using System.IO;
using System.Runtime.Serialization;
using WolvenKit.CR2W.Reflection;
using FastMember;
using static WolvenKit.CR2W.Types.Enums;


namespace WolvenKit.CR2W.Types
{
	[DataContract(Namespace = "")]
	[REDMeta]
	public class W3QuenEntity : W3SignEntity
	{
		[Ordinal(1)] [RED("effects", 2,0)] 		public CArray<SQuenEffects> Effects { get; set;}

		[Ordinal(2)] [RED("hitEntityTemplate")] 		public CHandle<CEntityTemplate> HitEntityTemplate { get; set;}

		[Ordinal(3)] [RED("shieldDuration")] 		public CFloat ShieldDuration { get; set;}

		[Ordinal(4)] [RED("shieldHealth")] 		public CFloat ShieldHealth { get; set;}

		[Ordinal(5)] [RED("initialShieldHealth")] 		public CFloat InitialShieldHealth { get; set;}

		[Ordinal(6)] [RED("dischargePercent")] 		public CFloat DischargePercent { get; set;}

		[Ordinal(7)] [RED("ownerBoneIndex")] 		public CInt32 OwnerBoneIndex { get; set;}

		[Ordinal(8)] [RED("blockedAllDamage")] 		public CBool BlockedAllDamage { get; set;}

		[Ordinal(9)] [RED("shieldStartTime")] 		public EngineTime ShieldStartTime { get; set;}

		[Ordinal(10)] [RED("hitEntityTimestamps", 2,0)] 		public CArray<EngineTime> HitEntityTimestamps { get; set;}

		[Ordinal(11)] [RED("MIN_HIT_ENTITY_SPAWN_DELAY")] 		public CFloat MIN_HIT_ENTITY_SPAWN_DELAY { get; set;}

		[Ordinal(12)] [RED("hitDoTEntities", 2,0)] 		public CArray<CHandle<W3VisualFx>> HitDoTEntities { get; set;}

		[Ordinal(13)] [RED("showForceFinishedFX")] 		public CBool ShowForceFinishedFX { get; set;}

		[Ordinal(14)] [RED("freeFromBearSetBonus")] 		public CBool FreeFromBearSetBonus { get; set;}
#if NGE_VERSION
		[Ordinal(15)] [RED("wasSignSupercharged")]      public CBool WasSignSupercharged { get; set; }
#endif

		public W3QuenEntity(CR2WFile cr2w, CVariable parent, string name) : base(cr2w, parent, name){ }

		public static new CVariable Create(CR2WFile cr2w, CVariable parent, string name) => new W3QuenEntity(cr2w, parent, name);

		public override void Read(BinaryReader file, uint size) => base.Read(file, size);

		public override void Write(BinaryWriter file) => base.Write(file);

	}
}