//using System;
//using System.Collections.Generic;
//using System.Linq;
//using System.Text;

//namespace GameikiMod.Interfaces
//{
//    class Recipe
//    {
//        //public string name;

//        public bool needHoney;
//        public bool needLava;
//        public bool needWood;
//        public bool needSand;
//        public bool needWater;

//        public Item[] requiredItem;
//        public Item createItem;
//    }
//}
