xujinheng666 commited on
Commit
193d60a
·
verified ·
1 Parent(s): 75f5c00

Create app.py

Browse files
Files changed (1) hide show
  1. app.py +57 -0
app.py ADDED
@@ -0,0 +1,57 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ Change streamlit to others so that I can test my application on google colab
2
+ import streamlit as st
3
+ from transformers import pipeline
4
+
5
+ # function part
6
+ # img2text
7
+ def img2text(url):
8
+ image_to_text_model = pipeline("image-to-text", model="Salesforce/blip-image-captioning-base")
9
+ text = image_to_text_model(url)[0]["generated_text"]
10
+ return text
11
+
12
+ # text2story
13
+ def text2story(text):
14
+ story_text = pipeline("text-to-story", model="nomic-ai/gpt4all-j")
15
+ return story_text
16
+
17
+ # text2audio
18
+ def text2audio(story_text):
19
+ audio_data = pipeline("text-to-audio", model="facebook/mms-tts-yor")
20
+
21
+ #main part
22
+
23
+ st.set_page_config(page_title="Your Image to Audio Story",
24
+ page_icon="🦜")
25
+ st.header("Turn Your Image to Audio Story")
26
+ uploaded_file = st.file_uploader("Select an Image...")
27
+
28
+ if uploaded_file is not None:
29
+ print(uploaded_file)
30
+ bytes_data = uploaded_file.getvalue()
31
+ with open(uploaded_file.name, "wb") as file:
32
+ file.write(bytes_data)
33
+
34
+ st.image(uploaded_file, caption="Uploaded Image",
35
+ use_column_width=True)
36
+
37
+ #Stage 1: Image to Text
38
+ st.text('Processing img2text...')
39
+ scenario = img2text(uploaded_file.name)
40
+ st.write(scenario)
41
+
42
+ #Stage 2: Text to Story
43
+ st.text('Generating a story...')
44
+ #story = text2story(scenario)
45
+ #st.write(story)
46
+
47
+ #Stage 3: Story to Audio data
48
+ #st.text('Generating audio data...')
49
+ #audio_data =text2audio(story)
50
+
51
+ # Play button
52
+ if st.button("Play Audio"):
53
+ #st.audio(audio_data['audio'],
54
+ # format="audio/wav",
55
+ # start_time=0,
56
+ # sample_rate = audio_data['sampling_rate'])
57
+ st.audio("kids_playing_audio.wav")