Avoid `division by zero` undefined behavior.
MODIFY
src/numeric.c
src/numeric.c
@@ -149,20 +149,28 @@ integral_idiv(mrb_state *mrb, mrb_value x)
*/
static mrb_value
-integral_div(mrb_state *mrb, mrb_value x)
+integral_div(mrb_state *mrb, mrb_value xv)
{
#ifdef MRB_WITHOUT_FLOAT
- mrb_value y = mrb_get_arg1(mrb);
+ mrb_int y;
- if (!mrb_fixnum_p(y)) {
- mrb_raise(mrb, E_TYPE_ERROR, "non fixnum value");
+ mrb_get_args(mrb, "i", &y);
+ if (y == 0) {
+ mrb_raise(mrb, E_RUNTIME_ERROR, "devided by zero");
}
- return mrb_fixnum_value(mrb_fixnum(x) / mrb_fixnum(y));
+ return mrb_float_value(mrb, mrb_fixnum(xv) / y);
#else
- mrb_float y;
+ mrb_float x, y;
mrb_get_args(mrb, "f", &y);
- return mrb_float_value(mrb, mrb_to_flo(mrb, x) / y);
+ x = mrb_to_flo(mrb, xv);
+ if (y == 0) {
+ if (x < 0)
+ return mrb_float_value(mrb, -INFINITY);
+ else
+ return mrb_float_value(mrb, INFINITY);
+ }
+ return mrb_float_value(mrb, x / y);
#endif
}

Avoid `division by zero` undefined behavior.