using System;
using System.Collections.Generic;
using static RaceElement.Data.ConversionFactory;
using static RaceElement.Data.SetupConverter;

namespace RaceElement.Data.Cars.GTC;

internal class Porsche991IIGT3Cup_2017 : ICarSetupConversion
{
    public CarModels CarModel => CarModels.Porsche_991_II_GT3_Cup_2017;

    CarClasses ICarSetupConversion.CarClass => CarClasses.CUP; // did this for tyre pressures, should be 'GTC' 
    public DryTyreCompounds DryTyreCompound => DryTyreCompounds.DHF2023;


    AbstractTyresSetup ICarSetupConversion.TyresSetup => new TyreSetup();
    private class TyreSetup : AbstractTyresSetup
    {
        public override double Camber(Wheel wheel, List<int> rawValue)
        {
            switch (GetPosition(wheel))
            {
                case Position.Front: return Math.Round(-6.5 + 0.1 * rawValue[(int)wheel], 2);
                case Position.Rear: return Math.Round(-5 + 0.1 * rawValue[(int)wheel], 2);
                default: return -1;
            }
        }

        private readonly double[] casters = [7.3,
            7.4,
            7.5,
            7.6,
            7.7,
            7.8,
            7.9,
            8.0,
            8.1,
            8.2,
            8.3,
            8.4,
            8.5,
            8.6,
            8.7,
            8.8,
            8.9,
            9.0,
            9.1,
            9.2,
            9.3,
            9.4,
            9.5,
            9.6,
            9.7,
            9.8,
            9.9,
            10.0,
            10.1,
            10.2,
            10.3];
        public override double Caster(int rawValue)
        {
            return Math.Round(casters[rawValue], 2);
        }

        public override double Toe(Wheel wheel, List<int> rawValue)
        {

            switch (GetPosition(wheel))
            {
                case Position.Front: return Math.Round(-0.4 + 0.01 * rawValue[(int)wheel], 2);
                case Position.Rear: return Math.Round(-0.4 + 0.01 * rawValue[(int)wheel], 2);
                default: return -1;
            }

        }
    }

    IMechanicalSetup ICarSetupConversion.MechanicalSetup => new MechSetup();
    private class MechSetup : IMechanicalSetup
    {
        public int AntiRollBarFront(int rawValue)
        {
            return rawValue;
        }

        public int AntiRollBarRear(int rawValue)
        {
            return rawValue;
        }

        public double BrakeBias(int rawValue)
        {
            return Math.Round(50 + 0.2 * rawValue, 2);
        }

        public int BrakePower(int rawValue)
        {
            return 80 + rawValue;
        }

        public int BumpstopRange(List<int> rawValue, Wheel wheel)
        {
            return rawValue[(int)wheel];
        }

        public int BumpstopRate(List<int> rawValue, Wheel wheel)
        {
            return 1000 + 0 * rawValue[(int)wheel];
        }

        public int PreloadDifferential(int rawValue)
        {
            return 0 + rawValue * 10;
        }

        public double SteeringRatio(int rawValue)
        {
            return Math.Round(11d + rawValue, 2);
        }

        private readonly int[] fronts = [0, 1, 2, 3];
        private readonly int[] rears = [0, 1, 2, 3];
        public int WheelRate(List<int> rawValue, Wheel wheel)
        {
            switch (GetPosition(wheel))
            {
                case Position.Front: return fronts[rawValue[(int)wheel]];
                case Position.Rear: return rears[rawValue[(int)wheel]];
                default: return -1;
            }
        }
    }

    IDamperSetup ICarSetupConversion.DamperSetup => DefaultDamperSetup;

    IAeroBalance ICarSetupConversion.AeroBalance => new AeroSetup();
    private class AeroSetup : IAeroBalance
    {
        public int BrakeDucts(int rawValue)
        {
            return rawValue;
        }

        public int RearWing(int rawValue)
        {
            return rawValue + 1;
        }

        public int RideHeight(List<int> rawValue, Position position, int trackTypeBop)
        {
            switch (position)
            {
                case Position.Front: return 60 + rawValue[0];
                case Position.Rear: return 80 + rawValue[2];
                default: return -1;
            }
        }

        public int Splitter(int rawValue)
        {
            return rawValue;
        }
    }
}
