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google/marzipano
src/stages/Stage.js
Stage
function Stage(opts) { this._progressive = !!(opts && opts.progressive); // The list of layers in display order (background to foreground). this._layers = []; // The list of renderers; the i-th renderer is for the i-th layer. this._renderers = []; // The lists of tiles to load and render, populated during render(). this._tilesToLoad = []; this._tilesToRender = []; // Temporary tile lists. this._tmpVisible = []; this._tmpChildren = []; // Cached stage dimensions. // Start with zero, which inhibits rendering until setSize() is called. this._width = 0; this._height = 0; // Temporary variable for rect. this._tmpRect = {}; // Temporary variable for size. this._tmpSize = {}; // Work queue for createTexture. this._createTextureWorkQueue = new WorkQueue(); // Function to emit event when render parameters have changed. this._emitRenderInvalid = this._emitRenderInvalid.bind(this); // The renderer registry maps each geometry/view pair into the respective // Renderer class. this._rendererRegistry = new RendererRegistry(); }
javascript
function Stage(opts) { this._progressive = !!(opts && opts.progressive); // The list of layers in display order (background to foreground). this._layers = []; // The list of renderers; the i-th renderer is for the i-th layer. this._renderers = []; // The lists of tiles to load and render, populated during render(). this._tilesToLoad = []; this._tilesToRender = []; // Temporary tile lists. this._tmpVisible = []; this._tmpChildren = []; // Cached stage dimensions. // Start with zero, which inhibits rendering until setSize() is called. this._width = 0; this._height = 0; // Temporary variable for rect. this._tmpRect = {}; // Temporary variable for size. this._tmpSize = {}; // Work queue for createTexture. this._createTextureWorkQueue = new WorkQueue(); // Function to emit event when render parameters have changed. this._emitRenderInvalid = this._emitRenderInvalid.bind(this); // The renderer registry maps each geometry/view pair into the respective // Renderer class. this._rendererRegistry = new RendererRegistry(); }
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Signals that the contents of the stage have been invalidated and must be rendered again. This is used by the {@link RenderLoop} implementation. @event Stage#renderInvalid @interface Stage @classdesc A Stage is a container with the ability to render a stack of {@link Layer layers}. This is a superclass containing logic that is common to all implementations; it should never be instantiated directly. Instead, use one of the subclasses: {@link WebGlStage}, {@link CssStage} or {@link FlashStage}. @param {Object} opts @param {boolean} [opts.progressive=false] Options listed here may be passed into the `opts` constructor argument of subclasses. The `progressive` option controls whether resolution levels are loaded in order, from lowest to highest. This results in a more pleasing effect when zooming past several levels in a large panoramas, but consumes additional bandwidth.
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e3e21b2c1992708992dfeab5970b0f5a3f8f98e0
https://github.com/google/marzipano/blob/e3e21b2c1992708992dfeab5970b0f5a3f8f98e0/src/stages/Stage.js#L74-L111
6,801
google/marzipano
demos/transitions/index.js
nextScene
function nextScene() { switch (currentScene) { case scene1: return (currentScene = scene2); case scene2: return (currentScene = scene1); default: return (currentScene = scene1); } }
javascript
function nextScene() { switch (currentScene) { case scene1: return (currentScene = scene2); case scene2: return (currentScene = scene1); default: return (currentScene = scene1); } }
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Return the next scene to be displayed.
[ "Return", "the", "next", "scene", "to", "be", "displayed", "." ]
e3e21b2c1992708992dfeab5970b0f5a3f8f98e0
https://github.com/google/marzipano/blob/e3e21b2c1992708992dfeab5970b0f5a3f8f98e0/demos/transitions/index.js#L65-L71
6,802
google/marzipano
demos/video/index.js
tryStart
function tryStart() { if (started) { return; } started = true; var video = document.createElement('video'); video.src = '//www.marzipano.net/media/video/mercedes-f1-1280x640.mp4'; video.crossOrigin = 'anonymous'; video.autoplay = true; video.loop = true; // Prevent the video from going full screen on iOS. video.playsInline = true; video.webkitPlaysInline = true; video.play(); waitForReadyState(video, video.HAVE_METADATA, 100, function() { waitForReadyState(video, video.HAVE_ENOUGH_DATA, 100, function() { asset.setVideo(video); }); }); }
javascript
function tryStart() { if (started) { return; } started = true; var video = document.createElement('video'); video.src = '//www.marzipano.net/media/video/mercedes-f1-1280x640.mp4'; video.crossOrigin = 'anonymous'; video.autoplay = true; video.loop = true; // Prevent the video from going full screen on iOS. video.playsInline = true; video.webkitPlaysInline = true; video.play(); waitForReadyState(video, video.HAVE_METADATA, 100, function() { waitForReadyState(video, video.HAVE_ENOUGH_DATA, 100, function() { asset.setVideo(video); }); }); }
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Try to start playback.
[ "Try", "to", "start", "playback", "." ]
e3e21b2c1992708992dfeab5970b0f5a3f8f98e0
https://github.com/google/marzipano/blob/e3e21b2c1992708992dfeab5970b0f5a3f8f98e0/demos/video/index.js#L59-L83
6,803
google/marzipano
demos/video/index.js
waitForReadyState
function waitForReadyState(element, readyState, interval, done) { var timer = setInterval(function() { if (element.readyState >= readyState) { clearInterval(timer); done(null, true); } }, interval); }
javascript
function waitForReadyState(element, readyState, interval, done) { var timer = setInterval(function() { if (element.readyState >= readyState) { clearInterval(timer); done(null, true); } }, interval); }
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Wait for an element to reach the given readyState by polling. The HTML5 video element exposes a `readystatechange` event that could be listened for instead, but it seems to be unreliable on some browsers.
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e3e21b2c1992708992dfeab5970b0f5a3f8f98e0
https://github.com/google/marzipano/blob/e3e21b2c1992708992dfeab5970b0f5a3f8f98e0/demos/video/index.js#L88-L95
6,804
google/marzipano
src/util/clearOwnProperties.js
clearOwnProperties
function clearOwnProperties(obj) { for (var prop in obj) { if (obj.hasOwnProperty(prop)) { obj[prop] = undefined; } } }
javascript
function clearOwnProperties(obj) { for (var prop in obj) { if (obj.hasOwnProperty(prop)) { obj[prop] = undefined; } } }
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Sets an object's own properties to undefined. This may be called by destructors to avoid retaining references and help detect incorrect use of destroyed instances.
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e3e21b2c1992708992dfeab5970b0f5a3f8f98e0
https://github.com/google/marzipano/blob/e3e21b2c1992708992dfeab5970b0f5a3f8f98e0/src/util/clearOwnProperties.js#L21-L27
6,805
haraka/Haraka
plugins/data.uribl.js
do_replyto_header
function do_replyto_header (cb) { const replyto = trans.header.get('reply-to'); const rmatch = email_re.exec(replyto); if (rmatch) { return plugin.do_lookups(connection, cb, rmatch[1], 'replyto'); } cb(); }
javascript
function do_replyto_header (cb) { const replyto = trans.header.get('reply-to'); const rmatch = email_re.exec(replyto); if (rmatch) { return plugin.do_lookups(connection, cb, rmatch[1], 'replyto'); } cb(); }
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Reply-To header
[ "Reply", "-", "To", "header" ]
4aea44d56834a1a4be78c56b646a6c266aa7d7b5
https://github.com/haraka/Haraka/blob/4aea44d56834a1a4be78c56b646a6c266aa7d7b5/plugins/data.uribl.js#L332-L339
6,806
haraka/Haraka
plugins/data.uribl.js
do_msgid_header
function do_msgid_header (cb) { const msgid = trans.header.get('message-id'); const mmatch = /@([^>]+)>/.exec(msgid); if (mmatch) { return plugin.do_lookups(connection, cb, mmatch[1], 'msgid'); } cb(); }
javascript
function do_msgid_header (cb) { const msgid = trans.header.get('message-id'); const mmatch = /@([^>]+)>/.exec(msgid); if (mmatch) { return plugin.do_lookups(connection, cb, mmatch[1], 'msgid'); } cb(); }
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Message-Id header
[ "Message", "-", "Id", "header" ]
4aea44d56834a1a4be78c56b646a6c266aa7d7b5
https://github.com/haraka/Haraka/blob/4aea44d56834a1a4be78c56b646a6c266aa7d7b5/plugins/data.uribl.js#L342-L349
6,807
haraka/Haraka
outbound/client_pool.js
get_pool
function get_pool (port, host, local_addr, is_unix_socket, max) { port = port || 25; host = host || 'localhost'; const name = `outbound::${port}:${host}:${local_addr}:${cfg.pool_timeout}`; if (!server.notes.pool) server.notes.pool = {}; if (server.notes.pool[name]) return server.notes.pool[name]; const pool = generic_pool.Pool({ name, create: function (done) { _create_socket(this.name, port, host, local_addr, is_unix_socket, done); }, validate: socket => socket.__fromPool && socket.writable, destroy: socket => { logger.logdebug(`[outbound] destroying pool entry ${socket.__uuid} for ${host}:${port}`); socket.removeAllListeners(); socket.__fromPool = false; socket.on('line', line => { // Just assume this is a valid response logger.logprotocol(`[outbound] S: ${line}`); }); socket.once('error', err => { logger.logwarn(`[outbound] Socket got an error while shutting down: ${err}`); }); socket.once('end', () => { logger.loginfo("[outbound] Remote end half closed during destroy()"); socket.destroy(); }) if (socket.writable) { logger.logprotocol(`[outbound] [${socket.__uuid}] C: QUIT`); socket.write("QUIT\r\n"); } socket.end(); // half close }, max: max || 10, idleTimeoutMillis: cfg.pool_timeout * 1000, log: (str, level) => { if (/this._availableObjects.length=/.test(str)) return; level = (level === 'verbose') ? 'debug' : level; logger[`log${level}`](`[outbound] [${name}] ${str}`); } }); server.notes.pool[name] = pool; return pool; }
javascript
function get_pool (port, host, local_addr, is_unix_socket, max) { port = port || 25; host = host || 'localhost'; const name = `outbound::${port}:${host}:${local_addr}:${cfg.pool_timeout}`; if (!server.notes.pool) server.notes.pool = {}; if (server.notes.pool[name]) return server.notes.pool[name]; const pool = generic_pool.Pool({ name, create: function (done) { _create_socket(this.name, port, host, local_addr, is_unix_socket, done); }, validate: socket => socket.__fromPool && socket.writable, destroy: socket => { logger.logdebug(`[outbound] destroying pool entry ${socket.__uuid} for ${host}:${port}`); socket.removeAllListeners(); socket.__fromPool = false; socket.on('line', line => { // Just assume this is a valid response logger.logprotocol(`[outbound] S: ${line}`); }); socket.once('error', err => { logger.logwarn(`[outbound] Socket got an error while shutting down: ${err}`); }); socket.once('end', () => { logger.loginfo("[outbound] Remote end half closed during destroy()"); socket.destroy(); }) if (socket.writable) { logger.logprotocol(`[outbound] [${socket.__uuid}] C: QUIT`); socket.write("QUIT\r\n"); } socket.end(); // half close }, max: max || 10, idleTimeoutMillis: cfg.pool_timeout * 1000, log: (str, level) => { if (/this._availableObjects.length=/.test(str)) return; level = (level === 'verbose') ? 'debug' : level; logger[`log${level}`](`[outbound] [${name}] ${str}`); } }); server.notes.pool[name] = pool; return pool; }
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Separate pools are kept for each set of server attributes.
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4aea44d56834a1a4be78c56b646a6c266aa7d7b5
https://github.com/haraka/Haraka/blob/4aea44d56834a1a4be78c56b646a6c266aa7d7b5/outbound/client_pool.js#L47-L92
6,808
haraka/Haraka
outbound/hmail.js
sort_mx
function sort_mx (mx_list) { const sorted = mx_list.sort((a,b) => a.priority - b.priority); // This isn't a very good shuffle but it'll do for now. for (let i=0,l=sorted.length-1; i<l; i++) { if (sorted[i].priority === sorted[i+1].priority) { if (Math.round(Math.random())) { // 0 or 1 const j = sorted[i]; sorted[i] = sorted[i+1]; sorted[i+1] = j; } } } return sorted; }
javascript
function sort_mx (mx_list) { const sorted = mx_list.sort((a,b) => a.priority - b.priority); // This isn't a very good shuffle but it'll do for now. for (let i=0,l=sorted.length-1; i<l; i++) { if (sorted[i].priority === sorted[i+1].priority) { if (Math.round(Math.random())) { // 0 or 1 const j = sorted[i]; sorted[i] = sorted[i+1]; sorted[i+1] = j; } } } return sorted; }
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MXs must be sorted by priority order, but matched priorities must be randomly shuffled in that list, so this is a bit complex.
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4aea44d56834a1a4be78c56b646a6c266aa7d7b5
https://github.com/haraka/Haraka/blob/4aea44d56834a1a4be78c56b646a6c266aa7d7b5/outbound/hmail.js#L1458-L1472
6,809
haraka/Haraka
server.js
setupListener
function setupListener (host_port, listenerDone) { const hp = /^\[?([^\]]+)\]?:(\d+)$/.exec(host_port); if (!hp) return listenerDone( new Error('Invalid "listen" format in smtp.ini')); const host = hp[1]; const port = parseInt(hp[2], 10); Server.get_smtp_server(host, port, inactivity_timeout, (server) => { if (!server) return listenerDone(); server.notes = Server.notes; if (Server.cluster) server.cluster = Server.cluster; server .on('listening', function () { const addr = this.address(); logger.lognotice(`Listening on ${addr.address}:${addr.port}`); listenerDone(); }) .on('close', () => { logger.loginfo(`Listener ${host}:${port} stopped`); }) .on('error', e => { if (e.code !== 'EAFNOSUPPORT') return listenerDone(e); // Fallback from IPv6 to IPv4 if not supported // But only if we supplied the default of [::0]:25 if (/^::0/.test(host) && Server.default_host) { server.listen(port, '0.0.0.0', 0); return; } // Pass error to callback listenerDone(e); }) .listen(port, host, 0); }); }
javascript
function setupListener (host_port, listenerDone) { const hp = /^\[?([^\]]+)\]?:(\d+)$/.exec(host_port); if (!hp) return listenerDone( new Error('Invalid "listen" format in smtp.ini')); const host = hp[1]; const port = parseInt(hp[2], 10); Server.get_smtp_server(host, port, inactivity_timeout, (server) => { if (!server) return listenerDone(); server.notes = Server.notes; if (Server.cluster) server.cluster = Server.cluster; server .on('listening', function () { const addr = this.address(); logger.lognotice(`Listening on ${addr.address}:${addr.port}`); listenerDone(); }) .on('close', () => { logger.loginfo(`Listener ${host}:${port} stopped`); }) .on('error', e => { if (e.code !== 'EAFNOSUPPORT') return listenerDone(e); // Fallback from IPv6 to IPv4 if not supported // But only if we supplied the default of [::0]:25 if (/^::0/.test(host) && Server.default_host) { server.listen(port, '0.0.0.0', 0); return; } // Pass error to callback listenerDone(e); }) .listen(port, host, 0); }); }
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array of listeners
[ "array", "of", "listeners" ]
4aea44d56834a1a4be78c56b646a6c266aa7d7b5
https://github.com/haraka/Haraka/blob/4aea44d56834a1a4be78c56b646a6c266aa7d7b5/server.js#L388-L425
6,810
aspnet/SignalR
clients/cpp/samples/SignalRServer/Scripts/jquery.signalR-2.2.0.js
map
function map(arr, fun, thisp) { var i, length = arr.length, result = []; for (i = 0; i < length; i += 1) { if (arr.hasOwnProperty(i)) { result[i] = fun.call(thisp, arr[i], i, arr); } } return result; }
javascript
function map(arr, fun, thisp) { var i, length = arr.length, result = []; for (i = 0; i < length; i += 1) { if (arr.hasOwnProperty(i)) { result[i] = fun.call(thisp, arr[i], i, arr); } } return result; }
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Equivalent to Array.prototype.map
[ "Equivalent", "to", "Array", ".", "prototype", ".", "map" ]
8c6ed160d84f58ce8edf06a1c74221ddc8983ee9
https://github.com/aspnet/SignalR/blob/8c6ed160d84f58ce8edf06a1c74221ddc8983ee9/clients/cpp/samples/SignalRServer/Scripts/jquery.signalR-2.2.0.js#L2518-L2528
6,811
eKoopmans/html2pdf.js
dist/html2pdf.js
unitConvert
function unitConvert(obj, k) { if (objType(obj) === 'number') { return obj * 72 / 96 / k; } else { var newObj = {}; for (var key in obj) { newObj[key] = obj[key] * 72 / 96 / k; } return newObj; } }
javascript
function unitConvert(obj, k) { if (objType(obj) === 'number') { return obj * 72 / 96 / k; } else { var newObj = {}; for (var key in obj) { newObj[key] = obj[key] * 72 / 96 / k; } return newObj; } }
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Convert units from px using the conversion value 'k' from jsPDF.
[ "Convert", "units", "from", "px", "using", "the", "conversion", "value", "k", "from", "jsPDF", "." ]
9bbe4b35b76896a78a428a62af553c633040ad90
https://github.com/eKoopmans/html2pdf.js/blob/9bbe4b35b76896a78a428a62af553c633040ad90/dist/html2pdf.js#L110-L120
6,812
eKoopmans/html2pdf.js
dist/html2pdf.js
html2pdf
function html2pdf(src, opt) { // Create a new worker with the given options. var worker = new html2pdf.Worker(opt); if (src) { // If src is specified, perform the traditional 'simple' operation. return worker.from(src).save(); } else { // Otherwise, return the worker for new Promise-based operation. return worker; } }
javascript
function html2pdf(src, opt) { // Create a new worker with the given options. var worker = new html2pdf.Worker(opt); if (src) { // If src is specified, perform the traditional 'simple' operation. return worker.from(src).save(); } else { // Otherwise, return the worker for new Promise-based operation. return worker; } }
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Generate a PDF from an HTML element or string using html2canvas and jsPDF. @param {Element|string} source The source element or HTML string. @param {Object=} opt An object of optional settings: 'margin', 'filename', 'image' ('type' and 'quality'), and 'html2canvas' / 'jspdf', which are sent as settings to their corresponding functions.
[ "Generate", "a", "PDF", "from", "an", "HTML", "element", "or", "string", "using", "html2canvas", "and", "jsPDF", "." ]
9bbe4b35b76896a78a428a62af553c633040ad90
https://github.com/eKoopmans/html2pdf.js/blob/9bbe4b35b76896a78a428a62af553c633040ad90/dist/html2pdf.js#L906-L917
6,813
eKoopmans/html2pdf.js
gulpfile.js
mergeBranch
function mergeBranch(branch) { var mergeCmd = 'git merge --no-ff --no-edit ' + branch; console.log('Merging release into master.') return exec('git checkout master && ' + mergeCmd).then(function() { console.log('Merging release into develop.') return exec('git checkout develop && ' + mergeCmd); }); }
javascript
function mergeBranch(branch) { var mergeCmd = 'git merge --no-ff --no-edit ' + branch; console.log('Merging release into master.') return exec('git checkout master && ' + mergeCmd).then(function() { console.log('Merging release into develop.') return exec('git checkout develop && ' + mergeCmd); }); }
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Merge the specified branch back into master and develop.
[ "Merge", "the", "specified", "branch", "back", "into", "master", "and", "develop", "." ]
9bbe4b35b76896a78a428a62af553c633040ad90
https://github.com/eKoopmans/html2pdf.js/blob/9bbe4b35b76896a78a428a62af553c633040ad90/gulpfile.js#L28-L36
6,814
davidmerfield/randomColor
randomColor.js
getRealHueRange
function getRealHueRange(colorHue) { if (!isNaN(colorHue)) { var number = parseInt(colorHue); if (number < 360 && number > 0) { return getColorInfo(colorHue).hueRange } } else if (typeof colorHue === 'string') { if (colorDictionary[colorHue]) { var color = colorDictionary[colorHue]; if (color.hueRange) { return color.hueRange } } else if (colorHue.match(/^#?([0-9A-F]{3}|[0-9A-F]{6})$/i)) { var hue = HexToHSB(colorHue)[0] return getColorInfo(hue).hueRange } } return [0,360] }
javascript
function getRealHueRange(colorHue) { if (!isNaN(colorHue)) { var number = parseInt(colorHue); if (number < 360 && number > 0) { return getColorInfo(colorHue).hueRange } } else if (typeof colorHue === 'string') { if (colorDictionary[colorHue]) { var color = colorDictionary[colorHue]; if (color.hueRange) { return color.hueRange } } else if (colorHue.match(/^#?([0-9A-F]{3}|[0-9A-F]{6})$/i)) { var hue = HexToHSB(colorHue)[0] return getColorInfo(hue).hueRange } } return [0,360] }
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get The range of given hue when options.count!=0
[ "get", "The", "range", "of", "given", "hue", "when", "options", ".", "count!", "=", "0" ]
5e0cdb4d84a214ccc10e4ad3c2308ed09549bede
https://github.com/davidmerfield/randomColor/blob/5e0cdb4d84a214ccc10e4ad3c2308ed09549bede/randomColor.js#L494-L517
6,815
abouolia/sticky-sidebar
src/jquery.sticky-sidebar.js
_jQueryPlugin
function _jQueryPlugin(config){ return this.each(function(){ var $this = plugin(this), data = plugin(this).data(DATA_NAMESPACE); if( ! data ){ data = new StickySidebar(this, typeof config == 'object' && config); $this.data(DATA_NAMESPACE, data); } if( 'string' === typeof config){ if (data[config] === undefined && ['destroy', 'updateSticky'].indexOf(config) === -1) throw new Error('No method named "'+ config +'"'); data[config](); } }); }
javascript
function _jQueryPlugin(config){ return this.each(function(){ var $this = plugin(this), data = plugin(this).data(DATA_NAMESPACE); if( ! data ){ data = new StickySidebar(this, typeof config == 'object' && config); $this.data(DATA_NAMESPACE, data); } if( 'string' === typeof config){ if (data[config] === undefined && ['destroy', 'updateSticky'].indexOf(config) === -1) throw new Error('No method named "'+ config +'"'); data[config](); } }); }
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Sticky Sidebar Plugin Defintion. @param {Object|String} - config
[ "Sticky", "Sidebar", "Plugin", "Defintion", "." ]
bcd40bbf95e84b75916bc3535d7475447f9383f8
https://github.com/abouolia/sticky-sidebar/blob/bcd40bbf95e84b75916bc3535d7475447f9383f8/src/jquery.sticky-sidebar.js#L15-L32
6,816
pissang/claygl
src/util/sh.js
projectEnvironmentMapGPU
function projectEnvironmentMapGPU(renderer, envMap) { var shTexture = new Texture2D({ width: 9, height: 1, type: Texture.FLOAT }); var pass = new Pass({ fragment: projectEnvMapShaderCode }); pass.material.define('fragment', 'TEXTURE_SIZE', envMap.width); pass.setUniform('environmentMap', envMap); var framebuffer = new FrameBuffer(); framebuffer.attach(shTexture); pass.render(renderer, framebuffer); framebuffer.bind(renderer); // TODO Only chrome and firefox support Float32Array var pixels = new vendor.Float32Array(9 * 4); renderer.gl.readPixels(0, 0, 9, 1, Texture.RGBA, Texture.FLOAT, pixels); var coeff = new vendor.Float32Array(9 * 3); for (var i = 0; i < 9; i++) { coeff[i * 3] = pixels[i * 4]; coeff[i * 3 + 1] = pixels[i * 4 + 1]; coeff[i * 3 + 2] = pixels[i * 4 + 2]; } framebuffer.unbind(renderer); framebuffer.dispose(renderer); pass.dispose(renderer); return coeff; }
javascript
function projectEnvironmentMapGPU(renderer, envMap) { var shTexture = new Texture2D({ width: 9, height: 1, type: Texture.FLOAT }); var pass = new Pass({ fragment: projectEnvMapShaderCode }); pass.material.define('fragment', 'TEXTURE_SIZE', envMap.width); pass.setUniform('environmentMap', envMap); var framebuffer = new FrameBuffer(); framebuffer.attach(shTexture); pass.render(renderer, framebuffer); framebuffer.bind(renderer); // TODO Only chrome and firefox support Float32Array var pixels = new vendor.Float32Array(9 * 4); renderer.gl.readPixels(0, 0, 9, 1, Texture.RGBA, Texture.FLOAT, pixels); var coeff = new vendor.Float32Array(9 * 3); for (var i = 0; i < 9; i++) { coeff[i * 3] = pixels[i * 4]; coeff[i * 3 + 1] = pixels[i * 4 + 1]; coeff[i * 3 + 2] = pixels[i * 4 + 2]; } framebuffer.unbind(renderer); framebuffer.dispose(renderer); pass.dispose(renderer); return coeff; }
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Project on gpu, but needs browser to support readPixels as Float32Array.
[ "Project", "on", "gpu", "but", "needs", "browser", "to", "support", "readPixels", "as", "Float32Array", "." ]
b157bb50cf8c725fa20f90ebb55481352777f0a7
https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/src/util/sh.js#L19-L51
6,817
pissang/claygl
src/util/sh.js
projectEnvironmentMapCPU
function projectEnvironmentMapCPU(renderer, cubePixels, width, height) { var coeff = new vendor.Float32Array(9 * 3); var normal = vec3.create(); var texel = vec3.create(); var fetchNormal = vec3.create(); for (var m = 0; m < 9; m++) { var result = vec3.create(); for (var k = 0; k < targets.length; k++) { var pixels = cubePixels[targets[k]]; var sideResult = vec3.create(); var divider = 0; var i = 0; var transform = normalTransform[targets[k]]; for (var y = 0; y < height; y++) { for (var x = 0; x < width; x++) { normal[0] = x / (width - 1.0) * 2.0 - 1.0; // TODO Flip y? normal[1] = y / (height - 1.0) * 2.0 - 1.0; normal[2] = -1.0; vec3.normalize(normal, normal); fetchNormal[0] = normal[transform[0]] * transform[3]; fetchNormal[1] = normal[transform[1]] * transform[4]; fetchNormal[2] = normal[transform[2]] * transform[5]; texel[0] = pixels[i++] / 255; texel[1] = pixels[i++] / 255; texel[2] = pixels[i++] / 255; // RGBM Decode var scale = pixels[i++] / 255 * 8.12; texel[0] *= scale; texel[1] *= scale; texel[2] *= scale; vec3.scaleAndAdd(sideResult, sideResult, texel, harmonics(fetchNormal, m) * -normal[2]); // -normal.z equals cos(theta) of Lambertian divider += -normal[2]; } } vec3.scaleAndAdd(result, result, sideResult, 1 / divider); } coeff[m * 3] = result[0] / 6.0; coeff[m * 3 + 1] = result[1] / 6.0; coeff[m * 3 + 2] = result[2] / 6.0; } return coeff; }
javascript
function projectEnvironmentMapCPU(renderer, cubePixels, width, height) { var coeff = new vendor.Float32Array(9 * 3); var normal = vec3.create(); var texel = vec3.create(); var fetchNormal = vec3.create(); for (var m = 0; m < 9; m++) { var result = vec3.create(); for (var k = 0; k < targets.length; k++) { var pixels = cubePixels[targets[k]]; var sideResult = vec3.create(); var divider = 0; var i = 0; var transform = normalTransform[targets[k]]; for (var y = 0; y < height; y++) { for (var x = 0; x < width; x++) { normal[0] = x / (width - 1.0) * 2.0 - 1.0; // TODO Flip y? normal[1] = y / (height - 1.0) * 2.0 - 1.0; normal[2] = -1.0; vec3.normalize(normal, normal); fetchNormal[0] = normal[transform[0]] * transform[3]; fetchNormal[1] = normal[transform[1]] * transform[4]; fetchNormal[2] = normal[transform[2]] * transform[5]; texel[0] = pixels[i++] / 255; texel[1] = pixels[i++] / 255; texel[2] = pixels[i++] / 255; // RGBM Decode var scale = pixels[i++] / 255 * 8.12; texel[0] *= scale; texel[1] *= scale; texel[2] *= scale; vec3.scaleAndAdd(sideResult, sideResult, texel, harmonics(fetchNormal, m) * -normal[2]); // -normal.z equals cos(theta) of Lambertian divider += -normal[2]; } } vec3.scaleAndAdd(result, result, sideResult, 1 / divider); } coeff[m * 3] = result[0] / 6.0; coeff[m * 3 + 1] = result[1] / 6.0; coeff[m * 3 + 2] = result[2] / 6.0; } return coeff; }
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Project on cpu.
[ "Project", "on", "cpu", "." ]
b157bb50cf8c725fa20f90ebb55481352777f0a7
https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/src/util/sh.js#L97-L146
6,818
pissang/claygl
src/GeometryBase.js
function () { var enabledAttributes = this.getEnabledAttributes(); for (var i = 0; i < enabledAttributes.length; i++) { this.dirtyAttribute(enabledAttributes[i]); } this.dirtyIndices(); this._enabledAttributes = null; this._cache.dirty('any'); }
javascript
function () { var enabledAttributes = this.getEnabledAttributes(); for (var i = 0; i < enabledAttributes.length; i++) { this.dirtyAttribute(enabledAttributes[i]); } this.dirtyIndices(); this._enabledAttributes = null; this._cache.dirty('any'); }
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Mark attributes and indices in geometry needs to update. Usually called after you change the data in attributes.
[ "Mark", "attributes", "and", "indices", "in", "geometry", "needs", "to", "update", ".", "Usually", "called", "after", "you", "change", "the", "data", "in", "attributes", "." ]
b157bb50cf8c725fa20f90ebb55481352777f0a7
https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/src/GeometryBase.js#L327-L336
6,819
pissang/claygl
src/GeometryBase.js
function (idx, out) { if (idx < this.triangleCount && idx >= 0) { if (!out) { out = []; } var indices = this.indices; out[0] = indices[idx * 3]; out[1] = indices[idx * 3 + 1]; out[2] = indices[idx * 3 + 2]; return out; } }
javascript
function (idx, out) { if (idx < this.triangleCount && idx >= 0) { if (!out) { out = []; } var indices = this.indices; out[0] = indices[idx * 3]; out[1] = indices[idx * 3 + 1]; out[2] = indices[idx * 3 + 2]; return out; } }
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Get indices of triangle at given index. @param {number} idx @param {Array.<number>} out @return {Array.<number>}
[ "Get", "indices", "of", "triangle", "at", "given", "index", "." ]
b157bb50cf8c725fa20f90ebb55481352777f0a7
https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/src/GeometryBase.js#L357-L368
6,820
pissang/claygl
src/GeometryBase.js
function (idx, arr) { var indices = this.indices; indices[idx * 3] = arr[0]; indices[idx * 3 + 1] = arr[1]; indices[idx * 3 + 2] = arr[2]; }
javascript
function (idx, arr) { var indices = this.indices; indices[idx * 3] = arr[0]; indices[idx * 3 + 1] = arr[1]; indices[idx * 3 + 2] = arr[2]; }
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Set indices of triangle at given index. @param {number} idx @param {Array.<number>} arr
[ "Set", "indices", "of", "triangle", "at", "given", "index", "." ]
b157bb50cf8c725fa20f90ebb55481352777f0a7
https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/src/GeometryBase.js#L375-L380
6,821
pissang/claygl
src/GeometryBase.js
function (array) { var value; var ArrayConstructor = this.vertexCount > 0xffff ? vendor.Uint32Array : vendor.Uint16Array; // Convert 2d array to flat if (array[0] && (array[0].length)) { var n = 0; var size = 3; value = new ArrayConstructor(array.length * size); for (var i = 0; i < array.length; i++) { for (var j = 0; j < size; j++) { value[n++] = array[i][j]; } } } else { value = new ArrayConstructor(array); } this.indices = value; }
javascript
function (array) { var value; var ArrayConstructor = this.vertexCount > 0xffff ? vendor.Uint32Array : vendor.Uint16Array; // Convert 2d array to flat if (array[0] && (array[0].length)) { var n = 0; var size = 3; value = new ArrayConstructor(array.length * size); for (var i = 0; i < array.length; i++) { for (var j = 0; j < size; j++) { value[n++] = array[i][j]; } } } else { value = new ArrayConstructor(array); } this.indices = value; }
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Initialize indices from an array. @param {Array} array
[ "Initialize", "indices", "from", "an", "array", "." ]
b157bb50cf8c725fa20f90ebb55481352777f0a7
https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/src/GeometryBase.js#L390-L411
6,822
pissang/claygl
src/GeometryBase.js
function () { var enabledAttributes = this._enabledAttributes; var attributeList = this._attributeList; // Cache if (enabledAttributes) { return enabledAttributes; } var result = []; var nVertex = this.vertexCount; for (var i = 0; i < attributeList.length; i++) { var name = attributeList[i]; var attrib = this.attributes[name]; if (attrib.value) { if (attrib.value.length === nVertex * attrib.size) { result.push(name); } } } this._enabledAttributes = result; return result; }
javascript
function () { var enabledAttributes = this._enabledAttributes; var attributeList = this._attributeList; // Cache if (enabledAttributes) { return enabledAttributes; } var result = []; var nVertex = this.vertexCount; for (var i = 0; i < attributeList.length; i++) { var name = attributeList[i]; var attrib = this.attributes[name]; if (attrib.value) { if (attrib.value.length === nVertex * attrib.size) { result.push(name); } } } this._enabledAttributes = result; return result; }
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Get enabled attributes name list Attribute which has the same vertex number with position is treated as a enabled attribute @return {string[]}
[ "Get", "enabled", "attributes", "name", "list", "Attribute", "which", "has", "the", "same", "vertex", "number", "with", "position", "is", "treated", "as", "a", "enabled", "attribute" ]
b157bb50cf8c725fa20f90ebb55481352777f0a7
https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/src/GeometryBase.js#L457-L481
6,823
pissang/claygl
src/GeometryBase.js
function (renderer) { var cache = this._cache; cache.use(renderer.__uid__); var chunks = cache.get('chunks'); if (chunks) { for (var c = 0; c < chunks.length; c++) { var chunk = chunks[c]; for (var k = 0; k < chunk.attributeBuffers.length; k++) { var attribs = chunk.attributeBuffers[k]; renderer.gl.deleteBuffer(attribs.buffer); } if (chunk.indicesBuffer) { renderer.gl.deleteBuffer(chunk.indicesBuffer.buffer); } } } if (this.__vaoCache) { var vaoExt = renderer.getGLExtension('OES_vertex_array_object'); for (var id in this.__vaoCache) { var vao = this.__vaoCache[id].vao; if (vao) { vaoExt.deleteVertexArrayOES(vao); } } } this.__vaoCache = {}; cache.deleteContext(renderer.__uid__); }
javascript
function (renderer) { var cache = this._cache; cache.use(renderer.__uid__); var chunks = cache.get('chunks'); if (chunks) { for (var c = 0; c < chunks.length; c++) { var chunk = chunks[c]; for (var k = 0; k < chunk.attributeBuffers.length; k++) { var attribs = chunk.attributeBuffers[k]; renderer.gl.deleteBuffer(attribs.buffer); } if (chunk.indicesBuffer) { renderer.gl.deleteBuffer(chunk.indicesBuffer.buffer); } } } if (this.__vaoCache) { var vaoExt = renderer.getGLExtension('OES_vertex_array_object'); for (var id in this.__vaoCache) { var vao = this.__vaoCache[id].vao; if (vao) { vaoExt.deleteVertexArrayOES(vao); } } } this.__vaoCache = {}; cache.deleteContext(renderer.__uid__); }
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Dispose geometry data in GL context. @param {clay.Renderer} renderer
[ "Dispose", "geometry", "data", "in", "GL", "context", "." ]
b157bb50cf8c725fa20f90ebb55481352777f0a7
https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/src/GeometryBase.js#L579-L610
6,824
pissang/claygl
dist/claygl.es.js
function (globalEasing) { var self = this; var clipCount = 0; var oneTrackDone = function() { clipCount--; if (clipCount === 0) { self._doneCallback(); } }; var lastClip; for (var propName in this._tracks) { var clip = createTrackClip( this, globalEasing, oneTrackDone, this._tracks[propName], propName, self._interpolater, self._maxTime ); if (clip) { this._clipList.push(clip); clipCount++; // If start after added to animation if (this.animation) { this.animation.addClip(clip); } lastClip = clip; } } // Add during callback on the last clip if (lastClip) { var oldOnFrame = lastClip.onframe; lastClip.onframe = function (target, percent) { oldOnFrame(target, percent); for (var i = 0; i < self._onframeList.length; i++) { self._onframeList[i](target, percent); } }; } if (!clipCount) { this._doneCallback(); } return this; }
javascript
function (globalEasing) { var self = this; var clipCount = 0; var oneTrackDone = function() { clipCount--; if (clipCount === 0) { self._doneCallback(); } }; var lastClip; for (var propName in this._tracks) { var clip = createTrackClip( this, globalEasing, oneTrackDone, this._tracks[propName], propName, self._interpolater, self._maxTime ); if (clip) { this._clipList.push(clip); clipCount++; // If start after added to animation if (this.animation) { this.animation.addClip(clip); } lastClip = clip; } } // Add during callback on the last clip if (lastClip) { var oldOnFrame = lastClip.onframe; lastClip.onframe = function (target, percent) { oldOnFrame(target, percent); for (var i = 0; i < self._onframeList.length; i++) { self._onframeList[i](target, percent); } }; } if (!clipCount) { this._doneCallback(); } return this; }
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Start the animation @param {string|Function} easing @return {clay.animation.Animator} @memberOf clay.animation.Animator.prototype
[ "Start", "the", "animation" ]
b157bb50cf8c725fa20f90ebb55481352777f0a7
https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L1064-L1111
6,825
pissang/claygl
dist/claygl.es.js
function () { for (var i = 0; i < this._clipList.length; i++) { var clip = this._clipList[i]; this.animation.removeClip(clip); } this._clipList = []; }
javascript
function () { for (var i = 0; i < this._clipList.length; i++) { var clip = this._clipList[i]; this.animation.removeClip(clip); } this._clipList = []; }
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Stop the animation @memberOf clay.animation.Animator.prototype
[ "Stop", "the", "animation" ]
b157bb50cf8c725fa20f90ebb55481352777f0a7
https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L1117-L1123
6,826
pissang/claygl
dist/claygl.es.js
vec3lerp
function vec3lerp(out, a, b, t, oa, ob) { var ax = a[oa]; var ay = a[oa + 1]; var az = a[oa + 2]; out[0] = ax + t * (b[ob] - ax); out[1] = ay + t * (b[ob + 1] - ay); out[2] = az + t * (b[ob + 2] - az); return out; }
javascript
function vec3lerp(out, a, b, t, oa, ob) { var ax = a[oa]; var ay = a[oa + 1]; var az = a[oa + 2]; out[0] = ax + t * (b[ob] - ax); out[1] = ay + t * (b[ob + 1] - ay); out[2] = az + t * (b[ob + 2] - az); return out; }
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Sampler clip is especially for the animation sampler in glTF Use Typed Array can reduce a lot of heap memory lerp function with offset in large array
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b157bb50cf8c725fa20f90ebb55481352777f0a7
https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L5168-L5177
6,827
pissang/claygl
dist/claygl.es.js
function (opts) { opts = opts || {}; this.name = opts.name || ''; /** * @param {clay.Node} */ this.target = opts.target || null; /** * @type {Array} */ this.position = vec3.create(); /** * Rotation is represented by a quaternion * @type {Array} */ this.rotation = quat.create(); /** * @type {Array} */ this.scale = vec3.fromValues(1, 1, 1); this.channels = { time: null, position: null, rotation: null, scale: null }; this._cacheKey = 0; this._cacheTime = 0; }
javascript
function (opts) { opts = opts || {}; this.name = opts.name || ''; /** * @param {clay.Node} */ this.target = opts.target || null; /** * @type {Array} */ this.position = vec3.create(); /** * Rotation is represented by a quaternion * @type {Array} */ this.rotation = quat.create(); /** * @type {Array} */ this.scale = vec3.fromValues(1, 1, 1); this.channels = { time: null, position: null, rotation: null, scale: null }; this._cacheKey = 0; this._cacheTime = 0; }
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SamplerTrack manages `position`, `rotation`, `scale` tracks in animation of single scene node. @constructor @alias clay.animation.SamplerTrack @param {Object} [opts] @param {string} [opts.name] Track name @param {clay.Node} [opts.target] Target node's transform will updated automatically
[ "SamplerTrack", "manages", "position", "rotation", "scale", "tracks", "in", "animation", "of", "single", "scene", "node", "." ]
b157bb50cf8c725fa20f90ebb55481352777f0a7
https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L5229-L5260
6,828
pissang/claygl
dist/claygl.es.js
derive
function derive(makeDefaultOpt, initialize/*optional*/, proto/*optional*/) { if (typeof initialize == 'object') { proto = initialize; initialize = null; } var _super = this; var propList; if (!(makeDefaultOpt instanceof Function)) { // Optimize the property iterate if it have been fixed propList = []; for (var propName in makeDefaultOpt) { if (makeDefaultOpt.hasOwnProperty(propName)) { propList.push(propName); } } } var sub = function(options) { // call super constructor _super.apply(this, arguments); if (makeDefaultOpt instanceof Function) { // Invoke makeDefaultOpt each time if it is a function, So we can make sure each // property in the object will not be shared by mutiple instances extend(this, makeDefaultOpt.call(this, options)); } else { extendWithPropList(this, makeDefaultOpt, propList); } if (this.constructor === sub) { // Initialize function will be called in the order of inherit var initializers = sub.__initializers__; for (var i = 0; i < initializers.length; i++) { initializers[i].apply(this, arguments); } } }; // save super constructor sub.__super__ = _super; // Initialize function will be called after all the super constructor is called if (!_super.__initializers__) { sub.__initializers__ = []; } else { sub.__initializers__ = _super.__initializers__.slice(); } if (initialize) { sub.__initializers__.push(initialize); } var Ctor = function() {}; Ctor.prototype = _super.prototype; sub.prototype = new Ctor(); sub.prototype.constructor = sub; extend(sub.prototype, proto); // extend the derive method as a static method; sub.extend = _super.extend; // DEPCRATED sub.derive = _super.extend; return sub; }
javascript
function derive(makeDefaultOpt, initialize/*optional*/, proto/*optional*/) { if (typeof initialize == 'object') { proto = initialize; initialize = null; } var _super = this; var propList; if (!(makeDefaultOpt instanceof Function)) { // Optimize the property iterate if it have been fixed propList = []; for (var propName in makeDefaultOpt) { if (makeDefaultOpt.hasOwnProperty(propName)) { propList.push(propName); } } } var sub = function(options) { // call super constructor _super.apply(this, arguments); if (makeDefaultOpt instanceof Function) { // Invoke makeDefaultOpt each time if it is a function, So we can make sure each // property in the object will not be shared by mutiple instances extend(this, makeDefaultOpt.call(this, options)); } else { extendWithPropList(this, makeDefaultOpt, propList); } if (this.constructor === sub) { // Initialize function will be called in the order of inherit var initializers = sub.__initializers__; for (var i = 0; i < initializers.length; i++) { initializers[i].apply(this, arguments); } } }; // save super constructor sub.__super__ = _super; // Initialize function will be called after all the super constructor is called if (!_super.__initializers__) { sub.__initializers__ = []; } else { sub.__initializers__ = _super.__initializers__.slice(); } if (initialize) { sub.__initializers__.push(initialize); } var Ctor = function() {}; Ctor.prototype = _super.prototype; sub.prototype = new Ctor(); sub.prototype.constructor = sub; extend(sub.prototype, proto); // extend the derive method as a static method; sub.extend = _super.extend; // DEPCRATED sub.derive = _super.extend; return sub; }
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Extend a sub class from base class @param {object|Function} makeDefaultOpt default option of this sub class, method of the sub can use this.xxx to access this option @param {Function} [initialize] Initialize after the sub class is instantiated @param {Object} [proto] Prototype methods/properties of the sub class @memberOf clay.core.mixin.extend @return {Function}
[ "Extend", "a", "sub", "class", "from", "base", "class" ]
b157bb50cf8c725fa20f90ebb55481352777f0a7
https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L5556-L5623
6,829
pissang/claygl
dist/claygl.es.js
function(name, action, context) { if (!name || !action) { return; } var handlers = this.__handlers__ || (this.__handlers__={}); if (!handlers[name]) { handlers[name] = []; } else { if (this.has(name, action)) { return; } } var handler = new Handler(action, context || this); handlers[name].push(handler); return this; }
javascript
function(name, action, context) { if (!name || !action) { return; } var handlers = this.__handlers__ || (this.__handlers__={}); if (!handlers[name]) { handlers[name] = []; } else { if (this.has(name, action)) { return; } } var handler = new Handler(action, context || this); handlers[name].push(handler); return this; }
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Register event handler @param {string} name @param {Function} action @param {Object} [context] @chainable
[ "Register", "event", "handler" ]
b157bb50cf8c725fa20f90ebb55481352777f0a7
https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L5719-L5736
6,830
pissang/claygl
dist/claygl.es.js
function(name, action, context) { if (!name || !action) { return; } var self = this; function wrapper() { self.off(name, wrapper); action.apply(this, arguments); } return this.on(name, wrapper, context); }
javascript
function(name, action, context) { if (!name || !action) { return; } var self = this; function wrapper() { self.off(name, wrapper); action.apply(this, arguments); } return this.on(name, wrapper, context); }
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Register event, event will only be triggered once and then removed @param {string} name @param {Function} action @param {Object} [context] @chainable
[ "Register", "event", "event", "will", "only", "be", "triggered", "once", "and", "then", "removed" ]
b157bb50cf8c725fa20f90ebb55481352777f0a7
https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L5745-L5755
6,831
pissang/claygl
dist/claygl.es.js
function(name, action) { var handlers = this.__handlers__; if (! handlers || ! handlers[name]) { return false; } var hdls = handlers[name]; for (var i = 0; i < hdls.length; i++) { if (hdls[i].action === action) { return true; } } }
javascript
function(name, action) { var handlers = this.__handlers__; if (! handlers || ! handlers[name]) { return false; } var hdls = handlers[name]; for (var i = 0; i < hdls.length; i++) { if (hdls[i].action === action) { return true; } } }
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If registered the event handler @param {string} name @param {Function} action @return {boolean}
[ "If", "registered", "the", "event", "handler" ]
b157bb50cf8c725fa20f90ebb55481352777f0a7
https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L5841-L5854
6,832
pissang/claygl
dist/claygl.es.js
function (path, basePath) { if (!basePath || path.match(/^\//)) { return path; } var pathParts = path.split('/'); var basePathParts = basePath.split('/'); var item = pathParts[0]; while(item === '.' || item === '..') { if (item === '..') { basePathParts.pop(); } pathParts.shift(); item = pathParts[0]; } return basePathParts.join('/') + '/' + pathParts.join('/'); }
javascript
function (path, basePath) { if (!basePath || path.match(/^\//)) { return path; } var pathParts = path.split('/'); var basePathParts = basePath.split('/'); var item = pathParts[0]; while(item === '.' || item === '..') { if (item === '..') { basePathParts.pop(); } pathParts.shift(); item = pathParts[0]; } return basePathParts.join('/') + '/' + pathParts.join('/'); }
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Relative path to absolute path @param {string} path @param {string} basePath @return {string} @memberOf clay.core.util
[ "Relative", "path", "to", "absolute", "path" ]
b157bb50cf8c725fa20f90ebb55481352777f0a7
https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L5883-L5899
6,833
pissang/claygl
dist/claygl.es.js
function (target, source) { if (source) { for (var propName in source) { if (target[propName] === undefined) { target[propName] = source[propName]; } } } return target; }
javascript
function (target, source) { if (source) { for (var propName in source) { if (target[propName] === undefined) { target[propName] = source[propName]; } } } return target; }
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Extend properties to target if not exist. @param {Object} target @param {Object} source @return {Object} @memberOf clay.core.util
[ "Extend", "properties", "to", "target", "if", "not", "exist", "." ]
b157bb50cf8c725fa20f90ebb55481352777f0a7
https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L5926-L5935
6,834
pissang/claygl
dist/claygl.es.js
function () { var self = this; this._running = true; this._time = Date.now(); this._pausedTime = 0; var requestAnimationFrame = vendor.requestAnimationFrame; function step() { if (self._running) { requestAnimationFrame(step); if (!self._paused) { self._update(); } } } requestAnimationFrame(step); }
javascript
function () { var self = this; this._running = true; this._time = Date.now(); this._pausedTime = 0; var requestAnimationFrame = vendor.requestAnimationFrame; function step() { if (self._running) { requestAnimationFrame(step); if (!self._paused) { self._update(); } } } requestAnimationFrame(step); }
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Start running animation
[ "Start", "running", "animation" ]
b157bb50cf8c725fa20f90ebb55481352777f0a7
https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L6330-L6353
6,835
pissang/claygl
dist/claygl.es.js
function (target, options) { options = options || {}; var animator = new Animator( target, options.loop, options.getter, options.setter, options.interpolater ); animator.animation = this; return animator; }
javascript
function (target, options) { options = options || {}; var animator = new Animator( target, options.loop, options.getter, options.setter, options.interpolater ); animator.animation = this; return animator; }
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Create an animator @param {Object} target @param {Object} [options] @param {boolean} [options.loop] @param {Function} [options.getter] @param {Function} [options.setter] @param {Function} [options.interpolater] @return {clay.animation.Animator}
[ "Create", "an", "animator" ]
b157bb50cf8c725fa20f90ebb55481352777f0a7
https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L6397-L6408
6,836
pissang/claygl
dist/claygl.es.js
function (symbol, value) { if (value === undefined) { console.warn('Uniform value "' + symbol + '" is undefined'); } var uniform = this.uniforms[symbol]; if (uniform) { if (typeof value === 'string') { // Try to parse as a color. Invalid color string will return null. value = parseColor$1(value) || value; } uniform.value = value; if (this.autoUpdateTextureStatus && uniform.type === 't') { if (value) { this.enableTexture(symbol); } else { this.disableTexture(symbol); } } } }
javascript
function (symbol, value) { if (value === undefined) { console.warn('Uniform value "' + symbol + '" is undefined'); } var uniform = this.uniforms[symbol]; if (uniform) { if (typeof value === 'string') { // Try to parse as a color. Invalid color string will return null. value = parseColor$1(value) || value; } uniform.value = value; if (this.autoUpdateTextureStatus && uniform.type === 't') { if (value) { this.enableTexture(symbol); } else { this.disableTexture(symbol); } } } }
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Set material uniform @example mat.setUniform('color', [1, 1, 1, 1]); @param {string} symbol @param {number|array|clay.Texture|ArrayBufferView} value
[ "Set", "material", "uniform" ]
b157bb50cf8c725fa20f90ebb55481352777f0a7
https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L8133-L8156
6,837
pissang/claygl
dist/claygl.es.js
function (symbol, value) { if (typeof(symbol) === 'object') { for (var key in symbol) { var val = symbol[key]; this.setUniform(key, val); } } else { this.setUniform(symbol, value); } }
javascript
function (symbol, value) { if (typeof(symbol) === 'object') { for (var key in symbol) { var val = symbol[key]; this.setUniform(key, val); } } else { this.setUniform(symbol, value); } }
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Alias of setUniform and setUniforms @param {object|string} symbol @param {number|array|clay.Texture|ArrayBufferView} [value]
[ "Alias", "of", "setUniform", "and", "setUniforms" ]
b157bb50cf8c725fa20f90ebb55481352777f0a7
https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L8188-L8198
6,838
pissang/claygl
dist/claygl.es.js
function(shader, keepStatus) { var originalUniforms = this.uniforms; // Ignore if uniform can use in shader. this.uniforms = shader.createUniforms(); this.shader = shader; var uniforms = this.uniforms; this._enabledUniforms = Object.keys(uniforms); // Make sure uniforms are set in same order to avoid texture slot wrong this._enabledUniforms.sort(); this._textureUniforms = this._enabledUniforms.filter(function (uniformName) { var type = this.uniforms[uniformName].type; return type === 't' || type === 'tv'; }, this); var originalVertexDefines = this.vertexDefines; var originalFragmentDefines = this.fragmentDefines; this.vertexDefines = util$1.clone(shader.vertexDefines); this.fragmentDefines = util$1.clone(shader.fragmentDefines); if (keepStatus) { for (var symbol in originalUniforms) { if (uniforms[symbol]) { uniforms[symbol].value = originalUniforms[symbol].value; } } util$1.defaults(this.vertexDefines, originalVertexDefines); util$1.defaults(this.fragmentDefines, originalFragmentDefines); } var textureStatus = {}; for (var key in shader.textures) { textureStatus[key] = { shaderType: shader.textures[key].shaderType, type: shader.textures[key].type, enabled: (keepStatus && this._textureStatus[key]) ? this._textureStatus[key].enabled : false }; } this._textureStatus = textureStatus; this._programKey = ''; }
javascript
function(shader, keepStatus) { var originalUniforms = this.uniforms; // Ignore if uniform can use in shader. this.uniforms = shader.createUniforms(); this.shader = shader; var uniforms = this.uniforms; this._enabledUniforms = Object.keys(uniforms); // Make sure uniforms are set in same order to avoid texture slot wrong this._enabledUniforms.sort(); this._textureUniforms = this._enabledUniforms.filter(function (uniformName) { var type = this.uniforms[uniformName].type; return type === 't' || type === 'tv'; }, this); var originalVertexDefines = this.vertexDefines; var originalFragmentDefines = this.fragmentDefines; this.vertexDefines = util$1.clone(shader.vertexDefines); this.fragmentDefines = util$1.clone(shader.fragmentDefines); if (keepStatus) { for (var symbol in originalUniforms) { if (uniforms[symbol]) { uniforms[symbol].value = originalUniforms[symbol].value; } } util$1.defaults(this.vertexDefines, originalVertexDefines); util$1.defaults(this.fragmentDefines, originalFragmentDefines); } var textureStatus = {}; for (var key in shader.textures) { textureStatus[key] = { shaderType: shader.textures[key].shaderType, type: shader.textures[key].type, enabled: (keepStatus && this._textureStatus[key]) ? this._textureStatus[key].enabled : false }; } this._textureStatus = textureStatus; this._programKey = ''; }
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Attach a shader instance @param {clay.Shader} shader @param {boolean} keepStatus If try to keep uniform and texture
[ "Attach", "a", "shader", "instance" ]
b157bb50cf8c725fa20f90ebb55481352777f0a7
https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L8215-L8260
6,839
pissang/claygl
dist/claygl.es.js
function () { var material = new this.constructor({ name: this.name, shader: this.shader }); for (var symbol in this.uniforms) { material.uniforms[symbol].value = this.uniforms[symbol].value; } material.depthTest = this.depthTest; material.depthMask = this.depthMask; material.transparent = this.transparent; material.blend = this.blend; material.vertexDefines = util$1.clone(this.vertexDefines); material.fragmentDefines = util$1.clone(this.fragmentDefines); material.enableTexture(this.getEnabledTextures()); material.precision = this.precision; return material; }
javascript
function () { var material = new this.constructor({ name: this.name, shader: this.shader }); for (var symbol in this.uniforms) { material.uniforms[symbol].value = this.uniforms[symbol].value; } material.depthTest = this.depthTest; material.depthMask = this.depthMask; material.transparent = this.transparent; material.blend = this.blend; material.vertexDefines = util$1.clone(this.vertexDefines); material.fragmentDefines = util$1.clone(this.fragmentDefines); material.enableTexture(this.getEnabledTextures()); material.precision = this.precision; return material; }
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Clone a new material and keep uniforms, shader will not be cloned @return {clay.Material}
[ "Clone", "a", "new", "material", "and", "keep", "uniforms", "shader", "will", "not", "be", "cloned" ]
b157bb50cf8c725fa20f90ebb55481352777f0a7
https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L8266-L8285
6,840
pissang/claygl
dist/claygl.es.js
function () { var enabledTextures = []; var textureStatus = this._textureStatus; for (var symbol in textureStatus) { if (textureStatus[symbol].enabled) { enabledTextures.push(symbol); } } return enabledTextures; }
javascript
function () { var enabledTextures = []; var textureStatus = this._textureStatus; for (var symbol in textureStatus) { if (textureStatus[symbol].enabled) { enabledTextures.push(symbol); } } return enabledTextures; }
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Get all enabled textures @return {string[]}
[ "Get", "all", "enabled", "textures" ]
b157bb50cf8c725fa20f90ebb55481352777f0a7
https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L8459-L8468
6,841
pissang/claygl
dist/claygl.es.js
checkShaderErrorMsg
function checkShaderErrorMsg(_gl, shader, shaderString) { if (!_gl.getShaderParameter(shader, _gl.COMPILE_STATUS)) { return [_gl.getShaderInfoLog(shader), addLineNumbers(shaderString)].join('\n'); } }
javascript
function checkShaderErrorMsg(_gl, shader, shaderString) { if (!_gl.getShaderParameter(shader, _gl.COMPILE_STATUS)) { return [_gl.getShaderInfoLog(shader), addLineNumbers(shaderString)].join('\n'); } }
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Return true or error msg if error happened
[ "Return", "true", "or", "error", "msg", "if", "error", "happened" ]
b157bb50cf8c725fa20f90ebb55481352777f0a7
https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L8508-L8512
6,842
pissang/claygl
dist/claygl.es.js
function () { var uniforms = {}; for (var symbol in this.uniformTemplates){ var uniformTpl = this.uniformTemplates[symbol]; uniforms[symbol] = { type: uniformTpl.type, value: uniformTpl.value() }; } return uniforms; }
javascript
function () { var uniforms = {}; for (var symbol in this.uniformTemplates){ var uniformTpl = this.uniformTemplates[symbol]; uniforms[symbol] = { type: uniformTpl.type, value: uniformTpl.value() }; } return uniforms; }
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Create a new uniform instance for material
[ "Create", "a", "new", "uniform", "instance", "for", "material" ]
b157bb50cf8c725fa20f90ebb55481352777f0a7
https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L9386-L9398
6,843
pissang/claygl
dist/claygl.es.js
function () { var code = shaderCodeCache[this._shaderID]; var shader = new Shader(code.vertex, code.fragment); return shader; }
javascript
function () { var code = shaderCodeCache[this._shaderID]; var shader = new Shader(code.vertex, code.fragment); return shader; }
[ "function", "(", ")", "{", "var", "code", "=", "shaderCodeCache", "[", "this", ".", "_shaderID", "]", ";", "var", "shader", "=", "new", "Shader", "(", "code", ".", "vertex", ",", "code", ".", "fragment", ")", ";", "return", "shader", ";", "}" ]
Clone a new shader @return {clay.Shader}
[ "Clone", "a", "new", "shader" ]
b157bb50cf8c725fa20f90ebb55481352777f0a7
https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L9577-L9581
6,844
pissang/claygl
dist/claygl.es.js
function () { if (this._clearStack.length > 0) { var opt = this._clearStack.pop(); this.clearColor = opt.clearColor; this.clearBit = opt.clearBit; } }
javascript
function () { if (this._clearStack.length > 0) { var opt = this._clearStack.pop(); this.clearColor = opt.clearColor; this.clearBit = opt.clearBit; } }
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Pop clear from stack, restore in the renderer
[ "Pop", "clear", "from", "stack", "restore", "in", "the", "renderer" ]
b157bb50cf8c725fa20f90ebb55481352777f0a7
https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L11011-L11017
6,845
pissang/claygl
dist/claygl.es.js
function(root, disposeGeometry, disposeTexture) { // Dettached from parent if (root.getParent()) { root.getParent().remove(root); } var disposedMap = {}; root.traverse(function(node) { var material = node.material; if (node.geometry && disposeGeometry) { node.geometry.dispose(this); } if (disposeTexture && material && !disposedMap[material.__uid__]) { var textureUniforms = material.getTextureUniforms(); for (var u = 0; u < textureUniforms.length; u++) { var uniformName = textureUniforms[u]; var val = material.uniforms[uniformName].value; var uniformType = material.uniforms[uniformName].type; if (!val) { continue; } if (uniformType === 't') { val.dispose && val.dispose(this); } else if (uniformType === 'tv') { for (var k = 0; k < val.length; k++) { if (val[k]) { val[k].dispose && val[k].dispose(this); } } } } disposedMap[material.__uid__] = true; } // Particle system and AmbientCubemap light need to dispose if (node.dispose) { node.dispose(this); } }, this); }
javascript
function(root, disposeGeometry, disposeTexture) { // Dettached from parent if (root.getParent()) { root.getParent().remove(root); } var disposedMap = {}; root.traverse(function(node) { var material = node.material; if (node.geometry && disposeGeometry) { node.geometry.dispose(this); } if (disposeTexture && material && !disposedMap[material.__uid__]) { var textureUniforms = material.getTextureUniforms(); for (var u = 0; u < textureUniforms.length; u++) { var uniformName = textureUniforms[u]; var val = material.uniforms[uniformName].value; var uniformType = material.uniforms[uniformName].type; if (!val) { continue; } if (uniformType === 't') { val.dispose && val.dispose(this); } else if (uniformType === 'tv') { for (var k = 0; k < val.length; k++) { if (val[k]) { val[k].dispose && val[k].dispose(this); } } } } disposedMap[material.__uid__] = true; } // Particle system and AmbientCubemap light need to dispose if (node.dispose) { node.dispose(this); } }, this); }
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Dispose given node, including all geometries, textures and shaders attached on it or its descendant @param {clay.Node} node @param {boolean} [disposeGeometry=false] If dispose the geometries used in the descendant mesh @param {boolean} [disposeTexture=false] If dispose the textures used in the descendant mesh
[ "Dispose", "given", "node", "including", "all", "geometries", "textures", "and", "shaders", "attached", "on", "it", "or", "its", "descendant" ]
b157bb50cf8c725fa20f90ebb55481352777f0a7
https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L11816-L11854
6,846
pissang/claygl
dist/claygl.es.js
function (m) { var v = this.array; m = m.array; // Perspective projection if (m[15] === 0) { var w = -1 / v[2]; v[0] = m[0] * v[0] * w; v[1] = m[5] * v[1] * w; v[2] = (m[10] * v[2] + m[14]) * w; } else { v[0] = m[0] * v[0] + m[12]; v[1] = m[5] * v[1] + m[13]; v[2] = m[10] * v[2] + m[14]; } this._dirty = true; return this; }
javascript
function (m) { var v = this.array; m = m.array; // Perspective projection if (m[15] === 0) { var w = -1 / v[2]; v[0] = m[0] * v[0] * w; v[1] = m[5] * v[1] * w; v[2] = (m[10] * v[2] + m[14]) * w; } else { v[0] = m[0] * v[0] + m[12]; v[1] = m[5] * v[1] + m[13]; v[2] = m[10] * v[2] + m[14]; } this._dirty = true; return this; }
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Trasnform self into projection space with m @param {clay.Matrix4} m @return {clay.Vector3}
[ "Trasnform", "self", "into", "projection", "space", "with", "m" ]
b157bb50cf8c725fa20f90ebb55481352777f0a7
https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L12390-L12409
6,847
pissang/claygl
dist/claygl.es.js
function (x, y, z, w) { this.array[0] = x; this.array[1] = y; this.array[2] = z; this.array[3] = w; this._dirty = true; return this; }
javascript
function (x, y, z, w) { this.array[0] = x; this.array[1] = y; this.array[2] = z; this.array[3] = w; this._dirty = true; return this; }
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Set x, y and z components @param {number} x @param {number} y @param {number} z @param {number} w @return {clay.Quaternion}
[ "Set", "x", "y", "and", "z", "components" ]
b157bb50cf8c725fa20f90ebb55481352777f0a7
https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L13079-L13086
6,848
pissang/claygl
dist/claygl.es.js
function (arr) { this.array[0] = arr[0]; this.array[1] = arr[1]; this.array[2] = arr[2]; this.array[3] = arr[3]; this._dirty = true; return this; }
javascript
function (arr) { this.array[0] = arr[0]; this.array[1] = arr[1]; this.array[2] = arr[2]; this.array[3] = arr[3]; this._dirty = true; return this; }
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Set x, y, z and w components from array @param {Float32Array|number[]} arr @return {clay.Quaternion}
[ "Set", "x", "y", "z", "and", "w", "components", "from", "array" ]
b157bb50cf8c725fa20f90ebb55481352777f0a7
https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L13093-L13101
6,849
pissang/claygl
dist/claygl.es.js
function (view, right, up) { quat.setAxes(this.array, view.array, right.array, up.array); this._dirty = true; return this; }
javascript
function (view, right, up) { quat.setAxes(this.array, view.array, right.array, up.array); this._dirty = true; return this; }
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Sets self with values corresponding to the given axes @param {clay.Vector3} view @param {clay.Vector3} right @param {clay.Vector3} up @return {clay.Quaternion}
[ "Sets", "self", "with", "values", "corresponding", "to", "the", "given", "axes" ]
b157bb50cf8c725fa20f90ebb55481352777f0a7
https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L13326-L13330
6,850
pissang/claygl
dist/claygl.es.js
function (arr) { for (var i = 0; i < this.array.length; i++) { this.array[i] = arr[i]; } this._dirty = true; return this; }
javascript
function (arr) { for (var i = 0; i < this.array.length; i++) { this.array[i] = arr[i]; } this._dirty = true; return this; }
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Set components from array @param {Float32Array|number[]} arr
[ "Set", "components", "from", "array" ]
b157bb50cf8c725fa20f90ebb55481352777f0a7
https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L13816-L13822
6,851
pissang/claygl
dist/claygl.es.js
function(q, v) { mat4.fromRotationTranslation(this.array, q.array, v.array); this._dirty = true; return this; }
javascript
function(q, v) { mat4.fromRotationTranslation(this.array, q.array, v.array); this._dirty = true; return this; }
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Set from a quaternion rotation and a vector translation @param {clay.Quaternion} q @param {clay.Vector3} v @return {clay.Matrix4}
[ "Set", "from", "a", "quaternion", "rotation", "and", "a", "vector", "translation" ]
b157bb50cf8c725fa20f90ebb55481352777f0a7
https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L13877-L13881
6,852
pissang/claygl
dist/claygl.es.js
function(rad, axis) { mat4.rotate(this.array, this.array, rad, axis.array); this._dirty = true; return this; }
javascript
function(rad, axis) { mat4.rotate(this.array, this.array, rad, axis.array); this._dirty = true; return this; }
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Rotate self by rad about axis. Equal to right-multiply a rotaion matrix @param {number} rad @param {clay.Vector3} axis @return {clay.Matrix4}
[ "Rotate", "self", "by", "rad", "about", "axis", ".", "Equal", "to", "right", "-", "multiply", "a", "rotaion", "matrix" ]
b157bb50cf8c725fa20f90ebb55481352777f0a7
https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L14023-L14027
6,853
pissang/claygl
dist/claygl.es.js
function (min, max) { /** * Minimum coords of bounding box * @type {clay.Vector3} */ this.min = min || new Vector3(Infinity, Infinity, Infinity); /** * Maximum coords of bounding box * @type {clay.Vector3} */ this.max = max || new Vector3(-Infinity, -Infinity, -Infinity); this.vertices = null; }
javascript
function (min, max) { /** * Minimum coords of bounding box * @type {clay.Vector3} */ this.min = min || new Vector3(Infinity, Infinity, Infinity); /** * Maximum coords of bounding box * @type {clay.Vector3} */ this.max = max || new Vector3(-Infinity, -Infinity, -Infinity); this.vertices = null; }
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Axis aligned bounding box @constructor @alias clay.BoundingBox @param {clay.Vector3} [min] @param {clay.Vector3} [max]
[ "Axis", "aligned", "bounding", "box" ]
b157bb50cf8c725fa20f90ebb55481352777f0a7
https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L14504-L14519
6,854
pissang/claygl
dist/claygl.es.js
function (vertices) { if (vertices.length > 0) { var min = this.min; var max = this.max; var minArr = min.array; var maxArr = max.array; vec3Copy(minArr, vertices[0]); vec3Copy(maxArr, vertices[0]); for (var i = 1; i < vertices.length; i++) { var vertex = vertices[i]; if (vertex[0] < minArr[0]) { minArr[0] = vertex[0]; } if (vertex[1] < minArr[1]) { minArr[1] = vertex[1]; } if (vertex[2] < minArr[2]) { minArr[2] = vertex[2]; } if (vertex[0] > maxArr[0]) { maxArr[0] = vertex[0]; } if (vertex[1] > maxArr[1]) { maxArr[1] = vertex[1]; } if (vertex[2] > maxArr[2]) { maxArr[2] = vertex[2]; } } min._dirty = true; max._dirty = true; } }
javascript
function (vertices) { if (vertices.length > 0) { var min = this.min; var max = this.max; var minArr = min.array; var maxArr = max.array; vec3Copy(minArr, vertices[0]); vec3Copy(maxArr, vertices[0]); for (var i = 1; i < vertices.length; i++) { var vertex = vertices[i]; if (vertex[0] < minArr[0]) { minArr[0] = vertex[0]; } if (vertex[1] < minArr[1]) { minArr[1] = vertex[1]; } if (vertex[2] < minArr[2]) { minArr[2] = vertex[2]; } if (vertex[0] > maxArr[0]) { maxArr[0] = vertex[0]; } if (vertex[1] > maxArr[1]) { maxArr[1] = vertex[1]; } if (vertex[2] > maxArr[2]) { maxArr[2] = vertex[2]; } } min._dirty = true; max._dirty = true; } }
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Update min and max coords from a vertices array @param {array} vertices
[ "Update", "min", "and", "max", "coords", "from", "a", "vertices", "array" ]
b157bb50cf8c725fa20f90ebb55481352777f0a7
https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L14528-L14550
6,855
pissang/claygl
dist/claygl.es.js
function (bbox) { var min = this.min; var max = this.max; vec3.min(min.array, min.array, bbox.min.array); vec3.max(max.array, max.array, bbox.max.array); min._dirty = true; max._dirty = true; return this; }
javascript
function (bbox) { var min = this.min; var max = this.max; vec3.min(min.array, min.array, bbox.min.array); vec3.max(max.array, max.array, bbox.max.array); min._dirty = true; max._dirty = true; return this; }
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Union operation with another bounding box @param {clay.BoundingBox} bbox
[ "Union", "operation", "with", "another", "bounding", "box" ]
b157bb50cf8c725fa20f90ebb55481352777f0a7
https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L14556-L14564
6,856
pissang/claygl
dist/claygl.es.js
function (bbox) { var _min = this.min.array; var _max = this.max.array; var _min2 = bbox.min.array; var _max2 = bbox.max.array; return ! (_min[0] > _max2[0] || _min[1] > _max2[1] || _min[2] > _max2[2] || _max[0] < _min2[0] || _max[1] < _min2[1] || _max[2] < _min2[2]); }
javascript
function (bbox) { var _min = this.min.array; var _max = this.max.array; var _min2 = bbox.min.array; var _max2 = bbox.max.array; return ! (_min[0] > _max2[0] || _min[1] > _max2[1] || _min[2] > _max2[2] || _max[0] < _min2[0] || _max[1] < _min2[1] || _max[2] < _min2[2]); }
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If intersect with another bounding box @param {clay.BoundingBox} bbox @return {boolean}
[ "If", "intersect", "with", "another", "bounding", "box" ]
b157bb50cf8c725fa20f90ebb55481352777f0a7
https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L14585-L14594
6,857
pissang/claygl
dist/claygl.es.js
function (p) { var _min = this.min.array; var _max = this.max.array; var _p = p.array; return _min[0] <= _p[0] && _min[1] <= _p[1] && _min[2] <= _p[2] && _max[0] >= _p[0] && _max[1] >= _p[1] && _max[2] >= _p[2]; }
javascript
function (p) { var _min = this.min.array; var _max = this.max.array; var _p = p.array; return _min[0] <= _p[0] && _min[1] <= _p[1] && _min[2] <= _p[2] && _max[0] >= _p[0] && _max[1] >= _p[1] && _max[2] >= _p[2]; }
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If contain point entirely @param {clay.Vector3} point @return {boolean}
[ "If", "contain", "point", "entirely" ]
b157bb50cf8c725fa20f90ebb55481352777f0a7
https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L14618-L14626
6,858
pissang/claygl
dist/claygl.es.js
function () { var _min = this.min.array; var _max = this.max.array; return isFinite(_min[0]) && isFinite(_min[1]) && isFinite(_min[2]) && isFinite(_max[0]) && isFinite(_max[1]) && isFinite(_max[2]); }
javascript
function () { var _min = this.min.array; var _max = this.max.array; return isFinite(_min[0]) && isFinite(_min[1]) && isFinite(_min[2]) && isFinite(_max[0]) && isFinite(_max[1]) && isFinite(_max[2]); }
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If bounding box is finite
[ "If", "bounding", "box", "is", "finite" ]
b157bb50cf8c725fa20f90ebb55481352777f0a7
https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L14631-L14636
6,859
pissang/claygl
dist/claygl.es.js
function (matrix) { var min = this.min.array; var max = this.max.array; var m = matrix.array; // min in min z var v10 = min[0]; var v11 = min[1]; var v12 = min[2]; // max in min z var v20 = max[0]; var v21 = max[1]; var v22 = min[2]; // max in max z var v30 = max[0]; var v31 = max[1]; var v32 = max[2]; if (m[15] === 1) { // Orthographic projection min[0] = m[0] * v10 + m[12]; min[1] = m[5] * v11 + m[13]; max[2] = m[10] * v12 + m[14]; max[0] = m[0] * v30 + m[12]; max[1] = m[5] * v31 + m[13]; min[2] = m[10] * v32 + m[14]; } else { var w = -1 / v12; min[0] = m[0] * v10 * w; min[1] = m[5] * v11 * w; max[2] = (m[10] * v12 + m[14]) * w; w = -1 / v22; max[0] = m[0] * v20 * w; max[1] = m[5] * v21 * w; w = -1 / v32; min[2] = (m[10] * v32 + m[14]) * w; } this.min._dirty = true; this.max._dirty = true; return this; }
javascript
function (matrix) { var min = this.min.array; var max = this.max.array; var m = matrix.array; // min in min z var v10 = min[0]; var v11 = min[1]; var v12 = min[2]; // max in min z var v20 = max[0]; var v21 = max[1]; var v22 = min[2]; // max in max z var v30 = max[0]; var v31 = max[1]; var v32 = max[2]; if (m[15] === 1) { // Orthographic projection min[0] = m[0] * v10 + m[12]; min[1] = m[5] * v11 + m[13]; max[2] = m[10] * v12 + m[14]; max[0] = m[0] * v30 + m[12]; max[1] = m[5] * v31 + m[13]; min[2] = m[10] * v32 + m[14]; } else { var w = -1 / v12; min[0] = m[0] * v10 * w; min[1] = m[5] * v11 * w; max[2] = (m[10] * v12 + m[14]) * w; w = -1 / v22; max[0] = m[0] * v20 * w; max[1] = m[5] * v21 * w; w = -1 / v32; min[2] = (m[10] * v32 + m[14]) * w; } this.min._dirty = true; this.max._dirty = true; return this; }
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Apply a projection matrix to the bounding box @param {clay.Matrix4} matrix
[ "Apply", "a", "projection", "matrix", "to", "the", "bounding", "box" ]
b157bb50cf8c725fa20f90ebb55481352777f0a7
https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L14696-L14740
6,860
pissang/claygl
dist/claygl.es.js
function (bbox) { var min = this.min; var max = this.max; vec3Copy(min.array, bbox.min.array); vec3Copy(max.array, bbox.max.array); min._dirty = true; max._dirty = true; return this; }
javascript
function (bbox) { var min = this.min; var max = this.max; vec3Copy(min.array, bbox.min.array); vec3Copy(max.array, bbox.max.array); min._dirty = true; max._dirty = true; return this; }
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Copy values from another bounding box @param {clay.BoundingBox} bbox
[ "Copy", "values", "from", "another", "bounding", "box" ]
b157bb50cf8c725fa20f90ebb55481352777f0a7
https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L14779-L14787
6,861
pissang/claygl
dist/claygl.es.js
function (name) { var scene = this._scene; if (scene) { var nodeRepository = scene._nodeRepository; delete nodeRepository[this.name]; nodeRepository[name] = this; } this.name = name; }
javascript
function (name) { var scene = this._scene; if (scene) { var nodeRepository = scene._nodeRepository; delete nodeRepository[this.name]; nodeRepository[name] = this; } this.name = name; }
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Set the name of the scene node @param {string} name
[ "Set", "the", "name", "of", "the", "scene", "node" ]
b157bb50cf8c725fa20f90ebb55481352777f0a7
https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L14932-L14940
6,862
pissang/claygl
dist/claygl.es.js
function (node) { var originalParent = node._parent; if (originalParent === this) { return; } if (originalParent) { originalParent.remove(node); } node._parent = this; this._children.push(node); var scene = this._scene; if (scene && scene !== node.scene) { node.traverse(this._addSelfToScene, this); } // Mark children needs update transform // In case child are remove and added again after parent moved node._needsUpdateWorldTransform = true; }
javascript
function (node) { var originalParent = node._parent; if (originalParent === this) { return; } if (originalParent) { originalParent.remove(node); } node._parent = this; this._children.push(node); var scene = this._scene; if (scene && scene !== node.scene) { node.traverse(this._addSelfToScene, this); } // Mark children needs update transform // In case child are remove and added again after parent moved node._needsUpdateWorldTransform = true; }
[ "function", "(", "node", ")", "{", "var", "originalParent", "=", "node", ".", "_parent", ";", "if", "(", "originalParent", "===", "this", ")", "{", "return", ";", "}", "if", "(", "originalParent", ")", "{", "originalParent", ".", "remove", "(", "node", ")", ";", "}", "node", ".", "_parent", "=", "this", ";", "this", ".", "_children", ".", "push", "(", "node", ")", ";", "var", "scene", "=", "this", ".", "_scene", ";", "if", "(", "scene", "&&", "scene", "!==", "node", ".", "scene", ")", "{", "node", ".", "traverse", "(", "this", ".", "_addSelfToScene", ",", "this", ")", ";", "}", "// Mark children needs update transform", "// In case child are remove and added again after parent moved", "node", ".", "_needsUpdateWorldTransform", "=", "true", ";", "}" ]
Add a child node @param {clay.Node} node
[ "Add", "a", "child", "node" ]
b157bb50cf8c725fa20f90ebb55481352777f0a7
https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L14946-L14964
6,863
pissang/claygl
dist/claygl.es.js
function (node) { var children = this._children; var idx = children.indexOf(node); if (idx < 0) { return; } children.splice(idx, 1); node._parent = null; if (this._scene) { node.traverse(this._removeSelfFromScene, this); } }
javascript
function (node) { var children = this._children; var idx = children.indexOf(node); if (idx < 0) { return; } children.splice(idx, 1); node._parent = null; if (this._scene) { node.traverse(this._removeSelfFromScene, this); } }
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Remove the given child scene node @param {clay.Node} node
[ "Remove", "the", "given", "child", "scene", "node" ]
b157bb50cf8c725fa20f90ebb55481352777f0a7
https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L14970-L14983
6,864
pissang/claygl
dist/claygl.es.js
function () { var children = this._children; for (var idx = 0; idx < children.length; idx++) { children[idx]._parent = null; if (this._scene) { children[idx].traverse(this._removeSelfFromScene, this); } } this._children = []; }
javascript
function () { var children = this._children; for (var idx = 0; idx < children.length; idx++) { children[idx]._parent = null; if (this._scene) { children[idx].traverse(this._removeSelfFromScene, this); } } this._children = []; }
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Remove all children
[ "Remove", "all", "children" ]
b157bb50cf8c725fa20f90ebb55481352777f0a7
https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L14988-L15000
6,865
pissang/claygl
dist/claygl.es.js
function (node) { var parent = node._parent; while(parent) { if (parent === this) { return true; } parent = parent._parent; } return false; }
javascript
function (node) { var parent = node._parent; while(parent) { if (parent === this) { return true; } parent = parent._parent; } return false; }
[ "function", "(", "node", ")", "{", "var", "parent", "=", "node", ".", "_parent", ";", "while", "(", "parent", ")", "{", "if", "(", "parent", "===", "this", ")", "{", "return", "true", ";", "}", "parent", "=", "parent", ".", "_parent", ";", "}", "return", "false", ";", "}" ]
Return true if it is ancestor of the given scene node @param {clay.Node} node
[ "Return", "true", "if", "it", "is", "ancestor", "of", "the", "given", "scene", "node" ]
b157bb50cf8c725fa20f90ebb55481352777f0a7
https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L15032-L15041
6,866
pissang/claygl
dist/claygl.es.js
function (name) { var children = this._children; for (var i = 0; i < children.length; i++) { if (children[i].name === name) { return children[i]; } } }
javascript
function (name) { var children = this._children; for (var i = 0; i < children.length; i++) { if (children[i].name === name) { return children[i]; } } }
[ "function", "(", "name", ")", "{", "var", "children", "=", "this", ".", "_children", ";", "for", "(", "var", "i", "=", "0", ";", "i", "<", "children", ".", "length", ";", "i", "++", ")", "{", "if", "(", "children", "[", "i", "]", ".", "name", "===", "name", ")", "{", "return", "children", "[", "i", "]", ";", "}", "}", "}" ]
Get first child with the given name @param {string} name @return {clay.Node}
[ "Get", "first", "child", "with", "the", "given", "name" ]
b157bb50cf8c725fa20f90ebb55481352777f0a7
https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L15065-L15072
6,867
pissang/claygl
dist/claygl.es.js
function (name) { var children = this._children; for (var i = 0; i < children.length; i++) { var child = children[i]; if (child.name === name) { return child; } else { var res = child.getDescendantByName(name); if (res) { return res; } } } }
javascript
function (name) { var children = this._children; for (var i = 0; i < children.length; i++) { var child = children[i]; if (child.name === name) { return child; } else { var res = child.getDescendantByName(name); if (res) { return res; } } } }
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Get first descendant have the given name @param {string} name @return {clay.Node}
[ "Get", "first", "descendant", "have", "the", "given", "name" ]
b157bb50cf8c725fa20f90ebb55481352777f0a7
https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L15079-L15092
6,868
pissang/claygl
dist/claygl.es.js
function (path) { if (!path) { return; } // TODO Name have slash ? var pathArr = path.split('/'); var current = this; for (var i = 0; i < pathArr.length; i++) { var name = pathArr[i]; // Skip empty if (!name) { continue; } var found = false; var children = current._children; for (var j = 0; j < children.length; j++) { var child = children[j]; if (child.name === name) { current = child; found = true; break; } } // Early return if not found if (!found) { return; } } return current; }
javascript
function (path) { if (!path) { return; } // TODO Name have slash ? var pathArr = path.split('/'); var current = this; for (var i = 0; i < pathArr.length; i++) { var name = pathArr[i]; // Skip empty if (!name) { continue; } var found = false; var children = current._children; for (var j = 0; j < children.length; j++) { var child = children[j]; if (child.name === name) { current = child; found = true; break; } } // Early return if not found if (!found) { return; } } return current; }
[ "function", "(", "path", ")", "{", "if", "(", "!", "path", ")", "{", "return", ";", "}", "// TODO Name have slash ?", "var", "pathArr", "=", "path", ".", "split", "(", "'/'", ")", ";", "var", "current", "=", "this", ";", "for", "(", "var", "i", "=", "0", ";", "i", "<", "pathArr", ".", "length", ";", "i", "++", ")", "{", "var", "name", "=", "pathArr", "[", "i", "]", ";", "// Skip empty", "if", "(", "!", "name", ")", "{", "continue", ";", "}", "var", "found", "=", "false", ";", "var", "children", "=", "current", ".", "_children", ";", "for", "(", "var", "j", "=", "0", ";", "j", "<", "children", ".", "length", ";", "j", "++", ")", "{", "var", "child", "=", "children", "[", "j", "]", ";", "if", "(", "child", ".", "name", "===", "name", ")", "{", "current", "=", "child", ";", "found", "=", "true", ";", "break", ";", "}", "}", "// Early return if not found", "if", "(", "!", "found", ")", "{", "return", ";", "}", "}", "return", "current", ";", "}" ]
Query descendant node by path @param {string} path @return {clay.Node} @example node.queryNode('root/parent/child');
[ "Query", "descendant", "node", "by", "path" ]
b157bb50cf8c725fa20f90ebb55481352777f0a7
https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L15101-L15131
6,869
pissang/claygl
dist/claygl.es.js
function (callback, context) { callback.call(context, this); var _children = this._children; for(var i = 0, len = _children.length; i < len; i++) { _children[i].traverse(callback, context); } }
javascript
function (callback, context) { callback.call(context, this); var _children = this._children; for(var i = 0, len = _children.length; i < len; i++) { _children[i].traverse(callback, context); } }
[ "function", "(", "callback", ",", "context", ")", "{", "callback", ".", "call", "(", "context", ",", "this", ")", ";", "var", "_children", "=", "this", ".", "_children", ";", "for", "(", "var", "i", "=", "0", ",", "len", "=", "_children", ".", "length", ";", "i", "<", "len", ";", "i", "++", ")", "{", "_children", "[", "i", "]", ".", "traverse", "(", "callback", ",", "context", ")", ";", "}", "}" ]
Depth first traverse all its descendant scene nodes. **WARN** Don't do `add`, `remove` operation in the callback during traverse. @param {Function} callback @param {Node} [context]
[ "Depth", "first", "traverse", "all", "its", "descendant", "scene", "nodes", "." ]
b157bb50cf8c725fa20f90ebb55481352777f0a7
https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L15165-L15171
6,870
pissang/claygl
dist/claygl.es.js
function (callback, context) { var _children = this._children; for(var i = 0, len = _children.length; i < len; i++) { var child = _children[i]; callback.call(context, child, i); } }
javascript
function (callback, context) { var _children = this._children; for(var i = 0, len = _children.length; i < len; i++) { var child = _children[i]; callback.call(context, child, i); } }
[ "function", "(", "callback", ",", "context", ")", "{", "var", "_children", "=", "this", ".", "_children", ";", "for", "(", "var", "i", "=", "0", ",", "len", "=", "_children", ".", "length", ";", "i", "<", "len", ";", "i", "++", ")", "{", "var", "child", "=", "_children", "[", "i", "]", ";", "callback", ".", "call", "(", "context", ",", "child", ",", "i", ")", ";", "}", "}" ]
Traverse all children nodes. **WARN** DON'T do `add`, `remove` operation in the callback during iteration. @param {Function} callback @param {Node} [context]
[ "Traverse", "all", "children", "nodes", "." ]
b157bb50cf8c725fa20f90ebb55481352777f0a7
https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L15181-L15187
6,871
pissang/claygl
dist/claygl.es.js
function (keepScale) { var scale = !keepScale ? this.scale: null; this.localTransform.decomposeMatrix(scale, this.rotation, this.position); }
javascript
function (keepScale) { var scale = !keepScale ? this.scale: null; this.localTransform.decomposeMatrix(scale, this.rotation, this.position); }
[ "function", "(", "keepScale", ")", "{", "var", "scale", "=", "!", "keepScale", "?", "this", ".", "scale", ":", "null", ";", "this", ".", "localTransform", ".", "decomposeMatrix", "(", "scale", ",", "this", ".", "rotation", ",", "this", ".", "position", ")", ";", "}" ]
Decompose the local transform to SRT
[ "Decompose", "the", "local", "transform", "to", "SRT" ]
b157bb50cf8c725fa20f90ebb55481352777f0a7
https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L15201-L15204
6,872
pissang/claygl
dist/claygl.es.js
function () { var position = this.position; var rotation = this.rotation; var scale = this.scale; if (this.transformNeedsUpdate()) { var m = this.localTransform.array; // Transform order, scale->rotation->position mat4.fromRotationTranslation(m, rotation.array, position.array); mat4.scale(m, m, scale.array); rotation._dirty = false; scale._dirty = false; position._dirty = false; this._needsUpdateWorldTransform = true; } }
javascript
function () { var position = this.position; var rotation = this.rotation; var scale = this.scale; if (this.transformNeedsUpdate()) { var m = this.localTransform.array; // Transform order, scale->rotation->position mat4.fromRotationTranslation(m, rotation.array, position.array); mat4.scale(m, m, scale.array); rotation._dirty = false; scale._dirty = false; position._dirty = false; this._needsUpdateWorldTransform = true; } }
[ "function", "(", ")", "{", "var", "position", "=", "this", ".", "position", ";", "var", "rotation", "=", "this", ".", "rotation", ";", "var", "scale", "=", "this", ".", "scale", ";", "if", "(", "this", ".", "transformNeedsUpdate", "(", ")", ")", "{", "var", "m", "=", "this", ".", "localTransform", ".", "array", ";", "// Transform order, scale->rotation->position", "mat4", ".", "fromRotationTranslation", "(", "m", ",", "rotation", ".", "array", ",", "position", ".", "array", ")", ";", "mat4", ".", "scale", "(", "m", ",", "m", ",", "scale", ".", "array", ")", ";", "rotation", ".", "_dirty", "=", "false", ";", "scale", ".", "_dirty", "=", "false", ";", "position", ".", "_dirty", "=", "false", ";", "this", ".", "_needsUpdateWorldTransform", "=", "true", ";", "}", "}" ]
Update local transform from SRT Notice that local transform will not be updated if _dirty mark of position, rotation, scale is all false
[ "Update", "local", "transform", "from", "SRT", "Notice", "that", "local", "transform", "will", "not", "be", "updated", "if", "_dirty", "mark", "of", "position", "rotation", "scale", "is", "all", "false" ]
b157bb50cf8c725fa20f90ebb55481352777f0a7
https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L15248-L15267
6,873
pissang/claygl
dist/claygl.es.js
function () { var localTransform = this.localTransform.array; var worldTransform = this.worldTransform.array; if (this._parent) { mat4.multiplyAffine( worldTransform, this._parent.worldTransform.array, localTransform ); } else { mat4.copy(worldTransform, localTransform); } }
javascript
function () { var localTransform = this.localTransform.array; var worldTransform = this.worldTransform.array; if (this._parent) { mat4.multiplyAffine( worldTransform, this._parent.worldTransform.array, localTransform ); } else { mat4.copy(worldTransform, localTransform); } }
[ "function", "(", ")", "{", "var", "localTransform", "=", "this", ".", "localTransform", ".", "array", ";", "var", "worldTransform", "=", "this", ".", "worldTransform", ".", "array", ";", "if", "(", "this", ".", "_parent", ")", "{", "mat4", ".", "multiplyAffine", "(", "worldTransform", ",", "this", ".", "_parent", ".", "worldTransform", ".", "array", ",", "localTransform", ")", ";", "}", "else", "{", "mat4", ".", "copy", "(", "worldTransform", ",", "localTransform", ")", ";", "}", "}" ]
Update world transform, assume its parent world transform have been updated @private
[ "Update", "world", "transform", "assume", "its", "parent", "world", "transform", "have", "been", "updated" ]
b157bb50cf8c725fa20f90ebb55481352777f0a7
https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L15273-L15286
6,874
pissang/claygl
dist/claygl.es.js
function () { // Find the root node which transform needs update; var rootNodeIsDirty = this; while (rootNodeIsDirty && rootNodeIsDirty.getParent() && rootNodeIsDirty.getParent().transformNeedsUpdate() ) { rootNodeIsDirty = rootNodeIsDirty.getParent(); } rootNodeIsDirty.update(); }
javascript
function () { // Find the root node which transform needs update; var rootNodeIsDirty = this; while (rootNodeIsDirty && rootNodeIsDirty.getParent() && rootNodeIsDirty.getParent().transformNeedsUpdate() ) { rootNodeIsDirty = rootNodeIsDirty.getParent(); } rootNodeIsDirty.update(); }
[ "function", "(", ")", "{", "// Find the root node which transform needs update;", "var", "rootNodeIsDirty", "=", "this", ";", "while", "(", "rootNodeIsDirty", "&&", "rootNodeIsDirty", ".", "getParent", "(", ")", "&&", "rootNodeIsDirty", ".", "getParent", "(", ")", ".", "transformNeedsUpdate", "(", ")", ")", "{", "rootNodeIsDirty", "=", "rootNodeIsDirty", ".", "getParent", "(", ")", ";", "}", "rootNodeIsDirty", ".", "update", "(", ")", ";", "}" ]
Update world transform before whole scene is updated.
[ "Update", "world", "transform", "before", "whole", "scene", "is", "updated", "." ]
b157bb50cf8c725fa20f90ebb55481352777f0a7
https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L15291-L15300
6,875
pissang/claygl
dist/claygl.es.js
function (forceUpdateWorld) { if (this.autoUpdateLocalTransform) { this.updateLocalTransform(); } else { // Transform is manually setted forceUpdateWorld = true; } if (forceUpdateWorld || this._needsUpdateWorldTransform) { this._updateWorldTransformTopDown(); forceUpdateWorld = true; this._needsUpdateWorldTransform = false; } var children = this._children; for(var i = 0, len = children.length; i < len; i++) { children[i].update(forceUpdateWorld); } }
javascript
function (forceUpdateWorld) { if (this.autoUpdateLocalTransform) { this.updateLocalTransform(); } else { // Transform is manually setted forceUpdateWorld = true; } if (forceUpdateWorld || this._needsUpdateWorldTransform) { this._updateWorldTransformTopDown(); forceUpdateWorld = true; this._needsUpdateWorldTransform = false; } var children = this._children; for(var i = 0, len = children.length; i < len; i++) { children[i].update(forceUpdateWorld); } }
[ "function", "(", "forceUpdateWorld", ")", "{", "if", "(", "this", ".", "autoUpdateLocalTransform", ")", "{", "this", ".", "updateLocalTransform", "(", ")", ";", "}", "else", "{", "// Transform is manually setted", "forceUpdateWorld", "=", "true", ";", "}", "if", "(", "forceUpdateWorld", "||", "this", ".", "_needsUpdateWorldTransform", ")", "{", "this", ".", "_updateWorldTransformTopDown", "(", ")", ";", "forceUpdateWorld", "=", "true", ";", "this", ".", "_needsUpdateWorldTransform", "=", "false", ";", "}", "var", "children", "=", "this", ".", "_children", ";", "for", "(", "var", "i", "=", "0", ",", "len", "=", "children", ".", "length", ";", "i", "<", "len", ";", "i", "++", ")", "{", "children", "[", "i", "]", ".", "update", "(", "forceUpdateWorld", ")", ";", "}", "}" ]
Update local transform and world transform recursively @param {boolean} forceUpdateWorld
[ "Update", "local", "transform", "and", "world", "transform", "recursively" ]
b157bb50cf8c725fa20f90ebb55481352777f0a7
https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L15306-L15325
6,876
pissang/claygl
dist/claygl.es.js
function (out) { // PENDING if (this.transformNeedsUpdate()) { this.updateWorldTransform(); } var m = this.worldTransform.array; if (out) { var arr = out.array; arr[0] = m[12]; arr[1] = m[13]; arr[2] = m[14]; return out; } else { return new Vector3(m[12], m[13], m[14]); } }
javascript
function (out) { // PENDING if (this.transformNeedsUpdate()) { this.updateWorldTransform(); } var m = this.worldTransform.array; if (out) { var arr = out.array; arr[0] = m[12]; arr[1] = m[13]; arr[2] = m[14]; return out; } else { return new Vector3(m[12], m[13], m[14]); } }
[ "function", "(", "out", ")", "{", "// PENDING", "if", "(", "this", ".", "transformNeedsUpdate", "(", ")", ")", "{", "this", ".", "updateWorldTransform", "(", ")", ";", "}", "var", "m", "=", "this", ".", "worldTransform", ".", "array", ";", "if", "(", "out", ")", "{", "var", "arr", "=", "out", ".", "array", ";", "arr", "[", "0", "]", "=", "m", "[", "12", "]", ";", "arr", "[", "1", "]", "=", "m", "[", "13", "]", ";", "arr", "[", "2", "]", "=", "m", "[", "14", "]", ";", "return", "out", ";", "}", "else", "{", "return", "new", "Vector3", "(", "m", "[", "12", "]", ",", "m", "[", "13", "]", ",", "m", "[", "14", "]", ")", ";", "}", "}" ]
Get world position, extracted from world transform @param {clay.Vector3} [out] @return {clay.Vector3}
[ "Get", "world", "position", "extracted", "from", "world", "transform" ]
b157bb50cf8c725fa20f90ebb55481352777f0a7
https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L15370-L15386
6,877
pissang/claygl
dist/claygl.es.js
function () { var node = new this.constructor(); var children = this._children; node.setName(this.name); node.position.copy(this.position); node.rotation.copy(this.rotation); node.scale.copy(this.scale); for (var i = 0; i < children.length; i++) { node.add(children[i].clone()); } return node; }
javascript
function () { var node = new this.constructor(); var children = this._children; node.setName(this.name); node.position.copy(this.position); node.rotation.copy(this.rotation); node.scale.copy(this.scale); for (var i = 0; i < children.length; i++) { node.add(children[i].clone()); } return node; }
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Clone a new node @return {Node}
[ "Clone", "a", "new", "node" ]
b157bb50cf8c725fa20f90ebb55481352777f0a7
https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L15392-L15407
6,878
pissang/claygl
dist/claygl.es.js
function(point, out) { if (!out) { out = new Vector3(); } var d = this.distanceToPoint(point); vec3.scaleAndAdd(out.array, point.array, this.normal.array, -d); out._dirty = true; return out; }
javascript
function(point, out) { if (!out) { out = new Vector3(); } var d = this.distanceToPoint(point); vec3.scaleAndAdd(out.array, point.array, this.normal.array, -d); out._dirty = true; return out; }
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Calculate the projection point on the plane @param {clay.Vector3} point @param {clay.Vector3} out @return {clay.Vector3}
[ "Calculate", "the", "projection", "point", "on", "the", "plane" ]
b157bb50cf8c725fa20f90ebb55481352777f0a7
https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L15609-L15617
6,879
pissang/claygl
dist/claygl.es.js
function() { var invLen = 1 / vec3.len(this.normal.array); vec3.scale(this.normal.array, invLen); this.distance *= invLen; }
javascript
function() { var invLen = 1 / vec3.len(this.normal.array); vec3.scale(this.normal.array, invLen); this.distance *= invLen; }
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Normalize the plane's normal and calculate the distance
[ "Normalize", "the", "plane", "s", "normal", "and", "calculate", "the", "distance" ]
b157bb50cf8c725fa20f90ebb55481352777f0a7
https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L15622-L15626
6,880
pissang/claygl
dist/claygl.es.js
function(frustum) { // Check if all coords of frustum is on plane all under plane var coords = frustum.vertices; var normal = this.normal.array; var onPlane = vec3.dot(coords[0].array, normal) > this.distance; for (var i = 1; i < 8; i++) { if ((vec3.dot(coords[i].array, normal) > this.distance) != onPlane) { return true; } } }
javascript
function(frustum) { // Check if all coords of frustum is on plane all under plane var coords = frustum.vertices; var normal = this.normal.array; var onPlane = vec3.dot(coords[0].array, normal) > this.distance; for (var i = 1; i < 8; i++) { if ((vec3.dot(coords[i].array, normal) > this.distance) != onPlane) { return true; } } }
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If the plane intersect a frustum @param {clay.Frustum} Frustum @return {boolean}
[ "If", "the", "plane", "intersect", "a", "frustum" ]
b157bb50cf8c725fa20f90ebb55481352777f0a7
https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L15633-L15643
6,881
pissang/claygl
dist/claygl.es.js
function(plane) { vec3.copy(this.normal.array, plane.normal.array); this.normal._dirty = true; this.distance = plane.distance; }
javascript
function(plane) { vec3.copy(this.normal.array, plane.normal.array); this.normal._dirty = true; this.distance = plane.distance; }
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Copy from another plane @param {clay.Vector3} plane
[ "Copy", "from", "another", "plane" ]
b157bb50cf8c725fa20f90ebb55481352777f0a7
https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L15714-L15718
6,882
pissang/claygl
dist/claygl.es.js
function (plane) { // Distance to plane var d = vec3.dot(plane.normal.array, this.direction.array); vec3.scaleAndAdd(this.direction.array, this.direction.array, plane.normal.array, -d * 2); this.direction._dirty = true; }
javascript
function (plane) { // Distance to plane var d = vec3.dot(plane.normal.array, this.direction.array); vec3.scaleAndAdd(this.direction.array, this.direction.array, plane.normal.array, -d * 2); this.direction._dirty = true; }
[ "function", "(", "plane", ")", "{", "// Distance to plane", "var", "d", "=", "vec3", ".", "dot", "(", "plane", ".", "normal", ".", "array", ",", "this", ".", "direction", ".", "array", ")", ";", "vec3", ".", "scaleAndAdd", "(", "this", ".", "direction", ".", "array", ",", "this", ".", "direction", ".", "array", ",", "plane", ".", "normal", ".", "array", ",", "-", "d", "*", "2", ")", ";", "this", ".", "direction", ".", "_dirty", "=", "true", ";", "}" ]
Mirror the ray against plane @param {clay.Plane} plane
[ "Mirror", "the", "ray", "against", "plane" ]
b157bb50cf8c725fa20f90ebb55481352777f0a7
https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L15963-L15968
6,883
pissang/claygl
dist/claygl.es.js
function (matrix) { Vector3.add(this.direction, this.direction, this.origin); Vector3.transformMat4(this.origin, this.origin, matrix); Vector3.transformMat4(this.direction, this.direction, matrix); Vector3.sub(this.direction, this.direction, this.origin); Vector3.normalize(this.direction, this.direction); }
javascript
function (matrix) { Vector3.add(this.direction, this.direction, this.origin); Vector3.transformMat4(this.origin, this.origin, matrix); Vector3.transformMat4(this.direction, this.direction, matrix); Vector3.sub(this.direction, this.direction, this.origin); Vector3.normalize(this.direction, this.direction); }
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Apply an affine transform matrix to the ray @return {clay.Matrix4} matrix
[ "Apply", "an", "affine", "transform", "matrix", "to", "the", "ray" ]
b157bb50cf8c725fa20f90ebb55481352777f0a7
https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L16195-L16202
6,884
pissang/claygl
dist/claygl.es.js
function (ray) { Vector3.copy(this.origin, ray.origin); Vector3.copy(this.direction, ray.direction); }
javascript
function (ray) { Vector3.copy(this.origin, ray.origin); Vector3.copy(this.direction, ray.direction); }
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Copy values from another ray @param {clay.Ray} ray
[ "Copy", "values", "from", "another", "ray" ]
b157bb50cf8c725fa20f90ebb55481352777f0a7
https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L16208-L16211
6,885
pissang/claygl
dist/claygl.es.js
function (viewMatrix) { Matrix4.copy(this.viewMatrix, viewMatrix); Matrix4.invert(this.worldTransform, viewMatrix); this.decomposeWorldTransform(); }
javascript
function (viewMatrix) { Matrix4.copy(this.viewMatrix, viewMatrix); Matrix4.invert(this.worldTransform, viewMatrix); this.decomposeWorldTransform(); }
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Set camera view matrix
[ "Set", "camera", "view", "matrix" ]
b157bb50cf8c725fa20f90ebb55481352777f0a7
https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L16273-L16277
6,886
pissang/claygl
dist/claygl.es.js
function (projectionMatrix) { Matrix4.copy(this.projectionMatrix, projectionMatrix); Matrix4.invert(this.invProjectionMatrix, projectionMatrix); this.decomposeProjectionMatrix(); }
javascript
function (projectionMatrix) { Matrix4.copy(this.projectionMatrix, projectionMatrix); Matrix4.invert(this.invProjectionMatrix, projectionMatrix); this.decomposeProjectionMatrix(); }
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Set camera projection matrix @param {clay.Matrix4} projectionMatrix
[ "Set", "camera", "projection", "matrix" ]
b157bb50cf8c725fa20f90ebb55481352777f0a7
https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L16288-L16292
6,887
pissang/claygl
dist/claygl.es.js
function (node) { if (node instanceof Camera) { if (this._cameraList.length > 0) { console.warn('Found multiple camera in one scene. Use the fist one.'); } this._cameraList.push(node); } else if (node instanceof Light) { this.lights.push(node); } if (node.name) { this._nodeRepository[node.name] = node; } }
javascript
function (node) { if (node instanceof Camera) { if (this._cameraList.length > 0) { console.warn('Found multiple camera in one scene. Use the fist one.'); } this._cameraList.push(node); } else if (node instanceof Light) { this.lights.push(node); } if (node.name) { this._nodeRepository[node.name] = node; } }
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Add node to scene
[ "Add", "node", "to", "scene" ]
b157bb50cf8c725fa20f90ebb55481352777f0a7
https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L16456-L16469
6,888
pissang/claygl
dist/claygl.es.js
function (node) { var idx; if (node instanceof Camera) { idx = this._cameraList.indexOf(node); if (idx >= 0) { this._cameraList.splice(idx, 1); } } else if (node instanceof Light) { idx = this.lights.indexOf(node); if (idx >= 0) { this.lights.splice(idx, 1); } } if (node.name) { delete this._nodeRepository[node.name]; } }
javascript
function (node) { var idx; if (node instanceof Camera) { idx = this._cameraList.indexOf(node); if (idx >= 0) { this._cameraList.splice(idx, 1); } } else if (node instanceof Light) { idx = this.lights.indexOf(node); if (idx >= 0) { this.lights.splice(idx, 1); } } if (node.name) { delete this._nodeRepository[node.name]; } }
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Remove node from scene
[ "Remove", "node", "from", "scene" ]
b157bb50cf8c725fa20f90ebb55481352777f0a7
https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L16472-L16489
6,889
pissang/claygl
dist/claygl.es.js
function (camera) { var idx = this._cameraList.indexOf(camera); if (idx >= 0) { this._cameraList.splice(idx, 1); } this._cameraList.unshift(camera); }
javascript
function (camera) { var idx = this._cameraList.indexOf(camera); if (idx >= 0) { this._cameraList.splice(idx, 1); } this._cameraList.unshift(camera); }
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Set main camera of the scene. @param {claygl.Camera} camera
[ "Set", "main", "camera", "of", "the", "scene", "." ]
b157bb50cf8c725fa20f90ebb55481352777f0a7
https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L16505-L16511
6,890
pissang/claygl
dist/claygl.es.js
function (camera, updateSceneBoundingBox) { var id = camera.__uid__; var renderList = this._renderLists.get(id); if (!renderList) { renderList = new RenderList(); this._renderLists.put(id, renderList); } renderList.startCount(); if (updateSceneBoundingBox) { this.viewBoundingBoxLastFrame.min.set(Infinity, Infinity, Infinity); this.viewBoundingBoxLastFrame.max.set(-Infinity, -Infinity, -Infinity); } var sceneMaterialTransparent = this.material && this.material.transparent || false; this._doUpdateRenderList(this, camera, sceneMaterialTransparent, renderList, updateSceneBoundingBox); renderList.endCount(); return renderList; }
javascript
function (camera, updateSceneBoundingBox) { var id = camera.__uid__; var renderList = this._renderLists.get(id); if (!renderList) { renderList = new RenderList(); this._renderLists.put(id, renderList); } renderList.startCount(); if (updateSceneBoundingBox) { this.viewBoundingBoxLastFrame.min.set(Infinity, Infinity, Infinity); this.viewBoundingBoxLastFrame.max.set(-Infinity, -Infinity, -Infinity); } var sceneMaterialTransparent = this.material && this.material.transparent || false; this._doUpdateRenderList(this, camera, sceneMaterialTransparent, renderList, updateSceneBoundingBox); renderList.endCount(); return renderList; }
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Traverse the scene and add the renderable object to the render list. It needs camera for the frustum culling. @param {clay.Camera} camera @param {boolean} updateSceneBoundingBox @return {clay.Scene.RenderList}
[ "Traverse", "the", "scene", "and", "add", "the", "renderable", "object", "to", "the", "render", "list", ".", "It", "needs", "camera", "for", "the", "frustum", "culling", "." ]
b157bb50cf8c725fa20f90ebb55481352777f0a7
https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L16591-L16611
6,891
pissang/claygl
dist/claygl.es.js
function (lightGroup) { var prevLightNumber = this._previousLightNumber; var currentLightNumber = this._lightNumber; // PENDING Performance for (var type in currentLightNumber[lightGroup]) { if (!prevLightNumber[lightGroup]) { return true; } if (currentLightNumber[lightGroup][type] !== prevLightNumber[lightGroup][type]) { return true; } } for (var type in prevLightNumber[lightGroup]) { if (!currentLightNumber[lightGroup]) { return true; } if (currentLightNumber[lightGroup][type] !== prevLightNumber[lightGroup][type]) { return true; } } return false; }
javascript
function (lightGroup) { var prevLightNumber = this._previousLightNumber; var currentLightNumber = this._lightNumber; // PENDING Performance for (var type in currentLightNumber[lightGroup]) { if (!prevLightNumber[lightGroup]) { return true; } if (currentLightNumber[lightGroup][type] !== prevLightNumber[lightGroup][type]) { return true; } } for (var type in prevLightNumber[lightGroup]) { if (!currentLightNumber[lightGroup]) { return true; } if (currentLightNumber[lightGroup][type] !== prevLightNumber[lightGroup][type]) { return true; } } return false; }
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Determine if light group is different with since last frame Used to determine whether to update shader and scene's uniforms in Renderer.render
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b157bb50cf8c725fa20f90ebb55481352777f0a7
https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L16800-L16821
6,892
pissang/claygl
dist/claygl.es.js
function (name, type, size, semantic) { var attrib = new Attribute$1(name, type, size, semantic); if (this.attributes[name]) { this.removeAttribute(name); } this.attributes[name] = attrib; this._attributeList.push(name); return attrib; }
javascript
function (name, type, size, semantic) { var attrib = new Attribute$1(name, type, size, semantic); if (this.attributes[name]) { this.removeAttribute(name); } this.attributes[name] = attrib; this._attributeList.push(name); return attrib; }
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Create a new attribute @param {string} name @param {string} type @param {number} size @param {string} [semantic]
[ "Create", "a", "new", "attribute" ]
b157bb50cf8c725fa20f90ebb55481352777f0a7
https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L17406-L17414
6,893
pissang/claygl
dist/claygl.es.js
function () { var bbox = this.boundingBox; if (!bbox) { bbox = this.boundingBox = new BoundingBox(); } var posArr = this.attributes.position.value; if (posArr && posArr.length) { var min = bbox.min; var max = bbox.max; var minArr = min.array; var maxArr = max.array; vec3.set(minArr, posArr[0], posArr[1], posArr[2]); vec3.set(maxArr, posArr[0], posArr[1], posArr[2]); for (var i = 3; i < posArr.length;) { var x = posArr[i++]; var y = posArr[i++]; var z = posArr[i++]; if (x < minArr[0]) { minArr[0] = x; } if (y < minArr[1]) { minArr[1] = y; } if (z < minArr[2]) { minArr[2] = z; } if (x > maxArr[0]) { maxArr[0] = x; } if (y > maxArr[1]) { maxArr[1] = y; } if (z > maxArr[2]) { maxArr[2] = z; } } min._dirty = true; max._dirty = true; } }
javascript
function () { var bbox = this.boundingBox; if (!bbox) { bbox = this.boundingBox = new BoundingBox(); } var posArr = this.attributes.position.value; if (posArr && posArr.length) { var min = bbox.min; var max = bbox.max; var minArr = min.array; var maxArr = max.array; vec3.set(minArr, posArr[0], posArr[1], posArr[2]); vec3.set(maxArr, posArr[0], posArr[1], posArr[2]); for (var i = 3; i < posArr.length;) { var x = posArr[i++]; var y = posArr[i++]; var z = posArr[i++]; if (x < minArr[0]) { minArr[0] = x; } if (y < minArr[1]) { minArr[1] = y; } if (z < minArr[2]) { minArr[2] = z; } if (x > maxArr[0]) { maxArr[0] = x; } if (y > maxArr[1]) { maxArr[1] = y; } if (z > maxArr[2]) { maxArr[2] = z; } } min._dirty = true; max._dirty = true; } }
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Update boundingBox of Geometry
[ "Update", "boundingBox", "of", "Geometry" ]
b157bb50cf8c725fa20f90ebb55481352777f0a7
https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L17778-L17806
6,894
pissang/claygl
dist/claygl.es.js
function () { if (!this.vertexCount || !this.indices) { return; } if (this.indices.length > 0xffff) { this.indices = new vendor.Uint32Array(this.indices); } var attributes = this.attributes; var indices = this.indices; var attributeNameList = this.getEnabledAttributes(); var oldAttrValues = {}; for (var a = 0; a < attributeNameList.length; a++) { var name = attributeNameList[a]; oldAttrValues[name] = attributes[name].value; attributes[name].init(this.indices.length); } var cursor = 0; for (var i = 0; i < indices.length; i++) { var ii = indices[i]; for (var a = 0; a < attributeNameList.length; a++) { var name = attributeNameList[a]; var array = attributes[name].value; var size = attributes[name].size; for (var k = 0; k < size; k++) { array[cursor * size + k] = oldAttrValues[name][ii * size + k]; } } indices[i] = cursor; cursor++; } this.dirty(); }
javascript
function () { if (!this.vertexCount || !this.indices) { return; } if (this.indices.length > 0xffff) { this.indices = new vendor.Uint32Array(this.indices); } var attributes = this.attributes; var indices = this.indices; var attributeNameList = this.getEnabledAttributes(); var oldAttrValues = {}; for (var a = 0; a < attributeNameList.length; a++) { var name = attributeNameList[a]; oldAttrValues[name] = attributes[name].value; attributes[name].init(this.indices.length); } var cursor = 0; for (var i = 0; i < indices.length; i++) { var ii = indices[i]; for (var a = 0; a < attributeNameList.length; a++) { var name = attributeNameList[a]; var array = attributes[name].value; var size = attributes[name].size; for (var k = 0; k < size; k++) { array[cursor * size + k] = oldAttrValues[name][ii * size + k]; } } indices[i] = cursor; cursor++; } this.dirty(); }
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Create a unique vertex for each index.
[ "Create", "a", "unique", "vertex", "for", "each", "index", "." ]
b157bb50cf8c725fa20f90ebb55481352777f0a7
https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L18071-L18109
6,895
pissang/claygl
dist/claygl.es.js
function () { if (!this.vertexCount) { return; } if (!this.isUniqueVertex()) { this.generateUniqueVertex(); } var attributes = this.attributes; var array = attributes.barycentric.value; var indices = this.indices; // Already existed; if (array && array.length === indices.length * 3) { return; } array = attributes.barycentric.value = new Float32Array(indices.length * 3); for (var i = 0; i < (indices ? indices.length : this.vertexCount / 3);) { for (var j = 0; j < 3; j++) { var ii = indices ? indices[i++] : (i * 3 + j); array[ii * 3 + j] = 1; } } this.dirty(); }
javascript
function () { if (!this.vertexCount) { return; } if (!this.isUniqueVertex()) { this.generateUniqueVertex(); } var attributes = this.attributes; var array = attributes.barycentric.value; var indices = this.indices; // Already existed; if (array && array.length === indices.length * 3) { return; } array = attributes.barycentric.value = new Float32Array(indices.length * 3); for (var i = 0; i < (indices ? indices.length : this.vertexCount / 3);) { for (var j = 0; j < 3; j++) { var ii = indices ? indices[i++] : (i * 3 + j); array[ii * 3 + j] = 1; } } this.dirty(); }
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Generate barycentric coordinates for wireframe draw.
[ "Generate", "barycentric", "coordinates", "for", "wireframe", "draw", "." ]
b157bb50cf8c725fa20f90ebb55481352777f0a7
https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L18114-L18139
6,896
pissang/claygl
dist/claygl.es.js
function (matrix) { var attributes = this.attributes; var positions = attributes.position.value; var normals = attributes.normal.value; var tangents = attributes.tangent.value; matrix = matrix.array; // Normal Matrix var inverseTransposeMatrix = mat4.create(); mat4.invert(inverseTransposeMatrix, matrix); mat4.transpose(inverseTransposeMatrix, inverseTransposeMatrix); var vec3TransformMat4 = vec3.transformMat4; var vec3ForEach = vec3.forEach; vec3ForEach(positions, 3, 0, null, vec3TransformMat4, matrix); if (normals) { vec3ForEach(normals, 3, 0, null, vec3TransformMat4, inverseTransposeMatrix); } if (tangents) { vec3ForEach(tangents, 4, 0, null, vec3TransformMat4, inverseTransposeMatrix); } if (this.boundingBox) { this.updateBoundingBox(); } }
javascript
function (matrix) { var attributes = this.attributes; var positions = attributes.position.value; var normals = attributes.normal.value; var tangents = attributes.tangent.value; matrix = matrix.array; // Normal Matrix var inverseTransposeMatrix = mat4.create(); mat4.invert(inverseTransposeMatrix, matrix); mat4.transpose(inverseTransposeMatrix, inverseTransposeMatrix); var vec3TransformMat4 = vec3.transformMat4; var vec3ForEach = vec3.forEach; vec3ForEach(positions, 3, 0, null, vec3TransformMat4, matrix); if (normals) { vec3ForEach(normals, 3, 0, null, vec3TransformMat4, inverseTransposeMatrix); } if (tangents) { vec3ForEach(tangents, 4, 0, null, vec3TransformMat4, inverseTransposeMatrix); } if (this.boundingBox) { this.updateBoundingBox(); } }
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Apply transform to geometry attributes. @param {clay.Matrix4} matrix
[ "Apply", "transform", "to", "geometry", "attributes", "." ]
b157bb50cf8c725fa20f90ebb55481352777f0a7
https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L18145-L18171
6,897
pissang/claygl
dist/claygl.es.js
function() { var heightSegments = this.heightSegments; var widthSegments = this.widthSegments; var attributes = this.attributes; var positions = []; var texcoords = []; var normals = []; var faces = []; for (var y = 0; y <= heightSegments; y++) { var t = y / heightSegments; for (var x = 0; x <= widthSegments; x++) { var s = x / widthSegments; positions.push([2 * s - 1, 2 * t - 1, 0]); if (texcoords) { texcoords.push([s, t]); } if (normals) { normals.push([0, 0, 1]); } if (x < widthSegments && y < heightSegments) { var i = x + y * (widthSegments + 1); faces.push([i, i + 1, i + widthSegments + 1]); faces.push([i + widthSegments + 1, i + 1, i + widthSegments + 2]); } } } attributes.position.fromArray(positions); attributes.texcoord0.fromArray(texcoords); attributes.normal.fromArray(normals); this.initIndicesFromArray(faces); this.boundingBox = new BoundingBox(); this.boundingBox.min.set(-1, -1, 0); this.boundingBox.max.set(1, 1, 0); }
javascript
function() { var heightSegments = this.heightSegments; var widthSegments = this.widthSegments; var attributes = this.attributes; var positions = []; var texcoords = []; var normals = []; var faces = []; for (var y = 0; y <= heightSegments; y++) { var t = y / heightSegments; for (var x = 0; x <= widthSegments; x++) { var s = x / widthSegments; positions.push([2 * s - 1, 2 * t - 1, 0]); if (texcoords) { texcoords.push([s, t]); } if (normals) { normals.push([0, 0, 1]); } if (x < widthSegments && y < heightSegments) { var i = x + y * (widthSegments + 1); faces.push([i, i + 1, i + widthSegments + 1]); faces.push([i + widthSegments + 1, i + 1, i + widthSegments + 2]); } } } attributes.position.fromArray(positions); attributes.texcoord0.fromArray(texcoords); attributes.normal.fromArray(normals); this.initIndicesFromArray(faces); this.boundingBox = new BoundingBox(); this.boundingBox.min.set(-1, -1, 0); this.boundingBox.max.set(1, 1, 0); }
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Build plane geometry
[ "Build", "plane", "geometry" ]
b157bb50cf8c725fa20f90ebb55481352777f0a7
https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L18247-L18285
6,898
pissang/claygl
dist/claygl.es.js
function() { var planes = { 'px': createPlane('px', this.depthSegments, this.heightSegments), 'nx': createPlane('nx', this.depthSegments, this.heightSegments), 'py': createPlane('py', this.widthSegments, this.depthSegments), 'ny': createPlane('ny', this.widthSegments, this.depthSegments), 'pz': createPlane('pz', this.widthSegments, this.heightSegments), 'nz': createPlane('nz', this.widthSegments, this.heightSegments), }; var attrList = ['position', 'texcoord0', 'normal']; var vertexNumber = 0; var faceNumber = 0; for (var pos in planes) { vertexNumber += planes[pos].vertexCount; faceNumber += planes[pos].indices.length; } for (var k = 0; k < attrList.length; k++) { this.attributes[attrList[k]].init(vertexNumber); } this.indices = new vendor.Uint16Array(faceNumber); var faceOffset = 0; var vertexOffset = 0; for (var pos in planes) { var plane = planes[pos]; for (var k = 0; k < attrList.length; k++) { var attrName = attrList[k]; var attrArray = plane.attributes[attrName].value; var attrSize = plane.attributes[attrName].size; var isNormal = attrName === 'normal'; for (var i = 0; i < attrArray.length; i++) { var value = attrArray[i]; if (this.inside && isNormal) { value = -value; } this.attributes[attrName].value[i + attrSize * vertexOffset] = value; } } var len = plane.indices.length; for (var i = 0; i < plane.indices.length; i++) { this.indices[i + faceOffset] = vertexOffset + plane.indices[this.inside ? (len - i - 1) : i]; } faceOffset += plane.indices.length; vertexOffset += plane.vertexCount; } this.boundingBox = new BoundingBox(); this.boundingBox.max.set(1, 1, 1); this.boundingBox.min.set(-1, -1, -1); }
javascript
function() { var planes = { 'px': createPlane('px', this.depthSegments, this.heightSegments), 'nx': createPlane('nx', this.depthSegments, this.heightSegments), 'py': createPlane('py', this.widthSegments, this.depthSegments), 'ny': createPlane('ny', this.widthSegments, this.depthSegments), 'pz': createPlane('pz', this.widthSegments, this.heightSegments), 'nz': createPlane('nz', this.widthSegments, this.heightSegments), }; var attrList = ['position', 'texcoord0', 'normal']; var vertexNumber = 0; var faceNumber = 0; for (var pos in planes) { vertexNumber += planes[pos].vertexCount; faceNumber += planes[pos].indices.length; } for (var k = 0; k < attrList.length; k++) { this.attributes[attrList[k]].init(vertexNumber); } this.indices = new vendor.Uint16Array(faceNumber); var faceOffset = 0; var vertexOffset = 0; for (var pos in planes) { var plane = planes[pos]; for (var k = 0; k < attrList.length; k++) { var attrName = attrList[k]; var attrArray = plane.attributes[attrName].value; var attrSize = plane.attributes[attrName].size; var isNormal = attrName === 'normal'; for (var i = 0; i < attrArray.length; i++) { var value = attrArray[i]; if (this.inside && isNormal) { value = -value; } this.attributes[attrName].value[i + attrSize * vertexOffset] = value; } } var len = plane.indices.length; for (var i = 0; i < plane.indices.length; i++) { this.indices[i + faceOffset] = vertexOffset + plane.indices[this.inside ? (len - i - 1) : i]; } faceOffset += plane.indices.length; vertexOffset += plane.vertexCount; } this.boundingBox = new BoundingBox(); this.boundingBox.max.set(1, 1, 1); this.boundingBox.min.set(-1, -1, -1); }
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Build cube geometry
[ "Build", "cube", "geometry" ]
b157bb50cf8c725fa20f90ebb55481352777f0a7
https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L18327-L18377
6,899
pissang/claygl
dist/claygl.es.js
function (renderer) { var _gl = renderer.gl; _gl.pixelStorei(_gl.UNPACK_FLIP_Y_WEBGL, this.flipY); _gl.pixelStorei(_gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL, this.premultiplyAlpha); _gl.pixelStorei(_gl.UNPACK_ALIGNMENT, this.unpackAlignment); // Use of none-power of two texture // http://www.khronos.org/webgl/wiki/WebGL_and_OpenGL_Differences if (this.format === glenum.DEPTH_COMPONENT) { this.useMipmap = false; } var sRGBExt = renderer.getGLExtension('EXT_sRGB'); // Fallback if (this.format === Texture.SRGB && !sRGBExt) { this.format = Texture.RGB; } if (this.format === Texture.SRGB_ALPHA && !sRGBExt) { this.format = Texture.RGBA; } this.NPOT = !this.isPowerOfTwo(); }
javascript
function (renderer) { var _gl = renderer.gl; _gl.pixelStorei(_gl.UNPACK_FLIP_Y_WEBGL, this.flipY); _gl.pixelStorei(_gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL, this.premultiplyAlpha); _gl.pixelStorei(_gl.UNPACK_ALIGNMENT, this.unpackAlignment); // Use of none-power of two texture // http://www.khronos.org/webgl/wiki/WebGL_and_OpenGL_Differences if (this.format === glenum.DEPTH_COMPONENT) { this.useMipmap = false; } var sRGBExt = renderer.getGLExtension('EXT_sRGB'); // Fallback if (this.format === Texture.SRGB && !sRGBExt) { this.format = Texture.RGB; } if (this.format === Texture.SRGB_ALPHA && !sRGBExt) { this.format = Texture.RGBA; } this.NPOT = !this.isPowerOfTwo(); }
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Update the common parameters of texture
[ "Update", "the", "common", "parameters", "of", "texture" ]
b157bb50cf8c725fa20f90ebb55481352777f0a7
https://github.com/pissang/claygl/blob/b157bb50cf8c725fa20f90ebb55481352777f0a7/dist/claygl.es.js#L18816-L18838