Savegame move speed default is 4 and not 3.
Fix EasyRPG/Player
MODIFY
generator/csv/fields.csv
generator/csv/fields.csv
@@ -952,7 +952,7 @@ SaveMapEventBase,layer,f,Int32,0x21,1,1,0,?
SaveMapEventBase,overlap_forbidden,f,Boolean,0x22,False,0,0,Flag
SaveMapEventBase,animation_type,f,Enum<EventPage_AnimType>,0x23,0,1,0,
SaveMapEventBase,lock_facing,f,Boolean,0x24,False,0,0,facing locked
-SaveMapEventBase,move_speed,f,Int32,0x25,3,1,0,
+SaveMapEventBase,move_speed,f,Int32,0x25,4,1,0,
SaveMapEventBase,move_route,f,MoveRoute,0x29,,1,0,chunks: RPG::MoveRoute
SaveMapEventBase,move_route_overwrite,f,Boolean,0x2A,False,0,0,Use custom move route
SaveMapEventBase,move_route_index,f,Int32,0x2B,0,0,0,Index of MoveEvent command route

MODIFY
src/generated/rpg_savemapeventbase.h
src/generated/rpg_savemapeventbase.h
Binary files a/src/generated/rpg_savemapeventbase.h and b/src/generated/rpg_savemapeventbase.h differ

Savegame move speed default is 4 and not 3.

Fix EasyRPG/Player #1650