-- ========== GENERATED BY ExtrasGen Editor (Ctrl-Alt-G) DO NOT EDIT MANUALLY! ========== rawset(_G, 'ExtrasGenPrgs', rawget(_G, 'ExtrasGenPrgs') or {}) ExtrasGenPrgs.LayColonialEdge_04 = function(seed, initial_selection) local li = { id = "LayColonialEdge_04" } initial_selection = initial_selection or editor.GetSel() local rand = BraidRandomCreate(seed or AsyncRand()) prgdbg(li, 1, 1) sprocall(LaySlabsAlongGuides.Exec, LaySlabsAlongGuides, rand, initial_selection, nil, true, true, true, 0, true, 1, 0, 0, true, true, {PlaceObj('PlaceObjectData', {EditorClass = "WallDec_Colonial_Column_Bottom_04",Rotate = 5400,}),}, false, {PlaceObj('PlaceObjectData', {EditorClass = "WallDec_Colonial_Column_Body_04",Rotate = 5400,}),}, {PlaceObj('PlaceObjectData', {EditorClass = "WallDec_Colonial_Column_Top_04",Rotate = 5400,}),}, false, false, false, true, true, 0, 0, false, false) end