-- ========== GENERATED BY InventoryItemCompositeDef Editor (Ctrl-Alt-Y) DO NOT EDIT MANUALLY! ========== UndefineClass('CrocodileHide') DefineClass.CrocodileHide = { __parents = { "Armor" }, __generated_by_class = "InventoryItemCompositeDef", object_class = "Armor", ScrapParts = 3, RepairCost = 1000, Repairable = false, Degradation = 0, Icon = "UI/Icons/Items/kevlar_vest", DisplayName = T(249222659070, --[[InventoryItemCompositeDef CrocodileHide DisplayName]] "Crocodile Hide"), DisplayNamePlural = T(896093586841, --[[InventoryItemCompositeDef CrocodileHide DisplayNamePlural]] "Crocodile Hides"), Description = "", AdditionalHint = "", Cost = 700, CategoryPair = "Medium", PenetrationClass = 3, DamageReduction = 20, AdditionalReduction = 30, ProtectedBodyParts = set( "Head", "Legs", "Torso" ), }