-- ========== GENERATED BY CharacterEffectCompositeDef Editor DO NOT EDIT MANUALLY! ========== UndefineClass('CantSee') DefineClass.CantSee = { __parents = { "StatusEffect" }, __generated_by_class = "CharacterEffectCompositeDef", object_class = "StatusEffect", DisplayName = T(697426611288, --[[CharacterEffectCompositeDef CantSee DisplayName]] "Blind Fire"), Description = T(205915799711, --[[CharacterEffectCompositeDef CantSee Description]] "This character is behind an obstacle or out of your sight range."), type = "AttackBased", Icon = "UI/Hud/enemy_view", }