/*
 * This project is licensed under the MIT license. Module model-view-viewmodel is using ZK framework licensed under LGPL (see lgpl-3.0.txt).
 *
 * The MIT License
 * Copyright © 2014-2022 Ilkka Seppälä
 *
 * Permission is hereby granted, free of charge, to any person obtaining a copy
 * of this software and associated documentation files (the "Software"), to deal
 * in the Software without restriction, including without limitation the rights
 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 * copies of the Software, and to permit persons to whom the Software is
 * furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included in
 * all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 * THE SOFTWARE.
 */
package com.iluwatar.observer;

import com.iluwatar.observer.generic.GenHobbits;
import com.iluwatar.observer.generic.GenOrcs;
import com.iluwatar.observer.generic.GenWeather;
import lombok.extern.slf4j.Slf4j;

/**
 * The Observer pattern is a software design pattern in which an object, called the subject,
 * maintains a list of its dependents, called observers, and notifies them automatically of any
 * state changes, usually by calling one of their methods. It is mainly used to implement
 * distributed event handling systems. The Observer pattern is also a key part in the familiar
 * model–view–controller (MVC) architectural pattern. The Observer pattern is implemented in
 * numerous programming libraries and systems, including almost all GUI toolkits.
 *
 * <p>In this example {@link Weather} has a state that can be observed. The {@link Orcs} and {@link
 * Hobbits} register as observers and receive notifications when the {@link Weather} changes.
 */
@Slf4j
public class App {

  /**
   * Program entry point.
   *
   * @param args command line args
   */
  public static void main(String[] args) {

    var weather = new Weather();
    weather.addObserver(new Orcs());
    weather.addObserver(new Hobbits());

    weather.timePasses();
    weather.timePasses();
    weather.timePasses();
    weather.timePasses();

    // Generic observer inspired by Java Generics and Collections by Naftalin & Wadler
    LOGGER.info("--Running generic version--");
    var genericWeather = new GenWeather();
    genericWeather.addObserver(new GenOrcs());
    genericWeather.addObserver(new GenHobbits());

    genericWeather.timePasses();
    genericWeather.timePasses();
    genericWeather.timePasses();
    genericWeather.timePasses();
  }
}
