often have the starting advantage. Each scenario has a different goal and different environment and competitor situation. For example, the Alternative Challenge scenario restricts the market to two cities while in "D" for Diversification the player must manage a profitable broad-based corporation and manage a large number of firms at the same time. Some of the scenarios require the player to dominate a particular market in terms of market share. For example, Food Dominance sets a goal of dominating the food industry within 50 years while earning an annual operating profit of no less than $20 million. In Fortress of the Beverage King, the player must dethrone the Beverage King 'James Zandman' as the dominator of the beverage industry within 50 years. Most scenario games disable the stock market option in an attempt to make the player focus on completing the scenario goals. The initial capital given in each scenario depends on the difficulty of the goals set. Each time a player successfully completes a scenario within the time limit set and with all goals reached, they will receive a bonus score and be added to the 'Hall of Fame' list. Other features Capitalism includes many different features designed to reduce effort and save time in basic gameplay. From the main menu, players can use 'Quick Start' to choose from eight instructional games to learn about retailing, market analysis, farming, manufacturing, branding and advertising, research and development, raw material production and the stock market. These lessons are included in the game to introduce a new player to the concepts and basic gameplay. Another feature of Capitalism is the layout plan library, which can store layout plans for all types of buildings available in the game. It enables the player to save previously used layout plans into a library as a record and then apply them to buildings to save time rather than creating new layout plans. Layout plans can be replaced, added, deleted or sorted. Capitalism Plus A more advanced version of the original Capitalism was developed and released as Capitalism Plus on Jan 1, 1996 and published by Broderbund for Windows 95 only. It added world maps, more products and enhanced management capabilities to the game in addition to improved SVGA graphics, more markets to dominate and random events including riots, disease and technology breakthroughs. With Capitalism Plus, a map and scenario editor program was also added enabling players