conference. People have jokingly commented over the years that "Pony" is the closest one can come to breaking the third "D" (see below) and still be following conference rules. After the opening meal, there are Opening Ceremonies, usually consisting of short speeches by university directors, and introductions of PC and CC (with a humorous video accompaniment). There is also an explanation of the rules of conference. There are three major rules at conference that are absolute; these are called the "3D's". The "3D's" are: No Drinking No Drugs No Doing "It" ("it" consisting of any sexual or romantic gestures or activities) These rules are very strict; if anyone is caught breaking a "D" they will be sent home at their own expense and their parent will be notified. Among other rules are that nobody (with the exception of Chaps, First Aid, and the Provincial Advisor, when necessary) is allowed in the residences of the opposite sex; i.e. no males are allowed in female residences, and vice versa. As well, nobody except Chaps and advisors are allowed to leave the university campus once conference begins. This is to ensure that nobody goes missing. In 2005 a new rule was put into effect that there were to be no "energy drinks" such as Red Bull or Sobe allowed on the university campus for the duration of conference. As well, students are not allowed to drive themselves to conference, following an accident that happened to three students on the way to the provincial dance one year. This rule was lifted in recent years due to a change in policies, but students are expected to follow transportation rules as outlined by their respective school boards. There are to be as little scents worn as possible to conference as well, though deodorant is a must. All these rules are vigilantly enforced by advisors, Chaps, and (to a lesser extent, and usually only during the day when most Chaps are sleeping) Logistics. When Opening Ceremonies ends, the skillbuilding sessions begin. Skillbuilding sessions last anywhere from one hour to three hours, and there are eight of them spread across the four days of conference. Skillbuilding groups are usually eight to ten delegates and two skillbuilders in a room or area separate from other groups. During the sessions, there are activities such as games, puzzles, and discussions for the purpose of bringing the group closer together and allowing