Fix skills count field default
MODIFY
generator/csv/fields.csv
generator/csv/fields.csv
@@ -866,7 +866,7 @@ SaveActor,attack_mod,f,Int32,0x29,0,0,0,int
SaveActor,defense_mod,f,Int32,0x2A,0,0,0,int
SaveActor,spirit_mod,f,Int32,0x2B,0,0,0,int
SaveActor,agility_mod,f,Int32,0x2C,0,0,0,int
-SaveActor,skills,t,Count<Vector<Int16>>,0x33,0,0,0,?
+SaveActor,skills,t,Count<Vector<Int16>>,0x33,0,1,0,?
SaveActor,skills,f,Vector<Int16>,0x34,,1,0,short[]
SaveActor,equipped,f,Vector<Int16>,0x3D,,1,0,short[5]
SaveActor,current_hp,f,Int32,0x47,-1,0,0,int

MODIFY
src/generated/lsd_saveactor.cpp
src/generated/lsd_saveactor.cpp
Binary files a/src/generated/lsd_saveactor.cpp and b/src/generated/lsd_saveactor.cpp differ

Fix skills count field default