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History of LZMA Utils and XZ Utils | |
================================== | |
Tukaani distribution | |
In 2005, there was a small group working on the Tukaani distribution, | |
which was a Slackware fork. One of the project's goals was to fit the | |
distro on a single 700 MiB ISO-9660 image. Using LZMA instead of gzip | |
helped a lot. Roughly speaking, one could fit data that took 1000 MiB | |
in gzipped form into 700 MiB with LZMA. Naturally, the compression | |
ratio varied across packages, but this was what we got on average. | |
Slackware packages have traditionally had .tgz as the filename suffix, | |
which is an abbreviation of .tar.gz. A logical naming for LZMA | |
compressed packages was .tlz, being an abbreviation of .tar.lzma. | |
At the end of the year 2007, there was no distribution under the | |
Tukaani project anymore, but development of LZMA Utils was kept going. | |
Still, there were .tlz packages around, because at least Vector Linux | |
(a Slackware based distribution) used LZMA for its packages. | |
First versions of the modified pkgtools used the LZMA_Alone tool from | |
Igor Pavlov's LZMA SDK as is. It was fine, because users wouldn't need | |
to interact with LZMA_Alone directly. But people soon wanted to use | |
LZMA for other files too, and the interface of LZMA_Alone wasn't | |
comfortable for those used to gzip and bzip2. | |
First steps of LZMA Utils | |
The first version of LZMA Utils (4.22.0) included a shell script called | |
lzmash. It was a wrapper that had a gzip-like command-line interface. It | |
used the LZMA_Alone tool from LZMA SDK to do all the real work. zgrep, | |
zdiff, and related scripts from gzip were adapted to work with LZMA and | |
were part of the first LZMA Utils release too. | |
LZMA Utils 4.22.0 included also lzmadec, which was a small (less than | |
10 KiB) decoder-only command-line tool. It was written on top of the | |
decoder-only C code found from the LZMA SDK. lzmadec was convenient in | |
situations where LZMA_Alone (a few hundred KiB) would be too big. | |
lzmash and lzmadec were written by Lasse Collin. | |
Second generation | |
The lzmash script was an ugly and not very secure hack. The last | |
version of LZMA Utils to use lzmash was 4.27.1. | |
LZMA Utils 4.32.0beta1 introduced a new lzma command-line tool written | |
by Ville Koskinen. It was written in C++, and used the encoder and | |
decoder from C++ LZMA SDK with some little modifications. This tool | |
replaced both the lzmash script and the LZMA_Alone command-line tool | |
in LZMA Utils. | |
Introducing this new tool caused some temporary incompatibilities, | |
because the LZMA_Alone executable was simply named lzma like the new | |
command-line tool, but they had a completely different command-line | |
interface. The file format was still the same. | |
Lasse wrote liblzmadec, which was a small decoder-only library based | |
on the C code found from LZMA SDK. liblzmadec had an API similar to | |
zlib, although there were some significant differences, which made it | |
non-trivial to use it in some applications designed for zlib and | |
libbzip2. | |
The lzmadec command-line tool was converted to use liblzmadec. | |
Alexandre Sauvé helped converting the build system to use GNU | |
Autotools. This made it easier to test for certain less portable | |
features needed by the new command-line tool. | |
Since the new command-line tool never got completely finished (for | |
example, it didn't support the LZMA_OPT environment variable), the | |
intent was to not call 4.32.x stable. Similarly, liblzmadec wasn't | |
polished, but appeared to work well enough, so some people started | |
using it too. | |
Because the development of the third generation of LZMA Utils was | |
delayed considerably (3-4 years), the 4.32.x branch had to be kept | |
maintained. It got some bug fixes now and then, and finally it was | |
decided to call it stable, although most of the missing features were | |
never added. | |
File format problems | |
The file format used by LZMA_Alone was primitive. It was designed with | |
embedded systems in mind, and thus provided only a minimal set of | |
features. The two biggest problems for non-embedded use were the lack | |
of magic bytes and an integrity check. | |
Igor and Lasse started developing a new file format with some help | |
from Ville Koskinen. Also Mark Adler, Mikko Pouru, H. Peter Anvin, | |
and Lars Wirzenius helped with some minor things at some point of the | |
development. Designing the new format took quite a long time (actually, | |
too long a time would be a more appropriate expression). It was mostly | |
because Lasse was quite slow at getting things done due to personal | |
reasons. | |
Originally the new format was supposed to use the same .lzma suffix | |
that was already used by the old file format. Switching to the new | |
format wouldn't have caused much trouble when the old format wasn't | |
used by many people. But since the development of the new format took | |
such a long time, the old format got quite popular, and it was decided | |
that the new file format must use a different suffix. | |
It was decided to use .xz as the suffix of the new file format. The | |
first stable .xz file format specification was finally released in | |
December 2008. In addition to fixing the most obvious problems of | |
the old .lzma format, the .xz format added some new features like | |
support for multiple filters (compression algorithms), filter chaining | |
(like piping on the command line), and limited random-access reading. | |
Currently the primary compression algorithm used in .xz is LZMA2. | |
It is an extension on top of the original LZMA to fix some practical | |
problems: LZMA2 adds support for flushing the encoder, uncompressed | |
chunks, eases stateful decoder implementations, and improves support | |
for multithreading. Since LZMA2 is better than the original LZMA, the | |
original LZMA is not supported in .xz. | |
Transition to XZ Utils | |
The early versions of XZ Utils were called LZMA Utils. The first | |
releases were 4.42.0alphas. They dropped the rest of the C++ LZMA SDK. | |
The code was still directly based on LZMA SDK but ported to C and | |
converted from a callback API to a stateful API. Later, Igor Pavlov | |
made a C version of the LZMA encoder too; these ports from C++ to C | |
were independent in LZMA SDK and LZMA Utils. | |
The core of the new LZMA Utils was liblzma, a compression library with | |
a zlib-like API. liblzma supported both the old and new file format. | |
The gzip-like lzma command-line tool was rewritten to use liblzma. | |
The new LZMA Utils code base was renamed to XZ Utils when the name | |
of the new file format had been decided. The liblzma compression | |
library retained its name though, because changing it would have | |
caused unnecessary breakage in applications already using the early | |
liblzma snapshots. | |
The xz command-line tool can emulate the gzip-like lzma tool by | |
creating appropriate symlinks (e.g. lzma -> xz). Thus, practically | |
all scripts using the lzma tool from LZMA Utils will work as is with | |
XZ Utils (and will keep using the old .lzma format). Still, the .lzma | |
format is more or less deprecated. XZ Utils will keep supporting it, | |
but new applications should use the .xz format, and migrating old | |
applications to .xz is often a good idea too. | |