The overall nbumber of unread private chats are now updated insantly when loading a private chat
MODIFY
ui/privatechats.go
ui/privatechats.go
@@ -10,8 +10,8 @@ import (
"github.com/Bios-Marcel/cordless/readstate"
"github.com/Bios-Marcel/cordless/ui/tviewutil"
- "github.com/Bios-Marcel/discordgo"
"github.com/Bios-Marcel/cordless/tview"
+ "github.com/Bios-Marcel/discordgo"
"github.com/Bios-Marcel/cordless/config"
)
@@ -305,7 +305,6 @@ func (privateList *PrivateChatList) MarkChannelAsLoaded(channel *discordgo.Chann
for node, state := range privateList.privateChannelStates {
if state == loaded {
privateList.privateChannelStates[node] = read
- privateList.setNotificationCount(privateList.amountOfUnreadChannels())
if vtxxx {
node.SetAttributes(tcell.AttrNone)
} else {
@@ -327,6 +326,8 @@ func (privateList *PrivateChatList) MarkChannelAsLoaded(channel *discordgo.Chann
break
}
}
+
+ privateList.setNotificationCount(privateList.amountOfUnreadChannels())
}
// SetOnFriendSelect sets the handler that decides what happens when a friend

The overall nbumber of unread private chats are now updated insantly when loading a private chat