/**
 * $File: JCS_AxisChannel.cs $
 * $Date: 2017-10-07 07:34:53 $
 * $Revision: $
 * $Creator: Jen-Chieh Shen $
 * $Notice: See LICENSE.txt for modification and distribution information 
 *	                 Copyright (c) 2017 by Shen, Jen-Chieh $
 */

namespace JCSUnity
{
    /// <summary>
    /// Channel for Unity's InputManager settings.
    /// </summary>
    public enum JCS_AxisChannel
    {
        X_Axis = 0x01,
        Y_Axis = 0x02,
        CHANNEL_03 = 0x03,
        CHANNEL_04 = 0x04,
        CHANNEL_05 = 0x05,
        CHANNEL_06 = 0x06,
        CHANNEL_07 = 0x07,
        CHANNEL_08 = 0x08,
        CHANNEL_09 = 0x09,
        CHANNEL_10 = 0x0A,
        CHANNEL_11 = 0x0B,
        CHANNEL_12 = 0x0C,
        CHANNEL_13 = 0x0D,
        CHANNEL_14 = 0x0E,
        CHANNEL_15 = 0x0F,
        CHANNEL_16 = 0x10,
        CHANNEL_17 = 0x11,
        CHANNEL_18 = 0x12,
        CHANNEL_19 = 0x13,
        CHANNEL_20 = 0x14,
        CHANNEL_21 = 0x15,
        CHANNEL_22 = 0x16,
        CHANNEL_23 = 0x17,
        CHANNEL_24 = 0x18,
        CHANNEL_25 = 0x19,
        CHANNEL_26 = 0x1A,
        CHANNEL_27 = 0x1B,
        CHANNEL_28 = 0x1C,
    }
}