play and cannot be brought back until a "Revive" power-up is collected. If Alisia loses all her life bars, she can restart the level by expending a continue. The game ends if all the continues have been used. Alisia Dragoon has no features for saving the player's progress. After the game is completed, a screen is shown, charting the overall performance of the player based on the number of kills, the power level of Alisia's attack, and the frequency the pet monsters are used. Plot Similar to most action games on the Sega Genesis, the plot in Alisia Dragoon is simple and short. The game goes straight into the action, tasking Alisia to demolish everything in sight. After defeating the final boss, the player is treated to a cinematic cutscene of Alisia's triumphant return to her home. Much of the backstory is described in the manual. Alisia is the daughter of a sorcerer who attempted to stop the prince of all things evil, Baldour. As a child, her father was tortured to death in front of her eyes by Baldour. Although the world has not fully recovered from the devastating effects of Baldour's last visit, Baldour's aide Ornah manages to transport his dormant cocoon back to Earth. Now a woman with magical ability rivaling that of her father, Alisia sets out to destroy Baldour's cocoon before he can awaken. Development In 1992, Japanese animation studio Gainax was in a collaboration with Game Arts, the makers of the Lunar role-playing games, to produce an action video game. Gainax's video game product line tended to target a niche crowd who generally preferred dating simulations and anime-based adventure games. Alisia Dragoon is a departure from this tradition. The animation studio handled the artistic end of the production, writing the story and creating the artwork that would be used for the design of the game's environments and characters. Several of its founders had worked on Hayao Miyazaki's animated films, and the influences of Miyazaki's 1984 science fiction animated film Nausicaä of the Valley of the Wind were evident in certain levels of the game. Similarly, due to the predominance of mixing science fiction with fantasy themes in the Japanese animation circles at that time, Alisia Dragoon featured high-tech spaceships and robots alongside mythical zombies and dragons. The composition of the soundtrack was delegated to Mecano Associates, who had produced the music for other works