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Update app.py
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app.py
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@@ -1,7 +1,7 @@
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import torch
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import spaces
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import gradio as gr
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from diffusers import
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import random
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import os
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import numpy as np
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@@ -9,30 +9,17 @@ from huggingface_hub import hf_hub_download
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os.environ["HF_HUB_ENABLE_HF_TRANSFER"] = "1"
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MAX_SEED = np.iinfo(np.int32).max
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hf_hub_download(repo_id="black-forest-labs/FLUX.1-Fill-dev", filename="ae.safetensors", local_dir=".")
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if torch.cuda.is_available():
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low_cpu_mem_usage=False,
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ignore_mismatched_sizes=True,
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torch_dtype=torch.bfloat16
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)
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vae = AutoencoderKL.from_pretrained("./ae.safetensors")
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pipe = FluxInpaintPipeline.from_pretrained(
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model,
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vae=vae,
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transformer=transformer,
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torch_dtype=torch.bfloat16)
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pipe.to("cuda")
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@spaces.GPU()
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def inpaintGen(
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imgMask,
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inpaint_prompt: str,
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strength: float,
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guidance: float,
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num_steps: int,
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seed: int,
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@@ -52,7 +39,7 @@ def inpaintGen(
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if randomize_seed:
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seed = random.randint(0, MAX_SEED)
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generator = torch.Generator(
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result = pipe(
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prompt=inpaint_prompt,
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@@ -61,10 +48,10 @@ def inpaintGen(
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mask_image=mask_img,
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width=width,
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height=height,
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strength=strength,
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num_inference_steps=num_steps,
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generator=generator,
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guidance_scale=guidance
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).images[0]
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return result
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@@ -88,7 +75,6 @@ with gr.Blocks(theme="ocean", title="Flux.1 dev inpaint", css=CSS) as demo:
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Inpaint_clearBtn = gr.ClearButton([imgMask, inpaint_prompt], value="Clear")
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image_out = gr.Image(type="pil", label="Output", height=960)
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with gr.Accordion("Advanced ⚙️", open=False):
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strength = gr.Slider(label="Strength", minimum=0, maximum=1, value=1, step=0.1)
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guidance = gr.Slider(label="Guidance scale", minimum=1, maximum=20, value=7.5, step=0.1)
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num_steps = gr.Slider(label="Steps", minimum=1, maximum=20, value=20, step=1)
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seed = gr.Number(label="Seed", value=42, precision=0)
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@@ -103,7 +89,6 @@ with gr.Blocks(theme="ocean", title="Flux.1 dev inpaint", css=CSS) as demo:
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inputs = [
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imgMask,
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inpaint_prompt,
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strength,
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guidance,
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num_steps,
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seed,
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import torch
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import spaces
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import gradio as gr
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from diffusers import FluxFillPipeline
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import random
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import os
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import numpy as np
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os.environ["HF_HUB_ENABLE_HF_TRANSFER"] = "1"
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MAX_SEED = np.iinfo(np.int32).max
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if torch.cuda.is_available():
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repo_id = "black-forest-labs/FLUX.1-Fill-dev"
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pipe = FluxFillPipeline.from_pretrained(repo_id, torch_dtype=torch.bfloat16).to("cuda")
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@spaces.GPU()
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def inpaintGen(
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imgMask,
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inpaint_prompt: str,
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guidance: float,
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num_steps: int,
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seed: int,
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if randomize_seed:
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seed = random.randint(0, MAX_SEED)
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generator = torch.Generator("cpu").manual_seed(seed)
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result = pipe(
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prompt=inpaint_prompt,
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mask_image=mask_img,
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width=width,
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height=height,
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num_inference_steps=num_steps,
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generator=generator,
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guidance_scale=guidance,
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max_sequence_length=512,
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).images[0]
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return result
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Inpaint_clearBtn = gr.ClearButton([imgMask, inpaint_prompt], value="Clear")
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image_out = gr.Image(type="pil", label="Output", height=960)
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with gr.Accordion("Advanced ⚙️", open=False):
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guidance = gr.Slider(label="Guidance scale", minimum=1, maximum=20, value=7.5, step=0.1)
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num_steps = gr.Slider(label="Steps", minimum=1, maximum=20, value=20, step=1)
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seed = gr.Number(label="Seed", value=42, precision=0)
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inputs = [
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imgMask,
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inpaint_prompt,
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guidance,
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num_steps,
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seed,
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