File size: 11,278 Bytes
6a7ea1e
a16d218
6a7ea1e
a16d218
 
f75003b
6a7ea1e
a16d218
 
 
 
 
 
 
6a7ea1e
a16d218
 
 
 
 
 
 
 
f75003b
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
a16d218
 
f75003b
a16d218
 
f75003b
 
 
 
 
 
 
 
 
 
6a7ea1e
a16d218
 
 
f75003b
6a7ea1e
a16d218
 
 
6a7ea1e
a16d218
 
f75003b
6a7ea1e
a16d218
 
 
 
 
 
f75003b
 
6a7ea1e
 
f75003b
a16d218
f75003b
 
 
 
 
6a7ea1e
 
 
 
a16d218
f75003b
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
a16d218
6a7ea1e
 
 
f75003b
 
 
 
 
 
a16d218
f75003b
 
 
 
 
a16d218
f75003b
 
 
 
 
 
 
 
 
 
a16d218
 
 
6a7ea1e
a16d218
 
f75003b
 
a16d218
 
 
f75003b
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
6a7ea1e
f75003b
 
6a7ea1e
f75003b
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
6a7ea1e
 
a16d218
f75003b
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
6a7ea1e
6a27243
f75003b
 
 
 
 
 
 
 
 
 
 
 
 
 
 
a16d218
6a27243
a16d218
f75003b
 
 
 
 
 
a16d218
f75003b
 
 
 
 
 
 
6a27243
a16d218
f75003b
 
 
 
 
 
 
 
 
 
 
 
 
 
6a7ea1e
f75003b
 
 
 
 
 
 
 
 
 
 
 
 
 
6a7ea1e
 
f75003b
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
6a7ea1e
 
 
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
<!DOCTYPE html>
<html lang="en">
<head>
    <meta charset="UTF-8">
    <meta name="viewport" content="width=device-width, initial-scale=1.0">
    <title>Shy Guy Simulator - AI Edition</title>
    <style>
        body {
            font-family: Arial, sans-serif;
            max-width: 800px;
            margin: 20px auto;
            padding: 20px;
            background-color: #1a1a1a;
            color: #fff;
        }

        #game-container {
            background-color: #2a2a2a;
            padding: 20px;
            border-radius: 8px;
            box-shadow: 0 0 10px rgba(0, 0, 0, 0.5);
        }

        .chat-container {
            height: 400px;
            overflow-y: auto;
            margin: 20px 0;
            padding: 10px;
            background-color: #333;
            border-radius: 4px;
        }

        .message {
            margin: 10px 0;
            padding: 10px;
            border-radius: 4px;
            word-wrap: break-word;
        }

        .wingman {
            background-color: #2c5282;
            margin-right: 20%;
        }

        .shyguy {
            background-color: #4a5568;
            margin-left: 20%;
        }

        .error {
            background-color: #c53030;
            text-align: center;
        }

        #input-container {
            display: flex;
            gap: 10px;
            margin-top: 20px;
        }

        #user-input {
            flex-grow: 1;
            padding: 10px;
            border: none;
            border-radius: 4px;
            background-color: #4a4a4a;
            color: white;
        }

        button {
            padding: 10px 20px;
            background-color: #4299e1;
            color: white;
            border: none;
            border-radius: 4px;
            cursor: pointer;
        }

        button:hover {
            background-color: #3182ce;
        }

        #stats {
            margin-top: 20px;
            padding: 10px;
            background-color: #333;
            border-radius: 4px;
            display: flex;
            justify-content: space-between;
        }

        .typing {
            font-style: italic;
            color: #718096;
        }

        #api-key-container {
            margin-bottom: 20px;
        }
    </style>
</head>
<body>
    <div id="game-container">
        <h1>Shy Guy Simulator - AI Edition</h1>
        
        <div id="api-key-container">
            <input type="password" id="api-key" placeholder="Enter your Mistral API key" style="width: 100%; padding: 10px; margin-bottom: 10px;">
            <button onclick="initializeGame()" id="start-button">Start Game</button>
        </div>

        <div id="game-content" style="display: none;">
            <div id="stats">
                <span>Confidence: <span id="confidence">0</span>%</span>
                <span>Anxiety: <span id="anxiety">100</span>%</span>
                <span>Time: <span id="time">8:00 PM</span></span>
            </div>
            <div class="chat-container" id="chat-container"></div>
            <div id="input-container">
                <input type="text" id="user-input" placeholder="Type your encouragement as wingman...">
                <button onclick="handleUserInput()">Send</button>
            </div>
        </div>
    </div>

    <script>
        let game;

        class ShyGuySimulator {
            constructor(apiKey) {
                this.apiKey = apiKey;
                this.state = {
                    confidence: 0,
                    anxiety: 100,
                    time: new Date(2024, 0, 1, 20, 0),
                    location: 'entrance',
                    hasSpokenToGirl: false,
                    isProcessing: false
                };

                this.context = [
                    {
                        role: 'system',
                        content: `You are roleplaying as a shy and anxious guy at a homecoming party. 
                        You're standing near the entrance, and the girl you like is across the room. 
                        Your responses should reflect your social anxiety and reluctance to approach her. 
                        Keep responses concise (max 2-3 sentences) and natural. 
                        Express hesitation, worry, and self-doubt while reacting to the wingman's encouragement.`
                    }
                ];

                this.initialize();
            }

            initialize() {
                this.addMessage("Hey! I'll be your wingman tonight. I see that girl you like over there - let's help you talk to her!", 'wingman');
                this.addMessage("I... I don't know about this. Maybe I should just go home...", 'shyguy');
                this.updateStats();
            }

            async handleInput(userInput) {
                if (this.state.isProcessing) return;
                this.state.isProcessing = true;

                try {
                    if (!userInput.trim()) throw new Error("Please enter some text");

                    this.addMessage(userInput, 'wingman');
                    this.addLoadingMessage();

                    const currentState = `Current confidence: ${this.state.confidence}%, anxiety: ${this.state.anxiety}%, location: ${this.state.location}`;
                    
                    this.context.push({
                        role: 'user',
                        content: `${userInput}\n\n${currentState}`
                    });

                    const response = await this.callMistralAPI();
                    
                    this.removeLoadingMessage();
                    this.addMessage(response, 'shyguy');
                    
                    this.updateGameState(response);
                    
                    this.context.push({
                        role: 'assistant',
                        content: response
                    });

                    if (this.context.length > 10) {
                        this.context = [
                            this.context[0],
                            ...this.context.slice(-4)
                        ];
                    }
                } catch (error) {
                    this.removeLoadingMessage();
                    this.addMessage(`Error: ${error.message}`, 'error');
                    console.error('Error:', error);
                } finally {
                    this.state.isProcessing = false;
                }
            }

            async callMistralAPI() {
                try {
                    const response = await fetch('https://api.mistral.ai/v1/chat/completions', {
                        method: 'POST',
                        headers: {
                            'Content-Type': 'application/json',
                            'Authorization': `Bearer ${this.apiKey}`
                        },
                        body: JSON.stringify({
                            model: 'mistral-large-latest',
                            messages: this.context,
                            max_tokens: 150,
                            temperature: 0.7
                        })
                    });

                    if (!response.ok) {
                        const error = await response.json();
                        throw new Error(error.error?.message || 'API request failed');
                    }

                    const data = await response.json();
                    return data.choices[0].message.content;
                } catch (error) {
                    if (error.message.includes('API key')) {
                        throw new Error('Invalid API key. Please check your API key and try again.');
                    }
                    throw new Error('Failed to get response from AI. Please try again.');
                }
            }

            updateGameState(response) {
                const lowerResponse = response.toLowerCase();
                
                // Update confidence
                if (lowerResponse.includes('okay') || lowerResponse.includes('maybe') || lowerResponse.includes('right')) {
                    this.state.confidence = Math.min(100, this.state.confidence + 10);
                    this.state.anxiety = Math.max(0, this.state.anxiety - 5);
                } else if (lowerResponse.includes('no') || lowerResponse.includes('can\'t') || lowerResponse.includes('scared')) {
                    this.state.confidence = Math.max(0, this.state.confidence - 5);
                    this.state.anxiety = Math.min(100, this.state.anxiety + 10);
                }

                // Advance time
                this.state.time = new Date(this.state.time.getTime() + 5 * 60000);
                
                this.updateStats();
            }

            updateStats() {
                document.getElementById('confidence').textContent = this.state.confidence;
                document.getElementById('anxiety').textContent = this.state.anxiety;
                document.getElementById('time').textContent = 
                    this.state.time.toLocaleTimeString('en-US', { hour: 'numeric', minute: '2-digit' });
            }

            addMessage(text, type) {
                const chat = document.getElementById('chat-container');
                const messageDiv = document.createElement('div');
                messageDiv.className = `message ${type}`;
                messageDiv.textContent = text;
                chat.appendChild(messageDiv);
                chat.scrollTop = chat.scrollHeight;
            }

            addLoadingMessage() {
                const chat = document.getElementById('chat-container');
                const loadingDiv = document.createElement('div');
                loadingDiv.className = 'message shyguy typing';
                loadingDiv.id = 'loading-message';
                loadingDiv.textContent = 'Thinking...';
                chat.appendChild(loadingDiv);
                chat.scrollTop = chat.scrollHeight;
            }

            removeLoadingMessage() {
                const loadingMessage = document.getElementById('loading-message');
                if (loadingMessage) {
                    loadingMessage.remove();
                }
            }
        }

        function initializeGame() {
            const apiKey = document.getElementById('api-key').value.trim();
            if (!apiKey) {
                alert('Please enter your Mistral API key');
                return;
            }

            document.getElementById('api-key-container').style.display = 'none';
            document.getElementById('game-content').style.display = 'block';
            
            game = new ShyGuySimulator(apiKey);
        }

        async function handleUserInput() {
            if (!game) return;
            
            const input = document.getElementById('user-input');
            const text = input.value.trim();
            if (text) {
                await game.handleInput(text);
                input.value = '';
            }
        }

        document.getElementById('user-input')?.addEventListener('keypress', function(e) {
            if (e.key === 'Enter') {
                handleUserInput();
            }
        });
    </script>
</body>
</html>