/*
  Apery, a USI shogi playing engine derived from Stockfish, a UCI chess playing engine.
  Copyright (C) 2004-2008 Tord Romstad (Glaurung author)
  Copyright (C) 2008-2015 Marco Costalba, Joona Kiiski, Tord Romstad
  Copyright (C) 2015-2018 Marco Costalba, Joona Kiiski, Gary Linscott, Tord Romstad
  Copyright (C) 2011-2018 Hiraoka Takuya

  Apery is free software: you can redistribute it and/or modify
  it under the terms of the GNU General Public License as published by
  the Free Software Foundation, either version 3 of the License, or
  (at your option) any later version.

  Apery is distributed in the hope that it will be useful,
  but WITHOUT ANY WARRANTY; without even the implied warranty of
  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
  GNU General Public License for more details.

  You should have received a copy of the GNU General Public License
  along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/

#include "square.hpp"

Direction SquareRelation[SquareNum][SquareNum];

// 何かの駒で一手で行ける位置関係についての距離のテーブル。桂馬の位置は距離1とする。
int SquareDistance[SquareNum][SquareNum];

// SquareからSquareWithWallへの変換テーブル
SquareWithWall sqww_table[SquareNum + 1];

namespace Effect8 {
    Directions direc_table[SquareNum + 1][SquareNum + 1];
}
