//==============================================================================
//	
//	Copyright (c) 2013-
//	Authors:
//	* Ernst Moritz Hahn <emhahn@cs.ox.ac.uk> (University of Oxford)
//	
//------------------------------------------------------------------------------
//	
//	This file is part of PRISM.
//	
//	PRISM is free software; you can redistribute it and/or modify
//	it under the terms of the GNU General Public License as published by
//	the Free Software Foundation; either version 2 of the License, or
//	(at your option) any later version.
//	
//	PRISM is distributed in the hope that it will be useful,
//	but WITHOUT ANY WARRANTY; without even the implied warranty of
//	MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
//	GNU General Public License for more details.
//	
//	You should have received a copy of the GNU General Public License
//	along with PRISM; if not, write to the Free Software Foundation,
//	Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
//	
//==============================================================================

package param;

import java.util.ArrayList;
import java.util.Arrays;
import java.util.BitSet;
import java.util.Collections;
import java.util.HashSet;
import java.util.ListIterator;

/**
 * Performs computation of reachability probabilities and rewards.
 * This class handles the computation of unbounded reachability
 * probabilities, expected accumulated rewards and expected long-run
 * average rewards for Markov chains. To handle this computation, the
 * different states of the model are "eliminated", that is of the model are
 * modified in such a way that the value of concern (probability or reward)
 * is maintained, but the state no longer has any incoming transitions,
 * except in some cases self loops. This way, after all states have been
 * treated, the value of concern can be obtained by a simple computation.
 * 
 * @author Ernst Moritz Hahn <emhahn@cs.ox.ac.uk> (University of Oxford)
 */
final class StateEliminator {
	/**
	 * The order in which states shall be eliminated.
	 */
	enum EliminationOrder {
		/** arbitrary */
		ARBITRARY,
		/** states close to initial states first */
		FORWARD,
		/** states close to initial states last */
		FORWARD_REVERSED,
		/** states close to target states first */
		BACKWARD,
		/** states close to target states last */
		BACKWARD_REVERSED,
		/** random */
		RANDOM;	
	}
	
	/** the mutable parametric Markov chain to compute values of */
	private MutablePMC pmc;
	/** order in which states are eliminated */
	private EliminationOrder eliminationOrder;
	
	/**
	 * Create a new state eliminator object.
	 * 
	 * @param pmc parametric Markov chain to compute values of
	 * @param eliminationOrder order in which states shall be eliminated
	 */
	StateEliminator(MutablePMC pmc, EliminationOrder eliminationOrder)
	{
		this.pmc = pmc;
		this.eliminationOrder = eliminationOrder;
	}
	
	/**
	 * Orders states so that states near initial states are eliminated first.
	 * 
	 * @return list of states in requested order
	 */
	private int[] collectStatesForward()
	{
		int[] states = new int[pmc.getNumStates()];
		BitSet seen = new BitSet(pmc.getNumStates());
		HashSet<Integer> current = new HashSet<Integer>();
		int nextStateNr = 0;
		/* put initial states in queue */
		for (int state = 0; state < pmc.getNumStates(); state++) {
			if (pmc.isInitState(state)) {
				states[nextStateNr] = state;
				seen.set(state, true);
				current.add(state);
				nextStateNr++;
			}
		}
		/* perform breadth-first search */
		while (!current.isEmpty()) {
			HashSet<Integer> next = new HashSet<Integer>();
			for (int state : current) {
				for (int succState : pmc.transitionTargets.get(state)) {
					if (!seen.get(succState)) {
						seen.set(succState, true);
						next.add(succState);
						states[nextStateNr] = succState;
						nextStateNr++;
					}
				}
			}
			current = next;
		}
		return states;
	}
	
	/**
	 * Orders states so that states near target states are eliminated first.
	 * States which do not reach target states are eliminated last. In case
	 * there are no target states, the order is arbitrary
	 * 
	 * @return list of states in requested order
	 */
	private int[] collectStatesBackward()
	{
		int[] states = new int[pmc.getNumStates()];
		BitSet seen = new BitSet(pmc.getNumStates());
		HashSet<Integer> current = new HashSet<Integer>();
		int nextStateNr = 0;
		for (int state = 0; state < pmc.getNumStates(); state++) {
			if (pmc.isTargetState(state)) {
				current.add(state);
				states[nextStateNr] = state;
				seen.set(state, true);
				nextStateNr++;
			}
		}
		while (!current.isEmpty()) {
			HashSet<Integer> next = new HashSet<Integer>();
			for (int state : current) {
				for (int succState : pmc.incoming.get(state)) {
					if (!seen.get(succState)) {
						seen.set(succState, true);
						next.add(succState);
						states[nextStateNr] = succState;
						nextStateNr++;
					}
				}
			}
			current = next;
		}
		
		/* might not find all states when doing as above,
		 * so add missing ones */
		HashSet<Integer> allStates = new HashSet<Integer>();
		for (int stateNr = 0; stateNr < states.length; stateNr++) {
			int state = states[stateNr];
			allStates.add(state);
		}
		for (int state = 0; state < pmc.getNumStates(); state++) {
			if (!allStates.contains(state)) {
				states[nextStateNr] = state;
				nextStateNr++;
			}
		}
		
		return states;
	}
	
	/**
	 * Performs precomputation before actual state elimination.
	 * This handles cases in which all or some states can or have to
	 * be treated differently, e.g. because there are no target states
	 * at all, or some states do never reach a target state.
	 * 
	 * @return true iff state elimination is necessary to obtain a result
	 */
	private boolean precompute()
	{
		/* if there are no target states, the result is zero everywhere
		 * for a reachability probability analysis, so all states can be
		 * made absorbing. If we are performing analysis of accumulated
		 * rewards, the value will be infinity everywhere. */
		if (!pmc.isUseTime() && !pmc.hasTargetStates()) {
			for (int state = 0; state < pmc.getNumStates(); state++) {
				pmc.makeAbsorbing(state);
				if (pmc.isUseRewards()) {
					pmc.setReward(state, pmc.getFunctionFactory().getInf());
				}
			}
			return false;
		}
		
		/* search for states which might never reach a target state and thus
		 * have to be assigned a reward of infinity. */
		if (pmc.isUseRewards()) {
			int[] backStatesArr = collectStatesBackward();
			HashSet<Integer> reaching = new HashSet<Integer>();
			for (int stateNr = 0; stateNr < backStatesArr.length; stateNr++) {
				reaching.add(backStatesArr[stateNr]);
			}
			for (int state = 0; state < pmc.getNumStates(); state++) {
				if (!pmc.isUseTime() && !reaching.contains(state)) {
					pmc.setReward(state, pmc.getFunctionFactory().getInf());
				} 
			}
		}
		return true;
	}
	
	/**
	 * Eliminate all states of the model.
	 * The order of elimination is given by {@code eliminationOrder}.
	 */
	void eliminate()
	{
		if (!precompute()) {
			return;
		}
		
		int[] states = new int[pmc.getNumStates()];

		switch (eliminationOrder) {
		case ARBITRARY:
			for (int state = 0; state < pmc.getNumStates(); state++) {
				states[state] = state;
			}
			break;
		case FORWARD:
			states = collectStatesForward();
			break;
		case FORWARD_REVERSED:
			states = collectStatesForward();
			Collections.reverse(Arrays.asList(states));
			break;
		case BACKWARD:
			states = collectStatesBackward();
			break;
		case BACKWARD_REVERSED:
			states = collectStatesBackward();
			Collections.reverse(Arrays.asList(states));
			break;
		case RANDOM:
			for (int state = 0; state < pmc.getNumStates(); state++) {
				states[state] = state;
			}
			Collections.shuffle(Arrays.asList(states));
			break;
		default:
			throw new RuntimeException("unknown state elimination order");
		}
		
		for (int stateNr = 0; stateNr < pmc.getNumStates(); stateNr++) {
			eliminate(states[stateNr]);
		}
	}

	/**
	 * Stores a transition which shall be added to the model later.
	 */
	class NewTransition {
		/** source state of transition */
		final int fromState;
		/** target state of transition */
		final int toState;
		/** probability of transition */
		final Function prob;

		/**
		 * Creates a new transition to be added later on.
		 * 
		 * @param fromState source state of transition
		 * @param toState target state of transition
		 * @param prob probability of transition
		 */
		public NewTransition(int fromState, int toState, Function prob)
		{
			this.fromState = fromState;
			this.toState = toState;
			this.prob = prob;
		}
		
	}

	/**
	 * Eliminates a given state
	 * 
	 * @param midState state to eliminate
	 */
	private void eliminate(int midState)
	{
		Function loopProb = pmc.getSelfLoopProb(midState);
		/* states with only a self-loop require no further treatment */
		if (loopProb.equals(pmc.getFunctionFactory().getOne())) {
			return;
		}
		/* slStar = 1/(1-x), where x is the self-loop probability */
		Function slStar = loopProb.star(); 
		
		/* adapt rewards and time spent in state accordingly. The new
		 * values correspond to adding the expected reward/time obtained
		 * from moving to the midState from one of its predecessors, times
		 * the probability of moving. */
		if (pmc.isUseRewards()) {
			pmc.setReward(midState, pmc.getReward(midState).multiply(slStar));
			for (int from : pmc.incoming.get(midState)) {
				if (from != midState) {
					pmc.setReward(from, pmc.getReward(from).add(pmc.getTransProb(from, midState).multiply(pmc.getReward(midState))));
				}
			}
		}
		if (pmc.isUseTime()) {
			pmc.setTime(midState, pmc.getTime(midState).multiply(slStar));
			for (int from : pmc.incoming.get(midState)) {
				if (from != midState) {
					pmc.setTime(from, pmc.getTime(from).add(pmc.getTransProb(from, midState).multiply(pmc.getTime(midState))));
				}
			}
		}

		/* redirect transitions of predecessors of midState. Redirection is
		 * done such that some state fromState will have a probability of
		 * moving to a successor state toState of midState with probability
		 * (<fromState-to-midState-prob> * <midState-to-toState-prob)
		 * / (1-<self-loop-prob>). (If there already was a transition from fromState
		 * to toState, probabilities will be added up.). All transitions to
		 * midState will be removed. */
		ArrayList<NewTransition> newTransitions = new ArrayList<NewTransition>(); 
		for (int fromState : pmc.incoming.get(midState)) {
			if (fromState != midState) {
				Function fromToMid = pmc.getTransProb(fromState, midState);
				ListIterator<Integer> toStateIter = pmc.transitionTargets.get(midState).listIterator();
				ListIterator<Function> toProbIter = pmc.transitionProbs.get(midState).listIterator();
				while (toStateIter.hasNext()) {
					int toState = toStateIter.next();
					Function midToTo = toProbIter.next();
					if (toState != midState) {
						Function fromToToAdd = fromToMid.multiply(slStar.multiply(midToTo));
						newTransitions.add(new NewTransition(fromState, toState, fromToToAdd));
					}
				}
			}
		}
		for (int fromState : pmc.incoming.get(midState)) {
			ListIterator<Integer> toStateIter = pmc.transitionTargets.get(fromState).listIterator();
			ListIterator<Function> toProbIter = pmc.transitionProbs.get(fromState).listIterator();
			while (toStateIter.hasNext()) {
				int state = toStateIter.next();
				toProbIter.next();
				if (state == midState) {
					toStateIter.remove();
					toProbIter.remove();
					break;
				}
			}
		}
		for (NewTransition newTransition : newTransitions) {
			pmc.addTransition(newTransition.fromState, newTransition.toState, newTransition.prob);
		}

		/* remove self loop from state and set outgoing probabilities to
		 * <out-prob> / (1-<self-loop-prob>). This corresponds to the
		 * probability to eventually leaving midState to a specific successor
		 * state, after executing any number of self loops. */
		ListIterator<Integer> toStateIter = pmc.transitionTargets.get(midState).listIterator();
		ListIterator<Function> toProbIter = pmc.transitionProbs.get(midState).listIterator();
		while (toStateIter.hasNext()) {
			int toState = toStateIter.next();
			Function toProb = toProbIter.next();
			if (midState != toState) {
				toProbIter.set(slStar.multiply(toProb));
			}
		}
		toStateIter = pmc.transitionTargets.get(midState).listIterator();
		toProbIter = pmc.transitionProbs.get(midState).listIterator();
		while (toStateIter.hasNext()) {
			int toState = toStateIter.next();
			toProbIter.next();
			if (midState == toState) {
				toStateIter.remove();
				toProbIter.remove();
				break;
			}
		}
		pmc.incoming.get(midState).clear();
	}
	
	/**
	 * Obtain result for a given state.
	 * Before calling this method, all states must have been eliminated.
	 * 
	 * @param state state to obtain result for
	 * @return result for given state
	 */
	Function getResult(int state)
	{
		/* due to state elimination, at this point each state:
		 * A) either has only a self-loop, or
		 * B) has no self loop and only transitions to one or more states
		 *    of the form A. */
		
		if (pmc.isUseRewards() && !pmc.isUseTime()) {
			/* states which do not reach target states with probability one
			 * are assigned a reward of infinity. Target states have a reward
			 * of zero and only self-loops. Because of this, and from the state
			 * elimination (see above), we can read the reward directly from
			 * the according reward structure. */
			
			return pmc.getReward(state);
		} else if (pmc.isUseRewards() && pmc.isUseTime()) {
			/* due to state elimination, each state either: A) has a self loop
			 * and or: B) does not have a self-loop and only transitions to
			 * states of the form A. The long-run average probability for states
			 * of the form A is then just reward(state) / time(state). For all
			 * states of both the form A and B, the long-run average is the
			 * probability to move to a state of form A times the long-run
			 * average value of that A state. */
			ListIterator<Integer> toStateIter = pmc.transitionTargets.get(state).listIterator();
			ListIterator<Function> toProbIter = pmc.transitionProbs.get(state).listIterator();
			Function result = pmc.getFunctionFactory().getZero();
			while (toStateIter.hasNext()) {
				int toState = toStateIter.next();
				Function toProb = toProbIter.next();
				result = result.add(toProb.multiply(pmc.getReward(toState)).divide(pmc.getTime(toState)));
			}
			return result;			
		} else {
			/* due to state elimination, each state either: A) has a self loop
			 * and then is a target state or cannot reach a target state at all,
			 * or: B) is not a target state or a state which cannot reach
			 * target states, and then does not have a self-loop and only
			 * transitions to states of the form A. Because of this, to obtain
			 * reachability probabilities, we just have to add up the one-step
			 * probabilities to target states. */
			ListIterator<Integer> toStateIter = pmc.transitionTargets.get(state).listIterator();
			ListIterator<Function> toProbIter = pmc.transitionProbs.get(state).listIterator();
			Function result = pmc.getFunctionFactory().getZero();
			while (toStateIter.hasNext()) {
				int toState = toStateIter.next();
				Function toProb = toProbIter.next();
				if (pmc.isTargetState(toState)) {
					result = result.add(toProb);
				}
			}
			return result;
		}
	}
}
