-- ========== GENERATED BY InventoryItemCompositeDef Editor (Ctrl-Alt-Y) DO NOT EDIT MANUALLY! ========== UndefineClass('Crowbar') DefineClass.Crowbar = { __parents = { "CrowbarBase" }, __generated_by_class = "InventoryItemCompositeDef", object_class = "CrowbarBase", ScrapParts = 2, Repairable = false, Icon = "UI/Icons/Items/crowbar", DisplayName = T(851337385387, --[[InventoryItemCompositeDef Crowbar DisplayName]] "Crowbar"), DisplayNamePlural = T(855121960280, --[[InventoryItemCompositeDef Crowbar DisplayNamePlural]] "Crowbars"), AdditionalHint = T(199918214524, --[[InventoryItemCompositeDef Crowbar AdditionalHint]] " Breaks locks of doors and containers (based on Strength)\n May damage the contents of containers\n Loses Condition after each use\n Cannot be repaired\n Used automatically from the Inventory"), UnitStat = "Strength", Cost = 100, CanAppearInShop = true, CategoryPair = "Tool", }