HIP backend: copy system/cuda/config.h to system/hip/config.h
ADD
thrust/system/hip/config.h
+/******************************************************************************
+ * Copyright (c) 2016, NVIDIA CORPORATION. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * * Neither the name of the NVIDIA CORPORATION nor the
+ * names of its contributors may be used to endorse or promote products
+ * derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
+ * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ * ARE DISCLAIMED. IN NO EVENT SHALL NVIDIA CORPORATION BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ ******************************************************************************/
+#pragma once
+
+#include <thrust/detail/config.h>
+
+#ifndef BEGIN_NS_THRUST
+#define BEGIN_NS_THRUST namespace thrust {
+#endif
+
+#define THRUST_UNUSED_VAR(expr) do { (void)(expr); } while (0)
+
+#if defined(__CUDACC__)
+# if !defined(__CUDA_ARCH__) || (__CUDA_ARCH__>= 350 && defined(__CUDACC_RDC__))
+# define __THRUST_HAS_CUDART__ 1
+# define THRUST_RUNTIME_FUNCTION __host__ __device__ __forceinline__
+# else
+# define __THRUST_HAS_CUDART__ 0
+# define THRUST_RUNTIME_FUNCTION __host__ __forceinline__
+# endif
+#else
+# define __THRUST_HAS_CUDART__ 0
+# define THRUST_RUNTIME_FUNCTION __host__ __forceinline__
+#endif
+
+#ifdef __CUDA_ARCH__
+#define THRUST_DEVICE_CODE
+#endif
+
+#ifdef THRUST_AGENT_ENTRY_NOINLINE
+#define THRUST_AGENT_ENTRY_INLINE_ATTR __noinline__
+#else
+#define THRUST_AGENT_ENTRY_INLINE_ATTR __forceinline__
+#endif
+
+#define THRUST_DEVICE_FUNCTION __device__ __forceinline__
+#define THRUST_HOST_FUNCTION __host__ __forceinline__
+#define THRUST_FUNCTION __host__ __device__ __forceinline__
+#if 0
+#define THRUST_ARGS(...) __VA_ARGS__
+#define THRUST_STRIP_PARENS(X) X
+#define THRUST_AGENT_ENTRY(ARGS) THRUST_FUNCTION static void entry(THRUST_STRIP_PARENS(THRUST_ARGS ARGS))
+#else
+#define THRUST_AGENT_ENTRY(...) THRUST_AGENT_ENTRY_INLINE_ATTR __device__ static void entry(__VA_ARGS__)
+#endif
+
+#ifdef THRUST_DEBUG_SYNC
+#define THRUST_DEBUG_SYNC_FLAG true
+#define DEBUG
+#else
+#define THRUST_DEBUG_SYNC_FLAG false
+#endif
+
+#define THRUST_CUB_NS_PREFIX namespace thrust { namespace cuda_cub {
+#define THRUST_CUB_NS_POSTFIX } }
+
+
+#ifndef END_NS_THRUST
+#define END_NS_THRUST }
+#endif
+

HIP backend: copy system/cuda/config.h to system/hip/config.h