-- ========== GENERATED BY CharacterEffectCompositeDef Editor DO NOT EDIT MANUALLY! ==========
UndefineClass('Armored')
DefineClass.Armored = {
__parents = { "StatusEffect" },
__generated_by_class = "CharacterEffectCompositeDef",
object_class = "StatusEffect",
DisplayName = T(875810041456, --[[CharacterEffectCompositeDef Armored DisplayName]] "Armored"),
Description = T(364508849577, --[[CharacterEffectCompositeDef Armored Description]] "The attack's Penetration is too low to break through the Armor. You will deal less damage and there is no Crit chance for this attack."),
type = "AttackBased",
}