-- ========== GENERATED BY ExtrasGen Editor (Ctrl-Alt-G) DO NOT EDIT MANUALLY! ========== rawset(_G, 'ExtrasGenPrgs', rawget(_G, 'ExtrasGenPrgs') or {}) ExtrasGenPrgs.TopDownInterior = function(seed, initial_selection) local li = { id = "TopDownInterior" } initial_selection = initial_selection or editor.GetSel() local rand = BraidRandomCreate(seed or AsyncRand()) local _, guides prgdbg(li, 1, 1) _, guides = sprocall(PlaceRoomGuides.Exec, PlaceRoomGuides, initial_selection, guides, "Wall interior", true, true, true, true, true, true, "Top", 1, 0, 0, "Inwards (wall)") prgdbg(li, 1, 2) sprocall(SelectInEditor.Exec, SelectInEditor, guides, true, true) end