.GetReference().(string))
- if stateError == nil && channel.LastMessageID != "" {
+ if stateError == nil && channel.LastMessageID != "" && !readstate.HasBeenRead(channel, channel.LastMessageID) {
_, ackError := window.session.ChannelMessageAck(channel.ID, channel.LastMessageID, "")
if ackError != nil {
window.ShowErrorDialog(ackError.Error())

Add another safeguard to avoid unnecessarily sending read states to discord when hitting ctrl+r