---
id: 587d7787367417b2b2512aa1
title: Make Screen Reader Navigation Easier with the header Landmark
challengeType: 0
videoUrl: 'https://scrimba.com/c/cB76vtv'
forumTopicId: 301023
dashedName: make-screen-reader-navigation-easier-with-the-header-landmark
---

# --description--

The next HTML5 element that adds semantic meaning and improves accessibility is the `header` tag. It's used to wrap introductory information or navigation links for its parent tag and works well around content that's repeated at the top on multiple pages.

`header` shares the embedded landmark feature you saw with `main`, allowing assistive technologies to quickly navigate to that content.

**Note:** The `header` is meant for use in the `body` tag of your HTML document. It is different than the `head` element, which contains the page's title, meta information, etc.

# --instructions--

Camper Cat is writing some great articles about ninja training, and wants to add a page for them to his site. Change the top `div` that currently contains the `h1` to a `header` tag instead.

# --hints--

Your code should have one `header` tag.

```js
assert($('header').length == 1);
```

Your `header` tags should wrap around the `h1`.

```js
assert($('header').children('h1').length == 1);
```

Your code should not have any `div` tags.

```js
assert($('div').length == 0);
```

Your `header` element should have a closing tag.

```js
assert(
  code.match(/<\/header>/g) &&
    code.match(/<\/header>/g).length === code.match(/<header>/g).length
);
```

# --seed--

## --seed-contents--

```html
<body>

  <div>
    <h1>Training with Camper Cat</h1>
  </div>


  <main>
    <section id="stealth">
      <h2>Stealth &amp; Agility Training</h2>
      <article><h3>Climb foliage quickly using a minimum spanning tree approach</h3></article>
      <article><h3>No training is NP-complete without parkour</h3></article>
    </section>
    <section id="combat">
      <h2>Combat Training</h2>
      <article><h3>Dispatch multiple enemies with multithreaded tactics</h3></article>
      <article><h3>Goodbye world: 5 proven ways to knock out an opponent</h3></article>
    </section>
    <section id="weapons">
      <h2>Weapons Training</h2>
      <article><h3>Swords: the best tool to literally divide and conquer</h3></article>
      <article><h3>Breadth-first or depth-first in multi-weapon training?</h3></article>
    </section>
  </main>
</body>
```

# --solutions--

```html
<body>

  <header>
    <h1>Training with Camper Cat</h1>
  </header>


  <main>
    <section id="stealth">
      <h2>Stealth &amp; Agility Training</h2>
      <article><h3>Climb foliage quickly using a minimum spanning tree approach</h3></article>
      <article><h3>No training is NP-complete without parkour</h3></article>
    </section>
    <section id="combat">
      <h2>Combat Training</h2>
      <article><h3>Dispatch multiple enemies with multithreaded tactics</h3></article>
      <article><h3>Goodbye world: 5 proven ways to knock out an opponent</h3></article>
    </section>
    <section id="weapons">
      <h2>Weapons Training</h2>
      <article><h3>Swords: the best tool to literally divide and conquer</h3></article>
      <article><h3>Breadth-first or depth-first in multi-weapon training?</h3></article>
    </section>
  </main>
</body>
```
