//----------------------
// <auto-generated>
// This file was automatically generated. Any changes to it will be lost if and when the file is regenerated.
// </auto-generated>
//----------------------
#pragma warning disable

using System;
using SQEX.Luminous.Core.Object;
using System.Collections.Generic;
using CodeDom = System.CodeDom;

namespace Black.Sequence.Actor.SceneControl
{
    [Serializable, CodeDom.Compiler.GeneratedCode("Luminaire", "0.1")]
    public partial class SequenceActionSCPersonalForceSetting : SQEX.Ebony.Framework.Sequence.SequenceAction
    {
        new public static ObjectType ObjectType { get; private set; }
        private static PropertyContainer fieldProperties;
		
		public SQEX.Ebony.Framework.Node.GraphTriggerInputPin inputPin_= new SQEX.Ebony.Framework.Node.GraphTriggerInputPin();
		public SQEX.Ebony.Framework.Node.GraphTriggerOutputPin outputPin_= new SQEX.Ebony.Framework.Node.GraphTriggerOutputPin();
		public SQEX.Ebony.Framework.Node.GraphVariableInputPin overwriteForceIdPin_= new SQEX.Ebony.Framework.Node.GraphVariableInputPin();
		public uint overwriteForceID_;
		public SQEX.Ebony.Framework.Node.GraphVariableInputPin actorList_= new SQEX.Ebony.Framework.Node.GraphVariableInputPin();
		
        
        new public static void SetupObjectType()
        {
            if (ObjectType != null)
            {
                return;
            }

            var dummy = new SequenceActionSCPersonalForceSetting();
            var properties = dummy.GetFieldProperties();

            ObjectType = new ObjectType("Black.Sequence.Actor.SceneControl.SequenceActionSCPersonalForceSetting", 0, Black.Sequence.Actor.SceneControl.SequenceActionSCPersonalForceSetting.ObjectType, Construct, properties, 0, 552);
        }
		
        public override ObjectType GetObjectType()
        {
            return ObjectType;
        }

        protected override PropertyContainer GetFieldProperties()
        {
            if (fieldProperties != null)
            {
                return fieldProperties;
            }

            fieldProperties = new PropertyContainer("Black.Sequence.Actor.SceneControl.SequenceActionSCPersonalForceSetting", base.GetFieldProperties(), 1673147928, -894560365);
            
			fieldProperties.AddIndirectlyProperty(new Property("refInPorts_", 1035088696, "SQEX.Ebony.Std.DynamicArray< SQEX.Ebony.Framework.Node.GraphPin*, MEMORY_CATEGORY_FRAMEWORK >", 24, 16, 1, Property.PrimitiveType.PointerArray, 0, (char)4));
			fieldProperties.AddIndirectlyProperty(new Property("refOutPorts_", 283683627, "SQEX.Ebony.Std.DynamicArray< SQEX.Ebony.Framework.Node.GraphPin*, MEMORY_CATEGORY_FRAMEWORK >", 40, 16, 1, Property.PrimitiveType.PointerArray, 0, (char)4));
			fieldProperties.AddIndirectlyProperty(new Property("triInPorts_", 291734708, "SQEX.Ebony.Std.DynamicArray< SQEX.Ebony.Framework.Node.GraphPin*, MEMORY_CATEGORY_FRAMEWORK >", 96, 16, 1, Property.PrimitiveType.PointerArray, 0, (char)4));
			fieldProperties.AddIndirectlyProperty(new Property("triOutPorts_", 3107891487, "SQEX.Ebony.Std.DynamicArray< SQEX.Ebony.Framework.Node.GraphPin*, MEMORY_CATEGORY_FRAMEWORK >", 112, 16, 1, Property.PrimitiveType.PointerArray, 0, (char)4));
			fieldProperties.AddIndirectlyProperty(new Property("Isolated_", 56305607, "bool", 168, 1, 1, Property.PrimitiveType.Bool, 0, (char)0));
			fieldProperties.AddIndirectlyProperty(new Property("inputPin_.pinName_", 1235039314, "Base.String", 184, 16, 1, Property.PrimitiveType.String, 0, (char)0));
			fieldProperties.AddIndirectlyProperty(new Property("inputPin_.name_", 1978361037, "Base.String", 200, 16, 1, Property.PrimitiveType.String, 0, (char)0));
			fieldProperties.AddIndirectlyProperty(new Property("inputPin_.connections_", 1121453365, "SQEX.Ebony.Std.DynamicArray< SQEX.Ebony.Framework.Node.GraphPin* >", 216, 16, 1, Property.PrimitiveType.PointerArray, 0, (char)1));
			fieldProperties.AddIndirectlyProperty(new Property("inputPin_.delayType_", 850432511, "SQEX.Ebony.Framework.Node.GraphPin.DelayType", 248, 4, 1, Property.PrimitiveType.Enum, 0, (char)0));
			fieldProperties.AddIndirectlyProperty(new Property("inputPin_.delayTime_", 775290604, "float", 252, 4, 1, Property.PrimitiveType.Float, 0, (char)0));
			fieldProperties.AddIndirectlyProperty(new Property("inputPin_.delayMaxTime_", 3237789526, "float", 256, 4, 1, Property.PrimitiveType.Float, 0, (char)0));
			fieldProperties.AddIndirectlyProperty(new Property("outputPin_.pinName_", 3948460555, "Base.String", 280, 16, 1, Property.PrimitiveType.String, 0, (char)0));
			fieldProperties.AddIndirectlyProperty(new Property("outputPin_.name_", 3549400902, "Base.String", 296, 16, 1, Property.PrimitiveType.String, 0, (char)0));
			fieldProperties.AddIndirectlyProperty(new Property("outputPin_.connections_", 1725326332, "SQEX.Ebony.Std.DynamicArray< SQEX.Ebony.Framework.Node.GraphPin* >", 312, 16, 1, Property.PrimitiveType.PointerArray, 0, (char)1));
			fieldProperties.AddIndirectlyProperty(new Property("outputPin_.delayType_", 1337124978, "SQEX.Ebony.Framework.Node.GraphPin.DelayType", 344, 4, 1, Property.PrimitiveType.Enum, 0, (char)0));
			fieldProperties.AddIndirectlyProperty(new Property("outputPin_.delayTime_", 3142598261, "float", 348, 4, 1, Property.PrimitiveType.Float, 0, (char)0));
			fieldProperties.AddIndirectlyProperty(new Property("outputPin_.delayMaxTime_", 1698416849, "float", 352, 4, 1, Property.PrimitiveType.Float, 0, (char)0));
			fieldProperties.AddIndirectlyProperty(new Property("overwriteForceIdPin_.pinName_", 446979811, "Base.String", 376, 16, 1, Property.PrimitiveType.String, 0, (char)0));
			fieldProperties.AddIndirectlyProperty(new Property("overwriteForceIdPin_.name_", 1005606094, "Base.String", 392, 16, 1, Property.PrimitiveType.String, 0, (char)0));
			fieldProperties.AddIndirectlyProperty(new Property("overwriteForceIdPin_.connections_", 2057518612, "SQEX.Ebony.Std.DynamicArray< SQEX.Ebony.Framework.Node.GraphPin* >", 408, 16, 1, Property.PrimitiveType.PointerArray, 0, (char)1));
			fieldProperties.AddIndirectlyProperty(new Property("overwriteForceIdPin_.pinValueType_", 22542919, "Base.String", 440, 16, 1, Property.PrimitiveType.String, 0, (char)0));
			fieldProperties.AddIndirectlyProperty(new Property("actorList_.pinName_", 1435985726, "Base.String", 472, 16, 1, Property.PrimitiveType.String, 0, (char)0));
			fieldProperties.AddIndirectlyProperty(new Property("actorList_.name_", 935666745, "Base.String", 488, 16, 1, Property.PrimitiveType.String, 0, (char)0));
			fieldProperties.AddIndirectlyProperty(new Property("actorList_.connections_", 3554195337, "SQEX.Ebony.Std.DynamicArray< SQEX.Ebony.Framework.Node.GraphPin* >", 504, 16, 1, Property.PrimitiveType.PointerArray, 0, (char)1));
			fieldProperties.AddIndirectlyProperty(new Property("actorList_.pinValueType_", 3146849520, "Base.String", 536, 16, 1, Property.PrimitiveType.String, 0, (char)0));
			
			
			fieldProperties.AddProperty(new Property("inputPin_", 724407991, "SQEX.Ebony.Framework.Node.GraphTriggerInputPin", 176, 96, 1, Property.PrimitiveType.ClassField, 0, (char)0));
			fieldProperties.AddProperty(new Property("outputPin_", 2856911940, "SQEX.Ebony.Framework.Node.GraphTriggerOutputPin", 272, 96, 1, Property.PrimitiveType.ClassField, 0, (char)0));
			fieldProperties.AddProperty(new Property("overwriteForceIdPin_", 3151258892, "SQEX.Ebony.Framework.Node.GraphVariableInputPin", 368, 88, 1, Property.PrimitiveType.ClassField, 0, (char)0));
			fieldProperties.AddProperty(new Property("overwriteForceID_", 2069259225, "SQEX.Ebony.Std.Fixid", 456, 4, 1, Property.PrimitiveType.Fixid, 0, (char)0));
			fieldProperties.AddProperty(new Property("actorList_", 2117030955, "SQEX.Ebony.Framework.Node.GraphVariableInputPin", 464, 88, 1, Property.PrimitiveType.ClassField, 0, (char)0));
			
			
			return fieldProperties;
        }

		
        private static BaseObject Construct()
        {
            return new SequenceActionSCPersonalForceSetting();
        }
		
    }
}