def setSkyboxOverride(self, unTextureCount):
        """
        Override the skybox used in the compositor (e.g. for during level loads when the app can't feed scene images fast enough)
        Order is Front, Back, Left, Right, Top, Bottom.  If only a single texture is passed, it is assumed in lat-long format.
        If two are passed, it is assumed a lat-long stereo pair.
        """

        fn = self.function_table.setSkyboxOverride
        pTextures = Texture_t()
        result = fn(byref(pTextures), unTextureCount)
        return result, pTextures
Override the skybox used in the compositor (e.g. for during level loads when the app can't feed scene images fast enough)
        Order is Front, Back, Left, Right, Top, Bottom.  If only a single texture is passed, it is assumed in lat-long format.
        If two are passed, it is assumed a lat-long stereo pair.