using System.IO;
using System.Runtime.Serialization;
using WolvenKit.CR2W.Reflection;
using FastMember;
using static WolvenKit.CR2W.Types.Enums;


namespace WolvenKit.CR2W.Types
{
	[DataContract(Namespace = "")]
	[REDMeta]
	public class CBehaviorGraphLookAtUsingAnimationsProcessingNode : CBehaviorGraphVectorValueNode
	{
		[Ordinal(1)] [RED("Bone name")] 		public CName Bone_name { get; set;}

		[Ordinal(2)] [RED("Use char. rotation")] 		public CBool Use_char__rotation { get; set;}

		[Ordinal(3)] [RED("Angle limit")] 		public Vector2 Angle_limit { get; set;}

		[Ordinal(4)] [RED("Animation angle range")] 		public Vector2 Animation_angle_range { get; set;}

		[Ordinal(5)] [RED("Angle to stop looking")] 		public CFloat Angle_to_stop_looking { get; set;}

		[Ordinal(6)] [RED("Max 'Look at' speed")] 		public CFloat Max__Look_at__speed { get; set;}

		[Ordinal(7)] [RED("'Look at' blend time")] 		public CFloat _Look_at__blend_time { get; set;}

		[Ordinal(8)] [RED("On//Off blend time")] 		public CFloat On__Off_blend_time { get; set;}

		[Ordinal(9)] [RED("cachedInputNode")] 		public CPtr<CBehaviorGraphNode> CachedInputNode { get; set;}

		[Ordinal(10)] [RED("cachedLookAtVariableNode")] 		public CPtr<CBehaviorGraphVectorValueNode> CachedLookAtVariableNode { get; set;}

		[Ordinal(11)] [RED("cachedControlVariableNode")] 		public CPtr<CBehaviorGraphValueNode> CachedControlVariableNode { get; set;}

		[Ordinal(12)] [RED("cachedLookAtBlendTimeNode")] 		public CPtr<CBehaviorGraphValueNode> CachedLookAtBlendTimeNode { get; set;}

		public CBehaviorGraphLookAtUsingAnimationsProcessingNode(CR2WFile cr2w, CVariable parent, string name) : base(cr2w, parent, name){ }

		public static new CVariable Create(CR2WFile cr2w, CVariable parent, string name) => new CBehaviorGraphLookAtUsingAnimationsProcessingNode(cr2w, parent, name);

		public override void Read(BinaryReader file, uint size) => base.Read(file, size);

		public override void Write(BinaryWriter file) => base.Write(file);

	}
}