tstone87 commited on
Commit
7651bc4
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1 Parent(s): ff3362c

Update app.py

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Files changed (1) hide show
  1. app.py +5 -5
app.py CHANGED
@@ -6,11 +6,11 @@ app = Flask(__name__)
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  # ---------------- Configuration ----------------
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  AIR_STRIKE_CHANCE = 0.85 # Chance to call in an Air Strike if available
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  SELF_REVIVE_CHANCE = 0.10 # Chance to self-revive when downed
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- EXTRA_LOST_PLATE_CHANCE = 0.80 # Chance to lose an extra plate from enemy fire
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  GULAG_WIN_THRESHOLD = 0.45 # In Gulag: outcome <35% = win (return to battle)
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  GULAG_ELIMINATED_THRESHOLD = 0.55 # In Gulag: outcome >=35% and <65% = eliminated; >=65% = stalemate (lose a plate and try again)
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- NAT_MIN_DEATHS = 19 # Minimum natural enemy deaths per round
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- NAT_MAX_DEATHS = 35 # Maximum natural enemy deaths per round
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  # ------------------------------------------------
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  game_states = {}
@@ -44,7 +44,7 @@ def init_game(username, loadout):
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  @app.route("/")
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  def home():
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- return "Welcome to the BR game API! Use /start, /fight, or /gulag."
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  @app.route("/start", methods=["GET"])
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  def start():
@@ -240,7 +240,7 @@ def fight():
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  state["gulag_tokens"] = 1
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  resp += "Purchased a Gulag Token for a second chance! "
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  else:
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- resp += "No need for a token right now. "
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  elif event == "ambush":
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  resp += "Ambushed! "
 
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  # ---------------- Configuration ----------------
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  AIR_STRIKE_CHANCE = 0.85 # Chance to call in an Air Strike if available
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  SELF_REVIVE_CHANCE = 0.10 # Chance to self-revive when downed
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+ EXTRA_LOST_PLATE_CHANCE = 0.90 # Chance to lose an extra plate from enemy fire
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  GULAG_WIN_THRESHOLD = 0.45 # In Gulag: outcome <35% = win (return to battle)
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  GULAG_ELIMINATED_THRESHOLD = 0.55 # In Gulag: outcome >=35% and <65% = eliminated; >=65% = stalemate (lose a plate and try again)
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+ NAT_MIN_DEATHS = 13 # Minimum natural enemy deaths per round
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+ NAT_MAX_DEATHS = 29 # Maximum natural enemy deaths per round
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  # ------------------------------------------------
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  game_states = {}
 
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  @app.route("/")
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  def home():
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+ return "Welcome to the Warzone BR game! Use !start, !fight, or !gulag."
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  @app.route("/start", methods=["GET"])
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  def start():
 
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  state["gulag_tokens"] = 1
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  resp += "Purchased a Gulag Token for a second chance! "
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  else:
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+ resp += "You found a gulag toke but no need for one so you left it to despawn. "
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  elif event == "ambush":
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  resp += "Ambushed! "