Remove unnecessary forcedraw from RefreshLayout
MODIFY
ui/window.go
ui/window.go
@@ -2539,8 +2539,6 @@ func (window *Window) RefreshLayout() {
window.middleContainer.ResizeItem(window.chatArea, 0, 20)
window.middleContainer.ResizeItem(window.userList.internalTreeView, 0, 6)
}
-
- window.app.ForceDraw()
}
// UnloadChannel resets the windows to the state at which no channel has

Remove unnecessary forcedraw from RefreshLayout