/*
 * 1394-Based Digital Camera Control Library
 *
 * Bayer pattern decoding functions
 *
 * Written by Damien Douxchamps and Frederic Devernay
 * The original VNG and AHD Bayer decoding are from Dave Coffin's DCRAW.
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */

#include <limits.h>
#include <math.h>
#include <stdlib.h>
#include <stdint.h>
#include <string.h>

#include "bayer.h"

#ifdef __cplusplus
#define B2R_RESTRICT
#define B2R_REGISTER
#else
#define B2R_RESTRICT __restrict
#define B2R_REGISTER register
#endif

#define CLIP(in, out)         \
    in = in < 0 ? 0 : in;     \
    in = in > 255 ? 255 : in; \
    out = in;

#define CLIP16(in, out, bits)                             \
    in = in < 0 ? 0 : in;                                 \
    in = in > ((1 << bits) - 1) ? ((1 << bits) - 1) : in; \
    out = in;

void ClearBorders(uint8_t *rgb, int sx, int sy, int w)
{
    int i, j;
    // black edges are added with a width w:
    i = 3 * sx * w - 1;
    j = 3 * sx * sy - 1;
    while (i >= 0)
    {
        rgb[i--] = 0;
        rgb[j--] = 0;
    }

    int low = sx * (w - 1) * 3 - 1 + w * 3;
    i = low + sx * (sy - w * 2 + 1) * 3;
    while (i > low)
    {
        j = 6 * w;
        while (j > 0)
        {
            rgb[i--] = 0;
            j--;
        }
        i -= (sx - 2 * w) * 3;
    }
}

void ClearBorders_uint16(uint16_t *rgb, int sx, int sy, int w)
{
    int i, j;

    // black edges:
    i = 3 * sx * w - 1;
    j = 3 * sx * sy - 1;
    while (i >= 0)
    {
        rgb[i--] = 0;
        rgb[j--] = 0;
    }

    int low = sx * (w - 1) * 3 - 1 + w * 3;
    i = low + sx * (sy - w * 2 + 1) * 3;
    while (i > low)
    {
        j = 6 * w;
        while (j > 0)
        {
            rgb[i--] = 0;
            j--;
        }
        i -= (sx - 2 * w) * 3;
    }
}

/**************************************************************
 *     Color conversion functions for cameras that can        *
 * output raw-Bayer pattern images, such as some Basler and   *
 * Point Grey camera. Most of the algos presented here come   *
 * from http://www-ise.stanford.edu/~tingchen/ and have been  *
 * converted from Matlab to C and extended to all elementary  *
 * patterns.                                                  *
 **************************************************************/

/* 8-bits versions */
/* insprired by OpenCV's Bayer decoding */

dc1394error_t
dc1394_bayer_NearestNeighbor(const uint8_t *B2R_RESTRICT bayer, uint8_t *B2R_RESTRICT rgb, int sx, int sy, int tile)
{
    const int bayerStep = sx;
    const int rgbStep = 3 * sx;
    int width = sx;
    int height = sy;
    int blue = tile == DC1394_COLOR_FILTER_BGGR || tile == DC1394_COLOR_FILTER_GBRG ? -1 : 1;
    int start_with_green = tile == DC1394_COLOR_FILTER_GBRG || tile == DC1394_COLOR_FILTER_GRBG;
    int i, imax, iinc;

    if ((tile > DC1394_COLOR_FILTER_MAX) || (tile < DC1394_COLOR_FILTER_MIN))
        return DC1394_INVALID_COLOR_FILTER;

    /* add black border */
    imax = sx * sy * 3;
    for (i = sx * (sy - 1) * 3; i < imax; i++)
    {
        rgb[i] = 0;
    }
    iinc = (sx - 1) * 3;
    for (i = (sx - 1) * 3; i < imax; i += iinc)
    {
        rgb[i++] = 0;
        rgb[i++] = 0;
        rgb[i++] = 0;
    }

    rgb += 1;
    width -= 1;
    height -= 1;

    for (; height--; bayer += bayerStep, rgb += rgbStep)
    {
        // int t0, t1;
        const uint8_t *bayerEnd = bayer + width;

        if (start_with_green)
        {
            rgb[-blue] = bayer[1];
            rgb[0] = bayer[bayerStep + 1];
            rgb[blue] = bayer[bayerStep];
            bayer++;
            rgb += 3;
        }

        if (blue > 0)
        {
            for (; bayer <= bayerEnd - 2; bayer += 2, rgb += 6)
            {
                rgb[-1] = bayer[0];
                rgb[0] = bayer[1];
                rgb[1] = bayer[bayerStep + 1];

                rgb[2] = bayer[2];
                rgb[3] = bayer[bayerStep + 2];
                rgb[4] = bayer[bayerStep + 1];
            }
        }
        else
        {
            for (; bayer <= bayerEnd - 2; bayer += 2, rgb += 6)
            {
                rgb[1] = bayer[0];
                rgb[0] = bayer[1];
                rgb[-1] = bayer[bayerStep + 1];

                rgb[4] = bayer[2];
                rgb[3] = bayer[bayerStep + 2];
                rgb[2] = bayer[bayerStep + 1];
            }
        }

        if (bayer < bayerEnd)
        {
            rgb[-blue] = bayer[0];
            rgb[0] = bayer[1];
            rgb[blue] = bayer[bayerStep + 1];
            bayer++;
            rgb += 3;
        }

        bayer -= width;
        rgb -= width * 3;

        blue = -blue;
        start_with_green = !start_with_green;
    }

    return DC1394_SUCCESS;
}

/* OpenCV's Bayer decoding */
dc1394error_t
dc1394_bayer_Bilinear(const uint8_t *B2R_RESTRICT bayer, uint8_t *B2R_RESTRICT rgb, int sx, int sy, int tile)
{
    const int bayerStep = sx;
    const int rgbStep = 3 * sx;
    int width = sx;
    int height = sy;
    /*
       the two letters  of the OpenCV name are respectively
       the 4th and 3rd letters from the blinky name,
       and we also have to switch R and B (OpenCV is BGR)

       CV_BayerBG2BGR <-> DC1394_COLOR_FILTER_BGGR
       CV_BayerGB2BGR <-> DC1394_COLOR_FILTER_GBRG
       CV_BayerGR2BGR <-> DC1394_COLOR_FILTER_GRBG

       int blue = tile == CV_BayerBG2BGR || tile == CV_BayerGB2BGR ? -1 : 1;
       int start_with_green = tile == CV_BayerGB2BGR || tile == CV_BayerGR2BGR;
     */
    int blue = tile == DC1394_COLOR_FILTER_BGGR || tile == DC1394_COLOR_FILTER_GBRG ? -1 : 1;
    int start_with_green = tile == DC1394_COLOR_FILTER_GBRG || tile == DC1394_COLOR_FILTER_GRBG;

    if ((tile > DC1394_COLOR_FILTER_MAX) || (tile < DC1394_COLOR_FILTER_MIN))
        return DC1394_INVALID_COLOR_FILTER;

    ClearBorders(rgb, sx, sy, 1);
    rgb += rgbStep + 3 + 1;
    height -= 2;
    width -= 2;

    for (; height--; bayer += bayerStep, rgb += rgbStep)
    {
        int t0, t1;
        const uint8_t *bayerEnd = bayer + width;

        if (start_with_green)
        {
            /* OpenCV has a bug in the next line, which was
               t0 = (bayer[0] + bayer[bayerStep * 2] + 1) >> 1; */
            t0 = (bayer[1] + bayer[bayerStep * 2 + 1] + 1) >> 1;
            t1 = (bayer[bayerStep] + bayer[bayerStep + 2] + 1) >> 1;
            rgb[-blue] = (uint8_t)t0;
            rgb[0] = bayer[bayerStep + 1];
            rgb[blue] = (uint8_t)t1;
            bayer++;
            rgb += 3;
        }

        if (blue > 0)
        {
            for (; bayer <= bayerEnd - 2; bayer += 2, rgb += 6)
            {
                t0 = (bayer[0] + bayer[2] + bayer[bayerStep * 2] +
                      bayer[bayerStep * 2 + 2] + 2) >>
                     2;
                t1 = (bayer[1] + bayer[bayerStep] +
                      bayer[bayerStep + 2] + bayer[bayerStep * 2 + 1] +
                      2) >>
                     2;
                rgb[-1] = (uint8_t)t0;
                rgb[0] = (uint8_t)t1;
                rgb[1] = bayer[bayerStep + 1];

                t0 = (bayer[2] + bayer[bayerStep * 2 + 2] + 1) >> 1;
                t1 = (bayer[bayerStep + 1] + bayer[bayerStep + 3] +
                      1) >>
                     1;
                rgb[2] = (uint8_t)t0;
                rgb[3] = bayer[bayerStep + 2];
                rgb[4] = (uint8_t)t1;
            }
        }
        else
        {
            for (; bayer <= bayerEnd - 2; bayer += 2, rgb += 6)
            {
                t0 = (bayer[0] + bayer[2] + bayer[bayerStep * 2] +
                      bayer[bayerStep * 2 + 2] + 2) >>
                     2;
                t1 = (bayer[1] + bayer[bayerStep] +
                      bayer[bayerStep + 2] + bayer[bayerStep * 2 + 1] +
                      2) >>
                     2;
                rgb[1] = (uint8_t)t0;
                rgb[0] = (uint8_t)t1;
                rgb[-1] = bayer[bayerStep + 1];

                t0 = (bayer[2] + bayer[bayerStep * 2 + 2] + 1) >> 1;
                t1 = (bayer[bayerStep + 1] + bayer[bayerStep + 3] +
                      1) >>
                     1;
                rgb[4] = (uint8_t)t0;
                rgb[3] = bayer[bayerStep + 2];
                rgb[2] = (uint8_t)t1;
            }
        }

        if (bayer < bayerEnd)
        {
            t0 = (bayer[0] + bayer[2] + bayer[bayerStep * 2] +
                  bayer[bayerStep * 2 + 2] + 2) >>
                 2;
            t1 = (bayer[1] + bayer[bayerStep] +
                  bayer[bayerStep + 2] + bayer[bayerStep * 2 + 1] +
                  2) >>
                 2;
            rgb[-blue] = (uint8_t)t0;
            rgb[0] = (uint8_t)t1;
            rgb[blue] = bayer[bayerStep + 1];
            bayer++;
            rgb += 3;
        }

        bayer -= width;
        rgb -= width * 3;

        blue = -blue;
        start_with_green = !start_with_green;
    }
    return DC1394_SUCCESS;
}

/* High-Quality Linear Interpolation For Demosaicing Of
   Bayer-Patterned Color Images, by Henrique S. Malvar, Li-wei He, and
   Ross Cutler, in ICASSP'04 */
dc1394error_t
dc1394_bayer_HQLinear(const uint8_t *B2R_RESTRICT bayer, uint8_t *B2R_RESTRICT rgb, int sx, int sy, int tile)
{
    const int bayerStep = sx;
    const int rgbStep = 3 * sx;
    int width = sx;
    int height = sy;
    int blue = tile == DC1394_COLOR_FILTER_BGGR || tile == DC1394_COLOR_FILTER_GBRG ? -1 : 1;
    int start_with_green = tile == DC1394_COLOR_FILTER_GBRG || tile == DC1394_COLOR_FILTER_GRBG;

    if ((tile > DC1394_COLOR_FILTER_MAX) || (tile < DC1394_COLOR_FILTER_MIN))
        return DC1394_INVALID_COLOR_FILTER;

    ClearBorders(rgb, sx, sy, 2);
    rgb += 2 * rgbStep + 6 + 1;
    height -= 4;
    width -= 4;

    /* We begin with a (+1 line,+1 column) offset with respect to bilinear decoding, so start_with_green is the same, but blue is opposite */
    blue = -blue;

    for (; height--; bayer += bayerStep, rgb += rgbStep)
    {
        int t0, t1;
        const uint8_t *bayerEnd = bayer + width;
        const int bayerStep2 = bayerStep * 2;
        const int bayerStep3 = bayerStep * 3;
        const int bayerStep4 = bayerStep * 4;

        if (start_with_green)
        {
            /* at green pixel */
            rgb[0] = bayer[bayerStep2 + 2];
            t0 = rgb[0] * 5 + ((bayer[bayerStep + 2] + bayer[bayerStep3 + 2]) << 2) - bayer[2] - bayer[bayerStep + 1] - bayer[bayerStep + 3] - bayer[bayerStep3 + 1] - bayer[bayerStep3 + 3] - bayer[bayerStep4 + 2] + ((bayer[bayerStep2] + bayer[bayerStep2 + 4] + 1) >> 1);
            t1 = rgb[0] * 5 +
                 ((bayer[bayerStep2 + 1] + bayer[bayerStep2 + 3]) << 2) - bayer[bayerStep2] - bayer[bayerStep + 1] - bayer[bayerStep + 3] - bayer[bayerStep3 + 1] - bayer[bayerStep3 + 3] - bayer[bayerStep2 + 4] + ((bayer[2] + bayer[bayerStep4 + 2] + 1) >> 1);
            t0 = (t0 + 4) >> 3;
            CLIP(t0, rgb[-blue]);
            t1 = (t1 + 4) >> 3;
            CLIP(t1, rgb[blue]);
            bayer++;
            rgb += 3;
        }

        if (blue > 0)
        {
            for (; bayer <= bayerEnd - 2; bayer += 2, rgb += 6)
            {
                /* B at B */
                rgb[1] = bayer[bayerStep2 + 2];
                /* R at B */
                t0 = ((bayer[bayerStep + 1] + bayer[bayerStep + 3] +
                       bayer[bayerStep3 + 1] + bayer[bayerStep3 + 3])
                      << 1) -
                     (((bayer[2] + bayer[bayerStep2] +
                        bayer[bayerStep2 + 4] + bayer[bayerStep4 + 2]) *
                           3 +
                       1) >>
                      1) +
                     rgb[1] * 6;
                /* G at B */
                t1 = ((bayer[bayerStep + 2] + bayer[bayerStep2 + 1] +
                       bayer[bayerStep2 + 3] + bayer[bayerStep3 + 2])
                      << 1) -
                     (bayer[2] + bayer[bayerStep2] +
                      bayer[bayerStep2 + 4] + bayer[bayerStep4 + 2]) +
                     (rgb[1] << 2);
                t0 = (t0 + 4) >> 3;
                CLIP(t0, rgb[-1]);
                t1 = (t1 + 4) >> 3;
                CLIP(t1, rgb[0]);
                /* at green pixel */
                rgb[3] = bayer[bayerStep2 + 3];
                t0 = rgb[3] * 5 + ((bayer[bayerStep + 3] + bayer[bayerStep3 + 3]) << 2) - bayer[3] - bayer[bayerStep + 2] - bayer[bayerStep + 4] - bayer[bayerStep3 + 2] - bayer[bayerStep3 + 4] - bayer[bayerStep4 + 3] +
                     ((bayer[bayerStep2 + 1] + bayer[bayerStep2 + 5] +
                       1) >>
                      1);
                t1 = rgb[3] * 5 +
                     ((bayer[bayerStep2 + 2] + bayer[bayerStep2 + 4]) << 2) - bayer[bayerStep2 + 1] - bayer[bayerStep + 2] - bayer[bayerStep + 4] - bayer[bayerStep3 + 2] - bayer[bayerStep3 + 4] - bayer[bayerStep2 + 5] + ((bayer[3] + bayer[bayerStep4 + 3] + 1) >> 1);
                t0 = (t0 + 4) >> 3;
                CLIP(t0, rgb[2]);
                t1 = (t1 + 4) >> 3;
                CLIP(t1, rgb[4]);
            }
        }
        else
        {
            for (; bayer <= bayerEnd - 2; bayer += 2, rgb += 6)
            {
                /* R at R */
                rgb[-1] = bayer[bayerStep2 + 2];
                /* B at R */
                t0 = ((bayer[bayerStep + 1] + bayer[bayerStep + 3] +
                       bayer[bayerStep3 + 1] + bayer[bayerStep3 + 3])
                      << 1) -
                     (((bayer[2] + bayer[bayerStep2] +
                        bayer[bayerStep2 + 4] + bayer[bayerStep4 + 2]) *
                           3 +
                       1) >>
                      1) +
                     rgb[-1] * 6;
                /* G at R */
                t1 = ((bayer[bayerStep + 2] + bayer[bayerStep2 + 1] +
                       bayer[bayerStep2 + 3] + bayer[bayerStep * 3 + 2])
                      << 1) -
                     (bayer[2] + bayer[bayerStep2] +
                      bayer[bayerStep2 + 4] + bayer[bayerStep4 + 2]) +
                     (rgb[-1] << 2);
                t0 = (t0 + 4) >> 3;
                CLIP(t0, rgb[1]);
                t1 = (t1 + 4) >> 3;
                CLIP(t1, rgb[0]);

                /* at green pixel */
                rgb[3] = bayer[bayerStep2 + 3];
                t0 = rgb[3] * 5 + ((bayer[bayerStep + 3] + bayer[bayerStep3 + 3]) << 2) - bayer[3] - bayer[bayerStep + 2] - bayer[bayerStep + 4] - bayer[bayerStep3 + 2] - bayer[bayerStep3 + 4] - bayer[bayerStep4 + 3] +
                     ((bayer[bayerStep2 + 1] + bayer[bayerStep2 + 5] +
                       1) >>
                      1);
                t1 = rgb[3] * 5 +
                     ((bayer[bayerStep2 + 2] + bayer[bayerStep2 + 4]) << 2) - bayer[bayerStep2 + 1] - bayer[bayerStep + 2] - bayer[bayerStep + 4] - bayer[bayerStep3 + 2] - bayer[bayerStep3 + 4] - bayer[bayerStep2 + 5] + ((bayer[3] + bayer[bayerStep4 + 3] + 1) >> 1);
                t0 = (t0 + 4) >> 3;
                CLIP(t0, rgb[4]);
                t1 = (t1 + 4) >> 3;
                CLIP(t1, rgb[2]);
            }
        }

        if (bayer < bayerEnd)
        {
            /* B at B */
            rgb[blue] = bayer[bayerStep2 + 2];
            /* R at B */
            t0 = ((bayer[bayerStep + 1] + bayer[bayerStep + 3] +
                   bayer[bayerStep3 + 1] + bayer[bayerStep3 + 3])
                  << 1) -
                 (((bayer[2] + bayer[bayerStep2] +
                    bayer[bayerStep2 + 4] + bayer[bayerStep4 + 2]) *
                       3 +
                   1) >>
                  1) +
                 rgb[blue] * 6;
            /* G at B */
            t1 = (((bayer[bayerStep + 2] + bayer[bayerStep2 + 1] +
                    bayer[bayerStep2 + 3] + bayer[bayerStep3 + 2]))
                  << 1) -
                 (bayer[2] + bayer[bayerStep2] +
                  bayer[bayerStep2 + 4] + bayer[bayerStep4 + 2]) +
                 (rgb[blue] << 2);
            t0 = (t0 + 4) >> 3;
            CLIP(t0, rgb[-blue]);
            t1 = (t1 + 4) >> 3;
            CLIP(t1, rgb[0]);
            bayer++;
            rgb += 3;
        }

        bayer -= width;
        rgb -= width * 3;

        blue = -blue;
        start_with_green = !start_with_green;
    }

    return DC1394_SUCCESS;
}

/* coriander's Bayer decoding */
/* Edge Sensing Interpolation II from http://www-ise.stanford.edu/~tingchen/ */
/*   (Laroche,Claude A.  "Apparatus and method for adaptively
     interpolating a full color image utilizing chrominance gradients"
     U.S. Patent 5,373,322) */
dc1394error_t
dc1394_bayer_EdgeSense(const uint8_t *B2R_RESTRICT bayer, uint8_t *B2R_RESTRICT rgb, int sx, int sy, int tile)
{
    uint8_t *outR, *outG, *outB;
    B2R_REGISTER int i3, j3, base;
    int i, j;
    int dh, dv;
    int tmp;
    int sx3 = sx * 3;

    // sx and sy should be even
    switch (tile)
    {
    case DC1394_COLOR_FILTER_GRBG:
    case DC1394_COLOR_FILTER_BGGR:
        outR = &rgb[0];
        outG = &rgb[1];
        outB = &rgb[2];
        break;
    case DC1394_COLOR_FILTER_GBRG:
    case DC1394_COLOR_FILTER_RGGB:
        outR = &rgb[2];
        outG = &rgb[1];
        outB = &rgb[0];
        break;
    default:
        return DC1394_INVALID_COLOR_FILTER;
    }

    switch (tile)
    {
    case DC1394_COLOR_FILTER_GRBG: //---------------------------------------------------------
    case DC1394_COLOR_FILTER_GBRG:
        // copy original RGB data to output images
        for (i = 0, i3 = 0; i < sy * sx; i += (sx << 1), i3 += (sx3 << 1))
        {
            for (j = 0, j3 = 0; j < sx; j += 2, j3 += 6)
            {
                base = i3 + j3;
                outG[base] = bayer[i + j];
                outG[base + sx3 + 3] = bayer[i + j + sx + 1];
                outR[base + 3] = bayer[i + j + 1];
                outB[base + sx3] = bayer[i + j + sx];
            }
        }
        // process GREEN channel
        for (i3 = 3 * sx3; i3 < (sy - 2) * sx3; i3 += (sx3 << 1))
        {
            for (j3 = 6; j3 < sx3 - 9; j3 += 6)
            {
                base = i3 + j3;
                dh = abs(((outB[base - 6] +
                           outB[base + 6]) >>
                          1) -
                         outB[base]);
                dv = abs(((outB[base - (sx3 << 1)] +
                           outB[base + (sx3 << 1)]) >>
                          1) -
                         outB[base]);
                tmp = (((outG[base - 3] + outG[base + 3]) >> 1) * (dh <= dv) +
                       ((outG[base - sx3] + outG[base + sx3]) >> 1) * (dh > dv));
                // tmp = (dh==dv) ? tmp>>1 : tmp;
                CLIP(tmp, outG[base]);
            }
        }

        for (i3 = 2 * sx3; i3 < (sy - 3) * sx3; i3 += (sx3 << 1))
        {
            for (j3 = 9; j3 < sx3 - 6; j3 += 6)
            {
                base = i3 + j3;
                dh = abs(((outR[base - 6] +
                           outR[base + 6]) >>
                          1) -
                         outR[base]);
                dv = abs(((outR[base - (sx3 << 1)] +
                           outR[base + (sx3 << 1)]) >>
                          1) -
                         outR[base]);
                tmp = (((outG[base - 3] + outG[base + 3]) >> 1) * (dh <= dv) +
                       ((outG[base - sx3] + outG[base + sx3]) >> 1) * (dh > dv));
                // tmp = (dh==dv) ? tmp>>1 : tmp;
                CLIP(tmp, outG[base]);
            }
        }
        // process RED channel
        for (i3 = 0; i3 < (sy - 1) * sx3; i3 += (sx3 << 1))
        {
            for (j3 = 6; j3 < sx3 - 3; j3 += 6)
            {
                base = i3 + j3;
                tmp = outG[base] +
                      ((outR[base - 3] -
                        outG[base - 3] +
                        outR[base + 3] -
                        outG[base + 3]) >>
                       1);
                CLIP(tmp, outR[base]);
            }
        }
        for (i3 = sx3; i3 < (sy - 2) * sx3; i3 += (sx3 << 1))
        {
            for (j3 = 3; j3 < sx3; j3 += 6)
            {
                base = i3 + j3;
                tmp = outG[base] +
                      ((outR[base - sx3] -
                        outG[base - sx3] +
                        outR[base + sx3] -
                        outG[base + sx3]) >>
                       1);
                CLIP(tmp, outR[base]);
            }
            for (j3 = 6; j3 < sx3 - 3; j3 += 6)
            {
                base = i3 + j3;
                tmp = outG[base] +
                      ((outR[base - sx3 - 3] -
                        outG[base - sx3 - 3] +
                        outR[base - sx3 + 3] -
                        outG[base - sx3 + 3] +
                        outR[base + sx3 - 3] -
                        outG[base + sx3 - 3] +
                        outR[base + sx3 + 3] -
                        outG[base + sx3 + 3]) >>
                       2);
                CLIP(tmp, outR[base]);
            }
        }

        // process BLUE channel
        for (i3 = sx3; i3 < sy * sx3; i3 += (sx3 << 1))
        {
            for (j3 = 3; j3 < sx3 - 6; j3 += 6)
            {
                base = i3 + j3;
                tmp = outG[base] +
                      ((outB[base - 3] -
                        outG[base - 3] +
                        outB[base + 3] -
                        outG[base + 3]) >>
                       1);
                CLIP(tmp, outB[base]);
            }
        }
        for (i3 = 2 * sx3; i3 < (sy - 1) * sx3; i3 += (sx3 << 1))
        {
            for (j3 = 0; j3 < sx3 - 3; j3 += 6)
            {
                base = i3 + j3;
                tmp = outG[base] +
                      ((outB[base - sx3] -
                        outG[base - sx3] +
                        outB[base + sx3] -
                        outG[base + sx3]) >>
                       1);
                CLIP(tmp, outB[base]);
            }
            for (j3 = 3; j3 < sx3 - 6; j3 += 6)
            {
                base = i3 + j3;
                tmp = outG[base] +
                      ((outB[base - sx3 - 3] -
                        outG[base - sx3 - 3] +
                        outB[base - sx3 + 3] -
                        outG[base - sx3 + 3] +
                        outB[base + sx3 - 3] -
                        outG[base + sx3 - 3] +
                        outB[base + sx3 + 3] -
                        outG[base + sx3 + 3]) >>
                       2);
                CLIP(tmp, outB[base]);
            }
        }
        break;

    case DC1394_COLOR_FILTER_BGGR: //---------------------------------------------------------
    case DC1394_COLOR_FILTER_RGGB:
        // copy original RGB data to output images
        for (i = 0, i3 = 0; i < sy * sx; i += (sx << 1), i3 += (sx3 << 1))
        {
            for (j = 0, j3 = 0; j < sx; j += 2, j3 += 6)
            {
                base = i3 + j3;
                outB[base] = bayer[i + j];
                outR[base + sx3 + 3] = bayer[i + sx + (j + 1)];
                outG[base + 3] = bayer[i + j + 1];
                outG[base + sx3] = bayer[i + sx + j];
            }
        }
        // process GREEN channel
        for (i3 = 2 * sx3; i3 < (sy - 2) * sx3; i3 += (sx3 << 1))
        {
            for (j3 = 6; j3 < sx3 - 9; j3 += 6)
            {
                base = i3 + j3;
                dh = abs(((outB[base - 6] +
                           outB[base + 6]) >>
                          1) -
                         outB[base]);
                dv = abs(((outB[base - (sx3 << 1)] +
                           outB[base + (sx3 << 1)]) >>
                          1) -
                         outB[base]);
                tmp = (((outG[base - 3] + outG[base + 3]) >> 1) * (dh <= dv) +
                       ((outG[base - sx3] + outG[base + sx3]) >> 1) * (dh > dv));
                // tmp = (dh==dv) ? tmp>>1 : tmp;
                CLIP(tmp, outG[base]);
            }
        }
        for (i3 = 3 * sx3; i3 < (sy - 3) * sx3; i3 += (sx3 << 1))
        {
            for (j3 = 9; j3 < sx3 - 6; j3 += 6)
            {
                base = i3 + j3;
                dh = abs(((outR[base - 6] +
                           outR[base + 6]) >>
                          1) -
                         outR[base]);
                dv = abs(((outR[base - (sx3 << 1)] +
                           outR[base + (sx3 << 1)]) >>
                          1) -
                         outR[base]);
                tmp = (((outG[base - 3] + outG[base + 3]) >> 1) * (dh <= dv) +
                       ((outG[base - sx3] + outG[base + sx3]) >> 1) * (dh > dv));
                // tmp = (dh==dv) ? tmp>>1 : tmp;
                CLIP(tmp, outG[base]);
            }
        }
        // process RED channel
        for (i3 = sx3; i3 < (sy - 1) * sx3; i3 += (sx3 << 1))
        { // G-points (1/2)
            for (j3 = 6; j3 < sx3 - 3; j3 += 6)
            {
                base = i3 + j3;
                tmp = outG[base] +
                      ((outR[base - 3] -
                        outG[base - 3] +
                        outR[base + 3] -
                        outG[base + 3]) >>
                       1);
                CLIP(tmp, outR[base]);
            }
        }
        for (i3 = 2 * sx3; i3 < (sy - 2) * sx3; i3 += (sx3 << 1))
        {
            for (j3 = 3; j3 < sx3; j3 += 6)
            { // G-points (2/2)
                base = i3 + j3;
                tmp = outG[base] +
                      ((outR[base - sx3] -
                        outG[base - sx3] +
                        outR[base + sx3] -
                        outG[base + sx3]) >>
                       1);
                CLIP(tmp, outR[base]);
            }
            for (j3 = 6; j3 < sx3 - 3; j3 += 6)
            { // B-points
                base = i3 + j3;
                tmp = outG[base] +
                      ((outR[base - sx3 - 3] -
                        outG[base - sx3 - 3] +
                        outR[base - sx3 + 3] -
                        outG[base - sx3 + 3] +
                        outR[base + sx3 - 3] -
                        outG[base + sx3 - 3] +
                        outR[base + sx3 + 3] -
                        outG[base + sx3 + 3]) >>
                       2);
                CLIP(tmp, outR[base]);
            }
        }

        // process BLUE channel
        for (i = 0, i3 = 0; i < sy * sx; i += (sx << 1), i3 += (sx3 << 1))
        {
            for (j = 1, j3 = 3; j < sx - 2; j += 2, j3 += 6)
            {
                base = i3 + j3;
                tmp = outG[base] +
                      ((outB[base - 3] -
                        outG[base - 3] +
                        outB[base + 3] -
                        outG[base + 3]) >>
                       1);
                CLIP(tmp, outB[base]);
            }
        }
        for (i3 = sx3; i3 < (sy - 1) * sx3; i3 += (sx3 << 1))
        {
            for (j3 = 0; j3 < sx3 - 3; j3 += 6)
            {
                base = i3 + j3;
                tmp = outG[base] +
                      ((outB[base - sx3] -
                        outG[base - sx3] +
                        outB[base + sx3] -
                        outG[base + sx3]) >>
                       1);
                CLIP(tmp, outB[base]);
            }
            for (j3 = 3; j3 < sx3 - 6; j3 += 6)
            {
                base = i3 + j3;
                tmp = outG[base] +
                      ((outB[base - sx3 - 3] -
                        outG[base - sx3 - 3] +
                        outB[base - sx3 + 3] -
                        outG[base - sx3 + 3] +
                        outB[base + sx3 - 3] -
                        outG[base + sx3 - 3] +
                        outB[base + sx3 + 3] -
                        outG[base + sx3 + 3]) >>
                       2);
                CLIP(tmp, outB[base]);
            }
        }
        break;
    }

    ClearBorders(rgb, sx, sy, 3);

    return DC1394_SUCCESS;
}

/* coriander's Bayer decoding */
dc1394error_t
dc1394_bayer_Downsample(const uint8_t *B2R_RESTRICT bayer, uint8_t *B2R_RESTRICT rgb, int sx, int sy, int tile)
{
    uint8_t *outR, *outG, *outB;
    B2R_REGISTER int i, j;
    int tmp;
    int st = sx * sy;
    int p;
    int sx2 = sx << 1;

    switch (tile)
    {
    case DC1394_COLOR_FILTER_GRBG:
    case DC1394_COLOR_FILTER_BGGR:
        outR = &rgb[0];
        outG = &rgb[1];
        outB = &rgb[2];
        break;
    case DC1394_COLOR_FILTER_GBRG:
    case DC1394_COLOR_FILTER_RGGB:
        outR = &rgb[2];
        outG = &rgb[1];
        outB = &rgb[0];
        break;
    default:
        return DC1394_INVALID_COLOR_FILTER;
    }

    switch (tile)
    {
    case DC1394_COLOR_FILTER_GRBG: //---------------------------------------------------------
    case DC1394_COLOR_FILTER_GBRG:
        for (i = 0; i < st; i += sx2)
        {
            for (j = 0; j < sx; j += 2)
            {
                p = ((i >> 2) + (j >> 1)) * 3;
                tmp = bayer[i + j];
                tmp += bayer[i + sx + j + 1];
                tmp >>= 1;
                outG[p] = (uint8_t)tmp;
                outR[p] = bayer[i + j + 1];
                outB[p] = bayer[i + sx + j];
            }
        }
        break;
    case DC1394_COLOR_FILTER_BGGR: //---------------------------------------------------------
    case DC1394_COLOR_FILTER_RGGB:
        for (i = 0; i < st; i += sx2)
        {
            for (j = 0; j < sx; j += 2)
            {
                p = ((i >> 2) + (j >> 1)) * 3;
                tmp = bayer[i + sx + j];
                tmp += bayer[i + j + 1];
                tmp >>= 1;
                outG[p] = (uint8_t)tmp;
                outR[p] = bayer[i + sx + j + 1];
                outB[p] = bayer[i + j];
            }
        }
        break;
    }

    return DC1394_SUCCESS;
}

/* this is the method used inside AVT cameras. See AVT docs. */
dc1394error_t
dc1394_bayer_Simple(const uint8_t *B2R_RESTRICT bayer, uint8_t *B2R_RESTRICT rgb, int sx, int sy, int tile)
{
    const int bayerStep = sx;
    const int rgbStep = 3 * sx;
    int width = sx;
    int height = sy;
    int blue = tile == DC1394_COLOR_FILTER_BGGR || tile == DC1394_COLOR_FILTER_GBRG ? -1 : 1;
    int start_with_green = tile == DC1394_COLOR_FILTER_GBRG || tile == DC1394_COLOR_FILTER_GRBG;
    int i, imax, iinc;

    if ((tile > DC1394_COLOR_FILTER_MAX) || (tile < DC1394_COLOR_FILTER_MIN))
        return DC1394_INVALID_COLOR_FILTER;

    /* add black border */
    imax = sx * sy * 3;
    for (i = sx * (sy - 1) * 3; i < imax; i++)
    {
        rgb[i] = 0;
    }
    iinc = (sx - 1) * 3;
    for (i = (sx - 1) * 3; i < imax; i += iinc)
    {
        rgb[i++] = 0;
        rgb[i++] = 0;
        rgb[i++] = 0;
    }

    rgb += 1;
    width -= 1;
    height -= 1;

    for (; height--; bayer += bayerStep, rgb += rgbStep)
    {
        const uint8_t *bayerEnd = bayer + width;

        if (start_with_green)
        {
            rgb[-blue] = bayer[1];
            rgb[0] = (bayer[0] + bayer[bayerStep + 1] + 1) >> 1;
            rgb[blue] = bayer[bayerStep];
            bayer++;
            rgb += 3;
        }

        if (blue > 0)
        {
            for (; bayer <= bayerEnd - 2; bayer += 2, rgb += 6)
            {
                rgb[-1] = bayer[0];
                rgb[0] = (bayer[1] + bayer[bayerStep] + 1) >> 1;
                rgb[1] = bayer[bayerStep + 1];

                rgb[2] = bayer[2];
                rgb[3] = (bayer[1] + bayer[bayerStep + 2] + 1) >> 1;
                rgb[4] = bayer[bayerStep + 1];
            }
        }
        else
        {
            for (; bayer <= bayerEnd - 2; bayer += 2, rgb += 6)
            {
                rgb[1] = bayer[0];
                rgb[0] = (bayer[1] + bayer[bayerStep] + 1) >> 1;
                rgb[-1] = bayer[bayerStep + 1];

                rgb[4] = bayer[2];
                rgb[3] = (bayer[1] + bayer[bayerStep + 2] + 1) >> 1;
                rgb[2] = bayer[bayerStep + 1];
            }
        }

        if (bayer < bayerEnd)
        {
            rgb[-blue] = bayer[0];
            rgb[0] = (bayer[1] + bayer[bayerStep] + 1) >> 1;
            rgb[blue] = bayer[bayerStep + 1];
            bayer++;
            rgb += 3;
        }

        bayer -= width;
        rgb -= width * 3;

        blue = -blue;
        start_with_green = !start_with_green;
    }

    return DC1394_SUCCESS;
}

/* 16-bits versions */

/* insprired by OpenCV's Bayer decoding */
dc1394error_t
dc1394_bayer_NearestNeighbor_uint16(const uint16_t *B2R_RESTRICT bayer, uint16_t *B2R_RESTRICT rgb, int sx, int sy, int tile, int /*bits*/)
{
    const int bayerStep = sx;
    const int rgbStep = 3 * sx;
    int width = sx;
    int height = sy;
    int blue = tile == DC1394_COLOR_FILTER_BGGR || tile == DC1394_COLOR_FILTER_GBRG ? -1 : 1;
    int start_with_green = tile == DC1394_COLOR_FILTER_GBRG || tile == DC1394_COLOR_FILTER_GRBG;
    int i, iinc, imax;

    if ((tile > DC1394_COLOR_FILTER_MAX) || (tile < DC1394_COLOR_FILTER_MIN))
        return DC1394_INVALID_COLOR_FILTER;

    /* add black border */
    imax = sx * sy * 3;
    for (i = sx * (sy - 1) * 3; i < imax; i++)
    {
        rgb[i] = 0;
    }
    iinc = (sx - 1) * 3;
    for (i = (sx - 1) * 3; i < imax; i += iinc)
    {
        rgb[i++] = 0;
        rgb[i++] = 0;
        rgb[i++] = 0;
    }

    rgb += 1;
    height -= 1;
    width -= 1;

    for (; height--; bayer += bayerStep, rgb += rgbStep)
    {
        // int t0, t1;
        const uint16_t *bayerEnd = bayer + width;

        if (start_with_green)
        {
            rgb[-blue] = bayer[1];
            rgb[0] = bayer[bayerStep + 1];
            rgb[blue] = bayer[bayerStep];
            bayer++;
            rgb += 3;
        }

        if (blue > 0)
        {
            for (; bayer <= bayerEnd - 2; bayer += 2, rgb += 6)
            {
                rgb[-1] = bayer[0];
                rgb[0] = bayer[1];
                rgb[1] = bayer[bayerStep + 1];

                rgb[2] = bayer[2];
                rgb[3] = bayer[bayerStep + 2];
                rgb[4] = bayer[bayerStep + 1];
            }
        }
        else
        {
            for (; bayer <= bayerEnd - 2; bayer += 2, rgb += 6)
            {
                rgb[1] = bayer[0];
                rgb[0] = bayer[1];
                rgb[-1] = bayer[bayerStep + 1];

                rgb[4] = bayer[2];
                rgb[3] = bayer[bayerStep + 2];
                rgb[2] = bayer[bayerStep + 1];
            }
        }

        if (bayer < bayerEnd)
        {
            rgb[-blue] = bayer[0];
            rgb[0] = bayer[1];
            rgb[blue] = bayer[bayerStep + 1];
            bayer++;
            rgb += 3;
        }

        bayer -= width;
        rgb -= width * 3;

        blue = -blue;
        start_with_green = !start_with_green;
    }

    return DC1394_SUCCESS;
}
/* OpenCV's Bayer decoding */
dc1394error_t
dc1394_bayer_Bilinear_uint16(const uint16_t *B2R_RESTRICT bayer, uint16_t *B2R_RESTRICT rgb, int sx, int sy, int tile, int /*bits*/)
{
    const int bayerStep = sx;
    const int rgbStep = 3 * sx;
    int width = sx;
    int height = sy;
    int blue = tile == DC1394_COLOR_FILTER_BGGR || tile == DC1394_COLOR_FILTER_GBRG ? -1 : 1;
    int start_with_green = tile == DC1394_COLOR_FILTER_GBRG || tile == DC1394_COLOR_FILTER_GRBG;

    if ((tile > DC1394_COLOR_FILTER_MAX) || (tile < DC1394_COLOR_FILTER_MIN))
        return DC1394_INVALID_COLOR_FILTER;

    rgb += rgbStep + 3 + 1;
    height -= 2;
    width -= 2;

    for (; height--; bayer += bayerStep, rgb += rgbStep)
    {
        int t0, t1;
        const uint16_t *bayerEnd = bayer + width;

        if (start_with_green)
        {
            /* OpenCV has a bug in the next line, which was
               t0 = (bayer[0] + bayer[bayerStep * 2] + 1) >> 1; */
            t0 = (bayer[1] + bayer[bayerStep * 2 + 1] + 1) >> 1;
            t1 = (bayer[bayerStep] + bayer[bayerStep + 2] + 1) >> 1;
            rgb[-blue] = (uint16_t)t0;
            rgb[0] = bayer[bayerStep + 1];
            rgb[blue] = (uint16_t)t1;
            bayer++;
            rgb += 3;
        }

        if (blue > 0)
        {
            for (; bayer <= bayerEnd - 2; bayer += 2, rgb += 6)
            {
                t0 = (bayer[0] + bayer[2] + bayer[bayerStep * 2] +
                      bayer[bayerStep * 2 + 2] + 2) >>
                     2;
                t1 = (bayer[1] + bayer[bayerStep] +
                      bayer[bayerStep + 2] + bayer[bayerStep * 2 + 1] +
                      2) >>
                     2;
                rgb[-1] = (uint16_t)t0;
                rgb[0] = (uint16_t)t1;
                rgb[1] = bayer[bayerStep + 1];

                t0 = (bayer[2] + bayer[bayerStep * 2 + 2] + 1) >> 1;
                t1 = (bayer[bayerStep + 1] + bayer[bayerStep + 3] +
                      1) >>
                     1;
                rgb[2] = (uint16_t)t0;
                rgb[3] = bayer[bayerStep + 2];
                rgb[4] = (uint16_t)t1;
            }
        }
        else
        {
            for (; bayer <= bayerEnd - 2; bayer += 2, rgb += 6)
            {
                t0 = (bayer[0] + bayer[2] + bayer[bayerStep * 2] +
                      bayer[bayerStep * 2 + 2] + 2) >>
                     2;
                t1 = (bayer[1] + bayer[bayerStep] +
                      bayer[bayerStep + 2] + bayer[bayerStep * 2 + 1] +
                      2) >>
                     2;
                rgb[1] = (uint16_t)t0;
                rgb[0] = (uint16_t)t1;
                rgb[-1] = bayer[bayerStep + 1];

                t0 = (bayer[2] + bayer[bayerStep * 2 + 2] + 1) >> 1;
                t1 = (bayer[bayerStep + 1] + bayer[bayerStep + 3] +
                      1) >>
                     1;
                rgb[4] = (uint16_t)t0;
                rgb[3] = bayer[bayerStep + 2];
                rgb[2] = (uint16_t)t1;
            }
        }

        if (bayer < bayerEnd)
        {
            t0 = (bayer[0] + bayer[2] + bayer[bayerStep * 2] +
                  bayer[bayerStep * 2 + 2] + 2) >>
                 2;
            t1 = (bayer[1] + bayer[bayerStep] +
                  bayer[bayerStep + 2] + bayer[bayerStep * 2 + 1] +
                  2) >>
                 2;
            rgb[-blue] = (uint16_t)t0;
            rgb[0] = (uint16_t)t1;
            rgb[blue] = bayer[bayerStep + 1];
            bayer++;
            rgb += 3;
        }

        bayer -= width;
        rgb -= width * 3;

        blue = -blue;
        start_with_green = !start_with_green;
    }

    return DC1394_SUCCESS;
}

/* High-Quality Linear Interpolation For Demosaicing Of
   Bayer-Patterned Color Images, by Henrique S. Malvar, Li-wei He, and
   Ross Cutler, in ICASSP'04 */
dc1394error_t
dc1394_bayer_HQLinear_uint16(const uint16_t *B2R_RESTRICT bayer, uint16_t *B2R_RESTRICT rgb, int sx, int sy, int tile, int bits)
{
    const int bayerStep = sx;
    const int rgbStep = 3 * sx;
    int width = sx;
    int height = sy;
    /*
       the two letters  of the OpenCV name are respectively
       the 4th and 3rd letters from the blinky name,
       and we also have to switch R and B (OpenCV is BGR)

       CV_BayerBG2BGR <-> DC1394_COLOR_FILTER_BGGR
       CV_BayerGB2BGR <-> DC1394_COLOR_FILTER_GBRG
       CV_BayerGR2BGR <-> DC1394_COLOR_FILTER_GRBG

       int blue = tile == CV_BayerBG2BGR || tile == CV_BayerGB2BGR ? -1 : 1;
       int start_with_green = tile == CV_BayerGB2BGR || tile == CV_BayerGR2BGR;
     */
    int blue = tile == DC1394_COLOR_FILTER_BGGR || tile == DC1394_COLOR_FILTER_GBRG ? -1 : 1;
    int start_with_green = tile == DC1394_COLOR_FILTER_GBRG || tile == DC1394_COLOR_FILTER_GRBG;

    if ((tile > DC1394_COLOR_FILTER_MAX) || (tile < DC1394_COLOR_FILTER_MIN))
        return DC1394_INVALID_COLOR_FILTER;

    ClearBorders_uint16(rgb, sx, sy, 2);
    rgb += 2 * rgbStep + 6 + 1;
    height -= 4;
    width -= 4;

    /* We begin with a (+1 line,+1 column) offset with respect to bilinear decoding, so start_with_green is the same, but blue is opposite */
    blue = -blue;

    for (; height--; bayer += bayerStep, rgb += rgbStep)
    {
        int t0, t1;
        const uint16_t *bayerEnd = bayer + width;
        const int bayerStep2 = bayerStep * 2;
        const int bayerStep3 = bayerStep * 3;
        const int bayerStep4 = bayerStep * 4;

        if (start_with_green)
        {
            /* at green pixel */
            rgb[0] = bayer[bayerStep2 + 2];
            t0 = rgb[0] * 5 + ((bayer[bayerStep + 2] + bayer[bayerStep3 + 2]) << 2) - bayer[2] - bayer[bayerStep + 1] - bayer[bayerStep + 3] - bayer[bayerStep3 + 1] - bayer[bayerStep3 + 3] - bayer[bayerStep4 + 2] + ((bayer[bayerStep2] + bayer[bayerStep2 + 4] + 1) >> 1);
            t1 = rgb[0] * 5 +
                 ((bayer[bayerStep2 + 1] + bayer[bayerStep2 + 3]) << 2) - bayer[bayerStep2] - bayer[bayerStep + 1] - bayer[bayerStep + 3] - bayer[bayerStep3 + 1] - bayer[bayerStep3 + 3] - bayer[bayerStep2 + 4] + ((bayer[2] + bayer[bayerStep4 + 2] + 1) >> 1);
            t0 = (t0 + 4) >> 3;
            CLIP16(t0, rgb[-blue], bits);
            t1 = (t1 + 4) >> 3;
            CLIP16(t1, rgb[blue], bits);
            bayer++;
            rgb += 3;
        }

        if (blue > 0)
        {
            for (; bayer <= bayerEnd - 2; bayer += 2, rgb += 6)
            {
                /* B at B */
                rgb[1] = bayer[bayerStep2 + 2];
                /* R at B */
                t0 = ((bayer[bayerStep + 1] + bayer[bayerStep + 3] +
                       bayer[bayerStep3 + 1] + bayer[bayerStep3 + 3])
                      << 1) -
                     (((bayer[2] + bayer[bayerStep2] +
                        bayer[bayerStep2 + 4] + bayer[bayerStep4 + 2]) *
                           3 +
                       1) >>
                      1) +
                     rgb[1] * 6;
                /* G at B */
                t1 = ((bayer[bayerStep + 2] + bayer[bayerStep2 + 1] +
                       bayer[bayerStep2 + 3] + bayer[bayerStep * 3 + 2])
                      << 1) -
                     (bayer[2] + bayer[bayerStep2] +
                      bayer[bayerStep2 + 4] + bayer[bayerStep4 + 2]) +
                     (rgb[1] << 2);
                t0 = (t0 + 4) >> 3;
                CLIP16(t0, rgb[-1], bits);
                t1 = (t1 + 4) >> 3;
                CLIP16(t1, rgb[0], bits);
                /* at green pixel */
                rgb[3] = bayer[bayerStep2 + 3];
                t0 = rgb[3] * 5 + ((bayer[bayerStep + 3] + bayer[bayerStep3 + 3]) << 2) - bayer[3] - bayer[bayerStep + 2] - bayer[bayerStep + 4] - bayer[bayerStep3 + 2] - bayer[bayerStep3 + 4] - bayer[bayerStep4 + 3] +
                     ((bayer[bayerStep2 + 1] + bayer[bayerStep2 + 5] +
                       1) >>
                      1);
                t1 = rgb[3] * 5 +
                     ((bayer[bayerStep2 + 2] + bayer[bayerStep2 + 4]) << 2) - bayer[bayerStep2 + 1] - bayer[bayerStep + 2] - bayer[bayerStep + 4] - bayer[bayerStep3 + 2] - bayer[bayerStep3 + 4] - bayer[bayerStep2 + 5] + ((bayer[3] + bayer[bayerStep4 + 3] + 1) >> 1);
                t0 = (t0 + 4) >> 3;
                CLIP16(t0, rgb[2], bits);
                t1 = (t1 + 4) >> 3;
                CLIP16(t1, rgb[4], bits);
            }
        }
        else
        {
            for (; bayer <= bayerEnd - 2; bayer += 2, rgb += 6)
            {
                /* R at R */
                rgb[-1] = bayer[bayerStep2 + 2];
                /* B at R */
                t0 = ((bayer[bayerStep + 1] + bayer[bayerStep + 3] +
                       bayer[bayerStep * 3 + 1] + bayer[bayerStep3 + 3])
                      << 1) -
                     (((bayer[2] + bayer[bayerStep2] +
                        bayer[bayerStep2 + 4] + bayer[bayerStep4 + 2]) *
                           3 +
                       1) >>
                      1) +
                     rgb[-1] * 6;
                /* G at R */
                t1 = ((bayer[bayerStep + 2] + bayer[bayerStep2 + 1] +
                       bayer[bayerStep2 + 3] + bayer[bayerStep3 + 2])
                      << 1) -
                     (bayer[2] + bayer[bayerStep2] +
                      bayer[bayerStep2 + 4] + bayer[bayerStep4 + 2]) +
                     (rgb[-1] << 2);
                t0 = (t0 + 4) >> 3;
                CLIP16(t0, rgb[1], bits);
                t1 = (t1 + 4) >> 3;
                CLIP16(t1, rgb[0], bits);

                /* at green pixel */
                rgb[3] = bayer[bayerStep2 + 3];
                t0 = rgb[3] * 5 + ((bayer[bayerStep + 3] + bayer[bayerStep3 + 3]) << 2) - bayer[3] - bayer[bayerStep + 2] - bayer[bayerStep + 4] - bayer[bayerStep3 + 2] - bayer[bayerStep3 + 4] - bayer[bayerStep4 + 3] +
                     ((bayer[bayerStep2 + 1] + bayer[bayerStep2 + 5] +
                       1) >>
                      1);
                t1 = rgb[3] * 5 +
                     ((bayer[bayerStep2 + 2] + bayer[bayerStep2 + 4]) << 2) - bayer[bayerStep2 + 1] - bayer[bayerStep + 2] - bayer[bayerStep + 4] - bayer[bayerStep3 + 2] - bayer[bayerStep3 + 4] - bayer[bayerStep2 + 5] + ((bayer[3] + bayer[bayerStep4 + 3] + 1) >> 1);
                t0 = (t0 + 4) >> 3;
                CLIP16(t0, rgb[4], bits);
                t1 = (t1 + 4) >> 3;
                CLIP16(t1, rgb[2], bits);
            }
        }

        if (bayer < bayerEnd)
        {
            /* B at B */
            rgb[blue] = bayer[bayerStep2 + 2];
            /* R at B */
            t0 = ((bayer[bayerStep + 1] + bayer[bayerStep + 3] +
                   bayer[bayerStep3 + 1] + bayer[bayerStep3 + 3])
                  << 1) -
                 (((bayer[2] + bayer[bayerStep2] +
                    bayer[bayerStep2 + 4] + bayer[bayerStep4 + 2]) *
                       3 +
                   1) >>
                  1) +
                 rgb[blue] * 6;
            /* G at B */
            t1 = (((bayer[bayerStep + 2] + bayer[bayerStep2 + 1] +
                    bayer[bayerStep2 + 3] + bayer[bayerStep3 + 2]))
                  << 1) -
                 (bayer[2] + bayer[bayerStep2] +
                  bayer[bayerStep2 + 4] + bayer[bayerStep4 + 2]) +
                 (rgb[blue] << 2);
            t0 = (t0 + 4) >> 3;
            CLIP16(t0, rgb[-blue], bits);
            t1 = (t1 + 4) >> 3;
            CLIP16(t1, rgb[0], bits);
            bayer++;
            rgb += 3;
        }

        bayer -= width;
        rgb -= width * 3;

        blue = -blue;
        start_with_green = !start_with_green;
    }

    return DC1394_SUCCESS;
}

/* coriander's Bayer decoding */
dc1394error_t
dc1394_bayer_EdgeSense_uint16(const uint16_t *B2R_RESTRICT bayer, uint16_t *B2R_RESTRICT rgb, int sx, int sy, int tile, int bits)
{
    uint16_t *outR, *outG, *outB;
    B2R_REGISTER int i3, j3, base;
    int i, j;
    int dh, dv;
    int tmp;
    int sx3 = sx * 3;

    // sx and sy should be even
    switch (tile)
    {
    case DC1394_COLOR_FILTER_GRBG:
    case DC1394_COLOR_FILTER_BGGR:
        outR = &rgb[0];
        outG = &rgb[1];
        outB = &rgb[2];
        break;
    case DC1394_COLOR_FILTER_GBRG:
    case DC1394_COLOR_FILTER_RGGB:
        outR = &rgb[2];
        outG = &rgb[1];
        outB = &rgb[0];
        break;
    default:
        return DC1394_INVALID_COLOR_FILTER;
    }

    switch (tile)
    {
    case DC1394_COLOR_FILTER_GRBG: //---------------------------------------------------------
    case DC1394_COLOR_FILTER_GBRG:
        // copy original RGB data to output images
        for (i = 0, i3 = 0; i < sy * sx; i += (sx << 1), i3 += (sx3 << 1))
        {
            for (j = 0, j3 = 0; j < sx; j += 2, j3 += 6)
            {
                base = i3 + j3;
                outG[base] = bayer[i + j];
                outG[base + sx3 + 3] = bayer[i + j + sx + 1];
                outR[base + 3] = bayer[i + j + 1];
                outB[base + sx3] = bayer[i + j + sx];
            }
        }
        // process GREEN channel
        for (i3 = 3 * sx3; i3 < (sy - 2) * sx3; i3 += (sx3 << 1))
        {
            for (j3 = 6; j3 < sx3 - 9; j3 += 6)
            {
                base = i3 + j3;
                dh = abs(((outB[base - 6] +
                           outB[base + 6]) >>
                          1) -
                         outB[base]);
                dv = abs(((outB[base - (sx3 << 1)] +
                           outB[base + (sx3 << 1)]) >>
                          1) -
                         outB[base]);
                tmp = (((outG[base - 3] + outG[base + 3]) >> 1) * (dh <= dv) +
                       ((outG[base - sx3] + outG[base + sx3]) >> 1) * (dh > dv));
                // tmp = (dh==dv) ? tmp>>1 : tmp;
                CLIP16(tmp, outG[base], bits);
            }
        }

        for (i3 = 2 * sx3; i3 < (sy - 3) * sx3; i3 += (sx3 << 1))
        {
            for (j3 = 9; j3 < sx3 - 6; j3 += 6)
            {
                base = i3 + j3;
                dh = abs(((outR[base - 6] +
                           outR[base + 6]) >>
                          1) -
                         outR[base]);
                dv = abs(((outR[base - (sx3 << 1)] +
                           outR[base + (sx3 << 1)]) >>
                          1) -
                         outR[base]);
                tmp = (((outG[base - 3] + outG[base + 3]) >> 1) * (dh <= dv) +
                       ((outG[base - sx3] + outG[base + sx3]) >> 1) * (dh > dv));
                // tmp = (dh==dv) ? tmp>>1 : tmp;
                CLIP16(tmp, outG[base], bits);
            }
        }
        // process RED channel
        for (i3 = 0; i3 < (sy - 1) * sx3; i3 += (sx3 << 1))
        {
            for (j3 = 6; j3 < sx3 - 3; j3 += 6)
            {
                base = i3 + j3;
                tmp = outG[base] +
                      ((outR[base - 3] -
                        outG[base - 3] +
                        outR[base + 3] -
                        outG[base + 3]) >>
                       1);
                CLIP16(tmp, outR[base], bits);
            }
        }
        for (i3 = sx3; i3 < (sy - 2) * sx3; i3 += (sx3 << 1))
        {
            for (j3 = 3; j3 < sx3; j3 += 6)
            {
                base = i3 + j3;
                tmp = outG[base] +
                      ((outR[base - sx3] -
                        outG[base - sx3] +
                        outR[base + sx3] -
                        outG[base + sx3]) >>
                       1);
                CLIP16(tmp, outR[base], bits);
            }
            for (j3 = 6; j3 < sx3 - 3; j3 += 6)
            {
                base = i3 + j3;
                tmp = outG[base] +
                      ((outR[base - sx3 - 3] -
                        outG[base - sx3 - 3] +
                        outR[base - sx3 + 3] -
                        outG[base - sx3 + 3] +
                        outR[base + sx3 - 3] -
                        outG[base + sx3 - 3] +
                        outR[base + sx3 + 3] -
                        outG[base + sx3 + 3]) >>
                       2);
                CLIP16(tmp, outR[base], bits);
            }
        }

        // process BLUE channel
        for (i3 = sx3; i3 < sy * sx3; i3 += (sx3 << 1))
        {
            for (j3 = 3; j3 < sx3 - 6; j3 += 6)
            {
                base = i3 + j3;
                tmp = outG[base] +
                      ((outB[base - 3] -
                        outG[base - 3] +
                        outB[base + 3] -
                        outG[base + 3]) >>
                       1);
                CLIP16(tmp, outB[base], bits);
            }
        }
        for (i3 = 2 * sx3; i3 < (sy - 1) * sx3; i3 += (sx3 << 1))
        {
            for (j3 = 0; j3 < sx3 - 3; j3 += 6)
            {
                base = i3 + j3;
                tmp = outG[base] +
                      ((outB[base - sx3] -
                        outG[base - sx3] +
                        outB[base + sx3] -
                        outG[base + sx3]) >>
                       1);
                CLIP16(tmp, outB[base], bits);
            }
            for (j3 = 3; j3 < sx3 - 6; j3 += 6)
            {
                base = i3 + j3;
                tmp = outG[base] +
                      ((outB[base - sx3 - 3] -
                        outG[base - sx3 - 3] +
                        outB[base - sx3 + 3] -
                        outG[base - sx3 + 3] +
                        outB[base + sx3 - 3] -
                        outG[base + sx3 - 3] +
                        outB[base + sx3 + 3] -
                        outG[base + sx3 + 3]) >>
                       2);
                CLIP16(tmp, outB[base], bits);
            }
        }
        break;

    case DC1394_COLOR_FILTER_BGGR: //---------------------------------------------------------
    case DC1394_COLOR_FILTER_RGGB:
        // copy original RGB data to output images
        for (i = 0, i3 = 0; i < sy * sx; i += (sx << 1), i3 += (sx3 << 1))
        {
            for (j = 0, j3 = 0; j < sx; j += 2, j3 += 6)
            {
                base = i3 + j3;
                outB[base] = bayer[i + j];
                outR[base + sx3 + 3] = bayer[i + sx + (j + 1)];
                outG[base + 3] = bayer[i + j + 1];
                outG[base + sx3] = bayer[i + sx + j];
            }
        }
        // process GREEN channel
        for (i3 = 2 * sx3; i3 < (sy - 2) * sx3; i3 += (sx3 << 1))
        {
            for (j3 = 6; j3 < sx3 - 9; j3 += 6)
            {
                base = i3 + j3;
                dh = abs(((outB[base - 6] +
                           outB[base + 6]) >>
                          1) -
                         outB[base]);
                dv = abs(((outB[base - (sx3 << 1)] +
                           outB[base + (sx3 << 1)]) >>
                          1) -
                         outB[base]);
                tmp = (((outG[base - 3] + outG[base + 3]) >> 1) * (dh <= dv) +
                       ((outG[base - sx3] + outG[base + sx3]) >> 1) * (dh > dv));
                // tmp = (dh==dv) ? tmp>>1 : tmp;
                CLIP16(tmp, outG[base], bits);
            }
        }
        for (i3 = 3 * sx3; i3 < (sy - 3) * sx3; i3 += (sx3 << 1))
        {
            for (j3 = 9; j3 < sx3 - 6; j3 += 6)
            {
                base = i3 + j3;
                dh = abs(((outR[base - 6] +
                           outR[base + 6]) >>
                          1) -
                         outR[base]);
                dv = abs(((outR[base - (sx3 << 1)] +
                           outR[base + (sx3 << 1)]) >>
                          1) -
                         outR[base]);
                tmp = (((outG[base - 3] + outG[base + 3]) >> 1) * (dh <= dv) +
                       ((outG[base - sx3] + outG[base + sx3]) >> 1) * (dh > dv));
                // tmp = (dh==dv) ? tmp>>1 : tmp;
                CLIP16(tmp, outG[base], bits);
            }
        }
        // process RED channel
        for (i3 = sx3; i3 < (sy - 1) * sx3; i3 += (sx3 << 1))
        { // G-points (1/2)
            for (j3 = 6; j3 < sx3 - 3; j3 += 6)
            {
                base = i3 + j3;
                tmp = outG[base] +
                      ((outR[base - 3] -
                        outG[base - 3] +
                        outR[base + 3] -
                        outG[base + 3]) >>
                       1);
                CLIP16(tmp, outR[base], bits);
            }
        }
        for (i3 = 2 * sx3; i3 < (sy - 2) * sx3; i3 += (sx3 << 1))
        {
            for (j3 = 3; j3 < sx3; j3 += 6)
            { // G-points (2/2)
                base = i3 + j3;
                tmp = outG[base] +
                      ((outR[base - sx3] -
                        outG[base - sx3] +
                        outR[base + sx3] -
                        outG[base + sx3]) >>
                       1);
                CLIP16(tmp, outR[base], bits);
            }
            for (j3 = 6; j3 < sx3 - 3; j3 += 6)
            { // B-points
                base = i3 + j3;
                tmp = outG[base] +
                      ((outR[base - sx3 - 3] -
                        outG[base - sx3 - 3] +
                        outR[base - sx3 + 3] -
                        outG[base - sx3 + 3] +
                        outR[base + sx3 - 3] -
                        outG[base + sx3 - 3] +
                        outR[base + sx3 + 3] -
                        outG[base + sx3 + 3]) >>
                       2);
                CLIP16(tmp, outR[base], bits);
            }
        }

        // process BLUE channel
        for (i = 0, i3 = 0; i < sy * sx; i += (sx << 1), i3 += (sx3 << 1))
        {
            for (j = 1, j3 = 3; j < sx - 2; j += 2, j3 += 6)
            {
                base = i3 + j3;
                tmp = outG[base] +
                      ((outB[base - 3] -
                        outG[base - 3] +
                        outB[base + 3] -
                        outG[base + 3]) >>
                       1);
                CLIP16(tmp, outB[base], bits);
            }
        }
        for (i3 = sx3; i3 < (sy - 1) * sx3; i3 += (sx3 << 1))
        {
            for (j3 = 0; j3 < sx3 - 3; j3 += 6)
            {
                base = i3 + j3;
                tmp = outG[base] +
                      ((outB[base - sx3] -
                        outG[base - sx3] +
                        outB[base + sx3] -
                        outG[base + sx3]) >>
                       1);
                CLIP16(tmp, outB[base], bits);
            }
            for (j3 = 3; j3 < sx3 - 6; j3 += 6)
            {
                base = i3 + j3;
                tmp = outG[base] +
                      ((outB[base - sx3 - 3] -
                        outG[base - sx3 - 3] +
                        outB[base - sx3 + 3] -
                        outG[base - sx3 + 3] +
                        outB[base + sx3 - 3] -
                        outG[base + sx3 - 3] +
                        outB[base + sx3 + 3] -
                        outG[base + sx3 + 3]) >>
                       2);
                CLIP16(tmp, outB[base], bits);
            }
        }
        break;
    }

    ClearBorders_uint16(rgb, sx, sy, 3);

    return DC1394_SUCCESS;
}

/* coriander's Bayer decoding */
dc1394error_t
dc1394_bayer_Downsample_uint16(const uint16_t *B2R_RESTRICT bayer, uint16_t *B2R_RESTRICT rgb, int sx, int sy, int tile, int /*bits*/)
{
    uint16_t *outR, *outG, *outB;
    B2R_REGISTER int i, j;
    int tmp;
    int st = sx * sy;
    int sx2 = sx << 1;
    int p;

    switch (tile)
    {
    case DC1394_COLOR_FILTER_GRBG:
    case DC1394_COLOR_FILTER_BGGR:
        outR = &rgb[0];
        outG = &rgb[1];
        outB = &rgb[2];
        break;
    case DC1394_COLOR_FILTER_GBRG:
    case DC1394_COLOR_FILTER_RGGB:
        outR = &rgb[2];
        outG = &rgb[1];
        outB = &rgb[0];
        break;
    default:
        return DC1394_INVALID_COLOR_FILTER;
    }

    switch (tile)
    {
    case DC1394_COLOR_FILTER_GRBG: //---------------------------------------------------------
    case DC1394_COLOR_FILTER_GBRG:
        for (i = 0; i < st; i += sx2)
        {
            for (j = 0; j < sx; j += 2)
            {
                p = ((i >> 2) + (j >> 1)) * 3;
                tmp = bayer[i + j];
                tmp += bayer[i + sx + j + 1];
                tmp >>= 1;
                outG[p] = (uint16_t)tmp;
                outR[p] = bayer[i + j + 1];
                outB[p] = bayer[i + sx + j];
            }
        }
        break;
    case DC1394_COLOR_FILTER_BGGR: //---------------------------------------------------------
    case DC1394_COLOR_FILTER_RGGB:
        for (i = 0; i < st; i += sx2)
        {
            for (j = 0; j < sx; j += 2)
            {
                p = ((i >> 2) + (j >> 1)) * 3;
                tmp = bayer[i + sx + j];
                tmp += bayer[i + j + 1];
                tmp >>= 1;
                outG[p] = (uint16_t)tmp;
                outR[p] = bayer[i + sx + j + 1];
                outB[p] = bayer[i + j];
            }
        }
        break;
    }

    return DC1394_SUCCESS;
}

/* coriander's Bayer decoding */
dc1394error_t
dc1394_bayer_Simple_uint16(const uint16_t *B2R_RESTRICT bayer, uint16_t *B2R_RESTRICT rgb, int sx, int sy, int tile, int bits)
{
    uint16_t *outR, *outG, *outB;
    B2R_REGISTER int i, j;
    int tmp, base;

    // sx and sy should be even
    switch (tile)
    {
    case DC1394_COLOR_FILTER_GRBG:
    case DC1394_COLOR_FILTER_BGGR:
        outR = &rgb[0];
        outG = &rgb[1];
        outB = &rgb[2];
        break;
    case DC1394_COLOR_FILTER_GBRG:
    case DC1394_COLOR_FILTER_RGGB:
        outR = &rgb[2];
        outG = &rgb[1];
        outB = &rgb[0];
        break;
    default:
        return DC1394_INVALID_COLOR_FILTER;
    }

    switch (tile)
    {
    case DC1394_COLOR_FILTER_GRBG:
    case DC1394_COLOR_FILTER_BGGR:
        outR = &rgb[0];
        outG = &rgb[1];
        outB = &rgb[2];
        break;
    case DC1394_COLOR_FILTER_GBRG:
    case DC1394_COLOR_FILTER_RGGB:
        outR = &rgb[2];
        outG = &rgb[1];
        outB = &rgb[0];
        break;
    default:
        outR = NULL;
        outG = NULL;
        outB = NULL;
        break;
    }

    switch (tile)
    {
    case DC1394_COLOR_FILTER_GRBG: //---------------------------------------------------------
    case DC1394_COLOR_FILTER_GBRG:
        for (i = 0; i < sy - 1; i += 2)
        {
            for (j = 0; j < sx - 1; j += 2)
            {
                base = i * sx + j;
                tmp = ((bayer[base] + bayer[base + sx + 1]) >> 1);
                CLIP16(tmp, outG[base * 3], bits);
                tmp = bayer[base + 1];
                CLIP16(tmp, outR[base * 3], bits);
                tmp = bayer[base + sx];
                CLIP16(tmp, outB[base * 3], bits);
            }
        }
        for (i = 0; i < sy - 1; i += 2)
        {
            for (j = 1; j < sx - 1; j += 2)
            {
                base = i * sx + j;
                tmp = ((bayer[base + 1] + bayer[base + sx]) >> 1);
                CLIP16(tmp, outG[(base) * 3], bits);
                tmp = bayer[base];
                CLIP16(tmp, outR[(base) * 3], bits);
                tmp = bayer[base + 1 + sx];
                CLIP16(tmp, outB[(base) * 3], bits);
            }
        }
        for (i = 1; i < sy - 1; i += 2)
        {
            for (j = 0; j < sx - 1; j += 2)
            {
                base = i * sx + j;
                tmp = ((bayer[base + sx] + bayer[base + 1]) >> 1);
                CLIP16(tmp, outG[base * 3], bits);
                tmp = bayer[base + sx + 1];
                CLIP16(tmp, outR[base * 3], bits);
                tmp = bayer[base];
                CLIP16(tmp, outB[base * 3], bits);
            }
        }
        for (i = 1; i < sy - 1; i += 2)
        {
            for (j = 1; j < sx - 1; j += 2)
            {
                base = i * sx + j;
                tmp = ((bayer[base] + bayer[base + 1 + sx]) >> 1);
                CLIP16(tmp, outG[(base) * 3], bits);
                tmp = bayer[base + sx];
                CLIP16(tmp, outR[(base) * 3], bits);
                tmp = bayer[base + 1];
                CLIP16(tmp, outB[(base) * 3], bits);
            }
        }
        break;
    case DC1394_COLOR_FILTER_BGGR: //---------------------------------------------------------
    case DC1394_COLOR_FILTER_RGGB:
        for (i = 0; i < sy - 1; i += 2)
        {
            for (j = 0; j < sx - 1; j += 2)
            {
                base = i * sx + j;
                tmp = ((bayer[base + sx] + bayer[base + 1]) >> 1);
                CLIP16(tmp, outG[base * 3], bits);
                tmp = bayer[base + sx + 1];
                CLIP16(tmp, outR[base * 3], bits);
                tmp = bayer[base];
                CLIP16(tmp, outB[base * 3], bits);
            }
        }
        for (i = 1; i < sy - 1; i += 2)
        {
            for (j = 0; j < sx - 1; j += 2)
            {
                base = i * sx + j;
                tmp = ((bayer[base] + bayer[base + 1 + sx]) >> 1);
                CLIP16(tmp, outG[(base) * 3], bits);
                tmp = bayer[base + 1];
                CLIP16(tmp, outR[(base) * 3], bits);
                tmp = bayer[base + sx];
                CLIP16(tmp, outB[(base) * 3], bits);
            }
        }
        for (i = 0; i < sy - 1; i += 2)
        {
            for (j = 1; j < sx - 1; j += 2)
            {
                base = i * sx + j;
                tmp = ((bayer[base] + bayer[base + sx + 1]) >> 1);
                CLIP16(tmp, outG[base * 3], bits);
                tmp = bayer[base + sx];
                CLIP16(tmp, outR[base * 3], bits);
                tmp = bayer[base + 1];
                CLIP16(tmp, outB[base * 3], bits);
            }
        }
        for (i = 1; i < sy - 1; i += 2)
        {
            for (j = 1; j < sx - 1; j += 2)
            {
                base = i * sx + j;
                tmp = ((bayer[base + 1] + bayer[base + sx]) >> 1);
                CLIP16(tmp, outG[(base) * 3], bits);
                tmp = bayer[base];
                CLIP16(tmp, outR[(base) * 3], bits);
                tmp = bayer[base + 1 + sx];
                CLIP16(tmp, outB[(base) * 3], bits);
            }
        }
        break;
    }

    /* add black border */
    for (i = sx * (sy - 1) * 3; i < sx * sy * 3; i++)
    {
        rgb[i] = 0;
    }
    for (i = (sx - 1) * 3; i < sx * sy * 3; i += (sx - 1) * 3)
    {
        rgb[i++] = 0;
        rgb[i++] = 0;
        rgb[i++] = 0;
    }

    return DC1394_SUCCESS;
}

/* Variable Number of Gradients, from dcraw <http://www.cybercom.net/~dcoffin/dcraw/> */
/* Ported to libdc1394 by Frederic Devernay */

#define FORC3 for (c = 0; c < 3; c++)

#define SQR(x) ((x) * (x))
#define ABS(x) (((int)(x) ^ ((int)(x) >> 31)) - ((int)(x) >> 31))
#ifndef MIN
#define MIN(a, b) ((a) < (b) ? (a) : (b))
#endif
#ifndef MAX
#define MAX(a, b) ((a) > (b) ? (a) : (b))
#endif
#define LIM(x, min, max) MAX(min, MIN(x, max))
#define ULIM(x, y, z) ((y) < (z) ? LIM(x, y, z) : LIM(x, z, y))
/*
   In order to inline this calculation, I make the risky
   assumption that all filter patterns can be described
   by a repeating pattern of eight rows and two columns

   Return values are either 0/1/2/3 = G/M/C/Y or 0/1/2/3 = R/G1/B/G2
 */
#define FC(row, col) \
    (filters >> ((((row) << 1 & 14) + ((col) & 1)) << 1) & 3)

/*
   This algorithm is officially called:

   "Interpolation using a Threshold-based variable number of gradients"

   described in http://www-ise.stanford.edu/~tingchen/algodep/vargra.html

   I've extended the basic idea to work with non-Bayer filter arrays.
   Gradients are numbered clockwise from NW=0 to W=7.
 */
static const int8_t bayervng_terms[] = {
    -2, -2, +0, -1, 0, (int8_t)0x01, -2, -2, +0, +0, 1, (int8_t)0x01, -2, -1, -1, +0, 0, (int8_t)0x01,
    -2, -1, +0, -1, 0, (int8_t)0x02, -2, -1, +0, +0, 0, (int8_t)0x03, -2, -1, +0, +1, 1, (int8_t)0x01,
    -2, +0, +0, -1, 0, (int8_t)0x06, -2, +0, +0, +0, 1, (int8_t)0x02, -2, +0, +0, +1, 0, (int8_t)0x03,
    -2, +1, -1, +0, 0, (int8_t)0x04, -2, +1, +0, -1, 1, (int8_t)0x04, -2, +1, +0, +0, 0, (int8_t)0x06,
    -2, +1, +0, +1, 0, (int8_t)0x02, -2, +2, +0, +0, 1, (int8_t)0x04, -2, +2, +0, +1, 0, (int8_t)0x04,
    -1, -2, -1, +0, 0, (int8_t)0x80, -1, -2, +0, -1, 0, (int8_t)0x01, -1, -2, +1, -1, 0, (int8_t)0x01,
    -1, -2, +1, +0, 1, (int8_t)0x01, -1, -1, -1, +1, 0, (int8_t)0x88, -1, -1, +1, -2, 0, (int8_t)0x40,
    -1, -1, +1, -1, 0, (int8_t)0x22, -1, -1, +1, +0, 0, (int8_t)0x33, -1, -1, +1, +1, 1, (int8_t)0x11,
    -1, +0, -1, +2, 0, (int8_t)0x08, -1, +0, +0, -1, 0, (int8_t)0x44, -1, +0, +0, +1, 0, (int8_t)0x11,
    -1, +0, +1, -2, 1, (int8_t)0x40, -1, +0, +1, -1, 0, (int8_t)0x66, -1, +0, +1, +0, 1, (int8_t)0x22,
    -1, +0, +1, +1, 0, (int8_t)0x33, -1, +0, +1, +2, 1, (int8_t)0x10, -1, +1, +1, -1, 1, (int8_t)0x44,
    -1, +1, +1, +0, 0, (int8_t)0x66, -1, +1, +1, +1, 0, (int8_t)0x22, -1, +1, +1, +2, 0, (int8_t)0x10,
    -1, +2, +0, +1, 0, (int8_t)0x04, -1, +2, +1, +0, 1, (int8_t)0x04, -1, +2, +1, +1, 0, (int8_t)0x04,
    +0, -2, +0, +0, 1, (int8_t)0x80, +0, -1, +0, +1, 1, (int8_t)0x88, +0, -1, +1, -2, 0, (int8_t)0x40,
    +0, -1, +1, +0, 0, (int8_t)0x11, +0, -1, +2, -2, 0, (int8_t)0x40, +0, -1, +2, -1, 0, (int8_t)0x20,
    +0, -1, +2, +0, 0, (int8_t)0x30, +0, -1, +2, +1, 1, (int8_t)0x10, +0, +0, +0, +2, 1, (int8_t)0x08,
    +0, +0, +2, -2, 1, (int8_t)0x40, +0, +0, +2, -1, 0, (int8_t)0x60, +0, +0, +2, +0, 1, (int8_t)0x20,
    +0, +0, +2, +1, 0, (int8_t)0x30, +0, +0, +2, +2, 1, (int8_t)0x10, +0, +1, +1, +0, 0, (int8_t)0x44,
    +0, +1, +1, +2, 0, (int8_t)0x10, +0, +1, +2, -1, 1, (int8_t)0x40, +0, +1, +2, +0, 0, (int8_t)0x60,
    +0, +1, +2, +1, 0, (int8_t)0x20, +0, +1, +2, +2, 0, (int8_t)0x10, +1, -2, +1, +0, 0, (int8_t)0x80,
    +1, -1, +1, +1, 0, (int8_t)0x88, +1, +0, +1, +2, 0, (int8_t)0x08, +1, +0, +2, -1, 0, (int8_t)0x40,
    +1, +0, +2, +1, 0, (int8_t)0x10},
                    bayervng_chood[] = {-1, -1, -1, 0, -1, +1, 0, +1, +1, +1, +1, 0, +1, -1, 0, -1};

dc1394error_t
dc1394_bayer_VNG(const uint8_t *B2R_RESTRICT bayer,
                 uint8_t *B2R_RESTRICT dst, int sx, int sy,
                 dc1394color_filter_t pattern)
{
    const int height = sy, width = sx;
    static const signed char *cp;
    /* the following has the same type as the image */
    uint8_t(*brow[5])[3], *pix; /* [FD] */
    int code[8][2][320], *ip, gval[8], gmin, gmax, sum[4];
    int row, col, x, y, x1, x2, y1, y2, t, weight, grads, color, diag;
    int g, diff, thold, num, c;
    uint32_t filters; /* [FD] */

    /* first, use bilinear bayer decoding */
    dc1394_bayer_Bilinear(bayer, dst, sx, sy, pattern);

    switch (pattern)
    {
    case DC1394_COLOR_FILTER_BGGR:
        filters = 0x16161616;
        break;
    case DC1394_COLOR_FILTER_GRBG:
        filters = 0x61616161;
        break;
    case DC1394_COLOR_FILTER_RGGB:
        filters = 0x94949494;
        break;
    case DC1394_COLOR_FILTER_GBRG:
        filters = 0x49494949;
        break;
    default:
        return DC1394_INVALID_COLOR_FILTER;
    }

    for (row = 0; row < 8; row++)
    { /* Precalculate for VNG */
        for (col = 0; col < 2; col++)
        {
            ip = code[row][col];
            for (cp = bayervng_terms, t = 0; t < 64; t++)
            {
                y1 = *cp++;
                x1 = *cp++;
                y2 = *cp++;
                x2 = *cp++;
                weight = *cp++;
                grads = *cp++;
                color = FC(row + y1, col + x1);
                if (FC(row + y2, col + x2) != (unsigned)color)
                    continue;
                diag = (FC(row, col + 1) == (unsigned)color && FC(row + 1, col) == (unsigned)color) ? 2 : 1;
                if (abs(y1 - y2) == diag && abs(x1 - x2) == diag)
                    continue;
                *ip++ = (y1 * width + x1) * 3 + color; /* [FD] */
                *ip++ = (y2 * width + x2) * 3 + color; /* [FD] */
                *ip++ = weight;
                for (g = 0; g < 8; g++)
                    if (grads & 1 << g)
                        *ip++ = g;
                *ip++ = -1;
            }
            *ip++ = INT_MAX;
            for (cp = bayervng_chood, g = 0; g < 8; g++)
            {
                y = *cp++;
                x = *cp++;
                *ip++ = (y * width + x) * 3; /* [FD] */
                color = FC(row, col);
                if (FC(row + y, col + x) != (unsigned)color && FC(row + y * 2, col + x * 2) == (unsigned)color)
                    *ip++ = (y * width + x) * 6 + color; /* [FD] */
                else
                    *ip++ = 0;
            }
        }
    }
    brow[4] = (uint8_t(*)[3])calloc((size_t)width * 3, sizeof **brow);
    // merror (brow[4], "vng_interpolate()");
    for (row = 0; row < 3; row++)
        brow[row] = brow[4] + row * width;
    for (row = 2; row < height - 2; row++)
    { /* Do VNG interpolation */
        for (col = 2; col < width - 2; col++)
        {
            pix = dst + (row * width + col) * 3; /* [FD] */
            ip = code[row & 7][col & 1];
            memset(gval, 0, sizeof gval);
            while ((g = ip[0]) != INT_MAX)
            { /* Calculate gradients */
                diff = ABS(pix[g] - pix[ip[1]]) << ip[2];
                gval[ip[3]] += diff;
                ip += 5;
                if ((g = ip[-1]) == -1)
                    continue;
                gval[g] += diff;
                while ((g = *ip++) != -1)
                    gval[g] += diff;
            }
            ip++;
            gmin = gmax = gval[0]; /* Choose a threshold */
            for (g = 1; g < 8; g++)
            {
                if (gmin > gval[g])
                    gmin = gval[g];
                if (gmax < gval[g])
                    gmax = gval[g];
            }
            if (gmax == 0)
            {
                memcpy(brow[2][col], pix, 3 * sizeof *dst); /* [FD] */
                continue;
            }
            thold = gmin + (gmax >> 1);
            memset(sum, 0, sizeof sum);
            color = FC(row, col);
            for (num = g = 0; g < 8; g++, ip += 2)
            { /* Average the neighbors */
                if (gval[g] <= thold)
                {
                    for (c = 0; c < 3; c++) /* [FD] */
                        if (c == color && ip[1])
                            sum[c] += (pix[c] + pix[ip[1]]) >> 1;
                        else
                            sum[c] += pix[ip[0] + c];
                    num++;
                }
            }
            for (c = 0; c < 3; c++)
            { /* [FD] Save to buffer */
                t = pix[color];
                if (c != color)
                    t += (sum[c] - sum[color]) / num;
                CLIP(t, brow[2][col][c]); /* [FD] */
            }
        }
        if (row > 3)                                                                               /* Write buffer to image */
            memcpy(dst + 3 * ((row - 2) * width + 2), brow[0] + 2, (width - 4) * 3 * sizeof *dst); /* [FD] */
        for (g = 0; g < 4; g++)
            brow[(g - 1) & 3] = brow[g];
    }
    memcpy(dst + 3 * ((row - 2) * width + 2), brow[0] + 2, (width - 4) * 3 * sizeof *dst);
    memcpy(dst + 3 * ((row - 1) * width + 2), brow[1] + 2, (width - 4) * 3 * sizeof *dst);
    free(brow[4]);

    return DC1394_SUCCESS;
}

dc1394error_t
dc1394_bayer_VNG_uint16(const uint16_t *B2R_RESTRICT bayer,
                        uint16_t *B2R_RESTRICT dst, int sx, int sy,
                        dc1394color_filter_t pattern, int bits)
{
    const int height = sy, width = sx;
    static const signed char *cp;
    /* the following has the same type as the image */
    uint16_t(*brow[5])[3], *pix; /* [FD] */
    int code[8][2][320], *ip, gval[8], gmin, gmax, sum[4];
    int row, col, x, y, x1, x2, y1, y2, t, weight, grads, color, diag;
    int g, diff, thold, num, c;
    uint32_t filters; /* [FD] */

    /* first, use bilinear bayer decoding */

    dc1394_bayer_Bilinear_uint16(bayer, dst, sx, sy, pattern, bits);

    switch (pattern)
    {
    case DC1394_COLOR_FILTER_BGGR:
        filters = 0x16161616;
        break;
    case DC1394_COLOR_FILTER_GRBG:
        filters = 0x61616161;
        break;
    case DC1394_COLOR_FILTER_RGGB:
        filters = 0x94949494;
        break;
    case DC1394_COLOR_FILTER_GBRG:
        filters = 0x49494949;
        break;
    default:
        return DC1394_INVALID_COLOR_FILTER;
    }

    for (row = 0; row < 8; row++)
    { /* Precalculate for VNG */
        for (col = 0; col < 2; col++)
        {
            ip = code[row][col];
            for (cp = bayervng_terms, t = 0; t < 64; t++)
            {
                y1 = *cp++;
                x1 = *cp++;
                y2 = *cp++;
                x2 = *cp++;
                weight = *cp++;
                grads = *cp++;
                color = FC(row + y1, col + x1);
                if (FC(row + y2, col + x2) != (unsigned)color)
                    continue;
                diag = (FC(row, col + 1) == (unsigned)color && FC(row + 1, col) == (unsigned)color) ? 2 : 1;
                if (abs(y1 - y2) == diag && abs(x1 - x2) == diag)
                    continue;
                *ip++ = (y1 * width + x1) * 3 + color; /* [FD] */
                *ip++ = (y2 * width + x2) * 3 + color; /* [FD] */
                *ip++ = weight;
                for (g = 0; g < 8; g++)
                    if (grads & 1 << g)
                        *ip++ = g;
                *ip++ = -1;
            }
            *ip++ = INT_MAX;
            for (cp = bayervng_chood, g = 0; g < 8; g++)
            {
                y = *cp++;
                x = *cp++;
                *ip++ = (y * width + x) * 3; /* [FD] */
                color = FC(row, col);
                if (FC(row + y, col + x) != (unsigned)color && FC(row + y * 2, col + x * 2) == (unsigned)color)
                    *ip++ = (y * width + x) * 6 + color; /* [FD] */
                else
                    *ip++ = 0;
            }
        }
    }
    brow[4] = (uint16_t(*)[3])calloc((size_t)width * 3, sizeof **brow);
    // merror (brow[4], "vng_interpolate()");
    for (row = 0; row < 3; row++)
        brow[row] = brow[4] + row * width;
    for (row = 2; row < height - 2; row++)
    { /* Do VNG interpolation */
        for (col = 2; col < width - 2; col++)
        {
            pix = dst + (row * width + col) * 3; /* [FD] */
            ip = code[row & 7][col & 1];
            memset(gval, 0, sizeof gval);
            while ((g = ip[0]) != INT_MAX)
            { /* Calculate gradients */
                diff = ABS(pix[g] - pix[ip[1]]) << ip[2];
                gval[ip[3]] += diff;
                ip += 5;
                if ((g = ip[-1]) == -1)
                    continue;
                gval[g] += diff;
                while ((g = *ip++) != -1)
                    gval[g] += diff;
            }
            ip++;
            gmin = gmax = gval[0]; /* Choose a threshold */
            for (g = 1; g < 8; g++)
            {
                if (gmin > gval[g])
                    gmin = gval[g];
                if (gmax < gval[g])
                    gmax = gval[g];
            }
            if (gmax == 0)
            {
                memcpy(brow[2][col], pix, 3 * sizeof *dst); /* [FD] */
                continue;
            }
            thold = gmin + (gmax >> 1);
            memset(sum, 0, sizeof sum);
            color = FC(row, col);
            for (num = g = 0; g < 8; g++, ip += 2)
            { /* Average the neighbors */
                if (gval[g] <= thold)
                {
                    for (c = 0; c < 3; c++) /* [FD] */
                        if (c == color && ip[1])
                            sum[c] += (pix[c] + pix[ip[1]]) >> 1;
                        else
                            sum[c] += pix[ip[0] + c];
                    num++;
                }
            }
            for (c = 0; c < 3; c++)
            { /* [FD] Save to buffer */
                t = pix[color];
                if (c != color)
                    t += (sum[c] - sum[color]) / num;
                CLIP16(t, brow[2][col][c], bits); /* [FD] */
            }
        }
        if (row > 3)                                                                               /* Write buffer to image */
            memcpy(dst + 3 * ((row - 2) * width + 2), brow[0] + 2, (width - 4) * 3 * sizeof *dst); /* [FD] */
        for (g = 0; g < 4; g++)
            brow[(g - 1) & 3] = brow[g];
    }
    memcpy(dst + 3 * ((row - 2) * width + 2), brow[0] + 2, (width - 4) * 3 * sizeof *dst);
    memcpy(dst + 3 * ((row - 1) * width + 2), brow[1] + 2, (width - 4) * 3 * sizeof *dst);
    free(brow[4]);

    return DC1394_SUCCESS;
}

/* AHD interpolation ported from dcraw to libdc1394 by Samuel Audet */
static dc1394bool_t ahd_inited = DC1394_FALSE; /* WARNING: not multi-processor safe */

#define CLIPOUT(x) LIM(x, 0, 255)
#define CLIPOUT16(x, bits) LIM(x, 0, ((1 << bits) - 1))

static const double xyz_rgb[3][3] = {/* XYZ from RGB */
                                     {0.412453, 0.357580, 0.180423},
                                     {0.212671, 0.715160, 0.072169},
                                     {0.019334, 0.119193, 0.950227}};
static const float d65_white[3] = {0.950456f, 1.f, 1.088754f};

static void cam_to_cielab(uint16_t cam[3], float lab[3]) /* [SA] */
{
    int c, i, j;
    float r, xyz[3];
    static float cbrt[0x10000], xyz_cam[3][4];

    if (cam == NULL)
    {
        for (i = 0; i < 0x10000; i++)
        {
            r = i / 65535.0;
            cbrt[i] = r > 0.008856 ? pow(r, 1 / 3.0) : 7.787 * r + 16 / 116.0;
        }
        for (i = 0; i < 3; i++)
            for (j = 0; j < 3; j++)                           /* [SA] */
                xyz_cam[i][j] = xyz_rgb[i][j] / d65_white[i]; /* [SA] */
    }
    else
    {
        xyz[0] = xyz[1] = xyz[2] = 0.5;
        FORC3
        { /* [SA] */
            xyz[0] += xyz_cam[0][c] * cam[c];
            xyz[1] += xyz_cam[1][c] * cam[c];
            xyz[2] += xyz_cam[2][c] * cam[c];
        }
        xyz[0] = cbrt[CLIPOUT16((int)xyz[0], 16)]; /* [SA] */
        xyz[1] = cbrt[CLIPOUT16((int)xyz[1], 16)]; /* [SA] */
        xyz[2] = cbrt[CLIPOUT16((int)xyz[2], 16)]; /* [SA] */
        lab[0] = 116 * xyz[1] - 16;
        lab[1] = 500 * (xyz[0] - xyz[1]);
        lab[2] = 200 * (xyz[1] - xyz[2]);
    }
}

/*
   Adaptive Homogeneity-Directed interpolation is based on
   the work of Keigo Hirakawa, Thomas Parks, and Paul Lee.
 */
#define TS 256 /* Tile Size */

dc1394error_t
dc1394_bayer_AHD(const uint8_t *B2R_RESTRICT bayer,
                 uint8_t *B2R_RESTRICT dst, int sx, int sy,
                 dc1394color_filter_t pattern)
{
    int i, j, top, left, row, col, tr, tc, fc, c, d, val, hm[2];
    /* the following has the same type as the image */
    uint8_t(*pix)[3], (*rix)[3]; /* [SA] */
    uint16_t rix16[3];           /* [SA] */
    static const int dir[4] = {-1, 1, -TS, TS};
    unsigned ldiff[2][4], abdiff[2][4], leps, abeps;
    float flab[3]; /* [SA] */
    uint8_t(*rgb)[TS][TS][3];
    short(*lab)[TS][TS][3];
    char(*homo)[TS][TS], *buffer;

    /* start - new code for libdc1394 */
    uint32_t filters;
    const int height = sy, width = sx;
    int x, y;

    if (ahd_inited == DC1394_FALSE)
    {
        /* WARNING: this might not be multi-processor safe */
        cam_to_cielab(NULL, NULL);
        ahd_inited = DC1394_TRUE;
    }

    switch (pattern)
    {
    case DC1394_COLOR_FILTER_BGGR:
        filters = 0x16161616;
        break;
    case DC1394_COLOR_FILTER_GRBG:
        filters = 0x61616161;
        break;
    case DC1394_COLOR_FILTER_RGGB:
        filters = 0x94949494;
        break;
    case DC1394_COLOR_FILTER_GBRG:
        filters = 0x49494949;
        break;
    default:
        return DC1394_INVALID_COLOR_FILTER;
    }

    /* fill-in destination with known exact values */
    for (y = 0; y < height; y++)
    {
        for (x = 0; x < width; x++)
        {
            int channel = FC(y, x);
            dst[(y * width + x) * 3 + channel] = bayer[y * width + x];
        }
    }
    /* end - new code for libdc1394 */

    /* start - code from border_interpolate (int border) */
    {
        const unsigned border = 3;
        unsigned row, col, y, x, f, c, sum[8];

        for (row = 0; row < (unsigned)height; row++)
            for (col = 0; col < (unsigned)width; col++)
            {
                if (col == border && row >= border && row < height - border)
                    col = width - border;
                memset(sum, 0, sizeof sum);
                for (y = row - 1; y != row + 2; y++)
                    for (x = col - 1; x != col + 2; x++)
                        if (y < (unsigned)height && x < (unsigned)width)
                        {
                            f = FC(y, x);
                            sum[f] += dst[(y * width + x) * 3 + f]; /* [SA] */
                            sum[f + 4]++;
                        }
                f = FC(row, col);
                FORC3 if (c != f && sum[c + 4])                             /* [SA] */
                    dst[(row * width + col) * 3 + c] = sum[c] / sum[c + 4]; /* [SA] */
            }
    }
    /* end - code from border_interpolate (int border) */

    buffer = (char *)malloc(26 * TS * TS); /* 1664 kB */
    /* merror (buffer, "ahd_interpolate()"); */
    rgb = (uint8_t(*)[TS][TS][3])buffer; /* [SA] */
    lab = (short(*)[TS][TS][3])(buffer + 12 * TS * TS);
    homo = (char(*)[TS][TS])(buffer + 24 * TS * TS);

    for (top = 0; top < height; top += TS - 6)
        for (left = 0; left < width; left += TS - 6)
        {
            memset(rgb, 0, 12 * TS * TS);

            /*  Interpolate green horizontally and vertically:                */
            for (row = top < 2 ? 2 : top; row < top + TS && row < height - 2; row++)
            {
                col = left + (FC(row, left) == 1);
                if (col < 2)
                    col += 2;
                for (fc = FC(row, col); col < left + TS && col < width - 2; col += 2)
                {
                    pix = (uint8_t(*)[3])dst + (row * width + col); /* [SA] */
                    val = ((pix[-1][1] + pix[0][fc] + pix[1][1]) * 2 - pix[-2][fc] - pix[2][fc]) >> 2;
                    rgb[0][row - top][col - left][1] = ULIM(val, pix[-1][1], pix[1][1]);
                    val = ((pix[-width][1] + pix[0][fc] + pix[width][1]) * 2 - pix[-2 * width][fc] - pix[2 * width][fc]) >> 2;
                    rgb[1][row - top][col - left][1] = ULIM(val, pix[-width][1], pix[width][1]);
                }
            }
            /*  Interpolate red and blue, and convert to CIELab:                */
            for (d = 0; d < 2; d++)
                for (row = top + 1; row < top + TS - 1 && row < height - 1; row++)
                    for (col = left + 1; col < left + TS - 1 && col < width - 1; col++)
                    {
                        pix = (uint8_t(*)[3])dst + (row * width + col); /* [SA] */
                        rix = &rgb[d][row - top][col - left];
                        if ((c = 2 - FC(row, col)) == 1)
                        {
                            c = FC(row + 1, col);
                            val = pix[0][1] + ((pix[-1][2 - c] + pix[1][2 - c] - rix[-1][1] - rix[1][1]) >> 1);
                            rix[0][2 - c] = CLIPOUT(val); /* [SA] */
                            val = pix[0][1] + ((pix[-width][c] + pix[width][c] - rix[-TS][1] - rix[TS][1]) >> 1);
                        }
                        else
                            val = rix[0][1] + ((pix[-width - 1][c] + pix[-width + 1][c] + pix[+width - 1][c] + pix[+width + 1][c] - rix[-TS - 1][1] - rix[-TS + 1][1] - rix[+TS - 1][1] - rix[+TS + 1][1] + 1) >> 2);
                        rix[0][c] = CLIPOUT(val); /* [SA] */
                        c = FC(row, col);
                        rix[0][c] = pix[0][c];
                        rix16[0] = rix[0][0];       /* [SA] */
                        rix16[1] = rix[0][1];       /* [SA] */
                        rix16[2] = rix[0][2];       /* [SA] */
                        cam_to_cielab(rix16, flab); /* [SA] */
                        FORC3 lab[d][row - top][col - left][c] = 64 * flab[c];
                    }
            /*  Build homogeneity maps from the CIELab images:                */
            memset(homo, 0, 2 * TS * TS);
            for (row = top + 2; row < top + TS - 2 && row < height; row++)
            {
                tr = row - top;
                for (col = left + 2; col < left + TS - 2 && col < width; col++)
                {
                    tc = col - left;
                    for (d = 0; d < 2; d++)
                        for (i = 0; i < 4; i++)
                            ldiff[d][i] = ABS(lab[d][tr][tc][0] - lab[d][tr][tc + dir[i]][0]);
                    leps = MIN(MAX(ldiff[0][0], ldiff[0][1]),
                               MAX(ldiff[1][2], ldiff[1][3]));
                    for (d = 0; d < 2; d++)
                        for (i = 0; i < 4; i++)
                            if (i >> 1 == d || ldiff[d][i] <= leps)
                                abdiff[d][i] = SQR(lab[d][tr][tc][1] - lab[d][tr][tc + dir[i]][1]) + SQR(lab[d][tr][tc][2] - lab[d][tr][tc + dir[i]][2]);
                    abeps = MIN(MAX(abdiff[0][0], abdiff[0][1]),
                                MAX(abdiff[1][2], abdiff[1][3]));
                    for (d = 0; d < 2; d++)
                        for (i = 0; i < 4; i++)
                            if (ldiff[d][i] <= leps && abdiff[d][i] <= abeps)
                                homo[d][tr][tc]++;
                }
            }
            /*  Combine the most homogenous pixels for the final result:        */
            for (row = top + 3; row < top + TS - 3 && row < height - 3; row++)
            {
                tr = row - top;
                for (col = left + 3; col < left + TS - 3 && col < width - 3; col++)
                {
                    tc = col - left;
                    for (d = 0; d < 2; d++)
                        for (hm[d] = 0, i = tr - 1; i <= tr + 1; i++)
                            for (j = tc - 1; j <= tc + 1; j++)
                                hm[d] += homo[d][i][j];
                    if (hm[0] != hm[1])
                        FORC3 dst[(row * width + col) * 3 + c] = CLIPOUT(rgb[hm[1] > hm[0]][tr][tc][c]); /* [SA] */
                    else
                        FORC3 dst[(row * width + col) * 3 + c] =
                            CLIPOUT((rgb[0][tr][tc][c] + rgb[1][tr][tc][c]) >> 1); /* [SA] */
                }
            }
        }
    free(buffer);

    return DC1394_SUCCESS;
}

dc1394error_t
dc1394_bayer_AHD_uint16(const uint16_t *B2R_RESTRICT bayer,
                        uint16_t *B2R_RESTRICT dst, int sx, int sy,
                        dc1394color_filter_t pattern, int bits)
{
    int i, j, top, left, row, col, tr, tc, fc, c, d, val, hm[2];
    /* the following has the same type as the image */
    uint16_t(*pix)[3], (*rix)[3]; /* [SA] */
    static const int dir[4] = {-1, 1, -TS, TS};
    unsigned ldiff[2][4], abdiff[2][4], leps, abeps;
    float flab[3];
    uint16_t(*rgb)[TS][TS][3]; /* [SA] */
    short(*lab)[TS][TS][3];
    char(*homo)[TS][TS], *buffer;

    /* start - new code for libdc1394 */
    uint32_t filters;
    const int height = sy, width = sx;
    int x, y;

    if (ahd_inited == DC1394_FALSE)
    {
        /* WARNING: this might not be multi-processor safe */
        cam_to_cielab(NULL, NULL);
        ahd_inited = DC1394_TRUE;
    }

    switch (pattern)
    {
    case DC1394_COLOR_FILTER_BGGR:
        filters = 0x16161616;
        break;
    case DC1394_COLOR_FILTER_GRBG:
        filters = 0x61616161;
        break;
    case DC1394_COLOR_FILTER_RGGB:
        filters = 0x94949494;
        break;
    case DC1394_COLOR_FILTER_GBRG:
        filters = 0x49494949;
        break;
    default:
        return DC1394_INVALID_COLOR_FILTER;
    }

    /* fill-in destination with known exact values */
    for (y = 0; y < height; y++)
    {
        for (x = 0; x < width; x++)
        {
            int channel = FC(y, x);
            dst[(y * width + x) * 3 + channel] = bayer[y * width + x];
        }
    }
    /* end - new code for libdc1394 */

    /* start - code from border_interpolate(int border) */
    {
        const unsigned border = 3;
        unsigned row, col, y, x, f, c, sum[8];

        for (row = 0; row < (unsigned)height; row++)
            for (col = 0; col < (unsigned)width; col++)
            {
                if (col == border && row >= border && row < height - border)
                    col = width - border;
                memset(sum, 0, sizeof sum);
                for (y = row - 1; y != row + 2; y++)
                    for (x = col - 1; x != col + 2; x++)
                        if ((int)y < height && (int)x < width)
                        {
                            f = FC(y, x);
                            sum[f] += dst[(y * width + x) * 3 + f]; /* [SA] */
                            sum[f + 4]++;
                        }
                f = FC(row, col);
                FORC3 if (c != f && sum[c + 4])                             /* [SA] */
                    dst[(row * width + col) * 3 + c] = sum[c] / sum[c + 4]; /* [SA] */
            }
    }
    /* end - code from border_interpolate(int border) */

    buffer = (char *)malloc(26 * TS * TS); /* 1664 kB */
    /* merror (buffer, "ahd_interpolate()"); */
    rgb = (uint16_t(*)[TS][TS][3])buffer; /* [SA] */
    lab = (short(*)[TS][TS][3])(buffer + 12 * TS * TS);
    homo = (char(*)[TS][TS])(buffer + 24 * TS * TS);

    for (top = 0; top < height; top += TS - 6)
        for (left = 0; left < width; left += TS - 6)
        {
            memset(rgb, 0, 12 * TS * TS);

            /*  Interpolate green horizontally and vertically:                */
            for (row = top < 2 ? 2 : top; row < top + TS && row < height - 2; row++)
            {
                col = left + (FC(row, left) == 1);
                if (col < 2)
                    col += 2;
                for (fc = FC(row, col); col < left + TS && col < width - 2; col += 2)
                {
                    pix = (uint16_t(*)[3])dst + (row * width + col); /* [SA] */
                    val = ((pix[-1][1] + pix[0][fc] + pix[1][1]) * 2 - pix[-2][fc] - pix[2][fc]) >> 2;
                    rgb[0][row - top][col - left][1] = ULIM(val, pix[-1][1], pix[1][1]);
                    val = ((pix[-width][1] + pix[0][fc] + pix[width][1]) * 2 - pix[-2 * width][fc] - pix[2 * width][fc]) >> 2;
                    rgb[1][row - top][col - left][1] = ULIM(val, pix[-width][1], pix[width][1]);
                }
            }
            /*  Interpolate red and blue, and convert to CIELab:                */
            for (d = 0; d < 2; d++)
                for (row = top + 1; row < top + TS - 1 && row < height - 1; row++)
                    for (col = left + 1; col < left + TS - 1 && col < width - 1; col++)
                    {
                        pix = (uint16_t(*)[3])dst + (row * width + col); /* [SA] */
                        rix = &rgb[d][row - top][col - left];
                        if ((c = 2 - FC(row, col)) == 1)
                        {
                            c = FC(row + 1, col);
                            val = pix[0][1] + ((pix[-1][2 - c] + pix[1][2 - c] - rix[-1][1] - rix[1][1]) >> 1);
                            rix[0][2 - c] = CLIPOUT16(val, bits); /* [SA] */
                            val = pix[0][1] + ((pix[-width][c] + pix[width][c] - rix[-TS][1] - rix[TS][1]) >> 1);
                        }
                        else
                            val = rix[0][1] + ((pix[-width - 1][c] + pix[-width + 1][c] + pix[+width - 1][c] + pix[+width + 1][c] - rix[-TS - 1][1] - rix[-TS + 1][1] - rix[+TS - 1][1] - rix[+TS + 1][1] + 1) >> 2);
                        rix[0][c] = CLIPOUT16(val, bits); /* [SA] */
                        c = FC(row, col);
                        rix[0][c] = pix[0][c];
                        cam_to_cielab(rix[0], flab);
                        FORC3 lab[d][row - top][col - left][c] = 64 * flab[c];
                    }
            /*  Build homogeneity maps from the CIELab images:                */
            memset(homo, 0, 2 * TS * TS);
            for (row = top + 2; row < top + TS - 2 && row < height; row++)
            {
                tr = row - top;
                for (col = left + 2; col < left + TS - 2 && col < width; col++)
                {
                    tc = col - left;
                    for (d = 0; d < 2; d++)
                        for (i = 0; i < 4; i++)
                            ldiff[d][i] = ABS(lab[d][tr][tc][0] - lab[d][tr][tc + dir[i]][0]);
                    leps = MIN(MAX(ldiff[0][0], ldiff[0][1]),
                               MAX(ldiff[1][2], ldiff[1][3]));
                    for (d = 0; d < 2; d++)
                        for (i = 0; i < 4; i++)
                            if (i >> 1 == d || ldiff[d][i] <= leps)
                                abdiff[d][i] = SQR(lab[d][tr][tc][1] - lab[d][tr][tc + dir[i]][1]) + SQR(lab[d][tr][tc][2] - lab[d][tr][tc + dir[i]][2]);
                    abeps = MIN(MAX(abdiff[0][0], abdiff[0][1]),
                                MAX(abdiff[1][2], abdiff[1][3]));
                    for (d = 0; d < 2; d++)
                        for (i = 0; i < 4; i++)
                            if (ldiff[d][i] <= leps && abdiff[d][i] <= abeps)
                                homo[d][tr][tc]++;
                }
            }
            /*  Combine the most homogenous pixels for the final result:        */
            for (row = top + 3; row < top + TS - 3 && row < height - 3; row++)
            {
                tr = row - top;
                for (col = left + 3; col < left + TS - 3 && col < width - 3; col++)
                {
                    tc = col - left;
                    for (d = 0; d < 2; d++)
                        for (hm[d] = 0, i = tr - 1; i <= tr + 1; i++)
                            for (j = tc - 1; j <= tc + 1; j++)
                                hm[d] += homo[d][i][j];
                    if (hm[0] != hm[1])
                        FORC3 dst[(row * width + col) * 3 + c] = CLIPOUT16(rgb[hm[1] > hm[0]][tr][tc][c], bits); /* [SA] */
                    else
                        FORC3 dst[(row * width + col) * 3 + c] =
                            CLIPOUT16((rgb[0][tr][tc][c] + rgb[1][tr][tc][c]) >> 1, bits); /* [SA] */
                }
            }
        }
    free(buffer);

    return DC1394_SUCCESS;
}

dc1394error_t
dc1394_bayer_decoding_8bit(const uint8_t *B2R_RESTRICT bayer, uint8_t *B2R_RESTRICT rgb, uint32_t sx, uint32_t sy, dc1394color_filter_t tile, dc1394bayer_method_t method)
{
    switch (method)
    {
    case DC1394_BAYER_METHOD_NEAREST:
        return dc1394_bayer_NearestNeighbor(bayer, rgb, sx, sy, tile);
    case DC1394_BAYER_METHOD_SIMPLE:
        return dc1394_bayer_Simple(bayer, rgb, sx, sy, tile);
    case DC1394_BAYER_METHOD_BILINEAR:
        return dc1394_bayer_Bilinear(bayer, rgb, sx, sy, tile);
    case DC1394_BAYER_METHOD_HQLINEAR:
        return dc1394_bayer_HQLinear(bayer, rgb, sx, sy, tile);
    case DC1394_BAYER_METHOD_DOWNSAMPLE:
        return dc1394_bayer_Downsample(bayer, rgb, sx, sy, tile);
    case DC1394_BAYER_METHOD_EDGESENSE:
        return dc1394_bayer_EdgeSense(bayer, rgb, sx, sy, tile);
    case DC1394_BAYER_METHOD_VNG:
        return dc1394_bayer_VNG(bayer, rgb, sx, sy, tile);
    case DC1394_BAYER_METHOD_AHD:
        return dc1394_bayer_AHD(bayer, rgb, sx, sy, tile);
    default:
        return DC1394_INVALID_BAYER_METHOD;
    }
}

dc1394error_t
dc1394_bayer_decoding_16bit(const uint16_t *B2R_RESTRICT bayer, uint16_t *B2R_RESTRICT rgb, uint32_t sx, uint32_t sy, dc1394color_filter_t tile, dc1394bayer_method_t method, uint32_t bits)
{
    switch (method)
    {
    case DC1394_BAYER_METHOD_NEAREST:
        return dc1394_bayer_NearestNeighbor_uint16(bayer, rgb, sx, sy, tile, bits);
    case DC1394_BAYER_METHOD_SIMPLE:
        return dc1394_bayer_Simple_uint16(bayer, rgb, sx, sy, tile, bits);
    case DC1394_BAYER_METHOD_BILINEAR:
        return dc1394_bayer_Bilinear_uint16(bayer, rgb, sx, sy, tile, bits);
    case DC1394_BAYER_METHOD_HQLINEAR:
        return dc1394_bayer_HQLinear_uint16(bayer, rgb, sx, sy, tile, bits);
    case DC1394_BAYER_METHOD_DOWNSAMPLE:
        return dc1394_bayer_Downsample_uint16(bayer, rgb, sx, sy, tile, bits);
    case DC1394_BAYER_METHOD_EDGESENSE:
        return dc1394_bayer_EdgeSense_uint16(bayer, rgb, sx, sy, tile, bits);
    case DC1394_BAYER_METHOD_VNG:
        return dc1394_bayer_VNG_uint16(bayer, rgb, sx, sy, tile, bits);
    case DC1394_BAYER_METHOD_AHD:
        return dc1394_bayer_AHD_uint16(bayer, rgb, sx, sy, tile, bits);
    default:
        return DC1394_INVALID_BAYER_METHOD;
    }
}

#if 0
dc1394error_t
Adapt_buffer_bayer(dc1394video_frame_t *in, dc1394video_frame_t *out, dc1394bayer_method_t method)
{
    uint32_t bpp;

    // conversions will halve the buffer size if the method is DOWNSAMPLE:
    out->size[0]=in->size[0];
    out->size[1]=in->size[1];
    if (method == DC1394_BAYER_METHOD_DOWNSAMPLE) {
        out->size[0]/=2; // ODD SIZE CASES NOT TAKEN INTO ACCOUNT
        out->size[1]/=2;
    }

    // as a convention we divide the image position by two in the case of a DOWNSAMPLE:
    out->position[0]=in->position[0];
    out->position[1]=in->position[1];
    if (method == DC1394_BAYER_METHOD_DOWNSAMPLE) {
        out->position[0]/=2;
        out->position[1]/=2;
    }

    // the destination color coding is ALWAYS RGB. Set this.
    if ( (in->color_coding==DC1394_COLOR_CODING_RAW16) || 
	 (in->color_coding==DC1394_COLOR_CODING_MONO16) )
        out->color_coding=DC1394_COLOR_CODING_RGB16;
    else
        out->color_coding=DC1394_COLOR_CODING_RGB8;

    // keep the color filter value in all cases. If the format is not raw it will not be further used anyway
    out->color_filter=in->color_filter;

    // The output is never YUV, hence nothing to do about YUV byte order

    // bit depth is conserved for 16 bit and set to 8bit for 8bit:
    if ( (in->color_coding==DC1394_COLOR_CODING_RAW16) || 
	 (in->color_coding==DC1394_COLOR_CODING_MONO16) )
        out->data_depth=in->data_depth;
    else
        out->data_depth=8;

    // don't know what to do with stride... >>>> TODO: STRIDE SHOULD BE TAKEN INTO ACCOUNT... <<<<
    // out->stride=??

    // the video mode should not change. Color coding and other stuff can be accessed in specific fields of this struct
    out->video_mode = in->video_mode;

    // padding is kept:
    out->padding_bytes = in->padding_bytes;

    // image bytes changes:    >>>> TODO: STRIDE SHOULD BE TAKEN INTO ACCOUNT... <<<<
    dc1394_get_color_coding_bit_size(out->color_coding, &bpp);
    out->image_bytes=(out->size[0]*out->size[1]*bpp)/8;

    // total is image_bytes + padding_bytes
    out->total_bytes = out->image_bytes + out->padding_bytes;

    // bytes-per-packet and packets_per_frame are internal data that can be kept as is.
    out->packet_size  = in->packet_size;
    out->packets_per_frame = in->packets_per_frame;

    // timestamp, frame_behind, id and camera are copied too:
    out->timestamp = in->timestamp;
    out->frames_behind = in->frames_behind;
    out->camera = in->camera;
    out->id = in->id;

    // verify memory allocation:
    if (out->total_bytes>out->allocated_image_bytes) {
        free(out->image);
        out->image=(uint8_t*)malloc(out->total_bytes*sizeof(uint8_t));
        if (out->image)
            out->allocated_image_bytes = out->total_bytes*sizeof(uint8_t);
        else
            out->allocated_image_bytes = 0;
    }

    // Copy padding bytes:
    if(out->image)
        memcpy(&(out->image[out->image_bytes]),&(in->image[in->image_bytes]),out->padding_bytes);

    out->little_endian=0; // not used before 1.32 is out.
    out->data_in_padding=0; // not used before 1.32 is out.
    
    if(out->image)
        return DC1394_SUCCESS;
        
    return DC1394_MEMORY_ALLOCATION_FAILURE;
}

dc1394error_t
dc1394_debayer_frames(dc1394video_frame_t *in, dc1394video_frame_t *out, dc1394bayer_method_t method)
{
    if ((method<DC1394_BAYER_METHOD_MIN)||(method>DC1394_BAYER_METHOD_MAX))
        return DC1394_INVALID_BAYER_METHOD;

    switch (in->color_coding) {
    case DC1394_COLOR_CODING_RAW8:
    case DC1394_COLOR_CODING_MONO8:
        
        if(DC1394_SUCCESS != Adapt_buffer_bayer(in,out,method))
            return DC1394_MEMORY_ALLOCATION_FAILURE;
            
        switch (method) {
        case DC1394_BAYER_METHOD_NEAREST:
            return dc1394_bayer_NearestNeighbor(in->image, out->image, in->size[0], in->size[1], in->color_filter);
        case DC1394_BAYER_METHOD_SIMPLE:
            return dc1394_bayer_Simple(in->image, out->image, in->size[0], in->size[1], in->color_filter);
        case DC1394_BAYER_METHOD_BILINEAR:
            return dc1394_bayer_Bilinear(in->image, out->image, in->size[0], in->size[1], in->color_filter);
        case DC1394_BAYER_METHOD_HQLINEAR:
            return dc1394_bayer_HQLinear(in->image, out->image, in->size[0], in->size[1], in->color_filter);
        case DC1394_BAYER_METHOD_DOWNSAMPLE:
            return dc1394_bayer_Downsample(in->image, out->image, in->size[0], in->size[1], in->color_filter);
        case DC1394_BAYER_METHOD_EDGESENSE:
            return dc1394_bayer_EdgeSense(in->image, out->image, in->size[0], in->size[1], in->color_filter);
        case DC1394_BAYER_METHOD_VNG:
            return dc1394_bayer_VNG(in->image, out->image, in->size[0], in->size[1], in->color_filter);
        case DC1394_BAYER_METHOD_AHD:
            return dc1394_bayer_AHD(in->image, out->image, in->size[0], in->size[1], in->color_filter);
        }
        break;
    case DC1394_COLOR_CODING_MONO16:
    case DC1394_COLOR_CODING_RAW16:
    
        if(DC1394_SUCCESS != Adapt_buffer_bayer(in,out,method))
            return DC1394_MEMORY_ALLOCATION_FAILURE;
            
        switch (method) {
        case DC1394_BAYER_METHOD_NEAREST:
            return dc1394_bayer_NearestNeighbor_uint16((uint16_t*)in->image, (uint16_t*)out->image, in->size[0], in->size[1], in->color_filter, in->data_depth);
        case DC1394_BAYER_METHOD_SIMPLE:
            return dc1394_bayer_Simple_uint16((uint16_t*)in->image, (uint16_t*)out->image, in->size[0], in->size[1], in->color_filter, in->data_depth);
        case DC1394_BAYER_METHOD_BILINEAR:
            return dc1394_bayer_Bilinear_uint16((uint16_t*)in->image, (uint16_t*)out->image, in->size[0], in->size[1], in->color_filter, in->data_depth);
        case DC1394_BAYER_METHOD_HQLINEAR:
            return dc1394_bayer_HQLinear_uint16((uint16_t*)in->image, (uint16_t*)out->image, in->size[0], in->size[1], in->color_filter, in->data_depth);
        case DC1394_BAYER_METHOD_DOWNSAMPLE:
            return dc1394_bayer_Downsample_uint16((uint16_t*)in->image, (uint16_t*)out->image, in->size[0], in->size[1], in->color_filter, in->data_depth);
        case DC1394_BAYER_METHOD_EDGESENSE:
            return dc1394_bayer_EdgeSense_uint16((uint16_t*)in->image, (uint16_t*)out->image, in->size[0], in->size[1], in->color_filter, in->data_depth);
        case DC1394_BAYER_METHOD_VNG:
            return dc1394_bayer_VNG_uint16((uint16_t*)in->image, (uint16_t*)out->image, in->size[0], in->size[1], in->color_filter, in->data_depth);
        case DC1394_BAYER_METHOD_AHD:
            return dc1394_bayer_AHD_uint16((uint16_t*)in->image, (uint16_t*)out->image, in->size[0], in->size[1], in->color_filter, in->data_depth);
        }
        break;
    default:
        return DC1394_FUNCTION_NOT_SUPPORTED;
    }

    return DC1394_SUCCESS;
}
#endif
