-- ========== GENERATED BY ExtrasGen Editor (Ctrl-Alt-G) DO NOT EDIT MANUALLY! ========== rawset(_G, 'ExtrasGenPrgs', rawget(_G, 'ExtrasGenPrgs') or {}) ExtrasGenPrgs.LayColonialWallColumn_01 = function(seed, initial_selection) local li = { id = "LayColonialWallColumn_01" } initial_selection = initial_selection or editor.GetSel() local rand = BraidRandomCreate(seed or AsyncRand()) prgdbg(li, 1, 1) sprocall(LaySlabsAlongGuides.Exec, LaySlabsAlongGuides, rand, initial_selection, nil, false, true, true, 0, true, 1, 0, 0, true, true, {PlaceObj('PlaceObjectData', {EditorClass = "WallDec_Colonial_Column_Bottom_01",}),}, false, {PlaceObj('PlaceObjectData', {EditorClass = "WallDec_Colonial_Column_Body_01",}),}, {PlaceObj('PlaceObjectData', {EditorClass = "WallDec_Colonial_Column_Top_01",}),}, {PlaceObj('PlaceObjectData', {EditorClass = "WallDec_Colonial_01",}),}, false, false, false, false, 0, 0, false, false) end