id
int32 0
58k
| repo
stringlengths 5
67
| path
stringlengths 4
116
| func_name
stringlengths 0
58
| original_string
stringlengths 52
373k
| language
stringclasses 1
value | code
stringlengths 52
373k
| code_tokens
sequence | docstring
stringlengths 4
11.8k
| docstring_tokens
sequence | sha
stringlengths 40
40
| url
stringlengths 86
226
|
---|---|---|---|---|---|---|---|---|---|---|---|
6,800 | google/marzipano | src/stages/Stage.js | Stage | function Stage(opts) {
this._progressive = !!(opts && opts.progressive);
// The list of layers in display order (background to foreground).
this._layers = [];
// The list of renderers; the i-th renderer is for the i-th layer.
this._renderers = [];
// The lists of tiles to load and render, populated during render().
this._tilesToLoad = [];
this._tilesToRender = [];
// Temporary tile lists.
this._tmpVisible = [];
this._tmpChildren = [];
// Cached stage dimensions.
// Start with zero, which inhibits rendering until setSize() is called.
this._width = 0;
this._height = 0;
// Temporary variable for rect.
this._tmpRect = {};
// Temporary variable for size.
this._tmpSize = {};
// Work queue for createTexture.
this._createTextureWorkQueue = new WorkQueue();
// Function to emit event when render parameters have changed.
this._emitRenderInvalid = this._emitRenderInvalid.bind(this);
// The renderer registry maps each geometry/view pair into the respective
// Renderer class.
this._rendererRegistry = new RendererRegistry();
} | javascript | function Stage(opts) {
this._progressive = !!(opts && opts.progressive);
// The list of layers in display order (background to foreground).
this._layers = [];
// The list of renderers; the i-th renderer is for the i-th layer.
this._renderers = [];
// The lists of tiles to load and render, populated during render().
this._tilesToLoad = [];
this._tilesToRender = [];
// Temporary tile lists.
this._tmpVisible = [];
this._tmpChildren = [];
// Cached stage dimensions.
// Start with zero, which inhibits rendering until setSize() is called.
this._width = 0;
this._height = 0;
// Temporary variable for rect.
this._tmpRect = {};
// Temporary variable for size.
this._tmpSize = {};
// Work queue for createTexture.
this._createTextureWorkQueue = new WorkQueue();
// Function to emit event when render parameters have changed.
this._emitRenderInvalid = this._emitRenderInvalid.bind(this);
// The renderer registry maps each geometry/view pair into the respective
// Renderer class.
this._rendererRegistry = new RendererRegistry();
} | [
"function",
"Stage",
"(",
"opts",
")",
"{",
"this",
".",
"_progressive",
"=",
"!",
"!",
"(",
"opts",
"&&",
"opts",
".",
"progressive",
")",
";",
"// The list of layers in display order (background to foreground).",
"this",
".",
"_layers",
"=",
"[",
"]",
";",
"// The list of renderers; the i-th renderer is for the i-th layer.",
"this",
".",
"_renderers",
"=",
"[",
"]",
";",
"// The lists of tiles to load and render, populated during render().",
"this",
".",
"_tilesToLoad",
"=",
"[",
"]",
";",
"this",
".",
"_tilesToRender",
"=",
"[",
"]",
";",
"// Temporary tile lists.",
"this",
".",
"_tmpVisible",
"=",
"[",
"]",
";",
"this",
".",
"_tmpChildren",
"=",
"[",
"]",
";",
"// Cached stage dimensions.",
"// Start with zero, which inhibits rendering until setSize() is called.",
"this",
".",
"_width",
"=",
"0",
";",
"this",
".",
"_height",
"=",
"0",
";",
"// Temporary variable for rect.",
"this",
".",
"_tmpRect",
"=",
"{",
"}",
";",
"// Temporary variable for size.",
"this",
".",
"_tmpSize",
"=",
"{",
"}",
";",
"// Work queue for createTexture.",
"this",
".",
"_createTextureWorkQueue",
"=",
"new",
"WorkQueue",
"(",
")",
";",
"// Function to emit event when render parameters have changed.",
"this",
".",
"_emitRenderInvalid",
"=",
"this",
".",
"_emitRenderInvalid",
".",
"bind",
"(",
"this",
")",
";",
"// The renderer registry maps each geometry/view pair into the respective",
"// Renderer class.",
"this",
".",
"_rendererRegistry",
"=",
"new",
"RendererRegistry",
"(",
")",
";",
"}"
] | Signals that the contents of the stage have been invalidated and must be
rendered again.
This is used by the {@link RenderLoop} implementation.
@event Stage#renderInvalid
@interface Stage
@classdesc
A Stage is a container with the ability to render a stack of
{@link Layer layers}.
This is a superclass containing logic that is common to all implementations;
it should never be instantiated directly. Instead, use one of the
subclasses: {@link WebGlStage}, {@link CssStage} or {@link FlashStage}.
@param {Object} opts
@param {boolean} [opts.progressive=false]
Options listed here may be passed into the `opts` constructor argument of
subclasses.
The `progressive` option controls whether resolution levels are loaded in
order, from lowest to highest. This results in a more pleasing effect when
zooming past several levels in a large panoramas, but consumes additional
bandwidth. | [
"Signals",
"that",
"the",
"contents",
"of",
"the",
"stage",
"have",
"been",
"invalidated",
"and",
"must",
"be",
"rendered",
"again",
"."
] | e3e21b2c1992708992dfeab5970b0f5a3f8f98e0 | https://github.com/google/marzipano/blob/e3e21b2c1992708992dfeab5970b0f5a3f8f98e0/src/stages/Stage.js#L74-L111 |
6,801 | google/marzipano | demos/transitions/index.js | nextScene | function nextScene() {
switch (currentScene) {
case scene1: return (currentScene = scene2);
case scene2: return (currentScene = scene1);
default: return (currentScene = scene1);
}
} | javascript | function nextScene() {
switch (currentScene) {
case scene1: return (currentScene = scene2);
case scene2: return (currentScene = scene1);
default: return (currentScene = scene1);
}
} | [
"function",
"nextScene",
"(",
")",
"{",
"switch",
"(",
"currentScene",
")",
"{",
"case",
"scene1",
":",
"return",
"(",
"currentScene",
"=",
"scene2",
")",
";",
"case",
"scene2",
":",
"return",
"(",
"currentScene",
"=",
"scene1",
")",
";",
"default",
":",
"return",
"(",
"currentScene",
"=",
"scene1",
")",
";",
"}",
"}"
] | Return the next scene to be displayed. | [
"Return",
"the",
"next",
"scene",
"to",
"be",
"displayed",
"."
] | e3e21b2c1992708992dfeab5970b0f5a3f8f98e0 | https://github.com/google/marzipano/blob/e3e21b2c1992708992dfeab5970b0f5a3f8f98e0/demos/transitions/index.js#L65-L71 |
6,802 | google/marzipano | demos/video/index.js | tryStart | function tryStart() {
if (started) {
return;
}
started = true;
var video = document.createElement('video');
video.src = '//www.marzipano.net/media/video/mercedes-f1-1280x640.mp4';
video.crossOrigin = 'anonymous';
video.autoplay = true;
video.loop = true;
// Prevent the video from going full screen on iOS.
video.playsInline = true;
video.webkitPlaysInline = true;
video.play();
waitForReadyState(video, video.HAVE_METADATA, 100, function() {
waitForReadyState(video, video.HAVE_ENOUGH_DATA, 100, function() {
asset.setVideo(video);
});
});
} | javascript | function tryStart() {
if (started) {
return;
}
started = true;
var video = document.createElement('video');
video.src = '//www.marzipano.net/media/video/mercedes-f1-1280x640.mp4';
video.crossOrigin = 'anonymous';
video.autoplay = true;
video.loop = true;
// Prevent the video from going full screen on iOS.
video.playsInline = true;
video.webkitPlaysInline = true;
video.play();
waitForReadyState(video, video.HAVE_METADATA, 100, function() {
waitForReadyState(video, video.HAVE_ENOUGH_DATA, 100, function() {
asset.setVideo(video);
});
});
} | [
"function",
"tryStart",
"(",
")",
"{",
"if",
"(",
"started",
")",
"{",
"return",
";",
"}",
"started",
"=",
"true",
";",
"var",
"video",
"=",
"document",
".",
"createElement",
"(",
"'video'",
")",
";",
"video",
".",
"src",
"=",
"'//www.marzipano.net/media/video/mercedes-f1-1280x640.mp4'",
";",
"video",
".",
"crossOrigin",
"=",
"'anonymous'",
";",
"video",
".",
"autoplay",
"=",
"true",
";",
"video",
".",
"loop",
"=",
"true",
";",
"// Prevent the video from going full screen on iOS.",
"video",
".",
"playsInline",
"=",
"true",
";",
"video",
".",
"webkitPlaysInline",
"=",
"true",
";",
"video",
".",
"play",
"(",
")",
";",
"waitForReadyState",
"(",
"video",
",",
"video",
".",
"HAVE_METADATA",
",",
"100",
",",
"function",
"(",
")",
"{",
"waitForReadyState",
"(",
"video",
",",
"video",
".",
"HAVE_ENOUGH_DATA",
",",
"100",
",",
"function",
"(",
")",
"{",
"asset",
".",
"setVideo",
"(",
"video",
")",
";",
"}",
")",
";",
"}",
")",
";",
"}"
] | Try to start playback. | [
"Try",
"to",
"start",
"playback",
"."
] | e3e21b2c1992708992dfeab5970b0f5a3f8f98e0 | https://github.com/google/marzipano/blob/e3e21b2c1992708992dfeab5970b0f5a3f8f98e0/demos/video/index.js#L59-L83 |
6,803 | google/marzipano | demos/video/index.js | waitForReadyState | function waitForReadyState(element, readyState, interval, done) {
var timer = setInterval(function() {
if (element.readyState >= readyState) {
clearInterval(timer);
done(null, true);
}
}, interval);
} | javascript | function waitForReadyState(element, readyState, interval, done) {
var timer = setInterval(function() {
if (element.readyState >= readyState) {
clearInterval(timer);
done(null, true);
}
}, interval);
} | [
"function",
"waitForReadyState",
"(",
"element",
",",
"readyState",
",",
"interval",
",",
"done",
")",
"{",
"var",
"timer",
"=",
"setInterval",
"(",
"function",
"(",
")",
"{",
"if",
"(",
"element",
".",
"readyState",
">=",
"readyState",
")",
"{",
"clearInterval",
"(",
"timer",
")",
";",
"done",
"(",
"null",
",",
"true",
")",
";",
"}",
"}",
",",
"interval",
")",
";",
"}"
] | Wait for an element to reach the given readyState by polling. The HTML5 video element exposes a `readystatechange` event that could be listened for instead, but it seems to be unreliable on some browsers. | [
"Wait",
"for",
"an",
"element",
"to",
"reach",
"the",
"given",
"readyState",
"by",
"polling",
".",
"The",
"HTML5",
"video",
"element",
"exposes",
"a",
"readystatechange",
"event",
"that",
"could",
"be",
"listened",
"for",
"instead",
"but",
"it",
"seems",
"to",
"be",
"unreliable",
"on",
"some",
"browsers",
"."
] | e3e21b2c1992708992dfeab5970b0f5a3f8f98e0 | https://github.com/google/marzipano/blob/e3e21b2c1992708992dfeab5970b0f5a3f8f98e0/demos/video/index.js#L88-L95 |
6,804 | google/marzipano | src/util/clearOwnProperties.js | clearOwnProperties | function clearOwnProperties(obj) {
for (var prop in obj) {
if (obj.hasOwnProperty(prop)) {
obj[prop] = undefined;
}
}
} | javascript | function clearOwnProperties(obj) {
for (var prop in obj) {
if (obj.hasOwnProperty(prop)) {
obj[prop] = undefined;
}
}
} | [
"function",
"clearOwnProperties",
"(",
"obj",
")",
"{",
"for",
"(",
"var",
"prop",
"in",
"obj",
")",
"{",
"if",
"(",
"obj",
".",
"hasOwnProperty",
"(",
"prop",
")",
")",
"{",
"obj",
"[",
"prop",
"]",
"=",
"undefined",
";",
"}",
"}",
"}"
] | Sets an object's own properties to undefined. This may be called by destructors to avoid retaining references and help detect incorrect use of destroyed instances. | [
"Sets",
"an",
"object",
"s",
"own",
"properties",
"to",
"undefined",
".",
"This",
"may",
"be",
"called",
"by",
"destructors",
"to",
"avoid",
"retaining",
"references",
"and",
"help",
"detect",
"incorrect",
"use",
"of",
"destroyed",
"instances",
"."
] | e3e21b2c1992708992dfeab5970b0f5a3f8f98e0 | https://github.com/google/marzipano/blob/e3e21b2c1992708992dfeab5970b0f5a3f8f98e0/src/util/clearOwnProperties.js#L21-L27 |
6,805 | haraka/Haraka | plugins/data.uribl.js | do_replyto_header | function do_replyto_header (cb) {
const replyto = trans.header.get('reply-to');
const rmatch = email_re.exec(replyto);
if (rmatch) {
return plugin.do_lookups(connection, cb, rmatch[1], 'replyto');
}
cb();
} | javascript | function do_replyto_header (cb) {
const replyto = trans.header.get('reply-to');
const rmatch = email_re.exec(replyto);
if (rmatch) {
return plugin.do_lookups(connection, cb, rmatch[1], 'replyto');
}
cb();
} | [
"function",
"do_replyto_header",
"(",
"cb",
")",
"{",
"const",
"replyto",
"=",
"trans",
".",
"header",
".",
"get",
"(",
"'reply-to'",
")",
";",
"const",
"rmatch",
"=",
"email_re",
".",
"exec",
"(",
"replyto",
")",
";",
"if",
"(",
"rmatch",
")",
"{",
"return",
"plugin",
".",
"do_lookups",
"(",
"connection",
",",
"cb",
",",
"rmatch",
"[",
"1",
"]",
",",
"'replyto'",
")",
";",
"}",
"cb",
"(",
")",
";",
"}"
] | Reply-To header | [
"Reply",
"-",
"To",
"header"
] | 4aea44d56834a1a4be78c56b646a6c266aa7d7b5 | https://github.com/haraka/Haraka/blob/4aea44d56834a1a4be78c56b646a6c266aa7d7b5/plugins/data.uribl.js#L332-L339 |
6,806 | haraka/Haraka | plugins/data.uribl.js | do_msgid_header | function do_msgid_header (cb) {
const msgid = trans.header.get('message-id');
const mmatch = /@([^>]+)>/.exec(msgid);
if (mmatch) {
return plugin.do_lookups(connection, cb, mmatch[1], 'msgid');
}
cb();
} | javascript | function do_msgid_header (cb) {
const msgid = trans.header.get('message-id');
const mmatch = /@([^>]+)>/.exec(msgid);
if (mmatch) {
return plugin.do_lookups(connection, cb, mmatch[1], 'msgid');
}
cb();
} | [
"function",
"do_msgid_header",
"(",
"cb",
")",
"{",
"const",
"msgid",
"=",
"trans",
".",
"header",
".",
"get",
"(",
"'message-id'",
")",
";",
"const",
"mmatch",
"=",
"/",
"@([^>]+)>",
"/",
".",
"exec",
"(",
"msgid",
")",
";",
"if",
"(",
"mmatch",
")",
"{",
"return",
"plugin",
".",
"do_lookups",
"(",
"connection",
",",
"cb",
",",
"mmatch",
"[",
"1",
"]",
",",
"'msgid'",
")",
";",
"}",
"cb",
"(",
")",
";",
"}"
] | Message-Id header | [
"Message",
"-",
"Id",
"header"
] | 4aea44d56834a1a4be78c56b646a6c266aa7d7b5 | https://github.com/haraka/Haraka/blob/4aea44d56834a1a4be78c56b646a6c266aa7d7b5/plugins/data.uribl.js#L342-L349 |
6,807 | haraka/Haraka | outbound/client_pool.js | get_pool | function get_pool (port, host, local_addr, is_unix_socket, max) {
port = port || 25;
host = host || 'localhost';
const name = `outbound::${port}:${host}:${local_addr}:${cfg.pool_timeout}`;
if (!server.notes.pool) server.notes.pool = {};
if (server.notes.pool[name]) return server.notes.pool[name];
const pool = generic_pool.Pool({
name,
create: function (done) {
_create_socket(this.name, port, host, local_addr, is_unix_socket, done);
},
validate: socket => socket.__fromPool && socket.writable,
destroy: socket => {
logger.logdebug(`[outbound] destroying pool entry ${socket.__uuid} for ${host}:${port}`);
socket.removeAllListeners();
socket.__fromPool = false;
socket.on('line', line => {
// Just assume this is a valid response
logger.logprotocol(`[outbound] S: ${line}`);
});
socket.once('error', err => {
logger.logwarn(`[outbound] Socket got an error while shutting down: ${err}`);
});
socket.once('end', () => {
logger.loginfo("[outbound] Remote end half closed during destroy()");
socket.destroy();
})
if (socket.writable) {
logger.logprotocol(`[outbound] [${socket.__uuid}] C: QUIT`);
socket.write("QUIT\r\n");
}
socket.end(); // half close
},
max: max || 10,
idleTimeoutMillis: cfg.pool_timeout * 1000,
log: (str, level) => {
if (/this._availableObjects.length=/.test(str)) return;
level = (level === 'verbose') ? 'debug' : level;
logger[`log${level}`](`[outbound] [${name}] ${str}`);
}
});
server.notes.pool[name] = pool;
return pool;
} | javascript | function get_pool (port, host, local_addr, is_unix_socket, max) {
port = port || 25;
host = host || 'localhost';
const name = `outbound::${port}:${host}:${local_addr}:${cfg.pool_timeout}`;
if (!server.notes.pool) server.notes.pool = {};
if (server.notes.pool[name]) return server.notes.pool[name];
const pool = generic_pool.Pool({
name,
create: function (done) {
_create_socket(this.name, port, host, local_addr, is_unix_socket, done);
},
validate: socket => socket.__fromPool && socket.writable,
destroy: socket => {
logger.logdebug(`[outbound] destroying pool entry ${socket.__uuid} for ${host}:${port}`);
socket.removeAllListeners();
socket.__fromPool = false;
socket.on('line', line => {
// Just assume this is a valid response
logger.logprotocol(`[outbound] S: ${line}`);
});
socket.once('error', err => {
logger.logwarn(`[outbound] Socket got an error while shutting down: ${err}`);
});
socket.once('end', () => {
logger.loginfo("[outbound] Remote end half closed during destroy()");
socket.destroy();
})
if (socket.writable) {
logger.logprotocol(`[outbound] [${socket.__uuid}] C: QUIT`);
socket.write("QUIT\r\n");
}
socket.end(); // half close
},
max: max || 10,
idleTimeoutMillis: cfg.pool_timeout * 1000,
log: (str, level) => {
if (/this._availableObjects.length=/.test(str)) return;
level = (level === 'verbose') ? 'debug' : level;
logger[`log${level}`](`[outbound] [${name}] ${str}`);
}
});
server.notes.pool[name] = pool;
return pool;
} | [
"function",
"get_pool",
"(",
"port",
",",
"host",
",",
"local_addr",
",",
"is_unix_socket",
",",
"max",
")",
"{",
"port",
"=",
"port",
"||",
"25",
";",
"host",
"=",
"host",
"||",
"'localhost'",
";",
"const",
"name",
"=",
"`",
"${",
"port",
"}",
"${",
"host",
"}",
"${",
"local_addr",
"}",
"${",
"cfg",
".",
"pool_timeout",
"}",
"`",
";",
"if",
"(",
"!",
"server",
".",
"notes",
".",
"pool",
")",
"server",
".",
"notes",
".",
"pool",
"=",
"{",
"}",
";",
"if",
"(",
"server",
".",
"notes",
".",
"pool",
"[",
"name",
"]",
")",
"return",
"server",
".",
"notes",
".",
"pool",
"[",
"name",
"]",
";",
"const",
"pool",
"=",
"generic_pool",
".",
"Pool",
"(",
"{",
"name",
",",
"create",
":",
"function",
"(",
"done",
")",
"{",
"_create_socket",
"(",
"this",
".",
"name",
",",
"port",
",",
"host",
",",
"local_addr",
",",
"is_unix_socket",
",",
"done",
")",
";",
"}",
",",
"validate",
":",
"socket",
"=>",
"socket",
".",
"__fromPool",
"&&",
"socket",
".",
"writable",
",",
"destroy",
":",
"socket",
"=>",
"{",
"logger",
".",
"logdebug",
"(",
"`",
"${",
"socket",
".",
"__uuid",
"}",
"${",
"host",
"}",
"${",
"port",
"}",
"`",
")",
";",
"socket",
".",
"removeAllListeners",
"(",
")",
";",
"socket",
".",
"__fromPool",
"=",
"false",
";",
"socket",
".",
"on",
"(",
"'line'",
",",
"line",
"=>",
"{",
"// Just assume this is a valid response",
"logger",
".",
"logprotocol",
"(",
"`",
"${",
"line",
"}",
"`",
")",
";",
"}",
")",
";",
"socket",
".",
"once",
"(",
"'error'",
",",
"err",
"=>",
"{",
"logger",
".",
"logwarn",
"(",
"`",
"${",
"err",
"}",
"`",
")",
";",
"}",
")",
";",
"socket",
".",
"once",
"(",
"'end'",
",",
"(",
")",
"=>",
"{",
"logger",
".",
"loginfo",
"(",
"\"[outbound] Remote end half closed during destroy()\"",
")",
";",
"socket",
".",
"destroy",
"(",
")",
";",
"}",
")",
"if",
"(",
"socket",
".",
"writable",
")",
"{",
"logger",
".",
"logprotocol",
"(",
"`",
"${",
"socket",
".",
"__uuid",
"}",
"`",
")",
";",
"socket",
".",
"write",
"(",
"\"QUIT\\r\\n\"",
")",
";",
"}",
"socket",
".",
"end",
"(",
")",
";",
"// half close",
"}",
",",
"max",
":",
"max",
"||",
"10",
",",
"idleTimeoutMillis",
":",
"cfg",
".",
"pool_timeout",
"*",
"1000",
",",
"log",
":",
"(",
"str",
",",
"level",
")",
"=>",
"{",
"if",
"(",
"/",
"this._availableObjects.length=",
"/",
".",
"test",
"(",
"str",
")",
")",
"return",
";",
"level",
"=",
"(",
"level",
"===",
"'verbose'",
")",
"?",
"'debug'",
":",
"level",
";",
"logger",
"[",
"`",
"${",
"level",
"}",
"`",
"]",
"(",
"`",
"${",
"name",
"}",
"${",
"str",
"}",
"`",
")",
";",
"}",
"}",
")",
";",
"server",
".",
"notes",
".",
"pool",
"[",
"name",
"]",
"=",
"pool",
";",
"return",
"pool",
";",
"}"
] | Separate pools are kept for each set of server attributes. | [
"Separate",
"pools",
"are",
"kept",
"for",
"each",
"set",
"of",
"server",
"attributes",
"."
] | 4aea44d56834a1a4be78c56b646a6c266aa7d7b5 | https://github.com/haraka/Haraka/blob/4aea44d56834a1a4be78c56b646a6c266aa7d7b5/outbound/client_pool.js#L47-L92 |
6,808 | haraka/Haraka | outbound/hmail.js | sort_mx | function sort_mx (mx_list) {
const sorted = mx_list.sort((a,b) => a.priority - b.priority);
// This isn't a very good shuffle but it'll do for now.
for (let i=0,l=sorted.length-1; i<l; i++) {
if (sorted[i].priority === sorted[i+1].priority) {
if (Math.round(Math.random())) { // 0 or 1
const j = sorted[i];
sorted[i] = sorted[i+1];
sorted[i+1] = j;
}
}
}
return sorted;
} | javascript | function sort_mx (mx_list) {
const sorted = mx_list.sort((a,b) => a.priority - b.priority);
// This isn't a very good shuffle but it'll do for now.
for (let i=0,l=sorted.length-1; i<l; i++) {
if (sorted[i].priority === sorted[i+1].priority) {
if (Math.round(Math.random())) { // 0 or 1
const j = sorted[i];
sorted[i] = sorted[i+1];
sorted[i+1] = j;
}
}
}
return sorted;
} | [
"function",
"sort_mx",
"(",
"mx_list",
")",
"{",
"const",
"sorted",
"=",
"mx_list",
".",
"sort",
"(",
"(",
"a",
",",
"b",
")",
"=>",
"a",
".",
"priority",
"-",
"b",
".",
"priority",
")",
";",
"// This isn't a very good shuffle but it'll do for now.",
"for",
"(",
"let",
"i",
"=",
"0",
",",
"l",
"=",
"sorted",
".",
"length",
"-",
"1",
";",
"i",
"<",
"l",
";",
"i",
"++",
")",
"{",
"if",
"(",
"sorted",
"[",
"i",
"]",
".",
"priority",
"===",
"sorted",
"[",
"i",
"+",
"1",
"]",
".",
"priority",
")",
"{",
"if",
"(",
"Math",
".",
"round",
"(",
"Math",
".",
"random",
"(",
")",
")",
")",
"{",
"// 0 or 1",
"const",
"j",
"=",
"sorted",
"[",
"i",
"]",
";",
"sorted",
"[",
"i",
"]",
"=",
"sorted",
"[",
"i",
"+",
"1",
"]",
";",
"sorted",
"[",
"i",
"+",
"1",
"]",
"=",
"j",
";",
"}",
"}",
"}",
"return",
"sorted",
";",
"}"
] | MXs must be sorted by priority order, but matched priorities must be randomly shuffled in that list, so this is a bit complex. | [
"MXs",
"must",
"be",
"sorted",
"by",
"priority",
"order",
"but",
"matched",
"priorities",
"must",
"be",
"randomly",
"shuffled",
"in",
"that",
"list",
"so",
"this",
"is",
"a",
"bit",
"complex",
"."
] | 4aea44d56834a1a4be78c56b646a6c266aa7d7b5 | https://github.com/haraka/Haraka/blob/4aea44d56834a1a4be78c56b646a6c266aa7d7b5/outbound/hmail.js#L1458-L1472 |
6,809 | haraka/Haraka | server.js | setupListener | function setupListener (host_port, listenerDone) {
const hp = /^\[?([^\]]+)\]?:(\d+)$/.exec(host_port);
if (!hp) return listenerDone(
new Error('Invalid "listen" format in smtp.ini'));
const host = hp[1];
const port = parseInt(hp[2], 10);
Server.get_smtp_server(host, port, inactivity_timeout, (server) => {
if (!server) return listenerDone();
server.notes = Server.notes;
if (Server.cluster) server.cluster = Server.cluster;
server
.on('listening', function () {
const addr = this.address();
logger.lognotice(`Listening on ${addr.address}:${addr.port}`);
listenerDone();
})
.on('close', () => {
logger.loginfo(`Listener ${host}:${port} stopped`);
})
.on('error', e => {
if (e.code !== 'EAFNOSUPPORT') return listenerDone(e);
// Fallback from IPv6 to IPv4 if not supported
// But only if we supplied the default of [::0]:25
if (/^::0/.test(host) && Server.default_host) {
server.listen(port, '0.0.0.0', 0);
return;
}
// Pass error to callback
listenerDone(e);
})
.listen(port, host, 0);
});
} | javascript | function setupListener (host_port, listenerDone) {
const hp = /^\[?([^\]]+)\]?:(\d+)$/.exec(host_port);
if (!hp) return listenerDone(
new Error('Invalid "listen" format in smtp.ini'));
const host = hp[1];
const port = parseInt(hp[2], 10);
Server.get_smtp_server(host, port, inactivity_timeout, (server) => {
if (!server) return listenerDone();
server.notes = Server.notes;
if (Server.cluster) server.cluster = Server.cluster;
server
.on('listening', function () {
const addr = this.address();
logger.lognotice(`Listening on ${addr.address}:${addr.port}`);
listenerDone();
})
.on('close', () => {
logger.loginfo(`Listener ${host}:${port} stopped`);
})
.on('error', e => {
if (e.code !== 'EAFNOSUPPORT') return listenerDone(e);
// Fallback from IPv6 to IPv4 if not supported
// But only if we supplied the default of [::0]:25
if (/^::0/.test(host) && Server.default_host) {
server.listen(port, '0.0.0.0', 0);
return;
}
// Pass error to callback
listenerDone(e);
})
.listen(port, host, 0);
});
} | [
"function",
"setupListener",
"(",
"host_port",
",",
"listenerDone",
")",
"{",
"const",
"hp",
"=",
"/",
"^\\[?([^\\]]+)\\]?:(\\d+)$",
"/",
".",
"exec",
"(",
"host_port",
")",
";",
"if",
"(",
"!",
"hp",
")",
"return",
"listenerDone",
"(",
"new",
"Error",
"(",
"'Invalid \"listen\" format in smtp.ini'",
")",
")",
";",
"const",
"host",
"=",
"hp",
"[",
"1",
"]",
";",
"const",
"port",
"=",
"parseInt",
"(",
"hp",
"[",
"2",
"]",
",",
"10",
")",
";",
"Server",
".",
"get_smtp_server",
"(",
"host",
",",
"port",
",",
"inactivity_timeout",
",",
"(",
"server",
")",
"=>",
"{",
"if",
"(",
"!",
"server",
")",
"return",
"listenerDone",
"(",
")",
";",
"server",
".",
"notes",
"=",
"Server",
".",
"notes",
";",
"if",
"(",
"Server",
".",
"cluster",
")",
"server",
".",
"cluster",
"=",
"Server",
".",
"cluster",
";",
"server",
".",
"on",
"(",
"'listening'",
",",
"function",
"(",
")",
"{",
"const",
"addr",
"=",
"this",
".",
"address",
"(",
")",
";",
"logger",
".",
"lognotice",
"(",
"`",
"${",
"addr",
".",
"address",
"}",
"${",
"addr",
".",
"port",
"}",
"`",
")",
";",
"listenerDone",
"(",
")",
";",
"}",
")",
".",
"on",
"(",
"'close'",
",",
"(",
")",
"=>",
"{",
"logger",
".",
"loginfo",
"(",
"`",
"${",
"host",
"}",
"${",
"port",
"}",
"`",
")",
";",
"}",
")",
".",
"on",
"(",
"'error'",
",",
"e",
"=>",
"{",
"if",
"(",
"e",
".",
"code",
"!==",
"'EAFNOSUPPORT'",
")",
"return",
"listenerDone",
"(",
"e",
")",
";",
"// Fallback from IPv6 to IPv4 if not supported",
"// But only if we supplied the default of [::0]:25",
"if",
"(",
"/",
"^::0",
"/",
".",
"test",
"(",
"host",
")",
"&&",
"Server",
".",
"default_host",
")",
"{",
"server",
".",
"listen",
"(",
"port",
",",
"'0.0.0.0'",
",",
"0",
")",
";",
"return",
";",
"}",
"// Pass error to callback",
"listenerDone",
"(",
"e",
")",
";",
"}",
")",
".",
"listen",
"(",
"port",
",",
"host",
",",
"0",
")",
";",
"}",
")",
";",
"}"
] | array of listeners | [
"array",
"of",
"listeners"
] | 4aea44d56834a1a4be78c56b646a6c266aa7d7b5 | https://github.com/haraka/Haraka/blob/4aea44d56834a1a4be78c56b646a6c266aa7d7b5/server.js#L388-L425 |
6,810 | aspnet/SignalR | clients/cpp/samples/SignalRServer/Scripts/jquery.signalR-2.2.0.js | map | function map(arr, fun, thisp) {
var i,
length = arr.length,
result = [];
for (i = 0; i < length; i += 1) {
if (arr.hasOwnProperty(i)) {
result[i] = fun.call(thisp, arr[i], i, arr);
}
}
return result;
} | javascript | function map(arr, fun, thisp) {
var i,
length = arr.length,
result = [];
for (i = 0; i < length; i += 1) {
if (arr.hasOwnProperty(i)) {
result[i] = fun.call(thisp, arr[i], i, arr);
}
}
return result;
} | [
"function",
"map",
"(",
"arr",
",",
"fun",
",",
"thisp",
")",
"{",
"var",
"i",
",",
"length",
"=",
"arr",
".",
"length",
",",
"result",
"=",
"[",
"]",
";",
"for",
"(",
"i",
"=",
"0",
";",
"i",
"<",
"length",
";",
"i",
"+=",
"1",
")",
"{",
"if",
"(",
"arr",
".",
"hasOwnProperty",
"(",
"i",
")",
")",
"{",
"result",
"[",
"i",
"]",
"=",
"fun",
".",
"call",
"(",
"thisp",
",",
"arr",
"[",
"i",
"]",
",",
"i",
",",
"arr",
")",
";",
"}",
"}",
"return",
"result",
";",
"}"
] | Equivalent to Array.prototype.map | [
"Equivalent",
"to",
"Array",
".",
"prototype",
".",
"map"
] | 8c6ed160d84f58ce8edf06a1c74221ddc8983ee9 | https://github.com/aspnet/SignalR/blob/8c6ed160d84f58ce8edf06a1c74221ddc8983ee9/clients/cpp/samples/SignalRServer/Scripts/jquery.signalR-2.2.0.js#L2518-L2528 |
6,811 | eKoopmans/html2pdf.js | dist/html2pdf.js | unitConvert | function unitConvert(obj, k) {
if (objType(obj) === 'number') {
return obj * 72 / 96 / k;
} else {
var newObj = {};
for (var key in obj) {
newObj[key] = obj[key] * 72 / 96 / k;
}
return newObj;
}
} | javascript | function unitConvert(obj, k) {
if (objType(obj) === 'number') {
return obj * 72 / 96 / k;
} else {
var newObj = {};
for (var key in obj) {
newObj[key] = obj[key] * 72 / 96 / k;
}
return newObj;
}
} | [
"function",
"unitConvert",
"(",
"obj",
",",
"k",
")",
"{",
"if",
"(",
"objType",
"(",
"obj",
")",
"===",
"'number'",
")",
"{",
"return",
"obj",
"*",
"72",
"/",
"96",
"/",
"k",
";",
"}",
"else",
"{",
"var",
"newObj",
"=",
"{",
"}",
";",
"for",
"(",
"var",
"key",
"in",
"obj",
")",
"{",
"newObj",
"[",
"key",
"]",
"=",
"obj",
"[",
"key",
"]",
"*",
"72",
"/",
"96",
"/",
"k",
";",
"}",
"return",
"newObj",
";",
"}",
"}"
] | Convert units from px using the conversion value 'k' from jsPDF. | [
"Convert",
"units",
"from",
"px",
"using",
"the",
"conversion",
"value",
"k",
"from",
"jsPDF",
"."
] | 9bbe4b35b76896a78a428a62af553c633040ad90 | https://github.com/eKoopmans/html2pdf.js/blob/9bbe4b35b76896a78a428a62af553c633040ad90/dist/html2pdf.js#L110-L120 |
6,812 | eKoopmans/html2pdf.js | dist/html2pdf.js | html2pdf | function html2pdf(src, opt) {
// Create a new worker with the given options.
var worker = new html2pdf.Worker(opt);
if (src) {
// If src is specified, perform the traditional 'simple' operation.
return worker.from(src).save();
} else {
// Otherwise, return the worker for new Promise-based operation.
return worker;
}
} | javascript | function html2pdf(src, opt) {
// Create a new worker with the given options.
var worker = new html2pdf.Worker(opt);
if (src) {
// If src is specified, perform the traditional 'simple' operation.
return worker.from(src).save();
} else {
// Otherwise, return the worker for new Promise-based operation.
return worker;
}
} | [
"function",
"html2pdf",
"(",
"src",
",",
"opt",
")",
"{",
"// Create a new worker with the given options.",
"var",
"worker",
"=",
"new",
"html2pdf",
".",
"Worker",
"(",
"opt",
")",
";",
"if",
"(",
"src",
")",
"{",
"// If src is specified, perform the traditional 'simple' operation.",
"return",
"worker",
".",
"from",
"(",
"src",
")",
".",
"save",
"(",
")",
";",
"}",
"else",
"{",
"// Otherwise, return the worker for new Promise-based operation.",
"return",
"worker",
";",
"}",
"}"
] | Generate a PDF from an HTML element or string using html2canvas and jsPDF.
@param {Element|string} source The source element or HTML string.
@param {Object=} opt An object of optional settings: 'margin', 'filename',
'image' ('type' and 'quality'), and 'html2canvas' / 'jspdf', which are
sent as settings to their corresponding functions. | [
"Generate",
"a",
"PDF",
"from",
"an",
"HTML",
"element",
"or",
"string",
"using",
"html2canvas",
"and",
"jsPDF",
"."
] | 9bbe4b35b76896a78a428a62af553c633040ad90 | https://github.com/eKoopmans/html2pdf.js/blob/9bbe4b35b76896a78a428a62af553c633040ad90/dist/html2pdf.js#L906-L917 |
6,813 | eKoopmans/html2pdf.js | gulpfile.js | mergeBranch | function mergeBranch(branch) {
var mergeCmd = 'git merge --no-ff --no-edit ' + branch;
console.log('Merging release into master.')
return exec('git checkout master && ' + mergeCmd).then(function() {
console.log('Merging release into develop.')
return exec('git checkout develop && ' + mergeCmd);
});
} | javascript | function mergeBranch(branch) {
var mergeCmd = 'git merge --no-ff --no-edit ' + branch;
console.log('Merging release into master.')
return exec('git checkout master && ' + mergeCmd).then(function() {
console.log('Merging release into develop.')
return exec('git checkout develop && ' + mergeCmd);
});
} | [
"function",
"mergeBranch",
"(",
"branch",
")",
"{",
"var",
"mergeCmd",
"=",
"'git merge --no-ff --no-edit '",
"+",
"branch",
";",
"console",
".",
"log",
"(",
"'Merging release into master.'",
")",
"return",
"exec",
"(",
"'git checkout master && '",
"+",
"mergeCmd",
")",
".",
"then",
"(",
"function",
"(",
")",
"{",
"console",
".",
"log",
"(",
"'Merging release into develop.'",
")",
"return",
"exec",
"(",
"'git checkout develop && '",
"+",
"mergeCmd",
")",
";",
"}",
")",
";",
"}"
] | Merge the specified branch back into master and develop. | [
"Merge",
"the",
"specified",
"branch",
"back",
"into",
"master",
"and",
"develop",
"."
] | 9bbe4b35b76896a78a428a62af553c633040ad90 | https://github.com/eKoopmans/html2pdf.js/blob/9bbe4b35b76896a78a428a62af553c633040ad90/gulpfile.js#L28-L36 |
6,814 | davidmerfield/randomColor | randomColor.js | getRealHueRange | function getRealHueRange(colorHue)
{ if (!isNaN(colorHue)) {
var number = parseInt(colorHue);
if (number < 360 && number > 0) {
return getColorInfo(colorHue).hueRange
}
}
else if (typeof colorHue === 'string') {
if (colorDictionary[colorHue]) {
var color = colorDictionary[colorHue];
if (color.hueRange) {
return color.hueRange
}
} else if (colorHue.match(/^#?([0-9A-F]{3}|[0-9A-F]{6})$/i)) {
var hue = HexToHSB(colorHue)[0]
return getColorInfo(hue).hueRange
}
}
return [0,360]
} | javascript | function getRealHueRange(colorHue)
{ if (!isNaN(colorHue)) {
var number = parseInt(colorHue);
if (number < 360 && number > 0) {
return getColorInfo(colorHue).hueRange
}
}
else if (typeof colorHue === 'string') {
if (colorDictionary[colorHue]) {
var color = colorDictionary[colorHue];
if (color.hueRange) {
return color.hueRange
}
} else if (colorHue.match(/^#?([0-9A-F]{3}|[0-9A-F]{6})$/i)) {
var hue = HexToHSB(colorHue)[0]
return getColorInfo(hue).hueRange
}
}
return [0,360]
} | [
"function",
"getRealHueRange",
"(",
"colorHue",
")",
"{",
"if",
"(",
"!",
"isNaN",
"(",
"colorHue",
")",
")",
"{",
"var",
"number",
"=",
"parseInt",
"(",
"colorHue",
")",
";",
"if",
"(",
"number",
"<",
"360",
"&&",
"number",
">",
"0",
")",
"{",
"return",
"getColorInfo",
"(",
"colorHue",
")",
".",
"hueRange",
"}",
"}",
"else",
"if",
"(",
"typeof",
"colorHue",
"===",
"'string'",
")",
"{",
"if",
"(",
"colorDictionary",
"[",
"colorHue",
"]",
")",
"{",
"var",
"color",
"=",
"colorDictionary",
"[",
"colorHue",
"]",
";",
"if",
"(",
"color",
".",
"hueRange",
")",
"{",
"return",
"color",
".",
"hueRange",
"}",
"}",
"else",
"if",
"(",
"colorHue",
".",
"match",
"(",
"/",
"^#?([0-9A-F]{3}|[0-9A-F]{6})$",
"/",
"i",
")",
")",
"{",
"var",
"hue",
"=",
"HexToHSB",
"(",
"colorHue",
")",
"[",
"0",
"]",
"return",
"getColorInfo",
"(",
"hue",
")",
".",
"hueRange",
"}",
"}",
"return",
"[",
"0",
",",
"360",
"]",
"}"
] | get The range of given hue when options.count!=0 | [
"get",
"The",
"range",
"of",
"given",
"hue",
"when",
"options",
".",
"count!",
"=",
"0"
] | 5e0cdb4d84a214ccc10e4ad3c2308ed09549bede | https://github.com/davidmerfield/randomColor/blob/5e0cdb4d84a214ccc10e4ad3c2308ed09549bede/randomColor.js#L494-L517 |
6,815 | abouolia/sticky-sidebar | src/jquery.sticky-sidebar.js | _jQueryPlugin | function _jQueryPlugin(config){
return this.each(function(){
var $this = plugin(this),
data = plugin(this).data(DATA_NAMESPACE);
if( ! data ){
data = new StickySidebar(this, typeof config == 'object' && config);
$this.data(DATA_NAMESPACE, data);
}
if( 'string' === typeof config){
if (data[config] === undefined && ['destroy', 'updateSticky'].indexOf(config) === -1)
throw new Error('No method named "'+ config +'"');
data[config]();
}
});
} | javascript | function _jQueryPlugin(config){
return this.each(function(){
var $this = plugin(this),
data = plugin(this).data(DATA_NAMESPACE);
if( ! data ){
data = new StickySidebar(this, typeof config == 'object' && config);
$this.data(DATA_NAMESPACE, data);
}
if( 'string' === typeof config){
if (data[config] === undefined && ['destroy', 'updateSticky'].indexOf(config) === -1)
throw new Error('No method named "'+ config +'"');
data[config]();
}
});
} | [
"function",
"_jQueryPlugin",
"(",
"config",
")",
"{",
"return",
"this",
".",
"each",
"(",
"function",
"(",
")",
"{",
"var",
"$this",
"=",
"plugin",
"(",
"this",
")",
",",
"data",
"=",
"plugin",
"(",
"this",
")",
".",
"data",
"(",
"DATA_NAMESPACE",
")",
";",
"if",
"(",
"!",
"data",
")",
"{",
"data",
"=",
"new",
"StickySidebar",
"(",
"this",
",",
"typeof",
"config",
"==",
"'object'",
"&&",
"config",
")",
";",
"$this",
".",
"data",
"(",
"DATA_NAMESPACE",
",",
"data",
")",
";",
"}",
"if",
"(",
"'string'",
"===",
"typeof",
"config",
")",
"{",
"if",
"(",
"data",
"[",
"config",
"]",
"===",
"undefined",
"&&",
"[",
"'destroy'",
",",
"'updateSticky'",
"]",
".",
"indexOf",
"(",
"config",
")",
"===",
"-",
"1",
")",
"throw",
"new",
"Error",
"(",
"'No method named \"'",
"+",
"config",
"+",
"'\"'",
")",
";",
"data",
"[",
"config",
"]",
"(",
")",
";",
"}",
"}",
")",
";",
"}"
] | Sticky Sidebar Plugin Defintion.
@param {Object|String} - config | [
"Sticky",
"Sidebar",
"Plugin",
"Defintion",
"."
] | bcd40bbf95e84b75916bc3535d7475447f9383f8 | https://github.com/abouolia/sticky-sidebar/blob/bcd40bbf95e84b75916bc3535d7475447f9383f8/src/jquery.sticky-sidebar.js#L15-L32 |
6,816 | pissang/claygl | src/util/sh.js | projectEnvironmentMapGPU | function projectEnvironmentMapGPU(renderer, envMap) {
var shTexture = new Texture2D({
width: 9,
height: 1,
type: Texture.FLOAT
});
var pass = new Pass({
fragment: projectEnvMapShaderCode
});
pass.material.define('fragment', 'TEXTURE_SIZE', envMap.width);
pass.setUniform('environmentMap', envMap);
var framebuffer = new FrameBuffer();
framebuffer.attach(shTexture);
pass.render(renderer, framebuffer);
framebuffer.bind(renderer);
// TODO Only chrome and firefox support Float32Array
var pixels = new vendor.Float32Array(9 * 4);
renderer.gl.readPixels(0, 0, 9, 1, Texture.RGBA, Texture.FLOAT, pixels);
var coeff = new vendor.Float32Array(9 * 3);
for (var i = 0; i < 9; i++) {
coeff[i * 3] = pixels[i * 4];
coeff[i * 3 + 1] = pixels[i * 4 + 1];
coeff[i * 3 + 2] = pixels[i * 4 + 2];
}
framebuffer.unbind(renderer);
framebuffer.dispose(renderer);
pass.dispose(renderer);
return coeff;
} | javascript | function projectEnvironmentMapGPU(renderer, envMap) {
var shTexture = new Texture2D({
width: 9,
height: 1,
type: Texture.FLOAT
});
var pass = new Pass({
fragment: projectEnvMapShaderCode
});
pass.material.define('fragment', 'TEXTURE_SIZE', envMap.width);
pass.setUniform('environmentMap', envMap);
var framebuffer = new FrameBuffer();
framebuffer.attach(shTexture);
pass.render(renderer, framebuffer);
framebuffer.bind(renderer);
// TODO Only chrome and firefox support Float32Array
var pixels = new vendor.Float32Array(9 * 4);
renderer.gl.readPixels(0, 0, 9, 1, Texture.RGBA, Texture.FLOAT, pixels);
var coeff = new vendor.Float32Array(9 * 3);
for (var i = 0; i < 9; i++) {
coeff[i * 3] = pixels[i * 4];
coeff[i * 3 + 1] = pixels[i * 4 + 1];
coeff[i * 3 + 2] = pixels[i * 4 + 2];
}
framebuffer.unbind(renderer);
framebuffer.dispose(renderer);
pass.dispose(renderer);
return coeff;
} | [
"function",
"projectEnvironmentMapGPU",
"(",
"renderer",
",",
"envMap",
")",
"{",
"var",
"shTexture",
"=",
"new",
"Texture2D",
"(",
"{",
"width",
":",
"9",
",",
"height",
":",
"1",
",",
"type",
":",
"Texture",
".",
"FLOAT",
"}",
")",
";",
"var",
"pass",
"=",
"new",
"Pass",
"(",
"{",
"fragment",
":",
"projectEnvMapShaderCode",
"}",
")",
";",
"pass",
".",
"material",
".",
"define",
"(",
"'fragment'",
",",
"'TEXTURE_SIZE'",
",",
"envMap",
".",
"width",
")",
";",
"pass",
".",
"setUniform",
"(",
"'environmentMap'",
",",
"envMap",
")",
";",
"var",
"framebuffer",
"=",
"new",
"FrameBuffer",
"(",
")",
";",
"framebuffer",
".",
"attach",
"(",
"shTexture",
")",
";",
"pass",
".",
"render",
"(",
"renderer",
",",
"framebuffer",
")",
";",
"framebuffer",
".",
"bind",
"(",
"renderer",
")",
";",
"// TODO Only chrome and firefox support Float32Array",
"var",
"pixels",
"=",
"new",
"vendor",
".",
"Float32Array",
"(",
"9",
"*",
"4",
")",
";",
"renderer",
".",
"gl",
".",
"readPixels",
"(",
"0",
",",
"0",
",",
"9",
",",
"1",
",",
"Texture",
".",
"RGBA",
",",
"Texture",
".",
"FLOAT",
",",
"pixels",
")",
";",
"var",
"coeff",
"=",
"new",
"vendor",
".",
"Float32Array",
"(",
"9",
"*",
"3",
")",
";",
"for",
"(",
"var",
"i",
"=",
"0",
";",
"i",
"<",
"9",
";",
"i",
"++",
")",
"{",
"coeff",
"[",
"i",
"*",
"3",
"]",
"=",
"pixels",
"[",
"i",
"*",
"4",
"]",
";",
"coeff",
"[",
"i",
"*",
"3",
"+",
"1",
"]",
"=",
"pixels",
"[",
"i",
"*",
"4",
"+",
"1",
"]",
";",
"coeff",
"[",
"i",
"*",
"3",
"+",
"2",
"]",
"=",
"pixels",
"[",
"i",
"*",
"4",
"+",
"2",
"]",
";",
"}",
"framebuffer",
".",
"unbind",
"(",
"renderer",
")",
";",
"framebuffer",
".",
"dispose",
"(",
"renderer",
")",
";",
"pass",
".",
"dispose",
"(",
"renderer",
")",
";",
"return",
"coeff",
";",
"}"
] | Project on gpu, but needs browser to support readPixels as Float32Array. | [
"Project",
"on",
"gpu",
"but",
"needs",
"browser",
"to",
"support",
"readPixels",
"as",
"Float32Array",
"."
] | b157bb50cf8c725fa20f90ebb55481352777f0a7 | https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/src/util/sh.js#L19-L51 |
6,817 | pissang/claygl | src/util/sh.js | projectEnvironmentMapCPU | function projectEnvironmentMapCPU(renderer, cubePixels, width, height) {
var coeff = new vendor.Float32Array(9 * 3);
var normal = vec3.create();
var texel = vec3.create();
var fetchNormal = vec3.create();
for (var m = 0; m < 9; m++) {
var result = vec3.create();
for (var k = 0; k < targets.length; k++) {
var pixels = cubePixels[targets[k]];
var sideResult = vec3.create();
var divider = 0;
var i = 0;
var transform = normalTransform[targets[k]];
for (var y = 0; y < height; y++) {
for (var x = 0; x < width; x++) {
normal[0] = x / (width - 1.0) * 2.0 - 1.0;
// TODO Flip y?
normal[1] = y / (height - 1.0) * 2.0 - 1.0;
normal[2] = -1.0;
vec3.normalize(normal, normal);
fetchNormal[0] = normal[transform[0]] * transform[3];
fetchNormal[1] = normal[transform[1]] * transform[4];
fetchNormal[2] = normal[transform[2]] * transform[5];
texel[0] = pixels[i++] / 255;
texel[1] = pixels[i++] / 255;
texel[2] = pixels[i++] / 255;
// RGBM Decode
var scale = pixels[i++] / 255 * 8.12;
texel[0] *= scale;
texel[1] *= scale;
texel[2] *= scale;
vec3.scaleAndAdd(sideResult, sideResult, texel, harmonics(fetchNormal, m) * -normal[2]);
// -normal.z equals cos(theta) of Lambertian
divider += -normal[2];
}
}
vec3.scaleAndAdd(result, result, sideResult, 1 / divider);
}
coeff[m * 3] = result[0] / 6.0;
coeff[m * 3 + 1] = result[1] / 6.0;
coeff[m * 3 + 2] = result[2] / 6.0;
}
return coeff;
} | javascript | function projectEnvironmentMapCPU(renderer, cubePixels, width, height) {
var coeff = new vendor.Float32Array(9 * 3);
var normal = vec3.create();
var texel = vec3.create();
var fetchNormal = vec3.create();
for (var m = 0; m < 9; m++) {
var result = vec3.create();
for (var k = 0; k < targets.length; k++) {
var pixels = cubePixels[targets[k]];
var sideResult = vec3.create();
var divider = 0;
var i = 0;
var transform = normalTransform[targets[k]];
for (var y = 0; y < height; y++) {
for (var x = 0; x < width; x++) {
normal[0] = x / (width - 1.0) * 2.0 - 1.0;
// TODO Flip y?
normal[1] = y / (height - 1.0) * 2.0 - 1.0;
normal[2] = -1.0;
vec3.normalize(normal, normal);
fetchNormal[0] = normal[transform[0]] * transform[3];
fetchNormal[1] = normal[transform[1]] * transform[4];
fetchNormal[2] = normal[transform[2]] * transform[5];
texel[0] = pixels[i++] / 255;
texel[1] = pixels[i++] / 255;
texel[2] = pixels[i++] / 255;
// RGBM Decode
var scale = pixels[i++] / 255 * 8.12;
texel[0] *= scale;
texel[1] *= scale;
texel[2] *= scale;
vec3.scaleAndAdd(sideResult, sideResult, texel, harmonics(fetchNormal, m) * -normal[2]);
// -normal.z equals cos(theta) of Lambertian
divider += -normal[2];
}
}
vec3.scaleAndAdd(result, result, sideResult, 1 / divider);
}
coeff[m * 3] = result[0] / 6.0;
coeff[m * 3 + 1] = result[1] / 6.0;
coeff[m * 3 + 2] = result[2] / 6.0;
}
return coeff;
} | [
"function",
"projectEnvironmentMapCPU",
"(",
"renderer",
",",
"cubePixels",
",",
"width",
",",
"height",
")",
"{",
"var",
"coeff",
"=",
"new",
"vendor",
".",
"Float32Array",
"(",
"9",
"*",
"3",
")",
";",
"var",
"normal",
"=",
"vec3",
".",
"create",
"(",
")",
";",
"var",
"texel",
"=",
"vec3",
".",
"create",
"(",
")",
";",
"var",
"fetchNormal",
"=",
"vec3",
".",
"create",
"(",
")",
";",
"for",
"(",
"var",
"m",
"=",
"0",
";",
"m",
"<",
"9",
";",
"m",
"++",
")",
"{",
"var",
"result",
"=",
"vec3",
".",
"create",
"(",
")",
";",
"for",
"(",
"var",
"k",
"=",
"0",
";",
"k",
"<",
"targets",
".",
"length",
";",
"k",
"++",
")",
"{",
"var",
"pixels",
"=",
"cubePixels",
"[",
"targets",
"[",
"k",
"]",
"]",
";",
"var",
"sideResult",
"=",
"vec3",
".",
"create",
"(",
")",
";",
"var",
"divider",
"=",
"0",
";",
"var",
"i",
"=",
"0",
";",
"var",
"transform",
"=",
"normalTransform",
"[",
"targets",
"[",
"k",
"]",
"]",
";",
"for",
"(",
"var",
"y",
"=",
"0",
";",
"y",
"<",
"height",
";",
"y",
"++",
")",
"{",
"for",
"(",
"var",
"x",
"=",
"0",
";",
"x",
"<",
"width",
";",
"x",
"++",
")",
"{",
"normal",
"[",
"0",
"]",
"=",
"x",
"/",
"(",
"width",
"-",
"1.0",
")",
"*",
"2.0",
"-",
"1.0",
";",
"// TODO Flip y?",
"normal",
"[",
"1",
"]",
"=",
"y",
"/",
"(",
"height",
"-",
"1.0",
")",
"*",
"2.0",
"-",
"1.0",
";",
"normal",
"[",
"2",
"]",
"=",
"-",
"1.0",
";",
"vec3",
".",
"normalize",
"(",
"normal",
",",
"normal",
")",
";",
"fetchNormal",
"[",
"0",
"]",
"=",
"normal",
"[",
"transform",
"[",
"0",
"]",
"]",
"*",
"transform",
"[",
"3",
"]",
";",
"fetchNormal",
"[",
"1",
"]",
"=",
"normal",
"[",
"transform",
"[",
"1",
"]",
"]",
"*",
"transform",
"[",
"4",
"]",
";",
"fetchNormal",
"[",
"2",
"]",
"=",
"normal",
"[",
"transform",
"[",
"2",
"]",
"]",
"*",
"transform",
"[",
"5",
"]",
";",
"texel",
"[",
"0",
"]",
"=",
"pixels",
"[",
"i",
"++",
"]",
"/",
"255",
";",
"texel",
"[",
"1",
"]",
"=",
"pixels",
"[",
"i",
"++",
"]",
"/",
"255",
";",
"texel",
"[",
"2",
"]",
"=",
"pixels",
"[",
"i",
"++",
"]",
"/",
"255",
";",
"// RGBM Decode",
"var",
"scale",
"=",
"pixels",
"[",
"i",
"++",
"]",
"/",
"255",
"*",
"8.12",
";",
"texel",
"[",
"0",
"]",
"*=",
"scale",
";",
"texel",
"[",
"1",
"]",
"*=",
"scale",
";",
"texel",
"[",
"2",
"]",
"*=",
"scale",
";",
"vec3",
".",
"scaleAndAdd",
"(",
"sideResult",
",",
"sideResult",
",",
"texel",
",",
"harmonics",
"(",
"fetchNormal",
",",
"m",
")",
"*",
"-",
"normal",
"[",
"2",
"]",
")",
";",
"// -normal.z equals cos(theta) of Lambertian",
"divider",
"+=",
"-",
"normal",
"[",
"2",
"]",
";",
"}",
"}",
"vec3",
".",
"scaleAndAdd",
"(",
"result",
",",
"result",
",",
"sideResult",
",",
"1",
"/",
"divider",
")",
";",
"}",
"coeff",
"[",
"m",
"*",
"3",
"]",
"=",
"result",
"[",
"0",
"]",
"/",
"6.0",
";",
"coeff",
"[",
"m",
"*",
"3",
"+",
"1",
"]",
"=",
"result",
"[",
"1",
"]",
"/",
"6.0",
";",
"coeff",
"[",
"m",
"*",
"3",
"+",
"2",
"]",
"=",
"result",
"[",
"2",
"]",
"/",
"6.0",
";",
"}",
"return",
"coeff",
";",
"}"
] | Project on cpu. | [
"Project",
"on",
"cpu",
"."
] | b157bb50cf8c725fa20f90ebb55481352777f0a7 | https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/src/util/sh.js#L97-L146 |
6,818 | pissang/claygl | src/GeometryBase.js | function () {
var enabledAttributes = this.getEnabledAttributes();
for (var i = 0; i < enabledAttributes.length; i++) {
this.dirtyAttribute(enabledAttributes[i]);
}
this.dirtyIndices();
this._enabledAttributes = null;
this._cache.dirty('any');
} | javascript | function () {
var enabledAttributes = this.getEnabledAttributes();
for (var i = 0; i < enabledAttributes.length; i++) {
this.dirtyAttribute(enabledAttributes[i]);
}
this.dirtyIndices();
this._enabledAttributes = null;
this._cache.dirty('any');
} | [
"function",
"(",
")",
"{",
"var",
"enabledAttributes",
"=",
"this",
".",
"getEnabledAttributes",
"(",
")",
";",
"for",
"(",
"var",
"i",
"=",
"0",
";",
"i",
"<",
"enabledAttributes",
".",
"length",
";",
"i",
"++",
")",
"{",
"this",
".",
"dirtyAttribute",
"(",
"enabledAttributes",
"[",
"i",
"]",
")",
";",
"}",
"this",
".",
"dirtyIndices",
"(",
")",
";",
"this",
".",
"_enabledAttributes",
"=",
"null",
";",
"this",
".",
"_cache",
".",
"dirty",
"(",
"'any'",
")",
";",
"}"
] | Mark attributes and indices in geometry needs to update.
Usually called after you change the data in attributes. | [
"Mark",
"attributes",
"and",
"indices",
"in",
"geometry",
"needs",
"to",
"update",
".",
"Usually",
"called",
"after",
"you",
"change",
"the",
"data",
"in",
"attributes",
"."
] | b157bb50cf8c725fa20f90ebb55481352777f0a7 | https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/src/GeometryBase.js#L327-L336 |
|
6,819 | pissang/claygl | src/GeometryBase.js | function (idx, out) {
if (idx < this.triangleCount && idx >= 0) {
if (!out) {
out = [];
}
var indices = this.indices;
out[0] = indices[idx * 3];
out[1] = indices[idx * 3 + 1];
out[2] = indices[idx * 3 + 2];
return out;
}
} | javascript | function (idx, out) {
if (idx < this.triangleCount && idx >= 0) {
if (!out) {
out = [];
}
var indices = this.indices;
out[0] = indices[idx * 3];
out[1] = indices[idx * 3 + 1];
out[2] = indices[idx * 3 + 2];
return out;
}
} | [
"function",
"(",
"idx",
",",
"out",
")",
"{",
"if",
"(",
"idx",
"<",
"this",
".",
"triangleCount",
"&&",
"idx",
">=",
"0",
")",
"{",
"if",
"(",
"!",
"out",
")",
"{",
"out",
"=",
"[",
"]",
";",
"}",
"var",
"indices",
"=",
"this",
".",
"indices",
";",
"out",
"[",
"0",
"]",
"=",
"indices",
"[",
"idx",
"*",
"3",
"]",
";",
"out",
"[",
"1",
"]",
"=",
"indices",
"[",
"idx",
"*",
"3",
"+",
"1",
"]",
";",
"out",
"[",
"2",
"]",
"=",
"indices",
"[",
"idx",
"*",
"3",
"+",
"2",
"]",
";",
"return",
"out",
";",
"}",
"}"
] | Get indices of triangle at given index.
@param {number} idx
@param {Array.<number>} out
@return {Array.<number>} | [
"Get",
"indices",
"of",
"triangle",
"at",
"given",
"index",
"."
] | b157bb50cf8c725fa20f90ebb55481352777f0a7 | https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/src/GeometryBase.js#L357-L368 |
|
6,820 | pissang/claygl | src/GeometryBase.js | function (idx, arr) {
var indices = this.indices;
indices[idx * 3] = arr[0];
indices[idx * 3 + 1] = arr[1];
indices[idx * 3 + 2] = arr[2];
} | javascript | function (idx, arr) {
var indices = this.indices;
indices[idx * 3] = arr[0];
indices[idx * 3 + 1] = arr[1];
indices[idx * 3 + 2] = arr[2];
} | [
"function",
"(",
"idx",
",",
"arr",
")",
"{",
"var",
"indices",
"=",
"this",
".",
"indices",
";",
"indices",
"[",
"idx",
"*",
"3",
"]",
"=",
"arr",
"[",
"0",
"]",
";",
"indices",
"[",
"idx",
"*",
"3",
"+",
"1",
"]",
"=",
"arr",
"[",
"1",
"]",
";",
"indices",
"[",
"idx",
"*",
"3",
"+",
"2",
"]",
"=",
"arr",
"[",
"2",
"]",
";",
"}"
] | Set indices of triangle at given index.
@param {number} idx
@param {Array.<number>} arr | [
"Set",
"indices",
"of",
"triangle",
"at",
"given",
"index",
"."
] | b157bb50cf8c725fa20f90ebb55481352777f0a7 | https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/src/GeometryBase.js#L375-L380 |
|
6,821 | pissang/claygl | src/GeometryBase.js | function (array) {
var value;
var ArrayConstructor = this.vertexCount > 0xffff
? vendor.Uint32Array : vendor.Uint16Array;
// Convert 2d array to flat
if (array[0] && (array[0].length)) {
var n = 0;
var size = 3;
value = new ArrayConstructor(array.length * size);
for (var i = 0; i < array.length; i++) {
for (var j = 0; j < size; j++) {
value[n++] = array[i][j];
}
}
}
else {
value = new ArrayConstructor(array);
}
this.indices = value;
} | javascript | function (array) {
var value;
var ArrayConstructor = this.vertexCount > 0xffff
? vendor.Uint32Array : vendor.Uint16Array;
// Convert 2d array to flat
if (array[0] && (array[0].length)) {
var n = 0;
var size = 3;
value = new ArrayConstructor(array.length * size);
for (var i = 0; i < array.length; i++) {
for (var j = 0; j < size; j++) {
value[n++] = array[i][j];
}
}
}
else {
value = new ArrayConstructor(array);
}
this.indices = value;
} | [
"function",
"(",
"array",
")",
"{",
"var",
"value",
";",
"var",
"ArrayConstructor",
"=",
"this",
".",
"vertexCount",
">",
"0xffff",
"?",
"vendor",
".",
"Uint32Array",
":",
"vendor",
".",
"Uint16Array",
";",
"// Convert 2d array to flat",
"if",
"(",
"array",
"[",
"0",
"]",
"&&",
"(",
"array",
"[",
"0",
"]",
".",
"length",
")",
")",
"{",
"var",
"n",
"=",
"0",
";",
"var",
"size",
"=",
"3",
";",
"value",
"=",
"new",
"ArrayConstructor",
"(",
"array",
".",
"length",
"*",
"size",
")",
";",
"for",
"(",
"var",
"i",
"=",
"0",
";",
"i",
"<",
"array",
".",
"length",
";",
"i",
"++",
")",
"{",
"for",
"(",
"var",
"j",
"=",
"0",
";",
"j",
"<",
"size",
";",
"j",
"++",
")",
"{",
"value",
"[",
"n",
"++",
"]",
"=",
"array",
"[",
"i",
"]",
"[",
"j",
"]",
";",
"}",
"}",
"}",
"else",
"{",
"value",
"=",
"new",
"ArrayConstructor",
"(",
"array",
")",
";",
"}",
"this",
".",
"indices",
"=",
"value",
";",
"}"
] | Initialize indices from an array.
@param {Array} array | [
"Initialize",
"indices",
"from",
"an",
"array",
"."
] | b157bb50cf8c725fa20f90ebb55481352777f0a7 | https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/src/GeometryBase.js#L390-L411 |
|
6,822 | pissang/claygl | src/GeometryBase.js | function () {
var enabledAttributes = this._enabledAttributes;
var attributeList = this._attributeList;
// Cache
if (enabledAttributes) {
return enabledAttributes;
}
var result = [];
var nVertex = this.vertexCount;
for (var i = 0; i < attributeList.length; i++) {
var name = attributeList[i];
var attrib = this.attributes[name];
if (attrib.value) {
if (attrib.value.length === nVertex * attrib.size) {
result.push(name);
}
}
}
this._enabledAttributes = result;
return result;
} | javascript | function () {
var enabledAttributes = this._enabledAttributes;
var attributeList = this._attributeList;
// Cache
if (enabledAttributes) {
return enabledAttributes;
}
var result = [];
var nVertex = this.vertexCount;
for (var i = 0; i < attributeList.length; i++) {
var name = attributeList[i];
var attrib = this.attributes[name];
if (attrib.value) {
if (attrib.value.length === nVertex * attrib.size) {
result.push(name);
}
}
}
this._enabledAttributes = result;
return result;
} | [
"function",
"(",
")",
"{",
"var",
"enabledAttributes",
"=",
"this",
".",
"_enabledAttributes",
";",
"var",
"attributeList",
"=",
"this",
".",
"_attributeList",
";",
"// Cache",
"if",
"(",
"enabledAttributes",
")",
"{",
"return",
"enabledAttributes",
";",
"}",
"var",
"result",
"=",
"[",
"]",
";",
"var",
"nVertex",
"=",
"this",
".",
"vertexCount",
";",
"for",
"(",
"var",
"i",
"=",
"0",
";",
"i",
"<",
"attributeList",
".",
"length",
";",
"i",
"++",
")",
"{",
"var",
"name",
"=",
"attributeList",
"[",
"i",
"]",
";",
"var",
"attrib",
"=",
"this",
".",
"attributes",
"[",
"name",
"]",
";",
"if",
"(",
"attrib",
".",
"value",
")",
"{",
"if",
"(",
"attrib",
".",
"value",
".",
"length",
"===",
"nVertex",
"*",
"attrib",
".",
"size",
")",
"{",
"result",
".",
"push",
"(",
"name",
")",
";",
"}",
"}",
"}",
"this",
".",
"_enabledAttributes",
"=",
"result",
";",
"return",
"result",
";",
"}"
] | Get enabled attributes name list
Attribute which has the same vertex number with position is treated as a enabled attribute
@return {string[]} | [
"Get",
"enabled",
"attributes",
"name",
"list",
"Attribute",
"which",
"has",
"the",
"same",
"vertex",
"number",
"with",
"position",
"is",
"treated",
"as",
"a",
"enabled",
"attribute"
] | b157bb50cf8c725fa20f90ebb55481352777f0a7 | https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/src/GeometryBase.js#L457-L481 |
|
6,823 | pissang/claygl | src/GeometryBase.js | function (renderer) {
var cache = this._cache;
cache.use(renderer.__uid__);
var chunks = cache.get('chunks');
if (chunks) {
for (var c = 0; c < chunks.length; c++) {
var chunk = chunks[c];
for (var k = 0; k < chunk.attributeBuffers.length; k++) {
var attribs = chunk.attributeBuffers[k];
renderer.gl.deleteBuffer(attribs.buffer);
}
if (chunk.indicesBuffer) {
renderer.gl.deleteBuffer(chunk.indicesBuffer.buffer);
}
}
}
if (this.__vaoCache) {
var vaoExt = renderer.getGLExtension('OES_vertex_array_object');
for (var id in this.__vaoCache) {
var vao = this.__vaoCache[id].vao;
if (vao) {
vaoExt.deleteVertexArrayOES(vao);
}
}
}
this.__vaoCache = {};
cache.deleteContext(renderer.__uid__);
} | javascript | function (renderer) {
var cache = this._cache;
cache.use(renderer.__uid__);
var chunks = cache.get('chunks');
if (chunks) {
for (var c = 0; c < chunks.length; c++) {
var chunk = chunks[c];
for (var k = 0; k < chunk.attributeBuffers.length; k++) {
var attribs = chunk.attributeBuffers[k];
renderer.gl.deleteBuffer(attribs.buffer);
}
if (chunk.indicesBuffer) {
renderer.gl.deleteBuffer(chunk.indicesBuffer.buffer);
}
}
}
if (this.__vaoCache) {
var vaoExt = renderer.getGLExtension('OES_vertex_array_object');
for (var id in this.__vaoCache) {
var vao = this.__vaoCache[id].vao;
if (vao) {
vaoExt.deleteVertexArrayOES(vao);
}
}
}
this.__vaoCache = {};
cache.deleteContext(renderer.__uid__);
} | [
"function",
"(",
"renderer",
")",
"{",
"var",
"cache",
"=",
"this",
".",
"_cache",
";",
"cache",
".",
"use",
"(",
"renderer",
".",
"__uid__",
")",
";",
"var",
"chunks",
"=",
"cache",
".",
"get",
"(",
"'chunks'",
")",
";",
"if",
"(",
"chunks",
")",
"{",
"for",
"(",
"var",
"c",
"=",
"0",
";",
"c",
"<",
"chunks",
".",
"length",
";",
"c",
"++",
")",
"{",
"var",
"chunk",
"=",
"chunks",
"[",
"c",
"]",
";",
"for",
"(",
"var",
"k",
"=",
"0",
";",
"k",
"<",
"chunk",
".",
"attributeBuffers",
".",
"length",
";",
"k",
"++",
")",
"{",
"var",
"attribs",
"=",
"chunk",
".",
"attributeBuffers",
"[",
"k",
"]",
";",
"renderer",
".",
"gl",
".",
"deleteBuffer",
"(",
"attribs",
".",
"buffer",
")",
";",
"}",
"if",
"(",
"chunk",
".",
"indicesBuffer",
")",
"{",
"renderer",
".",
"gl",
".",
"deleteBuffer",
"(",
"chunk",
".",
"indicesBuffer",
".",
"buffer",
")",
";",
"}",
"}",
"}",
"if",
"(",
"this",
".",
"__vaoCache",
")",
"{",
"var",
"vaoExt",
"=",
"renderer",
".",
"getGLExtension",
"(",
"'OES_vertex_array_object'",
")",
";",
"for",
"(",
"var",
"id",
"in",
"this",
".",
"__vaoCache",
")",
"{",
"var",
"vao",
"=",
"this",
".",
"__vaoCache",
"[",
"id",
"]",
".",
"vao",
";",
"if",
"(",
"vao",
")",
"{",
"vaoExt",
".",
"deleteVertexArrayOES",
"(",
"vao",
")",
";",
"}",
"}",
"}",
"this",
".",
"__vaoCache",
"=",
"{",
"}",
";",
"cache",
".",
"deleteContext",
"(",
"renderer",
".",
"__uid__",
")",
";",
"}"
] | Dispose geometry data in GL context.
@param {clay.Renderer} renderer | [
"Dispose",
"geometry",
"data",
"in",
"GL",
"context",
"."
] | b157bb50cf8c725fa20f90ebb55481352777f0a7 | https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/src/GeometryBase.js#L579-L610 |
|
6,824 | pissang/claygl | dist/claygl.es.js | function (globalEasing) {
var self = this;
var clipCount = 0;
var oneTrackDone = function() {
clipCount--;
if (clipCount === 0) {
self._doneCallback();
}
};
var lastClip;
for (var propName in this._tracks) {
var clip = createTrackClip(
this, globalEasing, oneTrackDone,
this._tracks[propName], propName, self._interpolater, self._maxTime
);
if (clip) {
this._clipList.push(clip);
clipCount++;
// If start after added to animation
if (this.animation) {
this.animation.addClip(clip);
}
lastClip = clip;
}
}
// Add during callback on the last clip
if (lastClip) {
var oldOnFrame = lastClip.onframe;
lastClip.onframe = function (target, percent) {
oldOnFrame(target, percent);
for (var i = 0; i < self._onframeList.length; i++) {
self._onframeList[i](target, percent);
}
};
}
if (!clipCount) {
this._doneCallback();
}
return this;
} | javascript | function (globalEasing) {
var self = this;
var clipCount = 0;
var oneTrackDone = function() {
clipCount--;
if (clipCount === 0) {
self._doneCallback();
}
};
var lastClip;
for (var propName in this._tracks) {
var clip = createTrackClip(
this, globalEasing, oneTrackDone,
this._tracks[propName], propName, self._interpolater, self._maxTime
);
if (clip) {
this._clipList.push(clip);
clipCount++;
// If start after added to animation
if (this.animation) {
this.animation.addClip(clip);
}
lastClip = clip;
}
}
// Add during callback on the last clip
if (lastClip) {
var oldOnFrame = lastClip.onframe;
lastClip.onframe = function (target, percent) {
oldOnFrame(target, percent);
for (var i = 0; i < self._onframeList.length; i++) {
self._onframeList[i](target, percent);
}
};
}
if (!clipCount) {
this._doneCallback();
}
return this;
} | [
"function",
"(",
"globalEasing",
")",
"{",
"var",
"self",
"=",
"this",
";",
"var",
"clipCount",
"=",
"0",
";",
"var",
"oneTrackDone",
"=",
"function",
"(",
")",
"{",
"clipCount",
"--",
";",
"if",
"(",
"clipCount",
"===",
"0",
")",
"{",
"self",
".",
"_doneCallback",
"(",
")",
";",
"}",
"}",
";",
"var",
"lastClip",
";",
"for",
"(",
"var",
"propName",
"in",
"this",
".",
"_tracks",
")",
"{",
"var",
"clip",
"=",
"createTrackClip",
"(",
"this",
",",
"globalEasing",
",",
"oneTrackDone",
",",
"this",
".",
"_tracks",
"[",
"propName",
"]",
",",
"propName",
",",
"self",
".",
"_interpolater",
",",
"self",
".",
"_maxTime",
")",
";",
"if",
"(",
"clip",
")",
"{",
"this",
".",
"_clipList",
".",
"push",
"(",
"clip",
")",
";",
"clipCount",
"++",
";",
"// If start after added to animation",
"if",
"(",
"this",
".",
"animation",
")",
"{",
"this",
".",
"animation",
".",
"addClip",
"(",
"clip",
")",
";",
"}",
"lastClip",
"=",
"clip",
";",
"}",
"}",
"// Add during callback on the last clip",
"if",
"(",
"lastClip",
")",
"{",
"var",
"oldOnFrame",
"=",
"lastClip",
".",
"onframe",
";",
"lastClip",
".",
"onframe",
"=",
"function",
"(",
"target",
",",
"percent",
")",
"{",
"oldOnFrame",
"(",
"target",
",",
"percent",
")",
";",
"for",
"(",
"var",
"i",
"=",
"0",
";",
"i",
"<",
"self",
".",
"_onframeList",
".",
"length",
";",
"i",
"++",
")",
"{",
"self",
".",
"_onframeList",
"[",
"i",
"]",
"(",
"target",
",",
"percent",
")",
";",
"}",
"}",
";",
"}",
"if",
"(",
"!",
"clipCount",
")",
"{",
"this",
".",
"_doneCallback",
"(",
")",
";",
"}",
"return",
"this",
";",
"}"
] | Start the animation
@param {string|Function} easing
@return {clay.animation.Animator}
@memberOf clay.animation.Animator.prototype | [
"Start",
"the",
"animation"
] | b157bb50cf8c725fa20f90ebb55481352777f0a7 | https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L1064-L1111 |
|
6,825 | pissang/claygl | dist/claygl.es.js | function () {
for (var i = 0; i < this._clipList.length; i++) {
var clip = this._clipList[i];
this.animation.removeClip(clip);
}
this._clipList = [];
} | javascript | function () {
for (var i = 0; i < this._clipList.length; i++) {
var clip = this._clipList[i];
this.animation.removeClip(clip);
}
this._clipList = [];
} | [
"function",
"(",
")",
"{",
"for",
"(",
"var",
"i",
"=",
"0",
";",
"i",
"<",
"this",
".",
"_clipList",
".",
"length",
";",
"i",
"++",
")",
"{",
"var",
"clip",
"=",
"this",
".",
"_clipList",
"[",
"i",
"]",
";",
"this",
".",
"animation",
".",
"removeClip",
"(",
"clip",
")",
";",
"}",
"this",
".",
"_clipList",
"=",
"[",
"]",
";",
"}"
] | Stop the animation
@memberOf clay.animation.Animator.prototype | [
"Stop",
"the",
"animation"
] | b157bb50cf8c725fa20f90ebb55481352777f0a7 | https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L1117-L1123 |
|
6,826 | pissang/claygl | dist/claygl.es.js | vec3lerp | function vec3lerp(out, a, b, t, oa, ob) {
var ax = a[oa];
var ay = a[oa + 1];
var az = a[oa + 2];
out[0] = ax + t * (b[ob] - ax);
out[1] = ay + t * (b[ob + 1] - ay);
out[2] = az + t * (b[ob + 2] - az);
return out;
} | javascript | function vec3lerp(out, a, b, t, oa, ob) {
var ax = a[oa];
var ay = a[oa + 1];
var az = a[oa + 2];
out[0] = ax + t * (b[ob] - ax);
out[1] = ay + t * (b[ob + 1] - ay);
out[2] = az + t * (b[ob + 2] - az);
return out;
} | [
"function",
"vec3lerp",
"(",
"out",
",",
"a",
",",
"b",
",",
"t",
",",
"oa",
",",
"ob",
")",
"{",
"var",
"ax",
"=",
"a",
"[",
"oa",
"]",
";",
"var",
"ay",
"=",
"a",
"[",
"oa",
"+",
"1",
"]",
";",
"var",
"az",
"=",
"a",
"[",
"oa",
"+",
"2",
"]",
";",
"out",
"[",
"0",
"]",
"=",
"ax",
"+",
"t",
"*",
"(",
"b",
"[",
"ob",
"]",
"-",
"ax",
")",
";",
"out",
"[",
"1",
"]",
"=",
"ay",
"+",
"t",
"*",
"(",
"b",
"[",
"ob",
"+",
"1",
"]",
"-",
"ay",
")",
";",
"out",
"[",
"2",
"]",
"=",
"az",
"+",
"t",
"*",
"(",
"b",
"[",
"ob",
"+",
"2",
"]",
"-",
"az",
")",
";",
"return",
"out",
";",
"}"
] | Sampler clip is especially for the animation sampler in glTF Use Typed Array can reduce a lot of heap memory lerp function with offset in large array | [
"Sampler",
"clip",
"is",
"especially",
"for",
"the",
"animation",
"sampler",
"in",
"glTF",
"Use",
"Typed",
"Array",
"can",
"reduce",
"a",
"lot",
"of",
"heap",
"memory",
"lerp",
"function",
"with",
"offset",
"in",
"large",
"array"
] | b157bb50cf8c725fa20f90ebb55481352777f0a7 | https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L5168-L5177 |
6,827 | pissang/claygl | dist/claygl.es.js | function (opts) {
opts = opts || {};
this.name = opts.name || '';
/**
* @param {clay.Node}
*/
this.target = opts.target || null;
/**
* @type {Array}
*/
this.position = vec3.create();
/**
* Rotation is represented by a quaternion
* @type {Array}
*/
this.rotation = quat.create();
/**
* @type {Array}
*/
this.scale = vec3.fromValues(1, 1, 1);
this.channels = {
time: null,
position: null,
rotation: null,
scale: null
};
this._cacheKey = 0;
this._cacheTime = 0;
} | javascript | function (opts) {
opts = opts || {};
this.name = opts.name || '';
/**
* @param {clay.Node}
*/
this.target = opts.target || null;
/**
* @type {Array}
*/
this.position = vec3.create();
/**
* Rotation is represented by a quaternion
* @type {Array}
*/
this.rotation = quat.create();
/**
* @type {Array}
*/
this.scale = vec3.fromValues(1, 1, 1);
this.channels = {
time: null,
position: null,
rotation: null,
scale: null
};
this._cacheKey = 0;
this._cacheTime = 0;
} | [
"function",
"(",
"opts",
")",
"{",
"opts",
"=",
"opts",
"||",
"{",
"}",
";",
"this",
".",
"name",
"=",
"opts",
".",
"name",
"||",
"''",
";",
"/**\n * @param {clay.Node}\n */",
"this",
".",
"target",
"=",
"opts",
".",
"target",
"||",
"null",
";",
"/**\n * @type {Array}\n */",
"this",
".",
"position",
"=",
"vec3",
".",
"create",
"(",
")",
";",
"/**\n * Rotation is represented by a quaternion\n * @type {Array}\n */",
"this",
".",
"rotation",
"=",
"quat",
".",
"create",
"(",
")",
";",
"/**\n * @type {Array}\n */",
"this",
".",
"scale",
"=",
"vec3",
".",
"fromValues",
"(",
"1",
",",
"1",
",",
"1",
")",
";",
"this",
".",
"channels",
"=",
"{",
"time",
":",
"null",
",",
"position",
":",
"null",
",",
"rotation",
":",
"null",
",",
"scale",
":",
"null",
"}",
";",
"this",
".",
"_cacheKey",
"=",
"0",
";",
"this",
".",
"_cacheTime",
"=",
"0",
";",
"}"
] | SamplerTrack manages `position`, `rotation`, `scale` tracks in animation of single scene node.
@constructor
@alias clay.animation.SamplerTrack
@param {Object} [opts]
@param {string} [opts.name] Track name
@param {clay.Node} [opts.target] Target node's transform will updated automatically | [
"SamplerTrack",
"manages",
"position",
"rotation",
"scale",
"tracks",
"in",
"animation",
"of",
"single",
"scene",
"node",
"."
] | b157bb50cf8c725fa20f90ebb55481352777f0a7 | https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L5229-L5260 |
|
6,828 | pissang/claygl | dist/claygl.es.js | derive | function derive(makeDefaultOpt, initialize/*optional*/, proto/*optional*/) {
if (typeof initialize == 'object') {
proto = initialize;
initialize = null;
}
var _super = this;
var propList;
if (!(makeDefaultOpt instanceof Function)) {
// Optimize the property iterate if it have been fixed
propList = [];
for (var propName in makeDefaultOpt) {
if (makeDefaultOpt.hasOwnProperty(propName)) {
propList.push(propName);
}
}
}
var sub = function(options) {
// call super constructor
_super.apply(this, arguments);
if (makeDefaultOpt instanceof Function) {
// Invoke makeDefaultOpt each time if it is a function, So we can make sure each
// property in the object will not be shared by mutiple instances
extend(this, makeDefaultOpt.call(this, options));
}
else {
extendWithPropList(this, makeDefaultOpt, propList);
}
if (this.constructor === sub) {
// Initialize function will be called in the order of inherit
var initializers = sub.__initializers__;
for (var i = 0; i < initializers.length; i++) {
initializers[i].apply(this, arguments);
}
}
};
// save super constructor
sub.__super__ = _super;
// Initialize function will be called after all the super constructor is called
if (!_super.__initializers__) {
sub.__initializers__ = [];
} else {
sub.__initializers__ = _super.__initializers__.slice();
}
if (initialize) {
sub.__initializers__.push(initialize);
}
var Ctor = function() {};
Ctor.prototype = _super.prototype;
sub.prototype = new Ctor();
sub.prototype.constructor = sub;
extend(sub.prototype, proto);
// extend the derive method as a static method;
sub.extend = _super.extend;
// DEPCRATED
sub.derive = _super.extend;
return sub;
} | javascript | function derive(makeDefaultOpt, initialize/*optional*/, proto/*optional*/) {
if (typeof initialize == 'object') {
proto = initialize;
initialize = null;
}
var _super = this;
var propList;
if (!(makeDefaultOpt instanceof Function)) {
// Optimize the property iterate if it have been fixed
propList = [];
for (var propName in makeDefaultOpt) {
if (makeDefaultOpt.hasOwnProperty(propName)) {
propList.push(propName);
}
}
}
var sub = function(options) {
// call super constructor
_super.apply(this, arguments);
if (makeDefaultOpt instanceof Function) {
// Invoke makeDefaultOpt each time if it is a function, So we can make sure each
// property in the object will not be shared by mutiple instances
extend(this, makeDefaultOpt.call(this, options));
}
else {
extendWithPropList(this, makeDefaultOpt, propList);
}
if (this.constructor === sub) {
// Initialize function will be called in the order of inherit
var initializers = sub.__initializers__;
for (var i = 0; i < initializers.length; i++) {
initializers[i].apply(this, arguments);
}
}
};
// save super constructor
sub.__super__ = _super;
// Initialize function will be called after all the super constructor is called
if (!_super.__initializers__) {
sub.__initializers__ = [];
} else {
sub.__initializers__ = _super.__initializers__.slice();
}
if (initialize) {
sub.__initializers__.push(initialize);
}
var Ctor = function() {};
Ctor.prototype = _super.prototype;
sub.prototype = new Ctor();
sub.prototype.constructor = sub;
extend(sub.prototype, proto);
// extend the derive method as a static method;
sub.extend = _super.extend;
// DEPCRATED
sub.derive = _super.extend;
return sub;
} | [
"function",
"derive",
"(",
"makeDefaultOpt",
",",
"initialize",
"/*optional*/",
",",
"proto",
"/*optional*/",
")",
"{",
"if",
"(",
"typeof",
"initialize",
"==",
"'object'",
")",
"{",
"proto",
"=",
"initialize",
";",
"initialize",
"=",
"null",
";",
"}",
"var",
"_super",
"=",
"this",
";",
"var",
"propList",
";",
"if",
"(",
"!",
"(",
"makeDefaultOpt",
"instanceof",
"Function",
")",
")",
"{",
"// Optimize the property iterate if it have been fixed",
"propList",
"=",
"[",
"]",
";",
"for",
"(",
"var",
"propName",
"in",
"makeDefaultOpt",
")",
"{",
"if",
"(",
"makeDefaultOpt",
".",
"hasOwnProperty",
"(",
"propName",
")",
")",
"{",
"propList",
".",
"push",
"(",
"propName",
")",
";",
"}",
"}",
"}",
"var",
"sub",
"=",
"function",
"(",
"options",
")",
"{",
"// call super constructor",
"_super",
".",
"apply",
"(",
"this",
",",
"arguments",
")",
";",
"if",
"(",
"makeDefaultOpt",
"instanceof",
"Function",
")",
"{",
"// Invoke makeDefaultOpt each time if it is a function, So we can make sure each",
"// property in the object will not be shared by mutiple instances",
"extend",
"(",
"this",
",",
"makeDefaultOpt",
".",
"call",
"(",
"this",
",",
"options",
")",
")",
";",
"}",
"else",
"{",
"extendWithPropList",
"(",
"this",
",",
"makeDefaultOpt",
",",
"propList",
")",
";",
"}",
"if",
"(",
"this",
".",
"constructor",
"===",
"sub",
")",
"{",
"// Initialize function will be called in the order of inherit",
"var",
"initializers",
"=",
"sub",
".",
"__initializers__",
";",
"for",
"(",
"var",
"i",
"=",
"0",
";",
"i",
"<",
"initializers",
".",
"length",
";",
"i",
"++",
")",
"{",
"initializers",
"[",
"i",
"]",
".",
"apply",
"(",
"this",
",",
"arguments",
")",
";",
"}",
"}",
"}",
";",
"// save super constructor",
"sub",
".",
"__super__",
"=",
"_super",
";",
"// Initialize function will be called after all the super constructor is called",
"if",
"(",
"!",
"_super",
".",
"__initializers__",
")",
"{",
"sub",
".",
"__initializers__",
"=",
"[",
"]",
";",
"}",
"else",
"{",
"sub",
".",
"__initializers__",
"=",
"_super",
".",
"__initializers__",
".",
"slice",
"(",
")",
";",
"}",
"if",
"(",
"initialize",
")",
"{",
"sub",
".",
"__initializers__",
".",
"push",
"(",
"initialize",
")",
";",
"}",
"var",
"Ctor",
"=",
"function",
"(",
")",
"{",
"}",
";",
"Ctor",
".",
"prototype",
"=",
"_super",
".",
"prototype",
";",
"sub",
".",
"prototype",
"=",
"new",
"Ctor",
"(",
")",
";",
"sub",
".",
"prototype",
".",
"constructor",
"=",
"sub",
";",
"extend",
"(",
"sub",
".",
"prototype",
",",
"proto",
")",
";",
"// extend the derive method as a static method;",
"sub",
".",
"extend",
"=",
"_super",
".",
"extend",
";",
"// DEPCRATED",
"sub",
".",
"derive",
"=",
"_super",
".",
"extend",
";",
"return",
"sub",
";",
"}"
] | Extend a sub class from base class
@param {object|Function} makeDefaultOpt default option of this sub class, method of the sub can use this.xxx to access this option
@param {Function} [initialize] Initialize after the sub class is instantiated
@param {Object} [proto] Prototype methods/properties of the sub class
@memberOf clay.core.mixin.extend
@return {Function} | [
"Extend",
"a",
"sub",
"class",
"from",
"base",
"class"
] | b157bb50cf8c725fa20f90ebb55481352777f0a7 | https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L5556-L5623 |
6,829 | pissang/claygl | dist/claygl.es.js | function(name, action, context) {
if (!name || !action) {
return;
}
var handlers = this.__handlers__ || (this.__handlers__={});
if (!handlers[name]) {
handlers[name] = [];
}
else {
if (this.has(name, action)) {
return;
}
}
var handler = new Handler(action, context || this);
handlers[name].push(handler);
return this;
} | javascript | function(name, action, context) {
if (!name || !action) {
return;
}
var handlers = this.__handlers__ || (this.__handlers__={});
if (!handlers[name]) {
handlers[name] = [];
}
else {
if (this.has(name, action)) {
return;
}
}
var handler = new Handler(action, context || this);
handlers[name].push(handler);
return this;
} | [
"function",
"(",
"name",
",",
"action",
",",
"context",
")",
"{",
"if",
"(",
"!",
"name",
"||",
"!",
"action",
")",
"{",
"return",
";",
"}",
"var",
"handlers",
"=",
"this",
".",
"__handlers__",
"||",
"(",
"this",
".",
"__handlers__",
"=",
"{",
"}",
")",
";",
"if",
"(",
"!",
"handlers",
"[",
"name",
"]",
")",
"{",
"handlers",
"[",
"name",
"]",
"=",
"[",
"]",
";",
"}",
"else",
"{",
"if",
"(",
"this",
".",
"has",
"(",
"name",
",",
"action",
")",
")",
"{",
"return",
";",
"}",
"}",
"var",
"handler",
"=",
"new",
"Handler",
"(",
"action",
",",
"context",
"||",
"this",
")",
";",
"handlers",
"[",
"name",
"]",
".",
"push",
"(",
"handler",
")",
";",
"return",
"this",
";",
"}"
] | Register event handler
@param {string} name
@param {Function} action
@param {Object} [context]
@chainable | [
"Register",
"event",
"handler"
] | b157bb50cf8c725fa20f90ebb55481352777f0a7 | https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L5719-L5736 |
|
6,830 | pissang/claygl | dist/claygl.es.js | function(name, action, context) {
if (!name || !action) {
return;
}
var self = this;
function wrapper() {
self.off(name, wrapper);
action.apply(this, arguments);
}
return this.on(name, wrapper, context);
} | javascript | function(name, action, context) {
if (!name || !action) {
return;
}
var self = this;
function wrapper() {
self.off(name, wrapper);
action.apply(this, arguments);
}
return this.on(name, wrapper, context);
} | [
"function",
"(",
"name",
",",
"action",
",",
"context",
")",
"{",
"if",
"(",
"!",
"name",
"||",
"!",
"action",
")",
"{",
"return",
";",
"}",
"var",
"self",
"=",
"this",
";",
"function",
"wrapper",
"(",
")",
"{",
"self",
".",
"off",
"(",
"name",
",",
"wrapper",
")",
";",
"action",
".",
"apply",
"(",
"this",
",",
"arguments",
")",
";",
"}",
"return",
"this",
".",
"on",
"(",
"name",
",",
"wrapper",
",",
"context",
")",
";",
"}"
] | Register event, event will only be triggered once and then removed
@param {string} name
@param {Function} action
@param {Object} [context]
@chainable | [
"Register",
"event",
"event",
"will",
"only",
"be",
"triggered",
"once",
"and",
"then",
"removed"
] | b157bb50cf8c725fa20f90ebb55481352777f0a7 | https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L5745-L5755 |
|
6,831 | pissang/claygl | dist/claygl.es.js | function(name, action) {
var handlers = this.__handlers__;
if (! handlers ||
! handlers[name]) {
return false;
}
var hdls = handlers[name];
for (var i = 0; i < hdls.length; i++) {
if (hdls[i].action === action) {
return true;
}
}
} | javascript | function(name, action) {
var handlers = this.__handlers__;
if (! handlers ||
! handlers[name]) {
return false;
}
var hdls = handlers[name];
for (var i = 0; i < hdls.length; i++) {
if (hdls[i].action === action) {
return true;
}
}
} | [
"function",
"(",
"name",
",",
"action",
")",
"{",
"var",
"handlers",
"=",
"this",
".",
"__handlers__",
";",
"if",
"(",
"!",
"handlers",
"||",
"!",
"handlers",
"[",
"name",
"]",
")",
"{",
"return",
"false",
";",
"}",
"var",
"hdls",
"=",
"handlers",
"[",
"name",
"]",
";",
"for",
"(",
"var",
"i",
"=",
"0",
";",
"i",
"<",
"hdls",
".",
"length",
";",
"i",
"++",
")",
"{",
"if",
"(",
"hdls",
"[",
"i",
"]",
".",
"action",
"===",
"action",
")",
"{",
"return",
"true",
";",
"}",
"}",
"}"
] | If registered the event handler
@param {string} name
@param {Function} action
@return {boolean} | [
"If",
"registered",
"the",
"event",
"handler"
] | b157bb50cf8c725fa20f90ebb55481352777f0a7 | https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L5841-L5854 |
|
6,832 | pissang/claygl | dist/claygl.es.js | function (path, basePath) {
if (!basePath || path.match(/^\//)) {
return path;
}
var pathParts = path.split('/');
var basePathParts = basePath.split('/');
var item = pathParts[0];
while(item === '.' || item === '..') {
if (item === '..') {
basePathParts.pop();
}
pathParts.shift();
item = pathParts[0];
}
return basePathParts.join('/') + '/' + pathParts.join('/');
} | javascript | function (path, basePath) {
if (!basePath || path.match(/^\//)) {
return path;
}
var pathParts = path.split('/');
var basePathParts = basePath.split('/');
var item = pathParts[0];
while(item === '.' || item === '..') {
if (item === '..') {
basePathParts.pop();
}
pathParts.shift();
item = pathParts[0];
}
return basePathParts.join('/') + '/' + pathParts.join('/');
} | [
"function",
"(",
"path",
",",
"basePath",
")",
"{",
"if",
"(",
"!",
"basePath",
"||",
"path",
".",
"match",
"(",
"/",
"^\\/",
"/",
")",
")",
"{",
"return",
"path",
";",
"}",
"var",
"pathParts",
"=",
"path",
".",
"split",
"(",
"'/'",
")",
";",
"var",
"basePathParts",
"=",
"basePath",
".",
"split",
"(",
"'/'",
")",
";",
"var",
"item",
"=",
"pathParts",
"[",
"0",
"]",
";",
"while",
"(",
"item",
"===",
"'.'",
"||",
"item",
"===",
"'..'",
")",
"{",
"if",
"(",
"item",
"===",
"'..'",
")",
"{",
"basePathParts",
".",
"pop",
"(",
")",
";",
"}",
"pathParts",
".",
"shift",
"(",
")",
";",
"item",
"=",
"pathParts",
"[",
"0",
"]",
";",
"}",
"return",
"basePathParts",
".",
"join",
"(",
"'/'",
")",
"+",
"'/'",
"+",
"pathParts",
".",
"join",
"(",
"'/'",
")",
";",
"}"
] | Relative path to absolute path
@param {string} path
@param {string} basePath
@return {string}
@memberOf clay.core.util | [
"Relative",
"path",
"to",
"absolute",
"path"
] | b157bb50cf8c725fa20f90ebb55481352777f0a7 | https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L5883-L5899 |
|
6,833 | pissang/claygl | dist/claygl.es.js | function (target, source) {
if (source) {
for (var propName in source) {
if (target[propName] === undefined) {
target[propName] = source[propName];
}
}
}
return target;
} | javascript | function (target, source) {
if (source) {
for (var propName in source) {
if (target[propName] === undefined) {
target[propName] = source[propName];
}
}
}
return target;
} | [
"function",
"(",
"target",
",",
"source",
")",
"{",
"if",
"(",
"source",
")",
"{",
"for",
"(",
"var",
"propName",
"in",
"source",
")",
"{",
"if",
"(",
"target",
"[",
"propName",
"]",
"===",
"undefined",
")",
"{",
"target",
"[",
"propName",
"]",
"=",
"source",
"[",
"propName",
"]",
";",
"}",
"}",
"}",
"return",
"target",
";",
"}"
] | Extend properties to target if not exist.
@param {Object} target
@param {Object} source
@return {Object}
@memberOf clay.core.util | [
"Extend",
"properties",
"to",
"target",
"if",
"not",
"exist",
"."
] | b157bb50cf8c725fa20f90ebb55481352777f0a7 | https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L5926-L5935 |
|
6,834 | pissang/claygl | dist/claygl.es.js | function () {
var self = this;
this._running = true;
this._time = Date.now();
this._pausedTime = 0;
var requestAnimationFrame = vendor.requestAnimationFrame;
function step() {
if (self._running) {
requestAnimationFrame(step);
if (!self._paused) {
self._update();
}
}
}
requestAnimationFrame(step);
} | javascript | function () {
var self = this;
this._running = true;
this._time = Date.now();
this._pausedTime = 0;
var requestAnimationFrame = vendor.requestAnimationFrame;
function step() {
if (self._running) {
requestAnimationFrame(step);
if (!self._paused) {
self._update();
}
}
}
requestAnimationFrame(step);
} | [
"function",
"(",
")",
"{",
"var",
"self",
"=",
"this",
";",
"this",
".",
"_running",
"=",
"true",
";",
"this",
".",
"_time",
"=",
"Date",
".",
"now",
"(",
")",
";",
"this",
".",
"_pausedTime",
"=",
"0",
";",
"var",
"requestAnimationFrame",
"=",
"vendor",
".",
"requestAnimationFrame",
";",
"function",
"step",
"(",
")",
"{",
"if",
"(",
"self",
".",
"_running",
")",
"{",
"requestAnimationFrame",
"(",
"step",
")",
";",
"if",
"(",
"!",
"self",
".",
"_paused",
")",
"{",
"self",
".",
"_update",
"(",
")",
";",
"}",
"}",
"}",
"requestAnimationFrame",
"(",
"step",
")",
";",
"}"
] | Start running animation | [
"Start",
"running",
"animation"
] | b157bb50cf8c725fa20f90ebb55481352777f0a7 | https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L6330-L6353 |
|
6,835 | pissang/claygl | dist/claygl.es.js | function (target, options) {
options = options || {};
var animator = new Animator(
target,
options.loop,
options.getter,
options.setter,
options.interpolater
);
animator.animation = this;
return animator;
} | javascript | function (target, options) {
options = options || {};
var animator = new Animator(
target,
options.loop,
options.getter,
options.setter,
options.interpolater
);
animator.animation = this;
return animator;
} | [
"function",
"(",
"target",
",",
"options",
")",
"{",
"options",
"=",
"options",
"||",
"{",
"}",
";",
"var",
"animator",
"=",
"new",
"Animator",
"(",
"target",
",",
"options",
".",
"loop",
",",
"options",
".",
"getter",
",",
"options",
".",
"setter",
",",
"options",
".",
"interpolater",
")",
";",
"animator",
".",
"animation",
"=",
"this",
";",
"return",
"animator",
";",
"}"
] | Create an animator
@param {Object} target
@param {Object} [options]
@param {boolean} [options.loop]
@param {Function} [options.getter]
@param {Function} [options.setter]
@param {Function} [options.interpolater]
@return {clay.animation.Animator} | [
"Create",
"an",
"animator"
] | b157bb50cf8c725fa20f90ebb55481352777f0a7 | https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L6397-L6408 |
|
6,836 | pissang/claygl | dist/claygl.es.js | function (symbol, value) {
if (value === undefined) {
console.warn('Uniform value "' + symbol + '" is undefined');
}
var uniform = this.uniforms[symbol];
if (uniform) {
if (typeof value === 'string') {
// Try to parse as a color. Invalid color string will return null.
value = parseColor$1(value) || value;
}
uniform.value = value;
if (this.autoUpdateTextureStatus && uniform.type === 't') {
if (value) {
this.enableTexture(symbol);
}
else {
this.disableTexture(symbol);
}
}
}
} | javascript | function (symbol, value) {
if (value === undefined) {
console.warn('Uniform value "' + symbol + '" is undefined');
}
var uniform = this.uniforms[symbol];
if (uniform) {
if (typeof value === 'string') {
// Try to parse as a color. Invalid color string will return null.
value = parseColor$1(value) || value;
}
uniform.value = value;
if (this.autoUpdateTextureStatus && uniform.type === 't') {
if (value) {
this.enableTexture(symbol);
}
else {
this.disableTexture(symbol);
}
}
}
} | [
"function",
"(",
"symbol",
",",
"value",
")",
"{",
"if",
"(",
"value",
"===",
"undefined",
")",
"{",
"console",
".",
"warn",
"(",
"'Uniform value \"'",
"+",
"symbol",
"+",
"'\" is undefined'",
")",
";",
"}",
"var",
"uniform",
"=",
"this",
".",
"uniforms",
"[",
"symbol",
"]",
";",
"if",
"(",
"uniform",
")",
"{",
"if",
"(",
"typeof",
"value",
"===",
"'string'",
")",
"{",
"// Try to parse as a color. Invalid color string will return null.",
"value",
"=",
"parseColor$1",
"(",
"value",
")",
"||",
"value",
";",
"}",
"uniform",
".",
"value",
"=",
"value",
";",
"if",
"(",
"this",
".",
"autoUpdateTextureStatus",
"&&",
"uniform",
".",
"type",
"===",
"'t'",
")",
"{",
"if",
"(",
"value",
")",
"{",
"this",
".",
"enableTexture",
"(",
"symbol",
")",
";",
"}",
"else",
"{",
"this",
".",
"disableTexture",
"(",
"symbol",
")",
";",
"}",
"}",
"}",
"}"
] | Set material uniform
@example
mat.setUniform('color', [1, 1, 1, 1]);
@param {string} symbol
@param {number|array|clay.Texture|ArrayBufferView} value | [
"Set",
"material",
"uniform"
] | b157bb50cf8c725fa20f90ebb55481352777f0a7 | https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L8133-L8156 |
|
6,837 | pissang/claygl | dist/claygl.es.js | function (symbol, value) {
if (typeof(symbol) === 'object') {
for (var key in symbol) {
var val = symbol[key];
this.setUniform(key, val);
}
}
else {
this.setUniform(symbol, value);
}
} | javascript | function (symbol, value) {
if (typeof(symbol) === 'object') {
for (var key in symbol) {
var val = symbol[key];
this.setUniform(key, val);
}
}
else {
this.setUniform(symbol, value);
}
} | [
"function",
"(",
"symbol",
",",
"value",
")",
"{",
"if",
"(",
"typeof",
"(",
"symbol",
")",
"===",
"'object'",
")",
"{",
"for",
"(",
"var",
"key",
"in",
"symbol",
")",
"{",
"var",
"val",
"=",
"symbol",
"[",
"key",
"]",
";",
"this",
".",
"setUniform",
"(",
"key",
",",
"val",
")",
";",
"}",
"}",
"else",
"{",
"this",
".",
"setUniform",
"(",
"symbol",
",",
"value",
")",
";",
"}",
"}"
] | Alias of setUniform and setUniforms
@param {object|string} symbol
@param {number|array|clay.Texture|ArrayBufferView} [value] | [
"Alias",
"of",
"setUniform",
"and",
"setUniforms"
] | b157bb50cf8c725fa20f90ebb55481352777f0a7 | https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L8188-L8198 |
|
6,838 | pissang/claygl | dist/claygl.es.js | function(shader, keepStatus) {
var originalUniforms = this.uniforms;
// Ignore if uniform can use in shader.
this.uniforms = shader.createUniforms();
this.shader = shader;
var uniforms = this.uniforms;
this._enabledUniforms = Object.keys(uniforms);
// Make sure uniforms are set in same order to avoid texture slot wrong
this._enabledUniforms.sort();
this._textureUniforms = this._enabledUniforms.filter(function (uniformName) {
var type = this.uniforms[uniformName].type;
return type === 't' || type === 'tv';
}, this);
var originalVertexDefines = this.vertexDefines;
var originalFragmentDefines = this.fragmentDefines;
this.vertexDefines = util$1.clone(shader.vertexDefines);
this.fragmentDefines = util$1.clone(shader.fragmentDefines);
if (keepStatus) {
for (var symbol in originalUniforms) {
if (uniforms[symbol]) {
uniforms[symbol].value = originalUniforms[symbol].value;
}
}
util$1.defaults(this.vertexDefines, originalVertexDefines);
util$1.defaults(this.fragmentDefines, originalFragmentDefines);
}
var textureStatus = {};
for (var key in shader.textures) {
textureStatus[key] = {
shaderType: shader.textures[key].shaderType,
type: shader.textures[key].type,
enabled: (keepStatus && this._textureStatus[key]) ? this._textureStatus[key].enabled : false
};
}
this._textureStatus = textureStatus;
this._programKey = '';
} | javascript | function(shader, keepStatus) {
var originalUniforms = this.uniforms;
// Ignore if uniform can use in shader.
this.uniforms = shader.createUniforms();
this.shader = shader;
var uniforms = this.uniforms;
this._enabledUniforms = Object.keys(uniforms);
// Make sure uniforms are set in same order to avoid texture slot wrong
this._enabledUniforms.sort();
this._textureUniforms = this._enabledUniforms.filter(function (uniformName) {
var type = this.uniforms[uniformName].type;
return type === 't' || type === 'tv';
}, this);
var originalVertexDefines = this.vertexDefines;
var originalFragmentDefines = this.fragmentDefines;
this.vertexDefines = util$1.clone(shader.vertexDefines);
this.fragmentDefines = util$1.clone(shader.fragmentDefines);
if (keepStatus) {
for (var symbol in originalUniforms) {
if (uniforms[symbol]) {
uniforms[symbol].value = originalUniforms[symbol].value;
}
}
util$1.defaults(this.vertexDefines, originalVertexDefines);
util$1.defaults(this.fragmentDefines, originalFragmentDefines);
}
var textureStatus = {};
for (var key in shader.textures) {
textureStatus[key] = {
shaderType: shader.textures[key].shaderType,
type: shader.textures[key].type,
enabled: (keepStatus && this._textureStatus[key]) ? this._textureStatus[key].enabled : false
};
}
this._textureStatus = textureStatus;
this._programKey = '';
} | [
"function",
"(",
"shader",
",",
"keepStatus",
")",
"{",
"var",
"originalUniforms",
"=",
"this",
".",
"uniforms",
";",
"// Ignore if uniform can use in shader.",
"this",
".",
"uniforms",
"=",
"shader",
".",
"createUniforms",
"(",
")",
";",
"this",
".",
"shader",
"=",
"shader",
";",
"var",
"uniforms",
"=",
"this",
".",
"uniforms",
";",
"this",
".",
"_enabledUniforms",
"=",
"Object",
".",
"keys",
"(",
"uniforms",
")",
";",
"// Make sure uniforms are set in same order to avoid texture slot wrong",
"this",
".",
"_enabledUniforms",
".",
"sort",
"(",
")",
";",
"this",
".",
"_textureUniforms",
"=",
"this",
".",
"_enabledUniforms",
".",
"filter",
"(",
"function",
"(",
"uniformName",
")",
"{",
"var",
"type",
"=",
"this",
".",
"uniforms",
"[",
"uniformName",
"]",
".",
"type",
";",
"return",
"type",
"===",
"'t'",
"||",
"type",
"===",
"'tv'",
";",
"}",
",",
"this",
")",
";",
"var",
"originalVertexDefines",
"=",
"this",
".",
"vertexDefines",
";",
"var",
"originalFragmentDefines",
"=",
"this",
".",
"fragmentDefines",
";",
"this",
".",
"vertexDefines",
"=",
"util$1",
".",
"clone",
"(",
"shader",
".",
"vertexDefines",
")",
";",
"this",
".",
"fragmentDefines",
"=",
"util$1",
".",
"clone",
"(",
"shader",
".",
"fragmentDefines",
")",
";",
"if",
"(",
"keepStatus",
")",
"{",
"for",
"(",
"var",
"symbol",
"in",
"originalUniforms",
")",
"{",
"if",
"(",
"uniforms",
"[",
"symbol",
"]",
")",
"{",
"uniforms",
"[",
"symbol",
"]",
".",
"value",
"=",
"originalUniforms",
"[",
"symbol",
"]",
".",
"value",
";",
"}",
"}",
"util$1",
".",
"defaults",
"(",
"this",
".",
"vertexDefines",
",",
"originalVertexDefines",
")",
";",
"util$1",
".",
"defaults",
"(",
"this",
".",
"fragmentDefines",
",",
"originalFragmentDefines",
")",
";",
"}",
"var",
"textureStatus",
"=",
"{",
"}",
";",
"for",
"(",
"var",
"key",
"in",
"shader",
".",
"textures",
")",
"{",
"textureStatus",
"[",
"key",
"]",
"=",
"{",
"shaderType",
":",
"shader",
".",
"textures",
"[",
"key",
"]",
".",
"shaderType",
",",
"type",
":",
"shader",
".",
"textures",
"[",
"key",
"]",
".",
"type",
",",
"enabled",
":",
"(",
"keepStatus",
"&&",
"this",
".",
"_textureStatus",
"[",
"key",
"]",
")",
"?",
"this",
".",
"_textureStatus",
"[",
"key",
"]",
".",
"enabled",
":",
"false",
"}",
";",
"}",
"this",
".",
"_textureStatus",
"=",
"textureStatus",
";",
"this",
".",
"_programKey",
"=",
"''",
";",
"}"
] | Attach a shader instance
@param {clay.Shader} shader
@param {boolean} keepStatus If try to keep uniform and texture | [
"Attach",
"a",
"shader",
"instance"
] | b157bb50cf8c725fa20f90ebb55481352777f0a7 | https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L8215-L8260 |
|
6,839 | pissang/claygl | dist/claygl.es.js | function () {
var material = new this.constructor({
name: this.name,
shader: this.shader
});
for (var symbol in this.uniforms) {
material.uniforms[symbol].value = this.uniforms[symbol].value;
}
material.depthTest = this.depthTest;
material.depthMask = this.depthMask;
material.transparent = this.transparent;
material.blend = this.blend;
material.vertexDefines = util$1.clone(this.vertexDefines);
material.fragmentDefines = util$1.clone(this.fragmentDefines);
material.enableTexture(this.getEnabledTextures());
material.precision = this.precision;
return material;
} | javascript | function () {
var material = new this.constructor({
name: this.name,
shader: this.shader
});
for (var symbol in this.uniforms) {
material.uniforms[symbol].value = this.uniforms[symbol].value;
}
material.depthTest = this.depthTest;
material.depthMask = this.depthMask;
material.transparent = this.transparent;
material.blend = this.blend;
material.vertexDefines = util$1.clone(this.vertexDefines);
material.fragmentDefines = util$1.clone(this.fragmentDefines);
material.enableTexture(this.getEnabledTextures());
material.precision = this.precision;
return material;
} | [
"function",
"(",
")",
"{",
"var",
"material",
"=",
"new",
"this",
".",
"constructor",
"(",
"{",
"name",
":",
"this",
".",
"name",
",",
"shader",
":",
"this",
".",
"shader",
"}",
")",
";",
"for",
"(",
"var",
"symbol",
"in",
"this",
".",
"uniforms",
")",
"{",
"material",
".",
"uniforms",
"[",
"symbol",
"]",
".",
"value",
"=",
"this",
".",
"uniforms",
"[",
"symbol",
"]",
".",
"value",
";",
"}",
"material",
".",
"depthTest",
"=",
"this",
".",
"depthTest",
";",
"material",
".",
"depthMask",
"=",
"this",
".",
"depthMask",
";",
"material",
".",
"transparent",
"=",
"this",
".",
"transparent",
";",
"material",
".",
"blend",
"=",
"this",
".",
"blend",
";",
"material",
".",
"vertexDefines",
"=",
"util$1",
".",
"clone",
"(",
"this",
".",
"vertexDefines",
")",
";",
"material",
".",
"fragmentDefines",
"=",
"util$1",
".",
"clone",
"(",
"this",
".",
"fragmentDefines",
")",
";",
"material",
".",
"enableTexture",
"(",
"this",
".",
"getEnabledTextures",
"(",
")",
")",
";",
"material",
".",
"precision",
"=",
"this",
".",
"precision",
";",
"return",
"material",
";",
"}"
] | Clone a new material and keep uniforms, shader will not be cloned
@return {clay.Material} | [
"Clone",
"a",
"new",
"material",
"and",
"keep",
"uniforms",
"shader",
"will",
"not",
"be",
"cloned"
] | b157bb50cf8c725fa20f90ebb55481352777f0a7 | https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L8266-L8285 |
|
6,840 | pissang/claygl | dist/claygl.es.js | function () {
var enabledTextures = [];
var textureStatus = this._textureStatus;
for (var symbol in textureStatus) {
if (textureStatus[symbol].enabled) {
enabledTextures.push(symbol);
}
}
return enabledTextures;
} | javascript | function () {
var enabledTextures = [];
var textureStatus = this._textureStatus;
for (var symbol in textureStatus) {
if (textureStatus[symbol].enabled) {
enabledTextures.push(symbol);
}
}
return enabledTextures;
} | [
"function",
"(",
")",
"{",
"var",
"enabledTextures",
"=",
"[",
"]",
";",
"var",
"textureStatus",
"=",
"this",
".",
"_textureStatus",
";",
"for",
"(",
"var",
"symbol",
"in",
"textureStatus",
")",
"{",
"if",
"(",
"textureStatus",
"[",
"symbol",
"]",
".",
"enabled",
")",
"{",
"enabledTextures",
".",
"push",
"(",
"symbol",
")",
";",
"}",
"}",
"return",
"enabledTextures",
";",
"}"
] | Get all enabled textures
@return {string[]} | [
"Get",
"all",
"enabled",
"textures"
] | b157bb50cf8c725fa20f90ebb55481352777f0a7 | https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L8459-L8468 |
|
6,841 | pissang/claygl | dist/claygl.es.js | checkShaderErrorMsg | function checkShaderErrorMsg(_gl, shader, shaderString) {
if (!_gl.getShaderParameter(shader, _gl.COMPILE_STATUS)) {
return [_gl.getShaderInfoLog(shader), addLineNumbers(shaderString)].join('\n');
}
} | javascript | function checkShaderErrorMsg(_gl, shader, shaderString) {
if (!_gl.getShaderParameter(shader, _gl.COMPILE_STATUS)) {
return [_gl.getShaderInfoLog(shader), addLineNumbers(shaderString)].join('\n');
}
} | [
"function",
"checkShaderErrorMsg",
"(",
"_gl",
",",
"shader",
",",
"shaderString",
")",
"{",
"if",
"(",
"!",
"_gl",
".",
"getShaderParameter",
"(",
"shader",
",",
"_gl",
".",
"COMPILE_STATUS",
")",
")",
"{",
"return",
"[",
"_gl",
".",
"getShaderInfoLog",
"(",
"shader",
")",
",",
"addLineNumbers",
"(",
"shaderString",
")",
"]",
".",
"join",
"(",
"'\\n'",
")",
";",
"}",
"}"
] | Return true or error msg if error happened | [
"Return",
"true",
"or",
"error",
"msg",
"if",
"error",
"happened"
] | b157bb50cf8c725fa20f90ebb55481352777f0a7 | https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L8508-L8512 |
6,842 | pissang/claygl | dist/claygl.es.js | function () {
var uniforms = {};
for (var symbol in this.uniformTemplates){
var uniformTpl = this.uniformTemplates[symbol];
uniforms[symbol] = {
type: uniformTpl.type,
value: uniformTpl.value()
};
}
return uniforms;
} | javascript | function () {
var uniforms = {};
for (var symbol in this.uniformTemplates){
var uniformTpl = this.uniformTemplates[symbol];
uniforms[symbol] = {
type: uniformTpl.type,
value: uniformTpl.value()
};
}
return uniforms;
} | [
"function",
"(",
")",
"{",
"var",
"uniforms",
"=",
"{",
"}",
";",
"for",
"(",
"var",
"symbol",
"in",
"this",
".",
"uniformTemplates",
")",
"{",
"var",
"uniformTpl",
"=",
"this",
".",
"uniformTemplates",
"[",
"symbol",
"]",
";",
"uniforms",
"[",
"symbol",
"]",
"=",
"{",
"type",
":",
"uniformTpl",
".",
"type",
",",
"value",
":",
"uniformTpl",
".",
"value",
"(",
")",
"}",
";",
"}",
"return",
"uniforms",
";",
"}"
] | Create a new uniform instance for material | [
"Create",
"a",
"new",
"uniform",
"instance",
"for",
"material"
] | b157bb50cf8c725fa20f90ebb55481352777f0a7 | https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L9386-L9398 |
|
6,843 | pissang/claygl | dist/claygl.es.js | function () {
var code = shaderCodeCache[this._shaderID];
var shader = new Shader(code.vertex, code.fragment);
return shader;
} | javascript | function () {
var code = shaderCodeCache[this._shaderID];
var shader = new Shader(code.vertex, code.fragment);
return shader;
} | [
"function",
"(",
")",
"{",
"var",
"code",
"=",
"shaderCodeCache",
"[",
"this",
".",
"_shaderID",
"]",
";",
"var",
"shader",
"=",
"new",
"Shader",
"(",
"code",
".",
"vertex",
",",
"code",
".",
"fragment",
")",
";",
"return",
"shader",
";",
"}"
] | Clone a new shader
@return {clay.Shader} | [
"Clone",
"a",
"new",
"shader"
] | b157bb50cf8c725fa20f90ebb55481352777f0a7 | https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L9577-L9581 |
|
6,844 | pissang/claygl | dist/claygl.es.js | function () {
if (this._clearStack.length > 0) {
var opt = this._clearStack.pop();
this.clearColor = opt.clearColor;
this.clearBit = opt.clearBit;
}
} | javascript | function () {
if (this._clearStack.length > 0) {
var opt = this._clearStack.pop();
this.clearColor = opt.clearColor;
this.clearBit = opt.clearBit;
}
} | [
"function",
"(",
")",
"{",
"if",
"(",
"this",
".",
"_clearStack",
".",
"length",
">",
"0",
")",
"{",
"var",
"opt",
"=",
"this",
".",
"_clearStack",
".",
"pop",
"(",
")",
";",
"this",
".",
"clearColor",
"=",
"opt",
".",
"clearColor",
";",
"this",
".",
"clearBit",
"=",
"opt",
".",
"clearBit",
";",
"}",
"}"
] | Pop clear from stack, restore in the renderer | [
"Pop",
"clear",
"from",
"stack",
"restore",
"in",
"the",
"renderer"
] | b157bb50cf8c725fa20f90ebb55481352777f0a7 | https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L11011-L11017 |
|
6,845 | pissang/claygl | dist/claygl.es.js | function(root, disposeGeometry, disposeTexture) {
// Dettached from parent
if (root.getParent()) {
root.getParent().remove(root);
}
var disposedMap = {};
root.traverse(function(node) {
var material = node.material;
if (node.geometry && disposeGeometry) {
node.geometry.dispose(this);
}
if (disposeTexture && material && !disposedMap[material.__uid__]) {
var textureUniforms = material.getTextureUniforms();
for (var u = 0; u < textureUniforms.length; u++) {
var uniformName = textureUniforms[u];
var val = material.uniforms[uniformName].value;
var uniformType = material.uniforms[uniformName].type;
if (!val) {
continue;
}
if (uniformType === 't') {
val.dispose && val.dispose(this);
}
else if (uniformType === 'tv') {
for (var k = 0; k < val.length; k++) {
if (val[k]) {
val[k].dispose && val[k].dispose(this);
}
}
}
}
disposedMap[material.__uid__] = true;
}
// Particle system and AmbientCubemap light need to dispose
if (node.dispose) {
node.dispose(this);
}
}, this);
} | javascript | function(root, disposeGeometry, disposeTexture) {
// Dettached from parent
if (root.getParent()) {
root.getParent().remove(root);
}
var disposedMap = {};
root.traverse(function(node) {
var material = node.material;
if (node.geometry && disposeGeometry) {
node.geometry.dispose(this);
}
if (disposeTexture && material && !disposedMap[material.__uid__]) {
var textureUniforms = material.getTextureUniforms();
for (var u = 0; u < textureUniforms.length; u++) {
var uniformName = textureUniforms[u];
var val = material.uniforms[uniformName].value;
var uniformType = material.uniforms[uniformName].type;
if (!val) {
continue;
}
if (uniformType === 't') {
val.dispose && val.dispose(this);
}
else if (uniformType === 'tv') {
for (var k = 0; k < val.length; k++) {
if (val[k]) {
val[k].dispose && val[k].dispose(this);
}
}
}
}
disposedMap[material.__uid__] = true;
}
// Particle system and AmbientCubemap light need to dispose
if (node.dispose) {
node.dispose(this);
}
}, this);
} | [
"function",
"(",
"root",
",",
"disposeGeometry",
",",
"disposeTexture",
")",
"{",
"// Dettached from parent",
"if",
"(",
"root",
".",
"getParent",
"(",
")",
")",
"{",
"root",
".",
"getParent",
"(",
")",
".",
"remove",
"(",
"root",
")",
";",
"}",
"var",
"disposedMap",
"=",
"{",
"}",
";",
"root",
".",
"traverse",
"(",
"function",
"(",
"node",
")",
"{",
"var",
"material",
"=",
"node",
".",
"material",
";",
"if",
"(",
"node",
".",
"geometry",
"&&",
"disposeGeometry",
")",
"{",
"node",
".",
"geometry",
".",
"dispose",
"(",
"this",
")",
";",
"}",
"if",
"(",
"disposeTexture",
"&&",
"material",
"&&",
"!",
"disposedMap",
"[",
"material",
".",
"__uid__",
"]",
")",
"{",
"var",
"textureUniforms",
"=",
"material",
".",
"getTextureUniforms",
"(",
")",
";",
"for",
"(",
"var",
"u",
"=",
"0",
";",
"u",
"<",
"textureUniforms",
".",
"length",
";",
"u",
"++",
")",
"{",
"var",
"uniformName",
"=",
"textureUniforms",
"[",
"u",
"]",
";",
"var",
"val",
"=",
"material",
".",
"uniforms",
"[",
"uniformName",
"]",
".",
"value",
";",
"var",
"uniformType",
"=",
"material",
".",
"uniforms",
"[",
"uniformName",
"]",
".",
"type",
";",
"if",
"(",
"!",
"val",
")",
"{",
"continue",
";",
"}",
"if",
"(",
"uniformType",
"===",
"'t'",
")",
"{",
"val",
".",
"dispose",
"&&",
"val",
".",
"dispose",
"(",
"this",
")",
";",
"}",
"else",
"if",
"(",
"uniformType",
"===",
"'tv'",
")",
"{",
"for",
"(",
"var",
"k",
"=",
"0",
";",
"k",
"<",
"val",
".",
"length",
";",
"k",
"++",
")",
"{",
"if",
"(",
"val",
"[",
"k",
"]",
")",
"{",
"val",
"[",
"k",
"]",
".",
"dispose",
"&&",
"val",
"[",
"k",
"]",
".",
"dispose",
"(",
"this",
")",
";",
"}",
"}",
"}",
"}",
"disposedMap",
"[",
"material",
".",
"__uid__",
"]",
"=",
"true",
";",
"}",
"// Particle system and AmbientCubemap light need to dispose",
"if",
"(",
"node",
".",
"dispose",
")",
"{",
"node",
".",
"dispose",
"(",
"this",
")",
";",
"}",
"}",
",",
"this",
")",
";",
"}"
] | Dispose given node, including all geometries, textures and shaders attached on it or its descendant
@param {clay.Node} node
@param {boolean} [disposeGeometry=false] If dispose the geometries used in the descendant mesh
@param {boolean} [disposeTexture=false] If dispose the textures used in the descendant mesh | [
"Dispose",
"given",
"node",
"including",
"all",
"geometries",
"textures",
"and",
"shaders",
"attached",
"on",
"it",
"or",
"its",
"descendant"
] | b157bb50cf8c725fa20f90ebb55481352777f0a7 | https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L11816-L11854 |
|
6,846 | pissang/claygl | dist/claygl.es.js | function (m) {
var v = this.array;
m = m.array;
// Perspective projection
if (m[15] === 0) {
var w = -1 / v[2];
v[0] = m[0] * v[0] * w;
v[1] = m[5] * v[1] * w;
v[2] = (m[10] * v[2] + m[14]) * w;
}
else {
v[0] = m[0] * v[0] + m[12];
v[1] = m[5] * v[1] + m[13];
v[2] = m[10] * v[2] + m[14];
}
this._dirty = true;
return this;
} | javascript | function (m) {
var v = this.array;
m = m.array;
// Perspective projection
if (m[15] === 0) {
var w = -1 / v[2];
v[0] = m[0] * v[0] * w;
v[1] = m[5] * v[1] * w;
v[2] = (m[10] * v[2] + m[14]) * w;
}
else {
v[0] = m[0] * v[0] + m[12];
v[1] = m[5] * v[1] + m[13];
v[2] = m[10] * v[2] + m[14];
}
this._dirty = true;
return this;
} | [
"function",
"(",
"m",
")",
"{",
"var",
"v",
"=",
"this",
".",
"array",
";",
"m",
"=",
"m",
".",
"array",
";",
"// Perspective projection",
"if",
"(",
"m",
"[",
"15",
"]",
"===",
"0",
")",
"{",
"var",
"w",
"=",
"-",
"1",
"/",
"v",
"[",
"2",
"]",
";",
"v",
"[",
"0",
"]",
"=",
"m",
"[",
"0",
"]",
"*",
"v",
"[",
"0",
"]",
"*",
"w",
";",
"v",
"[",
"1",
"]",
"=",
"m",
"[",
"5",
"]",
"*",
"v",
"[",
"1",
"]",
"*",
"w",
";",
"v",
"[",
"2",
"]",
"=",
"(",
"m",
"[",
"10",
"]",
"*",
"v",
"[",
"2",
"]",
"+",
"m",
"[",
"14",
"]",
")",
"*",
"w",
";",
"}",
"else",
"{",
"v",
"[",
"0",
"]",
"=",
"m",
"[",
"0",
"]",
"*",
"v",
"[",
"0",
"]",
"+",
"m",
"[",
"12",
"]",
";",
"v",
"[",
"1",
"]",
"=",
"m",
"[",
"5",
"]",
"*",
"v",
"[",
"1",
"]",
"+",
"m",
"[",
"13",
"]",
";",
"v",
"[",
"2",
"]",
"=",
"m",
"[",
"10",
"]",
"*",
"v",
"[",
"2",
"]",
"+",
"m",
"[",
"14",
"]",
";",
"}",
"this",
".",
"_dirty",
"=",
"true",
";",
"return",
"this",
";",
"}"
] | Trasnform self into projection space with m
@param {clay.Matrix4} m
@return {clay.Vector3} | [
"Trasnform",
"self",
"into",
"projection",
"space",
"with",
"m"
] | b157bb50cf8c725fa20f90ebb55481352777f0a7 | https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L12390-L12409 |
|
6,847 | pissang/claygl | dist/claygl.es.js | function (x, y, z, w) {
this.array[0] = x;
this.array[1] = y;
this.array[2] = z;
this.array[3] = w;
this._dirty = true;
return this;
} | javascript | function (x, y, z, w) {
this.array[0] = x;
this.array[1] = y;
this.array[2] = z;
this.array[3] = w;
this._dirty = true;
return this;
} | [
"function",
"(",
"x",
",",
"y",
",",
"z",
",",
"w",
")",
"{",
"this",
".",
"array",
"[",
"0",
"]",
"=",
"x",
";",
"this",
".",
"array",
"[",
"1",
"]",
"=",
"y",
";",
"this",
".",
"array",
"[",
"2",
"]",
"=",
"z",
";",
"this",
".",
"array",
"[",
"3",
"]",
"=",
"w",
";",
"this",
".",
"_dirty",
"=",
"true",
";",
"return",
"this",
";",
"}"
] | Set x, y and z components
@param {number} x
@param {number} y
@param {number} z
@param {number} w
@return {clay.Quaternion} | [
"Set",
"x",
"y",
"and",
"z",
"components"
] | b157bb50cf8c725fa20f90ebb55481352777f0a7 | https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L13079-L13086 |
|
6,848 | pissang/claygl | dist/claygl.es.js | function (arr) {
this.array[0] = arr[0];
this.array[1] = arr[1];
this.array[2] = arr[2];
this.array[3] = arr[3];
this._dirty = true;
return this;
} | javascript | function (arr) {
this.array[0] = arr[0];
this.array[1] = arr[1];
this.array[2] = arr[2];
this.array[3] = arr[3];
this._dirty = true;
return this;
} | [
"function",
"(",
"arr",
")",
"{",
"this",
".",
"array",
"[",
"0",
"]",
"=",
"arr",
"[",
"0",
"]",
";",
"this",
".",
"array",
"[",
"1",
"]",
"=",
"arr",
"[",
"1",
"]",
";",
"this",
".",
"array",
"[",
"2",
"]",
"=",
"arr",
"[",
"2",
"]",
";",
"this",
".",
"array",
"[",
"3",
"]",
"=",
"arr",
"[",
"3",
"]",
";",
"this",
".",
"_dirty",
"=",
"true",
";",
"return",
"this",
";",
"}"
] | Set x, y, z and w components from array
@param {Float32Array|number[]} arr
@return {clay.Quaternion} | [
"Set",
"x",
"y",
"z",
"and",
"w",
"components",
"from",
"array"
] | b157bb50cf8c725fa20f90ebb55481352777f0a7 | https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L13093-L13101 |
|
6,849 | pissang/claygl | dist/claygl.es.js | function (view, right, up) {
quat.setAxes(this.array, view.array, right.array, up.array);
this._dirty = true;
return this;
} | javascript | function (view, right, up) {
quat.setAxes(this.array, view.array, right.array, up.array);
this._dirty = true;
return this;
} | [
"function",
"(",
"view",
",",
"right",
",",
"up",
")",
"{",
"quat",
".",
"setAxes",
"(",
"this",
".",
"array",
",",
"view",
".",
"array",
",",
"right",
".",
"array",
",",
"up",
".",
"array",
")",
";",
"this",
".",
"_dirty",
"=",
"true",
";",
"return",
"this",
";",
"}"
] | Sets self with values corresponding to the given axes
@param {clay.Vector3} view
@param {clay.Vector3} right
@param {clay.Vector3} up
@return {clay.Quaternion} | [
"Sets",
"self",
"with",
"values",
"corresponding",
"to",
"the",
"given",
"axes"
] | b157bb50cf8c725fa20f90ebb55481352777f0a7 | https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L13326-L13330 |
|
6,850 | pissang/claygl | dist/claygl.es.js | function (arr) {
for (var i = 0; i < this.array.length; i++) {
this.array[i] = arr[i];
}
this._dirty = true;
return this;
} | javascript | function (arr) {
for (var i = 0; i < this.array.length; i++) {
this.array[i] = arr[i];
}
this._dirty = true;
return this;
} | [
"function",
"(",
"arr",
")",
"{",
"for",
"(",
"var",
"i",
"=",
"0",
";",
"i",
"<",
"this",
".",
"array",
".",
"length",
";",
"i",
"++",
")",
"{",
"this",
".",
"array",
"[",
"i",
"]",
"=",
"arr",
"[",
"i",
"]",
";",
"}",
"this",
".",
"_dirty",
"=",
"true",
";",
"return",
"this",
";",
"}"
] | Set components from array
@param {Float32Array|number[]} arr | [
"Set",
"components",
"from",
"array"
] | b157bb50cf8c725fa20f90ebb55481352777f0a7 | https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L13816-L13822 |
|
6,851 | pissang/claygl | dist/claygl.es.js | function(q, v) {
mat4.fromRotationTranslation(this.array, q.array, v.array);
this._dirty = true;
return this;
} | javascript | function(q, v) {
mat4.fromRotationTranslation(this.array, q.array, v.array);
this._dirty = true;
return this;
} | [
"function",
"(",
"q",
",",
"v",
")",
"{",
"mat4",
".",
"fromRotationTranslation",
"(",
"this",
".",
"array",
",",
"q",
".",
"array",
",",
"v",
".",
"array",
")",
";",
"this",
".",
"_dirty",
"=",
"true",
";",
"return",
"this",
";",
"}"
] | Set from a quaternion rotation and a vector translation
@param {clay.Quaternion} q
@param {clay.Vector3} v
@return {clay.Matrix4} | [
"Set",
"from",
"a",
"quaternion",
"rotation",
"and",
"a",
"vector",
"translation"
] | b157bb50cf8c725fa20f90ebb55481352777f0a7 | https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L13877-L13881 |
|
6,852 | pissang/claygl | dist/claygl.es.js | function(rad, axis) {
mat4.rotate(this.array, this.array, rad, axis.array);
this._dirty = true;
return this;
} | javascript | function(rad, axis) {
mat4.rotate(this.array, this.array, rad, axis.array);
this._dirty = true;
return this;
} | [
"function",
"(",
"rad",
",",
"axis",
")",
"{",
"mat4",
".",
"rotate",
"(",
"this",
".",
"array",
",",
"this",
".",
"array",
",",
"rad",
",",
"axis",
".",
"array",
")",
";",
"this",
".",
"_dirty",
"=",
"true",
";",
"return",
"this",
";",
"}"
] | Rotate self by rad about axis.
Equal to right-multiply a rotaion matrix
@param {number} rad
@param {clay.Vector3} axis
@return {clay.Matrix4} | [
"Rotate",
"self",
"by",
"rad",
"about",
"axis",
".",
"Equal",
"to",
"right",
"-",
"multiply",
"a",
"rotaion",
"matrix"
] | b157bb50cf8c725fa20f90ebb55481352777f0a7 | https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L14023-L14027 |
|
6,853 | pissang/claygl | dist/claygl.es.js | function (min, max) {
/**
* Minimum coords of bounding box
* @type {clay.Vector3}
*/
this.min = min || new Vector3(Infinity, Infinity, Infinity);
/**
* Maximum coords of bounding box
* @type {clay.Vector3}
*/
this.max = max || new Vector3(-Infinity, -Infinity, -Infinity);
this.vertices = null;
} | javascript | function (min, max) {
/**
* Minimum coords of bounding box
* @type {clay.Vector3}
*/
this.min = min || new Vector3(Infinity, Infinity, Infinity);
/**
* Maximum coords of bounding box
* @type {clay.Vector3}
*/
this.max = max || new Vector3(-Infinity, -Infinity, -Infinity);
this.vertices = null;
} | [
"function",
"(",
"min",
",",
"max",
")",
"{",
"/**\n * Minimum coords of bounding box\n * @type {clay.Vector3}\n */",
"this",
".",
"min",
"=",
"min",
"||",
"new",
"Vector3",
"(",
"Infinity",
",",
"Infinity",
",",
"Infinity",
")",
";",
"/**\n * Maximum coords of bounding box\n * @type {clay.Vector3}\n */",
"this",
".",
"max",
"=",
"max",
"||",
"new",
"Vector3",
"(",
"-",
"Infinity",
",",
"-",
"Infinity",
",",
"-",
"Infinity",
")",
";",
"this",
".",
"vertices",
"=",
"null",
";",
"}"
] | Axis aligned bounding box
@constructor
@alias clay.BoundingBox
@param {clay.Vector3} [min]
@param {clay.Vector3} [max] | [
"Axis",
"aligned",
"bounding",
"box"
] | b157bb50cf8c725fa20f90ebb55481352777f0a7 | https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L14504-L14519 |
|
6,854 | pissang/claygl | dist/claygl.es.js | function (vertices) {
if (vertices.length > 0) {
var min = this.min;
var max = this.max;
var minArr = min.array;
var maxArr = max.array;
vec3Copy(minArr, vertices[0]);
vec3Copy(maxArr, vertices[0]);
for (var i = 1; i < vertices.length; i++) {
var vertex = vertices[i];
if (vertex[0] < minArr[0]) { minArr[0] = vertex[0]; }
if (vertex[1] < minArr[1]) { minArr[1] = vertex[1]; }
if (vertex[2] < minArr[2]) { minArr[2] = vertex[2]; }
if (vertex[0] > maxArr[0]) { maxArr[0] = vertex[0]; }
if (vertex[1] > maxArr[1]) { maxArr[1] = vertex[1]; }
if (vertex[2] > maxArr[2]) { maxArr[2] = vertex[2]; }
}
min._dirty = true;
max._dirty = true;
}
} | javascript | function (vertices) {
if (vertices.length > 0) {
var min = this.min;
var max = this.max;
var minArr = min.array;
var maxArr = max.array;
vec3Copy(minArr, vertices[0]);
vec3Copy(maxArr, vertices[0]);
for (var i = 1; i < vertices.length; i++) {
var vertex = vertices[i];
if (vertex[0] < minArr[0]) { minArr[0] = vertex[0]; }
if (vertex[1] < minArr[1]) { minArr[1] = vertex[1]; }
if (vertex[2] < minArr[2]) { minArr[2] = vertex[2]; }
if (vertex[0] > maxArr[0]) { maxArr[0] = vertex[0]; }
if (vertex[1] > maxArr[1]) { maxArr[1] = vertex[1]; }
if (vertex[2] > maxArr[2]) { maxArr[2] = vertex[2]; }
}
min._dirty = true;
max._dirty = true;
}
} | [
"function",
"(",
"vertices",
")",
"{",
"if",
"(",
"vertices",
".",
"length",
">",
"0",
")",
"{",
"var",
"min",
"=",
"this",
".",
"min",
";",
"var",
"max",
"=",
"this",
".",
"max",
";",
"var",
"minArr",
"=",
"min",
".",
"array",
";",
"var",
"maxArr",
"=",
"max",
".",
"array",
";",
"vec3Copy",
"(",
"minArr",
",",
"vertices",
"[",
"0",
"]",
")",
";",
"vec3Copy",
"(",
"maxArr",
",",
"vertices",
"[",
"0",
"]",
")",
";",
"for",
"(",
"var",
"i",
"=",
"1",
";",
"i",
"<",
"vertices",
".",
"length",
";",
"i",
"++",
")",
"{",
"var",
"vertex",
"=",
"vertices",
"[",
"i",
"]",
";",
"if",
"(",
"vertex",
"[",
"0",
"]",
"<",
"minArr",
"[",
"0",
"]",
")",
"{",
"minArr",
"[",
"0",
"]",
"=",
"vertex",
"[",
"0",
"]",
";",
"}",
"if",
"(",
"vertex",
"[",
"1",
"]",
"<",
"minArr",
"[",
"1",
"]",
")",
"{",
"minArr",
"[",
"1",
"]",
"=",
"vertex",
"[",
"1",
"]",
";",
"}",
"if",
"(",
"vertex",
"[",
"2",
"]",
"<",
"minArr",
"[",
"2",
"]",
")",
"{",
"minArr",
"[",
"2",
"]",
"=",
"vertex",
"[",
"2",
"]",
";",
"}",
"if",
"(",
"vertex",
"[",
"0",
"]",
">",
"maxArr",
"[",
"0",
"]",
")",
"{",
"maxArr",
"[",
"0",
"]",
"=",
"vertex",
"[",
"0",
"]",
";",
"}",
"if",
"(",
"vertex",
"[",
"1",
"]",
">",
"maxArr",
"[",
"1",
"]",
")",
"{",
"maxArr",
"[",
"1",
"]",
"=",
"vertex",
"[",
"1",
"]",
";",
"}",
"if",
"(",
"vertex",
"[",
"2",
"]",
">",
"maxArr",
"[",
"2",
"]",
")",
"{",
"maxArr",
"[",
"2",
"]",
"=",
"vertex",
"[",
"2",
"]",
";",
"}",
"}",
"min",
".",
"_dirty",
"=",
"true",
";",
"max",
".",
"_dirty",
"=",
"true",
";",
"}",
"}"
] | Update min and max coords from a vertices array
@param {array} vertices | [
"Update",
"min",
"and",
"max",
"coords",
"from",
"a",
"vertices",
"array"
] | b157bb50cf8c725fa20f90ebb55481352777f0a7 | https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L14528-L14550 |
|
6,855 | pissang/claygl | dist/claygl.es.js | function (bbox) {
var min = this.min;
var max = this.max;
vec3.min(min.array, min.array, bbox.min.array);
vec3.max(max.array, max.array, bbox.max.array);
min._dirty = true;
max._dirty = true;
return this;
} | javascript | function (bbox) {
var min = this.min;
var max = this.max;
vec3.min(min.array, min.array, bbox.min.array);
vec3.max(max.array, max.array, bbox.max.array);
min._dirty = true;
max._dirty = true;
return this;
} | [
"function",
"(",
"bbox",
")",
"{",
"var",
"min",
"=",
"this",
".",
"min",
";",
"var",
"max",
"=",
"this",
".",
"max",
";",
"vec3",
".",
"min",
"(",
"min",
".",
"array",
",",
"min",
".",
"array",
",",
"bbox",
".",
"min",
".",
"array",
")",
";",
"vec3",
".",
"max",
"(",
"max",
".",
"array",
",",
"max",
".",
"array",
",",
"bbox",
".",
"max",
".",
"array",
")",
";",
"min",
".",
"_dirty",
"=",
"true",
";",
"max",
".",
"_dirty",
"=",
"true",
";",
"return",
"this",
";",
"}"
] | Union operation with another bounding box
@param {clay.BoundingBox} bbox | [
"Union",
"operation",
"with",
"another",
"bounding",
"box"
] | b157bb50cf8c725fa20f90ebb55481352777f0a7 | https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L14556-L14564 |
|
6,856 | pissang/claygl | dist/claygl.es.js | function (bbox) {
var _min = this.min.array;
var _max = this.max.array;
var _min2 = bbox.min.array;
var _max2 = bbox.max.array;
return ! (_min[0] > _max2[0] || _min[1] > _max2[1] || _min[2] > _max2[2]
|| _max[0] < _min2[0] || _max[1] < _min2[1] || _max[2] < _min2[2]);
} | javascript | function (bbox) {
var _min = this.min.array;
var _max = this.max.array;
var _min2 = bbox.min.array;
var _max2 = bbox.max.array;
return ! (_min[0] > _max2[0] || _min[1] > _max2[1] || _min[2] > _max2[2]
|| _max[0] < _min2[0] || _max[1] < _min2[1] || _max[2] < _min2[2]);
} | [
"function",
"(",
"bbox",
")",
"{",
"var",
"_min",
"=",
"this",
".",
"min",
".",
"array",
";",
"var",
"_max",
"=",
"this",
".",
"max",
".",
"array",
";",
"var",
"_min2",
"=",
"bbox",
".",
"min",
".",
"array",
";",
"var",
"_max2",
"=",
"bbox",
".",
"max",
".",
"array",
";",
"return",
"!",
"(",
"_min",
"[",
"0",
"]",
">",
"_max2",
"[",
"0",
"]",
"||",
"_min",
"[",
"1",
"]",
">",
"_max2",
"[",
"1",
"]",
"||",
"_min",
"[",
"2",
"]",
">",
"_max2",
"[",
"2",
"]",
"||",
"_max",
"[",
"0",
"]",
"<",
"_min2",
"[",
"0",
"]",
"||",
"_max",
"[",
"1",
"]",
"<",
"_min2",
"[",
"1",
"]",
"||",
"_max",
"[",
"2",
"]",
"<",
"_min2",
"[",
"2",
"]",
")",
";",
"}"
] | If intersect with another bounding box
@param {clay.BoundingBox} bbox
@return {boolean} | [
"If",
"intersect",
"with",
"another",
"bounding",
"box"
] | b157bb50cf8c725fa20f90ebb55481352777f0a7 | https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L14585-L14594 |
|
6,857 | pissang/claygl | dist/claygl.es.js | function (p) {
var _min = this.min.array;
var _max = this.max.array;
var _p = p.array;
return _min[0] <= _p[0] && _min[1] <= _p[1] && _min[2] <= _p[2]
&& _max[0] >= _p[0] && _max[1] >= _p[1] && _max[2] >= _p[2];
} | javascript | function (p) {
var _min = this.min.array;
var _max = this.max.array;
var _p = p.array;
return _min[0] <= _p[0] && _min[1] <= _p[1] && _min[2] <= _p[2]
&& _max[0] >= _p[0] && _max[1] >= _p[1] && _max[2] >= _p[2];
} | [
"function",
"(",
"p",
")",
"{",
"var",
"_min",
"=",
"this",
".",
"min",
".",
"array",
";",
"var",
"_max",
"=",
"this",
".",
"max",
".",
"array",
";",
"var",
"_p",
"=",
"p",
".",
"array",
";",
"return",
"_min",
"[",
"0",
"]",
"<=",
"_p",
"[",
"0",
"]",
"&&",
"_min",
"[",
"1",
"]",
"<=",
"_p",
"[",
"1",
"]",
"&&",
"_min",
"[",
"2",
"]",
"<=",
"_p",
"[",
"2",
"]",
"&&",
"_max",
"[",
"0",
"]",
">=",
"_p",
"[",
"0",
"]",
"&&",
"_max",
"[",
"1",
"]",
">=",
"_p",
"[",
"1",
"]",
"&&",
"_max",
"[",
"2",
"]",
">=",
"_p",
"[",
"2",
"]",
";",
"}"
] | If contain point entirely
@param {clay.Vector3} point
@return {boolean} | [
"If",
"contain",
"point",
"entirely"
] | b157bb50cf8c725fa20f90ebb55481352777f0a7 | https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L14618-L14626 |
|
6,858 | pissang/claygl | dist/claygl.es.js | function () {
var _min = this.min.array;
var _max = this.max.array;
return isFinite(_min[0]) && isFinite(_min[1]) && isFinite(_min[2])
&& isFinite(_max[0]) && isFinite(_max[1]) && isFinite(_max[2]);
} | javascript | function () {
var _min = this.min.array;
var _max = this.max.array;
return isFinite(_min[0]) && isFinite(_min[1]) && isFinite(_min[2])
&& isFinite(_max[0]) && isFinite(_max[1]) && isFinite(_max[2]);
} | [
"function",
"(",
")",
"{",
"var",
"_min",
"=",
"this",
".",
"min",
".",
"array",
";",
"var",
"_max",
"=",
"this",
".",
"max",
".",
"array",
";",
"return",
"isFinite",
"(",
"_min",
"[",
"0",
"]",
")",
"&&",
"isFinite",
"(",
"_min",
"[",
"1",
"]",
")",
"&&",
"isFinite",
"(",
"_min",
"[",
"2",
"]",
")",
"&&",
"isFinite",
"(",
"_max",
"[",
"0",
"]",
")",
"&&",
"isFinite",
"(",
"_max",
"[",
"1",
"]",
")",
"&&",
"isFinite",
"(",
"_max",
"[",
"2",
"]",
")",
";",
"}"
] | If bounding box is finite | [
"If",
"bounding",
"box",
"is",
"finite"
] | b157bb50cf8c725fa20f90ebb55481352777f0a7 | https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L14631-L14636 |
|
6,859 | pissang/claygl | dist/claygl.es.js | function (matrix) {
var min = this.min.array;
var max = this.max.array;
var m = matrix.array;
// min in min z
var v10 = min[0];
var v11 = min[1];
var v12 = min[2];
// max in min z
var v20 = max[0];
var v21 = max[1];
var v22 = min[2];
// max in max z
var v30 = max[0];
var v31 = max[1];
var v32 = max[2];
if (m[15] === 1) { // Orthographic projection
min[0] = m[0] * v10 + m[12];
min[1] = m[5] * v11 + m[13];
max[2] = m[10] * v12 + m[14];
max[0] = m[0] * v30 + m[12];
max[1] = m[5] * v31 + m[13];
min[2] = m[10] * v32 + m[14];
}
else {
var w = -1 / v12;
min[0] = m[0] * v10 * w;
min[1] = m[5] * v11 * w;
max[2] = (m[10] * v12 + m[14]) * w;
w = -1 / v22;
max[0] = m[0] * v20 * w;
max[1] = m[5] * v21 * w;
w = -1 / v32;
min[2] = (m[10] * v32 + m[14]) * w;
}
this.min._dirty = true;
this.max._dirty = true;
return this;
} | javascript | function (matrix) {
var min = this.min.array;
var max = this.max.array;
var m = matrix.array;
// min in min z
var v10 = min[0];
var v11 = min[1];
var v12 = min[2];
// max in min z
var v20 = max[0];
var v21 = max[1];
var v22 = min[2];
// max in max z
var v30 = max[0];
var v31 = max[1];
var v32 = max[2];
if (m[15] === 1) { // Orthographic projection
min[0] = m[0] * v10 + m[12];
min[1] = m[5] * v11 + m[13];
max[2] = m[10] * v12 + m[14];
max[0] = m[0] * v30 + m[12];
max[1] = m[5] * v31 + m[13];
min[2] = m[10] * v32 + m[14];
}
else {
var w = -1 / v12;
min[0] = m[0] * v10 * w;
min[1] = m[5] * v11 * w;
max[2] = (m[10] * v12 + m[14]) * w;
w = -1 / v22;
max[0] = m[0] * v20 * w;
max[1] = m[5] * v21 * w;
w = -1 / v32;
min[2] = (m[10] * v32 + m[14]) * w;
}
this.min._dirty = true;
this.max._dirty = true;
return this;
} | [
"function",
"(",
"matrix",
")",
"{",
"var",
"min",
"=",
"this",
".",
"min",
".",
"array",
";",
"var",
"max",
"=",
"this",
".",
"max",
".",
"array",
";",
"var",
"m",
"=",
"matrix",
".",
"array",
";",
"// min in min z",
"var",
"v10",
"=",
"min",
"[",
"0",
"]",
";",
"var",
"v11",
"=",
"min",
"[",
"1",
"]",
";",
"var",
"v12",
"=",
"min",
"[",
"2",
"]",
";",
"// max in min z",
"var",
"v20",
"=",
"max",
"[",
"0",
"]",
";",
"var",
"v21",
"=",
"max",
"[",
"1",
"]",
";",
"var",
"v22",
"=",
"min",
"[",
"2",
"]",
";",
"// max in max z",
"var",
"v30",
"=",
"max",
"[",
"0",
"]",
";",
"var",
"v31",
"=",
"max",
"[",
"1",
"]",
";",
"var",
"v32",
"=",
"max",
"[",
"2",
"]",
";",
"if",
"(",
"m",
"[",
"15",
"]",
"===",
"1",
")",
"{",
"// Orthographic projection",
"min",
"[",
"0",
"]",
"=",
"m",
"[",
"0",
"]",
"*",
"v10",
"+",
"m",
"[",
"12",
"]",
";",
"min",
"[",
"1",
"]",
"=",
"m",
"[",
"5",
"]",
"*",
"v11",
"+",
"m",
"[",
"13",
"]",
";",
"max",
"[",
"2",
"]",
"=",
"m",
"[",
"10",
"]",
"*",
"v12",
"+",
"m",
"[",
"14",
"]",
";",
"max",
"[",
"0",
"]",
"=",
"m",
"[",
"0",
"]",
"*",
"v30",
"+",
"m",
"[",
"12",
"]",
";",
"max",
"[",
"1",
"]",
"=",
"m",
"[",
"5",
"]",
"*",
"v31",
"+",
"m",
"[",
"13",
"]",
";",
"min",
"[",
"2",
"]",
"=",
"m",
"[",
"10",
"]",
"*",
"v32",
"+",
"m",
"[",
"14",
"]",
";",
"}",
"else",
"{",
"var",
"w",
"=",
"-",
"1",
"/",
"v12",
";",
"min",
"[",
"0",
"]",
"=",
"m",
"[",
"0",
"]",
"*",
"v10",
"*",
"w",
";",
"min",
"[",
"1",
"]",
"=",
"m",
"[",
"5",
"]",
"*",
"v11",
"*",
"w",
";",
"max",
"[",
"2",
"]",
"=",
"(",
"m",
"[",
"10",
"]",
"*",
"v12",
"+",
"m",
"[",
"14",
"]",
")",
"*",
"w",
";",
"w",
"=",
"-",
"1",
"/",
"v22",
";",
"max",
"[",
"0",
"]",
"=",
"m",
"[",
"0",
"]",
"*",
"v20",
"*",
"w",
";",
"max",
"[",
"1",
"]",
"=",
"m",
"[",
"5",
"]",
"*",
"v21",
"*",
"w",
";",
"w",
"=",
"-",
"1",
"/",
"v32",
";",
"min",
"[",
"2",
"]",
"=",
"(",
"m",
"[",
"10",
"]",
"*",
"v32",
"+",
"m",
"[",
"14",
"]",
")",
"*",
"w",
";",
"}",
"this",
".",
"min",
".",
"_dirty",
"=",
"true",
";",
"this",
".",
"max",
".",
"_dirty",
"=",
"true",
";",
"return",
"this",
";",
"}"
] | Apply a projection matrix to the bounding box
@param {clay.Matrix4} matrix | [
"Apply",
"a",
"projection",
"matrix",
"to",
"the",
"bounding",
"box"
] | b157bb50cf8c725fa20f90ebb55481352777f0a7 | https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L14696-L14740 |
|
6,860 | pissang/claygl | dist/claygl.es.js | function (bbox) {
var min = this.min;
var max = this.max;
vec3Copy(min.array, bbox.min.array);
vec3Copy(max.array, bbox.max.array);
min._dirty = true;
max._dirty = true;
return this;
} | javascript | function (bbox) {
var min = this.min;
var max = this.max;
vec3Copy(min.array, bbox.min.array);
vec3Copy(max.array, bbox.max.array);
min._dirty = true;
max._dirty = true;
return this;
} | [
"function",
"(",
"bbox",
")",
"{",
"var",
"min",
"=",
"this",
".",
"min",
";",
"var",
"max",
"=",
"this",
".",
"max",
";",
"vec3Copy",
"(",
"min",
".",
"array",
",",
"bbox",
".",
"min",
".",
"array",
")",
";",
"vec3Copy",
"(",
"max",
".",
"array",
",",
"bbox",
".",
"max",
".",
"array",
")",
";",
"min",
".",
"_dirty",
"=",
"true",
";",
"max",
".",
"_dirty",
"=",
"true",
";",
"return",
"this",
";",
"}"
] | Copy values from another bounding box
@param {clay.BoundingBox} bbox | [
"Copy",
"values",
"from",
"another",
"bounding",
"box"
] | b157bb50cf8c725fa20f90ebb55481352777f0a7 | https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L14779-L14787 |
|
6,861 | pissang/claygl | dist/claygl.es.js | function (name) {
var scene = this._scene;
if (scene) {
var nodeRepository = scene._nodeRepository;
delete nodeRepository[this.name];
nodeRepository[name] = this;
}
this.name = name;
} | javascript | function (name) {
var scene = this._scene;
if (scene) {
var nodeRepository = scene._nodeRepository;
delete nodeRepository[this.name];
nodeRepository[name] = this;
}
this.name = name;
} | [
"function",
"(",
"name",
")",
"{",
"var",
"scene",
"=",
"this",
".",
"_scene",
";",
"if",
"(",
"scene",
")",
"{",
"var",
"nodeRepository",
"=",
"scene",
".",
"_nodeRepository",
";",
"delete",
"nodeRepository",
"[",
"this",
".",
"name",
"]",
";",
"nodeRepository",
"[",
"name",
"]",
"=",
"this",
";",
"}",
"this",
".",
"name",
"=",
"name",
";",
"}"
] | Set the name of the scene node
@param {string} name | [
"Set",
"the",
"name",
"of",
"the",
"scene",
"node"
] | b157bb50cf8c725fa20f90ebb55481352777f0a7 | https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L14932-L14940 |
|
6,862 | pissang/claygl | dist/claygl.es.js | function (node) {
var originalParent = node._parent;
if (originalParent === this) {
return;
}
if (originalParent) {
originalParent.remove(node);
}
node._parent = this;
this._children.push(node);
var scene = this._scene;
if (scene && scene !== node.scene) {
node.traverse(this._addSelfToScene, this);
}
// Mark children needs update transform
// In case child are remove and added again after parent moved
node._needsUpdateWorldTransform = true;
} | javascript | function (node) {
var originalParent = node._parent;
if (originalParent === this) {
return;
}
if (originalParent) {
originalParent.remove(node);
}
node._parent = this;
this._children.push(node);
var scene = this._scene;
if (scene && scene !== node.scene) {
node.traverse(this._addSelfToScene, this);
}
// Mark children needs update transform
// In case child are remove and added again after parent moved
node._needsUpdateWorldTransform = true;
} | [
"function",
"(",
"node",
")",
"{",
"var",
"originalParent",
"=",
"node",
".",
"_parent",
";",
"if",
"(",
"originalParent",
"===",
"this",
")",
"{",
"return",
";",
"}",
"if",
"(",
"originalParent",
")",
"{",
"originalParent",
".",
"remove",
"(",
"node",
")",
";",
"}",
"node",
".",
"_parent",
"=",
"this",
";",
"this",
".",
"_children",
".",
"push",
"(",
"node",
")",
";",
"var",
"scene",
"=",
"this",
".",
"_scene",
";",
"if",
"(",
"scene",
"&&",
"scene",
"!==",
"node",
".",
"scene",
")",
"{",
"node",
".",
"traverse",
"(",
"this",
".",
"_addSelfToScene",
",",
"this",
")",
";",
"}",
"// Mark children needs update transform",
"// In case child are remove and added again after parent moved",
"node",
".",
"_needsUpdateWorldTransform",
"=",
"true",
";",
"}"
] | Add a child node
@param {clay.Node} node | [
"Add",
"a",
"child",
"node"
] | b157bb50cf8c725fa20f90ebb55481352777f0a7 | https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L14946-L14964 |
|
6,863 | pissang/claygl | dist/claygl.es.js | function (node) {
var children = this._children;
var idx = children.indexOf(node);
if (idx < 0) {
return;
}
children.splice(idx, 1);
node._parent = null;
if (this._scene) {
node.traverse(this._removeSelfFromScene, this);
}
} | javascript | function (node) {
var children = this._children;
var idx = children.indexOf(node);
if (idx < 0) {
return;
}
children.splice(idx, 1);
node._parent = null;
if (this._scene) {
node.traverse(this._removeSelfFromScene, this);
}
} | [
"function",
"(",
"node",
")",
"{",
"var",
"children",
"=",
"this",
".",
"_children",
";",
"var",
"idx",
"=",
"children",
".",
"indexOf",
"(",
"node",
")",
";",
"if",
"(",
"idx",
"<",
"0",
")",
"{",
"return",
";",
"}",
"children",
".",
"splice",
"(",
"idx",
",",
"1",
")",
";",
"node",
".",
"_parent",
"=",
"null",
";",
"if",
"(",
"this",
".",
"_scene",
")",
"{",
"node",
".",
"traverse",
"(",
"this",
".",
"_removeSelfFromScene",
",",
"this",
")",
";",
"}",
"}"
] | Remove the given child scene node
@param {clay.Node} node | [
"Remove",
"the",
"given",
"child",
"scene",
"node"
] | b157bb50cf8c725fa20f90ebb55481352777f0a7 | https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L14970-L14983 |
|
6,864 | pissang/claygl | dist/claygl.es.js | function () {
var children = this._children;
for (var idx = 0; idx < children.length; idx++) {
children[idx]._parent = null;
if (this._scene) {
children[idx].traverse(this._removeSelfFromScene, this);
}
}
this._children = [];
} | javascript | function () {
var children = this._children;
for (var idx = 0; idx < children.length; idx++) {
children[idx]._parent = null;
if (this._scene) {
children[idx].traverse(this._removeSelfFromScene, this);
}
}
this._children = [];
} | [
"function",
"(",
")",
"{",
"var",
"children",
"=",
"this",
".",
"_children",
";",
"for",
"(",
"var",
"idx",
"=",
"0",
";",
"idx",
"<",
"children",
".",
"length",
";",
"idx",
"++",
")",
"{",
"children",
"[",
"idx",
"]",
".",
"_parent",
"=",
"null",
";",
"if",
"(",
"this",
".",
"_scene",
")",
"{",
"children",
"[",
"idx",
"]",
".",
"traverse",
"(",
"this",
".",
"_removeSelfFromScene",
",",
"this",
")",
";",
"}",
"}",
"this",
".",
"_children",
"=",
"[",
"]",
";",
"}"
] | Remove all children | [
"Remove",
"all",
"children"
] | b157bb50cf8c725fa20f90ebb55481352777f0a7 | https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L14988-L15000 |
|
6,865 | pissang/claygl | dist/claygl.es.js | function (node) {
var parent = node._parent;
while(parent) {
if (parent === this) {
return true;
}
parent = parent._parent;
}
return false;
} | javascript | function (node) {
var parent = node._parent;
while(parent) {
if (parent === this) {
return true;
}
parent = parent._parent;
}
return false;
} | [
"function",
"(",
"node",
")",
"{",
"var",
"parent",
"=",
"node",
".",
"_parent",
";",
"while",
"(",
"parent",
")",
"{",
"if",
"(",
"parent",
"===",
"this",
")",
"{",
"return",
"true",
";",
"}",
"parent",
"=",
"parent",
".",
"_parent",
";",
"}",
"return",
"false",
";",
"}"
] | Return true if it is ancestor of the given scene node
@param {clay.Node} node | [
"Return",
"true",
"if",
"it",
"is",
"ancestor",
"of",
"the",
"given",
"scene",
"node"
] | b157bb50cf8c725fa20f90ebb55481352777f0a7 | https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L15032-L15041 |
|
6,866 | pissang/claygl | dist/claygl.es.js | function (name) {
var children = this._children;
for (var i = 0; i < children.length; i++) {
if (children[i].name === name) {
return children[i];
}
}
} | javascript | function (name) {
var children = this._children;
for (var i = 0; i < children.length; i++) {
if (children[i].name === name) {
return children[i];
}
}
} | [
"function",
"(",
"name",
")",
"{",
"var",
"children",
"=",
"this",
".",
"_children",
";",
"for",
"(",
"var",
"i",
"=",
"0",
";",
"i",
"<",
"children",
".",
"length",
";",
"i",
"++",
")",
"{",
"if",
"(",
"children",
"[",
"i",
"]",
".",
"name",
"===",
"name",
")",
"{",
"return",
"children",
"[",
"i",
"]",
";",
"}",
"}",
"}"
] | Get first child with the given name
@param {string} name
@return {clay.Node} | [
"Get",
"first",
"child",
"with",
"the",
"given",
"name"
] | b157bb50cf8c725fa20f90ebb55481352777f0a7 | https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L15065-L15072 |
|
6,867 | pissang/claygl | dist/claygl.es.js | function (name) {
var children = this._children;
for (var i = 0; i < children.length; i++) {
var child = children[i];
if (child.name === name) {
return child;
} else {
var res = child.getDescendantByName(name);
if (res) {
return res;
}
}
}
} | javascript | function (name) {
var children = this._children;
for (var i = 0; i < children.length; i++) {
var child = children[i];
if (child.name === name) {
return child;
} else {
var res = child.getDescendantByName(name);
if (res) {
return res;
}
}
}
} | [
"function",
"(",
"name",
")",
"{",
"var",
"children",
"=",
"this",
".",
"_children",
";",
"for",
"(",
"var",
"i",
"=",
"0",
";",
"i",
"<",
"children",
".",
"length",
";",
"i",
"++",
")",
"{",
"var",
"child",
"=",
"children",
"[",
"i",
"]",
";",
"if",
"(",
"child",
".",
"name",
"===",
"name",
")",
"{",
"return",
"child",
";",
"}",
"else",
"{",
"var",
"res",
"=",
"child",
".",
"getDescendantByName",
"(",
"name",
")",
";",
"if",
"(",
"res",
")",
"{",
"return",
"res",
";",
"}",
"}",
"}",
"}"
] | Get first descendant have the given name
@param {string} name
@return {clay.Node} | [
"Get",
"first",
"descendant",
"have",
"the",
"given",
"name"
] | b157bb50cf8c725fa20f90ebb55481352777f0a7 | https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L15079-L15092 |
|
6,868 | pissang/claygl | dist/claygl.es.js | function (path) {
if (!path) {
return;
}
// TODO Name have slash ?
var pathArr = path.split('/');
var current = this;
for (var i = 0; i < pathArr.length; i++) {
var name = pathArr[i];
// Skip empty
if (!name) {
continue;
}
var found = false;
var children = current._children;
for (var j = 0; j < children.length; j++) {
var child = children[j];
if (child.name === name) {
current = child;
found = true;
break;
}
}
// Early return if not found
if (!found) {
return;
}
}
return current;
} | javascript | function (path) {
if (!path) {
return;
}
// TODO Name have slash ?
var pathArr = path.split('/');
var current = this;
for (var i = 0; i < pathArr.length; i++) {
var name = pathArr[i];
// Skip empty
if (!name) {
continue;
}
var found = false;
var children = current._children;
for (var j = 0; j < children.length; j++) {
var child = children[j];
if (child.name === name) {
current = child;
found = true;
break;
}
}
// Early return if not found
if (!found) {
return;
}
}
return current;
} | [
"function",
"(",
"path",
")",
"{",
"if",
"(",
"!",
"path",
")",
"{",
"return",
";",
"}",
"// TODO Name have slash ?",
"var",
"pathArr",
"=",
"path",
".",
"split",
"(",
"'/'",
")",
";",
"var",
"current",
"=",
"this",
";",
"for",
"(",
"var",
"i",
"=",
"0",
";",
"i",
"<",
"pathArr",
".",
"length",
";",
"i",
"++",
")",
"{",
"var",
"name",
"=",
"pathArr",
"[",
"i",
"]",
";",
"// Skip empty",
"if",
"(",
"!",
"name",
")",
"{",
"continue",
";",
"}",
"var",
"found",
"=",
"false",
";",
"var",
"children",
"=",
"current",
".",
"_children",
";",
"for",
"(",
"var",
"j",
"=",
"0",
";",
"j",
"<",
"children",
".",
"length",
";",
"j",
"++",
")",
"{",
"var",
"child",
"=",
"children",
"[",
"j",
"]",
";",
"if",
"(",
"child",
".",
"name",
"===",
"name",
")",
"{",
"current",
"=",
"child",
";",
"found",
"=",
"true",
";",
"break",
";",
"}",
"}",
"// Early return if not found",
"if",
"(",
"!",
"found",
")",
"{",
"return",
";",
"}",
"}",
"return",
"current",
";",
"}"
] | Query descendant node by path
@param {string} path
@return {clay.Node}
@example
node.queryNode('root/parent/child'); | [
"Query",
"descendant",
"node",
"by",
"path"
] | b157bb50cf8c725fa20f90ebb55481352777f0a7 | https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L15101-L15131 |
|
6,869 | pissang/claygl | dist/claygl.es.js | function (callback, context) {
callback.call(context, this);
var _children = this._children;
for(var i = 0, len = _children.length; i < len; i++) {
_children[i].traverse(callback, context);
}
} | javascript | function (callback, context) {
callback.call(context, this);
var _children = this._children;
for(var i = 0, len = _children.length; i < len; i++) {
_children[i].traverse(callback, context);
}
} | [
"function",
"(",
"callback",
",",
"context",
")",
"{",
"callback",
".",
"call",
"(",
"context",
",",
"this",
")",
";",
"var",
"_children",
"=",
"this",
".",
"_children",
";",
"for",
"(",
"var",
"i",
"=",
"0",
",",
"len",
"=",
"_children",
".",
"length",
";",
"i",
"<",
"len",
";",
"i",
"++",
")",
"{",
"_children",
"[",
"i",
"]",
".",
"traverse",
"(",
"callback",
",",
"context",
")",
";",
"}",
"}"
] | Depth first traverse all its descendant scene nodes.
**WARN** Don't do `add`, `remove` operation in the callback during traverse.
@param {Function} callback
@param {Node} [context] | [
"Depth",
"first",
"traverse",
"all",
"its",
"descendant",
"scene",
"nodes",
"."
] | b157bb50cf8c725fa20f90ebb55481352777f0a7 | https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L15165-L15171 |
|
6,870 | pissang/claygl | dist/claygl.es.js | function (callback, context) {
var _children = this._children;
for(var i = 0, len = _children.length; i < len; i++) {
var child = _children[i];
callback.call(context, child, i);
}
} | javascript | function (callback, context) {
var _children = this._children;
for(var i = 0, len = _children.length; i < len; i++) {
var child = _children[i];
callback.call(context, child, i);
}
} | [
"function",
"(",
"callback",
",",
"context",
")",
"{",
"var",
"_children",
"=",
"this",
".",
"_children",
";",
"for",
"(",
"var",
"i",
"=",
"0",
",",
"len",
"=",
"_children",
".",
"length",
";",
"i",
"<",
"len",
";",
"i",
"++",
")",
"{",
"var",
"child",
"=",
"_children",
"[",
"i",
"]",
";",
"callback",
".",
"call",
"(",
"context",
",",
"child",
",",
"i",
")",
";",
"}",
"}"
] | Traverse all children nodes.
**WARN** DON'T do `add`, `remove` operation in the callback during iteration.
@param {Function} callback
@param {Node} [context] | [
"Traverse",
"all",
"children",
"nodes",
"."
] | b157bb50cf8c725fa20f90ebb55481352777f0a7 | https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L15181-L15187 |
|
6,871 | pissang/claygl | dist/claygl.es.js | function (keepScale) {
var scale = !keepScale ? this.scale: null;
this.localTransform.decomposeMatrix(scale, this.rotation, this.position);
} | javascript | function (keepScale) {
var scale = !keepScale ? this.scale: null;
this.localTransform.decomposeMatrix(scale, this.rotation, this.position);
} | [
"function",
"(",
"keepScale",
")",
"{",
"var",
"scale",
"=",
"!",
"keepScale",
"?",
"this",
".",
"scale",
":",
"null",
";",
"this",
".",
"localTransform",
".",
"decomposeMatrix",
"(",
"scale",
",",
"this",
".",
"rotation",
",",
"this",
".",
"position",
")",
";",
"}"
] | Decompose the local transform to SRT | [
"Decompose",
"the",
"local",
"transform",
"to",
"SRT"
] | b157bb50cf8c725fa20f90ebb55481352777f0a7 | https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L15201-L15204 |
|
6,872 | pissang/claygl | dist/claygl.es.js | function () {
var position = this.position;
var rotation = this.rotation;
var scale = this.scale;
if (this.transformNeedsUpdate()) {
var m = this.localTransform.array;
// Transform order, scale->rotation->position
mat4.fromRotationTranslation(m, rotation.array, position.array);
mat4.scale(m, m, scale.array);
rotation._dirty = false;
scale._dirty = false;
position._dirty = false;
this._needsUpdateWorldTransform = true;
}
} | javascript | function () {
var position = this.position;
var rotation = this.rotation;
var scale = this.scale;
if (this.transformNeedsUpdate()) {
var m = this.localTransform.array;
// Transform order, scale->rotation->position
mat4.fromRotationTranslation(m, rotation.array, position.array);
mat4.scale(m, m, scale.array);
rotation._dirty = false;
scale._dirty = false;
position._dirty = false;
this._needsUpdateWorldTransform = true;
}
} | [
"function",
"(",
")",
"{",
"var",
"position",
"=",
"this",
".",
"position",
";",
"var",
"rotation",
"=",
"this",
".",
"rotation",
";",
"var",
"scale",
"=",
"this",
".",
"scale",
";",
"if",
"(",
"this",
".",
"transformNeedsUpdate",
"(",
")",
")",
"{",
"var",
"m",
"=",
"this",
".",
"localTransform",
".",
"array",
";",
"// Transform order, scale->rotation->position",
"mat4",
".",
"fromRotationTranslation",
"(",
"m",
",",
"rotation",
".",
"array",
",",
"position",
".",
"array",
")",
";",
"mat4",
".",
"scale",
"(",
"m",
",",
"m",
",",
"scale",
".",
"array",
")",
";",
"rotation",
".",
"_dirty",
"=",
"false",
";",
"scale",
".",
"_dirty",
"=",
"false",
";",
"position",
".",
"_dirty",
"=",
"false",
";",
"this",
".",
"_needsUpdateWorldTransform",
"=",
"true",
";",
"}",
"}"
] | Update local transform from SRT
Notice that local transform will not be updated if _dirty mark of position, rotation, scale is all false | [
"Update",
"local",
"transform",
"from",
"SRT",
"Notice",
"that",
"local",
"transform",
"will",
"not",
"be",
"updated",
"if",
"_dirty",
"mark",
"of",
"position",
"rotation",
"scale",
"is",
"all",
"false"
] | b157bb50cf8c725fa20f90ebb55481352777f0a7 | https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L15248-L15267 |
|
6,873 | pissang/claygl | dist/claygl.es.js | function () {
var localTransform = this.localTransform.array;
var worldTransform = this.worldTransform.array;
if (this._parent) {
mat4.multiplyAffine(
worldTransform,
this._parent.worldTransform.array,
localTransform
);
}
else {
mat4.copy(worldTransform, localTransform);
}
} | javascript | function () {
var localTransform = this.localTransform.array;
var worldTransform = this.worldTransform.array;
if (this._parent) {
mat4.multiplyAffine(
worldTransform,
this._parent.worldTransform.array,
localTransform
);
}
else {
mat4.copy(worldTransform, localTransform);
}
} | [
"function",
"(",
")",
"{",
"var",
"localTransform",
"=",
"this",
".",
"localTransform",
".",
"array",
";",
"var",
"worldTransform",
"=",
"this",
".",
"worldTransform",
".",
"array",
";",
"if",
"(",
"this",
".",
"_parent",
")",
"{",
"mat4",
".",
"multiplyAffine",
"(",
"worldTransform",
",",
"this",
".",
"_parent",
".",
"worldTransform",
".",
"array",
",",
"localTransform",
")",
";",
"}",
"else",
"{",
"mat4",
".",
"copy",
"(",
"worldTransform",
",",
"localTransform",
")",
";",
"}",
"}"
] | Update world transform, assume its parent world transform have been updated
@private | [
"Update",
"world",
"transform",
"assume",
"its",
"parent",
"world",
"transform",
"have",
"been",
"updated"
] | b157bb50cf8c725fa20f90ebb55481352777f0a7 | https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L15273-L15286 |
|
6,874 | pissang/claygl | dist/claygl.es.js | function () {
// Find the root node which transform needs update;
var rootNodeIsDirty = this;
while (rootNodeIsDirty && rootNodeIsDirty.getParent()
&& rootNodeIsDirty.getParent().transformNeedsUpdate()
) {
rootNodeIsDirty = rootNodeIsDirty.getParent();
}
rootNodeIsDirty.update();
} | javascript | function () {
// Find the root node which transform needs update;
var rootNodeIsDirty = this;
while (rootNodeIsDirty && rootNodeIsDirty.getParent()
&& rootNodeIsDirty.getParent().transformNeedsUpdate()
) {
rootNodeIsDirty = rootNodeIsDirty.getParent();
}
rootNodeIsDirty.update();
} | [
"function",
"(",
")",
"{",
"// Find the root node which transform needs update;",
"var",
"rootNodeIsDirty",
"=",
"this",
";",
"while",
"(",
"rootNodeIsDirty",
"&&",
"rootNodeIsDirty",
".",
"getParent",
"(",
")",
"&&",
"rootNodeIsDirty",
".",
"getParent",
"(",
")",
".",
"transformNeedsUpdate",
"(",
")",
")",
"{",
"rootNodeIsDirty",
"=",
"rootNodeIsDirty",
".",
"getParent",
"(",
")",
";",
"}",
"rootNodeIsDirty",
".",
"update",
"(",
")",
";",
"}"
] | Update world transform before whole scene is updated. | [
"Update",
"world",
"transform",
"before",
"whole",
"scene",
"is",
"updated",
"."
] | b157bb50cf8c725fa20f90ebb55481352777f0a7 | https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L15291-L15300 |
|
6,875 | pissang/claygl | dist/claygl.es.js | function (forceUpdateWorld) {
if (this.autoUpdateLocalTransform) {
this.updateLocalTransform();
}
else {
// Transform is manually setted
forceUpdateWorld = true;
}
if (forceUpdateWorld || this._needsUpdateWorldTransform) {
this._updateWorldTransformTopDown();
forceUpdateWorld = true;
this._needsUpdateWorldTransform = false;
}
var children = this._children;
for(var i = 0, len = children.length; i < len; i++) {
children[i].update(forceUpdateWorld);
}
} | javascript | function (forceUpdateWorld) {
if (this.autoUpdateLocalTransform) {
this.updateLocalTransform();
}
else {
// Transform is manually setted
forceUpdateWorld = true;
}
if (forceUpdateWorld || this._needsUpdateWorldTransform) {
this._updateWorldTransformTopDown();
forceUpdateWorld = true;
this._needsUpdateWorldTransform = false;
}
var children = this._children;
for(var i = 0, len = children.length; i < len; i++) {
children[i].update(forceUpdateWorld);
}
} | [
"function",
"(",
"forceUpdateWorld",
")",
"{",
"if",
"(",
"this",
".",
"autoUpdateLocalTransform",
")",
"{",
"this",
".",
"updateLocalTransform",
"(",
")",
";",
"}",
"else",
"{",
"// Transform is manually setted",
"forceUpdateWorld",
"=",
"true",
";",
"}",
"if",
"(",
"forceUpdateWorld",
"||",
"this",
".",
"_needsUpdateWorldTransform",
")",
"{",
"this",
".",
"_updateWorldTransformTopDown",
"(",
")",
";",
"forceUpdateWorld",
"=",
"true",
";",
"this",
".",
"_needsUpdateWorldTransform",
"=",
"false",
";",
"}",
"var",
"children",
"=",
"this",
".",
"_children",
";",
"for",
"(",
"var",
"i",
"=",
"0",
",",
"len",
"=",
"children",
".",
"length",
";",
"i",
"<",
"len",
";",
"i",
"++",
")",
"{",
"children",
"[",
"i",
"]",
".",
"update",
"(",
"forceUpdateWorld",
")",
";",
"}",
"}"
] | Update local transform and world transform recursively
@param {boolean} forceUpdateWorld | [
"Update",
"local",
"transform",
"and",
"world",
"transform",
"recursively"
] | b157bb50cf8c725fa20f90ebb55481352777f0a7 | https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L15306-L15325 |
|
6,876 | pissang/claygl | dist/claygl.es.js | function (out) {
// PENDING
if (this.transformNeedsUpdate()) {
this.updateWorldTransform();
}
var m = this.worldTransform.array;
if (out) {
var arr = out.array;
arr[0] = m[12];
arr[1] = m[13];
arr[2] = m[14];
return out;
}
else {
return new Vector3(m[12], m[13], m[14]);
}
} | javascript | function (out) {
// PENDING
if (this.transformNeedsUpdate()) {
this.updateWorldTransform();
}
var m = this.worldTransform.array;
if (out) {
var arr = out.array;
arr[0] = m[12];
arr[1] = m[13];
arr[2] = m[14];
return out;
}
else {
return new Vector3(m[12], m[13], m[14]);
}
} | [
"function",
"(",
"out",
")",
"{",
"// PENDING",
"if",
"(",
"this",
".",
"transformNeedsUpdate",
"(",
")",
")",
"{",
"this",
".",
"updateWorldTransform",
"(",
")",
";",
"}",
"var",
"m",
"=",
"this",
".",
"worldTransform",
".",
"array",
";",
"if",
"(",
"out",
")",
"{",
"var",
"arr",
"=",
"out",
".",
"array",
";",
"arr",
"[",
"0",
"]",
"=",
"m",
"[",
"12",
"]",
";",
"arr",
"[",
"1",
"]",
"=",
"m",
"[",
"13",
"]",
";",
"arr",
"[",
"2",
"]",
"=",
"m",
"[",
"14",
"]",
";",
"return",
"out",
";",
"}",
"else",
"{",
"return",
"new",
"Vector3",
"(",
"m",
"[",
"12",
"]",
",",
"m",
"[",
"13",
"]",
",",
"m",
"[",
"14",
"]",
")",
";",
"}",
"}"
] | Get world position, extracted from world transform
@param {clay.Vector3} [out]
@return {clay.Vector3} | [
"Get",
"world",
"position",
"extracted",
"from",
"world",
"transform"
] | b157bb50cf8c725fa20f90ebb55481352777f0a7 | https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L15370-L15386 |
|
6,877 | pissang/claygl | dist/claygl.es.js | function () {
var node = new this.constructor();
var children = this._children;
node.setName(this.name);
node.position.copy(this.position);
node.rotation.copy(this.rotation);
node.scale.copy(this.scale);
for (var i = 0; i < children.length; i++) {
node.add(children[i].clone());
}
return node;
} | javascript | function () {
var node = new this.constructor();
var children = this._children;
node.setName(this.name);
node.position.copy(this.position);
node.rotation.copy(this.rotation);
node.scale.copy(this.scale);
for (var i = 0; i < children.length; i++) {
node.add(children[i].clone());
}
return node;
} | [
"function",
"(",
")",
"{",
"var",
"node",
"=",
"new",
"this",
".",
"constructor",
"(",
")",
";",
"var",
"children",
"=",
"this",
".",
"_children",
";",
"node",
".",
"setName",
"(",
"this",
".",
"name",
")",
";",
"node",
".",
"position",
".",
"copy",
"(",
"this",
".",
"position",
")",
";",
"node",
".",
"rotation",
".",
"copy",
"(",
"this",
".",
"rotation",
")",
";",
"node",
".",
"scale",
".",
"copy",
"(",
"this",
".",
"scale",
")",
";",
"for",
"(",
"var",
"i",
"=",
"0",
";",
"i",
"<",
"children",
".",
"length",
";",
"i",
"++",
")",
"{",
"node",
".",
"add",
"(",
"children",
"[",
"i",
"]",
".",
"clone",
"(",
")",
")",
";",
"}",
"return",
"node",
";",
"}"
] | Clone a new node
@return {Node} | [
"Clone",
"a",
"new",
"node"
] | b157bb50cf8c725fa20f90ebb55481352777f0a7 | https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L15392-L15407 |
|
6,878 | pissang/claygl | dist/claygl.es.js | function(point, out) {
if (!out) {
out = new Vector3();
}
var d = this.distanceToPoint(point);
vec3.scaleAndAdd(out.array, point.array, this.normal.array, -d);
out._dirty = true;
return out;
} | javascript | function(point, out) {
if (!out) {
out = new Vector3();
}
var d = this.distanceToPoint(point);
vec3.scaleAndAdd(out.array, point.array, this.normal.array, -d);
out._dirty = true;
return out;
} | [
"function",
"(",
"point",
",",
"out",
")",
"{",
"if",
"(",
"!",
"out",
")",
"{",
"out",
"=",
"new",
"Vector3",
"(",
")",
";",
"}",
"var",
"d",
"=",
"this",
".",
"distanceToPoint",
"(",
"point",
")",
";",
"vec3",
".",
"scaleAndAdd",
"(",
"out",
".",
"array",
",",
"point",
".",
"array",
",",
"this",
".",
"normal",
".",
"array",
",",
"-",
"d",
")",
";",
"out",
".",
"_dirty",
"=",
"true",
";",
"return",
"out",
";",
"}"
] | Calculate the projection point on the plane
@param {clay.Vector3} point
@param {clay.Vector3} out
@return {clay.Vector3} | [
"Calculate",
"the",
"projection",
"point",
"on",
"the",
"plane"
] | b157bb50cf8c725fa20f90ebb55481352777f0a7 | https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L15609-L15617 |
|
6,879 | pissang/claygl | dist/claygl.es.js | function() {
var invLen = 1 / vec3.len(this.normal.array);
vec3.scale(this.normal.array, invLen);
this.distance *= invLen;
} | javascript | function() {
var invLen = 1 / vec3.len(this.normal.array);
vec3.scale(this.normal.array, invLen);
this.distance *= invLen;
} | [
"function",
"(",
")",
"{",
"var",
"invLen",
"=",
"1",
"/",
"vec3",
".",
"len",
"(",
"this",
".",
"normal",
".",
"array",
")",
";",
"vec3",
".",
"scale",
"(",
"this",
".",
"normal",
".",
"array",
",",
"invLen",
")",
";",
"this",
".",
"distance",
"*=",
"invLen",
";",
"}"
] | Normalize the plane's normal and calculate the distance | [
"Normalize",
"the",
"plane",
"s",
"normal",
"and",
"calculate",
"the",
"distance"
] | b157bb50cf8c725fa20f90ebb55481352777f0a7 | https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L15622-L15626 |
|
6,880 | pissang/claygl | dist/claygl.es.js | function(frustum) {
// Check if all coords of frustum is on plane all under plane
var coords = frustum.vertices;
var normal = this.normal.array;
var onPlane = vec3.dot(coords[0].array, normal) > this.distance;
for (var i = 1; i < 8; i++) {
if ((vec3.dot(coords[i].array, normal) > this.distance) != onPlane) {
return true;
}
}
} | javascript | function(frustum) {
// Check if all coords of frustum is on plane all under plane
var coords = frustum.vertices;
var normal = this.normal.array;
var onPlane = vec3.dot(coords[0].array, normal) > this.distance;
for (var i = 1; i < 8; i++) {
if ((vec3.dot(coords[i].array, normal) > this.distance) != onPlane) {
return true;
}
}
} | [
"function",
"(",
"frustum",
")",
"{",
"// Check if all coords of frustum is on plane all under plane",
"var",
"coords",
"=",
"frustum",
".",
"vertices",
";",
"var",
"normal",
"=",
"this",
".",
"normal",
".",
"array",
";",
"var",
"onPlane",
"=",
"vec3",
".",
"dot",
"(",
"coords",
"[",
"0",
"]",
".",
"array",
",",
"normal",
")",
">",
"this",
".",
"distance",
";",
"for",
"(",
"var",
"i",
"=",
"1",
";",
"i",
"<",
"8",
";",
"i",
"++",
")",
"{",
"if",
"(",
"(",
"vec3",
".",
"dot",
"(",
"coords",
"[",
"i",
"]",
".",
"array",
",",
"normal",
")",
">",
"this",
".",
"distance",
")",
"!=",
"onPlane",
")",
"{",
"return",
"true",
";",
"}",
"}",
"}"
] | If the plane intersect a frustum
@param {clay.Frustum} Frustum
@return {boolean} | [
"If",
"the",
"plane",
"intersect",
"a",
"frustum"
] | b157bb50cf8c725fa20f90ebb55481352777f0a7 | https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L15633-L15643 |
|
6,881 | pissang/claygl | dist/claygl.es.js | function(plane) {
vec3.copy(this.normal.array, plane.normal.array);
this.normal._dirty = true;
this.distance = plane.distance;
} | javascript | function(plane) {
vec3.copy(this.normal.array, plane.normal.array);
this.normal._dirty = true;
this.distance = plane.distance;
} | [
"function",
"(",
"plane",
")",
"{",
"vec3",
".",
"copy",
"(",
"this",
".",
"normal",
".",
"array",
",",
"plane",
".",
"normal",
".",
"array",
")",
";",
"this",
".",
"normal",
".",
"_dirty",
"=",
"true",
";",
"this",
".",
"distance",
"=",
"plane",
".",
"distance",
";",
"}"
] | Copy from another plane
@param {clay.Vector3} plane | [
"Copy",
"from",
"another",
"plane"
] | b157bb50cf8c725fa20f90ebb55481352777f0a7 | https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L15714-L15718 |
|
6,882 | pissang/claygl | dist/claygl.es.js | function (plane) {
// Distance to plane
var d = vec3.dot(plane.normal.array, this.direction.array);
vec3.scaleAndAdd(this.direction.array, this.direction.array, plane.normal.array, -d * 2);
this.direction._dirty = true;
} | javascript | function (plane) {
// Distance to plane
var d = vec3.dot(plane.normal.array, this.direction.array);
vec3.scaleAndAdd(this.direction.array, this.direction.array, plane.normal.array, -d * 2);
this.direction._dirty = true;
} | [
"function",
"(",
"plane",
")",
"{",
"// Distance to plane",
"var",
"d",
"=",
"vec3",
".",
"dot",
"(",
"plane",
".",
"normal",
".",
"array",
",",
"this",
".",
"direction",
".",
"array",
")",
";",
"vec3",
".",
"scaleAndAdd",
"(",
"this",
".",
"direction",
".",
"array",
",",
"this",
".",
"direction",
".",
"array",
",",
"plane",
".",
"normal",
".",
"array",
",",
"-",
"d",
"*",
"2",
")",
";",
"this",
".",
"direction",
".",
"_dirty",
"=",
"true",
";",
"}"
] | Mirror the ray against plane
@param {clay.Plane} plane | [
"Mirror",
"the",
"ray",
"against",
"plane"
] | b157bb50cf8c725fa20f90ebb55481352777f0a7 | https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L15963-L15968 |
|
6,883 | pissang/claygl | dist/claygl.es.js | function (matrix) {
Vector3.add(this.direction, this.direction, this.origin);
Vector3.transformMat4(this.origin, this.origin, matrix);
Vector3.transformMat4(this.direction, this.direction, matrix);
Vector3.sub(this.direction, this.direction, this.origin);
Vector3.normalize(this.direction, this.direction);
} | javascript | function (matrix) {
Vector3.add(this.direction, this.direction, this.origin);
Vector3.transformMat4(this.origin, this.origin, matrix);
Vector3.transformMat4(this.direction, this.direction, matrix);
Vector3.sub(this.direction, this.direction, this.origin);
Vector3.normalize(this.direction, this.direction);
} | [
"function",
"(",
"matrix",
")",
"{",
"Vector3",
".",
"add",
"(",
"this",
".",
"direction",
",",
"this",
".",
"direction",
",",
"this",
".",
"origin",
")",
";",
"Vector3",
".",
"transformMat4",
"(",
"this",
".",
"origin",
",",
"this",
".",
"origin",
",",
"matrix",
")",
";",
"Vector3",
".",
"transformMat4",
"(",
"this",
".",
"direction",
",",
"this",
".",
"direction",
",",
"matrix",
")",
";",
"Vector3",
".",
"sub",
"(",
"this",
".",
"direction",
",",
"this",
".",
"direction",
",",
"this",
".",
"origin",
")",
";",
"Vector3",
".",
"normalize",
"(",
"this",
".",
"direction",
",",
"this",
".",
"direction",
")",
";",
"}"
] | Apply an affine transform matrix to the ray
@return {clay.Matrix4} matrix | [
"Apply",
"an",
"affine",
"transform",
"matrix",
"to",
"the",
"ray"
] | b157bb50cf8c725fa20f90ebb55481352777f0a7 | https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L16195-L16202 |
|
6,884 | pissang/claygl | dist/claygl.es.js | function (ray) {
Vector3.copy(this.origin, ray.origin);
Vector3.copy(this.direction, ray.direction);
} | javascript | function (ray) {
Vector3.copy(this.origin, ray.origin);
Vector3.copy(this.direction, ray.direction);
} | [
"function",
"(",
"ray",
")",
"{",
"Vector3",
".",
"copy",
"(",
"this",
".",
"origin",
",",
"ray",
".",
"origin",
")",
";",
"Vector3",
".",
"copy",
"(",
"this",
".",
"direction",
",",
"ray",
".",
"direction",
")",
";",
"}"
] | Copy values from another ray
@param {clay.Ray} ray | [
"Copy",
"values",
"from",
"another",
"ray"
] | b157bb50cf8c725fa20f90ebb55481352777f0a7 | https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L16208-L16211 |
|
6,885 | pissang/claygl | dist/claygl.es.js | function (viewMatrix) {
Matrix4.copy(this.viewMatrix, viewMatrix);
Matrix4.invert(this.worldTransform, viewMatrix);
this.decomposeWorldTransform();
} | javascript | function (viewMatrix) {
Matrix4.copy(this.viewMatrix, viewMatrix);
Matrix4.invert(this.worldTransform, viewMatrix);
this.decomposeWorldTransform();
} | [
"function",
"(",
"viewMatrix",
")",
"{",
"Matrix4",
".",
"copy",
"(",
"this",
".",
"viewMatrix",
",",
"viewMatrix",
")",
";",
"Matrix4",
".",
"invert",
"(",
"this",
".",
"worldTransform",
",",
"viewMatrix",
")",
";",
"this",
".",
"decomposeWorldTransform",
"(",
")",
";",
"}"
] | Set camera view matrix | [
"Set",
"camera",
"view",
"matrix"
] | b157bb50cf8c725fa20f90ebb55481352777f0a7 | https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L16273-L16277 |
|
6,886 | pissang/claygl | dist/claygl.es.js | function (projectionMatrix) {
Matrix4.copy(this.projectionMatrix, projectionMatrix);
Matrix4.invert(this.invProjectionMatrix, projectionMatrix);
this.decomposeProjectionMatrix();
} | javascript | function (projectionMatrix) {
Matrix4.copy(this.projectionMatrix, projectionMatrix);
Matrix4.invert(this.invProjectionMatrix, projectionMatrix);
this.decomposeProjectionMatrix();
} | [
"function",
"(",
"projectionMatrix",
")",
"{",
"Matrix4",
".",
"copy",
"(",
"this",
".",
"projectionMatrix",
",",
"projectionMatrix",
")",
";",
"Matrix4",
".",
"invert",
"(",
"this",
".",
"invProjectionMatrix",
",",
"projectionMatrix",
")",
";",
"this",
".",
"decomposeProjectionMatrix",
"(",
")",
";",
"}"
] | Set camera projection matrix
@param {clay.Matrix4} projectionMatrix | [
"Set",
"camera",
"projection",
"matrix"
] | b157bb50cf8c725fa20f90ebb55481352777f0a7 | https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L16288-L16292 |
|
6,887 | pissang/claygl | dist/claygl.es.js | function (node) {
if (node instanceof Camera) {
if (this._cameraList.length > 0) {
console.warn('Found multiple camera in one scene. Use the fist one.');
}
this._cameraList.push(node);
}
else if (node instanceof Light) {
this.lights.push(node);
}
if (node.name) {
this._nodeRepository[node.name] = node;
}
} | javascript | function (node) {
if (node instanceof Camera) {
if (this._cameraList.length > 0) {
console.warn('Found multiple camera in one scene. Use the fist one.');
}
this._cameraList.push(node);
}
else if (node instanceof Light) {
this.lights.push(node);
}
if (node.name) {
this._nodeRepository[node.name] = node;
}
} | [
"function",
"(",
"node",
")",
"{",
"if",
"(",
"node",
"instanceof",
"Camera",
")",
"{",
"if",
"(",
"this",
".",
"_cameraList",
".",
"length",
">",
"0",
")",
"{",
"console",
".",
"warn",
"(",
"'Found multiple camera in one scene. Use the fist one.'",
")",
";",
"}",
"this",
".",
"_cameraList",
".",
"push",
"(",
"node",
")",
";",
"}",
"else",
"if",
"(",
"node",
"instanceof",
"Light",
")",
"{",
"this",
".",
"lights",
".",
"push",
"(",
"node",
")",
";",
"}",
"if",
"(",
"node",
".",
"name",
")",
"{",
"this",
".",
"_nodeRepository",
"[",
"node",
".",
"name",
"]",
"=",
"node",
";",
"}",
"}"
] | Add node to scene | [
"Add",
"node",
"to",
"scene"
] | b157bb50cf8c725fa20f90ebb55481352777f0a7 | https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L16456-L16469 |
|
6,888 | pissang/claygl | dist/claygl.es.js | function (node) {
var idx;
if (node instanceof Camera) {
idx = this._cameraList.indexOf(node);
if (idx >= 0) {
this._cameraList.splice(idx, 1);
}
}
else if (node instanceof Light) {
idx = this.lights.indexOf(node);
if (idx >= 0) {
this.lights.splice(idx, 1);
}
}
if (node.name) {
delete this._nodeRepository[node.name];
}
} | javascript | function (node) {
var idx;
if (node instanceof Camera) {
idx = this._cameraList.indexOf(node);
if (idx >= 0) {
this._cameraList.splice(idx, 1);
}
}
else if (node instanceof Light) {
idx = this.lights.indexOf(node);
if (idx >= 0) {
this.lights.splice(idx, 1);
}
}
if (node.name) {
delete this._nodeRepository[node.name];
}
} | [
"function",
"(",
"node",
")",
"{",
"var",
"idx",
";",
"if",
"(",
"node",
"instanceof",
"Camera",
")",
"{",
"idx",
"=",
"this",
".",
"_cameraList",
".",
"indexOf",
"(",
"node",
")",
";",
"if",
"(",
"idx",
">=",
"0",
")",
"{",
"this",
".",
"_cameraList",
".",
"splice",
"(",
"idx",
",",
"1",
")",
";",
"}",
"}",
"else",
"if",
"(",
"node",
"instanceof",
"Light",
")",
"{",
"idx",
"=",
"this",
".",
"lights",
".",
"indexOf",
"(",
"node",
")",
";",
"if",
"(",
"idx",
">=",
"0",
")",
"{",
"this",
".",
"lights",
".",
"splice",
"(",
"idx",
",",
"1",
")",
";",
"}",
"}",
"if",
"(",
"node",
".",
"name",
")",
"{",
"delete",
"this",
".",
"_nodeRepository",
"[",
"node",
".",
"name",
"]",
";",
"}",
"}"
] | Remove node from scene | [
"Remove",
"node",
"from",
"scene"
] | b157bb50cf8c725fa20f90ebb55481352777f0a7 | https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L16472-L16489 |
|
6,889 | pissang/claygl | dist/claygl.es.js | function (camera) {
var idx = this._cameraList.indexOf(camera);
if (idx >= 0) {
this._cameraList.splice(idx, 1);
}
this._cameraList.unshift(camera);
} | javascript | function (camera) {
var idx = this._cameraList.indexOf(camera);
if (idx >= 0) {
this._cameraList.splice(idx, 1);
}
this._cameraList.unshift(camera);
} | [
"function",
"(",
"camera",
")",
"{",
"var",
"idx",
"=",
"this",
".",
"_cameraList",
".",
"indexOf",
"(",
"camera",
")",
";",
"if",
"(",
"idx",
">=",
"0",
")",
"{",
"this",
".",
"_cameraList",
".",
"splice",
"(",
"idx",
",",
"1",
")",
";",
"}",
"this",
".",
"_cameraList",
".",
"unshift",
"(",
"camera",
")",
";",
"}"
] | Set main camera of the scene.
@param {claygl.Camera} camera | [
"Set",
"main",
"camera",
"of",
"the",
"scene",
"."
] | b157bb50cf8c725fa20f90ebb55481352777f0a7 | https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L16505-L16511 |
|
6,890 | pissang/claygl | dist/claygl.es.js | function (camera, updateSceneBoundingBox) {
var id = camera.__uid__;
var renderList = this._renderLists.get(id);
if (!renderList) {
renderList = new RenderList();
this._renderLists.put(id, renderList);
}
renderList.startCount();
if (updateSceneBoundingBox) {
this.viewBoundingBoxLastFrame.min.set(Infinity, Infinity, Infinity);
this.viewBoundingBoxLastFrame.max.set(-Infinity, -Infinity, -Infinity);
}
var sceneMaterialTransparent = this.material && this.material.transparent || false;
this._doUpdateRenderList(this, camera, sceneMaterialTransparent, renderList, updateSceneBoundingBox);
renderList.endCount();
return renderList;
} | javascript | function (camera, updateSceneBoundingBox) {
var id = camera.__uid__;
var renderList = this._renderLists.get(id);
if (!renderList) {
renderList = new RenderList();
this._renderLists.put(id, renderList);
}
renderList.startCount();
if (updateSceneBoundingBox) {
this.viewBoundingBoxLastFrame.min.set(Infinity, Infinity, Infinity);
this.viewBoundingBoxLastFrame.max.set(-Infinity, -Infinity, -Infinity);
}
var sceneMaterialTransparent = this.material && this.material.transparent || false;
this._doUpdateRenderList(this, camera, sceneMaterialTransparent, renderList, updateSceneBoundingBox);
renderList.endCount();
return renderList;
} | [
"function",
"(",
"camera",
",",
"updateSceneBoundingBox",
")",
"{",
"var",
"id",
"=",
"camera",
".",
"__uid__",
";",
"var",
"renderList",
"=",
"this",
".",
"_renderLists",
".",
"get",
"(",
"id",
")",
";",
"if",
"(",
"!",
"renderList",
")",
"{",
"renderList",
"=",
"new",
"RenderList",
"(",
")",
";",
"this",
".",
"_renderLists",
".",
"put",
"(",
"id",
",",
"renderList",
")",
";",
"}",
"renderList",
".",
"startCount",
"(",
")",
";",
"if",
"(",
"updateSceneBoundingBox",
")",
"{",
"this",
".",
"viewBoundingBoxLastFrame",
".",
"min",
".",
"set",
"(",
"Infinity",
",",
"Infinity",
",",
"Infinity",
")",
";",
"this",
".",
"viewBoundingBoxLastFrame",
".",
"max",
".",
"set",
"(",
"-",
"Infinity",
",",
"-",
"Infinity",
",",
"-",
"Infinity",
")",
";",
"}",
"var",
"sceneMaterialTransparent",
"=",
"this",
".",
"material",
"&&",
"this",
".",
"material",
".",
"transparent",
"||",
"false",
";",
"this",
".",
"_doUpdateRenderList",
"(",
"this",
",",
"camera",
",",
"sceneMaterialTransparent",
",",
"renderList",
",",
"updateSceneBoundingBox",
")",
";",
"renderList",
".",
"endCount",
"(",
")",
";",
"return",
"renderList",
";",
"}"
] | Traverse the scene and add the renderable object to the render list.
It needs camera for the frustum culling.
@param {clay.Camera} camera
@param {boolean} updateSceneBoundingBox
@return {clay.Scene.RenderList} | [
"Traverse",
"the",
"scene",
"and",
"add",
"the",
"renderable",
"object",
"to",
"the",
"render",
"list",
".",
"It",
"needs",
"camera",
"for",
"the",
"frustum",
"culling",
"."
] | b157bb50cf8c725fa20f90ebb55481352777f0a7 | https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L16591-L16611 |
|
6,891 | pissang/claygl | dist/claygl.es.js | function (lightGroup) {
var prevLightNumber = this._previousLightNumber;
var currentLightNumber = this._lightNumber;
// PENDING Performance
for (var type in currentLightNumber[lightGroup]) {
if (!prevLightNumber[lightGroup]) {
return true;
}
if (currentLightNumber[lightGroup][type] !== prevLightNumber[lightGroup][type]) {
return true;
}
}
for (var type in prevLightNumber[lightGroup]) {
if (!currentLightNumber[lightGroup]) {
return true;
}
if (currentLightNumber[lightGroup][type] !== prevLightNumber[lightGroup][type]) {
return true;
}
}
return false;
} | javascript | function (lightGroup) {
var prevLightNumber = this._previousLightNumber;
var currentLightNumber = this._lightNumber;
// PENDING Performance
for (var type in currentLightNumber[lightGroup]) {
if (!prevLightNumber[lightGroup]) {
return true;
}
if (currentLightNumber[lightGroup][type] !== prevLightNumber[lightGroup][type]) {
return true;
}
}
for (var type in prevLightNumber[lightGroup]) {
if (!currentLightNumber[lightGroup]) {
return true;
}
if (currentLightNumber[lightGroup][type] !== prevLightNumber[lightGroup][type]) {
return true;
}
}
return false;
} | [
"function",
"(",
"lightGroup",
")",
"{",
"var",
"prevLightNumber",
"=",
"this",
".",
"_previousLightNumber",
";",
"var",
"currentLightNumber",
"=",
"this",
".",
"_lightNumber",
";",
"// PENDING Performance",
"for",
"(",
"var",
"type",
"in",
"currentLightNumber",
"[",
"lightGroup",
"]",
")",
"{",
"if",
"(",
"!",
"prevLightNumber",
"[",
"lightGroup",
"]",
")",
"{",
"return",
"true",
";",
"}",
"if",
"(",
"currentLightNumber",
"[",
"lightGroup",
"]",
"[",
"type",
"]",
"!==",
"prevLightNumber",
"[",
"lightGroup",
"]",
"[",
"type",
"]",
")",
"{",
"return",
"true",
";",
"}",
"}",
"for",
"(",
"var",
"type",
"in",
"prevLightNumber",
"[",
"lightGroup",
"]",
")",
"{",
"if",
"(",
"!",
"currentLightNumber",
"[",
"lightGroup",
"]",
")",
"{",
"return",
"true",
";",
"}",
"if",
"(",
"currentLightNumber",
"[",
"lightGroup",
"]",
"[",
"type",
"]",
"!==",
"prevLightNumber",
"[",
"lightGroup",
"]",
"[",
"type",
"]",
")",
"{",
"return",
"true",
";",
"}",
"}",
"return",
"false",
";",
"}"
] | Determine if light group is different with since last frame Used to determine whether to update shader and scene's uniforms in Renderer.render | [
"Determine",
"if",
"light",
"group",
"is",
"different",
"with",
"since",
"last",
"frame",
"Used",
"to",
"determine",
"whether",
"to",
"update",
"shader",
"and",
"scene",
"s",
"uniforms",
"in",
"Renderer",
".",
"render"
] | b157bb50cf8c725fa20f90ebb55481352777f0a7 | https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L16800-L16821 |
|
6,892 | pissang/claygl | dist/claygl.es.js | function (name, type, size, semantic) {
var attrib = new Attribute$1(name, type, size, semantic);
if (this.attributes[name]) {
this.removeAttribute(name);
}
this.attributes[name] = attrib;
this._attributeList.push(name);
return attrib;
} | javascript | function (name, type, size, semantic) {
var attrib = new Attribute$1(name, type, size, semantic);
if (this.attributes[name]) {
this.removeAttribute(name);
}
this.attributes[name] = attrib;
this._attributeList.push(name);
return attrib;
} | [
"function",
"(",
"name",
",",
"type",
",",
"size",
",",
"semantic",
")",
"{",
"var",
"attrib",
"=",
"new",
"Attribute$1",
"(",
"name",
",",
"type",
",",
"size",
",",
"semantic",
")",
";",
"if",
"(",
"this",
".",
"attributes",
"[",
"name",
"]",
")",
"{",
"this",
".",
"removeAttribute",
"(",
"name",
")",
";",
"}",
"this",
".",
"attributes",
"[",
"name",
"]",
"=",
"attrib",
";",
"this",
".",
"_attributeList",
".",
"push",
"(",
"name",
")",
";",
"return",
"attrib",
";",
"}"
] | Create a new attribute
@param {string} name
@param {string} type
@param {number} size
@param {string} [semantic] | [
"Create",
"a",
"new",
"attribute"
] | b157bb50cf8c725fa20f90ebb55481352777f0a7 | https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L17406-L17414 |
|
6,893 | pissang/claygl | dist/claygl.es.js | function () {
var bbox = this.boundingBox;
if (!bbox) {
bbox = this.boundingBox = new BoundingBox();
}
var posArr = this.attributes.position.value;
if (posArr && posArr.length) {
var min = bbox.min;
var max = bbox.max;
var minArr = min.array;
var maxArr = max.array;
vec3.set(minArr, posArr[0], posArr[1], posArr[2]);
vec3.set(maxArr, posArr[0], posArr[1], posArr[2]);
for (var i = 3; i < posArr.length;) {
var x = posArr[i++];
var y = posArr[i++];
var z = posArr[i++];
if (x < minArr[0]) { minArr[0] = x; }
if (y < minArr[1]) { minArr[1] = y; }
if (z < minArr[2]) { minArr[2] = z; }
if (x > maxArr[0]) { maxArr[0] = x; }
if (y > maxArr[1]) { maxArr[1] = y; }
if (z > maxArr[2]) { maxArr[2] = z; }
}
min._dirty = true;
max._dirty = true;
}
} | javascript | function () {
var bbox = this.boundingBox;
if (!bbox) {
bbox = this.boundingBox = new BoundingBox();
}
var posArr = this.attributes.position.value;
if (posArr && posArr.length) {
var min = bbox.min;
var max = bbox.max;
var minArr = min.array;
var maxArr = max.array;
vec3.set(minArr, posArr[0], posArr[1], posArr[2]);
vec3.set(maxArr, posArr[0], posArr[1], posArr[2]);
for (var i = 3; i < posArr.length;) {
var x = posArr[i++];
var y = posArr[i++];
var z = posArr[i++];
if (x < minArr[0]) { minArr[0] = x; }
if (y < minArr[1]) { minArr[1] = y; }
if (z < minArr[2]) { minArr[2] = z; }
if (x > maxArr[0]) { maxArr[0] = x; }
if (y > maxArr[1]) { maxArr[1] = y; }
if (z > maxArr[2]) { maxArr[2] = z; }
}
min._dirty = true;
max._dirty = true;
}
} | [
"function",
"(",
")",
"{",
"var",
"bbox",
"=",
"this",
".",
"boundingBox",
";",
"if",
"(",
"!",
"bbox",
")",
"{",
"bbox",
"=",
"this",
".",
"boundingBox",
"=",
"new",
"BoundingBox",
"(",
")",
";",
"}",
"var",
"posArr",
"=",
"this",
".",
"attributes",
".",
"position",
".",
"value",
";",
"if",
"(",
"posArr",
"&&",
"posArr",
".",
"length",
")",
"{",
"var",
"min",
"=",
"bbox",
".",
"min",
";",
"var",
"max",
"=",
"bbox",
".",
"max",
";",
"var",
"minArr",
"=",
"min",
".",
"array",
";",
"var",
"maxArr",
"=",
"max",
".",
"array",
";",
"vec3",
".",
"set",
"(",
"minArr",
",",
"posArr",
"[",
"0",
"]",
",",
"posArr",
"[",
"1",
"]",
",",
"posArr",
"[",
"2",
"]",
")",
";",
"vec3",
".",
"set",
"(",
"maxArr",
",",
"posArr",
"[",
"0",
"]",
",",
"posArr",
"[",
"1",
"]",
",",
"posArr",
"[",
"2",
"]",
")",
";",
"for",
"(",
"var",
"i",
"=",
"3",
";",
"i",
"<",
"posArr",
".",
"length",
";",
")",
"{",
"var",
"x",
"=",
"posArr",
"[",
"i",
"++",
"]",
";",
"var",
"y",
"=",
"posArr",
"[",
"i",
"++",
"]",
";",
"var",
"z",
"=",
"posArr",
"[",
"i",
"++",
"]",
";",
"if",
"(",
"x",
"<",
"minArr",
"[",
"0",
"]",
")",
"{",
"minArr",
"[",
"0",
"]",
"=",
"x",
";",
"}",
"if",
"(",
"y",
"<",
"minArr",
"[",
"1",
"]",
")",
"{",
"minArr",
"[",
"1",
"]",
"=",
"y",
";",
"}",
"if",
"(",
"z",
"<",
"minArr",
"[",
"2",
"]",
")",
"{",
"minArr",
"[",
"2",
"]",
"=",
"z",
";",
"}",
"if",
"(",
"x",
">",
"maxArr",
"[",
"0",
"]",
")",
"{",
"maxArr",
"[",
"0",
"]",
"=",
"x",
";",
"}",
"if",
"(",
"y",
">",
"maxArr",
"[",
"1",
"]",
")",
"{",
"maxArr",
"[",
"1",
"]",
"=",
"y",
";",
"}",
"if",
"(",
"z",
">",
"maxArr",
"[",
"2",
"]",
")",
"{",
"maxArr",
"[",
"2",
"]",
"=",
"z",
";",
"}",
"}",
"min",
".",
"_dirty",
"=",
"true",
";",
"max",
".",
"_dirty",
"=",
"true",
";",
"}",
"}"
] | Update boundingBox of Geometry | [
"Update",
"boundingBox",
"of",
"Geometry"
] | b157bb50cf8c725fa20f90ebb55481352777f0a7 | https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L17778-L17806 |
|
6,894 | pissang/claygl | dist/claygl.es.js | function () {
if (!this.vertexCount || !this.indices) {
return;
}
if (this.indices.length > 0xffff) {
this.indices = new vendor.Uint32Array(this.indices);
}
var attributes = this.attributes;
var indices = this.indices;
var attributeNameList = this.getEnabledAttributes();
var oldAttrValues = {};
for (var a = 0; a < attributeNameList.length; a++) {
var name = attributeNameList[a];
oldAttrValues[name] = attributes[name].value;
attributes[name].init(this.indices.length);
}
var cursor = 0;
for (var i = 0; i < indices.length; i++) {
var ii = indices[i];
for (var a = 0; a < attributeNameList.length; a++) {
var name = attributeNameList[a];
var array = attributes[name].value;
var size = attributes[name].size;
for (var k = 0; k < size; k++) {
array[cursor * size + k] = oldAttrValues[name][ii * size + k];
}
}
indices[i] = cursor;
cursor++;
}
this.dirty();
} | javascript | function () {
if (!this.vertexCount || !this.indices) {
return;
}
if (this.indices.length > 0xffff) {
this.indices = new vendor.Uint32Array(this.indices);
}
var attributes = this.attributes;
var indices = this.indices;
var attributeNameList = this.getEnabledAttributes();
var oldAttrValues = {};
for (var a = 0; a < attributeNameList.length; a++) {
var name = attributeNameList[a];
oldAttrValues[name] = attributes[name].value;
attributes[name].init(this.indices.length);
}
var cursor = 0;
for (var i = 0; i < indices.length; i++) {
var ii = indices[i];
for (var a = 0; a < attributeNameList.length; a++) {
var name = attributeNameList[a];
var array = attributes[name].value;
var size = attributes[name].size;
for (var k = 0; k < size; k++) {
array[cursor * size + k] = oldAttrValues[name][ii * size + k];
}
}
indices[i] = cursor;
cursor++;
}
this.dirty();
} | [
"function",
"(",
")",
"{",
"if",
"(",
"!",
"this",
".",
"vertexCount",
"||",
"!",
"this",
".",
"indices",
")",
"{",
"return",
";",
"}",
"if",
"(",
"this",
".",
"indices",
".",
"length",
">",
"0xffff",
")",
"{",
"this",
".",
"indices",
"=",
"new",
"vendor",
".",
"Uint32Array",
"(",
"this",
".",
"indices",
")",
";",
"}",
"var",
"attributes",
"=",
"this",
".",
"attributes",
";",
"var",
"indices",
"=",
"this",
".",
"indices",
";",
"var",
"attributeNameList",
"=",
"this",
".",
"getEnabledAttributes",
"(",
")",
";",
"var",
"oldAttrValues",
"=",
"{",
"}",
";",
"for",
"(",
"var",
"a",
"=",
"0",
";",
"a",
"<",
"attributeNameList",
".",
"length",
";",
"a",
"++",
")",
"{",
"var",
"name",
"=",
"attributeNameList",
"[",
"a",
"]",
";",
"oldAttrValues",
"[",
"name",
"]",
"=",
"attributes",
"[",
"name",
"]",
".",
"value",
";",
"attributes",
"[",
"name",
"]",
".",
"init",
"(",
"this",
".",
"indices",
".",
"length",
")",
";",
"}",
"var",
"cursor",
"=",
"0",
";",
"for",
"(",
"var",
"i",
"=",
"0",
";",
"i",
"<",
"indices",
".",
"length",
";",
"i",
"++",
")",
"{",
"var",
"ii",
"=",
"indices",
"[",
"i",
"]",
";",
"for",
"(",
"var",
"a",
"=",
"0",
";",
"a",
"<",
"attributeNameList",
".",
"length",
";",
"a",
"++",
")",
"{",
"var",
"name",
"=",
"attributeNameList",
"[",
"a",
"]",
";",
"var",
"array",
"=",
"attributes",
"[",
"name",
"]",
".",
"value",
";",
"var",
"size",
"=",
"attributes",
"[",
"name",
"]",
".",
"size",
";",
"for",
"(",
"var",
"k",
"=",
"0",
";",
"k",
"<",
"size",
";",
"k",
"++",
")",
"{",
"array",
"[",
"cursor",
"*",
"size",
"+",
"k",
"]",
"=",
"oldAttrValues",
"[",
"name",
"]",
"[",
"ii",
"*",
"size",
"+",
"k",
"]",
";",
"}",
"}",
"indices",
"[",
"i",
"]",
"=",
"cursor",
";",
"cursor",
"++",
";",
"}",
"this",
".",
"dirty",
"(",
")",
";",
"}"
] | Create a unique vertex for each index. | [
"Create",
"a",
"unique",
"vertex",
"for",
"each",
"index",
"."
] | b157bb50cf8c725fa20f90ebb55481352777f0a7 | https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L18071-L18109 |
|
6,895 | pissang/claygl | dist/claygl.es.js | function () {
if (!this.vertexCount) {
return;
}
if (!this.isUniqueVertex()) {
this.generateUniqueVertex();
}
var attributes = this.attributes;
var array = attributes.barycentric.value;
var indices = this.indices;
// Already existed;
if (array && array.length === indices.length * 3) {
return;
}
array = attributes.barycentric.value = new Float32Array(indices.length * 3);
for (var i = 0; i < (indices ? indices.length : this.vertexCount / 3);) {
for (var j = 0; j < 3; j++) {
var ii = indices ? indices[i++] : (i * 3 + j);
array[ii * 3 + j] = 1;
}
}
this.dirty();
} | javascript | function () {
if (!this.vertexCount) {
return;
}
if (!this.isUniqueVertex()) {
this.generateUniqueVertex();
}
var attributes = this.attributes;
var array = attributes.barycentric.value;
var indices = this.indices;
// Already existed;
if (array && array.length === indices.length * 3) {
return;
}
array = attributes.barycentric.value = new Float32Array(indices.length * 3);
for (var i = 0; i < (indices ? indices.length : this.vertexCount / 3);) {
for (var j = 0; j < 3; j++) {
var ii = indices ? indices[i++] : (i * 3 + j);
array[ii * 3 + j] = 1;
}
}
this.dirty();
} | [
"function",
"(",
")",
"{",
"if",
"(",
"!",
"this",
".",
"vertexCount",
")",
"{",
"return",
";",
"}",
"if",
"(",
"!",
"this",
".",
"isUniqueVertex",
"(",
")",
")",
"{",
"this",
".",
"generateUniqueVertex",
"(",
")",
";",
"}",
"var",
"attributes",
"=",
"this",
".",
"attributes",
";",
"var",
"array",
"=",
"attributes",
".",
"barycentric",
".",
"value",
";",
"var",
"indices",
"=",
"this",
".",
"indices",
";",
"// Already existed;",
"if",
"(",
"array",
"&&",
"array",
".",
"length",
"===",
"indices",
".",
"length",
"*",
"3",
")",
"{",
"return",
";",
"}",
"array",
"=",
"attributes",
".",
"barycentric",
".",
"value",
"=",
"new",
"Float32Array",
"(",
"indices",
".",
"length",
"*",
"3",
")",
";",
"for",
"(",
"var",
"i",
"=",
"0",
";",
"i",
"<",
"(",
"indices",
"?",
"indices",
".",
"length",
":",
"this",
".",
"vertexCount",
"/",
"3",
")",
";",
")",
"{",
"for",
"(",
"var",
"j",
"=",
"0",
";",
"j",
"<",
"3",
";",
"j",
"++",
")",
"{",
"var",
"ii",
"=",
"indices",
"?",
"indices",
"[",
"i",
"++",
"]",
":",
"(",
"i",
"*",
"3",
"+",
"j",
")",
";",
"array",
"[",
"ii",
"*",
"3",
"+",
"j",
"]",
"=",
"1",
";",
"}",
"}",
"this",
".",
"dirty",
"(",
")",
";",
"}"
] | Generate barycentric coordinates for wireframe draw. | [
"Generate",
"barycentric",
"coordinates",
"for",
"wireframe",
"draw",
"."
] | b157bb50cf8c725fa20f90ebb55481352777f0a7 | https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L18114-L18139 |
|
6,896 | pissang/claygl | dist/claygl.es.js | function (matrix) {
var attributes = this.attributes;
var positions = attributes.position.value;
var normals = attributes.normal.value;
var tangents = attributes.tangent.value;
matrix = matrix.array;
// Normal Matrix
var inverseTransposeMatrix = mat4.create();
mat4.invert(inverseTransposeMatrix, matrix);
mat4.transpose(inverseTransposeMatrix, inverseTransposeMatrix);
var vec3TransformMat4 = vec3.transformMat4;
var vec3ForEach = vec3.forEach;
vec3ForEach(positions, 3, 0, null, vec3TransformMat4, matrix);
if (normals) {
vec3ForEach(normals, 3, 0, null, vec3TransformMat4, inverseTransposeMatrix);
}
if (tangents) {
vec3ForEach(tangents, 4, 0, null, vec3TransformMat4, inverseTransposeMatrix);
}
if (this.boundingBox) {
this.updateBoundingBox();
}
} | javascript | function (matrix) {
var attributes = this.attributes;
var positions = attributes.position.value;
var normals = attributes.normal.value;
var tangents = attributes.tangent.value;
matrix = matrix.array;
// Normal Matrix
var inverseTransposeMatrix = mat4.create();
mat4.invert(inverseTransposeMatrix, matrix);
mat4.transpose(inverseTransposeMatrix, inverseTransposeMatrix);
var vec3TransformMat4 = vec3.transformMat4;
var vec3ForEach = vec3.forEach;
vec3ForEach(positions, 3, 0, null, vec3TransformMat4, matrix);
if (normals) {
vec3ForEach(normals, 3, 0, null, vec3TransformMat4, inverseTransposeMatrix);
}
if (tangents) {
vec3ForEach(tangents, 4, 0, null, vec3TransformMat4, inverseTransposeMatrix);
}
if (this.boundingBox) {
this.updateBoundingBox();
}
} | [
"function",
"(",
"matrix",
")",
"{",
"var",
"attributes",
"=",
"this",
".",
"attributes",
";",
"var",
"positions",
"=",
"attributes",
".",
"position",
".",
"value",
";",
"var",
"normals",
"=",
"attributes",
".",
"normal",
".",
"value",
";",
"var",
"tangents",
"=",
"attributes",
".",
"tangent",
".",
"value",
";",
"matrix",
"=",
"matrix",
".",
"array",
";",
"// Normal Matrix",
"var",
"inverseTransposeMatrix",
"=",
"mat4",
".",
"create",
"(",
")",
";",
"mat4",
".",
"invert",
"(",
"inverseTransposeMatrix",
",",
"matrix",
")",
";",
"mat4",
".",
"transpose",
"(",
"inverseTransposeMatrix",
",",
"inverseTransposeMatrix",
")",
";",
"var",
"vec3TransformMat4",
"=",
"vec3",
".",
"transformMat4",
";",
"var",
"vec3ForEach",
"=",
"vec3",
".",
"forEach",
";",
"vec3ForEach",
"(",
"positions",
",",
"3",
",",
"0",
",",
"null",
",",
"vec3TransformMat4",
",",
"matrix",
")",
";",
"if",
"(",
"normals",
")",
"{",
"vec3ForEach",
"(",
"normals",
",",
"3",
",",
"0",
",",
"null",
",",
"vec3TransformMat4",
",",
"inverseTransposeMatrix",
")",
";",
"}",
"if",
"(",
"tangents",
")",
"{",
"vec3ForEach",
"(",
"tangents",
",",
"4",
",",
"0",
",",
"null",
",",
"vec3TransformMat4",
",",
"inverseTransposeMatrix",
")",
";",
"}",
"if",
"(",
"this",
".",
"boundingBox",
")",
"{",
"this",
".",
"updateBoundingBox",
"(",
")",
";",
"}",
"}"
] | Apply transform to geometry attributes.
@param {clay.Matrix4} matrix | [
"Apply",
"transform",
"to",
"geometry",
"attributes",
"."
] | b157bb50cf8c725fa20f90ebb55481352777f0a7 | https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L18145-L18171 |
|
6,897 | pissang/claygl | dist/claygl.es.js | function() {
var heightSegments = this.heightSegments;
var widthSegments = this.widthSegments;
var attributes = this.attributes;
var positions = [];
var texcoords = [];
var normals = [];
var faces = [];
for (var y = 0; y <= heightSegments; y++) {
var t = y / heightSegments;
for (var x = 0; x <= widthSegments; x++) {
var s = x / widthSegments;
positions.push([2 * s - 1, 2 * t - 1, 0]);
if (texcoords) {
texcoords.push([s, t]);
}
if (normals) {
normals.push([0, 0, 1]);
}
if (x < widthSegments && y < heightSegments) {
var i = x + y * (widthSegments + 1);
faces.push([i, i + 1, i + widthSegments + 1]);
faces.push([i + widthSegments + 1, i + 1, i + widthSegments + 2]);
}
}
}
attributes.position.fromArray(positions);
attributes.texcoord0.fromArray(texcoords);
attributes.normal.fromArray(normals);
this.initIndicesFromArray(faces);
this.boundingBox = new BoundingBox();
this.boundingBox.min.set(-1, -1, 0);
this.boundingBox.max.set(1, 1, 0);
} | javascript | function() {
var heightSegments = this.heightSegments;
var widthSegments = this.widthSegments;
var attributes = this.attributes;
var positions = [];
var texcoords = [];
var normals = [];
var faces = [];
for (var y = 0; y <= heightSegments; y++) {
var t = y / heightSegments;
for (var x = 0; x <= widthSegments; x++) {
var s = x / widthSegments;
positions.push([2 * s - 1, 2 * t - 1, 0]);
if (texcoords) {
texcoords.push([s, t]);
}
if (normals) {
normals.push([0, 0, 1]);
}
if (x < widthSegments && y < heightSegments) {
var i = x + y * (widthSegments + 1);
faces.push([i, i + 1, i + widthSegments + 1]);
faces.push([i + widthSegments + 1, i + 1, i + widthSegments + 2]);
}
}
}
attributes.position.fromArray(positions);
attributes.texcoord0.fromArray(texcoords);
attributes.normal.fromArray(normals);
this.initIndicesFromArray(faces);
this.boundingBox = new BoundingBox();
this.boundingBox.min.set(-1, -1, 0);
this.boundingBox.max.set(1, 1, 0);
} | [
"function",
"(",
")",
"{",
"var",
"heightSegments",
"=",
"this",
".",
"heightSegments",
";",
"var",
"widthSegments",
"=",
"this",
".",
"widthSegments",
";",
"var",
"attributes",
"=",
"this",
".",
"attributes",
";",
"var",
"positions",
"=",
"[",
"]",
";",
"var",
"texcoords",
"=",
"[",
"]",
";",
"var",
"normals",
"=",
"[",
"]",
";",
"var",
"faces",
"=",
"[",
"]",
";",
"for",
"(",
"var",
"y",
"=",
"0",
";",
"y",
"<=",
"heightSegments",
";",
"y",
"++",
")",
"{",
"var",
"t",
"=",
"y",
"/",
"heightSegments",
";",
"for",
"(",
"var",
"x",
"=",
"0",
";",
"x",
"<=",
"widthSegments",
";",
"x",
"++",
")",
"{",
"var",
"s",
"=",
"x",
"/",
"widthSegments",
";",
"positions",
".",
"push",
"(",
"[",
"2",
"*",
"s",
"-",
"1",
",",
"2",
"*",
"t",
"-",
"1",
",",
"0",
"]",
")",
";",
"if",
"(",
"texcoords",
")",
"{",
"texcoords",
".",
"push",
"(",
"[",
"s",
",",
"t",
"]",
")",
";",
"}",
"if",
"(",
"normals",
")",
"{",
"normals",
".",
"push",
"(",
"[",
"0",
",",
"0",
",",
"1",
"]",
")",
";",
"}",
"if",
"(",
"x",
"<",
"widthSegments",
"&&",
"y",
"<",
"heightSegments",
")",
"{",
"var",
"i",
"=",
"x",
"+",
"y",
"*",
"(",
"widthSegments",
"+",
"1",
")",
";",
"faces",
".",
"push",
"(",
"[",
"i",
",",
"i",
"+",
"1",
",",
"i",
"+",
"widthSegments",
"+",
"1",
"]",
")",
";",
"faces",
".",
"push",
"(",
"[",
"i",
"+",
"widthSegments",
"+",
"1",
",",
"i",
"+",
"1",
",",
"i",
"+",
"widthSegments",
"+",
"2",
"]",
")",
";",
"}",
"}",
"}",
"attributes",
".",
"position",
".",
"fromArray",
"(",
"positions",
")",
";",
"attributes",
".",
"texcoord0",
".",
"fromArray",
"(",
"texcoords",
")",
";",
"attributes",
".",
"normal",
".",
"fromArray",
"(",
"normals",
")",
";",
"this",
".",
"initIndicesFromArray",
"(",
"faces",
")",
";",
"this",
".",
"boundingBox",
"=",
"new",
"BoundingBox",
"(",
")",
";",
"this",
".",
"boundingBox",
".",
"min",
".",
"set",
"(",
"-",
"1",
",",
"-",
"1",
",",
"0",
")",
";",
"this",
".",
"boundingBox",
".",
"max",
".",
"set",
"(",
"1",
",",
"1",
",",
"0",
")",
";",
"}"
] | Build plane geometry | [
"Build",
"plane",
"geometry"
] | b157bb50cf8c725fa20f90ebb55481352777f0a7 | https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L18247-L18285 |
|
6,898 | pissang/claygl | dist/claygl.es.js | function() {
var planes = {
'px': createPlane('px', this.depthSegments, this.heightSegments),
'nx': createPlane('nx', this.depthSegments, this.heightSegments),
'py': createPlane('py', this.widthSegments, this.depthSegments),
'ny': createPlane('ny', this.widthSegments, this.depthSegments),
'pz': createPlane('pz', this.widthSegments, this.heightSegments),
'nz': createPlane('nz', this.widthSegments, this.heightSegments),
};
var attrList = ['position', 'texcoord0', 'normal'];
var vertexNumber = 0;
var faceNumber = 0;
for (var pos in planes) {
vertexNumber += planes[pos].vertexCount;
faceNumber += planes[pos].indices.length;
}
for (var k = 0; k < attrList.length; k++) {
this.attributes[attrList[k]].init(vertexNumber);
}
this.indices = new vendor.Uint16Array(faceNumber);
var faceOffset = 0;
var vertexOffset = 0;
for (var pos in planes) {
var plane = planes[pos];
for (var k = 0; k < attrList.length; k++) {
var attrName = attrList[k];
var attrArray = plane.attributes[attrName].value;
var attrSize = plane.attributes[attrName].size;
var isNormal = attrName === 'normal';
for (var i = 0; i < attrArray.length; i++) {
var value = attrArray[i];
if (this.inside && isNormal) {
value = -value;
}
this.attributes[attrName].value[i + attrSize * vertexOffset] = value;
}
}
var len = plane.indices.length;
for (var i = 0; i < plane.indices.length; i++) {
this.indices[i + faceOffset] = vertexOffset + plane.indices[this.inside ? (len - i - 1) : i];
}
faceOffset += plane.indices.length;
vertexOffset += plane.vertexCount;
}
this.boundingBox = new BoundingBox();
this.boundingBox.max.set(1, 1, 1);
this.boundingBox.min.set(-1, -1, -1);
} | javascript | function() {
var planes = {
'px': createPlane('px', this.depthSegments, this.heightSegments),
'nx': createPlane('nx', this.depthSegments, this.heightSegments),
'py': createPlane('py', this.widthSegments, this.depthSegments),
'ny': createPlane('ny', this.widthSegments, this.depthSegments),
'pz': createPlane('pz', this.widthSegments, this.heightSegments),
'nz': createPlane('nz', this.widthSegments, this.heightSegments),
};
var attrList = ['position', 'texcoord0', 'normal'];
var vertexNumber = 0;
var faceNumber = 0;
for (var pos in planes) {
vertexNumber += planes[pos].vertexCount;
faceNumber += planes[pos].indices.length;
}
for (var k = 0; k < attrList.length; k++) {
this.attributes[attrList[k]].init(vertexNumber);
}
this.indices = new vendor.Uint16Array(faceNumber);
var faceOffset = 0;
var vertexOffset = 0;
for (var pos in planes) {
var plane = planes[pos];
for (var k = 0; k < attrList.length; k++) {
var attrName = attrList[k];
var attrArray = plane.attributes[attrName].value;
var attrSize = plane.attributes[attrName].size;
var isNormal = attrName === 'normal';
for (var i = 0; i < attrArray.length; i++) {
var value = attrArray[i];
if (this.inside && isNormal) {
value = -value;
}
this.attributes[attrName].value[i + attrSize * vertexOffset] = value;
}
}
var len = plane.indices.length;
for (var i = 0; i < plane.indices.length; i++) {
this.indices[i + faceOffset] = vertexOffset + plane.indices[this.inside ? (len - i - 1) : i];
}
faceOffset += plane.indices.length;
vertexOffset += plane.vertexCount;
}
this.boundingBox = new BoundingBox();
this.boundingBox.max.set(1, 1, 1);
this.boundingBox.min.set(-1, -1, -1);
} | [
"function",
"(",
")",
"{",
"var",
"planes",
"=",
"{",
"'px'",
":",
"createPlane",
"(",
"'px'",
",",
"this",
".",
"depthSegments",
",",
"this",
".",
"heightSegments",
")",
",",
"'nx'",
":",
"createPlane",
"(",
"'nx'",
",",
"this",
".",
"depthSegments",
",",
"this",
".",
"heightSegments",
")",
",",
"'py'",
":",
"createPlane",
"(",
"'py'",
",",
"this",
".",
"widthSegments",
",",
"this",
".",
"depthSegments",
")",
",",
"'ny'",
":",
"createPlane",
"(",
"'ny'",
",",
"this",
".",
"widthSegments",
",",
"this",
".",
"depthSegments",
")",
",",
"'pz'",
":",
"createPlane",
"(",
"'pz'",
",",
"this",
".",
"widthSegments",
",",
"this",
".",
"heightSegments",
")",
",",
"'nz'",
":",
"createPlane",
"(",
"'nz'",
",",
"this",
".",
"widthSegments",
",",
"this",
".",
"heightSegments",
")",
",",
"}",
";",
"var",
"attrList",
"=",
"[",
"'position'",
",",
"'texcoord0'",
",",
"'normal'",
"]",
";",
"var",
"vertexNumber",
"=",
"0",
";",
"var",
"faceNumber",
"=",
"0",
";",
"for",
"(",
"var",
"pos",
"in",
"planes",
")",
"{",
"vertexNumber",
"+=",
"planes",
"[",
"pos",
"]",
".",
"vertexCount",
";",
"faceNumber",
"+=",
"planes",
"[",
"pos",
"]",
".",
"indices",
".",
"length",
";",
"}",
"for",
"(",
"var",
"k",
"=",
"0",
";",
"k",
"<",
"attrList",
".",
"length",
";",
"k",
"++",
")",
"{",
"this",
".",
"attributes",
"[",
"attrList",
"[",
"k",
"]",
"]",
".",
"init",
"(",
"vertexNumber",
")",
";",
"}",
"this",
".",
"indices",
"=",
"new",
"vendor",
".",
"Uint16Array",
"(",
"faceNumber",
")",
";",
"var",
"faceOffset",
"=",
"0",
";",
"var",
"vertexOffset",
"=",
"0",
";",
"for",
"(",
"var",
"pos",
"in",
"planes",
")",
"{",
"var",
"plane",
"=",
"planes",
"[",
"pos",
"]",
";",
"for",
"(",
"var",
"k",
"=",
"0",
";",
"k",
"<",
"attrList",
".",
"length",
";",
"k",
"++",
")",
"{",
"var",
"attrName",
"=",
"attrList",
"[",
"k",
"]",
";",
"var",
"attrArray",
"=",
"plane",
".",
"attributes",
"[",
"attrName",
"]",
".",
"value",
";",
"var",
"attrSize",
"=",
"plane",
".",
"attributes",
"[",
"attrName",
"]",
".",
"size",
";",
"var",
"isNormal",
"=",
"attrName",
"===",
"'normal'",
";",
"for",
"(",
"var",
"i",
"=",
"0",
";",
"i",
"<",
"attrArray",
".",
"length",
";",
"i",
"++",
")",
"{",
"var",
"value",
"=",
"attrArray",
"[",
"i",
"]",
";",
"if",
"(",
"this",
".",
"inside",
"&&",
"isNormal",
")",
"{",
"value",
"=",
"-",
"value",
";",
"}",
"this",
".",
"attributes",
"[",
"attrName",
"]",
".",
"value",
"[",
"i",
"+",
"attrSize",
"*",
"vertexOffset",
"]",
"=",
"value",
";",
"}",
"}",
"var",
"len",
"=",
"plane",
".",
"indices",
".",
"length",
";",
"for",
"(",
"var",
"i",
"=",
"0",
";",
"i",
"<",
"plane",
".",
"indices",
".",
"length",
";",
"i",
"++",
")",
"{",
"this",
".",
"indices",
"[",
"i",
"+",
"faceOffset",
"]",
"=",
"vertexOffset",
"+",
"plane",
".",
"indices",
"[",
"this",
".",
"inside",
"?",
"(",
"len",
"-",
"i",
"-",
"1",
")",
":",
"i",
"]",
";",
"}",
"faceOffset",
"+=",
"plane",
".",
"indices",
".",
"length",
";",
"vertexOffset",
"+=",
"plane",
".",
"vertexCount",
";",
"}",
"this",
".",
"boundingBox",
"=",
"new",
"BoundingBox",
"(",
")",
";",
"this",
".",
"boundingBox",
".",
"max",
".",
"set",
"(",
"1",
",",
"1",
",",
"1",
")",
";",
"this",
".",
"boundingBox",
".",
"min",
".",
"set",
"(",
"-",
"1",
",",
"-",
"1",
",",
"-",
"1",
")",
";",
"}"
] | Build cube geometry | [
"Build",
"cube",
"geometry"
] | b157bb50cf8c725fa20f90ebb55481352777f0a7 | https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L18327-L18377 |
|
6,899 | pissang/claygl | dist/claygl.es.js | function (renderer) {
var _gl = renderer.gl;
_gl.pixelStorei(_gl.UNPACK_FLIP_Y_WEBGL, this.flipY);
_gl.pixelStorei(_gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL, this.premultiplyAlpha);
_gl.pixelStorei(_gl.UNPACK_ALIGNMENT, this.unpackAlignment);
// Use of none-power of two texture
// http://www.khronos.org/webgl/wiki/WebGL_and_OpenGL_Differences
if (this.format === glenum.DEPTH_COMPONENT) {
this.useMipmap = false;
}
var sRGBExt = renderer.getGLExtension('EXT_sRGB');
// Fallback
if (this.format === Texture.SRGB && !sRGBExt) {
this.format = Texture.RGB;
}
if (this.format === Texture.SRGB_ALPHA && !sRGBExt) {
this.format = Texture.RGBA;
}
this.NPOT = !this.isPowerOfTwo();
} | javascript | function (renderer) {
var _gl = renderer.gl;
_gl.pixelStorei(_gl.UNPACK_FLIP_Y_WEBGL, this.flipY);
_gl.pixelStorei(_gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL, this.premultiplyAlpha);
_gl.pixelStorei(_gl.UNPACK_ALIGNMENT, this.unpackAlignment);
// Use of none-power of two texture
// http://www.khronos.org/webgl/wiki/WebGL_and_OpenGL_Differences
if (this.format === glenum.DEPTH_COMPONENT) {
this.useMipmap = false;
}
var sRGBExt = renderer.getGLExtension('EXT_sRGB');
// Fallback
if (this.format === Texture.SRGB && !sRGBExt) {
this.format = Texture.RGB;
}
if (this.format === Texture.SRGB_ALPHA && !sRGBExt) {
this.format = Texture.RGBA;
}
this.NPOT = !this.isPowerOfTwo();
} | [
"function",
"(",
"renderer",
")",
"{",
"var",
"_gl",
"=",
"renderer",
".",
"gl",
";",
"_gl",
".",
"pixelStorei",
"(",
"_gl",
".",
"UNPACK_FLIP_Y_WEBGL",
",",
"this",
".",
"flipY",
")",
";",
"_gl",
".",
"pixelStorei",
"(",
"_gl",
".",
"UNPACK_PREMULTIPLY_ALPHA_WEBGL",
",",
"this",
".",
"premultiplyAlpha",
")",
";",
"_gl",
".",
"pixelStorei",
"(",
"_gl",
".",
"UNPACK_ALIGNMENT",
",",
"this",
".",
"unpackAlignment",
")",
";",
"// Use of none-power of two texture",
"// http://www.khronos.org/webgl/wiki/WebGL_and_OpenGL_Differences",
"if",
"(",
"this",
".",
"format",
"===",
"glenum",
".",
"DEPTH_COMPONENT",
")",
"{",
"this",
".",
"useMipmap",
"=",
"false",
";",
"}",
"var",
"sRGBExt",
"=",
"renderer",
".",
"getGLExtension",
"(",
"'EXT_sRGB'",
")",
";",
"// Fallback",
"if",
"(",
"this",
".",
"format",
"===",
"Texture",
".",
"SRGB",
"&&",
"!",
"sRGBExt",
")",
"{",
"this",
".",
"format",
"=",
"Texture",
".",
"RGB",
";",
"}",
"if",
"(",
"this",
".",
"format",
"===",
"Texture",
".",
"SRGB_ALPHA",
"&&",
"!",
"sRGBExt",
")",
"{",
"this",
".",
"format",
"=",
"Texture",
".",
"RGBA",
";",
"}",
"this",
".",
"NPOT",
"=",
"!",
"this",
".",
"isPowerOfTwo",
"(",
")",
";",
"}"
] | Update the common parameters of texture | [
"Update",
"the",
"common",
"parameters",
"of",
"texture"
] | b157bb50cf8c725fa20f90ebb55481352777f0a7 | https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L18816-L18838 |
Subsets and Splits
No community queries yet
The top public SQL queries from the community will appear here once available.