namespace PixelGameAssets.Scripts.InputSystem
{
    public enum InputAction
    {
        None = 0,
        Fire = 1,
        Roll = 2,
        Interact = 3,
        MoveX = 4,
        MoveY = 5,
        SpeedUp = 6,
        DisplacementSkill = 7,
        FirstSkill = 8,
        SecondSkill = 9,
        ThirdSkill = 10,
        Cancel = 11
    }
}