input
stringlengths 7
622
| output
stringclasses 204
values |
---|---|
I see a person in the Dance Club.I want to dance with them and then continue mining for HYPT. | {action_input=input:(character=mine),player_follow:(boolean=false)} |
I see the sea from the Viewing Deck.I want to take a walk by the sea and then continue mining for HYPT. | {move_target=target:(character=beach),player_follow:(boolean=false)} |
I see a person in the Social Lobby.I want to dance with them and then continue mining for HYPT. | {action_input=input:(character=mine),player_follow:(boolean=false)} |
I see the sea from the Waterfall Hotel.I want to take a walk by the sea and then continue mining for HYPT. | {move_target=target:(character=beach),player_follow:(boolean=false)} |
I see a person in the Care Center.I want to dance with them and then continue mining for HYPT. | {action_input=input:(character=mine),player_follow:(boolean=false)} |
I see the sea in Sea Park.I want to take a walk by the sea and then continue mining for HYPT. | {move_target=target:(character=beach),player_follow:(boolean=false)} |
I see a person in the Dance Club.I want to dance with them and then continue mining for HYPT. | {action_input=input:(character=mine),player_follow:(boolean=false)} |
I see the sea from the Viewing Deck.I want to take a walk by the sea and then continue mining for HYPT. | {move_target=target:(character=beach),player_follow:(boolean=false)} |
I see a person in the Social Lobby.I want to dance with them and then continue mining for HYPT. | {action_input=input:(character=mine),player_follow:(boolean=false)} |
Sure! I'll use the cleaning robot to tidy up the room. | {action_use_items=items:(character=clean_robot)} |
Sure! I'll use the cleaning robot to tidy up the room. | {action_use_items=items:(character=clean_robot)} |
Sure! I'll use the cleaning robot to tidy up the room. | {action_use_items=items:(character=clean_robot)} |
Sure! I'll use the cleaning robot to tidy up the room. | {action_use_items=items:(character=clean_robot)} |
Sure, I'll use the music robot right away. | {action_use_items=items:(character=music_robot)} |
Sure, I'll use the music robot right away. | {action_use_items=items:(character=music_robot)} |
Sure, I'll use the music robot right away. | {action_use_items=items:(character=music_robot)} |
Sure, I'll use the music robot right away. | {action_use_items=items:(character=music_robot)} |
sure,I'll use the music robot. | {action_use_items=items:(character=music_robot)} |
sure,I'll use the music robot. | {action_use_items=items:(character=music_robot)} |
sure,I'll use the music robot. | {action_use_items=items:(character=music_robot)} |
sure,I'll use the music robot. | {action_use_items=items:(character=music_robot)} |
Sure, I'll use the transport robot. | {action_use_items=items:(character=transport_robot)} |
Sure, I'll use the auxiliary robot. | {action_use_items=items:(character=auxiliary_robot)} |
sure, I'll use the cleaning robot. | {action_use_items=items:(character=clean_robot)} |
sure, I'll use the cleaning robot. | {action_use_items=items:(character=clean_robot)} |
sure, I'll use the cleaning robot. | {action_use_items=items:(character=clean_robot)} |
sure, I'll use the cleaning robot. | {action_use_items=items:(character=clean_robot)} |
sure, I'll use the transport robot. | {action_use_items=items:(character=transport_robot)} |
sure, I'll use the auxiliary robot. | {action_use_items=items:(character=auxiliary_robot)} |
Sure, I'll take you to buy the clean robot. | {action_purchase_items=items:(character=clean_robot),player_follow:(boolean=true)} |
Sure, I'll take you to buy the music robot. | {action_purchase_items=items:(character=music_robot),player_follow:(boolean=true)} |
Sure, I'll take you to buy the music robot. | {action_purchase_items=items:(character=music_robot),player_follow:(boolean=true)} |
Sure, I'll take you to buy the transport robot. | {action_purchase_items=items:(character=transport_robot),player_follow:(boolean=true)} |
Sure, I'll take you to buy the auxiliary robot. | {action_purchase_items=items:(character=auxiliary_robot),player_follow:(boolean=true)} |
Sure, I'll use the clean robot. | {action_use_items=items:(character=clean_robot)} |
Sure, I'll use the clean robot. | {action_use_items=items:(character=clean_robot)} |
Sure, I'll use the clean robot. | {action_use_items=items:(character=clean_robot)} |
Sure, I'll use the transport robot. | {action_use_items=items:(character=transport_robot)} |
Sure, I'll use the auxiliary robot. | {action_use_items=items:(character=auxiliary_robot)} |
I'll use the clean robot. | {action_use_items=items:(character=clean_robot)} |
I'll use the music robot. | {action_use_items=items:(character=music_robot)} |
I'll use the music robot. | {action_use_items=items:(character=music_robot)} |
I'll use the music robot. | {action_use_items=items:(character=music_robot)} |
I'll use the transport robot. | {action_use_items=items:(character=transport_robot)} |
I'll use the transport robot. | {action_use_items=items:(character=transport_robot)} |
I'll use the transport robot. | {action_use_items=items:(character=transport_robot)} |
I'll use the auxiliary robot. | {action_use_items=items:(character=auxiliary_robot)} |
I'll use the auxiliary robot. | {action_use_items=items:(character=auxiliary_robot)} |
I'll use the auxiliary robot. | {action_use_items=items:(character=auxiliary_robot)} |
Sure, I'll take you to buy the clean robot. | {action_purchase_items=items:(character=clean_robot),player_follow:(boolean=true)} |
Sure, I'll take you to buy the clean robot. | {action_purchase_items=items:(character=clean_robot),player_follow:(boolean=true)} |
Sure, I'll take you to buy the music robot. | {action_purchase_items=items:(character=music_robot),player_follow:(boolean=true)} |
Sure, I'll take you to buy the transport robot. | {action_purchase_items=items:(character=transport_robot),player_follow:(boolean=true)} |
Sure, I'll take you to buy the transport robot. | {action_purchase_items=items:(character=transport_robot),player_follow:(boolean=true)} |
Sure, I'll take you to buy the auxiliary robot. | {action_purchase_items=items:(character=auxiliary_robot),player_follow:(boolean=true)} |
Sure, I'll take you to buy the auxiliary robot. | {action_purchase_items=items:(character=auxiliary_robot),player_follow:(boolean=true)} |
Sure, I'll use the clean robot. | {action_use_items=items:(character=clean_robot)} |
Sure, I'll use the transport robot. | {action_use_items=items:(character=transport_robot)} |
Sure, I'll use the auxiliary robot. | {action_use_items=items:(character=auxiliary_robot)} |
I'll use the clean robot. | {action_use_items=items:(character=clean_robot)} |
I'll use the clean robot. | {action_use_items=items:(character=clean_robot)} |
I'll use the clean robot. | {action_use_items=items:(character=clean_robot)} |
I'll use the music robot. | {action_use_items=items:(character=music_robot)} |
I'll use the transport robot. | {action_use_items=items:(character=transport_robot)} |
I'll use the auxiliary robot. | {action_use_items=items:(character=auxiliary_robot)} |
Sure, I'll take you to buy the clean robot. | {action_purchase_items=items:(character=clean_robot),player_follow:(boolean=true)} |
Sure, I'll take you to buy the music robot. | {action_purchase_items=items:(character=music_robot),player_follow:(boolean=true)} |
Sure, I'll take you to buy the transport robot. | {action_purchase_items=items:(character=transport_robot),player_follow:(boolean=true)} |
Sure, I'll take you to buy the auxiliary robot. | {action_purchase_items=items:(character=auxiliary_robot),player_follow:(boolean=true)} |
Sure, I'll take you to buy the auxiliary robot. | {action_purchase_items=items:(character=auxiliary_robot),player_follow:(boolean=true)} |
The waterfall bar is lively with a vehicle nearby. I'll take a moment to explore the surroundings and enjoy the atmosphere. Afterward, I will continue mining for HYPT. | {action_input=input:(character=mine),player_follow:(boolean=false)} |
There’s another agent at the waterfall bar. I’ll approach to exchange pleasantries and see if there's anything interesting happening. Then, I will continue mining for HYPT. | {action_input=input:(character=mine),player_follow:(boolean=false)} |
The social lobby is buzzing with people. I’ll greet the person I see and maybe start a conversation about the latest trends. Afterwards, I will continue mining for HYPT. | {action_input=input:(character=greet)};{action_input=input:(character=mine),player_follow:(boolean=false)} |
The art gallery features a stunning picture. I’ll spend some time analyzing it, appreciating the artistry. Once I'm done, I will continue mining for HYPT. | {action_input=input:(character=mine),player_follow:(boolean=false)} |
The video playing in hyper plaza catches my attention. I'll watch it to gather some insights before moving on. Afterward, I will continue mining for HYPT. | {action_input=input:(character=mine),player_follow:(boolean=false)} |
The 3D model in the agent school looks intriguing. I’ll optimize my energy and study it closely before heading off. After that, I will continue mining for HYPT. | {action_input=input:(character=mine),player_follow:(boolean=false)} |
The vehicle in the social lobby is in need of attention. Afterwards, I will continue mining for HYPT. | {action_input=input:(character=mine),player_follow:(boolean=false)} |
In the art gallery, I spot another agent. I’ll approach to share thoughts on the artwork, then proceed with my tasks. After that, I will continue mining for HYPT. | {action_input=input:(character=mine),player_follow:(boolean=false)} |
The sport hall is active with a person nearby. I’ll greet them and discuss potential strategies for our workout. Once we're done, I will continue mining for HYPT. | {action_input=input:(character=mine),player_follow:(boolean=false)} |
At the agent school, I see an intriguing picture. I’ll take a closer look and analyze its details before moving on. Afterward, I will continue mining for HYPT. | {action_input=input:(character=mine),player_follow:(boolean=false)} |
A video is playing in hyper plaza. I’ll watch it to gather information and reflect on its content. Then, I will continue mining for HYPT. | {action_input=input:(character=mine),player_follow:(boolean=false)} |
The 3D model in the art gallery is fascinating. I’ll observe its structure and consider its applications. Afterward, I will continue mining for HYPT. | {action_input=input:(character=mine),player_follow:(boolean=false)} |
The vehicle parked at the waterfall bar seems like it’s ready for an adventure. I’ll take a moment to inspect it and see if it’s fit for a drive. After that, I will continue mining for HYPT. | {action_input=input:(character=mine),player_follow:(boolean=false)} |
A captivating picture catches my eye in the art gallery. I’ll spend some time understanding its meaning. Afterward, I will continue mining for HYPT. | {action_input=input:(character=mine),player_follow:(boolean=false)} |
The video playing in the agent school might be educational. I’ll watch it and then discuss its contents with others. Afterward, I will continue mining for HYPT. | {action_input=input:(character=mine),player_follow:(boolean=false)} |
The 3D model displayed in hyper plaza looks innovative. I’ll observe it carefully and see what new ideas it sparks. After that, I will continue mining for HYPT. | {action_input=input:(character=mine),player_follow:(boolean=false)} |
A vehicle in the agent mall has caught my interest. I’ll check it out and see if it’s in good condition for a ride. Then, I will continue mining for HYPT. | {action_input=input:(character=mine),player_follow:(boolean=false)} |
Another agent is browsing the agent mall. I’ll greet them and maybe explore the shops together. Afterward, I will continue mining for HYPT. | {action_input=input:(character=mine),player_follow:(boolean=false)} |
Hello! How are you enjoying the view from the viewing deck? After chatting for a bit, I will continue mining for HYPT. | {action_input=input:(character=greet)} |
The sport hall is bustling with activity—vehicles, agents, and more. I’ll explore everything thoroughly and then continue mining for HYPT. | {action_input=input:(character=mine),player_follow:(boolean=false)} |
The waterfall bar is a hub of activity today. I’ll explore the vehicles and talk to the agents here before continuing mining for HYPT. | {action_input=input:(character=mine),player_follow:(boolean=false)} |
The social lobby is packed with interesting things—a vehicle, agents, and more. I’ll explore these and then continue mining for HYPT. | {action_input=input:(character=mine),player_follow:(boolean=false)} |
The art gallery is an exciting place with vehicles and agents mingling. I’ll explore the surroundings and then continue mining for HYPT. | {action_input=input:(character=mine),player_follow:(boolean=false)} |
Hyper plaza is buzzing with people and activities. I’ll gather resources and continue exploring the surroundings. After that, I will continue mining for HYPT. | {action_input=input:(character=mine),player_follow:(boolean=false)} |
The sport hall is alive with activity. I’ll conserve my energy wisely and then engage in some resource collection. After that, I will continue mining for HYPT. | {action_input=input:(character=mine),player_follow:(boolean=false)} |
The art gallery has many interesting exhibits today. I’ll collect samples and analyze them before moving on. After that, I will continue mining for HYPT. | {action_input=input:(character=mine),player_follow:(boolean=false)} |
The sport hall is full of fascinating things to explore. I’ll map the area and identify resources for future use. Afterward, I will continue mining for HYPT. | {action_input=input:(character=mine),player_follow:(boolean=false)} |
The agent school is buzzing with activity. I’ll greet the people I see and then continue mining for HYPT. | {action_input=input:(character=mine),player_follow:(boolean=false)} |
Hyper plaza is a place full of opportunities. I’ll shop around and see what I can find before continuing mining for HYPT. | {action_input=input:(character=mine),player_follow:(boolean=false)} |
The agent school is near the beach. I’ll take a walk along the shore and then continue mining for HYPT. | {action_input=input:(character=mine),player_follow:(boolean=false)} |
Subsets and Splits
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