company released BloodRayne: Terminal Cut and BloodRayne 2: Terminal Cut with Ziggurat Interactive. In January 2023 the two companies partnered again on an enhanced re-release of Terminal Velocity called Terminal Velocity: Boosted Edition. Technology Infernal Engine In addition to game development, Terminal Reality is also the creator of the Infernal Engine: a cross-platform, full-featured foundation for building video games that the company licenses to other developers and publishers. The Infernal Engine is a unified system, providing rendering, physics, sound, AI, and metrics. A key component to the Infernal Engine is the VELOCITY Physics Engine: a physics simulator that offers an advanced collision system, dynamic destruction for scenery and environmental objects, accurate vehicle driving dynamics, real human body physics with anatomical joint constraints and simulated muscles/tendons, hair and cloth simulation for actors. Photex engine The Photex (Photo-texture) engine was the first photorealistic game engine created by Terminal Reality, developed from the Monster Truck Madness engine. The first game built on this technology was CART Precision Racing, and the final game was Fly! II, which used Photex3. Monster Truck Madness 2 was heavily promoted by Microsoft (its producer) for using the Photex2 engine, which, at the time of its release, was a cutting-edge rendering engine. Most of its games used the Terrain geometry engine. This engine was known for its very fast rendering in low-end pcs, photorealistic images and true color textures. The Photex2 game engine was composed of two components: the Photex2 rendering engine and the Terrain5 geometry engine. Nocturne engine Previously named "Demon engine", it's the rendering engine used in Nocturne and Blair Witch trilogy (Volume I: Rustin Parr, Volume II: The Legend of Coffin Rock, Volume III: The Elly Kedward Tale). KAGE engine Developed by the now former TRI employee Paul Nettle, originally written using software rendering, but later adapted to use the OpenGL API. EVO engine Based on MTM2 Photex2 engine, it is the game engine used in 4x4 Evolution and 4x4 EVO 2. List of games Cancelled Demonik (footage of the game appeared in the movie Grandma's Boy) Sundown (co-developed with Guillermo del Toro) References External links Infernal Engine full game list Terminal Reality profile on MobyGames Companies based in the Dallas–Fort Worth metroplex American companies established in 1994 Video game companies established in 1994 Lewisville, Texas Video game companies based in Texas Video game development companies 1994 establishments in Texas