// Copyright (C) 2012 GlavSoft LLC.
// All rights reserved.
//
//-------------------------------------------------------------------------
// This file is part of the TightVNC software.  Please visit our Web site:
//
//                       http://www.tightvnc.com/
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License along
// with this program; if not, write to the Free Software Foundation, Inc.,
// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
//-------------------------------------------------------------------------
//

#include "WinCursor.h"

WinCursor::WinCursor()
{
}

WinCursor::~WinCursor()
{
}

Point WinCursor::getCursorPos() const
{
  POINT curPoint;
  GetCursorPos(&curPoint);
  // Correcting point to frame buffer coordinates
  curPoint.x -= GetSystemMetrics(SM_XVIRTUALSCREEN);
  curPoint.y -= GetSystemMetrics(SM_YVIRTUALSCREEN);
  return Point(curPoint.x, curPoint.y);
}
