-- ========== GENERATED BY CharacterEffectCompositeDef Editor DO NOT EDIT MANUALLY! ========== UndefineClass('Darkness') DefineClass.Darkness = { __parents = { "CharacterEffect" }, __generated_by_class = "CharacterEffectCompositeDef", object_class = "CharacterEffect", unit_reactions = { PlaceObj('UnitReaction', { Event = "OnUnitEnterMapVisual", Handler = function (self, target) target:SetHighlightReason("darkness", true) end, }), }, DisplayName = T(770333565093, --[[CharacterEffectCompositeDef Darkness DisplayName]] "In Darkness"), Description = "", OnAdded = function (self, obj) if IsKindOf(obj, "Unit") then obj:SetHighlightReason("darkness", true) end end, OnRemoved = function (self, obj) if IsKindOf(obj, "Unit") then obj:SetHighlightReason("darkness", nil) end end, Icon = "UI/Hud/Status effects/darkness", }