-- ========== GENERATED BY XTemplate Editor (Alt-F3) DO NOT EDIT MANUALLY! ========== PlaceObj('XTemplate', { group = "Zulu Dev", id = "ModEditorCheats", save_in = "GameGed", PlaceObj('XTemplateAction', { 'ActionId', "General", 'ActionTranslate', false, 'ActionName', "General", 'OnActionEffect', "popup", 'OnAction', function (self, host, source, ...) local effect = self.OnActionEffect local param = self.OnActionParam if effect == "close" and host and host.window_state ~= "destroying" then host:Close(param ~= "" and param or nil, source, ...) elseif effect == "mode" and host then assert(IsKindOf(host, "XDialog")) host:SetMode(param) elseif effect == "back" and host then assert(IsKindOf(host, "XDialog")) SetBackDialogMode(host) elseif effect == "popup" then local actions_view = GetParentOfKind(source, "XActionsView") if actions_view then actions_view:PopupAction(self.ActionId, host, source) else XShortcutsTarget:OpenPopupMenu(self.ActionId, terminal.GetMousePos()) end else --print(self.ActionId, "activated") end end, }, { PlaceObj('XTemplateAction', { 'ActionId', "NewGameMod", 'ActionTranslate', false, 'ActionName', "New game (mod testing)", 'OnAction', function (self, host, source, ...) host:Op("GedOpTriggerCheat", "root", "CheatNewModGame", "normal") end, }), PlaceObj('XTemplateAction', { 'ActionId', "QuickstartMod", 'ActionTranslate', false, 'ActionName', "New game (mod testing) - quickstart", 'OnAction', function (self, host, source, ...) host:Op("GedOpTriggerCheat", "root", "CheatNewModGame", "quickstart") end, }), PlaceObj('XTemplateAction', { 'ActionId', "TestExploration", 'ActionTranslate', false, 'ActionName', "Place test mercs", 'OnAction', function (self, host, source, ...) host:Op("GedOpTriggerCheat", "root", "CheatTestExploration") end, }), PlaceObj('XTemplateAction', { 'ActionId', "Teleport", 'ActionTranslate', false, 'ActionName', "Enable teleport (toggle) Ctrl-T", 'OnAction', function (self, host, source, ...) host:Op("GedOpTriggerCheat", "root", "CheatEnable", "Teleport") end, }), PlaceObj('XTemplateAction', { 'ActionId', "Money", 'ActionTranslate', false, 'ActionName', "Add money", 'OnAction', function (self, host, source, ...) host:Op("GedOpTriggerCheat", "root", "CheatActivate", "CheatGetMoney") end, }), PlaceObj('XTemplateAction', { 'ActionId', "LevelUp", 'ActionTranslate', false, 'ActionName', "Level up selected merc", 'OnAction', function (self, host, source, ...) host:Op("GedOpTriggerCheat", "root", "CheatActivate", "CheatLevelUp") end, }), PlaceObj('XTemplateAction', { 'ActionId', "AddAmmo", 'ActionTranslate', false, 'ActionName', "Add all ammo", 'OnAction', function (self, host, source, ...) host:Op("GedOpTriggerCheat", "root", "CheatActivate", "CheatAddAmmo") end, }), PlaceObj('XTemplateAction', { 'ActionId', "AddMerc", 'ActionTranslate', false, 'ActionName', "Add merc", 'OnActionEffect', "popup", }, { PlaceObj('XTemplateForEach', { 'array', function (parent, context) return GetActionsHost(parent).mercs end, '__context', function (parent, context, item, i, n) return context end, 'run_after', function (child, context, item, i, n, last) child.ActionId = item child.ActionName = item child.OnAction = function (self, host, source) host:Op("GedOpTriggerCheat", "root", "CheatAddMerc", item) end end, }, { PlaceObj('XTemplateAction', { 'ActionTranslate', false, }), }), }), PlaceObj('XTemplateAction', { 'ActionId', "AddItem", 'ActionTranslate', false, 'ActionName', "Add inventory item", 'OnActionEffect', "popup", }, { PlaceObj('XTemplateForEach', { 'array', function (parent, context) return GetActionsHost(parent).items end, '__context', function (parent, context, item, i, n) return context end, 'run_after', function (child, context, item, i, n, last) child.ActionId = item child.ActionName = item child.OnAction = function (self, host, source) host:Op("GedOpTriggerCheat", "root", "CheatAddItem", item) end end, }, { PlaceObj('XTemplateAction', { 'ActionTranslate', false, }), }), }), PlaceObj('XTemplateAction', { 'ActionId', "FlyCameraToggle", 'ActionTranslate', false, 'ActionName', "Fly camera (toggle) Shift-C", 'OnAction', function (self, host, source, ...) host:Op("GedOpTriggerCheat", "root", "CheatToggleFlyCamera") end, }), PlaceObj('XTemplateAction', { 'ActionId', "IsolatedScreenshot", 'ActionTranslate', false, 'ActionName', "Isolated object screenshot (Ctrl-Alt-PrtScr)", 'OnAction', function (self, host, source, ...) host:Op("GedOpTriggerCheat", "root", "CheatIsolatedScreenshot") end, }), PlaceObj('XTemplateAction', { 'ActionId', "ResetMap", 'ActionTranslate', false, 'ActionName', "Reset to mod editor map", 'OnAction', function (self, host, source, ...) host:Op("GedOpTriggerCheat", "root", "CheatResetMap") end, }), }), PlaceObj('XTemplateAction', { 'ActionId', "Combat", 'ActionTranslate', false, 'ActionName', "Combat", 'OnActionEffect', "popup", 'OnAction', function (self, host, source, ...) local effect = self.OnActionEffect local param = self.OnActionParam if effect == "close" and host and host.window_state ~= "destroying" then host:Close(param ~= "" and param or nil, source, ...) elseif effect == "mode" and host then assert(IsKindOf(host, "XDialog")) host:SetMode(param) elseif effect == "back" and host then assert(IsKindOf(host, "XDialog")) SetBackDialogMode(host) elseif effect == "popup" then local actions_view = GetParentOfKind(source, "XActionsView") if actions_view then actions_view:PopupAction(self.ActionId, host, source) else XShortcutsTarget:OpenPopupMenu(self.ActionId, terminal.GetMousePos()) end else --print(self.ActionId, "activated") end end, }, { PlaceObj('XTemplateAction', { 'ActionId', "GodMode", 'ActionTranslate', false, 'ActionName', "God mode (toggle)", 'OnAction', function (self, host, source, ...) host:Op("GedOpTriggerCheat", "root", "CheatEnable", "GodMode", "player1") end, }), PlaceObj('XTemplateAction', { 'ActionId', "InfiniteAP", 'ActionTranslate', false, 'ActionName', "Infinite AP (toggle)", 'OnAction', function (self, host, source, ...) host:Op("GedOpTriggerCheat", "root", "CheatEnable", "InfiniteAP", "player1") end, }), PlaceObj('XTemplateAction', { 'ActionId', "AlwaysHit", 'ActionTranslate', false, 'ActionName', "Always hit (toggle)", 'OnAction', function (self, host, source, ...) host:Op("GedOpTriggerCheat", "root", "CheatEnable", "AlwaysHit") end, }), PlaceObj('XTemplateAction', { 'ActionId', "AlwaysMiss", 'ActionTranslate', false, 'ActionName', "Always miss (toggle)", 'OnAction', function (self, host, source, ...) host:Op("GedOpTriggerCheat", "root", "CheatEnable", "AlwaysMiss") end, }), PlaceObj('XTemplateAction', { 'ActionId', "SpawnEnemy", 'ActionTranslate', false, 'ActionName', "Spawn enemy", 'OnAction', function (self, host, source, ...) host:Op("GedOpTriggerCheat", "root", "CheatSpawnEnemy") end, }), }), })