text: Gleam has reached v0.3! Let’s take a look at some of the new features introduced since v0.1.
  Module namespaces
  Modules can now be namespaced, allowing use of short, convenient module names without the risk of collisions with other Gleam or Erlang modules.
  To use a namespace create a directory with the name of your namespace inside
  the
  src/ directory and put your modules in there. As an example, if I’m
  making the hot new food delivery app
  snackr I might choose to have a
  directory structure like this:
  src/ └── snackr ├── customer.gleam ├── payment.gleam └── food ├── falafel.gleam ├── pizza.gleam └── salad.gleam
  Once created these modules can be brought into scope using the
  import
  statement.
  import snackr/customer import snackr/food/falafel fn eat_lunch(louis) { customer:eat(louis, falafel:new()) }
  It’s now possible to use multiple modules with the same name, so for convenience modules can be given a name when imported.
  import space/rocket as spaceship import salad/rocket as leafy_green
  Type annotations
  Gleam’s type inference doesn’t require any annotations to understand the types of all your code and provide full type safety, but we might still want to add some for documentation, or to specify more restrictive types then Gleam might otherwise infer.
  It looks a little something like this:
  fn is_empty(list: List(a)) -> Bool { list == [] }
  Easier installation
  Precompiled Gleam binaries for Linux and OSX can now be downloaded from the Gleam GitHub release page so it’s no longer required to install Rust on your machine and build the compiler from source.
  Victor Borja has kindly created an
  asdf version manager plugin for
  Gleam, so for asdf users installing Gleam
  is as easy as
  asdf install gleam v0.3.0.
  For Docker fans the Gleam compiler has been packaged as a Docker image tagged
  as
  lpil/gleam.
  Easier project creation
  Previously Gleam projects were created using a rebar3 plugin. This worked but was one more thing to install, and there was to good way of ensuring that you have an up to date version of the plugin to match your Gleam installation.
  Now project creation is handled by the
  gleam binary itself, so to get
  started with Gleam run
  gleam new my_cool_project and it’ll generate all
  that’s required.
  If you’ve got
  rebar_gleam installed it’s safe to delete it from your
  ~/.config/rebar3/rebar.config as it’s no longer used. are in Berlin but not attending) say Hello!