Logic Error in experimental Unity Plugin HelloTFLite.cs Sample Code
Hi @Tom-James-Marsden,

I have gone through the file and raised a PR. Please track the PR [#63131](https://github.com/tensorflow/tensorflow/pull/63131).

Thank You
 Even though this is such a tiny bug in some experimental code from a project that isn't going to be gone further with I'm dead excited I got to point out and help fix a part of this repository. Whoop whoop Are you satisfied with the resolution of your issue?
<a href="https://docs.google.com/forms/d/e/1FAIpQLSfaP12TRhd9xSxjXZjcZFNXPGk4kc1-qMdv3gc6bEP90vY1ew/viewform?entry.85265664=Yes&entry.2137816233=https://github.com/tensorflow/tensorflow/issues/63093">Yes</a>
<a href="https://docs.google.com/forms/d/e/1FAIpQLSfaP12TRhd9xSxjXZjcZFNXPGk4kc1-qMdv3gc6bEP90vY1ew/viewform?entry.85265664=No&entry.2137816233=https://github.com/tensorflow/tensorflow/issues/63093">No</a>

### Issue type

Documentation Bug

### Have you reproduced the bug with TensorFlow Nightly?

No

### Source

binary

### TensorFlow version

tf 2.15

### Custom code

No

### OS platform and distribution

Windows 11

### Mobile device

_No response_

### Python version

_No response_

### Bazel version

_No response_

### GCC/compiler version

_No response_

### CUDA/cuDNN version

_No response_

### GPU model and memory

_No response_

### Current behavior?

Currently in HelloTFLite.cs in the experimental Unity Plugin example project there is a logic error at line 59
Here is the function i am looking at 
```
  void Start () {
    Debug.LogFormat("TensorFlow Lite Verion: {0}", Interpreter.GetVersion());

    var options = new Interpreter.Options() {
      threads = 2,
    };
    interpreter = new Interpreter(model.bytes, options);

    int inputCount = interpreter.GetInputTensorCount();
    int outputCount = interpreter.GetOutputTensorCount();
    for (int i = 0; i < inputCount; i++) {
      Debug.LogFormat("Input {0}: {1}", i, interpreter.GetInputTensorInfo(i));
    }
    for (int i = 0; i < inputCount; i++) {
      Debug.LogFormat("Output {0}: {1}", i, interpreter.GetOutputTensorInfo(i));
    }
  }
```
In the second for loop the bound `inputCount` should be `outputCount` as it is looping through the output tensors

### Standalone code to reproduce the issue

```shell
Load in a model with input and output tensors of different length and you will find that either not all the tensors get logged or there is an error.
```


### Relevant log output

_No response_