Initialize party move_speed in Setup
MODIFY
src/rpg_setup.cpp
src/rpg_setup.cpp
@@ -154,6 +154,7 @@ void RPG::Save::Setup() {
actors[i - 1].Setup(i);
map_info.Setup();
+ party_location.move_speed = 4;
boat_location.vehicle = RPG::SaveVehicleLocation::VehicleType_skiff;
ship_location.vehicle = RPG::SaveVehicleLocation::VehicleType_ship;
airship_location.vehicle = RPG::SaveVehicleLocation::VehicleType_airship;

Initialize party move_speed in Setup