LDB EventCommands LcfWriter reencodes the string now before writing.
Fixes
MODIFY
src/ldb_eventcommand.cpp
src/ldb_eventcommand.cpp
@@ -45,7 +45,7 @@ void RawStruct<RPG::EventCommand>::WriteLcf(const RPG::EventCommand& event_comma
stream.Write(event_command.code);
stream.Write(event_command.indent);
stream.WriteInt(stream.Decode(event_command.string).size());
- stream.Write(event_command.string);
+ stream.Write(stream.Decode(event_command.string));
int count = event_command.parameters.size();
stream.Write(count);
for (int i = 0; i < count; i++)

LDB EventCommands LcfWriter reencodes the string now before writing.

Fixes #196