EventCommand use DBString
MODIFY
generator/csv/fields.csv
generator/csv/fields.csv
@@ -1019,7 +1019,7 @@ Equipment,helmet_id,,Ref<Item:Int16>,,0,0,0,
Equipment,accessory_id,,Ref<Item:Int16>,,0,0,0,
EventCommand,code,,Enum<EventCommand_Code>,,0,0,0,
EventCommand,indent,,Int32,,0,0,0,
-EventCommand,string,,String,,'',0,0,
+EventCommand,string,,DBString,,'',0,0,
EventCommand,parameters,,Vector<Int32>,,,0,0,
MoveCommand,command_id,,Enum<MoveCommand_Code>,,0,0,0,
MoveCommand,parameter_string,,String,,'',0,0,

MODIFY
src/generated/lcf/rpg/eventcommand.h
src/generated/lcf/rpg/eventcommand.h
Binary files a/src/generated/lcf/rpg/eventcommand.h and b/src/generated/lcf/rpg/eventcommand.h differ

EventCommand use DBString