Remove "Fixup" for class_id, breaks loading (wrong class assigned) since commit of Player
MODIFY
src/rpg_fixup.cpp
src/rpg_fixup.cpp
@@ -35,9 +35,6 @@ void RPG::SaveActor::Fixup(int actor_id) {
face_name = actor.face_name;
face_id = actor.face_index;
}
- if (class_id == -1) {
- class_id = actor.class_id;
- }
}
void RPG::SaveMapEvent::Fixup(const RPG::EventPage& page) {

Remove "Fixup" for class_id, breaks loading (wrong class assigned) since commit af4f5b2d of Player