-- ========== GENERATED BY CharacterEffectCompositeDef Editor DO NOT EDIT MANUALLY! ========== UndefineClass('Armored') DefineClass.Armored = { __parents = { "StatusEffect" }, __generated_by_class = "CharacterEffectCompositeDef", object_class = "StatusEffect", DisplayName = T(875810041456, --[[CharacterEffectCompositeDef Armored DisplayName]] "Armored"), Description = T(364508849577, --[[CharacterEffectCompositeDef Armored Description]] "The attack's Penetration is too low to break through the Armor. You will deal less damage and there is no Crit chance for this attack."), type = "AttackBased", }