// Copyright (c) https://github.com/sidiandi 2016
// 
// This file is part of tta.
// 
// tta is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
// 
// tta is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License for more details.
// 
// You should have received a copy of the GNU General Public License
// along with Foobar.  If not, see <http://www.gnu.org/licenses/>.

using log4net;
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace ttaenc
{
    public class LogScope : IDisposable
    {
        public LogScope(ILog log, string format, params object[] args)
        {
            this.log = log;
            message = String.Format(format, args);
            log.InfoFormat("Begin: {0}", message);
            stopwatch = Stopwatch.StartNew();
        }

        readonly ILog log;
        readonly string message;
        readonly Stopwatch stopwatch;

        #region IDisposable Support
        private bool disposedValue = false; // To detect redundant calls

        protected virtual void Dispose(bool disposing)
        {
            if (!disposedValue)
            {
                if (disposing)
                {
                    log.InfoFormat("Completed after {0} seconds: {1}", stopwatch.Elapsed.TotalSeconds, message);
                }

                // TODO: free unmanaged resources (unmanaged objects) and override a finalizer below.
                // TODO: set large fields to null.

                disposedValue = true;
            }
        }

        // TODO: override a finalizer only if Dispose(bool disposing) above has code to free unmanaged resources.
        // ~LogScope() {
        //   // Do not change this code. Put cleanup code in Dispose(bool disposing) above.
        //   Dispose(false);
        // }

        // This code added to correctly implement the disposable pattern.
        public void Dispose()
        {
            // Do not change this code. Put cleanup code in Dispose(bool disposing) above.
            Dispose(true);
            // TODO: uncomment the following line if the finalizer is overridden above.
            // GC.SuppressFinalize(this);
        }
        #endregion
    }
}
