/**
 * Copyright(c) Live2D Inc. All rights reserved.
 *
 * Use of this source code is governed by the Live2D Open Software license
 * that can be found at https://www.live2d.com/eula/live2d-open-software-license-agreement_en.html.
 */


namespace Live2D.Cubism.Framework.Motion
{
    /// <summary>
    /// The constants of Motion priorities.
    /// </summary>
    public class CubismMotionPriority
    {
        public const int PriorityNone = 0;
        public const int PriorityIdle = 1;
        public const int PriorityNormal = 2;
        public const int PriorityForce = 3;
    }
}
