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<|description|>Minase Hideaki / Yi Hyun-ki Username: Grey Age: 15 Gender: Male Country of Origin: Japan (Zainichi Korean) Role: Vongola Guardian Candidate Flame: Cloud, Lightning Weapon/Fighting Style:* Bow and Arrows - As the captain of Nami Middle's Archery Club and one who lives by the traditional Japanese philosophy of archery, Hideaki's skill in bow-based marksmanship is supernal. Furthermore, Hideaki possesses exceptionally keen eyesight that assists in sniping targets moving at fast speeds and at super long-range. Among mafiosi, the perception of his eyes is one of, if not the, best. * Razor Wire - A spool of monofilament metal wire and a pair of gloves with wire running through them. It's a very versatile weapon, equally capable of laceration and strangulation, among other things, but requires a high degree of skill to properly utilize. The wires capitalize on Hideaki's superior dexterity and agility moreso than his mediocre physical strength or endurance, and, in the future, his proficiency with these wires is equal to or surpassing his marksmanship. Currently located within a mundane box in his attic. Appearance: Present Day -> Ten Years Later Personality: The phrase 'alone in a crowd' sums up Hideaki very well. Though he seems to be the kind of naturally-popular, outgoing sort of person in his daily interactions with others, he's actually a rather detached person. He's not a loner by any extent, but he can't consider anyone his friend on principle. There's an old saying that 'the perfect archer has learned to suppressed the self', and Hideaki has done this to a T. In the face of discrimination against his people, Hideaki's learned to act the part of a wholesome Japanese young man and hide any perceived imperfections in his personality in public, but even sometimes he doesn't know where 'Minase Hideaki' ends and 'Yi Hyun-ki' begins. He's a very proficient actor nonetheless. In terms of his "true" personality, Hideaki is very much one to toss aside the fetters of traditional morality and follow his own path, not those that offend his sensibilities. Fortunately events in his daily life are not too contrary to his beliefs, even though he hates having to put on his happy face for the sake of his mother and his family's social standing and is actually kind of a two-faced asshole when it comes to his real opinions. His beliefs can be rather unorthodox at times, but it all lends to a decent capacity as a 'left-hand man' of sorts History: Hideaki, born under the name of Yi Hyun-ki, seems to come from a rather innocuous family. His mother, a hardworking Japanese woman in her mid 30s, runs a book cafe in downtown Namimori while his Korean father works overseas and only really returns home once in a blue moon. However, his family is far more unusual than it would seem at first glance. Though unbeknownst to even Hideaki himself, his father is a notorious agent under the codename 'Tarantula' who works for an international police organization opposing the mafia whilst his mother, though now genuinely a functioning member of normal society, was born into a criminal organization and used to leverage her appearance and occupation as an investigative journalist to act as their informant. Incidentally, they both met without knowing a thing about each others' allegiances. When they learned that Hideaki was on the way, they changed their identities and relocated to Namimori, mostly as the Vongola Famiglia was not one to tolerate civilian attacks or enemy factions making trouble in their territory. As a result, Hideaki led the normal life his parents wanted for him, even if his father was hardly present for any of it, free from the influence of any criminal enterprises. However, he wasn't free from the second class status that came with his particular half-blooded ethnicity. His mother, ashamed of his status, unintentionally instilled Hideaki's warped, two-faced values with her cynical, heavy-handed, and sometimes traumatic teachings on the ways of the world. Other:</s> <|message|>Rentarou "Ren" Kanesada As the target, Luca Yuuki, had started to make his move away with the girl with the pure white tresses, the young heir followed suit from a fair distance. Everything was going smoothly so far, nothing out of the ordinary but what seemed to be a regular "date". Ren did not take interest in whatever relationship the female had with the target, just looking out for his safety was the job appointed to him. Just as the night was sailing quite well for the raven haired male, a light touch on his shoulder. He turned his head back in response but what the green haired boy inquired about caught him off guard. Azure eyes slightly widened in shock and silence.... Until Ren decided to speak. "......... I have no obligation to speak of such classified information." Before the other male could argue, the Kanesada heir started to brisk walk away from the scene while trying to merge with the crowd. How could the boy have known about Ren having a target tonight? Was he a spy? Or were his conversations with his men overheard by a civilian? Either way, he did not wish to involve himself with an innocent civilian more than necessary. He may not give care for a stranger but unnecessary bloodshed was unwanted. Especially since their ally, Vongola did not wish to bring harm to the innocent. While attempting to lose his chaser, his head turned back to check when he unfortunately collided with a bench full of different assortments of food. Due to the speed he was pacing at, the force was enough to violently rattle the seat and drop a couple of them on the ground. The mishap caught the yakuza heir off guard once more as he cursed at himself mentally for such a mistake. As money was never a problem for such a person with wealthy family background, Ren lowered down to his knees and bowed his head on the floor apologetically in the most traditional way with money in his hands, more than enough to compensate for his damage. "....... I deeply apologize for this accident. Please receive this money as a form of apology..." "Mommy, what's the guy with the kitty mask doing?" "Don't look at him honey, he might have problems." The little scene caused a little commotion among the crowd as an over exaggeration of apology from an odd man with a cat mask. This was going on before a loud fire work exploding noise was heard from the sky. The passerbys turned their attention from Ren and the blond, foreign male to the beautiful light work display coloring the skies. The male in the black yukata raised his head upward as well, his eyes caught a particular firework in the sky. The purple one The young heir knew what it meant and that he was to hurry to a certain place. "... Forgive me once again, stranger. Now, I must be on my way, farewell." Upon being on his feet instead of his knees, he handed the money to the victim, bowed, and made his way toward the shrine.</s> <|message|>Naoki Shindo "I have no obligation to speak of such classified information" Naoki stood there with a confused face, when the man ran Naoki followed. "No wait whats the target?" he said stupidly not even thinking about how he shouted it out loud. He ran as fast as possible not even thinking about the boxes on the ground. He tripped but caught his balence deciding to jump on the wall and run childish like a ninja. "Stop now or be prepared to fight me!" Naoki jumped off the wall running behind the man he was ready to jump to grab him when he slipped on a box of noodles. He lied face first on the ground, all anyone could hear was the words. "To..much..pain" he grouned, tossed and turn then finally he leaped to his feet and charged he roared and his eyes turned pure white and his vains showed. He then gained speed on the man not noticing he was just in front of the shrine. "You need to tell me or else I'll get madder" he got very close to the man when he leaped to grab him.</s> <|message|>Samael Alastor (Most just call him Sam and he's cool with that) Samael | Summer Festival "Huh? Uh... But I... Oh ok-... Okay...", in the span of a few seconds Sam's feast was knocked over, or what was left of it, his folding sickle slipped out of his sleeve, but then slipped back in as soon as the bumbling fool had given him enough compensation... And then was off, shortly afterwards, there was another guy running after him... Was he on the run? Who knows. Though it may be fortune that this happened, because if it had not, he would not have noticed the purple fireworks, which he was told was a signal. "Dirty fireworks", he said, as he got up and made a detour towards the shrine, to buy some more yakisoba on the way... And okonomiyaki... And candied apples... And corndogs... He was on a very long detour. He arrived fairly late to the shrine, with a whole heap of food in his hands as he consumed them at a restrained pace.</s> <|message|>Asuka Argento Everything went by quickly. Asuka soon found herself alone in the stand. She'd consented to Luca and Yuki going, but Hideaki left too. "Tch... That's jerk always half asses things I'm involved in." She said calmly as she continued to run the stand for a bit longer. Soon enough though things were sold out. Luca's father was right. She was persistent. But that was good. Especially now. She made more than enough. So nobody had a problem with her closing up early and going to walk around by herself for a bit. She had a little bit of her own pocket money. She got to walk around and enjoy things and even purchase a few things the mask placed on her head, though her face was uncovered for the most part. She was enjoying the free, alone time. That is... until she saw the fireworks. "Geez... What's this now?" She asked herself as she bit into her food. Soon it was gone. She had to check out the shrine. There was something weird with those fireworks. She wasn't walking slowly, but her movements were a bit restricted in the Yukata. "Ugh... The price of looking nice." She sighs.</s> <|message|>Akane Kimiko Aloise Carrying a rather large--though not too large that it would restrict her movements--bag full of prizes that she had won from the different games, Akane was fairly enjoying the candy apple she held in her right hand. She was dressed in plain, simple, casual clothing-- long baggy jeans and a plain black shirt. It matched her tastes, but made her bright red hair that was tied up in a ponytail stand out more in contrast to the dark clothing. Not opting to wear a yukata further proved that she needed full mobility--the bag was getting heavier and bulkier with each item added. The cheery aura that the festival had made her feel at ease, added to the fact that she was sauntering the area alone. It started becoming much too boring for the redhead, who had pretty much rounded the place lots of times, continually musing about what else she could possibly do to pass the time before the festival's end. She sighed as she took the final finishing bite from the candy apple, then with the same hand that carried the bag, she brought it up --eliciting movement from the contents of the bag as they shifted around-- to adjust the commonly found mask with an overused fox design adorning the left side of her face as she surveyed the scene around her. The thinning amount of people meant only one thing. Its sudden loud explosions alerted Akane, making her perk up and face the sky. About time. She watched as the fireworks brightly illuminated the night sky. However, a dull, purple one stood out from the rest, and she noticed the palpable trail it led from the shrine. She felt like checking it out. Then again, it wasn't any of her business. Not that she had anything better to do. Thus, the girl headed for the shrine--after buying another candy apple, that is. She might as well have been hooked.</s>
<|message|>Minase Hideaki / Yi Hyun-ki The rest of Hideaki's festival experience following his departure from the student council food stand was a blur of repetition and mundanity. He exchanged trite pleasantries with his archery club associates and his classmates, purchased snack foods from competing stands - even with his increasing lack of appetite - simply to spite his childhood friend in the most petty way imaginable, tried his hand at some of the activities, and, at the end of it all, he was left with nothing but his own devices. Though it might have been seen as lonely by some, Hideaki thought that such a solitary situation was ideal for observing the mainstay of the festivities. It was just him snacking down on a stick of yakitori as he waited for the scheduled fireworks to begin. From the hilltop patch of grass he had made his territory, the keen eyed archer surveyed the festival grounds. Even from this far, he could make out such minute details: Half-Ass-ka (truly Hide was a comedy genius of the highest calibre) closed down her precious stand even when he knew there was still some fucking stock back there and so did she god fucking da- ...And then there was the dude wearing Asuka's cat mask, darting about like a mad person as he was pursued by a greenet who looked like he was doing his best to emulate Assassin's Creed, with mixed results. Hideaki had to admit the whole scene was very televisionesque, complete with blunders and bystander bumping. A flash of light from his upper peripheral and the resulting boom attracted the archer's attention aloft for the ascending pyrotechnic display. Nevermind the events down below, there was a show to be seen above. Wait. That couldn't be right. Hideaki took off his glasses and narrowed his eyes as a lazy, purple flare crossed the sky. The trailing firework was very out of place, definitely a far cry from the others detonating around it. He dropped his gaze to the festival, caught site of one of his archery club members, and went down to approach. "Excuse me, Koizumi-san, but did you see the weird firework?" he asked. When he received a negative response from his underclassmen and a question of why he asked, Hide answered, "No reason, just thought it was odd. Probably just a trick of the eye or a smudge on my glasses." Whatever it was, it looked to originate from the shrine... ...and, more importantly, a quick scan of the relevant area told him that he wasn't the only person who caught sight of the phantasm. "Alright," Hideaki made his way towards the shrine, "I'll bite."</s>
<|description|>Minase Hideaki / Yi Hyun-ki Username: Grey Age: 15 Gender: Male Country of Origin: Japan (Zainichi Korean) Role: Vongola Guardian Candidate Flame: Cloud, Lightning Weapon/Fighting Style:* Bow and Arrows - As the captain of Nami Middle's Archery Club and one who lives by the traditional Japanese philosophy of archery, Hideaki's skill in bow-based marksmanship is supernal. Furthermore, Hideaki possesses exceptionally keen eyesight that assists in sniping targets moving at fast speeds and at super long-range. Among mafiosi, the perception of his eyes is one of, if not the, best. * Razor Wire - A spool of monofilament metal wire and a pair of gloves with wire running through them. It's a very versatile weapon, equally capable of laceration and strangulation, among other things, but requires a high degree of skill to properly utilize. The wires capitalize on Hideaki's superior dexterity and agility moreso than his mediocre physical strength or endurance, and, in the future, his proficiency with these wires is equal to or surpassing his marksmanship. Currently located within a mundane box in his attic. Appearance: Present Day -> Ten Years Later Personality: The phrase 'alone in a crowd' sums up Hideaki very well. Though he seems to be the kind of naturally-popular, outgoing sort of person in his daily interactions with others, he's actually a rather detached person. He's not a loner by any extent, but he can't consider anyone his friend on principle. There's an old saying that 'the perfect archer has learned to suppressed the self', and Hideaki has done this to a T. In the face of discrimination against his people, Hideaki's learned to act the part of a wholesome Japanese young man and hide any perceived imperfections in his personality in public, but even sometimes he doesn't know where 'Minase Hideaki' ends and 'Yi Hyun-ki' begins. He's a very proficient actor nonetheless. In terms of his "true" personality, Hideaki is very much one to toss aside the fetters of traditional morality and follow his own path, not those that offend his sensibilities. Fortunately events in his daily life are not too contrary to his beliefs, even though he hates having to put on his happy face for the sake of his mother and his family's social standing and is actually kind of a two-faced asshole when it comes to his real opinions. His beliefs can be rather unorthodox at times, but it all lends to a decent capacity as a 'left-hand man' of sorts History: Hideaki, born under the name of Yi Hyun-ki, seems to come from a rather innocuous family. His mother, a hardworking Japanese woman in her mid 30s, runs a book cafe in downtown Namimori while his Korean father works overseas and only really returns home once in a blue moon. However, his family is far more unusual than it would seem at first glance. Though unbeknownst to even Hideaki himself, his father is a notorious agent under the codename 'Tarantula' who works for an international police organization opposing the mafia whilst his mother, though now genuinely a functioning member of normal society, was born into a criminal organization and used to leverage her appearance and occupation as an investigative journalist to act as their informant. Incidentally, they both met without knowing a thing about each others' allegiances. When they learned that Hideaki was on the way, they changed their identities and relocated to Namimori, mostly as the Vongola Famiglia was not one to tolerate civilian attacks or enemy factions making trouble in their territory. As a result, Hideaki led the normal life his parents wanted for him, even if his father was hardly present for any of it, free from the influence of any criminal enterprises. However, he wasn't free from the second class status that came with his particular half-blooded ethnicity. His mother, ashamed of his status, unintentionally instilled Hideaki's warped, two-faced values with her cynical, heavy-handed, and sometimes traumatic teachings on the ways of the world. Other:</s> <|message|>Samael Alastor (Most just call him Sam and he's cool with that) Samael | Shrine As Sam arrived at the shrine, there were people there already. He had heard mention of the Vongola too, so this was most certainly the meeting spot. In his arms were large bags of food, he set it down and took out one of the small plastic boxes and began to eat as he spoke. "Ah, Vongola business, am I right?", he asked. "So, who'll I be killing today? Or is it protection? Do I need to steal something? Questions", he began. A jovial smile upon his face as he said all that, eating as he did. "But really, have you guys tried the yakisoba? It's incredible, and the takoyaki, I found this stand that sold them with these mayonnaise cores, and they are absolutely delightful".</s> <|message|>Rentarou "Ren" Kanesada Upon his arrival at the shrine, a familiar, stubborn voice screams at Ren from behind him. The sudden killing intent surprised the young heir, with a quick movement of his feet, he side steps to his right to evade the attempt at grabbing him. The green haired boy was more of a nuisance than he had originally thought, perhaps getting rid of him was a wise choice. Before the hidden tanto in his dark yukata could strike at the pest with his left hand, other strangers-- ones he had previously seen, arrived at the venue, including the young Vongola boss candidate. Seeing as there would be too many unwanted witnesses, the raven haired boy lowered his short sword and averted his gaze to the side. "............ Very well. If you wish to be enlightened, stay. But I cannot assure your safety for whatever judgment they may bring upon with your interferance..." After what needed to be spoken, the yakuza heir kept his lips sealed in silence for what was about to transpire. A baby? No. He was no ordinary baby.... Being in the underground world for quite a time, he had caught a rumor of the seven powerful infants of the mafia world, their trademark being a pacifier hanging from their neck. Ren had been skeptical of such rumor until this moment, when one of them was in front of his eyes, in the flesh. The boy could somehow feel from the movements of the baby upon revealing himself that he indeed was no ordinary human. To be fair, a baby capable of pulling such a stunt would evidently be classified as abnormal. From the tone of their voices, the figures who had appeared were not hostile towards his protection target or him. After establishing that they were involved with the Vongola, the Kanesada heir lowered himself on his knee, hand on his chest with a slight bow of his head. "Kanesada, Rentarou of the Varia, reporting for duty.... Though Ren is preferrable. I deeply apologize but an outsider has... followed my footsteps." The boy lifts his head to shift his eyes to the obnoxious boy to point him out to the two authority figures.</s> <|message|>Naoki Shindo It was Naoki's time to shine this leap of faith could help him catch a potential thug and with a single moment he face planted "To..much..pain" He lay there sore on his stomach and then brought his head up to see the man he chased looking at him. At that moment all of Naoki's self-pride was gone, so it was only logical to do the following he looked directly at the man who he heard name was Ren and stuck his tongue out. Naoki stood up feeling confused and forgot about Ten shortly after, as he seen a baby wearing an orange cloak with a red pacifier/dummy. He leaped to his feet and walked up to the cute infant. "Hi name's Naoki how do you know Mr.Target? What's your name?" he didn't know why he asked the baby the questions and he didn't even know he was speaking to the great Fong. He reached out his hand stupidly to shake the babies hand, problem being he didn't know the difference of talking to a baby rather then His potential target, adults, or people his age.</s> <|message|>Asuka Argento Asuka had gotten to the shrine as the group was forming. It seemed this hadn't been a simple prank. Not even in the slightest. She smiled. That was good. But now she had some questions to ask. As she made her way into the group she placed a hand on Ren's head as she passed him by. "Good to see you again Mr. Kasenada." She said calming herself as she messed up his hair a bit. "Though it is curious to think that a simple feline lover such as yourself would be here." The same could be said for anyone else, including her, but she was mostly teasing him because of who he was. Especially after her thoughts were confirmed by his introduction of himself. Though she'd no idea was Varia was. "Now. Miss Volkov. Could I assume you share some relation with..." She stopped in her tracks, just near Shiso. What was that she had seen? She turned her head to glance as the baby with the red pacifier around his neck. She looked back at Shiso and then again at the baby. Her heart thumped. A-A baby... It's... It's... She tried to steal herself as she looked back to Shiso. However, she could not contain herself. She lunged grabbing the child, pulling him away from the young green haired boy. "So cuuuuuuuuuuuuuuuuuute~" She spoke in a cheerful sing song voice as she nuzzled the baby, holding him close to her. "Do you have a name?" She asked him. She couldn't help it. It was adorable. Like a plushie. Surely she should have been more serious given the situation. She knew at least that much. But how? How could she stand firm and resilient when faced with this level of adorableness?! How could anybody for that matter?! She didn't care. She could listen and hug the small infant. Though this was a rare moment, especially for those who knew her personally, and engaged her during the school year or when she was usually fulfilling her more professional role and being her normal self.</s> <|message|>Samael Alastor (Most just call him Sam and he's cool with that) Samael | Shrine "Hm, civilians... I guess I shouldn't be so liberal", or rather, it was a mix of either. You can do a double take on Sam now, considering he's just gone through a large portion of food while eating in a... Refined manner, it doesn't look like he's wolfing down any of the food he has with him. "Ah, Master Fong... I guess this is Vongola business. I'm sorry, I almost didn't see you there, so who are they? It doesn't look like they're so involved... Are they new recruits? Please, I suck at teaching newbies", his comments though offhand, were spoken in a most polite manner. There was someone who seemed to already be familiar with Vongola business... And then there were the rest, who were not. He was unsure of what this was all about. He had some assumptions, like the guardians, but he never thought himself worthy, nor did he think it was great, it seemed tiring.</s>
<|message|>Minase Hideaki / Yi Hyun-ki Unfortunately for Hideaki, he had arrived late to the increasingly nonsensical gathering and missed all the good stuff. Damn. But with that said, he probably wouldn't have been able to make neither head nor tail of most of the terminology indicating 'yes-we-are-totally-criminals-planning-to-do-criminal-things' being dropped left and right, anyway. So perhaps that 'unfortunately for Hideaki' should have had an addendum of 'but fortunately for his mind'. Either way, it was inconvenient for him to not have been able to get the tidbits of information from the careless speech of the gathered few, like the hints as to the ulterior motive of this assembly, the interesting organizational status of the amassed individuals, and even the very real hype over the baby clad in crimson changshan. Yeah, he didn't get it either. But anyway, as if some cosmic force had willed it, he had managed to arrive precisely when Asuka was acting infantile with the infant. Man, Hideaki was a really inconvenient person like that, wasn't he? However, while there were he wanted to say on the topic of Asuka and babies, he was unable to. After all, there were people here, which meant he was supposed to be 'happy-go-lucky Hide', not '200% asshole Hide'. That 'privilege' was reserved was reserved for his strikethrough internal monologue and making fun of Asuka later. ...Speaking of which, what was Hide doing with that cellphone, anyway? Once he had done what he needed to do, Hide surveyed the shrine area, taking note of all the people there. Gathered here was an assortment of faces, each drawn by the curious firework that no one else could see. Most of the people here were familiar to the middle school student, if only in passing in some cases. Still, he wouldn't just chalk this whole thing up to coincidence. He directed his attention towards the two unknowns. Apart from the baby, however, the only unfamiliar face was- 'Wait... Is that...? It can't be...' FLUFFYTAILFLUFFYTAILFLUFFYTAILFLUFFYTAILFLUFFYTAILFLUFFYTAILFLUFFYTAILFLUFFYTAILFLUFFYTAILFLUFFYTAILFLUFFYTAILFLUFFYTAILFLUFFYTAIL- Ahem. This was now something within the purview of his interests. (Maybe he should not have played so much MGQ) Continue.</s>
<|description|>Minase Hideaki / Yi Hyun-ki Username: Grey Age: 15 Gender: Male Country of Origin: Japan (Zainichi Korean) Role: Vongola Guardian Candidate Flame: Cloud, Lightning Weapon/Fighting Style:* Bow and Arrows - As the captain of Nami Middle's Archery Club and one who lives by the traditional Japanese philosophy of archery, Hideaki's skill in bow-based marksmanship is supernal. Furthermore, Hideaki possesses exceptionally keen eyesight that assists in sniping targets moving at fast speeds and at super long-range. Among mafiosi, the perception of his eyes is one of, if not the, best. * Razor Wire - A spool of monofilament metal wire and a pair of gloves with wire running through them. It's a very versatile weapon, equally capable of laceration and strangulation, among other things, but requires a high degree of skill to properly utilize. The wires capitalize on Hideaki's superior dexterity and agility moreso than his mediocre physical strength or endurance, and, in the future, his proficiency with these wires is equal to or surpassing his marksmanship. Currently located within a mundane box in his attic. Appearance: Present Day -> Ten Years Later Personality: The phrase 'alone in a crowd' sums up Hideaki very well. Though he seems to be the kind of naturally-popular, outgoing sort of person in his daily interactions with others, he's actually a rather detached person. He's not a loner by any extent, but he can't consider anyone his friend on principle. There's an old saying that 'the perfect archer has learned to suppressed the self', and Hideaki has done this to a T. In the face of discrimination against his people, Hideaki's learned to act the part of a wholesome Japanese young man and hide any perceived imperfections in his personality in public, but even sometimes he doesn't know where 'Minase Hideaki' ends and 'Yi Hyun-ki' begins. He's a very proficient actor nonetheless. In terms of his "true" personality, Hideaki is very much one to toss aside the fetters of traditional morality and follow his own path, not those that offend his sensibilities. Fortunately events in his daily life are not too contrary to his beliefs, even though he hates having to put on his happy face for the sake of his mother and his family's social standing and is actually kind of a two-faced asshole when it comes to his real opinions. His beliefs can be rather unorthodox at times, but it all lends to a decent capacity as a 'left-hand man' of sorts History: Hideaki, born under the name of Yi Hyun-ki, seems to come from a rather innocuous family. His mother, a hardworking Japanese woman in her mid 30s, runs a book cafe in downtown Namimori while his Korean father works overseas and only really returns home once in a blue moon. However, his family is far more unusual than it would seem at first glance. Though unbeknownst to even Hideaki himself, his father is a notorious agent under the codename 'Tarantula' who works for an international police organization opposing the mafia whilst his mother, though now genuinely a functioning member of normal society, was born into a criminal organization and used to leverage her appearance and occupation as an investigative journalist to act as their informant. Incidentally, they both met without knowing a thing about each others' allegiances. When they learned that Hideaki was on the way, they changed their identities and relocated to Namimori, mostly as the Vongola Famiglia was not one to tolerate civilian attacks or enemy factions making trouble in their territory. As a result, Hideaki led the normal life his parents wanted for him, even if his father was hardly present for any of it, free from the influence of any criminal enterprises. However, he wasn't free from the second class status that came with his particular half-blooded ethnicity. His mother, ashamed of his status, unintentionally instilled Hideaki's warped, two-faced values with her cynical, heavy-handed, and sometimes traumatic teachings on the ways of the world. Other:</s> <|message|>Luca Yuuki Luca looked around the roof slightly confused at the apparent tea party Samael had set up. Sam reassured him that the time he took to gather his thoughts was reasonable although his tone had a hint of sarcasm. "Th-Thanks for understanding..." He said bashfully while scratching the back of his head. Suddenly, a white blur approached him with impressive speed. "Ah...wait wait wait...!" Luca panicked and braced himself for impact only to feel a warmth around him. "Y-Yuki?" Realizing he wasn't in danger and that it was Yuki he blushed as she embraced him. He opened his mouth to protest but decided against it. She must have been concerned about him all day, especially considering the state he left the shrine in last night. "Sorry if I made you worry. I'm okay now...mostly." He said with a slight chuckle. "Your attendance must mean you had made up your mind...?" Luca turned his attention to the yakuza heir with a nervous look. "I'd be lying if I said completely...I'm...willing to try." He smiled and gave Ren a nod of thanks. After Shi suggested they eat while they waited for Asuka, Hideaki and Fon, Yuuki released Luca from her hold with an enthusiastic voice. "This is for you." She handed him a bento and a drink. Luca blinked and looked at her thinking that he couldn't see this girl as a trained mafioso. He still couldn't figure out what he did to deserve her attention. "Oi tails where's the baby?" Naoki chimed. Luca slightly feared for the boys life as he could easily imagine Yuki's sister not liking the casual nicknaming. "Sorry to keep you all waiting." Fon spoke as he arrived sitting on Hideaki's shoulder. Startled, Luca jumped out of the pair's way to allowing them onto the roof. "Thank you." With a quick show of gratitude for Hideaki lending him his shoulder Fon transferred from the archer to Luca's shoulder. "I'm glad to see that you're looking well. Excuse our tardiness. A slight incident occurred that Miss Asuka will be dealing with for a time but she'll be informed about this meetings events." Fon neglected to explain what this incident was to everyone but suffice to say Hideaki, being as wary and confrontational as he is with Asuka, took the opportunity of being in her home to scout out the environment as if to eliminate her home field advantage if a skirmish were to breakout in the Argento household. It took the president some time just to get the snoop to leave. Currently, Asuka is meticulously making sure that the archer had not sabotaged or stolen anything.</s> <|message|>Yuki Volkov Minazuki@Vongola_Hasayo@Grey@ChronoBovino@Amaterasu@Demon Shinobi Yuki smiled softly as Luca accepted the food and drink from her, he was otherwise treating her normally even despite discovering the fact that she was a assassin, it made her happy to say the least but right now she didn't have time to keep fawning over him. Peering around at all the others she could not help but wonder how many of the people that remained here were welcome of this new world, or even returning to it. Judging power alone there were a few here that had skill that was for sure. She would remain by Luca's side for the time being, after all she had not gotten to see him in at least 24 hours, that was too much for one person surely! She had her own food to eat while listening to the others speak, though it seemed a small show was about to be put on by her sister and the guy that decided it was a good idea to give one of the worlds best assassins a nickname before even earning such a right. "This is going to be good" She mumbled before opening up her can of strawberry ice tea. ---- Shi retained the soft smile on her face but it felt somehow much more dangerous as her eyes traced towards Naoki after he decided to talk to her in such a rude manner. Luckily Fon appeared at that moment, causing Shi to regain her professional manner, and with that it seemed like it was time to get started. "The time has come it seems. Looking around I can see that a great number of you have returned and are willing to join the family, more so dear Luca. Before we start, do any of you have any questions for me? This is a very important time, you are all going to be aiming for a place within the family, including my sister." She could not help but smile at that "So let us hope you are not gunning for the same position as her."</s> <|message|>Samael Alastor (Most just call him Sam and he's cool with that) Samael | Rooftop "Hmmmm... Questions, well not really... Everyone here must've been already chosen for one of these 'positions', I think I'd like to know what they are", he knew what these positions were, they were revered among the family. The guardians of the flames, Storm, Mist, Cloud, Lightning, Rain, and the Vongola head's Sky. It was obvious that Luca here was the one who represented the Sky, but what about everyone else? Sam knew his own potential with Mist, so he had some idea. "And so would they", he added.</s> <|message|>Yuki Volkov Shi's tail swayed from side to side like a ticking grandfather clock as she waited for the others to pose their questions, however when none came she suspected they understood just what they were getting themselves into, that was fine. Though Samael did pose one about just what they were picked to be, a understandable question after all she did explain about the guardians while they had all met at the shrine so that was what peaked his interest? "Well, I suppose I can tell you. where shall we start? Ah, with the Guardians? My sister over there trying to feed your future boss-," She gestured to Yuki holding a hotdog on the end of a fork and trying to poke it into Luca's mouth, a rather innocent looking assassin it seems. "She was to join the ranks of Varia, but has forced the issue into becoming one of the Sun Guardian Candidates along with Akane Kimiko." She looked to the others, to make this fast she simply pointed to them in turn and announced what they were to be. "Samael Mist Guardian Candidate Naoki Shindo Thunder Guardian Canidate Minase Hideaki Cloud Guardian Candidate Rentarou Kanesada Rain Guardian Candidate" Lowering her hands she waited for a few moments "And of course we have the Storm Guardian Candidate, who belongs too our late dear Asuka Argento" It was this moment this moment that the girl would have come through the door, Shi's ears were not just for show afterall. "You have not missed much, Fon will just fill you in while I explain this: There are also the Varia members, if you are chosen to become one of these you will discover what it means, however as of right now simply focus on the tasks at hand."</s> <|message|>Asuka Argento Just as Shi had predicted Asuka would burst through the door she appeared, hearing her name. "Well~ Seems you decided to aid me in making an entrance." She cooed playfully as she took a small bow. "Thank you very much." She smiled as she before giggling at the sight of Yuki trying to feed Luca. It was so cute. Especially given what they'd learned of her background. Once she scanned the area, making sure she remembered each person who'd showed up, she took a position beside Hideaki before affectionately elbowing him in the side."Where's my key, Mr. Stalker?" She asked in a whisper a bit annoyed after finding that one of her keys was missing from he ring. Of course, she wouldn't be so loud as to make him out to look like a creep before their possible new comrades. Not until more was known about everyone. But she did want her property back.</s>
<|message|>Minase Hideaki / Yi Hyun-ki With a slight raise of his eyebrow, Hideaki accepted the bento box handed to him by the younger, less foxy Volkov sister. He looked at the drink - grape soda, bad for the teeth - and then peeked into the bento - the usual faire, nothing special. After quickly verifying that there wasn't laxative or some kind of poison tainting his bento, as was usual protocol, he glanced around the rooftop for a free spot. He spotted a suitable seat that was close-but-not-too-close to the group, shaded from the summer sun, and situated nicely against the rooftop fencing, so naturally he seized the opportunity presented to him by walking on over and taking a seat. Verdict: 1/10. Disgusting, but would still eat instead of fast-food take-out. He grabbed another bite with his chopsticks and brought it up to his mouth. His pleasantly smiling face belied his true opinion as he ate and drank with his peers. If he was forced to give a formal critique, it would be long and nitpicky - as was the opinion of Minase Hideaki on most things presented to him. Still, he knew that flipping the bento over and throwing his carbonated drink at somebody was not a socially acceptable reaction to 99% of stimuli, so he kept quiet and ate. Hide was a patient person, after all. And then that happened. Oh boy. Across more than a thousand parallel worlds, the consequence of Asuka's seemingly innocuous action was met with an equally innocuous reaction from Hideaki. Perhaps he would've ignored her or just given the keys back. Or he might have tossed them over the chainlink barrier or not have taken them in the first place. Fortunately or not, this was not one of those worlds. Hideaki's lips curled into a smile that was equal parts amiable and shady as fuck. Suddenly, there was a movement of his closest arm, an incline of the torso, a parting of lips and a vibration of vocal cords. What was he doing? Why did it look like he was going to do a thing that he would regret after a few training montages? A still, silent moment passed and oh shit. Hide did the thing. He had his arm around Asuka' shoulder and was leaning in and whispering sweet nothings into her ear. Well, probably not that, they were still minors and Hide was not, as they say, 'a playah'. Either way after spinning a believable story about how he wasn't the dastardly stalker that Asuka thought he was, he spoke the words that she was dying to hear. Or maybe would rather die than hear, if she was a more melodramatic kind of person. "...And that's the story all about why I'm disappointed to tell you that, unfortunately, I do not possess your key at this very moment." ---------------------------But this was all a distraction. Yes. A distraction. A diversion. A ruse. An attempt at subterfuge. An example of prime HideAsu shipping material. A stepping stone to greater heights. Whatever you want to call it, that's what it was. Because while Hide did all that stuff that would probably get him set on fire later, his other hand was busy doing something sneaky. It was dexterously planting the key in Asuka's key pocket as the story went on. In other words, you could say that Hide was being... ...snea-key.</s>
<|description|>Minase Hideaki / Yi Hyun-ki Username: Grey Age: 15 Gender: Male Country of Origin: Japan (Zainichi Korean) Role: Vongola Guardian Candidate Flame: Cloud, Lightning Weapon/Fighting Style:* Bow and Arrows - As the captain of Nami Middle's Archery Club and one who lives by the traditional Japanese philosophy of archery, Hideaki's skill in bow-based marksmanship is supernal. Furthermore, Hideaki possesses exceptionally keen eyesight that assists in sniping targets moving at fast speeds and at super long-range. Among mafiosi, the perception of his eyes is one of, if not the, best. * Razor Wire - A spool of monofilament metal wire and a pair of gloves with wire running through them. It's a very versatile weapon, equally capable of laceration and strangulation, among other things, but requires a high degree of skill to properly utilize. The wires capitalize on Hideaki's superior dexterity and agility moreso than his mediocre physical strength or endurance, and, in the future, his proficiency with these wires is equal to or surpassing his marksmanship. Currently located within a mundane box in his attic. Appearance: Present Day -> Ten Years Later Personality: The phrase 'alone in a crowd' sums up Hideaki very well. Though he seems to be the kind of naturally-popular, outgoing sort of person in his daily interactions with others, he's actually a rather detached person. He's not a loner by any extent, but he can't consider anyone his friend on principle. There's an old saying that 'the perfect archer has learned to suppressed the self', and Hideaki has done this to a T. In the face of discrimination against his people, Hideaki's learned to act the part of a wholesome Japanese young man and hide any perceived imperfections in his personality in public, but even sometimes he doesn't know where 'Minase Hideaki' ends and 'Yi Hyun-ki' begins. He's a very proficient actor nonetheless. In terms of his "true" personality, Hideaki is very much one to toss aside the fetters of traditional morality and follow his own path, not those that offend his sensibilities. Fortunately events in his daily life are not too contrary to his beliefs, even though he hates having to put on his happy face for the sake of his mother and his family's social standing and is actually kind of a two-faced asshole when it comes to his real opinions. His beliefs can be rather unorthodox at times, but it all lends to a decent capacity as a 'left-hand man' of sorts History: Hideaki, born under the name of Yi Hyun-ki, seems to come from a rather innocuous family. His mother, a hardworking Japanese woman in her mid 30s, runs a book cafe in downtown Namimori while his Korean father works overseas and only really returns home once in a blue moon. However, his family is far more unusual than it would seem at first glance. Though unbeknownst to even Hideaki himself, his father is a notorious agent under the codename 'Tarantula' who works for an international police organization opposing the mafia whilst his mother, though now genuinely a functioning member of normal society, was born into a criminal organization and used to leverage her appearance and occupation as an investigative journalist to act as their informant. Incidentally, they both met without knowing a thing about each others' allegiances. When they learned that Hideaki was on the way, they changed their identities and relocated to Namimori, mostly as the Vongola Famiglia was not one to tolerate civilian attacks or enemy factions making trouble in their territory. As a result, Hideaki led the normal life his parents wanted for him, even if his father was hardly present for any of it, free from the influence of any criminal enterprises. However, he wasn't free from the second class status that came with his particular half-blooded ethnicity. His mother, ashamed of his status, unintentionally instilled Hideaki's warped, two-faced values with her cynical, heavy-handed, and sometimes traumatic teachings on the ways of the world. Other:</s> <|message|>Rentarou "Ren" Kanesada Sipping green tea from a traditional tea cup, was Ren. It seemed as if he had blended in with the tea party, like there was nothing wrong with the scene of a tea party at the rooftop of a school. In contrast to the surprised reaction of the younger male, his features remained solemn as he parted his lips away from the tea cup to speak. "I see... An opportunity to learn one's family members to promote cooperation among them. ....Are we to provide our own needs? Or perhaps...," he trailed off and paused. Azure orbs which were once shut open themselves as he continued, "We collect them ourselves as we set up camp?" If this were a camping trip affiliated with mafia training, it would not come off as a surprise if the monk's response was the latter. The butler who serves the Kanesada family approached the group with the young heir's order, boxes of Japanese sweets, such as red bean paste mochi, castella, and youkan, on his hands. They were placed atop the tea party table as he bowed and left their side. Ren, who enjoyed traditional Japanese things, picked up a plate of castella and forked a piece to put it in his mouth. The scenery of a western mixed Japanese tea party on a school rooftop was quite silly.</s> <|message|>Yuki Volkov Yuki responded to Fon's mention of bonding by leaning against Luca and with a blank expression stated "We are already as closely bonded as we can get" That could have been taken so many ways and yet even when her sister looked on shocked at the pair Yuki continued to eat, leaving Luca with the repercussions of her misleading words! Shi had one of her tails shift from behind her to cover her blushing face, it was a shock to her system to hear something like that "I knew your date went well but I would never have guessed how well..." She had moved off to sit at the tea table near Hideaki, sipping tea in a ttempt to calm herself, a dreamy far off look on her face as she dreamed of better days "Take good care of her ok?~" Looking over to Fon she soon sighed and decided to finally do her job, ignoring what Luca said for the time being "Yes I have made arrangements for the trip, do not think it will be easy since as Ren said you will have to hunt and gather what you can. You will be supplied the basics but that is it." Finishing off her tea she smirked at the mention of a place to call HQ "Wellll~~ I was thinking that since some of us here have connections that we could ask them... for instance I am in talks with both Asuka's and Hideaki's family in obtaining a secure place for us to stay. I do hope you don't mind keheheheh" The mischievous fox picked up a cookie from the tea table. @Sho Minazuki@Vongola_Hasayo@Demon Shinobi@ChronoBovino@Amaterasu</s> <|message|>Minase Hideaki / Yi Hyun-ki Hide took a sip from his cup of tea, the perfect image of a well-mannered youth, complete with an outstretched pinky as the cup was tilted ever so slightly so as to let its contents be consumed. After doing so without a single drop spilt, he placed his cup of tea on the dainty little dish, and placed that dish and cup atop the daintly little tea table. He regarded the overexcitable fox woman next to him - no not Asuka, the other overexcitable fox woman next to him - with a peculiar look. "Calm down. Let's not get excited here yet," he interjected, grabbing on to one of the tails that Shi was using to conceal her lewd embarrassment. Was it an excuse to touch the fluffy tail? I mean, probably. There was definitely a non-zero chance. "I highly doubt the younger Volkov-chan and Yuuki-kun have surgically removed their kidenys and traded them like Y*gioh cards." He turned to Yuki the Russian, Shiso's tail still in hand, and asked, "...Or is there something I don't want to be aware of?" That said, Hide rested Shiso's tail on his lap like it was some kind of particularly large ferret, or maybe a fat but also somehow very lightweight cat or dog. He was even stroking it like it was one, too. Could've been worse though; he could've been creepy about it and started smelling it or worse. But he was not creepy. He was Hide. And so Shiso would remain unmolested. "You will not be using my family cafe as your base of operations," he stated flatly, picking up and taking another sip of his hot beverage, "Use Asuka's. I know for a fact that her house is far larger and her parents don't live there much anymore." The unfortunate implications of his statement were either neglected or ignored, and quite honestly, it would likely look worse had he tried to defend it. "That aside," he continued, casting his gaze aside on to the literal fox woman, "What will we be allowed to bring, and what will you bring for us? I like to be prepared."</s> <|message|>Naoki Shindo "CAMPING!".Naoki jumped with excitement, "Are we gonna be all like fighting bears, making fires, boom!". He kinda went rogue with this part. He picked up a stick and pretended to be a ninja fighting a bear. "Wait...were not gonna be like being chased by a murderer with a machete who kills camping teens?!" He started backing away, leaning against the door. He shook his head and raised one eyebrow, looking at everyone. He coughed, straightened up his body and said "Shut up" Very fast as if he chocked up at the end.</s> <|message|>Naoki Shindo *Damn Double posts*</s> <|message|>Rentarou "Ren" Kanesada The young heir watched the silly exchange between the fox tailed woman and her sister as he took a sip of his green tea like an old geezer sitting at the kotatsu on a cold winter day. Except there was no kotatsu nor was it anywhere near winter this time of the year. While he gave no concern to whatever personal incidents that may have transpired between the boss candidate and the ashen haired maiden, Ren focused his attention back to Shiso once she answered his inquiry. "Just as I've expected...," the male trailed off as he started to plan what sort of tools and perhaps, weapons, were to be of use in the upcoming trip. While he was making mental note of what basic belongings to bring, Naoki had a sudden, excited outburst about the camp. "....While that might sound outrageous for an ordinary camping trip, having a hostile being in a mafia affiliated trip.... isn't as outrageous as it may seem." He justified the boy's claim as not exactly impossible before taking another slice of castella to put into his mouth. The topic of conversation was switched to that of their future official headquarters as the older Volkov suggested Hideaki or Asuka's place, just to be rejected by the former one. "....Minase, was it? I agree, a public setting such as your family cafe will not be a suitable environment to discuss classified information. .....I may be able to provide it if neither is unable." Only now when his blue gaze directed itself across the table to Hideaki did he notice the other male stroking the older female's fox tail. While any ordinary person would immediately label him as a furry pervert, Ren's eyes stayed still at the scene until he called his servant back to whisper something. Not too long after, the old servant was back with a stray cat cradled in his arms until it was handed over to the young heir. In a similar motion to the archer's, the heir stroked the furry coat of the animal with an equally deadpan serious expression.</s>
<|message|>Minase Hideaki / Yi Hyun-ki "Machete murderers. Well then," Hide commented, taking up the daintly little dish and the accompanying cup. "I'll keep that in mind," he quipped, taking another quick sip of tea before setting the tiny cup on the tiny dish, setting the tiny dish on the less tiny table, and setting his hand on the fluffy tail, "If we're to be assaulted by an murderer in the woods, I'll try to refrain from having large amounts of sex and being a foreigner, then." Though the reference to horror movie tropes was something that seemed to be fairly obvious, there was definitely something rather off in how he'd said it... "You're not wrong. That's my name, yes," Hide answered, reaching towards the center of the table and drawing back a small plate of wagashi, "Though keep the honorific; it sounds unbearably grating without it." Though it may have seemed contrary to his rather cavalier demeanor, Hideaki was not a very casual person. Or at the very least, Kanesada Rentarou had not yet proven himself worthy of that particular honor. "Either way, I am glad to see someone intelligent agrees with me," he continued, closing his eyes and plopping one of the confectionaries he had earlier obtained into his mouth, "And he's an obliging one too. Although I will say that offering up a headquarters, while generous, is unnecessary." He swallowed down the last of his wagashi, which left a horrid taste in his mouth. Still, he finished his plate because spitting it up was a social faux pas if anything. He sighed and opened his eyes, just resting his hands on Shi's tail for the moment. "Hm...?" he sounded after catching sight of the young yakuza heir stroking his own furry friend with an expression of equal inscrutablility. "So Kanesada-kun," Hide spoke, ever so slightly increasing the quantity and quality of his carress, and even mixing it up by going against the fluffy grain, as well as perpendicular and across. The archer would not allow his fur stroking game to be beaten, it seemed. "I realize we haven't been properly introduced to each other. Why don't you tell me of yourself?"</s>
<|description|>Minase Hideaki / Yi Hyun-ki Username: Grey Age: 15 Gender: Male Country of Origin: Japan (Zainichi Korean) Role: Vongola Guardian Candidate Flame: Cloud, Lightning Weapon/Fighting Style:* Bow and Arrows - As the captain of Nami Middle's Archery Club and one who lives by the traditional Japanese philosophy of archery, Hideaki's skill in bow-based marksmanship is supernal. Furthermore, Hideaki possesses exceptionally keen eyesight that assists in sniping targets moving at fast speeds and at super long-range. Among mafiosi, the perception of his eyes is one of, if not the, best. * Razor Wire - A spool of monofilament metal wire and a pair of gloves with wire running through them. It's a very versatile weapon, equally capable of laceration and strangulation, among other things, but requires a high degree of skill to properly utilize. The wires capitalize on Hideaki's superior dexterity and agility moreso than his mediocre physical strength or endurance, and, in the future, his proficiency with these wires is equal to or surpassing his marksmanship. Currently located within a mundane box in his attic. Appearance: Present Day -> Ten Years Later Personality: The phrase 'alone in a crowd' sums up Hideaki very well. Though he seems to be the kind of naturally-popular, outgoing sort of person in his daily interactions with others, he's actually a rather detached person. He's not a loner by any extent, but he can't consider anyone his friend on principle. There's an old saying that 'the perfect archer has learned to suppressed the self', and Hideaki has done this to a T. In the face of discrimination against his people, Hideaki's learned to act the part of a wholesome Japanese young man and hide any perceived imperfections in his personality in public, but even sometimes he doesn't know where 'Minase Hideaki' ends and 'Yi Hyun-ki' begins. He's a very proficient actor nonetheless. In terms of his "true" personality, Hideaki is very much one to toss aside the fetters of traditional morality and follow his own path, not those that offend his sensibilities. Fortunately events in his daily life are not too contrary to his beliefs, even though he hates having to put on his happy face for the sake of his mother and his family's social standing and is actually kind of a two-faced asshole when it comes to his real opinions. His beliefs can be rather unorthodox at times, but it all lends to a decent capacity as a 'left-hand man' of sorts History: Hideaki, born under the name of Yi Hyun-ki, seems to come from a rather innocuous family. His mother, a hardworking Japanese woman in her mid 30s, runs a book cafe in downtown Namimori while his Korean father works overseas and only really returns home once in a blue moon. However, his family is far more unusual than it would seem at first glance. Though unbeknownst to even Hideaki himself, his father is a notorious agent under the codename 'Tarantula' who works for an international police organization opposing the mafia whilst his mother, though now genuinely a functioning member of normal society, was born into a criminal organization and used to leverage her appearance and occupation as an investigative journalist to act as their informant. Incidentally, they both met without knowing a thing about each others' allegiances. When they learned that Hideaki was on the way, they changed their identities and relocated to Namimori, mostly as the Vongola Famiglia was not one to tolerate civilian attacks or enemy factions making trouble in their territory. As a result, Hideaki led the normal life his parents wanted for him, even if his father was hardly present for any of it, free from the influence of any criminal enterprises. However, he wasn't free from the second class status that came with his particular half-blooded ethnicity. His mother, ashamed of his status, unintentionally instilled Hideaki's warped, two-faced values with her cynical, heavy-handed, and sometimes traumatic teachings on the ways of the world. Other:</s> <|message|>Naoki Shindo "CAMPING!".Naoki jumped with excitement, "Are we gonna be all like fighting bears, making fires, boom!". He kinda went rogue with this part. He picked up a stick and pretended to be a ninja fighting a bear. "Wait...were not gonna be like being chased by a murderer with a machete who kills camping teens?!" He started backing away, leaning against the door. He shook his head and raised one eyebrow, looking at everyone. He coughed, straightened up his body and said "Shut up" Very fast as if he chocked up at the end.</s> <|message|>Naoki Shindo *Damn Double posts*</s> <|message|>Rentarou "Ren" Kanesada The young heir watched the silly exchange between the fox tailed woman and her sister as he took a sip of his green tea like an old geezer sitting at the kotatsu on a cold winter day. Except there was no kotatsu nor was it anywhere near winter this time of the year. While he gave no concern to whatever personal incidents that may have transpired between the boss candidate and the ashen haired maiden, Ren focused his attention back to Shiso once she answered his inquiry. "Just as I've expected...," the male trailed off as he started to plan what sort of tools and perhaps, weapons, were to be of use in the upcoming trip. While he was making mental note of what basic belongings to bring, Naoki had a sudden, excited outburst about the camp. "....While that might sound outrageous for an ordinary camping trip, having a hostile being in a mafia affiliated trip.... isn't as outrageous as it may seem." He justified the boy's claim as not exactly impossible before taking another slice of castella to put into his mouth. The topic of conversation was switched to that of their future official headquarters as the older Volkov suggested Hideaki or Asuka's place, just to be rejected by the former one. "....Minase, was it? I agree, a public setting such as your family cafe will not be a suitable environment to discuss classified information. .....I may be able to provide it if neither is unable." Only now when his blue gaze directed itself across the table to Hideaki did he notice the other male stroking the older female's fox tail. While any ordinary person would immediately label him as a furry pervert, Ren's eyes stayed still at the scene until he called his servant back to whisper something. Not too long after, the old servant was back with a stray cat cradled in his arms until it was handed over to the young heir. In a similar motion to the archer's, the heir stroked the furry coat of the animal with an equally deadpan serious expression.</s> <|message|>Minase Hideaki / Yi Hyun-ki "Machete murderers. Well then," Hide commented, taking up the daintly little dish and the accompanying cup. "I'll keep that in mind," he quipped, taking another quick sip of tea before setting the tiny cup on the tiny dish, setting the tiny dish on the less tiny table, and setting his hand on the fluffy tail, "If we're to be assaulted by an murderer in the woods, I'll try to refrain from having large amounts of sex and being a foreigner, then." Though the reference to horror movie tropes was something that seemed to be fairly obvious, there was definitely something rather off in how he'd said it... "You're not wrong. That's my name, yes," Hide answered, reaching towards the center of the table and drawing back a small plate of wagashi, "Though keep the honorific; it sounds unbearably grating without it." Though it may have seemed contrary to his rather cavalier demeanor, Hideaki was not a very casual person. Or at the very least, Kanesada Rentarou had not yet proven himself worthy of that particular honor. "Either way, I am glad to see someone intelligent agrees with me," he continued, closing his eyes and plopping one of the confectionaries he had earlier obtained into his mouth, "And he's an obliging one too. Although I will say that offering up a headquarters, while generous, is unnecessary." He swallowed down the last of his wagashi, which left a horrid taste in his mouth. Still, he finished his plate because spitting it up was a social faux pas if anything. He sighed and opened his eyes, just resting his hands on Shi's tail for the moment. "Hm...?" he sounded after catching sight of the young yakuza heir stroking his own furry friend with an expression of equal inscrutablility. "So Kanesada-kun," Hide spoke, ever so slightly increasing the quantity and quality of his carress, and even mixing it up by going against the fluffy grain, as well as perpendicular and across. The archer would not allow his fur stroking game to be beaten, it seemed. "I realize we haven't been properly introduced to each other. Why don't you tell me of yourself?"</s> <|message|>Shiso *Shi* Volkov Shiso's fanged teeth crushed the cookie in surprise as someone suddenly started to stroke her tail! Turning her head slowly to stare blankly at Hide she was both shocked and slightly impressed by the boys MASSIVE BALLS to be stroking the tail of one of the most deadly assassins on the planet without a single hint of fear or even worry. Really she was so inclined to reward such bravery, that or see if he was really that stupid... Without even looking towards Naoki she answered back about his whole comment on the murderers "I cannot promise that machete murderers will not be there. After all it would be a great test of your abilities. If you don't die of course, but if you were beaten by some random dude then you were not really up to this now were you?" It was sad but true as there were MUCH stronger mafioso out there wanting most of them dead. She did warn them about all this. The fox women gave a small cough as she went to finishing off her snacks, though not before deciding to clear up the whole conversation about the HQ "Awwww, but I wanted free snacks.. All well but we really do need a HQ, after all what are you all meant to do if you are split up and hunted down one by one by people like me?" She was so blunt that it sounded like a fact it would happen sometime. "You all need a place to come to, feel safe and watch over each other like a real family. Whoever we go with to base it in, remember it will be your second home, so pick wisely. Also you enjoying yourself there boy?" Looking back once again she stared at Hide once again. Shinobi@Vongola_Hasayo@Amaterasu@Grey@ChronoBovino</s> <|message|>Rentarou "Ren" Kanesada "....Very well, Minase-shi. But I must say, I share sentiments with Volkov-dono." As his hand continued to run itself along the soft fur coat of the feline, Ren voiced out his agreement to the older female. "My family has the financial capability to provide such a place, if needed be... My father will welcome the idea if it is the will of the boss." For a moment, his gaze was turned towards the young boss candidate as if he were partly addressing the decision of the matter towards the younger teen. After all, the final decision should be made by the big boss, whether he's ready to take on the responsibility to make important decisions or not. While taking his eyes off of him for but a moment or two, the yakuza heir had just noticed the change of movement from Hideaki's hand. The hand atop the cat's head froze as his azure orbs intently watched each caressing movement made, how the tail fur swayed along with each stroke, how the boy's hand carefully caressed the fluffy coat with such precision. Ren's eyes slightly narrowed, as his thoughts filled of how the other male was no ordinary fur stroker. The inquiry from the bespectacled student snapping him back to reality, the raven haired male responded as his hand resumed caressing the white-ginger cat but with more delicate yet precise movements while covering more ground, or should we say fur coat, now stroking its back. There was a glint in the male's blue eyes as they focused back to the archer, some sort of gesture accepting this awkward challenge. ".....There are not a lot I may say about myself. ... But I do favor the olden ways of our nation, when civilians carried swords as a companion. And... felines,... these curious creatures pique my interest..." As he spoke his last statement, his eyes fell down to the cat who purred in delight when Ren started to scratch under its jaw. Looking back to Hideaki, he expected an introduction of sorts to be returned.</s>
<|message|>Minase Hideaki / Yi Hyun-ki Ignoring the look Shiso was giving him with all the indifference of an NPC watching his friend die after being killed by a 100 Sneak player character in a Bethesda RPG, Hideaki drank from his tea and spoke with a characteristic nonchalance. "You do know you've conscripted a bunch of middle and highschoolers, a good half of whom have never bared arms against an enemy, yes?" His sipped his drink, which was losing its volume fairly quickly and stroked the tail a few more times for good measure. "Talk about a high bar! But I'm sure my peers appreciate your confidence in our abilities." "Well the the air is too nipply for the summer, the sun's been shining in my face for quite some time, your tail - though fluffy and nice and various other adjectives - is giving me an uncomfortably inconsistent and-other-negative-adjectives temperature gradient across my body, Asuka is here, the cups are cumbersome to hold, and I had to cut my daily archery practice short to attend this shitshow with horrible food and cheap-ass drink. And now someone is asking me rhetorical questions. Plus I think Kanesada-kun is trying to accost me with sexual liaison by that odd look in his eyes. So yes, I am doing pretty fucking great thank you very much." ...Is what he wanted to say, but instead of that long-winded spiel he ended up saying something much less likely to draw ire his way after taking another sip of his drink: "Quite. I do hope there's no problem. I wouldn't want to start an incident." There was hints of a veiled threat to be interpreted behind those words, but it didn't seem like he intended for that at all. How odd. Perhaps it was a testament to the skill of Minase Hideaki in the arts of lying through his teeth and obfuscating his very self. Truly a masterful actor among the likes of those such as Johnny Depp, Leonardo DiCaprio, and Keanu Reeves. "Ah, a traditionalist," Hide remarked, setting down his cup. "How very much like my mother." That might not have been as good for Ren as it sounded. "Well I personally think sakoku, bakamatsu and all that tripe was an absolutely horrible establishment that did more harm than good, but to each their own; I don't judge." He refilled his near-empty cup. 'Out loud, that is.' He placed the pot back in the center of the table. "Anywho, you showed yours, now I have to show mine... so to speak. As you may have learned, the means of which I do not wish to know, I'm the captain of the school's archery club and resident role model to quite a few students as a result of my good works and, if I say so myself, charming personality." That was not a blatant lie; it was just a lie of omission. And somewhere during that introduction, you can probably imagine Asuka scoffing</s>
<|description|>Akane Kimiko Aloise Username: Sharyxe Age: 14 Gender: Female Country of Origin: Japan/Italy Role: Sun Guardian Candidate Flame: Sun Flame Weapon/Fighting Style: Kendo/Kenjutsu Akane's fighting styles utilizes the use of a sword, usually her shinai. She relies on instincts, reflexes, her environment and split-second decisions to strike at her opponent. Keen and accurate eyesight also plays a role. As ace of the Kendo club, Akane is known to be strong and almost never loses. However, if push comes to shove, she'd fight bare-handed with what knowledge she has. Appearance: Personality: A rather friendly girl, Akane is also quite tomboyish. And perceptive. She usually puts on a cheerful attitude complete with a trademark smirk. Her way of a smile. She's not brash, however, though she may seem so. Akane is also quite secretive, hiding actions or things though unneeded. Despite her rare kindness, she may hold grudges although she forgives easily. Hard-working, polite, athletic. Also has the brains and looks. These traits make her popular, which she is, but she doesn't exactly have what she'd call "true" friends. Just many friends, but not those you could rely on. Hence she would be usually seen alone. History: Growing up, Akane knew little of her father. He would often be gone for years, returning occasionally for a few weeks, then going back to Italy for work. He was, in actuality, a rather renowned hitman under the Vongola. Yet the fact had been kept hidden from her by her mother. The latter, on the other hand, owns a cake shop. Akane had been trained by her mother since young, partly because of her father, and partly because she was the successor to the Hazakura Ittou Ryu, which her mother had inherited. Other: She also secretly likes cooking and baking, and is rather good at them, despite her being rather tomboyish. Not that she'll ever admit it.</s> <|message|>Akane Kimiko Aloise She did notice the pretense of a cheery attitude the archer had on. The insincere smile, the false front and deceitful facade. It had the air that it seemed as if he'd been already accustomed to it, however. That much she knew, for socialization was an everyday thing the kendoka was exposed to, and also a rather vital part of her role in her family. Akane shrugged off the observation. To each his own, she thought. "Good afternoon, Minase-senpai. I do have my outfit ready at home too, but am rather lost as to what I may do to help with at the festival. I hadn't any plans, after all. So I thought I'd approach you on this. If it doesn't bother you, would you mind suggesting some things?" the girl replied with a smile, preparing herself for whatever answer she'd receive. What she said was... partly true, though. Seeing as Minase was the first person she spotted, Akane thought of inquiring him about that. She knew she should've done things like this earlier, but procrastination had gotten the better of her. Typical. The archer did mention of himself helping with the student council president's booths. That was an option too. Any thing to help, as she wasn't going to wander around aimlessly without a cause.</s> <|message|>Luca Yuuki As Yuki and Asuka continued their conversation there was an underlying calculating tone as they spoke that made Luca rather nervous. It wasn't that the president's compliments and praises weren't genuine, it was just that she usually had some kind of goal when she spoke. Things were set inn motion as she answered their whether or not she was attending the festival. "But it won't be all fun an games. Due to some circumstances I'll be managing a booth all by myself. I don't even know if I'll be able to handle that much work alone. Since you're going..." There it was. Luca could do nothing to stop it. Between the presidents well laid traps, which no matter how many times he's been caught in them he never realizes it before it's too late, and Yuki's infatuation with him he was doomed from the start. Luca couldn't argue since Asuka had rescued him from numerous detentions, extra homework, double cleanup duty and the like. Not to mention those puppy dog eyes, practiced to perfection and strengthening her already impressive mastery of the art off persuasion. "Yup, no problem. You could of just asked though..." He said with a defeated sigh. Not only did she snare him but by exaggerating his injuries she gave Yuki a perfect extruse to stay close to him and also help with the stand. "Well, I think it is for the best. After all Luca is hurt so staying out of harms way would be better." When did I become sine kind of burn victim...=_= To Luca's surprise Yuki didn't leave things at that and inquired about compensation with a smile similar to the president's when she negotiated. These women really were scary. He had no idea where the snowy haired girl was going with this but decided to offer anything he could when she looked at him. "Um yeah...well, working at the booth won't leave us much time to find a place to watch the fireworks so..." It was quite obvious he wasn't used to this as his voice shook slightly. "You think you could use that presidential charm of yours to secure us a good spot? If it's not too much trouble..." He added quickly.</s> <|message|>Rentarou "Ren" Kanesada "Assemble an adequate number of our men to scout the premises beforehand..." An order was dictated by the young Kanesada heir, who was now dressed in a jet black yukata with his dark, mid-length hair tied up neatly. The old butler, to which the order was directed to, bowed to acknowledge the command and off he left in a haste back to the traditional Japanese mansion. Ren was left to his own thoughts while he awaited in the limousine situated in front of his mansion's gates. Compared to the majority of the attendees of the upcoming festival tonight, Ren did not choose to participate in it for merry making or cash earning, no. As an ally of the Vongola family and a newly scouted Varia member, he was obliged to protect the future Vongola XI candidate who was to be attending the said festival. While he has yet to be acquainted with the candidate, a photo was sent to him by the current captain of the assassination squad to "keep an eye on him". Just to be on the safe side, a tanto (a short type of Japanese sword) was well hidden in the secret compartment of his yukata, in case anything should go wrong. A sigh of boredom escaped his lips as he absentmindedly stared out of the window until a soft meow was heard. As if on instinct, the azure eyed male averted his gaze towards the origin of the sound. A little black cat stood a couple of meters away from the vehicle Ren was in, licking its tiny paw to rub it onto its face in a grooming manner. Being the cat enthusiast he is, the temptation was too great for the fearsome yakuza heir to stay put on his seat, therefore leaving the vehicle and approaching the sighted feline. His arm reached out to slowly pet the cat to see its approval to be touched, then the little feline reacted with a delighted purr while rubbing its head against the male's hand. Taking it as a positive response, Ren gently placed his arms around the cat and lifted it up, cradling it in his arms as he continued to pet it. "Young master, we are ready for departure." An old voice called out to the raven haired male, Ren was slightly irritated internally at how much of a bad timing he had. A pair of circular, sparkling eyes stared up at him as he released another sigh before replying to his butler. "............. Leave me be, ...at least for a minute before departure."</s> <|message|>Asuka Argento Asuka smiled at Yuki. "Are you saying valuable quality time with Luca isn't enough to satisfy you?" She chuckled lightly before letting a soft gasp escape her lips. She wasn't really surprised about anything, but she was going to act like it. "Unless... You'd rather spend it alone doing all sorts of things." She covered her face with both hands and shook her head just a bit. "I had no idea you'd already begun engaging in such acts Luca." She sounded shocked, though she was just kidding with the two. Teasing really. Luca's next words only helped her to further the little gag. His request for her to secure a spot, coupled with his shaky voice. "D-Don't tell me you want me to secure a small spot for us so you can try and add me into your impure acts." She uncovered her face and pinched both of Luca's cheeks. "I'll have you know, I am not that kind of girl." She tugged on his cheeks playfully before letting go and laughing a little. "Still, I suppose I could do something of the sort." She let the joke go. She didn't want them to get too flustered in the off chance that she continued. Besides, jokes like this were better kept short. "As for why I didn't just ask..." She stopped to think for a moment. She had her reasons of course. "To be honest. The way I saw it. If I gave you the option to say no, I'd have had to go through the ploy anyway. Well, either that or drag you along kicking and screaming. Which would have been easy given your current state. And even with Yuki's gifted athleticism rivaling my own, she'd have been easy to deal with once I took you hostage." She explained how she theorized things would have gone had she gone about this in the more normal way. "With all else considered, this seemed like the simplest, if not slightly less amusing course of action." She smiled again at the young blonde and white haired pair. "Do you disagree with my plan of attack?" She then asked referring to the little talk as an attack. To her just about everything was some form of battle or another. Whether it be mental, physical or emotional. She did her best to strike first and continue that attack without mercy. Probably part of the reason she was Class President and unopposed. Though even if she were opposed she would be a shoe in to continue her run in Namimori.</s> <|message|>Minase Hideaki / Yi Hyun-ki 'I'm beginning to dislike this arduous situation. What makes her think I want to compensate for her inability to plan properly? Does she want me to ask her if she wants to accompany me to the festival or something? Doesn't she know that other people have their own problems to deal with? Self-sufficiency is a virtue, after all.' "Mmm, sure," Hideaki answered, suppressed pessimism hammering against his consciousness like water trying to escape a dam, "It's no skin off my back." The upperclassmen put a hand to his chin in thought. Within the poisonous cesspool of his mind was a surprising amount of actual thought put into helping this girl. Credibility must be retained, after all, and besides, it was like his mother said: if you were going to do something, you do it right the first time. Unfortunately, though he'd much rather not bring her to help with the class president's operation, given his own motivations were not exactly out of charity, it seemed to be the only option that wasn't a rather blatant 'screw off' on his part. "You could come with me to help the class pres," Hideaki suggested, finger pointed upward in representation of his 'new' idea, "I'm sure she'll need all the help she can get. From what I've heard, it looks like all her usual help left for the summer." He shrugged, "That's the best I can come up with at the moment, unless you want to stay at home." The young bowman resumed walking away from the school, gesturing for the kendoka to follow after him. "Well if you aren't coming, I guess I'll see you later, maybe."</s> <|message|>Yuki Volkov Yuki listened to Asuka teasing them with what they wanted, her face remaining her classic blank look towards all that was being said as if it didn't phase her in the least, though the small blush across her cheeks said otherwise. Despite this she did have something to say to Asuka, raising one of her hands from Luca's shoulders she pointed it towards the girl before suddenly giving a thumbs up "No, but it wont be from a lack of trying" That was her little addition to the joke before moving on. Though the next part did not really concern her, she did have a few things to add "I would prefer if you didn't try the hostage thing. I wouldn't hold back." She was pretty blunt about this as if it was already a decided fact, but really it was more about her confidence in her ability than Luca being harmed. Either way they obtained what they wanted in return and Luca even agreed with her on the matter, though she did not know how good she would be interacting with so many people... She was hardly the president when it came to a friendly manner but in the end this was mainly on Luca anyway. "Either way" She said, letting her arms slide off of Luca and back into her track hoodie pockets, finally releasing him from his imprisonment. "We should all hurry home and get ready, if we wait around then the booth wont be set up in time."</s>
<|message|>Akane Kimiko Aloise The redhead fought back a smirk tugging up the corners of her mouth. The upperclassman putting up a friendly front despite his distaste of her even being there was rather amusing for her. She knew about the president's need of help, and had put it as an afterthought to help with her booths in the festival, but hadn't confirmed the decision yet till then. Her approach on the archer was only to observe his reaction. In doing so, now the kendoka achieved a mental note of the two-faced personality of Minase Hideaki. And the fact that not many came to the pres' aid like she expected to. That she didn't know. Deciding to play along, Akane kept a straight face, waiting a second or two before the archer finally gave his suggestion, index finger pointing upwards to illustrate the fact that it was 'new'. "Will do then, senpai," she replied with a small smile, still fighting the urge for it to turn to a smirk. The girl felt quite two-faced herself, though she usually isn't as such. "I better hurry home to prepare. See you later." and with a wave of her right hand, she went her separate way.</s>
<|description|>Akane Kimiko Aloise Username: Sharyxe Age: 14 Gender: Female Country of Origin: Japan/Italy Role: Sun Guardian Candidate Flame: Sun Flame Weapon/Fighting Style: Kendo/Kenjutsu Akane's fighting styles utilizes the use of a sword, usually her shinai. She relies on instincts, reflexes, her environment and split-second decisions to strike at her opponent. Keen and accurate eyesight also plays a role. As ace of the Kendo club, Akane is known to be strong and almost never loses. However, if push comes to shove, she'd fight bare-handed with what knowledge she has. Appearance: Personality: A rather friendly girl, Akane is also quite tomboyish. And perceptive. She usually puts on a cheerful attitude complete with a trademark smirk. Her way of a smile. She's not brash, however, though she may seem so. Akane is also quite secretive, hiding actions or things though unneeded. Despite her rare kindness, she may hold grudges although she forgives easily. Hard-working, polite, athletic. Also has the brains and looks. These traits make her popular, which she is, but she doesn't exactly have what she'd call "true" friends. Just many friends, but not those you could rely on. Hence she would be usually seen alone. History: Growing up, Akane knew little of her father. He would often be gone for years, returning occasionally for a few weeks, then going back to Italy for work. He was, in actuality, a rather renowned hitman under the Vongola. Yet the fact had been kept hidden from her by her mother. The latter, on the other hand, owns a cake shop. Akane had been trained by her mother since young, partly because of her father, and partly because she was the successor to the Hazakura Ittou Ryu, which her mother had inherited. Other: She also secretly likes cooking and baking, and is rather good at them, despite her being rather tomboyish. Not that she'll ever admit it.</s> <|message|>Samael Alastor (Most just call him Sam and he's cool with that) Samael | Summer Festival "My, Japanese festival food, not sold in stores normally, this is a rare opportunity for me", he would say as he sat upon a bench literally filled to the brim with food he had bought himself, the Vongola family funded his stay here, he had no idea why, only higher priority members would ever get this monetary treatment, he only remembered 'something something Guardian something'. Oh well. Yakisoba, okinomiyaki, candied apples, chocolate banana, takoyaki, taiyaki, the variations available of the aforementioned, and oolong tea were seated beside him. He wasn't consuming this at a fast rate, if anything he was really taking his sweet sweet time, eating while observing the passers-by. Yukata, summer kimono designed to be light and thin, there was a tantalizing myth behind the lack of undergarments when a woman wore them. Fascinating. The sexual culture of Japan was far more liberal, or seemed to be, than that of the UK. Not to mention their transport systems, marvellous, though King's Cross was less confusing than Japanese rail networks, though Japanese were far more punctual. He's only been here for a week, and he is really enjoying his stay here. He did get a message today though... "So I am to locate a... Luca Yuuki...", he muttered to himself. The job was protection. He had no idea why, and honestly, things seemed to be quite lax anyways, so he didn't feel any urgency. As far as he's read the kid is as normal as they come... Oh wait. Vongola... Oooohh... "Oh... So that's why I'm here... Oh well", Sam was quite content to just continue consuming the food he had purchased.</s> <|message|>Luca Yuuki Luca chuckled awkwardly listening to Hideaki's advice. "Sh-She's not that bad..." It was strange. Talking to the archery captain was unnerving. Luca couldn't tell one way or another what he was thinking and his and Asuka's friendly act was hardly convincing. "Luca. Take a break and relax with Yuki. She deserves a bit of your time." Luca looked over his face reddening slightly due to the president's phrasing. "R-Right. See senpai, she's not unreasonable. U-Um...I guess we should get going..." The young blonde trotted past Hideaki and over to Yuki. Stopped by Asuka's sales pitch, Luca's looked back and smiled. "You're a persistent young woman. Don't worry I'll circle back around if I get famished or if my wife starts to insist on a chocolate banana. Katsuo continued on his way, calling back to Asuka. "My son can be a bit of a handful. Keep him in line for me will ya? And Luca...don't get carried away with your companion there~" With that Luca's father slipped away into the crowd leaving his son red as one of the lanterns handing around the festival. "A-Anyway, what do you want to do? You're the one who really wanted to come Yuki, so we'll do what you want..." Luca said scratching his cheek.</s> <|message|>Yuki Volkov Yuki gave a excited thumbs up to Asuka when she suggested that Luca go off with her, as there was nothing she did not like about this plan what so ever! When Luca's farther decided to mention to him to not carried away before leaving all obsicals had been removed "Yuki get'o" She said and wrapped her arms around Luca's shoulders just as he was asking what she wanted to do. She had to think for a moment on what they could do first "Food." She stated plainly at first "I'm hungry after making all this food, could we go get a meal first? A romantic dinner at a festival~" At this point Yuki would try pulling Luca away before Asuka tried to get them to buy something, the banana would be for after their meal, and besides she had to think of what kind of technique she was going to eat a chocolate banana with.... After that Yuki calmed down a lot, her excitement much more controlled than before so the pair of them could spend the time going around to several stands from her trying to get Luca to win her a prize at the shooting gallery to her going to the 'test your strength' attraction and using her powerful legs instead of the hammer to ring the bell at the top! The whole time the girls normal indifferent look had been shattered, a smile across her lips just like the first time she had ever seen Luca, a genuine smile and a sign she was truly enjoying herself. ------------ Fireworks Show -------------- While the pair were peacefully enjoying their time something was happening at the Namimori shrine, the figure from before dropped the candied apple stick to the floor before licking her fingers clean, a bushy tail swaying happyliy behind her as she did so. "I suppose it is time to call them here~ They have had enough time to enjoy the show." Turning around she smirked as many colored flashes of light bathed the shrine as the fireworks show was in full swing. Opening her palm a purple danced across it, and a moment later was tossed into the sky, arcing through all the fireworks until it reached their center, and then suddenly... *BOOM!* Suddenly a dull purple firework burst in the middle of the display, its trail clear as day from the explosion to the Namimori shrine, and yet despite this stand out display only a few select people would ever notice it as the illusion was a calling card for all those unique people, including one white haired girl and the boy beside her. "Ah... It seems like it is time. Tch, Luca we should get going?" She insisted, her hand looking for his own to hold onto "We have to go to the shrine it seems, and we wont be alone."</s> <|message|>Rentarou "Ren" Kanesada As the target, Luca Yuuki, had started to make his move away with the girl with the pure white tresses, the young heir followed suit from a fair distance. Everything was going smoothly so far, nothing out of the ordinary but what seemed to be a regular "date". Ren did not take interest in whatever relationship the female had with the target, just looking out for his safety was the job appointed to him. Just as the night was sailing quite well for the raven haired male, a light touch on his shoulder. He turned his head back in response but what the green haired boy inquired about caught him off guard. Azure eyes slightly widened in shock and silence.... Until Ren decided to speak. "......... I have no obligation to speak of such classified information." Before the other male could argue, the Kanesada heir started to brisk walk away from the scene while trying to merge with the crowd. How could the boy have known about Ren having a target tonight? Was he a spy? Or were his conversations with his men overheard by a civilian? Either way, he did not wish to involve himself with an innocent civilian more than necessary. He may not give care for a stranger but unnecessary bloodshed was unwanted. Especially since their ally, Vongola did not wish to bring harm to the innocent. While attempting to lose his chaser, his head turned back to check when he unfortunately collided with a bench full of different assortments of food. Due to the speed he was pacing at, the force was enough to violently rattle the seat and drop a couple of them on the ground. The mishap caught the yakuza heir off guard once more as he cursed at himself mentally for such a mistake. As money was never a problem for such a person with wealthy family background, Ren lowered down to his knees and bowed his head on the floor apologetically in the most traditional way with money in his hands, more than enough to compensate for his damage. "....... I deeply apologize for this accident. Please receive this money as a form of apology..." "Mommy, what's the guy with the kitty mask doing?" "Don't look at him honey, he might have problems." The little scene caused a little commotion among the crowd as an over exaggeration of apology from an odd man with a cat mask. This was going on before a loud fire work exploding noise was heard from the sky. The passerbys turned their attention from Ren and the blond, foreign male to the beautiful light work display coloring the skies. The male in the black yukata raised his head upward as well, his eyes caught a particular firework in the sky. The purple one The young heir knew what it meant and that he was to hurry to a certain place. "... Forgive me once again, stranger. Now, I must be on my way, farewell." Upon being on his feet instead of his knees, he handed the money to the victim, bowed, and made his way toward the shrine.</s> <|message|>Naoki Shindo "I have no obligation to speak of such classified information" Naoki stood there with a confused face, when the man ran Naoki followed. "No wait whats the target?" he said stupidly not even thinking about how he shouted it out loud. He ran as fast as possible not even thinking about the boxes on the ground. He tripped but caught his balence deciding to jump on the wall and run childish like a ninja. "Stop now or be prepared to fight me!" Naoki jumped off the wall running behind the man he was ready to jump to grab him when he slipped on a box of noodles. He lied face first on the ground, all anyone could hear was the words. "To..much..pain" he grouned, tossed and turn then finally he leaped to his feet and charged he roared and his eyes turned pure white and his vains showed. He then gained speed on the man not noticing he was just in front of the shrine. "You need to tell me or else I'll get madder" he got very close to the man when he leaped to grab him.</s> <|message|>Samael Alastor (Most just call him Sam and he's cool with that) Samael | Summer Festival "Huh? Uh... But I... Oh ok-... Okay...", in the span of a few seconds Sam's feast was knocked over, or what was left of it, his folding sickle slipped out of his sleeve, but then slipped back in as soon as the bumbling fool had given him enough compensation... And then was off, shortly afterwards, there was another guy running after him... Was he on the run? Who knows. Though it may be fortune that this happened, because if it had not, he would not have noticed the purple fireworks, which he was told was a signal. "Dirty fireworks", he said, as he got up and made a detour towards the shrine, to buy some more yakisoba on the way... And okonomiyaki... And candied apples... And corndogs... He was on a very long detour. He arrived fairly late to the shrine, with a whole heap of food in his hands as he consumed them at a restrained pace.</s> <|message|>Asuka Argento Everything went by quickly. Asuka soon found herself alone in the stand. She'd consented to Luca and Yuki going, but Hideaki left too. "Tch... That's jerk always half asses things I'm involved in." She said calmly as she continued to run the stand for a bit longer. Soon enough though things were sold out. Luca's father was right. She was persistent. But that was good. Especially now. She made more than enough. So nobody had a problem with her closing up early and going to walk around by herself for a bit. She had a little bit of her own pocket money. She got to walk around and enjoy things and even purchase a few things the mask placed on her head, though her face was uncovered for the most part. She was enjoying the free, alone time. That is... until she saw the fireworks. "Geez... What's this now?" She asked herself as she bit into her food. Soon it was gone. She had to check out the shrine. There was something weird with those fireworks. She wasn't walking slowly, but her movements were a bit restricted in the Yukata. "Ugh... The price of looking nice." She sighs.</s>
<|message|>Akane Kimiko Aloise Carrying a rather large--though not too large that it would restrict her movements--bag full of prizes that she had won from the different games, Akane was fairly enjoying the candy apple she held in her right hand. She was dressed in plain, simple, casual clothing-- long baggy jeans and a plain black shirt. It matched her tastes, but made her bright red hair that was tied up in a ponytail stand out more in contrast to the dark clothing. Not opting to wear a yukata further proved that she needed full mobility--the bag was getting heavier and bulkier with each item added. The cheery aura that the festival had made her feel at ease, added to the fact that she was sauntering the area alone. It started becoming much too boring for the redhead, who had pretty much rounded the place lots of times, continually musing about what else she could possibly do to pass the time before the festival's end. She sighed as she took the final finishing bite from the candy apple, then with the same hand that carried the bag, she brought it up --eliciting movement from the contents of the bag as they shifted around-- to adjust the commonly found mask with an overused fox design adorning the left side of her face as she surveyed the scene around her. The thinning amount of people meant only one thing. Its sudden loud explosions alerted Akane, making her perk up and face the sky. About time. She watched as the fireworks brightly illuminated the night sky. However, a dull, purple one stood out from the rest, and she noticed the palpable trail it led from the shrine. She felt like checking it out. Then again, it wasn't any of her business. Not that she had anything better to do. Thus, the girl headed for the shrine--after buying another candy apple, that is. She might as well have been hooked.</s>
<|description|>Samael Alastor (Most just call him Sam and he's cool with that) Username: Sho Minazuki Theme: Beat Eat Nest Age: 17 Gender: Male Country of Origin: England Role: Mist Guardian Candidate Flame: Mist/Cloud Weapon/Fighting Style: Equipment Twin Chain Sickles: Samael wields twin chain sickles, hidden under his sleeves. They extend out for a dozen meters each side, and he is able to use it to swing around and travel around the battlefield quickly. It appears to not just be a hidden weapons thing, but it also seems to have retraction power, allowing him to fling himself at high speeds. Notably for 'assassinations', he's able to hook his sickle onto the target and pull himself towards them and slash them with the other sickle. Appearance: Renowned as the 'Puppeteer', or the 'Necromancer' depending on who you're talking to, and well-earned names too. He wields his standard twin sickles, but modified to also be a firearm when needed. He has two box weapons, a spider, and a crow. The spider is able to set up gigantic mist web networks, not to mention spread the almost invisible mist threads. The crow is of the Cloud, and feasts off of blood, as it feasts and the more it does, more crows appear, and they continue to multiply so long as they can kill and feed. It is as onlookers have described, "he commands an army of undead, with enough omens of death to blot out the sun". * Mist and Cloud Flames - Sam wields Mist flames in a peculiar way, and that is with threads, which entangle opponents (or allies... Or himself) and allows him to control them. He can pump them with Cloud flames to thicken and multiply them, also allowing him to bind opponents, which is easier than trying to control someone. To specify for Mist flames, he can either control one body and allow it to do amazing feats, or a large quantity, and have them fight on sheer numbers. Do note that he can control bodies even beyond whether or not they are alive, thus 'Necromancer'. He is also able to employ standard illusions. * Death's Embrace - The name of his twin chain sickle handguns. The very tips of the blades can inject mist flames into whomever it pierces, causing whoever is afflicted to essentially be paralyzed by overwhelming illusions. * Box Weapon Mist Spider - A rather large web spider that can set up ever-expanding web networks, and can summon tiny web spiders to help with the expansion, allowing Sam to direct the expansion. He can also use these threads to control bodies. This aids him in controlling gigantic quantities of bodies. The importance of these networks is binding or trapping people who try to catch or find him, or at the very least, detect them as they step over them, like entering a spider's web. * Box Weapon Blood Crows - These crows feast on blood and flesh and from that, multiply. They're generally not so useful outside of a sentry unless there is a long and bloody battle going on, where they can overrun enemies with sheer numbers. * He sucks at a direct confrontation. That much should be obvious. None of these skills or weapons were designed for direct combat. Personality: Unpredictable is how one would usually describe it. Quick to run from the first sign of danger, but also quick to jump at the first sign of an advantage, an opportunist by nature, but also one who indulges himself. He's a coward, and he understands that, so he runs quite easily and quite quickly, but on the other hand he wants to absolutely rip those who are hostile to him to shreds. When he has the opponent under his heel, he rarely kills them outright, often venting his frustration of being forced to run on them before ending them. Normally and outside of a combat scenario, he appears to be quite pleasant. History: Born to the rough side of London was an orphan who would run from every encounter he had with some of the bullies, who made fun of him for it, and made fun of him for what he liked to do, which was sew. Evidently that made him a little more popular with the girls at the orphanage later. For the rough early stages he would run and run, and eventually he got sick of it so he began to use his skills and knowledge to set the bullies up into some of the most brutal traps or pranks. They eventually got adopted before him, leaving him to the orphanage. In the later years he was a kind of big brother figure for the orphanage's children, and only became adopted once he turned 14. He at some point helped out a small job, regarding the Vongola Family within London, and near them they took notice that he had potential, so he was adopted. Years went on, he still went back to the orphanage to help, but he worked for the Vongola Family now as a very young member, but he distinguished himself as a talented strategist. He wasn't the best fighter, hell he ran at first sight of an enemy that could give trouble, but he was incredibly good at picking his fights. He was sent to Japan involuntarily however, which would explain why he was forced to study Japanese for the last few years... He was told that there would be someone important to the Vongola there, and honestly he didn't really care, it just sounded like a vacation to him. Other: Samael enjoys sewing, drinks his tea with milk, and dislikes coffee. His preference for food is savoury foods, but will occasionally defer to sweets. He also bakes, and is pretty good at it. He's a horrible musician though. Somehow everything he plays turns out incredibly haunting that it has reportedly inflicted insomnia on those who have heard it for fear of 'something is coming'. That said he prefers the violin.</s> <|message|>Yuki Volkov Shi could only smile when she noticed the pair trying to get along, it was rather cute to say the least but she could not help herself from wanting to play with them just a little bit. "Oh, I do hope you two are not going for the same placement. That would be worrysome. So make sure to become good friends you two~" With that Shi turned and hopped onto the fence surrounding the roof before leaping off the building as if it was nothing, vanished from sight the next like she was never even there. To say she was a little sad about missing cake was accurate but there was work to be done, and she did not have the time to simply sit back and relax unlike a certain someone. "Damn it Fon..." She made sure to keep hating the baby until she reached her next target. So far the people were rather interesting~ ------------ Meanwhile Yuki was moving through the market, a attempt to take her mind off of things and busy herself... She wanted to be by Luka's side right now but she had to let him think, it was killing her inside! She looked a little disheveled that was for sure but she didn't care, only the bargains that came with the open market copuld take her mind of such a thing... Strange, she could have swore she saw one of the others run past her with cake but a moment ago, so fast.</s> <|message|>Rentarou "Ren" Kanesada A mirror reflected the boy in a formal suit, complete with a dark necktie and coat, an attire which the yakuza heir is caught outfitted with when he goes about with his yakuza duties and formal occasions. Last night's revelation was quite a surprise indeed, Ren never imagined his protection duties for the Vongola boss candidate would result in an announcement for the teens in the venue to be appointed as candidates to be the guardians of the Vongola family. Such an honor would come once in a life time, so of course as the news was delivered to his father, the current boss of the Kanesada family, with his pride and ego high, went into a fit of boastful banter. There was no room for any objection to refuse his father's will when he demanded his son to accept his canidacy, especially when the father had to bring his mother into this by mentioning somewhere along the lines of "If she were alive, she would've been proud." After minutes of drive away from his family's old fashioned Japanese mansion on his limousine, he had arrived. The Yuuki residence. Under the direct order of his father from the night before, the raven haired boy was instructed to pay his respects to his future boss as a proper subordinate should do. But the question that plagued his mind was, would the blond boy accept his fate? With the kind of reaction displayed at the shocking announcement, there was no telling how the younger teen would respond. The most likely scenario Ren could see was: escape. A mere civilian who has no clue of the underworld to be dragged into such a situation? Escape seemed to be the easiest route. Rejection itself could risk one's safety, more so for accepting such a proposal. But even so, here he was. The finger of the male teen pressed onto the bell situated beside the residence's gate as he spoke to the speaker, "...... Good morning. I wish to speak to Yuuki, Luca. .... This is Kanesada, Ren, an... acquaintance of sorts."</s> <|message|>Minase Hideaki / Yi Hyun-ki ...Atop a cafe in downtown Namimori was the nest of a snake... Minase Hideaki was a man of simple tastes. He liked plain button-down shirts, foods with a high level of pungency, archery and monster girls. He disliked... a whole lot of other stuff, and Asuka. It was certainly hard being Hide, especially after the previous night's taxing events. Ideally he would've spent all day at home, dutifully helping his mother out with the shop before spending the rest of his time practicing archery or playing video games. Still, the two-faced bastard awoke with a sense of vigor, ready to maybe take on the challenge laid out for him last night. And so he pulled open his blinds, took a good look out his window, and after seeing the weather, declared: "Today's gonna be a really shitty day!" Sighing, Hideaki dropped the blinds again and opened up his closet. He surveyed his immaculately arrayed clothes, picked out something he liked, set it to the side, and went through his morning routine. It was not a process dissimilar to what most people would go through, except it was completed in a manner that was very much like the scent of the sea. That is to say, salty. He was now clean and wearing a dark-blue button-down T-shirt, black pants and socks. Hide took a seat at his desk and stared at the blank screen of his computer. He still had a good day left before he would be forced to come to a final decision for whether or not he wanted to join Reckless Idiot's crime organization. If he was being frank, he would know that doing so would likely disappoint his mother. If he was still being frank, he would know that he was probably disappointing his mother all the time, so it would be fine either way. Unfortunately, Hide needed more answers before he could come to a final decision about whether he wanted in on this 'Vongola Famiglia' business or not. It seemed almost like student council, especially since their leader and their inner circle were made of goddamned middle schoolers, except with illegal activities and violence and racketeering. Though if Hide was being completely honest with himself, this Vongola Famiglia business couldn't really be called something that was almost like student council. No, it was exactly like student council. Unfortunately for Luca, Hide's experience with student councils made him wary, especially when Asuka was involved. He could almost see it now: Asuka leading a coup and establishing herself as the 12th Vongola Boss whilst horribly executing Luca, the other Guardians, and anybody else that would stand in her path to becoming Our Glorious Leader. ...Maybe he was being a little bit too overdramatic. Either way, Hideaki could tell that last night was the bare-minimum explanation and that there was more to be learned, both mentally and physically. Fortunately, Hide was not some kind of fool who would be satisfied with making a life-changing decision knowing only that level of exposition. He'd have to find someone to give him a better info dump. He couldn't get them from The Fluffy Fox since that would involve hunting her down, and after last night's shenanigans, she might think he was some kind of weirdo if she learned he was all of a sudden trying to stalk her for reasons unknown. That meant his only suitable alternative was to find the peculiar Asiatic talking baby. Hideaki closed his closet and plopped inelegantly onto the floor. '...But where did he go...?' he thought, going through all of last night's events retained in his mind's eye. '...festival...' '...farce...' '...firework...' '...fox...' '...Fon...' '...fight...' '...fluffy tail...' '...facts...' '...farewells...' '...' '................................................' 'Fuck.' And so, Hideaki reopened his closet and armed himself with his bow and arrows. A Short While Later.... A sense of unexplainable foreboding permeated the body of Minase Hideaki. It was like the frightening feeling that one gets in anticipation for a particularly difficult boss battle, or when the episode of an anime ends on a cliffhanger that leaves the fate of your favorite character up in the air for another week. The world here was wrong, as if he was standing in the threshold of another realm. The place he had visited as a child and the place he was now were like two separate existences, each occupying the same space yet not coalescing into a coherent image. 'No,' Hideaki thought bravely, tightly gripping his quiver's strap and shaking his head before taking another step into enemy territory. And another. And another. 'This is a trial.' He grit his teeth, his nerves finally becoming as steel. 'AND A REAL MAN DOESN'T BACK DOWN FROM A TRIAL!' And so, Minase Hideaki did the only thing suitable for kicking off such a perilous excursion into the den of a demon queen: He rang the doorbell.</s> <|message|>Naoki Shindo He blinked listening to Sam's words "You win this round magic man" He then did the whole I'm watching you thing. As he sat down he wondered where everyone else was "Hey Sam were we the only ones hyped for this?". Before Sam could respond Naoki rudly asked "Hey,your in with me on taking down Asuka right?. Because I tried to speak to the baby and I got floored, someone will hopefully join me now where do you stand?" he said leaning forward as if it was pier pressure Naoki wasn't sure what his feelings were after everything that happened in the past 48hrs. He tried to look confident but really his feelings were still mixed. He could get up now and run but that wouldn't be him, he would stand his ground and just wait for what's going to happen, happen. Anyway he needed a new project. "Also mind if I have some tea? If you have any left?..."</s>
<|message|>Samael Alastor (Most just call him Sam and he's cool with that) Samael | Namimori Middle Rooftop "Maybe, maybe not, I simply have nothing else to do today", he responded, taking another sip of his tea before splitting a piece of cake with his fork. "Also I tend to stand where no one will attack me, but I do wish you good luck on your endeavours", he continued to just enjoy his tea and cake as he spoke. To be honest he didn't quite care what squabble they were getting into or voluntarily perpetuating. It was going to be a long wait, but there were large amounts of cake and tea here, biscuits too, and waffles, and a bunch of Japanese sweets such as mochi were available. "And yes, help yourself to some tea, there is plenty left", he answered, motioning over to the tea pot, accompanied with a box of tea bags, and a boiler too. There certainly was enough for a whole day.</s>
<|description|>Rou Gernot/Ball Guy Age: 17 Gender: M Appearance: Normal: Rou wears a large black Kamen Rider baseball cap that shades his green eyes and makes his black shaggy hair fan out to shoulder length. He often forgets to shave. He wears a short sleeved button up shirt that is usually left open to show whatever Toku/Anime shirt he has chosen to wear for the day. His light blue jeans are a little stained and torn, but still decent. Ball Guy: Rou's alter ego is modeled after his Toku heroes. Ball Guy's outfit consists of a stark white spandex suit and a plastic helmet that sports a red hexagon and a green opaque visor. On top of the helmet is a small pair of mini turret "antennas". Nationality: American Backstory: All his life Rou has loved Tokusatsu heroes and giant robots, especially combiners. He began collecting Super Sentai robots, gunpla and merchandise when he was 8 and his collection is still growing. He can quote Riders, sing theme songs, and name any mobile suit. However, his biggest problem is that he can rarely discuss his hobbies due to his timidness. This was onset by his first gunpla battle at the local hobby shop. Rou built a simple GM to test the waters of the new game. He was stomped and ridiculed for his inexperience, and quickly left the shop and never returned. He longed for companions to help him. Better yet, a team. Despite his trepidation, he attempted to find friends at a different hobby shop. He laid low, but no one really stood out to him. Rou began to only fight matches in private, fearing what the audience would say about his skills. Struggling to overcome his fear of confrontation and people, Rou discovered that he wasn't too timid if the opponent didn't know who he was. He began planning a cosplay suit to hide his identity, but could not seem to fathom what mobile suit to base it from. Rou surveyed his shelf. He wanted something simple. Zaku? Nah, cliche. BCUE? Too animalistic. His eyes finally rested on something he constantly over looked. The quaint little cannon fodder known as the Ball. It was perfect. Rou's skills were good enough that he could hold his own with such a puny gunpla, ad it fit his hero theme quite nicely. He finished his suit in a week and went to the shop. People stared, but no one knew who he actually was, and it made Rou feel so much more comfortable. "Ball Guy" was what they called him. He didn't win many matches, but he was well known and rather liked, even if he was just acting like a "gaudy super hero". Rou decided that a simple upgrade would not suffice. He needed something extra. Then it dawned on his. What about...extra balls? IF that was the case then he would need a Flash system, and that's something that an ordinary Ball wouldn't be able to handle. Rou brainstormed. Balls were what made him so renowned in his town, he couldn't just stop using one. He crafted for weeks and weeks until he found a solution. The transforming ball! he could still use the Flash system as a Gundam, but still look like a ball. Weeks later, his prototype was complete. In a private match he quickly lost ground, but once he transformed his Ball, his opponent dropped like a rock. Now he just needed to know how to use his backup Balls. Constantly controlling them would be tedious and require immense effort. As he wracked his brain, the Super Sentai show running in the back ground showed a scene of them calling their mecha together. It was miraculous, and it fit Rou's personality perfectly. He was going to make a Ball Sentai. He began winning his local matches, preferring to keep his Ball Squad's ability a secret. It was for only those eyes he thought deserving. Learning of his fame, he was invited to Neilsen Labs to participate, signing up under the guise "Ball Guy", to keep his identity a secret for just a little longer. The suit had become a crutch, but its ability to keep him calm in social situations was invaluable. Other information: Rou changes into costume before every match, or constantly wears it if expecting challenges. Main Gunpla: Round Sentai: Ball Squad!/DAI-BALL-OH! Scale: 1/144 Based from: Balls Equipment and Weapons: Fireworks hidden in the tubes of each Ball arm. (Gotta be flashy right?). When combined into a single unit, all attributes are increased due to combined power output and source. Brigadier Ball (Red Stripe): The Ball Rou Controls and uses to command his squad. It is capable of transforming into a Gundam-esque mobile suit to combine with the rest of the balls to form DAI-BALL-OH!. Chest can fire an extremely powerful beam when connected to the other Balls as power sources. Blade Ball (Blue Stripe): Right arm of DAI-BALL-OH!. Equipped with four beam beam sabers to be wielded. Unfoldable hand. Blaster Ball (Green Stripe): Left arm of DAI-BALL-OH!. Equipped with twin beam rifles. A hand folds out from underneath when attached. Bomb Ball (Yellow Stripe) Legs of DAI-BALL-OH!. Equipped with four tri missile pods, two on each side. Added support on bottom to be used as feet. Booster Ball (Pink Stripe): Unfolds to become the backpack and cape for DAI-BALL-OH!, very fast but otherwise useless in combat. Other Gunpla: More Ball modules to be developed.</s> <|message|>Rou Gernot/Ball Guy Rou looked over to the second bed in the room, hating himself for not seeing the obvious. Of course he wasn't going to have two beds. However this did somewhat hinder him. What if Alex was in the room while he had to change into Ball Guy? He'd have to get creative. He tapped the top of his suitcase containing all of his Kits and tools. Luckily, being creative was something he was good at. "Well, come one in roomie..." Rou softly said.</s> <|message|>Alex Taylor Alex walks in to set his backpack onto his side of the bed: "Thanks roomie. This is gonna be awesome." After setting his bag down he turns to Rou: "I'm Alex by the way. What's your name?"</s> <|message|>Alexis Voll Alexis didn't head straight for her room, first thing she did was find a spot with some recent reception and call her brother, and ended up talking to him for a like 10 minutes before heading back to her room to unpack. When she got there she was a little surprised to find the door locked, she didn't remember locking it, but shrugged it off and used the key she'd been given earlier to unlock the door and get in, and much to her surprise found some one in the room, at the work station, working on what looked like a Guntank. "Um ... Hi?" She said as she looked the person over. "Wasn't aware I was going to have a room mate, cool wheel chair by the way." she said as she set about getting her stuff situated.</s> <|message|>Dani Hatashi Upon entering the room, the girl freaked out, quickly shoving all of her gunpla parts into a box she carried them in and closed the lid. "Hehe... i... huh... thanks for the compliment..." she said, scratching the back of her head as she had a few peices left out, parts that rather didn't look like they were from a gun tank, but a gundam. "I helped design it myself... kinda fell in love with gundam after watching a gunpla battle and getting into the sport... so i kinda wanted something cool as well." she said to her.</s> <|message|>Alexis Voll Alexis took her jacket off and tossed it on her bed, the 'Celestial Being' emblem on the right shoulder landing facing her new roommate, notable the emblem was modified to have the normal emblem seen in the show, but with 7 crossed swords behind it, 4 on the top, 3 on the bottom. "I kind eased into it my self" She said as she pulled a box out of her bag, a box that was revealed to be holding a Strike Freedom, which she set up on her night stand. "First the shows, then building Gunpla then battling."</s> <|message|>Dani Hatashi She nodded, taking an interest into the designs as they looked like they were from the universe, making a mental note to look at them later. "Would you wanna spar later? after lunch maybe? By the way, my name is Dani, and that is a beautiful gunpla." she said putting her box on the work bench and rolling over to the night stand.</s> <|message|>Alexis Voll "Alexis" She replied as Dani rolled over to the nightstand "Thanks, it's not my main though, and to be honest, I kinda don't like the Gundam it self, but a good friend gave it to me so I brought it along." Alexis said as she mulled over a spar "I might break it out for something if the damage level is set low, D or C, just to see how it handles, and sure, we can spar after lunch."</s> <|message|>Dani Hatashi "Well, it's a pleasure to meet you Alexis." she said and once more looked over the other female's stuff. She noticed the alex kit on the bed and gave a giggle. "Finally picking up your name i see." she said and rolled back a bit, pressing a button and one of the side compartments opening up, revealing a slightly modified musha gundam. "i'll be using this." she said, holding it out and allowing Alexis to take it if she wanted to. "I've messed with the drive, making it a venus instead of mars one.</s> <|message|>Alexis Voll Alexis snickered at Dani comment about the Gundam Alex "Yeah, whats really sad its really is the first time I've gotten that one" She started as she took the Musha from Dani to have a look. "Dozens of kits built and just now getting to the one with my name" Alexis finished looking it over and handed the Musha back to Dani. "Nice build gunpla though, though from the look of it I'll be bringing the Strike Freedom into battle sooner rather then later. The only other one I have ready to go is my main gunpla, and I've won official tournaments with that bad-boy." Alexis said as she pulled the boxed kits from the bag. There was the Alex, and a G-Self she'd picked up on a lark. "Could throw one of these together for it, but eh ... i got these for my collection, not battle."</s> <|message|>Dani Hatashi "I've run the amateur lines with my guntank an gotten some great results. I usually just use my musha for testing things out and to mess around with. I wonder if a psyc..." she trailed off, looking at the gundam mushu and getting ideas in her head. "The venus drive in it boosts combat abilities if a female pilot uses it as opposed to a mars drive that boost combat abilities if a male drives it. I must say, it's some of my better work for a smaller scale." she said.</s> <|message|>Rou Gernot/Ball Guy "Rou" he answered as Alex flopped onto the bed. Rou didn't mean to be antisocial, but he really didn't know what else to say, so he shuffled around in his bag, making sure none of his Ball kits came to surface. He pulled out one of his "cover kit", a High Grade Brave Standard Type, and began to unpack it. Out came a few pots of paint and his tools. "So Alex...what kind of Gunpla do you like..."</s> <|message|>Alex Taylor Alex's eyes spot the HG kit that Rou pulled out and slides right to it: "No way! Isn't that a HG model of GNX-903VS Brave Mobile Suit?! There was no way to get one of these back where I lived! One of the Earth Sphere Federation mobile suits from the Mobile Suit Gundam 00 movie! A GN Beam Rilfe, 30mm Machine Guns, GN Cannons and GN Beam Sabers! Even has a Trans-AM system installed in it!" He realizes he was kinda going into fan mode but snaps back: "Oh sorry. It's cool you have one of these things. It must look really great when it's finished. As for myself, I'm a big fan of Gundam type Mobile suits. I actually have one right here." Alex heads back for his backpack and rustles around in it. He pulls out a suit and places on the work bench in the room. The suit had a Dark Green coloring to it and looked slightly damaged, probably due to not being put together with high quality. Alex describes his suit: "Here's one of my backup units, the RX-79T[G] "Terra Gundam Ground Type", based off the RX-79[G] Gundam Ground type from Mobile Suit Gundam 08th Mobile Suit team. Last time I used it, it was in this form, assault mode. Twin Chain guns on the side, Twin Long Range cannons on the back, A Beam Machine Gun, and even the RX-78NT-1's 90mm Forearm Gattling Cannons. Though for stealth, it would have a long rang beam sniper rifle and can blend in with its jungle surroundings." This was probably too much to take in at first...</s> <|message|>Rou Gernot/Ball Guy Rou smiled at the boy's enthusiasm. His Terra Gundam looked worn, but built with care and love. "Looks great." He complimented. "Yeah, I'm a big fan of thin suits, stuff with less drag and more aerodynamic designs." Rou opened up a pot of bright orange paint. "I know that bright colors don't necessarily something faster but...it still looks a bit cooler." Rou turned and winked at Alex. "What use is a good suit if it doesn't stand out?"</s> <|message|>Alex Taylor Alex nods: "You're right. A Gunpla that is more unique, weather it be in colors or design really does stand out better. Kinda like my other model i have..." Before he could say anything else, the PA system plays a few notes to alert everyone that a message was coming before it announces: "Attention everyone, the mess hall is now open for Lunch." Just hearing "lunch" made Alex hungry: "Looks like they're serving up lunch. Wanna go get a bite to eat?"</s> <|message|>Rou Gernot/Ball Guy Rou nodded to Alex as he suggested lunch. He set aside his Brave for later as he and Alex headed to the mess hall. Rou grabbed a simple soup and sat down at a table, waiting for Alex and eying the people around him. After lunch was when the sparring would open up right... Rou began to worry if anyone would challenge him.</s> <|message|>Alex Taylor It didn't take long for Alex to find out what to have. He comes to the same table Rou was at and sits down, he had a big bowl that was filled with Ramen in it. Ever since trying this stuff while in Japan he came to love it. Felt like eating a Japanese version of Spaghetti. Alex joyfully expressed his opinion: "This place is amazing! They have just about everything you can love! Even Ramen. Sometimes I wish i could live here forever." He takes a big slurp from his dish.</s>
<|message|>Rou Gernot/Ball Guy Rou shortly exhaled from his nose as Alex hastily talked and ate his food. All around the hall were strong looking foes who were all itching to battle once lunch was over. Rou picked at his soup, swirling the broth in a tandem.</s>
<|description|>Rou Gernot/Ball Guy Age: 17 Gender: M Appearance: Normal: Rou wears a large black Kamen Rider baseball cap that shades his green eyes and makes his black shaggy hair fan out to shoulder length. He often forgets to shave. He wears a short sleeved button up shirt that is usually left open to show whatever Toku/Anime shirt he has chosen to wear for the day. His light blue jeans are a little stained and torn, but still decent. Ball Guy: Rou's alter ego is modeled after his Toku heroes. Ball Guy's outfit consists of a stark white spandex suit and a plastic helmet that sports a red hexagon and a green opaque visor. On top of the helmet is a small pair of mini turret "antennas". Nationality: American Backstory: All his life Rou has loved Tokusatsu heroes and giant robots, especially combiners. He began collecting Super Sentai robots, gunpla and merchandise when he was 8 and his collection is still growing. He can quote Riders, sing theme songs, and name any mobile suit. However, his biggest problem is that he can rarely discuss his hobbies due to his timidness. This was onset by his first gunpla battle at the local hobby shop. Rou built a simple GM to test the waters of the new game. He was stomped and ridiculed for his inexperience, and quickly left the shop and never returned. He longed for companions to help him. Better yet, a team. Despite his trepidation, he attempted to find friends at a different hobby shop. He laid low, but no one really stood out to him. Rou began to only fight matches in private, fearing what the audience would say about his skills. Struggling to overcome his fear of confrontation and people, Rou discovered that he wasn't too timid if the opponent didn't know who he was. He began planning a cosplay suit to hide his identity, but could not seem to fathom what mobile suit to base it from. Rou surveyed his shelf. He wanted something simple. Zaku? Nah, cliche. BCUE? Too animalistic. His eyes finally rested on something he constantly over looked. The quaint little cannon fodder known as the Ball. It was perfect. Rou's skills were good enough that he could hold his own with such a puny gunpla, ad it fit his hero theme quite nicely. He finished his suit in a week and went to the shop. People stared, but no one knew who he actually was, and it made Rou feel so much more comfortable. "Ball Guy" was what they called him. He didn't win many matches, but he was well known and rather liked, even if he was just acting like a "gaudy super hero". Rou decided that a simple upgrade would not suffice. He needed something extra. Then it dawned on his. What about...extra balls? IF that was the case then he would need a Flash system, and that's something that an ordinary Ball wouldn't be able to handle. Rou brainstormed. Balls were what made him so renowned in his town, he couldn't just stop using one. He crafted for weeks and weeks until he found a solution. The transforming ball! he could still use the Flash system as a Gundam, but still look like a ball. Weeks later, his prototype was complete. In a private match he quickly lost ground, but once he transformed his Ball, his opponent dropped like a rock. Now he just needed to know how to use his backup Balls. Constantly controlling them would be tedious and require immense effort. As he wracked his brain, the Super Sentai show running in the back ground showed a scene of them calling their mecha together. It was miraculous, and it fit Rou's personality perfectly. He was going to make a Ball Sentai. He began winning his local matches, preferring to keep his Ball Squad's ability a secret. It was for only those eyes he thought deserving. Learning of his fame, he was invited to Neilsen Labs to participate, signing up under the guise "Ball Guy", to keep his identity a secret for just a little longer. The suit had become a crutch, but its ability to keep him calm in social situations was invaluable. Other information: Rou changes into costume before every match, or constantly wears it if expecting challenges. Main Gunpla: Round Sentai: Ball Squad!/DAI-BALL-OH! Scale: 1/144 Based from: Balls Equipment and Weapons: Fireworks hidden in the tubes of each Ball arm. (Gotta be flashy right?). When combined into a single unit, all attributes are increased due to combined power output and source. Brigadier Ball (Red Stripe): The Ball Rou Controls and uses to command his squad. It is capable of transforming into a Gundam-esque mobile suit to combine with the rest of the balls to form DAI-BALL-OH!. Chest can fire an extremely powerful beam when connected to the other Balls as power sources. Blade Ball (Blue Stripe): Right arm of DAI-BALL-OH!. Equipped with four beam beam sabers to be wielded. Unfoldable hand. Blaster Ball (Green Stripe): Left arm of DAI-BALL-OH!. Equipped with twin beam rifles. A hand folds out from underneath when attached. Bomb Ball (Yellow Stripe) Legs of DAI-BALL-OH!. Equipped with four tri missile pods, two on each side. Added support on bottom to be used as feet. Booster Ball (Pink Stripe): Unfolds to become the backpack and cape for DAI-BALL-OH!, very fast but otherwise useless in combat. Other Gunpla: More Ball modules to be developed.</s> <|message|>Alexis Voll Alexis set her GP base then the Strike Freedom after the system chimed off. "FIELD 1; FOREST" the system chimed off as it 'powered up' her Gunpla, she took a few moments to go over the options the base Gunpla had. While Alexis knew what weapons and defenses the Strike Freedom had, she didn't know how they where laid out. 'I really should have played with this before now ...' she though as she quickly committed things to memory.</s> <|message|>Rou Gernot/Ball Guy Vince's Victory escaped from the hangar as its three Core Fighters, which split up to hunt for Ball Guy. Rou maneuvered Brigadier Ball just in range of one of the fighters before firing an easily dodgable warning shot from the bazooka on top. All three fighters came after him. Vince was baited way to easily. Ball Guy rushed away with Brigadier Ball, having the Victory Fighters chase him along various asteroids. Shortly after, Vince grew tired of Ball Guys little game. "Alright you little pink, enough of that." Vince growled. His Victory fighters quickly combined into Gundam form, and he quickly began catching up.</s> <|message|>Dani Hatashi "Dani Hatashi, Musha Gundam, Shinsui!" she called out as she had been placing her gunpla and gp base into the system on pace with Alexis. The musha gundam pushed harder and moved forwards with the launch pad and into the forest. Killing her thrusters, she disappeared into the forest, walking in the over sized tress and trying to keep her suit as silent as possible.</s> <|message|>Rou Gernot/Ball Guy Ball Guy kept up his game of cat and mouse,.which frustrated Vince severely. Eventually, Vince unsheathed a beam saber, attempting to swipe at Brigadier Ball every chance he could. Ball Guy led him down a long hallway in a broken space station (Imagine the Exia Dark Matter chase). Vince roared victoriously. "Gotcha." He lunged forward with his beam saber as Ball Guy input a special command. Arms burst outwards as Brigadier Ball unfolded. The spindly little claw arms became spindly little claw legs. Finally, a Gundam head popped out on top, and the transformation was complete. Brigadier Ball swooped up, latching onto the shoulders of the Victory with its feet, pushing it to the floor before it rocketed out of the hallway.</s> <|message|>Alex Taylor Alex was one of the last to enter into the battle room. He had to recover a bit from his choaking. Before he got to the room, Rou had taken off to go "work" on his Brave Gunpla model. Alex thought to himself: "He must really want that Brave built so he could battle with it." When he enters the room, his eyes grew wide seeing all these Gunpla Battles taking place: "Amazing! Look at them all!" He saw suits ranging from common grunt suits like the GM, Dagger, and the ever popular Zaku models, too special units like the Sinanju, the Dreadnaught Gundam, and even a Victory Gundam painted black that was chasing what appears to be a Ball. Though soon his attention is drawn to one Battle system in the middle of the room that wasn't turned on: "Oh wow..." He walks up to exam it. Soon someone asks him: "Impressive, isn't it?" Alex turns around to see instructor Satsuki who continues: "Advantage to being the leader of Gunpla Battle Systems means we get to test out the latest models before they go to the public." Alex: "It sure got my attention. We only have one battle system in town, and it's actually an old PPSE model. Luckily though Yajima GP bases still work on it. We're not exactly the most popular town around." Satsuki: "Hm, we should try to make sure your home gets the latest system." Alex soon notices someone familiar is in a battle: "Is that... Alexis? And the Strike Freedom?" He sees that she's in a battle with another girl in a wheel chair using a Musha Gundam. Satsuki asks: "Friends of yours?" Alex: "Well I just met Alexis today and saw the other girl often but haven't talked to her yet. And I'm not quite sure how she thinks of me considering I kinda made a fool of myself. Though, i won't let it get me down, it's only the first day after all." He talks to himself: "Everyone's already fighting, i better find myself an opponent too." Soon there was another voice behind him: "Confident, aren't we?" Turning around, there was a tall male wearing a uniform looking down at Alex. Instructor Satsuki knew who he was: "Couldn't stay away from the battle room, couldn't you Grand?" Alex asks his instructor: "Who's this guy?" He answers introducing: "Mitchel Grand, he's an attendee here at the labs, though not part of the Summer Academy." Mitchel explains: "I just wanted to see the newbies here at the labs. And judging back how you act... you must be the biggest newbie here." Alex was unfazed by his comment and asks: "Should I take that as a compliment or an insult?"</s> <|message|>Alex Taylor Grand snickers: "Trying to be the tough guy now?" Alex: "I'm not trying to be anything, I'm just being me." Grand noticed he wasn't gonna be affected by words anymore: "Well then, how about we moved from fighting with words, to fighting with Gunpla?" Instructor Satsuki tries to stop this: "Grand, you know you can't challenge the students here on their first..." But Alex interjects: "You got a deal. I can't refuse a challenge." Grand: "You are either confident or a fool accepting my challenge, especially set at Model damage level B instead of C." Alex: "Sounds good to me."</s> <|message|>Alexis Voll "Alexis Voll, Strike Freedom, Launch" The Strike Freedom shot forward on the catapult a little after Dani's Musha due to Alexis familiarizing her self with her Gunpla's options. As Alexis flew her gunpla forward she drew the dual Beam Rifles stored on the hips, which had the result of swinging the Rail Guns from the back to the side and made them ready for use. Alexis flew in and under the tree line. Dani had a head start, and given the relative build of the Musha she figured she was hiding in the trees. 'Bloody hell ... this is gonna be tougher then I though, forgot how slow these straight builds are ...' she thought as she started searching for the Musha Gundam on foot, Rifles at the ready.</s> <|message|>Rou Gernot/Ball Guy As Vincent angrily swore up and down as his Victory regained its composure, Ball Guy swiftly but stealthily sent in his special surprise. Four new Balls entered the field and quickly took position behind a small asteroid, awaiting command. Vince's Victory flew out of the tunnel, only to meet his foe a short distance away. Brigadier Ball stood gracefully on a single asteroid, arms crossed. "You've put up a good fight Vince." Ball Guy started. "You transformed and combined your Victory nearly on the spot. However, it was rather...boring." The four new Ball modules slowly drifted to orbit Brigadier Ball. "Gunpla is about creativity and imagination. Judging from your simple base suit and lack of customization besides color, you lack these key ideas." The new Balls began to orbit faster. "Let me show you a real combiner Vince." Ball Guy's helmet gleamed brightly as he bellowed loud enough that the whole room could hear and watch. "ROUND GATTAI....DAI-BALL-OH!"</s> <|message|>Dani Hatashi Happy that the forest was a bit over sized and allowed for her movement to be concealed. She had her sensors up in full and were scanning around herself. She picked up on her scanners movement, taking cover in bunch of trees, getting out her beam rifle and taking aim in the direction, ready to fire if she had visual confirmation.</s> <|message|>Alexis Voll The sensors in the Strike Freedom went off for a second 'she's near by' she thought. She stopped and panned the main camera around a bit 'now ... if i was setting an ambush where would a be ...' she thought. The contact hadn't popped up again so she decided to the one thing she felt was best. She unfolded the Rail Gun, Powered up the Beam Cannon and fired them and the Beam Rifles in the direction of the blip, while activating the energy shields on the arms just in case of a side attack.</s>
<|message|>Rou Gernot/Ball Guy Brigadier Ball stood still as the other Balls orbited it at a fast pace. As the blue striped Blade Ball opened a small hole in its cockpit, Brigadier Ball lashed out its arm, sliding it through until Blade Ball was firmly attached to the right bicep, all four beam saber hilts sticking out. Blaster Ball spread open and neared next. Brigadier Ball swung its left forearm up, snapping the green striped ball to his arm. The twin beam rifles rotated to face forward. Bomb Ball split in half as Brigadier Ball brought its elbows into a neutral position. Each half connected to a leg and locked in place. The missile pods slowly revolved into position on each side. Finally, the quick pink striped Booster Ball attached to the back, launching an unknown object upwards. Booster Ball slowly bloomed like a fiery flower until it was in position. The previously launched object landed squarely on Brigadiers head, covering the right eye. An obnoxiously large horn split apart (unicorn style), creating a large V-Fin that spanned at least 4 inches. Ball Guy shouted as loud as his vocals would let him; GRAND ROUND WARRIOR... DAI BALL OH!</s>
<|description|>Rou Gernot/Ball Guy Age: 17 Gender: M Appearance: Normal: Rou wears a large black Kamen Rider baseball cap that shades his green eyes and makes his black shaggy hair fan out to shoulder length. He often forgets to shave. He wears a short sleeved button up shirt that is usually left open to show whatever Toku/Anime shirt he has chosen to wear for the day. His light blue jeans are a little stained and torn, but still decent. Ball Guy: Rou's alter ego is modeled after his Toku heroes. Ball Guy's outfit consists of a stark white spandex suit and a plastic helmet that sports a red hexagon and a green opaque visor. On top of the helmet is a small pair of mini turret "antennas". Nationality: American Backstory: All his life Rou has loved Tokusatsu heroes and giant robots, especially combiners. He began collecting Super Sentai robots, gunpla and merchandise when he was 8 and his collection is still growing. He can quote Riders, sing theme songs, and name any mobile suit. However, his biggest problem is that he can rarely discuss his hobbies due to his timidness. This was onset by his first gunpla battle at the local hobby shop. Rou built a simple GM to test the waters of the new game. He was stomped and ridiculed for his inexperience, and quickly left the shop and never returned. He longed for companions to help him. Better yet, a team. Despite his trepidation, he attempted to find friends at a different hobby shop. He laid low, but no one really stood out to him. Rou began to only fight matches in private, fearing what the audience would say about his skills. Struggling to overcome his fear of confrontation and people, Rou discovered that he wasn't too timid if the opponent didn't know who he was. He began planning a cosplay suit to hide his identity, but could not seem to fathom what mobile suit to base it from. Rou surveyed his shelf. He wanted something simple. Zaku? Nah, cliche. BCUE? Too animalistic. His eyes finally rested on something he constantly over looked. The quaint little cannon fodder known as the Ball. It was perfect. Rou's skills were good enough that he could hold his own with such a puny gunpla, ad it fit his hero theme quite nicely. He finished his suit in a week and went to the shop. People stared, but no one knew who he actually was, and it made Rou feel so much more comfortable. "Ball Guy" was what they called him. He didn't win many matches, but he was well known and rather liked, even if he was just acting like a "gaudy super hero". Rou decided that a simple upgrade would not suffice. He needed something extra. Then it dawned on his. What about...extra balls? IF that was the case then he would need a Flash system, and that's something that an ordinary Ball wouldn't be able to handle. Rou brainstormed. Balls were what made him so renowned in his town, he couldn't just stop using one. He crafted for weeks and weeks until he found a solution. The transforming ball! he could still use the Flash system as a Gundam, but still look like a ball. Weeks later, his prototype was complete. In a private match he quickly lost ground, but once he transformed his Ball, his opponent dropped like a rock. Now he just needed to know how to use his backup Balls. Constantly controlling them would be tedious and require immense effort. As he wracked his brain, the Super Sentai show running in the back ground showed a scene of them calling their mecha together. It was miraculous, and it fit Rou's personality perfectly. He was going to make a Ball Sentai. He began winning his local matches, preferring to keep his Ball Squad's ability a secret. It was for only those eyes he thought deserving. Learning of his fame, he was invited to Neilsen Labs to participate, signing up under the guise "Ball Guy", to keep his identity a secret for just a little longer. The suit had become a crutch, but its ability to keep him calm in social situations was invaluable. Other information: Rou changes into costume before every match, or constantly wears it if expecting challenges. Main Gunpla: Round Sentai: Ball Squad!/DAI-BALL-OH! Scale: 1/144 Based from: Balls Equipment and Weapons: Fireworks hidden in the tubes of each Ball arm. (Gotta be flashy right?). When combined into a single unit, all attributes are increased due to combined power output and source. Brigadier Ball (Red Stripe): The Ball Rou Controls and uses to command his squad. It is capable of transforming into a Gundam-esque mobile suit to combine with the rest of the balls to form DAI-BALL-OH!. Chest can fire an extremely powerful beam when connected to the other Balls as power sources. Blade Ball (Blue Stripe): Right arm of DAI-BALL-OH!. Equipped with four beam beam sabers to be wielded. Unfoldable hand. Blaster Ball (Green Stripe): Left arm of DAI-BALL-OH!. Equipped with twin beam rifles. A hand folds out from underneath when attached. Bomb Ball (Yellow Stripe) Legs of DAI-BALL-OH!. Equipped with four tri missile pods, two on each side. Added support on bottom to be used as feet. Booster Ball (Pink Stripe): Unfolds to become the backpack and cape for DAI-BALL-OH!, very fast but otherwise useless in combat. Other Gunpla: More Ball modules to be developed.</s> <|message|>Rou Gernot/Ball Guy "Champ or not, you still have another thing coming." Rou chortled. "Dont let it all go to your head now, one cocky opponent doesn't mean you've won the academy over." He turned and headed back to the room, already mulling over designs for his Brave and future Ball modules.</s> <|message|>Alex Taylor Before Rou leaves, Alex calls out to him: "Now wait Rou! I don't care if I had won or lost to him. I didn't come here to just show off. I don't think I am better than anyone or say that I am better than everyone. I don't want special treatment just because I won the tournament." Alex pauses for a bit before continuing: "After my time in the tournament I learned that there's still so much more to Gunpla that i needed to learn. It became obvious after each close fight. That's why I'm here at Neilsen Labs, to learn to become a better Gundam Build Fighter, no matter how hard it'll be."</s> <|message|>Rou Gernot/Ball Guy Rou didn't turn around as he spoke. "Its good that you know that, we have our similarities. I saw some funky guy with a Ball cosplay outfit, watch out for him. With the display that Grand just gave, everyone here is gonna be itching to get a chance with you." Rou turned his head. "That includes me." He said before winking and sticking his tongue out.</s> <|message|>Alex Taylor Alex was quite the rest of the time he was in the room. He goes to grab his Gunpla on the system and walks out saying to himself: "... maybe I shouldn't have won the tournament..." Hours had passed since the battles in the Battle room. Though throughout dinner time, Alex wasn't present. Where he was the time was at the nearby lake Shizukesa. He was sitting on the ground looking out to the water. He had sit his Star AGE Gundam next to him, looking out at the water too. Alex looks at his model at one point and says to it: "Guess its never easy living with a title to your name, especially if it treats you like you're someone you feel you aren't." As he watches on at the lake, he starts getting flashbacks to that faithful final battle at the 12th Gunpla Battle Tournament. His opponent, Astral, who both made a promise to fight in the finals, and his Gunpla, the Shadow Reborns, fighting against his Star AGE Gundam after it had ejected its Glansa Armor and equipment. Both machines were badly damaged and were using their special equipment. He could still hear the calls from his friends as they call his name in worry. Alex then heard his own voice: "I'm not giving up! Not till the very end!" Then Astral's voice: "That's it! Don't hold back!" The battle had ended when the AGE lost its head and right arm, but Alex claimed the victory when his unit had stabbed Astral's Shadow Reborns in the chest then slashed upwards. The flash back ended as Alex continued to look on to the lake: "But am i really deserving of the title for champion now that I think of it?"</s> <|message|>Rou Gernot/Ball Guy Rou didnt hate Alex for being a champion, it just meant that he was an even bigger obstacle than originally thought. By this point he had painted his Brave a silvery gray and fully assembled it. He knew what he wanted to do with it now. He scraped off excess plastic on a custom beam "rapier" he had built and set it aside. From his spare parts box he pulled out a MG scale set of Tactical Arms from the Red Astray Kai kit he scrapped years ago. With a few modifications, they easily fit on the back of the Brave with the arm blades fully extended from behind. Rou sighed, hoping Alex wasn't hurt by the way he came off that afternoon. He stood up and went to search for the kid. After a short while, Rou found Alex sitting by the lake. He silently walked up to him and leaned against a tree, looking down so that his hat hid his face. "Listen...I don't give a damn how many championships you've won or how much of a prodigy you can be. I only care about who you are as a person and how you see Gunpla. Show me who you really are by setting that GP Base down and giving it your all. Show EVERYONE."</s> <|message|>Dani Hatashi "Ok, i'll be back in the room some time later, i have something to take care of." Dani said and rolled off to the lobby. She contacted the lobby and head into town to get to a gunpla store. She returned with a few kits and some grab bags of damaged kits, namely a 1/144 00 as the full kit she primarily bought, then decided to poke into the workshop to see if alexis was still working on her gunpla there.</s> <|message|>Alexis Voll By the time Dani showed up to check on her, Alexis still had the Strike Freedom tore down to the RG frame, and was jotting down notes. The parts on the table set in order of where they go and looked better then they did before, what with the clear coating and panel lining that the parts where now sporting. "Hey Dani" Alexis said, having hear something approaching and turned to look. The she spotted the bags, and fakes a gasp "You went shopping with out me, I'm hurt." she said in an equally false manner. "So, whats the haul?" she said, now fully turned toward Dani.</s> <|message|>Alex Taylor Alex didn't reply to Rou. Either he didn't hear him or he wasn't paying attention to him. But before Rou could say or do anything else, he hears someone behind him say: "That wouldn't be the best way to talk to him." It was the instructor Satsuki, who was also carrying a tray with something on it. He comments to Rou while passing him: "Let me go talk to him. He'll likely be back to your room soon."</s> <|message|>Dani Hatashi "Well, i saw how my last match went, and figured i'd needed to get a hand up on the opposition, so i'm building another gunpla until i can take a match seriously enough to use Block on an opponent." she said to the female, setting up next to her, getting out he hg 1/144 as the only full kit she bought. Otherwise she had gotten a few grab bags. "Lets see what i got." she said and pulled out a partial hg masurao kit, a partial 1/100 00 kit, a partial 1/60 Exia kit. "Ohhh..... hmmm.... i can make this work..." she said and began to set herself up and construct the 1/144 00 kit, pulling out finally a series of clear trees from past projects, any super serious builder would notice parts of them were still attatched and part of a psychoframe.</s> <|message|>Rou Gernot/Ball Guy Rou hastily left, not saying a word to the instructor. He had to finish his Gunpla soon, but exhaustion of a day full of events and surprises began taking its toll and Rou wasn't one to work while tired. Soon though. Rou was going to show Alex what it meant to love gunpla, and how creativity and passion were his strong suits. He flung open the door to the room and headed for the shower. He rested his head against the wall as the water ran over him, and he racked his brain for more ideas to incorporate into DAI-BALL-OH!</s> <|message|>Alexis Voll Alexis nodded as Dani took out a bunch of parts from different kits, and kit sizes out of a bag. She turned back to her notes as Dani set to work on what ever her project was. Though as she looked over her notes, then looked over to her Exia, which was standing off to the side since it was next on the 'to do list', and sighed internally 'This isn't gonna be enough ...' she thought as she began putting the Strike Freedom back together, as she didn't have the parts on hand to bring it all the way up to the level her Exia is at.</s> <|message|>Alex Taylor After some time, Alex had returned to his room. He looked a lot better than he did after his battle. He notices the Gunpla that Rou had built: "Looks like he's about done. It would sure be a good fight." Alex sets his Star AGE on the desk next to him as he sits down and takes out a letter. He plans on writing back home to tell about his first day. Though it was only a few ours, he knows there's plenty more to come, especially to learn from his fellow classmates, like Rou, Alexis, and Dani.</s> <|message|>Rou Gernot/Ball Guy Rou came back into the room wearing a sleep shirt and some sweatpants and drying his hair off. He stopped, surprised at Alex's sudden appearance. "Oh, hey." He started, unsure of exactly what to say. "What's up?" he lazily said before yawning big and sitting on his bed, fluffing some pillows. "Doing better?"</s> <|message|>Alex Taylor Alex hears Rou and speaks: "Yeah, I'm doing better. Just needed some time on my own. Can't be sad forever after all."</s> <|message|>Alexis Voll Alexis finished putting her Gunpla back together and decided for now to head back to her room, so she told Dani she was heading back, collected her Gunpla and went back to their dorm room for now. once there, she put the Strike Freedom back on the night stand and put Exia next to it, then, pulled out her laptop, flipped it on and checked her email and such.</s>
<|message|>Rou Gernot/Ball Guy Rou smiled now that Alex was feeling better. "Of course you can't. Who can stay sad for long when you're in a place surrounded by Gunpla!" Rou tossed his comforter in the air and dashed under it. "I'm not really a talkative guy Alex. Everyone is here to make some sort of change with themselves. I myself, though it doesn't seem like it, came here to not be such a shy crybaby." Rou said as he turned in bed. "Friends help make changes, so will you be my buddy?"</s>
<|description|>Alex Taylor Age: 14 Gender: Male Appearance: (Description or picture allowed): Red Hair, wears a hat. Has a light color T-Shirt with a Red vest over it. Always wears Jeans and Sneakers when out. Starts Wearing Fingerless gloves after his time in the 12th Gunpla Battle Tournament. Average height for his age, so he'd be shorter than those who are older than him. Nationality: United States of America Backstory: Born in the West coast of America, Alex Taylor had been a fan of Gundam since he had watched his first Gundam Series, Gundam SEED. When he was 9, after watching the 7th Gunpla Battle Tournament on TV, he had wanted to become a Gunpla Fighter and Builder, but had no idea what his first model will be. However, the next year, he had lost his Mother and Father in an accident, just days after obtaining his first model kit, an AGE-1 Normal Gundam from the series Gundam AGE. He was then cared for by a family that was friends with his parents, the same family that has his closest friend (and possible Girlfriend) Jo. By his 14th birthday, without proper tools, he was able to finish constructing his own custom unit from his kit he had received from his parents, the Star AGE Gundam. Despite not being well put together like other builders, he was able to take that unit all the way to victory in the 12th Gunpla Battle Tournament. His victory my be in due to a little help from his unique 6th sense he had developed after his first ever Gunpla Battle. Though victorious in the tournament, due to many close battles, he felt that he had still much to learn, and wouldn't be well known due to the exploits of other builders and fighters like the famous Meiji Kawaguchi and Sei Iori (who weren't at the tournament (based off what i know so far) ). He accepted an inventation to Yajima Tradings summer program at Neilsen Labs hoping to learn how to become both a better builder and better fighter, and to meet many other builders and become friends and rivals, taking the Star AGE Gundam with him. He'll often write home about his time there to his friend/girlfriend (He hasn't say yet). Other information: Seeing the modified GAT-X105 Strike Gundam custom, Sei Iori's Build Strike Gundam, Alex feels any basic unit can have a strong potential if piloted and built right, hence why he pilots a custom AGE-1 Normal. He has a soft weak spot for pretty girls, but he doesn't let this get over him if he's battling them in Gunpla Battle. Also he states that his favorite female character in the gundam series is Lacus Clyne from Gundam SEED. Main Gunpla: St/AGE-1 Star AGE Gundam. Can add on equipment to become the St/AGE-1FGA Star AGE Gundam: Full Glansa Assault Scale: 1/144 HG + Scratch Based from: AGE-1 Normal and AGE-1G Glansa Equipment and Weapons: Star AGE Gundam: DODS Rifle, 2x Beam Sabers, Anti-Beam Shield, Forward Swept Wing flight pack, "Starlight" Program. Star AGE Gundam Full Glansa Assault: Twin Shield Rifles, DODS Rifle, Beam Rifle Ax, 2x Beam Sabers, Twin Glansa Launchers, Twin High Impulse Cannons, 6 Glansa Armor missile pods, Twin 3 missile pod launchers, Glansa Armor (can detach to form standard Star AGE Gundam), "Starlight" Program. If you have a picture, feel free to post it up. St/AGE-1 Star AGE Gundam St/AGE-1FGA Star AGE Gundam: Full Glansa Assault Other Gunpla: RX-79T [G] Terra Gundam Ground Type, New model planned later in RP</s> <|message|>Dani Hatashi Looking around, Dani saw people with luggage. "Boy... i'm thankful they're taking care of it for me..." she said with a releif. Being paralyzed sucked, but she didn't let it get her down. Her gunpla could do the walking for her and she did tend to get special treatment and things done for her that she normally didn't.</s> <|message|>Alex Taylor When the time finally came that looked like everyone had arrived, the crowd was approached by someone wearing a lab coat. The person bared quite a strong resemblance to that of Nadia Miguel from Mobile Suit Gundam Char's Counter Attack, only she was wearing a pair of glasses on her face. Instructor Minako alerts the group of people: "Welcome everyone to Neilsen Labs. If you will please follow me, we will begin heading over to the main hall to begin our greeting and tour of your new home for the next few months. This way." She motions everyone to follow her, and they begin to go down one of the halls to the right. The lobby was once again empty, except for the receptionist at the front desk who took it after they all left... but coming through the doors, someone slides in and tries to catch his breath. Only thing he had with him was a backpack as opposed to a suitcase or such. The boy looks around asking: "Where is everyone?" The lady at the front desk asks him: "Excuse me, are you also attending the Neilsen Labs Summer Academy?" The boy straightens himself out from his hunched posture when he was trying to catch his breath: "That's right. I was trying to find the front entrance and got a bit lost." The lady responds: "I see... well they all just went down that hall. If you hurry, you can catch up with them. Your name?" He takes a breath before replying: "Thanks! Oh, and the name's Alex." With that, he was off to catch up with the others. After seeing them, he slowed down a bit from a run to a fast walk, so it would appear as if he was in the back the whole time. After some time, the group of nearly 80 people were finally brought into a big nearly empty room with a stage on it. There was a screen on the back of it, but it wasn't on. Likely to be on when it was time to begin. If anyone needed water, there was a jug of it onto the left side of the room. It only took a few minutes time before the lights in the room dimmed, and a spot light hit the stage. On stage, were 5 people in lab coats, including the one that escorted the group of people, and one man wearing a suit. The back screen turns on as a Green Haro drops on screen, soon a title appears entitled: Neilsen Labs Summer Gunpla Academy He steps forward to begin introductions: "Welcome everyone, to Neilsen Labs. As of today, you are the first group of students to be part of the Nielsen Labs Summer Gunpla Academy. Here you will learn the skills necessary to become a top rank Gunpla Builder and a Gunpla Fighter. My name is Hiroto, the Chairman for this academy. It is my job to make sure you all are well and taken care of. Each student here has their own reason for being here, but there is one thing that we all share in common. And that is our love for Gunpla. Always remember that Gunpla is to be enjoyed. Now then, before we begin the tour, we will let you all mingle for a few minutes. Start trying to get to know your future classmates." With that, he turns around and motions to the other instructors as the lights turn back on.</s> <|message|>Dani Hatashi Hearing the loud music after the presentation, she looked over and saw a boy with a rather large luggage, along with the music. She softly smiled and rolled over to him, looking at him as she moved up. Giving a wave to him, she smiled. "What are you listening to?" she asked him in a normal voice, assuming he was decent at reading lips because of the headphones habit.</s> <|message|>Rou Gernot/Ball Guy Rou jumped as a girl rolled up to him. He hurried to pull out his music, tangling the wires in a frustrated manner. "O-oh! Hi, sorry. I'm listening to Enter Shikari...they're my favorite." He nervously adjusted his hat, trying not to look at her wheelchair. This was so uncomfortable He had to think of a lie just in case she asked about his Gunpla. He prayed she wouldn't ask that. It was bad enough that she was a girl, and even worse that she was crippled. Rou regained his composure slowly. "S-so..are you here for the academy as well?" He stammered.</s> <|message|>Dani Hatashi Dani smiled up at the boy as he spoke to her, however, she could tell from his motions that she was probably making him uncomfortable. "They sound cool. My name is Dani by the way, and it's ok to stare, i occassionally catch myself staring at people's legs." she said with a giggle holding out her hand to the male. "Yeah, i'm here for it, i run a guntank on the amateur circuits here in japan. Also, you might want to check out blue Stahli if you like that electro metal mix." she suggested to him.</s> <|message|>Alex Taylor With the introduction done and waiting for the tour to begin, all Alex could think of was waiting for the whole thing to kick off. New people, new custom Gunplas, and a lot more to learn about the Gunpla world. Though he was a pretty good expert of the Gundam series, he knew that alone wouldn't help make him a strong fighter. Alex talks to himself: "I'm already getting goosebumps just thinking about what's to come. From here till the final days, I am gonna become a true Gundam Build Fighter. So watch out, cause Alex is ready to mobilize!" He raises his fist into the air with gusto... till he notices several people are staring at him, to which he puts it down and chuckles nervously.</s> <|message|>Alexis Voll Alexis made it back in time for the presentation but seem to miss the chance to have introduced her self to anyone. She shrugged it off, there'll be plenty of time for that after the tour she she guessed. She looked around a bit though before the tour started, she saw one kid? well, one guy pumping him self up for something, least till people seemed to notice what he was doing anyway, her gaze also found a rather interesting looking wheel chair and its occupant. If she's anything like Rachel, she'll be tough. she though as the round case the person the girl in the wheel chair was talking to caught her eye, she naturally wondered what was inside it. Probably his gunpla, still she wondered what he ran.</s> <|message|>Rou Gernot/Ball Guy Rou nervously smiled at the uncanny generous disposition of the girl. "Thanks, I'll look them up later. And Guntanks are cool! Someone has to look out for the little guys after all. Not everyone has to show off with a flashy Gundam." Rou began rambling. Realizing he was beginning to go off course he slowed down. "S-sorry, my name is Rou. Sure are a lot of people here, so many more than I expected. Some real work will have to be done to stand out here." He stated, nervously fidgeting his feet as he watched the crowd pile in.</s> <|message|>Dani Hatashi She nodded to him. "Yeah, i don't plan on losing. One of the few reasons i use a guntank is because people had made fun of me for being in the chair and said i couldn't play gunpla well. So i out built them and used tactics to destroy my competition. I fully expect a good battle from you if we face eachother." she said smiling and with a fire behind her eyes. "Gunpla is feedom, as the saying goes." Dani added, one of the reasons she was here becoming apparent, a rather indomitable will. He'd also notice her gp base had an odd series of what looked like antennas coming off of it as well as an odd helmet on the back of her chair.</s> <|message|>Alexis Voll Alexis, noticing they weren't starting the tour just yet, decided to mingle a bit. Starting with the kid? Young man the was hyping him self up for something. "So whats got you all excited?" She asked after tapping him on the shoulder to get his attention after walking over to him. "I'm Alexis by the way" she said putting out her hand for him to shake.</s> <|message|>Alex Taylor Alex hears someone talking to him and tapping his shoulder to get his attention. He turns around to greet who was taking to him: "Oh, well I- (The moment his eyes lay on Alexis, he freezes in place and just goes) aaaaaaaaaaaa..." His face turns slightly red, but he looks frozen with something. Not exactly a good way to make a first impression.</s> <|message|>Rou Gernot/Ball Guy Rou relaxed a bit. "Freedom huh..." He smirked. "I'd be lying if I said I haven't been ridiculed for my Gunpla skills a few times myself. I'll remember that though. Despite the obvious fire in her eyes, Rou could tell that she was a sincere person. He exhaled. "I'm hoping to change the Gunpla meta this summer. I feel like it's becoming...stagnant. Too many similarities and not enough creativity, not enough evolution to a great activity..." Rou halted his sermon as he spotted the strange helmet dangling from the back of Dani's chair. Was she also going to wear something specifically for battles? Unlike his gaudy suit that hid his humility, hers seemed to have a different purpose, a more useful one.</s> <|message|>Alexis Voll "Dude, breath" Alexis said after a few moments of him 'aaaaa'ing. She gave him an odd look though, mostly cause she was wondering if this was gonna be a common occurrence, she hoped not, it would get really annoying really quickly.</s> <|message|>Alex Taylor Suddenly, he snaps back to reality. Alex shakes his head a bit to help him focus: "Oh, sorry. Kinda of a bad habit when i first meet someone. *Clears throat* I'm Alex. And I'm just really excited for this whole thing."</s> <|message|>Alexis Voll Alexis snickered "Well, Alex, as I said before you had to 'reboot', I'm Alexis." offering her hand for a shake once more. "I think that sums up every one here. Excitement, Nervousness, Anticipation." Alexis chuckled a little. "If I didn't know better I'd swear I was at a Regional and not waiting for a tour of an Academy."</s>
<|message|>Alex Taylor Alex shakes her hand and replies: "Well one thing's for sure, i can't wait to see how everyone's style is with Gunpla."</s>
<|description|>Alex Taylor Age: 14 Gender: Male Appearance: (Description or picture allowed): Red Hair, wears a hat. Has a light color T-Shirt with a Red vest over it. Always wears Jeans and Sneakers when out. Starts Wearing Fingerless gloves after his time in the 12th Gunpla Battle Tournament. Average height for his age, so he'd be shorter than those who are older than him. Nationality: United States of America Backstory: Born in the West coast of America, Alex Taylor had been a fan of Gundam since he had watched his first Gundam Series, Gundam SEED. When he was 9, after watching the 7th Gunpla Battle Tournament on TV, he had wanted to become a Gunpla Fighter and Builder, but had no idea what his first model will be. However, the next year, he had lost his Mother and Father in an accident, just days after obtaining his first model kit, an AGE-1 Normal Gundam from the series Gundam AGE. He was then cared for by a family that was friends with his parents, the same family that has his closest friend (and possible Girlfriend) Jo. By his 14th birthday, without proper tools, he was able to finish constructing his own custom unit from his kit he had received from his parents, the Star AGE Gundam. Despite not being well put together like other builders, he was able to take that unit all the way to victory in the 12th Gunpla Battle Tournament. His victory my be in due to a little help from his unique 6th sense he had developed after his first ever Gunpla Battle. Though victorious in the tournament, due to many close battles, he felt that he had still much to learn, and wouldn't be well known due to the exploits of other builders and fighters like the famous Meiji Kawaguchi and Sei Iori (who weren't at the tournament (based off what i know so far) ). He accepted an inventation to Yajima Tradings summer program at Neilsen Labs hoping to learn how to become both a better builder and better fighter, and to meet many other builders and become friends and rivals, taking the Star AGE Gundam with him. He'll often write home about his time there to his friend/girlfriend (He hasn't say yet). Other information: Seeing the modified GAT-X105 Strike Gundam custom, Sei Iori's Build Strike Gundam, Alex feels any basic unit can have a strong potential if piloted and built right, hence why he pilots a custom AGE-1 Normal. He has a soft weak spot for pretty girls, but he doesn't let this get over him if he's battling them in Gunpla Battle. Also he states that his favorite female character in the gundam series is Lacus Clyne from Gundam SEED. Main Gunpla: St/AGE-1 Star AGE Gundam. Can add on equipment to become the St/AGE-1FGA Star AGE Gundam: Full Glansa Assault Scale: 1/144 HG + Scratch Based from: AGE-1 Normal and AGE-1G Glansa Equipment and Weapons: Star AGE Gundam: DODS Rifle, 2x Beam Sabers, Anti-Beam Shield, Forward Swept Wing flight pack, "Starlight" Program. Star AGE Gundam Full Glansa Assault: Twin Shield Rifles, DODS Rifle, Beam Rifle Ax, 2x Beam Sabers, Twin Glansa Launchers, Twin High Impulse Cannons, 6 Glansa Armor missile pods, Twin 3 missile pod launchers, Glansa Armor (can detach to form standard Star AGE Gundam), "Starlight" Program. If you have a picture, feel free to post it up. St/AGE-1 Star AGE Gundam St/AGE-1FGA Star AGE Gundam: Full Glansa Assault Other Gunpla: RX-79T [G] Terra Gundam Ground Type, New model planned later in RP</s> <|message|>Rou Gernot/Ball Guy Rou put the finishing touches on his basic Brave. It was sturdy and well built, but far beyond being completed. He unpacked a Master Grade sized box of spare and scrap parts and began digging through it, placing any thing of interest aside. He grabbed his model putty and began to sculp some excess runner pieces to the Brave's head, extending the "ears" by another inch. He snapped the Drake Howling Rifle into two pieces and attached small pieces to the underside, as well as small binders that connected to the back of the Brave. "I wonder how Alex is doing in his battle." Rou thought to himself. He set aside his project and walked back to the battle room to try and find Alex. On his way he passed a very disgruntled Vince, who stormed by with out a word. Rou couldn't help by smile. He arrived in the battle room to find Alex's battle nearing an end.</s> <|message|>Alex Taylor Alex doesn't waist a second and charges towards the Byarlant Kai. Grand opens up again with all his projectile weapons, but the AGE is moving at a much higher rate of speed and agility, easily dodging all the shots. Satsuki thinks to himself: "That light! Those moves! Now I'm sure about it… this is the Unit! The champion of the 12th Gunpla Battle Tournament." As Alex was fast approaching, Grand switches his weapon from his Cannons to his Beam Saber. Before impact, Alex flips upside down, detaches the flight pack, flips back over and jumps in the air off it while the pack continued to charge towards the Byarlant Kai. Grand slashes the pack and destroys it, but that then leaves him wide open above, which Alex exploits, charging down with a drawn Beam Saber. Unlike the AGE's standard pink like color it usually had, the blade turns into a sky blue color, same as the AGE systems lights. He slashes down, but the Byarlant counters it. Sparks fly off both units sabers. Grand was dumbstruck by this and a little afraid as he ask: "What the heck are you?! Some sort of monster?!" Alex answers his question with: "Who I am is Alex Taylor, even if I'm a Gunpla Fighter or a champion, above and beyond that, I am still Alex. That's how I want to be remembered!" The same kind of thing that his favorite female Gundam character, Lacus Clyne said. Just then, the Star AGE Gundam's beam saber starts to slowly cut through the Byarlant Kai's beam saber. Alex draws out his 2nd saber and slashes down, breaking through his opponents saber, and with that, gives two quick slashes through the Byarlant Kai. Grand was totally white in shock as he cries out: "NOOO! NOT MY BYARLANT KAI!!" A split second after his cry, his unit splits into four pieces and explodes. The system announces: "BATTLE ENDED!" The Star AGE Gundam hovers victorious before the particles disappear and the Gunpla falls onto the surfaces of the battle system.</s> <|message|>Alex Taylor Alex strikes a victory pose for his victory: "And that's how it's done!" Grand had his face on the system crying a river: "I worked so hard on that model!" Alex calls out to him from across the system: "I could tell. It was really well made and made for a great opponent. I had a lot of fun today Grand. Let's have another battle sometime soon." Grand rises up after grabing his Byarlant Kai's parts: "I promise next time I'll make a better model and defeat you!" After that he storms out. Alex: "Geez, I said it was a great fight. He didn't have to run out like that." Alex then crouches down to his model's height looking at it and says: "Well partner, we did it again. Nice work out there."</s> <|message|>Rou Gernot/Ball Guy Rou ran up and clapped Alex on the shoulder, giving him a thumbs up. "Nice job man. You've got a lot of skill for someone your age." He said while watching a grown man cry and run away. Rou winked. "But you know, once I'm done fixing up my Brave it won't be so easy." Rou looked around the room as people began finishing their duels. The academy was chock full of strong people, all wanting to show what they were made of. DAI-BALL-OH! was going to change the face of Gunpla this summer, Rou knew it.</s> <|message|>Alex Taylor Alex turns to Rou: "Thanks Rou. I've had some experience." Satsuki walks up to the duo to talk to Alex: "Very impressive experience. Fitting for the 12th Gunpla Battle Tournament champion." Alex twitches a bit when he revealed his secret and thought: "Oh boy..."</s> <|message|>Alexis Voll "Well, that was anti-climatic" Alexis said to Dani, not really having moved from the Battle System they fought at to watch Alex's fight. "I was hoping for a better show of actual skill, not 'pop burst mode and over power the opponent'." She shrugged "Oh well, that staff member had it coming, I could tell from here he wasn't treating his opponent as a potential equal." Alexis turned and started down the steps. "I'm going to go fix up the Strike Freedom, and look over my Exia a bit, make sure both are ready for the next sorte." she said as she headed for the workshop.</s> <|message|>Rou Gernot/Ball Guy "Champ or not, you still have another thing coming." Rou chortled. "Dont let it all go to your head now, one cocky opponent doesn't mean you've won the academy over." He turned and headed back to the room, already mulling over designs for his Brave and future Ball modules.</s> <|message|>Alex Taylor Before Rou leaves, Alex calls out to him: "Now wait Rou! I don't care if I had won or lost to him. I didn't come here to just show off. I don't think I am better than anyone or say that I am better than everyone. I don't want special treatment just because I won the tournament." Alex pauses for a bit before continuing: "After my time in the tournament I learned that there's still so much more to Gunpla that i needed to learn. It became obvious after each close fight. That's why I'm here at Neilsen Labs, to learn to become a better Gundam Build Fighter, no matter how hard it'll be."</s> <|message|>Rou Gernot/Ball Guy Rou didn't turn around as he spoke. "Its good that you know that, we have our similarities. I saw some funky guy with a Ball cosplay outfit, watch out for him. With the display that Grand just gave, everyone here is gonna be itching to get a chance with you." Rou turned his head. "That includes me." He said before winking and sticking his tongue out.</s> <|message|>Alex Taylor Alex was quite the rest of the time he was in the room. He goes to grab his Gunpla on the system and walks out saying to himself: "... maybe I shouldn't have won the tournament..." Hours had passed since the battles in the Battle room. Though throughout dinner time, Alex wasn't present. Where he was the time was at the nearby lake Shizukesa. He was sitting on the ground looking out to the water. He had sit his Star AGE Gundam next to him, looking out at the water too. Alex looks at his model at one point and says to it: "Guess its never easy living with a title to your name, especially if it treats you like you're someone you feel you aren't." As he watches on at the lake, he starts getting flashbacks to that faithful final battle at the 12th Gunpla Battle Tournament. His opponent, Astral, who both made a promise to fight in the finals, and his Gunpla, the Shadow Reborns, fighting against his Star AGE Gundam after it had ejected its Glansa Armor and equipment. Both machines were badly damaged and were using their special equipment. He could still hear the calls from his friends as they call his name in worry. Alex then heard his own voice: "I'm not giving up! Not till the very end!" Then Astral's voice: "That's it! Don't hold back!" The battle had ended when the AGE lost its head and right arm, but Alex claimed the victory when his unit had stabbed Astral's Shadow Reborns in the chest then slashed upwards. The flash back ended as Alex continued to look on to the lake: "But am i really deserving of the title for champion now that I think of it?"</s> <|message|>Rou Gernot/Ball Guy Rou didnt hate Alex for being a champion, it just meant that he was an even bigger obstacle than originally thought. By this point he had painted his Brave a silvery gray and fully assembled it. He knew what he wanted to do with it now. He scraped off excess plastic on a custom beam "rapier" he had built and set it aside. From his spare parts box he pulled out a MG scale set of Tactical Arms from the Red Astray Kai kit he scrapped years ago. With a few modifications, they easily fit on the back of the Brave with the arm blades fully extended from behind. Rou sighed, hoping Alex wasn't hurt by the way he came off that afternoon. He stood up and went to search for the kid. After a short while, Rou found Alex sitting by the lake. He silently walked up to him and leaned against a tree, looking down so that his hat hid his face. "Listen...I don't give a damn how many championships you've won or how much of a prodigy you can be. I only care about who you are as a person and how you see Gunpla. Show me who you really are by setting that GP Base down and giving it your all. Show EVERYONE."</s> <|message|>Dani Hatashi "Ok, i'll be back in the room some time later, i have something to take care of." Dani said and rolled off to the lobby. She contacted the lobby and head into town to get to a gunpla store. She returned with a few kits and some grab bags of damaged kits, namely a 1/144 00 as the full kit she primarily bought, then decided to poke into the workshop to see if alexis was still working on her gunpla there.</s> <|message|>Alexis Voll By the time Dani showed up to check on her, Alexis still had the Strike Freedom tore down to the RG frame, and was jotting down notes. The parts on the table set in order of where they go and looked better then they did before, what with the clear coating and panel lining that the parts where now sporting. "Hey Dani" Alexis said, having hear something approaching and turned to look. The she spotted the bags, and fakes a gasp "You went shopping with out me, I'm hurt." she said in an equally false manner. "So, whats the haul?" she said, now fully turned toward Dani.</s>
<|message|>Alex Taylor Alex didn't reply to Rou. Either he didn't hear him or he wasn't paying attention to him. But before Rou could say or do anything else, he hears someone behind him say: "That wouldn't be the best way to talk to him." It was the instructor Satsuki, who was also carrying a tray with something on it. He comments to Rou while passing him: "Let me go talk to him. He'll likely be back to your room soon."</s>
<|description|>Mara 16, Earth Kingdom Earthbender, potential Metalbender (not yet capable of doing so, however) Mara was born with extremely rare blonde hair, for which she was often teased as a child. Regardless, she's very proud of it, and she often wears it in a ponytail. She stands at approximately 5'4" tall, and keeps a very fit build due to her Earthbending training (which often involves sparring with her brother). Her eyes are a shiny blue - a gift from her Water Tribe mother. Her clothing is simple and emphasizes comfort over style, while simultaneously showing off her Earth Kingdom heritage: a brown t-shirt, dark pants, and a pair of old boots she got for her last birthday. Kind and cheerful, but she's as stubborn as the Earth she bends. Dan 23, Earth Kingdom Nonbender, Swordsman Dan and Mara had different mothers, and Dan's was as Earth Kingdom as his father. His hair is black, and he keeps it cut short whenever he can. Unlike his sister (despite their different mothers, they've never seen each other as anything less than full brother and sister), his eyes are a solid and dark brown color. He has previously worked as a mercenary, giving him his own muscular frame, as well as many of the scars that adorn it. His skin is also somewhat darker than his sister's, due to his being outside often. Laid back and level-headed, but he always delivers when needed.</s> <|message|>Ukik "There's always next year." "We didn't make it into the tournament because you two decided to go off on a trip." "Ahaha...Calm down, Fu." "Don't tell me to calm down! This isn't alright, you guys aren't serious about Pro-bending and you blew our chance to make it big!" Passing people watched as the three argued among themselves outside of the arena. They stood next to the railings that separated the building from the sea. The only female of the group rested her chin on the railing as she looked out across the water. The sun was beginning to set, coloring the water orange and gold. Behind her the two males bickered about their reasons for not being in the last tournament. "We didn't blow our chance. We didn't feel like we were ready to compete yet and we even offered to take you with us but you flaked out." The two men turned towards the girl as she stood up and rubbed the red spot on her chin. "What do you mean you didn't feel like we were ready?" Fu, the earthbender of their bending group, the Badgerfrogs, asked. He had a short fuse and often argued with his teammates. They tolerated his behavior because he was their friend but lately his attitude had been wearing them down. "You guys might not have been ready but I was!" "Watch your voice, Fu. Ukik doesn't need to get yelled at, not before a match." Their little group had started on the small underground circuit of pro-bending and had gained some sort of local fame among those that lived in the back alleys and run-down buildings. They were the underdogs despite having been competing in the arena for a little over a year; the Badgerfrogs rarely made appearances within the arena, as they preferred to practice rather than face another team. "Don't tell me what to do!" Fu yelled as he tore away from the group. "And quit holding me back!" "Holding you back? Houjin...have we been keeping him from his potential?" Ukik asked as she looked at her other teammate. Houjin, the firebender, shook his head. "I don't think we have--" He was interrupted by Fu. "Just because you guys made the group doesn't mean that you can dictate it!" Fu's voice was growing louder and it had begun to attract more people. They watched from a distance, whispering about the team. Some knew who they were while others had no clue. "We aren't-" Ukik was interrupted in a similar manner to Houjin. "I'm sick and tired of this!" Fu tore off the simple pin that Ukik had made for her teammates to wear. It skidded across the ground before coming to a stop at the base of the railings. The girl quickly scrambled to pick it up. She held it tightly as she shot a glare at Fu. "Are you leaving us?" Fu gave a firm nod before storming off. He pushed a few people out of the way as he went. With large sighs of disappointment, both Ukik and Houjin sat on the ground with their backs pressed up against the railings. "What are we going to do now? Our match is in a half hour and Fu is gone." Houjin wrapped an arm around the girl before resting his cheek on top of her head. "We'll figure something out, I promise." Houjin was always her rock (which was kind of ironic) and he always made things better for her. Ever since they had first met years ago, Houjin always looked out for her. Houjin looked down at the girl before looking away quickly to scan the crowds. Maybe they could find a replacement, at least for this match. He would find a way to fix this for the both of them. It wasn't every day that your friend leaves you high and dry. They would work through this together, just like they always did. Houjin was just as upset as Ukik was that Fu had left them but he wouldn't show it. This wasn't the time to mope around and feel sorry for themselves, they had to find another teammate.</s> <|message|>Mara "Perhaps we can be of some assistance with that." Mara had to resist the urge to roll her eyes as Dan switched into his "professional" voice. It sounded stupid to her - mainly because she knew him for him - but even she had to admit that he could be surprisingly smooth when the situation called for it. Dan, meanwhile, stepped toward the two benders. He and Mara had been near enough to overhear the last bit of their exchange, and Dan was always one to swoop in on a presented opportunity. "Allow me to introduce myself. I go by Dan, and this is my sister Mara." "Nice to meetcha!" she greeted them, her smile wide and cheerful. "I couldn't help but overhear. Looks like you two are in need of a new Earthbending teammate. Well, have I got good news for you!" He motioned to Mara, who proceeded to remove three small pebbles from her pocket. She held her palm out flat, and the pebbles began spinning around each other rather rapidly. It was a pretty simple trick, true, but it was one of Mara's favorites. "I just so happen to be one!" *****Earlier That Day***** "Pro Bending?" he asked, glancing up from his newspaper. "You're still on about that?" Mara pouted. "Oh c'mon, Dan! You know it's always been my dream to be a real Pro Bender!" They were currently at their little apartment somewhere in the poorer part of Republic City. It wasn't much - one bedroom, one bathroom, and a sad excuse for a kitchen - but it was affordable and it met their needs. Mostly. "And besides, they're holding the preliminaries now! Anybody can join as long as they're a registered team!" "Right," he sighed, shaking his head. "And the fact that you've been rejected twice now at different try-outs doesn't-" "Those were rigged and you know it!" Mara interrupted, stomping her foot down. Dan had to stop himself from instinctively rolling out of the way; usually, when Mara stomped, a large rock would fly at him. Fortunately, the girl knew how to keep her temper in check. ...At least, she did when they were indoors. "Maybe Toph Beifong could have moved that rock with one hand, but no normal bender could!" "Well then, you should have no problem, weirdo." This time, he did have to duck as a small pillow went sailing toward his face, slapping the wall behind him with a light "whump". Chuckling, he tossed his newspaper aside and stood up. "Alright, alright. I know you're set on this. We'll go this afternoon and see what we can do. But!" He held up a hand, forestalling her excited stream of thank you's that was about to pour out. "This is really the last time. I can't afford another try-out; if you don't find a team today, you're not joining one this year. Understand?" Dan worked as a mercenary to make ends meet, which wasn't always a well-paying career. Whenever he did manage a big pay, he usually spent most of it on his own hospital bills immediately afterward - big pay carried big risk. Mara nodded, still smiling from ear to ear. "I gotcha!" she assured him. "Don't worry though, I'll be sure to find a team this time! You'll see!" Excitement plain on her every feature, she rushed to her dresser to get changed. Dan smirked and went for his sword (he never left home without it). It wasn't that he doubted Mara's skills - the two of them sparred with each other often - but chucking rocks and Pro Bending were two very different things. Mara would definitely stick like glue to whatever team took her in (if any), but the trick would be getting her on the team to begin with.</s> <|message|>Ukik The two were caught off guard by the man and girl. Houjin and Ukik looked at each other in disbelief. This wasn't happening, was it? Bless their luck, they had found a replacement for the match. "Excuse us for a minute." Houjin said as he scooted a few feet away from them so he could talk things over with Ukik. She seemed happier than she had been earlier. That was a good sign. "Houjin...maybe this is a sign." She beamed, "It isn't every day that you meet someone willing to join in on a pro-bending team out of the blue." "Yeah but it seems too good to be true. I wonder if they've done this before?" Houjin was skeptical; it seemed to coincidental that someone wanting to join onto a team was right there. I mean, he knew it was possible but it just seemed a little odd. "Whoa. We're having a reversal of roles here, buddy." Ukik's smile wasn't as bright as it could have been, "You're supposed to be all for her joining and I'm supposed to be the suspicious one." She had a point; Houjin was usually the more easy going of the two. Fu, at one point, had been the same way but he began to change a year or two back. That had been hard on them -- wait...why was he thinking of that traitor Fu? This wasn't about Fu any longer; this was about finding a new teammate for the time being. Houjin ran a hand through his long hair before glancing over his shoulder at the two. They would only need her for this one match then after this they could get down to finding a new partner. "Well what do you say Houjin? She is an earthbender and she is willing to be on our team." Ukik was looking down at the small pin in her hand. They weren't very big and they weren't made by a professional so there were a few mistakes but they had been a labor of love for her team. It was broken now, the team, but she hoped that they could mend it and maybe the girl was who they were looking for. She reminded Ukik of Fu before he began to grow quiet and short tempered with them. Her eyes trailed to the two and she studied them for a few minutes as she waited for Houjin's response. The male sighed before gently touching the back of Ukik's hand with his fingertips. "For tonight she can be on the team." "What about after this match?" "We have to see about winning first." A small smile came to his lips as he flicked her gently on the forehead. "Then we can see about finding a replacement." "Or keeping her." Houjin's smile fell and he let out a deep sigh. He was a sucker for Ukik's turtle seal eyes, she knew it and she exploited that fact every chance she got. "Fine if she's any good I'll consider it. Now let's go inside since our match is in a little while." Houjin said before walking over to them. Ukik gave a little squeal of delight and she walked behind him as she fixed the back of the pin as best as she could. Houjin was the first to reach them and he held out his hand. "Welcome to the team...well unofficially. We've got to win this match before we can decide if you're going to be a permanent fixture." Houjin smiled. Ukik stood next to him and she held out the pin. "It's our team pin, for good luck." All of the pins were hand carved with a relief of a badgerfrog. Ukik had learned the skill from her father. Nowadays it was common for betrothal necklaces to be bought at specialized shops but some men still made them at home. Her father had been one of the few in their small neighborhood to make his own betrothal necklace for her mother. Ukik, as a child, had begged her father to teach her how to carve. "It isn't the best pin...but it works...Um. I'll need it back after the match so I can fix the back though." she explained. Houjin placed a hand on her shoulder before introducing themselves...which he really should have done before going off with Ukik. "I am Houjin and this is Ukik." He gestured to the girl before shaking his head as she pinned the small good luck charm onto Mara's shirt. "We better get going though, our match is in a little while and we've got to see if Fu's uniform will fit you." Ukik lead the way into the stadium and down a small corridor behind the rows of seats.</s>
<|message|>Mara Giddy joy was clear on Mara's face as Ukik placed the pin on her shirt. Dan was smiling too; he was happy for his sister. "Thank you so much!" she said happily. "I swear you won't regret it!" Practically skipping with every step, she eagerly followed the two of them into the arena. Dan followed as well, but remained close to Mara. "Hey," he muttered, hoping the other two couldn't hear him. "Don't forget what we talked about, alright? I know you know the rules, but knowing and doing are-" "Would you relax?" she whispered in reply. "I've been practicing for this since I could lift rocks! I'm totally ready!" Dan sighed. "I'm well aware of that." He had to admit that Mara had definitely put a lot of practice in: he'd often had to pick her up and take her inside because she'd fallen asleep on the makeshift practice field they'd sculpted some years ago. Even so, he was an older brother; it was his God-given job to worry about every little thing that could happen to her. And having large stone disks, balls of fire, and harsh water whips flying at his little sister's face and body was definitely cause for worry. He shook his head. "Alright, I'll quit nagging. But remember our sparring sessions: aim for the openings, be aware of your weaknesses, and keep a level head." True, a one-on-one sparring session against a non-bender and his sword was very unlike a Pro Bending match, but both of them had kept themselves fit and capable by training, and oftentimes their matches ended in a draw when they fought until they were exhausted. Mara nodded. "Stop worrying so much. You'll see; I'll blow 'em all away with my technique!" Dan would have said more, but he knew it wouldn't have made an impact; Mara was in her "too-determined-to-care" mode, and nothing would reach her now. Besides, they'd arrived at the dressing room.</s>
<|description|>Mara 16, Earth Kingdom Earthbender, potential Metalbender (not yet capable of doing so, however) Mara was born with extremely rare blonde hair, for which she was often teased as a child. Regardless, she's very proud of it, and she often wears it in a ponytail. She stands at approximately 5'4" tall, and keeps a very fit build due to her Earthbending training (which often involves sparring with her brother). Her eyes are a shiny blue - a gift from her Water Tribe mother. Her clothing is simple and emphasizes comfort over style, while simultaneously showing off her Earth Kingdom heritage: a brown t-shirt, dark pants, and a pair of old boots she got for her last birthday. Kind and cheerful, but she's as stubborn as the Earth she bends. Dan 23, Earth Kingdom Nonbender, Swordsman Dan and Mara had different mothers, and Dan's was as Earth Kingdom as his father. His hair is black, and he keeps it cut short whenever he can. Unlike his sister (despite their different mothers, they've never seen each other as anything less than full brother and sister), his eyes are a solid and dark brown color. He has previously worked as a mercenary, giving him his own muscular frame, as well as many of the scars that adorn it. His skin is also somewhat darker than his sister's, due to his being outside often. Laid back and level-headed, but he always delivers when needed.</s> <|message|>Mara Giddy joy was clear on Mara's face as Ukik placed the pin on her shirt. Dan was smiling too; he was happy for his sister. "Thank you so much!" she said happily. "I swear you won't regret it!" Practically skipping with every step, she eagerly followed the two of them into the arena. Dan followed as well, but remained close to Mara. "Hey," he muttered, hoping the other two couldn't hear him. "Don't forget what we talked about, alright? I know you know the rules, but knowing and doing are-" "Would you relax?" she whispered in reply. "I've been practicing for this since I could lift rocks! I'm totally ready!" Dan sighed. "I'm well aware of that." He had to admit that Mara had definitely put a lot of practice in: he'd often had to pick her up and take her inside because she'd fallen asleep on the makeshift practice field they'd sculpted some years ago. Even so, he was an older brother; it was his God-given job to worry about every little thing that could happen to her. And having large stone disks, balls of fire, and harsh water whips flying at his little sister's face and body was definitely cause for worry. He shook his head. "Alright, I'll quit nagging. But remember our sparring sessions: aim for the openings, be aware of your weaknesses, and keep a level head." True, a one-on-one sparring session against a non-bender and his sword was very unlike a Pro Bending match, but both of them had kept themselves fit and capable by training, and oftentimes their matches ended in a draw when they fought until they were exhausted. Mara nodded. "Stop worrying so much. You'll see; I'll blow 'em all away with my technique!" Dan would have said more, but he knew it wouldn't have made an impact; Mara was in her "too-determined-to-care" mode, and nothing would reach her now. Besides, they'd arrived at the dressing room.</s> <|message|>Ukik They shared the small dressing room with one other team, the team that was on before them. The Badgerfrogs often made friends or were friendly towards other teams. They all had the same goal in mind and they loved the same sport dearly. There was no use in making enemies with them. The only ones that seemed to grate against the Badgerfrogs the wrong way was the White Falls Wolfbats, but they rubbed everyone the wrong way. The other team greeted them warmly; outside of the Pro-bending arena, the two teams often went out to dinner together or practiced together. They were called the Poodle Monkies. Admittedly they weren't the best team around but they tried hard and worked their butts off. "Hey where's Fu?" Houjin rubbed the back of his neck, "Well you see...he kind of bailed on us." "What! Are you guys serious about this?" Zira, the firebender of the Poodle Monkies, said with wide eyes. She couldn't believe that Fu would do something like that. "Yeah, he got tired of us "holding him back" or something like that. We've found a temporary though, so we can still compete." He gestured to Mara. "Does she have any experience?" Zira asked as she finished adjusting her uniform. Houjin shrugged, "She's competing with us tonight, Ukik wants to give her a trial." "You fell for those wide eyes again?" Another member called. "You've always had a soft spot for sad eyes. If I wasn't a man I'd give you some sad eyes for dinner." Houjin's cheeks flared as the man laughed. "Haha; very funny." "But it's true. You always fall for the oldest trick in the book~" Ukik said as she finished adjusting the uniform to better fit Mara. Fu wasn't very tall but he was stocky and the last-minute alterations were a bit clunky but they'd work. "Good luck to you guys tonight, Zira." Ukik made a move to get closer to the woman but she stopped midway and pouted. "I'll bend down to hug you then." Zira laughed. She was a very tall woman, standing a few inches taller than Houjin. The last time that Zira had hugged the smaller woman, Ukik about had a heart attack when Zira had picked her up to her height. Houjin gave them all a smile and high fives before watching them walk away. "You guys want to watch their match?" He asked Mara and Dan. "We always like to see how our friends do and they watch us when they can." Ukik explained as she pulled off her boots to grab a second pair of shoes that were appropriate for the occasion. Houjin quickly put on his uniform before being inspected by the waterbender. She made sure that his helmet would be secure and that nothing was out of place. "You pass." "Thanks mom." Houjin said as he pulled off his helmet. "Remember the last time your helmet wasn't on correctly?" Houjin's helmet had fallen off during a match when a few illegal moves had been used; his jaw had been fractured but if his helmet wouldn't have fallen off then his injury wouldn't have been as bad as it had been. "Hey Mara..." Houjin looked at the blonde girl, curiosity had been getting the better of him, "You know the rules, right? This is our first time competing in a while --" "A lot longer than a while, Houjin!" "Fine, in months, we don't want to lose this opportunity because of a few simple mistakes." "Yeah, and we do have an opening for a permanent earthbender so think of this as your try-out." Ukik added. "If it gets to be too much then just let us take care of it, alright? We can provide some cover for you." Houjin knew that no matter her answer, there was no backing out now.</s> <|message|>Mara Mara nodded. "Don't worry; I know 'em all." She held up a hand and began counting off on her fingers. "Two teams of three, three rounds total. You gets points by scoring clean hits and knocking your opponents back or off of the platform entirely. The winner is decided at the end of the third round by how many points each team has, or decided automatically if all three members of a team are knocked off the platform in one round." A slightly sinister grin appeared as she stopped dressing for a moment to face Houjin and Ukik. "Personally, I'd much rather we win that way." "Chill out," Dan told her, giving her shirt a hard tug to throw her off-balance, causing her to give out a strangled "Ack!". "You haven't even played yet. Celebrate winning after you win." Mara turned and stuck her tongue out at him, but remained silent. Once Mara was fully dressed, Dan looked her over critically. "A little baggy in the arms, but it should work." He couldn't help but smirk at her grin; Mara was ecstatic to finally be able to Pro Bend, and Dan was happy for her. She'd wanted this for a long time. Suddenly, someone knocked and opened the dressing room door. "Five minutes, Badgerfrogs." Then he disappeared. "Alright, I'm heading for the stands." He gave Mara a quick hug. "Good luck, kid." "Enjoy the show," she told him, winking. "Come celebrate with us when we win!" Dan shook his head and stepped out, heading to find a seat. Mara turned back to her new teammates. Her new teammates. Her grin just grew wider at the thought. "Alright, guys!" she said, holding out her fist. "Ready to do this thing?"</s> <|message|>Ukik As long as she knew the rules then Houjin guessed that they would be fine. A comforting hand was placed on his arm. He looked down at the source and found Ukik smiling brightly. "We'll do fine. Just have a little faith, all right?" He returned her smile before ruffling her hair. Ukik quickly re-braided her hair before holding out her fist. She waited for Houjin to do the same. "I'm ready!" She chirped. Houjin placed his fist with theirs and smiled. "I am too. We can do this." Houjin lead the way towards the entrance to the center of the arena. When they arrived at the doors Houjin noticed Zira and her teammates. They were slumped against the wall with their helmets resting in their laps. By the frowns each wore on their face he didn't have to guess what happened. "Hey." Zira said with a weak smile. "Looks like there's always next year for us." Houjin wanted to say something to make things better but he knew that there was nothing he could say without messing up. Ukik was silent as she took in the heartbroken looks of the three sitting on the ground. "How about after our match we all go out for some dinner?" Ukik asked, "Or I could make some-" "Nah. We'll be fine, thank you though." Zira said softly. "I don't feel hungry anyways." Ukik deflated at her words. They said their goodbyes to Zira and her team before heading towards the platform that would take them across to the inner area of the arena. "Ready?" Ukik asked Mara. Houjin took up his place on the right side of the middle section of the platform while Ukik took the left side, leaving Mara to stand in the middle. Their opponents must have been new to the sport of pro-bending, Ukik had never heard of them and she religiously followed all of the pro-bending teams, even when the Badgerfrogs weren't active in the pro-bending scene. Houjin tuned out everything the announcer and audience said after they were given the green light to go ahead and begin the match. He didn't hesitate in letting the fire fly. He concentrated on the earthbender of the opposing team. He didn't even know the name of the team they were against. Houjin sent out short bursts of fire from his fists. He managed to push the other firebender into pulling defensive moves. Ukik, on her side of the platform, targeted the feet of the opposing players between dodging water whips and flying clay disks. When Houjin created an opening with the opposing firebender she let a short but powerful burst of water towards the firebender. It caught him off guard and pushed him into the next space, allowing the Badgerfrogs to advance. Houjin dodged a water whip that was sent his way, only to be met by a clay disk a few seconds later. He held up his arms to block the disk before sending a quick ball of fire at the opposing earthbender. Houjin and Ukik worked well together, giving Mara openings to strike while they blocked and redirected attacks. When the first round was called to an end, the Badgerfrogs were in the lead.</s>
<|message|>Mara "Ready!" Mara announced, pounding her fist into her open palm - her sign of determination. Unlike Houjin, Mara's excitement was making adrenaline surge through her, and she was acutely aware of everything around her: the announcer, the other team, her own teammates, and the various cheers and boos that erupted from the surrounding crowds. The other team looked as green as anyone Mara had ever seen, though she certainly had no room to say so; technically, she wasn't even an official player yet. She grinned; that just meant she had to do even better to make a good impression! She could feel her blood rushing within her, which Dan had always warned against allowing. "It makes you revert to more primal instinct than good sense," he'd told her, "so try to calm it whenever you get stirred up. Otherwise, you're easy to outsmart." She took a few deep breaths, and when the buzzer sounded, she felt ready to roll. And roll she did; a snapping whip of water flew right at the spot she'd just been standing. The battle was on! She ducked, weaved, "oof"d and "ack"d as she dodged as many blows as she took. Fortunately, she was an Earthbender, and they were not known for being movable when they wanted to stand. And so, despite the impressive collection of bruises she was now acquiring, she managed to launch her counterattacks and offensives with gusto. Ukik and Houjin definitely knew their stuff; even a novice like Mara could tell that half the stuff that didn't hit her was specifically because of their doing. She did her best to return the favor, occasionally launching a stone disk in the path of an oncoming water whip or bout of fire. At the end of the first round, she was covered in sweat and bruises, but the grin on her face had only grown wider. It was slow, and it was most definitely painful, but she was learning. She was starting to get a feel for the other team, and she'd already spotted their Earthbender's weakness: he always twitched his left foot right before attacking. Her lessons with Dan were paying off, and when the second round started, she eagerly dove right back into the action. Meanwhile, Dan sat quietly in the crowd, somewhere up and to the left of the Badgerfrogs' field of vision. From his perch, he'd been working to analyze the general sense of the team. So far, Mara was doing well; Ukik and Houjin were covering for her inexperience well, and she was still managing to contribute occasionally. He cheered as the first round went to them, but maintained his careful observation. He was always a cautious and calculating guy - mercenary work did that - but seeing Mara living her dream brought a smile to his face as well. "Go get 'em, kid," he muttered as the second round began.</s>
<|description|>Sirius Age: 19 Race: Elf Appearance: Personality: Sirius is a quiet yet fierce person, usually staying away from others. He tries to keep to himself in fear of losing those he trusts, but once he trusts someone, Sirius throws all he's got into that person. He can be loyal to a fault and is a pretty generous person. Even though his people look down on other races, especially demons, Sirius is neutral on the subject, not really hating or liking different races. History: Born and raised in the Alteron Forest, Sirius grew to love nature and the things that inhabit it. His parents were known as royalty in the Forest, giving the boy a chance to be a part of an elite group called the Royal Archers. Sirius was displease with that idea, for it entailed staying with the Royal house, as where he wanted to be in the forest. For that reason he chose to be a scout, seen as an unflattering job to others, but Sirius didn't care.</s> <|message|>Sirius Sirius sat, crouched on a tree branch looking out into the forest. It was dark, around midnight, the moon's glow cut through the trees like a knife as the grass and plants glistened in the light. The young elf's eyes peered through the night as he surveyed his surroundings. He was in the dense Alteron forest, territory to the elfs. The trees stood tall, towering over the wild life that scurried across the ground which was littered with large, luscious plants and bushes. Sirius was a scout, his job was to petrol a large area around the main city of Alteron, the elf's capital, and make sure there were no bandits, dangerous creatures, or other hostile life that could make its way into the city. To other elfs this job would be seen as an unflattering and looked down upon line of work, as the job has you climb through dirty parts of the forest and risk your life against monstrous creatures. There had been a total of 11 scout deaths in just the matter of a year, which was quite a large number compared to other jobs. Sirius was also part of a royal family in Alteron, that meant he could have had the opportunity to be a Royal Archer, the highest honor there was to the elf people. But the young boy wanted to be with nature and the wild life and a scout was the only option he had to do so. Currently the elf was on a mission given to him by the House Baron, The king of Alteron. There had been rumors of something in the woods, something mysterious and possibly dangerous. People were saying it was probably a Demon and that it should be killing for trespassing, but Sirius brushed those comments off as mindless hatred, seeing as elfs and demons had been at war for the past decade now. His only job was to find out what was in the forest and if dangerous, try to scare it off.</s> <|message|>Seline Seline walked to a lake and saw the reflection of the moon in the water, it was beautiful to see. although she couldn't fully relax, she didn't know where she was. Seline looked up to see the moon and the stars so that she could navigate where she could be. She was south- north in the Alteron forest. By hearing of an sound she looked directly to that direction, it was a deer, nothing to worry about. She looked around her to see if there was anything else and walked further to the North.</s> <|message|>Sirius Sirius shifted a bit, getting ready to move on to a different location when he heard footsteps in the grass nearby. He turned towards the noise and noticed a figure walking through the forest. With closer inspection he raised an eyebrow, it seemed the rumors were true, a demon was insides Alteron territory. Without making himself known, Sirius dropped carefully off of the branch he was on and gently touched down on the soft grassy ground. The young elf seemed to make no sound as he slipped through the tall bushes and plants, going around to the back of the demon, to take it by surprise. When the boy was close he took off the bow slug around his torso and slowly pulled out and arrow from the quiver on his back. Pulling the arrow back on the bow he aimed at the figures head and spoke, "Don't move, if you do I will kill you." His voice was firm, but obviously forced. "Who are you and why are you in elf territory?"</s> <|message|>Seline By the hearing of that Seline turns around quickly and grabs the arrow before it could be shoot off. She looked at the figure that threatened her. It was an young elf scout. She smiled at him and before he could move she disappears and stood behind him. "I'm Seline, so this is the elfs territory." she took out an hand made map and write it on. Done she asks: "Who are you and why are you threatening me?"</s> <|message|>Sirius Sirius turned and looked at the newcomer, "You don't know much about elfs do you? We don't look kindly upon others trespassing on our land." The boy glanced down at her map with a curious look, "You still haven't answered my second question, so I'll ask again, what are you doing in elf territory? Until I know that, you have no right knowing my name." His words were cold, but were not unfriendly. By the looks of her map it seemed that this girl traveled a long time, marking everywhere she's been. Sirius, at this point, had lowered his bow and rested a hand on the hilt of a small dagger at his side, a habit of his, just in case something happened and he would need to protect himself. He had only met one Demon before and that didn't end very well, so he needed to keep his guard up.</s> <|message|>Seline "I am here because I travil a lot. You can say that I am lost, that's why I make a map." She held the map towards him so he can look on it. "So, can you tel me who you are?"</s> <|message|>Sirius "A traveler huh? So I can assume you don't live in one of the Demon towns." Sirius glanced over the map and placed a hand on his hip. Looking back at the girl he spoke again, "The names Sirius, I'm a scout for Alteron and I've been sent here to talk care of a 'Demon problem' that seems to bee in the forest." He put an emphasis on the phrase "Demon problem" giving her the message that he was here to take care of her. "You see, elfs really don't look kindly on newcomers, especially if they are of Demons origin, since our people have been in a gruesome war for awhile now. Now we can deal with this one of two ways..." He paused to let what he was saying sink in a bit, "I can either escort you out of the forest and to a safer area or I can kill you, the choice is up to you." He spoke firm and to the point, sounding somewhat cold, but not harsh.</s> <|message|>Seline By hearing of the word kill her senses became more active. By the demon that he speaks of is her al though she doesn't want him to know that. "I don't know where I'm from. I lost all of my memories somehow." She said that so that he would not kill her so fast. "That is why I make this map." Seline looked at him, he still looked cold. Seline wanted to say something but her hunger came in again. 'I need to go away from him…' she thought. She looked at him again "I'm sorry" and she took af in the forest leaving her stuf behind.</s> <|message|>Sirius When he heard the words, 'I'm sorry' come from her mouth, Sirius looked at her curiously until she bolted into the forest. "Hey! Wait!" The young elf quickly slung his bow over his torso and quickly followed after her. What the hell is she doing? He thought to himself as he dashed through the trees and bushes of the thick forest. Luckily for him, he knew the place better than she did so it wasn't too difficult to catch up to her. When he was close enough he kicked off the ground with one of his feet and tackled her to the ground, holding her down, "What the hell is wrong with you?" He huffed slightly, wondering if she really thought she could get away like that.</s> <|message|>Seline "Let me go!!! Plz let me go!" Her eye colour changed and she began to feel more terrible then first. Seline grabbed his arm really hard to get loose. She was struggling to keep it down but it was of no use. A tair droped "GO!!you have to go away from me!"</s> <|message|>Sirius "Hey," Sirius shook her, trying to snap her out of it, "What is wrong with you, I can help you. If you continue to run I won't be the worst thing you would have to face, there are a lot more terrifying and dangerous thing out in the forest, especially since you don't know where you're going." The young elf wasn't quite sure if what he was doing would even matter, but he couldn't just let her wander around, even in this time of year. It was the just the end of spring, this was the time a mysterious creature called the Titan roamed Alteron Forest. Sure it had never been seen at the city and most of the stories were rumors, but it was always this time of year when elfs would mysteriously vanish. He couldn't take the chance that the Titan was real and risk this poor girls life leaving her alone.</s> <|message|>Seline She heard him and looked at him, he didnt looked so cold as first any more. "Why, do you want to help me?" She closed her eyes and tryed to get hold of her self.the feeling that she had would not go away.</s> <|message|>Sirius "Because, I know what it's like being alone and lost," He stated in a somber, quiet tone. He shook his head a little, "Look, if you want my help, I can take you to a safe area that you can go about your day..." He paused for a second, "But this is your only chance to get help, no one else in this forest is as 'friendly' as I am." Sirius said the word "friendly" in a sarcastic manner, knowing he wasn't all that nice to her, but the word still held some truth. Any other elf would have already tried killing her on site. He stood up, reaching out a hand to the girl, "So, do you want my help or not?"</s> <|message|>Seline "Yes, but I don't think that you are going to like it." She said it to let him know that was treu. She is a demon afther all. She tryed her best to control it so that she can stand up if he go's of her.</s> <|message|>Sirius "Me liking anything is irrelevant. What matters at this moment is getting you to safety. There is a pathway out of the forest and to a neutral city just east from here. The path has been abandoned for centuries since our trade route had changed, so you won't have to worry about seeing any elfs on your way out of here. I'll lead you as far as the path and then our ways divide." Sirius turned and began to walk in the direction of the pathway without a second word. Since the boy didn't know anything about the demon he made sure that he was always ready to defend himself, even so, he tried giving her the benefit of the doubt.</s> <|message|>Seline The young elf seemd really nice to her but if she told him that she is a demom he would try to kill her that was she thought. She began to walk afther him with a bad feeling that he would find out what she is. She is really afread of what is gonin to happen next.</s> <|message|>Sirius It seemed like they had been walking towards the path for hours, it didn't make any sense. The path wasn't that far away, why was it taking so long. They couldn't have gotten lost, Sirius knew this forest by heart. Suddenly a large earthquake like rumble shot through the ground, causing the two to tumble to the ground. "What was that?" The young elf asked under his breath. He looked around until he noticed something moving, something that was quite large. Suddenly a gigantic foot, the size of a large building, slammed down in front of them, causing some trees to topple over. Sirius eyes widened, "This can't be happening..." Was this the Titan people had spoken about? If it was the two were in for a bad time.</s> <|message|>Seline Seline looked at Sirius who looked frightened at something and then she saw it too it was the titan that she spook of. She knew that there was something odd in the forest days ago. she Looked at Sitius who was not moving at all when the other foot came down he was in trouble. she had to do something there was no time to think. She stood up from the ground and grabs as fast as she could him away from where he was sitting.</s> <|message|>Sirius Sirius stumbled backwards as he was pulled from where he was, shaking him out of whatever shock he was in. "Damn," He spoke quietly to himself, "What are we going to do now?" He tried to think as fast as he could, but even that was too slow. The titan turned, his large feet shaking the ground with every step. The massive creature bent down slightly, it's hand slamming down in an open hand. Sirius dodged out of the way as the giant hand crashed down, making a large imprint into the earth. Where in trouble now. How the hell are we suppose to get out of this? He thought to himself, trying to find a way of escape.</s> <|message|>Seline Seline knew a way to get out of her, but then he would see that shevis really a demon and that he will kill her. "No there is no time for that just do it or we are both going to die here!" she said to her self. She stood behind him and polled him up."Do not turn around oke." It took a few seconds to let her wings come out. "Hold on thight!!" and she took of with holding him as thight as she could to get away as fast as she could.</s> <|message|>Sirius "What the?" Before Sirius could tell what was going on he was being pulled into the air. He watched as the monstrous Titan seemed to get smaller and smaller as they quickly moved away. When they were a safe distance away, Sirius realized who was carrying him. Well, this isn't good. If people find out there's a demon wondering around the forest, they're going to torch the place. He thought to himself, trying to think of a way to hide the fact of the wondering demon as they flew through the air.</s> <|message|>Seline Seline looked trough the sky for a save place and she found a place near a mountain. She looked if her grip was not to tight for him and went of to the direction of the mountain. Seline made sure that no one saw them when she took off. She was still afraid of what he was thought of her now.</s>
<|message|>Sirius When they finally reached the place by the mountain and landed, Sirius turned to the girl that had carried him through the air simply saying, "This is not good." The boy began to pace back and forth, not only was the Titan Myth now proved true, but the girl that people mentioned wondering around the forest is a real demon. The young elf stopped pacing, shaking his head slightly, "We're going to have to get you out of here, but we can go flying around anymore, that's too risky."</s>
<|description|>Alice Allen Abell Abott Aison Aku Akira It's punishment time Age 15 Personality Alice likes rules. She likes order and justice. She has always disliked rule breakers. Alice also has a short temper. She resorts to violence though she doesn't break the rules. She is very much a tomboy, liking what most boys do. Bio Alice's past is different than most children's. Her mother could never hold a relationship. As a result of this Alice has had five fathers, each from a marriage that didn't last long. The divorces weighed on Alice's mother. After her fourth divorce she began to drink. Soon enough she was an alcoholic. And Alice began to take care of her mother instead of the other way around. She began to grow a tomboyish side to her, learning martial arts. Alice's newest father wasn't nice. He punished Alice when she did wrong, though he never hurt Alice's mother. When she was 13, Alice awoke her ability, causing her "father"'s death. After that Alice vowed to figh for justice and to lee her talent hidden. Ability Black Magic. Status Student Familiar Large pitch black Crow, LassBoss Specialty Curses What Does Magic Mean To You "Life. It's humanities new way to stay alive another day. But to me it's a way to help myself and my family. A way to stay away from all the bad and to fight the evil." Buddy Elrinasa Other Alice says her ability is to sense true intentions and covers up her talent with a skill at taming</s> <|message|>Katherine Hartwell This is early in the morning before classes begin Warning my opening posts are long does not mean you have to write that amount. "And why exactly couldn't you have taken the train to this school?" Drake complained as he turned his head to look back at Katherine who was perched onto his back while flying through the air. Katherine started humming as she rolled to look over the side and see the vast ocean below them, "because flying on you is much more fun Drake, I hate traveling In things like that." Drake turned his head and gave it a shake, "you are the definition of lazy and stupid," he meant to say that to himself. Katherines cheeks puffed up and she pulled on some of the hairs on his head, "Ow, ow ow," he cried out with pain. "You are well aware that I can here you Drake," she let go of his hair and he grumbled a little. "Bit of a complainer isn't he," another choice chimed in as Katherine turned her head to see the acceptance letter she had received floating in front of her. "You're no picnic either mister letter," she teased and gave a slight giggle. The letter fluttered a bit with anger, "hey, hey, hey who's giving you directions here, without me you wouldn't know where you're going." With that the letter floated back into her bag and Katherine looked down at the ocean again and in the corner of her eye she spotted the train she was supposedly taking as it moved along the water like it was floating. After her moments of gazing she went and climbed her way to Drakes head as she looked ahead, starting to see the silhouette of the school in the distance. She gripped and pulled on some of Drakes hair with excitement when she saw it, "that's it Drake, that's Gedonelune Academy," and she gave out a sharp squeal, "I can't wait!" Drake shook his head and gave a low growl, "would you quit with the hair pulling, I swear I will make you swim the rest of the way there," then he looked forward, "remember you're a provisional student so you're not official yet till you're judged on the thirteenth day attending here." Hearing that made Katherine pout and also a little worried, she knows her history with magic and she can never really be good at it so she was afraid she wouldn't get accepted in. When Drake made sure they were over land and near the school gates he poofed into his smaller form, although he was still in the air. Katherines eyes blinked a few times as Drake snickered, "have a nice fall." Katherine flailed her arms to try and grab onto something but being the sky there was nothing, "Draaaaaaaaake!" She yelled out as she started falling. As she saw the ground approaching fast she covered her eyes as if it was going to protect her, but there was a sudden jerk as her cloak with snatched and spreading her fingers to look she saw she was a few inches off the ground while Drake was holding her in his jaws. He lowered her safely on the ground before poofing back into his smaller form, "that's for the hair pulling," and his serpant tongue flicked at Katherine. Katherine took out her wand and waved it at him, "I swear I'm not afraid to turn you into a gecko," she threatened him. After their moment of arguing the paper fluttered from her bag and floated in front of her, "well here you are kid good luck," then in a puff of smoke a piece of paper floated down to land in the palm of Kahterines hand, it was a map of the school, "and save me for later you'll need me for judgment day," as his final advice before turning into a normal piece of paper that fluttered into her bag. Katherine looked down at the map in her hands and then up at the school building as she gave a wide smile before strutting away towards where the girls dorms were.</s> <|message|>Alice Allen Abell Abott Aison Aku Akira Alice kicked high, her foot connecting with the student's jaw. He staggered a bit, but soon regained his prowes and growled at Alice. "You're strong. But I won't lose. I did what I wanted. And so what if that broke the rules. You shouldn't have anything against it," and with that he cast a fireball spell. Alice dodged, the ball of fire whizzing past her head. She shoved forwards, hitting the student in the gut with a palm strike. He punched at her, but Alice dodged and hit him again, LassBoss circle ing the fight. With one final hit from Alice he crumpled to the ground. LassBoss perched herself on her master's shoulder as they walked off. "Alice," came a voice from the side. Alice turned it was a teacher. She sighed as he approached. She apologized for getting in another fight, listening as the teacher told her that if she did it again she would be in big trouble. Alice calmly walked up to a tree and sat down in the shade it provided.</s> <|message|>Otonashi no Seimei A soft wind blew through the courtyard. Otonashi had woken up extremly early, in order to get some training in. He had summoned his familiar, in human forme. "Alright Master Seimei, are you ready for the next round?" Otonashi nodded. The Familiar, whose name was Susano'o, charged at Otonashi. Since the Familiar's main element was wind it moved flawlessly. Otonashi attempted to dodge the attack but he was unable to, his speed was uncanny and unable to be matched by anyone, and there was a reason for this. The Familiar's past life was the god Susano'o-No-Mikoto, but the Familiar's power was lowered by ten-fold and there were two reasons for this, one, Otonashi wasn't powerful enough to wield a God's power and Two, Susano'o had a seal on his power in place. The punches that Susano'o had thrown had made Otonashi go flying up in the air, then Susano'o appeared in front of him mid air and tossed him back to the ground. Otonashi slammed into the ground hard enough to be hear from the School Entrance. Otonashi was okay, he had prepared some Paper Charms before hand that would raise his Defense significantly. He waved at Susano'o. "All right, I think that's enough for Today Susano'o, we'll continue in the afternoon, and please stop withthe pleasantries, call me Otonashi, we've been through this before haven't we?" "Yes, Otonashi-sama, I shall be taking my departure now." Otonashi sighed as he waved Susano'o goodbye. As Susano'o left, Otonashi used a Paper-Charm to fix his track suit, and then another one to put on his uniform. He began to walk towards the school, awaiting for it to begin.</s> <|message|>Jacque Marrow "Another year has come and gone. Funny, sure doesn't feel like it's been a year, does it coal?", "It doess not. Though I can't ssay i'm fond of the concrete dwellingss that we are forced to sstay in over the year. Why can't we jusst sstay in the foresst or the greenhousse?". Jacque let out a soft chuckle as he climbed up a tree that hung over one of the academy walls, "C'mon Coal, i'm just glad they allow us to walk out here if we get up early. No need to risk making people angry when we've got a good think going.. There was a rustling under Jacque's cloak as a large, dark triangular head poked out from his collar, "I sstill think that it iss not fair to deny uss a night under the sstarss...". Jacque snorted at Coal's and scratched the python under her chin, an act that ellicited a small hiss of annoyance despite her nuzzling into the scratch. Jacque looked around briefly, and spotting no teachers or prefects roaming the area, hopped out of the tree and over the academy walls, "Terra Magicae: Terra reformationem!" he muttered just before hitting the ground. In an instant the patch of hard ground that Jacque was about to hit was turned into a soft pile of dirt. "Umph!" Jacque grunted as he landed on his feet and stood, "I think i'm gettin' better at my spell timing, what do you think Coal?", "I think you have a bunch of twigss in your hair.". Looking up at the wild black tangle atop his head, Jacque found that Coal was indeed speaking the truth, prompting him to gingerly tug the twigs out, "Thanks for that. 'Least I kept my uniform clean this time!" Jacque chirped as he began to walk towards the main building. Coal flickered her tongue and hissed into his ear, "Aren't you forgetting ssomething?", "Huh? oh yeah,right. Terra Magicae: Terra reformationem!" Jacque said before turning and pointing towards the pile of dirt he'd landed on. Within seconds, the soft soil was returned once more to it's solid state, and Jacque was on his way towards the main building with a soft grin on his face.</s> <|message|>Elarinasa Mormont Elarinasa would be stuck inside her room as she'd just mumble to herself, reading up on a large book about the studies of atom tearing, with her glasses perched onto her nose she'd slowly flip a page after memorising such as she'd groan and eventually kick herself away from the book, chewing on the end of her glasses as she'd look down towards Chase; her boar snuffling around the room What am I going to do with myself Chase...Buddied up with some student as I always am, Chase would look up and with his real deep stilleto voice he'd just speak Girl you just gotta relax~ y'know? I mean you're thinking too hard about this chick, at the point of the speech she'd groan noticing her crest shine a bit to show she is in trouble too See what I mean!? Already in trouble and I barely left the room, Chase would snicker as he'd use his tusk to open the door Come on girl, lets go find your little troublemaker. with a defeated sigh Elarinasa would stand up walking with Chase to find Alice somewhere outside</s> <|message|>Michael Greter Micheal wan't enjoying his day. He first off had to walk to the nearest train stop, and was now stuck on it till it arrived at Gedonelune. It didn't help he had little people around him, after all the snow wolf at his feet wasn't the easiest thing to get by. Stroking Azul behind the ear, Micheal sighed. Bringing out a small container of water, Micheal froze some of it and started crafting a small sculpture out of it. After a few minutes, he looked at it. It was as detailed as he could get it from the size. Looking at it he decided he would give it to whoever he was buddied with at the school. Looking back out the window he saw the train had stopped, hearing the academy being called, Micheal got up and head out of the train. Micheal looked around, he didn't see much which struck out to him about Gedonelune. It was different from what he was use to, but that was about it. Sighing that the magic academy didn't meet his initial impressions, Micheal looked at Azul. He would need to do anything he could to keep him alive. If Azul died so would his magic, he would have no reason to attend the Academy, and would have to work caring for yaks and hunting for food. He didn't want that. He wanted power, enough to take his family to somewhere better. Looking around once more he saw more people arriving. Taking in other students, non-of them looked all the interest. Getting ready to head into the building, Micheal turned after hearing a noise, looking where he saw where it came from he saw probably the most interesting thing he could have, a girl with a dragon. Smiling that something interesting happened, Micheal headed inside.</s>
<|message|>Alice Allen Abell Abott Aison Aku Akira Alice had her hand laying upon LassBoss's large, black, feathery body. They were sitting in the shade, enjoying the shadow itself. The darkness, a reminder of the magic Alice wasn't allowed to use. Or that anyone knew she was talented in. Maybe one day. But for now all Alice could do was wait for her buddy to find her. And Alive could see her, walking alongside her boar.</s>
<|description|>Alice Allen Abell Abott Aison Aku Akira It's punishment time Age 15 Personality Alice likes rules. She likes order and justice. She has always disliked rule breakers. Alice also has a short temper. She resorts to violence though she doesn't break the rules. She is very much a tomboy, liking what most boys do. Bio Alice's past is different than most children's. Her mother could never hold a relationship. As a result of this Alice has had five fathers, each from a marriage that didn't last long. The divorces weighed on Alice's mother. After her fourth divorce she began to drink. Soon enough she was an alcoholic. And Alice began to take care of her mother instead of the other way around. She began to grow a tomboyish side to her, learning martial arts. Alice's newest father wasn't nice. He punished Alice when she did wrong, though he never hurt Alice's mother. When she was 13, Alice awoke her ability, causing her "father"'s death. After that Alice vowed to figh for justice and to lee her talent hidden. Ability Black Magic. Status Student Familiar Large pitch black Crow, LassBoss Specialty Curses What Does Magic Mean To You "Life. It's humanities new way to stay alive another day. But to me it's a way to help myself and my family. A way to stay away from all the bad and to fight the evil." Buddy Elrinasa Other Alice says her ability is to sense true intentions and covers up her talent with a skill at taming</s> <|message|>Jacque Marrow As he entered the main building and traversed the academy halls, Jacque found himself to be in a particularly good mood. It was a new year, he'd gone for a morning jog, and there where plenty of new folks to meet. The only thing missing now was a good bit of music, something Jacque quickly remedied by pulling the slightly cracked iPod touch that he'd received from his parents as a birthday gift a few years back. The mage popped in one of his earbuds and hit the shuffle feature before bobbing his head, "Aw yeah, Danger Doom in the morning? Talk about based!" "I do not undersstand why you enjoy that inssipid device Jacque..." Coal hissed into his mind as she slithered out from under his cloak and wrapped around his shoulders with a bit of help from Jacque. "Well excuse me for having functioning outer ears!" Jacque teased before lightly tapping Coal on the nose, "Low blow. I thought you ssaid you wouldn't bring up the ear thing." "Oh come on Coal, you know i'm just messing is all!". Coal flickered her tongue in Jacque's face for a bit before tightening her coils slightly, "Right..." she hissed as Jacque reached up to unsuccessfully try to loosen her grip, "Coal? Getting a hard to breath here. C'mon this isn't funny!" he wheezed, "Oh come on Jacque, you know i'm jusst messssing is all!" Coal said mockingly as Jacque gagged. Such routines were typical between the two even in public, and several of the students and prefects ignored Jacque's pleas for assistance knowing that Coal would never actually injure her master. Seeing no other way out of his predicament, Jacque began to tap Coal on her tail to concede defeat "Alright, point taken! Uncle, uncle!". Coal immediately ceased squeezing and placed her head under Jacque's chin, "What have we learned?" "That you don't play fair...", "Well, you aren't wrong. But would I be me if I played fair?". Jacque mulled this over for a second before nuzzling the top of Coal's head, "No, I suppose not.".</s> <|message|>Elarinasa Mormont Click Clack, Click Clack is the sound made as Elarinasa made her way down the halls, her hand resting on Chase's head as they'd emerge outwards into the large grounds, continuing to follow her badge to attempt to find her buddies position she'd notice a few provisionals playing with some fire spells Oh look at those pathetic troublemakers Chase...Eventually one of them is going to get hurt if they use that fire any further with a long heavy boarish grunt Chase would turn his head up to Elarinasa speaking softly Girl~ Just relax your mind okay? We're finding Alice not dealing with some petty little boys with a small smile she'd nod until one of the fireballs is launched in her direction, letting out an eep she'd swiftly drive her hand upwards and focus her mind to tear atoms apart to form a barrier, the fireball dispersing into nothing, after a bit of awe from the two boys Elarinasa would drop the barrier walking onwards Alice! For the love of...Where are you?!</s> <|message|>Raulf Raulf watched the people playing with fireballs idly from his carefully selected position in the tree, well shaded. He wondered when he would actually have to do work this year, last year all his classes were filled with the work that he could've and sometimes did, do in his sleep. He leaned his head back against the tree and listened to the crash of waves, it was really quite nice as long as no one came up to bother you like they usually did. Raulf hated having to wear the prefect uniform, it was uncomfortable and everyone always wanted something from him. His breathing slowed and he nearly fell asleep waiting in the tree for classes to start.</s> <|message|>Alice Allen Abell Abott Aison Aku Akira Alice sighed and stood up. LassBoss flew I'll and landed on her shoulder, fluttering her wings slightly. Alice walked towards her buddy. "I'm here," Alice told Elarinasa. She silently dreaded the conversation. Being buddies with a prefect was never good. Especially for Alice. She fought frequently and was great with black magic and curses. If Elrinasa found out, Alice was doomed. Plus her buddy was brutally honest. And that meant no sugarcoating.</s> <|message|>Jacque Marrow "Jacque, musst we continue wandering aimlessssly, i've grown rather bored with thiss you know.", Coal stared up at Jacque, her pumpkin orange eyes glowing slightly as she communicated with him mentally rather than the verbal method that they normally used. Picking up on this, Jacque cocked his head a bit as his purple eyes began to glow as well, "I guess we could go outside for a little bit more, but we'll have to stay on campus. Why the sudden change in communication? I liked actually speaking to you.", "Few can commune with their familiar specifically in the familiar'ss native tongue, most ssimply converse through common or mental speak. I grow tired of the sstrange looks people give you when we conversse...". Jacque thought about it for a moment, he never really payed much attention to it and would have likely never come to realize what he was doing when he spoke to Coal had someone not brought it to his attention. During conversations between Coal and Jacque, Jacque's language switched over from plain english, to something that sounded like a person playing a recording of latin in reverse, which was apparently unnerving to some people much to Jacque's dismay. The mage rolled his eyes and gave a small huff, "I'll consider trying. It the mean time let's catch a few more rays of sun before class.". Jacque travelled once more outside in time to catch a fire ball disappearing from in front of another student, "Huh. They heck do you suppose all that was about Coal?", "You're doing it again." "I said I would consider trying. Verdict still isn't out on whether or not I agree.". The pair moved away from the scene in favor of approaching someone that appeared to be dozing in a tree. "A man after mein own heart. That a prefect uniform I spy?" Jacque purred as he crept towards Raulf. Years of learning how to silently track wildlife made for a very silent approach, even in the confining uniform that he wore Jacque did not make a sound as he crawled up the tree. It was only when Jacque had crawled onto a branch just above Raulf's that he chose to make himself known; "Comfy, isn't it?" Jacque all but purred as he stared down at the prefect with a grin.</s> <|message|>Raulf Raulf didn't blink an eye at the intrusion upon his silence. He knew someone would come up here and mess with him, no one just saw a sleeping person and thought to themselves, Wow he looks really peaceful I should leave him alone. No, the first thought was always, I bet I can wake him up. Resisting the urge to do something rash he simply replied, "Yes it was wasn't it, pity how fast a peaceful environment can be destroyed so quickly." He said somewhat pointedly. Raulf felt the sudden urge for a dramatic sigh but once again restrained himself.</s> <|message|>Jacque Marrow Jacque let out a chuckle of amusement, shrugging off the response he received without so much as a blink. Coal, being a bit more perceptive of people's irritation than her master, slithered off of Jacque's shoulders until she dangled halfway off, "You'll have to forgive Jacque, he can be a bit nossy at times. Not to mention foolissh. His stupidity not withstanding, the boy means well enough.". Jacque nodded agreeably until he realized the slight, "You know, some might considering insulting the intelligence the guy who cared for you since you hatched rude." The mage said before adjusting himself on his branch a bit, "No need to worry Mr.Prefect, like Coal said, i'm not really up here to cause you trouble. It just seemed like you'd be a cool enough guy to hang around for a bit. I don't really see to many types as comfortable up in a tree as myself. Kind of refreshing really. I can just leave if you want me to though." Jacque said before reaching down to help support Coal's body.</s> <|message|>Crimson Knife Crimson and her Familiar, Asezel, had been on the school grounds for a couple of days, but she hadn't dared to go inside. Sighing heavily as she leaned against a shady tree she looked at Asezel who looked back at her with his clear oceanic eyes, "What? You want me to go in there now don't you?" "Well that all depends on if you think your brave enough and ready to go in." "You know damn well that I am brave enough and ready. Just I am uneasy about it." "Uneasy or nervous and scared?" Crimson growled deeply at him as she narrowed her eyes. Shaking her head she sighed heavily and walked toward the gates of the school, "Come on, Asezel. We might as well begin this. Just as we should at some point in time after all right?" Nodding and walking beside Crimson, Asezel, followed her. Walking into the school and then looking at the map she sighed heavily, "My bags should already be in the dorm and according to the paper I have a 'Partner'. Geez this is going to be 'fun'." As she said that Crimson rolled her eyes. She didn't mind others, but she and others never really seemed to get along for some odd reason. Asezel, walked beside her and shook his head groaning softly, "You and a partner other than me. Now that should be interesting. I think I am going to enjoy this." "Shut up. That also means they have a familiar that YOU have to put up with as well, Asezel." Asezel shrugged his wolf shoulders then chuckled, "I can put up with another better than you can after all." Glaring at him for a moment then she shook her head and looked at the paper again, "Ok looks like we're going to head to the... Auditorium?" "Sounds good to me, so lead the way." Rolling her eyes she climbed the stairs of the school and followed the map until she came to her destination. Finding a seat in the back row closest to a corner she sat down sighing heavily as Asezel laid beside her, "I get the feeling I'm not going to like it here." "Your new to this school and your nervous, but how long do you ever stay at a school seriously?" "Good point. I won't be here for long, so I should be use to this by now." Agreeing with Asezel she leaned her head back and looked up at the ceiling thinking of how she'd rather be in the field of battle or laying under a shady tree as the wind would blow gently on a summer day.</s> <|message|>Raulf "Well I suppose if you're not going to annoy me then you're welcome to stay." Raulf replied dismissivly. "After all I did painstakingly pick out the most comformatable tree in the whole school to rest upon, it would be selfish to deny others the same right. At least until classes start." Raulf said waving his finger in the air in a dismal paradoy of excitment. "Oh, and the names Raulf." He cocked one eye open and peered curiously at the snake creature that spoke to him, "Eh? Who're you?"</s> <|message|>Jacque Marrow Jacque grinned widely at Raulf's acceptance of his presence, thus far the prefect below him wasn't exhibiting any of the usual traits that others of his ilk portrayed, such as a snobbish attitude or misplaced sense of entitlement. "I knew you'd be a cool guy! It's a pleasure to meet you Raulf, i'm Jacque. I'd try to shake your hand but i'm pretty sure i'd fall." Jacque stated as he hefted Coal up slightly. Coal shifted her weight a bit to avoid plummeting to the ground below before addressing Raulf's question, "I ssupposse I sshould ssay that I'm Jacque'ss familiar, however ssomedayss it feels more like i'm hiss keeper. My name is Coal, and as Jacque ssaid it'ss a pleassure to make your acquaintance".</s> <|message|>Elarinasa Mormont With a very annoyed look on her face Elarinasa stared down at Alice, folding her arms as Chase would slowly stride up with a snort to greet LassBoss, shaking her head down to Chase she'd stare forward not even deciding to beat around the bush You...Got us in trouble, more importantly you got me in trouble; what did you do! she'd shout out loudly as Chase would wince, shoving his nostril into her side as he'd shake his head My girl you just gotta chill as I said, tell me Alice girl what actually happened; Ela's just a bit angry is all Elarinasa would snarl as she'd fold her arms beneath her bust Chase trying to pull a smile but instead it looks like a very goofy attempt at a piggish smile</s>
<|message|>Alice Allen Abell Abott Aison Aku Akira "I beat someone up again. They were breaking rules. But, I didn't use magic," Alice told Elarinasa. She was determined to stand her ground against any oncoming argument. LassBoss seemed to share Alice's standpoint, standing proud and tall on her master's shoulder. Alice didn't like her buddies yelling, but hey, meant that Alice would have no chance of being neglected by her buddy. She would be hounded out if she got in a fight. And Alice got in them on a regular basis.</s>
<|description|>Michael Greter Age: 16 Personality: Michael is usually calm and collected, but can act impulsively when taunted. He can easily disregard the rules if the safety of himself or friends would be threatened. He is intelligent and good with his hands, but is prone to making more mistakes if he makes one. Micheal is a perfectionist, and won't stop until he has completed what his doing to his idea of perfect. Bio: Micheal was born to a poor family of in the North, and was found to have an affinity with ice at a young age. Keeping his magic a secret, and not knowing of it himself, the village set him about doing work which had little contact with any form of water. One day after finding a injured wolf pup, Micheal took it in and raised it. While doing this he found out about his own magic and decided to find somewhere to control his magic and learn how to use it to help his village. Before arriving at the academy, Micheal found a way to transfer some of his magic into his pet wolf, but not knowing how to moderate it put a large portion into it instead. Now in combat Micheal uses a short sword and the small remainder of the magic in his body. Ability: Water Manipulation (Particularly ice) Familiar: Snow Wolf, mid class familiar. Micheal's main conduit of magic. Status: Student Specialty: Tamer magic What Does Magic Mean To You: "Magic means the same to me as any source of power, if it can't be used for granting your wishes for others, what use is it." Buddy: N/A</s> <|message|>Katherine Hartwell This is early in the morning before classes begin Warning my opening posts are long does not mean you have to write that amount. "And why exactly couldn't you have taken the train to this school?" Drake complained as he turned his head to look back at Katherine who was perched onto his back while flying through the air. Katherine started humming as she rolled to look over the side and see the vast ocean below them, "because flying on you is much more fun Drake, I hate traveling In things like that." Drake turned his head and gave it a shake, "you are the definition of lazy and stupid," he meant to say that to himself. Katherines cheeks puffed up and she pulled on some of the hairs on his head, "Ow, ow ow," he cried out with pain. "You are well aware that I can here you Drake," she let go of his hair and he grumbled a little. "Bit of a complainer isn't he," another choice chimed in as Katherine turned her head to see the acceptance letter she had received floating in front of her. "You're no picnic either mister letter," she teased and gave a slight giggle. The letter fluttered a bit with anger, "hey, hey, hey who's giving you directions here, without me you wouldn't know where you're going." With that the letter floated back into her bag and Katherine looked down at the ocean again and in the corner of her eye she spotted the train she was supposedly taking as it moved along the water like it was floating. After her moments of gazing she went and climbed her way to Drakes head as she looked ahead, starting to see the silhouette of the school in the distance. She gripped and pulled on some of Drakes hair with excitement when she saw it, "that's it Drake, that's Gedonelune Academy," and she gave out a sharp squeal, "I can't wait!" Drake shook his head and gave a low growl, "would you quit with the hair pulling, I swear I will make you swim the rest of the way there," then he looked forward, "remember you're a provisional student so you're not official yet till you're judged on the thirteenth day attending here." Hearing that made Katherine pout and also a little worried, she knows her history with magic and she can never really be good at it so she was afraid she wouldn't get accepted in. When Drake made sure they were over land and near the school gates he poofed into his smaller form, although he was still in the air. Katherines eyes blinked a few times as Drake snickered, "have a nice fall." Katherine flailed her arms to try and grab onto something but being the sky there was nothing, "Draaaaaaaaake!" She yelled out as she started falling. As she saw the ground approaching fast she covered her eyes as if it was going to protect her, but there was a sudden jerk as her cloak with snatched and spreading her fingers to look she saw she was a few inches off the ground while Drake was holding her in his jaws. He lowered her safely on the ground before poofing back into his smaller form, "that's for the hair pulling," and his serpant tongue flicked at Katherine. Katherine took out her wand and waved it at him, "I swear I'm not afraid to turn you into a gecko," she threatened him. After their moment of arguing the paper fluttered from her bag and floated in front of her, "well here you are kid good luck," then in a puff of smoke a piece of paper floated down to land in the palm of Kahterines hand, it was a map of the school, "and save me for later you'll need me for judgment day," as his final advice before turning into a normal piece of paper that fluttered into her bag. Katherine looked down at the map in her hands and then up at the school building as she gave a wide smile before strutting away towards where the girls dorms were.</s> <|message|>Alice Allen Abell Abott Aison Aku Akira Alice kicked high, her foot connecting with the student's jaw. He staggered a bit, but soon regained his prowes and growled at Alice. "You're strong. But I won't lose. I did what I wanted. And so what if that broke the rules. You shouldn't have anything against it," and with that he cast a fireball spell. Alice dodged, the ball of fire whizzing past her head. She shoved forwards, hitting the student in the gut with a palm strike. He punched at her, but Alice dodged and hit him again, LassBoss circle ing the fight. With one final hit from Alice he crumpled to the ground. LassBoss perched herself on her master's shoulder as they walked off. "Alice," came a voice from the side. Alice turned it was a teacher. She sighed as he approached. She apologized for getting in another fight, listening as the teacher told her that if she did it again she would be in big trouble. Alice calmly walked up to a tree and sat down in the shade it provided.</s> <|message|>Otonashi no Seimei A soft wind blew through the courtyard. Otonashi had woken up extremly early, in order to get some training in. He had summoned his familiar, in human forme. "Alright Master Seimei, are you ready for the next round?" Otonashi nodded. The Familiar, whose name was Susano'o, charged at Otonashi. Since the Familiar's main element was wind it moved flawlessly. Otonashi attempted to dodge the attack but he was unable to, his speed was uncanny and unable to be matched by anyone, and there was a reason for this. The Familiar's past life was the god Susano'o-No-Mikoto, but the Familiar's power was lowered by ten-fold and there were two reasons for this, one, Otonashi wasn't powerful enough to wield a God's power and Two, Susano'o had a seal on his power in place. The punches that Susano'o had thrown had made Otonashi go flying up in the air, then Susano'o appeared in front of him mid air and tossed him back to the ground. Otonashi slammed into the ground hard enough to be hear from the School Entrance. Otonashi was okay, he had prepared some Paper Charms before hand that would raise his Defense significantly. He waved at Susano'o. "All right, I think that's enough for Today Susano'o, we'll continue in the afternoon, and please stop withthe pleasantries, call me Otonashi, we've been through this before haven't we?" "Yes, Otonashi-sama, I shall be taking my departure now." Otonashi sighed as he waved Susano'o goodbye. As Susano'o left, Otonashi used a Paper-Charm to fix his track suit, and then another one to put on his uniform. He began to walk towards the school, awaiting for it to begin.</s> <|message|>Jacque Marrow "Another year has come and gone. Funny, sure doesn't feel like it's been a year, does it coal?", "It doess not. Though I can't ssay i'm fond of the concrete dwellingss that we are forced to sstay in over the year. Why can't we jusst sstay in the foresst or the greenhousse?". Jacque let out a soft chuckle as he climbed up a tree that hung over one of the academy walls, "C'mon Coal, i'm just glad they allow us to walk out here if we get up early. No need to risk making people angry when we've got a good think going.. There was a rustling under Jacque's cloak as a large, dark triangular head poked out from his collar, "I sstill think that it iss not fair to deny uss a night under the sstarss...". Jacque snorted at Coal's and scratched the python under her chin, an act that ellicited a small hiss of annoyance despite her nuzzling into the scratch. Jacque looked around briefly, and spotting no teachers or prefects roaming the area, hopped out of the tree and over the academy walls, "Terra Magicae: Terra reformationem!" he muttered just before hitting the ground. In an instant the patch of hard ground that Jacque was about to hit was turned into a soft pile of dirt. "Umph!" Jacque grunted as he landed on his feet and stood, "I think i'm gettin' better at my spell timing, what do you think Coal?", "I think you have a bunch of twigss in your hair.". Looking up at the wild black tangle atop his head, Jacque found that Coal was indeed speaking the truth, prompting him to gingerly tug the twigs out, "Thanks for that. 'Least I kept my uniform clean this time!" Jacque chirped as he began to walk towards the main building. Coal flickered her tongue and hissed into his ear, "Aren't you forgetting ssomething?", "Huh? oh yeah,right. Terra Magicae: Terra reformationem!" Jacque said before turning and pointing towards the pile of dirt he'd landed on. Within seconds, the soft soil was returned once more to it's solid state, and Jacque was on his way towards the main building with a soft grin on his face.</s> <|message|>Elarinasa Mormont Elarinasa would be stuck inside her room as she'd just mumble to herself, reading up on a large book about the studies of atom tearing, with her glasses perched onto her nose she'd slowly flip a page after memorising such as she'd groan and eventually kick herself away from the book, chewing on the end of her glasses as she'd look down towards Chase; her boar snuffling around the room What am I going to do with myself Chase...Buddied up with some student as I always am, Chase would look up and with his real deep stilleto voice he'd just speak Girl you just gotta relax~ y'know? I mean you're thinking too hard about this chick, at the point of the speech she'd groan noticing her crest shine a bit to show she is in trouble too See what I mean!? Already in trouble and I barely left the room, Chase would snicker as he'd use his tusk to open the door Come on girl, lets go find your little troublemaker. with a defeated sigh Elarinasa would stand up walking with Chase to find Alice somewhere outside</s>
<|message|>Michael Greter Micheal wan't enjoying his day. He first off had to walk to the nearest train stop, and was now stuck on it till it arrived at Gedonelune. It didn't help he had little people around him, after all the snow wolf at his feet wasn't the easiest thing to get by. Stroking Azul behind the ear, Micheal sighed. Bringing out a small container of water, Micheal froze some of it and started crafting a small sculpture out of it. After a few minutes, he looked at it. It was as detailed as he could get it from the size. Looking at it he decided he would give it to whoever he was buddied with at the school. Looking back out the window he saw the train had stopped, hearing the academy being called, Micheal got up and head out of the train. Micheal looked around, he didn't see much which struck out to him about Gedonelune. It was different from what he was use to, but that was about it. Sighing that the magic academy didn't meet his initial impressions, Micheal looked at Azul. He would need to do anything he could to keep him alive. If Azul died so would his magic, he would have no reason to attend the Academy, and would have to work caring for yaks and hunting for food. He didn't want that. He wanted power, enough to take his family to somewhere better. Looking around once more he saw more people arriving. Taking in other students, non-of them looked all the interest. Getting ready to head into the building, Micheal turned after hearing a noise, looking where he saw where it came from he saw probably the most interesting thing he could have, a girl with a dragon. Smiling that something interesting happened, Micheal headed inside.</s>
<|description|>Crimson Knife Age: 16 Personality: Around others she has this 'Don't mess with me' attitude, but when she is with those she considers her friends they all know the truth of her. She's kind, caring, loving, protective, brave, strong, smart, and the one thing hardly anyone knows is she's a hopeless romantic. Bio: Crimson was born a only child, but as of thirteen years ago she became a orphan. No one knows what happened to her parents really, but after Crimson started school and began to work on her magic she did some research and learned some things about her parents that no one else would tell her. So no being sixteen she plans on finding her parents to see if they really are dead or not. Ability: Black Fire Familiar: A Black Wolf that never leaves her side, but can also share Crimson's power Status: Provisional Specialty: Combat (With and without magic), Healing, and mostly Fire Magic Buddy: Jacque</s> <|message|>Alice Allen Abell Abott Aison Aku Akira Alice had her hand laying upon LassBoss's large, black, feathery body. They were sitting in the shade, enjoying the shadow itself. The darkness, a reminder of the magic Alice wasn't allowed to use. Or that anyone knew she was talented in. Maybe one day. But for now all Alice could do was wait for her buddy to find her. And Alive could see her, walking alongside her boar.</s> <|message|>Katherine Hartwell "Uh...shoot where am I suppose to be going," Katherine tilted her head while looking at the map, flipping it around to see if she had it upside down or something. Drake flapped his tiny wings and hovered in front of her, "you don't know where you're going? I swear you get lost more then any other person Kat," with a annoyed look Drake flicked his tongue. Katherine let out an exasperated sigh and pulled on her long black raven hair, "well sorry, you know i'm not good with directions," "and that's how we get lost when we go somewhere for supplies, it takes us till nightfall when it only should take us an hour or so." Drake pressed his forehead forcefully to Katherines and she pushed back with equal force, "why couldn't I get someone that was a little more competent than you," he hissed at her as they both stared angrily in each others eyes. "Yea, well I rescued you so you wouldn't even be around right now if it wasn't for me," she retorted to him. They both growled angrily, Katherine tended to do that since she was a little close to nature more then anyone was in her hometown and if people looked at her weirdly she didn't mind it at all. Katherine averted her eyes from Drakes as she looked around to see a couple of students gathered and whispering things about her, probably how weird this looked because she was talking to a dragon. Katherine gripped Drakes body and gave a nervous chuckle as she hid him behind her back and started inching away from the group, "hehe nothing to see here," as Drake retorted muffling while her hand was holding his mouth. She then turned away from the group and hurried into the main building, dealing with dorms will have to be later. When she got inside Drake managed to bite her finger which made her squeal and let go of him, "what was that for," he hissed at her with an angry look. Katherine let out a sigh and gave him the pouty lips, "I sowwy Drake," she spoke in a baby like voice. Drake just sighed and curled up around her neck as he mumbled, "lemme see that map." Katherine held up the map to Drake, "there's only three buildings, really how can you get them confused you dummy," and he flicked her head with his tail. "Ow," she rubbed her head where he flicked it, "well I guess the dorm can wait as long as we get there before curfew, maybe finding the classroom will be better." She tucked the map in her bag as she sighed and drooped her head while walking down the school halls.</s> <|message|>Jacque Marrow As he entered the main building and traversed the academy halls, Jacque found himself to be in a particularly good mood. It was a new year, he'd gone for a morning jog, and there where plenty of new folks to meet. The only thing missing now was a good bit of music, something Jacque quickly remedied by pulling the slightly cracked iPod touch that he'd received from his parents as a birthday gift a few years back. The mage popped in one of his earbuds and hit the shuffle feature before bobbing his head, "Aw yeah, Danger Doom in the morning? Talk about based!" "I do not undersstand why you enjoy that inssipid device Jacque..." Coal hissed into his mind as she slithered out from under his cloak and wrapped around his shoulders with a bit of help from Jacque. "Well excuse me for having functioning outer ears!" Jacque teased before lightly tapping Coal on the nose, "Low blow. I thought you ssaid you wouldn't bring up the ear thing." "Oh come on Coal, you know i'm just messing is all!". Coal flickered her tongue in Jacque's face for a bit before tightening her coils slightly, "Right..." she hissed as Jacque reached up to unsuccessfully try to loosen her grip, "Coal? Getting a hard to breath here. C'mon this isn't funny!" he wheezed, "Oh come on Jacque, you know i'm jusst messssing is all!" Coal said mockingly as Jacque gagged. Such routines were typical between the two even in public, and several of the students and prefects ignored Jacque's pleas for assistance knowing that Coal would never actually injure her master. Seeing no other way out of his predicament, Jacque began to tap Coal on her tail to concede defeat "Alright, point taken! Uncle, uncle!". Coal immediately ceased squeezing and placed her head under Jacque's chin, "What have we learned?" "That you don't play fair...", "Well, you aren't wrong. But would I be me if I played fair?". Jacque mulled this over for a second before nuzzling the top of Coal's head, "No, I suppose not.".</s> <|message|>Elarinasa Mormont Click Clack, Click Clack is the sound made as Elarinasa made her way down the halls, her hand resting on Chase's head as they'd emerge outwards into the large grounds, continuing to follow her badge to attempt to find her buddies position she'd notice a few provisionals playing with some fire spells Oh look at those pathetic troublemakers Chase...Eventually one of them is going to get hurt if they use that fire any further with a long heavy boarish grunt Chase would turn his head up to Elarinasa speaking softly Girl~ Just relax your mind okay? We're finding Alice not dealing with some petty little boys with a small smile she'd nod until one of the fireballs is launched in her direction, letting out an eep she'd swiftly drive her hand upwards and focus her mind to tear atoms apart to form a barrier, the fireball dispersing into nothing, after a bit of awe from the two boys Elarinasa would drop the barrier walking onwards Alice! For the love of...Where are you?!</s> <|message|>Raulf Raulf watched the people playing with fireballs idly from his carefully selected position in the tree, well shaded. He wondered when he would actually have to do work this year, last year all his classes were filled with the work that he could've and sometimes did, do in his sleep. He leaned his head back against the tree and listened to the crash of waves, it was really quite nice as long as no one came up to bother you like they usually did. Raulf hated having to wear the prefect uniform, it was uncomfortable and everyone always wanted something from him. His breathing slowed and he nearly fell asleep waiting in the tree for classes to start.</s> <|message|>Alice Allen Abell Abott Aison Aku Akira Alice sighed and stood up. LassBoss flew I'll and landed on her shoulder, fluttering her wings slightly. Alice walked towards her buddy. "I'm here," Alice told Elarinasa. She silently dreaded the conversation. Being buddies with a prefect was never good. Especially for Alice. She fought frequently and was great with black magic and curses. If Elrinasa found out, Alice was doomed. Plus her buddy was brutally honest. And that meant no sugarcoating.</s> <|message|>Jacque Marrow "Jacque, musst we continue wandering aimlessssly, i've grown rather bored with thiss you know.", Coal stared up at Jacque, her pumpkin orange eyes glowing slightly as she communicated with him mentally rather than the verbal method that they normally used. Picking up on this, Jacque cocked his head a bit as his purple eyes began to glow as well, "I guess we could go outside for a little bit more, but we'll have to stay on campus. Why the sudden change in communication? I liked actually speaking to you.", "Few can commune with their familiar specifically in the familiar'ss native tongue, most ssimply converse through common or mental speak. I grow tired of the sstrange looks people give you when we conversse...". Jacque thought about it for a moment, he never really payed much attention to it and would have likely never come to realize what he was doing when he spoke to Coal had someone not brought it to his attention. During conversations between Coal and Jacque, Jacque's language switched over from plain english, to something that sounded like a person playing a recording of latin in reverse, which was apparently unnerving to some people much to Jacque's dismay. The mage rolled his eyes and gave a small huff, "I'll consider trying. It the mean time let's catch a few more rays of sun before class.". Jacque travelled once more outside in time to catch a fire ball disappearing from in front of another student, "Huh. They heck do you suppose all that was about Coal?", "You're doing it again." "I said I would consider trying. Verdict still isn't out on whether or not I agree.". The pair moved away from the scene in favor of approaching someone that appeared to be dozing in a tree. "A man after mein own heart. That a prefect uniform I spy?" Jacque purred as he crept towards Raulf. Years of learning how to silently track wildlife made for a very silent approach, even in the confining uniform that he wore Jacque did not make a sound as he crawled up the tree. It was only when Jacque had crawled onto a branch just above Raulf's that he chose to make himself known; "Comfy, isn't it?" Jacque all but purred as he stared down at the prefect with a grin.</s> <|message|>Raulf Raulf didn't blink an eye at the intrusion upon his silence. He knew someone would come up here and mess with him, no one just saw a sleeping person and thought to themselves, Wow he looks really peaceful I should leave him alone. No, the first thought was always, I bet I can wake him up. Resisting the urge to do something rash he simply replied, "Yes it was wasn't it, pity how fast a peaceful environment can be destroyed so quickly." He said somewhat pointedly. Raulf felt the sudden urge for a dramatic sigh but once again restrained himself.</s> <|message|>Jacque Marrow Jacque let out a chuckle of amusement, shrugging off the response he received without so much as a blink. Coal, being a bit more perceptive of people's irritation than her master, slithered off of Jacque's shoulders until she dangled halfway off, "You'll have to forgive Jacque, he can be a bit nossy at times. Not to mention foolissh. His stupidity not withstanding, the boy means well enough.". Jacque nodded agreeably until he realized the slight, "You know, some might considering insulting the intelligence the guy who cared for you since you hatched rude." The mage said before adjusting himself on his branch a bit, "No need to worry Mr.Prefect, like Coal said, i'm not really up here to cause you trouble. It just seemed like you'd be a cool enough guy to hang around for a bit. I don't really see to many types as comfortable up in a tree as myself. Kind of refreshing really. I can just leave if you want me to though." Jacque said before reaching down to help support Coal's body.</s>
<|message|>Crimson Knife Crimson and her Familiar, Asezel, had been on the school grounds for a couple of days, but she hadn't dared to go inside. Sighing heavily as she leaned against a shady tree she looked at Asezel who looked back at her with his clear oceanic eyes, "What? You want me to go in there now don't you?" "Well that all depends on if you think your brave enough and ready to go in." "You know damn well that I am brave enough and ready. Just I am uneasy about it." "Uneasy or nervous and scared?" Crimson growled deeply at him as she narrowed her eyes. Shaking her head she sighed heavily and walked toward the gates of the school, "Come on, Asezel. We might as well begin this. Just as we should at some point in time after all right?" Nodding and walking beside Crimson, Asezel, followed her. Walking into the school and then looking at the map she sighed heavily, "My bags should already be in the dorm and according to the paper I have a 'Partner'. Geez this is going to be 'fun'." As she said that Crimson rolled her eyes. She didn't mind others, but she and others never really seemed to get along for some odd reason. Asezel, walked beside her and shook his head groaning softly, "You and a partner other than me. Now that should be interesting. I think I am going to enjoy this." "Shut up. That also means they have a familiar that YOU have to put up with as well, Asezel." Asezel shrugged his wolf shoulders then chuckled, "I can put up with another better than you can after all." Glaring at him for a moment then she shook her head and looked at the paper again, "Ok looks like we're going to head to the... Auditorium?" "Sounds good to me, so lead the way." Rolling her eyes she climbed the stairs of the school and followed the map until she came to her destination. Finding a seat in the back row closest to a corner she sat down sighing heavily as Asezel laid beside her, "I get the feeling I'm not going to like it here." "Your new to this school and your nervous, but how long do you ever stay at a school seriously?" "Good point. I won't be here for long, so I should be use to this by now." Agreeing with Asezel she leaned her head back and looked up at the ceiling thinking of how she'd rather be in the field of battle or laying under a shady tree as the wind would blow gently on a summer day.</s>
<|description|>Antonio Victor Barnes Character Sheet: Age: 65 Gender: Male Breed/Species/Type/Lineage: Lycanthrope; were-lion. Physical Description: Talents:- Beastman form; deadly and effective, but terrifying and very, very, very obvious. It is a combination of a Lion's instincts and muscle density and natural equipment with the upright stature of a human being and a degree of their thought processes melded with the instinct of the animal. It is monstrous and the reason the legends exist. - Full African lion form - like the cat. Not nearly as useful as, say, a wolf form that could be written off as a dog. - Fast-healing in man-beast. In other forms, he takes damage normally. - If hit with anything silver, he is immediately shifted back into normal human form. Also, if a silver bullet is in him, he is unable to shift. - Rage; in enough pain, he'll see red and there is the potential to start killing indiscriminately to escape this. On the other hand, he's had years to learn how to control this. - As the moon cycles, his abilities wax and wane; at full moon, he has a hard time controlling said abilities. Nearer the new moon, he finds it requires an extra degree of effort to use his abilities and he tends to tire out easier. - Even as a human, he has increased senses that allows him to detect things with his nose; for example, sweat and various other secretions, and where they are emotionally based on that. It's a combination of animal magnetism and animal instinct. History:Antonio Victor Barnes was born to a Afro-Cuban mother and a half-white father in New Camden, in the Dorset neighborhood, which was once home to the Cardinal's Point General Motors factory. His father, Joe, had a good job there, though he worked very hard for it. He'd come to Camden from Virginia. His mother had very little to say about the country she left or the circumstances back there. In 1967 Uncle Sam decided to draft Antonio into the Vietnam War. He arrived in December of 1967 and saw service right as the Tet Offensive started up in February of 1968. He served in the 9th Infantry Division in the Mekong Delta, fighting near the Cambodian border. Serving as a cherry (replacement) in his new platoon, he served for five months of his tour, watching guys get blown up by booby traps, wounded by mortar fire, shot by Cong and NVA and otherwise chopped up in a futile-seeming war in the jungle; waist deep in the muck of the Mekong Delta. His battalion suffered repeated Viet Cong and NLF/PAVN attacks one night and the next put his company out on the outpost line, which was then overrun by a particularly savage attack by the Vietnamese. Terrified, with his squad dying and dead around him in the jungle night, he changed into the man-beast form and mauled a number of VC and NVA regulars, even as the A-6 Intruders dropped napalm and cluster bombs all over the jungle when the company CO called down the strikes inside his box, on top of the heads of friendlies. His position took a hit, but he survived, to the astonishment of the reinforcements combing over the battlefield, policing up the weapons and the mauled bodies; the Vietnamese were dumped into a mass grave, the Americans taken to graves registration. But no one could figure up what tore up all these people -- some of the bodies were ripped to shreds. "Shrapnel, napalm, fuckit," they said. Barnes was MIA. He spent time in the jungle, hunting, killing and learning his abilities, and eventually had a sense of how to control them enough to shift back to human form and find help. During that time, the legends were rife in VI Corps and Viet Cong alike of a killer tiger running about in the Delta, a huge, dangerous beast. So it was considered a miracle when he finally was found by the Army; presumed to have escaped POW captivity among the Viet Cong as well as the man-eater of the Mekong, he was evacuated out and then honorably discharged at the end of his draft service in Fort Polk. His return to the World, coincided with the start of economic hard times in Camden, especially as Cardinal's Point started to lay people off and he flirted around with various dissident movements like the Black Panthers and other organizations that were concerned with the plight of the black man in America, especially after Vietnam. Every full moon, there was the potential for devastation and destruction, and he isolated himself to keep from having another situation where he killed people indiscriminately. He bummed around the country and, ironically, ran into the Courts in New Orleans of all places, where the supernatural are able to move about a little more freely, and the mortals know a little more than they ought to. His girlfriend at the time, Marie, a Creole, introduced him to the Courts and the supernatural community, though she was somewhat shaky on how things worked because she wasn't entirely clued in, but steered him to people who definitely were. He learned that he wasn't alone, wasn't the only one and there was a world out there with laws...and that if his black ass felt discriminated against before, wait until he met the Nobles of the courts. New Orleans wasn't the worst place to lay up and learn things, the Court there was not one of the worst and he used his GI benefits to enroll in Tulane University, where he majored in social work, and carried that into a Master's in Business Administration while working in social work all over the State of Louisiana, where it was needed. In the course of time, he returned to Camden when his father got sick to help take care of his parents, sometime in the early 1980's, and found that that Camden was as economically depressed as New Orleans. He quickly got to work with local activists and other like minded folk and started trying to find ways to work the system and rebuild the thriving middle class neighborhood he lived in, even as yuppie white fuckers exported all the jobs to places like China, and, ironically, Vietnam. Fast forward decades later, and Antonio still looks rather young (magical energy tends to sustain a longer lifespan anyway) and has no idea how long his life is going to be, but he's spent a lot of it building the Horizon Foundation, a large not-for-profit that is devoted to preserving New Camden's cultural history and finding new ways to turn old buildings into something profitable within the community as well as retraining and employing locals, particularly out of economically depressed areas like his native Dorset. He paid his tithe, avoided Court politics and was trying to do something good with his life when Nemsemet came to town. Not liking the injustice of the Court, he didn't really care what Nemsemet did to the likes of Caradoc de Lacy. The only problem is, of course, that Nemsemet is a crazy motherfucker and he's not stopping there. . He's also rallied a lot of lycanthropes to the cause, men and women that are a lot less controlled than Antonio is, raised in clans together that distrust the outside world and are indoctrinated against normal humanity. It's understandable, they've been hunted, persecuted and have lived on the margins. Antonio has some sway with them, in that they are not enthusiastically hunting one of their own, but they aren't listening when he tries to rally these various lycanthrope clans. Nemsemet is bad news. Now he's on the run like a lot of other people. Psychological Profile:Deep down, Barnes is still guilty about what he did in Vietnam, flying off the handle, killing a bunch of people indiscriminately. While time has healed some of it, he left the 'Nam resolved to do something worthy and good with the rest of his life, and got into the nitty gritty of social work and entepreneurial neighborhood development. He's always been careful to avoid getting overly involved in Court politics. The Court, so long as one pays tithe and avoids breaking the Concealment Edict, really doesn't care. On the other hand, the injustice of the Court rankles Antonio, and he's happy to see it gone. But he has a regard for human life that most lycanthropes don't, and is one of the few standing against Nemsemet. Possessions:A nice house, inherited from his deceased parents that isn't really safe to stay in any more. He's socked away money wisely invested, as well as his considerable salary as the CEO of Horizon. He has a particularly nice 1969 Pontiac Firebird and a shotgun at home that, quite frankly, he doesn't use. He has a nice cell phone though and some authentic Vietnamese Buddhist prayer beads he picked up in the 1990's when he travelled back to 'Nam to make his peace with the past. They have supernatural significance that he doesn't really understand. Yes, and:...Flint and Antonio had a run-in in 1987 or so, when Flint suspected Antonio in a grisly series of murders that involved the consumption of corpses after digging into his Vietnam War history. Antonio was charged by the court, though his innocence was proven when the murders continued with him in custody. Flint and Antonio worked together grudgingly to catch the werewolf family responsible for it, but there's no love lost there.</s> <|message|>Parael Magnus "War is war, but we need to look good every now and then," Parry said. And by now and then, he meant all the time. The first time he took Rikive to a club, she'd been talk of the town for all the wrong reasons. Demanding a glass of mead, trying to do a courtly dance on the floor, and breaking the wrists of a human who tried to cop a feel (not that he disagreed with that one; a few free drinks had come floating their way). "And less is more in your case. Leather looks good but leave the miniskirt." As for her follow up question of why he chose to remain Nephilim rather than taking up his Celestial mantle, he answered that one with silence, but did cast a glance at the floorboards near his bed. The Iron Sword was buried there. Useless to most magi. Even to Rikive. Drawing it was a no-no. Nemsemet might know what it was, but even he couldn't channel it. No, Parry wouldn't be putting his wings back on. Not for himself and not for anyone in this city. Rikive could call him selfish if she wanted, but he liked his freedom too much to give it up. And he had no idea if he could beat Nemsemet. Really, he had no idea what the mummy actually was and couldn't accurately gauge his chances. The pounding on the door made him follow behind Rikive, scooping up her spare clothes with his own. Tony was at the bottom of the stairs, his Prada diaper bag in arm and presumably loaded up, staring at the door. "I'll take that," Parry said, sliding all the clothes into the main opening, disappearing inside it without any sign of adding weight or width. He slid the bag over one shoulder, hanging opposite the scabard on his hip. Most of the hangers-on had left out the back door by the time he got downstairs- even pimple-faced teenage wizard. Peeking through the peephole, Parry saw his "good friend" Flint, standing on his doorstep and waiting. Oh good, contact made and backup plan established. Parry waved his hand, sliding open the locks on the door and opening it enough for the hard-boiled wizard to slide in to safety. "Hey Flinty-poo! Come inside! I'll take three boxes Thin Mints, one of Samoas and all the Peanut Butter ones you've got."</s> <|message|>Flint White Flint was not one to make idle chit chat, he rolled his eyes at Parael and skimmed over his outfit. He didn't understand the fashion of the modern world, anyone who had seen Flint before would know he always seemed to wear the same suit, the same hat and the same coat. Sometimes it was rumoured he only owned one of each and never changed. When asked he would just say that the outfit "is best for investigation purposes." In the modern world however it just looked like he stepped out of a noir film. "Im not here for a chat" Flint said, his voice sounding like he gargled gravel. "Have you reconsidered my offer yet? Your people would be safer at my place" Flint's large hands searched his coat pocket, slipping out a packet of cigarettes. He carefully placed one into his mouth and clicked his fingers. A small flame burned in his grasp, he quickly wafted it away as he lit the cigarette. Breathing in the smoke then exhaling to the side, being sure to avoid breathing smoke into anyone's face. Flint took a step inside, spotting Rikive he nodded, then did his usual scour of the room, his eyes that of an eagle looking to make sure nothing was out of the ordinary. Then he spotted an enemy. In the blink of an eye Flints hand was at his gun, his hand pulling it from the shoulder holster and pointing it at the figure. The hammer clicked, locking the chamber in place on the large firearm. "What are you doing here!" Demanded Flint to Antonio, standing at the other side of the room. Many lycans had joined Nemsemet and Flint had dealt with this one before. His finger was on the trigger, waiting for the monster to give him a reason to shoot.</s>
<|message|>Antonio Victor Barnes "What does it look like, asshole?" he snarled. No love lost there, since Flint crawled up his ass in the 1980's trying to prove him guilty of a string of ugly murders that involved cannibalism, "Maybe you should ask the host instead of acting like this is your house and I broke in. Ever think of that or were you too busy whippin' it out to think it through, Whitey?" Just like last time, went the unspoken added comment. He relished calling the man 'Whitey.' It was so appropriate. One letter changed the whole texture of the conversation. But what Tony really wanted to do was just rip the man's head off, and it was hard to count more reasons off in his head than he had fingers. His nostrils flared and took in the tobacco smoke, which was offensive and harsh -- of course the guy would smoke something that smelled like a lit fart. There were reasons, of course, not to start a fight in another being's home -- being a guest and behaving accordingly was a big deal with certain sets of supernatural. But then there were fuckers like Flint who didn't think they had to play along with the niceties, and perhaps that's why, unable to resist, Tony pointed out, "I can see why you'd be wary around werefolk, Whitey, I bet there's more than a few scores they want to settle, especially with the Court's cops. Guess that's karma comin' round real hard, looking for your ass. Shit, you protect anyone? Your place is the first place they're gonna tear up, boy. Right after this place," he added pointedly to Parael -- tick-tock. At least getting that bit off his chest, smirking rather than snarling now, though suffused with malice that reached his eyes knowingly, seemed to stabilize his response a bit.</s>
<|description|>Antonio Victor Barnes Character Sheet: Age: 65 Gender: Male Breed/Species/Type/Lineage: Lycanthrope; were-lion. Physical Description: Talents:- Beastman form; deadly and effective, but terrifying and very, very, very obvious. It is a combination of a Lion's instincts and muscle density and natural equipment with the upright stature of a human being and a degree of their thought processes melded with the instinct of the animal. It is monstrous and the reason the legends exist. - Full African lion form - like the cat. Not nearly as useful as, say, a wolf form that could be written off as a dog. - Fast-healing in man-beast. In other forms, he takes damage normally. - If hit with anything silver, he is immediately shifted back into normal human form. Also, if a silver bullet is in him, he is unable to shift. - Rage; in enough pain, he'll see red and there is the potential to start killing indiscriminately to escape this. On the other hand, he's had years to learn how to control this. - As the moon cycles, his abilities wax and wane; at full moon, he has a hard time controlling said abilities. Nearer the new moon, he finds it requires an extra degree of effort to use his abilities and he tends to tire out easier. - Even as a human, he has increased senses that allows him to detect things with his nose; for example, sweat and various other secretions, and where they are emotionally based on that. It's a combination of animal magnetism and animal instinct. History:Antonio Victor Barnes was born to a Afro-Cuban mother and a half-white father in New Camden, in the Dorset neighborhood, which was once home to the Cardinal's Point General Motors factory. His father, Joe, had a good job there, though he worked very hard for it. He'd come to Camden from Virginia. His mother had very little to say about the country she left or the circumstances back there. In 1967 Uncle Sam decided to draft Antonio into the Vietnam War. He arrived in December of 1967 and saw service right as the Tet Offensive started up in February of 1968. He served in the 9th Infantry Division in the Mekong Delta, fighting near the Cambodian border. Serving as a cherry (replacement) in his new platoon, he served for five months of his tour, watching guys get blown up by booby traps, wounded by mortar fire, shot by Cong and NVA and otherwise chopped up in a futile-seeming war in the jungle; waist deep in the muck of the Mekong Delta. His battalion suffered repeated Viet Cong and NLF/PAVN attacks one night and the next put his company out on the outpost line, which was then overrun by a particularly savage attack by the Vietnamese. Terrified, with his squad dying and dead around him in the jungle night, he changed into the man-beast form and mauled a number of VC and NVA regulars, even as the A-6 Intruders dropped napalm and cluster bombs all over the jungle when the company CO called down the strikes inside his box, on top of the heads of friendlies. His position took a hit, but he survived, to the astonishment of the reinforcements combing over the battlefield, policing up the weapons and the mauled bodies; the Vietnamese were dumped into a mass grave, the Americans taken to graves registration. But no one could figure up what tore up all these people -- some of the bodies were ripped to shreds. "Shrapnel, napalm, fuckit," they said. Barnes was MIA. He spent time in the jungle, hunting, killing and learning his abilities, and eventually had a sense of how to control them enough to shift back to human form and find help. During that time, the legends were rife in VI Corps and Viet Cong alike of a killer tiger running about in the Delta, a huge, dangerous beast. So it was considered a miracle when he finally was found by the Army; presumed to have escaped POW captivity among the Viet Cong as well as the man-eater of the Mekong, he was evacuated out and then honorably discharged at the end of his draft service in Fort Polk. His return to the World, coincided with the start of economic hard times in Camden, especially as Cardinal's Point started to lay people off and he flirted around with various dissident movements like the Black Panthers and other organizations that were concerned with the plight of the black man in America, especially after Vietnam. Every full moon, there was the potential for devastation and destruction, and he isolated himself to keep from having another situation where he killed people indiscriminately. He bummed around the country and, ironically, ran into the Courts in New Orleans of all places, where the supernatural are able to move about a little more freely, and the mortals know a little more than they ought to. His girlfriend at the time, Marie, a Creole, introduced him to the Courts and the supernatural community, though she was somewhat shaky on how things worked because she wasn't entirely clued in, but steered him to people who definitely were. He learned that he wasn't alone, wasn't the only one and there was a world out there with laws...and that if his black ass felt discriminated against before, wait until he met the Nobles of the courts. New Orleans wasn't the worst place to lay up and learn things, the Court there was not one of the worst and he used his GI benefits to enroll in Tulane University, where he majored in social work, and carried that into a Master's in Business Administration while working in social work all over the State of Louisiana, where it was needed. In the course of time, he returned to Camden when his father got sick to help take care of his parents, sometime in the early 1980's, and found that that Camden was as economically depressed as New Orleans. He quickly got to work with local activists and other like minded folk and started trying to find ways to work the system and rebuild the thriving middle class neighborhood he lived in, even as yuppie white fuckers exported all the jobs to places like China, and, ironically, Vietnam. Fast forward decades later, and Antonio still looks rather young (magical energy tends to sustain a longer lifespan anyway) and has no idea how long his life is going to be, but he's spent a lot of it building the Horizon Foundation, a large not-for-profit that is devoted to preserving New Camden's cultural history and finding new ways to turn old buildings into something profitable within the community as well as retraining and employing locals, particularly out of economically depressed areas like his native Dorset. He paid his tithe, avoided Court politics and was trying to do something good with his life when Nemsemet came to town. Not liking the injustice of the Court, he didn't really care what Nemsemet did to the likes of Caradoc de Lacy. The only problem is, of course, that Nemsemet is a crazy motherfucker and he's not stopping there. . He's also rallied a lot of lycanthropes to the cause, men and women that are a lot less controlled than Antonio is, raised in clans together that distrust the outside world and are indoctrinated against normal humanity. It's understandable, they've been hunted, persecuted and have lived on the margins. Antonio has some sway with them, in that they are not enthusiastically hunting one of their own, but they aren't listening when he tries to rally these various lycanthrope clans. Nemsemet is bad news. Now he's on the run like a lot of other people. Psychological Profile:Deep down, Barnes is still guilty about what he did in Vietnam, flying off the handle, killing a bunch of people indiscriminately. While time has healed some of it, he left the 'Nam resolved to do something worthy and good with the rest of his life, and got into the nitty gritty of social work and entepreneurial neighborhood development. He's always been careful to avoid getting overly involved in Court politics. The Court, so long as one pays tithe and avoids breaking the Concealment Edict, really doesn't care. On the other hand, the injustice of the Court rankles Antonio, and he's happy to see it gone. But he has a regard for human life that most lycanthropes don't, and is one of the few standing against Nemsemet. Possessions:A nice house, inherited from his deceased parents that isn't really safe to stay in any more. He's socked away money wisely invested, as well as his considerable salary as the CEO of Horizon. He has a particularly nice 1969 Pontiac Firebird and a shotgun at home that, quite frankly, he doesn't use. He has a nice cell phone though and some authentic Vietnamese Buddhist prayer beads he picked up in the 1990's when he travelled back to 'Nam to make his peace with the past. They have supernatural significance that he doesn't really understand. Yes, and:...Flint and Antonio had a run-in in 1987 or so, when Flint suspected Antonio in a grisly series of murders that involved the consumption of corpses after digging into his Vietnam War history. Antonio was charged by the court, though his innocence was proven when the murders continued with him in custody. Flint and Antonio worked together grudgingly to catch the werewolf family responsible for it, but there's no love lost there.</s> <|message|>Rikive Heimdalsdóttir Rikive made a face, her nose wrinkling her freckled skin, when the lawman returned and put in his own two coins. "The Norns hate me." She muttered, reaching behind her to tug out the ribbon that contained her braided hair. Or it had attempted too, with all the excitement the braid had started to come undone. A nightclub, the vampires had to operate out of those...places. Running her fingers through her chestnut hair to act as a brush she couldn't help but think of the times Parael took her to nightclubs. They...had not gone very well. To top it off they wished to go to a nightclub where vampires liked to frequent. She knew from Parael that celestial blood was highly sought after by their kind. It did not frighten her, but if she punched a vampire through a wall for getting too close to her...Then it would likely give them away if they were going for a plan with subtlety. "I am not needed for this plan." She declared, jumping up onto the kitchen counter to sit on, taking off Winterthorn to lay across her lap. "I don't do well in nightclubs." She kicked her legs back and forth, running her finger over her swords black sheath. "If we are attacking it head on with weapons drawn then I will gladly lend my aid. Outside of that, I will be a liability rather than an asset."</s> <|message|>Beth Callahan. Beth let out a snort at Flint's wording, but she left the teasing for later. She considered his words while brushing a hand through her tangled hair. Other "gifted" beings were the most difficult bodies to take possession of, but she had never tried a vampire before, nor had she spent very much time in their preferred businesses. No doubt an elder would be impossible to possess, so that was ruled out. Someone else within the elder's circle, though, someone less powerful, she could use them. But what for? Beth huffed; at this rate, she would be good for nothing but the attack. It seemed the same was true for Rikive. For different reasons, of course. Leaning back in the chair, Beth began to rock on its back legs absent-mindedly. The movement created a soft creak every so often. She watched the other people in the room, propping her elbow on the back of the chair and rubbing her temples. Her mind ran a number of simulations, plotting the course of future events in as many different variations as she could think of, and each ended the same way. It was almost amusing. Without knowing what Nemsemet's equivalent of her cursed pendant was, they were doomed to failure. She refocussed on the task at hand and a thought occurred: any elder vampire would have an army of lessers and thralls to guard them, especially in their own territory. To take him out, they'd need an army of equivalent size or, since they were lacking in one of those, an assassin. Beth dropped back onto all four legs with a thud and sat forward. "If we're going to do this and take on Nemsemet, which by the way is insane, then we're going to have to send someone in to confirm this big-shot vamp's involvement with the thralls before we go avenging Parry's wardrobe." Beth hopped to her feet and turned on her heel in a slow circle, eyeing each of the people in the room. "Someone who would conceivably enter such an establishment and can fend for themselves. Alternatively, with some form of back up. You're familiar with that term, right, Flint? Oh, no, you like to work alone." She spun to face Tony and Parael. "If the elder isn't behind those thralls, fucking him up's not going to send the message you're trying to send. Get information first, then act on what we learn." Finally, she stepped aside to see everyone and folded her arms across her chest. "Volunteers?"</s>
<|message|>Antonio Victor Barnes "Casper's right, but we don't have to go in a club full of vampires and thralls. We can capture a straggler." He'd spent time getting himself showered and scrubbed down from his little encounter with the thralls, but he seemed clean now. "Of course, that makes it harder to pick one that's in the know, we'll be taking what we can get if we do it that way. But it's easier to grab one and stash them in a van," that they'd have to steal, "without having to take on every vamp in the place." He didn't necessarily want to be the one sent in there. It was true that vampires and Lycans didn't necessarily get along too well, though it wasn't like those really terrible movies with whatshername the British girl or that Mormon housewife's mawkish fantasies made into lucrative novels. It was more of a thing where dangerous predators gave each other a wide berth. Vampires despised that Lycans got to enjoy the sunlight and the benefits of being alive, while Lycans were annoyed that vampires had their shit together and basically had skills that lent themselves to making a lot of money and living a plush, immortal life of leisure if they saw fit. So it didn't take much to start a fight, but it wasn't some eternal war. Also, when Vampires decided they wanted to give a shifter trouble, they didn't go and fight them face to face, because the shifter had the edge there. They sent, for example, well-armed thralls or they used the system, which they had the means to infiltrate via the effect of their blood on humans, to fuck with them. For example, Lycanthrope family living in a building? Condemn the building, send in child services, and a whole other mountain of red tape. They tittered over it and had another champagne flute of A+. "I'm game to help, I just can't see myself being the guy you want to walk in there," Tony concluded.</s>
<|description|>Antonio Victor Barnes Character Sheet: Age: 65 Gender: Male Breed/Species/Type/Lineage: Lycanthrope; were-lion. Physical Description: Talents:- Beastman form; deadly and effective, but terrifying and very, very, very obvious. It is a combination of a Lion's instincts and muscle density and natural equipment with the upright stature of a human being and a degree of their thought processes melded with the instinct of the animal. It is monstrous and the reason the legends exist. - Full African lion form - like the cat. Not nearly as useful as, say, a wolf form that could be written off as a dog. - Fast-healing in man-beast. In other forms, he takes damage normally. - If hit with anything silver, he is immediately shifted back into normal human form. Also, if a silver bullet is in him, he is unable to shift. - Rage; in enough pain, he'll see red and there is the potential to start killing indiscriminately to escape this. On the other hand, he's had years to learn how to control this. - As the moon cycles, his abilities wax and wane; at full moon, he has a hard time controlling said abilities. Nearer the new moon, he finds it requires an extra degree of effort to use his abilities and he tends to tire out easier. - Even as a human, he has increased senses that allows him to detect things with his nose; for example, sweat and various other secretions, and where they are emotionally based on that. It's a combination of animal magnetism and animal instinct. History:Antonio Victor Barnes was born to a Afro-Cuban mother and a half-white father in New Camden, in the Dorset neighborhood, which was once home to the Cardinal's Point General Motors factory. His father, Joe, had a good job there, though he worked very hard for it. He'd come to Camden from Virginia. His mother had very little to say about the country she left or the circumstances back there. In 1967 Uncle Sam decided to draft Antonio into the Vietnam War. He arrived in December of 1967 and saw service right as the Tet Offensive started up in February of 1968. He served in the 9th Infantry Division in the Mekong Delta, fighting near the Cambodian border. Serving as a cherry (replacement) in his new platoon, he served for five months of his tour, watching guys get blown up by booby traps, wounded by mortar fire, shot by Cong and NVA and otherwise chopped up in a futile-seeming war in the jungle; waist deep in the muck of the Mekong Delta. His battalion suffered repeated Viet Cong and NLF/PAVN attacks one night and the next put his company out on the outpost line, which was then overrun by a particularly savage attack by the Vietnamese. Terrified, with his squad dying and dead around him in the jungle night, he changed into the man-beast form and mauled a number of VC and NVA regulars, even as the A-6 Intruders dropped napalm and cluster bombs all over the jungle when the company CO called down the strikes inside his box, on top of the heads of friendlies. His position took a hit, but he survived, to the astonishment of the reinforcements combing over the battlefield, policing up the weapons and the mauled bodies; the Vietnamese were dumped into a mass grave, the Americans taken to graves registration. But no one could figure up what tore up all these people -- some of the bodies were ripped to shreds. "Shrapnel, napalm, fuckit," they said. Barnes was MIA. He spent time in the jungle, hunting, killing and learning his abilities, and eventually had a sense of how to control them enough to shift back to human form and find help. During that time, the legends were rife in VI Corps and Viet Cong alike of a killer tiger running about in the Delta, a huge, dangerous beast. So it was considered a miracle when he finally was found by the Army; presumed to have escaped POW captivity among the Viet Cong as well as the man-eater of the Mekong, he was evacuated out and then honorably discharged at the end of his draft service in Fort Polk. His return to the World, coincided with the start of economic hard times in Camden, especially as Cardinal's Point started to lay people off and he flirted around with various dissident movements like the Black Panthers and other organizations that were concerned with the plight of the black man in America, especially after Vietnam. Every full moon, there was the potential for devastation and destruction, and he isolated himself to keep from having another situation where he killed people indiscriminately. He bummed around the country and, ironically, ran into the Courts in New Orleans of all places, where the supernatural are able to move about a little more freely, and the mortals know a little more than they ought to. His girlfriend at the time, Marie, a Creole, introduced him to the Courts and the supernatural community, though she was somewhat shaky on how things worked because she wasn't entirely clued in, but steered him to people who definitely were. He learned that he wasn't alone, wasn't the only one and there was a world out there with laws...and that if his black ass felt discriminated against before, wait until he met the Nobles of the courts. New Orleans wasn't the worst place to lay up and learn things, the Court there was not one of the worst and he used his GI benefits to enroll in Tulane University, where he majored in social work, and carried that into a Master's in Business Administration while working in social work all over the State of Louisiana, where it was needed. In the course of time, he returned to Camden when his father got sick to help take care of his parents, sometime in the early 1980's, and found that that Camden was as economically depressed as New Orleans. He quickly got to work with local activists and other like minded folk and started trying to find ways to work the system and rebuild the thriving middle class neighborhood he lived in, even as yuppie white fuckers exported all the jobs to places like China, and, ironically, Vietnam. Fast forward decades later, and Antonio still looks rather young (magical energy tends to sustain a longer lifespan anyway) and has no idea how long his life is going to be, but he's spent a lot of it building the Horizon Foundation, a large not-for-profit that is devoted to preserving New Camden's cultural history and finding new ways to turn old buildings into something profitable within the community as well as retraining and employing locals, particularly out of economically depressed areas like his native Dorset. He paid his tithe, avoided Court politics and was trying to do something good with his life when Nemsemet came to town. Not liking the injustice of the Court, he didn't really care what Nemsemet did to the likes of Caradoc de Lacy. The only problem is, of course, that Nemsemet is a crazy motherfucker and he's not stopping there. . He's also rallied a lot of lycanthropes to the cause, men and women that are a lot less controlled than Antonio is, raised in clans together that distrust the outside world and are indoctrinated against normal humanity. It's understandable, they've been hunted, persecuted and have lived on the margins. Antonio has some sway with them, in that they are not enthusiastically hunting one of their own, but they aren't listening when he tries to rally these various lycanthrope clans. Nemsemet is bad news. Now he's on the run like a lot of other people. Psychological Profile:Deep down, Barnes is still guilty about what he did in Vietnam, flying off the handle, killing a bunch of people indiscriminately. While time has healed some of it, he left the 'Nam resolved to do something worthy and good with the rest of his life, and got into the nitty gritty of social work and entepreneurial neighborhood development. He's always been careful to avoid getting overly involved in Court politics. The Court, so long as one pays tithe and avoids breaking the Concealment Edict, really doesn't care. On the other hand, the injustice of the Court rankles Antonio, and he's happy to see it gone. But he has a regard for human life that most lycanthropes don't, and is one of the few standing against Nemsemet. Possessions:A nice house, inherited from his deceased parents that isn't really safe to stay in any more. He's socked away money wisely invested, as well as his considerable salary as the CEO of Horizon. He has a particularly nice 1969 Pontiac Firebird and a shotgun at home that, quite frankly, he doesn't use. He has a nice cell phone though and some authentic Vietnamese Buddhist prayer beads he picked up in the 1990's when he travelled back to 'Nam to make his peace with the past. They have supernatural significance that he doesn't really understand. Yes, and:...Flint and Antonio had a run-in in 1987 or so, when Flint suspected Antonio in a grisly series of murders that involved the consumption of corpses after digging into his Vietnam War history. Antonio was charged by the court, though his innocence was proven when the murders continued with him in custody. Flint and Antonio worked together grudgingly to catch the werewolf family responsible for it, but there's no love lost there.</s> <|message|>Arachne (Assumed name: Autumn Weltich) As the weapons were being put away Autumn listened to their concerns. They wanted answers that she was not quite ready to divulge just yet. "I'd rather not say how. It exposes someone I've spent a lot of time keeping under wraps. I'm sure some of you can understand the benefit. The less people know the more useful the skill you see. Once the cat is out of the bag then everyone will know how to thwart it and it would be of no use to anyone. Suffice to say it is a skill uniquely bound to me that doesn't leave any trace of magic for our mummified friend to find. At least no more than anywhere else." That was about as close to the truth she was willing to go. She didn't know enough about the majority of them. She would need to get to know them individually and even then that did not mean they should know. Some of her closest friends had no clue who she really was. Then there was the question about the courts. This was one she would be completely open about. "They sent me here to figure out what's happened to New Camden. If you've been inside this whole time then you might not know that anyone that comes in that has any connection or knowledge of the supernatural cannot leave. So once you've gone in then you aren't getting out. Those humans who are ignorant of such things can come and go as they please. Additionally any communication related to such is cut off. With nothing to go on the courts are scrambling over themselves in confusion and fear. Being a thorn in their side they saw fit to force me in to figure out the situation. To be honest I had no intention of coming anywhere near this city myself. Though the mystery of it all has some allure to it." The last sentence was probably the most genuine thing she had said up to that point. Having access to so much information the unknown was a most exhilarating experience. Were she honest with herself this was probably the most fun she's had in centuries. Dropping the story telling she switched back to the task at hand. Their run in with the web earlier brought with it a tiny spider that hid itself from view. Until entering she could not know what what was said. Physical barriers were still a hindrance, but it wasn't often that one came across that completely cut off communication. Picking up where they left off as if she had been there Autumn felt the need to put in her two cents. "Your plan to capture a vampire is a good one. I can help scope out a potential target with sufficient clout without raising an alarm. The capture will need to be done by someone else though."</s> <|message|>Gray Conover Diplomacy was not a very fun process. Didn't really feel any different with monsters. Both ways it sucked. Diplomacy with lead was a lot easier and generally more fun. Too bad it had some terrible consequences. Despite requests from the tall old-fashioned man he held onto his weapon. True that it might be a concern to them but it was also one the things giving him a sense of safety in this dungeon filled with unknown creatures. "I'll hang on to mine. Dangerous creatures about." He did do them the respect of putting the safety on and laying in next to him, hand still perched on it, after finding a folding chair to sit in. "I can do it." Gray immediately volunteered. "I just need to know how old the target is, his nationality and a chance to get some groceries. If I can't get those I'll just make do." Vampires had specific weaknesses that were exploitable and it was quite possible to capture them if you took them by surprise. Good thing Gray did this kind of thing for a living. Time to earn to brownie points!</s>
<|message|>Antonio Victor Barnes "Elders ain't that easy. They keep themselves surrounded by security and they don't show themselves like the goons and the minions do unless they have cover, because they've been around long enough to appreciate the risks and lots of people want to get at them. Like I said, best to snag one down on the totem pole and pump them for information. If we get lucky, the bloodsucker has a grudge somewhere that we can use to our advantage," since that's how internal vampire politics worked -- they weren't real families, like, say, a pack of werewolves, that squabbled in private but put together a unified front under pressure. It was safe to say that vampires worked together well in peacetime but tended to show the fractures under the surface when the pressure came on. "Beats going into a club full of them in plain sight. If we're going to get some vampires to turn on one another, we can't be a pride parade in the middle of Frisco, gotta make it deniable. That means actually kidnapping one and hoping they play along. And if they don't play along, we interrogate them for real and dispose of them. But if they play along, you want to make it look like they didn't cooperate because vampires don't like to take sides openly, it's always some sort of fuckin' catch or bullshit with them." These were words out of the mouth of a man that, and sometimes others forgot, ran a not for profit foundation that helped economically disadvantaged people find jobs, re-purposed abandoned buildings for industrial and commercial use and otherwise pushed any in-the-black performance back into new projects in the community. He took home a modest (actual modest) paycheck for the job. But Horizon didn't get big by accident, it identified areas where it could react nimbly to a situation when New Camden's government couldn't, and it often couldn't due to bureaucracy and gridlock, providing the right training for the jobs they had, and changing faster than local and state government could to address the manpower needs. So businesses started doing business with the charity instead. But the plan was a result of that sort of thinking -- bottom line calculation in the name of a greater good. Grab a vamp and make them talk. "Pick whatever space you want," he shrugged to Flint. Personally, he wasn't sure he wanted to sleep down here anymore. Things just done got tense, especially with the Punisher running around with his silver-loaded shotgun always in hand.</s>
<|description|>Antonio Victor Barnes Character Sheet: Age: 65 Gender: Male Breed/Species/Type/Lineage: Lycanthrope; were-lion. Physical Description: Talents:- Beastman form; deadly and effective, but terrifying and very, very, very obvious. It is a combination of a Lion's instincts and muscle density and natural equipment with the upright stature of a human being and a degree of their thought processes melded with the instinct of the animal. It is monstrous and the reason the legends exist. - Full African lion form - like the cat. Not nearly as useful as, say, a wolf form that could be written off as a dog. - Fast-healing in man-beast. In other forms, he takes damage normally. - If hit with anything silver, he is immediately shifted back into normal human form. Also, if a silver bullet is in him, he is unable to shift. - Rage; in enough pain, he'll see red and there is the potential to start killing indiscriminately to escape this. On the other hand, he's had years to learn how to control this. - As the moon cycles, his abilities wax and wane; at full moon, he has a hard time controlling said abilities. Nearer the new moon, he finds it requires an extra degree of effort to use his abilities and he tends to tire out easier. - Even as a human, he has increased senses that allows him to detect things with his nose; for example, sweat and various other secretions, and where they are emotionally based on that. It's a combination of animal magnetism and animal instinct. History:Antonio Victor Barnes was born to a Afro-Cuban mother and a half-white father in New Camden, in the Dorset neighborhood, which was once home to the Cardinal's Point General Motors factory. His father, Joe, had a good job there, though he worked very hard for it. He'd come to Camden from Virginia. His mother had very little to say about the country she left or the circumstances back there. In 1967 Uncle Sam decided to draft Antonio into the Vietnam War. He arrived in December of 1967 and saw service right as the Tet Offensive started up in February of 1968. He served in the 9th Infantry Division in the Mekong Delta, fighting near the Cambodian border. Serving as a cherry (replacement) in his new platoon, he served for five months of his tour, watching guys get blown up by booby traps, wounded by mortar fire, shot by Cong and NVA and otherwise chopped up in a futile-seeming war in the jungle; waist deep in the muck of the Mekong Delta. His battalion suffered repeated Viet Cong and NLF/PAVN attacks one night and the next put his company out on the outpost line, which was then overrun by a particularly savage attack by the Vietnamese. Terrified, with his squad dying and dead around him in the jungle night, he changed into the man-beast form and mauled a number of VC and NVA regulars, even as the A-6 Intruders dropped napalm and cluster bombs all over the jungle when the company CO called down the strikes inside his box, on top of the heads of friendlies. His position took a hit, but he survived, to the astonishment of the reinforcements combing over the battlefield, policing up the weapons and the mauled bodies; the Vietnamese were dumped into a mass grave, the Americans taken to graves registration. But no one could figure up what tore up all these people -- some of the bodies were ripped to shreds. "Shrapnel, napalm, fuckit," they said. Barnes was MIA. He spent time in the jungle, hunting, killing and learning his abilities, and eventually had a sense of how to control them enough to shift back to human form and find help. During that time, the legends were rife in VI Corps and Viet Cong alike of a killer tiger running about in the Delta, a huge, dangerous beast. So it was considered a miracle when he finally was found by the Army; presumed to have escaped POW captivity among the Viet Cong as well as the man-eater of the Mekong, he was evacuated out and then honorably discharged at the end of his draft service in Fort Polk. His return to the World, coincided with the start of economic hard times in Camden, especially as Cardinal's Point started to lay people off and he flirted around with various dissident movements like the Black Panthers and other organizations that were concerned with the plight of the black man in America, especially after Vietnam. Every full moon, there was the potential for devastation and destruction, and he isolated himself to keep from having another situation where he killed people indiscriminately. He bummed around the country and, ironically, ran into the Courts in New Orleans of all places, where the supernatural are able to move about a little more freely, and the mortals know a little more than they ought to. His girlfriend at the time, Marie, a Creole, introduced him to the Courts and the supernatural community, though she was somewhat shaky on how things worked because she wasn't entirely clued in, but steered him to people who definitely were. He learned that he wasn't alone, wasn't the only one and there was a world out there with laws...and that if his black ass felt discriminated against before, wait until he met the Nobles of the courts. New Orleans wasn't the worst place to lay up and learn things, the Court there was not one of the worst and he used his GI benefits to enroll in Tulane University, where he majored in social work, and carried that into a Master's in Business Administration while working in social work all over the State of Louisiana, where it was needed. In the course of time, he returned to Camden when his father got sick to help take care of his parents, sometime in the early 1980's, and found that that Camden was as economically depressed as New Orleans. He quickly got to work with local activists and other like minded folk and started trying to find ways to work the system and rebuild the thriving middle class neighborhood he lived in, even as yuppie white fuckers exported all the jobs to places like China, and, ironically, Vietnam. Fast forward decades later, and Antonio still looks rather young (magical energy tends to sustain a longer lifespan anyway) and has no idea how long his life is going to be, but he's spent a lot of it building the Horizon Foundation, a large not-for-profit that is devoted to preserving New Camden's cultural history and finding new ways to turn old buildings into something profitable within the community as well as retraining and employing locals, particularly out of economically depressed areas like his native Dorset. He paid his tithe, avoided Court politics and was trying to do something good with his life when Nemsemet came to town. Not liking the injustice of the Court, he didn't really care what Nemsemet did to the likes of Caradoc de Lacy. The only problem is, of course, that Nemsemet is a crazy motherfucker and he's not stopping there. . He's also rallied a lot of lycanthropes to the cause, men and women that are a lot less controlled than Antonio is, raised in clans together that distrust the outside world and are indoctrinated against normal humanity. It's understandable, they've been hunted, persecuted and have lived on the margins. Antonio has some sway with them, in that they are not enthusiastically hunting one of their own, but they aren't listening when he tries to rally these various lycanthrope clans. Nemsemet is bad news. Now he's on the run like a lot of other people. Psychological Profile:Deep down, Barnes is still guilty about what he did in Vietnam, flying off the handle, killing a bunch of people indiscriminately. While time has healed some of it, he left the 'Nam resolved to do something worthy and good with the rest of his life, and got into the nitty gritty of social work and entepreneurial neighborhood development. He's always been careful to avoid getting overly involved in Court politics. The Court, so long as one pays tithe and avoids breaking the Concealment Edict, really doesn't care. On the other hand, the injustice of the Court rankles Antonio, and he's happy to see it gone. But he has a regard for human life that most lycanthropes don't, and is one of the few standing against Nemsemet. Possessions:A nice house, inherited from his deceased parents that isn't really safe to stay in any more. He's socked away money wisely invested, as well as his considerable salary as the CEO of Horizon. He has a particularly nice 1969 Pontiac Firebird and a shotgun at home that, quite frankly, he doesn't use. He has a nice cell phone though and some authentic Vietnamese Buddhist prayer beads he picked up in the 1990's when he travelled back to 'Nam to make his peace with the past. They have supernatural significance that he doesn't really understand. Yes, and:...Flint and Antonio had a run-in in 1987 or so, when Flint suspected Antonio in a grisly series of murders that involved the consumption of corpses after digging into his Vietnam War history. Antonio was charged by the court, though his innocence was proven when the murders continued with him in custody. Flint and Antonio worked together grudgingly to catch the werewolf family responsible for it, but there's no love lost there.</s> <|message|>Gray Conover Gray had a little fun on his grocery run. He didn't need any more guns at this point but he employed his imagination anyways. After all, this was supposed to be subtle and he could do subtle. The AA12 rested comfortably beneath an article of clothing on the center floor in Flint's car as the hunter got out. No point in making things obvious by bringing it. Instead he had a long gym bag with him. The buttoned coat covered his armor, managing to make him look more bulky than he really was. The night was a welcome thing to vampires. They were unrestricted and bold but it also made them more predictable. A club. A filthy place of intoxicating influence and obnoxious noise. Like high school prom night all over again. Good thing he had no intention of actually entering. Gray was here for the nab and working as a group would certainly make this easier. He glanced over to the van expectantly. Autumn could help identify a target and Rikive, the other volunteer, would help nab them. She was a mystery. She didn't smell abnormal or look strange. Though she did talk with rather a "classic" vocabulary. Kind of like she was stuck in the past. And then there's that sword she had in the bunker. Gray shrugged at the thought and pulled out his cell phone. "Hey Autumn, time for the party. Are you ready to dance?" He had some fun with the euphemism, grinning playfully despite the fact that no one seemed like they were paying attention to him.</s> <|message|>Arachne (Assumed name: Autumn Weltich) With the hasty preparations in order they had gotten into their respective vehicles and gone out to nad a vampire. As she herself had learned the majority of them had joined Nemsemet after the fall of the court. That detail didn't really surprise her. More often than not they would side with whomever benefited them the most. A trait she herself practiced often. However the new player was an unknown and threatened to upset the balance of power, something she worked very hard to fit into. Originally planning to go in the car she opted for the van so she could be the communicator of the group. Keeping her phone out she appeared to be messaging someone. There was a female vampire just outside the club that had been talking with another. While the details of the conversation were unclear it did look as is one of them had higher clout but where on the food chain that actually was was anyone's guess. Answering Grey's call she had her usual together tone. "Of course. There is a woman of interest just outside... hold on a minute." Having trailed off she got up from her seat and tried to get Perry's attention before he got too far but it was too late. "Perry, get back here you... ugh." Getting back in her seat she held the phone back to her ear. "Perry has taken it upon himself to be an idiot and stepped out. Our plan may be shot. Stand by." She peeked out of the window to watch as events unfolded.</s>
<|message|>Antonio Victor Barnes "Shit," Tony breathed. There was nothing stopping the vampers from going after people anymore; not on Nemsemet's watch. It was a war now, and Parael seemed to be operating under the idea that diplomacy was a thing. It was "Autumn," Rivike and he in the van, with a lot of bad smell in the air thanks to the measures taken to keep his scent out of vampire nostrils. "There's gotta be a bunch of vamps in here, we can't take them all on like that just to get one guy out." That, of course, was the whole reason that they decided on a kidnap, because going in was bad, especially when the vampires seemed to be firmly in Nemsemet's camp and reveling in their little empire of the night. "I think we need to ask Casper to go around and keep an eye on the most expensive car in the place's parking lot -- that'd be the big boss vamp's ride. Probably a limo. If he tries to come out with Parael, so like to drain him dry in private, maybe we can try to stop it somehow after it pulls out for a bit. Flint will know best how to tail it, so we should follow his lead on how to handle that." He was lowballing it-- sure, he could go man-beast, but it'd draw a lot of bad attention and throw this place into lockdown." He took in a deep breath of the air and instantly regretted it; that fabreeze shit was stinging his nostrils something harshly. But he had a sudden idea, "If we grab the vamp you were just eyeballing, and we gotta do it fast with Shieldmaiden and maybe me goosing them, we can get the big vamp to pop out of his clubhouse in a hurry...either that or he locks himself down and we can figure out something to do with that too. But the numbers in there really suck and if they load silver, I'm in bad trouble there. Of course, they aren't expecting a lot of lycan trouble, since they're playing for the same team, aren't they? What do you think?"</s>
<|description|>Antonio Victor Barnes Character Sheet: Age: 65 Gender: Male Breed/Species/Type/Lineage: Lycanthrope; were-lion. Physical Description: Talents:- Beastman form; deadly and effective, but terrifying and very, very, very obvious. It is a combination of a Lion's instincts and muscle density and natural equipment with the upright stature of a human being and a degree of their thought processes melded with the instinct of the animal. It is monstrous and the reason the legends exist. - Full African lion form - like the cat. Not nearly as useful as, say, a wolf form that could be written off as a dog. - Fast-healing in man-beast. In other forms, he takes damage normally. - If hit with anything silver, he is immediately shifted back into normal human form. Also, if a silver bullet is in him, he is unable to shift. - Rage; in enough pain, he'll see red and there is the potential to start killing indiscriminately to escape this. On the other hand, he's had years to learn how to control this. - As the moon cycles, his abilities wax and wane; at full moon, he has a hard time controlling said abilities. Nearer the new moon, he finds it requires an extra degree of effort to use his abilities and he tends to tire out easier. - Even as a human, he has increased senses that allows him to detect things with his nose; for example, sweat and various other secretions, and where they are emotionally based on that. It's a combination of animal magnetism and animal instinct. History:Antonio Victor Barnes was born to a Afro-Cuban mother and a half-white father in New Camden, in the Dorset neighborhood, which was once home to the Cardinal's Point General Motors factory. His father, Joe, had a good job there, though he worked very hard for it. He'd come to Camden from Virginia. His mother had very little to say about the country she left or the circumstances back there. In 1967 Uncle Sam decided to draft Antonio into the Vietnam War. He arrived in December of 1967 and saw service right as the Tet Offensive started up in February of 1968. He served in the 9th Infantry Division in the Mekong Delta, fighting near the Cambodian border. Serving as a cherry (replacement) in his new platoon, he served for five months of his tour, watching guys get blown up by booby traps, wounded by mortar fire, shot by Cong and NVA and otherwise chopped up in a futile-seeming war in the jungle; waist deep in the muck of the Mekong Delta. His battalion suffered repeated Viet Cong and NLF/PAVN attacks one night and the next put his company out on the outpost line, which was then overrun by a particularly savage attack by the Vietnamese. Terrified, with his squad dying and dead around him in the jungle night, he changed into the man-beast form and mauled a number of VC and NVA regulars, even as the A-6 Intruders dropped napalm and cluster bombs all over the jungle when the company CO called down the strikes inside his box, on top of the heads of friendlies. His position took a hit, but he survived, to the astonishment of the reinforcements combing over the battlefield, policing up the weapons and the mauled bodies; the Vietnamese were dumped into a mass grave, the Americans taken to graves registration. But no one could figure up what tore up all these people -- some of the bodies were ripped to shreds. "Shrapnel, napalm, fuckit," they said. Barnes was MIA. He spent time in the jungle, hunting, killing and learning his abilities, and eventually had a sense of how to control them enough to shift back to human form and find help. During that time, the legends were rife in VI Corps and Viet Cong alike of a killer tiger running about in the Delta, a huge, dangerous beast. So it was considered a miracle when he finally was found by the Army; presumed to have escaped POW captivity among the Viet Cong as well as the man-eater of the Mekong, he was evacuated out and then honorably discharged at the end of his draft service in Fort Polk. His return to the World, coincided with the start of economic hard times in Camden, especially as Cardinal's Point started to lay people off and he flirted around with various dissident movements like the Black Panthers and other organizations that were concerned with the plight of the black man in America, especially after Vietnam. Every full moon, there was the potential for devastation and destruction, and he isolated himself to keep from having another situation where he killed people indiscriminately. He bummed around the country and, ironically, ran into the Courts in New Orleans of all places, where the supernatural are able to move about a little more freely, and the mortals know a little more than they ought to. His girlfriend at the time, Marie, a Creole, introduced him to the Courts and the supernatural community, though she was somewhat shaky on how things worked because she wasn't entirely clued in, but steered him to people who definitely were. He learned that he wasn't alone, wasn't the only one and there was a world out there with laws...and that if his black ass felt discriminated against before, wait until he met the Nobles of the courts. New Orleans wasn't the worst place to lay up and learn things, the Court there was not one of the worst and he used his GI benefits to enroll in Tulane University, where he majored in social work, and carried that into a Master's in Business Administration while working in social work all over the State of Louisiana, where it was needed. In the course of time, he returned to Camden when his father got sick to help take care of his parents, sometime in the early 1980's, and found that that Camden was as economically depressed as New Orleans. He quickly got to work with local activists and other like minded folk and started trying to find ways to work the system and rebuild the thriving middle class neighborhood he lived in, even as yuppie white fuckers exported all the jobs to places like China, and, ironically, Vietnam. Fast forward decades later, and Antonio still looks rather young (magical energy tends to sustain a longer lifespan anyway) and has no idea how long his life is going to be, but he's spent a lot of it building the Horizon Foundation, a large not-for-profit that is devoted to preserving New Camden's cultural history and finding new ways to turn old buildings into something profitable within the community as well as retraining and employing locals, particularly out of economically depressed areas like his native Dorset. He paid his tithe, avoided Court politics and was trying to do something good with his life when Nemsemet came to town. Not liking the injustice of the Court, he didn't really care what Nemsemet did to the likes of Caradoc de Lacy. The only problem is, of course, that Nemsemet is a crazy motherfucker and he's not stopping there. . He's also rallied a lot of lycanthropes to the cause, men and women that are a lot less controlled than Antonio is, raised in clans together that distrust the outside world and are indoctrinated against normal humanity. It's understandable, they've been hunted, persecuted and have lived on the margins. Antonio has some sway with them, in that they are not enthusiastically hunting one of their own, but they aren't listening when he tries to rally these various lycanthrope clans. Nemsemet is bad news. Now he's on the run like a lot of other people. Psychological Profile:Deep down, Barnes is still guilty about what he did in Vietnam, flying off the handle, killing a bunch of people indiscriminately. While time has healed some of it, he left the 'Nam resolved to do something worthy and good with the rest of his life, and got into the nitty gritty of social work and entepreneurial neighborhood development. He's always been careful to avoid getting overly involved in Court politics. The Court, so long as one pays tithe and avoids breaking the Concealment Edict, really doesn't care. On the other hand, the injustice of the Court rankles Antonio, and he's happy to see it gone. But he has a regard for human life that most lycanthropes don't, and is one of the few standing against Nemsemet. Possessions:A nice house, inherited from his deceased parents that isn't really safe to stay in any more. He's socked away money wisely invested, as well as his considerable salary as the CEO of Horizon. He has a particularly nice 1969 Pontiac Firebird and a shotgun at home that, quite frankly, he doesn't use. He has a nice cell phone though and some authentic Vietnamese Buddhist prayer beads he picked up in the 1990's when he travelled back to 'Nam to make his peace with the past. They have supernatural significance that he doesn't really understand. Yes, and:...Flint and Antonio had a run-in in 1987 or so, when Flint suspected Antonio in a grisly series of murders that involved the consumption of corpses after digging into his Vietnam War history. Antonio was charged by the court, though his innocence was proven when the murders continued with him in custody. Flint and Antonio worked together grudgingly to catch the werewolf family responsible for it, but there's no love lost there.</s> <|message|>Beth Callahan. Getting back to the bunker had not been easy, especially considering Beth and the boys had little to no idea how long the vampire would remain unconscious. On top of that, the only driving skills Beth possessed she learned joyriding. To say the trip was bumpy would be an understatement. Nonetheless, she got them there, and once they stuffed the girl into the hands of everyone else, she joined the long line of folks waiting to give Parael a talking to. With that passed, Beth paced languidly from one side of the room to the other closest to the door. Her sight pinned on the vampire while the others began recuperations. She bound the girl's hands with some rope she found in another room. It wasn't much to keep a vampire prisoner, but even she would have to think twice before trying to break out of the bunker with a group of very pissed off supernaturals. "I agree with Rikive." Beth halted to speak, arms crossed over her ethereal chest. "The Queen will have to wait. If this is how badly we fuck up against a bunch of thralls and Rikker's buddies, we've no hope of getting closer to Nemsemet." She'd had doubts before, but following the monumental failure at the Rusty Steak Knife, her mind began playing out as many scenarios as possible to find some way of making it out of this mess alive -- or, well, unchanged. She took a few steps closer to the rest of the group, her attention still split with the vampire. "It's obvious Parael should not be giving orders," she continued, shooting him a scolding look. It felt strange being on the other side of one. "I would elect Tony, for his background. Perhaps even Flint."</s> <|message|>Gray Conover Gray had taken the opportunity to dress his wound properly. Despite tired eyes and a sore shoulder he was ready to carry on some business. A nap would have to wait because it was time to strike while the vampire was weak. He listened for a moment to the others in the main hall and threw in a comment as he lifted up their 'guest'. "Just make sure it's someone you guys can trust. I think we're all agreed that an event like that shouldn't happen again." His doubts were very high that they wouldn't care to have their new people be in charge of anything. He hefted up the vampire. She was still in dead-weight mode with an improvised stake in her heart. Gray picked a room with a heavy lockable door and lay her against the wall. "Hey Autumn, I need to borrow you for a second." He requested into the hall. He set up a few chairs in the room and took a seat opposite of the prone figure. Drawing a deep breath he slipped his mask on. "She should start regaining her senses as soon as the stake is removed. She's still drugged so I should be fine but I want you to lock me in here with her. What do you think?"</s> <|message|>Arachne (Assumed name: Autumn Weltich) Since everyone got back they were all pretty on edge. Perry got an ear full but somehow it didn't seem enough. Arachne was not always a forgiving creature and something as botched as their last venture would spell major punishment at her company. But this wasn't her company so she held off and left it to the others. Maybe later. It was brought up that there was no kind of command at all and that they were just going about things all wrong. No kidding, she could tell that at the beginning. She had been lightly directing things before it all went South. However she doubted any of them trusted her enough to even bother bringing it up. Turning to Gray she looked at the room. "Probably best if one other person joins you, just in case." She moves her attention to to the group again. Oddly enough the only other person she'd seen that has a head on straight was the one that pointed out the problem. Nodding to herself she spoke up. "What about you? When things were falling apart you took it upon yourself to get everyone out. You didn't panic or lose it in a fight. So I think you would be a good candidate."</s>
<|message|>Antonio Victor Barnes Tony shook his head, "No way on me. As soon as it gets intense, there's not much more than instinct to work off of. I can talk about things and plan things here, in a controlled and safe environment, but I am not someone you can look to for good judgment in the middle of a fight. That's not how it works." Sure, Tony had a background, but it was a day to day thing, an office and dealing with people within the confines of civilization. In a fight, when the blood was up, lycanthropes were as fast, strong and resilient as anything, just about, but their instincts took over, their primal nature brought to the fore, muting the intelligence of the human. It was a form in flux and enraged, and not even able to properly speak more than a couple words -- and he'd never bothered to try. But he knew his own limitations; he'd learned them a while ago in deciding how to stay fundamentally out of the society of the Courts and the parallel city of the supernatural and preferred to stay in the mortal world, doing mortal work and forking over a tithe to de Lacy so he could be left alone and in peace. Nemsemet put an end to it and dragged him into this world against his will, forcing him to face things he didn't want to face. He didn't like shaving in the mirror and thinking of the thing inside him that cut loose in some swampy jungle, killing, perhaps eating, people indiscriminately, operating off pure instinct. He already wasn't liking the idea that he might harm someone he knew or didn't want to harm in this situation, and it's why he advocated not going anywhere near the Steak Knife, but picking off a lone vampire instead.</s>
<|description|>Antonio Victor Barnes Character Sheet: Age: 65 Gender: Male Breed/Species/Type/Lineage: Lycanthrope; were-lion. Physical Description: Talents:- Beastman form; deadly and effective, but terrifying and very, very, very obvious. It is a combination of a Lion's instincts and muscle density and natural equipment with the upright stature of a human being and a degree of their thought processes melded with the instinct of the animal. It is monstrous and the reason the legends exist. - Full African lion form - like the cat. Not nearly as useful as, say, a wolf form that could be written off as a dog. - Fast-healing in man-beast. In other forms, he takes damage normally. - If hit with anything silver, he is immediately shifted back into normal human form. Also, if a silver bullet is in him, he is unable to shift. - Rage; in enough pain, he'll see red and there is the potential to start killing indiscriminately to escape this. On the other hand, he's had years to learn how to control this. - As the moon cycles, his abilities wax and wane; at full moon, he has a hard time controlling said abilities. Nearer the new moon, he finds it requires an extra degree of effort to use his abilities and he tends to tire out easier. - Even as a human, he has increased senses that allows him to detect things with his nose; for example, sweat and various other secretions, and where they are emotionally based on that. It's a combination of animal magnetism and animal instinct. History:Antonio Victor Barnes was born to a Afro-Cuban mother and a half-white father in New Camden, in the Dorset neighborhood, which was once home to the Cardinal's Point General Motors factory. His father, Joe, had a good job there, though he worked very hard for it. He'd come to Camden from Virginia. His mother had very little to say about the country she left or the circumstances back there. In 1967 Uncle Sam decided to draft Antonio into the Vietnam War. He arrived in December of 1967 and saw service right as the Tet Offensive started up in February of 1968. He served in the 9th Infantry Division in the Mekong Delta, fighting near the Cambodian border. Serving as a cherry (replacement) in his new platoon, he served for five months of his tour, watching guys get blown up by booby traps, wounded by mortar fire, shot by Cong and NVA and otherwise chopped up in a futile-seeming war in the jungle; waist deep in the muck of the Mekong Delta. His battalion suffered repeated Viet Cong and NLF/PAVN attacks one night and the next put his company out on the outpost line, which was then overrun by a particularly savage attack by the Vietnamese. Terrified, with his squad dying and dead around him in the jungle night, he changed into the man-beast form and mauled a number of VC and NVA regulars, even as the A-6 Intruders dropped napalm and cluster bombs all over the jungle when the company CO called down the strikes inside his box, on top of the heads of friendlies. His position took a hit, but he survived, to the astonishment of the reinforcements combing over the battlefield, policing up the weapons and the mauled bodies; the Vietnamese were dumped into a mass grave, the Americans taken to graves registration. But no one could figure up what tore up all these people -- some of the bodies were ripped to shreds. "Shrapnel, napalm, fuckit," they said. Barnes was MIA. He spent time in the jungle, hunting, killing and learning his abilities, and eventually had a sense of how to control them enough to shift back to human form and find help. During that time, the legends were rife in VI Corps and Viet Cong alike of a killer tiger running about in the Delta, a huge, dangerous beast. So it was considered a miracle when he finally was found by the Army; presumed to have escaped POW captivity among the Viet Cong as well as the man-eater of the Mekong, he was evacuated out and then honorably discharged at the end of his draft service in Fort Polk. His return to the World, coincided with the start of economic hard times in Camden, especially as Cardinal's Point started to lay people off and he flirted around with various dissident movements like the Black Panthers and other organizations that were concerned with the plight of the black man in America, especially after Vietnam. Every full moon, there was the potential for devastation and destruction, and he isolated himself to keep from having another situation where he killed people indiscriminately. He bummed around the country and, ironically, ran into the Courts in New Orleans of all places, where the supernatural are able to move about a little more freely, and the mortals know a little more than they ought to. His girlfriend at the time, Marie, a Creole, introduced him to the Courts and the supernatural community, though she was somewhat shaky on how things worked because she wasn't entirely clued in, but steered him to people who definitely were. He learned that he wasn't alone, wasn't the only one and there was a world out there with laws...and that if his black ass felt discriminated against before, wait until he met the Nobles of the courts. New Orleans wasn't the worst place to lay up and learn things, the Court there was not one of the worst and he used his GI benefits to enroll in Tulane University, where he majored in social work, and carried that into a Master's in Business Administration while working in social work all over the State of Louisiana, where it was needed. In the course of time, he returned to Camden when his father got sick to help take care of his parents, sometime in the early 1980's, and found that that Camden was as economically depressed as New Orleans. He quickly got to work with local activists and other like minded folk and started trying to find ways to work the system and rebuild the thriving middle class neighborhood he lived in, even as yuppie white fuckers exported all the jobs to places like China, and, ironically, Vietnam. Fast forward decades later, and Antonio still looks rather young (magical energy tends to sustain a longer lifespan anyway) and has no idea how long his life is going to be, but he's spent a lot of it building the Horizon Foundation, a large not-for-profit that is devoted to preserving New Camden's cultural history and finding new ways to turn old buildings into something profitable within the community as well as retraining and employing locals, particularly out of economically depressed areas like his native Dorset. He paid his tithe, avoided Court politics and was trying to do something good with his life when Nemsemet came to town. Not liking the injustice of the Court, he didn't really care what Nemsemet did to the likes of Caradoc de Lacy. The only problem is, of course, that Nemsemet is a crazy motherfucker and he's not stopping there. . He's also rallied a lot of lycanthropes to the cause, men and women that are a lot less controlled than Antonio is, raised in clans together that distrust the outside world and are indoctrinated against normal humanity. It's understandable, they've been hunted, persecuted and have lived on the margins. Antonio has some sway with them, in that they are not enthusiastically hunting one of their own, but they aren't listening when he tries to rally these various lycanthrope clans. Nemsemet is bad news. Now he's on the run like a lot of other people. Psychological Profile:Deep down, Barnes is still guilty about what he did in Vietnam, flying off the handle, killing a bunch of people indiscriminately. While time has healed some of it, he left the 'Nam resolved to do something worthy and good with the rest of his life, and got into the nitty gritty of social work and entepreneurial neighborhood development. He's always been careful to avoid getting overly involved in Court politics. The Court, so long as one pays tithe and avoids breaking the Concealment Edict, really doesn't care. On the other hand, the injustice of the Court rankles Antonio, and he's happy to see it gone. But he has a regard for human life that most lycanthropes don't, and is one of the few standing against Nemsemet. Possessions:A nice house, inherited from his deceased parents that isn't really safe to stay in any more. He's socked away money wisely invested, as well as his considerable salary as the CEO of Horizon. He has a particularly nice 1969 Pontiac Firebird and a shotgun at home that, quite frankly, he doesn't use. He has a nice cell phone though and some authentic Vietnamese Buddhist prayer beads he picked up in the 1990's when he travelled back to 'Nam to make his peace with the past. They have supernatural significance that he doesn't really understand. Yes, and:...Flint and Antonio had a run-in in 1987 or so, when Flint suspected Antonio in a grisly series of murders that involved the consumption of corpses after digging into his Vietnam War history. Antonio was charged by the court, though his innocence was proven when the murders continued with him in custody. Flint and Antonio worked together grudgingly to catch the werewolf family responsible for it, but there's no love lost there.</s> <|message|>Parael Magnus Parry squeezed his eyes shut, his breathing hitching as the memories poured into him. Fire and death. That was what followed the bearer of his sword, everywhere he went. The man (definitely a man, he'd picked up on that much) was an efficient and calculating warrior, not shirking from brutality if it was required. Not ancient like Nemsemet, but definitely old. As far as Parry could tell, the vision he'd thrown through the connection of the plagued city was either ignored or accepted as fact. One way or another, the bearer of his sword didn't care a whit about that sight. It was an everyday occurrence to him- a drop in the metaphysical bucket. Shit like that happened every day in the real world, so why would he care? The thought, the memory, came clear as day at the end. Transmitted like a line of text over the internet. And then Parry had a name to put on the dark soul that kept laying hands on him. Charles Gordon. And just like that, the dark presence in his core retreated and vanished, leaving Parry curled up on the toilet with Rikive's hands on his shoulders, his face wet with his own tears while he couldn't get enough air in his own lungs. "They're playing with it," Parry said, gritting his teeth as he hugged himself harder. "Studying it. I don't- I don't know what he's going to do with it, but they know what they have. Charles Gordon knows what he has."</s> <|message|>Rikive Heimdalsdóttir Rikive scowled and let go of Parael's shoulders to run her hands through her drying hair. Charles Gordon, the name didn't ring any bells for her but maybe Beth knew who he was? She seemed to have a knack for collecting information from what Parael has mentioned about her. "Parael, I want you to take deep breaths." She advised him, placing one hand back on his shoulder and looking toward the door of the bathroom. "We have a name. That's good, that's really good. If we have a name then we can find out more about this man and get the sword back." Before anything was done to Parael? She didn't know. But it was something. "Just, try to remain calm." She grimaced. That was like asking the rain to fall upwards. "I'm going to go get Beth and ask her what she knows about this Gordon." She crouched again so she was at eye level with him. "Deep breaths, brother. Deep breaths." She wrapped her arms around him in a strong embrace before letting go and standing back up. Hesitantly she left the bathroom and went in search of Beth. It wasn't hard to find her as it seemed everyone else was crowded in the room with their 'guest'. Good, if she tried to break out there was more than enough muscle in that room to either keep her contained or kill her. Rikive entered into the room, looking around for a moment at the mismatched and thrown together group. It still had not quite sunk in that she was the leader of these people. "Beth." She called out and made a motion with her hand for the ghost to come with her. "I need to borrow you for a moment." She said, stepping out of the doorway and back into the hall to wait for her.</s>
<|message|>Antonio Victor Barnes "Whitey, we don't have the space, people or time to torture some vampire and then either guard her or murder her. Think it through man," Tony murmured, "Besides, if she shows up on the street again after it's known she got grabbed, Nemsemet isn't gonna trust her anyway. So try not beating the fuck outta her like it's a station house with extra broomhandles in the closet, man." It was just a thought, but Tony was being sarcastically helpful. On the other hand, he was right. The climate was very suspicious right now, and when Tony wasn't in the Beastman, he understood the whole concept of suspicion and fear of snitching -- it was all over the neighborhoods he worked in. Sure, he was a college educated man that worked with local pastors and others to figure out ways to solve poverty issues, but he also lived in Dorset, where the code of silence was a real and thriving thing, and people got killed for suspicion of ratting out on the criminals to the police. Same principle applied. And that's why he was giving Kaori a toothy little grin. It was all 'fuck you' for the cat smell reference, laying out the options real starkly. "So you could tell us all about Billy Rikker because he will never believe we caught you and let you go, and if we do let you go, we'll make sure to do it in a way that makes it look like it was a friendly parting or a botched up dropoff. He's still alive, you know and bloodsuckers are always looking for an excuse to off rivals to get ahead and I bet it ain't any easier with Nemsemet ruling as the man now. I wonder who would like to sell your ass down the river to Billy Rikker and the Mummy?"</s>
<|description|>Antonio Victor Barnes Character Sheet: Age: 65 Gender: Male Breed/Species/Type/Lineage: Lycanthrope; were-lion. Physical Description: Talents:- Beastman form; deadly and effective, but terrifying and very, very, very obvious. It is a combination of a Lion's instincts and muscle density and natural equipment with the upright stature of a human being and a degree of their thought processes melded with the instinct of the animal. It is monstrous and the reason the legends exist. - Full African lion form - like the cat. Not nearly as useful as, say, a wolf form that could be written off as a dog. - Fast-healing in man-beast. In other forms, he takes damage normally. - If hit with anything silver, he is immediately shifted back into normal human form. Also, if a silver bullet is in him, he is unable to shift. - Rage; in enough pain, he'll see red and there is the potential to start killing indiscriminately to escape this. On the other hand, he's had years to learn how to control this. - As the moon cycles, his abilities wax and wane; at full moon, he has a hard time controlling said abilities. Nearer the new moon, he finds it requires an extra degree of effort to use his abilities and he tends to tire out easier. - Even as a human, he has increased senses that allows him to detect things with his nose; for example, sweat and various other secretions, and where they are emotionally based on that. It's a combination of animal magnetism and animal instinct. History:Antonio Victor Barnes was born to a Afro-Cuban mother and a half-white father in New Camden, in the Dorset neighborhood, which was once home to the Cardinal's Point General Motors factory. His father, Joe, had a good job there, though he worked very hard for it. He'd come to Camden from Virginia. His mother had very little to say about the country she left or the circumstances back there. In 1967 Uncle Sam decided to draft Antonio into the Vietnam War. He arrived in December of 1967 and saw service right as the Tet Offensive started up in February of 1968. He served in the 9th Infantry Division in the Mekong Delta, fighting near the Cambodian border. Serving as a cherry (replacement) in his new platoon, he served for five months of his tour, watching guys get blown up by booby traps, wounded by mortar fire, shot by Cong and NVA and otherwise chopped up in a futile-seeming war in the jungle; waist deep in the muck of the Mekong Delta. His battalion suffered repeated Viet Cong and NLF/PAVN attacks one night and the next put his company out on the outpost line, which was then overrun by a particularly savage attack by the Vietnamese. Terrified, with his squad dying and dead around him in the jungle night, he changed into the man-beast form and mauled a number of VC and NVA regulars, even as the A-6 Intruders dropped napalm and cluster bombs all over the jungle when the company CO called down the strikes inside his box, on top of the heads of friendlies. His position took a hit, but he survived, to the astonishment of the reinforcements combing over the battlefield, policing up the weapons and the mauled bodies; the Vietnamese were dumped into a mass grave, the Americans taken to graves registration. But no one could figure up what tore up all these people -- some of the bodies were ripped to shreds. "Shrapnel, napalm, fuckit," they said. Barnes was MIA. He spent time in the jungle, hunting, killing and learning his abilities, and eventually had a sense of how to control them enough to shift back to human form and find help. During that time, the legends were rife in VI Corps and Viet Cong alike of a killer tiger running about in the Delta, a huge, dangerous beast. So it was considered a miracle when he finally was found by the Army; presumed to have escaped POW captivity among the Viet Cong as well as the man-eater of the Mekong, he was evacuated out and then honorably discharged at the end of his draft service in Fort Polk. His return to the World, coincided with the start of economic hard times in Camden, especially as Cardinal's Point started to lay people off and he flirted around with various dissident movements like the Black Panthers and other organizations that were concerned with the plight of the black man in America, especially after Vietnam. Every full moon, there was the potential for devastation and destruction, and he isolated himself to keep from having another situation where he killed people indiscriminately. He bummed around the country and, ironically, ran into the Courts in New Orleans of all places, where the supernatural are able to move about a little more freely, and the mortals know a little more than they ought to. His girlfriend at the time, Marie, a Creole, introduced him to the Courts and the supernatural community, though she was somewhat shaky on how things worked because she wasn't entirely clued in, but steered him to people who definitely were. He learned that he wasn't alone, wasn't the only one and there was a world out there with laws...and that if his black ass felt discriminated against before, wait until he met the Nobles of the courts. New Orleans wasn't the worst place to lay up and learn things, the Court there was not one of the worst and he used his GI benefits to enroll in Tulane University, where he majored in social work, and carried that into a Master's in Business Administration while working in social work all over the State of Louisiana, where it was needed. In the course of time, he returned to Camden when his father got sick to help take care of his parents, sometime in the early 1980's, and found that that Camden was as economically depressed as New Orleans. He quickly got to work with local activists and other like minded folk and started trying to find ways to work the system and rebuild the thriving middle class neighborhood he lived in, even as yuppie white fuckers exported all the jobs to places like China, and, ironically, Vietnam. Fast forward decades later, and Antonio still looks rather young (magical energy tends to sustain a longer lifespan anyway) and has no idea how long his life is going to be, but he's spent a lot of it building the Horizon Foundation, a large not-for-profit that is devoted to preserving New Camden's cultural history and finding new ways to turn old buildings into something profitable within the community as well as retraining and employing locals, particularly out of economically depressed areas like his native Dorset. He paid his tithe, avoided Court politics and was trying to do something good with his life when Nemsemet came to town. Not liking the injustice of the Court, he didn't really care what Nemsemet did to the likes of Caradoc de Lacy. The only problem is, of course, that Nemsemet is a crazy motherfucker and he's not stopping there. . He's also rallied a lot of lycanthropes to the cause, men and women that are a lot less controlled than Antonio is, raised in clans together that distrust the outside world and are indoctrinated against normal humanity. It's understandable, they've been hunted, persecuted and have lived on the margins. Antonio has some sway with them, in that they are not enthusiastically hunting one of their own, but they aren't listening when he tries to rally these various lycanthrope clans. Nemsemet is bad news. Now he's on the run like a lot of other people. Psychological Profile:Deep down, Barnes is still guilty about what he did in Vietnam, flying off the handle, killing a bunch of people indiscriminately. While time has healed some of it, he left the 'Nam resolved to do something worthy and good with the rest of his life, and got into the nitty gritty of social work and entepreneurial neighborhood development. He's always been careful to avoid getting overly involved in Court politics. The Court, so long as one pays tithe and avoids breaking the Concealment Edict, really doesn't care. On the other hand, the injustice of the Court rankles Antonio, and he's happy to see it gone. But he has a regard for human life that most lycanthropes don't, and is one of the few standing against Nemsemet. Possessions:A nice house, inherited from his deceased parents that isn't really safe to stay in any more. He's socked away money wisely invested, as well as his considerable salary as the CEO of Horizon. He has a particularly nice 1969 Pontiac Firebird and a shotgun at home that, quite frankly, he doesn't use. He has a nice cell phone though and some authentic Vietnamese Buddhist prayer beads he picked up in the 1990's when he travelled back to 'Nam to make his peace with the past. They have supernatural significance that he doesn't really understand. Yes, and:...Flint and Antonio had a run-in in 1987 or so, when Flint suspected Antonio in a grisly series of murders that involved the consumption of corpses after digging into his Vietnam War history. Antonio was charged by the court, though his innocence was proven when the murders continued with him in custody. Flint and Antonio worked together grudgingly to catch the werewolf family responsible for it, but there's no love lost there.</s> <|message|>Arachne (Assumed name: Autumn Weltich) Autumn stayed seated while she tried to pull up what she knew on Charles Gordon. Having a vast knowledge didn't equate to instant recollection. The mind was still much like a computer's hard drive. The more information that is there the longer it takes to search. After a couple minutes she leaned forward. "I have never met him personally either but I am familiar with his work. His tactics leave no room for compassion. He served in the Union during the United State's Civil War as well as a few run ins with Native Americans. He hasn't always stayed on the radar, doing things in the side for the courts. But as I recall he has experience quelling rebellious supernaturals. If he is running things then we have our work cut out for us." Perhaps now would be a good time to start a brood. It would take a week, five days at best, for the eggs to hatch into an eight legged army. At that point she would probably have to reveal herself to the rest of the group. However it would be better than dying. "I think our vampire friend has a vested interest in helping before things get out of hand. If we want to come out of this alive then there are preparations that I need to make that can increase our chances. Sadly it's nothing that can help us in the immediate future." Standing up she moved off to her own to think a bit.</s> <|message|>Parael Magnus Murdering Native Americans. A guy who loves to strut his stuff as a soldier. Generally cold, all business, and ready to pounce on a goon who didn't salute promptly? Definitely sounded like the kind of guy who had his grubby palms all over Parry's sword. "Well, the good news is he can't really use my sword to do anything crazy- like blow up the sun or enslave the human race. It's, like, fingerprint locked to me, so he's just got a really, really, really sharp sword." Parry nodded at Exie. "I think we should go for the spooky warehouse that may-or-may-not be a trap meant to kill us all. Not that my vote counts for anything. Unless our dear leader has any other ideas?" Parry waited for Rikive to speak- either assenting or changing the plan. He'd follow the Norse demi-goddess to Hel and back with no complaints, if they could get to Hel from this city.</s>
<|message|>Antonio Victor Barnes Gordon was, like many vampires, uncomfortable watching magicians work their trade, and that never quite went away, especially as he paused to appreciate the potentials of magic users in the form of Anastasia Petrova, who was as ruthless and cunning as they came. She was creative and solution-oriented. At first glance, a vampire had considerable advantages and retained them in a surprise encounter. Speed, strength, ability to heal. However, a truly skilled sorceress, like Anastasia Petrova was, had the power to tap into the universe's underlying forces in a way that couldn't be explained, but the engineer in him appreciated that it was a force to be manipulated and that Anastasia sought to understand the rules so as to use them to her advantage. Given preparation, she could overcome the likes of Gordon. Some magicians were fire-slinging thugs, engines of destruction, but it was the subtle ones that exploited connections and figured out how to use magic to get around obstacles that gave Gordon cause for disquiet. For example, a thing with a connection to another thing, in the magical sense, could have that connection exploited. Which was why the sword sat in the middle of a circle along with other things they'd gleaned from Parael's visions -- the trappings of things childlike that they'd dug up, like a child's book, a diaper, Torah scrolls, his name and the word 'nephilim' written in the original Hebrew around the circle in the blood of a lamb, that being very much a biblical link -- the blood had power. Petrova was not necessarily a scholar of these things, but Gordon grew up with a degree of interest in the classics and was a connoisseur of the Old Testament, so he supplied some of the necessary flourishes to Petrova. She was working her chant, the old girl in the young body, wrapped in a red, pure linen, that being another connection to the Bible, moved about in a loosely flowing dance that built up a charge through the room, the feeling of humming that penetrated the marble floor and the columns of her chamber. The candles flickered though there was no wind to disrupt them that Gordon could feel as the circle became a battery, and the sword became a focus lens. As she moved in that agile, flowing way of hers, finely muscled calves and then some displayed in her attire, he reflected that as a mortal man, he might be drawn to the finely couture'd Parisian look that Anastasia favored; the eyes were perhaps a bit too unsettling, though, wise old eyes, hard and predatory, staring out from a haughty nose with a high brow and a mouth that could go stern very quickly. Much as she tried to affect the pose of a carefree, glamorous girl, she'd never be quite that. Too much blood under the fingernails, much like his sire. Had she not been a wizard and no doubt created precautions against him before he walked in, as he called ahead to announce himself, he might have been tempted to feed upon her then and there; he liked to hunt the dangerous game, after all. But right now, there was more afoot than merely the pleasure of feeding. With a shudder that he could perceive but not necessarily feel -- certainly not the way Anastasia Petrova did when she cried out her last syllable in the chant and threw herself in the air, as if providing a mighty momentum to something heavy -- the ritual was over, the candles were out and the sorceress was slumped. But she was smiling in that way of hers as she gathered herself up regally and informed Gordon, "It is done."</s>
<|description|>Antonio Victor Barnes Character Sheet: Age: 65 Gender: Male Breed/Species/Type/Lineage: Lycanthrope; were-lion. Physical Description: Talents:- Beastman form; deadly and effective, but terrifying and very, very, very obvious. It is a combination of a Lion's instincts and muscle density and natural equipment with the upright stature of a human being and a degree of their thought processes melded with the instinct of the animal. It is monstrous and the reason the legends exist. - Full African lion form - like the cat. Not nearly as useful as, say, a wolf form that could be written off as a dog. - Fast-healing in man-beast. In other forms, he takes damage normally. - If hit with anything silver, he is immediately shifted back into normal human form. Also, if a silver bullet is in him, he is unable to shift. - Rage; in enough pain, he'll see red and there is the potential to start killing indiscriminately to escape this. On the other hand, he's had years to learn how to control this. - As the moon cycles, his abilities wax and wane; at full moon, he has a hard time controlling said abilities. Nearer the new moon, he finds it requires an extra degree of effort to use his abilities and he tends to tire out easier. - Even as a human, he has increased senses that allows him to detect things with his nose; for example, sweat and various other secretions, and where they are emotionally based on that. It's a combination of animal magnetism and animal instinct. History:Antonio Victor Barnes was born to a Afro-Cuban mother and a half-white father in New Camden, in the Dorset neighborhood, which was once home to the Cardinal's Point General Motors factory. His father, Joe, had a good job there, though he worked very hard for it. He'd come to Camden from Virginia. His mother had very little to say about the country she left or the circumstances back there. In 1967 Uncle Sam decided to draft Antonio into the Vietnam War. He arrived in December of 1967 and saw service right as the Tet Offensive started up in February of 1968. He served in the 9th Infantry Division in the Mekong Delta, fighting near the Cambodian border. Serving as a cherry (replacement) in his new platoon, he served for five months of his tour, watching guys get blown up by booby traps, wounded by mortar fire, shot by Cong and NVA and otherwise chopped up in a futile-seeming war in the jungle; waist deep in the muck of the Mekong Delta. His battalion suffered repeated Viet Cong and NLF/PAVN attacks one night and the next put his company out on the outpost line, which was then overrun by a particularly savage attack by the Vietnamese. Terrified, with his squad dying and dead around him in the jungle night, he changed into the man-beast form and mauled a number of VC and NVA regulars, even as the A-6 Intruders dropped napalm and cluster bombs all over the jungle when the company CO called down the strikes inside his box, on top of the heads of friendlies. His position took a hit, but he survived, to the astonishment of the reinforcements combing over the battlefield, policing up the weapons and the mauled bodies; the Vietnamese were dumped into a mass grave, the Americans taken to graves registration. But no one could figure up what tore up all these people -- some of the bodies were ripped to shreds. "Shrapnel, napalm, fuckit," they said. Barnes was MIA. He spent time in the jungle, hunting, killing and learning his abilities, and eventually had a sense of how to control them enough to shift back to human form and find help. During that time, the legends were rife in VI Corps and Viet Cong alike of a killer tiger running about in the Delta, a huge, dangerous beast. So it was considered a miracle when he finally was found by the Army; presumed to have escaped POW captivity among the Viet Cong as well as the man-eater of the Mekong, he was evacuated out and then honorably discharged at the end of his draft service in Fort Polk. His return to the World, coincided with the start of economic hard times in Camden, especially as Cardinal's Point started to lay people off and he flirted around with various dissident movements like the Black Panthers and other organizations that were concerned with the plight of the black man in America, especially after Vietnam. Every full moon, there was the potential for devastation and destruction, and he isolated himself to keep from having another situation where he killed people indiscriminately. He bummed around the country and, ironically, ran into the Courts in New Orleans of all places, where the supernatural are able to move about a little more freely, and the mortals know a little more than they ought to. His girlfriend at the time, Marie, a Creole, introduced him to the Courts and the supernatural community, though she was somewhat shaky on how things worked because she wasn't entirely clued in, but steered him to people who definitely were. He learned that he wasn't alone, wasn't the only one and there was a world out there with laws...and that if his black ass felt discriminated against before, wait until he met the Nobles of the courts. New Orleans wasn't the worst place to lay up and learn things, the Court there was not one of the worst and he used his GI benefits to enroll in Tulane University, where he majored in social work, and carried that into a Master's in Business Administration while working in social work all over the State of Louisiana, where it was needed. In the course of time, he returned to Camden when his father got sick to help take care of his parents, sometime in the early 1980's, and found that that Camden was as economically depressed as New Orleans. He quickly got to work with local activists and other like minded folk and started trying to find ways to work the system and rebuild the thriving middle class neighborhood he lived in, even as yuppie white fuckers exported all the jobs to places like China, and, ironically, Vietnam. Fast forward decades later, and Antonio still looks rather young (magical energy tends to sustain a longer lifespan anyway) and has no idea how long his life is going to be, but he's spent a lot of it building the Horizon Foundation, a large not-for-profit that is devoted to preserving New Camden's cultural history and finding new ways to turn old buildings into something profitable within the community as well as retraining and employing locals, particularly out of economically depressed areas like his native Dorset. He paid his tithe, avoided Court politics and was trying to do something good with his life when Nemsemet came to town. Not liking the injustice of the Court, he didn't really care what Nemsemet did to the likes of Caradoc de Lacy. The only problem is, of course, that Nemsemet is a crazy motherfucker and he's not stopping there. . He's also rallied a lot of lycanthropes to the cause, men and women that are a lot less controlled than Antonio is, raised in clans together that distrust the outside world and are indoctrinated against normal humanity. It's understandable, they've been hunted, persecuted and have lived on the margins. Antonio has some sway with them, in that they are not enthusiastically hunting one of their own, but they aren't listening when he tries to rally these various lycanthrope clans. Nemsemet is bad news. Now he's on the run like a lot of other people. Psychological Profile:Deep down, Barnes is still guilty about what he did in Vietnam, flying off the handle, killing a bunch of people indiscriminately. While time has healed some of it, he left the 'Nam resolved to do something worthy and good with the rest of his life, and got into the nitty gritty of social work and entepreneurial neighborhood development. He's always been careful to avoid getting overly involved in Court politics. The Court, so long as one pays tithe and avoids breaking the Concealment Edict, really doesn't care. On the other hand, the injustice of the Court rankles Antonio, and he's happy to see it gone. But he has a regard for human life that most lycanthropes don't, and is one of the few standing against Nemsemet. Possessions:A nice house, inherited from his deceased parents that isn't really safe to stay in any more. He's socked away money wisely invested, as well as his considerable salary as the CEO of Horizon. He has a particularly nice 1969 Pontiac Firebird and a shotgun at home that, quite frankly, he doesn't use. He has a nice cell phone though and some authentic Vietnamese Buddhist prayer beads he picked up in the 1990's when he travelled back to 'Nam to make his peace with the past. They have supernatural significance that he doesn't really understand. Yes, and:...Flint and Antonio had a run-in in 1987 or so, when Flint suspected Antonio in a grisly series of murders that involved the consumption of corpses after digging into his Vietnam War history. Antonio was charged by the court, though his innocence was proven when the murders continued with him in custody. Flint and Antonio worked together grudgingly to catch the werewolf family responsible for it, but there's no love lost there.</s> <|message|>Rikive Heimdalsdóttir Rikive narrowed her eyes as the vampire divulged her...helpful information. A mysterious warehouse that may have something inside that could help them? This coming from someone they took captive but now wanted to fight on their side? Rikive wasn't buying it for a second. It sounded like too much risk without knowing what the reward would be. Why were they even considering letting the vampire join them? They were just supposed to get information from her then kill her. Now the others were ready to let her into their fold? Rikive still had some doubts about Autumn and Gray, but she was going to draw the line at this. She wasn't going to risk the lives of these people on a hunch from the likes of the vampire. "All I've heard is 'maybe'." She spoke up after Parael drew the groups attention to her, folding her arms over her chest. Her pale green eyes glowering daggers into the vampires. "I don't want to risk anyone's life on 'maybe' and," She lowered her arms and took a step forward. "I am not going to-" She cut herself off when a chill ran up her spine and she sensed something fall over the bunker. Her eyes snapped over to Parael and she gasped seeing him suspended in the air as red marks like bindings appeared on his body. She reached out to grab him out of instinct. Her fingers felt like they hit an invisible wall for a moment before she was thrown back by the energy encasing Parael. Her body slammed into one of the concrete walls, the force of the impact cracking the stone underneath her. Rikive growled in anger as she dropped back onto the floor, perfectly fine after having what felt like a semi truck run into her. Hands clenched at her sides, all she could do was watch with growing anger and horror as Parael was turned into a toddler. Swears and other choice words fell out of her mouth in Old Norse, her tone laced with frustration. She turned and punched the concrete wall behind her and creating a good sized depression in the rock. She kept her fist there for a moment, taking in a deep breaths to calm herself back down. "Parael," She breathed out, lowering her hand and turning around to look down at toddler Parael. "You aren't fat. You're a baby. Again." She explained, jaw tight as she tried to calm down and think rationally again. It was hard considering not only was her friend in danger as long as Gordon had his sword, but their best weapon against Nemesemt was completely neutralized.</s> <|message|>Kaori Lyle Kaori silently watched as Rikive refused her. She was statuesque in her quiet: cold, breathless and still. She could have argued, but at this point, she was growing weary of their constant bickering. The most reaction she could manage towards Rikive's power trip was minor irritation. At least with vampires, someone gave an order and everyone followed. It didn't speak highly of the group to realize that even the chaos of vampires was more organized than this. "I am not going to-" Then the whole dynamic of the room changed. Kaori stiffened as Parael underwent his transition. Not many things made her anxious, but this did. In a physical fight, Kaori was fast, strong and clever, and a reliable asset. Against this sort of dark magic, vampires held very little advantage. She watched as the man shrank and shrank, into the size of a toddler. He whined, and Rikive attended to him. In the aftermath, the room felt thick with tension. Kaori clenched her hands against her knee, being careful not to blood-stain the sleeves of her mothers vintage robe. "It seems to me that you could use all the help you can get," Kaori began. Her tone was very matter-of-fact as she stated the obvious, "You brought me here, not the other way around. If you don't want my help, I'd be happy to leave."</s>
<|message|>Antonio Victor Barnes After letting the moment hang tense in the air, Tony chimed in, "If Gordon did this to Parael, it's because he wants to flush us out to try and stop him directly. We should see if we can investigate this stash of de Lacy's, it might be a good way to surprise Gordon and allies when we do get around to helping out Parael..." He glanced back to Parael with a shrug, "Uh, guess this means we need some baby food, doesn't it?" Among other things; the man couldn't exactly do anything on his own in that state, toddling around or, worse, as an infant. Tony managed to avoid the actual 'joy' of parenthood, so this felt like a bit of a cosmic joke aimed at all of them; the room was full of dysfunctional beings that would make awful parents, and Tony knew it well enough to avoid it. The scarier thought still was that he'd probably be better at it than some of the people in here. The Hunter might be slightly better parental material than he, otherwise, there was a steep dropoff. He tried to imagine Flint changing a diaper and cringed. Then he quickly backed out of the room, "I'll go do that, you guys can figure out the rest," he volunteered.</s>
<|description|>Antonio Victor Barnes Character Sheet: Age: 65 Gender: Male Breed/Species/Type/Lineage: Lycanthrope; were-lion. Physical Description: Talents:- Beastman form; deadly and effective, but terrifying and very, very, very obvious. It is a combination of a Lion's instincts and muscle density and natural equipment with the upright stature of a human being and a degree of their thought processes melded with the instinct of the animal. It is monstrous and the reason the legends exist. - Full African lion form - like the cat. Not nearly as useful as, say, a wolf form that could be written off as a dog. - Fast-healing in man-beast. In other forms, he takes damage normally. - If hit with anything silver, he is immediately shifted back into normal human form. Also, if a silver bullet is in him, he is unable to shift. - Rage; in enough pain, he'll see red and there is the potential to start killing indiscriminately to escape this. On the other hand, he's had years to learn how to control this. - As the moon cycles, his abilities wax and wane; at full moon, he has a hard time controlling said abilities. Nearer the new moon, he finds it requires an extra degree of effort to use his abilities and he tends to tire out easier. - Even as a human, he has increased senses that allows him to detect things with his nose; for example, sweat and various other secretions, and where they are emotionally based on that. It's a combination of animal magnetism and animal instinct. History:Antonio Victor Barnes was born to a Afro-Cuban mother and a half-white father in New Camden, in the Dorset neighborhood, which was once home to the Cardinal's Point General Motors factory. His father, Joe, had a good job there, though he worked very hard for it. He'd come to Camden from Virginia. His mother had very little to say about the country she left or the circumstances back there. In 1967 Uncle Sam decided to draft Antonio into the Vietnam War. He arrived in December of 1967 and saw service right as the Tet Offensive started up in February of 1968. He served in the 9th Infantry Division in the Mekong Delta, fighting near the Cambodian border. Serving as a cherry (replacement) in his new platoon, he served for five months of his tour, watching guys get blown up by booby traps, wounded by mortar fire, shot by Cong and NVA and otherwise chopped up in a futile-seeming war in the jungle; waist deep in the muck of the Mekong Delta. His battalion suffered repeated Viet Cong and NLF/PAVN attacks one night and the next put his company out on the outpost line, which was then overrun by a particularly savage attack by the Vietnamese. Terrified, with his squad dying and dead around him in the jungle night, he changed into the man-beast form and mauled a number of VC and NVA regulars, even as the A-6 Intruders dropped napalm and cluster bombs all over the jungle when the company CO called down the strikes inside his box, on top of the heads of friendlies. His position took a hit, but he survived, to the astonishment of the reinforcements combing over the battlefield, policing up the weapons and the mauled bodies; the Vietnamese were dumped into a mass grave, the Americans taken to graves registration. But no one could figure up what tore up all these people -- some of the bodies were ripped to shreds. "Shrapnel, napalm, fuckit," they said. Barnes was MIA. He spent time in the jungle, hunting, killing and learning his abilities, and eventually had a sense of how to control them enough to shift back to human form and find help. During that time, the legends were rife in VI Corps and Viet Cong alike of a killer tiger running about in the Delta, a huge, dangerous beast. So it was considered a miracle when he finally was found by the Army; presumed to have escaped POW captivity among the Viet Cong as well as the man-eater of the Mekong, he was evacuated out and then honorably discharged at the end of his draft service in Fort Polk. His return to the World, coincided with the start of economic hard times in Camden, especially as Cardinal's Point started to lay people off and he flirted around with various dissident movements like the Black Panthers and other organizations that were concerned with the plight of the black man in America, especially after Vietnam. Every full moon, there was the potential for devastation and destruction, and he isolated himself to keep from having another situation where he killed people indiscriminately. He bummed around the country and, ironically, ran into the Courts in New Orleans of all places, where the supernatural are able to move about a little more freely, and the mortals know a little more than they ought to. His girlfriend at the time, Marie, a Creole, introduced him to the Courts and the supernatural community, though she was somewhat shaky on how things worked because she wasn't entirely clued in, but steered him to people who definitely were. He learned that he wasn't alone, wasn't the only one and there was a world out there with laws...and that if his black ass felt discriminated against before, wait until he met the Nobles of the courts. New Orleans wasn't the worst place to lay up and learn things, the Court there was not one of the worst and he used his GI benefits to enroll in Tulane University, where he majored in social work, and carried that into a Master's in Business Administration while working in social work all over the State of Louisiana, where it was needed. In the course of time, he returned to Camden when his father got sick to help take care of his parents, sometime in the early 1980's, and found that that Camden was as economically depressed as New Orleans. He quickly got to work with local activists and other like minded folk and started trying to find ways to work the system and rebuild the thriving middle class neighborhood he lived in, even as yuppie white fuckers exported all the jobs to places like China, and, ironically, Vietnam. Fast forward decades later, and Antonio still looks rather young (magical energy tends to sustain a longer lifespan anyway) and has no idea how long his life is going to be, but he's spent a lot of it building the Horizon Foundation, a large not-for-profit that is devoted to preserving New Camden's cultural history and finding new ways to turn old buildings into something profitable within the community as well as retraining and employing locals, particularly out of economically depressed areas like his native Dorset. He paid his tithe, avoided Court politics and was trying to do something good with his life when Nemsemet came to town. Not liking the injustice of the Court, he didn't really care what Nemsemet did to the likes of Caradoc de Lacy. The only problem is, of course, that Nemsemet is a crazy motherfucker and he's not stopping there. . He's also rallied a lot of lycanthropes to the cause, men and women that are a lot less controlled than Antonio is, raised in clans together that distrust the outside world and are indoctrinated against normal humanity. It's understandable, they've been hunted, persecuted and have lived on the margins. Antonio has some sway with them, in that they are not enthusiastically hunting one of their own, but they aren't listening when he tries to rally these various lycanthrope clans. Nemsemet is bad news. Now he's on the run like a lot of other people. Psychological Profile:Deep down, Barnes is still guilty about what he did in Vietnam, flying off the handle, killing a bunch of people indiscriminately. While time has healed some of it, he left the 'Nam resolved to do something worthy and good with the rest of his life, and got into the nitty gritty of social work and entepreneurial neighborhood development. He's always been careful to avoid getting overly involved in Court politics. The Court, so long as one pays tithe and avoids breaking the Concealment Edict, really doesn't care. On the other hand, the injustice of the Court rankles Antonio, and he's happy to see it gone. But he has a regard for human life that most lycanthropes don't, and is one of the few standing against Nemsemet. Possessions:A nice house, inherited from his deceased parents that isn't really safe to stay in any more. He's socked away money wisely invested, as well as his considerable salary as the CEO of Horizon. He has a particularly nice 1969 Pontiac Firebird and a shotgun at home that, quite frankly, he doesn't use. He has a nice cell phone though and some authentic Vietnamese Buddhist prayer beads he picked up in the 1990's when he travelled back to 'Nam to make his peace with the past. They have supernatural significance that he doesn't really understand. Yes, and:...Flint and Antonio had a run-in in 1987 or so, when Flint suspected Antonio in a grisly series of murders that involved the consumption of corpses after digging into his Vietnam War history. Antonio was charged by the court, though his innocence was proven when the murders continued with him in custody. Flint and Antonio worked together grudgingly to catch the werewolf family responsible for it, but there's no love lost there.</s> <|message|>Beth Callahan. Beth stood just inside the door, listening to the bits and pieces they had on Gordon pass around. It wasn't nearly enough. They moved forward too slowly, and their leads were too ambiguous; she felt like slamming her head against the wall. One thing became clear, however: if they wanted to get to Nemsemet, they needed to get to Gordon first. In the very least, going after Rikker got them that much. She watched the vampire move and caught sight of Parael hovering an inch or so off the floor when she turned her head back. Beth stepped forward, tried to manipulate the kinetic energy around him, to bring him back to earth or just to figure out what what happening, but found it impossible. Whatever lifted him, and whatever began to shrink him, it was far beyond her abilities. Unprepared for the sounds of agony that came forth next, she stepped back and flickered into intangibility. "You make a cute kid, at least," she muttered after the initial shock passed. Her face remained pinched by a frown despite her tone. His tantrum might have been adorable if she didn't know better. The onesie was definitely going to make it difficult to take Parry seriously, but it helped. Once he and Tony left the room, Beth glanced at the rest of them, and followed. "I know some folks we might be able to pull more information from." It was her niche, how she put herself back on the map after death. She might not know much about Charles Gordon, but she had contacts in every corner, dead and alive and some undefined. "You and the girl, and whoever else you might need, find out what our dear Count kept so guarded." She didn't have to tell him to scout the place first, yet she couldn't help feeling the need to give the warning. She tried not to think about why that might be. "If Rikive sees fit, I'll do what I can on the Gordon front. I've a feeling Autumn might be useful there, too." She looked back towards the others. Separating them increased their vulnerability, but sticking together wherever they went made them one fat target, and the faster they worked, the better. She itched to get outside and do something.</s> <|message|>Rikive Heimdalsdóttir Rikive shut her eyes and took in a deep breath. "Yes, Beth." She answered, opening her eyes again and looking over to the spirit. "Do what you have to and I'll ask Autumn to do the same. If she isn't already doing it." She said to her before turning to the others. "Alright, I guess we don't have much choice." She sighed, putting her hands on her hips. "To the warehouse we go, but this time we are going to have a plan and we are going to stick with it." In fact, they were going to have to make a few plans, of course not in the presence of their new vampire 'friend'.</s>
<|message|>Antonio Victor Barnes Not, as it turned out, a warehouse in the traditional sense. Rather, it was the Schloss Holzberg, a manor home built in the 19th century by an industrialist that built the place in the German style, with turrets and rounded staircases, and much wrought iron. In 1907, tragedy struck the Holzberg family and ownership, through the will, reverted to a foundation that tried to do good works with the properties it inherited -- there was the name Holzberg on a library in Dorset, there was a symphony hall downtown with the same. Try as the Foundation might, however, the house itself was unattractive to buyers. The house was built of good stone and mortar and resembled more a castle than a city home. The house had occupants, renters, once in a while, but they did not stay very long. There was always a bad reputation attached to the place that clung to it like old ivy. The Foundation tried to turn it into a residential treatment facility, but the high rate of patient abuse and suicides and overall poor performance by the facility caused the city to shut it down; it was a scandal. As a result, the place lay abandoned for a decade and a half. Lying on the outskirts of the city, it was part of Holzberg Park, which shared less of the reputation for terrible things than the abandoned manor, but the reality was that Holzberg Park was a place where particularly sadistic vampires did their hunting, as it seemed to pick up more than its fair share of people with mental illness, living homeless, particularly after cuts were made in the 1980's to mental health institutions. The park itself had a leering, too-dark aspect to it, as the branches of trees along the bike and jogging paths seemed to hang down menacingly; by day, it was a muse for local artists, for night it was a place for hookers and drug dealers to ply their wares, and for drunk people with pre-existing illnesses to howl at the demons in their head. That was what the group was walking into; a place of wrought iron fences tipped with spearpoints on top, gargoyles that leered down, stout wooden doors and narrow windows set into towers.</s>
<|description|>Antonio Victor Barnes Character Sheet: Age: 65 Gender: Male Breed/Species/Type/Lineage: Lycanthrope; were-lion. Physical Description: Talents:- Beastman form; deadly and effective, but terrifying and very, very, very obvious. It is a combination of a Lion's instincts and muscle density and natural equipment with the upright stature of a human being and a degree of their thought processes melded with the instinct of the animal. It is monstrous and the reason the legends exist. - Full African lion form - like the cat. Not nearly as useful as, say, a wolf form that could be written off as a dog. - Fast-healing in man-beast. In other forms, he takes damage normally. - If hit with anything silver, he is immediately shifted back into normal human form. Also, if a silver bullet is in him, he is unable to shift. - Rage; in enough pain, he'll see red and there is the potential to start killing indiscriminately to escape this. On the other hand, he's had years to learn how to control this. - As the moon cycles, his abilities wax and wane; at full moon, he has a hard time controlling said abilities. Nearer the new moon, he finds it requires an extra degree of effort to use his abilities and he tends to tire out easier. - Even as a human, he has increased senses that allows him to detect things with his nose; for example, sweat and various other secretions, and where they are emotionally based on that. It's a combination of animal magnetism and animal instinct. History:Antonio Victor Barnes was born to a Afro-Cuban mother and a half-white father in New Camden, in the Dorset neighborhood, which was once home to the Cardinal's Point General Motors factory. His father, Joe, had a good job there, though he worked very hard for it. He'd come to Camden from Virginia. His mother had very little to say about the country she left or the circumstances back there. In 1967 Uncle Sam decided to draft Antonio into the Vietnam War. He arrived in December of 1967 and saw service right as the Tet Offensive started up in February of 1968. He served in the 9th Infantry Division in the Mekong Delta, fighting near the Cambodian border. Serving as a cherry (replacement) in his new platoon, he served for five months of his tour, watching guys get blown up by booby traps, wounded by mortar fire, shot by Cong and NVA and otherwise chopped up in a futile-seeming war in the jungle; waist deep in the muck of the Mekong Delta. His battalion suffered repeated Viet Cong and NLF/PAVN attacks one night and the next put his company out on the outpost line, which was then overrun by a particularly savage attack by the Vietnamese. Terrified, with his squad dying and dead around him in the jungle night, he changed into the man-beast form and mauled a number of VC and NVA regulars, even as the A-6 Intruders dropped napalm and cluster bombs all over the jungle when the company CO called down the strikes inside his box, on top of the heads of friendlies. His position took a hit, but he survived, to the astonishment of the reinforcements combing over the battlefield, policing up the weapons and the mauled bodies; the Vietnamese were dumped into a mass grave, the Americans taken to graves registration. But no one could figure up what tore up all these people -- some of the bodies were ripped to shreds. "Shrapnel, napalm, fuckit," they said. Barnes was MIA. He spent time in the jungle, hunting, killing and learning his abilities, and eventually had a sense of how to control them enough to shift back to human form and find help. During that time, the legends were rife in VI Corps and Viet Cong alike of a killer tiger running about in the Delta, a huge, dangerous beast. So it was considered a miracle when he finally was found by the Army; presumed to have escaped POW captivity among the Viet Cong as well as the man-eater of the Mekong, he was evacuated out and then honorably discharged at the end of his draft service in Fort Polk. His return to the World, coincided with the start of economic hard times in Camden, especially as Cardinal's Point started to lay people off and he flirted around with various dissident movements like the Black Panthers and other organizations that were concerned with the plight of the black man in America, especially after Vietnam. Every full moon, there was the potential for devastation and destruction, and he isolated himself to keep from having another situation where he killed people indiscriminately. He bummed around the country and, ironically, ran into the Courts in New Orleans of all places, where the supernatural are able to move about a little more freely, and the mortals know a little more than they ought to. His girlfriend at the time, Marie, a Creole, introduced him to the Courts and the supernatural community, though she was somewhat shaky on how things worked because she wasn't entirely clued in, but steered him to people who definitely were. He learned that he wasn't alone, wasn't the only one and there was a world out there with laws...and that if his black ass felt discriminated against before, wait until he met the Nobles of the courts. New Orleans wasn't the worst place to lay up and learn things, the Court there was not one of the worst and he used his GI benefits to enroll in Tulane University, where he majored in social work, and carried that into a Master's in Business Administration while working in social work all over the State of Louisiana, where it was needed. In the course of time, he returned to Camden when his father got sick to help take care of his parents, sometime in the early 1980's, and found that that Camden was as economically depressed as New Orleans. He quickly got to work with local activists and other like minded folk and started trying to find ways to work the system and rebuild the thriving middle class neighborhood he lived in, even as yuppie white fuckers exported all the jobs to places like China, and, ironically, Vietnam. Fast forward decades later, and Antonio still looks rather young (magical energy tends to sustain a longer lifespan anyway) and has no idea how long his life is going to be, but he's spent a lot of it building the Horizon Foundation, a large not-for-profit that is devoted to preserving New Camden's cultural history and finding new ways to turn old buildings into something profitable within the community as well as retraining and employing locals, particularly out of economically depressed areas like his native Dorset. He paid his tithe, avoided Court politics and was trying to do something good with his life when Nemsemet came to town. Not liking the injustice of the Court, he didn't really care what Nemsemet did to the likes of Caradoc de Lacy. The only problem is, of course, that Nemsemet is a crazy motherfucker and he's not stopping there. . He's also rallied a lot of lycanthropes to the cause, men and women that are a lot less controlled than Antonio is, raised in clans together that distrust the outside world and are indoctrinated against normal humanity. It's understandable, they've been hunted, persecuted and have lived on the margins. Antonio has some sway with them, in that they are not enthusiastically hunting one of their own, but they aren't listening when he tries to rally these various lycanthrope clans. Nemsemet is bad news. Now he's on the run like a lot of other people. Psychological Profile:Deep down, Barnes is still guilty about what he did in Vietnam, flying off the handle, killing a bunch of people indiscriminately. While time has healed some of it, he left the 'Nam resolved to do something worthy and good with the rest of his life, and got into the nitty gritty of social work and entepreneurial neighborhood development. He's always been careful to avoid getting overly involved in Court politics. The Court, so long as one pays tithe and avoids breaking the Concealment Edict, really doesn't care. On the other hand, the injustice of the Court rankles Antonio, and he's happy to see it gone. But he has a regard for human life that most lycanthropes don't, and is one of the few standing against Nemsemet. Possessions:A nice house, inherited from his deceased parents that isn't really safe to stay in any more. He's socked away money wisely invested, as well as his considerable salary as the CEO of Horizon. He has a particularly nice 1969 Pontiac Firebird and a shotgun at home that, quite frankly, he doesn't use. He has a nice cell phone though and some authentic Vietnamese Buddhist prayer beads he picked up in the 1990's when he travelled back to 'Nam to make his peace with the past. They have supernatural significance that he doesn't really understand. Yes, and:...Flint and Antonio had a run-in in 1987 or so, when Flint suspected Antonio in a grisly series of murders that involved the consumption of corpses after digging into his Vietnam War history. Antonio was charged by the court, though his innocence was proven when the murders continued with him in custody. Flint and Antonio worked together grudgingly to catch the werewolf family responsible for it, but there's no love lost there.</s> <|message|>Arachne (Assumed name: Autumn Weltich) Splitting up didn't sound like the greatest of ideas. But both Beth and herself scoped out the place as best they could. But the place was restless with previous events. Such places were not locations that Autumn wished to visit. Their wild card was out of commision wich was both a good an bad thing. Always the business woman the group thankfully did not saddle her with the toddling Celestial. It was only natural that she and Gray would team up. Them already having worked together it made sense to go with tried and true. This time however she was not going in unarmed. While not as well equipped as her friend she had brought along some firearms with at least some stopping power. Upon the offer of wards she had to stop and think about it. Most of the time she avoided them on her person as they could disrupt her guise. But given how little they had together she took out the marker and handed it to Perry. "What wards do you have in mind?"</s> <|message|>Gray Conover Gray stretched and yawned as he climbed out of the car. Leaving his shotgun on its sling he slipped his mask on again. "I'm all game for the plan but what exactly do you think is in there? It helps to risk your life when you have some clue what your looking for otherwise this ends up being a hunt for a questing beast." The manor was quite large and he couldn't tell from here if there was an active power source inside or if it was running dark. With its history it could very well have cameras inside and a security room. This would all go faster if they could figure out what's inside and get out. There was something eerie about the place. The gargoyles on the roof were certainly part of it. Their textures seemed too realistic and detailed. Clouds rolled across the sky like swarming phantoms. It was going to get wet.</s> <|message|>Kaori Lyle The ride over had been trying for Kaori. Gray's smell was too provocative for her to be in a small space with, and the scent of the lycan was foul. It was like spraying perfume over body-odor. Most of the ride she spent holding her breath. She was extremely relieved when they arrived at the small castle. Kaori could almost taste the anxious energy radiating off of the group. She didn't blame them. To someone unfamiliar with Holzberg manor, it looked like something out of a horror story. The property wasn't unfamiliar territory to a vampire. Although she and her kind never ventured inside the building, the park was a popular feeding ground if you had a taste for the macabre. She lowered herself from the vehicle, now clean and fully recharged. Her shirt had been obliterated from the struggle, so she had tied the dark robe around her torso. She imagined she looked more like a doll this way, delicate and unlike the beast that had nearly ripped their hunters throat out. But that was the nature of a vampire, to lure with charm and devour with ferocity. "I'll be pairing up with Kaori." It was obvious Rikive meant to play babysitter. "I'm flattered," she sarcastically responded. As the others offered their hands forward, Kaori crossed her arms casually in front of her chest. She meant to make the action unnoticeable. In the same way they didn't trust her, she didn't feel inclined to trust a group of rebel kidnappers.</s>
<|message|>Antonio Victor Barnes "Yeah, yeah, marker." Tony was not enthralled at being the toddler carrier out of the group. A part of him wanted to scream, He's too white to be mine! It looks off! but apparently the logic was lost on the group. In any case, the thunder was starting as they stepped out of the van and into the park itself, up a winding path to the Schloss that was leeringly overgrown in the nighttime, when the sounds of crickets and nature threatened to overwhelm. It was almost reassuring, as he set out in a rolling gait with a toddler-Parael hanging off his back -- sure, he was probably the fittest of the bunch outside of the hunter and the hunter was walking around with smoothbore artillery and enough ammo to wage war against an entire battalion of action movie goons. So yeah, put the toddler on the back of the drooling manbeast that could flip a switch into Taz mode, why not? The real answer was that they wanted to give Parael to Autumn, but got cold feet on how to suggest it. So there Tony was. "Fuck, got a raincoat in that bag?" he asked rhetorically as the drops started and they started slogging through the grass and the path. Jogger trail by day, sodden march through junkie country by night. Grim thought that reminded him of... Suddenly, the rain was down in torrents, pouring a sheet of water that obscured vision, isolating people from it. More steps, trying to find a shelter and some place to avoid the deluge, though in about a nanosecond out in it, he was already sodden to the bone, the clothes clinging to him-- Parry probably wasn't happy either, but Tony was learning to tune out whiny little kids in a real hurry, which was a good skill to have when the whiny little kid happened to be an adult bitching about how he lost his sword and became the target of a witch's curse. Sheltering under a tree in the park, trying to keep himself and the kid covered from the worst of the rain, which was bringing branches down all around him, he was surprised when he looked up after it finally let up, about three minutes later. It was verdant green broken up with the riotous colors of flowering plant life all around them, and the sun shining through a triple canopy. There was nipa palm, banana trees, bamboo and liana all around and the sound of running water, the Mekong slowly winding its meandering way down from Cambodia into the Delta, which was knee-high mud that Tony was standing in, and lianna all around.. There was a persistent buzz of insect life and the occasional song of birds that one wouldn't hear in Camden. Emerald green, mud brown, the sunlight filtered through the trees. "Parry, we're in a world of shit, man." Parael could feel Tony as the shakes started, bigtime.</s>
<|description|>Antonio Victor Barnes Character Sheet: Age: 65 Gender: Male Breed/Species/Type/Lineage: Lycanthrope; were-lion. Physical Description: Talents:- Beastman form; deadly and effective, but terrifying and very, very, very obvious. It is a combination of a Lion's instincts and muscle density and natural equipment with the upright stature of a human being and a degree of their thought processes melded with the instinct of the animal. It is monstrous and the reason the legends exist. - Full African lion form - like the cat. Not nearly as useful as, say, a wolf form that could be written off as a dog. - Fast-healing in man-beast. In other forms, he takes damage normally. - If hit with anything silver, he is immediately shifted back into normal human form. Also, if a silver bullet is in him, he is unable to shift. - Rage; in enough pain, he'll see red and there is the potential to start killing indiscriminately to escape this. On the other hand, he's had years to learn how to control this. - As the moon cycles, his abilities wax and wane; at full moon, he has a hard time controlling said abilities. Nearer the new moon, he finds it requires an extra degree of effort to use his abilities and he tends to tire out easier. - Even as a human, he has increased senses that allows him to detect things with his nose; for example, sweat and various other secretions, and where they are emotionally based on that. It's a combination of animal magnetism and animal instinct. History:Antonio Victor Barnes was born to a Afro-Cuban mother and a half-white father in New Camden, in the Dorset neighborhood, which was once home to the Cardinal's Point General Motors factory. His father, Joe, had a good job there, though he worked very hard for it. He'd come to Camden from Virginia. His mother had very little to say about the country she left or the circumstances back there. In 1967 Uncle Sam decided to draft Antonio into the Vietnam War. He arrived in December of 1967 and saw service right as the Tet Offensive started up in February of 1968. He served in the 9th Infantry Division in the Mekong Delta, fighting near the Cambodian border. Serving as a cherry (replacement) in his new platoon, he served for five months of his tour, watching guys get blown up by booby traps, wounded by mortar fire, shot by Cong and NVA and otherwise chopped up in a futile-seeming war in the jungle; waist deep in the muck of the Mekong Delta. His battalion suffered repeated Viet Cong and NLF/PAVN attacks one night and the next put his company out on the outpost line, which was then overrun by a particularly savage attack by the Vietnamese. Terrified, with his squad dying and dead around him in the jungle night, he changed into the man-beast form and mauled a number of VC and NVA regulars, even as the A-6 Intruders dropped napalm and cluster bombs all over the jungle when the company CO called down the strikes inside his box, on top of the heads of friendlies. His position took a hit, but he survived, to the astonishment of the reinforcements combing over the battlefield, policing up the weapons and the mauled bodies; the Vietnamese were dumped into a mass grave, the Americans taken to graves registration. But no one could figure up what tore up all these people -- some of the bodies were ripped to shreds. "Shrapnel, napalm, fuckit," they said. Barnes was MIA. He spent time in the jungle, hunting, killing and learning his abilities, and eventually had a sense of how to control them enough to shift back to human form and find help. During that time, the legends were rife in VI Corps and Viet Cong alike of a killer tiger running about in the Delta, a huge, dangerous beast. So it was considered a miracle when he finally was found by the Army; presumed to have escaped POW captivity among the Viet Cong as well as the man-eater of the Mekong, he was evacuated out and then honorably discharged at the end of his draft service in Fort Polk. His return to the World, coincided with the start of economic hard times in Camden, especially as Cardinal's Point started to lay people off and he flirted around with various dissident movements like the Black Panthers and other organizations that were concerned with the plight of the black man in America, especially after Vietnam. Every full moon, there was the potential for devastation and destruction, and he isolated himself to keep from having another situation where he killed people indiscriminately. He bummed around the country and, ironically, ran into the Courts in New Orleans of all places, where the supernatural are able to move about a little more freely, and the mortals know a little more than they ought to. His girlfriend at the time, Marie, a Creole, introduced him to the Courts and the supernatural community, though she was somewhat shaky on how things worked because she wasn't entirely clued in, but steered him to people who definitely were. He learned that he wasn't alone, wasn't the only one and there was a world out there with laws...and that if his black ass felt discriminated against before, wait until he met the Nobles of the courts. New Orleans wasn't the worst place to lay up and learn things, the Court there was not one of the worst and he used his GI benefits to enroll in Tulane University, where he majored in social work, and carried that into a Master's in Business Administration while working in social work all over the State of Louisiana, where it was needed. In the course of time, he returned to Camden when his father got sick to help take care of his parents, sometime in the early 1980's, and found that that Camden was as economically depressed as New Orleans. He quickly got to work with local activists and other like minded folk and started trying to find ways to work the system and rebuild the thriving middle class neighborhood he lived in, even as yuppie white fuckers exported all the jobs to places like China, and, ironically, Vietnam. Fast forward decades later, and Antonio still looks rather young (magical energy tends to sustain a longer lifespan anyway) and has no idea how long his life is going to be, but he's spent a lot of it building the Horizon Foundation, a large not-for-profit that is devoted to preserving New Camden's cultural history and finding new ways to turn old buildings into something profitable within the community as well as retraining and employing locals, particularly out of economically depressed areas like his native Dorset. He paid his tithe, avoided Court politics and was trying to do something good with his life when Nemsemet came to town. Not liking the injustice of the Court, he didn't really care what Nemsemet did to the likes of Caradoc de Lacy. The only problem is, of course, that Nemsemet is a crazy motherfucker and he's not stopping there. . He's also rallied a lot of lycanthropes to the cause, men and women that are a lot less controlled than Antonio is, raised in clans together that distrust the outside world and are indoctrinated against normal humanity. It's understandable, they've been hunted, persecuted and have lived on the margins. Antonio has some sway with them, in that they are not enthusiastically hunting one of their own, but they aren't listening when he tries to rally these various lycanthrope clans. Nemsemet is bad news. Now he's on the run like a lot of other people. Psychological Profile:Deep down, Barnes is still guilty about what he did in Vietnam, flying off the handle, killing a bunch of people indiscriminately. While time has healed some of it, he left the 'Nam resolved to do something worthy and good with the rest of his life, and got into the nitty gritty of social work and entepreneurial neighborhood development. He's always been careful to avoid getting overly involved in Court politics. The Court, so long as one pays tithe and avoids breaking the Concealment Edict, really doesn't care. On the other hand, the injustice of the Court rankles Antonio, and he's happy to see it gone. But he has a regard for human life that most lycanthropes don't, and is one of the few standing against Nemsemet. Possessions:A nice house, inherited from his deceased parents that isn't really safe to stay in any more. He's socked away money wisely invested, as well as his considerable salary as the CEO of Horizon. He has a particularly nice 1969 Pontiac Firebird and a shotgun at home that, quite frankly, he doesn't use. He has a nice cell phone though and some authentic Vietnamese Buddhist prayer beads he picked up in the 1990's when he travelled back to 'Nam to make his peace with the past. They have supernatural significance that he doesn't really understand. Yes, and:...Flint and Antonio had a run-in in 1987 or so, when Flint suspected Antonio in a grisly series of murders that involved the consumption of corpses after digging into his Vietnam War history. Antonio was charged by the court, though his innocence was proven when the murders continued with him in custody. Flint and Antonio worked together grudgingly to catch the werewolf family responsible for it, but there's no love lost there.</s> <|message|>Rikive Heimdalsdóttir Rikive stared at the vampire as she clawed with panicked desperation at the bark of tree she clung too. It was...an oddly amusing sight. Seeing the overly confident creature of darkness reduced to a scrambling coward was satisfying to say the least. Shame the hunter wasn't here to see this, he would have gotten some enjoyment out of it. Rikive rubbed her hand over her mouth to hide her grin and stepped closer to the terrified vampire. "I'm fairly certain that all of this," Rikive waved her hand around them. "Is fake. Which means," she pointed to the sunlight shining innocently through the canopy. "That sun is fake as well. So you're safe, alright?" Likely that wouldn't be enough to get her to leave the 'safety' of the tree so Rikive took a step back. "Here." She pulled Winterthorn from it's sheath and in a cloud of smoke the sheath transformed into her shield. Rikive stabbed Winterthorn into the ground and removed the shield from her arm. The demi-goddess held out the shield for her 'companion' and raised her eyebrows. "Hold this over your head for shade, we need to start moving and looking for the others. Now if we're lucky, I'll be able to hear them somewhere in all of this, but that's going to be hard if you're screeching like-" Rikive cut herself off as a sound reached her ears. "Ssh." She held up her finger to her lips to signal Kaori to be quiet. In the distance she heard a dull thump. Shortly after the first one, there was a second one. There was a rhythm to them, one she had heard before a few centuries ago. "We need to go. Now." Rikive yanked her sword out of the ground, gripping it tight while her eyes scanned their surroundings. "So pull it together. We've got big trouble coming our way."</s> <|message|>Antonio Victor Barnes There was a screech in the air and that was where Tony headed, rather than the muffled thumps of explosives and the other things. This was a battlefield of limited vision, of thick ground growth and moisture; he was not entirely surprised, with Parael on his back, when they stepped into chest-high water, and Tony kept going, with Parael held above the waterline so he wouldn't drown as they waded through. Water like this was safer, relatively speaking, though there was the danger of leeches and other things in the water. He knew that haste was dangerous -- to crash around in the bush was to bring the attention of whatever was lurking in it. And so even though there was a fear-driven wish to rush toward, he held himself, tremblingly, as he moved forward deliberately, clambering onto dry(-er) land and then back into boggy swamp. There was one advantage, in a sense, to this. He wasn't laden down like he was as an infantryman in this crap. Moving through it in the throes of his first change after a disastrous firebase action that put his company under siege and overrun, even hit with friendly fire from artillery at Dong Tam, didn't give him much in the way of memories besides a surrealistic blur of animal instinct and pain, hunger and rage. It was his first change out here, and he didn't want to repeat the experience. His animal nature, which he closely reigned in ever since, went wild out here. That was why he was trembling. And then the rounds started to land, creeping up behind them, huge blasts that landed with a plume of dirt, water, smoke and fire, leveling the trees; not just one hit of artillery, which could shake the entire world if one was close enough, but a creeping barrage of 155mm rounds, hitting one after the other and moving up in their direction. Now he ran, now he sprinted, heedless of the traps, while his eyes sought some sort of cover, some place to cower from the awesome and impossible firepower of field artillery. This is what made him snap the first time.</s>
<|message|>Antonio Victor Barnes The artillery barrage went over the area quickly; a couple shots and done, but it was a preparation fire. As the smoke cleared and Tony pulled himself up from where he cowered in terror, where he'd dove for shelter in a desperate instance of knowing he was on the receiving end of incoming fire, he heard the sound that every infantryman in Vietnam wanted to hear. Whoop-whoop-whoop, the blades of hueys, bringing in the fire; the sound of machinegun and rocket fire from up above suppressing the enemies in the area -- it was hard to tell where the enemies were but apparently the helicopters had guidance. Tony didn't have smoke to pop. He didn't have a radio. He didn't have a lot of things, but he managed to find his way into a clearing, and started waving his arms at the birds circling over head, the door gunners with their pigs (note: M60 machineguns) thundering away at targets of opportunity. They could see him and they weren't shooting, so that meant that they were friendly... Tony dared again, yelling, "THIS WAY!" for the others to hear, if they were indeed around, "HURRY!" He didn't want to be left behind, and he didn't want to leave others behind.</s>
<|description|>Parael Magnus Age: 777 Gender: Androgynous (often answers to male pronouns) Breed: Retired Celestial ('Nephilim') Physical Description: (Because I can never get pictures to work right >.< ) Parael stands just shy of 6 feet tall, near 130lbs, with long golden hair grown down to his shoulders, often done up in a ponytail. When working at his center he's dressed in ragged jeans and a clean vest with a diaper bag over his shoulder. On the streets he often wears a button up vest, while channeling his powers can reveal ethereal wings that no longer physically exist. Talents: Parael lost most of his Celestial powers after he retired and became Nephilim, but he has picked up a few skills here and there since becoming half human... - Divine Light: Normally deadly and natural to a full Celestial, Parael was taught to channel Divine power through his human hands roughly 500 years ago. Through human conjuring, this power is little more than a bright and hot flare. - Glamour: By necessity, Parael has learned to harness human illusion powers to maintain glamours around himself and his place of business, disguising himself against mortal eyes. History: Parael doesn't like to discuss his history from before his retirement to the human world ("I abhor getting involved with all the human dogma over whose Creator is right. You all need to stop worrying your lovely faces about that and get to the business of living!") But certain individuals believe that he was present shortly after the moment of creation, this revelation coming from nights involving too much alcohol and pillow talk- and as with all such talk, could easily be a fabrication. Whatever precipitated Parael to hang up his wings in the Middle Ages is between Parael and whatever Celestial ordered him around at the time. After coming down to Earth in the Far East during the Middle Ages and being tutored in human culture by a Chinese dragon, Parael hitch-hiked across the silk road with a Djinni caravan, partied in Europe among the Faerie courts through the Renaissance, sailed across the Atlantic to South America to run with were-jaguars during the Age of Exploration, chillaxed in the Caribbean with wizard cabals through to the 1800s, and finally settled in New Camden during the modern era. It wasn't until settling Camden that he actually began to buy into the tributary system and managed to cultivate a number of relationships with the ruling council of the city ("'Cultivate' is such a cleaned up word, darling! I got around. A lot.") Celestial blood is a much desired commodity in the magical world, being used for anything from spell components in Elixers of Life to psychotropic drugs for werewolves. His identity as a Celestial would be impossible to conceal forever, so Parael worked out a deal with the city's vampire leader Caradoc de Lacy to provide a certain tithe of blood every month, allowing the vampire to store and imbibe it whenever he liked- negating the deadliness of sunlight to the city's leader for a few hours at a time. Being able to surprise his foes at high noon while they plotted against him was a boon the vampire couldn't afford to pass up. Caradoc, meanwhile, protected Parael's identity as a Celestial from the general supernatural population, eliminating anyone who got too close to the truth of how he could move about during daylight hours. This protection became doubly handy when, in the Moral Panic of the 1980s, the human city council tried to shut down Parael's daycare center under the pretense of "protecting children from the homosexual menace." Caradoc stepped up and bullied the council into keeping away, but the Celestial soon found himself in deeper debt to Caradoc for the intercession. Caradoc's human rival, Baroness Augusta, a wizard with an arsenal of magic at her disposal, lost three magi trying to discern how Caradoc could move about seemingly at random during the day. When she discovered the existence of Parael, the two leaders called a council to discuss his presence in Camden. Parael doesn't know what accord they came to, but the inquiries from the city's wizards did stop. To the supernatural "public" of Camden, Parael is still an eccentric magi who is good with kids and operates out of a daycare center on the East Side. Parael pays tribute by watching over the children of other paranormals, occasionally enchanting them with glamour to pass under mortal gaze when not in full control of their powers; and most importantly, by his blood tithe to the Prince ("And judging by how Baroness Augusta's wrinkled face is looking, the covens are getting a cut too. Unless that's Botox she's taking and I'm wrong.") With the arrival of Nemsemet and the eradication of the Count and his court, Parael is feeling the pressure whether to go underground or to step up and fight. Coming out of retirement is not in the cards, as a full Celestial entering battle with Nemsemet may emerge victorious, but the clash could level the city of New Camden and everyone in it. For now his daycare center has turned into nothing less than a fortified bunker with wizards and faeries placing wards all over the grounds to protect their next generation from the wrath of Nemsemet... Psychological Profile: Parael is a bubbly, flirtatious individual who is absolutely enthralled with the modern mortal world. The iPhone is a greater wonder than all the stars in the sky ("Except for Orion, that sly stud!"). His identity as an ex-Celestial is a closely guarded secret however, and he is supremely sensitive to anyone bringing up the idea that he could be one. Possessions: Parael travels light in his day-to-day work. He always has a slick, designer diaper bag on hand from which he pulls all manner of items including toys, food, spellbooks and extra clothes. Buried beneath the floorboards in his bedroom is a dirty, dented iron longsword which he treats with all the reverence of a Colt .45 when in hand. He does keep an enormous collection of mementos in his apartment. He still has a silk robe which he picked up from his landing in China, which he often lays about in during his off hours, a set of jeweled earrings from India during his trek across the Silk Road, a silver Fairy Sword he got from the Queen of Spring in a tournament ("I'm not bragging, but it was actually the prize in a beauty contest."), and a collection of Obsidian daggers and war clubs during his time in the South American jungles with the were-panthers ("I've yet to find better steak knives and meat tenderizers!"). Yes, and: Parael Magnus hunkered down right after the appearance of the dread Nemsemet, warding his daycare center to try and hide the fact that he was a Celestial from the enemy and providing a place of safety for anyone else who needed a way to lay low...</s> <|message|>Parael Magnus Parael Magnus hovered in his bathroom before the mirror frowning at his own reflection. His hair was an absolute mess as the bangs wouldn't stay put where he wanted them. The lime green silk bathrobe he wore was likewise disheveled, and his fingers were looking woefully out of shape. He'd skipped his weekly mani-pedi to focus on warding his apartment and the place of business. He didn't have much of a choice though. When a hurricane struck, you had to skip going to the movies to see the latest blockbuster and focus on boarding up your house. Nemsemet was a category 5 hurricane, following an 8.9 earthquake, following a volcanic eruption. What scared the fuck out of Parael, though, was the fact that he had 0 info on the thing. As a Celestiel, he had the ins and outs on almost every historical figure to walk the Earth. Attila the Hun? Cross-eyed and afraid of frogs. Genghis Khan was into some freaky shit. And Ivan the Terrible was a mild sociopath but loved his pet bunny. Problem was, Nemsemet went back. Far back. Ancient Egypt was hard enough to follow, but Parael had no idea who or what Nemsemet truly was. High Priest? Fine, they were looking at a powerful Magus. True Pharoah? A Demi-god with ancient knowledge; difficult but not unkillable. An Avatar of the Egyptian deities? Now they were in trouble. "If I were a praying Celestiel," he said to the mirror, tweaking his eyelashes, "I'd be sending out requests for backup." The pounding on his front door made him jump and mess up his right eyelash briefly. Parry frowned and looked up at the ceiling briefly. "I said if. Don't take that as a formal request." Parry left his face half made up- a crime in his eyes- and headed down to the main floor entrance. The Little Angels center was full up with occupants. Fae, a few petty magi and witches, mostly vagrants who wanted a place to stay while the chaos at court was settled. Nobody knew what Parry was, but they knew the place was Warded to high heaven. A few had their kids with them, crowded in the nap rooms like so many people packed into tenements, but otherwise the center was closed for business; had been since the day the sarcophagus opened. Parry opened the front door, greeting the Lycanthrope with an absurd sight- that strangely masculine body with a female face, long golden hair, in a slinky silk robe that only reached as low as Parry's knees. It was all a big joke- he wore boxers and a designer undershirt beneath it all. "Well hello, beautiful," Parry said with a smile. Which promptly evaporated when he heard what Tony had to say. "Get in," he said, pulling Tony into the front door before slamming it shut and locking the deadbolts. "Details. Now. Skip nothing. Who talked and what'd they say?" Oh man... The old Isis charm Parry gave the raid group was a long shot. Looooooong shot. And it wasn't like there were a ton of people who peddled in old Egyptian Magic. Still, they could maybe pin his support on someone else...</s> <|message|>Antonio Victor Barnes Well, he could have resisted, but he wasn't; he wanted in as bad as anyone else. He kept his voice low and calm, because the last thing he wanted to do was start a panic among the people taking shelter here. For that matter, he was a lycanthrope, some of these folks tended to view the breed with suspicion. Moon-mad and the ability to turn into psychotic raging man-beasts. It was actually understandable. "Some Werewolves I know passed on the word as a last favor. Not saying who. Said Augustus and his entire raid force got rolled over bad as soon as they reached the museum and one of them lived long enough to talk. Or maybe he was dead when he got made to talk, who the fuck knows? We both know where they were hiding and it's a good bet Nemsemet got that out of the guy who snitched. That means that shit's gonna land here hard." He never lost the entire 'ebonic' accent, the African-Americanisms that identified his background, but he was also a guy that held a Master's from Tulane. "I know you've got heavy defenses here, but Nemsemet's a nightmare, man. You might be able to hold this place for a little bit, but that needs to happen while the little ones are getting taken to safety." Tony wasn't willing to fight for Augustus Nicholson, but he'd spent decades trying to help turn around some of Camden's meanest ghettos. Parael was a known entity in the community insofar as that it was damn unlikely he'd just pick up sticks and leave the kids hanging and Tony already had problems looking himself in the eyes in the mirror many mornings. He wasn't about to do it either.</s>
<|message|>Parael Magnus Parry stopped in place, chewing his thumbnail while the Lycanthrope gave him the latest and not-so-greatest on how badly they were fucked. Dammit all to the Pit, he shouldn't have given Augustus the help. Stupid stupid stupid! He had a soft spot for kids, part of his old job. For whatever reason, Augustus had hit him hard with the "Think of the children!" line and Parael had taken the bait. 'Of course I'll think of the children! Here, take this old thing- no, don't ask where I got it. It should work as proof against Egyptian Magi.' Should being the operative word there. Now his place had a big fat target on it, and he was out his most powerful asset in the fight against Nemsemet. Well, not his most powerful. He still had his old sword. But if he pulled that one out, they might as well drop a nuclear missile on the museum. It'd get the job done with far less of a mess. "Well, if Nemsemet can make corpses talk, we're double boned. No helping there," he said, walking back to the main room of the Center. A few Fae were huddled in the corner sleeping, some lone-wolf shifters sleeping in a pile on the main carpet. A teenage pimple faced wizard was busy playing a game on a smart-phone, oblivious to their presence. Hardly the makings of an army. Parry slipped right past them and pulled a black designer diaper bag off the coat rack on the wall- All silver patterns and gold thread. Fancy stuff. It weighed a few pounds but opening it revealed nothing. "Alright, do me a favor and hit the basement. There's two safes beneath the stairs. Code's 1-5-1 on both of them. Empty them both into here. And do NOT open the flasks in safe number two. I'll dispose of them later but Nemsemet cannot have them." Packed in with all the industrial sized boxes of diapers, pull-ups, baby food and extra toys were a pair of electronic safes. Number one had all the cash Parael owed de Lacy for his tithes. Not collected since the court got nuked, so they'd have about three grand in cash for whatever they needed. de Lacy's real tribute was in safe number two, bottled up in a silver flask with a couple others that were empty, but likely had trace amounts of liquid in them. And Nemsemet could not get his grubby hands on Celestial blood under any circumstances. "Alright," Parry said to his occupants, checking his watch. "Closing time folks! You don't have to go home but you can't stay here! Car keys are on the table and anyone without a car, the next city bus comes around in twelve minutes. I'm going upstairs to change. Anyone still here when I get back will not be happy with what I do to you!"</s>
<|description|>Parael Magnus Age: 777 Gender: Androgynous (often answers to male pronouns) Breed: Retired Celestial ('Nephilim') Physical Description: (Because I can never get pictures to work right >.< ) Parael stands just shy of 6 feet tall, near 130lbs, with long golden hair grown down to his shoulders, often done up in a ponytail. When working at his center he's dressed in ragged jeans and a clean vest with a diaper bag over his shoulder. On the streets he often wears a button up vest, while channeling his powers can reveal ethereal wings that no longer physically exist. Talents: Parael lost most of his Celestial powers after he retired and became Nephilim, but he has picked up a few skills here and there since becoming half human... - Divine Light: Normally deadly and natural to a full Celestial, Parael was taught to channel Divine power through his human hands roughly 500 years ago. Through human conjuring, this power is little more than a bright and hot flare. - Glamour: By necessity, Parael has learned to harness human illusion powers to maintain glamours around himself and his place of business, disguising himself against mortal eyes. History: Parael doesn't like to discuss his history from before his retirement to the human world ("I abhor getting involved with all the human dogma over whose Creator is right. You all need to stop worrying your lovely faces about that and get to the business of living!") But certain individuals believe that he was present shortly after the moment of creation, this revelation coming from nights involving too much alcohol and pillow talk- and as with all such talk, could easily be a fabrication. Whatever precipitated Parael to hang up his wings in the Middle Ages is between Parael and whatever Celestial ordered him around at the time. After coming down to Earth in the Far East during the Middle Ages and being tutored in human culture by a Chinese dragon, Parael hitch-hiked across the silk road with a Djinni caravan, partied in Europe among the Faerie courts through the Renaissance, sailed across the Atlantic to South America to run with were-jaguars during the Age of Exploration, chillaxed in the Caribbean with wizard cabals through to the 1800s, and finally settled in New Camden during the modern era. It wasn't until settling Camden that he actually began to buy into the tributary system and managed to cultivate a number of relationships with the ruling council of the city ("'Cultivate' is such a cleaned up word, darling! I got around. A lot.") Celestial blood is a much desired commodity in the magical world, being used for anything from spell components in Elixers of Life to psychotropic drugs for werewolves. His identity as a Celestial would be impossible to conceal forever, so Parael worked out a deal with the city's vampire leader Caradoc de Lacy to provide a certain tithe of blood every month, allowing the vampire to store and imbibe it whenever he liked- negating the deadliness of sunlight to the city's leader for a few hours at a time. Being able to surprise his foes at high noon while they plotted against him was a boon the vampire couldn't afford to pass up. Caradoc, meanwhile, protected Parael's identity as a Celestial from the general supernatural population, eliminating anyone who got too close to the truth of how he could move about during daylight hours. This protection became doubly handy when, in the Moral Panic of the 1980s, the human city council tried to shut down Parael's daycare center under the pretense of "protecting children from the homosexual menace." Caradoc stepped up and bullied the council into keeping away, but the Celestial soon found himself in deeper debt to Caradoc for the intercession. Caradoc's human rival, Baroness Augusta, a wizard with an arsenal of magic at her disposal, lost three magi trying to discern how Caradoc could move about seemingly at random during the day. When she discovered the existence of Parael, the two leaders called a council to discuss his presence in Camden. Parael doesn't know what accord they came to, but the inquiries from the city's wizards did stop. To the supernatural "public" of Camden, Parael is still an eccentric magi who is good with kids and operates out of a daycare center on the East Side. Parael pays tribute by watching over the children of other paranormals, occasionally enchanting them with glamour to pass under mortal gaze when not in full control of their powers; and most importantly, by his blood tithe to the Prince ("And judging by how Baroness Augusta's wrinkled face is looking, the covens are getting a cut too. Unless that's Botox she's taking and I'm wrong.") With the arrival of Nemsemet and the eradication of the Count and his court, Parael is feeling the pressure whether to go underground or to step up and fight. Coming out of retirement is not in the cards, as a full Celestial entering battle with Nemsemet may emerge victorious, but the clash could level the city of New Camden and everyone in it. For now his daycare center has turned into nothing less than a fortified bunker with wizards and faeries placing wards all over the grounds to protect their next generation from the wrath of Nemsemet... Psychological Profile: Parael is a bubbly, flirtatious individual who is absolutely enthralled with the modern mortal world. The iPhone is a greater wonder than all the stars in the sky ("Except for Orion, that sly stud!"). His identity as an ex-Celestial is a closely guarded secret however, and he is supremely sensitive to anyone bringing up the idea that he could be one. Possessions: Parael travels light in his day-to-day work. He always has a slick, designer diaper bag on hand from which he pulls all manner of items including toys, food, spellbooks and extra clothes. Buried beneath the floorboards in his bedroom is a dirty, dented iron longsword which he treats with all the reverence of a Colt .45 when in hand. He does keep an enormous collection of mementos in his apartment. He still has a silk robe which he picked up from his landing in China, which he often lays about in during his off hours, a set of jeweled earrings from India during his trek across the Silk Road, a silver Fairy Sword he got from the Queen of Spring in a tournament ("I'm not bragging, but it was actually the prize in a beauty contest."), and a collection of Obsidian daggers and war clubs during his time in the South American jungles with the were-panthers ("I've yet to find better steak knives and meat tenderizers!"). Yes, and: Parael Magnus hunkered down right after the appearance of the dread Nemsemet, warding his daycare center to try and hide the fact that he was a Celestial from the enemy and providing a place of safety for anyone else who needed a way to lay low...</s> <|message|>Parael Magnus "War is war, but we need to look good every now and then," Parry said. And by now and then, he meant all the time. The first time he took Rikive to a club, she'd been talk of the town for all the wrong reasons. Demanding a glass of mead, trying to do a courtly dance on the floor, and breaking the wrists of a human who tried to cop a feel (not that he disagreed with that one; a few free drinks had come floating their way). "And less is more in your case. Leather looks good but leave the miniskirt." As for her follow up question of why he chose to remain Nephilim rather than taking up his Celestial mantle, he answered that one with silence, but did cast a glance at the floorboards near his bed. The Iron Sword was buried there. Useless to most magi. Even to Rikive. Drawing it was a no-no. Nemsemet might know what it was, but even he couldn't channel it. No, Parry wouldn't be putting his wings back on. Not for himself and not for anyone in this city. Rikive could call him selfish if she wanted, but he liked his freedom too much to give it up. And he had no idea if he could beat Nemsemet. Really, he had no idea what the mummy actually was and couldn't accurately gauge his chances. The pounding on the door made him follow behind Rikive, scooping up her spare clothes with his own. Tony was at the bottom of the stairs, his Prada diaper bag in arm and presumably loaded up, staring at the door. "I'll take that," Parry said, sliding all the clothes into the main opening, disappearing inside it without any sign of adding weight or width. He slid the bag over one shoulder, hanging opposite the scabard on his hip. Most of the hangers-on had left out the back door by the time he got downstairs- even pimple-faced teenage wizard. Peeking through the peephole, Parry saw his "good friend" Flint, standing on his doorstep and waiting. Oh good, contact made and backup plan established. Parry waved his hand, sliding open the locks on the door and opening it enough for the hard-boiled wizard to slide in to safety. "Hey Flinty-poo! Come inside! I'll take three boxes Thin Mints, one of Samoas and all the Peanut Butter ones you've got."</s> <|message|>Flint White Flint was not one to make idle chit chat, he rolled his eyes at Parael and skimmed over his outfit. He didn't understand the fashion of the modern world, anyone who had seen Flint before would know he always seemed to wear the same suit, the same hat and the same coat. Sometimes it was rumoured he only owned one of each and never changed. When asked he would just say that the outfit "is best for investigation purposes." In the modern world however it just looked like he stepped out of a noir film. "Im not here for a chat" Flint said, his voice sounding like he gargled gravel. "Have you reconsidered my offer yet? Your people would be safer at my place" Flint's large hands searched his coat pocket, slipping out a packet of cigarettes. He carefully placed one into his mouth and clicked his fingers. A small flame burned in his grasp, he quickly wafted it away as he lit the cigarette. Breathing in the smoke then exhaling to the side, being sure to avoid breathing smoke into anyone's face. Flint took a step inside, spotting Rikive he nodded, then did his usual scour of the room, his eyes that of an eagle looking to make sure nothing was out of the ordinary. Then he spotted an enemy. In the blink of an eye Flints hand was at his gun, his hand pulling it from the shoulder holster and pointing it at the figure. The hammer clicked, locking the chamber in place on the large firearm. "What are you doing here!" Demanded Flint to Antonio, standing at the other side of the room. Many lycans had joined Nemsemet and Flint had dealt with this one before. His finger was on the trigger, waiting for the monster to give him a reason to shoot.</s> <|message|>Antonio Victor Barnes "What does it look like, asshole?" he snarled. No love lost there, since Flint crawled up his ass in the 1980's trying to prove him guilty of a string of ugly murders that involved cannibalism, "Maybe you should ask the host instead of acting like this is your house and I broke in. Ever think of that or were you too busy whippin' it out to think it through, Whitey?" Just like last time, went the unspoken added comment. He relished calling the man 'Whitey.' It was so appropriate. One letter changed the whole texture of the conversation. But what Tony really wanted to do was just rip the man's head off, and it was hard to count more reasons off in his head than he had fingers. His nostrils flared and took in the tobacco smoke, which was offensive and harsh -- of course the guy would smoke something that smelled like a lit fart. There were reasons, of course, not to start a fight in another being's home -- being a guest and behaving accordingly was a big deal with certain sets of supernatural. But then there were fuckers like Flint who didn't think they had to play along with the niceties, and perhaps that's why, unable to resist, Tony pointed out, "I can see why you'd be wary around werefolk, Whitey, I bet there's more than a few scores they want to settle, especially with the Court's cops. Guess that's karma comin' round real hard, looking for your ass. Shit, you protect anyone? Your place is the first place they're gonna tear up, boy. Right after this place," he added pointedly to Parael -- tick-tock. At least getting that bit off his chest, smirking rather than snarling now, though suffused with malice that reached his eyes knowingly, seemed to stabilize his response a bit.</s>
<|message|>Parael Magnus "Oh, Flinty-poo, it's so sweet of you to offer to put up the merry band of hangers-on." Parry stepped aside for Flint, letting the drab enforcer into his home. He'd always admired the old Noir look on the guy. Thankfully, he didn't stink like he would if it was the only set of clothing he owned. "Have you reconsidered my proposal for a wardrobe change. Leather dusters are-" Parry was cut off, waving the smoke cloud of cigarette smoke out of the air after Flint lit up. "Ah, there's no smoking in here. Kids and all that." And I'm going to smell like tobacco for a couple hours too. Need to get some cologne on, fast! But there were no kids present any more. Most of the place had been emptied out. It was Parry's not so subtle way of reminding Flint just whose house he was in. And as he was getting ready to excuse himself to get some more pleasant odor applied to himself, like that, with the click of a hammer on the pistol, the temperature of the room dropped about a hundred degrees. "Whoa whoa whoa!" Parry said, resisting the urge to draw his silver Fairy Sword. "Guys, can we not murder each other while there's a fucking Egyption-god-mummy on his way to kill us all? Please? Guns down, claws retracted, and everyone take three deep breaths!"</s>
<|description|>Parael Magnus Age: 777 Gender: Androgynous (often answers to male pronouns) Breed: Retired Celestial ('Nephilim') Physical Description: (Because I can never get pictures to work right >.< ) Parael stands just shy of 6 feet tall, near 130lbs, with long golden hair grown down to his shoulders, often done up in a ponytail. When working at his center he's dressed in ragged jeans and a clean vest with a diaper bag over his shoulder. On the streets he often wears a button up vest, while channeling his powers can reveal ethereal wings that no longer physically exist. Talents: Parael lost most of his Celestial powers after he retired and became Nephilim, but he has picked up a few skills here and there since becoming half human... - Divine Light: Normally deadly and natural to a full Celestial, Parael was taught to channel Divine power through his human hands roughly 500 years ago. Through human conjuring, this power is little more than a bright and hot flare. - Glamour: By necessity, Parael has learned to harness human illusion powers to maintain glamours around himself and his place of business, disguising himself against mortal eyes. History: Parael doesn't like to discuss his history from before his retirement to the human world ("I abhor getting involved with all the human dogma over whose Creator is right. You all need to stop worrying your lovely faces about that and get to the business of living!") But certain individuals believe that he was present shortly after the moment of creation, this revelation coming from nights involving too much alcohol and pillow talk- and as with all such talk, could easily be a fabrication. Whatever precipitated Parael to hang up his wings in the Middle Ages is between Parael and whatever Celestial ordered him around at the time. After coming down to Earth in the Far East during the Middle Ages and being tutored in human culture by a Chinese dragon, Parael hitch-hiked across the silk road with a Djinni caravan, partied in Europe among the Faerie courts through the Renaissance, sailed across the Atlantic to South America to run with were-jaguars during the Age of Exploration, chillaxed in the Caribbean with wizard cabals through to the 1800s, and finally settled in New Camden during the modern era. It wasn't until settling Camden that he actually began to buy into the tributary system and managed to cultivate a number of relationships with the ruling council of the city ("'Cultivate' is such a cleaned up word, darling! I got around. A lot.") Celestial blood is a much desired commodity in the magical world, being used for anything from spell components in Elixers of Life to psychotropic drugs for werewolves. His identity as a Celestial would be impossible to conceal forever, so Parael worked out a deal with the city's vampire leader Caradoc de Lacy to provide a certain tithe of blood every month, allowing the vampire to store and imbibe it whenever he liked- negating the deadliness of sunlight to the city's leader for a few hours at a time. Being able to surprise his foes at high noon while they plotted against him was a boon the vampire couldn't afford to pass up. Caradoc, meanwhile, protected Parael's identity as a Celestial from the general supernatural population, eliminating anyone who got too close to the truth of how he could move about during daylight hours. This protection became doubly handy when, in the Moral Panic of the 1980s, the human city council tried to shut down Parael's daycare center under the pretense of "protecting children from the homosexual menace." Caradoc stepped up and bullied the council into keeping away, but the Celestial soon found himself in deeper debt to Caradoc for the intercession. Caradoc's human rival, Baroness Augusta, a wizard with an arsenal of magic at her disposal, lost three magi trying to discern how Caradoc could move about seemingly at random during the day. When she discovered the existence of Parael, the two leaders called a council to discuss his presence in Camden. Parael doesn't know what accord they came to, but the inquiries from the city's wizards did stop. To the supernatural "public" of Camden, Parael is still an eccentric magi who is good with kids and operates out of a daycare center on the East Side. Parael pays tribute by watching over the children of other paranormals, occasionally enchanting them with glamour to pass under mortal gaze when not in full control of their powers; and most importantly, by his blood tithe to the Prince ("And judging by how Baroness Augusta's wrinkled face is looking, the covens are getting a cut too. Unless that's Botox she's taking and I'm wrong.") With the arrival of Nemsemet and the eradication of the Count and his court, Parael is feeling the pressure whether to go underground or to step up and fight. Coming out of retirement is not in the cards, as a full Celestial entering battle with Nemsemet may emerge victorious, but the clash could level the city of New Camden and everyone in it. For now his daycare center has turned into nothing less than a fortified bunker with wizards and faeries placing wards all over the grounds to protect their next generation from the wrath of Nemsemet... Psychological Profile: Parael is a bubbly, flirtatious individual who is absolutely enthralled with the modern mortal world. The iPhone is a greater wonder than all the stars in the sky ("Except for Orion, that sly stud!"). His identity as an ex-Celestial is a closely guarded secret however, and he is supremely sensitive to anyone bringing up the idea that he could be one. Possessions: Parael travels light in his day-to-day work. He always has a slick, designer diaper bag on hand from which he pulls all manner of items including toys, food, spellbooks and extra clothes. Buried beneath the floorboards in his bedroom is a dirty, dented iron longsword which he treats with all the reverence of a Colt .45 when in hand. He does keep an enormous collection of mementos in his apartment. He still has a silk robe which he picked up from his landing in China, which he often lays about in during his off hours, a set of jeweled earrings from India during his trek across the Silk Road, a silver Fairy Sword he got from the Queen of Spring in a tournament ("I'm not bragging, but it was actually the prize in a beauty contest."), and a collection of Obsidian daggers and war clubs during his time in the South American jungles with the were-panthers ("I've yet to find better steak knives and meat tenderizers!"). Yes, and: Parael Magnus hunkered down right after the appearance of the dread Nemsemet, warding his daycare center to try and hide the fact that he was a Celestial from the enemy and providing a place of safety for anyone else who needed a way to lay low...</s> <|message|>Parael Magnus "Oh, Flinty-poo, it's so sweet of you to offer to put up the merry band of hangers-on." Parry stepped aside for Flint, letting the drab enforcer into his home. He'd always admired the old Noir look on the guy. Thankfully, he didn't stink like he would if it was the only set of clothing he owned. "Have you reconsidered my proposal for a wardrobe change. Leather dusters are-" Parry was cut off, waving the smoke cloud of cigarette smoke out of the air after Flint lit up. "Ah, there's no smoking in here. Kids and all that." And I'm going to smell like tobacco for a couple hours too. Need to get some cologne on, fast! But there were no kids present any more. Most of the place had been emptied out. It was Parry's not so subtle way of reminding Flint just whose house he was in. And as he was getting ready to excuse himself to get some more pleasant odor applied to himself, like that, with the click of a hammer on the pistol, the temperature of the room dropped about a hundred degrees. "Whoa whoa whoa!" Parry said, resisting the urge to draw his silver Fairy Sword. "Guys, can we not murder each other while there's a fucking Egyption-god-mummy on his way to kill us all? Please? Guns down, claws retracted, and everyone take three deep breaths!"</s> <|message|>Rikive Heimdalsdóttir Rikive jumped when things quickly turned for the worst once the lawman and the messenger saw one another. Obviously they knew one another and more apparent, there was quite a lot of bad blood between them. She remained still, not wanting to add to the tension by drawing her own weapon but when the messenger snapped back at the man it seemed the situation would only become worse. Rikive gritted her teeth as Parael spoke and started to take off her jacket, her light hazel eyes flicking between the two of them with a scowl. "Parael is right. Cease thy squabbling! We hast a large enough axe hanging ov'r our heads without fighting amongst ourselves!" She said, gripping her jacket in hand tightly and holing it as though she was about to throw it. "Or doth thou require time outs. I believe Parael has appropriate furniture for such occasions." She finished, her gaze split between watching the man with the gun and the Berserker. At least she wasn't the only one that wasn't fond of Flint the lawman. She was still sore at him for arresting her after the incident with her duel with that obnoxious human. The mortal had agreed to it, she still maintained she was well within her rights to have beaten him like she had.</s> <|message|>Beth Callahan. Going into hiding had not been necessary in so long, Beth didn't consider slipping into the body of a mortal as a means of escape until days later. She scolded herself for the absent-mindedness, but once inside the body of one Jacob Schmidt, she didn't give it a second thought. She supposed Nemsemet's minions sensed the supernatural even within the shell of a mortal, and so moved quickly throughout the city. But whether or not they could sense the spiritual, she certainly could. Albeit a new talent, Beth grasped the ins and outs of it in quick time. For now it served as a spiritual navigation tool, highlighting the most infested areas of New Camden at any given moment and providing her with a safe escape route. Why hadn't she ever gone into the business of private investigation? She had to give up the body of Mr. Schmidt at some point, lest she want to drive him mad. On the outskirts of town, where the cityscape morphed into suburban neighbourhoods, she laid the mortal in a bush. The half empty bottle she shoved into his hand resulted in a few seconds of solid snickering: a relief in the endless intensity of Nemsemet's dominion. Of all the houses, she chose the one with the neglected front lawn. She tried only to possess the bodies of those who might not be as missed as others when they lost their memories. The icy paresthesia that spread over her incorporeal form as she passed through the walls never became less uncomfortable. Beth made her irritation known as soon as she was inside, shuddering until picture frames trembled against the walls. Left-to-rot pizza boxes covered the floor with such density they may as well have been a second carpet. Discarded clothes and beer cans gave Beth everything she needed to make her decision. She followed the sound of snoring to the master bedroom, where a middle-aged man in a suit slept in an armchair by the window. Beth stood in front of the chair and fell backwards. His heavy body might have been difficult to move when she was a young poltergeist, but now she mastered temporary bodies like an experienced puppeteer. She headed for the daycare joint Parael had a hold on. He'd be able to explain some things for sure, and Beth figured the few good folks left would have gone there too. Using her puppet's wallet, she paid for a cab to take her a few blocks from Parry's. Beth approached the building slowly, surveying the area for unfamiliar spiritual signatures. Finding none in the immediate vicinity, she knocked.</s> <|message|>Flint White Flint slowly placed the hammer back to safe, slipping the handcannon back into its holster. He took one last drag of his smoke before putting his cigarette out onto his jacket collar and flicking the butt outside, grimacing at the wasted cigarette. "I moved, I know my place is probably turned over by now so I found a nice little apartment complex, separate rooms and what not" Flint glanced around the room to the hostility towards him. He knew that he would have to be more careful, try not let his emotions run wild around these people. Flint realised he was outnumbered and so sighed "so anyway... What's the plan?" He walked over to a chair and slumped into it, he removed a coin from his pocket and manipulated the air to have it spin on the tip of his finger.</s>
<|message|>Parael Magnus The gun was back in its place, swords were being sheathed. Rikive threatend to put both Tony and Flint in the time-out corner and wouldn't that have been something to put on YouTube? All was right with the world again. Sort of. Maybe. Minus Nemsemet coming to kill them all. That was when the KNOCK-KNOCK-KNOCK at the door came, and Parry drew his own sword in aggravation as he spun round and slid open the bolts on the heavy door, leveled the blade at heart's height, and- "Oh good lords, Beth," he said, resheathing the blade as he exhaled. Too much adrenaline today= way too much. "You know what, we're all about to murder each other from panic anyway, so why not join the party. Actually, I'm sorry. That was in bad taste." Parry stepped to the side, making room for Beth's newer and more rotund form in his foyer. "How you been, Beth? I see you've gained a few pounds since the last body. That meth-head didn't suit you anyway. Teeth were beyond horrid Guys and gals, this is Beth. Beth, meet my merry band of sociopaths. We were all just getting ready to skip town before an evil God-Mummy destroys the place. I'm not sure if you're on the most wanted list yet, so feel free to join in or move on and say you never saw us if you want. Flint apparently has a setup for us. Unless you've got a plan, Tony?"</s>
<|description|>Parael Magnus Age: 777 Gender: Androgynous (often answers to male pronouns) Breed: Retired Celestial ('Nephilim') Physical Description: (Because I can never get pictures to work right >.< ) Parael stands just shy of 6 feet tall, near 130lbs, with long golden hair grown down to his shoulders, often done up in a ponytail. When working at his center he's dressed in ragged jeans and a clean vest with a diaper bag over his shoulder. On the streets he often wears a button up vest, while channeling his powers can reveal ethereal wings that no longer physically exist. Talents: Parael lost most of his Celestial powers after he retired and became Nephilim, but he has picked up a few skills here and there since becoming half human... - Divine Light: Normally deadly and natural to a full Celestial, Parael was taught to channel Divine power through his human hands roughly 500 years ago. Through human conjuring, this power is little more than a bright and hot flare. - Glamour: By necessity, Parael has learned to harness human illusion powers to maintain glamours around himself and his place of business, disguising himself against mortal eyes. History: Parael doesn't like to discuss his history from before his retirement to the human world ("I abhor getting involved with all the human dogma over whose Creator is right. You all need to stop worrying your lovely faces about that and get to the business of living!") But certain individuals believe that he was present shortly after the moment of creation, this revelation coming from nights involving too much alcohol and pillow talk- and as with all such talk, could easily be a fabrication. Whatever precipitated Parael to hang up his wings in the Middle Ages is between Parael and whatever Celestial ordered him around at the time. After coming down to Earth in the Far East during the Middle Ages and being tutored in human culture by a Chinese dragon, Parael hitch-hiked across the silk road with a Djinni caravan, partied in Europe among the Faerie courts through the Renaissance, sailed across the Atlantic to South America to run with were-jaguars during the Age of Exploration, chillaxed in the Caribbean with wizard cabals through to the 1800s, and finally settled in New Camden during the modern era. It wasn't until settling Camden that he actually began to buy into the tributary system and managed to cultivate a number of relationships with the ruling council of the city ("'Cultivate' is such a cleaned up word, darling! I got around. A lot.") Celestial blood is a much desired commodity in the magical world, being used for anything from spell components in Elixers of Life to psychotropic drugs for werewolves. His identity as a Celestial would be impossible to conceal forever, so Parael worked out a deal with the city's vampire leader Caradoc de Lacy to provide a certain tithe of blood every month, allowing the vampire to store and imbibe it whenever he liked- negating the deadliness of sunlight to the city's leader for a few hours at a time. Being able to surprise his foes at high noon while they plotted against him was a boon the vampire couldn't afford to pass up. Caradoc, meanwhile, protected Parael's identity as a Celestial from the general supernatural population, eliminating anyone who got too close to the truth of how he could move about during daylight hours. This protection became doubly handy when, in the Moral Panic of the 1980s, the human city council tried to shut down Parael's daycare center under the pretense of "protecting children from the homosexual menace." Caradoc stepped up and bullied the council into keeping away, but the Celestial soon found himself in deeper debt to Caradoc for the intercession. Caradoc's human rival, Baroness Augusta, a wizard with an arsenal of magic at her disposal, lost three magi trying to discern how Caradoc could move about seemingly at random during the day. When she discovered the existence of Parael, the two leaders called a council to discuss his presence in Camden. Parael doesn't know what accord they came to, but the inquiries from the city's wizards did stop. To the supernatural "public" of Camden, Parael is still an eccentric magi who is good with kids and operates out of a daycare center on the East Side. Parael pays tribute by watching over the children of other paranormals, occasionally enchanting them with glamour to pass under mortal gaze when not in full control of their powers; and most importantly, by his blood tithe to the Prince ("And judging by how Baroness Augusta's wrinkled face is looking, the covens are getting a cut too. Unless that's Botox she's taking and I'm wrong.") With the arrival of Nemsemet and the eradication of the Count and his court, Parael is feeling the pressure whether to go underground or to step up and fight. Coming out of retirement is not in the cards, as a full Celestial entering battle with Nemsemet may emerge victorious, but the clash could level the city of New Camden and everyone in it. For now his daycare center has turned into nothing less than a fortified bunker with wizards and faeries placing wards all over the grounds to protect their next generation from the wrath of Nemsemet... Psychological Profile: Parael is a bubbly, flirtatious individual who is absolutely enthralled with the modern mortal world. The iPhone is a greater wonder than all the stars in the sky ("Except for Orion, that sly stud!"). His identity as an ex-Celestial is a closely guarded secret however, and he is supremely sensitive to anyone bringing up the idea that he could be one. Possessions: Parael travels light in his day-to-day work. He always has a slick, designer diaper bag on hand from which he pulls all manner of items including toys, food, spellbooks and extra clothes. Buried beneath the floorboards in his bedroom is a dirty, dented iron longsword which he treats with all the reverence of a Colt .45 when in hand. He does keep an enormous collection of mementos in his apartment. He still has a silk robe which he picked up from his landing in China, which he often lays about in during his off hours, a set of jeweled earrings from India during his trek across the Silk Road, a silver Fairy Sword he got from the Queen of Spring in a tournament ("I'm not bragging, but it was actually the prize in a beauty contest."), and a collection of Obsidian daggers and war clubs during his time in the South American jungles with the were-panthers ("I've yet to find better steak knives and meat tenderizers!"). Yes, and: Parael Magnus hunkered down right after the appearance of the dread Nemsemet, warding his daycare center to try and hide the fact that he was a Celestial from the enemy and providing a place of safety for anyone else who needed a way to lay low...</s> <|message|>Gray Conover A Day Before Autumn Arrives. Gray stretched in his cheap foldout chair, letting out a drawn out yawn. Again he lifted binoculars to look through the narrow opening in the motel's shoddy blinds. Autumn had sent him on ahead with a decent promise of pay as usual. Gray was almost disappointed by the fact that she wasn't hiring him to hunt something in particular. There's was little information to go on. Looking at the fact that Autumn generally didn't have a "little" information to share made this mission a little unnerving. Now is a different story. Gray focused in on a group of what appeared to be gangsters or local thugs. They'd been moving around the neighborhood way too much in the last hour. It was obvious they were looking for something and doubly so to Gray that they were involved. They slipped through another alleyway moving at a pace that didn't match the general laziness of the modern gangsters he knew. The hunter's professional opinion: They were monsters up to no good. And they weren't the first. Gray adjusted the shoulder holsters holding the two Glocks in place underneath his arms. There was going to be action soon but not enough to suit up for quite yet. He needed to lay low and contact Autumn before getting rash. That's what he was being paid for right? After all, he hadn't witnessed this much suspicious activity since he dealt with the haunting at the old Argonne grade school in Wisconsin. Incidentally that ended with a satisfying explosion that forced the government to officially condemn it. Good times. Gray pulled out his cell phone, went through his speed dial and hit the call button. A secretary answered and he moved his mouth to speak before suddenly stopping. There was a small gasp of air and no more. A cold shudder ran down his spine. Silence. A person on the other end said something he couldn't hear. Gray ended the call and dropped the phone on the stained carpet. "CRAP! What the hell was that?" He spouted, venting his sudden frustration. That felt almost like what a seizure patient would describe. This was bad. Not just bad! House cat eating dead owner because he can bad. Some kind of voodoo or magic was affecting him. Whoever had that kind of power meant really bad news. Time to leave and get backup before things got worse. Gray grabbed his one suitcase, stuffed a few loose clothes in it and headed down the stairs. "Leaving early?" The mildly attractive receptionist asked as he slowed to a more casual pace. It was always best to not be suspicious. In this line of work it didn't just mean drawing unwanted attention from enemies but also humans who didn't need to get endangered. If this power and the local activity were connected it could mean New Camden would have to hire someone to change their population marker really soon. "Yeah. Family emergency. Dad needs some help." He lied. It was pretty convincing too. "Sorry to leave so soon. It's a nice place." That was a lie too. "Oh, I'm sorry to hear that. Stay safe." She said. That's exactly why I'm leaving, Gray thought. He threw the suitcase into his rented suburban with the other one and hopped in. Time to get out. He was already on the edge of New Camden so it didn't take very long to leave the borders. But that would have been too easy. The suburban's engine sputtered and died as he rolled over a hill. After some coasting and light breaking he parked the car. He got out to examine the engine and found it to be in perfectly fine condition. It simply decided it wanted to turn off on him. Looking away from town he felt that compelling and nagging feeling coming back. An unnatural chill ran down his spine and made his legs feel weak. He simply couldn't will himself to walk away. "Trapped..." He whispered, his usual lighthearted expression collapsing. Real Time Gray had it easy laying low. Figuring out what was going on however was more difficult when all you did was watch through your windows. He had attempted a few times to call Autumn with very little effect. His phone vibrated in his pocket and he answered to find it was in fact her. "How? I.." He paused, a little surprised that he was actually speaking. "Where can I find you?"</s> <|message|>Karram Sylian Karram stood from his crouched position and let out another quiet sigh as he heard several of the people inside blatantly talking about his presence. He shook his head again at his own stupidity before raising a hand to knock. Maybe they won't kill me if I just explain myself, he thought. He was just about to knock when he heard the faint rustling of someone behind him fidgeting with something. Karram quickly turned, his hand now underneath his trench coat with a firm grasp on this dagger... It was a girl. Wearing a surgical mask? And honestly looking pretty suspicious. He could tell easily that she was up to something just from her faked posture, not to mention his immediate read on her surface emotions. Karram eyed her carefully before speaking. "May I help you?" His voice was loud enough that those inside the daycare could more than likely hear his speech. He didn't want them to be found out in the event this woman proved to be a spy for Nemsemet or what have you. His expression would remain cold and calculative as he awaited a response. Impatiently, Karram would repeat himself with a rather stern tone. "May. I. Help you?"</s>
<|message|>Parael Magnus "Yeah, Beth, I think you and Rikive have a point. Tony, you know I'd agree with you on most things but I think Flint could be more of an asset in this situation." And by asset, I mean he's a damn good piece of bait for all those lycans if we need to distract them. Maybe. Though that train of thought did leave Parry a little disturbed the more he followed it. Flint was one of the better magicians in the city, had a way with modern weapons a lot of the people in the front room lacked, and to top it all off, he was permanently stuck in the 1930s Noir look- which, in Parry's opinion, was one of the best times to dress as a man in the last 150 years. I take my previous thought back. I want Flint alive, if only to find out where he's getting all those clothes. "So Tony, I'm ready to lock up and leave whenever you-" Which was, of course, when the light bulbs in the foyer, living room, kitchen, bathroom - really every light bulb in the building - shifted from natural white to a tinted Blue. A neat trick, but they weren't Hue bulbs (except the ones in Parry's bedroom, and that was just so he could observe his outfits before going clubbing). Nope. Someone outside had set off the first Wards. Warning lights, mostly, that someone had stepped on Parry's front lawn with intent to kill. Defcon 1. All hands on deck. "Oh, for FUCK'S SAKE!" Parry shrieked as the light shift finished. Drawing his fairy sword again in one smooth motion and making for the door, he nodded for Rikive to take up position behind him. "I am not gonna die in here with Dirty Harry, Shaft the Tiger, and the Ghost of Christmas Past! Tony, go get the fucking cars." Parry didn't wait to see if the Norse demi-goddess was behind him or not before opening the door. And there he stood, six feet tall, rail thin, dressed in Armani, a diaper bag over his shoulder and a silver sword raised in one arm, looking at- - a true fairy. Karram. Always impeccably dressed. Fae were the only creatures that gave PArry a run for his money in the fashion and looks departments. Karram's designer labels could always one-up him on certain occasions and the Celestial resented him for it. But what was he doing with the drab, trenchcoat wearing, black-on-black-on-black-on-black girl. "Oh, Karram. Join the gods-damned party. Is this your girlfriend? Honey, no, all that leather! So not you! How many cows died for that horrid outfit. Lets get you to the West Side mall for some-" Wards. Intent to kill. Demon mummy. Can change her wardrobe later. Must focus! "Right," Parry said, snapping his train of thought off. "Which one of you came here to murder me?" To be fair, the Wards only detected intent to harm on the premises. They didn't necessarily imply that Parry was the target. But being it was his property, and Parry thought of himself as the center of all life, happiness, fashion and trends in this horrid city, it wasn't too far an assumption for him to make.</s>
<|description|>Parael Magnus Age: 777 Gender: Androgynous (often answers to male pronouns) Breed: Retired Celestial ('Nephilim') Physical Description: (Because I can never get pictures to work right >.< ) Parael stands just shy of 6 feet tall, near 130lbs, with long golden hair grown down to his shoulders, often done up in a ponytail. When working at his center he's dressed in ragged jeans and a clean vest with a diaper bag over his shoulder. On the streets he often wears a button up vest, while channeling his powers can reveal ethereal wings that no longer physically exist. Talents: Parael lost most of his Celestial powers after he retired and became Nephilim, but he has picked up a few skills here and there since becoming half human... - Divine Light: Normally deadly and natural to a full Celestial, Parael was taught to channel Divine power through his human hands roughly 500 years ago. Through human conjuring, this power is little more than a bright and hot flare. - Glamour: By necessity, Parael has learned to harness human illusion powers to maintain glamours around himself and his place of business, disguising himself against mortal eyes. History: Parael doesn't like to discuss his history from before his retirement to the human world ("I abhor getting involved with all the human dogma over whose Creator is right. You all need to stop worrying your lovely faces about that and get to the business of living!") But certain individuals believe that he was present shortly after the moment of creation, this revelation coming from nights involving too much alcohol and pillow talk- and as with all such talk, could easily be a fabrication. Whatever precipitated Parael to hang up his wings in the Middle Ages is between Parael and whatever Celestial ordered him around at the time. After coming down to Earth in the Far East during the Middle Ages and being tutored in human culture by a Chinese dragon, Parael hitch-hiked across the silk road with a Djinni caravan, partied in Europe among the Faerie courts through the Renaissance, sailed across the Atlantic to South America to run with were-jaguars during the Age of Exploration, chillaxed in the Caribbean with wizard cabals through to the 1800s, and finally settled in New Camden during the modern era. It wasn't until settling Camden that he actually began to buy into the tributary system and managed to cultivate a number of relationships with the ruling council of the city ("'Cultivate' is such a cleaned up word, darling! I got around. A lot.") Celestial blood is a much desired commodity in the magical world, being used for anything from spell components in Elixers of Life to psychotropic drugs for werewolves. His identity as a Celestial would be impossible to conceal forever, so Parael worked out a deal with the city's vampire leader Caradoc de Lacy to provide a certain tithe of blood every month, allowing the vampire to store and imbibe it whenever he liked- negating the deadliness of sunlight to the city's leader for a few hours at a time. Being able to surprise his foes at high noon while they plotted against him was a boon the vampire couldn't afford to pass up. Caradoc, meanwhile, protected Parael's identity as a Celestial from the general supernatural population, eliminating anyone who got too close to the truth of how he could move about during daylight hours. This protection became doubly handy when, in the Moral Panic of the 1980s, the human city council tried to shut down Parael's daycare center under the pretense of "protecting children from the homosexual menace." Caradoc stepped up and bullied the council into keeping away, but the Celestial soon found himself in deeper debt to Caradoc for the intercession. Caradoc's human rival, Baroness Augusta, a wizard with an arsenal of magic at her disposal, lost three magi trying to discern how Caradoc could move about seemingly at random during the day. When she discovered the existence of Parael, the two leaders called a council to discuss his presence in Camden. Parael doesn't know what accord they came to, but the inquiries from the city's wizards did stop. To the supernatural "public" of Camden, Parael is still an eccentric magi who is good with kids and operates out of a daycare center on the East Side. Parael pays tribute by watching over the children of other paranormals, occasionally enchanting them with glamour to pass under mortal gaze when not in full control of their powers; and most importantly, by his blood tithe to the Prince ("And judging by how Baroness Augusta's wrinkled face is looking, the covens are getting a cut too. Unless that's Botox she's taking and I'm wrong.") With the arrival of Nemsemet and the eradication of the Count and his court, Parael is feeling the pressure whether to go underground or to step up and fight. Coming out of retirement is not in the cards, as a full Celestial entering battle with Nemsemet may emerge victorious, but the clash could level the city of New Camden and everyone in it. For now his daycare center has turned into nothing less than a fortified bunker with wizards and faeries placing wards all over the grounds to protect their next generation from the wrath of Nemsemet... Psychological Profile: Parael is a bubbly, flirtatious individual who is absolutely enthralled with the modern mortal world. The iPhone is a greater wonder than all the stars in the sky ("Except for Orion, that sly stud!"). His identity as an ex-Celestial is a closely guarded secret however, and he is supremely sensitive to anyone bringing up the idea that he could be one. Possessions: Parael travels light in his day-to-day work. He always has a slick, designer diaper bag on hand from which he pulls all manner of items including toys, food, spellbooks and extra clothes. Buried beneath the floorboards in his bedroom is a dirty, dented iron longsword which he treats with all the reverence of a Colt .45 when in hand. He does keep an enormous collection of mementos in his apartment. He still has a silk robe which he picked up from his landing in China, which he often lays about in during his off hours, a set of jeweled earrings from India during his trek across the Silk Road, a silver Fairy Sword he got from the Queen of Spring in a tournament ("I'm not bragging, but it was actually the prize in a beauty contest."), and a collection of Obsidian daggers and war clubs during his time in the South American jungles with the were-panthers ("I've yet to find better steak knives and meat tenderizers!"). Yes, and: Parael Magnus hunkered down right after the appearance of the dread Nemsemet, warding his daycare center to try and hide the fact that he was a Celestial from the enemy and providing a place of safety for anyone else who needed a way to lay low...</s> <|message|>Claudia Laurel Claudia stiffened as the man turned to look at her, obviously reaching for his weapon. She cocked an eyebrow at his demands, communicating her disapproval and exasperation as she crossed her arms over her chest. He knew she was there, which meant one of two things. Either he wasn't as human as she'd thought, which which would explain the odd déjà vu or she wasn't as good at hiding as she'd thought. It had to be the former, as the latter was simply ridiculous. She was like a shadow, no one could catch her. Right? She was shaken from her musing as the door burst open, revealing an odd sight to behold. In the door way stood a tall man with long blond hair and wielding both a sword and a diaper bag. Claudia flinched and hissed at the intruder, caught off guard. She felt odd at this person, as if physically repelled. He wasn't human, his odd swords and too-sparkly-to-be-human hair made that clear, and by what Claudia's instincts told her, he was probably from the opposite of where she was from. After recovering from her shock, Claudia chose to give Parry an incredulous stare. He said something about leather and dead cows, and Claudia felt slightly offended at the insult to her wardrobe. This is what she had, sorry if it didn't fit in with snobby rich people standards... Finally the man paused in his gibberish to question the two at his doorstep. Instead of answering him, she went over the pieces of information he had given her, before pausing. Had he just called this man Karram? Claudia narrowed her eyes, slowly turning her head to glare at Karram. So this man was the same one who had put her in jail, made her lose Tom? Grief clawed up her throat, feeling like it would choke her. Anger mixed with the grief, creating a dangerous mix inside of her. She knew that it wasn't his fault Tom had died, but if she had been there she could have stopped it. And because of this man, she wasn't. All the more reason to kill him. More people shuffled towards the door. Great, just what she needed today. A scene. Claudia opened her mouth to say something, but was cut off by a distant whistling, steadily growing louder until it had become a shriek. She turned in time for the first explosion. Cursing, she shoved Karram backwards. This was herkill. She had received the order to take him out, and she felt that she deserved it. No way were these rocket-firing idiots going to blow up their asses. She kneeled down, quickly shedding the uncomfortable coat and grabbing two guns, firing at whatever shooters she could see in front of her. It was like some of the territory disputes her gang had with others, only with more explosions. There was a sudden sharp pain in her calf, before what felt like fire shot through her leg. Of course she had been shot. Ducking to the side, she checked her wound and reloaded. It wasn't as bad as other things she'd been through, but having a bullet in your leg still wasn't rainbows and sunshine as mortals put it.</s> <|message|>Gray Conover The call was short and to the point. Autumn always did have a good sense of purpose. Another reason to add to the list on why Gray worked with her. Shy footsteps treaded down the hallway so Gray took a stance next to the door and drew one of his Glocks. He was expecting Autumn to arrive soon but caution didn't hurt. Instead of knocking she slipped a piece of paper beneath the door which he didn't completely expect. Scooping it up, he read it off quickly and confirmed it had to be her. Holding the handgun close to his chest he unbolted the deadlock and pulled the door open. He motioned her inside while glancing down either side of the hallway before closing the door. It didn't matter to how she found him so quickly. Gray kept his voice to a moderate level as he started going through details. "Strange to see you in person on the job. Last time this happened was on the ghoul job in Vancouver." A smile streaks across his face. "They had good spaghetti." Ghouls generally had the same traits as zombies except they were fast and smart. That group almost outplayed Gray using the abandoned tunnels. Clearing his throat he went to business. "I'll tell you what I know so far." Gray lowered his voice so that only she could hear. Crappy walls were a hazard but the place was affordable and defensible - mostly. "There's a sorcerer or witch doctor of ridiculous power out there. I can't leave and I doubt you can now. I tried earlier. Felt like the seizure my brother describes on occasion when I tried to. Crazy part is I saw other people leaving the area just fine. I didn't know magic could get so specific. Whoever's behind this is organizing the monsters. There's been a lot of abnormal activity so I've been playing it safe for now but I have a hunch that slaughter is on the horizon. It's not looking good Autumn. Seems to me we're staying for the party so we'd best get comfy." Gray continued habitually peeking out the windows through slits in the curtains, making sure not to ruffle them.</s>
<|message|>Parael Magnus Lying on the ground, staring up at the night sky while explosions went off left and right, gunfire and magic fireballs. Parry had listened to Tony describe the concussive power of explosive weapons before, fighting in the jungle and all that. He'd listened to the lycan back then out of decorum rather than interest. Turns out he would have been better off paying attention to those old war stories, especially if Tony had one he liked to call "The day I survived 18 rockets." I retired to get away from this shit. Well, not the rockets and guns. Those are new. Not much different from Daemon curses and flaming javelins. What the Pit is that noise though? My carbon monoxide thingy? Oooooh, ringing in the ears? Is that what this is? It's not ringing, Tony. More like an eeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee sound that's getting quieter and quieter... Aaaaaaaand, back to reality. Tony was inside screaming about a back door, probably reliving his glory days from 'Nam. Parry caught the scent of blood tinged with spearmint- Rikive was shot but definitely not dead. Something suddenly stank of Demonic pitch mixed with copper. So Karram's drably dressed girlfriend was a demon? And she was shot too. And returning fire if that pop-pop-pop sound was any indicator. Great. A Demon-touched. This is gonna get awwwwwwkwaaaaaaaard. Flint was doing his level best to keep Parry alive, erecting dirt barricades to absorb any rockets that came their way and firing off pistol shots with his own hand cannon. "Aw, Flinty! My knight in shining armor!" Parry grinned, leaning up and planting a chaste kiss on the detective's cheek as he stopped to reload. "Oh hells! You taste like whiskey and Marlboro. Get off of me and get some aftershave!" The Celestial took all of six seconds to scratch and claw at his lips to get the taste off of them. "Like licking a trailer park rug. Never doing that again." Parry rolled to the side, giving the PI a chance to reload without getting any more smooches, while the Celestial considered their options. The house was warded against magic, so either Nemsemet had guessed that and sent his lackeys loaded for bear, or just never had any fucks to give over the whole "subtlety" thing. Made sense either way, so it didn't fucking matter. "Tony, back door through the kitchen! There's a subway entrance one block down! We need to get them into the house to trip the Wards on them! Beth, see if you can puppeteer one of the shooters and make a mess from behind them!"</s>
<|description|>Parael Magnus Age: 777 Gender: Androgynous (often answers to male pronouns) Breed: Retired Celestial ('Nephilim') Physical Description: (Because I can never get pictures to work right >.< ) Parael stands just shy of 6 feet tall, near 130lbs, with long golden hair grown down to his shoulders, often done up in a ponytail. When working at his center he's dressed in ragged jeans and a clean vest with a diaper bag over his shoulder. On the streets he often wears a button up vest, while channeling his powers can reveal ethereal wings that no longer physically exist. Talents: Parael lost most of his Celestial powers after he retired and became Nephilim, but he has picked up a few skills here and there since becoming half human... - Divine Light: Normally deadly and natural to a full Celestial, Parael was taught to channel Divine power through his human hands roughly 500 years ago. Through human conjuring, this power is little more than a bright and hot flare. - Glamour: By necessity, Parael has learned to harness human illusion powers to maintain glamours around himself and his place of business, disguising himself against mortal eyes. History: Parael doesn't like to discuss his history from before his retirement to the human world ("I abhor getting involved with all the human dogma over whose Creator is right. You all need to stop worrying your lovely faces about that and get to the business of living!") But certain individuals believe that he was present shortly after the moment of creation, this revelation coming from nights involving too much alcohol and pillow talk- and as with all such talk, could easily be a fabrication. Whatever precipitated Parael to hang up his wings in the Middle Ages is between Parael and whatever Celestial ordered him around at the time. After coming down to Earth in the Far East during the Middle Ages and being tutored in human culture by a Chinese dragon, Parael hitch-hiked across the silk road with a Djinni caravan, partied in Europe among the Faerie courts through the Renaissance, sailed across the Atlantic to South America to run with were-jaguars during the Age of Exploration, chillaxed in the Caribbean with wizard cabals through to the 1800s, and finally settled in New Camden during the modern era. It wasn't until settling Camden that he actually began to buy into the tributary system and managed to cultivate a number of relationships with the ruling council of the city ("'Cultivate' is such a cleaned up word, darling! I got around. A lot.") Celestial blood is a much desired commodity in the magical world, being used for anything from spell components in Elixers of Life to psychotropic drugs for werewolves. His identity as a Celestial would be impossible to conceal forever, so Parael worked out a deal with the city's vampire leader Caradoc de Lacy to provide a certain tithe of blood every month, allowing the vampire to store and imbibe it whenever he liked- negating the deadliness of sunlight to the city's leader for a few hours at a time. Being able to surprise his foes at high noon while they plotted against him was a boon the vampire couldn't afford to pass up. Caradoc, meanwhile, protected Parael's identity as a Celestial from the general supernatural population, eliminating anyone who got too close to the truth of how he could move about during daylight hours. This protection became doubly handy when, in the Moral Panic of the 1980s, the human city council tried to shut down Parael's daycare center under the pretense of "protecting children from the homosexual menace." Caradoc stepped up and bullied the council into keeping away, but the Celestial soon found himself in deeper debt to Caradoc for the intercession. Caradoc's human rival, Baroness Augusta, a wizard with an arsenal of magic at her disposal, lost three magi trying to discern how Caradoc could move about seemingly at random during the day. When she discovered the existence of Parael, the two leaders called a council to discuss his presence in Camden. Parael doesn't know what accord they came to, but the inquiries from the city's wizards did stop. To the supernatural "public" of Camden, Parael is still an eccentric magi who is good with kids and operates out of a daycare center on the East Side. Parael pays tribute by watching over the children of other paranormals, occasionally enchanting them with glamour to pass under mortal gaze when not in full control of their powers; and most importantly, by his blood tithe to the Prince ("And judging by how Baroness Augusta's wrinkled face is looking, the covens are getting a cut too. Unless that's Botox she's taking and I'm wrong.") With the arrival of Nemsemet and the eradication of the Count and his court, Parael is feeling the pressure whether to go underground or to step up and fight. Coming out of retirement is not in the cards, as a full Celestial entering battle with Nemsemet may emerge victorious, but the clash could level the city of New Camden and everyone in it. For now his daycare center has turned into nothing less than a fortified bunker with wizards and faeries placing wards all over the grounds to protect their next generation from the wrath of Nemsemet... Psychological Profile: Parael is a bubbly, flirtatious individual who is absolutely enthralled with the modern mortal world. The iPhone is a greater wonder than all the stars in the sky ("Except for Orion, that sly stud!"). His identity as an ex-Celestial is a closely guarded secret however, and he is supremely sensitive to anyone bringing up the idea that he could be one. Possessions: Parael travels light in his day-to-day work. He always has a slick, designer diaper bag on hand from which he pulls all manner of items including toys, food, spellbooks and extra clothes. Buried beneath the floorboards in his bedroom is a dirty, dented iron longsword which he treats with all the reverence of a Colt .45 when in hand. He does keep an enormous collection of mementos in his apartment. He still has a silk robe which he picked up from his landing in China, which he often lays about in during his off hours, a set of jeweled earrings from India during his trek across the Silk Road, a silver Fairy Sword he got from the Queen of Spring in a tournament ("I'm not bragging, but it was actually the prize in a beauty contest."), and a collection of Obsidian daggers and war clubs during his time in the South American jungles with the were-panthers ("I've yet to find better steak knives and meat tenderizers!"). Yes, and: Parael Magnus hunkered down right after the appearance of the dread Nemsemet, warding his daycare center to try and hide the fact that he was a Celestial from the enemy and providing a place of safety for anyone else who needed a way to lay low...</s> <|message|>Karram Sylian The door behind Karram flung open wildly and he darted his gaze back to see Parry wielding a sword... and a diaper bag. He caught glimpses of Flint and Antonio behind Parry along with a few less recognizable entities. Parry, with his usual flamboyant personality, flared up in sassy conversation, even referring to the mystery woman as Karram's "girlfriend." And of course mentioning her lack of fashion... like that mattered in a time like this (even if he was right). However it wasn't a long reunion; a whistling noise began emanating from above. It was unfamiliar to Karram, although it didn't sound good. And Karram's thought was instantly confirmed as he heard a huge explosion erupt nearby, the force of which nearly knocked Karram prone. Karram squinted as a result of the intense brightness. He looked away, back at the others. They seemed to be okay for now. But of course, it's never that simple. As if in slow motion Karram noticed several attacking gunners from across the street open fire on the crowd of supernaturals, including him. Karram quickly ducked down to avoid the initial spray of bullets as he continued to scan the environment. He heard Antonio yelling about a back exit to which Parry eventually responded saying it was through the kitchen. Looks like I'm going with the group after all, Karram thought. He was just about to turn around when he saw the mystery woman take a shot to the calf and slump against a wall returning fire. Without hesitation, Karram touched the ground and directed a few tree roots to her position, having them peek out of the ground and clutch her ankle. And with a swift pull, they would drag her towards Karram with relative ease. In one swift action Karram would catch her on the doorstep, stand her up, and begin assisting her through the open doorway towards the kitchen. "We're not finished talking, you and I. But first, let's get the hell out of this mess." It wouldn't take them long to traverse from the main room to the kitchen, where Karram noticed the slain thralls as well as Flint and Antonio making their way out the back door.</s> <|message|>Arachne (Assumed name: Autumn Weltich) Making note of the change in mood she sighed slightly. Telling him who she was was not something she wanted to do. But if something happened that forced her hand and revealed her true identity it would not end well. Best not to spring that kind of thing on someone when your lives are on the line. Ready to go in a matter of minutes Autumn followed Grey to his vehicle and got into the passenger seat. In mentioning the commotion in the distance she looked at him. "And that is why we're moving. Head toward downtown for now. I'll explain a few things on the way." No doubt that Grey would just follow directions for now she sat quietly for a time. Tension was rife in those several minutes as she mulled over how to explain the situation. Grey's morals would put her pretty high on his list of monsters to eliminate, having killed countless people both personally and by association. The numerous deadly creatures she created continue to kill even now without her intervention. Finally coming to some kind of resolution in her mind she put her hands down and looked at Grey. There was apprehension in her eyes and even the slightest bit of fear. "Secrets are my business and as you could probably suspect I have several of my own. A lot of them have to do with the business I'm in. But some are closer to home, things specifically about me that I keep locked away for a reason. You are a rarity in that there are not many humans that really know of the supernatural world. I am in a position where I need someone I can trust. Part of that is not keeping secrets that can cause trouble later on." Letting that hang for a few seconds she followed with a question. "Are you familiar with the Greek legend of Arachne?" Perhaps a bit more to the point all of the sudden but she needed to know where Grey's knowledge stood. If he did know then things would be easier to explain.</s>
<|message|>Parael Magnus This was the worst mess Parry had ever seen since retiring to the human plane. And he'd seen 32 semi-potty trained toddlers on Mountain Dew not four years ago. His house was taking artillery fire from Russian missiles, a platoon of Nemsemet's goons were unloading assault rifle rounds into the walls and windows, and here he lay on the front lawn behind a dirt barricade while the motley band of supernatural misfits alternately ran for their lives or tried to fight back. It wasn't all bad though. Between Flint's hand cannon, the Demon's pistols, and (judging by the screams out back) Tony's lycan abilities, they might just have a shot at getting out of this whole thing- Which was when he heard the whine of the rocket, in seemingly slow motion, plunging into his apartment's bedroom window up above and exploding in a massive fireball. Bits of metal paneling, bricks and glass showered down onto everyone outside the building (including Parry) who continued to stare up at the gaping, burning hole in the building. "My clothes..." Parry whimpered, a tear forming in his eye. "All my clothes... and my scented candles... and my iPhone collection..." Now Parry may once have been a Celestial, a being of goodness, order, and devotion whose very existence was meant to keep the universe in line, protecting the innocent and doing no wrong. He served at the pleasure of the divine spark, being a total Tool for the forces of Light. But that hadn't lasted through the silk boom of the 1400s. Parry was now the most self-absorbed, materialistic and hedonistic motherfucker in the whole goddamn city of Camden. He ate fashion magazines, dreamed of walking the runway, and bagged every "stud muffin" he could convince to come back to his place on a Saturday night. So when he rolled onto his knees behind Flint's crumbling earthen barricade, eyes twitching in absolute rage and starlight forming in his hands, he was nothing short of a fucking mess. "This is for GUCCI!" He screamed, hurling a bolt at one of the gunmen across the street. The ball of gold light struck the vampire thrall square in the chest, forcing him to drop the AK in his arms as his clothes were consumed by fire. "AND YOU, BITCH!" He screamed, backing up to the front door to the daycare. "THIS IS FOR ARMANI!" The thrall woman, hefting a rocket launcher over one arm, caught a blast straight to the face as she turned to see the source of the shrill yell. Her eyeballs melting and shirt on fire, she dropped to the ground, rolling in the concrete to put out the flames. "MOTHERFUCKING CHANEL!" Which was right when someone, Parry wasn't sure who, grabbed him by the arm and hauled his ass back inside the building as a rocket landed not ten feet from where he'd been standing. And when he landed on his Prada diaper bag, that mad, fashion induced berzerker fury disappeared from Parry's eyes. "Oh. That's right. I always keep all my iPhones in here." Parry reached one arm deep into the bag and pulled out a gold 5s and a silver 6 Plus. "We're good everyone! I've still got my phone collection! Tony? Tony, where'd you go?"</s>
<|description|>Parael Magnus Age: 777 Gender: Androgynous (often answers to male pronouns) Breed: Retired Celestial ('Nephilim') Physical Description: (Because I can never get pictures to work right >.< ) Parael stands just shy of 6 feet tall, near 130lbs, with long golden hair grown down to his shoulders, often done up in a ponytail. When working at his center he's dressed in ragged jeans and a clean vest with a diaper bag over his shoulder. On the streets he often wears a button up vest, while channeling his powers can reveal ethereal wings that no longer physically exist. Talents: Parael lost most of his Celestial powers after he retired and became Nephilim, but he has picked up a few skills here and there since becoming half human... - Divine Light: Normally deadly and natural to a full Celestial, Parael was taught to channel Divine power through his human hands roughly 500 years ago. Through human conjuring, this power is little more than a bright and hot flare. - Glamour: By necessity, Parael has learned to harness human illusion powers to maintain glamours around himself and his place of business, disguising himself against mortal eyes. History: Parael doesn't like to discuss his history from before his retirement to the human world ("I abhor getting involved with all the human dogma over whose Creator is right. You all need to stop worrying your lovely faces about that and get to the business of living!") But certain individuals believe that he was present shortly after the moment of creation, this revelation coming from nights involving too much alcohol and pillow talk- and as with all such talk, could easily be a fabrication. Whatever precipitated Parael to hang up his wings in the Middle Ages is between Parael and whatever Celestial ordered him around at the time. After coming down to Earth in the Far East during the Middle Ages and being tutored in human culture by a Chinese dragon, Parael hitch-hiked across the silk road with a Djinni caravan, partied in Europe among the Faerie courts through the Renaissance, sailed across the Atlantic to South America to run with were-jaguars during the Age of Exploration, chillaxed in the Caribbean with wizard cabals through to the 1800s, and finally settled in New Camden during the modern era. It wasn't until settling Camden that he actually began to buy into the tributary system and managed to cultivate a number of relationships with the ruling council of the city ("'Cultivate' is such a cleaned up word, darling! I got around. A lot.") Celestial blood is a much desired commodity in the magical world, being used for anything from spell components in Elixers of Life to psychotropic drugs for werewolves. His identity as a Celestial would be impossible to conceal forever, so Parael worked out a deal with the city's vampire leader Caradoc de Lacy to provide a certain tithe of blood every month, allowing the vampire to store and imbibe it whenever he liked- negating the deadliness of sunlight to the city's leader for a few hours at a time. Being able to surprise his foes at high noon while they plotted against him was a boon the vampire couldn't afford to pass up. Caradoc, meanwhile, protected Parael's identity as a Celestial from the general supernatural population, eliminating anyone who got too close to the truth of how he could move about during daylight hours. This protection became doubly handy when, in the Moral Panic of the 1980s, the human city council tried to shut down Parael's daycare center under the pretense of "protecting children from the homosexual menace." Caradoc stepped up and bullied the council into keeping away, but the Celestial soon found himself in deeper debt to Caradoc for the intercession. Caradoc's human rival, Baroness Augusta, a wizard with an arsenal of magic at her disposal, lost three magi trying to discern how Caradoc could move about seemingly at random during the day. When she discovered the existence of Parael, the two leaders called a council to discuss his presence in Camden. Parael doesn't know what accord they came to, but the inquiries from the city's wizards did stop. To the supernatural "public" of Camden, Parael is still an eccentric magi who is good with kids and operates out of a daycare center on the East Side. Parael pays tribute by watching over the children of other paranormals, occasionally enchanting them with glamour to pass under mortal gaze when not in full control of their powers; and most importantly, by his blood tithe to the Prince ("And judging by how Baroness Augusta's wrinkled face is looking, the covens are getting a cut too. Unless that's Botox she's taking and I'm wrong.") With the arrival of Nemsemet and the eradication of the Count and his court, Parael is feeling the pressure whether to go underground or to step up and fight. Coming out of retirement is not in the cards, as a full Celestial entering battle with Nemsemet may emerge victorious, but the clash could level the city of New Camden and everyone in it. For now his daycare center has turned into nothing less than a fortified bunker with wizards and faeries placing wards all over the grounds to protect their next generation from the wrath of Nemsemet... Psychological Profile: Parael is a bubbly, flirtatious individual who is absolutely enthralled with the modern mortal world. The iPhone is a greater wonder than all the stars in the sky ("Except for Orion, that sly stud!"). His identity as an ex-Celestial is a closely guarded secret however, and he is supremely sensitive to anyone bringing up the idea that he could be one. Possessions: Parael travels light in his day-to-day work. He always has a slick, designer diaper bag on hand from which he pulls all manner of items including toys, food, spellbooks and extra clothes. Buried beneath the floorboards in his bedroom is a dirty, dented iron longsword which he treats with all the reverence of a Colt .45 when in hand. He does keep an enormous collection of mementos in his apartment. He still has a silk robe which he picked up from his landing in China, which he often lays about in during his off hours, a set of jeweled earrings from India during his trek across the Silk Road, a silver Fairy Sword he got from the Queen of Spring in a tournament ("I'm not bragging, but it was actually the prize in a beauty contest."), and a collection of Obsidian daggers and war clubs during his time in the South American jungles with the were-panthers ("I've yet to find better steak knives and meat tenderizers!"). Yes, and: Parael Magnus hunkered down right after the appearance of the dread Nemsemet, warding his daycare center to try and hide the fact that he was a Celestial from the enemy and providing a place of safety for anyone else who needed a way to lay low...</s> <|message|>Gray Conover Gray brought in the same case he usually carried and rested it at the foot of the bed he had been designated. It held his armor and rifle with parts included. The suite wasn't something he generally stayed in but it held a charm he wasn't entirely unused to. The Conover family had their own small fortune though it had waned as of late, a product of the trials made by the modern age. He hoped to bring that wealth back and secure their spot as respectable hunters. The seats were cozy and clean in the common area, a perk he took immediate advantage of. Gray wasn't much a drinker. Inhibited senses were never fun in a situation like this. You never could tell what could go wrong. Autumn took a seat. No, it wasn't Autumn, it was Arachne. That's right. He couldn't get over the name. Screw Arachne, I'm still going to think of her as Autumn. Autumn took her seat and opened up for questions. Except he didn't really have questions to ask. Not about her. "Autumn. What do we do next? I've got the tools, give me a target. One way or another we need to stop this magic. Whether we hit some minions or go for the head. I'm sick of waiting for more people to die."</s> <|message|>Flint White Flint was quickly back at his car, he hadn't met with any resistance on the way and he hadn't heard any gunfire in a while. This meant one of two things, the enemy had been defeated, or they were advancing on the house. As he reached his car he met Beth, who seemed to appear out of nowhere. "That plan of yours, Flint dear, what was it again?" The Poltergeist asked. Flint seemed to contemplate the words, before reaching into his jacket and taking out a hip flask, gulping down the liquid within. After, he looked as if he was about to say something, but instead retrieved a cigarette from his pocket and lit it with his hand. Finally after a few puffs of smoke entered the air, he turned to Beth once more. "I have a place, an old apartment complex, running water, gas cookers and bunk beds" Flint took another draw on the cigarette. "No wards or anything fancy, but I'm hoping some of our more mysteriously magical 'friends' could help with that" He said friends in what could only be the most sarcastic way possible. Flint looked to where he had come from, waiting for anyone else to come a long for the journey. He opened the Bentleys doors and slid into the driver's seat, throwing the AK onto the passenger side. He didn't unlock the passenger side door and made sure the assault rifle lay on top of the seat, hoping to signify to anyone that he wasn't allowing anyone to sit in the front. He looked in the glove compartment and began placing ammunition for his revolver in his pockets, taking the time to load the aforementioned gun before sliding it back into its holster. The back doors where open and he silently waited for anyone else to come over. He took another swig of his flask as he waited, sighing heavily. "I should have left town years ago" he muttered to himself.</s> <|message|>Arachne (Assumed name: Autumn Weltich) It was business as usual apparently. The gesture of calling her by her human name took Arachne back a bit. She would answer to either name though. "I don't know where the head is. And we have the element of surprise right now being from the outside. If we play our hand too soon then we risk getting the jump on the enemy." Letting her hair down she lightly brushed it out so it wouldn't get tangled. Pausing for a moment she lowered a hand to the counter. A small spider crawled out from the underside of the bar and onto her finger. Lifting it up she appeared to listen briefly before letting it climb its way up her arm and down her body to the floor. "Apparently a local daycare is what was lit up today. A force mostly consisting of thralls attacked the place with traditional firearms and RPGs. Not entirely sure who they were trying to take out but a few in the group I recognize. A Faerie that worked for my firm for a time and a half-demon that he represented in human court." Stopping so as not to drone on she got to her feet and seemed to be thinking. "We should wait and see what side they are on. I'm sure we'll find out before the end of the night since they will need to scurry to a new hole."</s>
<|message|>Parael Magnus All these orders being shouted in Parry's face. "We need to find a car!" "Out the back!" "Move!" By all the stars in the sky, had he joined the army by giving Augustus that Isis charm? If that was the case, he'd never loan anyone any jewelry ever again. Rockets and bullets peppering his front door was way too fucking big a price to pay for lending a third rate wizard a beaded strip of leather smeared in ancient alligator's blood. To be completely fair, he had been meaning to get rid of the fugly thing, but the arrival of the ancient Egyptian death god had kind of put a damper on that plan. Even as he slid the phones back into his diaper bag, peaking his head back through the kitchen doorway, he had to wonder just what in the hell Nemsemet's game was. It was absurdly strange- the guy/gal/thing simultaneously respected the rule of "Thou shalt not involve the humans" (if anyone had violated that rule, it was definitely the motly band in his home). But at the same time, this kind of attack was an escalation beyond the norm. Vampires and werewolves might pop each other with pistols now and then, but missile launchers and AK-47 rifles was a step above something that could be written off as a drive-by shooting. And no manner of enchantment could hide the fact that this place was being lit up like a post-Soviet war zone. The holes in the building's front couldn't be explained away as a gas leak like most sorcerous fireballs were these days. Nemsemet either didn't know about the human 5-0, or he didn't care that a SWAT team was inbound in the next 600 seconds to waste what was left of his minions. My money is on the whole 'Why should I care about the puny mortals' side of it. If I were an ancient Egyptian asshole who believed I was a god incarnate, I'd definitely not give two fucks. Parry gave his front room one last longing glance- the rocking horses in pieces, the hand-made doll house on fire, the diaper pail burning like a hobo's trash can. That settled it- if they weren't all shot, then they'd die from smoke and toxic gas inhalation. He briefly considered running out through the living area, up the stairs and into the bedroom to retrieve his iron sword from the floorboards in his bedroom. That plan was nipped in the bud as another rocket was launched from across the street into the bedroom up above the kitchen. The ceiling actually split open, raining plaster and floorboards down on everyone in the kitchen, and Parry was forced down to the ground by the concussion. Again with the ringing ears. If I need to get a hearing aid after all this, I will fucking murder someone. Parry felt rather than heard the clatter of iron against the tile floor in front of him. When he opened his eyes, the dinged up iron short sword was lying inches from his grasp, his sooty fingers reached out and grasped the hilt, and he quickly stuffed it inside the diaper bag. "This isn't an official favor," he said to the ruined ceiling. "Just incredibly good luck." In response to which, whatever karmic force had planted his weapon within his grasp, decided that canopy fuckbed Parry so loved should start leaning over the ruined floorboards and prepare to take a swan dive into the kitchen. "Leaving. Leaving now!" Parry shrieked, rolling to his knees and running through the slick gore covered back door. A thunderous CRASH announced the arrival of his ornate bed into the kitchen. Parry didn't have time to catch where Tony, the Demon and everyone else went. He was too busy running as fast as he could toward Flint's car and did a Home-plate slide right into the back seat. Beth and Flint filed in and the car roared to life as he sat upright behind the driver's seat, shrieking "Time to leave, guys!"</s>
<|description|>Parael Magnus Age: 777 Gender: Androgynous (often answers to male pronouns) Breed: Retired Celestial ('Nephilim') Physical Description: (Because I can never get pictures to work right >.< ) Parael stands just shy of 6 feet tall, near 130lbs, with long golden hair grown down to his shoulders, often done up in a ponytail. When working at his center he's dressed in ragged jeans and a clean vest with a diaper bag over his shoulder. On the streets he often wears a button up vest, while channeling his powers can reveal ethereal wings that no longer physically exist. Talents: Parael lost most of his Celestial powers after he retired and became Nephilim, but he has picked up a few skills here and there since becoming half human... - Divine Light: Normally deadly and natural to a full Celestial, Parael was taught to channel Divine power through his human hands roughly 500 years ago. Through human conjuring, this power is little more than a bright and hot flare. - Glamour: By necessity, Parael has learned to harness human illusion powers to maintain glamours around himself and his place of business, disguising himself against mortal eyes. History: Parael doesn't like to discuss his history from before his retirement to the human world ("I abhor getting involved with all the human dogma over whose Creator is right. You all need to stop worrying your lovely faces about that and get to the business of living!") But certain individuals believe that he was present shortly after the moment of creation, this revelation coming from nights involving too much alcohol and pillow talk- and as with all such talk, could easily be a fabrication. Whatever precipitated Parael to hang up his wings in the Middle Ages is between Parael and whatever Celestial ordered him around at the time. After coming down to Earth in the Far East during the Middle Ages and being tutored in human culture by a Chinese dragon, Parael hitch-hiked across the silk road with a Djinni caravan, partied in Europe among the Faerie courts through the Renaissance, sailed across the Atlantic to South America to run with were-jaguars during the Age of Exploration, chillaxed in the Caribbean with wizard cabals through to the 1800s, and finally settled in New Camden during the modern era. It wasn't until settling Camden that he actually began to buy into the tributary system and managed to cultivate a number of relationships with the ruling council of the city ("'Cultivate' is such a cleaned up word, darling! I got around. A lot.") Celestial blood is a much desired commodity in the magical world, being used for anything from spell components in Elixers of Life to psychotropic drugs for werewolves. His identity as a Celestial would be impossible to conceal forever, so Parael worked out a deal with the city's vampire leader Caradoc de Lacy to provide a certain tithe of blood every month, allowing the vampire to store and imbibe it whenever he liked- negating the deadliness of sunlight to the city's leader for a few hours at a time. Being able to surprise his foes at high noon while they plotted against him was a boon the vampire couldn't afford to pass up. Caradoc, meanwhile, protected Parael's identity as a Celestial from the general supernatural population, eliminating anyone who got too close to the truth of how he could move about during daylight hours. This protection became doubly handy when, in the Moral Panic of the 1980s, the human city council tried to shut down Parael's daycare center under the pretense of "protecting children from the homosexual menace." Caradoc stepped up and bullied the council into keeping away, but the Celestial soon found himself in deeper debt to Caradoc for the intercession. Caradoc's human rival, Baroness Augusta, a wizard with an arsenal of magic at her disposal, lost three magi trying to discern how Caradoc could move about seemingly at random during the day. When she discovered the existence of Parael, the two leaders called a council to discuss his presence in Camden. Parael doesn't know what accord they came to, but the inquiries from the city's wizards did stop. To the supernatural "public" of Camden, Parael is still an eccentric magi who is good with kids and operates out of a daycare center on the East Side. Parael pays tribute by watching over the children of other paranormals, occasionally enchanting them with glamour to pass under mortal gaze when not in full control of their powers; and most importantly, by his blood tithe to the Prince ("And judging by how Baroness Augusta's wrinkled face is looking, the covens are getting a cut too. Unless that's Botox she's taking and I'm wrong.") With the arrival of Nemsemet and the eradication of the Count and his court, Parael is feeling the pressure whether to go underground or to step up and fight. Coming out of retirement is not in the cards, as a full Celestial entering battle with Nemsemet may emerge victorious, but the clash could level the city of New Camden and everyone in it. For now his daycare center has turned into nothing less than a fortified bunker with wizards and faeries placing wards all over the grounds to protect their next generation from the wrath of Nemsemet... Psychological Profile: Parael is a bubbly, flirtatious individual who is absolutely enthralled with the modern mortal world. The iPhone is a greater wonder than all the stars in the sky ("Except for Orion, that sly stud!"). His identity as an ex-Celestial is a closely guarded secret however, and he is supremely sensitive to anyone bringing up the idea that he could be one. Possessions: Parael travels light in his day-to-day work. He always has a slick, designer diaper bag on hand from which he pulls all manner of items including toys, food, spellbooks and extra clothes. Buried beneath the floorboards in his bedroom is a dirty, dented iron longsword which he treats with all the reverence of a Colt .45 when in hand. He does keep an enormous collection of mementos in his apartment. He still has a silk robe which he picked up from his landing in China, which he often lays about in during his off hours, a set of jeweled earrings from India during his trek across the Silk Road, a silver Fairy Sword he got from the Queen of Spring in a tournament ("I'm not bragging, but it was actually the prize in a beauty contest."), and a collection of Obsidian daggers and war clubs during his time in the South American jungles with the were-panthers ("I've yet to find better steak knives and meat tenderizers!"). Yes, and: Parael Magnus hunkered down right after the appearance of the dread Nemsemet, warding his daycare center to try and hide the fact that he was a Celestial from the enemy and providing a place of safety for anyone else who needed a way to lay low...</s> <|message|>Rikive Heimdalsdóttir Rikive walked around the bunker to study it and burn off the energy humming in her veins. Driving the old car had been fun and exhilerating; even with Tony in the passenger seat and shouting at her. She thought she had done well, they arrived to the location in one piece didn't they? It was a mission success in her mind. She turned her attention back to the group at the mention of clothes and looked down at her leather jacket. There was a small hole in the front where she'd been hit by that bullet and an even bigger one on the back. The dark brown leather was now stained with blood and she didn't know if it could be repaired. Too bad, she really liked the jacket. Dismissing the thought she leaned back against a wall, frowning as she began to go over the events of the attack. When she had been informed the enemy was from ancient times, some part of her had assumed he wouldn't use modern weapons. Especially since they caused such a scene to develop; either the ancient mummy hadn't known or far more likely didn't care. With that damned curse on the city preventing people that were informed from leaving or communicating with the outside world; Nemsemet could do whatever he pleased. So it stood to reason, he didn't give a rats ass about subtlety. Rikive shut her eyes and thumped her head against the wall. She was thrilled to discover her swords ability to form a shield, it had even proved effective against bullets. Clearly though, the way she had been taught to fight would not be enough if they were to go up against those weapons again. Maybe her sword could prove useful, but the old weapon wasn't giving up its secrets easily. Perhaps it was punishment for it being taken from Jötunheimr all those centuries ago. She remained quiet for a few moments, lost in thought and listening to the other's converse. So distracted by her thoughts she nearly jumped out of her skin when Parael started screaming. Fear another attack she pulled her sword from it's sheath as the scabbard transformed into a shield on her arm. It took her a moment to realize they were not under attack and huffed, willing her sheath to return to normal and sliding her sword back into it's home. She walked over to the counter and tried to dislodge Parael's hands from Tony's shoulders. "Parael I can fix your nose!" She shouted over his yelling and crying. "Calm down, I can heal it if you will release Tony." Speaking of she turned to Tony and asked, "Does this place have guns? I wish to learn to use one."</s> <|message|>Antonio Victor Barnes "AK's are right here," he gestured to the bag he'd stashed them in when they were coming down -- because he didn't need Bobby to see that shit and freak out, "But we'll handle that after..." he shrugged as if to point out that Parael's nose was probably a bigger concern than explaining firearms, particularly safe handling, to Sturm Und Drang. Well, the Kalashnikov was ideal in one sense. It was designed to be taught quickly to Siberian peasants. He tried to disengage Parael's hands off him so he could go over to one of the footlockers in the place -- he seemed to have more storage here than things stored, and grabbed an outfit that was essentially a copy of the first. Tony knew how to wear a suit and tie and look stylish when he was doing it, but this place wasn't set up to support his not for profit operations, it was set up with the idea of survival in mind. So he had a lot of the sort of gym clothes that lycans wore when expecting trouble, including shoes, because changing would fuck up a pair of nice dress shoes in a heartbeat. In any case, he pulled on the clothing and laid the AK's and the ammo on the table -- not much, but hey, it was there if they needed it. He waited for the healing of Parael's nose to commence before he put in his two cents. "Taking the offensive? Shit, man, I don't know. Those goons we encountered were thralls, I could smell the v-blood on them. Nemsemet might be old fashioned, but he's got at least one of the vampire elders on his side, which maybe explains why he wiped out Caradoc's court left and right -- promotion opportunities. That's the only way I can figure on so many thralls showing up well armed and with a plan like that." He drummed his fingers on the table as he took a chair, once the AK's were laid out -- they weren't exactly dirty enough to bother cleaning, yet. "Guess it depends on what you want to hit. Until we know how to kill Nemsemet, we're as bad off on odds as Augustus was. Of course, that boy was kinda dumb and entitled, but you know what I mean."</s> <|message|>Claudia Laurel Claudia turned to Tony, raising an eyebrow at the nickname. She turned her attention back to the room ahead, gun raised and ready to shoot. No more goons came, which either meant that they were all dead, or they were closing in and waiting for an opportunity to attack. Most likely the latter. After a few minutes there was a string of unintelligible words from the Blonde, Parry. After that Tony left the building, and she followed, still facing the building with her gun at the ready. She listened as he gave someone directions, before turning on her heel and following him to an old-fashioned car. She guessed it was stolen by the state of its window, and the fact that the barbaric woman was at the wheel. Claudia slipped into the backseat and kept an eye outside as the man took them through the route to wherever they were going. --- They arrived not long after, heading to a garage of sorts. Tony spoke with a security guard before ordering the group to follow him. They progressed through a series of tunnels, in the dark. Not that she minded, she had frequented a few sewers as way of safe passage back in the day. She just hoped that others wouldn't do something such as scream about the filth and insects, especially that odd Parry person. They finally made it to the entrance to the bunker, and Claudia listened half-heartedly as Simba the were-lion briefed them on the state of supplies. The bunker was fine, at least in better condition than her home. Home, she had left most of her weapons as well as her dog there. She would have to go back eventually, before her place got torched like Parry's. She was brought back from her thoughts once again as the aforementioned man came running back into the living space and practically tackled Tony. Claudia slowly walked over to join the group as Rikive and Tony pried the bawling mans hands off of the lycanthropes shoulders. Eventually they succeeded and weapons were layer on the table. The conversation turned to Nemsemet, and Claudia crossed her arms over her chest as a thought occurred to her. Should she tell these people who she was and who she worked for, or used to work for, or keep it to herself. The former option lead to more danger, but maybe if she contributed it would further their efforts to get rid of Nemsemet.</s>
<|message|>Parael Magnus Parry hysterics were briefly put to rest while Rikive took his face in hand, starting the business of repairing his beautiful, petite nose. The blood on his shirt would need to be cleaned by a professional, but that would hold for a while. In the meantime, his unending vanity tended to by his otherworldly friend, Parry was brought back to the business at hand. "Nemsemet might think he-slash-she-slash-it has all the city in hand, but the truth is the mummy has nobody to contest its power," Parry gave his nose a twitch, giving Rikive a thank-you wink before turning back to Tony. "If we don't hit out at something of Nemsemet's, he's just going to keep pounding us and forcing us deeper and deeper underground. Either we'll be dead, or we'll be so useless he'll give up chasing us. So if the mummy has a Vampire lord in pocket, we have to keep him from getting any others. It's simple enough. Find out whose Thralls those were. Kick in their door before the vamps can recruit new ones. Fuck up the head vamp and leave him out in the sun. If nothing else, it'll make the other clans less willing to join the mummy or throw everything they have at us if they already signed on. And if the mummy has a challenger for power, people who might resign to join him might sit on the sidelines. "I totally saw them do something similar on Project Runway once! Except it was fashion judges instead of vampires, and instead of competing massacres it was competing dresses..."</s>
<|description|>Parael Magnus Age: 777 Gender: Androgynous (often answers to male pronouns) Breed: Retired Celestial ('Nephilim') Physical Description: (Because I can never get pictures to work right >.< ) Parael stands just shy of 6 feet tall, near 130lbs, with long golden hair grown down to his shoulders, often done up in a ponytail. When working at his center he's dressed in ragged jeans and a clean vest with a diaper bag over his shoulder. On the streets he often wears a button up vest, while channeling his powers can reveal ethereal wings that no longer physically exist. Talents: Parael lost most of his Celestial powers after he retired and became Nephilim, but he has picked up a few skills here and there since becoming half human... - Divine Light: Normally deadly and natural to a full Celestial, Parael was taught to channel Divine power through his human hands roughly 500 years ago. Through human conjuring, this power is little more than a bright and hot flare. - Glamour: By necessity, Parael has learned to harness human illusion powers to maintain glamours around himself and his place of business, disguising himself against mortal eyes. History: Parael doesn't like to discuss his history from before his retirement to the human world ("I abhor getting involved with all the human dogma over whose Creator is right. You all need to stop worrying your lovely faces about that and get to the business of living!") But certain individuals believe that he was present shortly after the moment of creation, this revelation coming from nights involving too much alcohol and pillow talk- and as with all such talk, could easily be a fabrication. Whatever precipitated Parael to hang up his wings in the Middle Ages is between Parael and whatever Celestial ordered him around at the time. After coming down to Earth in the Far East during the Middle Ages and being tutored in human culture by a Chinese dragon, Parael hitch-hiked across the silk road with a Djinni caravan, partied in Europe among the Faerie courts through the Renaissance, sailed across the Atlantic to South America to run with were-jaguars during the Age of Exploration, chillaxed in the Caribbean with wizard cabals through to the 1800s, and finally settled in New Camden during the modern era. It wasn't until settling Camden that he actually began to buy into the tributary system and managed to cultivate a number of relationships with the ruling council of the city ("'Cultivate' is such a cleaned up word, darling! I got around. A lot.") Celestial blood is a much desired commodity in the magical world, being used for anything from spell components in Elixers of Life to psychotropic drugs for werewolves. His identity as a Celestial would be impossible to conceal forever, so Parael worked out a deal with the city's vampire leader Caradoc de Lacy to provide a certain tithe of blood every month, allowing the vampire to store and imbibe it whenever he liked- negating the deadliness of sunlight to the city's leader for a few hours at a time. Being able to surprise his foes at high noon while they plotted against him was a boon the vampire couldn't afford to pass up. Caradoc, meanwhile, protected Parael's identity as a Celestial from the general supernatural population, eliminating anyone who got too close to the truth of how he could move about during daylight hours. This protection became doubly handy when, in the Moral Panic of the 1980s, the human city council tried to shut down Parael's daycare center under the pretense of "protecting children from the homosexual menace." Caradoc stepped up and bullied the council into keeping away, but the Celestial soon found himself in deeper debt to Caradoc for the intercession. Caradoc's human rival, Baroness Augusta, a wizard with an arsenal of magic at her disposal, lost three magi trying to discern how Caradoc could move about seemingly at random during the day. When she discovered the existence of Parael, the two leaders called a council to discuss his presence in Camden. Parael doesn't know what accord they came to, but the inquiries from the city's wizards did stop. To the supernatural "public" of Camden, Parael is still an eccentric magi who is good with kids and operates out of a daycare center on the East Side. Parael pays tribute by watching over the children of other paranormals, occasionally enchanting them with glamour to pass under mortal gaze when not in full control of their powers; and most importantly, by his blood tithe to the Prince ("And judging by how Baroness Augusta's wrinkled face is looking, the covens are getting a cut too. Unless that's Botox she's taking and I'm wrong.") With the arrival of Nemsemet and the eradication of the Count and his court, Parael is feeling the pressure whether to go underground or to step up and fight. Coming out of retirement is not in the cards, as a full Celestial entering battle with Nemsemet may emerge victorious, but the clash could level the city of New Camden and everyone in it. For now his daycare center has turned into nothing less than a fortified bunker with wizards and faeries placing wards all over the grounds to protect their next generation from the wrath of Nemsemet... Psychological Profile: Parael is a bubbly, flirtatious individual who is absolutely enthralled with the modern mortal world. The iPhone is a greater wonder than all the stars in the sky ("Except for Orion, that sly stud!"). His identity as an ex-Celestial is a closely guarded secret however, and he is supremely sensitive to anyone bringing up the idea that he could be one. Possessions: Parael travels light in his day-to-day work. He always has a slick, designer diaper bag on hand from which he pulls all manner of items including toys, food, spellbooks and extra clothes. Buried beneath the floorboards in his bedroom is a dirty, dented iron longsword which he treats with all the reverence of a Colt .45 when in hand. He does keep an enormous collection of mementos in his apartment. He still has a silk robe which he picked up from his landing in China, which he often lays about in during his off hours, a set of jeweled earrings from India during his trek across the Silk Road, a silver Fairy Sword he got from the Queen of Spring in a tournament ("I'm not bragging, but it was actually the prize in a beauty contest."), and a collection of Obsidian daggers and war clubs during his time in the South American jungles with the were-panthers ("I've yet to find better steak knives and meat tenderizers!"). Yes, and: Parael Magnus hunkered down right after the appearance of the dread Nemsemet, warding his daycare center to try and hide the fact that he was a Celestial from the enemy and providing a place of safety for anyone else who needed a way to lay low...</s> <|message|>Beth Callahan. Beth let out a snort at Flint's wording, but she left the teasing for later. She considered his words while brushing a hand through her tangled hair. Other "gifted" beings were the most difficult bodies to take possession of, but she had never tried a vampire before, nor had she spent very much time in their preferred businesses. No doubt an elder would be impossible to possess, so that was ruled out. Someone else within the elder's circle, though, someone less powerful, she could use them. But what for? Beth huffed; at this rate, she would be good for nothing but the attack. It seemed the same was true for Rikive. For different reasons, of course. Leaning back in the chair, Beth began to rock on its back legs absent-mindedly. The movement created a soft creak every so often. She watched the other people in the room, propping her elbow on the back of the chair and rubbing her temples. Her mind ran a number of simulations, plotting the course of future events in as many different variations as she could think of, and each ended the same way. It was almost amusing. Without knowing what Nemsemet's equivalent of her cursed pendant was, they were doomed to failure. She refocussed on the task at hand and a thought occurred: any elder vampire would have an army of lessers and thralls to guard them, especially in their own territory. To take him out, they'd need an army of equivalent size or, since they were lacking in one of those, an assassin. Beth dropped back onto all four legs with a thud and sat forward. "If we're going to do this and take on Nemsemet, which by the way is insane, then we're going to have to send someone in to confirm this big-shot vamp's involvement with the thralls before we go avenging Parry's wardrobe." Beth hopped to her feet and turned on her heel in a slow circle, eyeing each of the people in the room. "Someone who would conceivably enter such an establishment and can fend for themselves. Alternatively, with some form of back up. You're familiar with that term, right, Flint? Oh, no, you like to work alone." She spun to face Tony and Parael. "If the elder isn't behind those thralls, fucking him up's not going to send the message you're trying to send. Get information first, then act on what we learn." Finally, she stepped aside to see everyone and folded her arms across her chest. "Volunteers?"</s> <|message|>Antonio Victor Barnes "Casper's right, but we don't have to go in a club full of vampires and thralls. We can capture a straggler." He'd spent time getting himself showered and scrubbed down from his little encounter with the thralls, but he seemed clean now. "Of course, that makes it harder to pick one that's in the know, we'll be taking what we can get if we do it that way. But it's easier to grab one and stash them in a van," that they'd have to steal, "without having to take on every vamp in the place." He didn't necessarily want to be the one sent in there. It was true that vampires and Lycans didn't necessarily get along too well, though it wasn't like those really terrible movies with whatshername the British girl or that Mormon housewife's mawkish fantasies made into lucrative novels. It was more of a thing where dangerous predators gave each other a wide berth. Vampires despised that Lycans got to enjoy the sunlight and the benefits of being alive, while Lycans were annoyed that vampires had their shit together and basically had skills that lent themselves to making a lot of money and living a plush, immortal life of leisure if they saw fit. So it didn't take much to start a fight, but it wasn't some eternal war. Also, when Vampires decided they wanted to give a shifter trouble, they didn't go and fight them face to face, because the shifter had the edge there. They sent, for example, well-armed thralls or they used the system, which they had the means to infiltrate via the effect of their blood on humans, to fuck with them. For example, Lycanthrope family living in a building? Condemn the building, send in child services, and a whole other mountain of red tape. They tittered over it and had another champagne flute of A+. "I'm game to help, I just can't see myself being the guy you want to walk in there," Tony concluded.</s> <|message|>Arachne (Assumed name: Autumn Weltich) The groups quick movement made below made getting information back to Arachne a little slower. Of course once they did get to their destination the news began to make its way up to her. Sadly even if a spider managed to get into the shelter it would not be able to relay what was going on inside. That said the existence of said shelter was quite a surprise. Whoever had found it to begin with was lucky. It was certainly something that she had never seen magic tested against. Coming out of her room Autumn was dressed in some more casual clothing. Doning the business attire would be a sure fire way to ruin it in the sewers below. Knocking on Gray's door she informed him of their destination. Most likely this would be a first for him as well. The two of them probably wouldn't be able to put up much of a fight if things turned bad, but Gray had some contingencies for that. Given what the group just went through they were likely to be skittish. Arachne would have to bank on her reputation. Despite living mostly above ground nowadays, she still felt more at home in the depths. The sewers and old subway systems were the modern day caves. The many different paths, turns, and exits were crafted for an ambush predator like herself. Fortunately for everyone that was not her intention right now. Ignoring the graffiti on the walls she just followed the directions of her children. It was no wonder so few know of this location. It was much further than most would care to adventure and probably at one point a heavily guarded secret. Keeping to her human form and ability made the venture much slower. But she didn't want to highlight what she had hidden from Gray so long anymore that night than she had to. The sun would be rising soon, not that one could this far underground. It meant that most of the creatures that roamed during the night would begin to congregate out of sight. It often made them easier to follow to their hiding places on the occasions they were not leveling a building. She awaited word as the two began to approach the shelter. Depending on how well kept it was they may have a way to tell they were there. But it was also possible that the door sealed them off from everything.</s>
<|message|>Parael Magnus "The Rusty Steak Knife club? The place run by the Rikkers Clan?" Billy Rikkers was de Lacy's number two Vampire enforcer in the city right before Nemsemet woke up. He used to be number one, but de Lacy caught hint of a coup brewing in the clan and had used a bottle of Parry's blood, walked halfway across the city with a dozen lycans, and bust in on the noontime negotiations of who would run what when Billy unseated the asshole-in-chief. Billy Rikkers had too many friends to allow de Lacy to knock him off directly. But his biological son and newly made vampire Sebastian Rikkers, had 0 friends of note outside the clan. So Billy had to watch while de Lacy dragged his boy kicking and screaming out the back door, burning up like beef brisket in the sun while de Lacy just stood there, fangs bared in a smile at his treacherous rival. Parry hadn't been pleased with how his blood had facilitated the act, but he wasn't in a position to tell de Lacy what to do. It was part blackmail, part safety arrangement for himself. de Lacy got to keep going out during the day to smoke his rivals as they plotted against him, and Parry didn't have to put up with a literal and figurative witch-hunt of paranormals after his blood to make Elixers of Life, werewolf hallucinogens, or just enjoy a walk in the park during the daytime. Parael might have been a Celestial, but retiring to Earth made him just as mortal as Flint. One bullet to the head and he was out for the count. So Parry surprised himself when he stood up in the middle of the group, dusted the soot off of his shirt and said "I suppose I'll jump on the grenade if none of you will. And unlike the rest of you, I have something that Billy Rikkers wants." His hand fished inside the Prada diaper bag until, within its infinite confines, he found the silver flasks that Tony had grabbed from the basement. "And I can play 'Let's Make a Deal' when my life is on the line as good as any wizard."</s>
<|description|>Parael Magnus Age: 777 Gender: Androgynous (often answers to male pronouns) Breed: Retired Celestial ('Nephilim') Physical Description: (Because I can never get pictures to work right >.< ) Parael stands just shy of 6 feet tall, near 130lbs, with long golden hair grown down to his shoulders, often done up in a ponytail. When working at his center he's dressed in ragged jeans and a clean vest with a diaper bag over his shoulder. On the streets he often wears a button up vest, while channeling his powers can reveal ethereal wings that no longer physically exist. Talents: Parael lost most of his Celestial powers after he retired and became Nephilim, but he has picked up a few skills here and there since becoming half human... - Divine Light: Normally deadly and natural to a full Celestial, Parael was taught to channel Divine power through his human hands roughly 500 years ago. Through human conjuring, this power is little more than a bright and hot flare. - Glamour: By necessity, Parael has learned to harness human illusion powers to maintain glamours around himself and his place of business, disguising himself against mortal eyes. History: Parael doesn't like to discuss his history from before his retirement to the human world ("I abhor getting involved with all the human dogma over whose Creator is right. You all need to stop worrying your lovely faces about that and get to the business of living!") But certain individuals believe that he was present shortly after the moment of creation, this revelation coming from nights involving too much alcohol and pillow talk- and as with all such talk, could easily be a fabrication. Whatever precipitated Parael to hang up his wings in the Middle Ages is between Parael and whatever Celestial ordered him around at the time. After coming down to Earth in the Far East during the Middle Ages and being tutored in human culture by a Chinese dragon, Parael hitch-hiked across the silk road with a Djinni caravan, partied in Europe among the Faerie courts through the Renaissance, sailed across the Atlantic to South America to run with were-jaguars during the Age of Exploration, chillaxed in the Caribbean with wizard cabals through to the 1800s, and finally settled in New Camden during the modern era. It wasn't until settling Camden that he actually began to buy into the tributary system and managed to cultivate a number of relationships with the ruling council of the city ("'Cultivate' is such a cleaned up word, darling! I got around. A lot.") Celestial blood is a much desired commodity in the magical world, being used for anything from spell components in Elixers of Life to psychotropic drugs for werewolves. His identity as a Celestial would be impossible to conceal forever, so Parael worked out a deal with the city's vampire leader Caradoc de Lacy to provide a certain tithe of blood every month, allowing the vampire to store and imbibe it whenever he liked- negating the deadliness of sunlight to the city's leader for a few hours at a time. Being able to surprise his foes at high noon while they plotted against him was a boon the vampire couldn't afford to pass up. Caradoc, meanwhile, protected Parael's identity as a Celestial from the general supernatural population, eliminating anyone who got too close to the truth of how he could move about during daylight hours. This protection became doubly handy when, in the Moral Panic of the 1980s, the human city council tried to shut down Parael's daycare center under the pretense of "protecting children from the homosexual menace." Caradoc stepped up and bullied the council into keeping away, but the Celestial soon found himself in deeper debt to Caradoc for the intercession. Caradoc's human rival, Baroness Augusta, a wizard with an arsenal of magic at her disposal, lost three magi trying to discern how Caradoc could move about seemingly at random during the day. When she discovered the existence of Parael, the two leaders called a council to discuss his presence in Camden. Parael doesn't know what accord they came to, but the inquiries from the city's wizards did stop. To the supernatural "public" of Camden, Parael is still an eccentric magi who is good with kids and operates out of a daycare center on the East Side. Parael pays tribute by watching over the children of other paranormals, occasionally enchanting them with glamour to pass under mortal gaze when not in full control of their powers; and most importantly, by his blood tithe to the Prince ("And judging by how Baroness Augusta's wrinkled face is looking, the covens are getting a cut too. Unless that's Botox she's taking and I'm wrong.") With the arrival of Nemsemet and the eradication of the Count and his court, Parael is feeling the pressure whether to go underground or to step up and fight. Coming out of retirement is not in the cards, as a full Celestial entering battle with Nemsemet may emerge victorious, but the clash could level the city of New Camden and everyone in it. For now his daycare center has turned into nothing less than a fortified bunker with wizards and faeries placing wards all over the grounds to protect their next generation from the wrath of Nemsemet... Psychological Profile: Parael is a bubbly, flirtatious individual who is absolutely enthralled with the modern mortal world. The iPhone is a greater wonder than all the stars in the sky ("Except for Orion, that sly stud!"). His identity as an ex-Celestial is a closely guarded secret however, and he is supremely sensitive to anyone bringing up the idea that he could be one. Possessions: Parael travels light in his day-to-day work. He always has a slick, designer diaper bag on hand from which he pulls all manner of items including toys, food, spellbooks and extra clothes. Buried beneath the floorboards in his bedroom is a dirty, dented iron longsword which he treats with all the reverence of a Colt .45 when in hand. He does keep an enormous collection of mementos in his apartment. He still has a silk robe which he picked up from his landing in China, which he often lays about in during his off hours, a set of jeweled earrings from India during his trek across the Silk Road, a silver Fairy Sword he got from the Queen of Spring in a tournament ("I'm not bragging, but it was actually the prize in a beauty contest."), and a collection of Obsidian daggers and war clubs during his time in the South American jungles with the were-panthers ("I've yet to find better steak knives and meat tenderizers!"). Yes, and: Parael Magnus hunkered down right after the appearance of the dread Nemsemet, warding his daycare center to try and hide the fact that he was a Celestial from the enemy and providing a place of safety for anyone else who needed a way to lay low...</s> <|message|>Rikive Heimdalsdóttir Rikive looked up at Parael and her eyes widened a bit when he brought out the flask containing his blood. He was going to give the vampire his blood? Granted, it sounded like an emergency plan but there was still a lot that could go wrong. "Are you sure?" She asked with a frown, reminding herself to keep the questioning vague. Parael wished to have his Celestial nature remain secret and she would respect his wishes. "Won't offering that, make him come after you for more?" There would be dangerous consequences to giving the vampire the ability to walk out into the sunlight. What if in handing over his blood the vampire would realize it belonged to him? What if he grew greedy and decided to capture Parael so he would have a direct source for him and his vampire allies. She was about to talk further when she heard the scuff of feet on concrete. Outside of the bunker. Her head snapped to the door and she pulled Winterthorn from it's sheath. "There are two people outside." She said lowly as her newfound shield formed over her arm. "Is there anyone else you know that would know about this place?" She asked Tony, sliding down off the kitchen counter.</s> <|message|>Flint White Flint listened to the others, he would rather not have to go into a nightclub, too much loud electro music that didn't have any jazziness to it. Of course another reason he couldn't go in was because everyone knew who he was, and he didn't blend in to the modern social norms. Flint bent down and began to unlock his trunk, making sure no-one could see within from the angle he was opening. Smudge felt braver, and so began to walk around the room, smelling and rubbing her scent on anything and everything. As he rummaged he heard Beth address him, "…. Alternatively, with some form of back up. You're familiar with that term, right, Flint? Oh, no, you like to work alone" The others couldn't see Flints un-amused face from behind the trunks lid, but if they had they would see a scowl that stretched across his face. The group continued chatting and Flint finally rose when Parry volunteered to enter the establishment. The Thompson submachine gun in his hand, commonly nicknamed the 'tommy gun', looked old and well used, the receiver's blueing had almost completely come off, the fore end seemed like it was barely held together, and tape covered half of an engraving on the stock. The gun had a fifty round drum magazine and despite how much weight this puts on the front of the gun, Flint held it as if it was an extension of his own body. "I will be back up" Flint said finally, glaring at Beth for her previous comment. Sure he preferred to work alone, but it was not like he hadn't worked in groups. Your squad was your family in the world wars and this held strong with Flint. He had worked flawlessly with his group and despite the many losses, his team could withstand attack after attack. "There are two people outside." Rikive said slowly, Flints hand went to the receiver on his sub machinegun, he racked the well-oiled bolt and looked to the others "Maybe we should go say hi?" Flint smirked, resting the gun on his shoulder as he span on his heel. "I'll show them why they used to call this the trench sweeper… unless anyone thinks it is just a random passer-by who just happens to be here accidentally" The sarcasm flowed through him like some sort of magical energy, it might even be the only thing that kept him alive, maybe it was even the source of all his power.</s> <|message|>Gray Conover Upon hearing their destination Gray already had his suspicions that something could go wrong so he put on his full body armor accordingly. It was made to be durable, light and still give him great freedom of movement to withstand some of the most vicious blows, lacerations and bites so he could do his job. It certainly didn't make him invulnerable, it simply lessened the impact a mistake or surprise might make, like any good armor does. The only piece he left off was the helmet. The gaudy thing was painted with a white skull that had three red scratches over each eye and covered his face. He liked it because it could prove terrifying to a squeamish foe and doubled as a gas mask. The whole set was a default blue with a small family crest on the right breast. All loosely hidden under his grey jacket. For this trip, he brought his AA12 shotgun, leaving the rest in cases in the car. The ubiquitous spider queen led the way. It was still rather impressive she was able to navigate the underground so easily. Unlike Gray, Autumn was at ease in the dark. Gray kept a flashlight on his rigging out of tactical necessity yet they had been lucky enough to travel in dim illumination. As they grew close to the shelter door he kept two hands on his shotgun, ready for the worst.</s> <|message|>Beth Callahan. Casper? Beth didn't know whether to be amused or insulted. She went with amused in the end, since dear Tony could have generated nicknames a whole lot worse, and she rather liked the old were-kitty. Just as she expected, someone came forth with enough information to get them going. She'd heard of the Rikkers Clan a few times, whispers in de Lacy's court but never anything worth remembering. For the most part, she steered well clear of vampires unless she needed something. Beth grinned and opened her mouth to speak again, to prompt the newly formed group into a plan of action, before the Asgardian pointed out the presence of someone beyond the door. "Okay, hold your horses big guy," she nodded to Flint's submachine gun. Another comment about his ineptitudes as a detective flirted on her tongue, but she restrained herself. She walked to the door and turned her body see-through again, then moved through it. Now, regular old steel doors were a little tough on her spirit, but something reinforced? She felt sick. When she made it through to the other side, she wanted to vomit. Instead, and since vomiting was an impossibility, she pinned her gaze on their guests. Their guests, who appeared to be one impeccably dressed woman and her far less well kept bodyguard, by the looks of him. Beth smirked at his gear; the gang inside would not appreciate someone riding in here pointing guns at them. Once a day was enough. The lack of spiritual aura coming off him, she supposed he was a mortal, so she addressed the woman. "Apologies, but we're not buying whatever it is you're selling. Is there anything else we can help you with?"</s>
<|message|>Parael Magnus Flint's tendency to reach for his SMG at the slightest provocation would have been an overreaction if they hadn't just been shot to pieces by vampire thralls on a public street. In this case, it was probably one of the smarter things he could've done. "Flint, were you a Pinkerton in your last life?" Parry asked, sliding toward the door as Beth walked through it. He'd met Pinkertons once or twice. Nice guys, if a little quick on the draw. And even quicker on the massacre. Then again, a for-profit police force could have that luxury here on Earth. Parry stood on his tip-toes to see through the tiny peep-hole in the solid steel bunker door, getting a warped view of Beth's ghastly form taking shape on the other side of the underground shelter. Beth, a human, and... And... Without consulting any of the group, and with no words uttered, Parry slid the locks to the door open and pulled the heavy slab of metal until he could peek his head through the crack, golden hair, soot stained face and dried blood trails beneath his nostrils greeting her and the human accompanying her. "Autumn?" He said, squinting at the woman with her very human bodyguard. "Wait, how do I know you're the real Autumn? We're dealing with a supernatural mega-mummy who has the whole city in his pocket. Quick: August 19th of last year, I was arrested by human authorities for a drunk and disorderly outside the Radiant Rainbow Bar on New York's east side. What was I wearing when you bailed me out, and why was I arrested?"</s>
<|description|>Parael Magnus Age: 777 Gender: Androgynous (often answers to male pronouns) Breed: Retired Celestial ('Nephilim') Physical Description: (Because I can never get pictures to work right >.< ) Parael stands just shy of 6 feet tall, near 130lbs, with long golden hair grown down to his shoulders, often done up in a ponytail. When working at his center he's dressed in ragged jeans and a clean vest with a diaper bag over his shoulder. On the streets he often wears a button up vest, while channeling his powers can reveal ethereal wings that no longer physically exist. Talents: Parael lost most of his Celestial powers after he retired and became Nephilim, but he has picked up a few skills here and there since becoming half human... - Divine Light: Normally deadly and natural to a full Celestial, Parael was taught to channel Divine power through his human hands roughly 500 years ago. Through human conjuring, this power is little more than a bright and hot flare. - Glamour: By necessity, Parael has learned to harness human illusion powers to maintain glamours around himself and his place of business, disguising himself against mortal eyes. History: Parael doesn't like to discuss his history from before his retirement to the human world ("I abhor getting involved with all the human dogma over whose Creator is right. You all need to stop worrying your lovely faces about that and get to the business of living!") But certain individuals believe that he was present shortly after the moment of creation, this revelation coming from nights involving too much alcohol and pillow talk- and as with all such talk, could easily be a fabrication. Whatever precipitated Parael to hang up his wings in the Middle Ages is between Parael and whatever Celestial ordered him around at the time. After coming down to Earth in the Far East during the Middle Ages and being tutored in human culture by a Chinese dragon, Parael hitch-hiked across the silk road with a Djinni caravan, partied in Europe among the Faerie courts through the Renaissance, sailed across the Atlantic to South America to run with were-jaguars during the Age of Exploration, chillaxed in the Caribbean with wizard cabals through to the 1800s, and finally settled in New Camden during the modern era. It wasn't until settling Camden that he actually began to buy into the tributary system and managed to cultivate a number of relationships with the ruling council of the city ("'Cultivate' is such a cleaned up word, darling! I got around. A lot.") Celestial blood is a much desired commodity in the magical world, being used for anything from spell components in Elixers of Life to psychotropic drugs for werewolves. His identity as a Celestial would be impossible to conceal forever, so Parael worked out a deal with the city's vampire leader Caradoc de Lacy to provide a certain tithe of blood every month, allowing the vampire to store and imbibe it whenever he liked- negating the deadliness of sunlight to the city's leader for a few hours at a time. Being able to surprise his foes at high noon while they plotted against him was a boon the vampire couldn't afford to pass up. Caradoc, meanwhile, protected Parael's identity as a Celestial from the general supernatural population, eliminating anyone who got too close to the truth of how he could move about during daylight hours. This protection became doubly handy when, in the Moral Panic of the 1980s, the human city council tried to shut down Parael's daycare center under the pretense of "protecting children from the homosexual menace." Caradoc stepped up and bullied the council into keeping away, but the Celestial soon found himself in deeper debt to Caradoc for the intercession. Caradoc's human rival, Baroness Augusta, a wizard with an arsenal of magic at her disposal, lost three magi trying to discern how Caradoc could move about seemingly at random during the day. When she discovered the existence of Parael, the two leaders called a council to discuss his presence in Camden. Parael doesn't know what accord they came to, but the inquiries from the city's wizards did stop. To the supernatural "public" of Camden, Parael is still an eccentric magi who is good with kids and operates out of a daycare center on the East Side. Parael pays tribute by watching over the children of other paranormals, occasionally enchanting them with glamour to pass under mortal gaze when not in full control of their powers; and most importantly, by his blood tithe to the Prince ("And judging by how Baroness Augusta's wrinkled face is looking, the covens are getting a cut too. Unless that's Botox she's taking and I'm wrong.") With the arrival of Nemsemet and the eradication of the Count and his court, Parael is feeling the pressure whether to go underground or to step up and fight. Coming out of retirement is not in the cards, as a full Celestial entering battle with Nemsemet may emerge victorious, but the clash could level the city of New Camden and everyone in it. For now his daycare center has turned into nothing less than a fortified bunker with wizards and faeries placing wards all over the grounds to protect their next generation from the wrath of Nemsemet... Psychological Profile: Parael is a bubbly, flirtatious individual who is absolutely enthralled with the modern mortal world. The iPhone is a greater wonder than all the stars in the sky ("Except for Orion, that sly stud!"). His identity as an ex-Celestial is a closely guarded secret however, and he is supremely sensitive to anyone bringing up the idea that he could be one. Possessions: Parael travels light in his day-to-day work. He always has a slick, designer diaper bag on hand from which he pulls all manner of items including toys, food, spellbooks and extra clothes. Buried beneath the floorboards in his bedroom is a dirty, dented iron longsword which he treats with all the reverence of a Colt .45 when in hand. He does keep an enormous collection of mementos in his apartment. He still has a silk robe which he picked up from his landing in China, which he often lays about in during his off hours, a set of jeweled earrings from India during his trek across the Silk Road, a silver Fairy Sword he got from the Queen of Spring in a tournament ("I'm not bragging, but it was actually the prize in a beauty contest."), and a collection of Obsidian daggers and war clubs during his time in the South American jungles with the were-panthers ("I've yet to find better steak knives and meat tenderizers!"). Yes, and: Parael Magnus hunkered down right after the appearance of the dread Nemsemet, warding his daycare center to try and hide the fact that he was a Celestial from the enemy and providing a place of safety for anyone else who needed a way to lay low...</s> <|message|>Flint White Flint thought about Tony's words. He wasn't fond of hunters, especially mortal 'normal' hunters. They acted far too cocky, far too invincible. Flint had dealt with them in the past, either with the court hiring them or a private hire by a 'concerned citizen'. One thing he hated was they packed the latest gadgets, thermal imaging, night vision, fully automatic clip fed assault rifles with sixteen attachments, custom ammunition, Kevlar vests. Flint had been doing it the old fashioned way the past sixty five years and he was good at it. Another thing he didn't like was the use of silver, and apparently this man had a decent amount of it. Flint had many reasons for not having silver ammunition, for one, despite popular opinion, Flints job was mainly as an investigator, not killing people, and so most of the time he wasn't even firing his weapon, never mind shooting anyone. Another reason was because most things that were damaged by silver, could smell silver. Why make enemies before you even meet the thing you are hunting? The main reason for not using silver ammunition was the most obvious. It was bloody expensive. Sure private hire hunters could spend the thousands they gained on precious metals, but Flint could barely afford his alcohol addiction. Flint was behind Parry as he foolishly opened the door, what he met on the other side was just as Tony had warned him about. The man stood outside, a few inches short of Flint, his body armour wasn't obvious, but Flint knew he would have it. The firearm in his hand Flint had not seen before, it looked like it was made of plastic and it reminded him of a toy a child might play with, the bore of the barrel signified a shotgun of some sort, or large calibre ammunition. No-one appreciated a good wooden stock now-a-days. Flint then looked to the woman with him, she looked familiar, but Flint couldn't remember from where. Parry seemed to know her on a legal level, and was probably how they had crossed paths before. She definitely didn't seem to be packing any heat, maybe one of those girly guns. (This wasn't much of an insult, as Flint considered anything that didn't nearly snap your wrist when firing a 'girly gun'.) Flint decided the best course of action would be to glare at the two and be ready to saw their heads off if they showed any sign of aggression, he kept the Thompson at his hip, the barrel facing the floor.</s> <|message|>Arachne (Assumed name: Autumn Weltich) It didn't take long for those inside to notice their arrival. It made Autumn curious as to which one caught them first. The door hadn't even opened before a voice echoed out. So they had a spirit among them it seemed. The snide comment about not buying anything was only moderately amusing to her, children. "Judging by the display up top I would say that you could very much use my services. I do not tolerate such carelessness. Had I gotten to you sooner you would not have been caught off guard by simple thralls." Her usual pleasantries died away when it came to business. But before anything else could be said Parael had opened the door and stuck his head out. The Celestial's face had seen better days. Given their previous encounter it no doubt caused him more pain to have it damaged than any actual physical displeasure. He was an eccentric and vain beyond any other she had the misfortune to encounter with exception of actual gods. Behind which were the rest of the misfits. Unsurprisingly everyone inside was antsy. Was bringing along Gray a mistake? Perhaps. But it would look rather out of place for her to just show up alone given the circumstances New Camden was in. Fortunately she didn't really worry about her associate being too brash just yet. This was her territory and that meant she was in charge. A question was raised about if she was who she appeared to be. The burden of proof rested between her and Parael, referencing the time she had been asked to haul him out of jail. To say it wasn't something she remembered would be a lie. It was one of the few case works that she dealt with herself while "working her way up the ladder." A formality simply to keep up appearances. Normally she would have blow off such a question but given that everyone was poised to attack she sighed and rolled her eyed toward the ceiling. "You had a matching ruby red velvet designer outfit. The jacket barely fit you and looked like it was trying to jump off your body. Small yellow flowers were embroidered all around it and a large red flower of the same material was sewn on your left shoulder. The cuffs were Faux Fur, same ruby color, which made you look even more ridiculous in you cell. I believe you said it was a Renato Balestra original and the only of its kind. As I recall the police report read 'Disturbing the Peace.' The owner though said that you were drawing clientele away and had a meltdown when a red wine had been spilled on you." Pointing toward her foot she made one last note. "You made it expressly clear to point out the dime sized stain on the hem of your pants to me many, many times." Despite the mounting hostilities she kept a cool demeanor and made very little effort to hide her confidence. Either she worked extremely well under pressure or felt no need to be intimidated by them. Leaning to one side she smiled to one in the background. "Oh and Karram. You're lucky that you don't still work for me. Fraternizing with former clients is strictly against 'company' policy." Of course only the one that the comment was directed toward would understand. As part of the agreement with the courts the employees were to stay well away from those they represented afterward. Terrible, mysterious things would happen to those that didn't follow that rule.</s> <|message|>Rikive Heimdalsdóttir Rikive glanced over at Tony when he growled his warning about the presence of silver and a 'Hunter'. She couldn't see the man he spoke of from where she was in the room, but the lycanthropes were infamous for there sense of smell. While silver wasn't a threat to her, it was made obvious earlier that any small bit of metal slicing through the air at highspeeds was enough to hurt her. She also never had the displeasure of meeting a Hunter, but she had heard enough horror stories from other's to feel suitably wary. Even if they were normal mortals. "I want to know how they found us." She muttered. As Parael posed his question and the woman responded Rikive pressed her lips into a thin line. The muscles in her jaw ticking for a few moments before she lost her inner battle. She started laughing. A full belly laugh at that, her stomach muscles were starting to hurt as the light sound poured from her lips. She knew this was an extremely inappropriate time to be laughing. The very disorganized group was on the run and hiding from the demonic ancient taking control of the city. Their base was already possibly compromised depending on how in the Nine Worlds the two people outside found them...But she couldn't help it. In her mind she could very easily picture Parael, sitting in a small jail cell either crying or pouting because of the stain on his clothes. And that would be the only reason he would be upset, he wouldn't have given a damn about being arrested. Just that his coat had a small spot of wine on it. And it was red wine, on a red coat! Yes, it certainly sounded like this woman had met Parael. Reigning in her laughter she tried to grow serious once again. She could tease him about it later. And she very well intended too after the grief he gave her for being arrested herself.</s>
<|message|>Parael Magnus Parry stood at the ready, recounting the experience as best he could. To be truthful, he only remembered waking up in the holding cell, sloshed out of his mind, with Autumn on hand to bail him out courtesy of de Lacy himself. And he did have a face ravaged by tears over the outfit that had been ruined in whatever kerfuffle he'd been involved in. That one-of-a-kind suit had been tossed when the dry cleaner had pronounced it dead on arrival. "Hey Autumn! How's the practice?" Parry bubbled, opening the door wider for her. "Guys, this is Autumn. She bailed me out of jail once in New York City. A lovely gem of a lawyer. And... oooooooh, who's the stud muffin you brought with you, hm?"</s>
<|description|>Parael Magnus Age: 777 Gender: Androgynous (often answers to male pronouns) Breed: Retired Celestial ('Nephilim') Physical Description: (Because I can never get pictures to work right >.< ) Parael stands just shy of 6 feet tall, near 130lbs, with long golden hair grown down to his shoulders, often done up in a ponytail. When working at his center he's dressed in ragged jeans and a clean vest with a diaper bag over his shoulder. On the streets he often wears a button up vest, while channeling his powers can reveal ethereal wings that no longer physically exist. Talents: Parael lost most of his Celestial powers after he retired and became Nephilim, but he has picked up a few skills here and there since becoming half human... - Divine Light: Normally deadly and natural to a full Celestial, Parael was taught to channel Divine power through his human hands roughly 500 years ago. Through human conjuring, this power is little more than a bright and hot flare. - Glamour: By necessity, Parael has learned to harness human illusion powers to maintain glamours around himself and his place of business, disguising himself against mortal eyes. History: Parael doesn't like to discuss his history from before his retirement to the human world ("I abhor getting involved with all the human dogma over whose Creator is right. You all need to stop worrying your lovely faces about that and get to the business of living!") But certain individuals believe that he was present shortly after the moment of creation, this revelation coming from nights involving too much alcohol and pillow talk- and as with all such talk, could easily be a fabrication. Whatever precipitated Parael to hang up his wings in the Middle Ages is between Parael and whatever Celestial ordered him around at the time. After coming down to Earth in the Far East during the Middle Ages and being tutored in human culture by a Chinese dragon, Parael hitch-hiked across the silk road with a Djinni caravan, partied in Europe among the Faerie courts through the Renaissance, sailed across the Atlantic to South America to run with were-jaguars during the Age of Exploration, chillaxed in the Caribbean with wizard cabals through to the 1800s, and finally settled in New Camden during the modern era. It wasn't until settling Camden that he actually began to buy into the tributary system and managed to cultivate a number of relationships with the ruling council of the city ("'Cultivate' is such a cleaned up word, darling! I got around. A lot.") Celestial blood is a much desired commodity in the magical world, being used for anything from spell components in Elixers of Life to psychotropic drugs for werewolves. His identity as a Celestial would be impossible to conceal forever, so Parael worked out a deal with the city's vampire leader Caradoc de Lacy to provide a certain tithe of blood every month, allowing the vampire to store and imbibe it whenever he liked- negating the deadliness of sunlight to the city's leader for a few hours at a time. Being able to surprise his foes at high noon while they plotted against him was a boon the vampire couldn't afford to pass up. Caradoc, meanwhile, protected Parael's identity as a Celestial from the general supernatural population, eliminating anyone who got too close to the truth of how he could move about during daylight hours. This protection became doubly handy when, in the Moral Panic of the 1980s, the human city council tried to shut down Parael's daycare center under the pretense of "protecting children from the homosexual menace." Caradoc stepped up and bullied the council into keeping away, but the Celestial soon found himself in deeper debt to Caradoc for the intercession. Caradoc's human rival, Baroness Augusta, a wizard with an arsenal of magic at her disposal, lost three magi trying to discern how Caradoc could move about seemingly at random during the day. When she discovered the existence of Parael, the two leaders called a council to discuss his presence in Camden. Parael doesn't know what accord they came to, but the inquiries from the city's wizards did stop. To the supernatural "public" of Camden, Parael is still an eccentric magi who is good with kids and operates out of a daycare center on the East Side. Parael pays tribute by watching over the children of other paranormals, occasionally enchanting them with glamour to pass under mortal gaze when not in full control of their powers; and most importantly, by his blood tithe to the Prince ("And judging by how Baroness Augusta's wrinkled face is looking, the covens are getting a cut too. Unless that's Botox she's taking and I'm wrong.") With the arrival of Nemsemet and the eradication of the Count and his court, Parael is feeling the pressure whether to go underground or to step up and fight. Coming out of retirement is not in the cards, as a full Celestial entering battle with Nemsemet may emerge victorious, but the clash could level the city of New Camden and everyone in it. For now his daycare center has turned into nothing less than a fortified bunker with wizards and faeries placing wards all over the grounds to protect their next generation from the wrath of Nemsemet... Psychological Profile: Parael is a bubbly, flirtatious individual who is absolutely enthralled with the modern mortal world. The iPhone is a greater wonder than all the stars in the sky ("Except for Orion, that sly stud!"). His identity as an ex-Celestial is a closely guarded secret however, and he is supremely sensitive to anyone bringing up the idea that he could be one. Possessions: Parael travels light in his day-to-day work. He always has a slick, designer diaper bag on hand from which he pulls all manner of items including toys, food, spellbooks and extra clothes. Buried beneath the floorboards in his bedroom is a dirty, dented iron longsword which he treats with all the reverence of a Colt .45 when in hand. He does keep an enormous collection of mementos in his apartment. He still has a silk robe which he picked up from his landing in China, which he often lays about in during his off hours, a set of jeweled earrings from India during his trek across the Silk Road, a silver Fairy Sword he got from the Queen of Spring in a tournament ("I'm not bragging, but it was actually the prize in a beauty contest."), and a collection of Obsidian daggers and war clubs during his time in the South American jungles with the were-panthers ("I've yet to find better steak knives and meat tenderizers!"). Yes, and: Parael Magnus hunkered down right after the appearance of the dread Nemsemet, warding his daycare center to try and hide the fact that he was a Celestial from the enemy and providing a place of safety for anyone else who needed a way to lay low...</s> <|message|>Gray Conover This whole thing was absolute chaos. These morons had the organization of domesticated cows. The only real reason they were getting this far was because of their inherent powers. Gray shook his head slightly as he listened to August. Surely she was thinking the same thing. Slipping a hand to another pouch he pulled out a small push-syringe of a dark muddled liquid and approached their captive. "Hold her steady. I don't want to miss or this will hurt more than it needs to."</s> <|message|>Kaori Lyle Kaori felt a force hit her out of thin air. It was enough to knock her to the floor onto her back, her blade escaping her grasp. Her glowing eyes blinked, looking up at the face of a plain looking girl. Briefly, Kaori considered the multiple ways she could punish her for getting in her way: a bullet to the belly, the blade through the chest, or a bite to her unprotected neck. But the exchange that occurred in the next moments made her pause. They were discussing her kidnapping, she realized, as a taser changed hands. It didn't frighten or concern her as much as it confused her. From the scent of these three creatures - and the unmistakable stench of wild cat in the air - she could tell that this was little more than a rebel group of misplaced beings. But she couldn't fathom what logic would prompt them to attack a vampire coven with no real knowledge or organization, and then try to take one home. Idiocy. The girl tried to pull Kaori to her feet. Like hell you're taking me anywhere... But she stood. Even she, a creature of chaos, could feel the turmoil around her getting out of hand. There was gunfire, and a seemingly continuous low rumble of growls and snarls. It wouldn't end, not when these attackers were so clearly outnumbered and unprepared, yet annoyingly persistent. It would be destruction, if not within, then when another group of Nemsemet's vampire subordinates caught word. She needed to leave. She allowed herself to be lead from the building by a pair of insignificant hands around her wrists. Not particularly strong, she noted. Yet, the girl handled her unnecessarily roughly, seeing as she hadn't made an effort to resist just yet. Kaori felt a sense of rage building, desperate to snap and tear her captor down. Wait, she reminded herself. Acting now would only invite the reciprocation of her whole party. Despite how capable she believed herself to be, it would be more difficult to escape multiples versus just one. Also, she had no way of knowing exactly what form of creatures accompanied her, or their strength. She found herself pressed to a wall with the dinky device pressed against her abdomen. This seemed to be as far as the girl was going to take her for now. This would have to do. "Tony and Flint need rescuing! How soon can you get there?" the plain girl said. Kaori noted how her eyes never left her face. She couldn't help but spread her lips in an amused grin. Her face wasn't where the danger was. "Hold her steady. I don't want to miss or this will hurt more than it needs to." Her eyes darted to the voice. That scent. A low rumble rolled in her chest. She knew that scent. She took a second, maybe two, to take in the closer view of what must have been a hunter. He didn't look strong, not particularly intimidating. Yet somehow, he had stolen her kill once. In a way, that made it more offensive. She also caught the glint of a strange syringe in his hand. Not good. She didn't need to know what was in it to decide that she didn't want it in her body. The girl had 'secured' the vampires wrists with her own hands. What happened next took place in seconds. Kaori took hold of the girls wrist which had been vulnerable just by being so close to her grasp. She tugged her forward with a sharp jerk, turning in the same movement to rotate and deliver a kick to the back of her knees. The force should be enough to knock the girl from her feet and send her crashing into the wall. With a fling of a hand, she send a small blade slicing through the air towards the hunter with the syringe. It was well aimed, but she suspected he would find a way to dodge it. Kaori was gone before she could find out. She took a few running strides down the sidewalk, and made a sharp turn into a shady looking ally way. From there, she lauched herself up, gripping the lower rungs of a fire-escape ladder. She climbed - or sprung - upwards until she hit the roof. She took off, her speed paying off as she hopped from one roof-top to the next, clearing about three before the attackers below should have a chance to respond.</s> <|message|>Gray Conover The hidden blade that flew at Gray's face was a bit of a surprise. He twisted to the side and deflected it by raising his right arm. It scratched at his armored forearm before clattering to the ground. She was fast and strong, quickly breaking the hold Beth had on her and slipping away into the darkness. Leave it to the disembodied spirit to hold someone down! Catch her or subdue the would-be lord surrounded by his minions? Gray took the easier option. He didn't have time to retrieve his shotgun if he wanted to catch her which alone would be a tricky feat. Instead he picked up the gym bag that still lay close on the ground and started sprinting after her. It was a good thing he wasn't a particularly big guy because that would make running a lot harder. Scaling the fire escape to follow her on the roof was not a feasible option. Plus it led right into any trap she could lay. Gray ran through the alleys below trying to head her off from the ground. This was unfamiliar terrain, he was disadvantaged but it would be better than trying to out-climb something as feral as a vampire. He slowed his pace in order to listen to the movements above. These buildings were thankfully only a few stories high so he could still hear footsteps as she ran atop the roofs. If she got any further away he might lose her. Good thing the block was about to end. Hope she can't leap fifty feet or this would be one hell of a chase.</s>
<|message|>Parael Magnus The sword was fucking heavy. Much heavier than his own back at the (ruined) Daycare, so Parry's slices and dices among the vamps in the front lobby were much slower than he was used to. A Dawn Blade was a Dawn Blade to a Celestial, but they were unique snowflake weapons, made by the higher ups for each foot soldier. Plus this was Cymriel's sword, Cymriel's wings he was using. Kind of like borrowing your buddy's gun for the evening. If the police traced the serial number without looking at the prints, well, Cym would be up the Creek and Parry would be facing consequences for how he used it. Ducking, weaving, and parrying was the name of the game then. The maitre'd vampire, Jean, took one look at Parry in the fight and booked it for the kitchen- and Parry let him go. When one of the higher vamps took a swipe at him, Parry went ahead and gave the guy a once-through the arm at the wrist. The vamp's hand dropped to the floor, but Parry didn't follow through, too busy making his way through the melee toward the head snake. Billy Rikker was on his hands and knees near the back of the foyer, licking Celestial blood out of the carpet with some of his senior vamps. This whole thing needed to end. Billy had a hundred Thralls and easily half as many pure-vamps in his service, but that number could be cut in half from the wounded and dead they'd piled up. Problem was, Parry knew Billy had more muscle than this and the group only got this far by surprise alone. They needed a bargaining chip to get out of this mess. "Tony!" Parry yelled, pointing at the head Vamp with his free hand. Hopefully the were-Tiger would get the message over the melee. They needed a hostage to get out of here alive. Or an opportunity to cut the head off this snake. Billy had clout over a lot of the supernaturals in the East Side. A few shifter packs, a witch coven, even a minor fae court. They probably wouldn't throw in with Tony just because Billy was dead or captured, but they might reconsider their loyalties after their leashes were cut. Parry, meanwhile, let Autumn and Gray (YUMMY!) book it for the vamp that had run out the front door. Parry was content to let them go for her, unfurling his wings fully to block the Entrance/Exit doors so the horde didn't follow them out into the streets.</s>
<|description|>Parael Magnus Age: 777 Gender: Androgynous (often answers to male pronouns) Breed: Retired Celestial ('Nephilim') Physical Description: (Because I can never get pictures to work right >.< ) Parael stands just shy of 6 feet tall, near 130lbs, with long golden hair grown down to his shoulders, often done up in a ponytail. When working at his center he's dressed in ragged jeans and a clean vest with a diaper bag over his shoulder. On the streets he often wears a button up vest, while channeling his powers can reveal ethereal wings that no longer physically exist. Talents: Parael lost most of his Celestial powers after he retired and became Nephilim, but he has picked up a few skills here and there since becoming half human... - Divine Light: Normally deadly and natural to a full Celestial, Parael was taught to channel Divine power through his human hands roughly 500 years ago. Through human conjuring, this power is little more than a bright and hot flare. - Glamour: By necessity, Parael has learned to harness human illusion powers to maintain glamours around himself and his place of business, disguising himself against mortal eyes. History: Parael doesn't like to discuss his history from before his retirement to the human world ("I abhor getting involved with all the human dogma over whose Creator is right. You all need to stop worrying your lovely faces about that and get to the business of living!") But certain individuals believe that he was present shortly after the moment of creation, this revelation coming from nights involving too much alcohol and pillow talk- and as with all such talk, could easily be a fabrication. Whatever precipitated Parael to hang up his wings in the Middle Ages is between Parael and whatever Celestial ordered him around at the time. After coming down to Earth in the Far East during the Middle Ages and being tutored in human culture by a Chinese dragon, Parael hitch-hiked across the silk road with a Djinni caravan, partied in Europe among the Faerie courts through the Renaissance, sailed across the Atlantic to South America to run with were-jaguars during the Age of Exploration, chillaxed in the Caribbean with wizard cabals through to the 1800s, and finally settled in New Camden during the modern era. It wasn't until settling Camden that he actually began to buy into the tributary system and managed to cultivate a number of relationships with the ruling council of the city ("'Cultivate' is such a cleaned up word, darling! I got around. A lot.") Celestial blood is a much desired commodity in the magical world, being used for anything from spell components in Elixers of Life to psychotropic drugs for werewolves. His identity as a Celestial would be impossible to conceal forever, so Parael worked out a deal with the city's vampire leader Caradoc de Lacy to provide a certain tithe of blood every month, allowing the vampire to store and imbibe it whenever he liked- negating the deadliness of sunlight to the city's leader for a few hours at a time. Being able to surprise his foes at high noon while they plotted against him was a boon the vampire couldn't afford to pass up. Caradoc, meanwhile, protected Parael's identity as a Celestial from the general supernatural population, eliminating anyone who got too close to the truth of how he could move about during daylight hours. This protection became doubly handy when, in the Moral Panic of the 1980s, the human city council tried to shut down Parael's daycare center under the pretense of "protecting children from the homosexual menace." Caradoc stepped up and bullied the council into keeping away, but the Celestial soon found himself in deeper debt to Caradoc for the intercession. Caradoc's human rival, Baroness Augusta, a wizard with an arsenal of magic at her disposal, lost three magi trying to discern how Caradoc could move about seemingly at random during the day. When she discovered the existence of Parael, the two leaders called a council to discuss his presence in Camden. Parael doesn't know what accord they came to, but the inquiries from the city's wizards did stop. To the supernatural "public" of Camden, Parael is still an eccentric magi who is good with kids and operates out of a daycare center on the East Side. Parael pays tribute by watching over the children of other paranormals, occasionally enchanting them with glamour to pass under mortal gaze when not in full control of their powers; and most importantly, by his blood tithe to the Prince ("And judging by how Baroness Augusta's wrinkled face is looking, the covens are getting a cut too. Unless that's Botox she's taking and I'm wrong.") With the arrival of Nemsemet and the eradication of the Count and his court, Parael is feeling the pressure whether to go underground or to step up and fight. Coming out of retirement is not in the cards, as a full Celestial entering battle with Nemsemet may emerge victorious, but the clash could level the city of New Camden and everyone in it. For now his daycare center has turned into nothing less than a fortified bunker with wizards and faeries placing wards all over the grounds to protect their next generation from the wrath of Nemsemet... Psychological Profile: Parael is a bubbly, flirtatious individual who is absolutely enthralled with the modern mortal world. The iPhone is a greater wonder than all the stars in the sky ("Except for Orion, that sly stud!"). His identity as an ex-Celestial is a closely guarded secret however, and he is supremely sensitive to anyone bringing up the idea that he could be one. Possessions: Parael travels light in his day-to-day work. He always has a slick, designer diaper bag on hand from which he pulls all manner of items including toys, food, spellbooks and extra clothes. Buried beneath the floorboards in his bedroom is a dirty, dented iron longsword which he treats with all the reverence of a Colt .45 when in hand. He does keep an enormous collection of mementos in his apartment. He still has a silk robe which he picked up from his landing in China, which he often lays about in during his off hours, a set of jeweled earrings from India during his trek across the Silk Road, a silver Fairy Sword he got from the Queen of Spring in a tournament ("I'm not bragging, but it was actually the prize in a beauty contest."), and a collection of Obsidian daggers and war clubs during his time in the South American jungles with the were-panthers ("I've yet to find better steak knives and meat tenderizers!"). Yes, and: Parael Magnus hunkered down right after the appearance of the dread Nemsemet, warding his daycare center to try and hide the fact that he was a Celestial from the enemy and providing a place of safety for anyone else who needed a way to lay low...</s> <|message|>Rikive Heimdalsdóttir As Rikive settled in the back of the van, she began to feel the first curl of exhaustion take over. She had an obscenely high amount of endurance, but after days of no sleeping, fighting and using her magic so heavily; she was ready to sleep for a few hours. So she did not go after the vampire, she would leave that to the others that had given chased, unless she was needed again. She ran her hands through her tangled chestnut brown hair, now darken with soot from the fire and ash from slain vampires. Likewise her skin was tinged dark with grime, hiding the flush of her skin except where a few beads of sweat had carved their path down her face. Her clothes were absolutely ruined, but she cared little about them. Though it did reinforce her desire to locate proper armor. She looked to the door when Parael suddenly jumped into the back of the van, as energetic as ever. As though he had not just died because he'd thrown a tantrum and stormed into the club without a solid strategy. "You," She growled at him, her hands clenching in fists. "Do you understand how incredibly stupid, reckless and dangerous that stunt of your's was!?" She yelled at him, raising her clenched hands slightly as though she was about to beat him for his idoicy. Instead she lunged at him, not to hit him, but to wrap her arms around him in a tight embrace. "Don't ever do that again." She said into his shoulder, her voice tight. As angry as she was that he had gone and made such a mess of everything, it was nothing compared to the relief she felt that he was still alive.</s> <|message|>Flint White Flint began to awake, the ground below him felt like it was shaking and his head was pounding. Oh wait, it was moving, he was in the back of the van, and his head was slamming every so often against the hard metal sides. Groggily, he began to rise from his slumped position. "That's what you get for using your powers too much" He thought to himself as he began to piece together what had happened. He was bellowing flames, then he went to go help Tony. Then… he couldn't remember after that. He focused his eyes and noticed Parry, being hugged by Rikive, and remembered what had happened before he had entered the building. It was as if his tiredness had melted away, his mind cleared and he stood up. He felt refreshed and energised as he looked towards parry. "Hey Parael". He said cheerily, to get his attention. When he turned, Flint's fist crunched hard into the celestials face. Parry would know that they were even now, and so Flint sat back down, removing his large jacket. Sweat stained his white shirt and the shoulder holster was visibly empty. He must have dropped his hand-cannon when he passed out and this made Flint even more infuriated. He unbuttoned his shirt to inspect the bruises and cuts covering his chest and sides. Nothing too damaging, but enough to sting when he inhaled. Flint patted for his whiskey bottle, but remembered he had smashed it onto the floor before unloading his tommy-gun into the club. This just wasn't Flint's day.</s>
<|message|>Parael Magnus Of all the people in the van who could berate him for what he'd done, Parry found himself flinching more and more with every word Rikive shouted at him. Like a kicked puppy, his smoldering eyes were cast down to the floor of the vehicle, losing their ambient glow until they returned to Parry's natural baby blue color, and even then were positively dejected. Parry was ready for Tony, Flint, Autumn, everyone to name him a liability and cast him out as a pariah for what he'd done, but losing Rikive's friendship would hurt him the absolute most of all. So when Rikive squeezed Parry in an almost tackle-hug, he breathed in a sigh of relief and his own breath caught in his throat. So he just hugged her back as hard as he could, one hand patting her own shoulder. "I'm sorry," Parry said, squeezing hard. "I'm really, really sorry hon. I found some stuff out but it wasn't worth putting you all in danger." Parry released Rikive just long enough to turn toward Flint, his eyes brightening once again as he saw the perpetually well-dressed-for-a-bygone-era detective wizard. "Hey Flint!" CRUNCH! ------------------------------------- Billy Rikker's feeding frenzy was interrupted by the loudest, shrillest, most ear splitting noise he had ever heard in his century of living. It reminded him of the shrieking a spoiled toddler would make when denied the flashiest, prettiest, most expensive toy in the toy store and goddammit, she was gonna get that toy if it meant she would have to make a scene that would shame her parents for all eternity. So while the noise successfully broke the trance the close circle of vampires had been in while lapping the blood from the carpet, their super senses were picking up the sound as nails-on-a-chalkboard centimeters from where they stood. Suddenly his whole surviving clan was on the floor, clawing at their ears to get the noise to stop while up and down the street, car alarms for Mercedes, Lincolns, Bugattis and other half-million dollar vehicles activated their anti-theft mechanisms. ------------------------------------- Parry was knocked flat on his ass by Flint's punch, his nose once again collapsed. But he could absolutely feel that it was not where it was supposed to be, and Rikive, even if she were so inclined, wouldn't be able to heal him for a while after pulling both Parry and Flint back from the brink in such a short period of time. Parry had seen toddlers melt down from having scraped knees and other boo-boos. So he was emulating the best as he cried like a baby over his precious nose, the tires of the van squeeling away as they shot off to find Gray and Beth, Parry the Angel, slayer of Demons, protector of the innocent, semi-immortal warrior and self-professed hedonist kicked and screamed, holding his face, and only barely resisted the urge to say 'MOMMY! HE HIT ME!'</s>
<|description|>Parael Magnus Age: 777 Gender: Androgynous (often answers to male pronouns) Breed: Retired Celestial ('Nephilim') Physical Description: (Because I can never get pictures to work right >.< ) Parael stands just shy of 6 feet tall, near 130lbs, with long golden hair grown down to his shoulders, often done up in a ponytail. When working at his center he's dressed in ragged jeans and a clean vest with a diaper bag over his shoulder. On the streets he often wears a button up vest, while channeling his powers can reveal ethereal wings that no longer physically exist. Talents: Parael lost most of his Celestial powers after he retired and became Nephilim, but he has picked up a few skills here and there since becoming half human... - Divine Light: Normally deadly and natural to a full Celestial, Parael was taught to channel Divine power through his human hands roughly 500 years ago. Through human conjuring, this power is little more than a bright and hot flare. - Glamour: By necessity, Parael has learned to harness human illusion powers to maintain glamours around himself and his place of business, disguising himself against mortal eyes. History: Parael doesn't like to discuss his history from before his retirement to the human world ("I abhor getting involved with all the human dogma over whose Creator is right. You all need to stop worrying your lovely faces about that and get to the business of living!") But certain individuals believe that he was present shortly after the moment of creation, this revelation coming from nights involving too much alcohol and pillow talk- and as with all such talk, could easily be a fabrication. Whatever precipitated Parael to hang up his wings in the Middle Ages is between Parael and whatever Celestial ordered him around at the time. After coming down to Earth in the Far East during the Middle Ages and being tutored in human culture by a Chinese dragon, Parael hitch-hiked across the silk road with a Djinni caravan, partied in Europe among the Faerie courts through the Renaissance, sailed across the Atlantic to South America to run with were-jaguars during the Age of Exploration, chillaxed in the Caribbean with wizard cabals through to the 1800s, and finally settled in New Camden during the modern era. It wasn't until settling Camden that he actually began to buy into the tributary system and managed to cultivate a number of relationships with the ruling council of the city ("'Cultivate' is such a cleaned up word, darling! I got around. A lot.") Celestial blood is a much desired commodity in the magical world, being used for anything from spell components in Elixers of Life to psychotropic drugs for werewolves. His identity as a Celestial would be impossible to conceal forever, so Parael worked out a deal with the city's vampire leader Caradoc de Lacy to provide a certain tithe of blood every month, allowing the vampire to store and imbibe it whenever he liked- negating the deadliness of sunlight to the city's leader for a few hours at a time. Being able to surprise his foes at high noon while they plotted against him was a boon the vampire couldn't afford to pass up. Caradoc, meanwhile, protected Parael's identity as a Celestial from the general supernatural population, eliminating anyone who got too close to the truth of how he could move about during daylight hours. This protection became doubly handy when, in the Moral Panic of the 1980s, the human city council tried to shut down Parael's daycare center under the pretense of "protecting children from the homosexual menace." Caradoc stepped up and bullied the council into keeping away, but the Celestial soon found himself in deeper debt to Caradoc for the intercession. Caradoc's human rival, Baroness Augusta, a wizard with an arsenal of magic at her disposal, lost three magi trying to discern how Caradoc could move about seemingly at random during the day. When she discovered the existence of Parael, the two leaders called a council to discuss his presence in Camden. Parael doesn't know what accord they came to, but the inquiries from the city's wizards did stop. To the supernatural "public" of Camden, Parael is still an eccentric magi who is good with kids and operates out of a daycare center on the East Side. Parael pays tribute by watching over the children of other paranormals, occasionally enchanting them with glamour to pass under mortal gaze when not in full control of their powers; and most importantly, by his blood tithe to the Prince ("And judging by how Baroness Augusta's wrinkled face is looking, the covens are getting a cut too. Unless that's Botox she's taking and I'm wrong.") With the arrival of Nemsemet and the eradication of the Count and his court, Parael is feeling the pressure whether to go underground or to step up and fight. Coming out of retirement is not in the cards, as a full Celestial entering battle with Nemsemet may emerge victorious, but the clash could level the city of New Camden and everyone in it. For now his daycare center has turned into nothing less than a fortified bunker with wizards and faeries placing wards all over the grounds to protect their next generation from the wrath of Nemsemet... Psychological Profile: Parael is a bubbly, flirtatious individual who is absolutely enthralled with the modern mortal world. The iPhone is a greater wonder than all the stars in the sky ("Except for Orion, that sly stud!"). His identity as an ex-Celestial is a closely guarded secret however, and he is supremely sensitive to anyone bringing up the idea that he could be one. Possessions: Parael travels light in his day-to-day work. He always has a slick, designer diaper bag on hand from which he pulls all manner of items including toys, food, spellbooks and extra clothes. Buried beneath the floorboards in his bedroom is a dirty, dented iron longsword which he treats with all the reverence of a Colt .45 when in hand. He does keep an enormous collection of mementos in his apartment. He still has a silk robe which he picked up from his landing in China, which he often lays about in during his off hours, a set of jeweled earrings from India during his trek across the Silk Road, a silver Fairy Sword he got from the Queen of Spring in a tournament ("I'm not bragging, but it was actually the prize in a beauty contest."), and a collection of Obsidian daggers and war clubs during his time in the South American jungles with the were-panthers ("I've yet to find better steak knives and meat tenderizers!"). Yes, and: Parael Magnus hunkered down right after the appearance of the dread Nemsemet, warding his daycare center to try and hide the fact that he was a Celestial from the enemy and providing a place of safety for anyone else who needed a way to lay low...</s> <|message|>Beth Callahan. Beth stood just inside the door, listening to the bits and pieces they had on Gordon pass around. It wasn't nearly enough. They moved forward too slowly, and their leads were too ambiguous; she felt like slamming her head against the wall. One thing became clear, however: if they wanted to get to Nemsemet, they needed to get to Gordon first. In the very least, going after Rikker got them that much. She watched the vampire move and caught sight of Parael hovering an inch or so off the floor when she turned her head back. Beth stepped forward, tried to manipulate the kinetic energy around him, to bring him back to earth or just to figure out what what happening, but found it impossible. Whatever lifted him, and whatever began to shrink him, it was far beyond her abilities. Unprepared for the sounds of agony that came forth next, she stepped back and flickered into intangibility. "You make a cute kid, at least," she muttered after the initial shock passed. Her face remained pinched by a frown despite her tone. His tantrum might have been adorable if she didn't know better. The onesie was definitely going to make it difficult to take Parry seriously, but it helped. Once he and Tony left the room, Beth glanced at the rest of them, and followed. "I know some folks we might be able to pull more information from." It was her niche, how she put herself back on the map after death. She might not know much about Charles Gordon, but she had contacts in every corner, dead and alive and some undefined. "You and the girl, and whoever else you might need, find out what our dear Count kept so guarded." She didn't have to tell him to scout the place first, yet she couldn't help feeling the need to give the warning. She tried not to think about why that might be. "If Rikive sees fit, I'll do what I can on the Gordon front. I've a feeling Autumn might be useful there, too." She looked back towards the others. Separating them increased their vulnerability, but sticking together wherever they went made them one fat target, and the faster they worked, the better. She itched to get outside and do something.</s> <|message|>Rikive Heimdalsdóttir Rikive shut her eyes and took in a deep breath. "Yes, Beth." She answered, opening her eyes again and looking over to the spirit. "Do what you have to and I'll ask Autumn to do the same. If she isn't already doing it." She said to her before turning to the others. "Alright, I guess we don't have much choice." She sighed, putting her hands on her hips. "To the warehouse we go, but this time we are going to have a plan and we are going to stick with it." In fact, they were going to have to make a few plans, of course not in the presence of their new vampire 'friend'.</s> <|message|>Antonio Victor Barnes Not, as it turned out, a warehouse in the traditional sense. Rather, it was the Schloss Holzberg, a manor home built in the 19th century by an industrialist that built the place in the German style, with turrets and rounded staircases, and much wrought iron. In 1907, tragedy struck the Holzberg family and ownership, through the will, reverted to a foundation that tried to do good works with the properties it inherited -- there was the name Holzberg on a library in Dorset, there was a symphony hall downtown with the same. Try as the Foundation might, however, the house itself was unattractive to buyers. The house was built of good stone and mortar and resembled more a castle than a city home. The house had occupants, renters, once in a while, but they did not stay very long. There was always a bad reputation attached to the place that clung to it like old ivy. The Foundation tried to turn it into a residential treatment facility, but the high rate of patient abuse and suicides and overall poor performance by the facility caused the city to shut it down; it was a scandal. As a result, the place lay abandoned for a decade and a half. Lying on the outskirts of the city, it was part of Holzberg Park, which shared less of the reputation for terrible things than the abandoned manor, but the reality was that Holzberg Park was a place where particularly sadistic vampires did their hunting, as it seemed to pick up more than its fair share of people with mental illness, living homeless, particularly after cuts were made in the 1980's to mental health institutions. The park itself had a leering, too-dark aspect to it, as the branches of trees along the bike and jogging paths seemed to hang down menacingly; by day, it was a muse for local artists, for night it was a place for hookers and drug dealers to ply their wares, and for drunk people with pre-existing illnesses to howl at the demons in their head. That was what the group was walking into; a place of wrought iron fences tipped with spearpoints on top, gargoyles that leered down, stout wooden doors and narrow windows set into towers.</s>
<|message|>Parael Magnus Parry had tried to be patient with Tony and the others as they left the bunker deep underground. He really had. But this... this was beyond absurd. The onesie, while infantile, was still made by Calvin Klein, so he could in fact be caught dead wearing it. See also the Crock shoes he wore dangling from his feet. And he could suffer through the Huggies, seeing as they were all part of the facade in the first place. The baby sling around Tony's shoulders was uncomfortable, but it worked for transportation purposes. It was the fact that even as an adult Parry's mind and mouth had a tendency to wander, leaving him babbling on completely without a cause or care in the world during their drive here, that made Tony reach into Parry's bag and (much to Parry's surprise) remove a pacifier before shoving it in Parry's mouth. That had set Parry in a cross mood for two reasons: first, he didn't like being told (much less forced) to shut up, and second, his beloved bag should only ever answer his call. Why had it responded to Tony? He didn't have long to contemplate that fact since they parked the cars outside the Holzberg manner and stood awaiting the night's trials and tribulations. Parry shivered just looking at the place. He might not be a fully grown angel any more, but the spirits here were far from settled and the place stank of raw magic. Anything could be inside those gates- werewolves, witches, even Russians- and Parry wouldn't know it. "Fow the wecowd," Parry grumbled after removing the pacifier, fidgeting in his sling as he looked up at Tony, "baby fat makes a bad human shiewd. I won't stop any buwwets coming youw way." Which gave Parry an idea, if a small one. "Can you weach in the bag an' get me a mawkew? I can't cut off heads, but I can stiw dwaw wawds on you guys."</s>
<|description|>Rikive Heimdalsdóttir Age: ? Gender: Female Breed/Species/Type/Lineage: Deity Physical Description: Talents:-Hand to hand combat (including 'god like' speed and strength) -Extraordinary eyesight (in light or dark), heightened hearing and extremely high endurance -Healing magic History:Rikive is the daughter of the God Heimdall and an elven maiden named, Alfrún. She spent most of her life in Asgard, in the hall of her father. She had always been curious about Midgard, but finally came to the mortal realm due to the encouragement of her father. When she came to Midgard she did not know nor understanding the rules of how the supernatural were to interact with human society. For the most part she had done well adjusting to modern life, it wasn't the first time a god had gone to Midgard to pretend to be human. She had picked up on certain social norms, but some had escaped her notice. She had learned rather harshly that duels of honor were not accepted anymore. One unfortunate encounter with a particularly obnoxious man, he lost one hand and she was the one arrested. That one incident and she found herself in debt to the system set up to keep order with supernatural beings. Some had told her to merely run and return to Asgard, but she stubbornly denied such an idea. She would repay her debt as she was honor bound to do. A few times she had been tempted to make the debt dwindle a little faster using...less than savory means. She was strong and skilled, certain operations would have paid her a lot of money to provide them with protection. However she always refused, it wasn't right. Psychological Profile:Quiet, reflective, and idealistic. Interested in serving humanity. Well-developed value system, which she strives to live in accordance with. Extremely loyal. Adaptable and laid-back unless something she holds in high regard is challenged. Mentally quick, and able to see possibilities. Interested in understanding and helping people. Possessions:-Winterthorn an enchanted blade, it's powers/abilities: - Sheath transforms into a viking round shield Yes, and:When Rikive first arrived to Camden and she was still adjusting to modern human society, she met Parael by chance. He proved to be a great teacher (in his own fun, flamboyant manner), helping her to adapt to Midgard as it is now and she considers him a good friend. She is currently helping him by standing as protection and keeping watch for his daycare center.</s> <|message|>Parael Magnus Parry stopped in place, chewing his thumbnail while the Lycanthrope gave him the latest and not-so-greatest on how badly they were fucked. Dammit all to the Pit, he shouldn't have given Augustus the help. Stupid stupid stupid! He had a soft spot for kids, part of his old job. For whatever reason, Augustus had hit him hard with the "Think of the children!" line and Parael had taken the bait. 'Of course I'll think of the children! Here, take this old thing- no, don't ask where I got it. It should work as proof against Egyptian Magi.' Should being the operative word there. Now his place had a big fat target on it, and he was out his most powerful asset in the fight against Nemsemet. Well, not his most powerful. He still had his old sword. But if he pulled that one out, they might as well drop a nuclear missile on the museum. It'd get the job done with far less of a mess. "Well, if Nemsemet can make corpses talk, we're double boned. No helping there," he said, walking back to the main room of the Center. A few Fae were huddled in the corner sleeping, some lone-wolf shifters sleeping in a pile on the main carpet. A teenage pimple faced wizard was busy playing a game on a smart-phone, oblivious to their presence. Hardly the makings of an army. Parry slipped right past them and pulled a black designer diaper bag off the coat rack on the wall- All silver patterns and gold thread. Fancy stuff. It weighed a few pounds but opening it revealed nothing. "Alright, do me a favor and hit the basement. There's two safes beneath the stairs. Code's 1-5-1 on both of them. Empty them both into here. And do NOT open the flasks in safe number two. I'll dispose of them later but Nemsemet cannot have them." Packed in with all the industrial sized boxes of diapers, pull-ups, baby food and extra toys were a pair of electronic safes. Number one had all the cash Parael owed de Lacy for his tithes. Not collected since the court got nuked, so they'd have about three grand in cash for whatever they needed. de Lacy's real tribute was in safe number two, bottled up in a silver flask with a couple others that were empty, but likely had trace amounts of liquid in them. And Nemsemet could not get his grubby hands on Celestial blood under any circumstances. "Alright," Parry said to his occupants, checking his watch. "Closing time folks! You don't have to go home but you can't stay here! Car keys are on the table and anyone without a car, the next city bus comes around in twelve minutes. I'm going upstairs to change. Anyone still here when I get back will not be happy with what I do to you!"</s> <|message|>Rikive Heimdalsdóttir Rikive was stood still in a backroom of the daycare center, her head tilted to the side out of habit as she listened. The banging on the door had caught her attention and she tuned out the rest of the noise to focus on it. She wasn't allowed to answer the door anymore because she tended to answer it with Winterthorn drawn and ready to fight. So she remained still and she listened to see who it was when Parael answered. To make sure they were friend not foe. Her entire body grew stiff when she overheard the following conversation. "Son of a whore." She whispered to herself, putting her hand on the hilt of her sword and running her other through her wavy chestnut hair. So their stronghold was now compromised and they must scatter to the four winds? How frustrating, damn that fool hardy lad. He had known nothing of proper battle tactics. Now his foolish attempt to play hero had put them all in danger. Shaking her head Rikive walked out of the backroom, the flowy hem of her red and gold dress and it's sleeves annoying her simply because it wasn't armor. She had been out in the city when she received Parael's summons and thus woefully caught off guard. It didn't matter, even if she had been given the proper time to prepare, she would still have no armor. Rather stupidly, she thought she wouldn't need it when she came to Midgard. Rikive emerged into the main room as Parael dished out his instructions then ran upstairs to change into sensible clothing. Grunting as the daycare center erupted into equally confused and terrified chatter she stepped into the fray to begin instructing people to leave before more chaos erupted. Threatening to draw her sword seemed to do the trick well for those that became too rowdy. Once she was sure people would actually be leaving she followed Parael's path up the stairs to talk to him. "Parael!" She called out, sticking her head into the apartment before entering and shutting the door behind her. "I heard everything, dear friend." She informed him, not one to 'beat around the bush' she believed the expression was. "What is thy plan?" She asked, crossing her arms and leaning back against the door of the apartment.</s> <|message|>Parael Magnus The chaos down below was a good cover for Parry to slip out and up the apartment stairs. The heavy THUMP-THUMP-THUMP of Rikive's boots following him up the steps was a good heads up about company coming to join him. Parry didn't bother to close the apartment door to his bedroom behind him. He knew Rikive might have just walked right through it without opening the knob given the situation below. He ignored her presence at first, going straight into his clothing closet first and tossing out his designer clothes one at a time. "Plan?" He yelled. "There's no plan, lovely. Plan's gone. The Isis charm was the only card I was holding against Nemsemet. I don't know if it worked or not, or if it's even in one piece still. But we need to get out of Dodge. Where are my Armani- ah, there we go! You're going to want to change, lovely." Parry tossed out a few plastic shopping bags. Inside was a variety of women's clothes. He'd taken Rikive shopping more than once for modern clothes, but for whatever reason she preferred her 'Ye Olde Viking' garb. Parry shut the door to give her some privacy while he slid into his jeans, a smooth button up short-sleeve, and grabbed a spare set of both. "We're going to be on the streets for a little while," he yelled through the door. Silver Fairy sword was tucked in the corner. Better take that, he thought, snatching it up and slipping it into his belt. "Tony may have a place we can crash. If the mummy comes himself we're screwed. But he'll probably send some lackeys for us instead. The Wards will go off when they get here and A.) toast them or B.) not, if Nemmy decides to throw some charms on them. And if he throws charms on them, we are double fucked, 'cause then he knows what I am." The closet door opened up and Parry stood in the frame, modeling this way and that, preening for his audience as he did a 360 twirl about. Designer jeans, a nice Gucci t-shirt, the Fae sword at his hip, and his hair in a ponytail. "What do you think? Too much? Or should I go do my lashes again?"</s> <|message|>Flint White Flint took a swig from the bottle, the dark brown liquid was gulped down quickly and was followed by a sigh of boredom. The door he was watching didn't give much entertainment, and the bare room he sat in had nothing but a few chairs and a lightbulb. The hideout wasn't the best of places to live, his old home was better, but he knew that he couldn't go back there. So the abandoned apartment complex would have to do, at least it had running water. The lack of electricity was a pain at times but didn't bother him too much. Flint decided to go for a walk, to stretch his legs. He decided to survey the hideout. He scooped up the double barrel shotgun from his lap and began walking. It wasn't a large apartment complex, but it could comfortably fit forty people, sixty uncomfortably. He had set up one room with gas cookers and another filled with generators in case electricity needed to be used. Then he came to the only padlocked room in the place, he removed a key and opened up the door, revealing a couple of wooden chests. He checked that all the contents of the chests where still there then began the long walk back to reception. He placed the shotgun back on his lap, it was an old firearm and looked like it had come straight from a western film. Flint began to watch the door again, hoping that maybe someone could decipher his posters. They were written as such: "DO YOU WANT TO FIGHT THE MAN! THE MAGICIANS ARE LOOKING FOR NEW RECRUITS FOR THERE TUBULAR NEW BAND!" Then the address of the hideout was written at the bottom. It was unnerving how many people had come looking to join the fake band, each one had been told that "you must have gotten the wrong address". Flint took another swig of his bottle, then tossed its empty husk into a pile of similar empty bottles. He had been sitting here for too long, he contemplated going to Parael's hide out. He shuddered at the thought, but then realised it was better than waiting around here for nothing, he dropped off his shotgun at the armoury. Flint wrote a small note mentioning he was out for dinner, then hopped in his Bentley R Type and made his way to his 'lovely' friend Magnus. Knocking with his signature booming knock when he got there.</s>
<|message|>Rikive Heimdalsdóttir Rikive turned to face Parael when he emerged from his closet, pulling her hair out from the back of the dark brown leather motorcycle jacket. She grinned despite the grave situation, Parael always managed to get her to laugh with his antics. "Thou art...ridiculous." She chuckled, tugging down the hem of the black tanktop she had put on. The smell of leather was a comforting one, though she knew that the jacket was no replacement for proper armor. At least she was wearing pants now, much more appropriate for fighting. "We are at war, not going to one of those...places with the deafening music and wild humping of dancers." She said, making a face at the thought of such places. "Why is it bad if he were to know what you are?" She asked, pulling her hair back from her face and running her fingers through it before starting to braid it. "If you were to...come out of 'retirement' as you have called it, would you not be powerful enough to turn him to dust?" Her braid finished she tied it in place with a ribbon she got from one of the shirts Parael threw at her. Rikive placed her hands on her hips, a frown on her fair face. In some ways it was frustrating that Parael refused to come to his full power as the ancient being he was. If he did this whole mess would be over and done with all the more sooner. Though she was the daughter of a Norse god and a Light Elf, she was still rather young and not nearly as powerful as either of her parents or Parael could potentially be. Her attention shifted to the sound of someone banging upon the front door, her hand gripping the hilt of her sword. Of course an enemy wouldn't likely knock, but she was on edge and didn't want to take chances. "I will answer it." The conversation on the topic wasn't over for her and when they were alone again she would bring it up.</s>
<|description|>Rikive Heimdalsdóttir Age: ? Gender: Female Breed/Species/Type/Lineage: Deity Physical Description: Talents:-Hand to hand combat (including 'god like' speed and strength) -Extraordinary eyesight (in light or dark), heightened hearing and extremely high endurance -Healing magic History:Rikive is the daughter of the God Heimdall and an elven maiden named, Alfrún. She spent most of her life in Asgard, in the hall of her father. She had always been curious about Midgard, but finally came to the mortal realm due to the encouragement of her father. When she came to Midgard she did not know nor understanding the rules of how the supernatural were to interact with human society. For the most part she had done well adjusting to modern life, it wasn't the first time a god had gone to Midgard to pretend to be human. She had picked up on certain social norms, but some had escaped her notice. She had learned rather harshly that duels of honor were not accepted anymore. One unfortunate encounter with a particularly obnoxious man, he lost one hand and she was the one arrested. That one incident and she found herself in debt to the system set up to keep order with supernatural beings. Some had told her to merely run and return to Asgard, but she stubbornly denied such an idea. She would repay her debt as she was honor bound to do. A few times she had been tempted to make the debt dwindle a little faster using...less than savory means. She was strong and skilled, certain operations would have paid her a lot of money to provide them with protection. However she always refused, it wasn't right. Psychological Profile:Quiet, reflective, and idealistic. Interested in serving humanity. Well-developed value system, which she strives to live in accordance with. Extremely loyal. Adaptable and laid-back unless something she holds in high regard is challenged. Mentally quick, and able to see possibilities. Interested in understanding and helping people. Possessions:-Winterthorn an enchanted blade, it's powers/abilities: - Sheath transforms into a viking round shield Yes, and:When Rikive first arrived to Camden and she was still adjusting to modern human society, she met Parael by chance. He proved to be a great teacher (in his own fun, flamboyant manner), helping her to adapt to Midgard as it is now and she considers him a good friend. She is currently helping him by standing as protection and keeping watch for his daycare center.</s> <|message|>Antonio Victor Barnes Silver, it had to be silver. The cash got loaded into the bag easily enough; a lot of his own money was in the bank, but he'd have to run the risk of a withdrawal during business hours if it got that bad. In the meantime, he had several hundred dollars in a wallet; wearing a younger man's attire, track pants and a t-shirt, a pair of good hiking shoes and a hoodie, he looked nothing like the older but fit man that headed Horizon; there he wore reading glasses and combed his hair back and down. This was the sort of attire that weres wore when they were expecting trouble, clothing that they didn't mind losing in the throes of the change. The afro and the young man's attire was the first part of the disguise; he was living in the old Dorset subway station, before the new lines got laid, rough. He'd put that safe house down after that asshole Flint did his inquisition jam in the 1980's at the behest of Count Caradoc. He'd laid down enough stuff for him to live rough for a bit. With more than one it would give them a couple days to figure out what to do. He had the advantage down there, with his senses, though he would have preferred a place with tall grass or jungle, or at least a decent forest, if he was really going to have to hide. Hell, if he knew that they couldn't leave, he would have taken a trip to Tanzania, slipped into Serengeti National Park and hunt wildebeest and buffalo for a few seasons until this Nemsemet business blew over. He'd been planning that sort of vacation as a retirement gift to himself, but then this happened. In any case, he used a diaper to grab the silver flasks; it wasn't like mere skin contact burned like the sun on vampiric skin, but it was uncomfortable to hold it. It's why he'd ask the cashiers to keep the change and pay it forward. Why he tipped to round up and avoid change. Luckily, silver wasn't really in a lot besides money and jewelry, so it wasn't so bad...but Nemsemet's troops probably were making sure they were outfitted with silver, expecting trouble from the lycanthropes that didn't fall in behind him; not that there were many. The weres liked the idea of being 'let off the leash' for the most part. And a part of him liked it too. But it wasn't the part that remembered a red blur in 1968 and heard the legends later about the Maneater of the Mekong. That part didn't wonder how much of it was true and how much was made up, because it didn't remember a goddamn thing. So he came up the stairs carrying a diaper bag and feeling a bit like an idiot, because he wasn't particularly paternal -- that same part of him didn't want to pass on the legacy -- but the feeling passed fast. They had shit to do. Then there was a knock, a cop-knock is how they'd describe it, because they tended to pound doors like they didn't care. He froze.</s> <|message|>Parael Magnus "War is war, but we need to look good every now and then," Parry said. And by now and then, he meant all the time. The first time he took Rikive to a club, she'd been talk of the town for all the wrong reasons. Demanding a glass of mead, trying to do a courtly dance on the floor, and breaking the wrists of a human who tried to cop a feel (not that he disagreed with that one; a few free drinks had come floating their way). "And less is more in your case. Leather looks good but leave the miniskirt." As for her follow up question of why he chose to remain Nephilim rather than taking up his Celestial mantle, he answered that one with silence, but did cast a glance at the floorboards near his bed. The Iron Sword was buried there. Useless to most magi. Even to Rikive. Drawing it was a no-no. Nemsemet might know what it was, but even he couldn't channel it. No, Parry wouldn't be putting his wings back on. Not for himself and not for anyone in this city. Rikive could call him selfish if she wanted, but he liked his freedom too much to give it up. And he had no idea if he could beat Nemsemet. Really, he had no idea what the mummy actually was and couldn't accurately gauge his chances. The pounding on the door made him follow behind Rikive, scooping up her spare clothes with his own. Tony was at the bottom of the stairs, his Prada diaper bag in arm and presumably loaded up, staring at the door. "I'll take that," Parry said, sliding all the clothes into the main opening, disappearing inside it without any sign of adding weight or width. He slid the bag over one shoulder, hanging opposite the scabard on his hip. Most of the hangers-on had left out the back door by the time he got downstairs- even pimple-faced teenage wizard. Peeking through the peephole, Parry saw his "good friend" Flint, standing on his doorstep and waiting. Oh good, contact made and backup plan established. Parry waved his hand, sliding open the locks on the door and opening it enough for the hard-boiled wizard to slide in to safety. "Hey Flinty-poo! Come inside! I'll take three boxes Thin Mints, one of Samoas and all the Peanut Butter ones you've got."</s> <|message|>Flint White Flint was not one to make idle chit chat, he rolled his eyes at Parael and skimmed over his outfit. He didn't understand the fashion of the modern world, anyone who had seen Flint before would know he always seemed to wear the same suit, the same hat and the same coat. Sometimes it was rumoured he only owned one of each and never changed. When asked he would just say that the outfit "is best for investigation purposes." In the modern world however it just looked like he stepped out of a noir film. "Im not here for a chat" Flint said, his voice sounding like he gargled gravel. "Have you reconsidered my offer yet? Your people would be safer at my place" Flint's large hands searched his coat pocket, slipping out a packet of cigarettes. He carefully placed one into his mouth and clicked his fingers. A small flame burned in his grasp, he quickly wafted it away as he lit the cigarette. Breathing in the smoke then exhaling to the side, being sure to avoid breathing smoke into anyone's face. Flint took a step inside, spotting Rikive he nodded, then did his usual scour of the room, his eyes that of an eagle looking to make sure nothing was out of the ordinary. Then he spotted an enemy. In the blink of an eye Flints hand was at his gun, his hand pulling it from the shoulder holster and pointing it at the figure. The hammer clicked, locking the chamber in place on the large firearm. "What are you doing here!" Demanded Flint to Antonio, standing at the other side of the room. Many lycans had joined Nemsemet and Flint had dealt with this one before. His finger was on the trigger, waiting for the monster to give him a reason to shoot.</s> <|message|>Antonio Victor Barnes "What does it look like, asshole?" he snarled. No love lost there, since Flint crawled up his ass in the 1980's trying to prove him guilty of a string of ugly murders that involved cannibalism, "Maybe you should ask the host instead of acting like this is your house and I broke in. Ever think of that or were you too busy whippin' it out to think it through, Whitey?" Just like last time, went the unspoken added comment. He relished calling the man 'Whitey.' It was so appropriate. One letter changed the whole texture of the conversation. But what Tony really wanted to do was just rip the man's head off, and it was hard to count more reasons off in his head than he had fingers. His nostrils flared and took in the tobacco smoke, which was offensive and harsh -- of course the guy would smoke something that smelled like a lit fart. There were reasons, of course, not to start a fight in another being's home -- being a guest and behaving accordingly was a big deal with certain sets of supernatural. But then there were fuckers like Flint who didn't think they had to play along with the niceties, and perhaps that's why, unable to resist, Tony pointed out, "I can see why you'd be wary around werefolk, Whitey, I bet there's more than a few scores they want to settle, especially with the Court's cops. Guess that's karma comin' round real hard, looking for your ass. Shit, you protect anyone? Your place is the first place they're gonna tear up, boy. Right after this place," he added pointedly to Parael -- tick-tock. At least getting that bit off his chest, smirking rather than snarling now, though suffused with malice that reached his eyes knowingly, seemed to stabilize his response a bit.</s> <|message|>Parael Magnus "Oh, Flinty-poo, it's so sweet of you to offer to put up the merry band of hangers-on." Parry stepped aside for Flint, letting the drab enforcer into his home. He'd always admired the old Noir look on the guy. Thankfully, he didn't stink like he would if it was the only set of clothing he owned. "Have you reconsidered my proposal for a wardrobe change. Leather dusters are-" Parry was cut off, waving the smoke cloud of cigarette smoke out of the air after Flint lit up. "Ah, there's no smoking in here. Kids and all that." And I'm going to smell like tobacco for a couple hours too. Need to get some cologne on, fast! But there were no kids present any more. Most of the place had been emptied out. It was Parry's not so subtle way of reminding Flint just whose house he was in. And as he was getting ready to excuse himself to get some more pleasant odor applied to himself, like that, with the click of a hammer on the pistol, the temperature of the room dropped about a hundred degrees. "Whoa whoa whoa!" Parry said, resisting the urge to draw his silver Fairy Sword. "Guys, can we not murder each other while there's a fucking Egyption-god-mummy on his way to kill us all? Please? Guns down, claws retracted, and everyone take three deep breaths!"</s>
<|message|>Rikive Heimdalsdóttir Rikive jumped when things quickly turned for the worst once the lawman and the messenger saw one another. Obviously they knew one another and more apparent, there was quite a lot of bad blood between them. She remained still, not wanting to add to the tension by drawing her own weapon but when the messenger snapped back at the man it seemed the situation would only become worse. Rikive gritted her teeth as Parael spoke and started to take off her jacket, her light hazel eyes flicking between the two of them with a scowl. "Parael is right. Cease thy squabbling! We hast a large enough axe hanging ov'r our heads without fighting amongst ourselves!" She said, gripping her jacket in hand tightly and holing it as though she was about to throw it. "Or doth thou require time outs. I believe Parael has appropriate furniture for such occasions." She finished, her gaze split between watching the man with the gun and the Berserker. At least she wasn't the only one that wasn't fond of Flint the lawman. She was still sore at him for arresting her after the incident with her duel with that obnoxious human. The mortal had agreed to it, she still maintained she was well within her rights to have beaten him like she had.</s>
<|description|>Rikive Heimdalsdóttir Age: ? Gender: Female Breed/Species/Type/Lineage: Deity Physical Description: Talents:-Hand to hand combat (including 'god like' speed and strength) -Extraordinary eyesight (in light or dark), heightened hearing and extremely high endurance -Healing magic History:Rikive is the daughter of the God Heimdall and an elven maiden named, Alfrún. She spent most of her life in Asgard, in the hall of her father. She had always been curious about Midgard, but finally came to the mortal realm due to the encouragement of her father. When she came to Midgard she did not know nor understanding the rules of how the supernatural were to interact with human society. For the most part she had done well adjusting to modern life, it wasn't the first time a god had gone to Midgard to pretend to be human. She had picked up on certain social norms, but some had escaped her notice. She had learned rather harshly that duels of honor were not accepted anymore. One unfortunate encounter with a particularly obnoxious man, he lost one hand and she was the one arrested. That one incident and she found herself in debt to the system set up to keep order with supernatural beings. Some had told her to merely run and return to Asgard, but she stubbornly denied such an idea. She would repay her debt as she was honor bound to do. A few times she had been tempted to make the debt dwindle a little faster using...less than savory means. She was strong and skilled, certain operations would have paid her a lot of money to provide them with protection. However she always refused, it wasn't right. Psychological Profile:Quiet, reflective, and idealistic. Interested in serving humanity. Well-developed value system, which she strives to live in accordance with. Extremely loyal. Adaptable and laid-back unless something she holds in high regard is challenged. Mentally quick, and able to see possibilities. Interested in understanding and helping people. Possessions:-Winterthorn an enchanted blade, it's powers/abilities: - Sheath transforms into a viking round shield Yes, and:When Rikive first arrived to Camden and she was still adjusting to modern human society, she met Parael by chance. He proved to be a great teacher (in his own fun, flamboyant manner), helping her to adapt to Midgard as it is now and she considers him a good friend. She is currently helping him by standing as protection and keeping watch for his daycare center.</s> <|message|>Parael Magnus "Yeah, Beth, I think you and Rikive have a point. Tony, you know I'd agree with you on most things but I think Flint could be more of an asset in this situation." And by asset, I mean he's a damn good piece of bait for all those lycans if we need to distract them. Maybe. Though that train of thought did leave Parry a little disturbed the more he followed it. Flint was one of the better magicians in the city, had a way with modern weapons a lot of the people in the front room lacked, and to top it all off, he was permanently stuck in the 1930s Noir look- which, in Parry's opinion, was one of the best times to dress as a man in the last 150 years. I take my previous thought back. I want Flint alive, if only to find out where he's getting all those clothes. "So Tony, I'm ready to lock up and leave whenever you-" Which was, of course, when the light bulbs in the foyer, living room, kitchen, bathroom - really every light bulb in the building - shifted from natural white to a tinted Blue. A neat trick, but they weren't Hue bulbs (except the ones in Parry's bedroom, and that was just so he could observe his outfits before going clubbing). Nope. Someone outside had set off the first Wards. Warning lights, mostly, that someone had stepped on Parry's front lawn with intent to kill. Defcon 1. All hands on deck. "Oh, for FUCK'S SAKE!" Parry shrieked as the light shift finished. Drawing his fairy sword again in one smooth motion and making for the door, he nodded for Rikive to take up position behind him. "I am not gonna die in here with Dirty Harry, Shaft the Tiger, and the Ghost of Christmas Past! Tony, go get the fucking cars." Parry didn't wait to see if the Norse demi-goddess was behind him or not before opening the door. And there he stood, six feet tall, rail thin, dressed in Armani, a diaper bag over his shoulder and a silver sword raised in one arm, looking at- - a true fairy. Karram. Always impeccably dressed. Fae were the only creatures that gave PArry a run for his money in the fashion and looks departments. Karram's designer labels could always one-up him on certain occasions and the Celestial resented him for it. But what was he doing with the drab, trenchcoat wearing, black-on-black-on-black-on-black girl. "Oh, Karram. Join the gods-damned party. Is this your girlfriend? Honey, no, all that leather! So not you! How many cows died for that horrid outfit. Lets get you to the West Side mall for some-" Wards. Intent to kill. Demon mummy. Can change her wardrobe later. Must focus! "Right," Parry said, snapping his train of thought off. "Which one of you came here to murder me?" To be fair, the Wards only detected intent to harm on the premises. They didn't necessarily imply that Parry was the target. But being it was his property, and Parry thought of himself as the center of all life, happiness, fashion and trends in this horrid city, it wasn't too far an assumption for him to make.</s> <|message|>Flint White Flint ignored the casual remarks aimed his way, he wasn't here to persuade anyone, and he was just offering his services for what he thought was the greater good. Tony enjoyed bugging him, even the nickname 'whitey' added a childishness to his family name which he hated. As more people entered the building, the more Flint knew he needed to leave, with or without the current group. He stood up and pocketed the silver coin as he began to speak. "Well it's up to you guys, I'm not making you go anywhere, and if any lycanthropes come around I will deal with them personally" Flint's voice was plagued with a hint of self-doubt at the last comment. He was confident he could take down one were-being, as long as he wasn't taken by surprise, but more than that and he wasn't so sure. The ferocity of the attacks, and the speed and power. Flint preferred not to think about it. It was times like this that the weight of the revolver under his arm was reassuring. Around this thought the lights tinted blue, Flint was confused, but realised what the situation meant when Parry exclaimed aloud. At that moment Flint's first instinct was to go for his gun, but Tony and the rest didn't take too kindly to that last time so instead he flicked his wrist and a fist sized flame began to hover a inch above his palm. He held it there as the door opened and idle chit chat continued. Flint was heavily confused by Parry's tone, and wasn't sure what was to happen next. He decided to walk next to Parry, fireball in hand, and see who was outside. Waiting for what to do next in the new situation. He recognised the man at the door, but could not quite remember from where.</s> <|message|>Antonio Victor Barnes "Hey man, don't look at me. I didn't bring a Mormon van along. I came here in a Toyota because..." well, because his usual ride was just a little too easy to tail and he wasn't expecting to stick around and grab people. He raised an eyebrow at surgical mask girl and made sure to clear the line of sight and fire between him and Flint, just in case. He did it with just a bit of a smirk, but managed to hold off on gesturing with a flourish, like a matador letting a bull through. Suddenly, they had bigger problems than Flint and some hitter at the doorstep; there was a familiar sound that wasn't quite a shotgun blast, and then the shriek of a rocket. "DOWN DOWN DOWN!" he yelled even as he dove for ground and he didn't give a fuck what got broken when he went for the best cover he could locate in a pinch -- the memories were there and so were the reflexes, but it wasn't aimed for them. Still, the concussion from the blasts cracked and broke windows and rocked a building not designed to actually withstand a B-40 or something goddamn close to it. He didn't know who he yanked down hard to the ground like that, but it was the old infantryman's reflex, and it brought back all the bad memories. Instead, his car went up. It took a few tries to blow one of the other cars, but apparently they had goddamn rockets to spare. Not to mention the ammo; Tony tried to peek over a window a bit and the suppression fire started. It was an attack with an utter disregard for the Concealment Edict, but it was effective and kept the fighting at a range -- the supernatural community tended to work with swords and claws, maybe handguns at most, not heavy weaponry. Whoever designed the attack knew that outright urban combat was way outside of the expectations and preparations of the supernatural community. It was the rare member of it that prepared for attacks that belonged in Khost Province, Afghanistan here in New Camden. "Parael, you got a back door out of this fuckin' place, man?" He howled over the din, because the guys firing the shit weren't gonna hear what they had to say anyway; they must have been fifty yards away at least, probably more. You had to be loud to be heard in a fight, and that's why Tony was shouting.</s> <|message|>Flint White Flint had only seconds to react, and in that second he was back in the trenches, shells hitting around him, the fear of gas attacks at any moment. His reflexes only had a moment to kick in and luckily he didn't waste them shitting his pants. Flint was down on the floor, bringing Parry down with him as a barricade of pure stone erupted through the floorboards of the room. It wasn't enough to stop the rocket, but it kept Flint and those around him in one piece. The fire in his hand had quickly extinguished when he had grabbed parry and Flint rushed for his revolver, hoping his car down the street hadn't been a target. He popped his head up only for it to nearly be blown off, he had no idea where the fire was coming from and knew the house didn't have much left for structural integrity. He raised a few more dirt barricades which began to be peppered and broken down almost instantly, he rapidly fired his revolver into a general direction, more than likely hitting nothing but possibly making the other side keep their heads down.He began to reload as he yelled to the others "My car should be down the street, round the corner. It probably isn't there anymore but it might be worth a shot, unless anyone else has a better idea" By the time he finished he was fully loaded and firing off some more blind shots, the noise of the gun booming with its high caliber loads, wishing he had brought one of his sten gun's. He soon began to calculate that he was probably the only one here with a long range weapon, and that made him regret even more not bringing more guns.</s> <|message|>Beth Callahan. The change in light came as an interesting development. Beth had not the slightest idea how Parael's wards worked, or even what kinds of wards he placed over the building. But of course whatever he did had to have some sort of flair, even minor as the blue light was. No matter what happened, they could place their trust in that at least. The knowledge of yet another presence outside, and one that carried unsavoury intentions, sparked a desire in her to ditch the meat suit. A desire which grew stronger when Parael drew his sword and made for the door, followed by a lit up Flint. Wait-- what had he called her? The Ghost of Christmas Past, how original. I resent that, Beth thought but withheld from speaking. She put away "Dirty Harry" for use another day, though. Increasingly aware of her meat suit's uselessness in the event of a fight, she marched off in search of a back room. She would never dream of abandoning a body in Parael's place of work,  even in times such as these, but the street outside would have to do. The back door was quite easy to find via a storeroom, and with the boys providing a distraction, she slipped out into the cold air. She walked a short way from the building, keeping it in her sights, and deposited the body behind a dumpster. "Sorry old man," she muttered to the unconscious fellow slumped against the brick wall. Freed from the limitations of a physical form, Beth turned back towards the building. That was when the blast shook the ground she stood on. Her instinct was to become intangible, and she did. Her body passed through a collection of bins on its way down. She fell into the ground and reappeared some way from the front of the daycare center. Flames engulfed cars on the opposite side of the street and bits of debris slid across the ground towards her. Beth couldn't see who started firing the shots through the black smoke, but she felt a bullet zip through her form. She dove behind the nearest wall and tried to focus on their energies.</s>
<|message|>Rikive Heimdalsdóttir Rikive covered her ears against the sharp shriek the filled the air. Were they being attacked by a banshee? The thought just crossed her mind when she was savagely pulled onto the ground. She covered her head after the explosion shook the ground like an earthquake, bits of plaster and glass falling on her head. As the loud gunfire rang out she removed her arms to look around the room at her companions. They all seemed alive, for now. She knew and understood gun's well by now, many television programs seemed fascinated with them. But those punny weapons were weak and cowardly; as a Norse deity she would not be cowed by such dishonorable weapons. If mortals could be hit with these and continue fighting as they had on television, then she could as well! "Bloody, cowards!" She growled, getting her hands underneath her. "Why do they not fight us face to face!? I will cut off their-" As she spoke she started to get up and one bullet slammed into her shoulder. It exploded out the other side, spraying her blood on the floor. Fiery pain erupted across her torso and she quickly dropped back down to the ground before she was hit again, her hand gripping the wound. "Fucking...bastards! Cowards!" She gritted her teeth, feeling her body starting to heal the injury but by the nine worlds it hurt! She had once been ran through with a sword and the pain had been nothing like this!</s>
<|description|>Rikive Heimdalsdóttir Age: ? Gender: Female Breed/Species/Type/Lineage: Deity Physical Description: Talents:-Hand to hand combat (including 'god like' speed and strength) -Extraordinary eyesight (in light or dark), heightened hearing and extremely high endurance -Healing magic History:Rikive is the daughter of the God Heimdall and an elven maiden named, Alfrún. She spent most of her life in Asgard, in the hall of her father. She had always been curious about Midgard, but finally came to the mortal realm due to the encouragement of her father. When she came to Midgard she did not know nor understanding the rules of how the supernatural were to interact with human society. For the most part she had done well adjusting to modern life, it wasn't the first time a god had gone to Midgard to pretend to be human. She had picked up on certain social norms, but some had escaped her notice. She had learned rather harshly that duels of honor were not accepted anymore. One unfortunate encounter with a particularly obnoxious man, he lost one hand and she was the one arrested. That one incident and she found herself in debt to the system set up to keep order with supernatural beings. Some had told her to merely run and return to Asgard, but she stubbornly denied such an idea. She would repay her debt as she was honor bound to do. A few times she had been tempted to make the debt dwindle a little faster using...less than savory means. She was strong and skilled, certain operations would have paid her a lot of money to provide them with protection. However she always refused, it wasn't right. Psychological Profile:Quiet, reflective, and idealistic. Interested in serving humanity. Well-developed value system, which she strives to live in accordance with. Extremely loyal. Adaptable and laid-back unless something she holds in high regard is challenged. Mentally quick, and able to see possibilities. Interested in understanding and helping people. Possessions:-Winterthorn an enchanted blade, it's powers/abilities: - Sheath transforms into a viking round shield Yes, and:When Rikive first arrived to Camden and she was still adjusting to modern human society, she met Parael by chance. He proved to be a great teacher (in his own fun, flamboyant manner), helping her to adapt to Midgard as it is now and she considers him a good friend. She is currently helping him by standing as protection and keeping watch for his daycare center.</s> <|message|>Karram Sylian Karram would put up little resistance to Claudia's push; he had no intention of aiding her past this point anyway. I mean, she did intend to kill him before. Without the extra weight it didn't take long before Karram reached the outside of the daycare, leaving the carnage behind him. He noticed Antonio had stayed back, gun in hand, looking to provide cover fire for the runaways. He mentioned the girl, calling her Dexter Morgan... a strange name for a female but Karram wouldn't have known any better anyway. Karram refocused himself. Okay, need to find a car. There's Flint's over there but it seems it's filling up quickly... gotta move fast. Karram dashed towards the car as fast as he could and quickly slipped in one of the back seats. Soon after, Parry came toppling in clumsily, his head landing on Karram's lap. Karram looked down at him with a confused expression. Parry popped up in the blink of an eye and shrieked, "Time to leave, guys!" Karram nodded in agreement, more of a mental reflex. Although he kept his mouth shut. He hadn't been a part of the conversation prior to the attack, so he felt it wasn't really his place to make comments or give orders. He situated himself in the seat to give Parry some additional room to sit comfortably as the car eventually took off. I wonder where we're going... I mean, is anyplace safe now? Karram let out a sigh and looked down at his lap, smoothing the wrinkles in his pants nervously... Just have to keep my spirits up and lend my abilities where they're needed. Before long, the car stopped. Everyone exited and followed Antonio into a tunnel system that eventually led to solid locked door. With the key Antonio had received moments earlier, he opened the door and gestured everyone in. Karram headed inside and examined the area. It seemed like a fairly old place but the electronics were newer and Antonio mentioned fresh supplies. Beats that rundown apartment I had to stay in for the last week. "Seems accommodating enough," he'd say trying not to sound pretentious. "And uh, thanks for letting me tag along," he'd say looking at Antonio, Flint, and Parry. As far as he could tell they were running this disorganized organization. He nervously nodded and walked over to a nearby chair to take a load off for a few minutes.</s> <|message|>Parael Magnus "... And anyway Karram, so Augusts said to me, 'Think of the children Parry! Think of all the poor little supernatural children you see every day, and how they'll be left to the whims of an Egyptian High Priest who fancies himself a god just because he could walk in and kill my uncle.' So hearing that, I couldn't help but say 'You know what Augustus? I have just the thing for you.' So I went upstairs and brought down this old thing I picked up in Alexandria a while back. Not much, but it was a legit Egyptian Charm to the goddess Isis, and I handed it over and said 'This should keep you safe against old Egyptian magic.' And Augustus said 'Thank you Parry! Thank you! You're so generous and so much better dressed than I am. Why, I look like I just came out of a frat party compared to you. And you've got a baby on your hip.' So I said-" Which was the precise time Flint slammed on the other pedal, putting the car in a rapid stop, while Parry's face landed right into the driver's seat with a quiet and not very good sounding CRUNCH. Parry had to reach into his pocket for an old hankie to press against his nose with one hand while the other took a swipe at the back of Flint's head. "DON'T BRAKE SO FAST," he yelled, his voice distorted as he tried to stop the bleeding from his broken nose. He was vaguely aware of getting out of the back seat of the car and walking behind Flint and Beth, but too absorbed in his own thoughts to really care what was going on or where they were going. Without skipping a beat, he turned back to Karram the Fae. "So anyway, I said to Augustus 'Just be a doll and don't tell anyone you were here. Tony would kill me if he found out you knew we were all put up in my place. And Augustus said 'Cross my heart Parry you stud muffin.' So- oh. Oh, we're here!" 'Here' turned out to be yet another relic from a bygone era. A nuclear fallout bunker at the end of a tunnel beneath a parking garage? Parry didn't really know why all his friends were stuck in the past like they seemed to be. Rikive in the Middle Ages, Tony was perpetually reliving 'Nam, and Flint just couldn't get out of the '30s. The present was so much more fun. Couldn't Tony have set up in a Penthouse Suite instead? Parry hissed as he felt his long hair brush against a spiderweb, sending him running through the bunker's front door whimpering like a child stung by a bee. "You get this place fumigated regularly, right Tony?" He asked, pulling the bloody cloth from his face. "I mean, no bugs or anything? I had the center cleaned out once a month as a rule. If it has more than six legs it isn't fit to walk this plane." Parry stumbled into the bathroom, still chattering away as he tried to find a light switch to check his face. "I'm covered on clothes for the next day. Just point me to the nearest dry-cleaner if you can. We need to figure out a plan to go on the offensive, find some information about what Nemsemet wants with-" The sight of his nose, crooked and weeping blood, brought the shrillest, blood-curdling scream from the bathroom Parry had ever heard himself make. The mirror was broken in a spiderweb pattern, the medical supplies in the cabinet behind it spilled out onto the floor, and the Celestial threw himself out into the kitchen and grabbed Tony by the shoulders shaking him furiously. "FUCK IT! I need a plastic surgeon to fix my nose. NOW!"</s>
<|message|>Rikive Heimdalsdóttir Rikive walked around the bunker to study it and burn off the energy humming in her veins. Driving the old car had been fun and exhilerating; even with Tony in the passenger seat and shouting at her. She thought she had done well, they arrived to the location in one piece didn't they? It was a mission success in her mind. She turned her attention back to the group at the mention of clothes and looked down at her leather jacket. There was a small hole in the front where she'd been hit by that bullet and an even bigger one on the back. The dark brown leather was now stained with blood and she didn't know if it could be repaired. Too bad, she really liked the jacket. Dismissing the thought she leaned back against a wall, frowning as she began to go over the events of the attack. When she had been informed the enemy was from ancient times, some part of her had assumed he wouldn't use modern weapons. Especially since they caused such a scene to develop; either the ancient mummy hadn't known or far more likely didn't care. With that damned curse on the city preventing people that were informed from leaving or communicating with the outside world; Nemsemet could do whatever he pleased. So it stood to reason, he didn't give a rats ass about subtlety. Rikive shut her eyes and thumped her head against the wall. She was thrilled to discover her swords ability to form a shield, it had even proved effective against bullets. Clearly though, the way she had been taught to fight would not be enough if they were to go up against those weapons again. Maybe her sword could prove useful, but the old weapon wasn't giving up its secrets easily. Perhaps it was punishment for it being taken from Jötunheimr all those centuries ago. She remained quiet for a few moments, lost in thought and listening to the other's converse. So distracted by her thoughts she nearly jumped out of her skin when Parael started screaming. Fear another attack she pulled her sword from it's sheath as the scabbard transformed into a shield on her arm. It took her a moment to realize they were not under attack and huffed, willing her sheath to return to normal and sliding her sword back into it's home. She walked over to the counter and tried to dislodge Parael's hands from Tony's shoulders. "Parael I can fix your nose!" She shouted over his yelling and crying. "Calm down, I can heal it if you will release Tony." Speaking of she turned to Tony and asked, "Does this place have guns? I wish to learn to use one."</s>
<|description|>Rikive Heimdalsdóttir Age: ? Gender: Female Breed/Species/Type/Lineage: Deity Physical Description: Talents:-Hand to hand combat (including 'god like' speed and strength) -Extraordinary eyesight (in light or dark), heightened hearing and extremely high endurance -Healing magic History:Rikive is the daughter of the God Heimdall and an elven maiden named, Alfrún. She spent most of her life in Asgard, in the hall of her father. She had always been curious about Midgard, but finally came to the mortal realm due to the encouragement of her father. When she came to Midgard she did not know nor understanding the rules of how the supernatural were to interact with human society. For the most part she had done well adjusting to modern life, it wasn't the first time a god had gone to Midgard to pretend to be human. She had picked up on certain social norms, but some had escaped her notice. She had learned rather harshly that duels of honor were not accepted anymore. One unfortunate encounter with a particularly obnoxious man, he lost one hand and she was the one arrested. That one incident and she found herself in debt to the system set up to keep order with supernatural beings. Some had told her to merely run and return to Asgard, but she stubbornly denied such an idea. She would repay her debt as she was honor bound to do. A few times she had been tempted to make the debt dwindle a little faster using...less than savory means. She was strong and skilled, certain operations would have paid her a lot of money to provide them with protection. However she always refused, it wasn't right. Psychological Profile:Quiet, reflective, and idealistic. Interested in serving humanity. Well-developed value system, which she strives to live in accordance with. Extremely loyal. Adaptable and laid-back unless something she holds in high regard is challenged. Mentally quick, and able to see possibilities. Interested in understanding and helping people. Possessions:-Winterthorn an enchanted blade, it's powers/abilities: - Sheath transforms into a viking round shield Yes, and:When Rikive first arrived to Camden and she was still adjusting to modern human society, she met Parael by chance. He proved to be a great teacher (in his own fun, flamboyant manner), helping her to adapt to Midgard as it is now and she considers him a good friend. She is currently helping him by standing as protection and keeping watch for his daycare center.</s> <|message|>Rikive Heimdalsdóttir Rikive glanced over at Tony when he growled his warning about the presence of silver and a 'Hunter'. She couldn't see the man he spoke of from where she was in the room, but the lycanthropes were infamous for there sense of smell. While silver wasn't a threat to her, it was made obvious earlier that any small bit of metal slicing through the air at highspeeds was enough to hurt her. She also never had the displeasure of meeting a Hunter, but she had heard enough horror stories from other's to feel suitably wary. Even if they were normal mortals. "I want to know how they found us." She muttered. As Parael posed his question and the woman responded Rikive pressed her lips into a thin line. The muscles in her jaw ticking for a few moments before she lost her inner battle. She started laughing. A full belly laugh at that, her stomach muscles were starting to hurt as the light sound poured from her lips. She knew this was an extremely inappropriate time to be laughing. The very disorganized group was on the run and hiding from the demonic ancient taking control of the city. Their base was already possibly compromised depending on how in the Nine Worlds the two people outside found them...But she couldn't help it. In her mind she could very easily picture Parael, sitting in a small jail cell either crying or pouting because of the stain on his clothes. And that would be the only reason he would be upset, he wouldn't have given a damn about being arrested. Just that his coat had a small spot of wine on it. And it was red wine, on a red coat! Yes, it certainly sounded like this woman had met Parael. Reigning in her laughter she tried to grow serious once again. She could tease him about it later. And she very well intended too after the grief he gave her for being arrested herself.</s> <|message|>Parael Magnus Parry stood at the ready, recounting the experience as best he could. To be truthful, he only remembered waking up in the holding cell, sloshed out of his mind, with Autumn on hand to bail him out courtesy of de Lacy himself. And he did have a face ravaged by tears over the outfit that had been ruined in whatever kerfuffle he'd been involved in. That one-of-a-kind suit had been tossed when the dry cleaner had pronounced it dead on arrival. "Hey Autumn! How's the practice?" Parry bubbled, opening the door wider for her. "Guys, this is Autumn. She bailed me out of jail once in New York City. A lovely gem of a lawyer. And... oooooooh, who's the stud muffin you brought with you, hm?"</s> <|message|>Beth Callahan. Not a moment passed between Beth uttering her greeting and the woman opposite her responding before the door opened by just a few inches and Parael's face poked out, closely followed by Flint's. No doubt he still had the gun in his hand behind the door. Beth threw up her hands and rolled her eyes. Really, did these people have no tact? No matter, should the mortal bodyguard attempt to get by, she would turn tangible again. She folded her arms and watched the exchange, not for a second appreciating this woman's authoritative tone. No one ruled the roost here. Not any more. She respected de Lacy's authority because the system, as unstable as it was sometimes, worked for the most part. He kept supernaturals in check and gave them somewhere to go, so long as they didn't cross him. For Beth, he'd given her a future beyond death. What had Autumn done for them? And her wording -- tolerate, carelessness? She must have wanted to piss everyone off. At least her story about meeting Parry was entertaining. Staring through narrowed eyes at the woman, Beth waited for Parael to confirm her story. Once he did, however, a laugh broke through the small gap in the door. A rich and jolly laugh that, if she had a body, might make her skin tingle with excitement. Never before had she heard it, but she attributed it to Rikive nonetheless. Though Beth did her best not to smile, the corners of her ghostly mouth twitched upwards. She tried countering it with a scowl. The moment Parael opened the door, the humour fell flat. "What is it you think you can do?" she asked Autumn, ignoring the mortal and Parry's question regarding him. "Unless you know exactly how to kill the mummy, you're on the same level as we are."</s> <|message|>Gray Conover Even eldritch horrors didn't produce the kind of revulsion that Gray suddenly had for this gender-bending creature before them. The hunter shuddered, wishing he could say to Autumn, 'It looks dangerous, can I shoot it?'. He liked money though and that would probably endanger his paycheck. The commotion behind the door of murmuring and suddenly mirthful laughter made this place feel more like the sub entrance to a psych ward. Were these guys going to be allies? Not exactly his first pick. "I'm Gray. I specialize in killing things that don't like staying dead. What's this about a mummy?" Despite being unable to see the ghost it wasn't uncommon to try holding a conversation.</s> <|message|>Karram Sylian Karram listened intently as the all too familiar voice echoed from behind the door. With flawless accuracy and an almost inherent confidence, the clearly female mouthpiece described a ruby red velvet outfit and other intricate details without missing a beat. It was stunning how articulate she could be despite her quick speech pattern and eerie stoicism. It was like listening to Wednesday Addams seamlessly perform a monologue from Hamlet in one minute flat. Karram shuddered a bit as the memories crawled back into his brain; he recognized her without even laying eyes on her... now that's saying something. Arachne... Just as the name crossed his mind, she directed a pointed comment at him. "Oh and Karram. You're lucky that you don't still work for me. Fraternizing with former clients is strictly against 'company' policy." Karram gulped. He shot a glance at Antonio, trying to remember back to the time when his fate was intertwined with Tony and Flint. He knew for sure she wasn't involved in that case, nor was Tony technically his client. Then he turned his head to the mystery girl and it came to him. Claudia Laurel. Vehicular Manslaughter. So I do know her. His internal monologue was interrupted by Parry's over-excited greeting as he let Arachne and the strange armored fellow into the bunker. Once Karram met her gaze, he shrugged comically. "Desperate times, Autumn," he'd reply with a smug smirk. He enjoyed Arachne's professionalism, and working for her was hardly the worst thing he's been subject to in his life, but he still found strange pleasure in playing the fool or speaking to her with a bit of sarcasm. "I'm Gray. I specialize in killing things that don't like staying dead. What's this about a mummy?" This was the new guy. Entirely unfamiliar to Karram. Even new to Parry, which was different. Up until now Parry had connections to nearly everyone in the party, it seemed. Of course fresh blood meant a new target for Parry's fetishes and fantasies. And this Gray guy didn't seem to like it. It seems the fun never stops with this group, Karram thought.</s> <|message|>Antonio Victor Barnes "Fuck," Tony muttered under his breath. Yeah, Hunter Boy thought this was a walk in and shoot Nemsemet situation, and that was because, like Tony said, Hunters tended to be kept in the dark and fed shit. He gave the woman and her attendant a wide berth as they entered the bunker, even if he did put the Kalashnikov down, he never took the safety off, on the table where the other two lay; a little bit of ammunition alongside. Karram gave him a glance as if to ask if he were 'the client,' and Tony gave a blank look back, even while he found a place to observe the proceedings from, arms folded over his chest and his face masklike in its impassivity as he sat in one of the old metal chairs with the back facing forward. He was not in his comfort zone here, and so he did not offer up a tray of hors d'ouerves or an aperitif. In all honesty, he was annoyed with Parael just letting this woman and the hunter right in, the latter toting a shotgun full of silver rounds, without even a by-your-leave consultation with the others. Casper was going out to handle it, and she had a certain sort of skill at assessing the situation without having it go confrontational or, important here, exposing them to an unnecessary risk. Even if the city weren't being overrun by Nemsemet and company, Camden wasn't always a place where everyone played nice. There was no way to say Volunteer nothing out loud without being very tense about it, but he wanted to shout it so that it bounced off the walls and echo'ed down the hallways because he got the feeling a gossip fest was about to start.</s> <|message|>Flint White Flint gave Rikive a light punch to the arm, hoping that she would stop laughing and act more serious. Flint walked towards Tony as the two strangers where allowed in, he stood beside him as they both watched the new possible members of the group. "So what do you think? Take him 'round back and give him a few more holes?" Flint whispered jokingly to Tony as he saw the plastic toy gun once again. "Hey commando Joe, you can't just carry weapons in here! Place it by the door with anything else you might be packing "Flint said sternly, not caring that it was obvious the 'no weapons' rule didn't exist. For starters Tony and himself where holding firearms, and a few others still had there medieval gear out. Although it wouldn't hurt for everyone to stop clenching their death machines. Flint turned his attention to Parry "and what are you doing bringing anyone in!" He said angrily "For one these guys could be here for a number of bad reasons, and two this place isn't even yours, its Tony's here and I would think you should address the group before letting people wander in nonchalantly." Flint glanced back to the newcomers as he went back to his trunk, locking it up tightly. "Tony what room should I stick my crap in?"</s> <|message|>Arachne (Assumed name: Autumn Weltich) Clearly not all of them knew who Autumn Weltich was. Which was fine considering. There was some advantage to not being known at times. All of them, barring at least Parry and Karram, were suspicious of them, and rightfully so. Their secret hideout was visited within hours of their arrival. Either they were followed, someone had loose lips, or she already knew about it. Only the first one was partially true. But they had no way of knowing how. Of the displeasure only the spirit really was presenting much in the way of words. Perhaps she struck a nerve, or whisp, by her earlier comment. "I'm sorry. I was not aware hiding in a daycare was your idea." Making herself at home she took a seat and crossed her legs. She still had yet to flinch at the others. "You are right. I don't know how to kill the mummy, yet. But as you can see I found you all quickly enough. It is only a matter of time before that little secret becomes known as well. That is my specialty after all, and why the other courts sent me to New Camden." Noting Gray's uncomfortable body language she lifted one hand and motioned Perry closer with her finger. "I make it a point to keep track of old clients. Please keep in mind that Gray is my associate and not here to enjoy himself." That may not be enough to really keep the Celestial away, but at the very least she presented it in the open so any retaliation in the future would not be unfounded. She was not above petty actions. Although with Perry destruction of property would probably suffice.</s>
<|message|>Rikive Heimdalsdóttir Rikive shot a look at Flint for punching her arm. She couldn't help it, the image was so unexpected and vivid it made her laugh. Maybe it was a sign she needed to sleep. Dismissing the thought she tensed as the two newcomers entered into the bunker, clenching her jaw and tightening her grip on her sword. For once she found herself agreeing with Flint, it was a very bad idea to let them in. Though technically, none of them had any reason to trust each other. And we're planning to band together to try and fight Nemsemet. She thought with an internal grimace. The other's were putting their weapons to the side but she was hesitant to do so. Though, she could see that having her sword drawn wouldn't help ease the tension in the air. Her shield returned to it's sheath form as the woman walked in and sat herself down with the grace and authority of a queen. "How is it exactly you found us?" She asked, sheathing her sword and placing it back at her hip in her belt. "If you could locate us, it's possible that other's could as well using the same means."</s>
<|description|>Rikive Heimdalsdóttir Age: ? Gender: Female Breed/Species/Type/Lineage: Deity Physical Description: Talents:-Hand to hand combat (including 'god like' speed and strength) -Extraordinary eyesight (in light or dark), heightened hearing and extremely high endurance -Healing magic History:Rikive is the daughter of the God Heimdall and an elven maiden named, Alfrún. She spent most of her life in Asgard, in the hall of her father. She had always been curious about Midgard, but finally came to the mortal realm due to the encouragement of her father. When she came to Midgard she did not know nor understanding the rules of how the supernatural were to interact with human society. For the most part she had done well adjusting to modern life, it wasn't the first time a god had gone to Midgard to pretend to be human. She had picked up on certain social norms, but some had escaped her notice. She had learned rather harshly that duels of honor were not accepted anymore. One unfortunate encounter with a particularly obnoxious man, he lost one hand and she was the one arrested. That one incident and she found herself in debt to the system set up to keep order with supernatural beings. Some had told her to merely run and return to Asgard, but she stubbornly denied such an idea. She would repay her debt as she was honor bound to do. A few times she had been tempted to make the debt dwindle a little faster using...less than savory means. She was strong and skilled, certain operations would have paid her a lot of money to provide them with protection. However she always refused, it wasn't right. Psychological Profile:Quiet, reflective, and idealistic. Interested in serving humanity. Well-developed value system, which she strives to live in accordance with. Extremely loyal. Adaptable and laid-back unless something she holds in high regard is challenged. Mentally quick, and able to see possibilities. Interested in understanding and helping people. Possessions:-Winterthorn an enchanted blade, it's powers/abilities: - Sheath transforms into a viking round shield Yes, and:When Rikive first arrived to Camden and she was still adjusting to modern human society, she met Parael by chance. He proved to be a great teacher (in his own fun, flamboyant manner), helping her to adapt to Midgard as it is now and she considers him a good friend. She is currently helping him by standing as protection and keeping watch for his daycare center.</s> <|message|>Beth Callahan. Invisible to the mortal eye, Beth wandered around the stolen vehicle in a vast circle. She knew from past experiences that vampires could not only sense her, but see her whether or not she was tangible. The relationship between vampires and the undead was little to be spoken of. There may have been a few vague alliances between some of the living dead and the bloodsuckers before Nemsemet rose, since both lost their humanity. After the dread mummy sacked the Court alliances fell to shit. She surveyed everything around them twice—she kept to the shadows and passed through a few walls to avoid appearing suspicious—and spied a few stragglers. Slipping through the side of the van, and careful not to pass through any of the others, she spoke to the rest of the team. "Two in the alley behind the bar, two more lingering by the door, and one outside." She crouched by the back of the van, only a thin layer of tangibility at the soles of her feet keeping her from falling through the floor. "Now's as good a time as any," she added, before exiting the van. Beth waited in the long shadow it cast for the mystery woman, the hunter and Rikive to join her.</s> <|message|>Karram Sylian Karram sat in the back of Flint's vehicle watching the activity near the club. It was a dingy looking environment, to say the least. But Karram knew all too well this was simply a front for what lies beyond those exterior walls. Inside would be a dimly lit and highly fashionable area full of vampires and thralls and everything in between dancing and sorting their business and enjoying drinks. The quality of the interior could beat out any 5-star club downtown, and that fact filled the vampires with a sense of pride. Karram had been in quite a few of these exclusive clubs in his lifetime, mostly by order of the court to investigate suspicious transactions; after all, de Lacy liked to keep a watchful eye on all his subordinates. And yet now, he sat parallel to the place, hoping there wouldn't be a need for him to enter The Rusty Steak Knife (what a terrible name, he thought). He hoped this small-scale operation would go off without a hitch, but a churning pain in his stomach seemed to think otherwise. Nonetheless, Karram stayed on guard, his eyes carefully scanning the club and the area surrounding their car, and his hand firmly grasping the hilt of his blade. Karram's eyes darted to Flint when he began sipping down whiskey. Nerves, or boredom? Never know with this guy, he thought as his sense memory kicked in and the taste of the whiskey subtly flavored his palate. He shook off the thought and leaned forward. "Spare a swig," he questioned? A little alcohol might calm my nerves.</s> <|message|>Parael Magnus Parry did not take to the group's berating him well. Not at all. In his mind, the lawyer was a flawlessly qualified and safe companion for having bailed Parry out of jail on de Lacy's orders, putting up with his admittedly dramatic whining over the outfit, and to top it all off, not billing him at a Paranormal rate for her services. She'd done it at human rate- practically pro-bono. de Lacy was willing to spring Parry's bail, but the Celestial had to pay for his own mistakes. Fair enough. And then there was that hunter. Mmmmmmmm-mmmmm! Yummy! But the bunker wasn't a bar, and even Parry could exercise a little self control. So while he pouted over being on the outs with the group, the Celestial let visions of Gray dance in his head while he unpacked his change of clothes. A more formal black clubbing shirt, done by Gucci. The group was supposed to be sneaky about this whole operation and luckily Parry had grabbed one piece of black clothing before the daycare was destroyed. Even as the group pulled up outside the Rusty Steak Knife club (and really, what kind of a name was that anyway? It didn't communicate flashing lights, dancers and loud music very well- more like a fancy dinner place where everyone had to wear nice clothes and guys in foreign accents made deals in dark corners- oh, wait!) Parry was stuck in the front seat of the van, pouting with his arms crossed over his Prada diaper bag. The vampires were coming and going outside the club, while well dressed humans from the West Side waited in line with their dates, preparing for a fancy steak dinner, overpriced and underfed, serenaded by a vampire with a Siren's voice. Or maybe an actual Siren. The humans would spend-spend-spend, Master vamp Billy Rikkers would rake in the cash from the food and booze. And the small vampire covens he controlled would keep giving him tribute. Unless somebody upset the system. Now Parael Magnus had existed for a long time. A long, long time. So he was occasionally capable of thinking like an adult. But there was a reason he was so good with children. That reason: he might think like an adult, but he definitely behaved like a child. He acted on impulse, went for self-gratification over self-preservation. So while Parry sulked in the front of the van, left out in the cold from the group, Parry's mind seized on an idea that would redeem him in the eyes of the group. Foolproof. Ingenius. Laudable. Undoubtedly poorly thought out. So Parry fished one hand into his diaper bag, grabbed the empty flask of Celestial blood, and slipped it into his jeans pocket. He unlocked and opened the van's front door, murmuring "Potty break. Gimme two seconds." Nobody stopped him since they were all focused on Tony and Flint and one of the vampires on the outside. So Parry casually and non-chalantly walked across the city street, to the front of the establishment where the vampire Maitre'd stood like an elegant bouncer and gatekeeper, gazing at this newcomer in admittedly expensive designer clothes, but clearly not dressed in a suit and tie like most of the clientelle he was letting in. "I need to speak to 'il Duce', please," Parry said, deliberately using Billy Rikker's nickname among the covens. He might not come off as a vampire to this guy, but the head waiter would know Parry was in the know about who Billy really was. To emphasize his next words, Parry pulled the empty silver flask from his front pocket and unscrewed the cap, letting the scent of the dregs of Celestial blood waft up into the waiter's nose. "I have something he might be willing to, er, purchase."</s> <|message|>Gray Conover Gray had a little fun on his grocery run. He didn't need any more guns at this point but he employed his imagination anyways. After all, this was supposed to be subtle and he could do subtle. The AA12 rested comfortably beneath an article of clothing on the center floor in Flint's car as the hunter got out. No point in making things obvious by bringing it. Instead he had a long gym bag with him. The buttoned coat covered his armor, managing to make him look more bulky than he really was. The night was a welcome thing to vampires. They were unrestricted and bold but it also made them more predictable. A club. A filthy place of intoxicating influence and obnoxious noise. Like high school prom night all over again. Good thing he had no intention of actually entering. Gray was here for the nab and working as a group would certainly make this easier. He glanced over to the van expectantly. Autumn could help identify a target and Rikive, the other volunteer, would help nab them. She was a mystery. She didn't smell abnormal or look strange. Though she did talk with rather a "classic" vocabulary. Kind of like she was stuck in the past. And then there's that sword she had in the bunker. Gray shrugged at the thought and pulled out his cell phone. "Hey Autumn, time for the party. Are you ready to dance?" He had some fun with the euphemism, grinning playfully despite the fact that no one seemed like they were paying attention to him.</s> <|message|>Arachne (Assumed name: Autumn Weltich) With the hasty preparations in order they had gotten into their respective vehicles and gone out to nad a vampire. As she herself had learned the majority of them had joined Nemsemet after the fall of the court. That detail didn't really surprise her. More often than not they would side with whomever benefited them the most. A trait she herself practiced often. However the new player was an unknown and threatened to upset the balance of power, something she worked very hard to fit into. Originally planning to go in the car she opted for the van so she could be the communicator of the group. Keeping her phone out she appeared to be messaging someone. There was a female vampire just outside the club that had been talking with another. While the details of the conversation were unclear it did look as is one of them had higher clout but where on the food chain that actually was was anyone's guess. Answering Grey's call she had her usual together tone. "Of course. There is a woman of interest just outside... hold on a minute." Having trailed off she got up from her seat and tried to get Perry's attention before he got too far but it was too late. "Perry, get back here you... ugh." Getting back in her seat she held the phone back to her ear. "Perry has taken it upon himself to be an idiot and stepped out. Our plan may be shot. Stand by." She peeked out of the window to watch as events unfolded.</s> <|message|>Antonio Victor Barnes "Shit," Tony breathed. There was nothing stopping the vampers from going after people anymore; not on Nemsemet's watch. It was a war now, and Parael seemed to be operating under the idea that diplomacy was a thing. It was "Autumn," Rivike and he in the van, with a lot of bad smell in the air thanks to the measures taken to keep his scent out of vampire nostrils. "There's gotta be a bunch of vamps in here, we can't take them all on like that just to get one guy out." That, of course, was the whole reason that they decided on a kidnap, because going in was bad, especially when the vampires seemed to be firmly in Nemsemet's camp and reveling in their little empire of the night. "I think we need to ask Casper to go around and keep an eye on the most expensive car in the place's parking lot -- that'd be the big boss vamp's ride. Probably a limo. If he tries to come out with Parael, so like to drain him dry in private, maybe we can try to stop it somehow after it pulls out for a bit. Flint will know best how to tail it, so we should follow his lead on how to handle that." He was lowballing it-- sure, he could go man-beast, but it'd draw a lot of bad attention and throw this place into lockdown." He took in a deep breath of the air and instantly regretted it; that fabreeze shit was stinging his nostrils something harshly. But he had a sudden idea, "If we grab the vamp you were just eyeballing, and we gotta do it fast with Shieldmaiden and maybe me goosing them, we can get the big vamp to pop out of his clubhouse in a hurry...either that or he locks himself down and we can figure out something to do with that too. But the numbers in there really suck and if they load silver, I'm in bad trouble there. Of course, they aren't expecting a lot of lycan trouble, since they're playing for the same team, aren't they? What do you think?"</s>
<|message|>Rikive Heimdalsdóttir Rikive stood up so fast that she nearly bumped her head on the roof of the van before she remembered the height. "What in the Nine Worlds is he doing?" She asked, barely keeping herself from shouting when she saw what Parael had done. This was bad, the place was full of vampires and one whiff of Parael's blood he carried in those cursed flasks...He may not be able to walk out. "I have to go in and get him." She said after Tony laid out his plan, moving forward so she could lean over the front seat and speak to him better. "I doubt he has much of a plan. With how many vampires are in there, he'll easily be overwhelmed if they attack him. I can drag him out before he does anything." It'd have to be now though, while he was still only just inside the building. The deeper he went, the more of a mess it would be to try and pull him back out. "My attire suits the establishment, I could be quick. I'll go in, say he's drunk, then pull him back out. If he isn't that far into the damned place." She didn't move after she laid out her plan. She didn't head for the doors at the back, she stood and waited for Tony to weigh in on her own half thought out plan. There was no clear leader yet, but Tony seemed as good a candidate as any.</s>
<|description|>Rikive Heimdalsdóttir Age: ? Gender: Female Breed/Species/Type/Lineage: Deity Physical Description: Talents:-Hand to hand combat (including 'god like' speed and strength) -Extraordinary eyesight (in light or dark), heightened hearing and extremely high endurance -Healing magic History:Rikive is the daughter of the God Heimdall and an elven maiden named, Alfrún. She spent most of her life in Asgard, in the hall of her father. She had always been curious about Midgard, but finally came to the mortal realm due to the encouragement of her father. When she came to Midgard she did not know nor understanding the rules of how the supernatural were to interact with human society. For the most part she had done well adjusting to modern life, it wasn't the first time a god had gone to Midgard to pretend to be human. She had picked up on certain social norms, but some had escaped her notice. She had learned rather harshly that duels of honor were not accepted anymore. One unfortunate encounter with a particularly obnoxious man, he lost one hand and she was the one arrested. That one incident and she found herself in debt to the system set up to keep order with supernatural beings. Some had told her to merely run and return to Asgard, but she stubbornly denied such an idea. She would repay her debt as she was honor bound to do. A few times she had been tempted to make the debt dwindle a little faster using...less than savory means. She was strong and skilled, certain operations would have paid her a lot of money to provide them with protection. However she always refused, it wasn't right. Psychological Profile:Quiet, reflective, and idealistic. Interested in serving humanity. Well-developed value system, which she strives to live in accordance with. Extremely loyal. Adaptable and laid-back unless something she holds in high regard is challenged. Mentally quick, and able to see possibilities. Interested in understanding and helping people. Possessions:-Winterthorn an enchanted blade, it's powers/abilities: - Sheath transforms into a viking round shield Yes, and:When Rikive first arrived to Camden and she was still adjusting to modern human society, she met Parael by chance. He proved to be a great teacher (in his own fun, flamboyant manner), helping her to adapt to Midgard as it is now and she considers him a good friend. She is currently helping him by standing as protection and keeping watch for his daycare center.</s> <|message|>Rikive Heimdalsdóttir The sound of gun fire reached Rikive's ears and her eyes widened before she turned and bolted out of the back of the van. She passed right through Beth and a shudder ran up her spine from the sensation, but she ignored it and headed for the club that was quickly descending into chaos. In a matter of seconds she was at the front door of the club, pushing her way through panicking humans that were fleeing the club. It was absolute chaos. A horrifying feeding frenzy and she knew what the cause was. Rage flooded through her seeing Parael in the clutches of a vampire. Not breaking her stride she reached into her purse to pull forth her sword. Rather than try to go through the chaos in front of her, she jumped up and over the fighting vampires. Her head brushed against the ceiling as she unsheathed her sword. With a battle cry she descended into the center of the madness where Parael lay. The light flashed off the metal of her blade as it whistled through the air like a flash of lightning. It sliced through the hand of the vampire as he turned to react to her. His scream of pain from his smoking stump was cut off when she slammed her shield into him and sent him sprawling back and away from Parael. His dismembered hand turned to smoldering ash when it hit the carpet. "Away or I shall send all of thee back to the fiery pits from which thy crawled from!" She shouted, taking up position over Parael and knocking back another attacking vampire with her shield. Movement out of the corner of her eye had her turning and her sword cut off the head of a red haired vampire. Her face was frozen in stunned horror for a moment before her head and the rest of her body exploded into ash and embers. A vampire managed to jump on her back and sunk his fangs into the meat between her neck and shoulder. As the man let out a pleasure filled moan, she swung her sword back and stabbed him in the gut. He shrieked and released her, his fangs tearing open her flesh and clothes as he fell off her back, clawing at his burning wound. The injury on her neck was large and the scent of her own blood mingled into the air even as it began to close. Parael didn't have the same ability as her. She needed to pick him up and move him somewhere safe to take care of his wounds. However she also needed both her arms free to keep the damn leeches away. As she hit away one vampire with her shield and turned to slice another open with her sword, an idea of pure madness came to mind. "Thou hast no hope of getting by me!" She shouted even as she continued to fight. "But, I will allow the vampire that aid's me-" She stopped to stab out with her sword, sending it straight through the open mouth of an attacking vampire and out the back of his skull. She yanked it out as the vampire's head as his body turned to smoldering ash. "To drink freely from me!" If nothing else the proposition should help further turn the vampires onto each other. They had already smelled that her blood was just as intoxicating as Parael's.</s> <|message|>Antonio Victor Barnes When the humans boiled, out, Tony decided that the situation was screwed and they better hit while the chaos was happening. But he told Autumn first, "Shieldmaiden and I are hitting the front door. Tell the others that the plan is hosed, do whatever they can." He added, even as he pulled off the jump suit, going down to shirts and a wifebeater, "Incidentally, you might want to tell your hunter to go easy on the silver. I'm the only lycan in this bitch and if he shoots me, he might not be able to escape, because the vampires are going to get him after he gets me. There's an AK in the van, lever down all the way for rock n' roll because the thralls are packing. Short, controlled bursts, you got it?" He didn't like leaving his back to a hunter. Not at all. And he didn't like it. Not one little bit. It was funny that Rivike managed to create a stir all of her own as she got to Parael first, but while they focused in on her, Tony made his way into the club, stiff-arming and pushing his way past panicking mortals while yelling, "Terrorist attack! Chechens are on a rampage!" in a spin that the Court would have appreciated back in the day -- with all the fucking Russian types running around, that made total sense, especially after the Boston Marathon bombings. But once it was down to vampires and thralls, the latter of who couldn't smell a lycan, he changed is tactics; the thing was, the thralls weren't sure what the hell was going on, so they were confused and it was easy to slip past them. But as soon as he pushed into the vampire club behind the restaurant. When he finally did encounter a vamp, snarling obscenely and not even realizing that he wasn't some vamper out for the happy juice out of a Celestial, he yelled, "GET PARAEL OUT NOW!" and he shifted rapidly and brutally, prying two sets of fingers into the vamp's head, and tearing off the jaw in one brutal motion. It got pretty chaotic from there on out. Once in man-beast, he ran on a great deal more instinct than intellect in this form, and it was hard to necessarily distinguish friend from foe when the hormones were flowing the way he did, as the thrill of killing and struggle overtook him. A vampire could certainly relate, but that was perhaps why Lycans and vampires detested each other so. Most of them had, perhaps, dealt with the wolves before, but never quite so close quarter -- when the celestial blood entered the place, the vampires got sloppy in the throes of their great thirst and desire, and the thralls were, quite frankly, not the first line of defense in these situations anyway. Still, it wasn't quite so easy as just ripping a couple thralls. The next vampire fought fast too, striking, using a table leg as an improvised weapon, bringing its muscle and speed into play. It was true that a lycanthrope was a nasty customer for a vampire, and probably the match for a couple in a toe to toe fight, and it was also true that Tony, possibly the only big cat running around town, was actually a good bit scarier than even some of the wolves, probably was good for a couple more. But there must have been fifty or so vampires in the room. Even more thralls. That was just too much, especially if they did recover their wits and start organizing.</s> <|message|>Flint White "I'll take your word for it" Flint said, as he noticed the Cinema explode into a frenzy of mortals ."Well the shit has hit the fan" Flint was soon outside the vehicle and to the boot of the car, inside he grabbed his beloved Thompson and racked the slide. "Ok stay beside me, I've got the range covered, but if they get close enough to caress my hair I'll need you on point" The orders where directed towards Karrem, and before he gave him chance to respond Flint was on the move towards the club. When he got to the entrance he saw the chaos unfold, vampires and thralls in troves as Parry lay bloody. Rikive thought with her sword and yelled something Flint could not hear. Tony was slashing and ripping people a part. Flint took a swig from his bottle and smashed it onto the floor by his feet. He was back in the 20's, the enemy gang drinking and brawling in front of him. He was the leader of the Booze Hounds, and he began to clean up. Flint fired from the hip, the gun in one hand as he began to light up fireballs in his left. The recoil was controlled, and the gun hit its mark as vampires and thralls where spattered by .45 calibre fire. In ten seconds the entire 100 round magazine was empty, the bodies of the men he had shot barely had hit the ground before the Thompson was dropped and his right hand erupted in flame. Flint aimed his two hands at the crowd and a wave of orange flame erupted over the masses, he hoped his comrades would be safe from the blast but his main concern was causing as much damage and as much panic that the Vampires would think they were up against an army of flame thrower wielding, machine gun toting bad asses. Instead of the ragtag group of sword wielders, drunks, monsters and the rest of the motley crew.</s> <|message|>Gray Conover Half-tempted to grab his shotgun he reasoned there was another way. In the gym bag in his left hand were items meant to help him capture a vampire but they would certainly be good enough to disrupt the crowd given the right combination. He dropped the bag and unzipped it, sifting through several items, metal bat, wood stake, towels, - there it was. He pulled an aerosol can out of the bag followed by a towel and tied it hastily around the can, creating a makeshift sling. Out of a pouch he retrieved a lighter and lit the bottom. Gray didn't smoke but man did a lighter come in handy. He walked toward the Rusty Steak Knife as the towel burned, picking up heating and volume. With one good swing he shot it over the heads of his companions and into a group of surprised denizens. As the can impacted the pressure and heat caused it to burst outwards in flames catching clothing and skin alight and making for some impressive pyrotechnics from such a small object. Though not necessarily to an immortal foe it was one hell of a painful deterrent to buy the others some time. To further support the others Gray drew a Glock and started firing three-shot bursts into the wings of the vampire group that threatened to surround his retreating allies. They would need to get to the cars fast. Even outrunning vampires here could prove challenging. And then Flint showed everyone why Gray loved weapons with large magazines. Then he made the hunter's pyro trick look like a cheap match.</s>
<|message|>Rikive Heimdalsdóttir "I'm-" Rikive cut herself off to slash at another vampire. "TRYING!" She shouted back at Tony. She needed a bigger distraction, something that would really draw these damned creatures away from- Flames as bright as the sun suddenly swept through the crowd and Rikive held up her shield to protect herself from the heat. The fire blasted against her shield as it blew over their heads. She remained relatively untouched, but the vampires surrounding her ignited and furthered the spiral of chaos. Flint. That would certainly work. She crouched down and picked up Parael's limp body, throwing his lanky form over her shoulder. Her shield arm gripped onto him to keep him there so he would be somewhat protected. Taking in a deep breath she charged back into the crowd, not as thick as before and greatly distracted by the attack on the fringes. A few times she had to lash out with her sword or slam her shoulder into someone, but she managed to bully her way through the crowd. A stray bullet went in her gut and she grunted, but pressed on. Finally she broke free onto the other side, panting for breath and sweat beading on her skin. "I got the eldhúsfífl!" She shouted, running toward the safety of Flint and the hunter Gray. "Send them to their weak and pitiful Gods, lads!" She yelled as encouragement while she passed them and headed for the door. Loved as she would to stay and continue to help with the fight, Parael had been left to bleed for far too long. The outside air felt like a blast of arctic wind when she emerged and headed for the van. She threw open one of the doors to the van and laid Parael down on the floor as her shield returned to a sheath. It clattered onto the floor and she placed Winterthorn beside it, within easy reach if something else happened. Rikive barely acknowledge those still in the van and focused on taking care of Parael. A heap of swears and other choice words fell from her lips in old Norse as she ripped open Parael's shirt to get to the wounds of his chest. Her heart was pounding in her chest and it had nothing to do with the battle. It had everything to do with the fact her close friend may very well die if she made a mistake. Tear's were close to the surface of her eyes as she pressed her hands tightly over the two gunshot injuries. The blood was warm against her skin but it sent a chill down her spine. Relax. Wisps of luminous white mist drifted from between her fingers, her magic flowing into Parael's chest to repair the damage. Please don't die.</s>
<|description|>Rikive Heimdalsdóttir Age: ? Gender: Female Breed/Species/Type/Lineage: Deity Physical Description: Talents:-Hand to hand combat (including 'god like' speed and strength) -Extraordinary eyesight (in light or dark), heightened hearing and extremely high endurance -Healing magic History:Rikive is the daughter of the God Heimdall and an elven maiden named, Alfrún. She spent most of her life in Asgard, in the hall of her father. She had always been curious about Midgard, but finally came to the mortal realm due to the encouragement of her father. When she came to Midgard she did not know nor understanding the rules of how the supernatural were to interact with human society. For the most part she had done well adjusting to modern life, it wasn't the first time a god had gone to Midgard to pretend to be human. She had picked up on certain social norms, but some had escaped her notice. She had learned rather harshly that duels of honor were not accepted anymore. One unfortunate encounter with a particularly obnoxious man, he lost one hand and she was the one arrested. That one incident and she found herself in debt to the system set up to keep order with supernatural beings. Some had told her to merely run and return to Asgard, but she stubbornly denied such an idea. She would repay her debt as she was honor bound to do. A few times she had been tempted to make the debt dwindle a little faster using...less than savory means. She was strong and skilled, certain operations would have paid her a lot of money to provide them with protection. However she always refused, it wasn't right. Psychological Profile:Quiet, reflective, and idealistic. Interested in serving humanity. Well-developed value system, which she strives to live in accordance with. Extremely loyal. Adaptable and laid-back unless something she holds in high regard is challenged. Mentally quick, and able to see possibilities. Interested in understanding and helping people. Possessions:-Winterthorn an enchanted blade, it's powers/abilities: - Sheath transforms into a viking round shield Yes, and:When Rikive first arrived to Camden and she was still adjusting to modern human society, she met Parael by chance. He proved to be a great teacher (in his own fun, flamboyant manner), helping her to adapt to Midgard as it is now and she considers him a good friend. She is currently helping him by standing as protection and keeping watch for his daycare center.</s> <|message|>Parael Magnus What now indeed. Parry had an unpleasant evening after getting back to the Bunker, not least of all because everyone took the time to berate him for bungling the plan and putting them all in danger. There were more than a few questioning glanes about the wings and the sword that decapitated vampires when it didn't look sharp enough to cut through a tomato. To the city at large, from a street wizard to the highest circles of vampire power, Parael was considered an eccentric and flirtatious wizard. de Lacy and Rikive were the only ones who knew what he was. That cat was out of that bag, but there were only looks- nothing asked out loud. And Parry had a sinking feeling in the pit of his stomach. Nothing like eating a bad tuna sandwich, but his hands felt absolutely filthy. Like they were covered in slime and grease. Holding Cym's sword negated the feeling every now and then, but whenever it came back, he would catch a brief flash of something- a metal hatchet burying itself in the skull of a woman. A bearded man screaming "FIRE!" to a line of blue-clothed soldiers. A grey sky over an ash covered field, scalped bodies. Well... this is new. "Good news: We have a prisoner, and the chief coven on the East Side is blown to hell," Parry winced, holding his broken nose in proper position- he would be damned if it healed crooked. He had slunk low enough to pull a set of old green scrubs out of his enchanted bag to wear. Leftovers from a one-night-stand he'd enjoyed with a male witch. He'd never had binding hexes used on him in that way, and he wanted a memento. "I had a thought- and it's a long shot- but... what about the fairy court? de Lacy had loose control of the court to begin with. I wouldn't be surprised if the Spring Queen has just closed up the hall and decided to wait this whole thing out. Not that I get a say in this..."</s> <|message|>Rikive Heimdalsdóttir Rikive was tired, she had nearly fallen asleep on the van ride returning to the bunker. After healing Parael's life threatening injuries, Tony's and her own; her magic needed to be replenished. It was a strange thing, she could fight in a battle for days without wavering, but she didn't have the same kind of endurance when it came to her magic. Unfortunately, anyone that was injured would need to wait for her to replenish her magic before she could heal them. She had washed and changed into a white tank top and a pair of black sweatpants. She put Winterthorn on her bed and then returned to the main room to participate in the discussion before she had to sleep. "I don't trust the fairy Queen." Rikive said in response to Parael, sitting herself down on the ground with her back leaning against a wall. "Also, if I ever make it back to Asgard, I will be telling the story of your folly, Parael, for centuries to come." She informed him with a small grin with a tad hint of bitterness to it. She was starting to think she may never see home again. "I think, what we are in desperate need of, before we do anything else," She spoke loudly and firmly. "Is an established chain of command. Because the way we are operating now is not working. It's chaotic and one of us is going to end up dead soon if we keep doing what we're doing." She brushed a strand of wet hair behind her ear, looking around the room at everyone present, trying to judge who would be a good leader.</s> <|message|>Beth Callahan. Getting back to the bunker had not been easy, especially considering Beth and the boys had little to no idea how long the vampire would remain unconscious. On top of that, the only driving skills Beth possessed she learned joyriding. To say the trip was bumpy would be an understatement. Nonetheless, she got them there, and once they stuffed the girl into the hands of everyone else, she joined the long line of folks waiting to give Parael a talking to. With that passed, Beth paced languidly from one side of the room to the other closest to the door. Her sight pinned on the vampire while the others began recuperations. She bound the girl's hands with some rope she found in another room. It wasn't much to keep a vampire prisoner, but even she would have to think twice before trying to break out of the bunker with a group of very pissed off supernaturals. "I agree with Rikive." Beth halted to speak, arms crossed over her ethereal chest. "The Queen will have to wait. If this is how badly we fuck up against a bunch of thralls and Rikker's buddies, we've no hope of getting closer to Nemsemet." She'd had doubts before, but following the monumental failure at the Rusty Steak Knife, her mind began playing out as many scenarios as possible to find some way of making it out of this mess alive -- or, well, unchanged. She took a few steps closer to the rest of the group, her attention still split with the vampire. "It's obvious Parael should not be giving orders," she continued, shooting him a scolding look. It felt strange being on the other side of one. "I would elect Tony, for his background. Perhaps even Flint."</s> <|message|>Gray Conover Gray had taken the opportunity to dress his wound properly. Despite tired eyes and a sore shoulder he was ready to carry on some business. A nap would have to wait because it was time to strike while the vampire was weak. He listened for a moment to the others in the main hall and threw in a comment as he lifted up their 'guest'. "Just make sure it's someone you guys can trust. I think we're all agreed that an event like that shouldn't happen again." His doubts were very high that they wouldn't care to have their new people be in charge of anything. He hefted up the vampire. She was still in dead-weight mode with an improvised stake in her heart. Gray picked a room with a heavy lockable door and lay her against the wall. "Hey Autumn, I need to borrow you for a second." He requested into the hall. He set up a few chairs in the room and took a seat opposite of the prone figure. Drawing a deep breath he slipped his mask on. "She should start regaining her senses as soon as the stake is removed. She's still drugged so I should be fine but I want you to lock me in here with her. What do you think?"</s> <|message|>Arachne (Assumed name: Autumn Weltich) Since everyone got back they were all pretty on edge. Perry got an ear full but somehow it didn't seem enough. Arachne was not always a forgiving creature and something as botched as their last venture would spell major punishment at her company. But this wasn't her company so she held off and left it to the others. Maybe later. It was brought up that there was no kind of command at all and that they were just going about things all wrong. No kidding, she could tell that at the beginning. She had been lightly directing things before it all went South. However she doubted any of them trusted her enough to even bother bringing it up. Turning to Gray she looked at the room. "Probably best if one other person joins you, just in case." She moves her attention to to the group again. Oddly enough the only other person she'd seen that has a head on straight was the one that pointed out the problem. Nodding to herself she spoke up. "What about you? When things were falling apart you took it upon yourself to get everyone out. You didn't panic or lose it in a fight. So I think you would be a good candidate."</s> <|message|>Antonio Victor Barnes Tony shook his head, "No way on me. As soon as it gets intense, there's not much more than instinct to work off of. I can talk about things and plan things here, in a controlled and safe environment, but I am not someone you can look to for good judgment in the middle of a fight. That's not how it works." Sure, Tony had a background, but it was a day to day thing, an office and dealing with people within the confines of civilization. In a fight, when the blood was up, lycanthropes were as fast, strong and resilient as anything, just about, but their instincts took over, their primal nature brought to the fore, muting the intelligence of the human. It was a form in flux and enraged, and not even able to properly speak more than a couple words -- and he'd never bothered to try. But he knew his own limitations; he'd learned them a while ago in deciding how to stay fundamentally out of the society of the Courts and the parallel city of the supernatural and preferred to stay in the mortal world, doing mortal work and forking over a tithe to de Lacy so he could be left alone and in peace. Nemsemet put an end to it and dragged him into this world against his will, forcing him to face things he didn't want to face. He didn't like shaving in the mirror and thinking of the thing inside him that cut loose in some swampy jungle, killing, perhaps eating, people indiscriminately, operating off pure instinct. He already wasn't liking the idea that he might harm someone he knew or didn't want to harm in this situation, and it's why he advocated not going anywhere near the Steak Knife, but picking off a lone vampire instead.</s> <|message|>Flint White Flint sat on a fold out chair, he had changed a few moments before into a white shirt and pants, as the others had been resting. He listened to the conversation but preferred to stay out of it, cradling a bottle in one hand and a cigarette in the other. He took turns with each, breathing in the smoke then taking a swig of whiskey. He eventually spoke up "I don't care who is the leader, as long as I don't have to call them sir and do a pirouette every time they ask, like those bastards in command in 1917. Im telling ya, give a man a badge and he thinks he owns the place, why I ought to hae given him a thing or two. Course I couldn't or I would have been reprimanded and at that point I didn't even know I could shoot fireballs or whatever. Anyway in that trench my buddies used to…" Flint began to ramble on about some story of taking a German trench, a few racial slurs where mixed in here and there and most people would find it best to ignore him. A hundred years of information does a lot on the human brain.</s>
<|message|>Rikive Heimdalsdóttir Tony was Rikive's first choice as well, but he pointed out why he wouldn't make a great leader in the thick of a fight. Unfortunately she had to agree, berserkers were great for breaking enemy lines but for leadership roles? Not so much. Beth mentioned Flint and she supposed he would make-and he was drunkenly rambling about some war in 1917. Right, he was out as well. Rikive was mulling over the other's and what she knew of them, when she realized Autumn was talking to her. "What, me?" She asked, blinking in surprise that someone was considering her for the position. Because she had kept calm in the throws of a battle? Many of the other's had kept level heads as well. She suppose, she did come from a culture the prizes fighting above all else. She did use to spend some time in her grandfather's hall, filled with all the great fallen warriors. But...Did that qualify her to actually lead anyone? She frowned in thought, comparing herself to other viable candidates. "I...suppose?" She responded with a small shrug, not sure what to say. She had never been put in this position before. "The final say falls to the group though." She said, making a small motion with her hand to everyone else in the room. "If they agree then, I will step forward to lead."</s>
<|description|>Rikive Heimdalsdóttir Age: ? Gender: Female Breed/Species/Type/Lineage: Deity Physical Description: Talents:-Hand to hand combat (including 'god like' speed and strength) -Extraordinary eyesight (in light or dark), heightened hearing and extremely high endurance -Healing magic History:Rikive is the daughter of the God Heimdall and an elven maiden named, Alfrún. She spent most of her life in Asgard, in the hall of her father. She had always been curious about Midgard, but finally came to the mortal realm due to the encouragement of her father. When she came to Midgard she did not know nor understanding the rules of how the supernatural were to interact with human society. For the most part she had done well adjusting to modern life, it wasn't the first time a god had gone to Midgard to pretend to be human. She had picked up on certain social norms, but some had escaped her notice. She had learned rather harshly that duels of honor were not accepted anymore. One unfortunate encounter with a particularly obnoxious man, he lost one hand and she was the one arrested. That one incident and she found herself in debt to the system set up to keep order with supernatural beings. Some had told her to merely run and return to Asgard, but she stubbornly denied such an idea. She would repay her debt as she was honor bound to do. A few times she had been tempted to make the debt dwindle a little faster using...less than savory means. She was strong and skilled, certain operations would have paid her a lot of money to provide them with protection. However she always refused, it wasn't right. Psychological Profile:Quiet, reflective, and idealistic. Interested in serving humanity. Well-developed value system, which she strives to live in accordance with. Extremely loyal. Adaptable and laid-back unless something she holds in high regard is challenged. Mentally quick, and able to see possibilities. Interested in understanding and helping people. Possessions:-Winterthorn an enchanted blade, it's powers/abilities: - Sheath transforms into a viking round shield Yes, and:When Rikive first arrived to Camden and she was still adjusting to modern human society, she met Parael by chance. He proved to be a great teacher (in his own fun, flamboyant manner), helping her to adapt to Midgard as it is now and she considers him a good friend. She is currently helping him by standing as protection and keeping watch for his daycare center.</s> <|message|>Gray Conover The deluge started. With the others running ahead and otherwise taking cover he strolled along. It was like being in Oregon in the middle of the year where torrential downpours were commonplace. He enjoyed the sound of the rain and getting wet wasn't unpleasant to him. The patter gave way to a blinding sun that was completely out of place. The building that should have been there was replaced by a vibrant display of unfamiliar trees. The cool night air was replaced by a humidity that clung to you like a filthy diaper. "What?" He shook his head with a heavy sigh. "I hate magic. It'd be different if I had some. I wonder if Karram can fix this. Where am I anyway?" He conversed with himself.</s> <|message|>Flint White Flint had been taken by surprise by the sudden change of atmosphere. Of course if you had looked at him you wouldn't have noticed. He had preferred the rain however, to wherever he was now, too hot and damp. He began to rack his brain, really look around, it was some sort of forest he knew that much, and the fauna was not American, neither European. Maybe South American, hell for all he knew he could be in Asia. No, he had to stick with the facts, he was still at the manor home, just some kind of magic wards protecting the place. Flint began to walk along what seemed like a trodden path. He needed to find the manor, or at least whatever the manor was hidden under in this place. The ground under Flint began to become more messy, leaves seemingly covering where a path once was twigs seemingly placed to look random rather than naturally forming, it seemed someone was attempting to hide the path, or possibly to hide a trip… The thought was interrupted by the familiar click of a grenades pin being removed. Luckily Flint's reactions whereas on point as they were 60 years ago, and the man was covered in solid rock as the explosion occurred, the shrapnel chipping away at the dirt and stone but not making its way through, Flint shifted the barrier out of his way as he wiped the sweat off his brow. "That was a close one…" Flint muttered to himself, trailing off as he soon realised this wasn't any ordinary jungle, this was a battleground. Just not one he had thought in, it was a guerrilla war, a lot more sneakiness and a lot more camouflage. Like some of his brethren in Japan, the war Flint avoided to be shipped off to France. This was going to be 'fun'</s> <|message|>Arachne (Assumed name: Autumn Weltich) An explosion nearby alerted Autumn to someone else nearby. Kind of hard to miss a grenade going off. It was a semi-familiar sound even though she had not been in any wars. There were enough through history to educate her about many different weapons of war. Given that this was a illusion it was probably a safe bet to assume it was constructed from one of their minds. Given the terrain she would say Tony. This looked enough like Vietnam to draw a decent conclusion. It didn't entirely help though because they were still trapped. Sighing she began to make her way toward where she heard the explosion. On the way she stopped at one point. A nigh invisible line stretched across a clearing. She'd made enough webs for it to stand out clear as day. She practically invented this kind of thing. That wouldn't be the only trap around though. The ground and water were dangerous. Maybe it was time to forgo some of the things she was hiding. Losing her shoes she took to climbing over the vegetation. Her hands and feet easily clung to the foliage and made getting around much easier. Only down side was the noise it made. Most of the plant life wasn't strong enough to not flex under her weight. Beat finding a trap though. Before long she managed to spot Flint. Landing in a safe spot she stepped over to him. "Flint, stumbling around explosives?"</s> <|message|>Gray Conover A lanky figure knelt in the distance. Even with the dirtied clothing covering it there seemed to be something unsettling. Gray drew closer quietly, his feet barely rustling the grass. The kneeling figure breathed with short hard breaths, hyperventilating like a dog. The straw hat on their head shifted as Gray stepped a little too loud. Slowly the head turned. It stopped turning before he could see it. Rising to its feet it completed the revolution. Skin ashen like a dead man, face trapped in a state of terrifying rage, eyes that were shriveled from being unable to blink. Without those she would seem like a normal Vietnamese villager. With a deafening shriek of rage the 'blessed' of Abigor sprinted at Gray like an uncaring PCP addict. "Shit." Was what he managed before raising the shotgun level with her chest and unloading three shots. They stunned her for a moment before she started running again, practically unhindered by the more than a dozen bleeding holes scattered across her chest. After cranking off a few more shots the cursed woman closed the distance and despite severe wounds and clear holes through her face she screamed with unearthly fury, grabbing at the shotgun and disarming him. Gray happened to be still attached to the shotgun by a strap and was thrown along with the weapon by her beastly strength. Rolling back onto his feet as quickly as he could, he leveled his weapon instead for her right bicep. Bam, bam, bam! Splintered bone and sinew still allowed the worthless limb to cling onto the woman. She jolted forward, clearly unaffected by the pain of her mortal wound. "That's right!" Gray shouted, aiming for the throat. Another three bangs rang through the air. Vital fluids emptied from the devastating wound to her neck. The volume of her gurgling was unnerving as she kept moving forward. The kukri slid cleanly out of its sheathe on his chest. With a quick and strong sweep he cleaved into the unprotected flesh on the right side of her neck. The kukri met spine and Gray pulled it out. Blood spattered onto his vest. His unbalanced adversary was dizzy, no longer screaming and now tottering uneasily. He pulled the blade back and aimed at the neck one more time. This time the heavy silver knife sliced all the way through and the head sailed to the side. The body remained standing for another few seconds, the hand remaining intact reached out to grasp her enemy in a last fit of anger before falling free. Gray kicked the prone body a little. Comfortable that it could no longer try to kill him he wiped the bloody kukri off on a less sullied part of her clothing. "I hate these things." The knife was returned to its sheathe. These followers of rage and war were rarely alone. He looked around to make sure that there wasn't another hiding in wait to strike. His adversary's project wasn't at all comforting. The bed of razor-pointed bamboo spikes was half buried in the grass. "I hope the others are doing well." Gray spoke to himself.</s> <|message|>Beth Callahan. Against her better judgement, and for lack of any other idea, Beth pushed forward towards the sounds of gunfire and unnatural thunder. Whatever illusion this was, she maintained it was just that: an illusion. A realistic one at that, but nevertheless. She remained physically intangible, yet kept her eyes to the ground. Whenever she found a tripwire, she cautiously brushed apart the foliage on the ground. If luck prevailed, the disturbance would draw attention to the trap. Every so often the snap of a twig or rustling of leaves would bring Beth to her feet, but nothing came out of the trees, and no sounds followed those. She moved back several paces once, investigated all the hiding place she could find, and found nothing. She blamed the magic of the illusion for playing with her mind. At the sound of another burst of gunfire, nearer this time, she jogged ahead. Perhaps the sounds belonged to Flint, or Tony had retrieved a gun. She'd even welcome the hunter at this point. Emerging into a clearing, sure that this was where the sounds came from, Beth saw an old woman. A familiar old woman, sun-tanned, with wrinkles deep set in her cheeks and around her eyes, just as Beth remembered her. She stood clutching a rotting heart in one age-spotted hand and a ruby pendant in the other. I buried that, Beth reminded herself. The witch smiled at her, as though she weren't straining to crush either heart or ruby, but her eyes held no warmth. The witch had to be a construct of the illusion, for she had no place in the jungle. And still, fear crept into Beth's mind and clouded her logic with doubt. Heaviness began to set in. The light-weightedness she'd grown so used to ebbed away. The old witch swung the pendant gently side to side, while the odd thunderous rumble carried on elsewhere. Beth felt her knees hit solid ground and her hands fall into her lap, and all she could do was watch the ruby swing.</s> <|message|>Kaori Lyle The rain had been so merciless, that it had soaked through the thick curtain of Kaori's ebony hair within the few moments it had lasted. Fantastic, she had sarcastically thought to herself. Although, even then, before the world around them changed to a jungle of bright light, she had felt as if something were off. She was not a very magically aware creature, but even she knew it was too peculiar for a sky-less night to suddenly erupt in downpour. Just as suddenly, it felt as if someone had pulled back the curtains on a lazy morning. The rainclouds parted and the sun seemed to explode into the night sky. It was all she was aware of. The ball of fire burning too close, too low and seeping into her skin like a thousand poisoned needles. She was instantly more animal than person. With a vicious hiss, she sprang from her spot beside Rikive and lunged for the closed sanctuary of a shadow. She found herself gripping a tree, clawing at its bark as if to hollow it out and envelop herself inside. Which, she might if she survived long enough. "How the hell should I know anything about this?!" she growled at Rikive. In her fear, she experienced a sort of fury that rode on the tails of adrenaline. She wasn't personally angry at Rikive, even though she would have thought that to be a stupid question, sun or not. The frustrated squeals that drew from her throat seemed to make that clear as she assaulted the tree bark. Somewhere in the back of her mind, it began to occur to her that she should have gone up in flames the instant the sun had licked her skin, but she was too panicked to really pause to think that through.</s>
<|message|>Rikive Heimdalsdóttir Rikive stared at the vampire as she clawed with panicked desperation at the bark of tree she clung too. It was...an oddly amusing sight. Seeing the overly confident creature of darkness reduced to a scrambling coward was satisfying to say the least. Shame the hunter wasn't here to see this, he would have gotten some enjoyment out of it. Rikive rubbed her hand over her mouth to hide her grin and stepped closer to the terrified vampire. "I'm fairly certain that all of this," Rikive waved her hand around them. "Is fake. Which means," she pointed to the sunlight shining innocently through the canopy. "That sun is fake as well. So you're safe, alright?" Likely that wouldn't be enough to get her to leave the 'safety' of the tree so Rikive took a step back. "Here." She pulled Winterthorn from it's sheath and in a cloud of smoke the sheath transformed into her shield. Rikive stabbed Winterthorn into the ground and removed the shield from her arm. The demi-goddess held out the shield for her 'companion' and raised her eyebrows. "Hold this over your head for shade, we need to start moving and looking for the others. Now if we're lucky, I'll be able to hear them somewhere in all of this, but that's going to be hard if you're screeching like-" Rikive cut herself off as a sound reached her ears. "Ssh." She held up her finger to her lips to signal Kaori to be quiet. In the distance she heard a dull thump. Shortly after the first one, there was a second one. There was a rhythm to them, one she had heard before a few centuries ago. "We need to go. Now." Rikive yanked her sword out of the ground, gripping it tight while her eyes scanned their surroundings. "So pull it together. We've got big trouble coming our way."</s>
<|description|>Flint White Age: 125 (looks mid 20's) Gender: Male Breed/Species/Type/Lineage: Elemental Sorcerer. Physical Description: Talents: Firearms training Elemental magic (Controlling and conjuring of earth, fire, water, air) Police Procedure Detective work Hand to Hand combat Interrogation Quick witted History:Flint was born in 1895, he led a normal life in Camden until he was conscripted into World War One. After the war, life didn't seem as precious anymore and he joined with a local mob boss. The gang told him of his magical abilities, which he had no idea he had, and began having him work for them in robberies. His shenanigans caught the attention of the magical courts. They soon captured him and they explained the world that sat under his nose, they explained that it was magic that kept him young, that his parents had died horribly to an unknown attack. Flint was lost, and not knowing what to do he left Camden just in time for Conscription to scoop him up for World War Two. More war and Flint was on his last thread, he returned to Camden and began Private investigation, it was ok work and helped pay for the taxes. Flint got his big break when the Court asked for him to join their police force, he accepted and soon rose the ranks to detective. Magical police work was a lot more intriguing than normal private work, and he was good at it. Then it all went to hell. Flint survived the first purges, but has been in hiding for awhile now. However he has begun to raise an army. A poster here, a leaflet there all signifying a meet up of those who wish to stop the current 'leader'. Psychological Profile: Harsh, Quick witted, scheming and cold hearted. Flint was normally one to work alone, but the new order of things means he will have to begin working with others if they are going to stop the main threat. He wont take orders from anyone, but he isn't an idiot, and can be persuaded to do things if its for the best. He is a long standing alcoholic, and it is rare to see him without a bottle on his person, many believe his way of work is inhumane, and he prefers to act first before asking questions. More than likely not all there in his head, due to the terrible things he has seen in and out of war. Possessions: .44 Magnum revolver in shoulder holster. An array of legal and illegal weapons he keeps at his current safe house, most are pre 1950's however. Smudge, the cat. Yes and Flint knew about Beth through her criminal connections, and was on her tail at every corner until she spoilt all the fun and died. When she was placed in the court he wasn't pleased, not just because of her past crimes but also because of the moral grounds on controlling others.</s> <|message|>Flint White Flint took a swig from the bottle, the dark brown liquid was gulped down quickly and was followed by a sigh of boredom. The door he was watching didn't give much entertainment, and the bare room he sat in had nothing but a few chairs and a lightbulb. The hideout wasn't the best of places to live, his old home was better, but he knew that he couldn't go back there. So the abandoned apartment complex would have to do, at least it had running water. The lack of electricity was a pain at times but didn't bother him too much. Flint decided to go for a walk, to stretch his legs. He decided to survey the hideout. He scooped up the double barrel shotgun from his lap and began walking. It wasn't a large apartment complex, but it could comfortably fit forty people, sixty uncomfortably. He had set up one room with gas cookers and another filled with generators in case electricity needed to be used. Then he came to the only padlocked room in the place, he removed a key and opened up the door, revealing a couple of wooden chests. He checked that all the contents of the chests where still there then began the long walk back to reception. He placed the shotgun back on his lap, it was an old firearm and looked like it had come straight from a western film. Flint began to watch the door again, hoping that maybe someone could decipher his posters. They were written as such: "DO YOU WANT TO FIGHT THE MAN! THE MAGICIANS ARE LOOKING FOR NEW RECRUITS FOR THERE TUBULAR NEW BAND!" Then the address of the hideout was written at the bottom. It was unnerving how many people had come looking to join the fake band, each one had been told that "you must have gotten the wrong address". Flint took another swig of his bottle, then tossed its empty husk into a pile of similar empty bottles. He had been sitting here for too long, he contemplated going to Parael's hide out. He shuddered at the thought, but then realised it was better than waiting around here for nothing, he dropped off his shotgun at the armoury. Flint wrote a small note mentioning he was out for dinner, then hopped in his Bentley R Type and made his way to his 'lovely' friend Magnus. Knocking with his signature booming knock when he got there.</s> <|message|>Rikive Heimdalsdóttir Rikive turned to face Parael when he emerged from his closet, pulling her hair out from the back of the dark brown leather motorcycle jacket. She grinned despite the grave situation, Parael always managed to get her to laugh with his antics. "Thou art...ridiculous." She chuckled, tugging down the hem of the black tanktop she had put on. The smell of leather was a comforting one, though she knew that the jacket was no replacement for proper armor. At least she was wearing pants now, much more appropriate for fighting. "We are at war, not going to one of those...places with the deafening music and wild humping of dancers." She said, making a face at the thought of such places. "Why is it bad if he were to know what you are?" She asked, pulling her hair back from her face and running her fingers through it before starting to braid it. "If you were to...come out of 'retirement' as you have called it, would you not be powerful enough to turn him to dust?" Her braid finished she tied it in place with a ribbon she got from one of the shirts Parael threw at her. Rikive placed her hands on her hips, a frown on her fair face. In some ways it was frustrating that Parael refused to come to his full power as the ancient being he was. If he did this whole mess would be over and done with all the more sooner. Though she was the daughter of a Norse god and a Light Elf, she was still rather young and not nearly as powerful as either of her parents or Parael could potentially be. Her attention shifted to the sound of someone banging upon the front door, her hand gripping the hilt of her sword. Of course an enemy wouldn't likely knock, but she was on edge and didn't want to take chances. "I will answer it." The conversation on the topic wasn't over for her and when they were alone again she would bring it up.</s> <|message|>Antonio Victor Barnes Silver, it had to be silver. The cash got loaded into the bag easily enough; a lot of his own money was in the bank, but he'd have to run the risk of a withdrawal during business hours if it got that bad. In the meantime, he had several hundred dollars in a wallet; wearing a younger man's attire, track pants and a t-shirt, a pair of good hiking shoes and a hoodie, he looked nothing like the older but fit man that headed Horizon; there he wore reading glasses and combed his hair back and down. This was the sort of attire that weres wore when they were expecting trouble, clothing that they didn't mind losing in the throes of the change. The afro and the young man's attire was the first part of the disguise; he was living in the old Dorset subway station, before the new lines got laid, rough. He'd put that safe house down after that asshole Flint did his inquisition jam in the 1980's at the behest of Count Caradoc. He'd laid down enough stuff for him to live rough for a bit. With more than one it would give them a couple days to figure out what to do. He had the advantage down there, with his senses, though he would have preferred a place with tall grass or jungle, or at least a decent forest, if he was really going to have to hide. Hell, if he knew that they couldn't leave, he would have taken a trip to Tanzania, slipped into Serengeti National Park and hunt wildebeest and buffalo for a few seasons until this Nemsemet business blew over. He'd been planning that sort of vacation as a retirement gift to himself, but then this happened. In any case, he used a diaper to grab the silver flasks; it wasn't like mere skin contact burned like the sun on vampiric skin, but it was uncomfortable to hold it. It's why he'd ask the cashiers to keep the change and pay it forward. Why he tipped to round up and avoid change. Luckily, silver wasn't really in a lot besides money and jewelry, so it wasn't so bad...but Nemsemet's troops probably were making sure they were outfitted with silver, expecting trouble from the lycanthropes that didn't fall in behind him; not that there were many. The weres liked the idea of being 'let off the leash' for the most part. And a part of him liked it too. But it wasn't the part that remembered a red blur in 1968 and heard the legends later about the Maneater of the Mekong. That part didn't wonder how much of it was true and how much was made up, because it didn't remember a goddamn thing. So he came up the stairs carrying a diaper bag and feeling a bit like an idiot, because he wasn't particularly paternal -- that same part of him didn't want to pass on the legacy -- but the feeling passed fast. They had shit to do. Then there was a knock, a cop-knock is how they'd describe it, because they tended to pound doors like they didn't care. He froze.</s> <|message|>Parael Magnus "War is war, but we need to look good every now and then," Parry said. And by now and then, he meant all the time. The first time he took Rikive to a club, she'd been talk of the town for all the wrong reasons. Demanding a glass of mead, trying to do a courtly dance on the floor, and breaking the wrists of a human who tried to cop a feel (not that he disagreed with that one; a few free drinks had come floating their way). "And less is more in your case. Leather looks good but leave the miniskirt." As for her follow up question of why he chose to remain Nephilim rather than taking up his Celestial mantle, he answered that one with silence, but did cast a glance at the floorboards near his bed. The Iron Sword was buried there. Useless to most magi. Even to Rikive. Drawing it was a no-no. Nemsemet might know what it was, but even he couldn't channel it. No, Parry wouldn't be putting his wings back on. Not for himself and not for anyone in this city. Rikive could call him selfish if she wanted, but he liked his freedom too much to give it up. And he had no idea if he could beat Nemsemet. Really, he had no idea what the mummy actually was and couldn't accurately gauge his chances. The pounding on the door made him follow behind Rikive, scooping up her spare clothes with his own. Tony was at the bottom of the stairs, his Prada diaper bag in arm and presumably loaded up, staring at the door. "I'll take that," Parry said, sliding all the clothes into the main opening, disappearing inside it without any sign of adding weight or width. He slid the bag over one shoulder, hanging opposite the scabard on his hip. Most of the hangers-on had left out the back door by the time he got downstairs- even pimple-faced teenage wizard. Peeking through the peephole, Parry saw his "good friend" Flint, standing on his doorstep and waiting. Oh good, contact made and backup plan established. Parry waved his hand, sliding open the locks on the door and opening it enough for the hard-boiled wizard to slide in to safety. "Hey Flinty-poo! Come inside! I'll take three boxes Thin Mints, one of Samoas and all the Peanut Butter ones you've got."</s>
<|message|>Flint White Flint was not one to make idle chit chat, he rolled his eyes at Parael and skimmed over his outfit. He didn't understand the fashion of the modern world, anyone who had seen Flint before would know he always seemed to wear the same suit, the same hat and the same coat. Sometimes it was rumoured he only owned one of each and never changed. When asked he would just say that the outfit "is best for investigation purposes." In the modern world however it just looked like he stepped out of a noir film. "Im not here for a chat" Flint said, his voice sounding like he gargled gravel. "Have you reconsidered my offer yet? Your people would be safer at my place" Flint's large hands searched his coat pocket, slipping out a packet of cigarettes. He carefully placed one into his mouth and clicked his fingers. A small flame burned in his grasp, he quickly wafted it away as he lit the cigarette. Breathing in the smoke then exhaling to the side, being sure to avoid breathing smoke into anyone's face. Flint took a step inside, spotting Rikive he nodded, then did his usual scour of the room, his eyes that of an eagle looking to make sure nothing was out of the ordinary. Then he spotted an enemy. In the blink of an eye Flints hand was at his gun, his hand pulling it from the shoulder holster and pointing it at the figure. The hammer clicked, locking the chamber in place on the large firearm. "What are you doing here!" Demanded Flint to Antonio, standing at the other side of the room. Many lycans had joined Nemsemet and Flint had dealt with this one before. His finger was on the trigger, waiting for the monster to give him a reason to shoot.</s>
<|description|>Flint White Age: 125 (looks mid 20's) Gender: Male Breed/Species/Type/Lineage: Elemental Sorcerer. Physical Description: Talents: Firearms training Elemental magic (Controlling and conjuring of earth, fire, water, air) Police Procedure Detective work Hand to Hand combat Interrogation Quick witted History:Flint was born in 1895, he led a normal life in Camden until he was conscripted into World War One. After the war, life didn't seem as precious anymore and he joined with a local mob boss. The gang told him of his magical abilities, which he had no idea he had, and began having him work for them in robberies. His shenanigans caught the attention of the magical courts. They soon captured him and they explained the world that sat under his nose, they explained that it was magic that kept him young, that his parents had died horribly to an unknown attack. Flint was lost, and not knowing what to do he left Camden just in time for Conscription to scoop him up for World War Two. More war and Flint was on his last thread, he returned to Camden and began Private investigation, it was ok work and helped pay for the taxes. Flint got his big break when the Court asked for him to join their police force, he accepted and soon rose the ranks to detective. Magical police work was a lot more intriguing than normal private work, and he was good at it. Then it all went to hell. Flint survived the first purges, but has been in hiding for awhile now. However he has begun to raise an army. A poster here, a leaflet there all signifying a meet up of those who wish to stop the current 'leader'. Psychological Profile: Harsh, Quick witted, scheming and cold hearted. Flint was normally one to work alone, but the new order of things means he will have to begin working with others if they are going to stop the main threat. He wont take orders from anyone, but he isn't an idiot, and can be persuaded to do things if its for the best. He is a long standing alcoholic, and it is rare to see him without a bottle on his person, many believe his way of work is inhumane, and he prefers to act first before asking questions. More than likely not all there in his head, due to the terrible things he has seen in and out of war. Possessions: .44 Magnum revolver in shoulder holster. An array of legal and illegal weapons he keeps at his current safe house, most are pre 1950's however. Smudge, the cat. Yes and Flint knew about Beth through her criminal connections, and was on her tail at every corner until she spoilt all the fun and died. When she was placed in the court he wasn't pleased, not just because of her past crimes but also because of the moral grounds on controlling others.</s> <|message|>Parael Magnus "War is war, but we need to look good every now and then," Parry said. And by now and then, he meant all the time. The first time he took Rikive to a club, she'd been talk of the town for all the wrong reasons. Demanding a glass of mead, trying to do a courtly dance on the floor, and breaking the wrists of a human who tried to cop a feel (not that he disagreed with that one; a few free drinks had come floating their way). "And less is more in your case. Leather looks good but leave the miniskirt." As for her follow up question of why he chose to remain Nephilim rather than taking up his Celestial mantle, he answered that one with silence, but did cast a glance at the floorboards near his bed. The Iron Sword was buried there. Useless to most magi. Even to Rikive. Drawing it was a no-no. Nemsemet might know what it was, but even he couldn't channel it. No, Parry wouldn't be putting his wings back on. Not for himself and not for anyone in this city. Rikive could call him selfish if she wanted, but he liked his freedom too much to give it up. And he had no idea if he could beat Nemsemet. Really, he had no idea what the mummy actually was and couldn't accurately gauge his chances. The pounding on the door made him follow behind Rikive, scooping up her spare clothes with his own. Tony was at the bottom of the stairs, his Prada diaper bag in arm and presumably loaded up, staring at the door. "I'll take that," Parry said, sliding all the clothes into the main opening, disappearing inside it without any sign of adding weight or width. He slid the bag over one shoulder, hanging opposite the scabard on his hip. Most of the hangers-on had left out the back door by the time he got downstairs- even pimple-faced teenage wizard. Peeking through the peephole, Parry saw his "good friend" Flint, standing on his doorstep and waiting. Oh good, contact made and backup plan established. Parry waved his hand, sliding open the locks on the door and opening it enough for the hard-boiled wizard to slide in to safety. "Hey Flinty-poo! Come inside! I'll take three boxes Thin Mints, one of Samoas and all the Peanut Butter ones you've got."</s> <|message|>Flint White Flint was not one to make idle chit chat, he rolled his eyes at Parael and skimmed over his outfit. He didn't understand the fashion of the modern world, anyone who had seen Flint before would know he always seemed to wear the same suit, the same hat and the same coat. Sometimes it was rumoured he only owned one of each and never changed. When asked he would just say that the outfit "is best for investigation purposes." In the modern world however it just looked like he stepped out of a noir film. "Im not here for a chat" Flint said, his voice sounding like he gargled gravel. "Have you reconsidered my offer yet? Your people would be safer at my place" Flint's large hands searched his coat pocket, slipping out a packet of cigarettes. He carefully placed one into his mouth and clicked his fingers. A small flame burned in his grasp, he quickly wafted it away as he lit the cigarette. Breathing in the smoke then exhaling to the side, being sure to avoid breathing smoke into anyone's face. Flint took a step inside, spotting Rikive he nodded, then did his usual scour of the room, his eyes that of an eagle looking to make sure nothing was out of the ordinary. Then he spotted an enemy. In the blink of an eye Flints hand was at his gun, his hand pulling it from the shoulder holster and pointing it at the figure. The hammer clicked, locking the chamber in place on the large firearm. "What are you doing here!" Demanded Flint to Antonio, standing at the other side of the room. Many lycans had joined Nemsemet and Flint had dealt with this one before. His finger was on the trigger, waiting for the monster to give him a reason to shoot.</s> <|message|>Antonio Victor Barnes "What does it look like, asshole?" he snarled. No love lost there, since Flint crawled up his ass in the 1980's trying to prove him guilty of a string of ugly murders that involved cannibalism, "Maybe you should ask the host instead of acting like this is your house and I broke in. Ever think of that or were you too busy whippin' it out to think it through, Whitey?" Just like last time, went the unspoken added comment. He relished calling the man 'Whitey.' It was so appropriate. One letter changed the whole texture of the conversation. But what Tony really wanted to do was just rip the man's head off, and it was hard to count more reasons off in his head than he had fingers. His nostrils flared and took in the tobacco smoke, which was offensive and harsh -- of course the guy would smoke something that smelled like a lit fart. There were reasons, of course, not to start a fight in another being's home -- being a guest and behaving accordingly was a big deal with certain sets of supernatural. But then there were fuckers like Flint who didn't think they had to play along with the niceties, and perhaps that's why, unable to resist, Tony pointed out, "I can see why you'd be wary around werefolk, Whitey, I bet there's more than a few scores they want to settle, especially with the Court's cops. Guess that's karma comin' round real hard, looking for your ass. Shit, you protect anyone? Your place is the first place they're gonna tear up, boy. Right after this place," he added pointedly to Parael -- tick-tock. At least getting that bit off his chest, smirking rather than snarling now, though suffused with malice that reached his eyes knowingly, seemed to stabilize his response a bit.</s> <|message|>Parael Magnus "Oh, Flinty-poo, it's so sweet of you to offer to put up the merry band of hangers-on." Parry stepped aside for Flint, letting the drab enforcer into his home. He'd always admired the old Noir look on the guy. Thankfully, he didn't stink like he would if it was the only set of clothing he owned. "Have you reconsidered my proposal for a wardrobe change. Leather dusters are-" Parry was cut off, waving the smoke cloud of cigarette smoke out of the air after Flint lit up. "Ah, there's no smoking in here. Kids and all that." And I'm going to smell like tobacco for a couple hours too. Need to get some cologne on, fast! But there were no kids present any more. Most of the place had been emptied out. It was Parry's not so subtle way of reminding Flint just whose house he was in. And as he was getting ready to excuse himself to get some more pleasant odor applied to himself, like that, with the click of a hammer on the pistol, the temperature of the room dropped about a hundred degrees. "Whoa whoa whoa!" Parry said, resisting the urge to draw his silver Fairy Sword. "Guys, can we not murder each other while there's a fucking Egyption-god-mummy on his way to kill us all? Please? Guns down, claws retracted, and everyone take three deep breaths!"</s> <|message|>Rikive Heimdalsdóttir Rikive jumped when things quickly turned for the worst once the lawman and the messenger saw one another. Obviously they knew one another and more apparent, there was quite a lot of bad blood between them. She remained still, not wanting to add to the tension by drawing her own weapon but when the messenger snapped back at the man it seemed the situation would only become worse. Rikive gritted her teeth as Parael spoke and started to take off her jacket, her light hazel eyes flicking between the two of them with a scowl. "Parael is right. Cease thy squabbling! We hast a large enough axe hanging ov'r our heads without fighting amongst ourselves!" She said, gripping her jacket in hand tightly and holing it as though she was about to throw it. "Or doth thou require time outs. I believe Parael has appropriate furniture for such occasions." She finished, her gaze split between watching the man with the gun and the Berserker. At least she wasn't the only one that wasn't fond of Flint the lawman. She was still sore at him for arresting her after the incident with her duel with that obnoxious human. The mortal had agreed to it, she still maintained she was well within her rights to have beaten him like she had.</s> <|message|>Beth Callahan. Going into hiding had not been necessary in so long, Beth didn't consider slipping into the body of a mortal as a means of escape until days later. She scolded herself for the absent-mindedness, but once inside the body of one Jacob Schmidt, she didn't give it a second thought. She supposed Nemsemet's minions sensed the supernatural even within the shell of a mortal, and so moved quickly throughout the city. But whether or not they could sense the spiritual, she certainly could. Albeit a new talent, Beth grasped the ins and outs of it in quick time. For now it served as a spiritual navigation tool, highlighting the most infested areas of New Camden at any given moment and providing her with a safe escape route. Why hadn't she ever gone into the business of private investigation? She had to give up the body of Mr. Schmidt at some point, lest she want to drive him mad. On the outskirts of town, where the cityscape morphed into suburban neighbourhoods, she laid the mortal in a bush. The half empty bottle she shoved into his hand resulted in a few seconds of solid snickering: a relief in the endless intensity of Nemsemet's dominion. Of all the houses, she chose the one with the neglected front lawn. She tried only to possess the bodies of those who might not be as missed as others when they lost their memories. The icy paresthesia that spread over her incorporeal form as she passed through the walls never became less uncomfortable. Beth made her irritation known as soon as she was inside, shuddering until picture frames trembled against the walls. Left-to-rot pizza boxes covered the floor with such density they may as well have been a second carpet. Discarded clothes and beer cans gave Beth everything she needed to make her decision. She followed the sound of snoring to the master bedroom, where a middle-aged man in a suit slept in an armchair by the window. Beth stood in front of the chair and fell backwards. His heavy body might have been difficult to move when she was a young poltergeist, but now she mastered temporary bodies like an experienced puppeteer. She headed for the daycare joint Parael had a hold on. He'd be able to explain some things for sure, and Beth figured the few good folks left would have gone there too. Using her puppet's wallet, she paid for a cab to take her a few blocks from Parry's. Beth approached the building slowly, surveying the area for unfamiliar spiritual signatures. Finding none in the immediate vicinity, she knocked.</s>
<|message|>Flint White Flint slowly placed the hammer back to safe, slipping the handcannon back into its holster. He took one last drag of his smoke before putting his cigarette out onto his jacket collar and flicking the butt outside, grimacing at the wasted cigarette. "I moved, I know my place is probably turned over by now so I found a nice little apartment complex, separate rooms and what not" Flint glanced around the room to the hostility towards him. He knew that he would have to be more careful, try not let his emotions run wild around these people. Flint realised he was outnumbered and so sighed "so anyway... What's the plan?" He walked over to a chair and slumped into it, he removed a coin from his pocket and manipulated the air to have it spin on the tip of his finger.</s>
<|description|>Flint White Age: 125 (looks mid 20's) Gender: Male Breed/Species/Type/Lineage: Elemental Sorcerer. Physical Description: Talents: Firearms training Elemental magic (Controlling and conjuring of earth, fire, water, air) Police Procedure Detective work Hand to Hand combat Interrogation Quick witted History:Flint was born in 1895, he led a normal life in Camden until he was conscripted into World War One. After the war, life didn't seem as precious anymore and he joined with a local mob boss. The gang told him of his magical abilities, which he had no idea he had, and began having him work for them in robberies. His shenanigans caught the attention of the magical courts. They soon captured him and they explained the world that sat under his nose, they explained that it was magic that kept him young, that his parents had died horribly to an unknown attack. Flint was lost, and not knowing what to do he left Camden just in time for Conscription to scoop him up for World War Two. More war and Flint was on his last thread, he returned to Camden and began Private investigation, it was ok work and helped pay for the taxes. Flint got his big break when the Court asked for him to join their police force, he accepted and soon rose the ranks to detective. Magical police work was a lot more intriguing than normal private work, and he was good at it. Then it all went to hell. Flint survived the first purges, but has been in hiding for awhile now. However he has begun to raise an army. A poster here, a leaflet there all signifying a meet up of those who wish to stop the current 'leader'. Psychological Profile: Harsh, Quick witted, scheming and cold hearted. Flint was normally one to work alone, but the new order of things means he will have to begin working with others if they are going to stop the main threat. He wont take orders from anyone, but he isn't an idiot, and can be persuaded to do things if its for the best. He is a long standing alcoholic, and it is rare to see him without a bottle on his person, many believe his way of work is inhumane, and he prefers to act first before asking questions. More than likely not all there in his head, due to the terrible things he has seen in and out of war. Possessions: .44 Magnum revolver in shoulder holster. An array of legal and illegal weapons he keeps at his current safe house, most are pre 1950's however. Smudge, the cat. Yes and Flint knew about Beth through her criminal connections, and was on her tail at every corner until she spoilt all the fun and died. When she was placed in the court he wasn't pleased, not just because of her past crimes but also because of the moral grounds on controlling others.</s> <|message|>Beth Callahan. Another concussive blast barrelled into the wall Beth hid behind. The shockwave sent even her into the street, her concentration hampered by the endless tirade of bullets and noise. Her body flickered in and out of tangibility as she rolled across the road. Bullets coursed right through her, each one starting a ripple of burns through her form. Albeit the only physical pain she was ever likely to feel again, the combination pissed her off. Enough, apparently, to set some things in motion. One of those things happened to be the nearest dumpster. Beth tossed the oversized trash can towards the origin of the bullets and used the momentary lapse in their barrage to pin her sights on the daycare center. Her spiritual spidey sense couldn't get a lock on anything, but she saw the rest of their merry band taking up arms. As soon as Flint erected a solid dirt shield, Beth darted behind it. She heard someone shouting and it took her a second to give the voice a name—Parry's telltale tone clued her in. She perked up at the sound of her name. "Making a mess is what I'm good for," she called back to him and took off. Beth took a shortcut through—literally, through—the buildings on the right side of the street and came around to the back of the shooters. She didn't bother to count them. What was the point? Numbers had no effect on the already-dead. She threw herself into the body of the closest assailant. Whoever this was, they were not wholly human. Mortal, perhaps, except it felt like they'd been tampered with. They fought the possession with a strength unfamiliar to most mortals, and dropped their semi-automatic in the process, but Beth's fifteen years of experience won out. The internal struggle only fuelled her abilities. She snatched up the gun and returned fire.</s> <|message|>Rikive Heimdalsdóttir Rikive pulled her hand away from her injury when the pain started to fade, looking toward Parael when he shouted his plan. It was good, but what if they pursued them rather than go into the building? Flint's dirt barrier's didn't look like they held up to bullets well, much less the fiery death the enemy could rain down upon them. At her hip, Rikive felt Winterthorn begin to shake in its sheath. Blinking she shifted to look at the sword, being sure to keep her head down. The old weapon had never done anything such as this before. Untying it from her belt she pulled the sword around in front of her. She slid the blade from it's black and silver sheath, the soft ringing sound of sliding metal filling her ears over the loud gunfire. She looked at the sword, waiting for it to do something when she felt the sheath move. Her eyes snapped to it and widened, watching the scabbard turn to mist over her arm. It felt as though leather straps wrapped around her arm before the cloud of mist solidified into a black and silver round shield. For a moment she stared at the shield before shaking her head to be rid of the shock. She rolled over onto her back and lifted her shield covered arm into the air, shutting her eyes tight to brace for possible pain. She felt the impact of the bullet's into her shield but her arm remained steady. Opening her eyes she saw the bullets embedded into the surface of the shield but they hadn't broken to the other side. "Ha!" She laughed, her mouth spreading into a wide grin. "You beauty!"</s> <|message|>Gray Conover Moving made sense. If this rebellious faction were paranoid enough to attack these two strangers the thin walls of this little motel room would be like paper to a beast's claws. "Thanks." He said in response to the compliment. Gray threw on his black jacket to conceal the shoulder holsters beneath and tossed the remaining loose articles into his suitcase. She was right to keep other people out of this, no need for additional corpses. Gray laughed a little as she mentioned that she trusted him enough to not kill her in her sleep. "Don't make me blush." His mood became a little heavier at the mention of something he may not like. It was mysterious. Not that he didn't know she may very well have enough information to topple a small nation. More disturbing was the fact that she wanted to share some of that with him when it wasn't her norm . Tension's rising. "I don't know if you drove in or not but I'm taking the suburban. It's got the rest of my stuff." Gray hefted the suitcase up and started on down the hall. When the suburban had quit on him as he attempted to leave it started up again when he wanted to go back into town like nothing had happened to it to begin with. Damn magic. At the exit he stopped. The all too familiar noises of explosive combat hailed his ears in the far distance. These guys had explosives. Great. Ignoring the distraction for the time being he popped the back of the suburban open and crammed the suitcase in with its sister. He had no idea who was who in this town and what sides were fighting. He was at this point a confused bystander - and man did he hate it! "I'd love to get out there." Gray shook his head with a frown. "Let's figure this mess out before they blow up the rest of the city." He got in the driver's side and made ready to take directions from Autumn. They would have to avoid the conflict for now. Unless Autumn knew who they were they'd both be in the way.</s> <|message|>Antonio Victor Barnes "Then get this bunch moving into the kitchen!" he shouted right back, even as the gunfire continued -- they were suppressing anything that moved upright and tried to return fire, even despite a few return spells flung at them. Volume of fire? Well, at least three belt-fed machineguns going, along with tandem charge rockets, designed to penetrate into a hard target, such as a vehicle or structure and then explode once inside, past the barrier. Bunkers, tanks...Parael's house. Once they went off, ball bearings and shrapnel filled the area. That would be bad if one landed while they were still in there. He managed to move through the room, thoroughly wrecked in something less than five minutes of combat. The bullets left pockmarks in the walls that children had finger painted, the shrapnel from the rocket propelled grenades left holes and the secondaries left scorch marks in places. The furniture was similarly shredded, and the room's decor was well on its way to debris, but there was at least enough of a couch to crouch behind and the walls were intact enough to provide some cover as he moved low. He was tempted to shift to his man-beast form then and there, but he had the feeling that there might well be silver in the rounds -- if these shooters were clued in, they might have loaded up for lycanthropes, in which case the immunity to regular bullets might well be offset by the gunners reloading with silver. Those weren't assault rifles or something light; these were full-sized rounds fired from a general purpose machinegun. They hit hard and they ripped through walls. His feet crunched broken glass and pieces of wood underneath as he picked his way through the kitchen, itself not nearly as bad as the living/play room that was being savaged with more weapons fire. Tony opened the door and carefully looked around the area to the rear of the house; luckily, the lines of sight weren't real good, because there were other homes nearby, and it provided a bit of cover...best of all, the shooters were still shooting, but bullets weren't landing in their direction anymore. That didn't mean the way was clear, the guys hitting the house may well have a force keeping the back area watched. He wasn't sure, but he did know that they had to get the fuck out of here. It was loud, dark and the smoke and gunpowder smells were filling his nostrils, but he could see like, well, a cat in the dark. All the same, there were enemies there, about to kick open the door and grenande the kitchen; three men that smelled...off. Like mortal thralls of vampires or something. It made some sense -- the leeches always had hangerons looking to join the club and the vampires used these errand boys for all they were worth. Feed them back some blood and they got to be like junkies looking for a fix. It was said to be like speed and PCP, making the typical human stronger, faster, more aggressive. But they were not sufficiently clued in; they didn't know that one of the worst possible beings to meet in the dark was a lycanthrope -- there were less of them than vampires, because it was a matter of heredity, but they were immensely fast and strong, resistant to damage, and had a predator's senses fused to a human mind. It wasn't to say they couldn't be taken-- prepared hunters could do quite a thorough job of it, but these three thought they were turning their guns on the first man out the door, and what they got was a halfway point between man and African lion, standing on two feet but hunched over with over-long arms whose hands ended in overlong claws. The shreds of his clothing were hanging off this apparition. The three simply didn't last that long, not against a headlong rush. Lions had an incredible upper-body strength and were designed for the ambush hunt -- they did not lope long distances after prey, and Tony did the same thing here; a sudden springing forward and a man fountained blood. Another then was ripped into with claws on his way to the third, vaulting forward and getting the fellow before he could flee or fire or let off a grenade. Three down, very quickly. Tony was shifted back into his human form, breathing heavily from a heady mix of hormones that weren't entirely the human variety; there was a degree of satisfaction that flowed through him that came from the kill, a sense of enjoyment that Lycans felt involuntarily in the throes of their fight or flight. It was why so many of them reveled in violence. Even Tony had to get out of town and hunt animals to get it out of his system; it was hardwired into them, and modern life, with the emphasis on self-control, even self-denial, was especially rough on lycanthropes. The shift back to humanity was like coming down from a really good high, complete with an afterglow that made him want to smile, even as it caused a sense of self-loathing, deep within the human parts of his psyche, where sentience and biochemistry waged their eternal war. He was drenched in blood and wearing shreds of clothing, but seemed to regard that as normal, or at least as something he couldn't help. The bodies were limp mounds in the darkness, splayed out on Parael's back lawn with their eyes sightlessly watching the night sky, heedless of how maimed they were in the last moments of their lives. "Stay low, don't get seen," he called back to the door, even as he grabbed one of the guns off the men; vampire thralls, with AK's. That wasn't entirely surprising, vamps tended to have their fingers in all kinds of pies, and weapons dealing was one of the ways they made ends meet. But it meant he had a gun and some magazines if he needed them.</s>
<|message|>Flint White Flint was out of ammo, he hadn't been expecting to be in a firefight when he planned on coming here. Bullets continued to hit the dirt and it seemed like it was time to leave right about now, he glanced to the others, watching as Rikive was shot and then seeing her shield magically form. "That would be great if we were up against the Persians" Flint thought to himself as he peeked over his hastily built barricade. He saw that the majority of the fire was coming from a building across the street, he also noticed one of the attackers begin to turn on his ally's. No doubt Beth doing the thing he hates her doing. Controlling people was just… morally wrong. Flint decided it best to make a hasty retreat, and so began his way to the back door. As he entered the backroom he was met with a sight that made even him shudder. Tony was ripping some people a part. Flint was quiet, he didn't want to intervene with the were-lions 'fun'. He was relieved when he finally returned to his human form, calling back as he scooped up a Kalashnikov. Flint joined him, picking up one of the AK's, it was a bit too modern for him, he was far more proficient with early submachine guns and rifles, but he figured he could use it. "Make sure to take the safety off" Flint joked to Tony as he racked the slide on the gun, allowing a fresh round to enter the chamber. He stepped over some of the bloody pulp in the garden and began to walk to the location of his car, staying low as to hopefully avoid more blood shed. "Maybe next time you should leave something for their families to bury" He called back, wondering if the others would follow him or split off to find another car.</s>
<|description|>Flint White Age: 125 (looks mid 20's) Gender: Male Breed/Species/Type/Lineage: Elemental Sorcerer. Physical Description: Talents: Firearms training Elemental magic (Controlling and conjuring of earth, fire, water, air) Police Procedure Detective work Hand to Hand combat Interrogation Quick witted History:Flint was born in 1895, he led a normal life in Camden until he was conscripted into World War One. After the war, life didn't seem as precious anymore and he joined with a local mob boss. The gang told him of his magical abilities, which he had no idea he had, and began having him work for them in robberies. His shenanigans caught the attention of the magical courts. They soon captured him and they explained the world that sat under his nose, they explained that it was magic that kept him young, that his parents had died horribly to an unknown attack. Flint was lost, and not knowing what to do he left Camden just in time for Conscription to scoop him up for World War Two. More war and Flint was on his last thread, he returned to Camden and began Private investigation, it was ok work and helped pay for the taxes. Flint got his big break when the Court asked for him to join their police force, he accepted and soon rose the ranks to detective. Magical police work was a lot more intriguing than normal private work, and he was good at it. Then it all went to hell. Flint survived the first purges, but has been in hiding for awhile now. However he has begun to raise an army. A poster here, a leaflet there all signifying a meet up of those who wish to stop the current 'leader'. Psychological Profile: Harsh, Quick witted, scheming and cold hearted. Flint was normally one to work alone, but the new order of things means he will have to begin working with others if they are going to stop the main threat. He wont take orders from anyone, but he isn't an idiot, and can be persuaded to do things if its for the best. He is a long standing alcoholic, and it is rare to see him without a bottle on his person, many believe his way of work is inhumane, and he prefers to act first before asking questions. More than likely not all there in his head, due to the terrible things he has seen in and out of war. Possessions: .44 Magnum revolver in shoulder holster. An array of legal and illegal weapons he keeps at his current safe house, most are pre 1950's however. Smudge, the cat. Yes and Flint knew about Beth through her criminal connections, and was on her tail at every corner until she spoilt all the fun and died. When she was placed in the court he wasn't pleased, not just because of her past crimes but also because of the moral grounds on controlling others.</s> <|message|>Gray Conover Upon hearing their destination Gray already had his suspicions that something could go wrong so he put on his full body armor accordingly. It was made to be durable, light and still give him great freedom of movement to withstand some of the most vicious blows, lacerations and bites so he could do his job. It certainly didn't make him invulnerable, it simply lessened the impact a mistake or surprise might make, like any good armor does. The only piece he left off was the helmet. The gaudy thing was painted with a white skull that had three red scratches over each eye and covered his face. He liked it because it could prove terrifying to a squeamish foe and doubled as a gas mask. The whole set was a default blue with a small family crest on the right breast. All loosely hidden under his grey jacket. For this trip, he brought his AA12 shotgun, leaving the rest in cases in the car. The ubiquitous spider queen led the way. It was still rather impressive she was able to navigate the underground so easily. Unlike Gray, Autumn was at ease in the dark. Gray kept a flashlight on his rigging out of tactical necessity yet they had been lucky enough to travel in dim illumination. As they grew close to the shelter door he kept two hands on his shotgun, ready for the worst.</s> <|message|>Beth Callahan. Casper? Beth didn't know whether to be amused or insulted. She went with amused in the end, since dear Tony could have generated nicknames a whole lot worse, and she rather liked the old were-kitty. Just as she expected, someone came forth with enough information to get them going. She'd heard of the Rikkers Clan a few times, whispers in de Lacy's court but never anything worth remembering. For the most part, she steered well clear of vampires unless she needed something. Beth grinned and opened her mouth to speak again, to prompt the newly formed group into a plan of action, before the Asgardian pointed out the presence of someone beyond the door. "Okay, hold your horses big guy," she nodded to Flint's submachine gun. Another comment about his ineptitudes as a detective flirted on her tongue, but she restrained herself. She walked to the door and turned her body see-through again, then moved through it. Now, regular old steel doors were a little tough on her spirit, but something reinforced? She felt sick. When she made it through to the other side, she wanted to vomit. Instead, and since vomiting was an impossibility, she pinned her gaze on their guests. Their guests, who appeared to be one impeccably dressed woman and her far less well kept bodyguard, by the looks of him. Beth smirked at his gear; the gang inside would not appreciate someone riding in here pointing guns at them. Once a day was enough. The lack of spiritual aura coming off him, she supposed he was a mortal, so she addressed the woman. "Apologies, but we're not buying whatever it is you're selling. Is there anything else we can help you with?"</s> <|message|>Parael Magnus Flint's tendency to reach for his SMG at the slightest provocation would have been an overreaction if they hadn't just been shot to pieces by vampire thralls on a public street. In this case, it was probably one of the smarter things he could've done. "Flint, were you a Pinkerton in your last life?" Parry asked, sliding toward the door as Beth walked through it. He'd met Pinkertons once or twice. Nice guys, if a little quick on the draw. And even quicker on the massacre. Then again, a for-profit police force could have that luxury here on Earth. Parry stood on his tip-toes to see through the tiny peep-hole in the solid steel bunker door, getting a warped view of Beth's ghastly form taking shape on the other side of the underground shelter. Beth, a human, and... And... Without consulting any of the group, and with no words uttered, Parry slid the locks to the door open and pulled the heavy slab of metal until he could peek his head through the crack, golden hair, soot stained face and dried blood trails beneath his nostrils greeting her and the human accompanying her. "Autumn?" He said, squinting at the woman with her very human bodyguard. "Wait, how do I know you're the real Autumn? We're dealing with a supernatural mega-mummy who has the whole city in his pocket. Quick: August 19th of last year, I was arrested by human authorities for a drunk and disorderly outside the Radiant Rainbow Bar on New York's east side. What was I wearing when you bailed me out, and why was I arrested?"</s> <|message|>Antonio Victor Barnes When Parael cracked the door, Tony could smell the silver, a lot of it, "Watch that shit, this muthafucka's loading a lot of silver." And he didn't smell v-juiced or like a thrall, "Whoever that is, they brought a fuckin' hunter." He reached for an AK, mostly because it was a better option than charging a hunter. Flint had the right idea -- that guy was loaded for goddamn werebear. Well, it was sort of like wearing a headband that said, "Allah Jihad!" and wearing a slightly bulging vest and walking into kosher pizzeria in Solomon Village, the Jewish part of town, or carrying a sign that says, "God Hates Baby Killers" and waving a shotgun in the parking lot of an abortion clinic. Silver and werecreatures. To be sure, Tony understood that mortals might have good and legitimate reasons to kill werecreatures, especially when they started to go on a rampage in built up areas, and, in a sense, he understood why when Nemsemet had a lot of weres on his side of the divide, this guy might come packing sterling silver double ought. But you couldn't stop that visceral emotion of fuck that guy. Tony tried to keep the annoyance out of his voice, "Real careful, here Whitey. This guy's got the drop on us and he's packing a lot of shit." Sense of smell again, Tony had a good nose and he was wiser than a lot of weres; on the ball about things regarding modern weapons. But on the other hand, he was worried; some dude that thought he was hunting the fuckin' monsters running amock like the Terminator -- contrary to Parael's assessment, Tony was actually up on things like movies, music, cars and the current men's fashion (though even as a brotha, he wasn't nearly as flamboyant as Parael, but purple shirts were doable in this social circle, as were three piece suits and double vents) and this guy could be one of the calmer types or he could be one of the crazy whacko "Kill the witches!" good ole boys. The nose didn't tell you everything, after all. He could smell metal, oil, powder and that sort of thing. He could smell the man's sweat. He might be able to take a stab at his diet. But that left a lot of holes in the threat assessment. But Tony hadn't clicked off the safety on the Kalashnikov, or chambered a round-- yet. Parael and Casper were taking the lead, and Tony knew to shut the fuck up and let them talk it out. Parael was off his rocker, but he was generally juiced in with folks.</s> <|message|>Karram Sylian To think this merry ragtag band of supernatural entities was planning on hitting a fucking vampire stronghold made Karram's headache worsen. He grasped the bridge of his nose with two fingers and tried to stay focused, thoughts and plans whirring through his mind as fast as the dialogue in the room. He eventually looked up again when there was mention of Parry handling the situation himself... and then Flint offering his services as backup. Karram noted the strange flask Parry had pulled from his diaper bag of holding and wondered what it was he had that these bloodsuckers wanted. Rikive seemed to know what was contained within the small flask, and that whatever it was could make their lives even more hellish. Karram peered into her feelings a bit; she was anxious thinking about the Rikker fellow having the flask... I wonder what's in there? Karram could hardly finish his thought before he realized Rikive's emotions shifted suddenly to fierce and instinctive. "There are two people outside. Is there anyone else you know that would know about this place?" Oh great more guests... Karram thought. With weapons drawn and talking silenced, Parry and Beth took point at the door. Antonio looked extra nervous; it made sense considering he caught the whiff of a whole lot of silver. Karram stood quietly and drew Oakbane from its sheath and crept closer to the group, ready to protect himself and anyone else around him. His brow raised slightly as Parry cracked the door and peered through. He recognized whoever was behind that door, but for once kept his suspicions roused. The group was left listening in silence as he posed an awkward but befitting question to this suspicious Autumn character. Please get this right... I'm not in the mood to fight right now, he thought with a slight grimace forming on his face.</s>
<|message|>Flint White Flint thought about Tony's words. He wasn't fond of hunters, especially mortal 'normal' hunters. They acted far too cocky, far too invincible. Flint had dealt with them in the past, either with the court hiring them or a private hire by a 'concerned citizen'. One thing he hated was they packed the latest gadgets, thermal imaging, night vision, fully automatic clip fed assault rifles with sixteen attachments, custom ammunition, Kevlar vests. Flint had been doing it the old fashioned way the past sixty five years and he was good at it. Another thing he didn't like was the use of silver, and apparently this man had a decent amount of it. Flint had many reasons for not having silver ammunition, for one, despite popular opinion, Flints job was mainly as an investigator, not killing people, and so most of the time he wasn't even firing his weapon, never mind shooting anyone. Another reason was because most things that were damaged by silver, could smell silver. Why make enemies before you even meet the thing you are hunting? The main reason for not using silver ammunition was the most obvious. It was bloody expensive. Sure private hire hunters could spend the thousands they gained on precious metals, but Flint could barely afford his alcohol addiction. Flint was behind Parry as he foolishly opened the door, what he met on the other side was just as Tony had warned him about. The man stood outside, a few inches short of Flint, his body armour wasn't obvious, but Flint knew he would have it. The firearm in his hand Flint had not seen before, it looked like it was made of plastic and it reminded him of a toy a child might play with, the bore of the barrel signified a shotgun of some sort, or large calibre ammunition. No-one appreciated a good wooden stock now-a-days. Flint then looked to the woman with him, she looked familiar, but Flint couldn't remember from where. Parry seemed to know her on a legal level, and was probably how they had crossed paths before. She definitely didn't seem to be packing any heat, maybe one of those girly guns. (This wasn't much of an insult, as Flint considered anything that didn't nearly snap your wrist when firing a 'girly gun'.) Flint decided the best course of action would be to glare at the two and be ready to saw their heads off if they showed any sign of aggression, he kept the Thompson at his hip, the barrel facing the floor.</s>
<|description|>Flint White Age: 125 (looks mid 20's) Gender: Male Breed/Species/Type/Lineage: Elemental Sorcerer. Physical Description: Talents: Firearms training Elemental magic (Controlling and conjuring of earth, fire, water, air) Police Procedure Detective work Hand to Hand combat Interrogation Quick witted History:Flint was born in 1895, he led a normal life in Camden until he was conscripted into World War One. After the war, life didn't seem as precious anymore and he joined with a local mob boss. The gang told him of his magical abilities, which he had no idea he had, and began having him work for them in robberies. His shenanigans caught the attention of the magical courts. They soon captured him and they explained the world that sat under his nose, they explained that it was magic that kept him young, that his parents had died horribly to an unknown attack. Flint was lost, and not knowing what to do he left Camden just in time for Conscription to scoop him up for World War Two. More war and Flint was on his last thread, he returned to Camden and began Private investigation, it was ok work and helped pay for the taxes. Flint got his big break when the Court asked for him to join their police force, he accepted and soon rose the ranks to detective. Magical police work was a lot more intriguing than normal private work, and he was good at it. Then it all went to hell. Flint survived the first purges, but has been in hiding for awhile now. However he has begun to raise an army. A poster here, a leaflet there all signifying a meet up of those who wish to stop the current 'leader'. Psychological Profile: Harsh, Quick witted, scheming and cold hearted. Flint was normally one to work alone, but the new order of things means he will have to begin working with others if they are going to stop the main threat. He wont take orders from anyone, but he isn't an idiot, and can be persuaded to do things if its for the best. He is a long standing alcoholic, and it is rare to see him without a bottle on his person, many believe his way of work is inhumane, and he prefers to act first before asking questions. More than likely not all there in his head, due to the terrible things he has seen in and out of war. Possessions: .44 Magnum revolver in shoulder holster. An array of legal and illegal weapons he keeps at his current safe house, most are pre 1950's however. Smudge, the cat. Yes and Flint knew about Beth through her criminal connections, and was on her tail at every corner until she spoilt all the fun and died. When she was placed in the court he wasn't pleased, not just because of her past crimes but also because of the moral grounds on controlling others.</s> <|message|>Parael Magnus A Dawn Blade, a weapon forged in the heart of a dying star when the universe was still young, was anathema to vampires. Science would have one believe that they had a severe allergic reaction to UV Radiation. Superstition, that they were so wicked that they could not walk in the presence of the sun without suffering divine wrath. Whichever was true was irrelevant. A Dawn Blade was coated with UV rays by the process of its creation, and while it had no particular effect on the souls of wicked mortals (only having true supernatural power against Demons) it was really, really fucking sharp. So as Parry cut, dodged and slashed through the crowds of bodies trying to get past his wings and after Tony he had that scene from Kill Bill stuck in his head- the one where The Bride fought the Crazy 88s. Except there were thirty people here and most of them were already in rough shape from the fight to begin with. A head here, an arm and leg there, and Parry found himself with a straight corridor to Billy Rikker, licking blood out of the carpet while his thralls and vampires started to think twice about losing an arm or two to the guy with wings and glowing eyes. 'Oh shit,' they were probably thinking. 'That's not a wizard...' So Parry didn't press his luck with the group. He started to lower his sword into a defensive posture and started to take one step toward the prone Vampire lord when he heard the slam of a car door behind him. Tony. Rikive. Flint. The van. The whole group was on its last legs because of his fuckup. Yeah, he'd gotten some information from Billy about who Nemsemet wanted but it wasn't worth this mess. He had some work to do in order to make this up to everyone. Decapitating Billy Rikker would take seconds, would render this whole part of the city leaderless, and might open up the opportunity for rebellion. But the sword in his hands wasn't Parry's. It was Cym's. And Cym would be held responsible for how Parry used it. Execution wasn't one thing he wanted to see Cym answer for and would leave the van vulnerable to attack from the vampire brood. So he might as well start his recompense now. "Right. You all know what I am," Parry said, backing away, wings still spread to block the doors. "You probably don't know that I can make a small sun in one hand. But I really don't feel like killing everyone in this room right now. So. We'll call it a draw." Without wasting a breath to see if the vampires pursued or stayed put with their master, Parry ducked and ran out the front doors, his wings retracting into so many ribbons of light, then shrinking into his back. He spared half a second to swipe the dawn blade at the overhanging awning outside the doors, bringing the fabric down to provide a temporary barricade to block line of sight on the van between the restaurant and his getaway vehicle. Parry ducked into the van's side door, slammed it shut, and said in an innocent and awkward voice, like a kid hiding a new puppy (or in his case, wings, a sword, and a pair of smoldering white eyes) behind his back "So, uhm, what'd I miss? 'cause I got to smoke some primo-weed with the White Rabbit and Michael Jackson!"</s> <|message|>Rikive Heimdalsdóttir As Rikive settled in the back of the van, she began to feel the first curl of exhaustion take over. She had an obscenely high amount of endurance, but after days of no sleeping, fighting and using her magic so heavily; she was ready to sleep for a few hours. So she did not go after the vampire, she would leave that to the others that had given chased, unless she was needed again. She ran her hands through her tangled chestnut brown hair, now darken with soot from the fire and ash from slain vampires. Likewise her skin was tinged dark with grime, hiding the flush of her skin except where a few beads of sweat had carved their path down her face. Her clothes were absolutely ruined, but she cared little about them. Though it did reinforce her desire to locate proper armor. She looked to the door when Parael suddenly jumped into the back of the van, as energetic as ever. As though he had not just died because he'd thrown a tantrum and stormed into the club without a solid strategy. "You," She growled at him, her hands clenching in fists. "Do you understand how incredibly stupid, reckless and dangerous that stunt of your's was!?" She yelled at him, raising her clenched hands slightly as though she was about to beat him for his idoicy. Instead she lunged at him, not to hit him, but to wrap her arms around him in a tight embrace. "Don't ever do that again." She said into his shoulder, her voice tight. As angry as she was that he had gone and made such a mess of everything, it was nothing compared to the relief she felt that he was still alive.</s>
<|message|>Flint White Flint began to awake, the ground below him felt like it was shaking and his head was pounding. Oh wait, it was moving, he was in the back of the van, and his head was slamming every so often against the hard metal sides. Groggily, he began to rise from his slumped position. "That's what you get for using your powers too much" He thought to himself as he began to piece together what had happened. He was bellowing flames, then he went to go help Tony. Then… he couldn't remember after that. He focused his eyes and noticed Parry, being hugged by Rikive, and remembered what had happened before he had entered the building. It was as if his tiredness had melted away, his mind cleared and he stood up. He felt refreshed and energised as he looked towards parry. "Hey Parael". He said cheerily, to get his attention. When he turned, Flint's fist crunched hard into the celestials face. Parry would know that they were even now, and so Flint sat back down, removing his large jacket. Sweat stained his white shirt and the shoulder holster was visibly empty. He must have dropped his hand-cannon when he passed out and this made Flint even more infuriated. He unbuttoned his shirt to inspect the bruises and cuts covering his chest and sides. Nothing too damaging, but enough to sting when he inhaled. Flint patted for his whiskey bottle, but remembered he had smashed it onto the floor before unloading his tommy-gun into the club. This just wasn't Flint's day.</s>
<|description|>Flint White Age: 125 (looks mid 20's) Gender: Male Breed/Species/Type/Lineage: Elemental Sorcerer. Physical Description: Talents: Firearms training Elemental magic (Controlling and conjuring of earth, fire, water, air) Police Procedure Detective work Hand to Hand combat Interrogation Quick witted History:Flint was born in 1895, he led a normal life in Camden until he was conscripted into World War One. After the war, life didn't seem as precious anymore and he joined with a local mob boss. The gang told him of his magical abilities, which he had no idea he had, and began having him work for them in robberies. His shenanigans caught the attention of the magical courts. They soon captured him and they explained the world that sat under his nose, they explained that it was magic that kept him young, that his parents had died horribly to an unknown attack. Flint was lost, and not knowing what to do he left Camden just in time for Conscription to scoop him up for World War Two. More war and Flint was on his last thread, he returned to Camden and began Private investigation, it was ok work and helped pay for the taxes. Flint got his big break when the Court asked for him to join their police force, he accepted and soon rose the ranks to detective. Magical police work was a lot more intriguing than normal private work, and he was good at it. Then it all went to hell. Flint survived the first purges, but has been in hiding for awhile now. However he has begun to raise an army. A poster here, a leaflet there all signifying a meet up of those who wish to stop the current 'leader'. Psychological Profile: Harsh, Quick witted, scheming and cold hearted. Flint was normally one to work alone, but the new order of things means he will have to begin working with others if they are going to stop the main threat. He wont take orders from anyone, but he isn't an idiot, and can be persuaded to do things if its for the best. He is a long standing alcoholic, and it is rare to see him without a bottle on his person, many believe his way of work is inhumane, and he prefers to act first before asking questions. More than likely not all there in his head, due to the terrible things he has seen in and out of war. Possessions: .44 Magnum revolver in shoulder holster. An array of legal and illegal weapons he keeps at his current safe house, most are pre 1950's however. Smudge, the cat. Yes and Flint knew about Beth through her criminal connections, and was on her tail at every corner until she spoilt all the fun and died. When she was placed in the court he wasn't pleased, not just because of her past crimes but also because of the moral grounds on controlling others.</s> <|message|>Rikive Heimdalsdóttir Rikive shot up to her feet when Parael curled in on himself as though he was in pain and started yelling at her. Something was happening, damn the heavenly realms! Someone was doing something to Parael's sword. Panic rushed through her, not sure what Parael meant by her needing to leave for her own safety. "What's wrong?" She asked him, grabbing onto his shoulders. "Nevermind my safety, you're the one under attack! Please, tell me what's happening Parael. What in the Nine worlds are they doing to you?" Why couldn't she have inherited better magical skills from her mother? If she had better developed magic, maybe she could have battled against whatever was happening to her friend. A human and a Light Elf have a halfling child and that mortal could wield magic and cast spells on par with their supernatural parent. They were some of the most powerful mages to walk the Earth. Yet she was the offspring of a damned God and a Light Elf and the only magic she could cast was to heal bodily injuries. Even then there was a limit and it could be a drain on her. She had never felt so frustrated with her lack of magic until now, when her friend, someone she thought of as a brother, was clearly suffering in front of her and she couldn't do a thing to stop it. It brought forth the fresh memory of watching Parael die under her hands. She could almost feel the warm, slick substance of his blood on her hands again. She caught herself before she tightened her grip on Parael and took in a deep breath. She may not have magic, but she did have her strength. She had Winterthorn. There was magic in that stubborn, dusty old blade, she knew there was. She was going to unlock it if it was the last thing she did.</s> <|message|>Kaori Lyle It was always an unusual experience when a vampire's prey was left standing. When they died, it was simple. They ceased to be, and all of their life became your own. However, when they lived on, the connection between a vampire and her prey could become...complex. On occasion, downright supernatural. It all depended on the strength of the individual bond. There would often be some sort of emotional connection, or fixation that spawned out of the personal feelings of the vampire herself. A mild attraction to a prey could become full-blown infatuation. Such situations usually ended in destruction. For Kaori, the ugly mass of feelings she harbored toward the hunter took on a new edge. She now had a keen sense for him. His scent, even more prominent than before, could slice through a room of heated mortals like a beacon. His action spurred her to reaction, stoked the vicious flame of her emotion in an antagonistic way. So when he condescendingly addressed her as "little lady," it was all she could do not to leap across the room and rip his throat out. These connections, after all, were not typically positive. "Gray Conover," she repeated. The name rolled across her tongue like an ocean wave, smooth and powerfully possessive, "I've always tried not to name my food." That last line seemed a little too taunting to be delivered in such a pleasing voice. It contrasted in a rather disturbing way. She couldn't help herself. He had recently become the favored mouse to her cat. "This city doesn't need a mortal to save it, especially one that doesn't know what he's dealing with," there was nothing teasing about that statement. It was painfully obvious in her red-wine eyes. She gave a small, weary shake of her head against the wall as her eyes flitted towards the hallway where footsteps sounded ahead of not-so-distant conversation. "Don't you realize your own people don't even trust you?" she said, referencing to the comment Beth had made about her interrogation to the group in the other room. "Why would I trust you with my name?" By now, the dank room was full of varying supernatural beings. She shifted uneasily under the weight of so many eyes. She felt trapped, as they had intended her to be. Whatever concoction they had injected her with still lingered in her system with an oppressive grip. Slowly, she was healing, with her strength gradually returning. But for now, she was cornered, bound with her back to the wall. Even if she could break the rope in her weakened state, where would she go from there? In her scheming, she inhaled the room around her, trying to get an idea of who she was dealing with. Her body instinctually tensed at the scent of lycan, her smooth features wrinkling in distaste, "I didn't realize you kept a house-cat," she dryly remarked. To her, it was akin to the unpleasant smell of wet dog.</s> <|message|>Beth Callahan. With the instatement of Rikive as their for-the-time-being "leader" -- Beth was not exactly fond of the term, she had to steel her tongue just to say it -- the question arose as to who would rule the Court if by some miracle they deposed Nemsemet. On the slim chance they did succeed, opportunities came in abundance for each of them. But Beth, as soon as her mind began to wander, cast the thoughts of such things out, at least until their efforts proved useful. She stood tense behind the hunter in the interrogation room. She didn't need a body to feel the unease that shifted through the room at Gray's words. Something about him, aside from his occupation, disagreed with her. Whatever it was would have to be dealt with another time; they needed answers. Beth despised feeling empty-handed. Her best work required information, even the slightest tid-bit helped form a plan of action. As of this moment, she faced a blank canvas. Beth glanced at the doorway when she heard Parael's distant shouts, narrowing her eyes until Flint left and she saw Rikive pass on her way to follow. Parry wasn't one to cry into his pillow after a few verbal beat downs. Whatever summoned his panic came from somewhere, or something unknown... But that didn't put out the small pyre of guilt burning in the back of Beth's mind, should she have contributing to worsening whatever he was going through. Flint knew him well, and Rikive might be some sort of best friend to him, they'd deal with it. Turning back to the matter at hand, Beth stepped up next to the hunter, eyes pinned on the vampire. "Look, kid. We don't want you here any more than you want to be here... as over-used as that is... and this trigger-happy moron will shoot you full of holes if you don't give us a reason not to. So let's make this simple and quick. What do you know about Rikker's dealings with Nemsemet?"</s> <|message|>Gray Conover This chick really had it in for him. She was as insulting as they came. Though, how could he really blame her. The place was a regular menagerie and apparently she was the star attraction. The most insulting was what she said after labeling him food. "This city doesn't need a mortal to save it, especially one that doesn't know what he's dealing with." She was dead wrong. Nothing ticked him off more than underestimating the underdog. He held his peace just to let her finish. "Don't you realize your own people don't even trust you? Why would I trust you with my name?" She had a fair point with that last one. Just as Gray was ready to retort Beth interrupted the scene. You could say she 'stepped' up to them except she didn't make noise and he could swear she never touched the ground. Her voice was airless and hollow. The best you could do without lungs. "Look, kid. We don't want you to be here any more than you want to be here... as overused as that is... and this trigger-happy moron will shoot you full of holes if you don't give us a reason not to. So let's make this simple and quick. What do you know about Rikker's dealing with Nemsemet?" "I take offense to that." Gray responded quickly. "And I already shot her full of holes! Look where that got us!" Gray stood up from the chair. The desire to make this situation work gently was being dwarfed by the lack of respect he was receiving. "This vamp has the best point I've heard in a while. Why don't I just leave? You monsters'd be able to get by just fine fighting a war with each other! You'd fight to the point where the government figures out what's going on and smears you off the map. Just like EVERY damn time there's a supernatural uprising!" He finally gave pause. This was certainly a moment that he felt very clear on his intention and emotions. "Yes, I'm mortal. It's my advantage against all you prideful pricks. I get to see the beautiful sunrise. I get to feel the world as God intended. And now I get to fight like David and Goliath every time I hunt. The Goliath in town is Nemsemet. He's dangerous, true. Yet we have the knowledge that he died. That means we can kill him again." Gray finally turns his attention to their bound guest. "If you want to save anything dear that you have left around here then you MUST help us stop him. Despite what most of these cursed individuals think I'm not here to rip things apart." Damn monsters and their predisposition against hunters. Some of the best hunters out there ARE monsters.</s> <|message|>Arachne (Assumed name: Autumn Weltich) Well this was turning out to be more interesting than anticipated. Looking at the group Autumn wondered how they would take Grey's shot at them. Though he wasn't wrong about what could happen should Nemsemet not be stopped in time. "He's right you know. So far the mummy doesn't seem to care much about exposure. Eventually when he starts coming out into the light then people that the outside will notice missing will be stuck in here with the rest of us. Spook enough humans with the big guns and there is a high chance that none of us will get out of this alive. The window of opportunity is sliding shut every moment we waste." She thought about mentioning that Beth would be alright but she was technically already dead so her words still fit.</s>
<|message|>Flint White Flint returned to the small room he had procured in the bunker, the single bed neatly tucked and set. Smudge the cat lay peacefully on the grey sheets and seemed to have gotten used to her surroundings, her bowl of water was empty however so Flint was quick to solve that problem. Thinking back to what Parry had said, Flint couldn't believe that he had been lied too, he had known the man so long and yet he didn't trust him with his secret? Never mind that he was an enforcer, and should have had him on record as a celestial. I guess that might have been the reason for the lies. Flint was pretty good at finding and cataloguing. He needed to get back to the group, maybe see if they had got anywhere with the vampire. With a sigh he got up, beginning to nonchalantly walk to the 'interrogation room'. When he finally got there he knocked lightly on the door. "Am I interrupting?" He asked as he entered "Or do I need to show you how a police officer gets information out of someone?" With the last question he clicked his fingers into a flame, then began to concentrate to make the flame hotter, and hotter until it was a blue sliver no bigger than a pin. He then lit a cigarette with it and extinguished it just as fast as he had created the bunsen like fire, apparently pretending to be unaware of the connotations he had just shown.</s>
<|description|>Flint White Age: 125 (looks mid 20's) Gender: Male Breed/Species/Type/Lineage: Elemental Sorcerer. Physical Description: Talents: Firearms training Elemental magic (Controlling and conjuring of earth, fire, water, air) Police Procedure Detective work Hand to Hand combat Interrogation Quick witted History:Flint was born in 1895, he led a normal life in Camden until he was conscripted into World War One. After the war, life didn't seem as precious anymore and he joined with a local mob boss. The gang told him of his magical abilities, which he had no idea he had, and began having him work for them in robberies. His shenanigans caught the attention of the magical courts. They soon captured him and they explained the world that sat under his nose, they explained that it was magic that kept him young, that his parents had died horribly to an unknown attack. Flint was lost, and not knowing what to do he left Camden just in time for Conscription to scoop him up for World War Two. More war and Flint was on his last thread, he returned to Camden and began Private investigation, it was ok work and helped pay for the taxes. Flint got his big break when the Court asked for him to join their police force, he accepted and soon rose the ranks to detective. Magical police work was a lot more intriguing than normal private work, and he was good at it. Then it all went to hell. Flint survived the first purges, but has been in hiding for awhile now. However he has begun to raise an army. A poster here, a leaflet there all signifying a meet up of those who wish to stop the current 'leader'. Psychological Profile: Harsh, Quick witted, scheming and cold hearted. Flint was normally one to work alone, but the new order of things means he will have to begin working with others if they are going to stop the main threat. He wont take orders from anyone, but he isn't an idiot, and can be persuaded to do things if its for the best. He is a long standing alcoholic, and it is rare to see him without a bottle on his person, many believe his way of work is inhumane, and he prefers to act first before asking questions. More than likely not all there in his head, due to the terrible things he has seen in and out of war. Possessions: .44 Magnum revolver in shoulder holster. An array of legal and illegal weapons he keeps at his current safe house, most are pre 1950's however. Smudge, the cat. Yes and Flint knew about Beth through her criminal connections, and was on her tail at every corner until she spoilt all the fun and died. When she was placed in the court he wasn't pleased, not just because of her past crimes but also because of the moral grounds on controlling others.</s> <|message|>Antonio Victor Barnes After letting the moment hang tense in the air, Tony chimed in, "If Gordon did this to Parael, it's because he wants to flush us out to try and stop him directly. We should see if we can investigate this stash of de Lacy's, it might be a good way to surprise Gordon and allies when we do get around to helping out Parael..." He glanced back to Parael with a shrug, "Uh, guess this means we need some baby food, doesn't it?" Among other things; the man couldn't exactly do anything on his own in that state, toddling around or, worse, as an infant. Tony managed to avoid the actual 'joy' of parenthood, so this felt like a bit of a cosmic joke aimed at all of them; the room was full of dysfunctional beings that would make awful parents, and Tony knew it well enough to avoid it. The scarier thought still was that he'd probably be better at it than some of the people in here. The Hunter might be slightly better parental material than he, otherwise, there was a steep dropoff. He tried to imagine Flint changing a diaper and cringed. Then he quickly backed out of the room, "I'll go do that, you guys can figure out the rest," he volunteered.</s> <|message|>Parael Magnus "I know I'm a fuckin' toddla, bu' I'm still fat!" Parry yelped, stoping one foot against the bare floor for emphasis. Thankfully, despite his jeans being in a pile around him his boxers were held up by the barest length around his pudgy middle. But only just. "An' bein' fat is worse than bein' a toddla! I mean, I can still make magic wawds t' help you guys. An' I can still talk an walk. But my BMI is cwazy wight now!" He spun on one heel toward Tony, murder in his toddler eyes and baby teeth bared in a snarl. "Mothafucka! I can still eat cheewios!" Parry patted an arm on his Gucci diaper bag where it lay right on the floor. Inside he'd stashed enough items to care for a small army of toddlers and a few adults too- nothing that would particularly help them against Nemsemet, but he was sure to have extra clothes, food and other necessary bits. He reached inside with one arm and pulled out a large onesie, socks, a baby sling and some pull-ups. "I'm gonna go get dwessed. Lemme know when we goin' an' I'll get some magic wawds on evewyone." With that, Parry stomped out of the room, dragging his Gucci bag behind him and leaving his old jeans in a pile on the floor. He gave Tony one last murder glance on the way out, but headed for his own room to change. Was he embarrassed at his new physical state? Not really. He was going to kill Gordon when he met the guy, but for the moment he was dead set on making sure he could still help the group instead of being a total burden. Since the ritual left him still able to talk, Parry could offer advice and knowledge to everyone present, and his motor skills were still mostly intact. Given some markers he could inscribe wards of protection on everyone to keep them from suffering similar or different fates. "Cym's pwobwy waffing at me wight now," Parry grumbled as he got to his room across the hallway. He shucked his old boxers and stuffed them in the Gucci bag, pulled the baby blue onesie over his head, and tried to get the Pull-Ups on- only to find they were too big. Parry gave a defeated sigh, reached into his Gucci bag for some Huggies, and said "Gonna fuckin' kill Gordon for this..."</s> <|message|>Beth Callahan. Beth stood just inside the door, listening to the bits and pieces they had on Gordon pass around. It wasn't nearly enough. They moved forward too slowly, and their leads were too ambiguous; she felt like slamming her head against the wall. One thing became clear, however: if they wanted to get to Nemsemet, they needed to get to Gordon first. In the very least, going after Rikker got them that much. She watched the vampire move and caught sight of Parael hovering an inch or so off the floor when she turned her head back. Beth stepped forward, tried to manipulate the kinetic energy around him, to bring him back to earth or just to figure out what what happening, but found it impossible. Whatever lifted him, and whatever began to shrink him, it was far beyond her abilities. Unprepared for the sounds of agony that came forth next, she stepped back and flickered into intangibility. "You make a cute kid, at least," she muttered after the initial shock passed. Her face remained pinched by a frown despite her tone. His tantrum might have been adorable if she didn't know better. The onesie was definitely going to make it difficult to take Parry seriously, but it helped. Once he and Tony left the room, Beth glanced at the rest of them, and followed. "I know some folks we might be able to pull more information from." It was her niche, how she put herself back on the map after death. She might not know much about Charles Gordon, but she had contacts in every corner, dead and alive and some undefined. "You and the girl, and whoever else you might need, find out what our dear Count kept so guarded." She didn't have to tell him to scout the place first, yet she couldn't help feeling the need to give the warning. She tried not to think about why that might be. "If Rikive sees fit, I'll do what I can on the Gordon front. I've a feeling Autumn might be useful there, too." She looked back towards the others. Separating them increased their vulnerability, but sticking together wherever they went made them one fat target, and the faster they worked, the better. She itched to get outside and do something.</s> <|message|>Rikive Heimdalsdóttir Rikive shut her eyes and took in a deep breath. "Yes, Beth." She answered, opening her eyes again and looking over to the spirit. "Do what you have to and I'll ask Autumn to do the same. If she isn't already doing it." She said to her before turning to the others. "Alright, I guess we don't have much choice." She sighed, putting her hands on her hips. "To the warehouse we go, but this time we are going to have a plan and we are going to stick with it." In fact, they were going to have to make a few plans, of course not in the presence of their new vampire 'friend'.</s> <|message|>Antonio Victor Barnes Not, as it turned out, a warehouse in the traditional sense. Rather, it was the Schloss Holzberg, a manor home built in the 19th century by an industrialist that built the place in the German style, with turrets and rounded staircases, and much wrought iron. In 1907, tragedy struck the Holzberg family and ownership, through the will, reverted to a foundation that tried to do good works with the properties it inherited -- there was the name Holzberg on a library in Dorset, there was a symphony hall downtown with the same. Try as the Foundation might, however, the house itself was unattractive to buyers. The house was built of good stone and mortar and resembled more a castle than a city home. The house had occupants, renters, once in a while, but they did not stay very long. There was always a bad reputation attached to the place that clung to it like old ivy. The Foundation tried to turn it into a residential treatment facility, but the high rate of patient abuse and suicides and overall poor performance by the facility caused the city to shut it down; it was a scandal. As a result, the place lay abandoned for a decade and a half. Lying on the outskirts of the city, it was part of Holzberg Park, which shared less of the reputation for terrible things than the abandoned manor, but the reality was that Holzberg Park was a place where particularly sadistic vampires did their hunting, as it seemed to pick up more than its fair share of people with mental illness, living homeless, particularly after cuts were made in the 1980's to mental health institutions. The park itself had a leering, too-dark aspect to it, as the branches of trees along the bike and jogging paths seemed to hang down menacingly; by day, it was a muse for local artists, for night it was a place for hookers and drug dealers to ply their wares, and for drunk people with pre-existing illnesses to howl at the demons in their head. That was what the group was walking into; a place of wrought iron fences tipped with spearpoints on top, gargoyles that leered down, stout wooden doors and narrow windows set into towers.</s> <|message|>Parael Magnus Parry had tried to be patient with Tony and the others as they left the bunker deep underground. He really had. But this... this was beyond absurd. The onesie, while infantile, was still made by Calvin Klein, so he could in fact be caught dead wearing it. See also the Crock shoes he wore dangling from his feet. And he could suffer through the Huggies, seeing as they were all part of the facade in the first place. The baby sling around Tony's shoulders was uncomfortable, but it worked for transportation purposes. It was the fact that even as an adult Parry's mind and mouth had a tendency to wander, leaving him babbling on completely without a cause or care in the world during their drive here, that made Tony reach into Parry's bag and (much to Parry's surprise) remove a pacifier before shoving it in Parry's mouth. That had set Parry in a cross mood for two reasons: first, he didn't like being told (much less forced) to shut up, and second, his beloved bag should only ever answer his call. Why had it responded to Tony? He didn't have long to contemplate that fact since they parked the cars outside the Holzberg manner and stood awaiting the night's trials and tribulations. Parry shivered just looking at the place. He might not be a fully grown angel any more, but the spirits here were far from settled and the place stank of raw magic. Anything could be inside those gates- werewolves, witches, even Russians- and Parry wouldn't know it. "Fow the wecowd," Parry grumbled after removing the pacifier, fidgeting in his sling as he looked up at Tony, "baby fat makes a bad human shiewd. I won't stop any buwwets coming youw way." Which gave Parry an idea, if a small one. "Can you weach in the bag an' get me a mawkew? I can't cut off heads, but I can stiw dwaw wawds on you guys."</s>
<|message|>Flint White Flint turned off the engine to his car and opened the door, standing outside too the view of the twisting manor that they were here to investigate. Flicking his cigarette butt on the floor, he walked over to the boot of his car and removed a violin case from within, he then went to the van to meet with the group. "What the hell are we doing here again?" Flint asked, going for another cigarette as he clicked his fingers to a flame, placing the violin case beside him. He had been here before, quite a while back now. A few vampire cases here and there, he wasn't pleased to be back. Too many 'modern gangsters' in recent times. Nothing like what Flint used to be, no style, no honour and no respect, and they couldn't shoot for shit. "What's the Plan?" He asked Rikive as he leant on the van, smoking his cigarette leisurely. If it was his decision, he would be going in alone. Using the knife on his belt to quickly and silently take out any guards that stood nearby, when he found what they where looking for he would either pick it up or if it where too heavy to simply take he would use his air manipulative powers to raise it a few inches from the ground and glide out of the manor.</s>
<|description|>Flint White Age: 125 (looks mid 20's) Gender: Male Breed/Species/Type/Lineage: Elemental Sorcerer. Physical Description: Talents: Firearms training Elemental magic (Controlling and conjuring of earth, fire, water, air) Police Procedure Detective work Hand to Hand combat Interrogation Quick witted History:Flint was born in 1895, he led a normal life in Camden until he was conscripted into World War One. After the war, life didn't seem as precious anymore and he joined with a local mob boss. The gang told him of his magical abilities, which he had no idea he had, and began having him work for them in robberies. His shenanigans caught the attention of the magical courts. They soon captured him and they explained the world that sat under his nose, they explained that it was magic that kept him young, that his parents had died horribly to an unknown attack. Flint was lost, and not knowing what to do he left Camden just in time for Conscription to scoop him up for World War Two. More war and Flint was on his last thread, he returned to Camden and began Private investigation, it was ok work and helped pay for the taxes. Flint got his big break when the Court asked for him to join their police force, he accepted and soon rose the ranks to detective. Magical police work was a lot more intriguing than normal private work, and he was good at it. Then it all went to hell. Flint survived the first purges, but has been in hiding for awhile now. However he has begun to raise an army. A poster here, a leaflet there all signifying a meet up of those who wish to stop the current 'leader'. Psychological Profile: Harsh, Quick witted, scheming and cold hearted. Flint was normally one to work alone, but the new order of things means he will have to begin working with others if they are going to stop the main threat. He wont take orders from anyone, but he isn't an idiot, and can be persuaded to do things if its for the best. He is a long standing alcoholic, and it is rare to see him without a bottle on his person, many believe his way of work is inhumane, and he prefers to act first before asking questions. More than likely not all there in his head, due to the terrible things he has seen in and out of war. Possessions: .44 Magnum revolver in shoulder holster. An array of legal and illegal weapons he keeps at his current safe house, most are pre 1950's however. Smudge, the cat. Yes and Flint knew about Beth through her criminal connections, and was on her tail at every corner until she spoilt all the fun and died. When she was placed in the court he wasn't pleased, not just because of her past crimes but also because of the moral grounds on controlling others.</s> <|message|>Antonio Victor Barnes Tony knew the smell of this place, and he knew the terrain. He crouched low out of instinct and lowered his voice, "Voice down, man." Parael might well have really thought he'd gone around the bend if he said, "Charlie's listening" so he avoided saying that, but it's really what he wanted to say. "We gotta see if the others are here and find them. Keep your ears wide open, man." He whispered as he started to move through the brush, trying to step around the stuff that rustled, trying to keep his eyes in all directions. He'd been point several times, particularly when that fuckstick Lieutenant Pfluger decided that Tony's mouth was too much and up he'd go in front of the patrol. But now it was him and a toddler, and he had no fuckin' clue at all what was going to jump out of him in the jungle. "Don't pop nothing that smells man, I don't know what's out here, but it'll be out of place in this shit. Watch my fuckin' back." Tony suddenly regretted taking any kind of shower before coming out, because fucking Charlie, or whatever horror was out there, could smell yankees on the basis of a couple things; sweat and diet and, most especially, soap, shaving cream and fucking aqua velva. Americans liked to go into the field barbered up and it smelled entirely out of place in the jungle. He'd learned that because he survived much of a tour in 1967 and early 1968 right before everything turned around in his life. Of course, he'd always had the senses, the vision and smell and hearing of a lycanthrope, and that was often what saved his ass. There were trails to be seen, but he wasn't getting on them. He assumed, even as he crouched and moved, that there was a trap somewhere, and sure enough, he spotted one as they moved through; a frag rigged with a tripwire on a little bamboo y-frame, concealed real well. Tony had a pocket knife on a keychain with some scissors, and he used that to snip the wire once he bent the cotter pin on the frag to keep it from popping out; M26 -- American. He took that up and put it in a pocket on his hoodie. But he held it up to Parry first, as if to say, here we are! If the others were here, and while Flint had fought the Germans, he never saw anything like the fucking 'Nam, they were going to be in a real world of shit. "We gotta find the others before they step into punji stakes or trip a claymore man," Tony said, fearful desperation in his voice, "They don't know what this shit is like..."</s> <|message|>Parael Magnus "Yeah, we'we gonna have ta find da odders," Parry whispered, leaning in closer to Tony's ear. "But you gotta keep your shit togevver man. I ain' got shit ta bring ta dis place. An' I can't turn my head a full one-eighty, so watchin' youw back is a pwobwem." Parry lived through 'Nam like Tony. Unlike Tony, Parry lived through 'Nam while watching the war happen on TV, smoking his brains out on primo weed, and trying to forget that it was even going on. Even a retired Celestial got hints of human death. Every time you got a few million humans together for the sole purpose of massacring one another, you lined up a buffet for a Daemon to pop out of the Nether and go to town on everyone. Wars were messy. Wars gone metaphysical were nasty. "I ain' gonna shit myself, Tony, so don' worry 'bout me dwoppin anyting," Parry said. Right before Tony showed him the M26 booby trap they came within inches of stepping on (Okay. Maybe it was a few feet, and Tony was on top of that shit, but when you went from an all-powerful Celestial to a drooling, pants shitting two-year-old in the space of twelve seconds, you understood mortality that much better). Right then and there, if Parry'd eaten anything before they left, he would've loaded up his pants. Thankfully, he was running on empty and wasn't about to tell Tony what would've happened. "I got no burnin' sword. Buh I still got da mawkew," he said, tapping Tony's neck with the Sharpie. "I gots 'nough space back hewe fow one ow two wunes. Wet me know what you need. Night vision? Camofwage? Siwence? What'd you wish fow most in da jungwe, Tony?"</s> <|message|>Arachne (Assumed name: Autumn Weltich) Whilst getting a rune put on her the rain began to come down on Autumn. Where did it come from? It fell so fast that her vision was obscured. Taking a step back she tried to find some kind of cover. Before making it far though it cleared and she stepped right into water. Unable to stop herself she tumbled and fell with a splash. Flailing a bit she scrambled back onto land. She never was a particular fan of bodies of water. It made her slow and wet. For a moment she almost broke her disguise to get out. It was almost sad how something so simple could draw a panic. Back on semi-dry land she wrung the water out of her hair and looked around. Great, an illusion or mind trap. There others didn't seem to be immediately nearby. They were split up in some wet jungle. Who's mental construction could this be? Despite the noise of the wildlife to her it was eerily silent. Usually she could hear her spawn chattering everywhere, talking to her. But in this imaginary world she did not hold sway of them. Where the hell to begin. This place could be endless, filled with traps, monsters, and all manor of danger. All could be real to the mind. Speaking of which is was best to keep that in check. For now it was best to focus on finding the others or a way out. Anything else could just make the situation even worse.</s> <|message|>Antonio Victor Barnes "Silence and something that lets me see where people messed around," Tony said after a minute. He was going to request metal detection, but that'd be no good for punji stick traps. It needed to be based on connections. "Like if someone disturbed a space. Cause Charlie likes to put traps in any place he thinks will get someone, and they have damn good camouflage." Then, uncharacteristically for the 'Nam, he heard thunderous booming in the distance, dull thudding. He'd been shadowing a trail, checking for traps and trying to watch the river when he stopped at the sudden sound. Had to hand it to Tony, those lycanthrope senses were tuned, his every move was cautious and aware of the terrain. The silence ward wasn't changing his habits of movement here; and the way he plucked that grenade trap out of the ground was mute testament to how deadly the ground was; the jungle lent itself to perfect concealment, and punished the unwary. Tony would have the freak out at the flood of old memories, doors long barred shut, later. Now was necessity. "Not artillery, not mortars and not any kind of explosion," he told Parry.</s> <|message|>Beth Callahan. Beth felt an unnatural shudder ripple through her ethereal body as she scouted the park with Autumn. The sensation worsened when raindrops began falling, then pouring down. With some reluctance, her body became solid again, and the raindrops bounced off. Splitting from the group as per Rikive's orders, she trudged through the downpour, a quiet grumble slipping past her lips every so often. The rain stopped all too suddenly to be of any comfort. Beth paused where she stood, squinting at her surroundings. The park had been a mess, sure, but not as overgrown as it was now. Since when did parks turn into jungles after a little rainfall? Just a moment ago, the moon barely peeked through the wooded park, now the sun shone on trees that certainly didn't belong in New Camden. She pinched the bridge of her nose, feeling nothing, and muttered to herself. "Some sort of magic, isn't it? Wonderful." With the rain gone she became intangible again -- before all this Nemsemet mess she'd never had to switch in and out so frequently, it was starting to make her nauseas. Even passing through shrubbery as she was, she moved cautiously, eyeing every hiding place imaginable. Assuming the illusion served as a defence for the manor, it had to go pretty deep, or there was something more inside. Their best bet was to find the other pairs, regroup, and think their way out of it. So Beth moved silently forward, listening for the slightest sign of her comrades and feeling, like some kind of bug, for the energies that hung around them. She thought the thunder returned when she heard that big boom, but it dulled soon after, and didn't sound like any kind of thunder she'd heard before. She stilled except to turn her head, made a rough guess at where it came from, then started off in the opposite direction. The second step she took, she felt something different zip through her foot -- not leaves or twigs, but something metal. Manufactured crap always felt cold, unlike something natural. Beth turned and crouched, low and carefully, and just about caught sight of the thinnest of wires spread taut from one bush to another. She really needed to find the others.</s> <|message|>Gray Conover The deluge started. With the others running ahead and otherwise taking cover he strolled along. It was like being in Oregon in the middle of the year where torrential downpours were commonplace. He enjoyed the sound of the rain and getting wet wasn't unpleasant to him. The patter gave way to a blinding sun that was completely out of place. The building that should have been there was replaced by a vibrant display of unfamiliar trees. The cool night air was replaced by a humidity that clung to you like a filthy diaper. "What?" He shook his head with a heavy sigh. "I hate magic. It'd be different if I had some. I wonder if Karram can fix this. Where am I anyway?" He conversed with himself.</s>
<|message|>Flint White Flint had been taken by surprise by the sudden change of atmosphere. Of course if you had looked at him you wouldn't have noticed. He had preferred the rain however, to wherever he was now, too hot and damp. He began to rack his brain, really look around, it was some sort of forest he knew that much, and the fauna was not American, neither European. Maybe South American, hell for all he knew he could be in Asia. No, he had to stick with the facts, he was still at the manor home, just some kind of magic wards protecting the place. Flint began to walk along what seemed like a trodden path. He needed to find the manor, or at least whatever the manor was hidden under in this place. The ground under Flint began to become more messy, leaves seemingly covering where a path once was twigs seemingly placed to look random rather than naturally forming, it seemed someone was attempting to hide the path, or possibly to hide a trip… The thought was interrupted by the familiar click of a grenades pin being removed. Luckily Flint's reactions whereas on point as they were 60 years ago, and the man was covered in solid rock as the explosion occurred, the shrapnel chipping away at the dirt and stone but not making its way through, Flint shifted the barrier out of his way as he wiped the sweat off his brow. "That was a close one…" Flint muttered to himself, trailing off as he soon realised this wasn't any ordinary jungle, this was a battleground. Just not one he had thought in, it was a guerrilla war, a lot more sneakiness and a lot more camouflage. Like some of his brethren in Japan, the war Flint avoided to be shipped off to France. This was going to be 'fun'</s>
<|description|>Beth Callahan. Age: 20 (physically), 35 (in years). Gender: Female. Breed/Species/Type/Lineage: Poltergeist. Physical Description: Talents:Intangibility – That walking-through-walls thing. Spirits eventually achieve the ability to switch between being tangible and intangible at will. A sub-benefit of this is invisibility to mortals. Telekinesis – This is what makes throwing furniture so easy. Requires emotional instability (i.e. mood swings, anger, and grief). Possession – The ability to take control of a mortal body. The mortal usually suffers memory loss from the moment of possession to their release. Spiritual Energies - Beth can perceive a variety of these and as such is not immune to the affects of other dead. History:One randy night between a local girl and an Irish immigrant in 1980 led to the birth of Elizabeth Callahan. Her mother wilted under the pressure of raising a newborn and her father, never intending to stay long in the United States, developed an addiction to drugs and alcohol before she reached the age of three. To say Elizabeth grew up independent would be an understatement. She never bothered attending high school. The "real world" taught her everything she needed to know. By the time she should have been a junior, she was a skilled thief and hung out with low-level thugs in youth gangs. Around this time her mother went missing. It was assumed, due to her mother's lengthy history with depression that the woman had left to commit suicide. With this and the fall of the gang, Elizabeth abandoned her father and moved with the crowd to another city. Settling in New Camden, she started from the bottom again. She stole from other gangs, working her way up to the most powerful, until she wronged someone too high up for it to go unpunished. She tried to flee the city under the protection of the millennial celebrations. She took shelter in a trinket shop and pocketed the most valuable of the items for sale, hoping to pawn them off for a plane ticket. The owner confronted her but Elizabeth pushed the woman aside, but not before she heard the woman utter what would later turn out to be a curse. Elizabeth made a final bid for freedom and was cornered by those she'd wronged. She was beaten and shot, but "awoke" later with an incorporeal body and one of the stolen trinkets, a pendant, hanging off her neck. Learning the ropes of the supernatural world took years. Gradually she developed a new set of skills, along with an understanding of the curse: she was to be kept in the realm of the living as punishment. Her mortal life taught her not to be so reckless in this new world, and she lived—or rather, didn't—in civil servitude to the Court, awaiting her chance to earn favour as "Beth". Over the course of twenty years, she attained a vague familiarity with Count Caradoc, a place in his court—possessing the right people offered so many opportunities—and a reputation, especially among the dead. She took the pendant to a small town outside New Camden and buried it beneath the coffin of a grave marked "L. P. Withers". Should anyone discover its purpose she knew the curse could be undone in order to vanquish her. Several years later, the aftermath of the Count's death threatened to mirror Beth's mortal life. Betrayed by her undead associates, she sought out those who would rally against Nemsemet. Psychological Profile:In life, Elizabeth strived to be recognised and, sometimes, feared. It gave her leverage over those who would hurt her, and growing up with the relationships she had, she understood no one could be trusted. Everything she did, she did to protect herself. She fashioned a new identity for herself whenever it was necessary, and it was necessary so often she tended to forget who she started out as. The façade became habit. Death provided a learning opportunity and a new beginning. The addition of new threats meant she retained her old intentions, but new abilities meant Beth didn't need to work so hard to protect herself any longer. She became calculative instead of reckless and spent more of her time strategizing than outright fighting. Age, even in death, has proven helpful in creating a wizened Beth. After so many years she recognises the need for a system, but one that is fair and just. She is particularly sympathetic towards the poverty-stricken. She does nothing without reason, even if that reason is simply to enjoy herself. Which she does happen to do. She considers some things to be naïve or fruitless, such as loyalty to anyone other than yourself, and control; anything you try to cage will inevitably escape. Beth's strongest belief is in ambition and perseverance: with this, you can achieve anything. Possessions: * The cursed pendant (buried). Yes, and: Beth met Rikive, through Parael, when investigating different strains of magic and all but interrogated the deity to tell her everything she knew about otherworldly spells.</s> <|message|>Flint White Flint was not one to make idle chit chat, he rolled his eyes at Parael and skimmed over his outfit. He didn't understand the fashion of the modern world, anyone who had seen Flint before would know he always seemed to wear the same suit, the same hat and the same coat. Sometimes it was rumoured he only owned one of each and never changed. When asked he would just say that the outfit "is best for investigation purposes." In the modern world however it just looked like he stepped out of a noir film. "Im not here for a chat" Flint said, his voice sounding like he gargled gravel. "Have you reconsidered my offer yet? Your people would be safer at my place" Flint's large hands searched his coat pocket, slipping out a packet of cigarettes. He carefully placed one into his mouth and clicked his fingers. A small flame burned in his grasp, he quickly wafted it away as he lit the cigarette. Breathing in the smoke then exhaling to the side, being sure to avoid breathing smoke into anyone's face. Flint took a step inside, spotting Rikive he nodded, then did his usual scour of the room, his eyes that of an eagle looking to make sure nothing was out of the ordinary. Then he spotted an enemy. In the blink of an eye Flints hand was at his gun, his hand pulling it from the shoulder holster and pointing it at the figure. The hammer clicked, locking the chamber in place on the large firearm. "What are you doing here!" Demanded Flint to Antonio, standing at the other side of the room. Many lycans had joined Nemsemet and Flint had dealt with this one before. His finger was on the trigger, waiting for the monster to give him a reason to shoot.</s> <|message|>Antonio Victor Barnes "What does it look like, asshole?" he snarled. No love lost there, since Flint crawled up his ass in the 1980's trying to prove him guilty of a string of ugly murders that involved cannibalism, "Maybe you should ask the host instead of acting like this is your house and I broke in. Ever think of that or were you too busy whippin' it out to think it through, Whitey?" Just like last time, went the unspoken added comment. He relished calling the man 'Whitey.' It was so appropriate. One letter changed the whole texture of the conversation. But what Tony really wanted to do was just rip the man's head off, and it was hard to count more reasons off in his head than he had fingers. His nostrils flared and took in the tobacco smoke, which was offensive and harsh -- of course the guy would smoke something that smelled like a lit fart. There were reasons, of course, not to start a fight in another being's home -- being a guest and behaving accordingly was a big deal with certain sets of supernatural. But then there were fuckers like Flint who didn't think they had to play along with the niceties, and perhaps that's why, unable to resist, Tony pointed out, "I can see why you'd be wary around werefolk, Whitey, I bet there's more than a few scores they want to settle, especially with the Court's cops. Guess that's karma comin' round real hard, looking for your ass. Shit, you protect anyone? Your place is the first place they're gonna tear up, boy. Right after this place," he added pointedly to Parael -- tick-tock. At least getting that bit off his chest, smirking rather than snarling now, though suffused with malice that reached his eyes knowingly, seemed to stabilize his response a bit.</s> <|message|>Parael Magnus "Oh, Flinty-poo, it's so sweet of you to offer to put up the merry band of hangers-on." Parry stepped aside for Flint, letting the drab enforcer into his home. He'd always admired the old Noir look on the guy. Thankfully, he didn't stink like he would if it was the only set of clothing he owned. "Have you reconsidered my proposal for a wardrobe change. Leather dusters are-" Parry was cut off, waving the smoke cloud of cigarette smoke out of the air after Flint lit up. "Ah, there's no smoking in here. Kids and all that." And I'm going to smell like tobacco for a couple hours too. Need to get some cologne on, fast! But there were no kids present any more. Most of the place had been emptied out. It was Parry's not so subtle way of reminding Flint just whose house he was in. And as he was getting ready to excuse himself to get some more pleasant odor applied to himself, like that, with the click of a hammer on the pistol, the temperature of the room dropped about a hundred degrees. "Whoa whoa whoa!" Parry said, resisting the urge to draw his silver Fairy Sword. "Guys, can we not murder each other while there's a fucking Egyption-god-mummy on his way to kill us all? Please? Guns down, claws retracted, and everyone take three deep breaths!"</s> <|message|>Rikive Heimdalsdóttir Rikive jumped when things quickly turned for the worst once the lawman and the messenger saw one another. Obviously they knew one another and more apparent, there was quite a lot of bad blood between them. She remained still, not wanting to add to the tension by drawing her own weapon but when the messenger snapped back at the man it seemed the situation would only become worse. Rikive gritted her teeth as Parael spoke and started to take off her jacket, her light hazel eyes flicking between the two of them with a scowl. "Parael is right. Cease thy squabbling! We hast a large enough axe hanging ov'r our heads without fighting amongst ourselves!" She said, gripping her jacket in hand tightly and holing it as though she was about to throw it. "Or doth thou require time outs. I believe Parael has appropriate furniture for such occasions." She finished, her gaze split between watching the man with the gun and the Berserker. At least she wasn't the only one that wasn't fond of Flint the lawman. She was still sore at him for arresting her after the incident with her duel with that obnoxious human. The mortal had agreed to it, she still maintained she was well within her rights to have beaten him like she had.</s>
<|message|>Beth Callahan. Going into hiding had not been necessary in so long, Beth didn't consider slipping into the body of a mortal as a means of escape until days later. She scolded herself for the absent-mindedness, but once inside the body of one Jacob Schmidt, she didn't give it a second thought. She supposed Nemsemet's minions sensed the supernatural even within the shell of a mortal, and so moved quickly throughout the city. But whether or not they could sense the spiritual, she certainly could. Albeit a new talent, Beth grasped the ins and outs of it in quick time. For now it served as a spiritual navigation tool, highlighting the most infested areas of New Camden at any given moment and providing her with a safe escape route. Why hadn't she ever gone into the business of private investigation? She had to give up the body of Mr. Schmidt at some point, lest she want to drive him mad. On the outskirts of town, where the cityscape morphed into suburban neighbourhoods, she laid the mortal in a bush. The half empty bottle she shoved into his hand resulted in a few seconds of solid snickering: a relief in the endless intensity of Nemsemet's dominion. Of all the houses, she chose the one with the neglected front lawn. She tried only to possess the bodies of those who might not be as missed as others when they lost their memories. The icy paresthesia that spread over her incorporeal form as she passed through the walls never became less uncomfortable. Beth made her irritation known as soon as she was inside, shuddering until picture frames trembled against the walls. Left-to-rot pizza boxes covered the floor with such density they may as well have been a second carpet. Discarded clothes and beer cans gave Beth everything she needed to make her decision. She followed the sound of snoring to the master bedroom, where a middle-aged man in a suit slept in an armchair by the window. Beth stood in front of the chair and fell backwards. His heavy body might have been difficult to move when she was a young poltergeist, but now she mastered temporary bodies like an experienced puppeteer. She headed for the daycare joint Parael had a hold on. He'd be able to explain some things for sure, and Beth figured the few good folks left would have gone there too. Using her puppet's wallet, she paid for a cab to take her a few blocks from Parry's. Beth approached the building slowly, surveying the area for unfamiliar spiritual signatures. Finding none in the immediate vicinity, she knocked.</s>
<|description|>Beth Callahan. Age: 20 (physically), 35 (in years). Gender: Female. Breed/Species/Type/Lineage: Poltergeist. Physical Description: Talents:Intangibility – That walking-through-walls thing. Spirits eventually achieve the ability to switch between being tangible and intangible at will. A sub-benefit of this is invisibility to mortals. Telekinesis – This is what makes throwing furniture so easy. Requires emotional instability (i.e. mood swings, anger, and grief). Possession – The ability to take control of a mortal body. The mortal usually suffers memory loss from the moment of possession to their release. Spiritual Energies - Beth can perceive a variety of these and as such is not immune to the affects of other dead. History:One randy night between a local girl and an Irish immigrant in 1980 led to the birth of Elizabeth Callahan. Her mother wilted under the pressure of raising a newborn and her father, never intending to stay long in the United States, developed an addiction to drugs and alcohol before she reached the age of three. To say Elizabeth grew up independent would be an understatement. She never bothered attending high school. The "real world" taught her everything she needed to know. By the time she should have been a junior, she was a skilled thief and hung out with low-level thugs in youth gangs. Around this time her mother went missing. It was assumed, due to her mother's lengthy history with depression that the woman had left to commit suicide. With this and the fall of the gang, Elizabeth abandoned her father and moved with the crowd to another city. Settling in New Camden, she started from the bottom again. She stole from other gangs, working her way up to the most powerful, until she wronged someone too high up for it to go unpunished. She tried to flee the city under the protection of the millennial celebrations. She took shelter in a trinket shop and pocketed the most valuable of the items for sale, hoping to pawn them off for a plane ticket. The owner confronted her but Elizabeth pushed the woman aside, but not before she heard the woman utter what would later turn out to be a curse. Elizabeth made a final bid for freedom and was cornered by those she'd wronged. She was beaten and shot, but "awoke" later with an incorporeal body and one of the stolen trinkets, a pendant, hanging off her neck. Learning the ropes of the supernatural world took years. Gradually she developed a new set of skills, along with an understanding of the curse: she was to be kept in the realm of the living as punishment. Her mortal life taught her not to be so reckless in this new world, and she lived—or rather, didn't—in civil servitude to the Court, awaiting her chance to earn favour as "Beth". Over the course of twenty years, she attained a vague familiarity with Count Caradoc, a place in his court—possessing the right people offered so many opportunities—and a reputation, especially among the dead. She took the pendant to a small town outside New Camden and buried it beneath the coffin of a grave marked "L. P. Withers". Should anyone discover its purpose she knew the curse could be undone in order to vanquish her. Several years later, the aftermath of the Count's death threatened to mirror Beth's mortal life. Betrayed by her undead associates, she sought out those who would rally against Nemsemet. Psychological Profile:In life, Elizabeth strived to be recognised and, sometimes, feared. It gave her leverage over those who would hurt her, and growing up with the relationships she had, she understood no one could be trusted. Everything she did, she did to protect herself. She fashioned a new identity for herself whenever it was necessary, and it was necessary so often she tended to forget who she started out as. The façade became habit. Death provided a learning opportunity and a new beginning. The addition of new threats meant she retained her old intentions, but new abilities meant Beth didn't need to work so hard to protect herself any longer. She became calculative instead of reckless and spent more of her time strategizing than outright fighting. Age, even in death, has proven helpful in creating a wizened Beth. After so many years she recognises the need for a system, but one that is fair and just. She is particularly sympathetic towards the poverty-stricken. She does nothing without reason, even if that reason is simply to enjoy herself. Which she does happen to do. She considers some things to be naïve or fruitless, such as loyalty to anyone other than yourself, and control; anything you try to cage will inevitably escape. Beth's strongest belief is in ambition and perseverance: with this, you can achieve anything. Possessions: * The cursed pendant (buried). Yes, and: Beth met Rikive, through Parael, when investigating different strains of magic and all but interrogated the deity to tell her everything she knew about otherworldly spells.</s> <|message|>Flint White Flint slowly placed the hammer back to safe, slipping the handcannon back into its holster. He took one last drag of his smoke before putting his cigarette out onto his jacket collar and flicking the butt outside, grimacing at the wasted cigarette. "I moved, I know my place is probably turned over by now so I found a nice little apartment complex, separate rooms and what not" Flint glanced around the room to the hostility towards him. He knew that he would have to be more careful, try not let his emotions run wild around these people. Flint realised he was outnumbered and so sighed "so anyway... What's the plan?" He walked over to a chair and slumped into it, he removed a coin from his pocket and manipulated the air to have it spin on the tip of his finger.</s> <|message|>Parael Magnus The gun was back in its place, swords were being sheathed. Rikive threatend to put both Tony and Flint in the time-out corner and wouldn't that have been something to put on YouTube? All was right with the world again. Sort of. Maybe. Minus Nemsemet coming to kill them all. That was when the KNOCK-KNOCK-KNOCK at the door came, and Parry drew his own sword in aggravation as he spun round and slid open the bolts on the heavy door, leveled the blade at heart's height, and- "Oh good lords, Beth," he said, resheathing the blade as he exhaled. Too much adrenaline today= way too much. "You know what, we're all about to murder each other from panic anyway, so why not join the party. Actually, I'm sorry. That was in bad taste." Parry stepped to the side, making room for Beth's newer and more rotund form in his foyer. "How you been, Beth? I see you've gained a few pounds since the last body. That meth-head didn't suit you anyway. Teeth were beyond horrid Guys and gals, this is Beth. Beth, meet my merry band of sociopaths. We were all just getting ready to skip town before an evil God-Mummy destroys the place. I'm not sure if you're on the most wanted list yet, so feel free to join in or move on and say you never saw us if you want. Flint apparently has a setup for us. Unless you've got a plan, Tony?"</s> <|message|>Arachne (Assumed name: Autumn Weltich) Arachne A clack echoed through the open halls of the court, the sound muffled by the large doors at the end. Pulled away as the sound approached, Arachne in her human form, entered. Stepping to the center her heels announced her presence. It was a very rare occasion that she would be summoned directly. No doubt this had to do with the recent development. The neighboring court of New Canden had gone silent. While humans were coming in and out and appeared to be unaffected, anyone or anything related to the supernatural would go in and never be seen or heard from again. So was the case with the Queen's own spiders. None of the ones that were there or went in after were responding back. It was as if they just vanished. Even the human employees that were sent to investigate failed to report in. Only those completely unaware of anything going on returned. Any now she must admit to the court her findings. A brief uproar was raised by the attending members. One of the most informed and far reaching agents available to them told them little more than they already knew. They were not interested in the minor details the spider was able to deduce. They wanted to know what was happening inside and how everything was cut off. Each passing hour the theories that flew about made listening to any of them fruitless. An even more rare and almost unheard of event members from other courts began to arrive. This was no summons, it was an ultimatum. Arachne may have influence and blackmail over several of them, but with as many as were banding together she had little choice but to heed their words. She, among others, were tasked with going to New Camden personally to learn of what was happening and put an end to it. Failure to do so would be severely punished, secrets be damned. With the force on hand to make it happen she relented and was escorted to the safest known distance to New Camden. Calling on her spawn she entered the unknown. Once inside she found that communication within the mysterious barrier still functioned. In the thick of it now she made no hesitation in arranging a place to stay and put every last spider to work collecting information. In the relatively short time that things have been cut off there was very little to go on. It seemed that most here had a spotty idea what truly happened. But what was most unsettling what that the court of New Camden had been completely wiped out.</s> <|message|>Karram Sylian Karram Sylian sat alone in his dingy one-bedroom apartment wondering how this could have happened. One day he was working his ass off in an attempt to make a name for himself with the courts and the next the supernatural world as he knew it went to shit. Nemsemet, some terrifying being from ancient times, had successfully killed the Count and his court members single-handed. Karram was there when it all happened, and he and Eromyr just barely escaped unscathed, albeit terribly shaken. The two of them had since been in hiding until Augustus Nicholson, last heir of the de Lacy family, decided to raid the Museum of History in some foolish attempt to defeat Nemsemet. Eromyr begged Karram to join the raid party, but he simply refused. The plan, if you could even call it that, was a suicide mission. So he let Eromyr face the dangers alone, and now he was dead along with every living (and unliving) soul that ventured into that museum... Karram peered solemnly out his window for a glimpse of hope. Of course it was illogical to think simply looking outside would solve his problems or even offer him any solace, right? Then something caught his eye. Coincidental. Nevertheless, near his apartment complex was this sort of daycare owned by a fairly renowned and very flamboyant supernatural. The name Magnus came to mind; yes, Parael Magnus. Karram had only met him in passing a few times over the years. Honestly Karram knew more about him from the archives housed at the court than from actual interaction with him. Karram shook his head trying to stay focused. It seemed a conglomerate of familiar entities were gathering in the daycare. First it was the lycanthrope Antonio, who looked panicked and fidgety as Magnus opened up and allowed him entry. Then Flint, whom Karram had met on several occasions in the courts, knocked loudly before Magnus rushed him in as well. And finally a strange individual in which Karram was entirely unfamiliar went in. What's going on over there? With his curiosity getting the better of him Karram quickly grabbed his sword and dagger, and hid them securely underneath a dark-colored trench coat. He briskly descended the stairs outside his apartment and made his way across the street to the daycare. Attempting to remain unseen and unheard, Karram stealthily approached the doorway and listened carefully with his eyes closed. Albeit muffled, Karram could hear Parael's distinctive voice as he introduced someone named Beth and talked about "[skipping] town before an evil God-Mummy destroys the place." Karram's eyes shot open at hearing this; Nemsemet had this place in his sights? And so near to his own dwelling. It became clear that Karram would not be safe if this rumor were true... Hell, Nemsemet could probably sense other supernaturals from mile away! "Flint apparently has a setup for us. Unless you've got a plan, Tony?" Karram assumed "Tony" was Antonio. And he wondered if Antonio would respond with a differing plan to Flint's "setup." What say you, Antonio? Another few seconds passed and Karram sighed softly, shaking his head. I can't believe I forgot again... he thought to himself as he grimaced at his own mental shortcoming... Antonio could probably smell him.</s> <|message|>Antonio Victor Barnes "Well, I have a better plan than being in debt to the Court's Dirty Harry. I already have something worked out, but I don't think it's a good idea to take Whitey here and have most of the leeches and lycanthropes in the community on our ass because he's a goddamn magnet for more trouble. Like the dude hanging around already on the doorstep." He pointed at the nose. He wasn't a werewolf, but he still had more acute senses than that. He could see better than he could smell, but his sense of smell was still better than a human's. He wasn't sure what to do, it might be someone here for Parael, who was apparently popular right now, or it might be something else. It wasn't really a pack of lycanthropes waiting for Flint White, Tony was just too happy to needle the old man's paranoia. "Try not to pull that gun on him Whitey, I think I remember that smell." There were too many people here.</s>
<|message|>Beth Callahan. She couldn't say she was surprised to find everyone on edge, but Parael opening the door with a sword pointed at her meat suit's heart was not entirely expected. Still, for the time being it passed as amusing. "Thank you for the offer but I'm already dead," Beth responded after his initial comment. She cast her gaze about the room, taking in everyone she suspected were there, before stepping inside. She offered Parael a small smile. "You're forgiven." Most of the people in the room were familiar faces, especially the demi-god and Flint. Oh, he appeared to be irritated. She liked that; she grinned. Already several jibes bounced around her head, begging to be uttered in his direction. She kept her lips sealed, however, to catch herself up on the conversation at hand. For now it was perhaps safer in numbers. Unless the dread mummy himself sought them out, she and the others could easily hold their own against Nemsemet's minions. Before Antonio replied, Beth felt another's energy growing closer out of the fog of her senses until it reached the door, where it stilled. She didn't know much about Parael's wards on the place, but whoever it was, she was not the only member of the group to recognise another presence; Antonio pointed out the eavesdropper as he spoke, tapping his nose. Beth smirked and moved away from the door. "Let's deal with this quickly, yes?" she spoke, loud enough for the newcomer to hear, should the wards not include soundproofing. "If you all want to avoid mummy dearest, that is."</s>
<|description|>Beth Callahan. Age: 20 (physically), 35 (in years). Gender: Female. Breed/Species/Type/Lineage: Poltergeist. Physical Description: Talents:Intangibility – That walking-through-walls thing. Spirits eventually achieve the ability to switch between being tangible and intangible at will. A sub-benefit of this is invisibility to mortals. Telekinesis – This is what makes throwing furniture so easy. Requires emotional instability (i.e. mood swings, anger, and grief). Possession – The ability to take control of a mortal body. The mortal usually suffers memory loss from the moment of possession to their release. Spiritual Energies - Beth can perceive a variety of these and as such is not immune to the affects of other dead. History:One randy night between a local girl and an Irish immigrant in 1980 led to the birth of Elizabeth Callahan. Her mother wilted under the pressure of raising a newborn and her father, never intending to stay long in the United States, developed an addiction to drugs and alcohol before she reached the age of three. To say Elizabeth grew up independent would be an understatement. She never bothered attending high school. The "real world" taught her everything she needed to know. By the time she should have been a junior, she was a skilled thief and hung out with low-level thugs in youth gangs. Around this time her mother went missing. It was assumed, due to her mother's lengthy history with depression that the woman had left to commit suicide. With this and the fall of the gang, Elizabeth abandoned her father and moved with the crowd to another city. Settling in New Camden, she started from the bottom again. She stole from other gangs, working her way up to the most powerful, until she wronged someone too high up for it to go unpunished. She tried to flee the city under the protection of the millennial celebrations. She took shelter in a trinket shop and pocketed the most valuable of the items for sale, hoping to pawn them off for a plane ticket. The owner confronted her but Elizabeth pushed the woman aside, but not before she heard the woman utter what would later turn out to be a curse. Elizabeth made a final bid for freedom and was cornered by those she'd wronged. She was beaten and shot, but "awoke" later with an incorporeal body and one of the stolen trinkets, a pendant, hanging off her neck. Learning the ropes of the supernatural world took years. Gradually she developed a new set of skills, along with an understanding of the curse: she was to be kept in the realm of the living as punishment. Her mortal life taught her not to be so reckless in this new world, and she lived—or rather, didn't—in civil servitude to the Court, awaiting her chance to earn favour as "Beth". Over the course of twenty years, she attained a vague familiarity with Count Caradoc, a place in his court—possessing the right people offered so many opportunities—and a reputation, especially among the dead. She took the pendant to a small town outside New Camden and buried it beneath the coffin of a grave marked "L. P. Withers". Should anyone discover its purpose she knew the curse could be undone in order to vanquish her. Several years later, the aftermath of the Count's death threatened to mirror Beth's mortal life. Betrayed by her undead associates, she sought out those who would rally against Nemsemet. Psychological Profile:In life, Elizabeth strived to be recognised and, sometimes, feared. It gave her leverage over those who would hurt her, and growing up with the relationships she had, she understood no one could be trusted. Everything she did, she did to protect herself. She fashioned a new identity for herself whenever it was necessary, and it was necessary so often she tended to forget who she started out as. The façade became habit. Death provided a learning opportunity and a new beginning. The addition of new threats meant she retained her old intentions, but new abilities meant Beth didn't need to work so hard to protect herself any longer. She became calculative instead of reckless and spent more of her time strategizing than outright fighting. Age, even in death, has proven helpful in creating a wizened Beth. After so many years she recognises the need for a system, but one that is fair and just. She is particularly sympathetic towards the poverty-stricken. She does nothing without reason, even if that reason is simply to enjoy herself. Which she does happen to do. She considers some things to be naïve or fruitless, such as loyalty to anyone other than yourself, and control; anything you try to cage will inevitably escape. Beth's strongest belief is in ambition and perseverance: with this, you can achieve anything. Possessions: * The cursed pendant (buried). Yes, and: Beth met Rikive, through Parael, when investigating different strains of magic and all but interrogated the deity to tell her everything she knew about otherworldly spells.</s> <|message|>Flint White Flint ignored the casual remarks aimed his way, he wasn't here to persuade anyone, and he was just offering his services for what he thought was the greater good. Tony enjoyed bugging him, even the nickname 'whitey' added a childishness to his family name which he hated. As more people entered the building, the more Flint knew he needed to leave, with or without the current group. He stood up and pocketed the silver coin as he began to speak. "Well it's up to you guys, I'm not making you go anywhere, and if any lycanthropes come around I will deal with them personally" Flint's voice was plagued with a hint of self-doubt at the last comment. He was confident he could take down one were-being, as long as he wasn't taken by surprise, but more than that and he wasn't so sure. The ferocity of the attacks, and the speed and power. Flint preferred not to think about it. It was times like this that the weight of the revolver under his arm was reassuring. Around this thought the lights tinted blue, Flint was confused, but realised what the situation meant when Parry exclaimed aloud. At that moment Flint's first instinct was to go for his gun, but Tony and the rest didn't take too kindly to that last time so instead he flicked his wrist and a fist sized flame began to hover a inch above his palm. He held it there as the door opened and idle chit chat continued. Flint was heavily confused by Parry's tone, and wasn't sure what was to happen next. He decided to walk next to Parry, fireball in hand, and see who was outside. Waiting for what to do next in the new situation. He recognised the man at the door, but could not quite remember from where.</s> <|message|>Antonio Victor Barnes "Hey man, don't look at me. I didn't bring a Mormon van along. I came here in a Toyota because..." well, because his usual ride was just a little too easy to tail and he wasn't expecting to stick around and grab people. He raised an eyebrow at surgical mask girl and made sure to clear the line of sight and fire between him and Flint, just in case. He did it with just a bit of a smirk, but managed to hold off on gesturing with a flourish, like a matador letting a bull through. Suddenly, they had bigger problems than Flint and some hitter at the doorstep; there was a familiar sound that wasn't quite a shotgun blast, and then the shriek of a rocket. "DOWN DOWN DOWN!" he yelled even as he dove for ground and he didn't give a fuck what got broken when he went for the best cover he could locate in a pinch -- the memories were there and so were the reflexes, but it wasn't aimed for them. Still, the concussion from the blasts cracked and broke windows and rocked a building not designed to actually withstand a B-40 or something goddamn close to it. He didn't know who he yanked down hard to the ground like that, but it was the old infantryman's reflex, and it brought back all the bad memories. Instead, his car went up. It took a few tries to blow one of the other cars, but apparently they had goddamn rockets to spare. Not to mention the ammo; Tony tried to peek over a window a bit and the suppression fire started. It was an attack with an utter disregard for the Concealment Edict, but it was effective and kept the fighting at a range -- the supernatural community tended to work with swords and claws, maybe handguns at most, not heavy weaponry. Whoever designed the attack knew that outright urban combat was way outside of the expectations and preparations of the supernatural community. It was the rare member of it that prepared for attacks that belonged in Khost Province, Afghanistan here in New Camden. "Parael, you got a back door out of this fuckin' place, man?" He howled over the din, because the guys firing the shit weren't gonna hear what they had to say anyway; they must have been fifty yards away at least, probably more. You had to be loud to be heard in a fight, and that's why Tony was shouting.</s> <|message|>Flint White Flint had only seconds to react, and in that second he was back in the trenches, shells hitting around him, the fear of gas attacks at any moment. His reflexes only had a moment to kick in and luckily he didn't waste them shitting his pants. Flint was down on the floor, bringing Parry down with him as a barricade of pure stone erupted through the floorboards of the room. It wasn't enough to stop the rocket, but it kept Flint and those around him in one piece. The fire in his hand had quickly extinguished when he had grabbed parry and Flint rushed for his revolver, hoping his car down the street hadn't been a target. He popped his head up only for it to nearly be blown off, he had no idea where the fire was coming from and knew the house didn't have much left for structural integrity. He raised a few more dirt barricades which began to be peppered and broken down almost instantly, he rapidly fired his revolver into a general direction, more than likely hitting nothing but possibly making the other side keep their heads down.He began to reload as he yelled to the others "My car should be down the street, round the corner. It probably isn't there anymore but it might be worth a shot, unless anyone else has a better idea" By the time he finished he was fully loaded and firing off some more blind shots, the noise of the gun booming with its high caliber loads, wishing he had brought one of his sten gun's. He soon began to calculate that he was probably the only one here with a long range weapon, and that made him regret even more not bringing more guns.</s>
<|message|>Beth Callahan. The change in light came as an interesting development. Beth had not the slightest idea how Parael's wards worked, or even what kinds of wards he placed over the building. But of course whatever he did had to have some sort of flair, even minor as the blue light was. No matter what happened, they could place their trust in that at least. The knowledge of yet another presence outside, and one that carried unsavoury intentions, sparked a desire in her to ditch the meat suit. A desire which grew stronger when Parael drew his sword and made for the door, followed by a lit up Flint. Wait-- what had he called her? The Ghost of Christmas Past, how original. I resent that, Beth thought but withheld from speaking. She put away "Dirty Harry" for use another day, though. Increasingly aware of her meat suit's uselessness in the event of a fight, she marched off in search of a back room. She would never dream of abandoning a body in Parael's place of work,  even in times such as these, but the street outside would have to do. The back door was quite easy to find via a storeroom, and with the boys providing a distraction, she slipped out into the cold air. She walked a short way from the building, keeping it in her sights, and deposited the body behind a dumpster. "Sorry old man," she muttered to the unconscious fellow slumped against the brick wall. Freed from the limitations of a physical form, Beth turned back towards the building. That was when the blast shook the ground she stood on. Her instinct was to become intangible, and she did. Her body passed through a collection of bins on its way down. She fell into the ground and reappeared some way from the front of the daycare center. Flames engulfed cars on the opposite side of the street and bits of debris slid across the ground towards her. Beth couldn't see who started firing the shots through the black smoke, but she felt a bullet zip through her form. She dove behind the nearest wall and tried to focus on their energies.</s>
<|description|>Beth Callahan. Age: 20 (physically), 35 (in years). Gender: Female. Breed/Species/Type/Lineage: Poltergeist. Physical Description: Talents:Intangibility – That walking-through-walls thing. Spirits eventually achieve the ability to switch between being tangible and intangible at will. A sub-benefit of this is invisibility to mortals. Telekinesis – This is what makes throwing furniture so easy. Requires emotional instability (i.e. mood swings, anger, and grief). Possession – The ability to take control of a mortal body. The mortal usually suffers memory loss from the moment of possession to their release. Spiritual Energies - Beth can perceive a variety of these and as such is not immune to the affects of other dead. History:One randy night between a local girl and an Irish immigrant in 1980 led to the birth of Elizabeth Callahan. Her mother wilted under the pressure of raising a newborn and her father, never intending to stay long in the United States, developed an addiction to drugs and alcohol before she reached the age of three. To say Elizabeth grew up independent would be an understatement. She never bothered attending high school. The "real world" taught her everything she needed to know. By the time she should have been a junior, she was a skilled thief and hung out with low-level thugs in youth gangs. Around this time her mother went missing. It was assumed, due to her mother's lengthy history with depression that the woman had left to commit suicide. With this and the fall of the gang, Elizabeth abandoned her father and moved with the crowd to another city. Settling in New Camden, she started from the bottom again. She stole from other gangs, working her way up to the most powerful, until she wronged someone too high up for it to go unpunished. She tried to flee the city under the protection of the millennial celebrations. She took shelter in a trinket shop and pocketed the most valuable of the items for sale, hoping to pawn them off for a plane ticket. The owner confronted her but Elizabeth pushed the woman aside, but not before she heard the woman utter what would later turn out to be a curse. Elizabeth made a final bid for freedom and was cornered by those she'd wronged. She was beaten and shot, but "awoke" later with an incorporeal body and one of the stolen trinkets, a pendant, hanging off her neck. Learning the ropes of the supernatural world took years. Gradually she developed a new set of skills, along with an understanding of the curse: she was to be kept in the realm of the living as punishment. Her mortal life taught her not to be so reckless in this new world, and she lived—or rather, didn't—in civil servitude to the Court, awaiting her chance to earn favour as "Beth". Over the course of twenty years, she attained a vague familiarity with Count Caradoc, a place in his court—possessing the right people offered so many opportunities—and a reputation, especially among the dead. She took the pendant to a small town outside New Camden and buried it beneath the coffin of a grave marked "L. P. Withers". Should anyone discover its purpose she knew the curse could be undone in order to vanquish her. Several years later, the aftermath of the Count's death threatened to mirror Beth's mortal life. Betrayed by her undead associates, she sought out those who would rally against Nemsemet. Psychological Profile:In life, Elizabeth strived to be recognised and, sometimes, feared. It gave her leverage over those who would hurt her, and growing up with the relationships she had, she understood no one could be trusted. Everything she did, she did to protect herself. She fashioned a new identity for herself whenever it was necessary, and it was necessary so often she tended to forget who she started out as. The façade became habit. Death provided a learning opportunity and a new beginning. The addition of new threats meant she retained her old intentions, but new abilities meant Beth didn't need to work so hard to protect herself any longer. She became calculative instead of reckless and spent more of her time strategizing than outright fighting. Age, even in death, has proven helpful in creating a wizened Beth. After so many years she recognises the need for a system, but one that is fair and just. She is particularly sympathetic towards the poverty-stricken. She does nothing without reason, even if that reason is simply to enjoy herself. Which she does happen to do. She considers some things to be naïve or fruitless, such as loyalty to anyone other than yourself, and control; anything you try to cage will inevitably escape. Beth's strongest belief is in ambition and perseverance: with this, you can achieve anything. Possessions: * The cursed pendant (buried). Yes, and: Beth met Rikive, through Parael, when investigating different strains of magic and all but interrogated the deity to tell her everything she knew about otherworldly spells.</s> <|message|>Gray Conover The call was short and to the point. Autumn always did have a good sense of purpose. Another reason to add to the list on why Gray worked with her. Shy footsteps treaded down the hallway so Gray took a stance next to the door and drew one of his Glocks. He was expecting Autumn to arrive soon but caution didn't hurt. Instead of knocking she slipped a piece of paper beneath the door which he didn't completely expect. Scooping it up, he read it off quickly and confirmed it had to be her. Holding the handgun close to his chest he unbolted the deadlock and pulled the door open. He motioned her inside while glancing down either side of the hallway before closing the door. It didn't matter to how she found him so quickly. Gray kept his voice to a moderate level as he started going through details. "Strange to see you in person on the job. Last time this happened was on the ghoul job in Vancouver." A smile streaks across his face. "They had good spaghetti." Ghouls generally had the same traits as zombies except they were fast and smart. That group almost outplayed Gray using the abandoned tunnels. Clearing his throat he went to business. "I'll tell you what I know so far." Gray lowered his voice so that only she could hear. Crappy walls were a hazard but the place was affordable and defensible - mostly. "There's a sorcerer or witch doctor of ridiculous power out there. I can't leave and I doubt you can now. I tried earlier. Felt like the seizure my brother describes on occasion when I tried to. Crazy part is I saw other people leaving the area just fine. I didn't know magic could get so specific. Whoever's behind this is organizing the monsters. There's been a lot of abnormal activity so I've been playing it safe for now but I have a hunch that slaughter is on the horizon. It's not looking good Autumn. Seems to me we're staying for the party so we'd best get comfy." Gray continued habitually peeking out the windows through slits in the curtains, making sure not to ruffle them.</s> <|message|>Parael Magnus Lying on the ground, staring up at the night sky while explosions went off left and right, gunfire and magic fireballs. Parry had listened to Tony describe the concussive power of explosive weapons before, fighting in the jungle and all that. He'd listened to the lycan back then out of decorum rather than interest. Turns out he would have been better off paying attention to those old war stories, especially if Tony had one he liked to call "The day I survived 18 rockets." I retired to get away from this shit. Well, not the rockets and guns. Those are new. Not much different from Daemon curses and flaming javelins. What the Pit is that noise though? My carbon monoxide thingy? Oooooh, ringing in the ears? Is that what this is? It's not ringing, Tony. More like an eeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee sound that's getting quieter and quieter... Aaaaaaaand, back to reality. Tony was inside screaming about a back door, probably reliving his glory days from 'Nam. Parry caught the scent of blood tinged with spearmint- Rikive was shot but definitely not dead. Something suddenly stank of Demonic pitch mixed with copper. So Karram's drably dressed girlfriend was a demon? And she was shot too. And returning fire if that pop-pop-pop sound was any indicator. Great. A Demon-touched. This is gonna get awwwwwwkwaaaaaaaard. Flint was doing his level best to keep Parry alive, erecting dirt barricades to absorb any rockets that came their way and firing off pistol shots with his own hand cannon. "Aw, Flinty! My knight in shining armor!" Parry grinned, leaning up and planting a chaste kiss on the detective's cheek as he stopped to reload. "Oh hells! You taste like whiskey and Marlboro. Get off of me and get some aftershave!" The Celestial took all of six seconds to scratch and claw at his lips to get the taste off of them. "Like licking a trailer park rug. Never doing that again." Parry rolled to the side, giving the PI a chance to reload without getting any more smooches, while the Celestial considered their options. The house was warded against magic, so either Nemsemet had guessed that and sent his lackeys loaded for bear, or just never had any fucks to give over the whole "subtlety" thing. Made sense either way, so it didn't fucking matter. "Tony, back door through the kitchen! There's a subway entrance one block down! We need to get them into the house to trip the Wards on them! Beth, see if you can puppeteer one of the shooters and make a mess from behind them!"</s> <|message|>Arachne (Assumed name: Autumn Weltich) With the door open Autumn entered. Having eyes everywhere she didn't bother much with looking around. But of course Grey did not know that. A great amount of effort went into hiding that Autumn Weltich and Arachne, Queen of Spiders were one in the same. Those in on it consisted mostly of court members that she had a hold of. If others knew then they would kill every one of her children that dared show itself. However here circumstances were quite a bit different. Both of them were not getting out of this and she needed someone she could trust. But to prevent any trouble from arising later she most likely was going to need to reveal her secret to the human before her. There were not many humans that could claim to have seen Arachne as she truly was and live to tell about it. Crossing her arms whilst listening she processed the information. Grey always did quick work and this was no exception. Autumn could trust his word over the sketchy information floating about. Part of what he said she knew already, but having confirmation was good. She nodded in reference to their previous encounter. That had been some years ago and she pulled him out of the fire then. A rare smile flashed itself across her face. Humans were always nostalgic about things. Hard to blame them with such a short life span. Casually looking around the room she waited till he finished to speak up. "Excellent work. I have noticed several of the same particulars you have. Some of our employees that are more in the know have not returned. They are trapped in here like the rest of us. I'd rather not get them involved though so I haven't contacted them. Probably best it stays that way." He spoke low which meant there wasn't much in the way od privacy here. This would not make a good place to stay for very long. They almost would be better off in a much higher end suite than down here among the rabble. But that might not be a great place to start a brood. "We are going to need a better place to stay. You're really the only one I trust enough not to kill me in my sleep. But there is something that I must show you that you may not be pleased about. But not here." Something drew her attention and she looked off to the side a bit. No one was there, but she seemed to be listening intently. "If we are going to move then now might be a good opportunity. Pack your things and make yourself presentable."</s>
<|message|>Beth Callahan. Another concussive blast barrelled into the wall Beth hid behind. The shockwave sent even her into the street, her concentration hampered by the endless tirade of bullets and noise. Her body flickered in and out of tangibility as she rolled across the road. Bullets coursed right through her, each one starting a ripple of burns through her form. Albeit the only physical pain she was ever likely to feel again, the combination pissed her off. Enough, apparently, to set some things in motion. One of those things happened to be the nearest dumpster. Beth tossed the oversized trash can towards the origin of the bullets and used the momentary lapse in their barrage to pin her sights on the daycare center. Her spiritual spidey sense couldn't get a lock on anything, but she saw the rest of their merry band taking up arms. As soon as Flint erected a solid dirt shield, Beth darted behind it. She heard someone shouting and it took her a second to give the voice a name—Parry's telltale tone clued her in. She perked up at the sound of her name. "Making a mess is what I'm good for," she called back to him and took off. Beth took a shortcut through—literally, through—the buildings on the right side of the street and came around to the back of the shooters. She didn't bother to count them. What was the point? Numbers had no effect on the already-dead. She threw herself into the body of the closest assailant. Whoever this was, they were not wholly human. Mortal, perhaps, except it felt like they'd been tampered with. They fought the possession with a strength unfamiliar to most mortals, and dropped their semi-automatic in the process, but Beth's fifteen years of experience won out. The internal struggle only fuelled her abilities. She snatched up the gun and returned fire.</s>
<|description|>Beth Callahan. Age: 20 (physically), 35 (in years). Gender: Female. Breed/Species/Type/Lineage: Poltergeist. Physical Description: Talents:Intangibility – That walking-through-walls thing. Spirits eventually achieve the ability to switch between being tangible and intangible at will. A sub-benefit of this is invisibility to mortals. Telekinesis – This is what makes throwing furniture so easy. Requires emotional instability (i.e. mood swings, anger, and grief). Possession – The ability to take control of a mortal body. The mortal usually suffers memory loss from the moment of possession to their release. Spiritual Energies - Beth can perceive a variety of these and as such is not immune to the affects of other dead. History:One randy night between a local girl and an Irish immigrant in 1980 led to the birth of Elizabeth Callahan. Her mother wilted under the pressure of raising a newborn and her father, never intending to stay long in the United States, developed an addiction to drugs and alcohol before she reached the age of three. To say Elizabeth grew up independent would be an understatement. She never bothered attending high school. The "real world" taught her everything she needed to know. By the time she should have been a junior, she was a skilled thief and hung out with low-level thugs in youth gangs. Around this time her mother went missing. It was assumed, due to her mother's lengthy history with depression that the woman had left to commit suicide. With this and the fall of the gang, Elizabeth abandoned her father and moved with the crowd to another city. Settling in New Camden, she started from the bottom again. She stole from other gangs, working her way up to the most powerful, until she wronged someone too high up for it to go unpunished. She tried to flee the city under the protection of the millennial celebrations. She took shelter in a trinket shop and pocketed the most valuable of the items for sale, hoping to pawn them off for a plane ticket. The owner confronted her but Elizabeth pushed the woman aside, but not before she heard the woman utter what would later turn out to be a curse. Elizabeth made a final bid for freedom and was cornered by those she'd wronged. She was beaten and shot, but "awoke" later with an incorporeal body and one of the stolen trinkets, a pendant, hanging off her neck. Learning the ropes of the supernatural world took years. Gradually she developed a new set of skills, along with an understanding of the curse: she was to be kept in the realm of the living as punishment. Her mortal life taught her not to be so reckless in this new world, and she lived—or rather, didn't—in civil servitude to the Court, awaiting her chance to earn favour as "Beth". Over the course of twenty years, she attained a vague familiarity with Count Caradoc, a place in his court—possessing the right people offered so many opportunities—and a reputation, especially among the dead. She took the pendant to a small town outside New Camden and buried it beneath the coffin of a grave marked "L. P. Withers". Should anyone discover its purpose she knew the curse could be undone in order to vanquish her. Several years later, the aftermath of the Count's death threatened to mirror Beth's mortal life. Betrayed by her undead associates, she sought out those who would rally against Nemsemet. Psychological Profile:In life, Elizabeth strived to be recognised and, sometimes, feared. It gave her leverage over those who would hurt her, and growing up with the relationships she had, she understood no one could be trusted. Everything she did, she did to protect herself. She fashioned a new identity for herself whenever it was necessary, and it was necessary so often she tended to forget who she started out as. The façade became habit. Death provided a learning opportunity and a new beginning. The addition of new threats meant she retained her old intentions, but new abilities meant Beth didn't need to work so hard to protect herself any longer. She became calculative instead of reckless and spent more of her time strategizing than outright fighting. Age, even in death, has proven helpful in creating a wizened Beth. After so many years she recognises the need for a system, but one that is fair and just. She is particularly sympathetic towards the poverty-stricken. She does nothing without reason, even if that reason is simply to enjoy herself. Which she does happen to do. She considers some things to be naïve or fruitless, such as loyalty to anyone other than yourself, and control; anything you try to cage will inevitably escape. Beth's strongest belief is in ambition and perseverance: with this, you can achieve anything. Possessions: * The cursed pendant (buried). Yes, and: Beth met Rikive, through Parael, when investigating different strains of magic and all but interrogated the deity to tell her everything she knew about otherworldly spells.</s> <|message|>Rikive Heimdalsdóttir Rikive was rising to her knees with her newly formed shield between her and the gun fire when another explosion rocked the building. She flinched, but kept her shield where it was as she rose up to her feet, looking toward the backdoor where the lawman had gone. Where is Parael? That question answered itself when she heard him yelling at the front of the building. "Oh no." She quickly ran to the door and watched with wide eyes as Parael laid waste to the ranks of their attackers. She had never seen him so angry before and she had certainly never seen him use his powers in such a way. It was frightening at the same time it was awe inspiring. She snapped from her amazement when she heard another horrific shriek fill the air. She lunged forward and grabbed Parael, pulling him back inside and onto the ground. She crouched in front of him with her shield protecting them from the debris of the blast. At his voice returning to normal she turned her head and gave him a flat look. His moods often changed so quickly and starkly, she truly wondered about the ancient beings sanity. "Out back." She informed him, pointing toward the door way. She heard wood begin to crack and she looked up with wide eyes. "MOVE!" She shouted, trying to keep at a crouch as she made to grab Parael's arm so they could quickly flee the building before it fell onto their heads.</s> <|message|>Gray Conover The patter and boom of conflict sounded through the windows. Gray's attention was slightly distracted as he drove. Several times he shifted his gaze to the source of the sound as they drove to make sure they weren't in immediate danger. They were heading downtown at Autumn's direction. Autumn spoke over the distant gunfire. She sounded like she was trying to butter him up with basic info he knew for some big secret. Gray responded to the question. "Yeah. I know the myths." He glanced briefly at her just enough to see the hesitation in her face. "Arachne was cursed by the gods like Medusa was. Pissed them off really bad. Some perfect gods they were to lose their cool that easy." He trailed off, again looking at some movement on the side of the road. "Is that who we're gunning for? Is Arachne behind this?" He assumed.</s> <|message|>Arachne (Assumed name: Autumn Weltich) He knew, that was good. It was always a little odd hearing someone else talk about her as if she was not there. It was forever ago though so there was no way they could have known that she was still around. Shaking her head slightly she couldn't help but smile at Grey's jab at the gods. Indeed they were a fickle bunch. More easily wounded by mere words than just about any other creature in existence. It was then that he asked if Arachne was their target. For a second she almost corrected him harshly but held her tongue. Looking out at the flashes in the distance she took a breath to calmed herself. "No, Arachne is not the cause of this. Nor is she the target. I wanted to know how much you knew in case I needed to explain it to you. But I don't have to." The noise outside continued and she leaned forward so Grey wouldn't have to take his eyes further from the road. "That chaos out there may find us eventually. And when it does I want you to know who I really am, what I really am. Autumn Weltich is just an alias. That woman in the myth is me. I am Arachne." Unsure how this information would be taken she sat back and waited. There were many directions revealing who she was could go. Very few of them seemed good at the moment. It wasn't like they didn't know each other. She had assisted him several times in the past and given him work but that didn't necessarily change the fact that he hunted monsters. Up until this moment she had always maintained the guise of being human and Grey was doing work under human supervision.</s> <|message|>Claudia Laurel Claudia continued shooting, from the wall, steering clear of other bullets. She was outnumbered, even with the help of others. This house would be taken soon, if there was anything left by that time. It hadn't even been a week and she'd be dead because of her job. Out of the corner of her eye, she saw Karram's movements, but chose to ignore him, so when the roots curled around her ankle it as a surprise. One moment she was flat against the wall, facing towards the shooters, and the next she was pulled back and caught by someone. Looking up, she realized that someone was Karram. She allowed herself to be guided through the unfamiliar building towards the back. There were bodies in the kitchen, though it was hard to tell what they were due to their condition. So far she had suspicions of a lycanthrope or some other beast because of the carnage, some kind of celestial if the horrid smell invading her mouth and nose were any indication. She hated that smell, as well as most everything about beings from the other side of the supernatural street. Especially angels, all the ones she'd heard of and met were major snobs. There was a large explosion, much closer than before. Too close. She growled, the sound muffled slightly by the once clean mask she was wearing. It had been pure and white, now it was dirtied by dirt and sweat. It seemed like a metaphor for life. Everyone started innocent, but in the end, every single person was guilty in some way. Claudia let out a bitter chuckle as she shook her head. Right, back to the present, as distasteful as it was. She took off her mask, shoving it back into her pocket. Might as well go with these people for now. Not like she'd be allowed back. If she did get out, she'd take the alley took get to the abandoned building she lived, grab her supplies and dog, and go from there. "We need to move. Now." She informed the others in the room and shoving herself away from Karram. There was no point in aiding her, the wound had mostly healed except for the bullet shards still lodged in her calf. She would deal with those later, but she could walk fine now.</s>
<|message|>Beth Callahan. She unloaded the contents if the magazine into the remaining shooters. Now, in life Beth never was excellent with a gun. Death provided certain opportunities however, and several times over the course of her fifteen years she slipped into the body of a gun-toting whackjob. She took those chances to learn a thing or two. She still couldn't hit a target on the bullseye, but everywhere else was fair game. The thralls either side of her dropped to the ground, struck in the shoulders, stomachs, legs... wherever her bullets ended up. No one, it seemed, prepared for one of their own to turn on them. A few fiery blasts from the crumbling building took care of those wielding the rockets. She thought she heard shouting again, but her attention was elsewhere. One of the downed shooters dragged themselves towards the flaming corpses on crippled legs. Beth followed and slammed the butt of her rifle into his head. "I always wanted to do that," she told his unconscious form. A bullet tore through the chest of her meat suit. The strike prompted her out of the body as it fell, and she spun in search of her would-be killer. The lone shooter ran from the scene, their gun pointed behind them. Briefly, Beth considered letting them escape, live, and make some feeble attempt to flee from Nemsemet's grasp, before she decided their death was inevitable. The supernaturals, at least, could not afford to be found a second time. She ended his run for life with a brick to the head. "Sorry, champ." It was kinder than Nemsemet would have been, by far. Unburdened by the weight of a body, Beth took off back down the street. Once she caught sight of Tony, Flint and the strangers making their way to... she had no idea where the rest planned to go, exactly, but Flint was headed for his car. Beth waited a moment to perform a headcount, darting through the devastated front wall of the daycare to ascertain the survival of Parry and the Asgardian, then followed Flint. She stopped beside his car. "That plan of yours, Flint dear, what was it again?"</s>
<|description|>Beth Callahan. Age: 20 (physically), 35 (in years). Gender: Female. Breed/Species/Type/Lineage: Poltergeist. Physical Description: Talents:Intangibility – That walking-through-walls thing. Spirits eventually achieve the ability to switch between being tangible and intangible at will. A sub-benefit of this is invisibility to mortals. Telekinesis – This is what makes throwing furniture so easy. Requires emotional instability (i.e. mood swings, anger, and grief). Possession – The ability to take control of a mortal body. The mortal usually suffers memory loss from the moment of possession to their release. Spiritual Energies - Beth can perceive a variety of these and as such is not immune to the affects of other dead. History:One randy night between a local girl and an Irish immigrant in 1980 led to the birth of Elizabeth Callahan. Her mother wilted under the pressure of raising a newborn and her father, never intending to stay long in the United States, developed an addiction to drugs and alcohol before she reached the age of three. To say Elizabeth grew up independent would be an understatement. She never bothered attending high school. The "real world" taught her everything she needed to know. By the time she should have been a junior, she was a skilled thief and hung out with low-level thugs in youth gangs. Around this time her mother went missing. It was assumed, due to her mother's lengthy history with depression that the woman had left to commit suicide. With this and the fall of the gang, Elizabeth abandoned her father and moved with the crowd to another city. Settling in New Camden, she started from the bottom again. She stole from other gangs, working her way up to the most powerful, until she wronged someone too high up for it to go unpunished. She tried to flee the city under the protection of the millennial celebrations. She took shelter in a trinket shop and pocketed the most valuable of the items for sale, hoping to pawn them off for a plane ticket. The owner confronted her but Elizabeth pushed the woman aside, but not before she heard the woman utter what would later turn out to be a curse. Elizabeth made a final bid for freedom and was cornered by those she'd wronged. She was beaten and shot, but "awoke" later with an incorporeal body and one of the stolen trinkets, a pendant, hanging off her neck. Learning the ropes of the supernatural world took years. Gradually she developed a new set of skills, along with an understanding of the curse: she was to be kept in the realm of the living as punishment. Her mortal life taught her not to be so reckless in this new world, and she lived—or rather, didn't—in civil servitude to the Court, awaiting her chance to earn favour as "Beth". Over the course of twenty years, she attained a vague familiarity with Count Caradoc, a place in his court—possessing the right people offered so many opportunities—and a reputation, especially among the dead. She took the pendant to a small town outside New Camden and buried it beneath the coffin of a grave marked "L. P. Withers". Should anyone discover its purpose she knew the curse could be undone in order to vanquish her. Several years later, the aftermath of the Count's death threatened to mirror Beth's mortal life. Betrayed by her undead associates, she sought out those who would rally against Nemsemet. Psychological Profile:In life, Elizabeth strived to be recognised and, sometimes, feared. It gave her leverage over those who would hurt her, and growing up with the relationships she had, she understood no one could be trusted. Everything she did, she did to protect herself. She fashioned a new identity for herself whenever it was necessary, and it was necessary so often she tended to forget who she started out as. The façade became habit. Death provided a learning opportunity and a new beginning. The addition of new threats meant she retained her old intentions, but new abilities meant Beth didn't need to work so hard to protect herself any longer. She became calculative instead of reckless and spent more of her time strategizing than outright fighting. Age, even in death, has proven helpful in creating a wizened Beth. After so many years she recognises the need for a system, but one that is fair and just. She is particularly sympathetic towards the poverty-stricken. She does nothing without reason, even if that reason is simply to enjoy herself. Which she does happen to do. She considers some things to be naïve or fruitless, such as loyalty to anyone other than yourself, and control; anything you try to cage will inevitably escape. Beth's strongest belief is in ambition and perseverance: with this, you can achieve anything. Possessions: * The cursed pendant (buried). Yes, and: Beth met Rikive, through Parael, when investigating different strains of magic and all but interrogated the deity to tell her everything she knew about otherworldly spells.</s> <|message|>Antonio Victor Barnes "AK's are right here," he gestured to the bag he'd stashed them in when they were coming down -- because he didn't need Bobby to see that shit and freak out, "But we'll handle that after..." he shrugged as if to point out that Parael's nose was probably a bigger concern than explaining firearms, particularly safe handling, to Sturm Und Drang. Well, the Kalashnikov was ideal in one sense. It was designed to be taught quickly to Siberian peasants. He tried to disengage Parael's hands off him so he could go over to one of the footlockers in the place -- he seemed to have more storage here than things stored, and grabbed an outfit that was essentially a copy of the first. Tony knew how to wear a suit and tie and look stylish when he was doing it, but this place wasn't set up to support his not for profit operations, it was set up with the idea of survival in mind. So he had a lot of the sort of gym clothes that lycans wore when expecting trouble, including shoes, because changing would fuck up a pair of nice dress shoes in a heartbeat. In any case, he pulled on the clothing and laid the AK's and the ammo on the table -- not much, but hey, it was there if they needed it. He waited for the healing of Parael's nose to commence before he put in his two cents. "Taking the offensive? Shit, man, I don't know. Those goons we encountered were thralls, I could smell the v-blood on them. Nemsemet might be old fashioned, but he's got at least one of the vampire elders on his side, which maybe explains why he wiped out Caradoc's court left and right -- promotion opportunities. That's the only way I can figure on so many thralls showing up well armed and with a plan like that." He drummed his fingers on the table as he took a chair, once the AK's were laid out -- they weren't exactly dirty enough to bother cleaning, yet. "Guess it depends on what you want to hit. Until we know how to kill Nemsemet, we're as bad off on odds as Augustus was. Of course, that boy was kinda dumb and entitled, but you know what I mean."</s> <|message|>Claudia Laurel Claudia turned to Tony, raising an eyebrow at the nickname. She turned her attention back to the room ahead, gun raised and ready to shoot. No more goons came, which either meant that they were all dead, or they were closing in and waiting for an opportunity to attack. Most likely the latter. After a few minutes there was a string of unintelligible words from the Blonde, Parry. After that Tony left the building, and she followed, still facing the building with her gun at the ready. She listened as he gave someone directions, before turning on her heel and following him to an old-fashioned car. She guessed it was stolen by the state of its window, and the fact that the barbaric woman was at the wheel. Claudia slipped into the backseat and kept an eye outside as the man took them through the route to wherever they were going. --- They arrived not long after, heading to a garage of sorts. Tony spoke with a security guard before ordering the group to follow him. They progressed through a series of tunnels, in the dark. Not that she minded, she had frequented a few sewers as way of safe passage back in the day. She just hoped that others wouldn't do something such as scream about the filth and insects, especially that odd Parry person. They finally made it to the entrance to the bunker, and Claudia listened half-heartedly as Simba the were-lion briefed them on the state of supplies. The bunker was fine, at least in better condition than her home. Home, she had left most of her weapons as well as her dog there. She would have to go back eventually, before her place got torched like Parry's. She was brought back from her thoughts once again as the aforementioned man came running back into the living space and practically tackled Tony. Claudia slowly walked over to join the group as Rikive and Tony pried the bawling mans hands off of the lycanthropes shoulders. Eventually they succeeded and weapons were layer on the table. The conversation turned to Nemsemet, and Claudia crossed her arms over her chest as a thought occurred to her. Should she tell these people who she was and who she worked for, or used to work for, or keep it to herself. The former option lead to more danger, but maybe if she contributed it would further their efforts to get rid of Nemsemet.</s> <|message|>Parael Magnus Parry hysterics were briefly put to rest while Rikive took his face in hand, starting the business of repairing his beautiful, petite nose. The blood on his shirt would need to be cleaned by a professional, but that would hold for a while. In the meantime, his unending vanity tended to by his otherworldly friend, Parry was brought back to the business at hand. "Nemsemet might think he-slash-she-slash-it has all the city in hand, but the truth is the mummy has nobody to contest its power," Parry gave his nose a twitch, giving Rikive a thank-you wink before turning back to Tony. "If we don't hit out at something of Nemsemet's, he's just going to keep pounding us and forcing us deeper and deeper underground. Either we'll be dead, or we'll be so useless he'll give up chasing us. So if the mummy has a Vampire lord in pocket, we have to keep him from getting any others. It's simple enough. Find out whose Thralls those were. Kick in their door before the vamps can recruit new ones. Fuck up the head vamp and leave him out in the sun. If nothing else, it'll make the other clans less willing to join the mummy or throw everything they have at us if they already signed on. And if the mummy has a challenger for power, people who might resign to join him might sit on the sidelines. "I totally saw them do something similar on Project Runway once! Except it was fashion judges instead of vampires, and instead of competing massacres it was competing dresses..."</s>
<|message|>Beth Callahan. Flint could not possibly be more obvious with his driving preferences. There was really no need to display the gun as a means to ward people off. A quick "no one in the front seat" would have sufficed, with his pleases and thank yous added where appropriate. Rolling her eyes, Beth slid through the door and, becoming tangible once again, took a seat in the back. "Did you forget how to ask a simple question, Flint?" she said, revelling in the opportunity to annoy him. "I know you find it hard to use those magnificent cop skills of yours, but really, have you tried communicating?" Another explosion ripped through the top floor of the daycare center and the car seats vibrated. Beth leaned across the back seat and stuck her head out the window. She watched as the rest of the supernaturals fled the building, Parry as the last of them. She shifted back into her seat. Everything began to speed up; the stranger followed her into the vehicle, the Asgardian stole a car, Parry dove into the stranger's lap, and Tony issued their driver with directions, then they were off. Having gone unnoticed for the moment, she allowed herself to become partially intangible to provide the stranger with enough room to accommodate the three of them. Her shoulder, arm and leg vanished into the side of the car, and for the journey she remained silent. Studying the route kept her mind of the events of the day for as long as the journey took them. Parry's voice occasionally broke through, but she welcomed it. The drive was fast and short, and when they arrived at Tony's whatever-it-was, Beth used the impact of the stop to sift through the door of Flint's car and all but glide the rest of the way to the bunker. She inspected the room they first entered, putting various limps in the walls, door and through the furniture. Tony's statement proved true: there were no wards here, and certainly nothing to stop her slipping in and out. Though the walls were reinforced and thick, and she had no idea how long it would take or how much it would sting to pass through one. Should they need to lock the door, however, she could be used as a look out. Still, she hoped they would never need to stay in the bunker for long. From the bathroom she heard Parael rambling on about fighting back as if they stood a chance, and Beth, as much as she loved him, began to tune him out. But a shrill cry from the bathroom made her spin around with her fists up. In a blink Parry flew out of the bathroom and landed himself on Tony, and Beth couldn't quite distinguish the words from his screaming. "Relax, Parry. Even with a broken nose, you're leagues more beautiful than everyone else," she said, trying to hide her smirk. She switched to tangibility and plopped herself down in the nearest chair while Rikive handled Parael's nose. Beth hadn't the foggiest idea how to even begin searching for Nemsemet's weakness, so she kept quiet. Instead she listened.</s>
<|description|>Beth Callahan. Age: 20 (physically), 35 (in years). Gender: Female. Breed/Species/Type/Lineage: Poltergeist. Physical Description: Talents:Intangibility – That walking-through-walls thing. Spirits eventually achieve the ability to switch between being tangible and intangible at will. A sub-benefit of this is invisibility to mortals. Telekinesis – This is what makes throwing furniture so easy. Requires emotional instability (i.e. mood swings, anger, and grief). Possession – The ability to take control of a mortal body. The mortal usually suffers memory loss from the moment of possession to their release. Spiritual Energies - Beth can perceive a variety of these and as such is not immune to the affects of other dead. History:One randy night between a local girl and an Irish immigrant in 1980 led to the birth of Elizabeth Callahan. Her mother wilted under the pressure of raising a newborn and her father, never intending to stay long in the United States, developed an addiction to drugs and alcohol before she reached the age of three. To say Elizabeth grew up independent would be an understatement. She never bothered attending high school. The "real world" taught her everything she needed to know. By the time she should have been a junior, she was a skilled thief and hung out with low-level thugs in youth gangs. Around this time her mother went missing. It was assumed, due to her mother's lengthy history with depression that the woman had left to commit suicide. With this and the fall of the gang, Elizabeth abandoned her father and moved with the crowd to another city. Settling in New Camden, she started from the bottom again. She stole from other gangs, working her way up to the most powerful, until she wronged someone too high up for it to go unpunished. She tried to flee the city under the protection of the millennial celebrations. She took shelter in a trinket shop and pocketed the most valuable of the items for sale, hoping to pawn them off for a plane ticket. The owner confronted her but Elizabeth pushed the woman aside, but not before she heard the woman utter what would later turn out to be a curse. Elizabeth made a final bid for freedom and was cornered by those she'd wronged. She was beaten and shot, but "awoke" later with an incorporeal body and one of the stolen trinkets, a pendant, hanging off her neck. Learning the ropes of the supernatural world took years. Gradually she developed a new set of skills, along with an understanding of the curse: she was to be kept in the realm of the living as punishment. Her mortal life taught her not to be so reckless in this new world, and she lived—or rather, didn't—in civil servitude to the Court, awaiting her chance to earn favour as "Beth". Over the course of twenty years, she attained a vague familiarity with Count Caradoc, a place in his court—possessing the right people offered so many opportunities—and a reputation, especially among the dead. She took the pendant to a small town outside New Camden and buried it beneath the coffin of a grave marked "L. P. Withers". Should anyone discover its purpose she knew the curse could be undone in order to vanquish her. Several years later, the aftermath of the Count's death threatened to mirror Beth's mortal life. Betrayed by her undead associates, she sought out those who would rally against Nemsemet. Psychological Profile:In life, Elizabeth strived to be recognised and, sometimes, feared. It gave her leverage over those who would hurt her, and growing up with the relationships she had, she understood no one could be trusted. Everything she did, she did to protect herself. She fashioned a new identity for herself whenever it was necessary, and it was necessary so often she tended to forget who she started out as. The façade became habit. Death provided a learning opportunity and a new beginning. The addition of new threats meant she retained her old intentions, but new abilities meant Beth didn't need to work so hard to protect herself any longer. She became calculative instead of reckless and spent more of her time strategizing than outright fighting. Age, even in death, has proven helpful in creating a wizened Beth. After so many years she recognises the need for a system, but one that is fair and just. She is particularly sympathetic towards the poverty-stricken. She does nothing without reason, even if that reason is simply to enjoy herself. Which she does happen to do. She considers some things to be naïve or fruitless, such as loyalty to anyone other than yourself, and control; anything you try to cage will inevitably escape. Beth's strongest belief is in ambition and perseverance: with this, you can achieve anything. Possessions: * The cursed pendant (buried). Yes, and: Beth met Rikive, through Parael, when investigating different strains of magic and all but interrogated the deity to tell her everything she knew about otherworldly spells.</s> <|message|>Flint White Flint was driving now, the back of his car packed with some of the others, Parry was talking and Flint was on the brink of smashing the car into a nearby tree. The only solace was the fuzzy, dazed feeling he was having from the alcohol consumption, the adrenaline was wearing off and Flint began to feel things slow down. That was until he realised he had nearly just missed the entrance Tony was talking about and slammed on the breaks, snapping out of his half dazed state. He entered the place behind Tony and parked up, following the others as they entered the underground bunker. Flint realised that this was a far better place than his cramped apartment complex and sighed at himself as he had to admit Tony had done something better than him. OF course he would never say it out loud. After taking a quick walk around the place Flint realised he still had equipment back at his own hideout. He decided to slink into the shadows and, without drawing attention, began to leave. As he was taking the long walk back he heard what he could only assume was Parry. Probably seeing his new nose. It reminded him about when his nose was first broken. It was the twenties, the economy was booming, chicks where shedding clothes, and despite what the laws where saying the booze was still flowing. Flint was with a gang of mobsters known as the 'Booze Hounds'. The name came from the gang's main business. Alcohol. The hound part came from how they killed people, it looked more like an animal attack rather than a mass shooting. Flint was just learning his magic, and it was little more than lighting fires and keeping beers cold. Flint's most destructive power was his use of a Thompson sub machinegun. He could rip a car in half so the legends say. It was that kind of power the gang needed on a job, it should have been simple. Walk in, scare a few people into paying their dues, then walk out feeling satisfied. The job was far from what was planned however, who would have known the place was set up like a fortress? Who could have known they were waiting for them? Ten guys vs Flints five wasn't very fair, and the whole place was lit up as soon as they walked in. Flint was left alive, the other members of the gang a bloody pulp against the wall. He will never forget the words the man said, the one who was stomping on his head and busting his nose. "No matter how strong you get, there is always a bigger dog". Flint snapped out of his daydreaming as he got to his car, thankful it hadn't been towed to 'safety' yet. He hopped in and briskly began to drive to the apartment complex, taking a few casual swigs of his flask. When he got there, it didn't take him long to grab one of the large wooden trunks, and throw it into the boot of the car, making sure he had the key for the padlock on it. Smudge had also joined him and curled up in the passenger seat of the car. On the way back to base, he contemplated just how long it would take before everyone he knew died, he had little hope for the others and as the thought of leaving town crossed his mind, he instead lit up another cigarette and continued driving. He returned back to the bunker, saying the secret code to Tony's guy. It was such a stupid code and he felt stupid saying it. He was dragging the trunk as he slowly made his way into the main compartment of the complex. Smudge was quick to follow, she was a timid cat but was happy as long as she stuck by Flints legs, making dragging the suitcase even harder, especially as her black fur made it hard for Flint to see in the dark. Flint returned to the group just as they where mentioning vampires, he panted heavily as he lit up another cigarette, the last in his packet. He began to talk through mouthfuls of air. "I know a few of the hang outs" He inhaled a puff of smoke. "Of some of the local vampire gangs, id suggest the Rusty Steak knife. Some sort of speak ea... night club" Flint awkwardly caught himself as he took another drag from his cigarette, his breathing returning to normal soon after. Smudge still clung around his feet, afraid to move more than a foot away as the strange smells of the place attacked her nose.</s> <|message|>Rikive Heimdalsdóttir Rikive made a face, her nose wrinkling her freckled skin, when the lawman returned and put in his own two coins. "The Norns hate me." She muttered, reaching behind her to tug out the ribbon that contained her braided hair. Or it had attempted too, with all the excitement the braid had started to come undone. A nightclub, the vampires had to operate out of those...places. Running her fingers through her chestnut hair to act as a brush she couldn't help but think of the times Parael took her to nightclubs. They...had not gone very well. To top it off they wished to go to a nightclub where vampires liked to frequent. She knew from Parael that celestial blood was highly sought after by their kind. It did not frighten her, but if she punched a vampire through a wall for getting too close to her...Then it would likely give them away if they were going for a plan with subtlety. "I am not needed for this plan." She declared, jumping up onto the kitchen counter to sit on, taking off Winterthorn to lay across her lap. "I don't do well in nightclubs." She kicked her legs back and forth, running her finger over her swords black sheath. "If we are attacking it head on with weapons drawn then I will gladly lend my aid. Outside of that, I will be a liability rather than an asset."</s>
<|message|>Beth Callahan. Beth let out a snort at Flint's wording, but she left the teasing for later. She considered his words while brushing a hand through her tangled hair. Other "gifted" beings were the most difficult bodies to take possession of, but she had never tried a vampire before, nor had she spent very much time in their preferred businesses. No doubt an elder would be impossible to possess, so that was ruled out. Someone else within the elder's circle, though, someone less powerful, she could use them. But what for? Beth huffed; at this rate, she would be good for nothing but the attack. It seemed the same was true for Rikive. For different reasons, of course. Leaning back in the chair, Beth began to rock on its back legs absent-mindedly. The movement created a soft creak every so often. She watched the other people in the room, propping her elbow on the back of the chair and rubbing her temples. Her mind ran a number of simulations, plotting the course of future events in as many different variations as she could think of, and each ended the same way. It was almost amusing. Without knowing what Nemsemet's equivalent of her cursed pendant was, they were doomed to failure. She refocussed on the task at hand and a thought occurred: any elder vampire would have an army of lessers and thralls to guard them, especially in their own territory. To take him out, they'd need an army of equivalent size or, since they were lacking in one of those, an assassin. Beth dropped back onto all four legs with a thud and sat forward. "If we're going to do this and take on Nemsemet, which by the way is insane, then we're going to have to send someone in to confirm this big-shot vamp's involvement with the thralls before we go avenging Parry's wardrobe." Beth hopped to her feet and turned on her heel in a slow circle, eyeing each of the people in the room. "Someone who would conceivably enter such an establishment and can fend for themselves. Alternatively, with some form of back up. You're familiar with that term, right, Flint? Oh, no, you like to work alone." She spun to face Tony and Parael. "If the elder isn't behind those thralls, fucking him up's not going to send the message you're trying to send. Get information first, then act on what we learn." Finally, she stepped aside to see everyone and folded her arms across her chest. "Volunteers?"</s>
<|description|>Beth Callahan. Age: 20 (physically), 35 (in years). Gender: Female. Breed/Species/Type/Lineage: Poltergeist. Physical Description: Talents:Intangibility – That walking-through-walls thing. Spirits eventually achieve the ability to switch between being tangible and intangible at will. A sub-benefit of this is invisibility to mortals. Telekinesis – This is what makes throwing furniture so easy. Requires emotional instability (i.e. mood swings, anger, and grief). Possession – The ability to take control of a mortal body. The mortal usually suffers memory loss from the moment of possession to their release. Spiritual Energies - Beth can perceive a variety of these and as such is not immune to the affects of other dead. History:One randy night between a local girl and an Irish immigrant in 1980 led to the birth of Elizabeth Callahan. Her mother wilted under the pressure of raising a newborn and her father, never intending to stay long in the United States, developed an addiction to drugs and alcohol before she reached the age of three. To say Elizabeth grew up independent would be an understatement. She never bothered attending high school. The "real world" taught her everything she needed to know. By the time she should have been a junior, she was a skilled thief and hung out with low-level thugs in youth gangs. Around this time her mother went missing. It was assumed, due to her mother's lengthy history with depression that the woman had left to commit suicide. With this and the fall of the gang, Elizabeth abandoned her father and moved with the crowd to another city. Settling in New Camden, she started from the bottom again. She stole from other gangs, working her way up to the most powerful, until she wronged someone too high up for it to go unpunished. She tried to flee the city under the protection of the millennial celebrations. She took shelter in a trinket shop and pocketed the most valuable of the items for sale, hoping to pawn them off for a plane ticket. The owner confronted her but Elizabeth pushed the woman aside, but not before she heard the woman utter what would later turn out to be a curse. Elizabeth made a final bid for freedom and was cornered by those she'd wronged. She was beaten and shot, but "awoke" later with an incorporeal body and one of the stolen trinkets, a pendant, hanging off her neck. Learning the ropes of the supernatural world took years. Gradually she developed a new set of skills, along with an understanding of the curse: she was to be kept in the realm of the living as punishment. Her mortal life taught her not to be so reckless in this new world, and she lived—or rather, didn't—in civil servitude to the Court, awaiting her chance to earn favour as "Beth". Over the course of twenty years, she attained a vague familiarity with Count Caradoc, a place in his court—possessing the right people offered so many opportunities—and a reputation, especially among the dead. She took the pendant to a small town outside New Camden and buried it beneath the coffin of a grave marked "L. P. Withers". Should anyone discover its purpose she knew the curse could be undone in order to vanquish her. Several years later, the aftermath of the Count's death threatened to mirror Beth's mortal life. Betrayed by her undead associates, she sought out those who would rally against Nemsemet. Psychological Profile:In life, Elizabeth strived to be recognised and, sometimes, feared. It gave her leverage over those who would hurt her, and growing up with the relationships she had, she understood no one could be trusted. Everything she did, she did to protect herself. She fashioned a new identity for herself whenever it was necessary, and it was necessary so often she tended to forget who she started out as. The façade became habit. Death provided a learning opportunity and a new beginning. The addition of new threats meant she retained her old intentions, but new abilities meant Beth didn't need to work so hard to protect herself any longer. She became calculative instead of reckless and spent more of her time strategizing than outright fighting. Age, even in death, has proven helpful in creating a wizened Beth. After so many years she recognises the need for a system, but one that is fair and just. She is particularly sympathetic towards the poverty-stricken. She does nothing without reason, even if that reason is simply to enjoy herself. Which she does happen to do. She considers some things to be naïve or fruitless, such as loyalty to anyone other than yourself, and control; anything you try to cage will inevitably escape. Beth's strongest belief is in ambition and perseverance: with this, you can achieve anything. Possessions: * The cursed pendant (buried). Yes, and: Beth met Rikive, through Parael, when investigating different strains of magic and all but interrogated the deity to tell her everything she knew about otherworldly spells.</s> <|message|>Flint White Flint thought about Tony's words. He wasn't fond of hunters, especially mortal 'normal' hunters. They acted far too cocky, far too invincible. Flint had dealt with them in the past, either with the court hiring them or a private hire by a 'concerned citizen'. One thing he hated was they packed the latest gadgets, thermal imaging, night vision, fully automatic clip fed assault rifles with sixteen attachments, custom ammunition, Kevlar vests. Flint had been doing it the old fashioned way the past sixty five years and he was good at it. Another thing he didn't like was the use of silver, and apparently this man had a decent amount of it. Flint had many reasons for not having silver ammunition, for one, despite popular opinion, Flints job was mainly as an investigator, not killing people, and so most of the time he wasn't even firing his weapon, never mind shooting anyone. Another reason was because most things that were damaged by silver, could smell silver. Why make enemies before you even meet the thing you are hunting? The main reason for not using silver ammunition was the most obvious. It was bloody expensive. Sure private hire hunters could spend the thousands they gained on precious metals, but Flint could barely afford his alcohol addiction. Flint was behind Parry as he foolishly opened the door, what he met on the other side was just as Tony had warned him about. The man stood outside, a few inches short of Flint, his body armour wasn't obvious, but Flint knew he would have it. The firearm in his hand Flint had not seen before, it looked like it was made of plastic and it reminded him of a toy a child might play with, the bore of the barrel signified a shotgun of some sort, or large calibre ammunition. No-one appreciated a good wooden stock now-a-days. Flint then looked to the woman with him, she looked familiar, but Flint couldn't remember from where. Parry seemed to know her on a legal level, and was probably how they had crossed paths before. She definitely didn't seem to be packing any heat, maybe one of those girly guns. (This wasn't much of an insult, as Flint considered anything that didn't nearly snap your wrist when firing a 'girly gun'.) Flint decided the best course of action would be to glare at the two and be ready to saw their heads off if they showed any sign of aggression, he kept the Thompson at his hip, the barrel facing the floor.</s> <|message|>Arachne (Assumed name: Autumn Weltich) It didn't take long for those inside to notice their arrival. It made Autumn curious as to which one caught them first. The door hadn't even opened before a voice echoed out. So they had a spirit among them it seemed. The snide comment about not buying anything was only moderately amusing to her, children. "Judging by the display up top I would say that you could very much use my services. I do not tolerate such carelessness. Had I gotten to you sooner you would not have been caught off guard by simple thralls." Her usual pleasantries died away when it came to business. But before anything else could be said Parael had opened the door and stuck his head out. The Celestial's face had seen better days. Given their previous encounter it no doubt caused him more pain to have it damaged than any actual physical displeasure. He was an eccentric and vain beyond any other she had the misfortune to encounter with exception of actual gods. Behind which were the rest of the misfits. Unsurprisingly everyone inside was antsy. Was bringing along Gray a mistake? Perhaps. But it would look rather out of place for her to just show up alone given the circumstances New Camden was in. Fortunately she didn't really worry about her associate being too brash just yet. This was her territory and that meant she was in charge. A question was raised about if she was who she appeared to be. The burden of proof rested between her and Parael, referencing the time she had been asked to haul him out of jail. To say it wasn't something she remembered would be a lie. It was one of the few case works that she dealt with herself while "working her way up the ladder." A formality simply to keep up appearances. Normally she would have blow off such a question but given that everyone was poised to attack she sighed and rolled her eyed toward the ceiling. "You had a matching ruby red velvet designer outfit. The jacket barely fit you and looked like it was trying to jump off your body. Small yellow flowers were embroidered all around it and a large red flower of the same material was sewn on your left shoulder. The cuffs were Faux Fur, same ruby color, which made you look even more ridiculous in you cell. I believe you said it was a Renato Balestra original and the only of its kind. As I recall the police report read 'Disturbing the Peace.' The owner though said that you were drawing clientele away and had a meltdown when a red wine had been spilled on you." Pointing toward her foot she made one last note. "You made it expressly clear to point out the dime sized stain on the hem of your pants to me many, many times." Despite the mounting hostilities she kept a cool demeanor and made very little effort to hide her confidence. Either she worked extremely well under pressure or felt no need to be intimidated by them. Leaning to one side she smiled to one in the background. "Oh and Karram. You're lucky that you don't still work for me. Fraternizing with former clients is strictly against 'company' policy." Of course only the one that the comment was directed toward would understand. As part of the agreement with the courts the employees were to stay well away from those they represented afterward. Terrible, mysterious things would happen to those that didn't follow that rule.</s> <|message|>Rikive Heimdalsdóttir Rikive glanced over at Tony when he growled his warning about the presence of silver and a 'Hunter'. She couldn't see the man he spoke of from where she was in the room, but the lycanthropes were infamous for there sense of smell. While silver wasn't a threat to her, it was made obvious earlier that any small bit of metal slicing through the air at highspeeds was enough to hurt her. She also never had the displeasure of meeting a Hunter, but she had heard enough horror stories from other's to feel suitably wary. Even if they were normal mortals. "I want to know how they found us." She muttered. As Parael posed his question and the woman responded Rikive pressed her lips into a thin line. The muscles in her jaw ticking for a few moments before she lost her inner battle. She started laughing. A full belly laugh at that, her stomach muscles were starting to hurt as the light sound poured from her lips. She knew this was an extremely inappropriate time to be laughing. The very disorganized group was on the run and hiding from the demonic ancient taking control of the city. Their base was already possibly compromised depending on how in the Nine Worlds the two people outside found them...But she couldn't help it. In her mind she could very easily picture Parael, sitting in a small jail cell either crying or pouting because of the stain on his clothes. And that would be the only reason he would be upset, he wouldn't have given a damn about being arrested. Just that his coat had a small spot of wine on it. And it was red wine, on a red coat! Yes, it certainly sounded like this woman had met Parael. Reigning in her laughter she tried to grow serious once again. She could tease him about it later. And she very well intended too after the grief he gave her for being arrested herself.</s> <|message|>Parael Magnus Parry stood at the ready, recounting the experience as best he could. To be truthful, he only remembered waking up in the holding cell, sloshed out of his mind, with Autumn on hand to bail him out courtesy of de Lacy himself. And he did have a face ravaged by tears over the outfit that had been ruined in whatever kerfuffle he'd been involved in. That one-of-a-kind suit had been tossed when the dry cleaner had pronounced it dead on arrival. "Hey Autumn! How's the practice?" Parry bubbled, opening the door wider for her. "Guys, this is Autumn. She bailed me out of jail once in New York City. A lovely gem of a lawyer. And... oooooooh, who's the stud muffin you brought with you, hm?"</s>
<|message|>Beth Callahan. Not a moment passed between Beth uttering her greeting and the woman opposite her responding before the door opened by just a few inches and Parael's face poked out, closely followed by Flint's. No doubt he still had the gun in his hand behind the door. Beth threw up her hands and rolled her eyes. Really, did these people have no tact? No matter, should the mortal bodyguard attempt to get by, she would turn tangible again. She folded her arms and watched the exchange, not for a second appreciating this woman's authoritative tone. No one ruled the roost here. Not any more. She respected de Lacy's authority because the system, as unstable as it was sometimes, worked for the most part. He kept supernaturals in check and gave them somewhere to go, so long as they didn't cross him. For Beth, he'd given her a future beyond death. What had Autumn done for them? And her wording -- tolerate, carelessness? She must have wanted to piss everyone off. At least her story about meeting Parry was entertaining. Staring through narrowed eyes at the woman, Beth waited for Parael to confirm her story. Once he did, however, a laugh broke through the small gap in the door. A rich and jolly laugh that, if she had a body, might make her skin tingle with excitement. Never before had she heard it, but she attributed it to Rikive nonetheless. Though Beth did her best not to smile, the corners of her ghostly mouth twitched upwards. She tried countering it with a scowl. The moment Parael opened the door, the humour fell flat. "What is it you think you can do?" she asked Autumn, ignoring the mortal and Parry's question regarding him. "Unless you know exactly how to kill the mummy, you're on the same level as we are."</s>
<|description|>Beth Callahan. Age: 20 (physically), 35 (in years). Gender: Female. Breed/Species/Type/Lineage: Poltergeist. Physical Description: Talents:Intangibility – That walking-through-walls thing. Spirits eventually achieve the ability to switch between being tangible and intangible at will. A sub-benefit of this is invisibility to mortals. Telekinesis – This is what makes throwing furniture so easy. Requires emotional instability (i.e. mood swings, anger, and grief). Possession – The ability to take control of a mortal body. The mortal usually suffers memory loss from the moment of possession to their release. Spiritual Energies - Beth can perceive a variety of these and as such is not immune to the affects of other dead. History:One randy night between a local girl and an Irish immigrant in 1980 led to the birth of Elizabeth Callahan. Her mother wilted under the pressure of raising a newborn and her father, never intending to stay long in the United States, developed an addiction to drugs and alcohol before she reached the age of three. To say Elizabeth grew up independent would be an understatement. She never bothered attending high school. The "real world" taught her everything she needed to know. By the time she should have been a junior, she was a skilled thief and hung out with low-level thugs in youth gangs. Around this time her mother went missing. It was assumed, due to her mother's lengthy history with depression that the woman had left to commit suicide. With this and the fall of the gang, Elizabeth abandoned her father and moved with the crowd to another city. Settling in New Camden, she started from the bottom again. She stole from other gangs, working her way up to the most powerful, until she wronged someone too high up for it to go unpunished. She tried to flee the city under the protection of the millennial celebrations. She took shelter in a trinket shop and pocketed the most valuable of the items for sale, hoping to pawn them off for a plane ticket. The owner confronted her but Elizabeth pushed the woman aside, but not before she heard the woman utter what would later turn out to be a curse. Elizabeth made a final bid for freedom and was cornered by those she'd wronged. She was beaten and shot, but "awoke" later with an incorporeal body and one of the stolen trinkets, a pendant, hanging off her neck. Learning the ropes of the supernatural world took years. Gradually she developed a new set of skills, along with an understanding of the curse: she was to be kept in the realm of the living as punishment. Her mortal life taught her not to be so reckless in this new world, and she lived—or rather, didn't—in civil servitude to the Court, awaiting her chance to earn favour as "Beth". Over the course of twenty years, she attained a vague familiarity with Count Caradoc, a place in his court—possessing the right people offered so many opportunities—and a reputation, especially among the dead. She took the pendant to a small town outside New Camden and buried it beneath the coffin of a grave marked "L. P. Withers". Should anyone discover its purpose she knew the curse could be undone in order to vanquish her. Several years later, the aftermath of the Count's death threatened to mirror Beth's mortal life. Betrayed by her undead associates, she sought out those who would rally against Nemsemet. Psychological Profile:In life, Elizabeth strived to be recognised and, sometimes, feared. It gave her leverage over those who would hurt her, and growing up with the relationships she had, she understood no one could be trusted. Everything she did, she did to protect herself. She fashioned a new identity for herself whenever it was necessary, and it was necessary so often she tended to forget who she started out as. The façade became habit. Death provided a learning opportunity and a new beginning. The addition of new threats meant she retained her old intentions, but new abilities meant Beth didn't need to work so hard to protect herself any longer. She became calculative instead of reckless and spent more of her time strategizing than outright fighting. Age, even in death, has proven helpful in creating a wizened Beth. After so many years she recognises the need for a system, but one that is fair and just. She is particularly sympathetic towards the poverty-stricken. She does nothing without reason, even if that reason is simply to enjoy herself. Which she does happen to do. She considers some things to be naïve or fruitless, such as loyalty to anyone other than yourself, and control; anything you try to cage will inevitably escape. Beth's strongest belief is in ambition and perseverance: with this, you can achieve anything. Possessions: * The cursed pendant (buried). Yes, and: Beth met Rikive, through Parael, when investigating different strains of magic and all but interrogated the deity to tell her everything she knew about otherworldly spells.</s> <|message|>Gray Conover Even eldritch horrors didn't produce the kind of revulsion that Gray suddenly had for this gender-bending creature before them. The hunter shuddered, wishing he could say to Autumn, 'It looks dangerous, can I shoot it?'. He liked money though and that would probably endanger his paycheck. The commotion behind the door of murmuring and suddenly mirthful laughter made this place feel more like the sub entrance to a psych ward. Were these guys going to be allies? Not exactly his first pick. "I'm Gray. I specialize in killing things that don't like staying dead. What's this about a mummy?" Despite being unable to see the ghost it wasn't uncommon to try holding a conversation.</s> <|message|>Karram Sylian Karram listened intently as the all too familiar voice echoed from behind the door. With flawless accuracy and an almost inherent confidence, the clearly female mouthpiece described a ruby red velvet outfit and other intricate details without missing a beat. It was stunning how articulate she could be despite her quick speech pattern and eerie stoicism. It was like listening to Wednesday Addams seamlessly perform a monologue from Hamlet in one minute flat. Karram shuddered a bit as the memories crawled back into his brain; he recognized her without even laying eyes on her... now that's saying something. Arachne... Just as the name crossed his mind, she directed a pointed comment at him. "Oh and Karram. You're lucky that you don't still work for me. Fraternizing with former clients is strictly against 'company' policy." Karram gulped. He shot a glance at Antonio, trying to remember back to the time when his fate was intertwined with Tony and Flint. He knew for sure she wasn't involved in that case, nor was Tony technically his client. Then he turned his head to the mystery girl and it came to him. Claudia Laurel. Vehicular Manslaughter. So I do know her. His internal monologue was interrupted by Parry's over-excited greeting as he let Arachne and the strange armored fellow into the bunker. Once Karram met her gaze, he shrugged comically. "Desperate times, Autumn," he'd reply with a smug smirk. He enjoyed Arachne's professionalism, and working for her was hardly the worst thing he's been subject to in his life, but he still found strange pleasure in playing the fool or speaking to her with a bit of sarcasm. "I'm Gray. I specialize in killing things that don't like staying dead. What's this about a mummy?" This was the new guy. Entirely unfamiliar to Karram. Even new to Parry, which was different. Up until now Parry had connections to nearly everyone in the party, it seemed. Of course fresh blood meant a new target for Parry's fetishes and fantasies. And this Gray guy didn't seem to like it. It seems the fun never stops with this group, Karram thought.</s> <|message|>Antonio Victor Barnes "Fuck," Tony muttered under his breath. Yeah, Hunter Boy thought this was a walk in and shoot Nemsemet situation, and that was because, like Tony said, Hunters tended to be kept in the dark and fed shit. He gave the woman and her attendant a wide berth as they entered the bunker, even if he did put the Kalashnikov down, he never took the safety off, on the table where the other two lay; a little bit of ammunition alongside. Karram gave him a glance as if to ask if he were 'the client,' and Tony gave a blank look back, even while he found a place to observe the proceedings from, arms folded over his chest and his face masklike in its impassivity as he sat in one of the old metal chairs with the back facing forward. He was not in his comfort zone here, and so he did not offer up a tray of hors d'ouerves or an aperitif. In all honesty, he was annoyed with Parael just letting this woman and the hunter right in, the latter toting a shotgun full of silver rounds, without even a by-your-leave consultation with the others. Casper was going out to handle it, and she had a certain sort of skill at assessing the situation without having it go confrontational or, important here, exposing them to an unnecessary risk. Even if the city weren't being overrun by Nemsemet and company, Camden wasn't always a place where everyone played nice. There was no way to say Volunteer nothing out loud without being very tense about it, but he wanted to shout it so that it bounced off the walls and echo'ed down the hallways because he got the feeling a gossip fest was about to start.</s> <|message|>Flint White Flint gave Rikive a light punch to the arm, hoping that she would stop laughing and act more serious. Flint walked towards Tony as the two strangers where allowed in, he stood beside him as they both watched the new possible members of the group. "So what do you think? Take him 'round back and give him a few more holes?" Flint whispered jokingly to Tony as he saw the plastic toy gun once again. "Hey commando Joe, you can't just carry weapons in here! Place it by the door with anything else you might be packing "Flint said sternly, not caring that it was obvious the 'no weapons' rule didn't exist. For starters Tony and himself where holding firearms, and a few others still had there medieval gear out. Although it wouldn't hurt for everyone to stop clenching their death machines. Flint turned his attention to Parry "and what are you doing bringing anyone in!" He said angrily "For one these guys could be here for a number of bad reasons, and two this place isn't even yours, its Tony's here and I would think you should address the group before letting people wander in nonchalantly." Flint glanced back to the newcomers as he went back to his trunk, locking it up tightly. "Tony what room should I stick my crap in?"</s> <|message|>Arachne (Assumed name: Autumn Weltich) Clearly not all of them knew who Autumn Weltich was. Which was fine considering. There was some advantage to not being known at times. All of them, barring at least Parry and Karram, were suspicious of them, and rightfully so. Their secret hideout was visited within hours of their arrival. Either they were followed, someone had loose lips, or she already knew about it. Only the first one was partially true. But they had no way of knowing how. Of the displeasure only the spirit really was presenting much in the way of words. Perhaps she struck a nerve, or whisp, by her earlier comment. "I'm sorry. I was not aware hiding in a daycare was your idea." Making herself at home she took a seat and crossed her legs. She still had yet to flinch at the others. "You are right. I don't know how to kill the mummy, yet. But as you can see I found you all quickly enough. It is only a matter of time before that little secret becomes known as well. That is my specialty after all, and why the other courts sent me to New Camden." Noting Gray's uncomfortable body language she lifted one hand and motioned Perry closer with her finger. "I make it a point to keep track of old clients. Please keep in mind that Gray is my associate and not here to enjoy himself." That may not be enough to really keep the Celestial away, but at the very least she presented it in the open so any retaliation in the future would not be unfounded. She was not above petty actions. Although with Perry destruction of property would probably suffice.</s> <|message|>Rikive Heimdalsdóttir Rikive shot a look at Flint for punching her arm. She couldn't help it, the image was so unexpected and vivid it made her laugh. Maybe it was a sign she needed to sleep. Dismissing the thought she tensed as the two newcomers entered into the bunker, clenching her jaw and tightening her grip on her sword. For once she found herself agreeing with Flint, it was a very bad idea to let them in. Though technically, none of them had any reason to trust each other. And we're planning to band together to try and fight Nemsemet. She thought with an internal grimace. The other's were putting their weapons to the side but she was hesitant to do so. Though, she could see that having her sword drawn wouldn't help ease the tension in the air. Her shield returned to it's sheath form as the woman walked in and sat herself down with the grace and authority of a queen. "How is it exactly you found us?" She asked, sheathing her sword and placing it back at her hip in her belt. "If you could locate us, it's possible that other's could as well using the same means."</s>
<|message|>Beth Callahan. Beth shot the others a look when their unwanted guests strode inside, her features tight with irritation. It was high time they got going with whatever move they planned to make, and these delays only meant less time to prepare. The longer it took, the more chance Nemsemet had to find them. Now, she wasn't afraid exactly. Why should she be, if she couldn't die? The dread mummy himself posed no threat to her life, or afterlife as the case may be, but the chaos he was already beginning to rain on New Camden did not harmonise with her plans for the future. She did not like being caged, either. Or spoken down to, or very much of any of this. She took some comfort in knowing the rest of their troupe felt the same way towards Autumn and the hunter. It helped to know she could seize the mortal's body if she wanted, too. She peered outside once more, then shut the door with a tangible hand. For as long as the strangers grew comfy in the bunker, she would remain an ethereal form by the door. The way this woman spoke suggested she wanted something from the group, or perhaps from Nemsemet's demise. Everyone had an ulterior motive in the underworld. Certainly the death of the dread mummy and the rebuilding of the court proposed a new start and plenty of opportunities to anyone with half a brain. With most of the undead running into Nemsemet's arms as soon as he took control, Beth knew that well enough. She decided Autumn had much more to do in New Camden than what the other courts sent her there for. Once Rikive asked the obvious, Beth crossed her arms again and added, "And what business did they send you here for?"</s>
<|description|>Beth Callahan. Age: 20 (physically), 35 (in years). Gender: Female. Breed/Species/Type/Lineage: Poltergeist. Physical Description: Talents:Intangibility – That walking-through-walls thing. Spirits eventually achieve the ability to switch between being tangible and intangible at will. A sub-benefit of this is invisibility to mortals. Telekinesis – This is what makes throwing furniture so easy. Requires emotional instability (i.e. mood swings, anger, and grief). Possession – The ability to take control of a mortal body. The mortal usually suffers memory loss from the moment of possession to their release. Spiritual Energies - Beth can perceive a variety of these and as such is not immune to the affects of other dead. History:One randy night between a local girl and an Irish immigrant in 1980 led to the birth of Elizabeth Callahan. Her mother wilted under the pressure of raising a newborn and her father, never intending to stay long in the United States, developed an addiction to drugs and alcohol before she reached the age of three. To say Elizabeth grew up independent would be an understatement. She never bothered attending high school. The "real world" taught her everything she needed to know. By the time she should have been a junior, she was a skilled thief and hung out with low-level thugs in youth gangs. Around this time her mother went missing. It was assumed, due to her mother's lengthy history with depression that the woman had left to commit suicide. With this and the fall of the gang, Elizabeth abandoned her father and moved with the crowd to another city. Settling in New Camden, she started from the bottom again. She stole from other gangs, working her way up to the most powerful, until she wronged someone too high up for it to go unpunished. She tried to flee the city under the protection of the millennial celebrations. She took shelter in a trinket shop and pocketed the most valuable of the items for sale, hoping to pawn them off for a plane ticket. The owner confronted her but Elizabeth pushed the woman aside, but not before she heard the woman utter what would later turn out to be a curse. Elizabeth made a final bid for freedom and was cornered by those she'd wronged. She was beaten and shot, but "awoke" later with an incorporeal body and one of the stolen trinkets, a pendant, hanging off her neck. Learning the ropes of the supernatural world took years. Gradually she developed a new set of skills, along with an understanding of the curse: she was to be kept in the realm of the living as punishment. Her mortal life taught her not to be so reckless in this new world, and she lived—or rather, didn't—in civil servitude to the Court, awaiting her chance to earn favour as "Beth". Over the course of twenty years, she attained a vague familiarity with Count Caradoc, a place in his court—possessing the right people offered so many opportunities—and a reputation, especially among the dead. She took the pendant to a small town outside New Camden and buried it beneath the coffin of a grave marked "L. P. Withers". Should anyone discover its purpose she knew the curse could be undone in order to vanquish her. Several years later, the aftermath of the Count's death threatened to mirror Beth's mortal life. Betrayed by her undead associates, she sought out those who would rally against Nemsemet. Psychological Profile:In life, Elizabeth strived to be recognised and, sometimes, feared. It gave her leverage over those who would hurt her, and growing up with the relationships she had, she understood no one could be trusted. Everything she did, she did to protect herself. She fashioned a new identity for herself whenever it was necessary, and it was necessary so often she tended to forget who she started out as. The façade became habit. Death provided a learning opportunity and a new beginning. The addition of new threats meant she retained her old intentions, but new abilities meant Beth didn't need to work so hard to protect herself any longer. She became calculative instead of reckless and spent more of her time strategizing than outright fighting. Age, even in death, has proven helpful in creating a wizened Beth. After so many years she recognises the need for a system, but one that is fair and just. She is particularly sympathetic towards the poverty-stricken. She does nothing without reason, even if that reason is simply to enjoy herself. Which she does happen to do. She considers some things to be naïve or fruitless, such as loyalty to anyone other than yourself, and control; anything you try to cage will inevitably escape. Beth's strongest belief is in ambition and perseverance: with this, you can achieve anything. Possessions: * The cursed pendant (buried). Yes, and: Beth met Rikive, through Parael, when investigating different strains of magic and all but interrogated the deity to tell her everything she knew about otherworldly spells.</s> <|message|>Gray Conover Diplomacy was not a very fun process. Didn't really feel any different with monsters. Both ways it sucked. Diplomacy with lead was a lot easier and generally more fun. Too bad it had some terrible consequences. Despite requests from the tall old-fashioned man he held onto his weapon. True that it might be a concern to them but it was also one the things giving him a sense of safety in this dungeon filled with unknown creatures. "I'll hang on to mine. Dangerous creatures about." He did do them the respect of putting the safety on and laying in next to him, hand still perched on it, after finding a folding chair to sit in. "I can do it." Gray immediately volunteered. "I just need to know how old the target is, his nationality and a chance to get some groceries. If I can't get those I'll just make do." Vampires had specific weaknesses that were exploitable and it was quite possible to capture them if you took them by surprise. Good thing Gray did this kind of thing for a living. Time to earn to brownie points!</s> <|message|>Antonio Victor Barnes "Elders ain't that easy. They keep themselves surrounded by security and they don't show themselves like the goons and the minions do unless they have cover, because they've been around long enough to appreciate the risks and lots of people want to get at them. Like I said, best to snag one down on the totem pole and pump them for information. If we get lucky, the bloodsucker has a grudge somewhere that we can use to our advantage," since that's how internal vampire politics worked -- they weren't real families, like, say, a pack of werewolves, that squabbled in private but put together a unified front under pressure. It was safe to say that vampires worked together well in peacetime but tended to show the fractures under the surface when the pressure came on. "Beats going into a club full of them in plain sight. If we're going to get some vampires to turn on one another, we can't be a pride parade in the middle of Frisco, gotta make it deniable. That means actually kidnapping one and hoping they play along. And if they don't play along, we interrogate them for real and dispose of them. But if they play along, you want to make it look like they didn't cooperate because vampires don't like to take sides openly, it's always some sort of fuckin' catch or bullshit with them." These were words out of the mouth of a man that, and sometimes others forgot, ran a not for profit foundation that helped economically disadvantaged people find jobs, re-purposed abandoned buildings for industrial and commercial use and otherwise pushed any in-the-black performance back into new projects in the community. He took home a modest (actual modest) paycheck for the job. But Horizon didn't get big by accident, it identified areas where it could react nimbly to a situation when New Camden's government couldn't, and it often couldn't due to bureaucracy and gridlock, providing the right training for the jobs they had, and changing faster than local and state government could to address the manpower needs. So businesses started doing business with the charity instead. But the plan was a result of that sort of thinking -- bottom line calculation in the name of a greater good. Grab a vamp and make them talk. "Pick whatever space you want," he shrugged to Flint. Personally, he wasn't sure he wanted to sleep down here anymore. Things just done got tense, especially with the Punisher running around with his silver-loaded shotgun always in hand.</s> <|message|>Kaori Lyle The loft the young vampire occupied was a wide and darkened space, dressed with fine things she'd acquired over the last few decades. Moments ago, she had stood in the center of it all, wondering if it would survive the oncoming war. It was an odd feeling, the sense of loss that accompanied the idea of seeing it perish. In her glowing eyes, it was her life's work. Her beautiful loft, with these beautiful things, was a source of validation for her worth and skill. She had secured many a client by bringing them here, allowing them to see who she was through the lens of what she had come to possess. "Just things," she had reminded herself, as she buried her attachment beneath the instinctual need to survive. It was simple: she couldn't take these things along, and she might never be coming back. It all depended on how this night progressed. Now, she stood before a decorative floor standing mirror. She was a tall, willowy creature. Her height she had inherited from her father, and every other human aspect seemed to speak of her mother. Her skin tone had paled, but her facial features and long, shining black hair were reminiscent of the woman who raised her in her mortal days. Even her mother's eyes had somewhat survived her transition into immortality; Kaori's natural eye color had been so deep, that it muddled the bright crimson that was typical of vampires' eyes. Instead, her eyes were now the color of red wine. It occurred to her, as she looked over herself, that these similarities would be the only thing she was guaranteed to keep of her mothers. Her eyes shifted from the mirror to the wardrobe that stood nearby. Moving towards it, she pulled a long silk robe from a hanger. It was deep blue color, not bright enough to compromise the night. This garment had been passed down through the generations of her family, and from her mother's hands to her own. She tugged the smooth fabric around her shoulders, allowing it to dangle loosely from her frame. If nothing else, at least she could die in it. Everything else she took would be purely practical. Behind a sliding wall was her personal armory. From it, she selected a number of small, easily concealable weapons. They were tucked into various compartments inside her boots, leather pants, and beneath her top. She almost felt vulnerable leaving without heavier firepower, but it was key to lay low in times like these. Big weapons invited questions, and she didn't much care to answer them when the future seemed quite so…unpredictable. As she approached the heavy metal door that separated her apartment from a dimly lit hallway, she cast a sidelong glance at a decorated red envelope that lay open on a coffee table. She gave a roll of her glowing eyes. Vampires were such dramatic creatures. Nevertheless, she swiped it up between two fingers and tucked it into her pants. She stepped through the wide door, bringing it shut with a notable 'clang'. A flight of stairs would lead her upwards and spit her out onto the nighttime street. Suddenly, she was a part of the night, blended to it like moving shadow. Her black hair acted as a cloak, hanging down to nearly graze her hips. It would take a keen pair of eyes to find the glint of her pale face reflecting the moonlight, or the colored accents in the floral pattern of her robe.</s> <|message|>Rikive Heimdalsdóttir Rikive didn't like the vague answer she was given to her question. At least the answer to Beth's was sufficient and seemed rather genuine. Still, she wouldn't be sleeping for the rest of the night. There were a few new faces other than Autumn and Gray that she didn't know what to make of just yet and she wasn't ready to let her guard down. She turned her attention to the new plan of finding a vampire to abduct. "That I can assist with." She offered, since it involved more fighting than anything more cloak and dagger related. She shot a look at the only human in the room since he volunteered and the grocery shopping comment confused her. "If nothing else I can keep an eye on him." She said, pointing with her thumb over to the mortal. Bullets hurt but she healed from the wounds just fine and silver had no effect on her.</s>
<|message|>Beth Callahan. Beth watched the woman through narrowed eyes, still off-put by her earlier comments. She eyed Autumn from head to toe and back again, trying to understand what made her so knowing. She found nothing. She could not even tell whether Autumn kept her secrets out of necessity or simply to annoy the rest of them. However, Beth was pleasantly surprised to hear a touch of honesty in Autumn's voice when she answered the second question. She frowned harder just to hide her smirk. She had figured out Nemsemet's barrier shortly after learning of the Count's death and her undead fellows' betrayal. The tormented spirits, those with the old "unfinished business" routine going on, they had thought Nemsemet could relieve them of their tasks and chains, and finally end their afterlives. The rest simply weren't loyal, and some of the risen dead completely stupid besides, or got themselves vanquished. All of Beth's key contacts gone, in just one night. She'd tried to get out of town then, but found herself unable to move past the town border. What she didn't know, until Autumn opened her mouth, was that someone else could get in. This information she kept locked away for another time. She nodded her acceptance of Autumn's story and looked at the others as the conversation rerouted to the capturing of a vampire. Beth unfolded her arms but remained close to the door. She gestured to Autumn. "Do your thing. Find us someone low on the food chain," she said, then looked at the hunter. "I'll go with him. If he decides not to play nice, at least he won't be able to kill me."</s>
<|description|>Beth Callahan. Age: 20 (physically), 35 (in years). Gender: Female. Breed/Species/Type/Lineage: Poltergeist. Physical Description: Talents:Intangibility – That walking-through-walls thing. Spirits eventually achieve the ability to switch between being tangible and intangible at will. A sub-benefit of this is invisibility to mortals. Telekinesis – This is what makes throwing furniture so easy. Requires emotional instability (i.e. mood swings, anger, and grief). Possession – The ability to take control of a mortal body. The mortal usually suffers memory loss from the moment of possession to their release. Spiritual Energies - Beth can perceive a variety of these and as such is not immune to the affects of other dead. History:One randy night between a local girl and an Irish immigrant in 1980 led to the birth of Elizabeth Callahan. Her mother wilted under the pressure of raising a newborn and her father, never intending to stay long in the United States, developed an addiction to drugs and alcohol before she reached the age of three. To say Elizabeth grew up independent would be an understatement. She never bothered attending high school. The "real world" taught her everything she needed to know. By the time she should have been a junior, she was a skilled thief and hung out with low-level thugs in youth gangs. Around this time her mother went missing. It was assumed, due to her mother's lengthy history with depression that the woman had left to commit suicide. With this and the fall of the gang, Elizabeth abandoned her father and moved with the crowd to another city. Settling in New Camden, she started from the bottom again. She stole from other gangs, working her way up to the most powerful, until she wronged someone too high up for it to go unpunished. She tried to flee the city under the protection of the millennial celebrations. She took shelter in a trinket shop and pocketed the most valuable of the items for sale, hoping to pawn them off for a plane ticket. The owner confronted her but Elizabeth pushed the woman aside, but not before she heard the woman utter what would later turn out to be a curse. Elizabeth made a final bid for freedom and was cornered by those she'd wronged. She was beaten and shot, but "awoke" later with an incorporeal body and one of the stolen trinkets, a pendant, hanging off her neck. Learning the ropes of the supernatural world took years. Gradually she developed a new set of skills, along with an understanding of the curse: she was to be kept in the realm of the living as punishment. Her mortal life taught her not to be so reckless in this new world, and she lived—or rather, didn't—in civil servitude to the Court, awaiting her chance to earn favour as "Beth". Over the course of twenty years, she attained a vague familiarity with Count Caradoc, a place in his court—possessing the right people offered so many opportunities—and a reputation, especially among the dead. She took the pendant to a small town outside New Camden and buried it beneath the coffin of a grave marked "L. P. Withers". Should anyone discover its purpose she knew the curse could be undone in order to vanquish her. Several years later, the aftermath of the Count's death threatened to mirror Beth's mortal life. Betrayed by her undead associates, she sought out those who would rally against Nemsemet. Psychological Profile:In life, Elizabeth strived to be recognised and, sometimes, feared. It gave her leverage over those who would hurt her, and growing up with the relationships she had, she understood no one could be trusted. Everything she did, she did to protect herself. She fashioned a new identity for herself whenever it was necessary, and it was necessary so often she tended to forget who she started out as. The façade became habit. Death provided a learning opportunity and a new beginning. The addition of new threats meant she retained her old intentions, but new abilities meant Beth didn't need to work so hard to protect herself any longer. She became calculative instead of reckless and spent more of her time strategizing than outright fighting. Age, even in death, has proven helpful in creating a wizened Beth. After so many years she recognises the need for a system, but one that is fair and just. She is particularly sympathetic towards the poverty-stricken. She does nothing without reason, even if that reason is simply to enjoy herself. Which she does happen to do. She considers some things to be naïve or fruitless, such as loyalty to anyone other than yourself, and control; anything you try to cage will inevitably escape. Beth's strongest belief is in ambition and perseverance: with this, you can achieve anything. Possessions: * The cursed pendant (buried). Yes, and: Beth met Rikive, through Parael, when investigating different strains of magic and all but interrogated the deity to tell her everything she knew about otherworldly spells.</s> <|message|>Gray Conover Half-tempted to grab his shotgun he reasoned there was another way. In the gym bag in his left hand were items meant to help him capture a vampire but they would certainly be good enough to disrupt the crowd given the right combination. He dropped the bag and unzipped it, sifting through several items, metal bat, wood stake, towels, - there it was. He pulled an aerosol can out of the bag followed by a towel and tied it hastily around the can, creating a makeshift sling. Out of a pouch he retrieved a lighter and lit the bottom. Gray didn't smoke but man did a lighter come in handy. He walked toward the Rusty Steak Knife as the towel burned, picking up heating and volume. With one good swing he shot it over the heads of his companions and into a group of surprised denizens. As the can impacted the pressure and heat caused it to burst outwards in flames catching clothing and skin alight and making for some impressive pyrotechnics from such a small object. Though not necessarily to an immortal foe it was one hell of a painful deterrent to buy the others some time. To further support the others Gray drew a Glock and started firing three-shot bursts into the wings of the vampire group that threatened to surround his retreating allies. They would need to get to the cars fast. Even outrunning vampires here could prove challenging. And then Flint showed everyone why Gray loved weapons with large magazines. Then he made the hunter's pyro trick look like a cheap match.</s> <|message|>Rikive Heimdalsdóttir "I'm-" Rikive cut herself off to slash at another vampire. "TRYING!" She shouted back at Tony. She needed a bigger distraction, something that would really draw these damned creatures away from- Flames as bright as the sun suddenly swept through the crowd and Rikive held up her shield to protect herself from the heat. The fire blasted against her shield as it blew over their heads. She remained relatively untouched, but the vampires surrounding her ignited and furthered the spiral of chaos. Flint. That would certainly work. She crouched down and picked up Parael's limp body, throwing his lanky form over her shoulder. Her shield arm gripped onto him to keep him there so he would be somewhat protected. Taking in a deep breath she charged back into the crowd, not as thick as before and greatly distracted by the attack on the fringes. A few times she had to lash out with her sword or slam her shoulder into someone, but she managed to bully her way through the crowd. A stray bullet went in her gut and she grunted, but pressed on. Finally she broke free onto the other side, panting for breath and sweat beading on her skin. "I got the eldhúsfífl!" She shouted, running toward the safety of Flint and the hunter Gray. "Send them to their weak and pitiful Gods, lads!" She yelled as encouragement while she passed them and headed for the door. Loved as she would to stay and continue to help with the fight, Parael had been left to bleed for far too long. The outside air felt like a blast of arctic wind when she emerged and headed for the van. She threw open one of the doors to the van and laid Parael down on the floor as her shield returned to a sheath. It clattered onto the floor and she placed Winterthorn beside it, within easy reach if something else happened. Rikive barely acknowledge those still in the van and focused on taking care of Parael. A heap of swears and other choice words fell from her lips in old Norse as she ripped open Parael's shirt to get to the wounds of his chest. Her heart was pounding in her chest and it had nothing to do with the battle. It had everything to do with the fact her close friend may very well die if she made a mistake. Tear's were close to the surface of her eyes as she pressed her hands tightly over the two gunshot injuries. The blood was warm against her skin but it sent a chill down her spine. Relax. Wisps of luminous white mist drifted from between her fingers, her magic flowing into Parael's chest to repair the damage. Please don't die.</s> <|message|>Kaori Lyle There was an extremely limited number of ways to kill a vampire. After turning, each vampire learned these methods by heart. Sunlight, fire, and staking with wood that was older than the vampire itself. The only additional way to subdue a vampire was to take off its head, and that would only last as long as the head and body were kept separate. So, Kaori believed they held the advantage. When a vampire fell to a bite or a bullet, they would likely stand again in the next few moments. The added attack wasn't enough to pull her focus from the scent of celestial blood. Not until flame erupted into the space. She felt the heat as if it were coming at her in slow motion. It took her less than a second to spring from the floor onto a nearby bar counter. Thanks to their natural speed, a good number of the vampires had dove or otherwise dodged the path of the flames, but a few who had been trapped in chaos were suddenly lit up like a number of small Christmas trees. The agonizing screams reached her ears seconds before the scent of burning flesh, and that was enough to slice through her blood-dazed mind like a blade. Her concentration returned to her forcefully, strengthened by her sudden enragement. Not all of these - actually barely any of these - were her friends. But they were her people. Her kind. And they were being burned alive. Her red-wine eyes darted about the space. She zeroed in on the source of the fire. She slipped a hand into her boot and pulled out a small, curved blade with an ornate handle. She took a running start across the bar, zipping over its length and diving from the edge. It was just enough momentum to put her above the flame. She could feel the sting of heat against her skin and smelled the singe of a few strands of her long, shiny hair. How dare they. With her fist curled around the handle of her blade, she turned her body enough to swing her arm around and down as she came back towards earth, aiming a swift swipe of the sharpened blade at the back of the living flamethrower and landing in a low crouch behind him.</s>
<|message|>Beth Callahan. Only a moment after she left the van, Beth saw Parael follow suit and head straight for the Rusty Steak Knife. That was not the plan. She spared the van a brief glance before surging after him. Still, she kept to the darkened half of the street and moved through any would-be obstacles to reach him faster. She halted in her path when he entered the bar. What was he up to? She weighed her options: follow him inside and draw attention as an unfamiliar spirit, or wait and hope he had some sort of an idea. Neither felt like a particularly good plan, and she left herself a mental note to kick Parry up the ass should they make it back to the bunker. Beth huddled in the shadows near the building, watching the front doors and the Celestial as she tried to keep an eye on just about everything else, as well. Despite having no body, she felt tense, especially when she saw Parael disappear into the bar. She cursed the old witch for never giving her something more than what she did, for not granting her superior senses upon her death, or something. Beth couldn't hear a thing said inside the bar and it only served to make her more anxious. Then she heard the gun shots, and Rikive sped through her and sent a bolt of pins and needles through her form. Beth moved so fast she all but vanished. She raced into the Rusty Steak Knife, disregarding the multitude of sensations that washed over her as she passed through humans and thralls alike on her way into the club, and wound up among the swarming bodies of vampires. She turned corporeal and shoved the nearest body out of her way, then spun, looking everywhere for Parael, and saw the clan tearing at themselves in their haste to feed on him. Then the Asgardian reappeared, leaping over the fray, and providing Beth with a trail to follow. Halfway to the center of the frenzy, she started throwing bodies. She dug intangible hands into their chests, ignoring the burning sensation that grew the longer she did, became solid again, and tossed them as far as she could. Tony's beast form flashed in her peripherals. A quick look around deduced that her allies were pulling together, but if they did not organise themselves they would surely fail. A flash of light erupted into a curtain of flame around a large portion of the clan. Beth walked through it quite unharmed, only to lose sight of her goal when something exploded behind her. A bullet or two zipped through her. She growled and, no longer caring, passed directly through the remaining throngs of vampires to reach the center. As she did, she saw Rikive hoist Parael onto her shoulders and sprint away with him, past Flint, and out of the building. Beth made to follow, and came to Flint's side as a figure swiped at him. "Move!" she yelled, though her voice could barely be heard over the frenzy. She turned tangible once more and rushed forward to tackle to offending vampire. Perhaps there was still a chance to complete their initial mission.</s>
<|description|>Beth Callahan. Age: 20 (physically), 35 (in years). Gender: Female. Breed/Species/Type/Lineage: Poltergeist. Physical Description: Talents:Intangibility – That walking-through-walls thing. Spirits eventually achieve the ability to switch between being tangible and intangible at will. A sub-benefit of this is invisibility to mortals. Telekinesis – This is what makes throwing furniture so easy. Requires emotional instability (i.e. mood swings, anger, and grief). Possession – The ability to take control of a mortal body. The mortal usually suffers memory loss from the moment of possession to their release. Spiritual Energies - Beth can perceive a variety of these and as such is not immune to the affects of other dead. History:One randy night between a local girl and an Irish immigrant in 1980 led to the birth of Elizabeth Callahan. Her mother wilted under the pressure of raising a newborn and her father, never intending to stay long in the United States, developed an addiction to drugs and alcohol before she reached the age of three. To say Elizabeth grew up independent would be an understatement. She never bothered attending high school. The "real world" taught her everything she needed to know. By the time she should have been a junior, she was a skilled thief and hung out with low-level thugs in youth gangs. Around this time her mother went missing. It was assumed, due to her mother's lengthy history with depression that the woman had left to commit suicide. With this and the fall of the gang, Elizabeth abandoned her father and moved with the crowd to another city. Settling in New Camden, she started from the bottom again. She stole from other gangs, working her way up to the most powerful, until she wronged someone too high up for it to go unpunished. She tried to flee the city under the protection of the millennial celebrations. She took shelter in a trinket shop and pocketed the most valuable of the items for sale, hoping to pawn them off for a plane ticket. The owner confronted her but Elizabeth pushed the woman aside, but not before she heard the woman utter what would later turn out to be a curse. Elizabeth made a final bid for freedom and was cornered by those she'd wronged. She was beaten and shot, but "awoke" later with an incorporeal body and one of the stolen trinkets, a pendant, hanging off her neck. Learning the ropes of the supernatural world took years. Gradually she developed a new set of skills, along with an understanding of the curse: she was to be kept in the realm of the living as punishment. Her mortal life taught her not to be so reckless in this new world, and she lived—or rather, didn't—in civil servitude to the Court, awaiting her chance to earn favour as "Beth". Over the course of twenty years, she attained a vague familiarity with Count Caradoc, a place in his court—possessing the right people offered so many opportunities—and a reputation, especially among the dead. She took the pendant to a small town outside New Camden and buried it beneath the coffin of a grave marked "L. P. Withers". Should anyone discover its purpose she knew the curse could be undone in order to vanquish her. Several years later, the aftermath of the Count's death threatened to mirror Beth's mortal life. Betrayed by her undead associates, she sought out those who would rally against Nemsemet. Psychological Profile:In life, Elizabeth strived to be recognised and, sometimes, feared. It gave her leverage over those who would hurt her, and growing up with the relationships she had, she understood no one could be trusted. Everything she did, she did to protect herself. She fashioned a new identity for herself whenever it was necessary, and it was necessary so often she tended to forget who she started out as. The façade became habit. Death provided a learning opportunity and a new beginning. The addition of new threats meant she retained her old intentions, but new abilities meant Beth didn't need to work so hard to protect herself any longer. She became calculative instead of reckless and spent more of her time strategizing than outright fighting. Age, even in death, has proven helpful in creating a wizened Beth. After so many years she recognises the need for a system, but one that is fair and just. She is particularly sympathetic towards the poverty-stricken. She does nothing without reason, even if that reason is simply to enjoy herself. Which she does happen to do. She considers some things to be naïve or fruitless, such as loyalty to anyone other than yourself, and control; anything you try to cage will inevitably escape. Beth's strongest belief is in ambition and perseverance: with this, you can achieve anything. Possessions: * The cursed pendant (buried). Yes, and: Beth met Rikive, through Parael, when investigating different strains of magic and all but interrogated the deity to tell her everything she knew about otherworldly spells.</s> <|message|>Karram Sylian Karram nodded briskly at each quick command Flint flung his way. And within seconds, he was out of the car and headed in the direction of the club, Oakbane now fully drawn and ready for action. As they walked, Karram concentrated on absorbing some of the surrounding nature energy to power up the blade. Could come in handy. As they reached a closer position, Flint instantly began firing into the club after Gray had created a diversionary explosion. Several vamps came pouring out attempting to deter the ragtag group, and Karram sliced a few of them down with ease before they could reach Flint or anyone else for that matter. Suddenly, a fire storm whizzed over Karram's head and caused more chaos in the club. He noted Rikive pass by holding Parry's limp body. Hopefully he would pull through despite his foolish antics. But nevertheless, Karram couldn't hold onto the thought for long, as a few more enemies ducked under the flames and came near the group. This time thralls. Karram knocked one down with a rough roundhouse to the face while simultaneously stabbing another through the head. This was quickly descending into a bloody and explosive mess. Soon the mortal world would be alerted their shenanigans, so they needed to get the hell out of here asap! After dealing with the vicious thralls he sprouted his ethereal wings and darted through the club with almost blinding speed to get a quick view of everything happening within. He saw Tony ripping through beings left and right and saw the overall confusion of all the club-goers as well. Some were springing into action in an attempt to defend themselves and the club while others helplessly fell to the ground with fearful expressions on their faces. Karram covered Tony's back for a few seconds, taking down several vampires who threatened to attack him from behind. He could tell Tony's lycan abilities, while powerful, were not going to stand against this large number of vampires for much longer. Karram zipped back to his previous position, noting that Beth had just landed atop a vampire just in front of Flint. Karram landed and pointed the sword at the grounded being, but looked at Flint. "It appears Tony is at odds with several vampires and thralls within and needs help immediately. Parael and Rikive have made it to safety. So two questions: are you okay and how should we proceed to rescue Tony?"</s> <|message|>Flint White The flames from Flint's hands extinguished as he moved out of the way of the vamp. Beth had stopped him from being sliced and Karrem was soon next to him, his sword drawn towards the offending vamp. Flint was panting, sweat drenching his face as he gulped in breaths of air, the strain of using his power in such a magnitude. People have asked Flint why he uses guns, he has such raw magical ability that can do much more destruction. His answer was simple and always the same. "I could walk to work, but I use my car every day. Same thing" "Where taking this one " Flint told Karrem, nodding to Kaori as he scooped up his tommy gun and shoved it into his inside jacket, when he removed his hand from within, he now held a small yellow firearm looking device. "Use this on her, it's a Taser just place it against her and squeeze the trigger. Just make sure you aren't touching her..." He said this to either of the allies in front of him. He wiped the sweat off his brow and turned around back to the fight. "Get her to the van then cover our escape, I'll go help Tony" He said this all in front of Kaori, knowing there was little she could do against the ghost and fairy. Still panting, Flint began to walk towards where Tony fought. It was chaos around him but it seemed many people where pre-occupied. A vampire spotted Flint and was soon rushing towards him. Flint focused and splayed his hands towards the creature, air began to rush into the vamps mouth and it soon exited violently outwards, exploding the chest and lower jaw of the blood sucker. The husk collapsed as Flint continued, performing the party trick a few more times before he began to sway, the exhaustion was soon getting to him but he had to keep fighting. He removed his revolver from its shoulder holster and fired it rapidly at anything that came close. He barely made it to where Tony was slaughtering when he fell against the wall, his gun empty. "Not yet…. Not… yet" He mumbled through gritted teeth. He eyes fluttering to stay conscious.</s> <|message|>Antonio Victor Barnes Tony was being overcome quickly; a vampire took a while to heal wounds if inflicted, though it was hard to really inflict the wounds because they were fast and strong. A lycanthrope, by contrast was faster, stronger and healed rapidly enough to stay in a fight, unless the wounds came faster than the healing. Give a lycanthrope wounds in beast form, put them down and they got back up once they were able to heal it. But shoot them with silver and it was all over, the silver had to come out before they could do any of that. They were weak as a mortal once it happened, with the silver burning into them, disrupting the uneasy spirit barely contained in the weak flesh. The best werewolf hunters of the ancient era used slings, because they understood that a ball from a sling, a silver ball whirled around on a rope and then released expertly, was the best way to embed silver into the werecreatures while making it very hard for them to extract it. Arrows could be pulled out, swords tended to stay in the hands of users. So on and so forth. But firearms came along and made it possible to put silver into werecreatures with more ease than a sling, which took such immense skill that it was reserved for a few people who did it from a very young age. A firearm was a weapon a peasant could employ with a small bit of training. It's why the armies issued them. And as more weapons were made, faster loading, more accurate, longer range, the werecreatures became easier to kill; aim a silver bullet for the skull and take them out in one shot. Silver bullet to anywhere that entailed an instant fatality was bound to finish the were fast, if the bullet wasn't pulled out. Or you shot the were and followed it up with a fast attack to rip them to shreds when they were writhing around or otherwise distracted by the silver. It burned like nothing else, even when it came out. In the era of rapid fire ballistic weaponry, it was even worse, if one was willing to spend on such rounds. Hunters did, for example; facing multiple baddies, they might load silver, magnesium based tracer and steel-jacketed hollowpoints, the lead exposed, figuring that the mix of rounds gave them a fair chance of engaging different types of supernatural bad. Silver, fire, iron and, of course, lead. Shotguns were popular too -- #4 buck had 41 pellets; if they were silver, it was impossible to dig them all out of a werewolf and get them back into the fight fast. More was better; double-ought buck was a thing for mortals putting down mortals, but some hunters going after weres specifically loaded birdshot, just to have a huge number of small silver pellets going into a werecreature. It's why lycanthropes adapted and learned to fight in ambush, to get the hell away from anything that smelled like silver. They were cautious as a result of the way much of their own society figured out how to fight them and turned modernity against them. In any case, it was also why some smart vampire grabbed a shotgun that was there in case of an emergency and shot Tony in the fucking back with it. And it's why he went down with something like just seven 21 grain pellets in his shoulder, but it was enough to turn a rampaging were-lion, tearing through, holding his own, into a vanilla mortal black man in a lot of pain just like that.</s>
<|message|>Beth Callahan. Beth remained crouched on the floor by the tackled vamp with a hand on its chest to keep it down. Her ethereal boots, the very same she died in, met the edge of a puddle of blood spanning from the door to halfway across the club. Celestial and vampire intermingling. She pulled her eyes away from the vicious battle when Karram's sword appeared above her captured vamp. That helped. Her eyes darted back to the fight as Flint began to give orders. Any other time, she might have had something to say about that. But today Beth was all too happy to do what he said. She took the taser from his outstretched hand and seized the vampire by the arm. Pulling her to her feet, with a grip tight and threatening to give the vamp a terrible sensation, she made for the door. "Come on," she called when she reached the doorway, sparing Flint and Tony a final glance. With nauseating horror she watched Flint collapse against a wall, and soon after, Tony felled with what she could only guess were silver bullets. "Get them out of here!" she shouted to Karram, gesturing the the slumped bodies of their allies. This time, her voice bellowed over the din. Parael was in for the world's greatest ass-kicking should he survive. Beth raced out of the club then, the captured vampire girl in her hands, and took the quickest route to the van without passing through any buildings. "Stay still and I won't have to hurt you," she muttered to the girl. "And maybe they won't either." She shoved the vampire against the wall opposite the van, not daring to bring her any closer to Parael's body and the blood that surely coated the inside of the van. She pointed the taser at the girl's abdomen with her free hand, and called into the van to Rikive without taking her eyes off the vamp. "Tony and Flint need rescuing! How soon can you get there?"</s>
<|description|>Beth Callahan. Age: 20 (physically), 35 (in years). Gender: Female. Breed/Species/Type/Lineage: Poltergeist. Physical Description: Talents:Intangibility – That walking-through-walls thing. Spirits eventually achieve the ability to switch between being tangible and intangible at will. A sub-benefit of this is invisibility to mortals. Telekinesis – This is what makes throwing furniture so easy. Requires emotional instability (i.e. mood swings, anger, and grief). Possession – The ability to take control of a mortal body. The mortal usually suffers memory loss from the moment of possession to their release. Spiritual Energies - Beth can perceive a variety of these and as such is not immune to the affects of other dead. History:One randy night between a local girl and an Irish immigrant in 1980 led to the birth of Elizabeth Callahan. Her mother wilted under the pressure of raising a newborn and her father, never intending to stay long in the United States, developed an addiction to drugs and alcohol before she reached the age of three. To say Elizabeth grew up independent would be an understatement. She never bothered attending high school. The "real world" taught her everything she needed to know. By the time she should have been a junior, she was a skilled thief and hung out with low-level thugs in youth gangs. Around this time her mother went missing. It was assumed, due to her mother's lengthy history with depression that the woman had left to commit suicide. With this and the fall of the gang, Elizabeth abandoned her father and moved with the crowd to another city. Settling in New Camden, she started from the bottom again. She stole from other gangs, working her way up to the most powerful, until she wronged someone too high up for it to go unpunished. She tried to flee the city under the protection of the millennial celebrations. She took shelter in a trinket shop and pocketed the most valuable of the items for sale, hoping to pawn them off for a plane ticket. The owner confronted her but Elizabeth pushed the woman aside, but not before she heard the woman utter what would later turn out to be a curse. Elizabeth made a final bid for freedom and was cornered by those she'd wronged. She was beaten and shot, but "awoke" later with an incorporeal body and one of the stolen trinkets, a pendant, hanging off her neck. Learning the ropes of the supernatural world took years. Gradually she developed a new set of skills, along with an understanding of the curse: she was to be kept in the realm of the living as punishment. Her mortal life taught her not to be so reckless in this new world, and she lived—or rather, didn't—in civil servitude to the Court, awaiting her chance to earn favour as "Beth". Over the course of twenty years, she attained a vague familiarity with Count Caradoc, a place in his court—possessing the right people offered so many opportunities—and a reputation, especially among the dead. She took the pendant to a small town outside New Camden and buried it beneath the coffin of a grave marked "L. P. Withers". Should anyone discover its purpose she knew the curse could be undone in order to vanquish her. Several years later, the aftermath of the Count's death threatened to mirror Beth's mortal life. Betrayed by her undead associates, she sought out those who would rally against Nemsemet. Psychological Profile:In life, Elizabeth strived to be recognised and, sometimes, feared. It gave her leverage over those who would hurt her, and growing up with the relationships she had, she understood no one could be trusted. Everything she did, she did to protect herself. She fashioned a new identity for herself whenever it was necessary, and it was necessary so often she tended to forget who she started out as. The façade became habit. Death provided a learning opportunity and a new beginning. The addition of new threats meant she retained her old intentions, but new abilities meant Beth didn't need to work so hard to protect herself any longer. She became calculative instead of reckless and spent more of her time strategizing than outright fighting. Age, even in death, has proven helpful in creating a wizened Beth. After so many years she recognises the need for a system, but one that is fair and just. She is particularly sympathetic towards the poverty-stricken. She does nothing without reason, even if that reason is simply to enjoy herself. Which she does happen to do. She considers some things to be naïve or fruitless, such as loyalty to anyone other than yourself, and control; anything you try to cage will inevitably escape. Beth's strongest belief is in ambition and perseverance: with this, you can achieve anything. Possessions: * The cursed pendant (buried). Yes, and: Beth met Rikive, through Parael, when investigating different strains of magic and all but interrogated the deity to tell her everything she knew about otherworldly spells.</s> <|message|>Gray Conover This whole thing was absolute chaos. These morons had the organization of domesticated cows. The only real reason they were getting this far was because of their inherent powers. Gray shook his head slightly as he listened to August. Surely she was thinking the same thing. Slipping a hand to another pouch he pulled out a small push-syringe of a dark muddled liquid and approached their captive. "Hold her steady. I don't want to miss or this will hurt more than it needs to."</s> <|message|>Kaori Lyle Kaori felt a force hit her out of thin air. It was enough to knock her to the floor onto her back, her blade escaping her grasp. Her glowing eyes blinked, looking up at the face of a plain looking girl. Briefly, Kaori considered the multiple ways she could punish her for getting in her way: a bullet to the belly, the blade through the chest, or a bite to her unprotected neck. But the exchange that occurred in the next moments made her pause. They were discussing her kidnapping, she realized, as a taser changed hands. It didn't frighten or concern her as much as it confused her. From the scent of these three creatures - and the unmistakable stench of wild cat in the air - she could tell that this was little more than a rebel group of misplaced beings. But she couldn't fathom what logic would prompt them to attack a vampire coven with no real knowledge or organization, and then try to take one home. Idiocy. The girl tried to pull Kaori to her feet. Like hell you're taking me anywhere... But she stood. Even she, a creature of chaos, could feel the turmoil around her getting out of hand. There was gunfire, and a seemingly continuous low rumble of growls and snarls. It wouldn't end, not when these attackers were so clearly outnumbered and unprepared, yet annoyingly persistent. It would be destruction, if not within, then when another group of Nemsemet's vampire subordinates caught word. She needed to leave. She allowed herself to be lead from the building by a pair of insignificant hands around her wrists. Not particularly strong, she noted. Yet, the girl handled her unnecessarily roughly, seeing as she hadn't made an effort to resist just yet. Kaori felt a sense of rage building, desperate to snap and tear her captor down. Wait, she reminded herself. Acting now would only invite the reciprocation of her whole party. Despite how capable she believed herself to be, it would be more difficult to escape multiples versus just one. Also, she had no way of knowing exactly what form of creatures accompanied her, or their strength. She found herself pressed to a wall with the dinky device pressed against her abdomen. This seemed to be as far as the girl was going to take her for now. This would have to do. "Tony and Flint need rescuing! How soon can you get there?" the plain girl said. Kaori noted how her eyes never left her face. She couldn't help but spread her lips in an amused grin. Her face wasn't where the danger was. "Hold her steady. I don't want to miss or this will hurt more than it needs to." Her eyes darted to the voice. That scent. A low rumble rolled in her chest. She knew that scent. She took a second, maybe two, to take in the closer view of what must have been a hunter. He didn't look strong, not particularly intimidating. Yet somehow, he had stolen her kill once. In a way, that made it more offensive. She also caught the glint of a strange syringe in his hand. Not good. She didn't need to know what was in it to decide that she didn't want it in her body. The girl had 'secured' the vampires wrists with her own hands. What happened next took place in seconds. Kaori took hold of the girls wrist which had been vulnerable just by being so close to her grasp. She tugged her forward with a sharp jerk, turning in the same movement to rotate and deliver a kick to the back of her knees. The force should be enough to knock the girl from her feet and send her crashing into the wall. With a fling of a hand, she send a small blade slicing through the air towards the hunter with the syringe. It was well aimed, but she suspected he would find a way to dodge it. Kaori was gone before she could find out. She took a few running strides down the sidewalk, and made a sharp turn into a shady looking ally way. From there, she lauched herself up, gripping the lower rungs of a fire-escape ladder. She climbed - or sprung - upwards until she hit the roof. She took off, her speed paying off as she hopped from one roof-top to the next, clearing about three before the attackers below should have a chance to respond.</s> <|message|>Gray Conover The hidden blade that flew at Gray's face was a bit of a surprise. He twisted to the side and deflected it by raising his right arm. It scratched at his armored forearm before clattering to the ground. She was fast and strong, quickly breaking the hold Beth had on her and slipping away into the darkness. Leave it to the disembodied spirit to hold someone down! Catch her or subdue the would-be lord surrounded by his minions? Gray took the easier option. He didn't have time to retrieve his shotgun if he wanted to catch her which alone would be a tricky feat. Instead he picked up the gym bag that still lay close on the ground and started sprinting after her. It was a good thing he wasn't a particularly big guy because that would make running a lot harder. Scaling the fire escape to follow her on the roof was not a feasible option. Plus it led right into any trap she could lay. Gray ran through the alleys below trying to head her off from the ground. This was unfamiliar terrain, he was disadvantaged but it would be better than trying to out-climb something as feral as a vampire. He slowed his pace in order to listen to the movements above. These buildings were thankfully only a few stories high so he could still hear footsteps as she ran atop the roofs. If she got any further away he might lose her. Good thing the block was about to end. Hope she can't leap fifty feet or this would be one hell of a chase.</s> <|message|>Parael Magnus The sword was fucking heavy. Much heavier than his own back at the (ruined) Daycare, so Parry's slices and dices among the vamps in the front lobby were much slower than he was used to. A Dawn Blade was a Dawn Blade to a Celestial, but they were unique snowflake weapons, made by the higher ups for each foot soldier. Plus this was Cymriel's sword, Cymriel's wings he was using. Kind of like borrowing your buddy's gun for the evening. If the police traced the serial number without looking at the prints, well, Cym would be up the Creek and Parry would be facing consequences for how he used it. Ducking, weaving, and parrying was the name of the game then. The maitre'd vampire, Jean, took one look at Parry in the fight and booked it for the kitchen- and Parry let him go. When one of the higher vamps took a swipe at him, Parry went ahead and gave the guy a once-through the arm at the wrist. The vamp's hand dropped to the floor, but Parry didn't follow through, too busy making his way through the melee toward the head snake. Billy Rikker was on his hands and knees near the back of the foyer, licking Celestial blood out of the carpet with some of his senior vamps. This whole thing needed to end. Billy had a hundred Thralls and easily half as many pure-vamps in his service, but that number could be cut in half from the wounded and dead they'd piled up. Problem was, Parry knew Billy had more muscle than this and the group only got this far by surprise alone. They needed a bargaining chip to get out of this mess. "Tony!" Parry yelled, pointing at the head Vamp with his free hand. Hopefully the were-Tiger would get the message over the melee. They needed a hostage to get out of here alive. Or an opportunity to cut the head off this snake. Billy had clout over a lot of the supernaturals in the East Side. A few shifter packs, a witch coven, even a minor fae court. They probably wouldn't throw in with Tony just because Billy was dead or captured, but they might reconsider their loyalties after their leashes were cut. Parry, meanwhile, let Autumn and Gray (YUMMY!) book it for the vamp that had run out the front door. Parry was content to let them go for her, unfurling his wings fully to block the Entrance/Exit doors so the horde didn't follow them out into the streets.</s>
<|message|>Beth Callahan. On instinct Beth flickered in and out of tangibility to avoid the swipe of a blade and in an attempt to seize hold of the vampire girl again. The first proved successful, but the girl managed to slip away before Beth could solidify her hand, and sped off down the street via the rooftops. Beth's hand slammed against the brick wall; she felt only an opposing force. Her speed was nothing compared to a vampire, even one so young, and the farther she went from the club, the less she knew of her allies' fate. But with so many of them busy, and their mission still fruitless, she took chase alongside the hunter. Unlike Gray, she knew the layout of this town so well she could draw a better map than Google if she wanted. She dashed through alleys and office blocks, taking as many natural and supernatural shortcuts as she was privy to, until she caught sight of the vampire once again. The long line of buildings came short there; this was their best opportunity. Beth scanned the street around her for something useful and, finding only trash cans, garbage and broken pieces of glass, sent it all flying towards the vampire. The trash cans went first, a trail of garbage left in the air. She applied as much telekinetic force to the throw that she hoped it would knock the bitch off her feet. The glass went next, and Beth aimed low. Vampires endured the worst but she only hoped to subdue the girl. "If you have anything useful in that bag of yours, now is the time!" she shouted across the alley to Gray. It would take the both of them, and perhaps another if anyone had bothered to follow them, to take and keep the vampire down. She spared him a brief look, and began to consider throwing him onto the roof. The idea was too good to waste time debating. Beth manipulated the energies around Gray, picked him up of the ground as a means of warning him, before tossing him onto the roof in front of the vampire. It would be a rocky landing, but she got him there.</s>
<|description|>Beth Callahan. Age: 20 (physically), 35 (in years). Gender: Female. Breed/Species/Type/Lineage: Poltergeist. Physical Description: Talents:Intangibility – That walking-through-walls thing. Spirits eventually achieve the ability to switch between being tangible and intangible at will. A sub-benefit of this is invisibility to mortals. Telekinesis – This is what makes throwing furniture so easy. Requires emotional instability (i.e. mood swings, anger, and grief). Possession – The ability to take control of a mortal body. The mortal usually suffers memory loss from the moment of possession to their release. Spiritual Energies - Beth can perceive a variety of these and as such is not immune to the affects of other dead. History:One randy night between a local girl and an Irish immigrant in 1980 led to the birth of Elizabeth Callahan. Her mother wilted under the pressure of raising a newborn and her father, never intending to stay long in the United States, developed an addiction to drugs and alcohol before she reached the age of three. To say Elizabeth grew up independent would be an understatement. She never bothered attending high school. The "real world" taught her everything she needed to know. By the time she should have been a junior, she was a skilled thief and hung out with low-level thugs in youth gangs. Around this time her mother went missing. It was assumed, due to her mother's lengthy history with depression that the woman had left to commit suicide. With this and the fall of the gang, Elizabeth abandoned her father and moved with the crowd to another city. Settling in New Camden, she started from the bottom again. She stole from other gangs, working her way up to the most powerful, until she wronged someone too high up for it to go unpunished. She tried to flee the city under the protection of the millennial celebrations. She took shelter in a trinket shop and pocketed the most valuable of the items for sale, hoping to pawn them off for a plane ticket. The owner confronted her but Elizabeth pushed the woman aside, but not before she heard the woman utter what would later turn out to be a curse. Elizabeth made a final bid for freedom and was cornered by those she'd wronged. She was beaten and shot, but "awoke" later with an incorporeal body and one of the stolen trinkets, a pendant, hanging off her neck. Learning the ropes of the supernatural world took years. Gradually she developed a new set of skills, along with an understanding of the curse: she was to be kept in the realm of the living as punishment. Her mortal life taught her not to be so reckless in this new world, and she lived—or rather, didn't—in civil servitude to the Court, awaiting her chance to earn favour as "Beth". Over the course of twenty years, she attained a vague familiarity with Count Caradoc, a place in his court—possessing the right people offered so many opportunities—and a reputation, especially among the dead. She took the pendant to a small town outside New Camden and buried it beneath the coffin of a grave marked "L. P. Withers". Should anyone discover its purpose she knew the curse could be undone in order to vanquish her. Several years later, the aftermath of the Count's death threatened to mirror Beth's mortal life. Betrayed by her undead associates, she sought out those who would rally against Nemsemet. Psychological Profile:In life, Elizabeth strived to be recognised and, sometimes, feared. It gave her leverage over those who would hurt her, and growing up with the relationships she had, she understood no one could be trusted. Everything she did, she did to protect herself. She fashioned a new identity for herself whenever it was necessary, and it was necessary so often she tended to forget who she started out as. The façade became habit. Death provided a learning opportunity and a new beginning. The addition of new threats meant she retained her old intentions, but new abilities meant Beth didn't need to work so hard to protect herself any longer. She became calculative instead of reckless and spent more of her time strategizing than outright fighting. Age, even in death, has proven helpful in creating a wizened Beth. After so many years she recognises the need for a system, but one that is fair and just. She is particularly sympathetic towards the poverty-stricken. She does nothing without reason, even if that reason is simply to enjoy herself. Which she does happen to do. She considers some things to be naïve or fruitless, such as loyalty to anyone other than yourself, and control; anything you try to cage will inevitably escape. Beth's strongest belief is in ambition and perseverance: with this, you can achieve anything. Possessions: * The cursed pendant (buried). Yes, and: Beth met Rikive, through Parael, when investigating different strains of magic and all but interrogated the deity to tell her everything she knew about otherworldly spells.</s> <|message|>Parael Magnus Of all the people in the van who could berate him for what he'd done, Parry found himself flinching more and more with every word Rikive shouted at him. Like a kicked puppy, his smoldering eyes were cast down to the floor of the vehicle, losing their ambient glow until they returned to Parry's natural baby blue color, and even then were positively dejected. Parry was ready for Tony, Flint, Autumn, everyone to name him a liability and cast him out as a pariah for what he'd done, but losing Rikive's friendship would hurt him the absolute most of all. So when Rikive squeezed Parry in an almost tackle-hug, he breathed in a sigh of relief and his own breath caught in his throat. So he just hugged her back as hard as he could, one hand patting her own shoulder. "I'm sorry," Parry said, squeezing hard. "I'm really, really sorry hon. I found some stuff out but it wasn't worth putting you all in danger." Parry released Rikive just long enough to turn toward Flint, his eyes brightening once again as he saw the perpetually well-dressed-for-a-bygone-era detective wizard. "Hey Flint!" CRUNCH! ------------------------------------- Billy Rikker's feeding frenzy was interrupted by the loudest, shrillest, most ear splitting noise he had ever heard in his century of living. It reminded him of the shrieking a spoiled toddler would make when denied the flashiest, prettiest, most expensive toy in the toy store and goddammit, she was gonna get that toy if it meant she would have to make a scene that would shame her parents for all eternity. So while the noise successfully broke the trance the close circle of vampires had been in while lapping the blood from the carpet, their super senses were picking up the sound as nails-on-a-chalkboard centimeters from where they stood. Suddenly his whole surviving clan was on the floor, clawing at their ears to get the noise to stop while up and down the street, car alarms for Mercedes, Lincolns, Bugattis and other half-million dollar vehicles activated their anti-theft mechanisms. ------------------------------------- Parry was knocked flat on his ass by Flint's punch, his nose once again collapsed. But he could absolutely feel that it was not where it was supposed to be, and Rikive, even if she were so inclined, wouldn't be able to heal him for a while after pulling both Parry and Flint back from the brink in such a short period of time. Parry had seen toddlers melt down from having scraped knees and other boo-boos. So he was emulating the best as he cried like a baby over his precious nose, the tires of the van squeeling away as they shot off to find Gray and Beth, Parry the Angel, slayer of Demons, protector of the innocent, semi-immortal warrior and self-professed hedonist kicked and screamed, holding his face, and only barely resisted the urge to say 'MOMMY! HE HIT ME!'</s> <|message|>Kaori Lyle "We're not in an asking mood..." She was enraged, and yet she almost had to laugh. Don't I feel like a lady. She was completely engaged with the hunter. "Do you honestly believe I would willingly help you against Nemsemet?" She gave an unbelieving shake of her head. Even as she glared at him, her wine-colored eyes carried warm undertones. As if it were the only part of her being that might still be human. Her icy tone was a stark contrast. Each word felt like a bite at the air, "You're incredibly foolish, human. You assault my people, and then you invite me to my own death." She paused, her head tilting as her eyes dipped low for a brief moment, judging his profile. "You don't even know what you're asking," she dismissively stated. And you didn't even say 'please.' Vaguely, she was aware of the presence behind her. She wasn't quite sure the nature of being he was, but she had surprise on her side. This hunter - human - would never be able to match her speed quickly enough to defend himself in a significant way. It was unlikely that she was going to get out of here unscathed, but she might as well enjoy the fight. After all, she was a creature of violence, and she didn't like his attitude. Seconds after the last word left her lips, she kicked off of the rooftop. She sprung from her place so quickly, it was almost a blur. Her body collided with the hunter. All of the concentrated - and complicated - fury she felt towards him exploded from her as she tackled him to the ground with a animalistic snarl. Her attack wasn't coordinated or thought through like her actions of evasion had been. This was purely instinctual. Now that she was close, so close she feel his pulse through his flesh, his scent was intoxicating. It made her lightheaded, but it didn't matter, because she didn't plan to resist the urge to part her lips and bury her teeth into the flesh around his shoulder. With a final draw of his aroma, she did just that, piercing the skin in search of crimson heat.</s> <|message|>Gray Conover The vampiress had lunged with such speed and ferocity that it was too fast for him to react. She grabbed hold of him and the two tumbled across the roof until she had him pinned. He had lost hold of the bag as they rolled, some of the contents spilling onto the roof. Visible was a long metal spike, a metal bat still half-concealed by the bag, and an aerosol can. A set of fangs pricked his shoulder. It would have been more painful if he weren't already full of adrenaline. Gray moved his left hand quickly to draw the syringe from its place in his front pocket while drawing a Glock with his right, the same arm she was now drinking his lifeblood from. She in her fury smacked the syringe from his hand, pinned his arm and continued to draw from him. It clattered to the side. With his handgun he started to unload the magazine into her abdomen while using the painful opportunity to shove her off of him. Her teeth tore a chunk from his shoulder. She definitely looked more the monster now. He rolled to side to the closest equipment - the bag. What he grabbed was the metal spike. Sure, special wood could kill a vampire. He didn't want to kill her though. He wanted to paralyze her and if the syringe wouldn't work then filling her heart with some cold metal would. If this didn't work he may have to behead her and abandon the information before she leeched more of his life away.</s> <|message|>Karram Sylian Karram was surprised to see the vampire lunge for Gray, and even more so that the attempt succeeded in bringing him down. The syringe toppled from his hand along with the bag, but he was all too quick to act. Karram heard several shots fire from within the scuffle before he even had the chance to move. Then, as Karram ran closer grabbing up his dagger, he noticed Gray push her off and grab a metal spike from the bag. Karram rushed over, throwing his dagger accurately into her left thigh before rolling to swiftly pick up the syringe. Sheathing his blade, Karram switched his approach and simply attempted to kick their vampire friend square in the face, with the intention of allowing Gray the opportunity to strike in which Karram could deliver the decisive blow: the concoction contained in the syringe, whatever it may be. Seamless timing would be required, for the vampire's reflexes were definitely faster than theirs. And as usual with this group, the pair didn't really have a well-thought-out plan; but rather a stream of quick glances to signal the conjoined attack. Kick. Metal spike. Syringe. Sleep magic. Detain. And so, Karram and Gray executed their respective moves and hoped for the best. Karram used one hand to deliver the syringe to her arm and the other to gently touch her forehead while mouthing his faerie incantation of sleep. Then he quickly backed off and watched in anticipation for things to kick in, all the while placing a hand on the hilt of Oakbane. If the strange concoction wasn't enough to bring her down for the trip back to the bunker, then Karram's magical touch should act as the final component in finally knocking her out. His magic was not as powerful as some of his more experienced relatives, but it still packed a punch. This has got to work, he thought.</s>
<|message|>Beth Callahan. Damn them all. Damn every last one of their merry band of revolutionaries. If Parael wasn't already getting a piece of someone's mind, Beth would be sure to deliver it herself. Hell, she might still do it. If everyone had kept to the original plan, the plan they had spent time and energy working out in the midst of dealing with whoever the hell that Autumn woman was and her lapdog, they'd be interrogating this vampire chick. Perhaps even getting somewhere on the Nemsemet front. What sort of threat did this pose to an ancient dread mummy? Instead, Beth stood in a pile of garbage waiting for Karram and the fucking hunter to subdue the aforementioned vampire chick. At least they wouldn't be leaving empty-handed, so long as the boys did their jobs. Beth'd be damned too if she let them go back to the bunker with nothing to show for it. She relied on the clatter of steel and empty thuds to tell her they were still fighting up on the roof. With what shreds remained of her faith in people -- and that came from little itself -- she entrusted them with the task and bolted out of the alley. She ran across the street to the nearest car, a second-hand sort of deal, no one would miss it. Should Gray and Karram succeed in abducting the vampire, the van would be far too crowded, and waiting for the others slowed them down further. Beth sifted through the side of the car and resumed a solid state. Back when she had a body of her own, she wired enough cars to know exactly what she to do when she took apart the steering column. She considered jacking Flint's car once, shortly after she heard a cop started digging into her affairs, and only hours before all the dying nonsense. In a few minutes she had the beat up car running and pulled it into the alley. She shouted up to the roof, "Get a move on!"</s>
<|description|>Beth Callahan. Age: 20 (physically), 35 (in years). Gender: Female. Breed/Species/Type/Lineage: Poltergeist. Physical Description: Talents:Intangibility – That walking-through-walls thing. Spirits eventually achieve the ability to switch between being tangible and intangible at will. A sub-benefit of this is invisibility to mortals. Telekinesis – This is what makes throwing furniture so easy. Requires emotional instability (i.e. mood swings, anger, and grief). Possession – The ability to take control of a mortal body. The mortal usually suffers memory loss from the moment of possession to their release. Spiritual Energies - Beth can perceive a variety of these and as such is not immune to the affects of other dead. History:One randy night between a local girl and an Irish immigrant in 1980 led to the birth of Elizabeth Callahan. Her mother wilted under the pressure of raising a newborn and her father, never intending to stay long in the United States, developed an addiction to drugs and alcohol before she reached the age of three. To say Elizabeth grew up independent would be an understatement. She never bothered attending high school. The "real world" taught her everything she needed to know. By the time she should have been a junior, she was a skilled thief and hung out with low-level thugs in youth gangs. Around this time her mother went missing. It was assumed, due to her mother's lengthy history with depression that the woman had left to commit suicide. With this and the fall of the gang, Elizabeth abandoned her father and moved with the crowd to another city. Settling in New Camden, she started from the bottom again. She stole from other gangs, working her way up to the most powerful, until she wronged someone too high up for it to go unpunished. She tried to flee the city under the protection of the millennial celebrations. She took shelter in a trinket shop and pocketed the most valuable of the items for sale, hoping to pawn them off for a plane ticket. The owner confronted her but Elizabeth pushed the woman aside, but not before she heard the woman utter what would later turn out to be a curse. Elizabeth made a final bid for freedom and was cornered by those she'd wronged. She was beaten and shot, but "awoke" later with an incorporeal body and one of the stolen trinkets, a pendant, hanging off her neck. Learning the ropes of the supernatural world took years. Gradually she developed a new set of skills, along with an understanding of the curse: she was to be kept in the realm of the living as punishment. Her mortal life taught her not to be so reckless in this new world, and she lived—or rather, didn't—in civil servitude to the Court, awaiting her chance to earn favour as "Beth". Over the course of twenty years, she attained a vague familiarity with Count Caradoc, a place in his court—possessing the right people offered so many opportunities—and a reputation, especially among the dead. She took the pendant to a small town outside New Camden and buried it beneath the coffin of a grave marked "L. P. Withers". Should anyone discover its purpose she knew the curse could be undone in order to vanquish her. Several years later, the aftermath of the Count's death threatened to mirror Beth's mortal life. Betrayed by her undead associates, she sought out those who would rally against Nemsemet. Psychological Profile:In life, Elizabeth strived to be recognised and, sometimes, feared. It gave her leverage over those who would hurt her, and growing up with the relationships she had, she understood no one could be trusted. Everything she did, she did to protect herself. She fashioned a new identity for herself whenever it was necessary, and it was necessary so often she tended to forget who she started out as. The façade became habit. Death provided a learning opportunity and a new beginning. The addition of new threats meant she retained her old intentions, but new abilities meant Beth didn't need to work so hard to protect herself any longer. She became calculative instead of reckless and spent more of her time strategizing than outright fighting. Age, even in death, has proven helpful in creating a wizened Beth. After so many years she recognises the need for a system, but one that is fair and just. She is particularly sympathetic towards the poverty-stricken. She does nothing without reason, even if that reason is simply to enjoy herself. Which she does happen to do. She considers some things to be naïve or fruitless, such as loyalty to anyone other than yourself, and control; anything you try to cage will inevitably escape. Beth's strongest belief is in ambition and perseverance: with this, you can achieve anything. Possessions: * The cursed pendant (buried). Yes, and: Beth met Rikive, through Parael, when investigating different strains of magic and all but interrogated the deity to tell her everything she knew about otherworldly spells.</s> <|message|>Parael Magnus What now indeed. Parry had an unpleasant evening after getting back to the Bunker, not least of all because everyone took the time to berate him for bungling the plan and putting them all in danger. There were more than a few questioning glanes about the wings and the sword that decapitated vampires when it didn't look sharp enough to cut through a tomato. To the city at large, from a street wizard to the highest circles of vampire power, Parael was considered an eccentric and flirtatious wizard. de Lacy and Rikive were the only ones who knew what he was. That cat was out of that bag, but there were only looks- nothing asked out loud. And Parry had a sinking feeling in the pit of his stomach. Nothing like eating a bad tuna sandwich, but his hands felt absolutely filthy. Like they were covered in slime and grease. Holding Cym's sword negated the feeling every now and then, but whenever it came back, he would catch a brief flash of something- a metal hatchet burying itself in the skull of a woman. A bearded man screaming "FIRE!" to a line of blue-clothed soldiers. A grey sky over an ash covered field, scalped bodies. Well... this is new. "Good news: We have a prisoner, and the chief coven on the East Side is blown to hell," Parry winced, holding his broken nose in proper position- he would be damned if it healed crooked. He had slunk low enough to pull a set of old green scrubs out of his enchanted bag to wear. Leftovers from a one-night-stand he'd enjoyed with a male witch. He'd never had binding hexes used on him in that way, and he wanted a memento. "I had a thought- and it's a long shot- but... what about the fairy court? de Lacy had loose control of the court to begin with. I wouldn't be surprised if the Spring Queen has just closed up the hall and decided to wait this whole thing out. Not that I get a say in this..."</s> <|message|>Rikive Heimdalsdóttir Rikive was tired, she had nearly fallen asleep on the van ride returning to the bunker. After healing Parael's life threatening injuries, Tony's and her own; her magic needed to be replenished. It was a strange thing, she could fight in a battle for days without wavering, but she didn't have the same kind of endurance when it came to her magic. Unfortunately, anyone that was injured would need to wait for her to replenish her magic before she could heal them. She had washed and changed into a white tank top and a pair of black sweatpants. She put Winterthorn on her bed and then returned to the main room to participate in the discussion before she had to sleep. "I don't trust the fairy Queen." Rikive said in response to Parael, sitting herself down on the ground with her back leaning against a wall. "Also, if I ever make it back to Asgard, I will be telling the story of your folly, Parael, for centuries to come." She informed him with a small grin with a tad hint of bitterness to it. She was starting to think she may never see home again. "I think, what we are in desperate need of, before we do anything else," She spoke loudly and firmly. "Is an established chain of command. Because the way we are operating now is not working. It's chaotic and one of us is going to end up dead soon if we keep doing what we're doing." She brushed a strand of wet hair behind her ear, looking around the room at everyone present, trying to judge who would be a good leader.</s>
<|message|>Beth Callahan. Getting back to the bunker had not been easy, especially considering Beth and the boys had little to no idea how long the vampire would remain unconscious. On top of that, the only driving skills Beth possessed she learned joyriding. To say the trip was bumpy would be an understatement. Nonetheless, she got them there, and once they stuffed the girl into the hands of everyone else, she joined the long line of folks waiting to give Parael a talking to. With that passed, Beth paced languidly from one side of the room to the other closest to the door. Her sight pinned on the vampire while the others began recuperations. She bound the girl's hands with some rope she found in another room. It wasn't much to keep a vampire prisoner, but even she would have to think twice before trying to break out of the bunker with a group of very pissed off supernaturals. "I agree with Rikive." Beth halted to speak, arms crossed over her ethereal chest. "The Queen will have to wait. If this is how badly we fuck up against a bunch of thralls and Rikker's buddies, we've no hope of getting closer to Nemsemet." She'd had doubts before, but following the monumental failure at the Rusty Steak Knife, her mind began playing out as many scenarios as possible to find some way of making it out of this mess alive -- or, well, unchanged. She took a few steps closer to the rest of the group, her attention still split with the vampire. "It's obvious Parael should not be giving orders," she continued, shooting him a scolding look. It felt strange being on the other side of one. "I would elect Tony, for his background. Perhaps even Flint."</s>
<|description|>Beth Callahan. Age: 20 (physically), 35 (in years). Gender: Female. Breed/Species/Type/Lineage: Poltergeist. Physical Description: Talents:Intangibility – That walking-through-walls thing. Spirits eventually achieve the ability to switch between being tangible and intangible at will. A sub-benefit of this is invisibility to mortals. Telekinesis – This is what makes throwing furniture so easy. Requires emotional instability (i.e. mood swings, anger, and grief). Possession – The ability to take control of a mortal body. The mortal usually suffers memory loss from the moment of possession to their release. Spiritual Energies - Beth can perceive a variety of these and as such is not immune to the affects of other dead. History:One randy night between a local girl and an Irish immigrant in 1980 led to the birth of Elizabeth Callahan. Her mother wilted under the pressure of raising a newborn and her father, never intending to stay long in the United States, developed an addiction to drugs and alcohol before she reached the age of three. To say Elizabeth grew up independent would be an understatement. She never bothered attending high school. The "real world" taught her everything she needed to know. By the time she should have been a junior, she was a skilled thief and hung out with low-level thugs in youth gangs. Around this time her mother went missing. It was assumed, due to her mother's lengthy history with depression that the woman had left to commit suicide. With this and the fall of the gang, Elizabeth abandoned her father and moved with the crowd to another city. Settling in New Camden, she started from the bottom again. She stole from other gangs, working her way up to the most powerful, until she wronged someone too high up for it to go unpunished. She tried to flee the city under the protection of the millennial celebrations. She took shelter in a trinket shop and pocketed the most valuable of the items for sale, hoping to pawn them off for a plane ticket. The owner confronted her but Elizabeth pushed the woman aside, but not before she heard the woman utter what would later turn out to be a curse. Elizabeth made a final bid for freedom and was cornered by those she'd wronged. She was beaten and shot, but "awoke" later with an incorporeal body and one of the stolen trinkets, a pendant, hanging off her neck. Learning the ropes of the supernatural world took years. Gradually she developed a new set of skills, along with an understanding of the curse: she was to be kept in the realm of the living as punishment. Her mortal life taught her not to be so reckless in this new world, and she lived—or rather, didn't—in civil servitude to the Court, awaiting her chance to earn favour as "Beth". Over the course of twenty years, she attained a vague familiarity with Count Caradoc, a place in his court—possessing the right people offered so many opportunities—and a reputation, especially among the dead. She took the pendant to a small town outside New Camden and buried it beneath the coffin of a grave marked "L. P. Withers". Should anyone discover its purpose she knew the curse could be undone in order to vanquish her. Several years later, the aftermath of the Count's death threatened to mirror Beth's mortal life. Betrayed by her undead associates, she sought out those who would rally against Nemsemet. Psychological Profile:In life, Elizabeth strived to be recognised and, sometimes, feared. It gave her leverage over those who would hurt her, and growing up with the relationships she had, she understood no one could be trusted. Everything she did, she did to protect herself. She fashioned a new identity for herself whenever it was necessary, and it was necessary so often she tended to forget who she started out as. The façade became habit. Death provided a learning opportunity and a new beginning. The addition of new threats meant she retained her old intentions, but new abilities meant Beth didn't need to work so hard to protect herself any longer. She became calculative instead of reckless and spent more of her time strategizing than outright fighting. Age, even in death, has proven helpful in creating a wizened Beth. After so many years she recognises the need for a system, but one that is fair and just. She is particularly sympathetic towards the poverty-stricken. She does nothing without reason, even if that reason is simply to enjoy herself. Which she does happen to do. She considers some things to be naïve or fruitless, such as loyalty to anyone other than yourself, and control; anything you try to cage will inevitably escape. Beth's strongest belief is in ambition and perseverance: with this, you can achieve anything. Possessions: * The cursed pendant (buried). Yes, and: Beth met Rikive, through Parael, when investigating different strains of magic and all but interrogated the deity to tell her everything she knew about otherworldly spells.</s> <|message|>Rikive Heimdalsdóttir Tony was Rikive's first choice as well, but he pointed out why he wouldn't make a great leader in the thick of a fight. Unfortunately she had to agree, berserkers were great for breaking enemy lines but for leadership roles? Not so much. Beth mentioned Flint and she supposed he would make-and he was drunkenly rambling about some war in 1917. Right, he was out as well. Rikive was mulling over the other's and what she knew of them, when she realized Autumn was talking to her. "What, me?" She asked, blinking in surprise that someone was considering her for the position. Because she had kept calm in the throws of a battle? Many of the other's had kept level heads as well. She suppose, she did come from a culture the prizes fighting above all else. She did use to spend some time in her grandfather's hall, filled with all the great fallen warriors. But...Did that qualify her to actually lead anyone? She frowned in thought, comparing herself to other viable candidates. "I...suppose?" She responded with a small shrug, not sure what to say. She had never been put in this position before. "The final say falls to the group though." She said, making a small motion with her hand to everyone else in the room. "If they agree then, I will step forward to lead."</s> <|message|>Karram Sylian Karram had enjoyed the ride to the bunker. It was the first peaceful experience he'd had since joining this band of supernaturals. But it ended prematurely once they arrived. He and Gray dragged their vampire prisoner inside and Beth tied her to a chair. Then she was stored away for safe keeping, with Gray hungrily wanting to stand guard. However, as Karram returned to the main room, he noted the uncomfortable tension in the air and heard talk of needed leadership. And of course he agreed, but the question was more so who it should be to lead them. Mention of the fairy court made Karram's elongated ears perk up. And before he could speak on the matter, the fairy queen was dismissed as distrustful... this made Karram grit his teeth a bit, but he quelled his desire to shout down her throat. Despite his personal history and the misconception towards faerie loyalty, Karram and his people were a very tightly knit group and this went doubly for the Faerie Queen. A couple subtle breaths and Karram was able to return to a state of diplomacy. It was at this time that several name were thrown into the pot, so to speak. Karram pondered the options carefully. Tony was the initial person to gather them all up, and he was a born leader. But like he said, he had moments in which his mental state could be easily compromised. And Flint... well, Flint was an intelligent sorcerer but his general laze and attitude would make for an unfit leader overall. And his near-drunken monologue just proved the point further. But then Rikive was nominated by Autumn. Karram's brow lifted slightly at the thought; she had just dissed his Queen, but her battle prowess, experience and courage were definitely qualities that fit the bill. "I vote Rikive. She has a good balance of qualities that make her as perfect a candidate as we're going to get in this team. And obviously she doesn't have to go it alone; she can make the decisions and organize and command our 'ranks', but delegate duties she cannot fulfill to those in the group who better fit the scenario. And for the record," he darted a stern look at Rikive, "My Queen is not untrustworthy." Karram felt better getting that last part off his chest. It may have been an awkward summation to make after his more than diplomatic speech on behalf of the very person that mentioned his queen, but he shrugged off the thought and turned to check on the vampire once more. His demeanor had once again changed back to carefree. He waved back at the group as he headed for the vamp, "But obviously I'm not the only vote that counts."</s> <|message|>Gray Conover Gray didn't take his gaze off of the prone figure. "Alright August. We'll do it that way." He leaned forward to look at her closer. To an untrained personage this vampire looked quite dead but if a vampire never moved they would be mistaken for a corpse because they were. The hunter took a steady grip on the spike and on their captive's left shoulder and began tugging. The puckering wound issued out globs of dark blood as the spike was carefully removed. The air was permeated by the sick sound of a pressurized wound letting air in. Discarding the stained piece of metal into the hallway he noted Karram was coming. "Hey. If you're joining us I'd suggest staying at the door. We don't need everyone in here but we just might need your help in a moment." Gray turned back to their guest and addressed both August and Karram. "She'll be stirring soon." Finally he took a seat, rubbing his shoulder absentmindedly.</s> <|message|>Kaori Lyle In her sleep, Kaori didn't exactly dream, but rather reflected. The vision that came to her took her back to the modest home of her human life. Through those eyes, the world had been so much dimmer, and so unclear. She couldn't focus on more than one sight at a time. It felt like she had cotton in her ears when she couldn't discern the sounds from the next room, or count the number of heartbeats in the small building. She felt horribly weak. Slowly - so slowly - she rotated where she stood in the small, plain kitchen that had belonged to her mortal family. The little room, with its sad implications of poverty, felt as if it had a chokehold around her throat, suffocating her. It was strange, the feeling of suffocation after not needing air for so many years. Through her muffled ears, she heard the sound of footsteps behind her, and the kind, affectionate calling of her name, "Kaori?" Her frail body softened at the tone, reacting from a place of emotion. Why? She turned towards the voice that sung out from the doorway only a few feet from where she stood. In the voice's body, she recognized pieces of herself. Like a puzzle of a self-portriat that had been put together slightly inaccurately. The body was too short, and a little more wrinkled than she. But somewhere in those pieces, she recognized the smooth slope of her own cheeks, and the dark, comfortable depth of her eyes that had never quite gone away. "Mom," she breathed, shattering the cold resolve of her new life to experience, for a rare moment, the painful warmth of human longing. ---- Her dark lashes trembled, and then slowly blinked apart. It was the first movement she made, and the only other sign of life was the enrichment of her pale skin tone when her blood began to pump. She didn't gasp for the air the way they did in the movies. She didn't need air. The vampire's keen eyes opened to a dank space. She could feel the dust particles on her skin, and as she took her first breath, she could smell it in the air. She rolled her head from where it had been resting against the wall to look ahead, finding the room littered with random chairs, one of which held the hunter. Her eyes narrowed a bit. It was partially a look of distaste for him, but mostly an expression of confusion. The room was unfamiliar, and the last she could remember of the hunter was draining his blood on the rooftop. She ran the tip of her tongue over her bottom lip where the blood had since dried. How long had it been? When she tried to sit up, she winced at the still-closing chest wound. Her stomach had healed since taking a gut-full of lead. Between the two injuries, her shirt had been torn to near-rags, and was covered in dried and fresh pools of blood. She took a glance at the decorative robe that hung from her shoulders. It had survived the encounter in one piece with only a few bloodspots. She shifted a bit in her bounds, looking around the room warily, like a wounded animal. For a vampire, she was weakened. She might still be capable of holding her own against an inexperienced mortal, but it was unlikely that she would be breaking out of this room full of supernatural beings in her current state. Finally, she closed back in on the hunter, "Where...am I?" she weakly managed. Out of the heat of battle, her voice was surprisingly and distinctly feminine.</s>
<|message|>Beth Callahan. Tangible for the time being, Beth tapped two fingers against the side of her thigh in a quick rhythm. It was the only sign of impatience she displayed, though she didn't much care whether anyone in the room noticed. They likely felt the same way. She absorbed only the key words and information from the discussion, eyes darting from one speaker to the next. As far as leadership went, she did not trust a single member of their thrown-together team, but if she were to place a bet on someone, it would have been Tony. Perhaps in part because she valued his smarts. Nonetheless, she could not deny the sense in his rebuttal. She nodded and directed her attention to Rikive as the subject of her leadership emerged. Beth barely knew the Asgardian. Save the few occasions she had questioned Rikive about ancient or futuristic magicks -- whichever category other realms like Asgard fell into -- and the multitude of short meetings they had whenever Beth visited Parael, the ghost spent little time with Rikive. However, her skills were not to be dismissed, and the woman had a sound head on her shoulders. "I can see you as our leader," Beth admitted, smiling some. "In the very least, you might be able to keep Parry from doing anything else stupid." She ceased her fidgeting and dropped the smile. "No one poses a better chance. Now, is anyone else concerned leaving that woman and the hunter alone with our best lead isn't the brightest idea?" She gestured towards the room they held their captive in, then followed Karram to the door.</s>
<|description|>Beth Callahan. Age: 20 (physically), 35 (in years). Gender: Female. Breed/Species/Type/Lineage: Poltergeist. Physical Description: Talents:Intangibility – That walking-through-walls thing. Spirits eventually achieve the ability to switch between being tangible and intangible at will. A sub-benefit of this is invisibility to mortals. Telekinesis – This is what makes throwing furniture so easy. Requires emotional instability (i.e. mood swings, anger, and grief). Possession – The ability to take control of a mortal body. The mortal usually suffers memory loss from the moment of possession to their release. Spiritual Energies - Beth can perceive a variety of these and as such is not immune to the affects of other dead. History:One randy night between a local girl and an Irish immigrant in 1980 led to the birth of Elizabeth Callahan. Her mother wilted under the pressure of raising a newborn and her father, never intending to stay long in the United States, developed an addiction to drugs and alcohol before she reached the age of three. To say Elizabeth grew up independent would be an understatement. She never bothered attending high school. The "real world" taught her everything she needed to know. By the time she should have been a junior, she was a skilled thief and hung out with low-level thugs in youth gangs. Around this time her mother went missing. It was assumed, due to her mother's lengthy history with depression that the woman had left to commit suicide. With this and the fall of the gang, Elizabeth abandoned her father and moved with the crowd to another city. Settling in New Camden, she started from the bottom again. She stole from other gangs, working her way up to the most powerful, until she wronged someone too high up for it to go unpunished. She tried to flee the city under the protection of the millennial celebrations. She took shelter in a trinket shop and pocketed the most valuable of the items for sale, hoping to pawn them off for a plane ticket. The owner confronted her but Elizabeth pushed the woman aside, but not before she heard the woman utter what would later turn out to be a curse. Elizabeth made a final bid for freedom and was cornered by those she'd wronged. She was beaten and shot, but "awoke" later with an incorporeal body and one of the stolen trinkets, a pendant, hanging off her neck. Learning the ropes of the supernatural world took years. Gradually she developed a new set of skills, along with an understanding of the curse: she was to be kept in the realm of the living as punishment. Her mortal life taught her not to be so reckless in this new world, and she lived—or rather, didn't—in civil servitude to the Court, awaiting her chance to earn favour as "Beth". Over the course of twenty years, she attained a vague familiarity with Count Caradoc, a place in his court—possessing the right people offered so many opportunities—and a reputation, especially among the dead. She took the pendant to a small town outside New Camden and buried it beneath the coffin of a grave marked "L. P. Withers". Should anyone discover its purpose she knew the curse could be undone in order to vanquish her. Several years later, the aftermath of the Count's death threatened to mirror Beth's mortal life. Betrayed by her undead associates, she sought out those who would rally against Nemsemet. Psychological Profile:In life, Elizabeth strived to be recognised and, sometimes, feared. It gave her leverage over those who would hurt her, and growing up with the relationships she had, she understood no one could be trusted. Everything she did, she did to protect herself. She fashioned a new identity for herself whenever it was necessary, and it was necessary so often she tended to forget who she started out as. The façade became habit. Death provided a learning opportunity and a new beginning. The addition of new threats meant she retained her old intentions, but new abilities meant Beth didn't need to work so hard to protect herself any longer. She became calculative instead of reckless and spent more of her time strategizing than outright fighting. Age, even in death, has proven helpful in creating a wizened Beth. After so many years she recognises the need for a system, but one that is fair and just. She is particularly sympathetic towards the poverty-stricken. She does nothing without reason, even if that reason is simply to enjoy herself. Which she does happen to do. She considers some things to be naïve or fruitless, such as loyalty to anyone other than yourself, and control; anything you try to cage will inevitably escape. Beth's strongest belief is in ambition and perseverance: with this, you can achieve anything. Possessions: * The cursed pendant (buried). Yes, and: Beth met Rikive, through Parael, when investigating different strains of magic and all but interrogated the deity to tell her everything she knew about otherworldly spells.</s> <|message|>Rikive Heimdalsdóttir Rikive's eyes widened hearing his voice break, hearing the pain in it, just as much as the words. So the sword that she saw Parael use wasn't his. Nemsemet had Parael's real sword? This was bad, this was very bad. She took in a deep breath, collecting herself so she appeared calm and opened the bathroom door, stepping inside. Seeing Parael scared and on the verge of tears made her heart ache. She walked over to him and crouched down next to him. She reached out and gripped his hand, squeezing it gently yet firmly. She couldn't lie to him and tell him everything would be okay. It wasn't okay. If the enemy had Parael's sword, they had him over a barrel. "We'll get it back." She promised him, looking up at him and smiling as best she could. She hoped they could get it back before anything was done to Parael, but she wasn't sure. If at this very moment Nemsemet or one of the people that served him had it in their possession...They might already be too late. "I'll get it back." Rikive promised a bit more firmly, squeezing his hand. "You're my brother Parael. I'm right here with you and I'll do whatever I can to help you."</s> <|message|>Parael Magnus "I'm sorry," Parry said, finally breaking down when Rikive took his hand. "I keep fucking up. I'm not... I'm impossible. I'm not pulling my weight. Getting in everyone else's way. I'm just-" 'Over a barrel' wasn't the most pleasant phrase, but it was exactly how Parry felt right now. He'd tried some freaky shit in the past 500 years (and an awful lot in the last 500 days) but it was always consensual and fun. Right now he could only wait and hope that whoever had his sword wasn't sure what it could do or how they might use it. Truthfully, the blade was just a blade in any mortal's hands. Dangerous and impossibly sharp for something that looked like it'd been dug up in an archaeological dig. Still deadly. Any hope of that happening, of someone being completely unaware of what they held ran out the window and into another zip code as he felt that dark touch at his core retract, just like it had when passed between the two dark forces, but quickly exploded outward into his veins, up his muscles, down to the tips of his toes and the length of his hair. Not an attack spell or a curse. A probe. Whoever had his sword was sweeping through him and would know for a fact what he was. Where he was? Probably not. Magic was powerful but it didn't hold a candle to GPS. Still, Parry forced himself to shut his eyes in case whoever was "scanning" him could see through him. "Riki, I need you to go," he all but yelled. "I need you to leave. I want you to stay- I do- but if you want to be safe, you need to go now!" Any wards Parry might put on himself were useless so long as Nemsemet had the Dawn Blade. He was over a barrel. And the enemy had an open door to him.</s> <|message|>Rikive Heimdalsdóttir Rikive shot up to her feet when Parael curled in on himself as though he was in pain and started yelling at her. Something was happening, damn the heavenly realms! Someone was doing something to Parael's sword. Panic rushed through her, not sure what Parael meant by her needing to leave for her own safety. "What's wrong?" She asked him, grabbing onto his shoulders. "Nevermind my safety, you're the one under attack! Please, tell me what's happening Parael. What in the Nine worlds are they doing to you?" Why couldn't she have inherited better magical skills from her mother? If she had better developed magic, maybe she could have battled against whatever was happening to her friend. A human and a Light Elf have a halfling child and that mortal could wield magic and cast spells on par with their supernatural parent. They were some of the most powerful mages to walk the Earth. Yet she was the offspring of a damned God and a Light Elf and the only magic she could cast was to heal bodily injuries. Even then there was a limit and it could be a drain on her. She had never felt so frustrated with her lack of magic until now, when her friend, someone she thought of as a brother, was clearly suffering in front of her and she couldn't do a thing to stop it. It brought forth the fresh memory of watching Parael die under her hands. She could almost feel the warm, slick substance of his blood on her hands again. She caught herself before she tightened her grip on Parael and took in a deep breath. She may not have magic, but she did have her strength. She had Winterthorn. There was magic in that stubborn, dusty old blade, she knew there was. She was going to unlock it if it was the last thing she did.</s> <|message|>Kaori Lyle It was always an unusual experience when a vampire's prey was left standing. When they died, it was simple. They ceased to be, and all of their life became your own. However, when they lived on, the connection between a vampire and her prey could become...complex. On occasion, downright supernatural. It all depended on the strength of the individual bond. There would often be some sort of emotional connection, or fixation that spawned out of the personal feelings of the vampire herself. A mild attraction to a prey could become full-blown infatuation. Such situations usually ended in destruction. For Kaori, the ugly mass of feelings she harbored toward the hunter took on a new edge. She now had a keen sense for him. His scent, even more prominent than before, could slice through a room of heated mortals like a beacon. His action spurred her to reaction, stoked the vicious flame of her emotion in an antagonistic way. So when he condescendingly addressed her as "little lady," it was all she could do not to leap across the room and rip his throat out. These connections, after all, were not typically positive. "Gray Conover," she repeated. The name rolled across her tongue like an ocean wave, smooth and powerfully possessive, "I've always tried not to name my food." That last line seemed a little too taunting to be delivered in such a pleasing voice. It contrasted in a rather disturbing way. She couldn't help herself. He had recently become the favored mouse to her cat. "This city doesn't need a mortal to save it, especially one that doesn't know what he's dealing with," there was nothing teasing about that statement. It was painfully obvious in her red-wine eyes. She gave a small, weary shake of her head against the wall as her eyes flitted towards the hallway where footsteps sounded ahead of not-so-distant conversation. "Don't you realize your own people don't even trust you?" she said, referencing to the comment Beth had made about her interrogation to the group in the other room. "Why would I trust you with my name?" By now, the dank room was full of varying supernatural beings. She shifted uneasily under the weight of so many eyes. She felt trapped, as they had intended her to be. Whatever concoction they had injected her with still lingered in her system with an oppressive grip. Slowly, she was healing, with her strength gradually returning. But for now, she was cornered, bound with her back to the wall. Even if she could break the rope in her weakened state, where would she go from there? In her scheming, she inhaled the room around her, trying to get an idea of who she was dealing with. Her body instinctually tensed at the scent of lycan, her smooth features wrinkling in distaste, "I didn't realize you kept a house-cat," she dryly remarked. To her, it was akin to the unpleasant smell of wet dog.</s>
<|message|>Beth Callahan. With the instatement of Rikive as their for-the-time-being "leader" -- Beth was not exactly fond of the term, she had to steel her tongue just to say it -- the question arose as to who would rule the Court if by some miracle they deposed Nemsemet. On the slim chance they did succeed, opportunities came in abundance for each of them. But Beth, as soon as her mind began to wander, cast the thoughts of such things out, at least until their efforts proved useful. She stood tense behind the hunter in the interrogation room. She didn't need a body to feel the unease that shifted through the room at Gray's words. Something about him, aside from his occupation, disagreed with her. Whatever it was would have to be dealt with another time; they needed answers. Beth despised feeling empty-handed. Her best work required information, even the slightest tid-bit helped form a plan of action. As of this moment, she faced a blank canvas. Beth glanced at the doorway when she heard Parael's distant shouts, narrowing her eyes until Flint left and she saw Rikive pass on her way to follow. Parry wasn't one to cry into his pillow after a few verbal beat downs. Whatever summoned his panic came from somewhere, or something unknown... But that didn't put out the small pyre of guilt burning in the back of Beth's mind, should she have contributing to worsening whatever he was going through. Flint knew him well, and Rikive might be some sort of best friend to him, they'd deal with it. Turning back to the matter at hand, Beth stepped up next to the hunter, eyes pinned on the vampire. "Look, kid. We don't want you here any more than you want to be here... as over-used as that is... and this trigger-happy moron will shoot you full of holes if you don't give us a reason not to. So let's make this simple and quick. What do you know about Rikker's dealings with Nemsemet?"</s>
<|description|>Beth Callahan. Age: 20 (physically), 35 (in years). Gender: Female. Breed/Species/Type/Lineage: Poltergeist. Physical Description: Talents:Intangibility – That walking-through-walls thing. Spirits eventually achieve the ability to switch between being tangible and intangible at will. A sub-benefit of this is invisibility to mortals. Telekinesis – This is what makes throwing furniture so easy. Requires emotional instability (i.e. mood swings, anger, and grief). Possession – The ability to take control of a mortal body. The mortal usually suffers memory loss from the moment of possession to their release. Spiritual Energies - Beth can perceive a variety of these and as such is not immune to the affects of other dead. History:One randy night between a local girl and an Irish immigrant in 1980 led to the birth of Elizabeth Callahan. Her mother wilted under the pressure of raising a newborn and her father, never intending to stay long in the United States, developed an addiction to drugs and alcohol before she reached the age of three. To say Elizabeth grew up independent would be an understatement. She never bothered attending high school. The "real world" taught her everything she needed to know. By the time she should have been a junior, she was a skilled thief and hung out with low-level thugs in youth gangs. Around this time her mother went missing. It was assumed, due to her mother's lengthy history with depression that the woman had left to commit suicide. With this and the fall of the gang, Elizabeth abandoned her father and moved with the crowd to another city. Settling in New Camden, she started from the bottom again. She stole from other gangs, working her way up to the most powerful, until she wronged someone too high up for it to go unpunished. She tried to flee the city under the protection of the millennial celebrations. She took shelter in a trinket shop and pocketed the most valuable of the items for sale, hoping to pawn them off for a plane ticket. The owner confronted her but Elizabeth pushed the woman aside, but not before she heard the woman utter what would later turn out to be a curse. Elizabeth made a final bid for freedom and was cornered by those she'd wronged. She was beaten and shot, but "awoke" later with an incorporeal body and one of the stolen trinkets, a pendant, hanging off her neck. Learning the ropes of the supernatural world took years. Gradually she developed a new set of skills, along with an understanding of the curse: she was to be kept in the realm of the living as punishment. Her mortal life taught her not to be so reckless in this new world, and she lived—or rather, didn't—in civil servitude to the Court, awaiting her chance to earn favour as "Beth". Over the course of twenty years, she attained a vague familiarity with Count Caradoc, a place in his court—possessing the right people offered so many opportunities—and a reputation, especially among the dead. She took the pendant to a small town outside New Camden and buried it beneath the coffin of a grave marked "L. P. Withers". Should anyone discover its purpose she knew the curse could be undone in order to vanquish her. Several years later, the aftermath of the Count's death threatened to mirror Beth's mortal life. Betrayed by her undead associates, she sought out those who would rally against Nemsemet. Psychological Profile:In life, Elizabeth strived to be recognised and, sometimes, feared. It gave her leverage over those who would hurt her, and growing up with the relationships she had, she understood no one could be trusted. Everything she did, she did to protect herself. She fashioned a new identity for herself whenever it was necessary, and it was necessary so often she tended to forget who she started out as. The façade became habit. Death provided a learning opportunity and a new beginning. The addition of new threats meant she retained her old intentions, but new abilities meant Beth didn't need to work so hard to protect herself any longer. She became calculative instead of reckless and spent more of her time strategizing than outright fighting. Age, even in death, has proven helpful in creating a wizened Beth. After so many years she recognises the need for a system, but one that is fair and just. She is particularly sympathetic towards the poverty-stricken. She does nothing without reason, even if that reason is simply to enjoy herself. Which she does happen to do. She considers some things to be naïve or fruitless, such as loyalty to anyone other than yourself, and control; anything you try to cage will inevitably escape. Beth's strongest belief is in ambition and perseverance: with this, you can achieve anything. Possessions: * The cursed pendant (buried). Yes, and: Beth met Rikive, through Parael, when investigating different strains of magic and all but interrogated the deity to tell her everything she knew about otherworldly spells.</s> <|message|>Rikive Heimdalsdóttir Rikive scowled and let go of Parael's shoulders to run her hands through her drying hair. Charles Gordon, the name didn't ring any bells for her but maybe Beth knew who he was? She seemed to have a knack for collecting information from what Parael has mentioned about her. "Parael, I want you to take deep breaths." She advised him, placing one hand back on his shoulder and looking toward the door of the bathroom. "We have a name. That's good, that's really good. If we have a name then we can find out more about this man and get the sword back." Before anything was done to Parael? She didn't know. But it was something. "Just, try to remain calm." She grimaced. That was like asking the rain to fall upwards. "I'm going to go get Beth and ask her what she knows about this Gordon." She crouched again so she was at eye level with him. "Deep breaths, brother. Deep breaths." She wrapped her arms around him in a strong embrace before letting go and standing back up. Hesitantly she left the bathroom and went in search of Beth. It wasn't hard to find her as it seemed everyone else was crowded in the room with their 'guest'. Good, if she tried to break out there was more than enough muscle in that room to either keep her contained or kill her. Rikive entered into the room, looking around for a moment at the mismatched and thrown together group. It still had not quite sunk in that she was the leader of these people. "Beth." She called out and made a motion with her hand for the ghost to come with her. "I need to borrow you for a moment." She said, stepping out of the doorway and back into the hall to wait for her.</s> <|message|>Antonio Victor Barnes "Whitey, we don't have the space, people or time to torture some vampire and then either guard her or murder her. Think it through man," Tony murmured, "Besides, if she shows up on the street again after it's known she got grabbed, Nemsemet isn't gonna trust her anyway. So try not beating the fuck outta her like it's a station house with extra broomhandles in the closet, man." It was just a thought, but Tony was being sarcastically helpful. On the other hand, he was right. The climate was very suspicious right now, and when Tony wasn't in the Beastman, he understood the whole concept of suspicion and fear of snitching -- it was all over the neighborhoods he worked in. Sure, he was a college educated man that worked with local pastors and others to figure out ways to solve poverty issues, but he also lived in Dorset, where the code of silence was a real and thriving thing, and people got killed for suspicion of ratting out on the criminals to the police. Same principle applied. And that's why he was giving Kaori a toothy little grin. It was all 'fuck you' for the cat smell reference, laying out the options real starkly. "So you could tell us all about Billy Rikker because he will never believe we caught you and let you go, and if we do let you go, we'll make sure to do it in a way that makes it look like it was a friendly parting or a botched up dropoff. He's still alive, you know and bloodsuckers are always looking for an excuse to off rivals to get ahead and I bet it ain't any easier with Nemsemet ruling as the man now. I wonder who would like to sell your ass down the river to Billy Rikker and the Mummy?"</s> <|message|>Kaori Lyle Once the discussion had finally fell silent, Kaori lowered her eyes, contemplating. Voices had come at her from each side. Minus a few threats that she didn't respond well to, she couldn't deny the logic of the arguments that came from Gray, the nameless brunette, and the one whom she had come to identify as the lycan. Well, all but that last bit he had so cattily thrown in. Immediately, she wanted to disregard the lycan, with his fowl breath and wild animal smell. But, she had to admit that such thoughts pertaining to the fate of the supernaturals had occurred to her in the past. Were they doomed under Nemsemet's leadership? Of course. She had known this from the beginning. He would lead the city of supernaturals to their destruction. She had laid low in the wake of his terror, unwilling to accept their fate, but knowing it was inevitable. No one would be foolish enough to oppose him, would they? And here was a group of random beings thrown together, stepping on each others toes, trying to find a way. She took a breath, preparing to speak, not completely sure of what was going to come out when she heard a distant voice in the silence. "...they know what they have. Charles Gordon knows what he has." Charles Gordon. She seemed to turn inside herself as she weighed the implications of that name. It had been a long time since she'd heard it. "You kicked the hornets nest," she finally mumbled in that youthful, soprano voice. "Fine. If I decide to help you, we have to agree on a few things." She stood to her feet here, surprisingly graceful for someone with her hands tied behind her back. The wound in her chest, though sore, had finally stopped bleeding. Her arms tensed, and in the next moments there was a stretch, and then the snap of rope behind her back. She brought her arms to the front of her body, casually rubbing at the spot where her pale flesh had been reddened by her bounds. "First of all, if you want my help, stop threatening me. It's putting me in a really foul mood, and I already don't like most of you." Her eyes shifted to the direction of the lycan and rolled away in irritation, "Second, you don't ask for my name. I can't be sure that anyone knows I'm here right now, and I don't want to be on their hit-list if and when this thing goes south. And finally..." She gave a quick glance over her attire with a wearied sigh, bloodied and torn from battle with these beasts, "You let me shower." She paused, placing her hands on her hips and looking over the pairs of eyes that were staring back at her, "Agreed?"</s> <|message|>Parael Magnus Parry gave Rikive a hug back, steadying his breathing as best he could after that burst of memory from Charles Gordon. It was quickly apparent to him that any memories he could hit Charles with, Charles packed an equal punch to throw back with the caveat that the vampiric sociopath didn't give a flying shit about. Parry could show him the extinction of a dozen cities and it would be no skin off that man's nose. Meanwhile, Parry would have to sit there and take it if Charles decided to send any more delightful memories through the sword. After Rikive left, Parry took a second to gather up his emotions and thoughts, along with his clothes. The absence of Charles' tainted fingers on his sword didn't change the fact that Parry felt his soul was forever dirtied by it. Sooner or later, Charles or his associate would lay hands on the sword again and the feeling would return. Parry would have to live with it. Just like he would have to live with whatever they did with the weapon. Like that image he had of the sword- his sword- slicing through Billy Rikker's spine like a knife through water. When he followed Rikive down the hall of the bunker and into the "interrogation room" where their vampire was being held, Parry had his hair in a ponytail, his skin still scrubbed red and smelling of expensive melon soap, and his jeans and Gucci shirt were horribly damp. "Shower's free," he said to the vampire. "And news flash to the group. Charles Gordon used my personal sword to kill Billy Rikker. Whoever the fuck Charles Gordon is."</s>
<|message|>Beth Callahan. Beth rolled her eyes again. "Yes, I agree, why don't you just leave?" she replied, visibly sizing up the hunter. In spite of his help in capturing the vampire, Beth would feel infinitely more comfortable without him present. The man vanquished people like each of those in the bunker on the regular, and beside that, she did not appreciate his attitude. "We're not savages," she said, straightening her back. "We can keep this from the outside eye. You certainly aren't going to do a better job." She shook her head and turned to the vampire. "Can you believe him?" Circling the room at a languid pace, she continued her observations of its inhabitants. She held herself in check, and such a thing took strength, when Autumn spoke. "In case you haven't noticed, I'm already dead," would not be met well, and nor would it help their cause. So Beth kept quiet, even when Flint returned; she could trust Tony to say what she was thinking. And just as their captive seemed ready to cooperate, the girl changed. Her stature altered in the slightest of manners, in a way only someone paying close attention would notice. It was a quarter inch movement of the shoulders, or a tilt of the head just so. Beth lifted her head a fraction when the sound of strong, determined footfalls carried through the bunker. Reluctantly, she pulled her eyes away from the vampire upon hearing her name. She gave the Asgardian a nod, then slowly followed her into the hall. Even as she walked some few feet from the doorway, she could hear the vampire's words. For a moment, a small smile played on the ghost's ethereal face. The girl positively vibrated with information... and a quiet tenacity Beth respected. She regarded Rikive, but before she could question anything, Parael sailed by them and into the room. His voice was clear when he spoke, very little trace of the screaming they'd heard earlier, and so the name reached her in full. Charles Gordon. The name set in motion a visceral recollection of shared memories that left her feeling defiled, in the same way someone marching on her grave might. The hive-mind of memories among the undead opened itself to individuals without prompting and whenever it pleased, and Beth had yet to meet any ghost with the ability to choose what they saw. She picked up the nauseating scene of a massacre of Cheyenne hundreds of years ago, where Charles Gordon fought and killed under another's command, a long time ago in conversation with an old ghost who provided her with the odd lesson on burials and ancient magic. Experiencing it again worsened the feeling. "He's at least two hundred years old," she announced, standing in the doorway. "And experienced in war. He fought to kill Native Americans, one battle I can verify, the rest, I'm guessing he didn't join in just for the one go at it." She crossed her arms, frowning. "Anyone else like to share?"</s>
<|description|>Beth Callahan. Age: 20 (physically), 35 (in years). Gender: Female. Breed/Species/Type/Lineage: Poltergeist. Physical Description: Talents:Intangibility – That walking-through-walls thing. Spirits eventually achieve the ability to switch between being tangible and intangible at will. A sub-benefit of this is invisibility to mortals. Telekinesis – This is what makes throwing furniture so easy. Requires emotional instability (i.e. mood swings, anger, and grief). Possession – The ability to take control of a mortal body. The mortal usually suffers memory loss from the moment of possession to their release. Spiritual Energies - Beth can perceive a variety of these and as such is not immune to the affects of other dead. History:One randy night between a local girl and an Irish immigrant in 1980 led to the birth of Elizabeth Callahan. Her mother wilted under the pressure of raising a newborn and her father, never intending to stay long in the United States, developed an addiction to drugs and alcohol before she reached the age of three. To say Elizabeth grew up independent would be an understatement. She never bothered attending high school. The "real world" taught her everything she needed to know. By the time she should have been a junior, she was a skilled thief and hung out with low-level thugs in youth gangs. Around this time her mother went missing. It was assumed, due to her mother's lengthy history with depression that the woman had left to commit suicide. With this and the fall of the gang, Elizabeth abandoned her father and moved with the crowd to another city. Settling in New Camden, she started from the bottom again. She stole from other gangs, working her way up to the most powerful, until she wronged someone too high up for it to go unpunished. She tried to flee the city under the protection of the millennial celebrations. She took shelter in a trinket shop and pocketed the most valuable of the items for sale, hoping to pawn them off for a plane ticket. The owner confronted her but Elizabeth pushed the woman aside, but not before she heard the woman utter what would later turn out to be a curse. Elizabeth made a final bid for freedom and was cornered by those she'd wronged. She was beaten and shot, but "awoke" later with an incorporeal body and one of the stolen trinkets, a pendant, hanging off her neck. Learning the ropes of the supernatural world took years. Gradually she developed a new set of skills, along with an understanding of the curse: she was to be kept in the realm of the living as punishment. Her mortal life taught her not to be so reckless in this new world, and she lived—or rather, didn't—in civil servitude to the Court, awaiting her chance to earn favour as "Beth". Over the course of twenty years, she attained a vague familiarity with Count Caradoc, a place in his court—possessing the right people offered so many opportunities—and a reputation, especially among the dead. She took the pendant to a small town outside New Camden and buried it beneath the coffin of a grave marked "L. P. Withers". Should anyone discover its purpose she knew the curse could be undone in order to vanquish her. Several years later, the aftermath of the Count's death threatened to mirror Beth's mortal life. Betrayed by her undead associates, she sought out those who would rally against Nemsemet. Psychological Profile:In life, Elizabeth strived to be recognised and, sometimes, feared. It gave her leverage over those who would hurt her, and growing up with the relationships she had, she understood no one could be trusted. Everything she did, she did to protect herself. She fashioned a new identity for herself whenever it was necessary, and it was necessary so often she tended to forget who she started out as. The façade became habit. Death provided a learning opportunity and a new beginning. The addition of new threats meant she retained her old intentions, but new abilities meant Beth didn't need to work so hard to protect herself any longer. She became calculative instead of reckless and spent more of her time strategizing than outright fighting. Age, even in death, has proven helpful in creating a wizened Beth. After so many years she recognises the need for a system, but one that is fair and just. She is particularly sympathetic towards the poverty-stricken. She does nothing without reason, even if that reason is simply to enjoy herself. Which she does happen to do. She considers some things to be naïve or fruitless, such as loyalty to anyone other than yourself, and control; anything you try to cage will inevitably escape. Beth's strongest belief is in ambition and perseverance: with this, you can achieve anything. Possessions: * The cursed pendant (buried). Yes, and: Beth met Rikive, through Parael, when investigating different strains of magic and all but interrogated the deity to tell her everything she knew about otherworldly spells.</s> <|message|>Rikive Heimdalsdóttir Rikive narrowed her eyes as the vampire divulged her...helpful information. A mysterious warehouse that may have something inside that could help them? This coming from someone they took captive but now wanted to fight on their side? Rikive wasn't buying it for a second. It sounded like too much risk without knowing what the reward would be. Why were they even considering letting the vampire join them? They were just supposed to get information from her then kill her. Now the others were ready to let her into their fold? Rikive still had some doubts about Autumn and Gray, but she was going to draw the line at this. She wasn't going to risk the lives of these people on a hunch from the likes of the vampire. "All I've heard is 'maybe'." She spoke up after Parael drew the groups attention to her, folding her arms over her chest. Her pale green eyes glowering daggers into the vampires. "I don't want to risk anyone's life on 'maybe' and," She lowered her arms and took a step forward. "I am not going to-" She cut herself off when a chill ran up her spine and she sensed something fall over the bunker. Her eyes snapped over to Parael and she gasped seeing him suspended in the air as red marks like bindings appeared on his body. She reached out to grab him out of instinct. Her fingers felt like they hit an invisible wall for a moment before she was thrown back by the energy encasing Parael. Her body slammed into one of the concrete walls, the force of the impact cracking the stone underneath her. Rikive growled in anger as she dropped back onto the floor, perfectly fine after having what felt like a semi truck run into her. Hands clenched at her sides, all she could do was watch with growing anger and horror as Parael was turned into a toddler. Swears and other choice words fell out of her mouth in Old Norse, her tone laced with frustration. She turned and punched the concrete wall behind her and creating a good sized depression in the rock. She kept her fist there for a moment, taking in a deep breaths to calm herself back down. "Parael," She breathed out, lowering her hand and turning around to look down at toddler Parael. "You aren't fat. You're a baby. Again." She explained, jaw tight as she tried to calm down and think rationally again. It was hard considering not only was her friend in danger as long as Gordon had his sword, but their best weapon against Nemesemt was completely neutralized.</s> <|message|>Kaori Lyle Kaori silently watched as Rikive refused her. She was statuesque in her quiet: cold, breathless and still. She could have argued, but at this point, she was growing weary of their constant bickering. The most reaction she could manage towards Rikive's power trip was minor irritation. At least with vampires, someone gave an order and everyone followed. It didn't speak highly of the group to realize that even the chaos of vampires was more organized than this. "I am not going to-" Then the whole dynamic of the room changed. Kaori stiffened as Parael underwent his transition. Not many things made her anxious, but this did. In a physical fight, Kaori was fast, strong and clever, and a reliable asset. Against this sort of dark magic, vampires held very little advantage. She watched as the man shrank and shrank, into the size of a toddler. He whined, and Rikive attended to him. In the aftermath, the room felt thick with tension. Kaori clenched her hands against her knee, being careful not to blood-stain the sleeves of her mothers vintage robe. "It seems to me that you could use all the help you can get," Kaori began. Her tone was very matter-of-fact as she stated the obvious, "You brought me here, not the other way around. If you don't want my help, I'd be happy to leave."</s> <|message|>Antonio Victor Barnes After letting the moment hang tense in the air, Tony chimed in, "If Gordon did this to Parael, it's because he wants to flush us out to try and stop him directly. We should see if we can investigate this stash of de Lacy's, it might be a good way to surprise Gordon and allies when we do get around to helping out Parael..." He glanced back to Parael with a shrug, "Uh, guess this means we need some baby food, doesn't it?" Among other things; the man couldn't exactly do anything on his own in that state, toddling around or, worse, as an infant. Tony managed to avoid the actual 'joy' of parenthood, so this felt like a bit of a cosmic joke aimed at all of them; the room was full of dysfunctional beings that would make awful parents, and Tony knew it well enough to avoid it. The scarier thought still was that he'd probably be better at it than some of the people in here. The Hunter might be slightly better parental material than he, otherwise, there was a steep dropoff. He tried to imagine Flint changing a diaper and cringed. Then he quickly backed out of the room, "I'll go do that, you guys can figure out the rest," he volunteered.</s> <|message|>Parael Magnus "I know I'm a fuckin' toddla, bu' I'm still fat!" Parry yelped, stoping one foot against the bare floor for emphasis. Thankfully, despite his jeans being in a pile around him his boxers were held up by the barest length around his pudgy middle. But only just. "An' bein' fat is worse than bein' a toddla! I mean, I can still make magic wawds t' help you guys. An' I can still talk an walk. But my BMI is cwazy wight now!" He spun on one heel toward Tony, murder in his toddler eyes and baby teeth bared in a snarl. "Mothafucka! I can still eat cheewios!" Parry patted an arm on his Gucci diaper bag where it lay right on the floor. Inside he'd stashed enough items to care for a small army of toddlers and a few adults too- nothing that would particularly help them against Nemsemet, but he was sure to have extra clothes, food and other necessary bits. He reached inside with one arm and pulled out a large onesie, socks, a baby sling and some pull-ups. "I'm gonna go get dwessed. Lemme know when we goin' an' I'll get some magic wawds on evewyone." With that, Parry stomped out of the room, dragging his Gucci bag behind him and leaving his old jeans in a pile on the floor. He gave Tony one last murder glance on the way out, but headed for his own room to change. Was he embarrassed at his new physical state? Not really. He was going to kill Gordon when he met the guy, but for the moment he was dead set on making sure he could still help the group instead of being a total burden. Since the ritual left him still able to talk, Parry could offer advice and knowledge to everyone present, and his motor skills were still mostly intact. Given some markers he could inscribe wards of protection on everyone to keep them from suffering similar or different fates. "Cym's pwobwy waffing at me wight now," Parry grumbled as he got to his room across the hallway. He shucked his old boxers and stuffed them in the Gucci bag, pulled the baby blue onesie over his head, and tried to get the Pull-Ups on- only to find they were too big. Parry gave a defeated sigh, reached into his Gucci bag for some Huggies, and said "Gonna fuckin' kill Gordon for this..."</s>
<|message|>Beth Callahan. Beth stood just inside the door, listening to the bits and pieces they had on Gordon pass around. It wasn't nearly enough. They moved forward too slowly, and their leads were too ambiguous; she felt like slamming her head against the wall. One thing became clear, however: if they wanted to get to Nemsemet, they needed to get to Gordon first. In the very least, going after Rikker got them that much. She watched the vampire move and caught sight of Parael hovering an inch or so off the floor when she turned her head back. Beth stepped forward, tried to manipulate the kinetic energy around him, to bring him back to earth or just to figure out what what happening, but found it impossible. Whatever lifted him, and whatever began to shrink him, it was far beyond her abilities. Unprepared for the sounds of agony that came forth next, she stepped back and flickered into intangibility. "You make a cute kid, at least," she muttered after the initial shock passed. Her face remained pinched by a frown despite her tone. His tantrum might have been adorable if she didn't know better. The onesie was definitely going to make it difficult to take Parry seriously, but it helped. Once he and Tony left the room, Beth glanced at the rest of them, and followed. "I know some folks we might be able to pull more information from." It was her niche, how she put herself back on the map after death. She might not know much about Charles Gordon, but she had contacts in every corner, dead and alive and some undefined. "You and the girl, and whoever else you might need, find out what our dear Count kept so guarded." She didn't have to tell him to scout the place first, yet she couldn't help feeling the need to give the warning. She tried not to think about why that might be. "If Rikive sees fit, I'll do what I can on the Gordon front. I've a feeling Autumn might be useful there, too." She looked back towards the others. Separating them increased their vulnerability, but sticking together wherever they went made them one fat target, and the faster they worked, the better. She itched to get outside and do something.</s>
<|description|>Beth Callahan. Age: 20 (physically), 35 (in years). Gender: Female. Breed/Species/Type/Lineage: Poltergeist. Physical Description: Talents:Intangibility – That walking-through-walls thing. Spirits eventually achieve the ability to switch between being tangible and intangible at will. A sub-benefit of this is invisibility to mortals. Telekinesis – This is what makes throwing furniture so easy. Requires emotional instability (i.e. mood swings, anger, and grief). Possession – The ability to take control of a mortal body. The mortal usually suffers memory loss from the moment of possession to their release. Spiritual Energies - Beth can perceive a variety of these and as such is not immune to the affects of other dead. History:One randy night between a local girl and an Irish immigrant in 1980 led to the birth of Elizabeth Callahan. Her mother wilted under the pressure of raising a newborn and her father, never intending to stay long in the United States, developed an addiction to drugs and alcohol before she reached the age of three. To say Elizabeth grew up independent would be an understatement. She never bothered attending high school. The "real world" taught her everything she needed to know. By the time she should have been a junior, she was a skilled thief and hung out with low-level thugs in youth gangs. Around this time her mother went missing. It was assumed, due to her mother's lengthy history with depression that the woman had left to commit suicide. With this and the fall of the gang, Elizabeth abandoned her father and moved with the crowd to another city. Settling in New Camden, she started from the bottom again. She stole from other gangs, working her way up to the most powerful, until she wronged someone too high up for it to go unpunished. She tried to flee the city under the protection of the millennial celebrations. She took shelter in a trinket shop and pocketed the most valuable of the items for sale, hoping to pawn them off for a plane ticket. The owner confronted her but Elizabeth pushed the woman aside, but not before she heard the woman utter what would later turn out to be a curse. Elizabeth made a final bid for freedom and was cornered by those she'd wronged. She was beaten and shot, but "awoke" later with an incorporeal body and one of the stolen trinkets, a pendant, hanging off her neck. Learning the ropes of the supernatural world took years. Gradually she developed a new set of skills, along with an understanding of the curse: she was to be kept in the realm of the living as punishment. Her mortal life taught her not to be so reckless in this new world, and she lived—or rather, didn't—in civil servitude to the Court, awaiting her chance to earn favour as "Beth". Over the course of twenty years, she attained a vague familiarity with Count Caradoc, a place in his court—possessing the right people offered so many opportunities—and a reputation, especially among the dead. She took the pendant to a small town outside New Camden and buried it beneath the coffin of a grave marked "L. P. Withers". Should anyone discover its purpose she knew the curse could be undone in order to vanquish her. Several years later, the aftermath of the Count's death threatened to mirror Beth's mortal life. Betrayed by her undead associates, she sought out those who would rally against Nemsemet. Psychological Profile:In life, Elizabeth strived to be recognised and, sometimes, feared. It gave her leverage over those who would hurt her, and growing up with the relationships she had, she understood no one could be trusted. Everything she did, she did to protect herself. She fashioned a new identity for herself whenever it was necessary, and it was necessary so often she tended to forget who she started out as. The façade became habit. Death provided a learning opportunity and a new beginning. The addition of new threats meant she retained her old intentions, but new abilities meant Beth didn't need to work so hard to protect herself any longer. She became calculative instead of reckless and spent more of her time strategizing than outright fighting. Age, even in death, has proven helpful in creating a wizened Beth. After so many years she recognises the need for a system, but one that is fair and just. She is particularly sympathetic towards the poverty-stricken. She does nothing without reason, even if that reason is simply to enjoy herself. Which she does happen to do. She considers some things to be naïve or fruitless, such as loyalty to anyone other than yourself, and control; anything you try to cage will inevitably escape. Beth's strongest belief is in ambition and perseverance: with this, you can achieve anything. Possessions: * The cursed pendant (buried). Yes, and: Beth met Rikive, through Parael, when investigating different strains of magic and all but interrogated the deity to tell her everything she knew about otherworldly spells.</s> <|message|>Antonio Victor Barnes Tony knew the smell of this place, and he knew the terrain. He crouched low out of instinct and lowered his voice, "Voice down, man." Parael might well have really thought he'd gone around the bend if he said, "Charlie's listening" so he avoided saying that, but it's really what he wanted to say. "We gotta see if the others are here and find them. Keep your ears wide open, man." He whispered as he started to move through the brush, trying to step around the stuff that rustled, trying to keep his eyes in all directions. He'd been point several times, particularly when that fuckstick Lieutenant Pfluger decided that Tony's mouth was too much and up he'd go in front of the patrol. But now it was him and a toddler, and he had no fuckin' clue at all what was going to jump out of him in the jungle. "Don't pop nothing that smells man, I don't know what's out here, but it'll be out of place in this shit. Watch my fuckin' back." Tony suddenly regretted taking any kind of shower before coming out, because fucking Charlie, or whatever horror was out there, could smell yankees on the basis of a couple things; sweat and diet and, most especially, soap, shaving cream and fucking aqua velva. Americans liked to go into the field barbered up and it smelled entirely out of place in the jungle. He'd learned that because he survived much of a tour in 1967 and early 1968 right before everything turned around in his life. Of course, he'd always had the senses, the vision and smell and hearing of a lycanthrope, and that was often what saved his ass. There were trails to be seen, but he wasn't getting on them. He assumed, even as he crouched and moved, that there was a trap somewhere, and sure enough, he spotted one as they moved through; a frag rigged with a tripwire on a little bamboo y-frame, concealed real well. Tony had a pocket knife on a keychain with some scissors, and he used that to snip the wire once he bent the cotter pin on the frag to keep it from popping out; M26 -- American. He took that up and put it in a pocket on his hoodie. But he held it up to Parry first, as if to say, here we are! If the others were here, and while Flint had fought the Germans, he never saw anything like the fucking 'Nam, they were going to be in a real world of shit. "We gotta find the others before they step into punji stakes or trip a claymore man," Tony said, fearful desperation in his voice, "They don't know what this shit is like..."</s> <|message|>Parael Magnus "Yeah, we'we gonna have ta find da odders," Parry whispered, leaning in closer to Tony's ear. "But you gotta keep your shit togevver man. I ain' got shit ta bring ta dis place. An' I can't turn my head a full one-eighty, so watchin' youw back is a pwobwem." Parry lived through 'Nam like Tony. Unlike Tony, Parry lived through 'Nam while watching the war happen on TV, smoking his brains out on primo weed, and trying to forget that it was even going on. Even a retired Celestial got hints of human death. Every time you got a few million humans together for the sole purpose of massacring one another, you lined up a buffet for a Daemon to pop out of the Nether and go to town on everyone. Wars were messy. Wars gone metaphysical were nasty. "I ain' gonna shit myself, Tony, so don' worry 'bout me dwoppin anyting," Parry said. Right before Tony showed him the M26 booby trap they came within inches of stepping on (Okay. Maybe it was a few feet, and Tony was on top of that shit, but when you went from an all-powerful Celestial to a drooling, pants shitting two-year-old in the space of twelve seconds, you understood mortality that much better). Right then and there, if Parry'd eaten anything before they left, he would've loaded up his pants. Thankfully, he was running on empty and wasn't about to tell Tony what would've happened. "I got no burnin' sword. Buh I still got da mawkew," he said, tapping Tony's neck with the Sharpie. "I gots 'nough space back hewe fow one ow two wunes. Wet me know what you need. Night vision? Camofwage? Siwence? What'd you wish fow most in da jungwe, Tony?"</s> <|message|>Arachne (Assumed name: Autumn Weltich) Whilst getting a rune put on her the rain began to come down on Autumn. Where did it come from? It fell so fast that her vision was obscured. Taking a step back she tried to find some kind of cover. Before making it far though it cleared and she stepped right into water. Unable to stop herself she tumbled and fell with a splash. Flailing a bit she scrambled back onto land. She never was a particular fan of bodies of water. It made her slow and wet. For a moment she almost broke her disguise to get out. It was almost sad how something so simple could draw a panic. Back on semi-dry land she wrung the water out of her hair and looked around. Great, an illusion or mind trap. There others didn't seem to be immediately nearby. They were split up in some wet jungle. Who's mental construction could this be? Despite the noise of the wildlife to her it was eerily silent. Usually she could hear her spawn chattering everywhere, talking to her. But in this imaginary world she did not hold sway of them. Where the hell to begin. This place could be endless, filled with traps, monsters, and all manor of danger. All could be real to the mind. Speaking of which is was best to keep that in check. For now it was best to focus on finding the others or a way out. Anything else could just make the situation even worse.</s> <|message|>Antonio Victor Barnes "Silence and something that lets me see where people messed around," Tony said after a minute. He was going to request metal detection, but that'd be no good for punji stick traps. It needed to be based on connections. "Like if someone disturbed a space. Cause Charlie likes to put traps in any place he thinks will get someone, and they have damn good camouflage." Then, uncharacteristically for the 'Nam, he heard thunderous booming in the distance, dull thudding. He'd been shadowing a trail, checking for traps and trying to watch the river when he stopped at the sudden sound. Had to hand it to Tony, those lycanthrope senses were tuned, his every move was cautious and aware of the terrain. The silence ward wasn't changing his habits of movement here; and the way he plucked that grenade trap out of the ground was mute testament to how deadly the ground was; the jungle lent itself to perfect concealment, and punished the unwary. Tony would have the freak out at the flood of old memories, doors long barred shut, later. Now was necessity. "Not artillery, not mortars and not any kind of explosion," he told Parry.</s>
<|message|>Beth Callahan. Beth felt an unnatural shudder ripple through her ethereal body as she scouted the park with Autumn. The sensation worsened when raindrops began falling, then pouring down. With some reluctance, her body became solid again, and the raindrops bounced off. Splitting from the group as per Rikive's orders, she trudged through the downpour, a quiet grumble slipping past her lips every so often. The rain stopped all too suddenly to be of any comfort. Beth paused where she stood, squinting at her surroundings. The park had been a mess, sure, but not as overgrown as it was now. Since when did parks turn into jungles after a little rainfall? Just a moment ago, the moon barely peeked through the wooded park, now the sun shone on trees that certainly didn't belong in New Camden. She pinched the bridge of her nose, feeling nothing, and muttered to herself. "Some sort of magic, isn't it? Wonderful." With the rain gone she became intangible again -- before all this Nemsemet mess she'd never had to switch in and out so frequently, it was starting to make her nauseas. Even passing through shrubbery as she was, she moved cautiously, eyeing every hiding place imaginable. Assuming the illusion served as a defence for the manor, it had to go pretty deep, or there was something more inside. Their best bet was to find the other pairs, regroup, and think their way out of it. So Beth moved silently forward, listening for the slightest sign of her comrades and feeling, like some kind of bug, for the energies that hung around them. She thought the thunder returned when she heard that big boom, but it dulled soon after, and didn't sound like any kind of thunder she'd heard before. She stilled except to turn her head, made a rough guess at where it came from, then started off in the opposite direction. The second step she took, she felt something different zip through her foot -- not leaves or twigs, but something metal. Manufactured crap always felt cold, unlike something natural. Beth turned and crouched, low and carefully, and just about caught sight of the thinnest of wires spread taut from one bush to another. She really needed to find the others.</s>
<|description|>Beth Callahan. Age: 20 (physically), 35 (in years). Gender: Female. Breed/Species/Type/Lineage: Poltergeist. Physical Description: Talents:Intangibility – That walking-through-walls thing. Spirits eventually achieve the ability to switch between being tangible and intangible at will. A sub-benefit of this is invisibility to mortals. Telekinesis – This is what makes throwing furniture so easy. Requires emotional instability (i.e. mood swings, anger, and grief). Possession – The ability to take control of a mortal body. The mortal usually suffers memory loss from the moment of possession to their release. Spiritual Energies - Beth can perceive a variety of these and as such is not immune to the affects of other dead. History:One randy night between a local girl and an Irish immigrant in 1980 led to the birth of Elizabeth Callahan. Her mother wilted under the pressure of raising a newborn and her father, never intending to stay long in the United States, developed an addiction to drugs and alcohol before she reached the age of three. To say Elizabeth grew up independent would be an understatement. She never bothered attending high school. The "real world" taught her everything she needed to know. By the time she should have been a junior, she was a skilled thief and hung out with low-level thugs in youth gangs. Around this time her mother went missing. It was assumed, due to her mother's lengthy history with depression that the woman had left to commit suicide. With this and the fall of the gang, Elizabeth abandoned her father and moved with the crowd to another city. Settling in New Camden, she started from the bottom again. She stole from other gangs, working her way up to the most powerful, until she wronged someone too high up for it to go unpunished. She tried to flee the city under the protection of the millennial celebrations. She took shelter in a trinket shop and pocketed the most valuable of the items for sale, hoping to pawn them off for a plane ticket. The owner confronted her but Elizabeth pushed the woman aside, but not before she heard the woman utter what would later turn out to be a curse. Elizabeth made a final bid for freedom and was cornered by those she'd wronged. She was beaten and shot, but "awoke" later with an incorporeal body and one of the stolen trinkets, a pendant, hanging off her neck. Learning the ropes of the supernatural world took years. Gradually she developed a new set of skills, along with an understanding of the curse: she was to be kept in the realm of the living as punishment. Her mortal life taught her not to be so reckless in this new world, and she lived—or rather, didn't—in civil servitude to the Court, awaiting her chance to earn favour as "Beth". Over the course of twenty years, she attained a vague familiarity with Count Caradoc, a place in his court—possessing the right people offered so many opportunities—and a reputation, especially among the dead. She took the pendant to a small town outside New Camden and buried it beneath the coffin of a grave marked "L. P. Withers". Should anyone discover its purpose she knew the curse could be undone in order to vanquish her. Several years later, the aftermath of the Count's death threatened to mirror Beth's mortal life. Betrayed by her undead associates, she sought out those who would rally against Nemsemet. Psychological Profile:In life, Elizabeth strived to be recognised and, sometimes, feared. It gave her leverage over those who would hurt her, and growing up with the relationships she had, she understood no one could be trusted. Everything she did, she did to protect herself. She fashioned a new identity for herself whenever it was necessary, and it was necessary so often she tended to forget who she started out as. The façade became habit. Death provided a learning opportunity and a new beginning. The addition of new threats meant she retained her old intentions, but new abilities meant Beth didn't need to work so hard to protect herself any longer. She became calculative instead of reckless and spent more of her time strategizing than outright fighting. Age, even in death, has proven helpful in creating a wizened Beth. After so many years she recognises the need for a system, but one that is fair and just. She is particularly sympathetic towards the poverty-stricken. She does nothing without reason, even if that reason is simply to enjoy herself. Which she does happen to do. She considers some things to be naïve or fruitless, such as loyalty to anyone other than yourself, and control; anything you try to cage will inevitably escape. Beth's strongest belief is in ambition and perseverance: with this, you can achieve anything. Possessions: * The cursed pendant (buried). Yes, and: Beth met Rikive, through Parael, when investigating different strains of magic and all but interrogated the deity to tell her everything she knew about otherworldly spells.</s> <|message|>Gray Conover The deluge started. With the others running ahead and otherwise taking cover he strolled along. It was like being in Oregon in the middle of the year where torrential downpours were commonplace. He enjoyed the sound of the rain and getting wet wasn't unpleasant to him. The patter gave way to a blinding sun that was completely out of place. The building that should have been there was replaced by a vibrant display of unfamiliar trees. The cool night air was replaced by a humidity that clung to you like a filthy diaper. "What?" He shook his head with a heavy sigh. "I hate magic. It'd be different if I had some. I wonder if Karram can fix this. Where am I anyway?" He conversed with himself.</s> <|message|>Flint White Flint had been taken by surprise by the sudden change of atmosphere. Of course if you had looked at him you wouldn't have noticed. He had preferred the rain however, to wherever he was now, too hot and damp. He began to rack his brain, really look around, it was some sort of forest he knew that much, and the fauna was not American, neither European. Maybe South American, hell for all he knew he could be in Asia. No, he had to stick with the facts, he was still at the manor home, just some kind of magic wards protecting the place. Flint began to walk along what seemed like a trodden path. He needed to find the manor, or at least whatever the manor was hidden under in this place. The ground under Flint began to become more messy, leaves seemingly covering where a path once was twigs seemingly placed to look random rather than naturally forming, it seemed someone was attempting to hide the path, or possibly to hide a trip… The thought was interrupted by the familiar click of a grenades pin being removed. Luckily Flint's reactions whereas on point as they were 60 years ago, and the man was covered in solid rock as the explosion occurred, the shrapnel chipping away at the dirt and stone but not making its way through, Flint shifted the barrier out of his way as he wiped the sweat off his brow. "That was a close one…" Flint muttered to himself, trailing off as he soon realised this wasn't any ordinary jungle, this was a battleground. Just not one he had thought in, it was a guerrilla war, a lot more sneakiness and a lot more camouflage. Like some of his brethren in Japan, the war Flint avoided to be shipped off to France. This was going to be 'fun'</s> <|message|>Arachne (Assumed name: Autumn Weltich) An explosion nearby alerted Autumn to someone else nearby. Kind of hard to miss a grenade going off. It was a semi-familiar sound even though she had not been in any wars. There were enough through history to educate her about many different weapons of war. Given that this was a illusion it was probably a safe bet to assume it was constructed from one of their minds. Given the terrain she would say Tony. This looked enough like Vietnam to draw a decent conclusion. It didn't entirely help though because they were still trapped. Sighing she began to make her way toward where she heard the explosion. On the way she stopped at one point. A nigh invisible line stretched across a clearing. She'd made enough webs for it to stand out clear as day. She practically invented this kind of thing. That wouldn't be the only trap around though. The ground and water were dangerous. Maybe it was time to forgo some of the things she was hiding. Losing her shoes she took to climbing over the vegetation. Her hands and feet easily clung to the foliage and made getting around much easier. Only down side was the noise it made. Most of the plant life wasn't strong enough to not flex under her weight. Beat finding a trap though. Before long she managed to spot Flint. Landing in a safe spot she stepped over to him. "Flint, stumbling around explosives?"</s> <|message|>Gray Conover A lanky figure knelt in the distance. Even with the dirtied clothing covering it there seemed to be something unsettling. Gray drew closer quietly, his feet barely rustling the grass. The kneeling figure breathed with short hard breaths, hyperventilating like a dog. The straw hat on their head shifted as Gray stepped a little too loud. Slowly the head turned. It stopped turning before he could see it. Rising to its feet it completed the revolution. Skin ashen like a dead man, face trapped in a state of terrifying rage, eyes that were shriveled from being unable to blink. Without those she would seem like a normal Vietnamese villager. With a deafening shriek of rage the 'blessed' of Abigor sprinted at Gray like an uncaring PCP addict. "Shit." Was what he managed before raising the shotgun level with her chest and unloading three shots. They stunned her for a moment before she started running again, practically unhindered by the more than a dozen bleeding holes scattered across her chest. After cranking off a few more shots the cursed woman closed the distance and despite severe wounds and clear holes through her face she screamed with unearthly fury, grabbing at the shotgun and disarming him. Gray happened to be still attached to the shotgun by a strap and was thrown along with the weapon by her beastly strength. Rolling back onto his feet as quickly as he could, he leveled his weapon instead for her right bicep. Bam, bam, bam! Splintered bone and sinew still allowed the worthless limb to cling onto the woman. She jolted forward, clearly unaffected by the pain of her mortal wound. "That's right!" Gray shouted, aiming for the throat. Another three bangs rang through the air. Vital fluids emptied from the devastating wound to her neck. The volume of her gurgling was unnerving as she kept moving forward. The kukri slid cleanly out of its sheathe on his chest. With a quick and strong sweep he cleaved into the unprotected flesh on the right side of her neck. The kukri met spine and Gray pulled it out. Blood spattered onto his vest. His unbalanced adversary was dizzy, no longer screaming and now tottering uneasily. He pulled the blade back and aimed at the neck one more time. This time the heavy silver knife sliced all the way through and the head sailed to the side. The body remained standing for another few seconds, the hand remaining intact reached out to grasp her enemy in a last fit of anger before falling free. Gray kicked the prone body a little. Comfortable that it could no longer try to kill him he wiped the bloody kukri off on a less sullied part of her clothing. "I hate these things." The knife was returned to its sheathe. These followers of rage and war were rarely alone. He looked around to make sure that there wasn't another hiding in wait to strike. His adversary's project wasn't at all comforting. The bed of razor-pointed bamboo spikes was half buried in the grass. "I hope the others are doing well." Gray spoke to himself.</s>
<|message|>Beth Callahan. Against her better judgement, and for lack of any other idea, Beth pushed forward towards the sounds of gunfire and unnatural thunder. Whatever illusion this was, she maintained it was just that: an illusion. A realistic one at that, but nevertheless. She remained physically intangible, yet kept her eyes to the ground. Whenever she found a tripwire, she cautiously brushed apart the foliage on the ground. If luck prevailed, the disturbance would draw attention to the trap. Every so often the snap of a twig or rustling of leaves would bring Beth to her feet, but nothing came out of the trees, and no sounds followed those. She moved back several paces once, investigated all the hiding place she could find, and found nothing. She blamed the magic of the illusion for playing with her mind. At the sound of another burst of gunfire, nearer this time, she jogged ahead. Perhaps the sounds belonged to Flint, or Tony had retrieved a gun. She'd even welcome the hunter at this point. Emerging into a clearing, sure that this was where the sounds came from, Beth saw an old woman. A familiar old woman, sun-tanned, with wrinkles deep set in her cheeks and around her eyes, just as Beth remembered her. She stood clutching a rotting heart in one age-spotted hand and a ruby pendant in the other. I buried that, Beth reminded herself. The witch smiled at her, as though she weren't straining to crush either heart or ruby, but her eyes held no warmth. The witch had to be a construct of the illusion, for she had no place in the jungle. And still, fear crept into Beth's mind and clouded her logic with doubt. Heaviness began to set in. The light-weightedness she'd grown so used to ebbed away. The old witch swung the pendant gently side to side, while the odd thunderous rumble carried on elsewhere. Beth felt her knees hit solid ground and her hands fall into her lap, and all she could do was watch the ruby swing.</s>
<|description|>Beth Callahan. Age: 20 (physically), 35 (in years). Gender: Female. Breed/Species/Type/Lineage: Poltergeist. Physical Description: Talents:Intangibility – That walking-through-walls thing. Spirits eventually achieve the ability to switch between being tangible and intangible at will. A sub-benefit of this is invisibility to mortals. Telekinesis – This is what makes throwing furniture so easy. Requires emotional instability (i.e. mood swings, anger, and grief). Possession – The ability to take control of a mortal body. The mortal usually suffers memory loss from the moment of possession to their release. Spiritual Energies - Beth can perceive a variety of these and as such is not immune to the affects of other dead. History:One randy night between a local girl and an Irish immigrant in 1980 led to the birth of Elizabeth Callahan. Her mother wilted under the pressure of raising a newborn and her father, never intending to stay long in the United States, developed an addiction to drugs and alcohol before she reached the age of three. To say Elizabeth grew up independent would be an understatement. She never bothered attending high school. The "real world" taught her everything she needed to know. By the time she should have been a junior, she was a skilled thief and hung out with low-level thugs in youth gangs. Around this time her mother went missing. It was assumed, due to her mother's lengthy history with depression that the woman had left to commit suicide. With this and the fall of the gang, Elizabeth abandoned her father and moved with the crowd to another city. Settling in New Camden, she started from the bottom again. She stole from other gangs, working her way up to the most powerful, until she wronged someone too high up for it to go unpunished. She tried to flee the city under the protection of the millennial celebrations. She took shelter in a trinket shop and pocketed the most valuable of the items for sale, hoping to pawn them off for a plane ticket. The owner confronted her but Elizabeth pushed the woman aside, but not before she heard the woman utter what would later turn out to be a curse. Elizabeth made a final bid for freedom and was cornered by those she'd wronged. She was beaten and shot, but "awoke" later with an incorporeal body and one of the stolen trinkets, a pendant, hanging off her neck. Learning the ropes of the supernatural world took years. Gradually she developed a new set of skills, along with an understanding of the curse: she was to be kept in the realm of the living as punishment. Her mortal life taught her not to be so reckless in this new world, and she lived—or rather, didn't—in civil servitude to the Court, awaiting her chance to earn favour as "Beth". Over the course of twenty years, she attained a vague familiarity with Count Caradoc, a place in his court—possessing the right people offered so many opportunities—and a reputation, especially among the dead. She took the pendant to a small town outside New Camden and buried it beneath the coffin of a grave marked "L. P. Withers". Should anyone discover its purpose she knew the curse could be undone in order to vanquish her. Several years later, the aftermath of the Count's death threatened to mirror Beth's mortal life. Betrayed by her undead associates, she sought out those who would rally against Nemsemet. Psychological Profile:In life, Elizabeth strived to be recognised and, sometimes, feared. It gave her leverage over those who would hurt her, and growing up with the relationships she had, she understood no one could be trusted. Everything she did, she did to protect herself. She fashioned a new identity for herself whenever it was necessary, and it was necessary so often she tended to forget who she started out as. The façade became habit. Death provided a learning opportunity and a new beginning. The addition of new threats meant she retained her old intentions, but new abilities meant Beth didn't need to work so hard to protect herself any longer. She became calculative instead of reckless and spent more of her time strategizing than outright fighting. Age, even in death, has proven helpful in creating a wizened Beth. After so many years she recognises the need for a system, but one that is fair and just. She is particularly sympathetic towards the poverty-stricken. She does nothing without reason, even if that reason is simply to enjoy herself. Which she does happen to do. She considers some things to be naïve or fruitless, such as loyalty to anyone other than yourself, and control; anything you try to cage will inevitably escape. Beth's strongest belief is in ambition and perseverance: with this, you can achieve anything. Possessions: * The cursed pendant (buried). Yes, and: Beth met Rikive, through Parael, when investigating different strains of magic and all but interrogated the deity to tell her everything she knew about otherworldly spells.</s> <|message|>Kaori Lyle The rain had been so merciless, that it had soaked through the thick curtain of Kaori's ebony hair within the few moments it had lasted. Fantastic, she had sarcastically thought to herself. Although, even then, before the world around them changed to a jungle of bright light, she had felt as if something were off. She was not a very magically aware creature, but even she knew it was too peculiar for a sky-less night to suddenly erupt in downpour. Just as suddenly, it felt as if someone had pulled back the curtains on a lazy morning. The rainclouds parted and the sun seemed to explode into the night sky. It was all she was aware of. The ball of fire burning too close, too low and seeping into her skin like a thousand poisoned needles. She was instantly more animal than person. With a vicious hiss, she sprang from her spot beside Rikive and lunged for the closed sanctuary of a shadow. She found herself gripping a tree, clawing at its bark as if to hollow it out and envelop herself inside. Which, she might if she survived long enough. "How the hell should I know anything about this?!" she growled at Rikive. In her fear, she experienced a sort of fury that rode on the tails of adrenaline. She wasn't personally angry at Rikive, even though she would have thought that to be a stupid question, sun or not. The frustrated squeals that drew from her throat seemed to make that clear as she assaulted the tree bark. Somewhere in the back of her mind, it began to occur to her that she should have gone up in flames the instant the sun had licked her skin, but she was too panicked to really pause to think that through.</s> <|message|>Rikive Heimdalsdóttir Rikive stared at the vampire as she clawed with panicked desperation at the bark of tree she clung too. It was...an oddly amusing sight. Seeing the overly confident creature of darkness reduced to a scrambling coward was satisfying to say the least. Shame the hunter wasn't here to see this, he would have gotten some enjoyment out of it. Rikive rubbed her hand over her mouth to hide her grin and stepped closer to the terrified vampire. "I'm fairly certain that all of this," Rikive waved her hand around them. "Is fake. Which means," she pointed to the sunlight shining innocently through the canopy. "That sun is fake as well. So you're safe, alright?" Likely that wouldn't be enough to get her to leave the 'safety' of the tree so Rikive took a step back. "Here." She pulled Winterthorn from it's sheath and in a cloud of smoke the sheath transformed into her shield. Rikive stabbed Winterthorn into the ground and removed the shield from her arm. The demi-goddess held out the shield for her 'companion' and raised her eyebrows. "Hold this over your head for shade, we need to start moving and looking for the others. Now if we're lucky, I'll be able to hear them somewhere in all of this, but that's going to be hard if you're screeching like-" Rikive cut herself off as a sound reached her ears. "Ssh." She held up her finger to her lips to signal Kaori to be quiet. In the distance she heard a dull thump. Shortly after the first one, there was a second one. There was a rhythm to them, one she had heard before a few centuries ago. "We need to go. Now." Rikive yanked her sword out of the ground, gripping it tight while her eyes scanned their surroundings. "So pull it together. We've got big trouble coming our way."</s> <|message|>Antonio Victor Barnes There was a screech in the air and that was where Tony headed, rather than the muffled thumps of explosives and the other things. This was a battlefield of limited vision, of thick ground growth and moisture; he was not entirely surprised, with Parael on his back, when they stepped into chest-high water, and Tony kept going, with Parael held above the waterline so he wouldn't drown as they waded through. Water like this was safer, relatively speaking, though there was the danger of leeches and other things in the water. He knew that haste was dangerous -- to crash around in the bush was to bring the attention of whatever was lurking in it. And so even though there was a fear-driven wish to rush toward, he held himself, tremblingly, as he moved forward deliberately, clambering onto dry(-er) land and then back into boggy swamp. There was one advantage, in a sense, to this. He wasn't laden down like he was as an infantryman in this crap. Moving through it in the throes of his first change after a disastrous firebase action that put his company under siege and overrun, even hit with friendly fire from artillery at Dong Tam, didn't give him much in the way of memories besides a surrealistic blur of animal instinct and pain, hunger and rage. It was his first change out here, and he didn't want to repeat the experience. His animal nature, which he closely reigned in ever since, went wild out here. That was why he was trembling. And then the rounds started to land, creeping up behind them, huge blasts that landed with a plume of dirt, water, smoke and fire, leveling the trees; not just one hit of artillery, which could shake the entire world if one was close enough, but a creeping barrage of 155mm rounds, hitting one after the other and moving up in their direction. Now he ran, now he sprinted, heedless of the traps, while his eyes sought some sort of cover, some place to cower from the awesome and impossible firepower of field artillery. This is what made him snap the first time.</s> <|message|>Antonio Victor Barnes The artillery barrage went over the area quickly; a couple shots and done, but it was a preparation fire. As the smoke cleared and Tony pulled himself up from where he cowered in terror, where he'd dove for shelter in a desperate instance of knowing he was on the receiving end of incoming fire, he heard the sound that every infantryman in Vietnam wanted to hear. Whoop-whoop-whoop, the blades of hueys, bringing in the fire; the sound of machinegun and rocket fire from up above suppressing the enemies in the area -- it was hard to tell where the enemies were but apparently the helicopters had guidance. Tony didn't have smoke to pop. He didn't have a radio. He didn't have a lot of things, but he managed to find his way into a clearing, and started waving his arms at the birds circling over head, the door gunners with their pigs (note: M60 machineguns) thundering away at targets of opportunity. They could see him and they weren't shooting, so that meant that they were friendly... Tony dared again, yelling, "THIS WAY!" for the others to hear, if they were indeed around, "HURRY!" He didn't want to be left behind, and he didn't want to leave others behind.</s> <|message|>Gray Conover A thundering barrage drowned the world with sound, dirt and terror. The deafening volley devastated the landscape. If Gray had a second chance to look before hitting the wet soil he would have sworn the scenery changed despite the assault of artillery. The hazy world smoked around him. Through his stunned eyes he could make out a figure rushing forward with adrenaline fueled vigor. He seemed to be carrying an awkward-looking backpack that.. clung to him? Gray rubbed his eyes clear of dirt. There was a little figure on his back! It was Tony with Parry. He started shouting something that sounded like nothing more than a murmur below the boom of ordnance and whirlwind of chopper blades. Tony scrambled for the choppers as they starting touching down ahead. Screw this placee! Anywhere was better than being stuck in a jungle war zone. Whether this was a nightmare of Vietnam or Korea didn't matter. Wherever those choppers are headed can't be any worse than this piss-smelling, blood-soaked mosquito hell. The hunter jetted off the ground. Adrenaline and fury were his blood. He surged forward to would-be safety in the outdated death traps.</s>
<|message|>Beth Callahan. Beth's knees sunk into mud but she kept her eyes shut tight and her hands over her ears. Even then she could hear the jingle of the pendant swaying in the old woman's hand, and her cackle, like something out of a bad movie. It took fast-paced footfalls originating from behind her to get Beth to raise her head. She turned and saw four men sprinting towards her, pistols in hand and definitely not belonging to the jungle. Her body began to move of its own accord and she jumped to her feet. She ran forward, past the faded visage of the old woman, back into the jungle. The shouts continued, fainter if she sped up and louder when she slowed. Beth tried to push the image of the witch from her mind and instead think of the team she came here with. They would ground her. All must be experiencing some illusion, as they had when it began. It was a trick, designed to defeat them, and it had worked at least on her. But who else, if anyone? "This way!" The voice, distinctively different from those of her pursuers, cut through their shouts. She paused, unsteady in her footing, to listen. The jeering stopped and Tony's voice came again, accompanied by the sound of helicopters. "Hurry!" Beth took off again, following his call. Without the weight of her delusion, she ran faster and, after some effort, became intangible. As the trees and undergrowth began to shift in the wind of the choppers, she spotted one flying low up ahead. Then she saw Tony with Parael on his back, then the hunter. Beth would never admit being happy to see him, but Tony and their infant friend were welcome sights. She felt her confidence returning already, secure in her ghostly state. Before she caught up to them, she called out for the others and tried to pinpoint their energy signals. "This way! Head for the helicopters!"</s>
<|description|>Arachne (Assumed name: Autumn Weltich) Age: 3423 (assuming the Silver Age of Ovid's Four Ages) Gender: Female Breed/Species/Type/Lineage: Spider Queen (formally human) Physical Description: Talents:Mother of all spiders, expert weaver, informant, and political clout. History:Arachne, the namesake and origin of all arachnids. In a bygone age her arrogance and haughty attitude brought the wrath of the Greek goddess, Athena. At the attempt to insult and put herself as an equal to the gods she was cursed so that she and her descendants would weave forever. Transformed the woman became the first spider. Under the thumb of those more powerful she remained hidden for thousands of years. But as fate would have it even so called gods had their time. The queens spawn spread across the four corners of the Earth. With no one to stop her Arachne used her children to begin gathering information. Very little escaped her far reaching grasp, spiders having become common place throughout the world. Of course humans were not highly liked by her as they were always crushing her creations. In retaliation she made more deadly variations to fight back. As the ancient times gave way and humanity advanced the Spider Queen gained quite a reputation among the supernatural world. Everyone had their secrets and she would cling to them as her tiny agents crept and crawled their way into everything. Staying out of most internal politics she also made moves in the mortal world. Offering her services she could steal most anything either through persuasion, intimidation, or execution. Assassination of an individual took little more than a spider bite. Growing in influence and wealth she changed her public appearance for modern times. Having again assumed a human form she has emerged from the darkness to build an empire among the mortals. For a time she had others hold her place as President of the company but recently has taken the position herself. Of course she still holds an influence in the supernatural, and largely remains "untouchable" for fear of untold secrets being revealed in both realms. Holding a high position in several courts the sudden silence from New Camden did not go unnoticed. Psychological Profile:She can be cold and values information above most other things. It can be a flaw at times. Having an affinity for neither the human or supernatural sides she treats them both with little regard. Some would say that acting human has made her soft though. Still everything and everyone is another piece to be used. Obviously some must be treated better than others. There is something to be said for respect after all. Possessions:Athenian Law Group, a law firm that has its hands in many facets of both worlds. A tribute or insult to the former goddess; Spiders, as the original source of all spiders she rules over them. It may not sound like much but varying in size and deadly potential the public only sees the surface. Yes, and: Acting as a buffer between worlds, Arachne's firm will often intervene on behalf of the courts to keep those who do not belong in the human world off the radar. She both employed Karram and appointed him to handle Claudia's case.</s> <|message|>Antonio Victor Barnes "What does it look like, asshole?" he snarled. No love lost there, since Flint crawled up his ass in the 1980's trying to prove him guilty of a string of ugly murders that involved cannibalism, "Maybe you should ask the host instead of acting like this is your house and I broke in. Ever think of that or were you too busy whippin' it out to think it through, Whitey?" Just like last time, went the unspoken added comment. He relished calling the man 'Whitey.' It was so appropriate. One letter changed the whole texture of the conversation. But what Tony really wanted to do was just rip the man's head off, and it was hard to count more reasons off in his head than he had fingers. His nostrils flared and took in the tobacco smoke, which was offensive and harsh -- of course the guy would smoke something that smelled like a lit fart. There were reasons, of course, not to start a fight in another being's home -- being a guest and behaving accordingly was a big deal with certain sets of supernatural. But then there were fuckers like Flint who didn't think they had to play along with the niceties, and perhaps that's why, unable to resist, Tony pointed out, "I can see why you'd be wary around werefolk, Whitey, I bet there's more than a few scores they want to settle, especially with the Court's cops. Guess that's karma comin' round real hard, looking for your ass. Shit, you protect anyone? Your place is the first place they're gonna tear up, boy. Right after this place," he added pointedly to Parael -- tick-tock. At least getting that bit off his chest, smirking rather than snarling now, though suffused with malice that reached his eyes knowingly, seemed to stabilize his response a bit.</s> <|message|>Parael Magnus "Oh, Flinty-poo, it's so sweet of you to offer to put up the merry band of hangers-on." Parry stepped aside for Flint, letting the drab enforcer into his home. He'd always admired the old Noir look on the guy. Thankfully, he didn't stink like he would if it was the only set of clothing he owned. "Have you reconsidered my proposal for a wardrobe change. Leather dusters are-" Parry was cut off, waving the smoke cloud of cigarette smoke out of the air after Flint lit up. "Ah, there's no smoking in here. Kids and all that." And I'm going to smell like tobacco for a couple hours too. Need to get some cologne on, fast! But there were no kids present any more. Most of the place had been emptied out. It was Parry's not so subtle way of reminding Flint just whose house he was in. And as he was getting ready to excuse himself to get some more pleasant odor applied to himself, like that, with the click of a hammer on the pistol, the temperature of the room dropped about a hundred degrees. "Whoa whoa whoa!" Parry said, resisting the urge to draw his silver Fairy Sword. "Guys, can we not murder each other while there's a fucking Egyption-god-mummy on his way to kill us all? Please? Guns down, claws retracted, and everyone take three deep breaths!"</s> <|message|>Rikive Heimdalsdóttir Rikive jumped when things quickly turned for the worst once the lawman and the messenger saw one another. Obviously they knew one another and more apparent, there was quite a lot of bad blood between them. She remained still, not wanting to add to the tension by drawing her own weapon but when the messenger snapped back at the man it seemed the situation would only become worse. Rikive gritted her teeth as Parael spoke and started to take off her jacket, her light hazel eyes flicking between the two of them with a scowl. "Parael is right. Cease thy squabbling! We hast a large enough axe hanging ov'r our heads without fighting amongst ourselves!" She said, gripping her jacket in hand tightly and holing it as though she was about to throw it. "Or doth thou require time outs. I believe Parael has appropriate furniture for such occasions." She finished, her gaze split between watching the man with the gun and the Berserker. At least she wasn't the only one that wasn't fond of Flint the lawman. She was still sore at him for arresting her after the incident with her duel with that obnoxious human. The mortal had agreed to it, she still maintained she was well within her rights to have beaten him like she had.</s> <|message|>Beth Callahan. Going into hiding had not been necessary in so long, Beth didn't consider slipping into the body of a mortal as a means of escape until days later. She scolded herself for the absent-mindedness, but once inside the body of one Jacob Schmidt, she didn't give it a second thought. She supposed Nemsemet's minions sensed the supernatural even within the shell of a mortal, and so moved quickly throughout the city. But whether or not they could sense the spiritual, she certainly could. Albeit a new talent, Beth grasped the ins and outs of it in quick time. For now it served as a spiritual navigation tool, highlighting the most infested areas of New Camden at any given moment and providing her with a safe escape route. Why hadn't she ever gone into the business of private investigation? She had to give up the body of Mr. Schmidt at some point, lest she want to drive him mad. On the outskirts of town, where the cityscape morphed into suburban neighbourhoods, she laid the mortal in a bush. The half empty bottle she shoved into his hand resulted in a few seconds of solid snickering: a relief in the endless intensity of Nemsemet's dominion. Of all the houses, she chose the one with the neglected front lawn. She tried only to possess the bodies of those who might not be as missed as others when they lost their memories. The icy paresthesia that spread over her incorporeal form as she passed through the walls never became less uncomfortable. Beth made her irritation known as soon as she was inside, shuddering until picture frames trembled against the walls. Left-to-rot pizza boxes covered the floor with such density they may as well have been a second carpet. Discarded clothes and beer cans gave Beth everything she needed to make her decision. She followed the sound of snoring to the master bedroom, where a middle-aged man in a suit slept in an armchair by the window. Beth stood in front of the chair and fell backwards. His heavy body might have been difficult to move when she was a young poltergeist, but now she mastered temporary bodies like an experienced puppeteer. She headed for the daycare joint Parael had a hold on. He'd be able to explain some things for sure, and Beth figured the few good folks left would have gone there too. Using her puppet's wallet, she paid for a cab to take her a few blocks from Parry's. Beth approached the building slowly, surveying the area for unfamiliar spiritual signatures. Finding none in the immediate vicinity, she knocked.</s> <|message|>Flint White Flint slowly placed the hammer back to safe, slipping the handcannon back into its holster. He took one last drag of his smoke before putting his cigarette out onto his jacket collar and flicking the butt outside, grimacing at the wasted cigarette. "I moved, I know my place is probably turned over by now so I found a nice little apartment complex, separate rooms and what not" Flint glanced around the room to the hostility towards him. He knew that he would have to be more careful, try not let his emotions run wild around these people. Flint realised he was outnumbered and so sighed "so anyway... What's the plan?" He walked over to a chair and slumped into it, he removed a coin from his pocket and manipulated the air to have it spin on the tip of his finger.</s> <|message|>Parael Magnus The gun was back in its place, swords were being sheathed. Rikive threatend to put both Tony and Flint in the time-out corner and wouldn't that have been something to put on YouTube? All was right with the world again. Sort of. Maybe. Minus Nemsemet coming to kill them all. That was when the KNOCK-KNOCK-KNOCK at the door came, and Parry drew his own sword in aggravation as he spun round and slid open the bolts on the heavy door, leveled the blade at heart's height, and- "Oh good lords, Beth," he said, resheathing the blade as he exhaled. Too much adrenaline today= way too much. "You know what, we're all about to murder each other from panic anyway, so why not join the party. Actually, I'm sorry. That was in bad taste." Parry stepped to the side, making room for Beth's newer and more rotund form in his foyer. "How you been, Beth? I see you've gained a few pounds since the last body. That meth-head didn't suit you anyway. Teeth were beyond horrid Guys and gals, this is Beth. Beth, meet my merry band of sociopaths. We were all just getting ready to skip town before an evil God-Mummy destroys the place. I'm not sure if you're on the most wanted list yet, so feel free to join in or move on and say you never saw us if you want. Flint apparently has a setup for us. Unless you've got a plan, Tony?"</s>
<|message|>Arachne (Assumed name: Autumn Weltich) A clack echoed through the open halls of the court, the sound muffled by the large doors at the end. Pulled away as the sound approached, Arachne in her human form, entered. Stepping to the center her heels announced her presence. It was a very rare occasion that she would be summoned directly. No doubt this had to do with the recent development. The neighboring court of New Canden had gone silent. While humans were coming in and out and appeared to be unaffected, anyone or anything related to the supernatural would go in and never be seen or heard from again. So was the case with the Queen's own spiders. None of the ones that were there or went in after were responding back. It was as if they just vanished. Even the human employees that were sent to investigate failed to report in. Only those completely unaware of anything going on returned. Any now she must admit to the court her findings. A brief uproar was raised by the attending members. One of the most informed and far reaching agents available to them told them little more than they already knew. They were not interested in the minor details the spider was able to deduce. They wanted to know what was happening inside and how everything was cut off. Each passing hour the theories that flew about made listening to any of them fruitless. An even more rare and almost unheard of event members from other courts began to arrive. This was no summons, it was an ultimatum. Arachne may have influence and blackmail over several of them, but with as many as were banding together she had little choice but to heed their words. She, among others, were tasked with going to New Camden personally to learn of what was happening and put an end to it. Failure to do so would be severely punished, secrets be damned. With the force on hand to make it happen she relented and was escorted to the safest known distance to New Camden. Calling on her spawn she entered the unknown. Once inside she found that communication within the mysterious barrier still functioned. In the thick of it now she made no hesitation in arranging a place to stay and put every last spider to work collecting information. In the relatively short time that things have been cut off there was very little to go on. It seemed that most here had a spotty idea what truly happened. But what was most unsettling what that the court of New Camden had been completely wiped out.</s>
<|description|>Arachne (Assumed name: Autumn Weltich) Age: 3423 (assuming the Silver Age of Ovid's Four Ages) Gender: Female Breed/Species/Type/Lineage: Spider Queen (formally human) Physical Description: Talents:Mother of all spiders, expert weaver, informant, and political clout. History:Arachne, the namesake and origin of all arachnids. In a bygone age her arrogance and haughty attitude brought the wrath of the Greek goddess, Athena. At the attempt to insult and put herself as an equal to the gods she was cursed so that she and her descendants would weave forever. Transformed the woman became the first spider. Under the thumb of those more powerful she remained hidden for thousands of years. But as fate would have it even so called gods had their time. The queens spawn spread across the four corners of the Earth. With no one to stop her Arachne used her children to begin gathering information. Very little escaped her far reaching grasp, spiders having become common place throughout the world. Of course humans were not highly liked by her as they were always crushing her creations. In retaliation she made more deadly variations to fight back. As the ancient times gave way and humanity advanced the Spider Queen gained quite a reputation among the supernatural world. Everyone had their secrets and she would cling to them as her tiny agents crept and crawled their way into everything. Staying out of most internal politics she also made moves in the mortal world. Offering her services she could steal most anything either through persuasion, intimidation, or execution. Assassination of an individual took little more than a spider bite. Growing in influence and wealth she changed her public appearance for modern times. Having again assumed a human form she has emerged from the darkness to build an empire among the mortals. For a time she had others hold her place as President of the company but recently has taken the position herself. Of course she still holds an influence in the supernatural, and largely remains "untouchable" for fear of untold secrets being revealed in both realms. Holding a high position in several courts the sudden silence from New Camden did not go unnoticed. Psychological Profile:She can be cold and values information above most other things. It can be a flaw at times. Having an affinity for neither the human or supernatural sides she treats them both with little regard. Some would say that acting human has made her soft though. Still everything and everyone is another piece to be used. Obviously some must be treated better than others. There is something to be said for respect after all. Possessions:Athenian Law Group, a law firm that has its hands in many facets of both worlds. A tribute or insult to the former goddess; Spiders, as the original source of all spiders she rules over them. It may not sound like much but varying in size and deadly potential the public only sees the surface. Yes, and: Acting as a buffer between worlds, Arachne's firm will often intervene on behalf of the courts to keep those who do not belong in the human world off the radar. She both employed Karram and appointed him to handle Claudia's case.</s> <|message|>Antonio Victor Barnes Tony just gave Flint a flat look that might have easily broadcast, "Whitey, please" if he had a big sign over his head. He knew how to handle a Kalashnikov. The big lever on the right side of the receiver went all the way down for rock n' roll, the charging handle pulled back (and one round ejected, just to make sure it was feeding properly) and yeah, he knew the drill. This was one of the black polymer furniture jobs with a big flash suppressor or recoil compensator on the barrel and some sort of optics on there, he wasn't up on the current terminology, but this was the same sort of gun the Cong used in the big bad bush back in '68. Not much had changed in that sense since he'd done half a tour in the 'Nam and went bugfuck nuts as a beastman, hunting the long pig all over the Mekong Delta and possibly into Cambodia -- he wasn't exactly reading a map when he did it. So three vampire thralls were dead, but it was better than the three of them putting grenades in the kitchen or catching them in a crossfire. He might have felt a little awkward about enjoying the killing so much, but the necessity of the act? Not so much. Thralls were bad news, especially if you let the crazy fuckers get started. They were all Tony Montana on a brick of Colombia's finest yayo, vicious and eager to score another drink of that v-juice, screaming, "SAY HEY-LO TO MY LEETLE FRIEN' MAIN!" and letting off the whole mag in one big 80's movie go. He'd done some drugs, especially during the 60's and 70's, but he never touched vamp blood no matter what others said about how awesome it was; it was supposed to be one of those incredible highs...for the low low price of servitude to the vampire providing it. They loved to spread the stuff around too, and now that Nemsemet had them on his side, it meant that key mortals in the city government, including law enforcement, were going to look the other way when thralls with rocket launchers demolished a place. "I'm here, man," he replied to Parael, from the dark. He was dripping in gore and looked like some crazy rapist with Freddy Kreuger gloves got at his wardrobe, it was in tatters on him, but he was alert and calm, "I can see damn good in the dark man, why don't you and whoever else knows how to drive grab some sort of vehicle, even if you have to hotwire the bitch, because we all aren't fitting in the cop's car. I'll cover this shit with Dexter Morgan here," he jerked a thumb at Claudia, "Because I get the feeling she can figure out an AK." There was one of those left, on one of the corpses in the back yard, but not every supernatural being was up on how weaponry worked. Vampires tended to love the goddamn guns. But then there were people like the shield girl there, who weren't hip the idea that tactics changed. Maybe he smelled the gunpowder on Claudia; she'd been firing a weapon, after all, and there was a sharp and unmistakable tang to the scent of gunpowder. He knew that Sturm und Drang there wouldn't appreciate the niceties of taking cover and suppression fire and Parael needed to find a car, and probably knew how to actually drive one. No idea about the other dude, so he took the safe bet; he trusted his nose.</s> <|message|>Gray Conover Gray was thankful a simple no was sufficient enough for her to correct him. He hated lectures. Autumn paused appearing withdrawn for a moment before she continued. Gray really could have seen Autumn Weltich as an alias but then she said exactly what she was. He parked the car on the side of the street. Cars drifted by. It was obvious by the buzz of the town that a lot of people had heard the commotion in the distant neighborhood. Since it most certainly had direct relation to this situation he figured it would never make the news. Gray sat there in silence for an uncomfortable moment. After the moment ended he put the car in drive and started on down the road again. Quietly drifting down the road a ways he asked a loaded question he already knew the answer for. "Have you killed anyone?" The answer didn't matter. He already had his own response planned. "I have. The worst monster I ever met wasn't covered in fur, claws or scales. He was a man. I had to kill him because he was far more deserving that fate than anyone else." Though he liked to know someone like anyone else, he didn't want any more reason to be angry at her or think about his personal code. "Don't hide it anymore from me. But I don't really want to hear anything else about it right now." He'd been brooding since she broke the dam. Gray would get over it pretty quickly, he usually did.</s> <|message|>Arachne (Assumed name: Autumn Weltich) Still alive it seemed. Though that didn't mean that this was over. The stop was expected given the gravity of her claim. Knowing better than to press the matter further she sat back in the passenger seat as they rode in silence. Only to give directions on where to turn did she speak. They were headed for one of the larger hotels in the city. It was also a much more expensive one to be sure. It was unlikely that any other supernatural would just happen to be there. Once they were parked she took the lead, motioning for Grey to lose the brooding expression. Her company had an account with this particular chain, Zohara Hotel. The upscale environment made a good setting to entertain prospects and business partners. Being a regular also meant that the staff knew better than to enter her suite without permission. Usually on the upper floors also meant that keeping track of the entrances was easy and the view was good for overlooking a decent portion of New Camden. Of course Arachne rarely did such things, but other associates found it useful. Apparently everything was already arranged for them, the woman having stopped in in advance. She knew that Grey would come along. The elevator ride was as silent as the one in the car. Not until they were safely in their hotel room did she look back inquisitively. The space was probably much more than he was used to. A rather large open living room that opened up into the kitchen. It sported a granite countertop bar and everything one would need for entertaining. Of course in this case that was not on the agenda, but in case Grey wanted something strong it was available. There were two bedrooms, the doors to which were on opposite sides of the living space. They each would have their privacy which they would want from the beginning but after Autumn's confession the need was highlighted. Not wasting time she walked over to the windows and lowered the screens. Taking a seat on a barstool she removed her heels which no matter what never seemed to be comfortable enough. "Well we're here. What else would you like to know?"</s> <|message|>Gray Conover Gray brought in the same case he usually carried and rested it at the foot of the bed he had been designated. It held his armor and rifle with parts included. The suite wasn't something he generally stayed in but it held a charm he wasn't entirely unused to. The Conover family had their own small fortune though it had waned as of late, a product of the trials made by the modern age. He hoped to bring that wealth back and secure their spot as respectable hunters. The seats were cozy and clean in the common area, a perk he took immediate advantage of. Gray wasn't much a drinker. Inhibited senses were never fun in a situation like this. You never could tell what could go wrong. Autumn took a seat. No, it wasn't Autumn, it was Arachne. That's right. He couldn't get over the name. Screw Arachne, I'm still going to think of her as Autumn. Autumn took her seat and opened up for questions. Except he didn't really have questions to ask. Not about her. "Autumn. What do we do next? I've got the tools, give me a target. One way or another we need to stop this magic. Whether we hit some minions or go for the head. I'm sick of waiting for more people to die."</s> <|message|>Flint White Flint was quickly back at his car, he hadn't met with any resistance on the way and he hadn't heard any gunfire in a while. This meant one of two things, the enemy had been defeated, or they were advancing on the house. As he reached his car he met Beth, who seemed to appear out of nowhere. "That plan of yours, Flint dear, what was it again?" The Poltergeist asked. Flint seemed to contemplate the words, before reaching into his jacket and taking out a hip flask, gulping down the liquid within. After, he looked as if he was about to say something, but instead retrieved a cigarette from his pocket and lit it with his hand. Finally after a few puffs of smoke entered the air, he turned to Beth once more. "I have a place, an old apartment complex, running water, gas cookers and bunk beds" Flint took another draw on the cigarette. "No wards or anything fancy, but I'm hoping some of our more mysteriously magical 'friends' could help with that" He said friends in what could only be the most sarcastic way possible. Flint looked to where he had come from, waiting for anyone else to come a long for the journey. He opened the Bentleys doors and slid into the driver's seat, throwing the AK onto the passenger side. He didn't unlock the passenger side door and made sure the assault rifle lay on top of the seat, hoping to signify to anyone that he wasn't allowing anyone to sit in the front. He looked in the glove compartment and began placing ammunition for his revolver in his pockets, taking the time to load the aforementioned gun before sliding it back into its holster. The back doors where open and he silently waited for anyone else to come over. He took another swig of his flask as he waited, sighing heavily. "I should have left town years ago" he muttered to himself.</s>
<|message|>Arachne (Assumed name: Autumn Weltich) It was business as usual apparently. The gesture of calling her by her human name took Arachne back a bit. She would answer to either name though. "I don't know where the head is. And we have the element of surprise right now being from the outside. If we play our hand too soon then we risk getting the jump on the enemy." Letting her hair down she lightly brushed it out so it wouldn't get tangled. Pausing for a moment she lowered a hand to the counter. A small spider crawled out from the underside of the bar and onto her finger. Lifting it up she appeared to listen briefly before letting it climb its way up her arm and down her body to the floor. "Apparently a local daycare is what was lit up today. A force mostly consisting of thralls attacked the place with traditional firearms and RPGs. Not entirely sure who they were trying to take out but a few in the group I recognize. A Faerie that worked for my firm for a time and a half-demon that he represented in human court." Stopping so as not to drone on she got to her feet and seemed to be thinking. "We should wait and see what side they are on. I'm sure we'll find out before the end of the night since they will need to scurry to a new hole."</s>
<|description|>Arachne (Assumed name: Autumn Weltich) Age: 3423 (assuming the Silver Age of Ovid's Four Ages) Gender: Female Breed/Species/Type/Lineage: Spider Queen (formally human) Physical Description: Talents:Mother of all spiders, expert weaver, informant, and political clout. History:Arachne, the namesake and origin of all arachnids. In a bygone age her arrogance and haughty attitude brought the wrath of the Greek goddess, Athena. At the attempt to insult and put herself as an equal to the gods she was cursed so that she and her descendants would weave forever. Transformed the woman became the first spider. Under the thumb of those more powerful she remained hidden for thousands of years. But as fate would have it even so called gods had their time. The queens spawn spread across the four corners of the Earth. With no one to stop her Arachne used her children to begin gathering information. Very little escaped her far reaching grasp, spiders having become common place throughout the world. Of course humans were not highly liked by her as they were always crushing her creations. In retaliation she made more deadly variations to fight back. As the ancient times gave way and humanity advanced the Spider Queen gained quite a reputation among the supernatural world. Everyone had their secrets and she would cling to them as her tiny agents crept and crawled their way into everything. Staying out of most internal politics she also made moves in the mortal world. Offering her services she could steal most anything either through persuasion, intimidation, or execution. Assassination of an individual took little more than a spider bite. Growing in influence and wealth she changed her public appearance for modern times. Having again assumed a human form she has emerged from the darkness to build an empire among the mortals. For a time she had others hold her place as President of the company but recently has taken the position herself. Of course she still holds an influence in the supernatural, and largely remains "untouchable" for fear of untold secrets being revealed in both realms. Holding a high position in several courts the sudden silence from New Camden did not go unnoticed. Psychological Profile:She can be cold and values information above most other things. It can be a flaw at times. Having an affinity for neither the human or supernatural sides she treats them both with little regard. Some would say that acting human has made her soft though. Still everything and everyone is another piece to be used. Obviously some must be treated better than others. There is something to be said for respect after all. Possessions:Athenian Law Group, a law firm that has its hands in many facets of both worlds. A tribute or insult to the former goddess; Spiders, as the original source of all spiders she rules over them. It may not sound like much but varying in size and deadly potential the public only sees the surface. Yes, and: Acting as a buffer between worlds, Arachne's firm will often intervene on behalf of the courts to keep those who do not belong in the human world off the radar. She both employed Karram and appointed him to handle Claudia's case.</s> <|message|>Flint White Flint was driving now, the back of his car packed with some of the others, Parry was talking and Flint was on the brink of smashing the car into a nearby tree. The only solace was the fuzzy, dazed feeling he was having from the alcohol consumption, the adrenaline was wearing off and Flint began to feel things slow down. That was until he realised he had nearly just missed the entrance Tony was talking about and slammed on the breaks, snapping out of his half dazed state. He entered the place behind Tony and parked up, following the others as they entered the underground bunker. Flint realised that this was a far better place than his cramped apartment complex and sighed at himself as he had to admit Tony had done something better than him. OF course he would never say it out loud. After taking a quick walk around the place Flint realised he still had equipment back at his own hideout. He decided to slink into the shadows and, without drawing attention, began to leave. As he was taking the long walk back he heard what he could only assume was Parry. Probably seeing his new nose. It reminded him about when his nose was first broken. It was the twenties, the economy was booming, chicks where shedding clothes, and despite what the laws where saying the booze was still flowing. Flint was with a gang of mobsters known as the 'Booze Hounds'. The name came from the gang's main business. Alcohol. The hound part came from how they killed people, it looked more like an animal attack rather than a mass shooting. Flint was just learning his magic, and it was little more than lighting fires and keeping beers cold. Flint's most destructive power was his use of a Thompson sub machinegun. He could rip a car in half so the legends say. It was that kind of power the gang needed on a job, it should have been simple. Walk in, scare a few people into paying their dues, then walk out feeling satisfied. The job was far from what was planned however, who would have known the place was set up like a fortress? Who could have known they were waiting for them? Ten guys vs Flints five wasn't very fair, and the whole place was lit up as soon as they walked in. Flint was left alive, the other members of the gang a bloody pulp against the wall. He will never forget the words the man said, the one who was stomping on his head and busting his nose. "No matter how strong you get, there is always a bigger dog". Flint snapped out of his daydreaming as he got to his car, thankful it hadn't been towed to 'safety' yet. He hopped in and briskly began to drive to the apartment complex, taking a few casual swigs of his flask. When he got there, it didn't take him long to grab one of the large wooden trunks, and throw it into the boot of the car, making sure he had the key for the padlock on it. Smudge had also joined him and curled up in the passenger seat of the car. On the way back to base, he contemplated just how long it would take before everyone he knew died, he had little hope for the others and as the thought of leaving town crossed his mind, he instead lit up another cigarette and continued driving. He returned back to the bunker, saying the secret code to Tony's guy. It was such a stupid code and he felt stupid saying it. He was dragging the trunk as he slowly made his way into the main compartment of the complex. Smudge was quick to follow, she was a timid cat but was happy as long as she stuck by Flints legs, making dragging the suitcase even harder, especially as her black fur made it hard for Flint to see in the dark. Flint returned to the group just as they where mentioning vampires, he panted heavily as he lit up another cigarette, the last in his packet. He began to talk through mouthfuls of air. "I know a few of the hang outs" He inhaled a puff of smoke. "Of some of the local vampire gangs, id suggest the Rusty Steak knife. Some sort of speak ea... night club" Flint awkwardly caught himself as he took another drag from his cigarette, his breathing returning to normal soon after. Smudge still clung around his feet, afraid to move more than a foot away as the strange smells of the place attacked her nose.</s> <|message|>Rikive Heimdalsdóttir Rikive made a face, her nose wrinkling her freckled skin, when the lawman returned and put in his own two coins. "The Norns hate me." She muttered, reaching behind her to tug out the ribbon that contained her braided hair. Or it had attempted too, with all the excitement the braid had started to come undone. A nightclub, the vampires had to operate out of those...places. Running her fingers through her chestnut hair to act as a brush she couldn't help but think of the times Parael took her to nightclubs. They...had not gone very well. To top it off they wished to go to a nightclub where vampires liked to frequent. She knew from Parael that celestial blood was highly sought after by their kind. It did not frighten her, but if she punched a vampire through a wall for getting too close to her...Then it would likely give them away if they were going for a plan with subtlety. "I am not needed for this plan." She declared, jumping up onto the kitchen counter to sit on, taking off Winterthorn to lay across her lap. "I don't do well in nightclubs." She kicked her legs back and forth, running her finger over her swords black sheath. "If we are attacking it head on with weapons drawn then I will gladly lend my aid. Outside of that, I will be a liability rather than an asset."</s> <|message|>Beth Callahan. Beth let out a snort at Flint's wording, but she left the teasing for later. She considered his words while brushing a hand through her tangled hair. Other "gifted" beings were the most difficult bodies to take possession of, but she had never tried a vampire before, nor had she spent very much time in their preferred businesses. No doubt an elder would be impossible to possess, so that was ruled out. Someone else within the elder's circle, though, someone less powerful, she could use them. But what for? Beth huffed; at this rate, she would be good for nothing but the attack. It seemed the same was true for Rikive. For different reasons, of course. Leaning back in the chair, Beth began to rock on its back legs absent-mindedly. The movement created a soft creak every so often. She watched the other people in the room, propping her elbow on the back of the chair and rubbing her temples. Her mind ran a number of simulations, plotting the course of future events in as many different variations as she could think of, and each ended the same way. It was almost amusing. Without knowing what Nemsemet's equivalent of her cursed pendant was, they were doomed to failure. She refocussed on the task at hand and a thought occurred: any elder vampire would have an army of lessers and thralls to guard them, especially in their own territory. To take him out, they'd need an army of equivalent size or, since they were lacking in one of those, an assassin. Beth dropped back onto all four legs with a thud and sat forward. "If we're going to do this and take on Nemsemet, which by the way is insane, then we're going to have to send someone in to confirm this big-shot vamp's involvement with the thralls before we go avenging Parry's wardrobe." Beth hopped to her feet and turned on her heel in a slow circle, eyeing each of the people in the room. "Someone who would conceivably enter such an establishment and can fend for themselves. Alternatively, with some form of back up. You're familiar with that term, right, Flint? Oh, no, you like to work alone." She spun to face Tony and Parael. "If the elder isn't behind those thralls, fucking him up's not going to send the message you're trying to send. Get information first, then act on what we learn." Finally, she stepped aside to see everyone and folded her arms across her chest. "Volunteers?"</s> <|message|>Antonio Victor Barnes "Casper's right, but we don't have to go in a club full of vampires and thralls. We can capture a straggler." He'd spent time getting himself showered and scrubbed down from his little encounter with the thralls, but he seemed clean now. "Of course, that makes it harder to pick one that's in the know, we'll be taking what we can get if we do it that way. But it's easier to grab one and stash them in a van," that they'd have to steal, "without having to take on every vamp in the place." He didn't necessarily want to be the one sent in there. It was true that vampires and Lycans didn't necessarily get along too well, though it wasn't like those really terrible movies with whatshername the British girl or that Mormon housewife's mawkish fantasies made into lucrative novels. It was more of a thing where dangerous predators gave each other a wide berth. Vampires despised that Lycans got to enjoy the sunlight and the benefits of being alive, while Lycans were annoyed that vampires had their shit together and basically had skills that lent themselves to making a lot of money and living a plush, immortal life of leisure if they saw fit. So it didn't take much to start a fight, but it wasn't some eternal war. Also, when Vampires decided they wanted to give a shifter trouble, they didn't go and fight them face to face, because the shifter had the edge there. They sent, for example, well-armed thralls or they used the system, which they had the means to infiltrate via the effect of their blood on humans, to fuck with them. For example, Lycanthrope family living in a building? Condemn the building, send in child services, and a whole other mountain of red tape. They tittered over it and had another champagne flute of A+. "I'm game to help, I just can't see myself being the guy you want to walk in there," Tony concluded.</s>
<|message|>Arachne (Assumed name: Autumn Weltich) The groups quick movement made below made getting information back to Arachne a little slower. Of course once they did get to their destination the news began to make its way up to her. Sadly even if a spider managed to get into the shelter it would not be able to relay what was going on inside. That said the existence of said shelter was quite a surprise. Whoever had found it to begin with was lucky. It was certainly something that she had never seen magic tested against. Coming out of her room Autumn was dressed in some more casual clothing. Doning the business attire would be a sure fire way to ruin it in the sewers below. Knocking on Gray's door she informed him of their destination. Most likely this would be a first for him as well. The two of them probably wouldn't be able to put up much of a fight if things turned bad, but Gray had some contingencies for that. Given what the group just went through they were likely to be skittish. Arachne would have to bank on her reputation. Despite living mostly above ground nowadays, she still felt more at home in the depths. The sewers and old subway systems were the modern day caves. The many different paths, turns, and exits were crafted for an ambush predator like herself. Fortunately for everyone that was not her intention right now. Ignoring the graffiti on the walls she just followed the directions of her children. It was no wonder so few know of this location. It was much further than most would care to adventure and probably at one point a heavily guarded secret. Keeping to her human form and ability made the venture much slower. But she didn't want to highlight what she had hidden from Gray so long anymore that night than she had to. The sun would be rising soon, not that one could this far underground. It meant that most of the creatures that roamed during the night would begin to congregate out of sight. It often made them easier to follow to their hiding places on the occasions they were not leveling a building. She awaited word as the two began to approach the shelter. Depending on how well kept it was they may have a way to tell they were there. But it was also possible that the door sealed them off from everything.</s>
<|description|>Arachne (Assumed name: Autumn Weltich) Age: 3423 (assuming the Silver Age of Ovid's Four Ages) Gender: Female Breed/Species/Type/Lineage: Spider Queen (formally human) Physical Description: Talents:Mother of all spiders, expert weaver, informant, and political clout. History:Arachne, the namesake and origin of all arachnids. In a bygone age her arrogance and haughty attitude brought the wrath of the Greek goddess, Athena. At the attempt to insult and put herself as an equal to the gods she was cursed so that she and her descendants would weave forever. Transformed the woman became the first spider. Under the thumb of those more powerful she remained hidden for thousands of years. But as fate would have it even so called gods had their time. The queens spawn spread across the four corners of the Earth. With no one to stop her Arachne used her children to begin gathering information. Very little escaped her far reaching grasp, spiders having become common place throughout the world. Of course humans were not highly liked by her as they were always crushing her creations. In retaliation she made more deadly variations to fight back. As the ancient times gave way and humanity advanced the Spider Queen gained quite a reputation among the supernatural world. Everyone had their secrets and she would cling to them as her tiny agents crept and crawled their way into everything. Staying out of most internal politics she also made moves in the mortal world. Offering her services she could steal most anything either through persuasion, intimidation, or execution. Assassination of an individual took little more than a spider bite. Growing in influence and wealth she changed her public appearance for modern times. Having again assumed a human form she has emerged from the darkness to build an empire among the mortals. For a time she had others hold her place as President of the company but recently has taken the position herself. Of course she still holds an influence in the supernatural, and largely remains "untouchable" for fear of untold secrets being revealed in both realms. Holding a high position in several courts the sudden silence from New Camden did not go unnoticed. Psychological Profile:She can be cold and values information above most other things. It can be a flaw at times. Having an affinity for neither the human or supernatural sides she treats them both with little regard. Some would say that acting human has made her soft though. Still everything and everyone is another piece to be used. Obviously some must be treated better than others. There is something to be said for respect after all. Possessions:Athenian Law Group, a law firm that has its hands in many facets of both worlds. A tribute or insult to the former goddess; Spiders, as the original source of all spiders she rules over them. It may not sound like much but varying in size and deadly potential the public only sees the surface. Yes, and: Acting as a buffer between worlds, Arachne's firm will often intervene on behalf of the courts to keep those who do not belong in the human world off the radar. She both employed Karram and appointed him to handle Claudia's case.</s> <|message|>Parael Magnus Flint's tendency to reach for his SMG at the slightest provocation would have been an overreaction if they hadn't just been shot to pieces by vampire thralls on a public street. In this case, it was probably one of the smarter things he could've done. "Flint, were you a Pinkerton in your last life?" Parry asked, sliding toward the door as Beth walked through it. He'd met Pinkertons once or twice. Nice guys, if a little quick on the draw. And even quicker on the massacre. Then again, a for-profit police force could have that luxury here on Earth. Parry stood on his tip-toes to see through the tiny peep-hole in the solid steel bunker door, getting a warped view of Beth's ghastly form taking shape on the other side of the underground shelter. Beth, a human, and... And... Without consulting any of the group, and with no words uttered, Parry slid the locks to the door open and pulled the heavy slab of metal until he could peek his head through the crack, golden hair, soot stained face and dried blood trails beneath his nostrils greeting her and the human accompanying her. "Autumn?" He said, squinting at the woman with her very human bodyguard. "Wait, how do I know you're the real Autumn? We're dealing with a supernatural mega-mummy who has the whole city in his pocket. Quick: August 19th of last year, I was arrested by human authorities for a drunk and disorderly outside the Radiant Rainbow Bar on New York's east side. What was I wearing when you bailed me out, and why was I arrested?"</s> <|message|>Antonio Victor Barnes When Parael cracked the door, Tony could smell the silver, a lot of it, "Watch that shit, this muthafucka's loading a lot of silver." And he didn't smell v-juiced or like a thrall, "Whoever that is, they brought a fuckin' hunter." He reached for an AK, mostly because it was a better option than charging a hunter. Flint had the right idea -- that guy was loaded for goddamn werebear. Well, it was sort of like wearing a headband that said, "Allah Jihad!" and wearing a slightly bulging vest and walking into kosher pizzeria in Solomon Village, the Jewish part of town, or carrying a sign that says, "God Hates Baby Killers" and waving a shotgun in the parking lot of an abortion clinic. Silver and werecreatures. To be sure, Tony understood that mortals might have good and legitimate reasons to kill werecreatures, especially when they started to go on a rampage in built up areas, and, in a sense, he understood why when Nemsemet had a lot of weres on his side of the divide, this guy might come packing sterling silver double ought. But you couldn't stop that visceral emotion of fuck that guy. Tony tried to keep the annoyance out of his voice, "Real careful, here Whitey. This guy's got the drop on us and he's packing a lot of shit." Sense of smell again, Tony had a good nose and he was wiser than a lot of weres; on the ball about things regarding modern weapons. But on the other hand, he was worried; some dude that thought he was hunting the fuckin' monsters running amock like the Terminator -- contrary to Parael's assessment, Tony was actually up on things like movies, music, cars and the current men's fashion (though even as a brotha, he wasn't nearly as flamboyant as Parael, but purple shirts were doable in this social circle, as were three piece suits and double vents) and this guy could be one of the calmer types or he could be one of the crazy whacko "Kill the witches!" good ole boys. The nose didn't tell you everything, after all. He could smell metal, oil, powder and that sort of thing. He could smell the man's sweat. He might be able to take a stab at his diet. But that left a lot of holes in the threat assessment. But Tony hadn't clicked off the safety on the Kalashnikov, or chambered a round-- yet. Parael and Casper were taking the lead, and Tony knew to shut the fuck up and let them talk it out. Parael was off his rocker, but he was generally juiced in with folks.</s> <|message|>Karram Sylian To think this merry ragtag band of supernatural entities was planning on hitting a fucking vampire stronghold made Karram's headache worsen. He grasped the bridge of his nose with two fingers and tried to stay focused, thoughts and plans whirring through his mind as fast as the dialogue in the room. He eventually looked up again when there was mention of Parry handling the situation himself... and then Flint offering his services as backup. Karram noted the strange flask Parry had pulled from his diaper bag of holding and wondered what it was he had that these bloodsuckers wanted. Rikive seemed to know what was contained within the small flask, and that whatever it was could make their lives even more hellish. Karram peered into her feelings a bit; she was anxious thinking about the Rikker fellow having the flask... I wonder what's in there? Karram could hardly finish his thought before he realized Rikive's emotions shifted suddenly to fierce and instinctive. "There are two people outside. Is there anyone else you know that would know about this place?" Oh great more guests... Karram thought. With weapons drawn and talking silenced, Parry and Beth took point at the door. Antonio looked extra nervous; it made sense considering he caught the whiff of a whole lot of silver. Karram stood quietly and drew Oakbane from its sheath and crept closer to the group, ready to protect himself and anyone else around him. His brow raised slightly as Parry cracked the door and peered through. He recognized whoever was behind that door, but for once kept his suspicions roused. The group was left listening in silence as he posed an awkward but befitting question to this suspicious Autumn character. Please get this right... I'm not in the mood to fight right now, he thought with a slight grimace forming on his face.</s> <|message|>Flint White Flint thought about Tony's words. He wasn't fond of hunters, especially mortal 'normal' hunters. They acted far too cocky, far too invincible. Flint had dealt with them in the past, either with the court hiring them or a private hire by a 'concerned citizen'. One thing he hated was they packed the latest gadgets, thermal imaging, night vision, fully automatic clip fed assault rifles with sixteen attachments, custom ammunition, Kevlar vests. Flint had been doing it the old fashioned way the past sixty five years and he was good at it. Another thing he didn't like was the use of silver, and apparently this man had a decent amount of it. Flint had many reasons for not having silver ammunition, for one, despite popular opinion, Flints job was mainly as an investigator, not killing people, and so most of the time he wasn't even firing his weapon, never mind shooting anyone. Another reason was because most things that were damaged by silver, could smell silver. Why make enemies before you even meet the thing you are hunting? The main reason for not using silver ammunition was the most obvious. It was bloody expensive. Sure private hire hunters could spend the thousands they gained on precious metals, but Flint could barely afford his alcohol addiction. Flint was behind Parry as he foolishly opened the door, what he met on the other side was just as Tony had warned him about. The man stood outside, a few inches short of Flint, his body armour wasn't obvious, but Flint knew he would have it. The firearm in his hand Flint had not seen before, it looked like it was made of plastic and it reminded him of a toy a child might play with, the bore of the barrel signified a shotgun of some sort, or large calibre ammunition. No-one appreciated a good wooden stock now-a-days. Flint then looked to the woman with him, she looked familiar, but Flint couldn't remember from where. Parry seemed to know her on a legal level, and was probably how they had crossed paths before. She definitely didn't seem to be packing any heat, maybe one of those girly guns. (This wasn't much of an insult, as Flint considered anything that didn't nearly snap your wrist when firing a 'girly gun'.) Flint decided the best course of action would be to glare at the two and be ready to saw their heads off if they showed any sign of aggression, he kept the Thompson at his hip, the barrel facing the floor.</s>
<|message|>Arachne (Assumed name: Autumn Weltich) It didn't take long for those inside to notice their arrival. It made Autumn curious as to which one caught them first. The door hadn't even opened before a voice echoed out. So they had a spirit among them it seemed. The snide comment about not buying anything was only moderately amusing to her, children. "Judging by the display up top I would say that you could very much use my services. I do not tolerate such carelessness. Had I gotten to you sooner you would not have been caught off guard by simple thralls." Her usual pleasantries died away when it came to business. But before anything else could be said Parael had opened the door and stuck his head out. The Celestial's face had seen better days. Given their previous encounter it no doubt caused him more pain to have it damaged than any actual physical displeasure. He was an eccentric and vain beyond any other she had the misfortune to encounter with exception of actual gods. Behind which were the rest of the misfits. Unsurprisingly everyone inside was antsy. Was bringing along Gray a mistake? Perhaps. But it would look rather out of place for her to just show up alone given the circumstances New Camden was in. Fortunately she didn't really worry about her associate being too brash just yet. This was her territory and that meant she was in charge. A question was raised about if she was who she appeared to be. The burden of proof rested between her and Parael, referencing the time she had been asked to haul him out of jail. To say it wasn't something she remembered would be a lie. It was one of the few case works that she dealt with herself while "working her way up the ladder." A formality simply to keep up appearances. Normally she would have blow off such a question but given that everyone was poised to attack she sighed and rolled her eyed toward the ceiling. "You had a matching ruby red velvet designer outfit. The jacket barely fit you and looked like it was trying to jump off your body. Small yellow flowers were embroidered all around it and a large red flower of the same material was sewn on your left shoulder. The cuffs were Faux Fur, same ruby color, which made you look even more ridiculous in you cell. I believe you said it was a Renato Balestra original and the only of its kind. As I recall the police report read 'Disturbing the Peace.' The owner though said that you were drawing clientele away and had a meltdown when a red wine had been spilled on you." Pointing toward her foot she made one last note. "You made it expressly clear to point out the dime sized stain on the hem of your pants to me many, many times." Despite the mounting hostilities she kept a cool demeanor and made very little effort to hide her confidence. Either she worked extremely well under pressure or felt no need to be intimidated by them. Leaning to one side she smiled to one in the background. "Oh and Karram. You're lucky that you don't still work for me. Fraternizing with former clients is strictly against 'company' policy." Of course only the one that the comment was directed toward would understand. As part of the agreement with the courts the employees were to stay well away from those they represented afterward. Terrible, mysterious things would happen to those that didn't follow that rule.</s>
<|description|>Arachne (Assumed name: Autumn Weltich) Age: 3423 (assuming the Silver Age of Ovid's Four Ages) Gender: Female Breed/Species/Type/Lineage: Spider Queen (formally human) Physical Description: Talents:Mother of all spiders, expert weaver, informant, and political clout. History:Arachne, the namesake and origin of all arachnids. In a bygone age her arrogance and haughty attitude brought the wrath of the Greek goddess, Athena. At the attempt to insult and put herself as an equal to the gods she was cursed so that she and her descendants would weave forever. Transformed the woman became the first spider. Under the thumb of those more powerful she remained hidden for thousands of years. But as fate would have it even so called gods had their time. The queens spawn spread across the four corners of the Earth. With no one to stop her Arachne used her children to begin gathering information. Very little escaped her far reaching grasp, spiders having become common place throughout the world. Of course humans were not highly liked by her as they were always crushing her creations. In retaliation she made more deadly variations to fight back. As the ancient times gave way and humanity advanced the Spider Queen gained quite a reputation among the supernatural world. Everyone had their secrets and she would cling to them as her tiny agents crept and crawled their way into everything. Staying out of most internal politics she also made moves in the mortal world. Offering her services she could steal most anything either through persuasion, intimidation, or execution. Assassination of an individual took little more than a spider bite. Growing in influence and wealth she changed her public appearance for modern times. Having again assumed a human form she has emerged from the darkness to build an empire among the mortals. For a time she had others hold her place as President of the company but recently has taken the position herself. Of course she still holds an influence in the supernatural, and largely remains "untouchable" for fear of untold secrets being revealed in both realms. Holding a high position in several courts the sudden silence from New Camden did not go unnoticed. Psychological Profile:She can be cold and values information above most other things. It can be a flaw at times. Having an affinity for neither the human or supernatural sides she treats them both with little regard. Some would say that acting human has made her soft though. Still everything and everyone is another piece to be used. Obviously some must be treated better than others. There is something to be said for respect after all. Possessions:Athenian Law Group, a law firm that has its hands in many facets of both worlds. A tribute or insult to the former goddess; Spiders, as the original source of all spiders she rules over them. It may not sound like much but varying in size and deadly potential the public only sees the surface. Yes, and: Acting as a buffer between worlds, Arachne's firm will often intervene on behalf of the courts to keep those who do not belong in the human world off the radar. She both employed Karram and appointed him to handle Claudia's case.</s> <|message|>Gray Conover Even eldritch horrors didn't produce the kind of revulsion that Gray suddenly had for this gender-bending creature before them. The hunter shuddered, wishing he could say to Autumn, 'It looks dangerous, can I shoot it?'. He liked money though and that would probably endanger his paycheck. The commotion behind the door of murmuring and suddenly mirthful laughter made this place feel more like the sub entrance to a psych ward. Were these guys going to be allies? Not exactly his first pick. "I'm Gray. I specialize in killing things that don't like staying dead. What's this about a mummy?" Despite being unable to see the ghost it wasn't uncommon to try holding a conversation.</s> <|message|>Karram Sylian Karram listened intently as the all too familiar voice echoed from behind the door. With flawless accuracy and an almost inherent confidence, the clearly female mouthpiece described a ruby red velvet outfit and other intricate details without missing a beat. It was stunning how articulate she could be despite her quick speech pattern and eerie stoicism. It was like listening to Wednesday Addams seamlessly perform a monologue from Hamlet in one minute flat. Karram shuddered a bit as the memories crawled back into his brain; he recognized her without even laying eyes on her... now that's saying something. Arachne... Just as the name crossed his mind, she directed a pointed comment at him. "Oh and Karram. You're lucky that you don't still work for me. Fraternizing with former clients is strictly against 'company' policy." Karram gulped. He shot a glance at Antonio, trying to remember back to the time when his fate was intertwined with Tony and Flint. He knew for sure she wasn't involved in that case, nor was Tony technically his client. Then he turned his head to the mystery girl and it came to him. Claudia Laurel. Vehicular Manslaughter. So I do know her. His internal monologue was interrupted by Parry's over-excited greeting as he let Arachne and the strange armored fellow into the bunker. Once Karram met her gaze, he shrugged comically. "Desperate times, Autumn," he'd reply with a smug smirk. He enjoyed Arachne's professionalism, and working for her was hardly the worst thing he's been subject to in his life, but he still found strange pleasure in playing the fool or speaking to her with a bit of sarcasm. "I'm Gray. I specialize in killing things that don't like staying dead. What's this about a mummy?" This was the new guy. Entirely unfamiliar to Karram. Even new to Parry, which was different. Up until now Parry had connections to nearly everyone in the party, it seemed. Of course fresh blood meant a new target for Parry's fetishes and fantasies. And this Gray guy didn't seem to like it. It seems the fun never stops with this group, Karram thought.</s> <|message|>Antonio Victor Barnes "Fuck," Tony muttered under his breath. Yeah, Hunter Boy thought this was a walk in and shoot Nemsemet situation, and that was because, like Tony said, Hunters tended to be kept in the dark and fed shit. He gave the woman and her attendant a wide berth as they entered the bunker, even if he did put the Kalashnikov down, he never took the safety off, on the table where the other two lay; a little bit of ammunition alongside. Karram gave him a glance as if to ask if he were 'the client,' and Tony gave a blank look back, even while he found a place to observe the proceedings from, arms folded over his chest and his face masklike in its impassivity as he sat in one of the old metal chairs with the back facing forward. He was not in his comfort zone here, and so he did not offer up a tray of hors d'ouerves or an aperitif. In all honesty, he was annoyed with Parael just letting this woman and the hunter right in, the latter toting a shotgun full of silver rounds, without even a by-your-leave consultation with the others. Casper was going out to handle it, and she had a certain sort of skill at assessing the situation without having it go confrontational or, important here, exposing them to an unnecessary risk. Even if the city weren't being overrun by Nemsemet and company, Camden wasn't always a place where everyone played nice. There was no way to say Volunteer nothing out loud without being very tense about it, but he wanted to shout it so that it bounced off the walls and echo'ed down the hallways because he got the feeling a gossip fest was about to start.</s> <|message|>Flint White Flint gave Rikive a light punch to the arm, hoping that she would stop laughing and act more serious. Flint walked towards Tony as the two strangers where allowed in, he stood beside him as they both watched the new possible members of the group. "So what do you think? Take him 'round back and give him a few more holes?" Flint whispered jokingly to Tony as he saw the plastic toy gun once again. "Hey commando Joe, you can't just carry weapons in here! Place it by the door with anything else you might be packing "Flint said sternly, not caring that it was obvious the 'no weapons' rule didn't exist. For starters Tony and himself where holding firearms, and a few others still had there medieval gear out. Although it wouldn't hurt for everyone to stop clenching their death machines. Flint turned his attention to Parry "and what are you doing bringing anyone in!" He said angrily "For one these guys could be here for a number of bad reasons, and two this place isn't even yours, its Tony's here and I would think you should address the group before letting people wander in nonchalantly." Flint glanced back to the newcomers as he went back to his trunk, locking it up tightly. "Tony what room should I stick my crap in?"</s> <|message|>Arachne (Assumed name: Autumn Weltich) Clearly not all of them knew who Autumn Weltich was. Which was fine considering. There was some advantage to not being known at times. All of them, barring at least Parry and Karram, were suspicious of them, and rightfully so. Their secret hideout was visited within hours of their arrival. Either they were followed, someone had loose lips, or she already knew about it. Only the first one was partially true. But they had no way of knowing how. Of the displeasure only the spirit really was presenting much in the way of words. Perhaps she struck a nerve, or whisp, by her earlier comment. "I'm sorry. I was not aware hiding in a daycare was your idea." Making herself at home she took a seat and crossed her legs. She still had yet to flinch at the others. "You are right. I don't know how to kill the mummy, yet. But as you can see I found you all quickly enough. It is only a matter of time before that little secret becomes known as well. That is my specialty after all, and why the other courts sent me to New Camden." Noting Gray's uncomfortable body language she lifted one hand and motioned Perry closer with her finger. "I make it a point to keep track of old clients. Please keep in mind that Gray is my associate and not here to enjoy himself." That may not be enough to really keep the Celestial away, but at the very least she presented it in the open so any retaliation in the future would not be unfounded. She was not above petty actions. Although with Perry destruction of property would probably suffice.</s> <|message|>Rikive Heimdalsdóttir Rikive shot a look at Flint for punching her arm. She couldn't help it, the image was so unexpected and vivid it made her laugh. Maybe it was a sign she needed to sleep. Dismissing the thought she tensed as the two newcomers entered into the bunker, clenching her jaw and tightening her grip on her sword. For once she found herself agreeing with Flint, it was a very bad idea to let them in. Though technically, none of them had any reason to trust each other. And we're planning to band together to try and fight Nemsemet. She thought with an internal grimace. The other's were putting their weapons to the side but she was hesitant to do so. Though, she could see that having her sword drawn wouldn't help ease the tension in the air. Her shield returned to it's sheath form as the woman walked in and sat herself down with the grace and authority of a queen. "How is it exactly you found us?" She asked, sheathing her sword and placing it back at her hip in her belt. "If you could locate us, it's possible that other's could as well using the same means."</s> <|message|>Beth Callahan. Beth shot the others a look when their unwanted guests strode inside, her features tight with irritation. It was high time they got going with whatever move they planned to make, and these delays only meant less time to prepare. The longer it took, the more chance Nemsemet had to find them. Now, she wasn't afraid exactly. Why should she be, if she couldn't die? The dread mummy himself posed no threat to her life, or afterlife as the case may be, but the chaos he was already beginning to rain on New Camden did not harmonise with her plans for the future. She did not like being caged, either. Or spoken down to, or very much of any of this. She took some comfort in knowing the rest of their troupe felt the same way towards Autumn and the hunter. It helped to know she could seize the mortal's body if she wanted, too. She peered outside once more, then shut the door with a tangible hand. For as long as the strangers grew comfy in the bunker, she would remain an ethereal form by the door. The way this woman spoke suggested she wanted something from the group, or perhaps from Nemsemet's demise. Everyone had an ulterior motive in the underworld. Certainly the death of the dread mummy and the rebuilding of the court proposed a new start and plenty of opportunities to anyone with half a brain. With most of the undead running into Nemsemet's arms as soon as he took control, Beth knew that well enough. She decided Autumn had much more to do in New Camden than what the other courts sent her there for. Once Rikive asked the obvious, Beth crossed her arms again and added, "And what business did they send you here for?"</s>
<|message|>Arachne (Assumed name: Autumn Weltich) As the weapons were being put away Autumn listened to their concerns. They wanted answers that she was not quite ready to divulge just yet. "I'd rather not say how. It exposes someone I've spent a lot of time keeping under wraps. I'm sure some of you can understand the benefit. The less people know the more useful the skill you see. Once the cat is out of the bag then everyone will know how to thwart it and it would be of no use to anyone. Suffice to say it is a skill uniquely bound to me that doesn't leave any trace of magic for our mummified friend to find. At least no more than anywhere else." That was about as close to the truth she was willing to go. She didn't know enough about the majority of them. She would need to get to know them individually and even then that did not mean they should know. Some of her closest friends had no clue who she really was. Then there was the question about the courts. This was one she would be completely open about. "They sent me here to figure out what's happened to New Camden. If you've been inside this whole time then you might not know that anyone that comes in that has any connection or knowledge of the supernatural cannot leave. So once you've gone in then you aren't getting out. Those humans who are ignorant of such things can come and go as they please. Additionally any communication related to such is cut off. With nothing to go on the courts are scrambling over themselves in confusion and fear. Being a thorn in their side they saw fit to force me in to figure out the situation. To be honest I had no intention of coming anywhere near this city myself. Though the mystery of it all has some allure to it." The last sentence was probably the most genuine thing she had said up to that point. Having access to so much information the unknown was a most exhilarating experience. Were she honest with herself this was probably the most fun she's had in centuries. Dropping the story telling she switched back to the task at hand. Their run in with the web earlier brought with it a tiny spider that hid itself from view. Until entering she could not know what what was said. Physical barriers were still a hindrance, but it wasn't often that one came across that completely cut off communication. Picking up where they left off as if she had been there Autumn felt the need to put in her two cents. "Your plan to capture a vampire is a good one. I can help scope out a potential target with sufficient clout without raising an alarm. The capture will need to be done by someone else though."</s>
<|description|>Arachne (Assumed name: Autumn Weltich) Age: 3423 (assuming the Silver Age of Ovid's Four Ages) Gender: Female Breed/Species/Type/Lineage: Spider Queen (formally human) Physical Description: Talents:Mother of all spiders, expert weaver, informant, and political clout. History:Arachne, the namesake and origin of all arachnids. In a bygone age her arrogance and haughty attitude brought the wrath of the Greek goddess, Athena. At the attempt to insult and put herself as an equal to the gods she was cursed so that she and her descendants would weave forever. Transformed the woman became the first spider. Under the thumb of those more powerful she remained hidden for thousands of years. But as fate would have it even so called gods had their time. The queens spawn spread across the four corners of the Earth. With no one to stop her Arachne used her children to begin gathering information. Very little escaped her far reaching grasp, spiders having become common place throughout the world. Of course humans were not highly liked by her as they were always crushing her creations. In retaliation she made more deadly variations to fight back. As the ancient times gave way and humanity advanced the Spider Queen gained quite a reputation among the supernatural world. Everyone had their secrets and she would cling to them as her tiny agents crept and crawled their way into everything. Staying out of most internal politics she also made moves in the mortal world. Offering her services she could steal most anything either through persuasion, intimidation, or execution. Assassination of an individual took little more than a spider bite. Growing in influence and wealth she changed her public appearance for modern times. Having again assumed a human form she has emerged from the darkness to build an empire among the mortals. For a time she had others hold her place as President of the company but recently has taken the position herself. Of course she still holds an influence in the supernatural, and largely remains "untouchable" for fear of untold secrets being revealed in both realms. Holding a high position in several courts the sudden silence from New Camden did not go unnoticed. Psychological Profile:She can be cold and values information above most other things. It can be a flaw at times. Having an affinity for neither the human or supernatural sides she treats them both with little regard. Some would say that acting human has made her soft though. Still everything and everyone is another piece to be used. Obviously some must be treated better than others. There is something to be said for respect after all. Possessions:Athenian Law Group, a law firm that has its hands in many facets of both worlds. A tribute or insult to the former goddess; Spiders, as the original source of all spiders she rules over them. It may not sound like much but varying in size and deadly potential the public only sees the surface. Yes, and: Acting as a buffer between worlds, Arachne's firm will often intervene on behalf of the courts to keep those who do not belong in the human world off the radar. She both employed Karram and appointed him to handle Claudia's case.</s> <|message|>Flint White The flames from Flint's hands extinguished as he moved out of the way of the vamp. Beth had stopped him from being sliced and Karrem was soon next to him, his sword drawn towards the offending vamp. Flint was panting, sweat drenching his face as he gulped in breaths of air, the strain of using his power in such a magnitude. People have asked Flint why he uses guns, he has such raw magical ability that can do much more destruction. His answer was simple and always the same. "I could walk to work, but I use my car every day. Same thing" "Where taking this one " Flint told Karrem, nodding to Kaori as he scooped up his tommy gun and shoved it into his inside jacket, when he removed his hand from within, he now held a small yellow firearm looking device. "Use this on her, it's a Taser just place it against her and squeeze the trigger. Just make sure you aren't touching her..." He said this to either of the allies in front of him. He wiped the sweat off his brow and turned around back to the fight. "Get her to the van then cover our escape, I'll go help Tony" He said this all in front of Kaori, knowing there was little she could do against the ghost and fairy. Still panting, Flint began to walk towards where Tony fought. It was chaos around him but it seemed many people where pre-occupied. A vampire spotted Flint and was soon rushing towards him. Flint focused and splayed his hands towards the creature, air began to rush into the vamps mouth and it soon exited violently outwards, exploding the chest and lower jaw of the blood sucker. The husk collapsed as Flint continued, performing the party trick a few more times before he began to sway, the exhaustion was soon getting to him but he had to keep fighting. He removed his revolver from its shoulder holster and fired it rapidly at anything that came close. He barely made it to where Tony was slaughtering when he fell against the wall, his gun empty. "Not yet…. Not… yet" He mumbled through gritted teeth. He eyes fluttering to stay conscious.</s> <|message|>Antonio Victor Barnes Tony was being overcome quickly; a vampire took a while to heal wounds if inflicted, though it was hard to really inflict the wounds because they were fast and strong. A lycanthrope, by contrast was faster, stronger and healed rapidly enough to stay in a fight, unless the wounds came faster than the healing. Give a lycanthrope wounds in beast form, put them down and they got back up once they were able to heal it. But shoot them with silver and it was all over, the silver had to come out before they could do any of that. They were weak as a mortal once it happened, with the silver burning into them, disrupting the uneasy spirit barely contained in the weak flesh. The best werewolf hunters of the ancient era used slings, because they understood that a ball from a sling, a silver ball whirled around on a rope and then released expertly, was the best way to embed silver into the werecreatures while making it very hard for them to extract it. Arrows could be pulled out, swords tended to stay in the hands of users. So on and so forth. But firearms came along and made it possible to put silver into werecreatures with more ease than a sling, which took such immense skill that it was reserved for a few people who did it from a very young age. A firearm was a weapon a peasant could employ with a small bit of training. It's why the armies issued them. And as more weapons were made, faster loading, more accurate, longer range, the werecreatures became easier to kill; aim a silver bullet for the skull and take them out in one shot. Silver bullet to anywhere that entailed an instant fatality was bound to finish the were fast, if the bullet wasn't pulled out. Or you shot the were and followed it up with a fast attack to rip them to shreds when they were writhing around or otherwise distracted by the silver. It burned like nothing else, even when it came out. In the era of rapid fire ballistic weaponry, it was even worse, if one was willing to spend on such rounds. Hunters did, for example; facing multiple baddies, they might load silver, magnesium based tracer and steel-jacketed hollowpoints, the lead exposed, figuring that the mix of rounds gave them a fair chance of engaging different types of supernatural bad. Silver, fire, iron and, of course, lead. Shotguns were popular too -- #4 buck had 41 pellets; if they were silver, it was impossible to dig them all out of a werewolf and get them back into the fight fast. More was better; double-ought buck was a thing for mortals putting down mortals, but some hunters going after weres specifically loaded birdshot, just to have a huge number of small silver pellets going into a werecreature. It's why lycanthropes adapted and learned to fight in ambush, to get the hell away from anything that smelled like silver. They were cautious as a result of the way much of their own society figured out how to fight them and turned modernity against them. In any case, it was also why some smart vampire grabbed a shotgun that was there in case of an emergency and shot Tony in the fucking back with it. And it's why he went down with something like just seven 21 grain pellets in his shoulder, but it was enough to turn a rampaging were-lion, tearing through, holding his own, into a vanilla mortal black man in a lot of pain just like that.</s> <|message|>Beth Callahan. Beth remained crouched on the floor by the tackled vamp with a hand on its chest to keep it down. Her ethereal boots, the very same she died in, met the edge of a puddle of blood spanning from the door to halfway across the club. Celestial and vampire intermingling. She pulled her eyes away from the vicious battle when Karram's sword appeared above her captured vamp. That helped. Her eyes darted back to the fight as Flint began to give orders. Any other time, she might have had something to say about that. But today Beth was all too happy to do what he said. She took the taser from his outstretched hand and seized the vampire by the arm. Pulling her to her feet, with a grip tight and threatening to give the vamp a terrible sensation, she made for the door. "Come on," she called when she reached the doorway, sparing Flint and Tony a final glance. With nauseating horror she watched Flint collapse against a wall, and soon after, Tony felled with what she could only guess were silver bullets. "Get them out of here!" she shouted to Karram, gesturing the the slumped bodies of their allies. This time, her voice bellowed over the din. Parael was in for the world's greatest ass-kicking should he survive. Beth raced out of the club then, the captured vampire girl in her hands, and took the quickest route to the van without passing through any buildings. "Stay still and I won't have to hurt you," she muttered to the girl. "And maybe they won't either." She shoved the vampire against the wall opposite the van, not daring to bring her any closer to Parael's body and the blood that surely coated the inside of the van. She pointed the taser at the girl's abdomen with her free hand, and called into the van to Rikive without taking her eyes off the vamp. "Tony and Flint need rescuing! How soon can you get there?"</s>
<|message|>Arachne (Assumed name: Autumn Weltich) Well the plan fell apart quickly. watching from the van for a bit Autumn was almost tempted to just leave without them. But that wouldn't help her cause or make any friends, which were in short supply at the moment. With a reluctant sigh the woman grabbed the AK and stepped out of the van First she worked her way through the panicking wave of humans. They really could be in the way at times. But at the same time they gave cover. As vampires began to exit she stayed back and took aim. For her mostly unassuming look she has a good shot. Having practiced with firearms since their invention she had to admire their modern construction. In the beginning one pointed and hoped to hit the target. Advancements like the blunderbuss helped by spraying pellets and shrapnel. But it was hard to beat the satisfaction of a rifled weapon. Aim and fire. Automatic weapons just made missing less of an issue. Sadly your average bullet was only effective in injuring a vampire for a moment. One would need some more specialized ammunition for that. Surely Gray was prepared for that. But not particularly fond of getting up close in a fight she peppered the vamps from behind most. Perry had been hauled out which meant they just needed to grab a target and go while they had the chance. Or at least that was how things should have went. Tony managed to get himself shot though and he went down. Apparently Beth was dealing with a vampire as well. It was the one from earlier that she had noted. Hopefully Gray still had the venom she'd given him a long way back. She never did explain where she got it. At the time he knew better than to ask. The taser would be good to get her to stay still and make it easier to poison her. It wouldn't take long for the effects to kick in, a good neurotoxin was great for quick immobilization. "Grey, Beth has our target. Sedate her." She pointed to Kaori as the intended target. Now to save the pyro and lycanthrope. That was easier said than done. It would require doing more than a human could do given how many were around them. Kneeling down she pulled a small blade she had strapped to her leg. It was a small precaution that alone didn't pose much of a threat. Holding it up she placed it in her mouth and drew it across her shortened fangs. Firing bursts into several other vamps she advanced. When she became the subject of attention she avoided a direct contest and side stepped with inhuman speed. Just a light cut with the blade was all that was needed. Thralls were easy as they were slower and after getting a hit in and backing off they dropped like a rocks. The others took a little while longer but that just meant staying out of reach till it had done its job. There were too many to take them all out, but that wasn't the task at hand. With an opening she grabbed Flint and lurched him over to Tony to grab him as well. Purposely loosing her shoes her feet stuck to the concrete and gave her better traction and leverage to pull them both out. "I swear if that idiot survives I'm going to torture him." Hopefully the others could keep the torrent at bay long enough for them to get in the van and run like hell.</s>
<|description|>Arachne (Assumed name: Autumn Weltich) Age: 3423 (assuming the Silver Age of Ovid's Four Ages) Gender: Female Breed/Species/Type/Lineage: Spider Queen (formally human) Physical Description: Talents:Mother of all spiders, expert weaver, informant, and political clout. History:Arachne, the namesake and origin of all arachnids. In a bygone age her arrogance and haughty attitude brought the wrath of the Greek goddess, Athena. At the attempt to insult and put herself as an equal to the gods she was cursed so that she and her descendants would weave forever. Transformed the woman became the first spider. Under the thumb of those more powerful she remained hidden for thousands of years. But as fate would have it even so called gods had their time. The queens spawn spread across the four corners of the Earth. With no one to stop her Arachne used her children to begin gathering information. Very little escaped her far reaching grasp, spiders having become common place throughout the world. Of course humans were not highly liked by her as they were always crushing her creations. In retaliation she made more deadly variations to fight back. As the ancient times gave way and humanity advanced the Spider Queen gained quite a reputation among the supernatural world. Everyone had their secrets and she would cling to them as her tiny agents crept and crawled their way into everything. Staying out of most internal politics she also made moves in the mortal world. Offering her services she could steal most anything either through persuasion, intimidation, or execution. Assassination of an individual took little more than a spider bite. Growing in influence and wealth she changed her public appearance for modern times. Having again assumed a human form she has emerged from the darkness to build an empire among the mortals. For a time she had others hold her place as President of the company but recently has taken the position herself. Of course she still holds an influence in the supernatural, and largely remains "untouchable" for fear of untold secrets being revealed in both realms. Holding a high position in several courts the sudden silence from New Camden did not go unnoticed. Psychological Profile:She can be cold and values information above most other things. It can be a flaw at times. Having an affinity for neither the human or supernatural sides she treats them both with little regard. Some would say that acting human has made her soft though. Still everything and everyone is another piece to be used. Obviously some must be treated better than others. There is something to be said for respect after all. Possessions:Athenian Law Group, a law firm that has its hands in many facets of both worlds. A tribute or insult to the former goddess; Spiders, as the original source of all spiders she rules over them. It may not sound like much but varying in size and deadly potential the public only sees the surface. Yes, and: Acting as a buffer between worlds, Arachne's firm will often intervene on behalf of the courts to keep those who do not belong in the human world off the radar. She both employed Karram and appointed him to handle Claudia's case.</s> <|message|>Parael Magnus "I'm sorry," Parry said, finally breaking down when Rikive took his hand. "I keep fucking up. I'm not... I'm impossible. I'm not pulling my weight. Getting in everyone else's way. I'm just-" 'Over a barrel' wasn't the most pleasant phrase, but it was exactly how Parry felt right now. He'd tried some freaky shit in the past 500 years (and an awful lot in the last 500 days) but it was always consensual and fun. Right now he could only wait and hope that whoever had his sword wasn't sure what it could do or how they might use it. Truthfully, the blade was just a blade in any mortal's hands. Dangerous and impossibly sharp for something that looked like it'd been dug up in an archaeological dig. Still deadly. Any hope of that happening, of someone being completely unaware of what they held ran out the window and into another zip code as he felt that dark touch at his core retract, just like it had when passed between the two dark forces, but quickly exploded outward into his veins, up his muscles, down to the tips of his toes and the length of his hair. Not an attack spell or a curse. A probe. Whoever had his sword was sweeping through him and would know for a fact what he was. Where he was? Probably not. Magic was powerful but it didn't hold a candle to GPS. Still, Parry forced himself to shut his eyes in case whoever was "scanning" him could see through him. "Riki, I need you to go," he all but yelled. "I need you to leave. I want you to stay- I do- but if you want to be safe, you need to go now!" Any wards Parry might put on himself were useless so long as Nemsemet had the Dawn Blade. He was over a barrel. And the enemy had an open door to him.</s> <|message|>Rikive Heimdalsdóttir Rikive shot up to her feet when Parael curled in on himself as though he was in pain and started yelling at her. Something was happening, damn the heavenly realms! Someone was doing something to Parael's sword. Panic rushed through her, not sure what Parael meant by her needing to leave for her own safety. "What's wrong?" She asked him, grabbing onto his shoulders. "Nevermind my safety, you're the one under attack! Please, tell me what's happening Parael. What in the Nine worlds are they doing to you?" Why couldn't she have inherited better magical skills from her mother? If she had better developed magic, maybe she could have battled against whatever was happening to her friend. A human and a Light Elf have a halfling child and that mortal could wield magic and cast spells on par with their supernatural parent. They were some of the most powerful mages to walk the Earth. Yet she was the offspring of a damned God and a Light Elf and the only magic she could cast was to heal bodily injuries. Even then there was a limit and it could be a drain on her. She had never felt so frustrated with her lack of magic until now, when her friend, someone she thought of as a brother, was clearly suffering in front of her and she couldn't do a thing to stop it. It brought forth the fresh memory of watching Parael die under her hands. She could almost feel the warm, slick substance of his blood on her hands again. She caught herself before she tightened her grip on Parael and took in a deep breath. She may not have magic, but she did have her strength. She had Winterthorn. There was magic in that stubborn, dusty old blade, she knew there was. She was going to unlock it if it was the last thing she did.</s> <|message|>Kaori Lyle It was always an unusual experience when a vampire's prey was left standing. When they died, it was simple. They ceased to be, and all of their life became your own. However, when they lived on, the connection between a vampire and her prey could become...complex. On occasion, downright supernatural. It all depended on the strength of the individual bond. There would often be some sort of emotional connection, or fixation that spawned out of the personal feelings of the vampire herself. A mild attraction to a prey could become full-blown infatuation. Such situations usually ended in destruction. For Kaori, the ugly mass of feelings she harbored toward the hunter took on a new edge. She now had a keen sense for him. His scent, even more prominent than before, could slice through a room of heated mortals like a beacon. His action spurred her to reaction, stoked the vicious flame of her emotion in an antagonistic way. So when he condescendingly addressed her as "little lady," it was all she could do not to leap across the room and rip his throat out. These connections, after all, were not typically positive. "Gray Conover," she repeated. The name rolled across her tongue like an ocean wave, smooth and powerfully possessive, "I've always tried not to name my food." That last line seemed a little too taunting to be delivered in such a pleasing voice. It contrasted in a rather disturbing way. She couldn't help herself. He had recently become the favored mouse to her cat. "This city doesn't need a mortal to save it, especially one that doesn't know what he's dealing with," there was nothing teasing about that statement. It was painfully obvious in her red-wine eyes. She gave a small, weary shake of her head against the wall as her eyes flitted towards the hallway where footsteps sounded ahead of not-so-distant conversation. "Don't you realize your own people don't even trust you?" she said, referencing to the comment Beth had made about her interrogation to the group in the other room. "Why would I trust you with my name?" By now, the dank room was full of varying supernatural beings. She shifted uneasily under the weight of so many eyes. She felt trapped, as they had intended her to be. Whatever concoction they had injected her with still lingered in her system with an oppressive grip. Slowly, she was healing, with her strength gradually returning. But for now, she was cornered, bound with her back to the wall. Even if she could break the rope in her weakened state, where would she go from there? In her scheming, she inhaled the room around her, trying to get an idea of who she was dealing with. Her body instinctually tensed at the scent of lycan, her smooth features wrinkling in distaste, "I didn't realize you kept a house-cat," she dryly remarked. To her, it was akin to the unpleasant smell of wet dog.</s> <|message|>Beth Callahan. With the instatement of Rikive as their for-the-time-being "leader" -- Beth was not exactly fond of the term, she had to steel her tongue just to say it -- the question arose as to who would rule the Court if by some miracle they deposed Nemsemet. On the slim chance they did succeed, opportunities came in abundance for each of them. But Beth, as soon as her mind began to wander, cast the thoughts of such things out, at least until their efforts proved useful. She stood tense behind the hunter in the interrogation room. She didn't need a body to feel the unease that shifted through the room at Gray's words. Something about him, aside from his occupation, disagreed with her. Whatever it was would have to be dealt with another time; they needed answers. Beth despised feeling empty-handed. Her best work required information, even the slightest tid-bit helped form a plan of action. As of this moment, she faced a blank canvas. Beth glanced at the doorway when she heard Parael's distant shouts, narrowing her eyes until Flint left and she saw Rikive pass on her way to follow. Parry wasn't one to cry into his pillow after a few verbal beat downs. Whatever summoned his panic came from somewhere, or something unknown... But that didn't put out the small pyre of guilt burning in the back of Beth's mind, should she have contributing to worsening whatever he was going through. Flint knew him well, and Rikive might be some sort of best friend to him, they'd deal with it. Turning back to the matter at hand, Beth stepped up next to the hunter, eyes pinned on the vampire. "Look, kid. We don't want you here any more than you want to be here... as over-used as that is... and this trigger-happy moron will shoot you full of holes if you don't give us a reason not to. So let's make this simple and quick. What do you know about Rikker's dealings with Nemsemet?"</s> <|message|>Gray Conover This chick really had it in for him. She was as insulting as they came. Though, how could he really blame her. The place was a regular menagerie and apparently she was the star attraction. The most insulting was what she said after labeling him food. "This city doesn't need a mortal to save it, especially one that doesn't know what he's dealing with." She was dead wrong. Nothing ticked him off more than underestimating the underdog. He held his peace just to let her finish. "Don't you realize your own people don't even trust you? Why would I trust you with my name?" She had a fair point with that last one. Just as Gray was ready to retort Beth interrupted the scene. You could say she 'stepped' up to them except she didn't make noise and he could swear she never touched the ground. Her voice was airless and hollow. The best you could do without lungs. "Look, kid. We don't want you to be here any more than you want to be here... as overused as that is... and this trigger-happy moron will shoot you full of holes if you don't give us a reason not to. So let's make this simple and quick. What do you know about Rikker's dealing with Nemsemet?" "I take offense to that." Gray responded quickly. "And I already shot her full of holes! Look where that got us!" Gray stood up from the chair. The desire to make this situation work gently was being dwarfed by the lack of respect he was receiving. "This vamp has the best point I've heard in a while. Why don't I just leave? You monsters'd be able to get by just fine fighting a war with each other! You'd fight to the point where the government figures out what's going on and smears you off the map. Just like EVERY damn time there's a supernatural uprising!" He finally gave pause. This was certainly a moment that he felt very clear on his intention and emotions. "Yes, I'm mortal. It's my advantage against all you prideful pricks. I get to see the beautiful sunrise. I get to feel the world as God intended. And now I get to fight like David and Goliath every time I hunt. The Goliath in town is Nemsemet. He's dangerous, true. Yet we have the knowledge that he died. That means we can kill him again." Gray finally turns his attention to their bound guest. "If you want to save anything dear that you have left around here then you MUST help us stop him. Despite what most of these cursed individuals think I'm not here to rip things apart." Damn monsters and their predisposition against hunters. Some of the best hunters out there ARE monsters.</s>
<|message|>Arachne (Assumed name: Autumn Weltich) Well this was turning out to be more interesting than anticipated. Looking at the group Autumn wondered how they would take Grey's shot at them. Though he wasn't wrong about what could happen should Nemsemet not be stopped in time. "He's right you know. So far the mummy doesn't seem to care much about exposure. Eventually when he starts coming out into the light then people that the outside will notice missing will be stuck in here with the rest of us. Spook enough humans with the big guns and there is a high chance that none of us will get out of this alive. The window of opportunity is sliding shut every moment we waste." She thought about mentioning that Beth would be alright but she was technically already dead so her words still fit.</s>
<|description|>Karram Sylian Age: 56 Gender: Male Breed/Species/Type/Lineage: Seelie Sidhe (Faerie) Physical Description: Talents:-Flight: The ability to fly with proficient maneuverability for a long duration of time. -Nature Magic: The ability to manipulate nature in various ways such as entangling creatures with branches or roots, concealing himself within the earth, or harnessing energy from plant life to strengthen his blade. -Illusory Manipulation: Can use Illusion Magic to disguise himself or create minor sensory illusions against others. -Sleep Inducing Magic: The ability to induce a narcoleptic state of sleep in targeted creatures. (Related: Karram also has the innate ability to create illusions or send messages to sentient beings in their dreams.) -Empathy: The ability to perceive people's emotions and motives. -Sword-fighting: He is a trained swordfighter. History:The Sylian branch family is renowned in the faerie community of Ireland. For centuries they have served as judges in the Seelie Court, with the primary responsibility of doling out punishment for faeries who have committed crimes against the mortals or faerie brethren. Karram Sylian's family was different however. He was the unfortunate product of an unlawful relationship between a Seelie faerie and an Unseelie faerie. His father was pronounced a traitor to the community and both he and his forbidden lover were executed. Karram Sylian was to be banished from the Seelie Court and sent to the Ashen Pit where Unseelie miscreants lived. However his father's brother, Eromyr, was able to convince the council to spare the infant faerie and grant him 20 years of life to prove his usefulness to the community. The council gave in and allowed Eromyr to adopt Karram and teach him as his own. For the next 15 years Karram grew up learning the ways of the Seelie Court, faerie magic, and other resourceful trades. He never learned about his past or birth parents until his 16th birthday. Eromyr sat him down and explained the scenario that lead to his birth. Astonished and heartbroken, Karram spent the next few weeks lazing in a deep depression. But eventually he came to his senses and decided his life's work would be to amend his family's honor and eventually become Seelie Grandmaster. On his 20th birthday Karram was brought before the council of elders and rigorously tested. His incredibly honed skills and vast faerie knowledge surprised the council, and so they let him live. Five years later Karram was appointed as a Seelie Adviser, the same position his uncle Eromyr held. He and Eromyr were sent with several others to the United States to set up a new branch of the Seelie Court within the supernatural communities that exist there. Karram was especially excited to travel to a new place where he could make a name for himself without the past haunting his every move. For the last 31 years, Karram has served as an adviser in the courts. He is known for his ability to detect the emotions and motives of defendants as well as his overall intelligence and loyalty; even receiving a few nods from Count Caradoc in the past. In the human world, Karram originally disguised himself as a young and ambitious David Rodgers. He took up a job as an attorney and excelled in the position for just over 20 years. However he was commanded by the courts to change both his disguise and persona due to skepticism in his office over his apparent lack of aging. So he adopted the name Karl Silverman and has since been working for the IRS at the request of the courts (presumably so he could look into some of the supernaturals who mingle with with the humans). But now everything has changed. The resurrection of Nemsemet and the slaughter of the Count and his high council has caused chaos in the supernatural world, and the last thing Karram wants is for that chaos to spill into the mortal world. Because if it does, it could bring the whole world to its knees... Psychological Profile:Karram is unlike most faeries in many ways. Determined and courageous, Karram is always looking to prove himself useful to his community; and to himself. He hides his insecurities and depression by focusing entirely on work, and so he could easily be seen as a workaholic. He finds the usual rambunctious and mischievous nature of his fellow faeries to be immature; whereas he tends to focus on more serious matters. However he does share a deep distrust for Unseelie Sidhe due to his interactions with them in the courts as well as the indoctrination he experienced living with the Seelie Sidhe community in Ireland. Outside of combat or work, Karram is relatively quiet and often becomes entranced in his own thoughts. He also has trouble turning off his professionalism considering he doesn't harbor many actual friendships. Possessions:-Oakbane, a custom blade enchanted with earthen magic. -Sylian Pendant, a necklace worn by members of the Sylian Branch Family. -Faerie Dagger, a small dagger he keeps sheathed on his lower back as a secondary/defensive weapon. Yes, and: Karram was one of the presiding advisers during Antonio's preliminary hearing, where he briefly met Flint as well. He was the one that suggested his innocence after reading his emotions in the courtroom. Although initially ignored, Antonio was proven innocent anyway after the murders continued. Flash forward several decades later, Karram, under his human guise of Karl Silverman, was asked by the IRS to audit the Horizon Foundation before their annual licensing renewal. It was apparent from the start that despite his disguise Antonio knew who he was, more than likely by scent. It was a moderately uncomfortable confrontation but nonetheless remained civil. (^Can be amended or changed entirely if you don't think it fits.)</s> <|message|>Flint White Flint slowly placed the hammer back to safe, slipping the handcannon back into its holster. He took one last drag of his smoke before putting his cigarette out onto his jacket collar and flicking the butt outside, grimacing at the wasted cigarette. "I moved, I know my place is probably turned over by now so I found a nice little apartment complex, separate rooms and what not" Flint glanced around the room to the hostility towards him. He knew that he would have to be more careful, try not let his emotions run wild around these people. Flint realised he was outnumbered and so sighed "so anyway... What's the plan?" He walked over to a chair and slumped into it, he removed a coin from his pocket and manipulated the air to have it spin on the tip of his finger.</s> <|message|>Parael Magnus The gun was back in its place, swords were being sheathed. Rikive threatend to put both Tony and Flint in the time-out corner and wouldn't that have been something to put on YouTube? All was right with the world again. Sort of. Maybe. Minus Nemsemet coming to kill them all. That was when the KNOCK-KNOCK-KNOCK at the door came, and Parry drew his own sword in aggravation as he spun round and slid open the bolts on the heavy door, leveled the blade at heart's height, and- "Oh good lords, Beth," he said, resheathing the blade as he exhaled. Too much adrenaline today= way too much. "You know what, we're all about to murder each other from panic anyway, so why not join the party. Actually, I'm sorry. That was in bad taste." Parry stepped to the side, making room for Beth's newer and more rotund form in his foyer. "How you been, Beth? I see you've gained a few pounds since the last body. That meth-head didn't suit you anyway. Teeth were beyond horrid Guys and gals, this is Beth. Beth, meet my merry band of sociopaths. We were all just getting ready to skip town before an evil God-Mummy destroys the place. I'm not sure if you're on the most wanted list yet, so feel free to join in or move on and say you never saw us if you want. Flint apparently has a setup for us. Unless you've got a plan, Tony?"</s> <|message|>Arachne (Assumed name: Autumn Weltich) Arachne A clack echoed through the open halls of the court, the sound muffled by the large doors at the end. Pulled away as the sound approached, Arachne in her human form, entered. Stepping to the center her heels announced her presence. It was a very rare occasion that she would be summoned directly. No doubt this had to do with the recent development. The neighboring court of New Canden had gone silent. While humans were coming in and out and appeared to be unaffected, anyone or anything related to the supernatural would go in and never be seen or heard from again. So was the case with the Queen's own spiders. None of the ones that were there or went in after were responding back. It was as if they just vanished. Even the human employees that were sent to investigate failed to report in. Only those completely unaware of anything going on returned. Any now she must admit to the court her findings. A brief uproar was raised by the attending members. One of the most informed and far reaching agents available to them told them little more than they already knew. They were not interested in the minor details the spider was able to deduce. They wanted to know what was happening inside and how everything was cut off. Each passing hour the theories that flew about made listening to any of them fruitless. An even more rare and almost unheard of event members from other courts began to arrive. This was no summons, it was an ultimatum. Arachne may have influence and blackmail over several of them, but with as many as were banding together she had little choice but to heed their words. She, among others, were tasked with going to New Camden personally to learn of what was happening and put an end to it. Failure to do so would be severely punished, secrets be damned. With the force on hand to make it happen she relented and was escorted to the safest known distance to New Camden. Calling on her spawn she entered the unknown. Once inside she found that communication within the mysterious barrier still functioned. In the thick of it now she made no hesitation in arranging a place to stay and put every last spider to work collecting information. In the relatively short time that things have been cut off there was very little to go on. It seemed that most here had a spotty idea what truly happened. But what was most unsettling what that the court of New Camden had been completely wiped out.</s>
<|message|>Karram Sylian Karram Sylian sat alone in his dingy one-bedroom apartment wondering how this could have happened. One day he was working his ass off in an attempt to make a name for himself with the courts and the next the supernatural world as he knew it went to shit. Nemsemet, some terrifying being from ancient times, had successfully killed the Count and his court members single-handed. Karram was there when it all happened, and he and Eromyr just barely escaped unscathed, albeit terribly shaken. The two of them had since been in hiding until Augustus Nicholson, last heir of the de Lacy family, decided to raid the Museum of History in some foolish attempt to defeat Nemsemet. Eromyr begged Karram to join the raid party, but he simply refused. The plan, if you could even call it that, was a suicide mission. So he let Eromyr face the dangers alone, and now he was dead along with every living (and unliving) soul that ventured into that museum... Karram peered solemnly out his window for a glimpse of hope. Of course it was illogical to think simply looking outside would solve his problems or even offer him any solace, right? Then something caught his eye. Coincidental. Nevertheless, near his apartment complex was this sort of daycare owned by a fairly renowned and very flamboyant supernatural. The name Magnus came to mind; yes, Parael Magnus. Karram had only met him in passing a few times over the years. Honestly Karram knew more about him from the archives housed at the court than from actual interaction with him. Karram shook his head trying to stay focused. It seemed a conglomerate of familiar entities were gathering in the daycare. First it was the lycanthrope Antonio, who looked panicked and fidgety as Magnus opened up and allowed him entry. Then Flint, whom Karram had met on several occasions in the courts, knocked loudly before Magnus rushed him in as well. And finally a strange individual in which Karram was entirely unfamiliar went in. What's going on over there? With his curiosity getting the better of him Karram quickly grabbed his sword and dagger, and hid them securely underneath a dark-colored trench coat. He briskly descended the stairs outside his apartment and made his way across the street to the daycare. Attempting to remain unseen and unheard, Karram stealthily approached the doorway and listened carefully with his eyes closed. Albeit muffled, Karram could hear Parael's distinctive voice as he introduced someone named Beth and talked about "[skipping] town before an evil God-Mummy destroys the place." Karram's eyes shot open at hearing this; Nemsemet had this place in his sights? And so near to his own dwelling. It became clear that Karram would not be safe if this rumor were true... Hell, Nemsemet could probably sense other supernaturals from mile away! "Flint apparently has a setup for us. Unless you've got a plan, Tony?" Karram assumed "Tony" was Antonio. And he wondered if Antonio would respond with a differing plan to Flint's "setup." What say you, Antonio? Another few seconds passed and Karram sighed softly, shaking his head. I can't believe I forgot again... he thought to himself as he grimaced at his own mental shortcoming... Antonio could probably smell him.</s>
<|description|>Karram Sylian Age: 56 Gender: Male Breed/Species/Type/Lineage: Seelie Sidhe (Faerie) Physical Description: Talents:-Flight: The ability to fly with proficient maneuverability for a long duration of time. -Nature Magic: The ability to manipulate nature in various ways such as entangling creatures with branches or roots, concealing himself within the earth, or harnessing energy from plant life to strengthen his blade. -Illusory Manipulation: Can use Illusion Magic to disguise himself or create minor sensory illusions against others. -Sleep Inducing Magic: The ability to induce a narcoleptic state of sleep in targeted creatures. (Related: Karram also has the innate ability to create illusions or send messages to sentient beings in their dreams.) -Empathy: The ability to perceive people's emotions and motives. -Sword-fighting: He is a trained swordfighter. History:The Sylian branch family is renowned in the faerie community of Ireland. For centuries they have served as judges in the Seelie Court, with the primary responsibility of doling out punishment for faeries who have committed crimes against the mortals or faerie brethren. Karram Sylian's family was different however. He was the unfortunate product of an unlawful relationship between a Seelie faerie and an Unseelie faerie. His father was pronounced a traitor to the community and both he and his forbidden lover were executed. Karram Sylian was to be banished from the Seelie Court and sent to the Ashen Pit where Unseelie miscreants lived. However his father's brother, Eromyr, was able to convince the council to spare the infant faerie and grant him 20 years of life to prove his usefulness to the community. The council gave in and allowed Eromyr to adopt Karram and teach him as his own. For the next 15 years Karram grew up learning the ways of the Seelie Court, faerie magic, and other resourceful trades. He never learned about his past or birth parents until his 16th birthday. Eromyr sat him down and explained the scenario that lead to his birth. Astonished and heartbroken, Karram spent the next few weeks lazing in a deep depression. But eventually he came to his senses and decided his life's work would be to amend his family's honor and eventually become Seelie Grandmaster. On his 20th birthday Karram was brought before the council of elders and rigorously tested. His incredibly honed skills and vast faerie knowledge surprised the council, and so they let him live. Five years later Karram was appointed as a Seelie Adviser, the same position his uncle Eromyr held. He and Eromyr were sent with several others to the United States to set up a new branch of the Seelie Court within the supernatural communities that exist there. Karram was especially excited to travel to a new place where he could make a name for himself without the past haunting his every move. For the last 31 years, Karram has served as an adviser in the courts. He is known for his ability to detect the emotions and motives of defendants as well as his overall intelligence and loyalty; even receiving a few nods from Count Caradoc in the past. In the human world, Karram originally disguised himself as a young and ambitious David Rodgers. He took up a job as an attorney and excelled in the position for just over 20 years. However he was commanded by the courts to change both his disguise and persona due to skepticism in his office over his apparent lack of aging. So he adopted the name Karl Silverman and has since been working for the IRS at the request of the courts (presumably so he could look into some of the supernaturals who mingle with with the humans). But now everything has changed. The resurrection of Nemsemet and the slaughter of the Count and his high council has caused chaos in the supernatural world, and the last thing Karram wants is for that chaos to spill into the mortal world. Because if it does, it could bring the whole world to its knees... Psychological Profile:Karram is unlike most faeries in many ways. Determined and courageous, Karram is always looking to prove himself useful to his community; and to himself. He hides his insecurities and depression by focusing entirely on work, and so he could easily be seen as a workaholic. He finds the usual rambunctious and mischievous nature of his fellow faeries to be immature; whereas he tends to focus on more serious matters. However he does share a deep distrust for Unseelie Sidhe due to his interactions with them in the courts as well as the indoctrination he experienced living with the Seelie Sidhe community in Ireland. Outside of combat or work, Karram is relatively quiet and often becomes entranced in his own thoughts. He also has trouble turning off his professionalism considering he doesn't harbor many actual friendships. Possessions:-Oakbane, a custom blade enchanted with earthen magic. -Sylian Pendant, a necklace worn by members of the Sylian Branch Family. -Faerie Dagger, a small dagger he keeps sheathed on his lower back as a secondary/defensive weapon. Yes, and: Karram was one of the presiding advisers during Antonio's preliminary hearing, where he briefly met Flint as well. He was the one that suggested his innocence after reading his emotions in the courtroom. Although initially ignored, Antonio was proven innocent anyway after the murders continued. Flash forward several decades later, Karram, under his human guise of Karl Silverman, was asked by the IRS to audit the Horizon Foundation before their annual licensing renewal. It was apparent from the start that despite his disguise Antonio knew who he was, more than likely by scent. It was a moderately uncomfortable confrontation but nonetheless remained civil. (^Can be amended or changed entirely if you don't think it fits.)</s> <|message|>Rikive Heimdalsdóttir Rikive put her jacket back on, glad that threat of a fight breaking out in their ranks had subsided. She did not care for the people that seemed to appear one after the other though. A bigger group meant a bigger target, especially one that was sitting still. "I agree with the spirit and the Berserker, to some extent." She said, her hand hovering on the hilt of her sword as she eyed the door. She had heard the scuff of feet outside, but if the man was a possible ally she didn't wish to harm whoever the person was. "We need to leave this place immediately and go somewhere that is far away and they will not think to find us. We should have been gone long before now." Frustration and fear was starting to wear her nerves down to a thin thread. "Someone decide in the next five seconds before even more people arrive 'fashionably late' to 'join the party'." She muttered, turning away to rub her temples to fight off a budding headache. "I will go anywhere that is not here."</s> <|message|>Claudia Laurel Claudia shifted again on her perch, huffing in annoyance. If anyone were to pay attention to their surroundings, they would have noticed the strange woman kneeling on the balcony of an abandoned apartment, gun clutched in hand. But no one did, and she was allowed to work in semi-peace. As much peace as one could have when they were sent out to kill someone. Supposed name was Karl Silverman, male, age unknown to Claudia. He was her current target. He was pretty high up on the list of to-gos, most likely because he had been a witness, and witnesses couldn't survive. The whole job would have been over already, but the man chose to stay holed up in his apartment for the time being. How boring. Claudia continued to sit kneel on the balcony, shifting every few minutes and mumbling under her breath. She hadn't brought her rifle, knowing that it was too noticeable for this part of town and too heavy to climb with. She would at least have some entertainment if she'd brought it, if cleaning large guns was your idea of fun. She had left it in her current home, an abandoned building in one of the rougher parts of town, which seemed to have multiplied since Nemsemet took over. Damn mummy. Claudia was shaken from these thoughts by Karram peering out his window. He stayed there for a few moments, before moving. Claudia watched intently,waiting for an opportunity. Finally he left his apartment, descending the stairs. He crossed the street to one of the buildings below Claudia and several feet to the left. He seemed distracted, as if listening to someone on the other side of the door. Perfect. Claudia swung off the balcony to the street two floors below, landing silently. Her left hand slid the side arm she was holding back into its place on her belt, while her right reached around to the small of her back, grasping the knife that was sheathed there. She had brought a few different blades, most hidden. She wore a black coat that reached mid thigh, black pants, a dark blue shirt and a pair of leather boots. Around her middle was a large leather belt with several pouches and holsters, mostly for weapons, but they served other purposes. Claudia stood slowly, analyzing her target. If she was quiet and he remained distracted, she would have a chance to surprise him and get the upper hand. Claudia creeped over, feet not making a sound. She had an odd feeling, almost as if she knew this person. She paused behind him, knife halfway out. He seemed so familiar, but she couldn't tell. It was making her frustrated. Giving up on figuring it out, Claudia fully unsheathed the knife and raised it over her shoulder, ready to deliver the killing blow and- Wait. She could hear people talking. It was loud, as if intentional. Most likely so this man could hear. So they knew there was someone outside. Claudia quickly slid her knife back into its holster before pulling a surgical mask out of one of the pouches and pulling it over her face. She silently cursed herself for not bringing a better disguise, in case anyone knew her. She pulled her coat tight around herself as if cold and stepped back several feet, waiting to see what would become of the situation.</s> <|message|>Gray Conover A Day Before Autumn Arrives. Gray stretched in his cheap foldout chair, letting out a drawn out yawn. Again he lifted binoculars to look through the narrow opening in the motel's shoddy blinds. Autumn had sent him on ahead with a decent promise of pay as usual. Gray was almost disappointed by the fact that she wasn't hiring him to hunt something in particular. There's was little information to go on. Looking at the fact that Autumn generally didn't have a "little" information to share made this mission a little unnerving. Now is a different story. Gray focused in on a group of what appeared to be gangsters or local thugs. They'd been moving around the neighborhood way too much in the last hour. It was obvious they were looking for something and doubly so to Gray that they were involved. They slipped through another alleyway moving at a pace that didn't match the general laziness of the modern gangsters he knew. The hunter's professional opinion: They were monsters up to no good. And they weren't the first. Gray adjusted the shoulder holsters holding the two Glocks in place underneath his arms. There was going to be action soon but not enough to suit up for quite yet. He needed to lay low and contact Autumn before getting rash. That's what he was being paid for right? After all, he hadn't witnessed this much suspicious activity since he dealt with the haunting at the old Argonne grade school in Wisconsin. Incidentally that ended with a satisfying explosion that forced the government to officially condemn it. Good times. Gray pulled out his cell phone, went through his speed dial and hit the call button. A secretary answered and he moved his mouth to speak before suddenly stopping. There was a small gasp of air and no more. A cold shudder ran down his spine. Silence. A person on the other end said something he couldn't hear. Gray ended the call and dropped the phone on the stained carpet. "CRAP! What the hell was that?" He spouted, venting his sudden frustration. That felt almost like what a seizure patient would describe. This was bad. Not just bad! House cat eating dead owner because he can bad. Some kind of voodoo or magic was affecting him. Whoever had that kind of power meant really bad news. Time to leave and get backup before things got worse. Gray grabbed his one suitcase, stuffed a few loose clothes in it and headed down the stairs. "Leaving early?" The mildly attractive receptionist asked as he slowed to a more casual pace. It was always best to not be suspicious. In this line of work it didn't just mean drawing unwanted attention from enemies but also humans who didn't need to get endangered. If this power and the local activity were connected it could mean New Camden would have to hire someone to change their population marker really soon. "Yeah. Family emergency. Dad needs some help." He lied. It was pretty convincing too. "Sorry to leave so soon. It's a nice place." That was a lie too. "Oh, I'm sorry to hear that. Stay safe." She said. That's exactly why I'm leaving, Gray thought. He threw the suitcase into his rented suburban with the other one and hopped in. Time to get out. He was already on the edge of New Camden so it didn't take very long to leave the borders. But that would have been too easy. The suburban's engine sputtered and died as he rolled over a hill. After some coasting and light breaking he parked the car. He got out to examine the engine and found it to be in perfectly fine condition. It simply decided it wanted to turn off on him. Looking away from town he felt that compelling and nagging feeling coming back. An unnatural chill ran down his spine and made his legs feel weak. He simply couldn't will himself to walk away. "Trapped..." He whispered, his usual lighthearted expression collapsing. Real Time Gray had it easy laying low. Figuring out what was going on however was more difficult when all you did was watch through your windows. He had attempted a few times to call Autumn with very little effect. His phone vibrated in his pocket and he answered to find it was in fact her. "How? I.." He paused, a little surprised that he was actually speaking. "Where can I find you?"</s>
<|message|>Karram Sylian Karram stood from his crouched position and let out another quiet sigh as he heard several of the people inside blatantly talking about his presence. He shook his head again at his own stupidity before raising a hand to knock. Maybe they won't kill me if I just explain myself, he thought. He was just about to knock when he heard the faint rustling of someone behind him fidgeting with something. Karram quickly turned, his hand now underneath his trench coat with a firm grasp on this dagger... It was a girl. Wearing a surgical mask? And honestly looking pretty suspicious. He could tell easily that she was up to something just from her faked posture, not to mention his immediate read on her surface emotions. Karram eyed her carefully before speaking. "May I help you?" His voice was loud enough that those inside the daycare could more than likely hear his speech. He didn't want them to be found out in the event this woman proved to be a spy for Nemsemet or what have you. His expression would remain cold and calculative as he awaited a response. Impatiently, Karram would repeat himself with a rather stern tone. "May. I. Help you?"</s>
<|description|>Karram Sylian Age: 56 Gender: Male Breed/Species/Type/Lineage: Seelie Sidhe (Faerie) Physical Description: Talents:-Flight: The ability to fly with proficient maneuverability for a long duration of time. -Nature Magic: The ability to manipulate nature in various ways such as entangling creatures with branches or roots, concealing himself within the earth, or harnessing energy from plant life to strengthen his blade. -Illusory Manipulation: Can use Illusion Magic to disguise himself or create minor sensory illusions against others. -Sleep Inducing Magic: The ability to induce a narcoleptic state of sleep in targeted creatures. (Related: Karram also has the innate ability to create illusions or send messages to sentient beings in their dreams.) -Empathy: The ability to perceive people's emotions and motives. -Sword-fighting: He is a trained swordfighter. History:The Sylian branch family is renowned in the faerie community of Ireland. For centuries they have served as judges in the Seelie Court, with the primary responsibility of doling out punishment for faeries who have committed crimes against the mortals or faerie brethren. Karram Sylian's family was different however. He was the unfortunate product of an unlawful relationship between a Seelie faerie and an Unseelie faerie. His father was pronounced a traitor to the community and both he and his forbidden lover were executed. Karram Sylian was to be banished from the Seelie Court and sent to the Ashen Pit where Unseelie miscreants lived. However his father's brother, Eromyr, was able to convince the council to spare the infant faerie and grant him 20 years of life to prove his usefulness to the community. The council gave in and allowed Eromyr to adopt Karram and teach him as his own. For the next 15 years Karram grew up learning the ways of the Seelie Court, faerie magic, and other resourceful trades. He never learned about his past or birth parents until his 16th birthday. Eromyr sat him down and explained the scenario that lead to his birth. Astonished and heartbroken, Karram spent the next few weeks lazing in a deep depression. But eventually he came to his senses and decided his life's work would be to amend his family's honor and eventually become Seelie Grandmaster. On his 20th birthday Karram was brought before the council of elders and rigorously tested. His incredibly honed skills and vast faerie knowledge surprised the council, and so they let him live. Five years later Karram was appointed as a Seelie Adviser, the same position his uncle Eromyr held. He and Eromyr were sent with several others to the United States to set up a new branch of the Seelie Court within the supernatural communities that exist there. Karram was especially excited to travel to a new place where he could make a name for himself without the past haunting his every move. For the last 31 years, Karram has served as an adviser in the courts. He is known for his ability to detect the emotions and motives of defendants as well as his overall intelligence and loyalty; even receiving a few nods from Count Caradoc in the past. In the human world, Karram originally disguised himself as a young and ambitious David Rodgers. He took up a job as an attorney and excelled in the position for just over 20 years. However he was commanded by the courts to change both his disguise and persona due to skepticism in his office over his apparent lack of aging. So he adopted the name Karl Silverman and has since been working for the IRS at the request of the courts (presumably so he could look into some of the supernaturals who mingle with with the humans). But now everything has changed. The resurrection of Nemsemet and the slaughter of the Count and his high council has caused chaos in the supernatural world, and the last thing Karram wants is for that chaos to spill into the mortal world. Because if it does, it could bring the whole world to its knees... Psychological Profile:Karram is unlike most faeries in many ways. Determined and courageous, Karram is always looking to prove himself useful to his community; and to himself. He hides his insecurities and depression by focusing entirely on work, and so he could easily be seen as a workaholic. He finds the usual rambunctious and mischievous nature of his fellow faeries to be immature; whereas he tends to focus on more serious matters. However he does share a deep distrust for Unseelie Sidhe due to his interactions with them in the courts as well as the indoctrination he experienced living with the Seelie Sidhe community in Ireland. Outside of combat or work, Karram is relatively quiet and often becomes entranced in his own thoughts. He also has trouble turning off his professionalism considering he doesn't harbor many actual friendships. Possessions:-Oakbane, a custom blade enchanted with earthen magic. -Sylian Pendant, a necklace worn by members of the Sylian Branch Family. -Faerie Dagger, a small dagger he keeps sheathed on his lower back as a secondary/defensive weapon. Yes, and: Karram was one of the presiding advisers during Antonio's preliminary hearing, where he briefly met Flint as well. He was the one that suggested his innocence after reading his emotions in the courtroom. Although initially ignored, Antonio was proven innocent anyway after the murders continued. Flash forward several decades later, Karram, under his human guise of Karl Silverman, was asked by the IRS to audit the Horizon Foundation before their annual licensing renewal. It was apparent from the start that despite his disguise Antonio knew who he was, more than likely by scent. It was a moderately uncomfortable confrontation but nonetheless remained civil. (^Can be amended or changed entirely if you don't think it fits.)</s> <|message|>Antonio Victor Barnes "Then get this bunch moving into the kitchen!" he shouted right back, even as the gunfire continued -- they were suppressing anything that moved upright and tried to return fire, even despite a few return spells flung at them. Volume of fire? Well, at least three belt-fed machineguns going, along with tandem charge rockets, designed to penetrate into a hard target, such as a vehicle or structure and then explode once inside, past the barrier. Bunkers, tanks...Parael's house. Once they went off, ball bearings and shrapnel filled the area. That would be bad if one landed while they were still in there. He managed to move through the room, thoroughly wrecked in something less than five minutes of combat. The bullets left pockmarks in the walls that children had finger painted, the shrapnel from the rocket propelled grenades left holes and the secondaries left scorch marks in places. The furniture was similarly shredded, and the room's decor was well on its way to debris, but there was at least enough of a couch to crouch behind and the walls were intact enough to provide some cover as he moved low. He was tempted to shift to his man-beast form then and there, but he had the feeling that there might well be silver in the rounds -- if these shooters were clued in, they might have loaded up for lycanthropes, in which case the immunity to regular bullets might well be offset by the gunners reloading with silver. Those weren't assault rifles or something light; these were full-sized rounds fired from a general purpose machinegun. They hit hard and they ripped through walls. His feet crunched broken glass and pieces of wood underneath as he picked his way through the kitchen, itself not nearly as bad as the living/play room that was being savaged with more weapons fire. Tony opened the door and carefully looked around the area to the rear of the house; luckily, the lines of sight weren't real good, because there were other homes nearby, and it provided a bit of cover...best of all, the shooters were still shooting, but bullets weren't landing in their direction anymore. That didn't mean the way was clear, the guys hitting the house may well have a force keeping the back area watched. He wasn't sure, but he did know that they had to get the fuck out of here. It was loud, dark and the smoke and gunpowder smells were filling his nostrils, but he could see like, well, a cat in the dark. All the same, there were enemies there, about to kick open the door and grenande the kitchen; three men that smelled...off. Like mortal thralls of vampires or something. It made some sense -- the leeches always had hangerons looking to join the club and the vampires used these errand boys for all they were worth. Feed them back some blood and they got to be like junkies looking for a fix. It was said to be like speed and PCP, making the typical human stronger, faster, more aggressive. But they were not sufficiently clued in; they didn't know that one of the worst possible beings to meet in the dark was a lycanthrope -- there were less of them than vampires, because it was a matter of heredity, but they were immensely fast and strong, resistant to damage, and had a predator's senses fused to a human mind. It wasn't to say they couldn't be taken-- prepared hunters could do quite a thorough job of it, but these three thought they were turning their guns on the first man out the door, and what they got was a halfway point between man and African lion, standing on two feet but hunched over with over-long arms whose hands ended in overlong claws. The shreds of his clothing were hanging off this apparition. The three simply didn't last that long, not against a headlong rush. Lions had an incredible upper-body strength and were designed for the ambush hunt -- they did not lope long distances after prey, and Tony did the same thing here; a sudden springing forward and a man fountained blood. Another then was ripped into with claws on his way to the third, vaulting forward and getting the fellow before he could flee or fire or let off a grenade. Three down, very quickly. Tony was shifted back into his human form, breathing heavily from a heady mix of hormones that weren't entirely the human variety; there was a degree of satisfaction that flowed through him that came from the kill, a sense of enjoyment that Lycans felt involuntarily in the throes of their fight or flight. It was why so many of them reveled in violence. Even Tony had to get out of town and hunt animals to get it out of his system; it was hardwired into them, and modern life, with the emphasis on self-control, even self-denial, was especially rough on lycanthropes. The shift back to humanity was like coming down from a really good high, complete with an afterglow that made him want to smile, even as it caused a sense of self-loathing, deep within the human parts of his psyche, where sentience and biochemistry waged their eternal war. He was drenched in blood and wearing shreds of clothing, but seemed to regard that as normal, or at least as something he couldn't help. The bodies were limp mounds in the darkness, splayed out on Parael's back lawn with their eyes sightlessly watching the night sky, heedless of how maimed they were in the last moments of their lives. "Stay low, don't get seen," he called back to the door, even as he grabbed one of the guns off the men; vampire thralls, with AK's. That wasn't entirely surprising, vamps tended to have their fingers in all kinds of pies, and weapons dealing was one of the ways they made ends meet. But it meant he had a gun and some magazines if he needed them.</s> <|message|>Flint White Flint was out of ammo, he hadn't been expecting to be in a firefight when he planned on coming here. Bullets continued to hit the dirt and it seemed like it was time to leave right about now, he glanced to the others, watching as Rikive was shot and then seeing her shield magically form. "That would be great if we were up against the Persians" Flint thought to himself as he peeked over his hastily built barricade. He saw that the majority of the fire was coming from a building across the street, he also noticed one of the attackers begin to turn on his ally's. No doubt Beth doing the thing he hates her doing. Controlling people was just… morally wrong. Flint decided it best to make a hasty retreat, and so began his way to the back door. As he entered the backroom he was met with a sight that made even him shudder. Tony was ripping some people a part. Flint was quiet, he didn't want to intervene with the were-lions 'fun'. He was relieved when he finally returned to his human form, calling back as he scooped up a Kalashnikov. Flint joined him, picking up one of the AK's, it was a bit too modern for him, he was far more proficient with early submachine guns and rifles, but he figured he could use it. "Make sure to take the safety off" Flint joked to Tony as he racked the slide on the gun, allowing a fresh round to enter the chamber. He stepped over some of the bloody pulp in the garden and began to walk to the location of his car, staying low as to hopefully avoid more blood shed. "Maybe next time you should leave something for their families to bury" He called back, wondering if the others would follow him or split off to find another car.</s>
<|message|>Karram Sylian The door behind Karram flung open wildly and he darted his gaze back to see Parry wielding a sword... and a diaper bag. He caught glimpses of Flint and Antonio behind Parry along with a few less recognizable entities. Parry, with his usual flamboyant personality, flared up in sassy conversation, even referring to the mystery woman as Karram's "girlfriend." And of course mentioning her lack of fashion... like that mattered in a time like this (even if he was right). However it wasn't a long reunion; a whistling noise began emanating from above. It was unfamiliar to Karram, although it didn't sound good. And Karram's thought was instantly confirmed as he heard a huge explosion erupt nearby, the force of which nearly knocked Karram prone. Karram squinted as a result of the intense brightness. He looked away, back at the others. They seemed to be okay for now. But of course, it's never that simple. As if in slow motion Karram noticed several attacking gunners from across the street open fire on the crowd of supernaturals, including him. Karram quickly ducked down to avoid the initial spray of bullets as he continued to scan the environment. He heard Antonio yelling about a back exit to which Parry eventually responded saying it was through the kitchen. Looks like I'm going with the group after all, Karram thought. He was just about to turn around when he saw the mystery woman take a shot to the calf and slump against a wall returning fire. Without hesitation, Karram touched the ground and directed a few tree roots to her position, having them peek out of the ground and clutch her ankle. And with a swift pull, they would drag her towards Karram with relative ease. In one swift action Karram would catch her on the doorstep, stand her up, and begin assisting her through the open doorway towards the kitchen. "We're not finished talking, you and I. But first, let's get the hell out of this mess." It wouldn't take them long to traverse from the main room to the kitchen, where Karram noticed the slain thralls as well as Flint and Antonio making their way out the back door.</s>
<|description|>Karram Sylian Age: 56 Gender: Male Breed/Species/Type/Lineage: Seelie Sidhe (Faerie) Physical Description: Talents:-Flight: The ability to fly with proficient maneuverability for a long duration of time. -Nature Magic: The ability to manipulate nature in various ways such as entangling creatures with branches or roots, concealing himself within the earth, or harnessing energy from plant life to strengthen his blade. -Illusory Manipulation: Can use Illusion Magic to disguise himself or create minor sensory illusions against others. -Sleep Inducing Magic: The ability to induce a narcoleptic state of sleep in targeted creatures. (Related: Karram also has the innate ability to create illusions or send messages to sentient beings in their dreams.) -Empathy: The ability to perceive people's emotions and motives. -Sword-fighting: He is a trained swordfighter. History:The Sylian branch family is renowned in the faerie community of Ireland. For centuries they have served as judges in the Seelie Court, with the primary responsibility of doling out punishment for faeries who have committed crimes against the mortals or faerie brethren. Karram Sylian's family was different however. He was the unfortunate product of an unlawful relationship between a Seelie faerie and an Unseelie faerie. His father was pronounced a traitor to the community and both he and his forbidden lover were executed. Karram Sylian was to be banished from the Seelie Court and sent to the Ashen Pit where Unseelie miscreants lived. However his father's brother, Eromyr, was able to convince the council to spare the infant faerie and grant him 20 years of life to prove his usefulness to the community. The council gave in and allowed Eromyr to adopt Karram and teach him as his own. For the next 15 years Karram grew up learning the ways of the Seelie Court, faerie magic, and other resourceful trades. He never learned about his past or birth parents until his 16th birthday. Eromyr sat him down and explained the scenario that lead to his birth. Astonished and heartbroken, Karram spent the next few weeks lazing in a deep depression. But eventually he came to his senses and decided his life's work would be to amend his family's honor and eventually become Seelie Grandmaster. On his 20th birthday Karram was brought before the council of elders and rigorously tested. His incredibly honed skills and vast faerie knowledge surprised the council, and so they let him live. Five years later Karram was appointed as a Seelie Adviser, the same position his uncle Eromyr held. He and Eromyr were sent with several others to the United States to set up a new branch of the Seelie Court within the supernatural communities that exist there. Karram was especially excited to travel to a new place where he could make a name for himself without the past haunting his every move. For the last 31 years, Karram has served as an adviser in the courts. He is known for his ability to detect the emotions and motives of defendants as well as his overall intelligence and loyalty; even receiving a few nods from Count Caradoc in the past. In the human world, Karram originally disguised himself as a young and ambitious David Rodgers. He took up a job as an attorney and excelled in the position for just over 20 years. However he was commanded by the courts to change both his disguise and persona due to skepticism in his office over his apparent lack of aging. So he adopted the name Karl Silverman and has since been working for the IRS at the request of the courts (presumably so he could look into some of the supernaturals who mingle with with the humans). But now everything has changed. The resurrection of Nemsemet and the slaughter of the Count and his high council has caused chaos in the supernatural world, and the last thing Karram wants is for that chaos to spill into the mortal world. Because if it does, it could bring the whole world to its knees... Psychological Profile:Karram is unlike most faeries in many ways. Determined and courageous, Karram is always looking to prove himself useful to his community; and to himself. He hides his insecurities and depression by focusing entirely on work, and so he could easily be seen as a workaholic. He finds the usual rambunctious and mischievous nature of his fellow faeries to be immature; whereas he tends to focus on more serious matters. However he does share a deep distrust for Unseelie Sidhe due to his interactions with them in the courts as well as the indoctrination he experienced living with the Seelie Sidhe community in Ireland. Outside of combat or work, Karram is relatively quiet and often becomes entranced in his own thoughts. He also has trouble turning off his professionalism considering he doesn't harbor many actual friendships. Possessions:-Oakbane, a custom blade enchanted with earthen magic. -Sylian Pendant, a necklace worn by members of the Sylian Branch Family. -Faerie Dagger, a small dagger he keeps sheathed on his lower back as a secondary/defensive weapon. Yes, and: Karram was one of the presiding advisers during Antonio's preliminary hearing, where he briefly met Flint as well. He was the one that suggested his innocence after reading his emotions in the courtroom. Although initially ignored, Antonio was proven innocent anyway after the murders continued. Flash forward several decades later, Karram, under his human guise of Karl Silverman, was asked by the IRS to audit the Horizon Foundation before their annual licensing renewal. It was apparent from the start that despite his disguise Antonio knew who he was, more than likely by scent. It was a moderately uncomfortable confrontation but nonetheless remained civil. (^Can be amended or changed entirely if you don't think it fits.)</s> <|message|>Rikive Heimdalsdóttir Rikive willed her shield to return to it's sheath form and put the blade back into it's place. Parael was safe from the decaying building, that was her main concern and now she could relax. A bit. The manbeast, Tony, was right, they all wouldn't fit into the lawman's vehicle. "I'll return shortly." She informed the remaining members of the...chaotic group, before taking off at a fast run away from incoming fire. Everyone was everywhere and there was no organization of their ranks. Hopefully that would change when they were out of danger and could actually think. When she first arrived to Midgard she had been completely fascinated by the modern car. She wanted to learn how they worked, how to drive one and learned quite a few things about them over the course of her research. She stopped her sprint when she found a dark blue Impala that looked like a model from the 1960's. Perfect. She broke the driver side glass with her elbow, the alarm going off but she very much doubted the owner would come outside. Popping open the door she got down underneath the steering wheel. After a few moments the alarm went silent and then the engine roared to life. Grinning she pulled herself into the driver seat and slammed her foot down on the gas petal. The car lurched forward with a screech of tires and she spun the wheel to turn it around. In theory she knew how one drove a car, in practice, as Parael had told her time and time again; she was not the best at it. Still she could point it in one direction and make it go forward. She returned close to where she had last left Tony and the rest of the group to fight and honked the horn to get their attention.</s> <|message|>Antonio Victor Barnes Tony didn't like the escalation any more than Parael did; it was an unusual amount of force for the supernatural world. He also didn't like feeling like he was back to the Vietnam days, but it did reinforce one notion in his mind -- this was a fucking war. The bloodsuckers controlled a lot of the high level local crime here, and if the thralls weren't a huge giveaway, he could smell the vamp blood on them, oozing through the pores, then the East Bloc weapons sure as hell were -- that was the sort of businesses they were in, moving the heroin and cocaine and the automatic weapons into the city. They knew that younger vampires tended to favor Nemsemet's "We shall rule the night!" platform and signed on, but this was a sign that some older/well connected ones that were used to manipulating things behind the scenes were involved. Typical vamp didn't start doing real business, besides foot soldiering, for at least two decades. They tended to spend those first vampiric college years trying to bag hotties to drink before they grew up and started manipulating the stock market or organized crime. He kept eyes peeled for any more goons, but Parael's shriek was a signal; he started to fall back, and managed to pound on Flint's door until the window went down, "North Rousseau and Twelfth Street, there's a garage. If I ain't there, tell the security guy 'it's a cold sweat' and he'll make sure that the car gets towed somewhere safe and held there. Bottom floor, there's underground access tunnels that empties out into the old city subway system. There's a bunch of graffiti but you want to do is follow the purple peace signs till you hit a fallout shelter." Tony had his means, but he wasn't explaining to Flint how decades of doing charity and getting people jobs in this city meant that he had a network of mortals that could disappear a car and keep it safe, and help people move through the city without being tracked. There were the howl of sirens down the road, and that meant that they had to get the fuck out and fast...but still, Rivike grabbed some dude's 60's vintage Impala and was leaning on the horn. Sometime later, some guy would be saying to the cops, "Some white woman with a big ass sword STOLE my Chevy Impala!" and the cops would be like, "We'll check the parking lot at the hotel where they're having that cosplay convention." It didn't matter, because it was a ride out of here. He got in, the thing was a drop top, and told Rivike where they were headed, but got the feeling that he'd have to take her turn by turn. --- Turned out, he did. Not only that, the woman drove the big, heavy car with too much gas and she didn't quite have the turns or the signaling mastered, so it was a scary ass ride. Luckily, despite all the people yelling at them, the cops were busy -- like, real busy, and so were the fire engines, screaming down the road. Apparently, whoever attacked Parael's decided to finish the job by torching it. Finally, they got there, around the time Flint and the Bentley did, and Tony told the security guy, Bobby, that it was a 'cold sweat.' That meant the cars would be taken care of. Hell, it meant the Impala would get found in that lot of the towing company and returned to the owner, which was a lot better than what could have happened to it. Bobby, for his part, handed Tony a set of keys. The guns were stashed in a bag, out of sight of Bobby the security guy; he didn't need to know what the heat was or any more than he had to. "Follow me," he told the lot, once they were parked at the very lowest level of the garage; the tunnel access he used had been used recently, so it didn't squeal in protest. "I made sure this shit was still there when I heard what was going down. Found this shit when I was a kid, screwin' around in these tunnels." It was a trek through the dark and he didn't bother to pop a light -- others could do that for themselves -- but he navigated the twists and the turns without consulting the purple peace signs that were buried among all the other graffiti down here. There were cables and pipes, but it all seemed disused; the rats, the roaches and the spiders were living down here in the dust and the shadows of the city. Finally, they found a reinforced steel door with a yellow and black sign on it, locked tight. With the key in hand that Bobby handed to him, he got the door open and gestured them in; the place was painted in the old school institutional blue-gray, but it had modern lighting and cables, once the switch got flicked, and modern amenities like plumbing for bathrooms and washing, as well as a place to cook. There wasn't cable TV or any of that shit, but there was space. He closed the door and locked it, with a bar that slammed down into place, making it impossible to come in through that door even with a key, before speaking. "Nemsemet is a fuckin' disaster, and this is a disaster shelter that the foundation refurbished when it was doing the parking garage and other projects. I figured that it's always good to have a hidey-hole, especially after some shit happened in the 1980's. Two entrances; one leads up to the shelter's entrance which comes out into a tunnel that gets you out into Lord Dorset Park," which was notable for being very dangerous at night, "but I didn't want to risk getting seen going in like that and we needed to get rid of those cars, they're too obvious. The entrance we just used takes us out into the sewers and subways, which means that we don't ever need to use the same way in and out twice. Oughta be enough room, it was designed to hold two hundred for two months. Food supply's fresh. I have clothes, but they might not fit you guys."</s>
<|message|>Karram Sylian Karram would put up little resistance to Claudia's push; he had no intention of aiding her past this point anyway. I mean, she did intend to kill him before. Without the extra weight it didn't take long before Karram reached the outside of the daycare, leaving the carnage behind him. He noticed Antonio had stayed back, gun in hand, looking to provide cover fire for the runaways. He mentioned the girl, calling her Dexter Morgan... a strange name for a female but Karram wouldn't have known any better anyway. Karram refocused himself. Okay, need to find a car. There's Flint's over there but it seems it's filling up quickly... gotta move fast. Karram dashed towards the car as fast as he could and quickly slipped in one of the back seats. Soon after, Parry came toppling in clumsily, his head landing on Karram's lap. Karram looked down at him with a confused expression. Parry popped up in the blink of an eye and shrieked, "Time to leave, guys!" Karram nodded in agreement, more of a mental reflex. Although he kept his mouth shut. He hadn't been a part of the conversation prior to the attack, so he felt it wasn't really his place to make comments or give orders. He situated himself in the seat to give Parry some additional room to sit comfortably as the car eventually took off. I wonder where we're going... I mean, is anyplace safe now? Karram let out a sigh and looked down at his lap, smoothing the wrinkles in his pants nervously... Just have to keep my spirits up and lend my abilities where they're needed. Before long, the car stopped. Everyone exited and followed Antonio into a tunnel system that eventually led to solid locked door. With the key Antonio had received moments earlier, he opened the door and gestured everyone in. Karram headed inside and examined the area. It seemed like a fairly old place but the electronics were newer and Antonio mentioned fresh supplies. Beats that rundown apartment I had to stay in for the last week. "Seems accommodating enough," he'd say trying not to sound pretentious. "And uh, thanks for letting me tag along," he'd say looking at Antonio, Flint, and Parry. As far as he could tell they were running this disorganized organization. He nervously nodded and walked over to a nearby chair to take a load off for a few minutes.</s>
<|description|>Karram Sylian Age: 56 Gender: Male Breed/Species/Type/Lineage: Seelie Sidhe (Faerie) Physical Description: Talents:-Flight: The ability to fly with proficient maneuverability for a long duration of time. -Nature Magic: The ability to manipulate nature in various ways such as entangling creatures with branches or roots, concealing himself within the earth, or harnessing energy from plant life to strengthen his blade. -Illusory Manipulation: Can use Illusion Magic to disguise himself or create minor sensory illusions against others. -Sleep Inducing Magic: The ability to induce a narcoleptic state of sleep in targeted creatures. (Related: Karram also has the innate ability to create illusions or send messages to sentient beings in their dreams.) -Empathy: The ability to perceive people's emotions and motives. -Sword-fighting: He is a trained swordfighter. History:The Sylian branch family is renowned in the faerie community of Ireland. For centuries they have served as judges in the Seelie Court, with the primary responsibility of doling out punishment for faeries who have committed crimes against the mortals or faerie brethren. Karram Sylian's family was different however. He was the unfortunate product of an unlawful relationship between a Seelie faerie and an Unseelie faerie. His father was pronounced a traitor to the community and both he and his forbidden lover were executed. Karram Sylian was to be banished from the Seelie Court and sent to the Ashen Pit where Unseelie miscreants lived. However his father's brother, Eromyr, was able to convince the council to spare the infant faerie and grant him 20 years of life to prove his usefulness to the community. The council gave in and allowed Eromyr to adopt Karram and teach him as his own. For the next 15 years Karram grew up learning the ways of the Seelie Court, faerie magic, and other resourceful trades. He never learned about his past or birth parents until his 16th birthday. Eromyr sat him down and explained the scenario that lead to his birth. Astonished and heartbroken, Karram spent the next few weeks lazing in a deep depression. But eventually he came to his senses and decided his life's work would be to amend his family's honor and eventually become Seelie Grandmaster. On his 20th birthday Karram was brought before the council of elders and rigorously tested. His incredibly honed skills and vast faerie knowledge surprised the council, and so they let him live. Five years later Karram was appointed as a Seelie Adviser, the same position his uncle Eromyr held. He and Eromyr were sent with several others to the United States to set up a new branch of the Seelie Court within the supernatural communities that exist there. Karram was especially excited to travel to a new place where he could make a name for himself without the past haunting his every move. For the last 31 years, Karram has served as an adviser in the courts. He is known for his ability to detect the emotions and motives of defendants as well as his overall intelligence and loyalty; even receiving a few nods from Count Caradoc in the past. In the human world, Karram originally disguised himself as a young and ambitious David Rodgers. He took up a job as an attorney and excelled in the position for just over 20 years. However he was commanded by the courts to change both his disguise and persona due to skepticism in his office over his apparent lack of aging. So he adopted the name Karl Silverman and has since been working for the IRS at the request of the courts (presumably so he could look into some of the supernaturals who mingle with with the humans). But now everything has changed. The resurrection of Nemsemet and the slaughter of the Count and his high council has caused chaos in the supernatural world, and the last thing Karram wants is for that chaos to spill into the mortal world. Because if it does, it could bring the whole world to its knees... Psychological Profile:Karram is unlike most faeries in many ways. Determined and courageous, Karram is always looking to prove himself useful to his community; and to himself. He hides his insecurities and depression by focusing entirely on work, and so he could easily be seen as a workaholic. He finds the usual rambunctious and mischievous nature of his fellow faeries to be immature; whereas he tends to focus on more serious matters. However he does share a deep distrust for Unseelie Sidhe due to his interactions with them in the courts as well as the indoctrination he experienced living with the Seelie Sidhe community in Ireland. Outside of combat or work, Karram is relatively quiet and often becomes entranced in his own thoughts. He also has trouble turning off his professionalism considering he doesn't harbor many actual friendships. Possessions:-Oakbane, a custom blade enchanted with earthen magic. -Sylian Pendant, a necklace worn by members of the Sylian Branch Family. -Faerie Dagger, a small dagger he keeps sheathed on his lower back as a secondary/defensive weapon. Yes, and: Karram was one of the presiding advisers during Antonio's preliminary hearing, where he briefly met Flint as well. He was the one that suggested his innocence after reading his emotions in the courtroom. Although initially ignored, Antonio was proven innocent anyway after the murders continued. Flash forward several decades later, Karram, under his human guise of Karl Silverman, was asked by the IRS to audit the Horizon Foundation before their annual licensing renewal. It was apparent from the start that despite his disguise Antonio knew who he was, more than likely by scent. It was a moderately uncomfortable confrontation but nonetheless remained civil. (^Can be amended or changed entirely if you don't think it fits.)</s> <|message|>Gray Conover Upon hearing their destination Gray already had his suspicions that something could go wrong so he put on his full body armor accordingly. It was made to be durable, light and still give him great freedom of movement to withstand some of the most vicious blows, lacerations and bites so he could do his job. It certainly didn't make him invulnerable, it simply lessened the impact a mistake or surprise might make, like any good armor does. The only piece he left off was the helmet. The gaudy thing was painted with a white skull that had three red scratches over each eye and covered his face. He liked it because it could prove terrifying to a squeamish foe and doubled as a gas mask. The whole set was a default blue with a small family crest on the right breast. All loosely hidden under his grey jacket. For this trip, he brought his AA12 shotgun, leaving the rest in cases in the car. The ubiquitous spider queen led the way. It was still rather impressive she was able to navigate the underground so easily. Unlike Gray, Autumn was at ease in the dark. Gray kept a flashlight on his rigging out of tactical necessity yet they had been lucky enough to travel in dim illumination. As they grew close to the shelter door he kept two hands on his shotgun, ready for the worst.</s> <|message|>Beth Callahan. Casper? Beth didn't know whether to be amused or insulted. She went with amused in the end, since dear Tony could have generated nicknames a whole lot worse, and she rather liked the old were-kitty. Just as she expected, someone came forth with enough information to get them going. She'd heard of the Rikkers Clan a few times, whispers in de Lacy's court but never anything worth remembering. For the most part, she steered well clear of vampires unless she needed something. Beth grinned and opened her mouth to speak again, to prompt the newly formed group into a plan of action, before the Asgardian pointed out the presence of someone beyond the door. "Okay, hold your horses big guy," she nodded to Flint's submachine gun. Another comment about his ineptitudes as a detective flirted on her tongue, but she restrained herself. She walked to the door and turned her body see-through again, then moved through it. Now, regular old steel doors were a little tough on her spirit, but something reinforced? She felt sick. When she made it through to the other side, she wanted to vomit. Instead, and since vomiting was an impossibility, she pinned her gaze on their guests. Their guests, who appeared to be one impeccably dressed woman and her far less well kept bodyguard, by the looks of him. Beth smirked at his gear; the gang inside would not appreciate someone riding in here pointing guns at them. Once a day was enough. The lack of spiritual aura coming off him, she supposed he was a mortal, so she addressed the woman. "Apologies, but we're not buying whatever it is you're selling. Is there anything else we can help you with?"</s> <|message|>Parael Magnus Flint's tendency to reach for his SMG at the slightest provocation would have been an overreaction if they hadn't just been shot to pieces by vampire thralls on a public street. In this case, it was probably one of the smarter things he could've done. "Flint, were you a Pinkerton in your last life?" Parry asked, sliding toward the door as Beth walked through it. He'd met Pinkertons once or twice. Nice guys, if a little quick on the draw. And even quicker on the massacre. Then again, a for-profit police force could have that luxury here on Earth. Parry stood on his tip-toes to see through the tiny peep-hole in the solid steel bunker door, getting a warped view of Beth's ghastly form taking shape on the other side of the underground shelter. Beth, a human, and... And... Without consulting any of the group, and with no words uttered, Parry slid the locks to the door open and pulled the heavy slab of metal until he could peek his head through the crack, golden hair, soot stained face and dried blood trails beneath his nostrils greeting her and the human accompanying her. "Autumn?" He said, squinting at the woman with her very human bodyguard. "Wait, how do I know you're the real Autumn? We're dealing with a supernatural mega-mummy who has the whole city in his pocket. Quick: August 19th of last year, I was arrested by human authorities for a drunk and disorderly outside the Radiant Rainbow Bar on New York's east side. What was I wearing when you bailed me out, and why was I arrested?"</s> <|message|>Antonio Victor Barnes When Parael cracked the door, Tony could smell the silver, a lot of it, "Watch that shit, this muthafucka's loading a lot of silver." And he didn't smell v-juiced or like a thrall, "Whoever that is, they brought a fuckin' hunter." He reached for an AK, mostly because it was a better option than charging a hunter. Flint had the right idea -- that guy was loaded for goddamn werebear. Well, it was sort of like wearing a headband that said, "Allah Jihad!" and wearing a slightly bulging vest and walking into kosher pizzeria in Solomon Village, the Jewish part of town, or carrying a sign that says, "God Hates Baby Killers" and waving a shotgun in the parking lot of an abortion clinic. Silver and werecreatures. To be sure, Tony understood that mortals might have good and legitimate reasons to kill werecreatures, especially when they started to go on a rampage in built up areas, and, in a sense, he understood why when Nemsemet had a lot of weres on his side of the divide, this guy might come packing sterling silver double ought. But you couldn't stop that visceral emotion of fuck that guy. Tony tried to keep the annoyance out of his voice, "Real careful, here Whitey. This guy's got the drop on us and he's packing a lot of shit." Sense of smell again, Tony had a good nose and he was wiser than a lot of weres; on the ball about things regarding modern weapons. But on the other hand, he was worried; some dude that thought he was hunting the fuckin' monsters running amock like the Terminator -- contrary to Parael's assessment, Tony was actually up on things like movies, music, cars and the current men's fashion (though even as a brotha, he wasn't nearly as flamboyant as Parael, but purple shirts were doable in this social circle, as were three piece suits and double vents) and this guy could be one of the calmer types or he could be one of the crazy whacko "Kill the witches!" good ole boys. The nose didn't tell you everything, after all. He could smell metal, oil, powder and that sort of thing. He could smell the man's sweat. He might be able to take a stab at his diet. But that left a lot of holes in the threat assessment. But Tony hadn't clicked off the safety on the Kalashnikov, or chambered a round-- yet. Parael and Casper were taking the lead, and Tony knew to shut the fuck up and let them talk it out. Parael was off his rocker, but he was generally juiced in with folks.</s>
<|message|>Karram Sylian To think this merry ragtag band of supernatural entities was planning on hitting a fucking vampire stronghold made Karram's headache worsen. He grasped the bridge of his nose with two fingers and tried to stay focused, thoughts and plans whirring through his mind as fast as the dialogue in the room. He eventually looked up again when there was mention of Parry handling the situation himself... and then Flint offering his services as backup. Karram noted the strange flask Parry had pulled from his diaper bag of holding and wondered what it was he had that these bloodsuckers wanted. Rikive seemed to know what was contained within the small flask, and that whatever it was could make their lives even more hellish. Karram peered into her feelings a bit; she was anxious thinking about the Rikker fellow having the flask... I wonder what's in there? Karram could hardly finish his thought before he realized Rikive's emotions shifted suddenly to fierce and instinctive. "There are two people outside. Is there anyone else you know that would know about this place?" Oh great more guests... Karram thought. With weapons drawn and talking silenced, Parry and Beth took point at the door. Antonio looked extra nervous; it made sense considering he caught the whiff of a whole lot of silver. Karram stood quietly and drew Oakbane from its sheath and crept closer to the group, ready to protect himself and anyone else around him. His brow raised slightly as Parry cracked the door and peered through. He recognized whoever was behind that door, but for once kept his suspicions roused. The group was left listening in silence as he posed an awkward but befitting question to this suspicious Autumn character. Please get this right... I'm not in the mood to fight right now, he thought with a slight grimace forming on his face.</s>
<|description|>Karram Sylian Age: 56 Gender: Male Breed/Species/Type/Lineage: Seelie Sidhe (Faerie) Physical Description: Talents:-Flight: The ability to fly with proficient maneuverability for a long duration of time. -Nature Magic: The ability to manipulate nature in various ways such as entangling creatures with branches or roots, concealing himself within the earth, or harnessing energy from plant life to strengthen his blade. -Illusory Manipulation: Can use Illusion Magic to disguise himself or create minor sensory illusions against others. -Sleep Inducing Magic: The ability to induce a narcoleptic state of sleep in targeted creatures. (Related: Karram also has the innate ability to create illusions or send messages to sentient beings in their dreams.) -Empathy: The ability to perceive people's emotions and motives. -Sword-fighting: He is a trained swordfighter. History:The Sylian branch family is renowned in the faerie community of Ireland. For centuries they have served as judges in the Seelie Court, with the primary responsibility of doling out punishment for faeries who have committed crimes against the mortals or faerie brethren. Karram Sylian's family was different however. He was the unfortunate product of an unlawful relationship between a Seelie faerie and an Unseelie faerie. His father was pronounced a traitor to the community and both he and his forbidden lover were executed. Karram Sylian was to be banished from the Seelie Court and sent to the Ashen Pit where Unseelie miscreants lived. However his father's brother, Eromyr, was able to convince the council to spare the infant faerie and grant him 20 years of life to prove his usefulness to the community. The council gave in and allowed Eromyr to adopt Karram and teach him as his own. For the next 15 years Karram grew up learning the ways of the Seelie Court, faerie magic, and other resourceful trades. He never learned about his past or birth parents until his 16th birthday. Eromyr sat him down and explained the scenario that lead to his birth. Astonished and heartbroken, Karram spent the next few weeks lazing in a deep depression. But eventually he came to his senses and decided his life's work would be to amend his family's honor and eventually become Seelie Grandmaster. On his 20th birthday Karram was brought before the council of elders and rigorously tested. His incredibly honed skills and vast faerie knowledge surprised the council, and so they let him live. Five years later Karram was appointed as a Seelie Adviser, the same position his uncle Eromyr held. He and Eromyr were sent with several others to the United States to set up a new branch of the Seelie Court within the supernatural communities that exist there. Karram was especially excited to travel to a new place where he could make a name for himself without the past haunting his every move. For the last 31 years, Karram has served as an adviser in the courts. He is known for his ability to detect the emotions and motives of defendants as well as his overall intelligence and loyalty; even receiving a few nods from Count Caradoc in the past. In the human world, Karram originally disguised himself as a young and ambitious David Rodgers. He took up a job as an attorney and excelled in the position for just over 20 years. However he was commanded by the courts to change both his disguise and persona due to skepticism in his office over his apparent lack of aging. So he adopted the name Karl Silverman and has since been working for the IRS at the request of the courts (presumably so he could look into some of the supernaturals who mingle with with the humans). But now everything has changed. The resurrection of Nemsemet and the slaughter of the Count and his high council has caused chaos in the supernatural world, and the last thing Karram wants is for that chaos to spill into the mortal world. Because if it does, it could bring the whole world to its knees... Psychological Profile:Karram is unlike most faeries in many ways. Determined and courageous, Karram is always looking to prove himself useful to his community; and to himself. He hides his insecurities and depression by focusing entirely on work, and so he could easily be seen as a workaholic. He finds the usual rambunctious and mischievous nature of his fellow faeries to be immature; whereas he tends to focus on more serious matters. However he does share a deep distrust for Unseelie Sidhe due to his interactions with them in the courts as well as the indoctrination he experienced living with the Seelie Sidhe community in Ireland. Outside of combat or work, Karram is relatively quiet and often becomes entranced in his own thoughts. He also has trouble turning off his professionalism considering he doesn't harbor many actual friendships. Possessions:-Oakbane, a custom blade enchanted with earthen magic. -Sylian Pendant, a necklace worn by members of the Sylian Branch Family. -Faerie Dagger, a small dagger he keeps sheathed on his lower back as a secondary/defensive weapon. Yes, and: Karram was one of the presiding advisers during Antonio's preliminary hearing, where he briefly met Flint as well. He was the one that suggested his innocence after reading his emotions in the courtroom. Although initially ignored, Antonio was proven innocent anyway after the murders continued. Flash forward several decades later, Karram, under his human guise of Karl Silverman, was asked by the IRS to audit the Horizon Foundation before their annual licensing renewal. It was apparent from the start that despite his disguise Antonio knew who he was, more than likely by scent. It was a moderately uncomfortable confrontation but nonetheless remained civil. (^Can be amended or changed entirely if you don't think it fits.)</s> <|message|>Rikive Heimdalsdóttir Rikive glanced over at Tony when he growled his warning about the presence of silver and a 'Hunter'. She couldn't see the man he spoke of from where she was in the room, but the lycanthropes were infamous for there sense of smell. While silver wasn't a threat to her, it was made obvious earlier that any small bit of metal slicing through the air at highspeeds was enough to hurt her. She also never had the displeasure of meeting a Hunter, but she had heard enough horror stories from other's to feel suitably wary. Even if they were normal mortals. "I want to know how they found us." She muttered. As Parael posed his question and the woman responded Rikive pressed her lips into a thin line. The muscles in her jaw ticking for a few moments before she lost her inner battle. She started laughing. A full belly laugh at that, her stomach muscles were starting to hurt as the light sound poured from her lips. She knew this was an extremely inappropriate time to be laughing. The very disorganized group was on the run and hiding from the demonic ancient taking control of the city. Their base was already possibly compromised depending on how in the Nine Worlds the two people outside found them...But she couldn't help it. In her mind she could very easily picture Parael, sitting in a small jail cell either crying or pouting because of the stain on his clothes. And that would be the only reason he would be upset, he wouldn't have given a damn about being arrested. Just that his coat had a small spot of wine on it. And it was red wine, on a red coat! Yes, it certainly sounded like this woman had met Parael. Reigning in her laughter she tried to grow serious once again. She could tease him about it later. And she very well intended too after the grief he gave her for being arrested herself.</s> <|message|>Parael Magnus Parry stood at the ready, recounting the experience as best he could. To be truthful, he only remembered waking up in the holding cell, sloshed out of his mind, with Autumn on hand to bail him out courtesy of de Lacy himself. And he did have a face ravaged by tears over the outfit that had been ruined in whatever kerfuffle he'd been involved in. That one-of-a-kind suit had been tossed when the dry cleaner had pronounced it dead on arrival. "Hey Autumn! How's the practice?" Parry bubbled, opening the door wider for her. "Guys, this is Autumn. She bailed me out of jail once in New York City. A lovely gem of a lawyer. And... oooooooh, who's the stud muffin you brought with you, hm?"</s> <|message|>Beth Callahan. Not a moment passed between Beth uttering her greeting and the woman opposite her responding before the door opened by just a few inches and Parael's face poked out, closely followed by Flint's. No doubt he still had the gun in his hand behind the door. Beth threw up her hands and rolled her eyes. Really, did these people have no tact? No matter, should the mortal bodyguard attempt to get by, she would turn tangible again. She folded her arms and watched the exchange, not for a second appreciating this woman's authoritative tone. No one ruled the roost here. Not any more. She respected de Lacy's authority because the system, as unstable as it was sometimes, worked for the most part. He kept supernaturals in check and gave them somewhere to go, so long as they didn't cross him. For Beth, he'd given her a future beyond death. What had Autumn done for them? And her wording -- tolerate, carelessness? She must have wanted to piss everyone off. At least her story about meeting Parry was entertaining. Staring through narrowed eyes at the woman, Beth waited for Parael to confirm her story. Once he did, however, a laugh broke through the small gap in the door. A rich and jolly laugh that, if she had a body, might make her skin tingle with excitement. Never before had she heard it, but she attributed it to Rikive nonetheless. Though Beth did her best not to smile, the corners of her ghostly mouth twitched upwards. She tried countering it with a scowl. The moment Parael opened the door, the humour fell flat. "What is it you think you can do?" she asked Autumn, ignoring the mortal and Parry's question regarding him. "Unless you know exactly how to kill the mummy, you're on the same level as we are."</s> <|message|>Gray Conover Even eldritch horrors didn't produce the kind of revulsion that Gray suddenly had for this gender-bending creature before them. The hunter shuddered, wishing he could say to Autumn, 'It looks dangerous, can I shoot it?'. He liked money though and that would probably endanger his paycheck. The commotion behind the door of murmuring and suddenly mirthful laughter made this place feel more like the sub entrance to a psych ward. Were these guys going to be allies? Not exactly his first pick. "I'm Gray. I specialize in killing things that don't like staying dead. What's this about a mummy?" Despite being unable to see the ghost it wasn't uncommon to try holding a conversation.</s>
<|message|>Karram Sylian Karram listened intently as the all too familiar voice echoed from behind the door. With flawless accuracy and an almost inherent confidence, the clearly female mouthpiece described a ruby red velvet outfit and other intricate details without missing a beat. It was stunning how articulate she could be despite her quick speech pattern and eerie stoicism. It was like listening to Wednesday Addams seamlessly perform a monologue from Hamlet in one minute flat. Karram shuddered a bit as the memories crawled back into his brain; he recognized her without even laying eyes on her... now that's saying something. Arachne... Just as the name crossed his mind, she directed a pointed comment at him. "Oh and Karram. You're lucky that you don't still work for me. Fraternizing with former clients is strictly against 'company' policy." Karram gulped. He shot a glance at Antonio, trying to remember back to the time when his fate was intertwined with Tony and Flint. He knew for sure she wasn't involved in that case, nor was Tony technically his client. Then he turned his head to the mystery girl and it came to him. Claudia Laurel. Vehicular Manslaughter. So I do know her. His internal monologue was interrupted by Parry's over-excited greeting as he let Arachne and the strange armored fellow into the bunker. Once Karram met her gaze, he shrugged comically. "Desperate times, Autumn," he'd reply with a smug smirk. He enjoyed Arachne's professionalism, and working for her was hardly the worst thing he's been subject to in his life, but he still found strange pleasure in playing the fool or speaking to her with a bit of sarcasm. "I'm Gray. I specialize in killing things that don't like staying dead. What's this about a mummy?" This was the new guy. Entirely unfamiliar to Karram. Even new to Parry, which was different. Up until now Parry had connections to nearly everyone in the party, it seemed. Of course fresh blood meant a new target for Parry's fetishes and fantasies. And this Gray guy didn't seem to like it. It seems the fun never stops with this group, Karram thought.</s>
<|description|>Karram Sylian Age: 56 Gender: Male Breed/Species/Type/Lineage: Seelie Sidhe (Faerie) Physical Description: Talents:-Flight: The ability to fly with proficient maneuverability for a long duration of time. -Nature Magic: The ability to manipulate nature in various ways such as entangling creatures with branches or roots, concealing himself within the earth, or harnessing energy from plant life to strengthen his blade. -Illusory Manipulation: Can use Illusion Magic to disguise himself or create minor sensory illusions against others. -Sleep Inducing Magic: The ability to induce a narcoleptic state of sleep in targeted creatures. (Related: Karram also has the innate ability to create illusions or send messages to sentient beings in their dreams.) -Empathy: The ability to perceive people's emotions and motives. -Sword-fighting: He is a trained swordfighter. History:The Sylian branch family is renowned in the faerie community of Ireland. For centuries they have served as judges in the Seelie Court, with the primary responsibility of doling out punishment for faeries who have committed crimes against the mortals or faerie brethren. Karram Sylian's family was different however. He was the unfortunate product of an unlawful relationship between a Seelie faerie and an Unseelie faerie. His father was pronounced a traitor to the community and both he and his forbidden lover were executed. Karram Sylian was to be banished from the Seelie Court and sent to the Ashen Pit where Unseelie miscreants lived. However his father's brother, Eromyr, was able to convince the council to spare the infant faerie and grant him 20 years of life to prove his usefulness to the community. The council gave in and allowed Eromyr to adopt Karram and teach him as his own. For the next 15 years Karram grew up learning the ways of the Seelie Court, faerie magic, and other resourceful trades. He never learned about his past or birth parents until his 16th birthday. Eromyr sat him down and explained the scenario that lead to his birth. Astonished and heartbroken, Karram spent the next few weeks lazing in a deep depression. But eventually he came to his senses and decided his life's work would be to amend his family's honor and eventually become Seelie Grandmaster. On his 20th birthday Karram was brought before the council of elders and rigorously tested. His incredibly honed skills and vast faerie knowledge surprised the council, and so they let him live. Five years later Karram was appointed as a Seelie Adviser, the same position his uncle Eromyr held. He and Eromyr were sent with several others to the United States to set up a new branch of the Seelie Court within the supernatural communities that exist there. Karram was especially excited to travel to a new place where he could make a name for himself without the past haunting his every move. For the last 31 years, Karram has served as an adviser in the courts. He is known for his ability to detect the emotions and motives of defendants as well as his overall intelligence and loyalty; even receiving a few nods from Count Caradoc in the past. In the human world, Karram originally disguised himself as a young and ambitious David Rodgers. He took up a job as an attorney and excelled in the position for just over 20 years. However he was commanded by the courts to change both his disguise and persona due to skepticism in his office over his apparent lack of aging. So he adopted the name Karl Silverman and has since been working for the IRS at the request of the courts (presumably so he could look into some of the supernaturals who mingle with with the humans). But now everything has changed. The resurrection of Nemsemet and the slaughter of the Count and his high council has caused chaos in the supernatural world, and the last thing Karram wants is for that chaos to spill into the mortal world. Because if it does, it could bring the whole world to its knees... Psychological Profile:Karram is unlike most faeries in many ways. Determined and courageous, Karram is always looking to prove himself useful to his community; and to himself. He hides his insecurities and depression by focusing entirely on work, and so he could easily be seen as a workaholic. He finds the usual rambunctious and mischievous nature of his fellow faeries to be immature; whereas he tends to focus on more serious matters. However he does share a deep distrust for Unseelie Sidhe due to his interactions with them in the courts as well as the indoctrination he experienced living with the Seelie Sidhe community in Ireland. Outside of combat or work, Karram is relatively quiet and often becomes entranced in his own thoughts. He also has trouble turning off his professionalism considering he doesn't harbor many actual friendships. Possessions:-Oakbane, a custom blade enchanted with earthen magic. -Sylian Pendant, a necklace worn by members of the Sylian Branch Family. -Faerie Dagger, a small dagger he keeps sheathed on his lower back as a secondary/defensive weapon. Yes, and: Karram was one of the presiding advisers during Antonio's preliminary hearing, where he briefly met Flint as well. He was the one that suggested his innocence after reading his emotions in the courtroom. Although initially ignored, Antonio was proven innocent anyway after the murders continued. Flash forward several decades later, Karram, under his human guise of Karl Silverman, was asked by the IRS to audit the Horizon Foundation before their annual licensing renewal. It was apparent from the start that despite his disguise Antonio knew who he was, more than likely by scent. It was a moderately uncomfortable confrontation but nonetheless remained civil. (^Can be amended or changed entirely if you don't think it fits.)</s> <|message|>Antonio Victor Barnes "Elders ain't that easy. They keep themselves surrounded by security and they don't show themselves like the goons and the minions do unless they have cover, because they've been around long enough to appreciate the risks and lots of people want to get at them. Like I said, best to snag one down on the totem pole and pump them for information. If we get lucky, the bloodsucker has a grudge somewhere that we can use to our advantage," since that's how internal vampire politics worked -- they weren't real families, like, say, a pack of werewolves, that squabbled in private but put together a unified front under pressure. It was safe to say that vampires worked together well in peacetime but tended to show the fractures under the surface when the pressure came on. "Beats going into a club full of them in plain sight. If we're going to get some vampires to turn on one another, we can't be a pride parade in the middle of Frisco, gotta make it deniable. That means actually kidnapping one and hoping they play along. And if they don't play along, we interrogate them for real and dispose of them. But if they play along, you want to make it look like they didn't cooperate because vampires don't like to take sides openly, it's always some sort of fuckin' catch or bullshit with them." These were words out of the mouth of a man that, and sometimes others forgot, ran a not for profit foundation that helped economically disadvantaged people find jobs, re-purposed abandoned buildings for industrial and commercial use and otherwise pushed any in-the-black performance back into new projects in the community. He took home a modest (actual modest) paycheck for the job. But Horizon didn't get big by accident, it identified areas where it could react nimbly to a situation when New Camden's government couldn't, and it often couldn't due to bureaucracy and gridlock, providing the right training for the jobs they had, and changing faster than local and state government could to address the manpower needs. So businesses started doing business with the charity instead. But the plan was a result of that sort of thinking -- bottom line calculation in the name of a greater good. Grab a vamp and make them talk. "Pick whatever space you want," he shrugged to Flint. Personally, he wasn't sure he wanted to sleep down here anymore. Things just done got tense, especially with the Punisher running around with his silver-loaded shotgun always in hand.</s> <|message|>Kaori Lyle The loft the young vampire occupied was a wide and darkened space, dressed with fine things she'd acquired over the last few decades. Moments ago, she had stood in the center of it all, wondering if it would survive the oncoming war. It was an odd feeling, the sense of loss that accompanied the idea of seeing it perish. In her glowing eyes, it was her life's work. Her beautiful loft, with these beautiful things, was a source of validation for her worth and skill. She had secured many a client by bringing them here, allowing them to see who she was through the lens of what she had come to possess. "Just things," she had reminded herself, as she buried her attachment beneath the instinctual need to survive. It was simple: she couldn't take these things along, and she might never be coming back. It all depended on how this night progressed. Now, she stood before a decorative floor standing mirror. She was a tall, willowy creature. Her height she had inherited from her father, and every other human aspect seemed to speak of her mother. Her skin tone had paled, but her facial features and long, shining black hair were reminiscent of the woman who raised her in her mortal days. Even her mother's eyes had somewhat survived her transition into immortality; Kaori's natural eye color had been so deep, that it muddled the bright crimson that was typical of vampires' eyes. Instead, her eyes were now the color of red wine. It occurred to her, as she looked over herself, that these similarities would be the only thing she was guaranteed to keep of her mothers. Her eyes shifted from the mirror to the wardrobe that stood nearby. Moving towards it, she pulled a long silk robe from a hanger. It was deep blue color, not bright enough to compromise the night. This garment had been passed down through the generations of her family, and from her mother's hands to her own. She tugged the smooth fabric around her shoulders, allowing it to dangle loosely from her frame. If nothing else, at least she could die in it. Everything else she took would be purely practical. Behind a sliding wall was her personal armory. From it, she selected a number of small, easily concealable weapons. They were tucked into various compartments inside her boots, leather pants, and beneath her top. She almost felt vulnerable leaving without heavier firepower, but it was key to lay low in times like these. Big weapons invited questions, and she didn't much care to answer them when the future seemed quite so…unpredictable. As she approached the heavy metal door that separated her apartment from a dimly lit hallway, she cast a sidelong glance at a decorated red envelope that lay open on a coffee table. She gave a roll of her glowing eyes. Vampires were such dramatic creatures. Nevertheless, she swiped it up between two fingers and tucked it into her pants. She stepped through the wide door, bringing it shut with a notable 'clang'. A flight of stairs would lead her upwards and spit her out onto the nighttime street. Suddenly, she was a part of the night, blended to it like moving shadow. Her black hair acted as a cloak, hanging down to nearly graze her hips. It would take a keen pair of eyes to find the glint of her pale face reflecting the moonlight, or the colored accents in the floral pattern of her robe.</s> <|message|>Rikive Heimdalsdóttir Rikive didn't like the vague answer she was given to her question. At least the answer to Beth's was sufficient and seemed rather genuine. Still, she wouldn't be sleeping for the rest of the night. There were a few new faces other than Autumn and Gray that she didn't know what to make of just yet and she wasn't ready to let her guard down. She turned her attention to the new plan of finding a vampire to abduct. "That I can assist with." She offered, since it involved more fighting than anything more cloak and dagger related. She shot a look at the only human in the room since he volunteered and the grocery shopping comment confused her. "If nothing else I can keep an eye on him." She said, pointing with her thumb over to the mortal. Bullets hurt but she healed from the wounds just fine and silver had no effect on her.</s> <|message|>Beth Callahan. Beth watched the woman through narrowed eyes, still off-put by her earlier comments. She eyed Autumn from head to toe and back again, trying to understand what made her so knowing. She found nothing. She could not even tell whether Autumn kept her secrets out of necessity or simply to annoy the rest of them. However, Beth was pleasantly surprised to hear a touch of honesty in Autumn's voice when she answered the second question. She frowned harder just to hide her smirk. She had figured out Nemsemet's barrier shortly after learning of the Count's death and her undead fellows' betrayal. The tormented spirits, those with the old "unfinished business" routine going on, they had thought Nemsemet could relieve them of their tasks and chains, and finally end their afterlives. The rest simply weren't loyal, and some of the risen dead completely stupid besides, or got themselves vanquished. All of Beth's key contacts gone, in just one night. She'd tried to get out of town then, but found herself unable to move past the town border. What she didn't know, until Autumn opened her mouth, was that someone else could get in. This information she kept locked away for another time. She nodded her acceptance of Autumn's story and looked at the others as the conversation rerouted to the capturing of a vampire. Beth unfolded her arms but remained close to the door. She gestured to Autumn. "Do your thing. Find us someone low on the food chain," she said, then looked at the hunter. "I'll go with him. If he decides not to play nice, at least he won't be able to kill me."</s>
<|message|>Karram Sylian Karram sheathed Oakbane and sat back down. He listened to Autmumn give her answers, one offering little to no details and the other giving a sufficient and plausible reason. Karram let his arm sling over the end of the chair as he assumed a more laid back posture. It was unlike him to do so, but at this point, his brain was fried and the excitement from earlier was finally taking its toll. The conversation quickly returned to the capturing of a vampire... one high enough in the ranks to offer information or play along with their plans, but not too high as to instantly sound the alarms when he or she didn't show up for dinner. Karram ran through a list of names in his head, but the majority of those he'd been in contact with were either dead or too close to the end boss. He did have one skill that could prove useful in this situation, however. He sat up in his chair and looked towards the group. "If we can't get the vamp to help us, we could attempt an inside job. Snag the vampire, interrogate em, and then I can disguise myself with their likeness and hopefully walk in to the club freely. From there we stage a- I don't know- a Trojan horse routine or something and get to our target? Just a thought, a... last resort or alternative route." Karram would shrug with each progressively less confident sentence. He wasn't thrilled to throw himself to the dogs like that, but if he was going to avenge his uncle's death and help this ragtag group stop the damn mummy, he'd have to share what gifts he had to offer.</s>
<|description|>Karram Sylian Age: 56 Gender: Male Breed/Species/Type/Lineage: Seelie Sidhe (Faerie) Physical Description: Talents:-Flight: The ability to fly with proficient maneuverability for a long duration of time. -Nature Magic: The ability to manipulate nature in various ways such as entangling creatures with branches or roots, concealing himself within the earth, or harnessing energy from plant life to strengthen his blade. -Illusory Manipulation: Can use Illusion Magic to disguise himself or create minor sensory illusions against others. -Sleep Inducing Magic: The ability to induce a narcoleptic state of sleep in targeted creatures. (Related: Karram also has the innate ability to create illusions or send messages to sentient beings in their dreams.) -Empathy: The ability to perceive people's emotions and motives. -Sword-fighting: He is a trained swordfighter. History:The Sylian branch family is renowned in the faerie community of Ireland. For centuries they have served as judges in the Seelie Court, with the primary responsibility of doling out punishment for faeries who have committed crimes against the mortals or faerie brethren. Karram Sylian's family was different however. He was the unfortunate product of an unlawful relationship between a Seelie faerie and an Unseelie faerie. His father was pronounced a traitor to the community and both he and his forbidden lover were executed. Karram Sylian was to be banished from the Seelie Court and sent to the Ashen Pit where Unseelie miscreants lived. However his father's brother, Eromyr, was able to convince the council to spare the infant faerie and grant him 20 years of life to prove his usefulness to the community. The council gave in and allowed Eromyr to adopt Karram and teach him as his own. For the next 15 years Karram grew up learning the ways of the Seelie Court, faerie magic, and other resourceful trades. He never learned about his past or birth parents until his 16th birthday. Eromyr sat him down and explained the scenario that lead to his birth. Astonished and heartbroken, Karram spent the next few weeks lazing in a deep depression. But eventually he came to his senses and decided his life's work would be to amend his family's honor and eventually become Seelie Grandmaster. On his 20th birthday Karram was brought before the council of elders and rigorously tested. His incredibly honed skills and vast faerie knowledge surprised the council, and so they let him live. Five years later Karram was appointed as a Seelie Adviser, the same position his uncle Eromyr held. He and Eromyr were sent with several others to the United States to set up a new branch of the Seelie Court within the supernatural communities that exist there. Karram was especially excited to travel to a new place where he could make a name for himself without the past haunting his every move. For the last 31 years, Karram has served as an adviser in the courts. He is known for his ability to detect the emotions and motives of defendants as well as his overall intelligence and loyalty; even receiving a few nods from Count Caradoc in the past. In the human world, Karram originally disguised himself as a young and ambitious David Rodgers. He took up a job as an attorney and excelled in the position for just over 20 years. However he was commanded by the courts to change both his disguise and persona due to skepticism in his office over his apparent lack of aging. So he adopted the name Karl Silverman and has since been working for the IRS at the request of the courts (presumably so he could look into some of the supernaturals who mingle with with the humans). But now everything has changed. The resurrection of Nemsemet and the slaughter of the Count and his high council has caused chaos in the supernatural world, and the last thing Karram wants is for that chaos to spill into the mortal world. Because if it does, it could bring the whole world to its knees... Psychological Profile:Karram is unlike most faeries in many ways. Determined and courageous, Karram is always looking to prove himself useful to his community; and to himself. He hides his insecurities and depression by focusing entirely on work, and so he could easily be seen as a workaholic. He finds the usual rambunctious and mischievous nature of his fellow faeries to be immature; whereas he tends to focus on more serious matters. However he does share a deep distrust for Unseelie Sidhe due to his interactions with them in the courts as well as the indoctrination he experienced living with the Seelie Sidhe community in Ireland. Outside of combat or work, Karram is relatively quiet and often becomes entranced in his own thoughts. He also has trouble turning off his professionalism considering he doesn't harbor many actual friendships. Possessions:-Oakbane, a custom blade enchanted with earthen magic. -Sylian Pendant, a necklace worn by members of the Sylian Branch Family. -Faerie Dagger, a small dagger he keeps sheathed on his lower back as a secondary/defensive weapon. Yes, and: Karram was one of the presiding advisers during Antonio's preliminary hearing, where he briefly met Flint as well. He was the one that suggested his innocence after reading his emotions in the courtroom. Although initially ignored, Antonio was proven innocent anyway after the murders continued. Flash forward several decades later, Karram, under his human guise of Karl Silverman, was asked by the IRS to audit the Horizon Foundation before their annual licensing renewal. It was apparent from the start that despite his disguise Antonio knew who he was, more than likely by scent. It was a moderately uncomfortable confrontation but nonetheless remained civil. (^Can be amended or changed entirely if you don't think it fits.)</s> <|message|>Rikive Heimdalsdóttir Rikive flipped open the small, black purse Parael had given her to hold her sword. It still fascinated her how with a simple spell, this tiny bag could hold an infinite number of items. Plus it matched her outfit, which seemed pretty fitting for a nightclub and may help her seem less suspicious. Not a terribly difficult look to put together since the only clothes she had were ones Parael had picked out for her during their shopping excursion. She shut the purse and let it fall by her hip, the strap hanging across her chest. "Should I go move into position?" She asked Tony, leaning forward a bit from her seat in the back of the van so she could see through windshield.</s> <|message|>Kaori Lyle The scent of blood emanating from the Rusty Steak Knife was intoxicating. Consuming. To say she craved it was an understatement. What blood was to a vampire could only be explained in the most passionately extreme of terms. It was sensual, moving, more alluring than power, coffee, or other addictive substances. More than smell it, a vampire could taste the faint copper on her tongue, feel the heat of it in the air. It was this way each time Kaori approached the Rusty Steak Knife, where blood was stocked in human form and otherwise. For this reason, she didn't care much to do business here. She was too close to snapping, like a starving tiger let out of its cage. Delicate matters required a clear mind. As she took a lungful of the air - so thick - her veins ignited within her, burning her from the inside. She heard the low growl pulling from her throat before she realized she was making the sound. Abruptly, she cut off her own air, emptying her lungs and leaving them that way. She didn't need oxygen, it was only another form of observing and interacting with the world. With a steady click, click, click, of her heeled boots, she began to make her way through the dross surrounding the building. Distractions, all of it. She was significantly dressed down from what the people around her wore, but she had intended to be. There was no use attracting attention right now, and a short dress wouldn't do her any favors if things got...unpredictable. Her quiet, low-key presence didn't stop a pale female with curled, blonde locks from cutting her off before she'd made it halfway through the outer crowd. Her hair fell just above her shoulders, highlighted and primped to match a clingy tube dress that looked like it had been sized to be a shirt. Her glossed lips spread into a smile, "I see you must have gotten our letter. To be honest, I'm pleasantly surprised. We were beginning to think you'd left town." Kaori's eyes rolled to the side in annoyance. Vampire women were usually unearthly and hypnotic, but at times they were nothing more than passive aggressive bitches. "The hell do you want, Kel?" she impatiently demanded. She didn't want to be here any longer than necessary. The blonde vampires features hardened at Kaori's tone, "Don't be so rude, not when we're trying to help you." Kaori's arms folded as her face tightened in a snide smirk, "Help me? You don't have the power to help yourself." The crowd was beginning to thin around them as people began to migrate indoors. A low growl rumbled from Kel's chest, "Quill is gracious to allow you to-" "Quill is your elder, and you should know better than to speak for him," she hissed the words menacingly down at her, "My business is with your leader alone." Her features had lost all sign of amusement, instead, her delicate china-doll face had twisted into a mask of hostility. It was similar to what you might witness when a wolf defends it's territory. Threatening, for your own sake. The petite blonde knew she had pushed too far. She wore a stubborn pout on her face, but nevertheless her eyes reluctantly shifted to the ground in submission. She stepped back slowly and wordlessly gave an acknowledging nod of her head before skittering away. Kaori watched each movement until the girl had disappeared through the doors of the building. Once she was gone, Kaori took another breath of copper-tainted air, and released it slowly, letting the fury escape her. There were a few stragglers left outside, but the majority of the clubs population were now indoors, partaking in whatever unsavory activity that had developed here tonight. The tall vampire leaned against the rough brick of the building. Her head was spinning from the residual taste of blood in her lungs and throat. She squeezed her wine-colored eyes shut to steady herself and regain control of the animalistic instincts that threatened to overwhelm her. Her mind was a powerful tool that she prided herself in wielding, unlike so many of her kind. It was what separated leaders from the followers, and a large part of the reason she hadn't already been killed. She would need it's advantage tonight, and so she waited in the cool darkness for her senses to clear.</s> <|message|>Flint White Flint sat in the lookout car, it was parked across the street and half a block back. He didn't talk to any passengers, more focused on keeping his eyes peeled for anything suspicious down the street. He feels his way to the glove compartment and removes another old fashioned revolver, he slips it into his jacket pocket then glances to the sawn off shotgun hidden between the seats, beside the hand break. After the last battle, Flint was not going to run out of firepower any time soon. Flint caught a few people he could suspect where vampires, how they moved so elegantly or the way there chest rose as they breathed. Despite this they weren't just here for vampires, they were here for vampires they could use. Flint wasn't really up to date on the vampire families, if he ever got a case he would read up on them but then would forget a few days later. As he opened up a bottle of cheap whiskey, Flint sighed out of boredom, glugging some of the dark liquid down</s> <|message|>Beth Callahan. Invisible to the mortal eye, Beth wandered around the stolen vehicle in a vast circle. She knew from past experiences that vampires could not only sense her, but see her whether or not she was tangible. The relationship between vampires and the undead was little to be spoken of. There may have been a few vague alliances between some of the living dead and the bloodsuckers before Nemsemet rose, since both lost their humanity. After the dread mummy sacked the Court alliances fell to shit. She surveyed everything around them twice—she kept to the shadows and passed through a few walls to avoid appearing suspicious—and spied a few stragglers. Slipping through the side of the van, and careful not to pass through any of the others, she spoke to the rest of the team. "Two in the alley behind the bar, two more lingering by the door, and one outside." She crouched by the back of the van, only a thin layer of tangibility at the soles of her feet keeping her from falling through the floor. "Now's as good a time as any," she added, before exiting the van. Beth waited in the long shadow it cast for the mystery woman, the hunter and Rikive to join her.</s>
<|message|>Karram Sylian Karram sat in the back of Flint's vehicle watching the activity near the club. It was a dingy looking environment, to say the least. But Karram knew all too well this was simply a front for what lies beyond those exterior walls. Inside would be a dimly lit and highly fashionable area full of vampires and thralls and everything in between dancing and sorting their business and enjoying drinks. The quality of the interior could beat out any 5-star club downtown, and that fact filled the vampires with a sense of pride. Karram had been in quite a few of these exclusive clubs in his lifetime, mostly by order of the court to investigate suspicious transactions; after all, de Lacy liked to keep a watchful eye on all his subordinates. And yet now, he sat parallel to the place, hoping there wouldn't be a need for him to enter The Rusty Steak Knife (what a terrible name, he thought). He hoped this small-scale operation would go off without a hitch, but a churning pain in his stomach seemed to think otherwise. Nonetheless, Karram stayed on guard, his eyes carefully scanning the club and the area surrounding their car, and his hand firmly grasping the hilt of his blade. Karram's eyes darted to Flint when he began sipping down whiskey. Nerves, or boredom? Never know with this guy, he thought as his sense memory kicked in and the taste of the whiskey subtly flavored his palate. He shook off the thought and leaned forward. "Spare a swig," he questioned? A little alcohol might calm my nerves.</s>
<|description|>Karram Sylian Age: 56 Gender: Male Breed/Species/Type/Lineage: Seelie Sidhe (Faerie) Physical Description: Talents:-Flight: The ability to fly with proficient maneuverability for a long duration of time. -Nature Magic: The ability to manipulate nature in various ways such as entangling creatures with branches or roots, concealing himself within the earth, or harnessing energy from plant life to strengthen his blade. -Illusory Manipulation: Can use Illusion Magic to disguise himself or create minor sensory illusions against others. -Sleep Inducing Magic: The ability to induce a narcoleptic state of sleep in targeted creatures. (Related: Karram also has the innate ability to create illusions or send messages to sentient beings in their dreams.) -Empathy: The ability to perceive people's emotions and motives. -Sword-fighting: He is a trained swordfighter. History:The Sylian branch family is renowned in the faerie community of Ireland. For centuries they have served as judges in the Seelie Court, with the primary responsibility of doling out punishment for faeries who have committed crimes against the mortals or faerie brethren. Karram Sylian's family was different however. He was the unfortunate product of an unlawful relationship between a Seelie faerie and an Unseelie faerie. His father was pronounced a traitor to the community and both he and his forbidden lover were executed. Karram Sylian was to be banished from the Seelie Court and sent to the Ashen Pit where Unseelie miscreants lived. However his father's brother, Eromyr, was able to convince the council to spare the infant faerie and grant him 20 years of life to prove his usefulness to the community. The council gave in and allowed Eromyr to adopt Karram and teach him as his own. For the next 15 years Karram grew up learning the ways of the Seelie Court, faerie magic, and other resourceful trades. He never learned about his past or birth parents until his 16th birthday. Eromyr sat him down and explained the scenario that lead to his birth. Astonished and heartbroken, Karram spent the next few weeks lazing in a deep depression. But eventually he came to his senses and decided his life's work would be to amend his family's honor and eventually become Seelie Grandmaster. On his 20th birthday Karram was brought before the council of elders and rigorously tested. His incredibly honed skills and vast faerie knowledge surprised the council, and so they let him live. Five years later Karram was appointed as a Seelie Adviser, the same position his uncle Eromyr held. He and Eromyr were sent with several others to the United States to set up a new branch of the Seelie Court within the supernatural communities that exist there. Karram was especially excited to travel to a new place where he could make a name for himself without the past haunting his every move. For the last 31 years, Karram has served as an adviser in the courts. He is known for his ability to detect the emotions and motives of defendants as well as his overall intelligence and loyalty; even receiving a few nods from Count Caradoc in the past. In the human world, Karram originally disguised himself as a young and ambitious David Rodgers. He took up a job as an attorney and excelled in the position for just over 20 years. However he was commanded by the courts to change both his disguise and persona due to skepticism in his office over his apparent lack of aging. So he adopted the name Karl Silverman and has since been working for the IRS at the request of the courts (presumably so he could look into some of the supernaturals who mingle with with the humans). But now everything has changed. The resurrection of Nemsemet and the slaughter of the Count and his high council has caused chaos in the supernatural world, and the last thing Karram wants is for that chaos to spill into the mortal world. Because if it does, it could bring the whole world to its knees... Psychological Profile:Karram is unlike most faeries in many ways. Determined and courageous, Karram is always looking to prove himself useful to his community; and to himself. He hides his insecurities and depression by focusing entirely on work, and so he could easily be seen as a workaholic. He finds the usual rambunctious and mischievous nature of his fellow faeries to be immature; whereas he tends to focus on more serious matters. However he does share a deep distrust for Unseelie Sidhe due to his interactions with them in the courts as well as the indoctrination he experienced living with the Seelie Sidhe community in Ireland. Outside of combat or work, Karram is relatively quiet and often becomes entranced in his own thoughts. He also has trouble turning off his professionalism considering he doesn't harbor many actual friendships. Possessions:-Oakbane, a custom blade enchanted with earthen magic. -Sylian Pendant, a necklace worn by members of the Sylian Branch Family. -Faerie Dagger, a small dagger he keeps sheathed on his lower back as a secondary/defensive weapon. Yes, and: Karram was one of the presiding advisers during Antonio's preliminary hearing, where he briefly met Flint as well. He was the one that suggested his innocence after reading his emotions in the courtroom. Although initially ignored, Antonio was proven innocent anyway after the murders continued. Flash forward several decades later, Karram, under his human guise of Karl Silverman, was asked by the IRS to audit the Horizon Foundation before their annual licensing renewal. It was apparent from the start that despite his disguise Antonio knew who he was, more than likely by scent. It was a moderately uncomfortable confrontation but nonetheless remained civil. (^Can be amended or changed entirely if you don't think it fits.)</s> <|message|>Gray Conover The hidden blade that flew at Gray's face was a bit of a surprise. He twisted to the side and deflected it by raising his right arm. It scratched at his armored forearm before clattering to the ground. She was fast and strong, quickly breaking the hold Beth had on her and slipping away into the darkness. Leave it to the disembodied spirit to hold someone down! Catch her or subdue the would-be lord surrounded by his minions? Gray took the easier option. He didn't have time to retrieve his shotgun if he wanted to catch her which alone would be a tricky feat. Instead he picked up the gym bag that still lay close on the ground and started sprinting after her. It was a good thing he wasn't a particularly big guy because that would make running a lot harder. Scaling the fire escape to follow her on the roof was not a feasible option. Plus it led right into any trap she could lay. Gray ran through the alleys below trying to head her off from the ground. This was unfamiliar terrain, he was disadvantaged but it would be better than trying to out-climb something as feral as a vampire. He slowed his pace in order to listen to the movements above. These buildings were thankfully only a few stories high so he could still hear footsteps as she ran atop the roofs. If she got any further away he might lose her. Good thing the block was about to end. Hope she can't leap fifty feet or this would be one hell of a chase.</s> <|message|>Parael Magnus The sword was fucking heavy. Much heavier than his own back at the (ruined) Daycare, so Parry's slices and dices among the vamps in the front lobby were much slower than he was used to. A Dawn Blade was a Dawn Blade to a Celestial, but they were unique snowflake weapons, made by the higher ups for each foot soldier. Plus this was Cymriel's sword, Cymriel's wings he was using. Kind of like borrowing your buddy's gun for the evening. If the police traced the serial number without looking at the prints, well, Cym would be up the Creek and Parry would be facing consequences for how he used it. Ducking, weaving, and parrying was the name of the game then. The maitre'd vampire, Jean, took one look at Parry in the fight and booked it for the kitchen- and Parry let him go. When one of the higher vamps took a swipe at him, Parry went ahead and gave the guy a once-through the arm at the wrist. The vamp's hand dropped to the floor, but Parry didn't follow through, too busy making his way through the melee toward the head snake. Billy Rikker was on his hands and knees near the back of the foyer, licking Celestial blood out of the carpet with some of his senior vamps. This whole thing needed to end. Billy had a hundred Thralls and easily half as many pure-vamps in his service, but that number could be cut in half from the wounded and dead they'd piled up. Problem was, Parry knew Billy had more muscle than this and the group only got this far by surprise alone. They needed a bargaining chip to get out of this mess. "Tony!" Parry yelled, pointing at the head Vamp with his free hand. Hopefully the were-Tiger would get the message over the melee. They needed a hostage to get out of here alive. Or an opportunity to cut the head off this snake. Billy had clout over a lot of the supernaturals in the East Side. A few shifter packs, a witch coven, even a minor fae court. They probably wouldn't throw in with Tony just because Billy was dead or captured, but they might reconsider their loyalties after their leashes were cut. Parry, meanwhile, let Autumn and Gray (YUMMY!) book it for the vamp that had run out the front door. Parry was content to let them go for her, unfurling his wings fully to block the Entrance/Exit doors so the horde didn't follow them out into the streets.</s> <|message|>Beth Callahan. On instinct Beth flickered in and out of tangibility to avoid the swipe of a blade and in an attempt to seize hold of the vampire girl again. The first proved successful, but the girl managed to slip away before Beth could solidify her hand, and sped off down the street via the rooftops. Beth's hand slammed against the brick wall; she felt only an opposing force. Her speed was nothing compared to a vampire, even one so young, and the farther she went from the club, the less she knew of her allies' fate. But with so many of them busy, and their mission still fruitless, she took chase alongside the hunter. Unlike Gray, she knew the layout of this town so well she could draw a better map than Google if she wanted. She dashed through alleys and office blocks, taking as many natural and supernatural shortcuts as she was privy to, until she caught sight of the vampire once again. The long line of buildings came short there; this was their best opportunity. Beth scanned the street around her for something useful and, finding only trash cans, garbage and broken pieces of glass, sent it all flying towards the vampire. The trash cans went first, a trail of garbage left in the air. She applied as much telekinetic force to the throw that she hoped it would knock the bitch off her feet. The glass went next, and Beth aimed low. Vampires endured the worst but she only hoped to subdue the girl. "If you have anything useful in that bag of yours, now is the time!" she shouted across the alley to Gray. It would take the both of them, and perhaps another if anyone had bothered to follow them, to take and keep the vampire down. She spared him a brief look, and began to consider throwing him onto the roof. The idea was too good to waste time debating. Beth manipulated the energies around Gray, picked him up of the ground as a means of warning him, before tossing him onto the roof in front of the vampire. It would be a rocky landing, but she got him there.</s>
<|message|>Karram Sylian Could any aspect of this mission go as planned? The thought made Karram's head ache like before. The winged angel version of Parael was flying around wielding god knows what kind of mystical blade, Flint and Tony were down for the count, and now the vampire hostage was on the run. Karram wanted to face-palm but felt it better to tag along with Beth and Gray as they pursued their desired target. The vampire was skilled and experienced. But Karram calculated that the three of them together would be enough to capture her, so long as no additional surprises sprang out of nowhere. Karram watched as Beth manipulated trash cans and bottles and glass pieces, hurling them at the roof runner with great precision. Then she yelled at Gray and sent him flying onto a rooftop nearer to their target. "I'll back him up!" Karram spread his ethereal wings and zipped past Beth heading upward to assist Gray as he landed. By darting to the vampire's rear, he and Gray would have her flanked. As he flew, he drew his dagger and prepared to throw it to the side of the vamp's feet to hopefully halt her from changing course. With that, he reached the target and aimed the dagger at her feet. He stopped on a dime, hovering a few feet back from her. Karram noted a nearby tree on the street corner at the end of the rooftop. Could be a useful tactic if she attempts to run again... he thought to himself before turning his attention back to the female vampire. His sword was drawn still and he wore a determined expression as he stared at her back. "Why don't you stop running, okay?" Karram could see Gray was still holding onto the mystery bag of goodies. Hopefully something in there was strong enough to put their vampire friend here down for a bit. If not, Karram may have to delve into his repertoire of sleep-inducing magic and see if that works.</s>